2/25/2020 9:42:16 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/25/2020 9:42:16 PM Boot up FleetOS (0.2040s) 2/25/2020 9:42:16 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/25/2020 9:42:16 PM Check System Logs For Rogue Intelligence (0.0249s) 2/25/2020 9:42:16 PM Game Version: 1.334 2/25/2020 9:42:16 PM Eject Trash Into Hyperspace (0.1142s) 2/25/2020 9:42:16 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 2/25/2020 9:42:16 PM Check For Extra Modules (0.0130s) 2/25/2020 9:42:16 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/25/2020 9:42:16 PM Bring Cloaking Systems Online (0.0215s) 2/25/2020 9:42:16 PM Remembering Alamo (0.0180s) 2/25/2020 9:42:16 PM Generating Framerates (0.0090s) 2/25/2020 9:42:16 PM Recalculate Speed Of Light (0.0259s) 2/25/2020 9:42:16 PM Optimize Comfort On Command Decks (0.0180s) 2/25/2020 9:42:16 PM Check Nearby Stellar Masses (0.0110s) 2/25/2020 9:42:16 PM No resolution change was required. 2/25/2020 9:42:16 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/25/2020 9:42:16 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/25/2020 9:42:16 PM Refresh Optical Lensing (0.0185s) 2/25/2020 9:42:16 PM Revise Fundamental Physical Laws (0.1027s) 2/25/2020 9:42:16 PM Boot Audio Comms (0.0120s) 2/25/2020 9:42:16 PM Establish Individual Audio Links (0.0130s) 2/25/2020 9:42:17 PM Prepare Explosions and Crackles (0.1676s) 2/25/2020 9:42:17 PM Calculate Odds Of Success (0.0628s) 2/25/2020 9:42:17 PM Briefly Panic (0.1905s) 2/25/2020 9:42:17 PM Install Confidence Routines (0.1865s) 2/25/2020 9:42:17 PM Bring Commander Interface Online (0.1247s) 2/25/2020 9:42:17 PM Motivate All Crews (0.0309s) 2/25/2020 9:42:17 PM Externalizing Patterns (0.0519s) 2/25/2020 9:42:17 PM Disengaging Constants (0.1609s) 2/25/2020 9:42:17 PM Late Axionic Computations (0.0910s) 2/25/2020 9:42:17 PM Connecting to Fleet Command (0.0120s) 2/25/2020 9:42:17 PM Thinking Of Advice (0.0155s) 2/25/2020 9:42:18 PM Degaussing Advice (0.0765s) 2/25/2020 9:42:18 PM Naming All Known Planets (0.0100s) 2/25/2020 9:42:18 PM Remembering Speeds (0.0110s) 2/25/2020 9:42:18 PM Prioritizing Targets (0.0115s) 2/25/2020 9:42:18 PM Rebooting Sensor Arrays (0.0100s) 2/25/2020 9:42:18 PM Unloading Prismatic Grid (0.0100s) 2/25/2020 9:42:18 PM Thinking Of Objectives (0.0110s) 2/25/2020 9:42:18 PM Re-Aligning Objectives (0.0070s) 2/25/2020 9:42:18 PM Inhibiting Visual Scans (0.0279s) 2/25/2020 9:42:18 PM Synthesizing Vocals (0.0100s) 2/25/2020 9:42:18 PM Ventilating Scenarios (0.0070s) 2/25/2020 9:42:18 PM Decontaminating Targeting Systems (0.0110s) 2/25/2020 9:42:18 PM Ejecting Tactical Core (0.0110s) 2/25/2020 9:42:18 PM Calibrating Formations (0.0090s) 2/25/2020 9:42:18 PM Intercepting Galactic Maps (0.0130s) 2/25/2020 9:42:18 PM Sterilizing Test Chamber (0.0170s) 2/25/2020 9:42:18 PM Faction Diagnostics (0.0219s) 2/25/2020 9:42:18 PM Buffering Hackers (0.0249s) 2/25/2020 9:42:18 PM Inverting Death (0.0160s) 2/25/2020 9:42:18 PM Linear Field Variance (0.0618s) 2/25/2020 9:42:18 PM Charging Marks (0.0120s) 2/25/2020 9:42:18 PM Guarding The Posts (0.0110s) 2/25/2020 9:42:18 PM Range Manifolds (0.0100s) 2/25/2020 9:42:18 PM Purging ROFs (0.0090s) 2/25/2020 9:42:18 PM Manipulating Speeds (0.0110s) 2/25/2020 9:42:18 PM Detecting Projectiles (0.0100s) 2/25/2020 9:42:18 PM Grouping Flow Fields (0.0090s) 2/25/2020 9:42:18 PM Modulating Flow Field Groups (0.0189s) 2/25/2020 9:42:18 PM Designing Fleets (0.0464s) 2/25/2020 9:42:18 PM Thinking Of Technologies (0.0100s) 2/25/2020 9:42:18 PM Categorizing Starboard Sensors (0.0140s) 2/25/2020 9:42:18 PM Injecting Galactic Variables (0.0160s) 2/25/2020 9:42:18 PM Discharging Colored Ions (0.0219s) 2/25/2020 9:42:18 PM Replicating Ion Colors (0.0090s) 2/25/2020 9:42:18 PM Listening To Starfields (0.1481s) 2/25/2020 9:42:19 PM Cleaning Distant Planets (0.3790s) 2/25/2020 9:42:19 PM Investigating Map Signatures (0.0190s) 2/25/2020 9:42:19 PM Collating Solar Systems (0.0110s) 2/25/2020 9:42:19 PM Categorizing All Planets (0.0060s) 2/25/2020 9:42:19 PM Organizing Commands (0.0189s) 2/25/2020 9:42:19 PM Calculating Firing Cones (0.0379s) 2/25/2020 9:42:19 PM Jailbreaking Favorite Ship Parts (0.5645s) 2/25/2020 9:42:21 PM Run Ground Wires To All Spacecraft (1.8032s) 2/25/2020 9:42:21 PM Issuing Orders (0.0070s) 2/25/2020 9:42:21 PM Augmenting Infusers (0.0110s) 2/25/2020 9:42:21 PM Infusing (0.0359s) 2/25/2020 9:42:21 PM Post-Proton Surge (0.0060s) 2/25/2020 9:42:21 PM Calibrate Weapons Arrays (0.0209s) 2/25/2020 9:42:21 PM Stimulate Modulation (0.0269s) 2/25/2020 9:42:21 PM ArcenAssetBundleCache.InstantiatedObjects: 898 2/25/2020 9:42:22 PM Load Surrogates (1.2028s) 2/25/2020 9:42:22 PM Load Historical Documents (0.0189s) 2/25/2020 9:42:22 PM 6.6 seconds total load time. Cleaning Distant Planets (0.4s) Jailbreaking Favorite Ship Parts (0.6s) Run Ground Wires To All Spacecraft (1.8s) Load Surrogates (1.2s) 2/25/2020 9:42:23 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 2/25/2020 9:42:49 PM Successfully opened host socket 2/25/2020 9:43:26 PM Logged Achievement To Steam Lots Of Energy 2/25/2020 9:43:26 PM Logged Achievement To Steam Off to the Dire Graveyard 2/25/2020 9:43:26 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34334.5971679688 target strength 38000 2/25/2020 9:43:27 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34361.2131347656 target strength 38000 2/25/2020 9:43:28 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34387.8291015625 target strength 38000 2/25/2020 9:43:28 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:43:29 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34414.4450683594 target strength 38000 2/25/2020 9:43:30 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34441.0610351563 target strength 38000 2/25/2020 9:43:31 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34467.6770019531 target strength 38000 2/25/2020 9:43:31 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:43:32 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34494.29296875 target strength 38000 2/25/2020 9:43:33 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34520.9089355469 target strength 38000 2/25/2020 9:43:34 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34547.5249023438 target strength 38000 2/25/2020 9:43:34 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:43:35 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34574.1408691406 target strength 38000 2/25/2020 9:43:41 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34600.7568359375 target strength 38000 2/25/2020 9:43:42 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34627.3728027344 target strength 38000 2/25/2020 9:43:42 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:43:43 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34653.9887695313 target strength 38000 2/25/2020 9:43:52 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34680.6047363281 target strength 38000 2/25/2020 9:43:53 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34707.220703125 target strength 38000 2/25/2020 9:43:53 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:44:08 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34733.8366699219 target strength 38000 AI sending first relic response against Spire Relic #17455 on Merlon at 3056. Total strength: 22031.9777832031. (BaseRelicResponseStrength 10000 + ResponseIncreasePerRelic 7500 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.14990234375 * numPlanetsSearched 0 2/25/2020 9:44:09 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34760.4526367188 target strength 38000 2/25/2020 9:44:10 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34787.0686035156 target strength 38000 2/25/2020 9:44:10 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:44:11 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34813.6845703125 target strength 38000 2/25/2020 9:44:12 PM The next relic will spawn in 604 seconds (aka game time 6724)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34840.3005371094 target strength 38000 2/25/2020 9:44:13 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34866.9165039063 target strength 38000 2/25/2020 9:44:13 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:44:17 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34893.5324707031 target strength 38000 2/25/2020 9:44:18 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34920.1484375 target strength 38000 2/25/2020 9:44:19 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34946.7644042969 target strength 38000 2/25/2020 9:44:19 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:44:20 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34973.3803710938 target strength 38000 2/25/2020 9:44:21 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34999.9963378906 target strength 38000 2/25/2020 9:44:22 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35026.6123046875 target strength 38000 2/25/2020 9:44:22 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:44:23 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35053.2282714844 target strength 38000 2/25/2020 9:44:24 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35079.8442382813 target strength 38000 2/25/2020 9:44:25 PM The next relic will spawn in 594 seconds (aka game time 6734)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35106.4602050781 target strength 38000 2/25/2020 9:44:25 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:44:26 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35133.076171875 target strength 38000 2/25/2020 9:44:27 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35159.6921386719 target strength 38000 2/25/2020 9:44:28 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35186.3081054688 target strength 38000 2/25/2020 9:44:28 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:44:29 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35212.9240722656 target strength 38000 2/25/2020 9:44:30 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35239.5400390625 target strength 38000 2/25/2020 9:44:31 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35266.1560058594 target strength 38000 2/25/2020 9:44:31 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:44:32 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35292.7719726563 target strength 38000 AI sending subsequent exo response against Spire Relic #17455 on Merlon at 3077. Total strength: 22031.9777832031. (BaseRelicResponseStrength 10000 + ResponseIncreasePerRelic 7500 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.14990234375 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 9:44:33 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35319.3879394531 target strength 38000 2/25/2020 9:44:39 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35346.00390625 target strength 38000 2/25/2020 9:44:39 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:44:40 PM The next relic will spawn in 584 seconds (aka game time 6744)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35372.6198730469 target strength 38000 2/25/2020 9:44:41 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35399.2358398438 target strength 38000 2/25/2020 9:44:42 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35425.8518066406 target strength 38000 2/25/2020 9:44:42 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:44:43 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35452.4677734375 target strength 38000 2/25/2020 9:44:44 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35479.0837402344 target strength 38000 2/25/2020 9:44:45 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35505.6997070313 target strength 38000 2/25/2020 9:44:45 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:44:46 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35532.3156738281 target strength 38000 2/25/2020 9:44:47 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35558.931640625 target strength 38000 2/25/2020 9:44:48 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35585.5476074219 target strength 38000 2/25/2020 9:44:48 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:44:49 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35612.1635742188 target strength 38000 2/25/2020 9:44:50 PM The next relic will spawn in 574 seconds (aka game time 6754)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35638.7795410156 target strength 38000 2/25/2020 9:44:51 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35665.3955078125 target strength 38000 2/25/2020 9:44:51 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:44:52 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35692.0114746094 target strength 38000 2/25/2020 9:44:53 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35718.6274414063 target strength 38000 2/25/2020 9:44:54 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35745.2434082031 target strength 38000 2/25/2020 9:44:54 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:44:55 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35771.859375 target strength 38000 2/25/2020 9:44:56 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35798.4753417969 target strength 38000 2/25/2020 9:44:57 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35825.0913085938 target strength 38000 2/25/2020 9:44:57 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:44:58 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35851.7072753906 target strength 38000 AI sending subsequent exo response against Spire Relic #17455 on Bloch at 3098. Total strength: 22031.9777832031. (BaseRelicResponseStrength 10000 + ResponseIncreasePerRelic 7500 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.14990234375 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 9:44:59 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35878.3232421875 target strength 38000 2/25/2020 9:45:00 PM The next relic will spawn in 564 seconds (aka game time 6764)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35904.9392089844 target strength 38000 2/25/2020 9:45:00 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:45:01 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35931.5551757813 target strength 38000 2/25/2020 9:45:02 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35958.1711425781 target strength 38000 2/25/2020 9:45:03 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35984.787109375 target strength 38000 2/25/2020 9:45:03 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:45:04 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36011.4030761719 target strength 38000 2/25/2020 9:45:05 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36038.0190429688 target strength 38000 2/25/2020 9:45:06 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36064.6350097656 target strength 38000 2/25/2020 9:45:06 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:45:07 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36091.2509765625 target strength 38000 2/25/2020 9:45:08 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36117.8669433594 target strength 38000 2/25/2020 9:45:09 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36144.4829101563 target strength 38000 2/25/2020 9:45:09 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:45:18 PM The next relic will spawn in 554 seconds (aka game time 6774)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36171.0988769531 target strength 38000 2/25/2020 9:45:19 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36197.71484375 target strength 38000 2/25/2020 9:45:20 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36224.3308105469 target strength 38000 2/25/2020 9:45:20 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:45:21 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36250.9467773438 target strength 38000 2/25/2020 9:45:22 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36277.5627441406 target strength 38000 2/25/2020 9:45:23 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36304.1787109375 target strength 38000 2/25/2020 9:45:23 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:45:24 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36330.7946777344 target strength 38000 2/25/2020 9:45:25 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36357.4106445313 target strength 38000 2/25/2020 9:45:26 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36384.0266113281 target strength 38000 2/25/2020 9:45:26 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:45:27 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36410.642578125 target strength 38000 AI sending subsequent exo response against Spire Relic #17455 on Bloch at 3119. Total strength: 22031.9777832031. (BaseRelicResponseStrength 10000 + ResponseIncreasePerRelic 7500 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.14990234375 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 9:45:28 PM The next relic will spawn in 544 seconds (aka game time 6784)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36437.2585449219 target strength 38000 2/25/2020 9:45:29 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36463.8745117188 target strength 38000 2/25/2020 9:45:29 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:45:30 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36490.4904785156 target strength 38000 2/25/2020 9:45:31 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36517.1064453125 target strength 38000 2/25/2020 9:45:32 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36543.7224121094 target strength 38000 2/25/2020 9:45:32 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:45:33 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36570.3383789063 target strength 38000 2/25/2020 9:45:34 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36596.9543457031 target strength 38000 2/25/2020 9:45:35 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36623.5703125 target strength 38000 2/25/2020 9:45:35 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:45:36 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36650.1862792969 target strength 38000 2/25/2020 9:46:07 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36676.8022460938 target strength 38000 2/25/2020 9:46:08 PM The next relic will spawn in 534 seconds (aka game time 6794)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36703.4182128906 target strength 38000 2/25/2020 9:46:08 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:46:09 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36730.0341796875 target strength 38000 2/25/2020 9:46:10 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36756.6501464844 target strength 38000 2/25/2020 9:46:15 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36783.2661132813 target strength 38000 2/25/2020 9:46:16 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:46:16 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36809.8820800781 target strength 38000 2/25/2020 9:46:17 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36836.498046875 target strength 38000 2/25/2020 9:46:19 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36863.1140136719 target strength 38000 2/25/2020 9:46:19 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:46:20 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36889.7299804688 target strength 38000 2/25/2020 9:46:21 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36916.3459472656 target strength 38000 2/25/2020 9:46:22 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36942.9619140625 target strength 38000 2/25/2020 9:46:22 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:46:23 PM The next relic will spawn in 524 seconds (aka game time 6804)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36969.5778808594 target strength 38000 AI sending subsequent exo response against Spire Relic #17455 on Bloch at 3140. Total strength: 22031.9777832031. (BaseRelicResponseStrength 10000 + ResponseIncreasePerRelic 7500 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.14990234375 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 9:46:24 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36996.1938476563 target strength 38000 2/25/2020 9:46:25 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37022.8098144531 target strength 38000 2/25/2020 9:46:25 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:46:26 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37049.42578125 target strength 38000 2/25/2020 9:46:27 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37076.0417480469 target strength 38000 2/25/2020 9:46:28 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37102.6577148438 target strength 38000 2/25/2020 9:46:28 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:46:29 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37129.2736816406 target strength 38000 2/25/2020 9:46:30 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37155.8896484375 target strength 38000 2/25/2020 9:46:31 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37182.5056152344 target strength 38000 2/25/2020 9:46:31 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:46:32 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37209.1215820313 target strength 38000 2/25/2020 9:46:33 PM The next relic will spawn in 514 seconds (aka game time 6814)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37235.7375488281 target strength 38000 2/25/2020 9:46:34 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37262.353515625 target strength 38000 2/25/2020 9:46:34 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:46:35 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37288.9694824219 target strength 38000 2/25/2020 9:46:36 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37315.5854492188 target strength 38000 2/25/2020 9:47:44 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/25/2020 9:48:59 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/25/2020 9:48:59 PM Boot up FleetOS (0.2104s) 2/25/2020 9:48:59 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/25/2020 9:48:59 PM Check System Logs For Rogue Intelligence (0.0239s) 2/25/2020 9:48:59 PM Game Version: 1.334 2/25/2020 9:48:59 PM Eject Trash Into Hyperspace (0.0568s) 2/25/2020 9:48:59 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 2/25/2020 9:48:59 PM Check For Extra Modules (0.0130s) 2/25/2020 9:48:59 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/25/2020 9:48:59 PM Bring Cloaking Systems Online (0.0150s) 2/25/2020 9:48:59 PM Remembering Alamo (0.0120s) 2/25/2020 9:48:59 PM Generating Framerates (0.0070s) 2/25/2020 9:48:59 PM Recalculate Speed Of Light (0.0130s) 2/25/2020 9:48:59 PM Optimize Comfort On Command Decks (0.0110s) 2/25/2020 9:48:59 PM Check Nearby Stellar Masses (0.0110s) 2/25/2020 9:48:59 PM No resolution change was required. 2/25/2020 9:48:59 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/25/2020 9:48:59 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/25/2020 9:48:59 PM Refresh Optical Lensing (0.0189s) 2/25/2020 9:48:59 PM Revise Fundamental Physical Laws (0.0170s) 2/25/2020 9:48:59 PM Boot Audio Comms (0.0120s) 2/25/2020 9:48:59 PM Establish Individual Audio Links (0.0090s) 2/25/2020 9:48:59 PM Prepare Explosions and Crackles (0.1596s) 2/25/2020 9:48:59 PM Calculate Odds Of Success (0.0628s) 2/25/2020 9:49:00 PM Briefly Panic (0.4079s) 2/25/2020 9:49:00 PM Install Confidence Routines (0.1885s) 2/25/2020 9:49:00 PM Bring Commander Interface Online (0.0668s) 2/25/2020 9:49:00 PM Motivate All Crews (0.0269s) 2/25/2020 9:49:00 PM Externalizing Patterns (0.0150s) 2/25/2020 9:49:00 PM Disengaging Constants (0.0209s) 2/25/2020 9:49:00 PM Late Axionic Computations (0.0339s) 2/25/2020 9:49:00 PM Connecting to Fleet Command (0.0070s) 2/25/2020 9:49:00 PM Thinking Of Advice (0.0070s) 2/25/2020 9:49:00 PM Degaussing Advice (0.0110s) 2/25/2020 9:49:00 PM Naming All Known Planets (0.0070s) 2/25/2020 9:49:00 PM Remembering Speeds (0.0070s) 2/25/2020 9:49:00 PM Prioritizing Targets (0.0070s) 2/25/2020 9:49:00 PM Rebooting Sensor Arrays (0.0070s) 2/25/2020 9:49:00 PM Unloading Prismatic Grid (0.0070s) 2/25/2020 9:49:00 PM Thinking Of Objectives (0.0070s) 2/25/2020 9:49:00 PM Re-Aligning Objectives (0.0080s) 2/25/2020 9:49:00 PM Inhibiting Visual Scans (0.0100s) 2/25/2020 9:49:00 PM Synthesizing Vocals (0.0070s) 2/25/2020 9:49:00 PM Ventilating Scenarios (0.0070s) 2/25/2020 9:49:00 PM Decontaminating Targeting Systems (0.0080s) 2/25/2020 9:49:00 PM Ejecting Tactical Core (0.0080s) 2/25/2020 9:49:00 PM Calibrating Formations (0.0090s) 2/25/2020 9:49:00 PM Intercepting Galactic Maps (0.0070s) 2/25/2020 9:49:00 PM Sterilizing Test Chamber (0.0110s) 2/25/2020 9:49:00 PM Faction Diagnostics (0.0110s) 2/25/2020 9:49:00 PM Buffering Hackers (0.0170s) 2/25/2020 9:49:00 PM Inverting Death (0.0090s) 2/25/2020 9:49:00 PM Linear Field Variance (0.0529s) 2/25/2020 9:49:00 PM Charging Marks (0.0085s) 2/25/2020 9:49:00 PM Guarding The Posts (0.0090s) 2/25/2020 9:49:00 PM Range Manifolds (0.0070s) 2/25/2020 9:49:00 PM Purging ROFs (0.0080s) 2/25/2020 9:49:00 PM Manipulating Speeds (0.0080s) 2/25/2020 9:49:00 PM Detecting Projectiles (0.0070s) 2/25/2020 9:49:00 PM Grouping Flow Fields (0.0080s) 2/25/2020 9:49:00 PM Modulating Flow Field Groups (0.0130s) 2/25/2020 9:49:00 PM Designing Fleets (0.0150s) 2/25/2020 9:49:00 PM Thinking Of Technologies (0.0080s) 2/25/2020 9:49:00 PM Categorizing Starboard Sensors (0.0080s) 2/25/2020 9:49:00 PM Injecting Galactic Variables (0.0105s) 2/25/2020 9:49:00 PM Discharging Colored Ions (0.0199s) 2/25/2020 9:49:00 PM Replicating Ion Colors (0.0080s) 2/25/2020 9:49:00 PM Grappling Starfields (0.1461s) 2/25/2020 9:49:01 PM Gazing At Distant Planets (0.3810s) 2/25/2020 9:49:01 PM Investigating Map Signatures (0.0110s) 2/25/2020 9:49:01 PM Collating Solar Systems (0.0080s) 2/25/2020 9:49:01 PM Categorizing All Planets (0.0060s) 2/25/2020 9:49:01 PM Organizing Commands (0.0150s) 2/25/2020 9:49:01 PM Calculating Firing Cones (0.0100s) 2/25/2020 9:49:01 PM Breaking In New Ship Parts (0.5695s) 2/25/2020 9:49:03 PM Re-Scan For Hostile Intelligences (1.7424s) 2/25/2020 9:49:03 PM Issuing Orders (0.0080s) 2/25/2020 9:49:03 PM Augmenting Infusers (0.0070s) 2/25/2020 9:49:03 PM Infusing (0.0150s) 2/25/2020 9:49:03 PM Post-Proton Surge (0.0070s) 2/25/2020 9:49:03 PM Calibrate Weapons Arrays (0.0180s) 2/25/2020 9:49:03 PM Stimulate Modulation (0.0229s) 2/25/2020 9:49:03 PM ArcenAssetBundleCache.InstantiatedObjects: 898 2/25/2020 9:49:04 PM Load Surrogates (1.1325s) 2/25/2020 9:49:04 PM Load Historical Documents (0.0209s) 2/25/2020 9:49:04 PM 5.9 seconds total load time. Briefly Panic (0.4s) Gazing At Distant Planets (0.4s) Breaking In New Ship Parts (0.6s) Re-Scan For Hostile Intelligences (1.7s) Load Surrogates (1.1s) 2/25/2020 9:49:04 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 2/25/2020 9:49:09 PM Successfully opened host socket 2/25/2020 9:49:23 PM Skipped log Achievement To Steam Lots Of Energy because we think it's already there. 2/25/2020 9:49:23 PM Logged Achievement To Steam Off to the Dire Graveyard 2/25/2020 9:49:38 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:49:40 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:49:44 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:49:46 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:49:50 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:49:52 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:49:56 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:49:58 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:50:06 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:50:10 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:50:12 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:50:16 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:50:18 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:50:22 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:50:26 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:50:30 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:50:32 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:50:36 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:50:38 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:50:44 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:50:47 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:50:50 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:50:53 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:50:56 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:50:59 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:51:02 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:51:05 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:55:35 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/25/2020 9:57:14 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/25/2020 9:57:14 PM Boot up FleetOS (0.2114s) 2/25/2020 9:57:14 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/25/2020 9:57:14 PM Check System Logs For Rogue Intelligence (0.0309s) 2/25/2020 9:57:14 PM Game Version: 1.334 2/25/2020 9:57:14 PM Eject Trash Into Hyperspace (0.0598s) 2/25/2020 9:57:14 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 2/25/2020 9:57:14 PM Check For Extra Modules (0.0120s) 2/25/2020 9:57:14 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/25/2020 9:57:14 PM Bring Cloaking Systems Online (0.0170s) 2/25/2020 9:57:14 PM Remembering Alamo (0.0140s) 2/25/2020 9:57:14 PM Generating Framerates (0.0060s) 2/25/2020 9:57:14 PM Recalculate Speed Of Light (0.0150s) 2/25/2020 9:57:14 PM Optimize Comfort On Command Decks (0.0140s) 2/25/2020 9:57:14 PM Check Nearby Stellar Masses (0.0150s) 2/25/2020 9:57:14 PM No resolution change was required. 2/25/2020 9:57:14 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/25/2020 9:57:14 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/25/2020 9:57:14 PM Refresh Optical Lensing (0.0229s) 2/25/2020 9:57:14 PM Revise Fundamental Physical Laws (0.0170s) 2/25/2020 9:57:14 PM Boot Audio Comms (0.0090s) 2/25/2020 9:57:15 PM Establish Individual Audio Links (0.0150s) 2/25/2020 9:57:15 PM Prepare Explosions and Crackles (0.1705s) 2/25/2020 9:57:15 PM Calculate Odds Of Success (0.0559s) 2/25/2020 9:57:15 PM Briefly Panic (0.3306s) 2/25/2020 9:57:15 PM Install Confidence Routines (0.1945s) 2/25/2020 9:57:15 PM Bring Commander Interface Online (0.0683s) 2/25/2020 9:57:15 PM Motivate All Crews (0.0259s) 2/25/2020 9:57:15 PM Externalizing Patterns (0.0120s) 2/25/2020 9:57:15 PM Disengaging Constants (0.0219s) 2/25/2020 9:57:15 PM Late Axionic Computations (0.0394s) 2/25/2020 9:57:15 PM Connecting to Fleet Command (0.0080s) 2/25/2020 9:57:15 PM Thinking Of Advice (0.0080s) 2/25/2020 9:57:15 PM Degaussing Advice (0.0150s) 2/25/2020 9:57:15 PM Naming All Known Planets (0.0090s) 2/25/2020 9:57:15 PM Remembering Speeds (0.0090s) 2/25/2020 9:57:15 PM Prioritizing Targets (0.0090s) 2/25/2020 9:57:15 PM Rebooting Sensor Arrays (0.0090s) 2/25/2020 9:57:15 PM Unloading Prismatic Grid (0.0090s) 2/25/2020 9:57:16 PM Thinking Of Objectives (0.0090s) 2/25/2020 9:57:16 PM Re-Aligning Objectives (0.0130s) 2/25/2020 9:57:16 PM Inhibiting Visual Scans (0.0110s) 2/25/2020 9:57:16 PM Synthesizing Vocals (0.0080s) 2/25/2020 9:57:16 PM Ventilating Scenarios (0.0080s) 2/25/2020 9:57:16 PM Decontaminating Targeting Systems (0.0070s) 2/25/2020 9:57:16 PM Ejecting Tactical Core (0.0080s) 2/25/2020 9:57:16 PM Calibrating Formations (0.0070s) 2/25/2020 9:57:16 PM Intercepting Galactic Maps (0.0080s) 2/25/2020 9:57:16 PM Sterilizing Test Chamber (0.0110s) 2/25/2020 9:57:16 PM Faction Diagnostics (0.0130s) 2/25/2020 9:57:16 PM Buffering Hackers (0.0130s) 2/25/2020 9:57:16 PM Inverting Death (0.0090s) 2/25/2020 9:57:16 PM Linear Field Variance (0.0459s) 2/25/2020 9:57:16 PM Charging Marks (0.0070s) 2/25/2020 9:57:16 PM Guarding The Posts (0.0090s) 2/25/2020 9:57:16 PM Range Manifolds (0.0060s) 2/25/2020 9:57:16 PM Purging ROFs (0.0070s) 2/25/2020 9:57:16 PM Manipulating Speeds (0.0080s) 2/25/2020 9:57:16 PM Detecting Projectiles (0.0070s) 2/25/2020 9:57:16 PM Grouping Flow Fields (0.0080s) 2/25/2020 9:57:16 PM Modulating Flow Field Groups (0.0130s) 2/25/2020 9:57:16 PM Designing Fleets (0.0140s) 2/25/2020 9:57:16 PM Thinking Of Technologies (0.0080s) 2/25/2020 9:57:16 PM Categorizing Starboard Sensors (0.0090s) 2/25/2020 9:57:16 PM Injecting Galactic Variables (0.0100s) 2/25/2020 9:57:16 PM Discharging Colored Ions (0.0189s) 2/25/2020 9:57:16 PM Replicating Ion Colors (0.0070s) 2/25/2020 9:57:16 PM Underestimating Starfields (0.1381s) 2/25/2020 9:57:16 PM Resizing Distant Planets (0.3875s) 2/25/2020 9:57:16 PM Investigating Map Signatures (0.0120s) 2/25/2020 9:57:16 PM Collating Solar Systems (0.0090s) 2/25/2020 9:57:16 PM Categorizing All Planets (0.0060s) 2/25/2020 9:57:16 PM Organizing Commands (0.0140s) 2/25/2020 9:57:16 PM Calculating Firing Cones (0.0060s) 2/25/2020 9:57:17 PM Developing New Ship Parts (0.5595s) 2/25/2020 9:57:19 PM Inhibiting Isotope Emitters (1.7549s) 2/25/2020 9:57:19 PM Issuing Orders (0.0080s) 2/25/2020 9:57:19 PM Augmenting Infusers (0.0070s) 2/25/2020 9:57:19 PM Infusing (0.0160s) 2/25/2020 9:57:19 PM Post-Proton Surge (0.0060s) 2/25/2020 9:57:19 PM Calibrate Weapons Arrays (0.0189s) 2/25/2020 9:57:19 PM Stimulate Modulation (0.0229s) 2/25/2020 9:57:19 PM ArcenAssetBundleCache.InstantiatedObjects: 898 2/25/2020 9:57:20 PM Load Surrogates (1.1370s) 2/25/2020 9:57:20 PM Load Historical Documents (0.0209s) 2/25/2020 9:57:20 PM 5.9 seconds total load time. Briefly Panic (0.3s) Resizing Distant Planets (0.4s) Developing New Ship Parts (0.6s) Inhibiting Isotope Emitters (1.8s) Load Surrogates (1.1s) 2/25/2020 9:57:20 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 2/25/2020 9:57:26 PM Successfully opened host socket 2/25/2020 9:57:52 PM Logged Achievement To Steam Lots Of Energy 2/25/2020 9:57:52 PM Logged Achievement To Steam Off to the Dire Graveyard 2/25/2020 9:57:52 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34334.5971679688 target strength 38000 2/25/2020 9:57:53 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34361.2131347656 target strength 38000 2/25/2020 9:57:54 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34387.8291015625 target strength 38000 2/25/2020 9:57:54 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:57:55 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34414.4450683594 target strength 38000 2/25/2020 9:57:56 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34441.0610351563 target strength 38000 2/25/2020 9:57:57 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34467.6770019531 target strength 38000 AI sending first relic response against Spire Relic #17416 on Merlon at 3046. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 2/25/2020 9:57:57 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:58:11 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34494.29296875 target strength 38000 2/25/2020 9:58:12 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34520.9089355469 target strength 38000 2/25/2020 9:58:13 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34547.5249023438 target strength 38000 2/25/2020 9:58:13 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:58:14 PM The next relic will spawn in 600 seconds (aka game time 6700)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34574.1408691406 target strength 38000 2/25/2020 9:58:15 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34600.7568359375 target strength 38000 2/25/2020 9:58:16 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34627.3728027344 target strength 38000 2/25/2020 9:58:16 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 9:58:17 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34653.9887695313 target strength 38000 2/25/2020 9:58:18 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34680.6047363281 target strength 38000 2/25/2020 9:58:19 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34707.220703125 target strength 38000 2/25/2020 9:58:19 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:58:20 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34733.8366699219 target strength 38000 2/25/2020 9:58:21 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34760.4526367188 target strength 38000 2/25/2020 9:58:22 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34787.0686035156 target strength 38000 2/25/2020 9:58:22 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 9:58:23 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34813.6845703125 target strength 38000 2/25/2020 10:12:49 PM The next relic will spawn in 590 seconds (aka game time 6710)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34840.3005371094 target strength 38000 2/25/2020 10:12:50 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34866.9165039063 target strength 38000 2/25/2020 10:12:51 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:12:51 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34893.5324707031 target strength 38000 2/25/2020 10:12:52 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34920.1484375 target strength 38000 2/25/2020 10:12:53 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34946.7644042969 target strength 38000 2/25/2020 10:12:54 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:12:54 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34973.3803710938 target strength 38000 2/25/2020 10:12:55 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 34999.9963378906 target strength 38000 2/25/2020 10:13:29 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35026.6123046875 target strength 38000 AI sending subsequent exo response against Spire Relic #17416 on Merlon at 3067. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:13:29 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:13:30 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35053.2282714844 target strength 38000 2/25/2020 10:13:31 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35079.8442382813 target strength 38000 2/25/2020 10:13:32 PM The next relic will spawn in 580 seconds (aka game time 6720)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35106.4602050781 target strength 38000 2/25/2020 10:13:32 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:13:33 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35133.076171875 target strength 38000 2/25/2020 10:13:34 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35159.6921386719 target strength 38000 2/25/2020 10:13:35 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35186.3081054688 target strength 38000 2/25/2020 10:13:35 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:13:36 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35212.9240722656 target strength 38000 2/25/2020 10:13:37 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35239.5400390625 target strength 38000 2/25/2020 10:13:38 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35266.1560058594 target strength 38000 2/25/2020 10:13:38 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:15:02 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35292.7719726563 target strength 38000 2/25/2020 10:15:03 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35319.3879394531 target strength 38000 2/25/2020 10:15:04 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35346.00390625 target strength 38000 2/25/2020 10:15:04 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:15:05 PM The next relic will spawn in 570 seconds (aka game time 6730)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35372.6198730469 target strength 38000 2/25/2020 10:15:06 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35399.2358398438 target strength 38000 2/25/2020 10:15:07 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35425.8518066406 target strength 38000 2/25/2020 10:15:07 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:15:08 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35452.4677734375 target strength 38000 2/25/2020 10:15:09 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35479.0837402344 target strength 38000 2/25/2020 10:15:10 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35505.6997070313 target strength 38000 2/25/2020 10:15:10 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:15:11 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35532.3156738281 target strength 38000 2/25/2020 10:15:12 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35558.931640625 target strength 38000 2/25/2020 10:15:13 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35585.5476074219 target strength 38000 AI sending subsequent exo response against Spire Relic #17416 on Bloch at 3088. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:15:13 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:15:14 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35612.1635742188 target strength 38000 2/25/2020 10:15:15 PM The next relic will spawn in 560 seconds (aka game time 6740)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35638.7795410156 target strength 38000 2/25/2020 10:15:18 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35665.3955078125 target strength 38000 2/25/2020 10:15:18 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:15:19 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35692.0114746094 target strength 38000 2/25/2020 10:15:20 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35718.6274414063 target strength 38000 2/25/2020 10:15:21 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35745.2434082031 target strength 38000 2/25/2020 10:15:21 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:15:22 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35771.859375 target strength 38000 2/25/2020 10:15:23 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35798.4753417969 target strength 38000 2/25/2020 10:15:24 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35825.0913085938 target strength 38000 2/25/2020 10:15:24 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:15:25 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35851.7072753906 target strength 38000 2/25/2020 10:15:26 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35878.3232421875 target strength 38000 2/25/2020 10:15:27 PM The next relic will spawn in 550 seconds (aka game time 6750)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35904.9392089844 target strength 38000 2/25/2020 10:15:27 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 10:15:28 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35931.5551757813 target strength 38000 2/25/2020 10:15:29 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35958.1711425781 target strength 38000 2/25/2020 10:15:30 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 35984.787109375 target strength 38000 2/25/2020 10:15:30 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:15:31 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36011.4030761719 target strength 38000 2/25/2020 10:15:32 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36038.0190429688 target strength 38000 2/25/2020 10:15:33 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36064.6350097656 target strength 38000 2/25/2020 10:15:33 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:15:34 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36091.2509765625 target strength 38000 2/25/2020 10:15:35 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36117.8669433594 target strength 38000 2/25/2020 10:15:36 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36144.4829101563 target strength 38000 AI sending subsequent exo response against Spire Relic #17416 on Bloch at 3109. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:15:36 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:15:37 PM The next relic will spawn in 540 seconds (aka game time 6760)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36171.0988769531 target strength 38000 2/25/2020 10:15:38 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36197.71484375 target strength 38000 2/25/2020 10:15:39 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36224.3308105469 target strength 38000 2/25/2020 10:15:39 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 10:15:40 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36250.9467773438 target strength 38000 2/25/2020 10:15:41 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36277.5627441406 target strength 38000 2/25/2020 10:15:42 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36304.1787109375 target strength 38000 2/25/2020 10:15:42 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:15:43 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36330.7946777344 target strength 38000 2/25/2020 10:15:44 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36357.4106445313 target strength 38000 2/25/2020 10:15:45 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36384.0266113281 target strength 38000 2/25/2020 10:15:45 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:15:46 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36410.642578125 target strength 38000 2/25/2020 10:15:47 PM The next relic will spawn in 530 seconds (aka game time 6770)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36437.2585449219 target strength 38000 2/25/2020 10:15:48 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36463.8745117188 target strength 38000 2/25/2020 10:15:48 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:15:49 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36490.4904785156 target strength 38000 2/25/2020 10:15:50 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36517.1064453125 target strength 38000 2/25/2020 10:15:51 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36543.7224121094 target strength 38000 2/25/2020 10:15:51 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:15:52 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36570.3383789063 target strength 38000 2/25/2020 10:15:53 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36596.9543457031 target strength 38000 2/25/2020 10:15:54 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36623.5703125 target strength 38000 2/25/2020 10:15:54 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:15:55 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36650.1862792969 target strength 38000 2/25/2020 10:15:56 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36676.8022460938 target strength 38000 2/25/2020 10:15:57 PM The next relic will spawn in 520 seconds (aka game time 6780)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36703.4182128906 target strength 38000 AI sending subsequent exo response against Spire Relic #17416 on Bloch at 3130. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:15:57 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:15:58 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36730.0341796875 target strength 38000 2/25/2020 10:15:59 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36756.6501464844 target strength 38000 2/25/2020 10:16:00 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36783.2661132813 target strength 38000 2/25/2020 10:16:00 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:16:01 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36809.8820800781 target strength 38000 2/25/2020 10:16:02 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36836.498046875 target strength 38000 2/25/2020 10:16:03 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36863.1140136719 target strength 38000 2/25/2020 10:16:03 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:16:04 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36889.7299804688 target strength 38000 2/25/2020 10:16:05 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36916.3459472656 target strength 38000 2/25/2020 10:16:06 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36942.9619140625 target strength 38000 2/25/2020 10:16:06 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:16:11 PM The next relic will spawn in 510 seconds (aka game time 6790)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36969.5778808594 target strength 38000 2/25/2020 10:16:12 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 36996.1938476563 target strength 38000 2/25/2020 10:16:13 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37022.8098144531 target strength 38000 2/25/2020 10:16:13 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:16:14 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37049.42578125 target strength 38000 2/25/2020 10:16:15 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37076.0417480469 target strength 38000 2/25/2020 10:16:16 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37102.6577148438 target strength 38000 2/25/2020 10:16:17 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:16:17 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37129.2736816406 target strength 38000 2/25/2020 10:16:18 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37155.8896484375 target strength 38000 2/25/2020 10:16:19 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37182.5056152344 target strength 38000 2/25/2020 10:16:19 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:16:20 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37209.1215820313 target strength 38000 2/25/2020 10:16:21 PM The next relic will spawn in 500 seconds (aka game time 6800)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37235.7375488281 target strength 38000 2/25/2020 10:16:22 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37262.353515625 target strength 38000 AI sending subsequent exo response against Spire Relic #17416 on Strena at 3151. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:16:23 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:16:23 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37288.9694824219 target strength 38000 2/25/2020 10:16:24 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37315.5854492188 target strength 38000 2/25/2020 10:16:25 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37342.2014160156 target strength 38000 2/25/2020 10:16:25 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:16:26 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37368.8173828125 target strength 38000 2/25/2020 10:16:27 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37395.4333496094 target strength 38000 2/25/2020 10:16:28 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37422.0493164063 target strength 38000 2/25/2020 10:16:29 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:16:29 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37448.6652832031 target strength 38000 2/25/2020 10:16:30 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37475.28125 target strength 38000 2/25/2020 10:16:31 PM The next relic will spawn in 490 seconds (aka game time 6810)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37501.8972167969 target strength 38000 2/25/2020 10:16:31 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:16:32 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37528.5131835938 target strength 38000 2/25/2020 10:16:33 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37555.1291503906 target strength 38000 2/25/2020 10:16:34 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37581.7451171875 target strength 38000 2/25/2020 10:16:35 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:16:35 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37608.3610839844 target strength 38000 2/25/2020 10:16:36 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37634.9770507813 target strength 38000 2/25/2020 10:16:37 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37661.5930175781 target strength 38000 2/25/2020 10:16:37 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:16:38 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37688.208984375 target strength 38000 2/25/2020 10:16:39 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37714.8249511719 target strength 38000 2/25/2020 10:16:40 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37741.4409179688 target strength 38000 2/25/2020 10:16:41 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:16:41 PM The next relic will spawn in 480 seconds (aka game time 6820)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37768.0568847656 target strength 38000 2/25/2020 10:16:42 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37794.6728515625 target strength 38000 2/25/2020 10:16:43 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37821.2888183594 target strength 38000 AI sending subsequent exo response against Spire Relic #17416 on Strena at 3172. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:16:43 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:16:44 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37847.9047851563 target strength 38000 2/25/2020 10:16:45 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37874.5207519531 target strength 38000 2/25/2020 10:16:46 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37901.13671875 target strength 38000 2/25/2020 10:16:47 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:16:47 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37927.7526855469 target strength 38000 2/25/2020 10:16:48 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37954.3686523438 target strength 38000 2/25/2020 10:16:49 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 37980.9846191406 target strength 38000 2/25/2020 10:16:49 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:16:50 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 38007.6005859375 target strength 38000 Sending exo now. Next Exo strength will be (38000 + 1707.03125 + 50 ) * 1.099853515625 = 43726.9104003906. NumExosSoFar 1 cities: 1 2/25/2020 10:16:51 PM The next relic will spawn in 470 seconds (aka game time 6830)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 26.615966796875 target strength 43726.9104003906 2/25/2020 10:16:52 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 53.23193359375 target strength 43726.9104003906 2/25/2020 10:16:53 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:16:53 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 79.847900390625 target strength 43726.9104003906 2/25/2020 10:16:54 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 106.4638671875 target strength 43726.9104003906 2/25/2020 10:16:55 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 133.079833984375 target strength 43726.9104003906 2/25/2020 10:16:55 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:16:56 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 159.69580078125 target strength 43726.9104003906 2/25/2020 10:16:57 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 186.311767578125 target strength 43726.9104003906 2/25/2020 10:16:58 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 212.927734375 target strength 43726.9104003906 2/25/2020 10:16:59 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:16:59 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 239.543701171875 target strength 43726.9104003906 2/25/2020 10:17:00 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 266.15966796875 target strength 43726.9104003906 2/25/2020 10:17:01 PM The next relic will spawn in 460 seconds (aka game time 6840)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 292.775634765625 target strength 43726.9104003906 2/25/2020 10:17:01 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:17:02 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 319.3916015625 target strength 43726.9104003906 2/25/2020 10:17:03 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 346.007568359375 target strength 43726.9104003906 2/25/2020 10:17:04 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 372.62353515625 target strength 43726.9104003906 AI sending subsequent exo response against Spire Relic #17416 on Strena at 3193. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:17:05 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:17:05 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 399.239501953125 target strength 43726.9104003906 2/25/2020 10:17:06 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 425.85546875 target strength 43726.9104003906 2/25/2020 10:17:07 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 452.471435546875 target strength 43726.9104003906 2/25/2020 10:17:07 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:17:16 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 479.08740234375 target strength 43726.9104003906 2/25/2020 10:17:17 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 505.703369140625 target strength 43726.9104003906 2/25/2020 10:17:18 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 532.3193359375 target strength 43726.9104003906 2/25/2020 10:17:19 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:17:19 PM The next relic will spawn in 450 seconds (aka game time 6850)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 558.935302734375 target strength 43726.9104003906 2/25/2020 10:17:20 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 585.55126953125 target strength 43726.9104003906 2/25/2020 10:17:21 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 612.167236328125 target strength 43726.9104003906 2/25/2020 10:17:22 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:17:22 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 638.783203125 target strength 43726.9104003906 2/25/2020 10:17:24 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 665.399169921875 target strength 43726.9104003906 2/25/2020 10:17:25 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 692.01513671875 target strength 43726.9104003906 2/25/2020 10:17:25 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:17:26 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 718.631103515625 target strength 43726.9104003906 2/25/2020 10:17:27 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 745.2470703125 target strength 43726.9104003906 2/25/2020 10:17:28 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 771.863037109375 target strength 43726.9104003906 2/25/2020 10:17:28 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:17:29 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 798.47900390625 target strength 43726.9104003906 2/25/2020 10:17:30 PM The next relic will spawn in 440 seconds (aka game time 6860)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 825.094970703125 target strength 43726.9104003906 2/25/2020 10:17:31 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 851.7109375 target strength 43726.9104003906 2/25/2020 10:17:31 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:17:32 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 878.326904296875 target strength 43726.9104003906 2/25/2020 10:17:33 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 904.94287109375 target strength 43726.9104003906 2/25/2020 10:17:34 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 931.558837890625 target strength 43726.9104003906 AI sending subsequent exo response against Spire Relic #17416 on Strena at 3214. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:17:34 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:17:35 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 958.1748046875 target strength 43726.9104003906 2/25/2020 10:17:38 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 984.790771484375 target strength 43726.9104003906 2/25/2020 10:17:39 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1011.40673828125 target strength 43726.9104003906 2/25/2020 10:17:39 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:17:40 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1038.02270507813 target strength 43726.9104003906 2/25/2020 10:17:41 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1064.638671875 target strength 43726.9104003906 2/25/2020 10:17:42 PM The next relic will spawn in 430 seconds (aka game time 6870)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1091.25463867188 target strength 43726.9104003906 2/25/2020 10:17:42 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:17:43 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1117.87060546875 target strength 43726.9104003906 2/25/2020 10:17:44 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1144.48657226563 target strength 43726.9104003906 2/25/2020 10:17:46 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1171.1025390625 target strength 43726.9104003906 2/25/2020 10:17:46 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:17:47 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1197.71850585938 target strength 43726.9104003906 2/25/2020 10:17:48 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1224.33447265625 target strength 43726.9104003906 2/25/2020 10:17:49 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1250.95043945313 target strength 43726.9104003906 2/25/2020 10:17:49 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:17:50 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1277.56640625 target strength 43726.9104003906 2/25/2020 10:17:51 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1304.18237304688 target strength 43726.9104003906 2/25/2020 10:17:52 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1330.79833984375 target strength 43726.9104003906 2/25/2020 10:17:52 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:17:53 PM The next relic will spawn in 420 seconds (aka game time 6880)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1357.41430664063 target strength 43726.9104003906 2/25/2020 10:17:54 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1384.0302734375 target strength 43726.9104003906 2/25/2020 10:17:55 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1410.64624023438 target strength 43726.9104003906 2/25/2020 10:17:55 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:17:56 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1437.26220703125 target strength 43726.9104003906 2/25/2020 10:17:57 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1463.87817382813 target strength 43726.9104003906 2/25/2020 10:17:58 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1490.494140625 target strength 43726.9104003906 AI sending subsequent exo response against Spire Relic #17416 on Florina at 3235. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:17:58 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:17:59 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1517.11010742188 target strength 43726.9104003906 2/25/2020 10:18:00 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1543.72607421875 target strength 43726.9104003906 2/25/2020 10:18:01 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1570.34204101563 target strength 43726.9104003906 2/25/2020 10:18:01 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:18:08 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1596.9580078125 target strength 43726.9104003906 2/25/2020 10:18:09 PM The next relic will spawn in 410 seconds (aka game time 6890)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1623.57397460938 target strength 43726.9104003906 2/25/2020 10:18:10 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1650.18994140625 target strength 43726.9104003906 2/25/2020 10:18:11 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:18:11 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1676.80590820313 target strength 43726.9104003906 2/25/2020 10:18:12 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1703.421875 target strength 43726.9104003906 2/25/2020 10:18:13 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1730.03784179688 target strength 43726.9104003906 2/25/2020 10:18:13 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:18:14 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1756.65380859375 target strength 43726.9104003906 2/25/2020 10:18:15 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1783.26977539063 target strength 43726.9104003906 2/25/2020 10:18:16 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1809.8857421875 target strength 43726.9104003906 2/25/2020 10:18:17 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:18:17 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1836.50170898438 target strength 43726.9104003906 2/25/2020 10:18:18 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1863.11767578125 target strength 43726.9104003906 2/25/2020 10:18:19 PM The next relic will spawn in 400 seconds (aka game time 6900)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1889.73364257813 target strength 43726.9104003906 2/25/2020 10:18:19 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:18:20 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1916.349609375 target strength 43726.9104003906 2/25/2020 10:18:21 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1942.96557617188 target strength 43726.9104003906 2/25/2020 10:18:22 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1969.58154296875 target strength 43726.9104003906 2/25/2020 10:18:23 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:18:23 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 1996.19750976563 target strength 43726.9104003906 2/25/2020 10:18:24 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2022.8134765625 target strength 43726.9104003906 2/25/2020 10:18:25 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2049.42944335938 target strength 43726.9104003906 AI sending subsequent exo response against Spire Relic #17416 on Florina at 3256. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:18:25 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:18:28 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2076.04541015625 target strength 43726.9104003906 2/25/2020 10:18:29 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2102.66137695313 target strength 43726.9104003906 2/25/2020 10:18:30 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2129.27734375 target strength 43726.9104003906 2/25/2020 10:18:31 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:18:31 PM The next relic will spawn in 390 seconds (aka game time 6910)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2155.89331054688 target strength 43726.9104003906 2/25/2020 10:18:32 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2182.50927734375 target strength 43726.9104003906 2/25/2020 10:18:33 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2209.12524414063 target strength 43726.9104003906 2/25/2020 10:18:33 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:18:34 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2235.7412109375 target strength 43726.9104003906 2/25/2020 10:18:35 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2262.35717773438 target strength 43726.9104003906 2/25/2020 10:18:36 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2288.97314453125 target strength 43726.9104003906 2/25/2020 10:18:37 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:18:37 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2315.58911132813 target strength 43726.9104003906 2/25/2020 10:18:38 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2342.205078125 target strength 43726.9104003906 2/25/2020 10:18:39 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2368.82104492188 target strength 43726.9104003906 2/25/2020 10:18:39 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:18:40 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2395.43701171875 target strength 43726.9104003906 2/25/2020 10:18:41 PM The next relic will spawn in 380 seconds (aka game time 6920)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2422.05297851563 target strength 43726.9104003906 2/25/2020 10:18:42 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2448.6689453125 target strength 43726.9104003906 2/25/2020 10:18:43 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:18:43 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2475.28491210938 target strength 43726.9104003906 2/25/2020 10:18:44 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2501.90087890625 target strength 43726.9104003906 2/25/2020 10:18:45 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2528.51684570313 target strength 43726.9104003906 2/25/2020 10:18:45 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:18:46 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2555.1328125 target strength 43726.9104003906 2/25/2020 10:18:47 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2581.74877929688 target strength 43726.9104003906 2/25/2020 10:18:48 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2608.36474609375 target strength 43726.9104003906 AI sending subsequent exo response against Spire Relic #17416 on Florina at 3277. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:18:49 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:18:49 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2634.98071289063 target strength 43726.9104003906 2/25/2020 10:18:50 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2661.5966796875 target strength 43726.9104003906 2/25/2020 10:18:51 PM The next relic will spawn in 370 seconds (aka game time 6930)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2688.21264648438 target strength 43726.9104003906 2/25/2020 10:18:51 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:18:52 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2714.82861328125 target strength 43726.9104003906 2/25/2020 10:18:53 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2741.44458007813 target strength 43726.9104003906 2/25/2020 10:18:54 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2768.060546875 target strength 43726.9104003906 2/25/2020 10:18:55 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:18:55 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2794.67651367188 target strength 43726.9104003906 2/25/2020 10:18:56 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2821.29248046875 target strength 43726.9104003906 2/25/2020 10:18:57 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2847.90844726563 target strength 43726.9104003906 2/25/2020 10:18:57 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:18:58 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2874.5244140625 target strength 43726.9104003906 2/25/2020 10:18:59 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2901.14038085938 target strength 43726.9104003906 2/25/2020 10:19:00 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2927.75634765625 target strength 43726.9104003906 2/25/2020 10:19:01 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:19:01 PM The next relic will spawn in 360 seconds (aka game time 6940)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2954.37231445313 target strength 43726.9104003906 2/25/2020 10:19:02 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 2980.98828125 target strength 43726.9104003906 2/25/2020 10:19:03 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3007.60424804688 target strength 43726.9104003906 2/25/2020 10:19:03 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:19:04 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3034.22021484375 target strength 43726.9104003906 2/25/2020 10:19:05 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3060.83618164063 target strength 43726.9104003906 2/25/2020 10:19:06 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3087.4521484375 target strength 43726.9104003906 2/25/2020 10:19:07 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:19:07 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3114.06811523438 target strength 43726.9104003906 2/25/2020 10:19:08 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3140.68408203125 target strength 43726.9104003906 2/25/2020 10:19:09 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3167.30004882813 target strength 43726.9104003906 AI sending subsequent exo response against Spire Relic #17416 on Florina at 3298. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:19:09 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:19:10 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3193.916015625 target strength 43726.9104003906 2/25/2020 10:19:11 PM The next relic will spawn in 350 seconds (aka game time 6950)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3220.53198242188 target strength 43726.9104003906 2/25/2020 10:19:12 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3247.14794921875 target strength 43726.9104003906 2/25/2020 10:19:13 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:19:13 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3273.76391601563 target strength 43726.9104003906 2/25/2020 10:19:14 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3300.3798828125 target strength 43726.9104003906 2/25/2020 10:19:15 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3326.99584960938 target strength 43726.9104003906 2/25/2020 10:19:15 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:19:16 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3353.61181640625 target strength 43726.9104003906 2/25/2020 10:19:17 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3380.22778320313 target strength 43726.9104003906 2/25/2020 10:19:18 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3406.84375 target strength 43726.9104003906 2/25/2020 10:19:19 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:19:19 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3433.45971679688 target strength 43726.9104003906 2/25/2020 10:19:20 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3460.07568359375 target strength 43726.9104003906 2/25/2020 10:19:21 PM The next relic will spawn in 340 seconds (aka game time 6960)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3486.69165039063 target strength 43726.9104003906 2/25/2020 10:19:21 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:19:22 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3513.3076171875 target strength 43726.9104003906 2/25/2020 10:19:23 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3539.92358398438 target strength 43726.9104003906 2/25/2020 10:19:24 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3566.53955078125 target strength 43726.9104003906 2/25/2020 10:19:25 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:19:25 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3593.15551757813 target strength 43726.9104003906 2/25/2020 10:19:26 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3619.771484375 target strength 43726.9104003906 2/25/2020 10:19:27 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3646.38745117188 target strength 43726.9104003906 2/25/2020 10:19:27 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:19:28 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3673.00341796875 target strength 43726.9104003906 2/25/2020 10:19:29 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3699.61938476563 target strength 43726.9104003906 2/25/2020 10:19:30 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3726.2353515625 target strength 43726.9104003906 AI sending subsequent exo response against Spire Relic #17416 on Florina at 3319. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:19:31 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:19:31 PM The next relic will spawn in 330 seconds (aka game time 6970)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3752.85131835938 target strength 43726.9104003906 2/25/2020 10:19:32 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3779.46728515625 target strength 43726.9104003906 2/25/2020 10:19:33 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3806.08325195313 target strength 43726.9104003906 2/25/2020 10:19:33 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:19:34 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3832.69921875 target strength 43726.9104003906 2/25/2020 10:19:35 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3859.31518554688 target strength 43726.9104003906 2/25/2020 10:19:36 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3885.93115234375 target strength 43726.9104003906 2/25/2020 10:19:37 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:19:37 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3912.54711914063 target strength 43726.9104003906 2/25/2020 10:19:38 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3939.1630859375 target strength 43726.9104003906 2/25/2020 10:19:39 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3965.77905273438 target strength 43726.9104003906 2/25/2020 10:19:39 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:19:40 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 3992.39501953125 target strength 43726.9104003906 2/25/2020 10:19:41 PM The next relic will spawn in 320 seconds (aka game time 6980)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4019.01098632813 target strength 43726.9104003906 2/25/2020 10:19:42 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4045.626953125 target strength 43726.9104003906 2/25/2020 10:19:43 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:19:43 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4072.24291992188 target strength 43726.9104003906 2/25/2020 10:19:44 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4098.85888671875 target strength 43726.9104003906 2/25/2020 10:19:45 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4125.47485351563 target strength 43726.9104003906 2/25/2020 10:19:45 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:19:46 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4152.0908203125 target strength 43726.9104003906 2/25/2020 10:19:47 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4178.70678710938 target strength 43726.9104003906 2/25/2020 10:19:48 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4205.32275390625 target strength 43726.9104003906 2/25/2020 10:19:49 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:19:49 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4231.93872070313 target strength 43726.9104003906 2/25/2020 10:19:50 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4258.5546875 target strength 43726.9104003906 2/25/2020 10:19:51 PM The next relic will spawn in 310 seconds (aka game time 6990)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4285.17065429688 target strength 43726.9104003906 AI sending subsequent exo response against Spire Relic #17416 on Florina at 3340. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:19:51 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:19:52 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4311.78662109375 target strength 43726.9104003906 2/25/2020 10:19:53 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4338.40258789063 target strength 43726.9104003906 2/25/2020 10:19:54 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4365.0185546875 target strength 43726.9104003906 2/25/2020 10:19:55 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:19:55 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4391.63452148438 target strength 43726.9104003906 2/25/2020 10:19:56 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4418.25048828125 target strength 43726.9104003906 2/25/2020 10:19:57 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4444.86645507813 target strength 43726.9104003906 2/25/2020 10:19:58 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:19:58 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4471.482421875 target strength 43726.9104003906 2/25/2020 10:19:59 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4498.09838867188 target strength 43726.9104003906 2/25/2020 10:20:00 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4524.71435546875 target strength 43726.9104003906 2/25/2020 10:20:01 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:20:01 PM The next relic will spawn in 300 seconds (aka game time 7000)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4551.33032226563 target strength 43726.9104003906 2/25/2020 10:20:02 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4577.9462890625 target strength 43726.9104003906 2/25/2020 10:20:03 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4604.56225585938 target strength 43726.9104003906 2/25/2020 10:20:04 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:20:04 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4631.17822265625 target strength 43726.9104003906 2/25/2020 10:20:05 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4657.79418945313 target strength 43726.9104003906 2/25/2020 10:20:06 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4684.41015625 target strength 43726.9104003906 2/25/2020 10:20:07 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:20:07 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4711.02612304688 target strength 43726.9104003906 2/25/2020 10:20:08 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4737.64208984375 target strength 43726.9104003906 2/25/2020 10:20:09 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4764.25805664063 target strength 43726.9104003906 2/25/2020 10:20:10 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:20:10 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4790.8740234375 target strength 43726.9104003906 2/25/2020 10:20:18 PM The next relic will spawn in 290 seconds (aka game time 7010)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4817.48999023438 target strength 43726.9104003906 2/25/2020 10:20:19 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4844.10595703125 target strength 43726.9104003906 AI sending subsequent exo response against Spire Relic #17416 on Baldur at 3361. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:20:19 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:20:20 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4870.72192382813 target strength 43726.9104003906 2/25/2020 10:20:21 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4897.337890625 target strength 43726.9104003906 2/25/2020 10:20:22 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4923.95385742188 target strength 43726.9104003906 2/25/2020 10:20:22 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:20:23 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4950.56982421875 target strength 43726.9104003906 2/25/2020 10:20:24 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 4977.18579101563 target strength 43726.9104003906 2/25/2020 10:20:25 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5003.8017578125 target strength 43726.9104003906 2/25/2020 10:20:25 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:20:26 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5030.41772460938 target strength 43726.9104003906 2/25/2020 10:20:27 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5057.03369140625 target strength 43726.9104003906 2/25/2020 10:20:28 PM The next relic will spawn in 280 seconds (aka game time 7020)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5083.64965820313 target strength 43726.9104003906 2/25/2020 10:20:28 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:20:29 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5110.265625 target strength 43726.9104003906 2/25/2020 10:20:30 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5136.88159179688 target strength 43726.9104003906 2/25/2020 10:20:31 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5163.49755859375 target strength 43726.9104003906 2/25/2020 10:20:31 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:20:32 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5190.11352539063 target strength 43726.9104003906 2/25/2020 10:20:33 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5216.7294921875 target strength 43726.9104003906 2/25/2020 10:20:34 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5243.34545898438 target strength 43726.9104003906 2/25/2020 10:20:34 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:20:35 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5269.96142578125 target strength 43726.9104003906 2/25/2020 10:20:36 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5296.57739257813 target strength 43726.9104003906 2/25/2020 10:20:37 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5323.193359375 target strength 43726.9104003906 2/25/2020 10:20:37 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:20:38 PM The next relic will spawn in 270 seconds (aka game time 7030)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5349.80932617188 target strength 43726.9104003906 2/25/2020 10:20:39 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5376.42529296875 target strength 43726.9104003906 2/25/2020 10:20:40 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5403.04125976563 target strength 43726.9104003906 AI sending subsequent exo response against Spire Relic #17416 on Baldur at 3382. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:20:40 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:20:41 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5429.6572265625 target strength 43726.9104003906 2/25/2020 10:20:42 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5456.27319335938 target strength 43726.9104003906 2/25/2020 10:20:43 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5482.88916015625 target strength 43726.9104003906 2/25/2020 10:20:43 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:20:44 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5509.50512695313 target strength 43726.9104003906 2/25/2020 10:20:45 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5536.12109375 target strength 43726.9104003906 2/25/2020 10:20:46 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5562.73706054688 target strength 43726.9104003906 2/25/2020 10:20:46 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:20:47 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5589.35302734375 target strength 43726.9104003906 2/25/2020 10:20:48 PM The next relic will spawn in 260 seconds (aka game time 7040)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5615.96899414063 target strength 43726.9104003906 2/25/2020 10:20:49 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5642.5849609375 target strength 43726.9104003906 2/25/2020 10:20:49 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:20:50 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5669.20092773438 target strength 43726.9104003906 2/25/2020 10:20:51 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5695.81689453125 target strength 43726.9104003906 2/25/2020 10:20:52 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5722.43286132813 target strength 43726.9104003906 2/25/2020 10:20:52 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:20:53 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5749.048828125 target strength 43726.9104003906 2/25/2020 10:20:54 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5775.66479492188 target strength 43726.9104003906 2/25/2020 10:20:57 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5802.28076171875 target strength 43726.9104003906 2/25/2020 10:20:58 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:20:58 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5828.89672851563 target strength 43726.9104003906 2/25/2020 10:20:59 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5855.5126953125 target strength 43726.9104003906 2/25/2020 10:21:00 PM The next relic will spawn in 250 seconds (aka game time 7050)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5882.12866210938 target strength 43726.9104003906 2/25/2020 10:21:01 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:21:01 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5908.74462890625 target strength 43726.9104003906 2/25/2020 10:21:02 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5935.36059570313 target strength 43726.9104003906 2/25/2020 10:21:03 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5961.9765625 target strength 43726.9104003906 AI sending subsequent exo response against Spire Relic #17416 on Baldur at 3403. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:21:04 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:21:04 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 5988.59252929688 target strength 43726.9104003906 2/25/2020 10:21:05 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6015.20849609375 target strength 43726.9104003906 2/25/2020 10:21:06 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6041.82446289063 target strength 43726.9104003906 2/25/2020 10:21:07 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:21:07 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6068.4404296875 target strength 43726.9104003906 2/25/2020 10:21:08 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6095.05639648438 target strength 43726.9104003906 2/25/2020 10:21:10 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6121.67236328125 target strength 43726.9104003906 2/25/2020 10:21:10 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:21:11 PM The next relic will spawn in 240 seconds (aka game time 7060)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6148.28833007813 target strength 43726.9104003906 2/25/2020 10:21:12 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6174.904296875 target strength 43726.9104003906 2/25/2020 10:21:13 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6201.52026367188 target strength 43726.9104003906 2/25/2020 10:21:13 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:21:14 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6228.13623046875 target strength 43726.9104003906 2/25/2020 10:21:15 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6254.75219726563 target strength 43726.9104003906 2/25/2020 10:21:16 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6281.3681640625 target strength 43726.9104003906 2/25/2020 10:21:16 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:21:17 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6307.98413085938 target strength 43726.9104003906 2/25/2020 10:21:18 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6334.60009765625 target strength 43726.9104003906 2/25/2020 10:21:19 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6361.21606445313 target strength 43726.9104003906 2/25/2020 10:21:19 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:21:20 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6387.83203125 target strength 43726.9104003906 2/25/2020 10:21:21 PM The next relic will spawn in 230 seconds (aka game time 7070)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6414.44799804688 target strength 43726.9104003906 2/25/2020 10:21:22 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6441.06396484375 target strength 43726.9104003906 2/25/2020 10:21:22 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:21:23 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6467.67993164063 target strength 43726.9104003906 2/25/2020 10:21:24 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6494.2958984375 target strength 43726.9104003906 2/25/2020 10:21:25 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6520.91186523438 target strength 43726.9104003906 AI sending subsequent exo response against Spire Relic #17416 on Beatty at 3424. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:21:25 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:21:26 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6547.52783203125 target strength 43726.9104003906 2/25/2020 10:21:27 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6574.14379882813 target strength 43726.9104003906 2/25/2020 10:21:28 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6600.759765625 target strength 43726.9104003906 2/25/2020 10:21:28 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:21:29 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6627.37573242188 target strength 43726.9104003906 2/25/2020 10:21:30 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6653.99169921875 target strength 43726.9104003906 2/25/2020 10:21:31 PM The next relic will spawn in 220 seconds (aka game time 7080)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6680.60766601563 target strength 43726.9104003906 2/25/2020 10:21:31 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:21:32 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6707.2236328125 target strength 43726.9104003906 2/25/2020 10:21:33 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6733.83959960938 target strength 43726.9104003906 2/25/2020 10:21:34 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6760.45556640625 target strength 43726.9104003906 2/25/2020 10:21:34 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:21:35 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6787.07153320313 target strength 43726.9104003906 2/25/2020 10:22:06 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6813.6875 target strength 43726.9104003906 2/25/2020 10:22:07 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6840.30346679688 target strength 43726.9104003906 2/25/2020 10:22:07 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:22:08 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6866.91943359375 target strength 43726.9104003906 2/25/2020 10:22:09 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6893.53540039063 target strength 43726.9104003906 2/25/2020 10:22:10 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6920.1513671875 target strength 43726.9104003906 2/25/2020 10:22:10 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:22:11 PM The next relic will spawn in 210 seconds (aka game time 7090)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6946.76733398438 target strength 43726.9104003906 2/25/2020 10:22:12 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6973.38330078125 target strength 43726.9104003906 2/25/2020 10:22:13 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 6999.99926757813 target strength 43726.9104003906 2/25/2020 10:22:13 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:22:14 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7026.615234375 target strength 43726.9104003906 2/25/2020 10:22:15 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7053.23120117188 target strength 43726.9104003906 2/25/2020 10:22:16 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7079.84716796875 target strength 43726.9104003906 AI sending subsequent exo response against Spire Relic #17416 on Beatty at 3445. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:22:16 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:22:17 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7106.46313476563 target strength 43726.9104003906 2/25/2020 10:22:18 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7133.0791015625 target strength 43726.9104003906 2/25/2020 10:22:19 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7159.69506835938 target strength 43726.9104003906 2/25/2020 10:22:19 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:22:20 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7186.31103515625 target strength 43726.9104003906 2/25/2020 10:22:21 PM The next relic will spawn in 200 seconds (aka game time 7100)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7212.92700195313 target strength 43726.9104003906 2/25/2020 10:22:22 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7239.54296875 target strength 43726.9104003906 2/25/2020 10:22:22 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:22:23 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7266.15893554688 target strength 43726.9104003906 2/25/2020 10:22:24 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7292.77490234375 target strength 43726.9104003906 2/25/2020 10:22:25 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7319.39086914063 target strength 43726.9104003906 2/25/2020 10:22:25 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:22:26 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7346.0068359375 target strength 43726.9104003906 2/25/2020 10:22:27 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7372.62280273438 target strength 43726.9104003906 2/25/2020 10:22:28 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7399.23876953125 target strength 43726.9104003906 2/25/2020 10:22:28 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:22:29 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7425.85473632813 target strength 43726.9104003906 2/25/2020 10:22:30 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7452.470703125 target strength 43726.9104003906 2/25/2020 10:22:31 PM The next relic will spawn in 190 seconds (aka game time 7110)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7479.08666992188 target strength 43726.9104003906 2/25/2020 10:22:31 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:22:32 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7505.70263671875 target strength 43726.9104003906 2/25/2020 10:22:33 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7532.31860351563 target strength 43726.9104003906 2/25/2020 10:22:34 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7558.9345703125 target strength 43726.9104003906 2/25/2020 10:22:34 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:22:35 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7585.55053710938 target strength 43726.9104003906 2/25/2020 10:22:39 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7612.16650390625 target strength 43726.9104003906 2/25/2020 10:22:40 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7638.78247070313 target strength 43726.9104003906 AI sending subsequent exo response against Spire Relic #17416 on Beatty at 3466. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:22:40 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:22:41 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7665.3984375 target strength 43726.9104003906 2/25/2020 10:22:42 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7692.01440429688 target strength 43726.9104003906 2/25/2020 10:22:43 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7718.63037109375 target strength 43726.9104003906 2/25/2020 10:22:43 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:22:44 PM The next relic will spawn in 180 seconds (aka game time 7120)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7745.24633789063 target strength 43726.9104003906 2/25/2020 10:22:46 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7771.8623046875 target strength 43726.9104003906 2/25/2020 10:22:47 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7798.47827148438 target strength 43726.9104003906 2/25/2020 10:22:48 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:22:48 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7825.09423828125 target strength 43726.9104003906 2/25/2020 10:22:51 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7851.71020507813 target strength 43726.9104003906 2/25/2020 10:22:52 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7878.326171875 target strength 43726.9104003906 2/25/2020 10:22:52 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:22:53 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7904.94213867188 target strength 43726.9104003906 2/25/2020 10:22:54 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7931.55810546875 target strength 43726.9104003906 2/25/2020 10:22:55 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7958.17407226563 target strength 43726.9104003906 2/25/2020 10:22:55 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:22:56 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 7984.7900390625 target strength 43726.9104003906 2/25/2020 10:22:57 PM The next relic will spawn in 170 seconds (aka game time 7130)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8011.40600585938 target strength 43726.9104003906 2/25/2020 10:22:58 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8038.02197265625 target strength 43726.9104003906 2/25/2020 10:22:59 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:22:59 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8064.63793945313 target strength 43726.9104003906 2/25/2020 10:23:00 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8091.25390625 target strength 43726.9104003906 2/25/2020 10:23:01 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8117.86987304688 target strength 43726.9104003906 2/25/2020 10:23:01 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:23:02 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8144.48583984375 target strength 43726.9104003906 2/25/2020 10:23:03 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8171.10180664063 target strength 43726.9104003906 2/25/2020 10:23:04 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8197.7177734375 target strength 43726.9104003906 AI sending subsequent exo response against Spire Relic #17416 on Beatty at 3487. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:23:05 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:23:05 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8224.33374023438 target strength 43726.9104003906 2/25/2020 10:23:06 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8250.94970703125 target strength 43726.9104003906 2/25/2020 10:23:07 PM The next relic will spawn in 160 seconds (aka game time 7140)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8277.56567382813 target strength 43726.9104003906 2/25/2020 10:23:07 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:23:08 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8304.181640625 target strength 43726.9104003906 2/25/2020 10:23:09 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8330.79760742188 target strength 43726.9104003906 2/25/2020 10:23:10 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8357.41357421875 target strength 43726.9104003906 2/25/2020 10:23:11 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:23:11 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8384.02954101563 target strength 43726.9104003906 2/25/2020 10:23:12 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8410.6455078125 target strength 43726.9104003906 2/25/2020 10:23:13 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8437.26147460938 target strength 43726.9104003906 2/25/2020 10:23:13 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:23:14 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8463.87744140625 target strength 43726.9104003906 2/25/2020 10:23:15 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8490.49340820313 target strength 43726.9104003906 2/25/2020 10:23:16 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8517.109375 target strength 43726.9104003906 2/25/2020 10:23:17 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:23:17 PM The next relic will spawn in 150 seconds (aka game time 7150)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8543.72534179688 target strength 43726.9104003906 2/25/2020 10:23:18 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8570.34130859375 target strength 43726.9104003906 2/25/2020 10:23:19 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8596.95727539063 target strength 43726.9104003906 2/25/2020 10:23:19 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:23:20 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8623.5732421875 target strength 43726.9104003906 2/25/2020 10:23:21 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8650.18920898438 target strength 43726.9104003906 2/25/2020 10:23:22 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8676.80517578125 target strength 43726.9104003906 2/25/2020 10:23:23 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:23:23 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8703.42114257813 target strength 43726.9104003906 2/25/2020 10:23:24 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8730.037109375 target strength 43726.9104003906 2/25/2020 10:23:25 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8756.65307617188 target strength 43726.9104003906 AI sending subsequent exo response against Spire Relic #17416 on Thalia at 3508. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:23:25 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:23:26 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8783.26904296875 target strength 43726.9104003906 2/25/2020 10:23:27 PM The next relic will spawn in 140 seconds (aka game time 7160)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8809.88500976563 target strength 43726.9104003906 2/25/2020 10:23:28 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8836.5009765625 target strength 43726.9104003906 2/25/2020 10:23:29 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:23:29 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8863.11694335938 target strength 43726.9104003906 2/25/2020 10:23:30 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8889.73291015625 target strength 43726.9104003906 2/25/2020 10:23:31 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8916.34887695313 target strength 43726.9104003906 2/25/2020 10:23:31 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:23:32 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8942.96484375 target strength 43726.9104003906 2/25/2020 10:23:33 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8969.58081054688 target strength 43726.9104003906 2/25/2020 10:23:34 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 8996.19677734375 target strength 43726.9104003906 2/25/2020 10:23:35 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:23:35 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9022.81274414063 target strength 43726.9104003906 2/25/2020 10:23:36 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9049.4287109375 target strength 43726.9104003906 2/25/2020 10:23:37 PM The next relic will spawn in 130 seconds (aka game time 7170)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9076.04467773438 target strength 43726.9104003906 2/25/2020 10:23:37 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:23:38 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9102.66064453125 target strength 43726.9104003906 2/25/2020 10:23:39 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9129.27661132813 target strength 43726.9104003906 2/25/2020 10:23:48 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9155.892578125 target strength 43726.9104003906 2/25/2020 10:23:48 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:23:49 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9182.50854492188 target strength 43726.9104003906 2/25/2020 10:23:50 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9209.12451171875 target strength 43726.9104003906 2/25/2020 10:23:51 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9235.74047851563 target strength 43726.9104003906 2/25/2020 10:23:51 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:23:52 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9262.3564453125 target strength 43726.9104003906 2/25/2020 10:23:53 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9288.97241210938 target strength 43726.9104003906 2/25/2020 10:23:54 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9315.58837890625 target strength 43726.9104003906 AI sending subsequent exo response against Spire Relic #17416 on Thalia at 3529. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:23:54 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:23:55 PM The next relic will spawn in 120 seconds (aka game time 7180)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9342.20434570313 target strength 43726.9104003906 2/25/2020 10:23:56 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9368.8203125 target strength 43726.9104003906 2/25/2020 10:23:57 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9395.43627929688 target strength 43726.9104003906 2/25/2020 10:23:57 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:23:58 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9422.05224609375 target strength 43726.9104003906 2/25/2020 10:23:59 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9448.66821289063 target strength 43726.9104003906 2/25/2020 10:24:00 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9475.2841796875 target strength 43726.9104003906 2/25/2020 10:24:00 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:24:01 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9501.90014648438 target strength 43726.9104003906 2/25/2020 10:24:02 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9528.51611328125 target strength 43726.9104003906 2/25/2020 10:24:03 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9555.13208007813 target strength 43726.9104003906 2/25/2020 10:24:03 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:24:04 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9581.748046875 target strength 43726.9104003906 2/25/2020 10:24:05 PM The next relic will spawn in 110 seconds (aka game time 7190)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9608.36401367188 target strength 43726.9104003906 2/25/2020 10:24:06 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9634.97998046875 target strength 43726.9104003906 2/25/2020 10:24:06 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:24:07 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9661.59594726563 target strength 43726.9104003906 2/25/2020 10:24:08 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9688.2119140625 target strength 43726.9104003906 2/25/2020 10:24:09 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9714.82788085938 target strength 43726.9104003906 2/25/2020 10:24:09 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:24:10 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9741.44384765625 target strength 43726.9104003906 2/25/2020 10:24:11 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9768.05981445313 target strength 43726.9104003906 2/25/2020 10:24:12 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9794.67578125 target strength 43726.9104003906 2/25/2020 10:24:12 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:24:13 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9821.29174804688 target strength 43726.9104003906 2/25/2020 10:24:14 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9847.90771484375 target strength 43726.9104003906 2/25/2020 10:24:15 PM The next relic will spawn in 100 seconds (aka game time 7200)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 1) = 26.615966796875. exo strength 9874.52368164063 target strength 43726.9104003906 AI sending subsequent exo response against Spire Relic #17416 on Titan at 3550. Total strength: 16934.2893066406. (BaseRelicResponseStrength 7000 + ResponseIncreasePerRelic 7000 * NumRelicsCaptured 1 + WaveSize 10567 * waveMult 0.099853515625) * responseMult 1 with relic response multiplier RelicResponseIncreasePerPlanetChecked 0.099853515625 * numPlanetsSearched 0 city based increase multiplier: 1.25 * 1 2/25/2020 10:24:15 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:24:16 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 9927.755859375 target strength 43726.9104003906 2/25/2020 10:24:17 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 9980.98803710938 target strength 43726.9104003906 2/25/2020 10:24:18 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 10034.2202148438 target strength 43726.9104003906 2/25/2020 10:24:18 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:24:19 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 10087.4523925781 target strength 43726.9104003906 2/25/2020 10:24:20 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 10140.6845703125 target strength 43726.9104003906 2/25/2020 10:24:21 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 10193.9167480469 target strength 43726.9104003906 2/25/2020 10:24:21 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:24:28 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 10247.1489257813 target strength 43726.9104003906 2/25/2020 10:24:34 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 10300.3811035156 target strength 43726.9104003906 2/25/2020 10:24:35 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 10353.61328125 target strength 43726.9104003906 2/25/2020 10:24:35 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:24:36 PM The next relic will spawn in 596 seconds (aka game time 7716)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 10406.8454589844 target strength 43726.9104003906 2/25/2020 10:24:37 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 10460.0776367188 target strength 43726.9104003906 2/25/2020 10:24:38 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 10513.3098144531 target strength 43726.9104003906 2/25/2020 10:24:38 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:24:39 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 10566.5419921875 target strength 43726.9104003906 2/25/2020 10:24:40 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 10619.7741699219 target strength 43726.9104003906 2/25/2020 10:24:41 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 10673.0063476563 target strength 43726.9104003906 2/25/2020 10:24:41 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:24:42 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 10726.2385253906 target strength 43726.9104003906 2/25/2020 10:24:43 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 10779.470703125 target strength 43726.9104003906 2/25/2020 10:24:44 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 10832.7028808594 target strength 43726.9104003906 2/25/2020 10:24:44 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:24:45 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 10885.9350585938 target strength 43726.9104003906 2/25/2020 10:24:46 PM The next relic will spawn in 586 seconds (aka game time 7726)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 10939.1672363281 target strength 43726.9104003906 2/25/2020 10:24:47 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 10992.3994140625 target strength 43726.9104003906 2/25/2020 10:24:47 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:24:48 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 11045.6315917969 target strength 43726.9104003906 2/25/2020 10:24:49 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 11098.8637695313 target strength 43726.9104003906 2/25/2020 10:24:50 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 11152.0959472656 target strength 43726.9104003906 2/25/2020 10:24:50 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:24:51 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 11205.328125 target strength 43726.9104003906 2/25/2020 10:24:52 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 11258.5603027344 target strength 43726.9104003906 2/25/2020 10:24:53 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 11311.7924804688 target strength 43726.9104003906 2/25/2020 10:24:53 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:24:54 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 11365.0246582031 target strength 43726.9104003906 2/25/2020 10:24:55 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 11418.2568359375 target strength 43726.9104003906 2/25/2020 10:24:56 PM The next relic will spawn in 576 seconds (aka game time 7736)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 11471.4890136719 target strength 43726.9104003906 2/25/2020 10:24:56 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:24:57 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 11524.7211914063 target strength 43726.9104003906 2/25/2020 10:24:58 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 11577.9533691406 target strength 43726.9104003906 2/25/2020 10:25:02 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 11631.185546875 target strength 43726.9104003906 2/25/2020 10:25:02 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:25:03 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 11684.4177246094 target strength 43726.9104003906 2/25/2020 10:25:04 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 11737.6499023438 target strength 43726.9104003906 2/25/2020 10:25:05 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 11790.8820800781 target strength 43726.9104003906 2/25/2020 10:25:05 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:25:06 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 11844.1142578125 target strength 43726.9104003906 2/25/2020 10:25:07 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 11897.3464355469 target strength 43726.9104003906 2/25/2020 10:29:38 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 11950.5786132813 target strength 43726.9104003906 2/25/2020 10:29:38 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:29:39 PM The next relic will spawn in 566 seconds (aka game time 7746)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 12003.8107910156 target strength 43726.9104003906 2/25/2020 10:29:40 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 12057.04296875 target strength 43726.9104003906 2/25/2020 10:29:41 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 12110.2751464844 target strength 43726.9104003906 2/25/2020 10:29:41 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:29:42 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 12163.5073242188 target strength 43726.9104003906 2/25/2020 10:29:43 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 12216.7395019531 target strength 43726.9104003906 2/25/2020 10:29:44 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 12269.9716796875 target strength 43726.9104003906 2/25/2020 10:29:44 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:29:45 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 12323.2038574219 target strength 43726.9104003906 2/25/2020 10:29:46 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 12376.4360351563 target strength 43726.9104003906 2/25/2020 10:29:47 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 12429.6682128906 target strength 43726.9104003906 2/25/2020 10:29:47 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:29:48 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 12482.900390625 target strength 43726.9104003906 2/25/2020 10:29:49 PM The next relic will spawn in 556 seconds (aka game time 7756)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 12536.1325683594 target strength 43726.9104003906 2/25/2020 10:29:58 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 12589.3647460938 target strength 43726.9104003906 2/25/2020 10:29:58 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:29:59 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 12642.5969238281 target strength 43726.9104003906 2/25/2020 10:30:00 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 12695.8291015625 target strength 43726.9104003906 2/25/2020 10:30:01 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 12749.0612792969 target strength 43726.9104003906 2/25/2020 10:30:01 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:30:02 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 12802.2934570313 target strength 43726.9104003906 2/25/2020 10:30:03 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 12855.5256347656 target strength 43726.9104003906 2/25/2020 10:30:04 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 12908.7578125 target strength 43726.9104003906 2/25/2020 10:30:04 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:30:05 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 12961.9899902344 target strength 43726.9104003906 2/25/2020 10:30:06 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 13015.2221679688 target strength 43726.9104003906 2/25/2020 10:30:13 PM The next relic will spawn in 546 seconds (aka game time 7766)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 13068.4543457031 target strength 43726.9104003906 2/25/2020 10:30:13 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:30:14 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 13121.6865234375 target strength 43726.9104003906 2/25/2020 10:30:15 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 13174.9187011719 target strength 43726.9104003906 2/25/2020 10:30:16 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 13228.1508789063 target strength 43726.9104003906 2/25/2020 10:30:17 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:30:17 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 13281.3830566406 target strength 43726.9104003906 2/25/2020 10:30:18 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 13334.615234375 target strength 43726.9104003906 2/25/2020 10:30:19 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 13387.8474121094 target strength 43726.9104003906 2/25/2020 10:30:19 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:30:20 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 13441.0795898438 target strength 43726.9104003906 2/25/2020 10:30:21 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 13494.3117675781 target strength 43726.9104003906 2/25/2020 10:30:22 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 13547.5439453125 target strength 43726.9104003906 2/25/2020 10:30:23 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:30:23 PM The next relic will spawn in 536 seconds (aka game time 7776)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 13600.7761230469 target strength 43726.9104003906 2/25/2020 10:30:24 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 13654.0083007813 target strength 43726.9104003906 2/25/2020 10:30:25 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 13707.2404785156 target strength 43726.9104003906 2/25/2020 10:30:25 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:30:26 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 13760.47265625 target strength 43726.9104003906 2/25/2020 10:30:27 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 13813.7048339844 target strength 43726.9104003906 2/25/2020 10:30:28 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 13866.9370117188 target strength 43726.9104003906 2/25/2020 10:30:29 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:30:29 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 13920.1691894531 target strength 43726.9104003906 2/25/2020 10:30:30 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 13973.4013671875 target strength 43726.9104003906 2/25/2020 10:30:31 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 14026.6335449219 target strength 43726.9104003906 2/25/2020 10:30:31 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:30:32 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 14079.8657226563 target strength 43726.9104003906 2/25/2020 10:30:33 PM The next relic will spawn in 526 seconds (aka game time 7786)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 14133.0979003906 target strength 43726.9104003906 2/25/2020 10:30:34 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 14186.330078125 target strength 43726.9104003906 2/25/2020 10:30:35 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:30:35 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 14239.5622558594 target strength 43726.9104003906 2/25/2020 10:30:36 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 14292.7944335938 target strength 43726.9104003906 2/25/2020 10:30:37 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 14346.0266113281 target strength 43726.9104003906 2/25/2020 10:30:37 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:30:38 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 14399.2587890625 target strength 43726.9104003906 2/25/2020 10:30:39 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 14452.4909667969 target strength 43726.9104003906 2/25/2020 10:30:40 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 14505.7231445313 target strength 43726.9104003906 2/25/2020 10:30:41 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:30:41 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 14558.9553222656 target strength 43726.9104003906 2/25/2020 10:30:42 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 14612.1875 target strength 43726.9104003906 2/25/2020 10:30:43 PM The next relic will spawn in 516 seconds (aka game time 7796)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 14665.4196777344 target strength 43726.9104003906 2/25/2020 10:30:43 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:30:44 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 14718.6518554688 target strength 43726.9104003906 2/25/2020 10:30:45 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 14771.8840332031 target strength 43726.9104003906 2/25/2020 10:30:46 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 14825.1162109375 target strength 43726.9104003906 2/25/2020 10:30:47 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:30:47 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 14878.3483886719 target strength 43726.9104003906 2/25/2020 10:30:48 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 14931.5805664063 target strength 43726.9104003906 2/25/2020 10:30:49 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 14984.8127441406 target strength 43726.9104003906 2/25/2020 10:30:49 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:30:50 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 15038.044921875 target strength 43726.9104003906 2/25/2020 10:30:51 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 15091.2770996094 target strength 43726.9104003906 2/25/2020 10:30:52 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 15144.5092773438 target strength 43726.9104003906 2/25/2020 10:30:53 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:30:53 PM The next relic will spawn in 506 seconds (aka game time 7806)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 15197.7414550781 target strength 43726.9104003906 2/25/2020 10:30:54 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 15250.9736328125 target strength 43726.9104003906 2/25/2020 10:30:55 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 15304.2058105469 target strength 43726.9104003906 2/25/2020 10:30:55 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:30:56 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 15357.4379882813 target strength 43726.9104003906 2/25/2020 10:30:57 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 15410.6701660156 target strength 43726.9104003906 2/25/2020 10:31:03 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 15463.90234375 target strength 43726.9104003906 2/25/2020 10:31:03 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:31:04 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 15517.1345214844 target strength 43726.9104003906 2/25/2020 10:31:05 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 15570.3666992188 target strength 43726.9104003906 2/25/2020 10:31:06 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 15623.5988769531 target strength 43726.9104003906 2/25/2020 10:31:06 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:31:07 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 15676.8310546875 target strength 43726.9104003906 2/25/2020 10:31:10 PM The next relic will spawn in 496 seconds (aka game time 7816)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 15730.0632324219 target strength 43726.9104003906 2/25/2020 10:31:11 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 15783.2954101563 target strength 43726.9104003906 2/25/2020 10:31:11 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:31:12 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 15836.5275878906 target strength 43726.9104003906 2/25/2020 10:31:13 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 15889.759765625 target strength 43726.9104003906 2/25/2020 10:31:14 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 15942.9919433594 target strength 43726.9104003906 2/25/2020 10:31:14 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:31:15 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 15996.2241210938 target strength 43726.9104003906 2/25/2020 10:31:16 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 16049.4562988281 target strength 43726.9104003906 2/25/2020 10:31:17 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 16102.6884765625 target strength 43726.9104003906 2/25/2020 10:31:17 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:31:18 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 16155.9206542969 target strength 43726.9104003906 2/25/2020 10:31:19 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 16209.1528320313 target strength 43726.9104003906 2/25/2020 10:31:20 PM The next relic will spawn in 486 seconds (aka game time 7826)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 16262.3850097656 target strength 43726.9104003906 2/25/2020 10:31:20 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:31:26 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 16315.6171875 target strength 43726.9104003906 2/25/2020 10:31:27 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 16368.8493652344 target strength 43726.9104003906 2/25/2020 10:31:28 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 16422.0815429688 target strength 43726.9104003906 2/25/2020 10:31:28 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:31:29 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 16475.3137207031 target strength 43726.9104003906 2/25/2020 10:31:30 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 16528.5458984375 target strength 43726.9104003906 2/25/2020 10:31:31 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 16581.7780761719 target strength 43726.9104003906 2/25/2020 10:31:31 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:31:32 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 16635.0102539063 target strength 43726.9104003906 2/25/2020 10:31:33 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 16688.2424316406 target strength 43726.9104003906 2/25/2020 10:31:34 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 16741.474609375 target strength 43726.9104003906 2/25/2020 10:31:34 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:31:35 PM The next relic will spawn in 476 seconds (aka game time 7836)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 16794.7067871094 target strength 43726.9104003906 2/25/2020 10:31:36 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 16847.9389648438 target strength 43726.9104003906 2/25/2020 10:31:37 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 16901.1711425781 target strength 43726.9104003906 2/25/2020 10:31:37 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:31:38 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 16954.4033203125 target strength 43726.9104003906 2/25/2020 10:31:39 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 17007.6354980469 target strength 43726.9104003906 2/25/2020 10:31:40 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 17060.8676757813 target strength 43726.9104003906 2/25/2020 10:31:40 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:31:41 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 17114.0998535156 target strength 43726.9104003906 2/25/2020 10:31:42 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 17167.33203125 target strength 43726.9104003906 2/25/2020 10:31:43 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 17220.5642089844 target strength 43726.9104003906 2/25/2020 10:31:43 PM specialFactionContext_15_MacrophageInfestation Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation+<>c__DisplayClass24_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x001d1] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00047] in <7ef06aec9645409191013ba083f9efec>:0 at Arcen.AIW2.External.SpecialFaction_MacrophageInfestation.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00078] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00076] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 at Arcen.AIW2.External.SpecialFactionPlanning.Execute () [0x00077] in <6dd93265a0ec482dbf76b4de5f5422cb>:0 2/25/2020 10:31:44 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 17273.7963867188 target strength 43726.9104003906 2/25/2020 10:31:45 PM The next relic will spawn in 466 seconds (aka game time 7846)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 17327.0285644531 target strength 43726.9104003906 2/25/2020 10:31:46 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 17380.2607421875 target strength 43726.9104003906 2/25/2020 10:31:46 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:33:48 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 17433.4929199219 target strength 43726.9104003906 2/25/2020 10:33:49 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 17486.7250976563 target strength 43726.9104003906 2/25/2020 10:33:50 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 17539.9572753906 target strength 43726.9104003906 2/25/2020 10:33:51 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:33:51 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 17593.189453125 target strength 43726.9104003906 2/25/2020 10:33:52 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 17646.4216308594 target strength 43726.9104003906 2/25/2020 10:33:53 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 17699.6538085938 target strength 43726.9104003906 2/25/2020 10:33:54 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:33:54 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 17752.8859863281 target strength 43726.9104003906 2/25/2020 10:34:03 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 17806.1181640625 target strength 43726.9104003906 2/25/2020 10:34:04 PM The next relic will spawn in 456 seconds (aka game time 7856)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 17859.3503417969 target strength 43726.9104003906 2/25/2020 10:34:04 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:34:05 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 17912.5825195313 target strength 43726.9104003906 2/25/2020 10:34:06 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 17965.8146972656 target strength 43726.9104003906 2/25/2020 10:34:07 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 18019.046875 target strength 43726.9104003906 2/25/2020 10:34:07 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:34:08 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 18072.2790527344 target strength 43726.9104003906 2/25/2020 10:34:09 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 18125.5112304688 target strength 43726.9104003906 2/25/2020 10:34:10 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 18178.7434082031 target strength 43726.9104003906 2/25/2020 10:34:10 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:34:11 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 18231.9755859375 target strength 43726.9104003906 2/25/2020 10:34:12 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 18285.2077636719 target strength 43726.9104003906 2/25/2020 10:34:13 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 18338.4399414063 target strength 43726.9104003906 2/25/2020 10:34:13 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:34:14 PM The next relic will spawn in 446 seconds (aka game time 7866)Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 18391.6721191406 target strength 43726.9104003906 2/25/2020 10:34:15 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 18444.904296875 target strength 43726.9104003906 2/25/2020 10:34:16 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 18498.1364746094 target strength 43726.9104003906 2/25/2020 10:34:16 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:34:17 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 18551.3686523438 target strength 43726.9104003906 2/25/2020 10:34:18 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 18604.6008300781 target strength 43726.9104003906 2/25/2020 10:34:19 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 18657.8330078125 target strength 43726.9104003906 2/25/2020 10:34:19 PM FallenSpire15 DoLongRangePlanning trace ends 2/25/2020 10:34:20 PM Exo strength additions: (base income: 10 aip income 14.19970703125) * ( city-based income multiplier 1.099853515625 * 2) = 53.232177734375. exo strength 18711.0651855469 target strength 43726.9104003906 2/25/2020 10:36:46 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/25/2020 10:43:35 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/25/2020 10:43:35 PM Boot up FleetOS (0.2055s) 2/25/2020 10:43:35 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/25/2020 10:43:35 PM Check System Logs For Rogue Intelligence (0.0249s) 2/25/2020 10:43:35 PM Game Version: 1.334 2/25/2020 10:43:35 PM Eject Trash Into Hyperspace (0.0578s) 2/25/2020 10:43:35 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 2/25/2020 10:43:35 PM Check For Extra Modules (0.0120s) 2/25/2020 10:43:35 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/25/2020 10:43:35 PM Bring Cloaking Systems Online (0.0160s) 2/25/2020 10:43:35 PM Remembering Alamo (0.0120s) 2/25/2020 10:43:35 PM Generating Framerates (0.0060s) 2/25/2020 10:43:35 PM Recalculate Speed Of Light (0.0130s) 2/25/2020 10:43:35 PM Optimize Comfort On Command Decks (0.0130s) 2/25/2020 10:43:35 PM Check Nearby Stellar Masses (0.0110s) 2/25/2020 10:43:35 PM No resolution change was required. 2/25/2020 10:43:35 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/25/2020 10:43:35 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/25/2020 10:43:35 PM Refresh Optical Lensing (0.0209s) 2/25/2020 10:43:35 PM Revise Fundamental Physical Laws (0.0180s) 2/25/2020 10:43:35 PM Boot Audio Comms (0.0090s) 2/25/2020 10:43:35 PM Establish Individual Audio Links (0.0100s) 2/25/2020 10:43:36 PM Prepare Explosions and Crackles (0.1606s) 2/25/2020 10:43:36 PM Calculate Odds Of Success (0.0848s) 2/25/2020 10:43:36 PM Briefly Panic (0.3471s) 2/25/2020 10:43:36 PM Install Confidence Routines (0.2045s) 2/25/2020 10:43:36 PM Bring Commander Interface Online (0.0918s) 2/25/2020 10:43:36 PM Motivate All Crews (0.0329s) 2/25/2020 10:43:36 PM Externalizing Patterns (0.0270s) 2/25/2020 10:43:36 PM Disengaging Constants (0.0219s) 2/25/2020 10:43:36 PM Late Axionic Computations (0.0560s) 2/25/2020 10:43:36 PM Connecting to Fleet Command (0.0090s) 2/25/2020 10:43:36 PM Thinking Of Advice (0.0100s) 2/25/2020 10:43:36 PM Degaussing Advice (0.0150s) 2/25/2020 10:43:36 PM Naming All Known Planets (0.0081s) 2/25/2020 10:43:37 PM Remembering Speeds (0.0080s) 2/25/2020 10:43:37 PM Prioritizing Targets (0.0080s) 2/25/2020 10:43:37 PM Rebooting Sensor Arrays (0.0170s) 2/25/2020 10:43:37 PM Unloading Prismatic Grid (0.0111s) 2/25/2020 10:43:37 PM Thinking Of Objectives (0.0080s) 2/25/2020 10:43:37 PM Re-Aligning Objectives (0.0110s) 2/25/2020 10:43:37 PM Inhibiting Visual Scans (0.0135s) 2/25/2020 10:43:37 PM Synthesizing Vocals (0.0105s) 2/25/2020 10:43:37 PM Ventilating Scenarios (0.0100s) 2/25/2020 10:43:37 PM Decontaminating Targeting Systems (0.0100s) 2/25/2020 10:43:37 PM Ejecting Tactical Core (0.0101s) 2/25/2020 10:43:37 PM Calibrating Formations (0.0090s) 2/25/2020 10:43:37 PM Intercepting Galactic Maps (0.0105s) 2/25/2020 10:43:37 PM Sterilizing Test Chamber (0.0125s) 2/25/2020 10:43:37 PM Faction Diagnostics (0.0150s) 2/25/2020 10:43:37 PM Buffering Hackers (0.0180s) 2/25/2020 10:43:37 PM Inverting Death (0.0100s) 2/25/2020 10:43:37 PM Linear Field Variance (0.0481s) 2/25/2020 10:43:37 PM Charging Marks (0.0080s) 2/25/2020 10:43:37 PM Guarding The Posts (0.0110s) 2/25/2020 10:43:37 PM Range Manifolds (0.0080s) 2/25/2020 10:43:37 PM Purging ROFs (0.0070s) 2/25/2020 10:43:37 PM Manipulating Speeds (0.0085s) 2/25/2020 10:43:37 PM Detecting Projectiles (0.0070s) 2/25/2020 10:43:37 PM Grouping Flow Fields (0.0070s) 2/25/2020 10:43:37 PM Modulating Flow Field Groups (0.0120s) 2/25/2020 10:43:37 PM Designing Fleets (0.0150s) 2/25/2020 10:43:37 PM Thinking Of Technologies (0.0070s) 2/25/2020 10:43:37 PM Categorizing Starboard Sensors (0.0070s) 2/25/2020 10:43:37 PM Injecting Galactic Variables (0.0090s) 2/25/2020 10:43:37 PM Discharging Colored Ions (0.0189s) 2/25/2020 10:43:37 PM Replicating Ion Colors (0.0070s) 2/25/2020 10:43:37 PM Brandishing Starfields (0.1356s) 2/25/2020 10:43:37 PM Verifying Distant Planets (0.3790s) 2/25/2020 10:43:37 PM Investigating Map Signatures (0.0110s) 2/25/2020 10:43:37 PM Collating Solar Systems (0.0080s) 2/25/2020 10:43:37 PM Categorizing All Planets (0.0050s) 2/25/2020 10:43:37 PM Organizing Commands (0.0279s) 2/25/2020 10:43:37 PM Calculating Firing Cones (0.0070s) 2/25/2020 10:43:38 PM Splitting Ship Parts Into Smaller Parts (0.5515s) 2/25/2020 10:43:40 PM Obfuscating Hulls (1.7459s) 2/25/2020 10:43:40 PM Issuing Orders (0.0080s) 2/25/2020 10:43:40 PM Augmenting Infusers (0.0070s) 2/25/2020 10:43:40 PM Infusing (0.0150s) 2/25/2020 10:43:40 PM Post-Proton Surge (0.0070s) 2/25/2020 10:43:40 PM Calibrate Weapons Arrays (0.0180s) 2/25/2020 10:43:40 PM Stimulate Modulation (0.0229s) 2/25/2020 10:43:40 PM ArcenAssetBundleCache.InstantiatedObjects: 898 2/25/2020 10:43:41 PM Load Surrogates (1.1355s) 2/25/2020 10:43:41 PM Load Historical Documents (0.0209s) 2/25/2020 10:43:41 PM 6.0 seconds total load time. Briefly Panic (0.3s) Verifying Distant Planets (0.4s) Splitting Ship Parts Into Smaller Parts (0.6s) Obfuscating Hulls (1.7s) Load Surrogates (1.1s) 2/25/2020 10:43:41 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 2/25/2020 10:43:45 PM Successfully opened host socket 2/25/2020 10:53:22 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/26/2020 7:34:05 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/26/2020 7:34:05 PM Boot up FleetOS (0.2433s) 2/26/2020 7:34:05 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/26/2020 7:34:05 PM Check System Logs For Rogue Intelligence (0.0319s) 2/26/2020 7:34:05 PM Game Version: 1.334 2/26/2020 7:34:05 PM Eject Trash Into Hyperspace (0.1935s) 2/26/2020 7:34:05 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 2/26/2020 7:34:05 PM Check For Extra Modules (0.0199s) 2/26/2020 7:34:05 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/26/2020 7:34:05 PM Bring Cloaking Systems Online (0.0319s) 2/26/2020 7:34:05 PM Remembering Alamo (0.0299s) 2/26/2020 7:34:05 PM Generating Framerates (0.0199s) 2/26/2020 7:34:05 PM Recalculate Speed Of Light (0.0299s) 2/26/2020 7:34:05 PM Optimize Comfort On Command Decks (0.0209s) 2/26/2020 7:34:05 PM Check Nearby Stellar Masses (0.0150s) 2/26/2020 7:34:05 PM No resolution change was required. 2/26/2020 7:34:05 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/26/2020 7:34:05 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/26/2020 7:34:05 PM Refresh Optical Lensing (0.0249s) 2/26/2020 7:34:05 PM Revise Fundamental Physical Laws (0.1651s) 2/26/2020 7:34:06 PM Boot Audio Comms (0.0150s) 2/26/2020 7:34:06 PM Establish Individual Audio Links (0.0140s) 2/26/2020 7:34:06 PM Prepare Explosions and Crackles (0.1750s) 2/26/2020 7:34:06 PM Calculate Odds Of Success (0.2419s) 2/26/2020 7:34:06 PM Briefly Panic (0.4318s) 2/26/2020 7:34:07 PM Install Confidence Routines (0.1865s) 2/26/2020 7:34:07 PM Bring Commander Interface Online (0.0957s) 2/26/2020 7:34:07 PM Motivate All Crews (0.0289s) 2/26/2020 7:34:07 PM Externalizing Patterns (0.0239s) 2/26/2020 7:34:07 PM Disengaging Constants (0.1077s) 2/26/2020 7:34:07 PM Late Axionic Computations (0.1426s) 2/26/2020 7:34:07 PM Connecting to Fleet Command (0.0110s) 2/26/2020 7:34:07 PM Thinking Of Advice (0.0120s) 2/26/2020 7:34:07 PM Degaussing Advice (0.0588s) 2/26/2020 7:34:07 PM Naming All Known Planets (0.0110s) 2/26/2020 7:34:07 PM Remembering Speeds (0.0110s) 2/26/2020 7:34:07 PM Prioritizing Targets (0.0110s) 2/26/2020 7:34:07 PM Rebooting Sensor Arrays (0.0100s) 2/26/2020 7:34:07 PM Unloading Prismatic Grid (0.0110s) 2/26/2020 7:34:07 PM Thinking Of Objectives (0.0100s) 2/26/2020 7:34:07 PM Re-Aligning Objectives (0.0130s) 2/26/2020 7:34:07 PM Inhibiting Visual Scans (0.0289s) 2/26/2020 7:34:07 PM Synthesizing Vocals (0.0110s) 2/26/2020 7:34:07 PM Ventilating Scenarios (0.0110s) 2/26/2020 7:34:07 PM Decontaminating Targeting Systems (0.0110s) 2/26/2020 7:34:07 PM Ejecting Tactical Core (0.0130s) 2/26/2020 7:34:07 PM Calibrating Formations (0.0120s) 2/26/2020 7:34:07 PM Intercepting Galactic Maps (0.0170s) 2/26/2020 7:34:07 PM Sterilizing Test Chamber (0.0189s) 2/26/2020 7:34:07 PM Faction Diagnostics (0.0239s) 2/26/2020 7:34:07 PM Buffering Hackers (0.0299s) 2/26/2020 7:34:07 PM Inverting Death (0.0180s) 2/26/2020 7:34:07 PM Linear Field Variance (0.0678s) 2/26/2020 7:34:07 PM Charging Marks (0.0130s) 2/26/2020 7:34:07 PM Guarding The Posts (0.0150s) 2/26/2020 7:34:07 PM Range Manifolds (0.0110s) 2/26/2020 7:34:07 PM Purging ROFs (0.0120s) 2/26/2020 7:34:07 PM Manipulating Speeds (0.0130s) 2/26/2020 7:34:07 PM Detecting Projectiles (0.0100s) 2/26/2020 7:34:07 PM Grouping Flow Fields (0.0125s) 2/26/2020 7:34:07 PM Modulating Flow Field Groups (0.0199s) 2/26/2020 7:34:08 PM Designing Fleets (0.0189s) 2/26/2020 7:34:08 PM Thinking Of Technologies (0.0140s) 2/26/2020 7:34:08 PM Categorizing Starboard Sensors (0.0160s) 2/26/2020 7:34:08 PM Injecting Galactic Variables (0.0180s) 2/26/2020 7:34:08 PM Discharging Colored Ions (0.0239s) 2/26/2020 7:34:08 PM Replicating Ion Colors (0.0110s) 2/26/2020 7:34:08 PM Wishing On Starfields (0.5485s) 2/26/2020 7:34:10 PM Discovering Distant Planets (1.6501s) 2/26/2020 7:34:10 PM Investigating Map Signatures (0.0219s) 2/26/2020 7:34:10 PM Collating Solar Systems (0.0110s) 2/26/2020 7:34:10 PM Categorizing All Planets (0.0060s) 2/26/2020 7:34:10 PM Organizing Commands (0.0199s) 2/26/2020 7:34:10 PM Calculating Firing Cones (0.0060s) 2/26/2020 7:34:11 PM Developing New Ship Parts (0.9285s) 2/26/2020 7:34:16 PM Engaging Dorsal Circuits (5.0277s) 2/26/2020 7:34:16 PM Issuing Orders (0.0080s) 2/26/2020 7:34:16 PM Augmenting Infusers (0.0110s) 2/26/2020 7:34:16 PM Infusing (0.0379s) 2/26/2020 7:34:16 PM Post-Proton Surge (0.0070s) 2/26/2020 7:34:16 PM Calibrate Weapons Arrays (0.0199s) 2/26/2020 7:34:16 PM Stimulate Modulation (0.0229s) 2/26/2020 7:34:16 PM ArcenAssetBundleCache.InstantiatedObjects: 898 2/26/2020 7:34:17 PM Load Surrogates (1.2198s) 2/26/2020 7:34:17 PM Load Historical Documents (0.0100s) 2/26/2020 7:34:17 PM 12.5 seconds total load time. Briefly Panic (0.4s) Wishing On Starfields (0.5s) Discovering Distant Planets (1.7s) Developing New Ship Parts (0.9s) Engaging Dorsal Circuits (5.0s) Load Surrogates (1.2s) 2/26/2020 7:34:17 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 2/26/2020 7:34:37 PM Start Generate Partial Map with Realistic and seed 118007016 and planet count 80 and 20 factions 2/26/2020 7:34:37 PM World Created, Launching Server 2/26/2020 7:34:37 PM Successfully opened host socket 2/26/2020 7:34:57 PM Start Generate FULL Map with Realistic and seed 118007016 and planet count 80 and 20 factions 2/26/2020 7:34:58 PM Generate FULL Map Complete 2/26/2020 7:41:05 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/26/2020 7:42:02 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/26/2020 7:42:02 PM Boot up FleetOS (0.2055s) 2/26/2020 7:42:02 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/26/2020 7:42:02 PM Check System Logs For Rogue Intelligence (0.0259s) 2/26/2020 7:42:02 PM Game Version: 1.334 2/26/2020 7:42:02 PM Eject Trash Into Hyperspace (0.0608s) 2/26/2020 7:42:02 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 2/26/2020 7:42:02 PM Check For Extra Modules (0.0199s) 2/26/2020 7:42:02 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/26/2020 7:42:02 PM Bring Cloaking Systems Online (0.0190s) 2/26/2020 7:42:02 PM Remembering Alamo (0.0130s) 2/26/2020 7:42:02 PM Generating Framerates (0.0060s) 2/26/2020 7:42:02 PM Recalculate Speed Of Light (0.0140s) 2/26/2020 7:42:02 PM Optimize Comfort On Command Decks (0.0120s) 2/26/2020 7:42:02 PM Check Nearby Stellar Masses (0.0120s) 2/26/2020 7:42:02 PM No resolution change was required. 2/26/2020 7:42:02 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/26/2020 7:42:02 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/26/2020 7:42:02 PM Refresh Optical Lensing (0.0229s) 2/26/2020 7:42:02 PM Revise Fundamental Physical Laws (0.0180s) 2/26/2020 7:42:02 PM Boot Audio Comms (0.0090s) 2/26/2020 7:42:02 PM Establish Individual Audio Links (0.0100s) 2/26/2020 7:42:02 PM Prepare Explosions and Crackles (0.1626s) 2/26/2020 7:42:03 PM Calculate Odds Of Success (0.0469s) 2/26/2020 7:42:03 PM Briefly Panic (0.1969s) 2/26/2020 7:42:03 PM Install Confidence Routines (0.2653s) 2/26/2020 7:42:03 PM Bring Commander Interface Online (0.0648s) 2/26/2020 7:42:03 PM Motivate All Crews (0.0229s) 2/26/2020 7:42:03 PM Externalizing Patterns (0.0120s) 2/26/2020 7:42:03 PM Disengaging Constants (0.0199s) 2/26/2020 7:42:03 PM Late Axionic Computations (0.0389s) 2/26/2020 7:42:03 PM Connecting to Fleet Command (0.0090s) 2/26/2020 7:42:03 PM Thinking Of Advice (0.0090s) 2/26/2020 7:42:03 PM Degaussing Advice (0.0150s) 2/26/2020 7:42:03 PM Naming All Known Planets (0.0080s) 2/26/2020 7:42:03 PM Remembering Speeds (0.0090s) 2/26/2020 7:42:03 PM Prioritizing Targets (0.0110s) 2/26/2020 7:42:03 PM Rebooting Sensor Arrays (0.0090s) 2/26/2020 7:42:03 PM Unloading Prismatic Grid (0.0090s) 2/26/2020 7:42:03 PM Thinking Of Objectives (0.0090s) 2/26/2020 7:42:03 PM Re-Aligning Objectives (0.0090s) 2/26/2020 7:42:03 PM Inhibiting Visual Scans (0.0110s) 2/26/2020 7:42:03 PM Synthesizing Vocals (0.0090s) 2/26/2020 7:42:03 PM Ventilating Scenarios (0.0080s) 2/26/2020 7:42:03 PM Decontaminating Targeting Systems (0.0070s) 2/26/2020 7:42:03 PM Ejecting Tactical Core (0.0080s) 2/26/2020 7:42:03 PM Calibrating Formations (0.0080s) 2/26/2020 7:42:03 PM Intercepting Galactic Maps (0.0080s) 2/26/2020 7:42:03 PM Sterilizing Test Chamber (0.0110s) 2/26/2020 7:42:03 PM Faction Diagnostics (0.0120s) 2/26/2020 7:42:03 PM Buffering Hackers (0.0120s) 2/26/2020 7:42:03 PM Inverting Death (0.0080s) 2/26/2020 7:42:03 PM Linear Field Variance (0.0464s) 2/26/2020 7:42:03 PM Charging Marks (0.0070s) 2/26/2020 7:42:03 PM Guarding The Posts (0.0080s) 2/26/2020 7:42:03 PM Range Manifolds (0.0070s) 2/26/2020 7:42:03 PM Purging ROFs (0.0070s) 2/26/2020 7:42:03 PM Manipulating Speeds (0.0080s) 2/26/2020 7:42:03 PM Detecting Projectiles (0.0070s) 2/26/2020 7:42:03 PM Grouping Flow Fields (0.0080s) 2/26/2020 7:42:03 PM Modulating Flow Field Groups (0.0120s) 2/26/2020 7:42:03 PM Designing Fleets (0.0130s) 2/26/2020 7:42:03 PM Thinking Of Technologies (0.0080s) 2/26/2020 7:42:03 PM Categorizing Starboard Sensors (0.0070s) 2/26/2020 7:42:03 PM Injecting Galactic Variables (0.0095s) 2/26/2020 7:42:04 PM Discharging Colored Ions (0.0189s) 2/26/2020 7:42:04 PM Replicating Ion Colors (0.0070s) 2/26/2020 7:42:04 PM Investigating Starfields (0.1312s) 2/26/2020 7:42:04 PM Crawling Distant Planets (0.3695s) 2/26/2020 7:42:04 PM Investigating Map Signatures (0.0110s) 2/26/2020 7:42:04 PM Collating Solar Systems (0.0070s) 2/26/2020 7:42:04 PM Categorizing All Planets (0.0070s) 2/26/2020 7:42:04 PM Organizing Commands (0.0140s) 2/26/2020 7:42:04 PM Calculating Firing Cones (0.0828s) 2/26/2020 7:42:05 PM Collapsing Pile Of Ship Parts (0.5460s) 2/26/2020 7:42:06 PM Ejecting Data Cores (1.7688s) 2/26/2020 7:42:06 PM Issuing Orders (0.0080s) 2/26/2020 7:42:06 PM Augmenting Infusers (0.0070s) 2/26/2020 7:42:06 PM Infusing (0.0150s) 2/26/2020 7:42:06 PM Post-Proton Surge (0.0070s) 2/26/2020 7:42:07 PM Calibrate Weapons Arrays (0.0170s) 2/26/2020 7:42:07 PM Stimulate Modulation (0.0239s) 2/26/2020 7:42:07 PM Found null GameEntityTypeData for ClassicStartingDefenses: ship_membership itemForLater MicroMissileTurret 2/26/2020 7:42:07 PM ArcenAssetBundleCache.InstantiatedObjects: 898 2/26/2020 7:42:08 PM Load Surrogates (1.1375s) 2/26/2020 7:42:08 PM Load Historical Documents (0.0060s) 2/26/2020 7:42:08 PM 5.8 seconds total load time. Install Confidence Routines (0.3s) Crawling Distant Planets (0.4s) Collapsing Pile Of Ship Parts (0.5s) Ejecting Data Cores (1.8s) Load Surrogates (1.1s) 2/26/2020 7:42:08 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 2/26/2020 7:42:10 PM Start Generate Partial Map with Realistic and seed 777314209 and planet count 80 and 20 factions 2/26/2020 7:42:10 PM World Created, Launching Server 2/26/2020 7:42:11 PM Successfully opened host socket 2/26/2020 7:42:25 PM Start Generate FULL Map with Realistic and seed 777314209 and planet count 80 and 20 factions 2/26/2020 7:42:26 PM Generate FULL Map Complete 2/26/2020 7:43:53 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/26/2020 7:44:12 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/26/2020 7:44:12 PM Boot up FleetOS (0.2035s) 2/26/2020 7:44:12 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/26/2020 7:44:12 PM Check System Logs For Rogue Intelligence (0.0249s) 2/26/2020 7:44:12 PM Game Version: 1.334 2/26/2020 7:44:12 PM Eject Trash Into Hyperspace (0.0568s) 2/26/2020 7:44:12 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 2/26/2020 7:44:12 PM Check For Extra Modules (0.0120s) 2/26/2020 7:44:12 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/26/2020 7:44:12 PM Bring Cloaking Systems Online (0.0160s) 2/26/2020 7:44:12 PM Remembering Alamo (0.0120s) 2/26/2020 7:44:12 PM Generating Framerates (0.0060s) 2/26/2020 7:44:12 PM Recalculate Speed Of Light (0.0140s) 2/26/2020 7:44:12 PM Optimize Comfort On Command Decks (0.0120s) 2/26/2020 7:44:12 PM Check Nearby Stellar Masses (0.0110s) 2/26/2020 7:44:12 PM No resolution change was required. 2/26/2020 7:44:12 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/26/2020 7:44:12 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/26/2020 7:44:12 PM Refresh Optical Lensing (0.0209s) 2/26/2020 7:44:12 PM Revise Fundamental Physical Laws (0.0170s) 2/26/2020 7:44:12 PM Boot Audio Comms (0.0090s) 2/26/2020 7:44:12 PM Establish Individual Audio Links (0.0100s) 2/26/2020 7:44:12 PM Prepare Explosions and Crackles (0.1606s) 2/26/2020 7:44:12 PM Calculate Odds Of Success (0.0499s) 2/26/2020 7:44:13 PM Briefly Panic (0.3231s) 2/26/2020 7:44:13 PM Install Confidence Routines (0.1855s) 2/26/2020 7:44:13 PM Bring Commander Interface Online (0.0628s) 2/26/2020 7:44:13 PM Motivate All Crews (0.0229s) 2/26/2020 7:44:13 PM Externalizing Patterns (0.0150s) 2/26/2020 7:44:13 PM Disengaging Constants (0.0299s) 2/26/2020 7:44:13 PM Late Axionic Computations (0.0359s) 2/26/2020 7:44:13 PM Connecting to Fleet Command (0.0080s) 2/26/2020 7:44:13 PM Thinking Of Advice (0.0070s) 2/26/2020 7:44:13 PM Degaussing Advice (0.0120s) 2/26/2020 7:44:13 PM Naming All Known Planets (0.0070s) 2/26/2020 7:44:13 PM Remembering Speeds (0.0070s) 2/26/2020 7:44:13 PM Prioritizing Targets (0.0070s) 2/26/2020 7:44:13 PM Rebooting Sensor Arrays (0.0080s) 2/26/2020 7:44:13 PM Unloading Prismatic Grid (0.0080s) 2/26/2020 7:44:13 PM Thinking Of Objectives (0.0060s) 2/26/2020 7:44:13 PM Re-Aligning Objectives (0.0080s) 2/26/2020 7:44:13 PM Inhibiting Visual Scans (0.0110s) 2/26/2020 7:44:13 PM Synthesizing Vocals (0.0100s) 2/26/2020 7:44:13 PM Ventilating Scenarios (0.0080s) 2/26/2020 7:44:13 PM Decontaminating Targeting Systems (0.0070s) 2/26/2020 7:44:13 PM Ejecting Tactical Core (0.0090s) 2/26/2020 7:44:13 PM Calibrating Formations (0.0080s) 2/26/2020 7:44:13 PM Intercepting Galactic Maps (0.0080s) 2/26/2020 7:44:13 PM Sterilizing Test Chamber (0.0130s) 2/26/2020 7:44:13 PM Faction Diagnostics (0.0120s) 2/26/2020 7:44:13 PM Buffering Hackers (0.0160s) 2/26/2020 7:44:13 PM Inverting Death (0.0100s) 2/26/2020 7:44:13 PM Linear Field Variance (0.0499s) 2/26/2020 7:44:13 PM Charging Marks (0.0080s) 2/26/2020 7:44:13 PM Guarding The Posts (0.0100s) 2/26/2020 7:44:13 PM Range Manifolds (0.0070s) 2/26/2020 7:44:13 PM Purging ROFs (0.0070s) 2/26/2020 7:44:13 PM Manipulating Speeds (0.0090s) 2/26/2020 7:44:13 PM Detecting Projectiles (0.0080s) 2/26/2020 7:44:13 PM Grouping Flow Fields (0.0080s) 2/26/2020 7:44:13 PM Modulating Flow Field Groups (0.0140s) 2/26/2020 7:44:13 PM Designing Fleets (0.0140s) 2/26/2020 7:44:13 PM Thinking Of Technologies (0.0080s) 2/26/2020 7:44:13 PM Categorizing Starboard Sensors (0.0070s) 2/26/2020 7:44:13 PM Injecting Galactic Variables (0.0100s) 2/26/2020 7:44:13 PM Discharging Colored Ions (0.0189s) 2/26/2020 7:44:13 PM Replicating Ion Colors (0.0070s) 2/26/2020 7:44:14 PM Dropping Starfields (0.1341s) 2/26/2020 7:44:14 PM Verifying Distant Planets (0.3755s) 2/26/2020 7:44:14 PM Investigating Map Signatures (0.0100s) 2/26/2020 7:44:14 PM Collating Solar Systems (0.0080s) 2/26/2020 7:44:14 PM Categorizing All Planets (0.0070s) 2/26/2020 7:44:14 PM Organizing Commands (0.0150s) 2/26/2020 7:44:14 PM Calculating Firing Cones (0.0838s) 2/26/2020 7:44:15 PM Finding Old Ship Parts (0.5745s) 2/26/2020 7:44:16 PM Bend Laws Of Gravity (1.7718s) 2/26/2020 7:44:16 PM Issuing Orders (0.0070s) 2/26/2020 7:44:16 PM Augmenting Infusers (0.0080s) 2/26/2020 7:44:16 PM Infusing (0.0150s) 2/26/2020 7:44:17 PM Post-Proton Surge (0.0060s) 2/26/2020 7:44:17 PM Calibrate Weapons Arrays (0.0185s) 2/26/2020 7:44:17 PM Stimulate Modulation (0.0229s) 2/26/2020 7:44:17 PM ArcenAssetBundleCache.InstantiatedObjects: 898 2/26/2020 7:44:18 PM Load Surrogates (1.1250s) 2/26/2020 7:44:18 PM Load Historical Documents (0.0199s) 2/26/2020 7:44:18 PM 5.9 seconds total load time. Briefly Panic (0.3s) Verifying Distant Planets (0.4s) Finding Old Ship Parts (0.6s) Bend Laws Of Gravity (1.8s) Load Surrogates (1.1s) 2/26/2020 7:44:18 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 2/26/2020 7:44:21 PM Start Generate Partial Map with Realistic and seed 616429149 and planet count 80 and 20 factions 2/26/2020 7:44:21 PM World Created, Launching Server 2/26/2020 7:44:21 PM Successfully opened host socket 2/26/2020 7:44:27 PM Start Generate Partial Map with Realistic and seed 616429149 and planet count 80 and 20 factions 2/26/2020 7:44:27 PM Generate Partial Map Complete 2/26/2020 7:44:42 PM Start Generate FULL Map with Realistic and seed 616429149 and planet count 80 and 20 factions 2/26/2020 7:44:42 PM Generate FULL Map Complete 2/26/2020 7:56:55 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/26/2020 7:57:52 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/26/2020 7:57:52 PM Boot up FleetOS (0.2074s) 2/26/2020 7:57:52 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/26/2020 7:57:52 PM Check System Logs For Rogue Intelligence (0.0269s) 2/26/2020 7:57:53 PM Game Version: 1.334 2/26/2020 7:57:53 PM Eject Trash Into Hyperspace (0.0578s) 2/26/2020 7:57:53 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 2/26/2020 7:57:53 PM Check For Extra Modules (0.0120s) 2/26/2020 7:57:53 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/26/2020 7:57:53 PM Bring Cloaking Systems Online (0.0180s) 2/26/2020 7:57:53 PM Remembering Alamo (0.0130s) 2/26/2020 7:57:53 PM Generating Framerates (0.0060s) 2/26/2020 7:57:53 PM Recalculate Speed Of Light (0.0130s) 2/26/2020 7:57:53 PM Optimize Comfort On Command Decks (0.0130s) 2/26/2020 7:57:53 PM Check Nearby Stellar Masses (0.0110s) 2/26/2020 7:57:53 PM No resolution change was required. 2/26/2020 7:57:53 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/26/2020 7:57:53 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/26/2020 7:57:53 PM Refresh Optical Lensing (0.0209s) 2/26/2020 7:57:53 PM Revise Fundamental Physical Laws (0.0180s) 2/26/2020 7:57:53 PM Boot Audio Comms (0.0090s) 2/26/2020 7:57:53 PM Establish Individual Audio Links (0.0100s) 2/26/2020 7:57:53 PM Prepare Explosions and Crackles (0.1616s) 2/26/2020 7:57:53 PM Calculate Odds Of Success (0.0688s) 2/26/2020 7:57:53 PM Briefly Panic (0.3461s) 2/26/2020 7:57:53 PM Install Confidence Routines (0.1825s) 2/26/2020 7:57:53 PM Bring Commander Interface Online (0.0698s) 2/26/2020 7:57:54 PM Motivate All Crews (0.0249s) 2/26/2020 7:57:54 PM Externalizing Patterns (0.0120s) 2/26/2020 7:57:54 PM Disengaging Constants (0.0209s) 2/26/2020 7:57:54 PM Late Axionic Computations (0.0374s) 2/26/2020 7:57:54 PM Connecting to Fleet Command (0.0080s) 2/26/2020 7:57:54 PM Thinking Of Advice (0.0070s) 2/26/2020 7:57:54 PM Degaussing Advice (0.0130s) 2/26/2020 7:57:54 PM Naming All Known Planets (0.0080s) 2/26/2020 7:57:54 PM Remembering Speeds (0.0080s) 2/26/2020 7:57:54 PM Prioritizing Targets (0.0090s) 2/26/2020 7:57:54 PM Rebooting Sensor Arrays (0.0080s) 2/26/2020 7:57:54 PM Unloading Prismatic Grid (0.0065s) 2/26/2020 7:57:54 PM Thinking Of Objectives (0.0070s) 2/26/2020 7:57:54 PM Re-Aligning Objectives (0.0080s) 2/26/2020 7:57:54 PM Inhibiting Visual Scans (0.0100s) 2/26/2020 7:57:54 PM Synthesizing Vocals (0.0070s) 2/26/2020 7:57:54 PM Ventilating Scenarios (0.0080s) 2/26/2020 7:57:54 PM Decontaminating Targeting Systems (0.0080s) 2/26/2020 7:57:54 PM Ejecting Tactical Core (0.0080s) 2/26/2020 7:57:54 PM Calibrating Formations (0.0070s) 2/26/2020 7:57:54 PM Intercepting Galactic Maps (0.0080s) 2/26/2020 7:57:54 PM Sterilizing Test Chamber (0.0110s) 2/26/2020 7:57:54 PM Faction Diagnostics (0.0110s) 2/26/2020 7:57:54 PM Buffering Hackers (0.0130s) 2/26/2020 7:57:54 PM Inverting Death (0.0070s) 2/26/2020 7:57:54 PM Linear Field Variance (0.0459s) 2/26/2020 7:57:54 PM Charging Marks (0.0070s) 2/26/2020 7:57:54 PM Guarding The Posts (0.0090s) 2/26/2020 7:57:54 PM Range Manifolds (0.0070s) 2/26/2020 7:57:54 PM Purging ROFs (0.0070s) 2/26/2020 7:57:54 PM Manipulating Speeds (0.0070s) 2/26/2020 7:57:54 PM Detecting Projectiles (0.0070s) 2/26/2020 7:57:54 PM Grouping Flow Fields (0.0070s) 2/26/2020 7:57:54 PM Modulating Flow Field Groups (0.0120s) 2/26/2020 7:57:54 PM Designing Fleets (0.0140s) 2/26/2020 7:57:54 PM Thinking Of Technologies (0.0070s) 2/26/2020 7:57:54 PM Categorizing Starboard Sensors (0.0070s) 2/26/2020 7:57:54 PM Injecting Galactic Variables (0.0090s) 2/26/2020 7:57:54 PM Discharging Colored Ions (0.0199s) 2/26/2020 7:57:54 PM Replicating Ion Colors (0.0080s) 2/26/2020 7:57:54 PM Miming Starfields (0.1336s) 2/26/2020 7:57:54 PM Dissolving Distant Planets (0.3665s) 2/26/2020 7:57:54 PM Investigating Map Signatures (0.0100s) 2/26/2020 7:57:54 PM Collating Solar Systems (0.0080s) 2/26/2020 7:57:54 PM Categorizing All Planets (0.0060s) 2/26/2020 7:57:54 PM Organizing Commands (0.0150s) 2/26/2020 7:57:54 PM Calculating Firing Cones (0.0060s) 2/26/2020 7:57:55 PM Offending Sentient Ship Parts (0.5505s) 2/26/2020 7:57:57 PM Investigating Meaning Of Life (1.7429s) 2/26/2020 7:57:57 PM Issuing Orders (0.0080s) 2/26/2020 7:57:57 PM Augmenting Infusers (0.0070s) 2/26/2020 7:57:57 PM Infusing (0.0150s) 2/26/2020 7:57:57 PM Post-Proton Surge (0.0060s) 2/26/2020 7:57:57 PM Calibrate Weapons Arrays (0.0189s) 2/26/2020 7:57:57 PM Stimulate Modulation (0.0249s) 2/26/2020 7:57:57 PM ArcenAssetBundleCache.InstantiatedObjects: 898 2/26/2020 7:57:58 PM Load Surrogates (1.1385s) 2/26/2020 7:57:58 PM Load Historical Documents (0.0060s) 2/26/2020 7:57:58 PM 5.8 seconds total load time. Briefly Panic (0.3s) Dissolving Distant Planets (0.4s) Offending Sentient Ship Parts (0.6s) Investigating Meaning Of Life (1.7s) Load Surrogates (1.1s) 2/26/2020 7:57:58 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 2/26/2020 7:58:03 PM Start Generate Partial Map with Realistic and seed 646129025 and planet count 80 and 20 factions 2/26/2020 7:58:03 PM World Created, Launching Server 2/26/2020 7:58:03 PM Successfully opened host socket 2/26/2020 7:58:15 PM Start Generate FULL Map with Realistic and seed 646129025 and planet count 80 and 20 factions 2/26/2020 7:58:15 PM Generate FULL Map Complete 2/26/2020 8:05:47 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/26/2020 8:06:42 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/26/2020 8:06:42 PM Boot up FleetOS (0.2094s) 2/26/2020 8:06:42 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/26/2020 8:06:42 PM Check System Logs For Rogue Intelligence (0.0279s) 2/26/2020 8:06:42 PM Game Version: 1.334 2/26/2020 8:06:42 PM Eject Trash Into Hyperspace (0.0588s) 2/26/2020 8:06:42 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 2/26/2020 8:06:42 PM Check For Extra Modules (0.0150s) 2/26/2020 8:06:42 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/26/2020 8:06:42 PM Bring Cloaking Systems Online (0.0170s) 2/26/2020 8:06:42 PM Remembering Alamo (0.0130s) 2/26/2020 8:06:42 PM Generating Framerates (0.0070s) 2/26/2020 8:06:42 PM Recalculate Speed Of Light (0.0140s) 2/26/2020 8:06:42 PM Optimize Comfort On Command Decks (0.0140s) 2/26/2020 8:06:42 PM Check Nearby Stellar Masses (0.0140s) 2/26/2020 8:06:42 PM No resolution change was required. 2/26/2020 8:06:42 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/26/2020 8:06:42 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/26/2020 8:06:42 PM Refresh Optical Lensing (0.0229s) 2/26/2020 8:06:42 PM Revise Fundamental Physical Laws (0.0180s) 2/26/2020 8:06:42 PM Boot Audio Comms (0.0090s) 2/26/2020 8:06:42 PM Establish Individual Audio Links (0.0100s) 2/26/2020 8:06:42 PM Prepare Explosions and Crackles (0.1616s) 2/26/2020 8:06:42 PM Calculate Odds Of Success (0.0539s) 2/26/2020 8:06:42 PM Briefly Panic (0.2241s) 2/26/2020 8:06:43 PM Install Confidence Routines (0.2029s) 2/26/2020 8:06:43 PM Bring Commander Interface Online (0.0723s) 2/26/2020 8:06:43 PM Motivate All Crews (0.0259s) 2/26/2020 8:06:43 PM Externalizing Patterns (0.0150s) 2/26/2020 8:06:43 PM Disengaging Constants (0.0239s) 2/26/2020 8:06:43 PM Late Axionic Computations (0.0359s) 2/26/2020 8:06:43 PM Connecting to Fleet Command (0.0090s) 2/26/2020 8:06:43 PM Thinking Of Advice (0.0070s) 2/26/2020 8:06:43 PM Degaussing Advice (0.0110s) 2/26/2020 8:06:43 PM Naming All Known Planets (0.0070s) 2/26/2020 8:06:43 PM Remembering Speeds (0.0080s) 2/26/2020 8:06:43 PM Prioritizing Targets (0.0080s) 2/26/2020 8:06:43 PM Rebooting Sensor Arrays (0.0070s) 2/26/2020 8:06:43 PM Unloading Prismatic Grid (0.0070s) 2/26/2020 8:06:43 PM Thinking Of Objectives (0.0070s) 2/26/2020 8:06:43 PM Re-Aligning Objectives (0.0080s) 2/26/2020 8:06:43 PM Inhibiting Visual Scans (0.0100s) 2/26/2020 8:06:43 PM Synthesizing Vocals (0.0080s) 2/26/2020 8:06:43 PM Ventilating Scenarios (0.0070s) 2/26/2020 8:06:43 PM Decontaminating Targeting Systems (0.0070s) 2/26/2020 8:06:43 PM Ejecting Tactical Core (0.0090s) 2/26/2020 8:06:43 PM Calibrating Formations (0.0070s) 2/26/2020 8:06:43 PM Intercepting Galactic Maps (0.0080s) 2/26/2020 8:06:43 PM Sterilizing Test Chamber (0.0120s) 2/26/2020 8:06:43 PM Faction Diagnostics (0.0110s) 2/26/2020 8:06:43 PM Buffering Hackers (0.0160s) 2/26/2020 8:06:43 PM Inverting Death (0.0080s) 2/26/2020 8:06:43 PM Linear Field Variance (0.0509s) 2/26/2020 8:06:43 PM Charging Marks (0.0070s) 2/26/2020 8:06:43 PM Guarding The Posts (0.0090s) 2/26/2020 8:06:43 PM Range Manifolds (0.0075s) 2/26/2020 8:06:43 PM Purging ROFs (0.0060s) 2/26/2020 8:06:43 PM Manipulating Speeds (0.0080s) 2/26/2020 8:06:43 PM Detecting Projectiles (0.0060s) 2/26/2020 8:06:43 PM Grouping Flow Fields (0.0080s) 2/26/2020 8:06:43 PM Modulating Flow Field Groups (0.0130s) 2/26/2020 8:06:43 PM Designing Fleets (0.0130s) 2/26/2020 8:06:43 PM Thinking Of Technologies (0.0070s) 2/26/2020 8:06:43 PM Categorizing Starboard Sensors (0.0070s) 2/26/2020 8:06:43 PM Injecting Galactic Variables (0.0090s) 2/26/2020 8:06:43 PM Discharging Colored Ions (0.0189s) 2/26/2020 8:06:43 PM Replicating Ion Colors (0.0065s) 2/26/2020 8:06:43 PM Stabbing Starfields (0.1341s) 2/26/2020 8:06:44 PM Crawling Distant Planets (0.3670s) 2/26/2020 8:06:44 PM Investigating Map Signatures (0.0110s) 2/26/2020 8:06:44 PM Collating Solar Systems (0.0080s) 2/26/2020 8:06:44 PM Categorizing All Planets (0.0050s) 2/26/2020 8:06:44 PM Organizing Commands (0.0150s) 2/26/2020 8:06:44 PM Calculating Firing Cones (0.0070s) 2/26/2020 8:06:44 PM Fumbling With Ship Parts (0.5989s) 2/26/2020 8:06:46 PM Engaging Dorsal Circuits (1.7523s) 2/26/2020 8:06:46 PM Issuing Orders (0.0080s) 2/26/2020 8:06:46 PM Augmenting Infusers (0.0070s) 2/26/2020 8:06:46 PM Infusing (0.0160s) 2/26/2020 8:06:46 PM Post-Proton Surge (0.0060s) 2/26/2020 8:06:46 PM Calibrate Weapons Arrays (0.0180s) 2/26/2020 8:06:46 PM Stimulate Modulation (0.0229s) 2/26/2020 8:06:46 PM ArcenAssetBundleCache.InstantiatedObjects: 898 2/26/2020 8:06:47 PM Load Surrogates (1.1335s) 2/26/2020 8:06:47 PM Load Historical Documents (0.0070s) 2/26/2020 8:06:47 PM 5.7 seconds total load time. Crawling Distant Planets (0.4s) Fumbling With Ship Parts (0.6s) Engaging Dorsal Circuits (1.8s) Load Surrogates (1.1s) 2/26/2020 8:06:47 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 2/26/2020 8:06:55 PM Start Generate Partial Map with Realistic and seed 362207921 and planet count 80 and 20 factions 2/26/2020 8:06:55 PM World Created, Launching Server 2/26/2020 8:06:55 PM Successfully opened host socket 2/26/2020 8:07:07 PM Start Generate FULL Map with Realistic and seed 362207921 and planet count 80 and 20 factions 2/26/2020 8:07:07 PM Generate FULL Map Complete 2/26/2020 8:14:37 PM Reconquest Seeding for Gunth: guard post placer: GuardingWormholesGenerally scheduled: 5 actually seeded: 5 2/26/2020 8:18:08 PM Reconquest Seeding for Steyliff: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 2/26/2020 8:19:35 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/26/2020 8:20:05 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/26/2020 8:20:05 PM Boot up FleetOS (0.2045s) 2/26/2020 8:20:05 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/26/2020 8:20:05 PM Check System Logs For Rogue Intelligence (0.0269s) 2/26/2020 8:20:05 PM Game Version: 1.334 2/26/2020 8:20:05 PM Eject Trash Into Hyperspace (0.0568s) 2/26/2020 8:20:05 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 2/26/2020 8:20:05 PM Check For Extra Modules (0.0120s) 2/26/2020 8:20:05 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/26/2020 8:20:05 PM Bring Cloaking Systems Online (0.0150s) 2/26/2020 8:20:06 PM Remembering Alamo (0.0120s) 2/26/2020 8:20:06 PM Generating Framerates (0.0060s) 2/26/2020 8:20:06 PM Recalculate Speed Of Light (0.0140s) 2/26/2020 8:20:06 PM Optimize Comfort On Command Decks (0.0120s) 2/26/2020 8:20:06 PM Check Nearby Stellar Masses (0.0110s) 2/26/2020 8:20:06 PM No resolution change was required. 2/26/2020 8:20:06 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/26/2020 8:20:06 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/26/2020 8:20:06 PM Refresh Optical Lensing (0.0209s) 2/26/2020 8:20:06 PM Revise Fundamental Physical Laws (0.0170s) 2/26/2020 8:20:06 PM Boot Audio Comms (0.0100s) 2/26/2020 8:20:06 PM Establish Individual Audio Links (0.0090s) 2/26/2020 8:20:06 PM Prepare Explosions and Crackles (0.1606s) 2/26/2020 8:20:06 PM Calculate Odds Of Success (0.0529s) 2/26/2020 8:20:06 PM Briefly Panic (0.2318s) 2/26/2020 8:20:06 PM Install Confidence Routines (0.1989s) 2/26/2020 8:20:06 PM Bring Commander Interface Online (0.0743s) 2/26/2020 8:20:06 PM Motivate All Crews (0.0259s) 2/26/2020 8:20:06 PM Externalizing Patterns (0.0120s) 2/26/2020 8:20:06 PM Disengaging Constants (0.0219s) 2/26/2020 8:20:06 PM Late Axionic Computations (0.0449s) 2/26/2020 8:20:06 PM Connecting to Fleet Command (0.0080s) 2/26/2020 8:20:06 PM Thinking Of Advice (0.0160s) 2/26/2020 8:20:06 PM Degaussing Advice (0.0100s) 2/26/2020 8:20:06 PM Naming All Known Planets (0.0070s) 2/26/2020 8:20:06 PM Remembering Speeds (0.0070s) 2/26/2020 8:20:06 PM Prioritizing Targets (0.0070s) 2/26/2020 8:20:06 PM Rebooting Sensor Arrays (0.0070s) 2/26/2020 8:20:07 PM Unloading Prismatic Grid (0.0070s) 2/26/2020 8:20:07 PM Thinking Of Objectives (0.0090s) 2/26/2020 8:20:07 PM Re-Aligning Objectives (0.0080s) 2/26/2020 8:20:07 PM Inhibiting Visual Scans (0.0110s) 2/26/2020 8:20:07 PM Synthesizing Vocals (0.0070s) 2/26/2020 8:20:07 PM Ventilating Scenarios (0.0090s) 2/26/2020 8:20:07 PM Decontaminating Targeting Systems (0.0070s) 2/26/2020 8:20:07 PM Ejecting Tactical Core (0.0090s) 2/26/2020 8:20:07 PM Calibrating Formations (0.0070s) 2/26/2020 8:20:07 PM Intercepting Galactic Maps (0.0100s) 2/26/2020 8:20:07 PM Sterilizing Test Chamber (0.0110s) 2/26/2020 8:20:07 PM Faction Diagnostics (0.0110s) 2/26/2020 8:20:07 PM Buffering Hackers (0.0130s) 2/26/2020 8:20:07 PM Inverting Death (0.0090s) 2/26/2020 8:20:07 PM Linear Field Variance (0.0489s) 2/26/2020 8:20:07 PM Charging Marks (0.0090s) 2/26/2020 8:20:07 PM Guarding The Posts (0.0105s) 2/26/2020 8:20:07 PM Range Manifolds (0.0080s) 2/26/2020 8:20:07 PM Purging ROFs (0.0080s) 2/26/2020 8:20:07 PM Manipulating Speeds (0.0090s) 2/26/2020 8:20:07 PM Detecting Projectiles (0.0080s) 2/26/2020 8:20:07 PM Grouping Flow Fields (0.0080s) 2/26/2020 8:20:07 PM Modulating Flow Field Groups (0.0120s) 2/26/2020 8:20:07 PM Designing Fleets (0.0140s) 2/26/2020 8:20:07 PM Thinking Of Technologies (0.0080s) 2/26/2020 8:20:07 PM Categorizing Starboard Sensors (0.0070s) 2/26/2020 8:20:07 PM Injecting Galactic Variables (0.0085s) 2/26/2020 8:20:07 PM Discharging Colored Ions (0.0189s) 2/26/2020 8:20:07 PM Replicating Ion Colors (0.0070s) 2/26/2020 8:20:07 PM Sweet-Talking Starfields (0.1361s) 2/26/2020 8:20:07 PM Mopping Up Distant Planets (0.3765s) 2/26/2020 8:20:07 PM Investigating Map Signatures (0.0110s) 2/26/2020 8:20:07 PM Collating Solar Systems (0.0070s) 2/26/2020 8:20:07 PM Categorizing All Planets (0.0070s) 2/26/2020 8:20:07 PM Organizing Commands (0.0150s) 2/26/2020 8:20:07 PM Calculating Firing Cones (0.0060s) 2/26/2020 8:20:08 PM Declaring Ship Part Sovereignty (0.5640s) 2/26/2020 8:20:10 PM Download Memories To Dark Obelisk (1.7538s) 2/26/2020 8:20:10 PM Issuing Orders (0.0080s) 2/26/2020 8:20:10 PM Augmenting Infusers (0.0070s) 2/26/2020 8:20:10 PM Infusing (0.0160s) 2/26/2020 8:20:10 PM Post-Proton Surge (0.0060s) 2/26/2020 8:20:10 PM Calibrate Weapons Arrays (0.0180s) 2/26/2020 8:20:10 PM Stimulate Modulation (0.0239s) 2/26/2020 8:20:10 PM ArcenAssetBundleCache.InstantiatedObjects: 898 2/26/2020 8:20:11 PM Load Surrogates (1.1300s) 2/26/2020 8:20:11 PM Load Historical Documents (0.0060s) 2/26/2020 8:20:11 PM 5.7 seconds total load time. Mopping Up Distant Planets (0.4s) Declaring Ship Part Sovereignty (0.6s) Download Memories To Dark Obelisk (1.8s) Load Surrogates (1.1s) 2/26/2020 8:20:11 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 2/26/2020 8:21:21 PM Start Generate Partial Map with Realistic and seed 906505998 and planet count 80 and 20 factions 2/26/2020 8:21:21 PM World Created, Launching Server 2/26/2020 8:21:21 PM Successfully opened host socket 2/26/2020 8:21:35 PM Start Generate FULL Map with Realistic and seed 906505998 and planet count 80 and 20 factions 2/26/2020 8:21:35 PM Generate FULL Map Complete 2/26/2020 8:24:14 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/26/2020 8:25:05 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/26/2020 8:25:05 PM Boot up FleetOS (0.2124s) 2/26/2020 8:25:05 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/26/2020 8:25:05 PM Check System Logs For Rogue Intelligence (0.0269s) 2/26/2020 8:25:05 PM Game Version: 1.334 2/26/2020 8:25:05 PM Eject Trash Into Hyperspace (0.0628s) 2/26/2020 8:25:05 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 2/26/2020 8:25:05 PM Check For Extra Modules (0.0140s) 2/26/2020 8:25:05 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/26/2020 8:25:05 PM Bring Cloaking Systems Online (0.0170s) 2/26/2020 8:25:05 PM Remembering Alamo (0.0120s) 2/26/2020 8:25:05 PM Generating Framerates (0.0070s) 2/26/2020 8:25:05 PM Recalculate Speed Of Light (0.0130s) 2/26/2020 8:25:05 PM Optimize Comfort On Command Decks (0.0120s) 2/26/2020 8:25:05 PM Check Nearby Stellar Masses (0.0110s) 2/26/2020 8:25:05 PM No resolution change was required. 2/26/2020 8:25:05 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/26/2020 8:25:05 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/26/2020 8:25:05 PM Refresh Optical Lensing (0.0209s) 2/26/2020 8:25:05 PM Revise Fundamental Physical Laws (0.0170s) 2/26/2020 8:25:05 PM Boot Audio Comms (0.0100s) 2/26/2020 8:25:05 PM Establish Individual Audio Links (0.0100s) 2/26/2020 8:25:05 PM Prepare Explosions and Crackles (0.1606s) 2/26/2020 8:25:05 PM Calculate Odds Of Success (0.0628s) 2/26/2020 8:25:06 PM Briefly Panic (0.4167s) 2/26/2020 8:25:06 PM Install Confidence Routines (0.1753s) 2/26/2020 8:25:06 PM Bring Commander Interface Online (0.0638s) 2/26/2020 8:25:06 PM Motivate All Crews (0.0239s) 2/26/2020 8:25:06 PM Externalizing Patterns (0.0120s) 2/26/2020 8:25:06 PM Disengaging Constants (0.0209s) 2/26/2020 8:25:06 PM Late Axionic Computations (0.0379s) 2/26/2020 8:25:06 PM Connecting to Fleet Command (0.0080s) 2/26/2020 8:25:06 PM Thinking Of Advice (0.0080s) 2/26/2020 8:25:06 PM Degaussing Advice (0.0130s) 2/26/2020 8:25:06 PM Naming All Known Planets (0.0080s) 2/26/2020 8:25:06 PM Remembering Speeds (0.0080s) 2/26/2020 8:25:06 PM Prioritizing Targets (0.0080s) 2/26/2020 8:25:06 PM Rebooting Sensor Arrays (0.0080s) 2/26/2020 8:25:06 PM Unloading Prismatic Grid (0.0080s) 2/26/2020 8:25:06 PM Thinking Of Objectives (0.0070s) 2/26/2020 8:25:06 PM Re-Aligning Objectives (0.0080s) 2/26/2020 8:25:06 PM Inhibiting Visual Scans (0.0100s) 2/26/2020 8:25:06 PM Synthesizing Vocals (0.0080s) 2/26/2020 8:25:06 PM Ventilating Scenarios (0.0070s) 2/26/2020 8:25:06 PM Decontaminating Targeting Systems (0.0080s) 2/26/2020 8:25:06 PM Ejecting Tactical Core (0.0080s) 2/26/2020 8:25:06 PM Calibrating Formations (0.0070s) 2/26/2020 8:25:06 PM Intercepting Galactic Maps (0.0070s) 2/26/2020 8:25:06 PM Sterilizing Test Chamber (0.0100s) 2/26/2020 8:25:06 PM Faction Diagnostics (0.0120s) 2/26/2020 8:25:06 PM Buffering Hackers (0.0120s) 2/26/2020 8:25:06 PM Inverting Death (0.0080s) 2/26/2020 8:25:06 PM Linear Field Variance (0.0444s) 2/26/2020 8:25:06 PM Charging Marks (0.0070s) 2/26/2020 8:25:06 PM Guarding The Posts (0.0090s) 2/26/2020 8:25:06 PM Range Manifolds (0.0070s) 2/26/2020 8:25:06 PM Purging ROFs (0.0070s) 2/26/2020 8:25:06 PM Manipulating Speeds (0.0080s) 2/26/2020 8:25:06 PM Detecting Projectiles (0.0060s) 2/26/2020 8:25:06 PM Grouping Flow Fields (0.0080s) 2/26/2020 8:25:06 PM Modulating Flow Field Groups (0.0125s) 2/26/2020 8:25:06 PM Designing Fleets (0.0130s) 2/26/2020 8:25:06 PM Thinking Of Technologies (0.0080s) 2/26/2020 8:25:06 PM Categorizing Starboard Sensors (0.0080s) 2/26/2020 8:25:06 PM Injecting Galactic Variables (0.0090s) 2/26/2020 8:25:06 PM Discharging Colored Ions (0.0180s) 2/26/2020 8:25:06 PM Replicating Ion Colors (0.0080s) 2/26/2020 8:25:06 PM Sweet-Talking Starfields (0.1361s) 2/26/2020 8:25:07 PM Gazing At Distant Planets (0.3850s) 2/26/2020 8:25:07 PM Investigating Map Signatures (0.0100s) 2/26/2020 8:25:07 PM Collating Solar Systems (0.0080s) 2/26/2020 8:25:07 PM Categorizing All Planets (0.0060s) 2/26/2020 8:25:07 PM Organizing Commands (0.0160s) 2/26/2020 8:25:07 PM Calculating Firing Cones (0.0060s) 2/26/2020 8:25:07 PM Declaring Ship Part Sovereignty (0.5371s) 2/26/2020 8:25:09 PM Upgrade Blast Capacity (1.8296s) 2/26/2020 8:25:09 PM Issuing Orders (0.0080s) 2/26/2020 8:25:09 PM Augmenting Infusers (0.0070s) 2/26/2020 8:25:09 PM Infusing (0.0160s) 2/26/2020 8:25:09 PM Post-Proton Surge (0.0070s) 2/26/2020 8:25:09 PM Calibrate Weapons Arrays (0.0180s) 2/26/2020 8:25:09 PM Stimulate Modulation (0.0229s) 2/26/2020 8:25:09 PM ArcenAssetBundleCache.InstantiatedObjects: 898 2/26/2020 8:25:10 PM Load Surrogates (1.1380s) 2/26/2020 8:25:10 PM Load Historical Documents (0.0199s) 2/26/2020 8:25:10 PM 6.0 seconds total load time. Briefly Panic (0.4s) Gazing At Distant Planets (0.4s) Declaring Ship Part Sovereignty (0.5s) Upgrade Blast Capacity (1.8s) Load Surrogates (1.1s) 2/26/2020 8:25:11 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 2/26/2020 8:25:14 PM Start Generate Partial Map with Realistic and seed 324781374 and planet count 80 and 20 factions 2/26/2020 8:25:14 PM World Created, Launching Server 2/26/2020 8:25:15 PM Successfully opened host socket 2/26/2020 8:25:26 PM Start Generate FULL Map with Realistic and seed 324781374 and planet count 80 and 20 factions 2/26/2020 8:25:26 PM Generate FULL Map Complete 2/26/2020 8:25:36 PM ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed, System.Int32& DistanceIfNotInRange) (at <7ef06aec9645409191013ba083f9efec>:0) Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed) (at <7ef06aec9645409191013ba083f9efec>:0) Arcen.AIW2.External.PlanetExtensions+<>c__DisplayClass5_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) (at <6dd93265a0ec482dbf76b4de5f5422cb>:0) Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <7ef06aec9645409191013ba083f9efec>:0) Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <7ef06aec9645409191013ba083f9efec>:0) Arcen.AIW2.External.PlanetExtensions.GetIsPlacementPointSafe (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntityTypeData EntityTypeToPlace, Arcen.Universal.ArcenPoint Point, System.Boolean OutrightIgnoreMobileUnits) (at <6dd93265a0ec482dbf76b4de5f5422cb>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.DrawCursorStateForPlanetView (System.Boolean IsHoveringOverEntity) (at <0edf0881667f4832bc0ede61dc71bb7f>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate () (at <0edf0881667f4832bc0ede61dc71bb7f>:0) SelectionManager.Update () (at <05468de16f5c4415bd3ae61abb530dad>:0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 2/26/2020 8:25:36 PM ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed, System.Int32& DistanceIfNotInRange) (at <7ef06aec9645409191013ba083f9efec>:0) Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed) (at <7ef06aec9645409191013ba083f9efec>:0) Arcen.AIW2.External.PlanetExtensions+<>c__DisplayClass5_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) (at <6dd93265a0ec482dbf76b4de5f5422cb>:0) Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <7ef06aec9645409191013ba083f9efec>:0) Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <7ef06aec9645409191013ba083f9efec>:0) Arcen.AIW2.External.PlanetExtensions.GetIsPlacementPointSafe (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntityTypeData EntityTypeToPlace, Arcen.Universal.ArcenPoint Point, System.Boolean OutrightIgnoreMobileUnits) (at <6dd93265a0ec482dbf76b4de5f5422cb>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.DrawCursorStateForPlanetView (System.Boolean IsHoveringOverEntity) (at <0edf0881667f4832bc0ede61dc71bb7f>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate () (at <0edf0881667f4832bc0ede61dc71bb7f>:0) SelectionManager.Update () (at <05468de16f5c4415bd3ae61abb530dad>:0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <6d077847c2fd41af84c4c000235ff993>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 2/26/2020 8:29:21 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/26/2020 8:29:21 PM Successfully opened host socket 2/26/2020 8:29:40 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/26/2020 8:29:40 PM Successfully opened host socket 2/26/2020 8:40:50 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/27/2020 7:11:23 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/27/2020 7:11:23 PM Boot up FleetOS (0.2229s) 2/27/2020 7:11:23 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/27/2020 7:11:23 PM Check System Logs For Rogue Intelligence (0.0259s) 2/27/2020 7:11:23 PM Game Version: 2.002 2/27/2020 7:11:23 PM Eject Trash Into Hyperspace (0.1287s) 2/27/2020 7:11:23 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 2/27/2020 7:11:23 PM Check For Extra Modules (0.0160s) 2/27/2020 7:11:23 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/27/2020 7:11:23 PM Bring Cloaking Systems Online (0.0259s) 2/27/2020 7:11:23 PM Remembering Alamo (0.0249s) 2/27/2020 7:11:23 PM Generating Framerates (0.0100s) 2/27/2020 7:11:23 PM Recalculate Speed Of Light (0.0269s) 2/27/2020 7:11:23 PM Optimize Comfort On Command Decks (0.0209s) 2/27/2020 7:11:23 PM Check Nearby Stellar Masses (0.0199s) 2/27/2020 7:11:23 PM No resolution change was required. 2/27/2020 7:11:23 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/27/2020 7:11:23 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/27/2020 7:11:23 PM Refresh Optical Lensing (0.0578s) 2/27/2020 7:11:23 PM Revise Fundamental Physical Laws (0.0239s) 2/27/2020 7:11:23 PM Boot Audio Comms (0.0140s) 2/27/2020 7:11:23 PM Establish Individual Audio Links (0.0199s) 2/27/2020 7:11:23 PM Prepare Explosions and Crackles (0.2464s) 2/27/2020 7:11:23 PM Calculate Odds Of Success (0.0650s) 2/27/2020 7:11:24 PM Briefly Panic (0.2938s) 2/27/2020 7:11:24 PM Install Confidence Routines (0.2059s) 2/27/2020 7:11:24 PM Bring Commander Interface Online (0.1079s) 2/27/2020 7:11:24 PM Motivate All Crews (0.0350s) 2/27/2020 7:11:24 PM Externalizing Patterns (0.0390s) 2/27/2020 7:11:24 PM Disengaging Constants (0.1469s) 2/27/2020 7:11:24 PM Late Axionic Computations (0.1029s) 2/27/2020 7:11:24 PM Connecting to Fleet Command (0.0400s) 2/27/2020 7:11:24 PM Thinking Of Advice (0.0190s) 2/27/2020 7:11:25 PM Degaussing Advice (0.0754s) 2/27/2020 7:11:25 PM Naming All Known Planets (0.0110s) 2/27/2020 7:11:25 PM Remembering Speeds (0.0110s) 2/27/2020 7:11:25 PM Prioritizing Targets (0.0110s) 2/27/2020 7:11:25 PM Rebooting Sensor Arrays (0.0100s) 2/27/2020 7:11:25 PM Unloading Prismatic Grid (0.0110s) 2/27/2020 7:11:25 PM Thinking Of Objectives (0.0100s) 2/27/2020 7:11:25 PM Re-Aligning Objectives (0.0130s) 2/27/2020 7:11:25 PM Inhibiting Visual Scans (0.0130s) 2/27/2020 7:11:25 PM Synthesizing Vocals (0.0110s) 2/27/2020 7:11:25 PM Ventilating Scenarios (0.0100s) 2/27/2020 7:11:25 PM Decontaminating Targeting Systems (0.0120s) 2/27/2020 7:11:25 PM Ejecting Tactical Core (0.0120s) 2/27/2020 7:11:25 PM Calibrating Formations (0.0120s) 2/27/2020 7:11:25 PM Intercepting Galactic Maps (0.0180s) 2/27/2020 7:11:25 PM Sterilizing Test Chamber (0.0150s) 2/27/2020 7:11:25 PM Faction Diagnostics (0.0239s) 2/27/2020 7:11:25 PM Buffering Hackers (0.0269s) 2/27/2020 7:11:25 PM Inverting Death (0.0160s) 2/27/2020 7:11:25 PM Linear Field Variance (0.0638s) 2/27/2020 7:11:25 PM Charging Marks (0.0110s) 2/27/2020 7:11:25 PM Guarding The Posts (0.0130s) 2/27/2020 7:11:25 PM Range Manifolds (0.0110s) 2/27/2020 7:11:25 PM Purging ROFs (0.0100s) 2/27/2020 7:11:25 PM Manipulating Speeds (0.0145s) 2/27/2020 7:11:25 PM Detecting Projectiles (0.0120s) 2/27/2020 7:11:25 PM Grouping Flow Fields (0.0120s) 2/27/2020 7:11:25 PM Modulating Flow Field Groups (0.0209s) 2/27/2020 7:11:25 PM Designing Fleets (0.0519s) 2/27/2020 7:11:25 PM Thinking Of Technologies (0.0115s) 2/27/2020 7:11:25 PM Categorizing Starboard Sensors (0.0140s) 2/27/2020 7:11:25 PM Injecting Galactic Variables (0.0170s) 2/27/2020 7:11:25 PM Discharging Colored Ions (0.0239s) 2/27/2020 7:11:25 PM Replicating Ion Colors (0.0110s) 2/27/2020 7:11:26 PM Propping Up Starfields (0.6194s) 2/27/2020 7:11:27 PM Digitising Distant Planets (1.6067s) 2/27/2020 7:11:27 PM Investigating Map Signatures (0.0239s) 2/27/2020 7:11:27 PM Collating Solar Systems (0.0120s) 2/27/2020 7:11:27 PM Categorizing All Planets (0.0070s) 2/27/2020 7:11:27 PM Organizing Commands (0.0219s) 2/27/2020 7:11:27 PM Calculating Firing Cones (0.0060s) 2/27/2020 7:11:28 PM Declaring Ship Part Sovereignty (0.8014s) 2/27/2020 7:11:30 PM Toy With Natives On Nearby Planet (1.8715s) 2/27/2020 7:11:30 PM Issuing Orders (0.0070s) 2/27/2020 7:11:30 PM Augmenting Infusers (0.0120s) 2/27/2020 7:11:30 PM Infusing (0.0399s) 2/27/2020 7:11:30 PM Post-Proton Surge (0.0060s) 2/27/2020 7:11:30 PM Calibrate Weapons Arrays (0.0209s) 2/27/2020 7:11:30 PM Stimulate Modulation (0.0224s) 2/27/2020 7:11:30 PM ArcenAssetBundleCache.InstantiatedObjects: 922 2/27/2020 7:11:31 PM Load Surrogates (1.2267s) 2/27/2020 7:11:31 PM Load Historical Documents (0.0199s) 2/27/2020 7:11:31 PM 8.9 seconds total load time. Briefly Panic (0.3s) Propping Up Starfields (0.6s) Digitising Distant Planets (1.6s) Declaring Ship Part Sovereignty (0.8s) Toy With Natives On Nearby Planet (1.9s) Load Surrogates (1.2s) 2/27/2020 7:11:32 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 2/27/2020 7:11:36 PM Start Generate Partial Map with Realistic and seed 257803066 and planet count 80 and 20 factions 2/27/2020 7:11:36 PM World Created, Launching Server 2/27/2020 7:11:37 PM Successfully opened host socket 2/27/2020 7:11:39 PM Start Generate Partial Map with Realistic and seed 257803066 and planet count 80 and 20 factions 2/27/2020 7:11:39 PM Generate Partial Map Complete 2/27/2020 7:11:42 PM Start Generate Partial Map with Realistic and seed 257803066 and planet count 80 and 20 factions 2/27/2020 7:11:42 PM Generate Partial Map Complete 2/27/2020 7:11:56 PM Start Generate Partial Map with Realistic and seed 257803066 and planet count 100 and 20 factions 2/27/2020 7:11:57 PM Generate Partial Map Complete 2/27/2020 7:12:00 PM Start Generate Partial Map with Realistic and seed 257803066 and planet count 100 and 20 factions 2/27/2020 7:12:00 PM Generate Partial Map Complete 2/27/2020 7:12:19 PM Start Generate FULL Map with Realistic and seed 257803066 and planet count 100 and 20 factions 2/27/2020 7:12:19 PM Generate FULL Map Complete 2/27/2020 7:12:25 PM Start Generate Partial Map with Realistic and seed 257803066 and planet count 100 and 20 factions 2/27/2020 7:12:25 PM World Created, Launching Server 2/27/2020 7:12:29 PM Start Generate Partial Map with Realistic and seed 257803066 and planet count 100 and 20 factions 2/27/2020 7:12:29 PM Generate Partial Map Complete 2/27/2020 7:13:20 PM Start Generate Partial Map with Realistic and seed 257803066 and planet count 100 and 24 factions 2/27/2020 7:13:20 PM Generate Partial Map Complete 2/27/2020 7:19:03 PM Start Generate FULL Map with Realistic and seed 257803066 and planet count 100 and 27 factions 2/27/2020 7:19:03 PM Generate FULL Map Complete 2/27/2020 7:19:27 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/27/2020 7:21:16 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/27/2020 7:21:16 PM Boot up FleetOS (0.2174s) 2/27/2020 7:21:16 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/27/2020 7:21:16 PM Check System Logs For Rogue Intelligence (0.0259s) 2/27/2020 7:21:16 PM Game Version: 2.002 2/27/2020 7:21:16 PM Eject Trash Into Hyperspace (0.0708s) 2/27/2020 7:21:16 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 2/27/2020 7:21:16 PM Check For Extra Modules (0.0120s) 2/27/2020 7:21:16 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/27/2020 7:21:17 PM Bring Cloaking Systems Online (0.0160s) 2/27/2020 7:21:17 PM Remembering Alamo (0.0140s) 2/27/2020 7:21:17 PM Generating Framerates (0.0070s) 2/27/2020 7:21:17 PM Recalculate Speed Of Light (0.0150s) 2/27/2020 7:21:17 PM Optimize Comfort On Command Decks (0.0140s) 2/27/2020 7:21:17 PM Check Nearby Stellar Masses (0.0110s) 2/27/2020 7:21:17 PM No resolution change was required. 2/27/2020 7:21:17 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/27/2020 7:21:17 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/27/2020 7:21:17 PM Refresh Optical Lensing (0.0359s) 2/27/2020 7:21:17 PM Revise Fundamental Physical Laws (0.0229s) 2/27/2020 7:21:17 PM Boot Audio Comms (0.0100s) 2/27/2020 7:21:17 PM Establish Individual Audio Links (0.0095s) 2/27/2020 7:21:17 PM Prepare Explosions and Crackles (0.1925s) 2/27/2020 7:21:17 PM Calculate Odds Of Success (0.2234s) 2/27/2020 7:21:17 PM Briefly Panic (0.3521s) 2/27/2020 7:21:18 PM Install Confidence Routines (0.1656s) 2/27/2020 7:21:18 PM Bring Commander Interface Online (0.0643s) 2/27/2020 7:21:18 PM Motivate All Crews (0.0239s) 2/27/2020 7:21:18 PM Externalizing Patterns (0.0110s) 2/27/2020 7:21:18 PM Disengaging Constants (0.0229s) 2/27/2020 7:21:18 PM Late Axionic Computations (0.0893s) 2/27/2020 7:21:18 PM Connecting to Fleet Command (0.0090s) 2/27/2020 7:21:18 PM Thinking Of Advice (0.0090s) 2/27/2020 7:21:18 PM Degaussing Advice (0.0160s) 2/27/2020 7:21:18 PM Naming All Known Planets (0.0080s) 2/27/2020 7:21:18 PM Remembering Speeds (0.0080s) 2/27/2020 7:21:18 PM Prioritizing Targets (0.0090s) 2/27/2020 7:21:18 PM Rebooting Sensor Arrays (0.0080s) 2/27/2020 7:21:18 PM Unloading Prismatic Grid (0.0080s) 2/27/2020 7:21:18 PM Thinking Of Objectives (0.0080s) 2/27/2020 7:21:18 PM Re-Aligning Objectives (0.0070s) 2/27/2020 7:21:18 PM Inhibiting Visual Scans (0.0100s) 2/27/2020 7:21:18 PM Synthesizing Vocals (0.0080s) 2/27/2020 7:21:18 PM Ventilating Scenarios (0.0070s) 2/27/2020 7:21:18 PM Decontaminating Targeting Systems (0.0080s) 2/27/2020 7:21:18 PM Ejecting Tactical Core (0.0070s) 2/27/2020 7:21:18 PM Calibrating Formations (0.0070s) 2/27/2020 7:21:18 PM Intercepting Galactic Maps (0.0090s) 2/27/2020 7:21:18 PM Sterilizing Test Chamber (0.0110s) 2/27/2020 7:21:18 PM Faction Diagnostics (0.0115s) 2/27/2020 7:21:18 PM Buffering Hackers (0.0130s) 2/27/2020 7:21:18 PM Inverting Death (0.0080s) 2/27/2020 7:21:18 PM Linear Field Variance (0.0469s) 2/27/2020 7:21:18 PM Charging Marks (0.0080s) 2/27/2020 7:21:18 PM Guarding The Posts (0.0090s) 2/27/2020 7:21:18 PM Range Manifolds (0.0080s) 2/27/2020 7:21:18 PM Purging ROFs (0.0060s) 2/27/2020 7:21:18 PM Manipulating Speeds (0.0080s) 2/27/2020 7:21:18 PM Detecting Projectiles (0.0070s) 2/27/2020 7:21:18 PM Grouping Flow Fields (0.0080s) 2/27/2020 7:21:18 PM Modulating Flow Field Groups (0.0120s) 2/27/2020 7:21:18 PM Designing Fleets (0.0160s) 2/27/2020 7:21:18 PM Thinking Of Technologies (0.0090s) 2/27/2020 7:21:18 PM Categorizing Starboard Sensors (0.0070s) 2/27/2020 7:21:18 PM Injecting Galactic Variables (0.0100s) 2/27/2020 7:21:18 PM Discharging Colored Ions (0.0180s) 2/27/2020 7:21:18 PM Replicating Ion Colors (0.0080s) 2/27/2020 7:21:19 PM Brandishing Starfields (0.5047s) 2/27/2020 7:21:20 PM Fondly Remembering Distant Planets (1.6207s) 2/27/2020 7:21:20 PM Investigating Map Signatures (0.0110s) 2/27/2020 7:21:20 PM Collating Solar Systems (0.0080s) 2/27/2020 7:21:20 PM Categorizing All Planets (0.0070s) 2/27/2020 7:21:20 PM Organizing Commands (0.0150s) 2/27/2020 7:21:20 PM Calculating Firing Cones (0.0060s) 2/27/2020 7:21:21 PM Breaking In New Ship Parts (0.7096s) 2/27/2020 7:21:26 PM Investigating Meaning Of Life (5.2879s) 2/27/2020 7:21:26 PM Issuing Orders (0.0170s) 2/27/2020 7:21:26 PM Augmenting Infusers (0.0229s) 2/27/2020 7:21:26 PM Infusing (0.0265s) 2/27/2020 7:21:26 PM Post-Proton Surge (0.0080s) 2/27/2020 7:21:26 PM Calibrate Weapons Arrays (0.0249s) 2/27/2020 7:21:26 PM Stimulate Modulation (0.0249s) 2/27/2020 7:21:27 PM ArcenAssetBundleCache.InstantiatedObjects: 922 2/27/2020 7:21:28 PM Load Surrogates (1.1734s) 2/27/2020 7:21:28 PM Load Historical Documents (0.0050s) 2/27/2020 7:21:28 PM 11.5 seconds total load time. Briefly Panic (0.4s) Brandishing Starfields (0.5s) Fondly Remembering Distant Planets (1.6s) Breaking In New Ship Parts (0.7s) Investigating Meaning Of Life (5.3s) Load Surrogates (1.2s) 2/27/2020 7:21:28 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 2/27/2020 7:21:32 PM Successfully opened host socket 2/27/2020 7:21:42 PM Start Generate Partial Map with Realistic and seed 545127452 and planet count 80 and 20 factions 2/27/2020 7:21:42 PM World Created, Launching Server 2/27/2020 7:21:47 PM Start Generate Partial Map with Realistic and seed 545127452 and planet count 100 and 20 factions 2/27/2020 7:21:47 PM Generate Partial Map Complete 2/27/2020 7:21:53 PM Start Generate Partial Map with Realistic and seed 545127452 and planet count 100 and 20 factions 2/27/2020 7:21:53 PM Generate Partial Map Complete 2/27/2020 7:21:58 PM Start Generate Partial Map with Realistic and seed 545127452 and planet count 100 and 20 factions 2/27/2020 7:21:58 PM Generate Partial Map Complete 2/27/2020 7:23:08 PM Start Generate Partial Map with Realistic and seed 545127452 and planet count 100 and 27 factions 2/27/2020 7:23:08 PM Generate Partial Map Complete 2/27/2020 7:23:27 PM Start Generate FULL Map with Realistic and seed 545127452 and planet count 100 and 27 factions 2/27/2020 7:23:27 PM Generate FULL Map Complete 2/27/2020 7:45:16 PM Logged Achievement To Steam Research Grant 2/27/2020 7:45:21 PM Using upgrade percentage 50 ai-allied True upgradable infrastructure 2 total infrastructure 2 2/27/2020 7:46:48 PM Using upgrade percentage 50 ai-allied True upgradable infrastructure 2 total infrastructure 2 2/27/2020 7:46:48 PM Using upgrade percentage 50 ai-allied True upgradable infrastructure 2 total infrastructure 2 2/27/2020 7:57:39 PM Logged Achievement To Steam Off to the Dire Graveyard 2/27/2020 8:01:10 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 5 total infrastructure 5 2/27/2020 8:06:10 PM Logged Achievement To Steam Lots Of Energy 2/27/2020 8:11:16 PM Logged Achievement To Steam Tech Tree 2/27/2020 8:19:21 PM Using upgrade percentage 50 ai-allied True upgradable infrastructure 3 total infrastructure 6 2/27/2020 8:19:45 PM Using upgrade percentage 50 ai-allied True upgradable infrastructure 3 total infrastructure 6 2/27/2020 8:21:04 PM Using upgrade percentage 50 ai-allied True upgradable infrastructure 3 total infrastructure 8 2/27/2020 8:41:41 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 6 total infrastructure 9 2/27/2020 8:44:17 PM Using upgrade percentage 50 ai-allied True upgradable infrastructure 4 total infrastructure 10 2/27/2020 8:44:33 PM Using upgrade percentage 50 ai-allied True upgradable infrastructure 4 total infrastructure 10 2/27/2020 8:49:23 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 8 total infrastructure 12 2/27/2020 8:54:46 PM Donating team Fireteam 7 has 3 units with strength 97. Status Assembling No target planet No lurk planet. Ships: Mauchly: 3 to hunter, path A 2/27/2020 9:00:00 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 10 total infrastructure 13 2/27/2020 9:05:29 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/27/2020 9:37:00 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/27/2020 9:37:00 PM Boot up FleetOS (0.2045s) 2/27/2020 9:37:00 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/27/2020 9:37:00 PM Check System Logs For Rogue Intelligence (0.0259s) 2/27/2020 9:37:00 PM Game Version: 2.002 2/27/2020 9:37:00 PM Eject Trash Into Hyperspace (0.0588s) 2/27/2020 9:37:00 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 2/27/2020 9:37:00 PM Check For Extra Modules (0.0140s) 2/27/2020 9:37:00 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/27/2020 9:37:00 PM Bring Cloaking Systems Online (0.0150s) 2/27/2020 9:37:00 PM Remembering Alamo (0.0120s) 2/27/2020 9:37:00 PM Generating Framerates (0.0070s) 2/27/2020 9:37:00 PM Recalculate Speed Of Light (0.0140s) 2/27/2020 9:37:00 PM Optimize Comfort On Command Decks (0.0130s) 2/27/2020 9:37:00 PM Check Nearby Stellar Masses (0.0110s) 2/27/2020 9:37:00 PM No resolution change was required. 2/27/2020 9:37:00 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/27/2020 9:37:00 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/27/2020 9:37:00 PM Refresh Optical Lensing (0.0229s) 2/27/2020 9:37:00 PM Revise Fundamental Physical Laws (0.0180s) 2/27/2020 9:37:00 PM Boot Audio Comms (0.0090s) 2/27/2020 9:37:00 PM Establish Individual Audio Links (0.0100s) 2/27/2020 9:37:00 PM Prepare Explosions and Crackles (0.1626s) 2/27/2020 9:37:01 PM Calculate Odds Of Success (0.0678s) 2/27/2020 9:37:01 PM Briefly Panic (0.4493s) 2/27/2020 9:37:01 PM Install Confidence Routines (0.1920s) 2/27/2020 9:37:01 PM Bring Commander Interface Online (0.0658s) 2/27/2020 9:37:01 PM Motivate All Crews (0.0239s) 2/27/2020 9:37:01 PM Externalizing Patterns (0.0110s) 2/27/2020 9:37:01 PM Disengaging Constants (0.0215s) 2/27/2020 9:37:01 PM Late Axionic Computations (0.0399s) 2/27/2020 9:37:01 PM Connecting to Fleet Command (0.0080s) 2/27/2020 9:37:01 PM Thinking Of Advice (0.0080s) 2/27/2020 9:37:01 PM Degaussing Advice (0.0130s) 2/27/2020 9:37:01 PM Naming All Known Planets (0.0080s) 2/27/2020 9:37:01 PM Remembering Speeds (0.0080s) 2/27/2020 9:37:01 PM Prioritizing Targets (0.0080s) 2/27/2020 9:37:01 PM Rebooting Sensor Arrays (0.0080s) 2/27/2020 9:37:01 PM Unloading Prismatic Grid (0.0080s) 2/27/2020 9:37:01 PM Thinking Of Objectives (0.0070s) 2/27/2020 9:37:01 PM Re-Aligning Objectives (0.0080s) 2/27/2020 9:37:01 PM Inhibiting Visual Scans (0.0090s) 2/27/2020 9:37:01 PM Synthesizing Vocals (0.0080s) 2/27/2020 9:37:01 PM Ventilating Scenarios (0.0080s) 2/27/2020 9:37:01 PM Decontaminating Targeting Systems (0.0080s) 2/27/2020 9:37:01 PM Ejecting Tactical Core (0.0080s) 2/27/2020 9:37:01 PM Calibrating Formations (0.0080s) 2/27/2020 9:37:01 PM Intercepting Galactic Maps (0.0080s) 2/27/2020 9:37:01 PM Sterilizing Test Chamber (0.0110s) 2/27/2020 9:37:01 PM Faction Diagnostics (0.0120s) 2/27/2020 9:37:01 PM Buffering Hackers (0.0140s) 2/27/2020 9:37:02 PM Inverting Death (0.0080s) 2/27/2020 9:37:02 PM Linear Field Variance (0.0469s) 2/27/2020 9:37:02 PM Charging Marks (0.0090s) 2/27/2020 9:37:02 PM Guarding The Posts (0.0090s) 2/27/2020 9:37:02 PM Range Manifolds (0.0080s) 2/27/2020 9:37:02 PM Purging ROFs (0.0060s) 2/27/2020 9:37:02 PM Manipulating Speeds (0.0080s) 2/27/2020 9:37:02 PM Detecting Projectiles (0.0070s) 2/27/2020 9:37:02 PM Grouping Flow Fields (0.0070s) 2/27/2020 9:37:02 PM Modulating Flow Field Groups (0.0120s) 2/27/2020 9:37:02 PM Designing Fleets (0.0140s) 2/27/2020 9:37:02 PM Thinking Of Technologies (0.0080s) 2/27/2020 9:37:02 PM Categorizing Starboard Sensors (0.0070s) 2/27/2020 9:37:02 PM Injecting Galactic Variables (0.0090s) 2/27/2020 9:37:02 PM Discharging Colored Ions (0.0189s) 2/27/2020 9:37:02 PM Replicating Ion Colors (0.0070s) 2/27/2020 9:37:02 PM Propping Up Starfields (0.1326s) 2/27/2020 9:37:02 PM Cleaning Distant Planets (0.3705s) 2/27/2020 9:37:02 PM Investigating Map Signatures (0.0100s) 2/27/2020 9:37:02 PM Collating Solar Systems (0.0080s) 2/27/2020 9:37:02 PM Categorizing All Planets (0.0060s) 2/27/2020 9:37:02 PM Organizing Commands (0.0150s) 2/27/2020 9:37:02 PM Calculating Firing Cones (0.0499s) 2/27/2020 9:37:03 PM Collapsing Pile Of Ship Parts (0.5450s) 2/27/2020 9:37:05 PM Jiggling All Adapters (1.7768s) 2/27/2020 9:37:05 PM Issuing Orders (0.0080s) 2/27/2020 9:37:05 PM Augmenting Infusers (0.0100s) 2/27/2020 9:37:05 PM Infusing (0.0150s) 2/27/2020 9:37:05 PM Post-Proton Surge (0.0070s) 2/27/2020 9:37:05 PM Calibrate Weapons Arrays (0.0219s) 2/27/2020 9:37:05 PM Stimulate Modulation (0.0239s) 2/27/2020 9:37:05 PM ArcenAssetBundleCache.InstantiatedObjects: 922 2/27/2020 9:37:06 PM Load Surrogates (1.1430s) 2/27/2020 9:37:06 PM Load Historical Documents (0.0209s) 2/27/2020 9:37:06 PM 6.0 seconds total load time. Briefly Panic (0.4s) Cleaning Distant Planets (0.4s) Collapsing Pile Of Ship Parts (0.5s) Jiggling All Adapters (1.8s) Load Surrogates (1.1s) 2/27/2020 9:37:06 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 2/27/2020 9:37:31 PM Successfully opened host socket 2/27/2020 9:37:54 PM Logged Achievement To Steam Lots Of Energy 2/27/2020 9:37:54 PM Logged Achievement To Steam Off to the Dire Graveyard 2/27/2020 9:41:17 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 10 total infrastructure 14 2/27/2020 9:43:19 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 10 total infrastructure 15 2/27/2020 9:48:54 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 12 total infrastructure 16 2/27/2020 9:51:29 PM Using upgrade percentage 0 ai-allied False upgradable infrastructure 0 total infrastructure 2 2/27/2020 9:57:25 PM Logged Achievement To Steam Lots Of Metal 2/27/2020 9:57:40 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 14 total infrastructure 17 2/27/2020 10:00:12 PM Using upgrade percentage 0 ai-allied False upgradable infrastructure 0 total infrastructure 3 2/27/2020 10:01:09 PM Donating team Fireteam 16 has 6 units with strength 132. Status Assembling No target planet No lurk planet. Ships: Mauchly: 4, Teng: 2 to hunter, path A 2/27/2020 10:03:24 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 13 total infrastructure 18 2/27/2020 10:05:25 PM Using upgrade percentage 0 ai-allied False upgradable infrastructure 1 total infrastructure 4 2/27/2020 10:08:24 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/27/2020 10:08:24 PM Successfully opened host socket 2/27/2020 10:09:12 PM Using upgrade percentage 0 ai-allied False upgradable infrastructure 1 total infrastructure 4 2/27/2020 10:13:59 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/27/2020 10:13:59 PM Successfully opened host socket 2/27/2020 10:13:59 PM OnLoad: Fixed positions of 0 ship(s), 12 shot(s), 0 other/wormhole(s). 2/27/2020 10:16:27 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/27/2020 10:16:27 PM Successfully opened host socket 2/27/2020 10:18:03 PM Using upgrade percentage 50 ai-allied False upgradable infrastructure 2 total infrastructure 4 2/27/2020 10:19:31 PM Donating team Fireteam 19 has 1 units with strength 26. Status Assembling No target planet No lurk planet. Ships: Mauchly: 1 to hunter, path A 2/27/2020 10:20:14 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/27/2020 10:20:14 PM Successfully opened host socket 2/27/2020 10:21:33 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/27/2020 10:21:33 PM Successfully opened host socket 2/27/2020 10:21:33 PM OnLoad: Fixed positions of 0 ship(s), 12 shot(s), 0 other/wormhole(s). 2/27/2020 10:23:44 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/27/2020 10:23:44 PM Successfully opened host socket 2/27/2020 10:25:29 PM Using upgrade percentage 0 ai-allied False upgradable infrastructure 0 total infrastructure 3 2/27/2020 10:26:53 PM Donating team Fireteam 18 has 3 units with strength 135. Status Assembling No target planet No lurk planet. Ships: Mauchly: 3 to hunter, path A 2/27/2020 10:27:26 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 13 total infrastructure 18 2/27/2020 10:27:31 PM Using upgrade percentage 50 ai-allied False upgradable infrastructure 2 total infrastructure 4 2/27/2020 10:35:22 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/27/2020 10:35:22 PM Successfully opened host socket 2/27/2020 10:35:22 PM OnLoad: Fixed positions of 0 ship(s), 1 shot(s), 0 other/wormhole(s). 2/27/2020 10:35:53 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 13 total infrastructure 18 2/27/2020 10:35:58 PM Using upgrade percentage 50 ai-allied False upgradable infrastructure 2 total infrastructure 4 2/27/2020 10:40:34 PM Donating team Fireteam 19 has 3 units with strength 78. Status Assembling No target planet No lurk planet. Ships: Mauchly: 3 to hunter, path A 2/27/2020 10:45:23 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 16 total infrastructure 19 2/27/2020 10:50:41 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 15 total infrastructure 20 2/27/2020 10:59:42 PM Using upgrade percentage 99 ai-allied False upgradable infrastructure 2 total infrastructure 3 2/27/2020 11:00:10 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 18 total infrastructure 20 2/27/2020 11:07:12 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/28/2020 6:41:41 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/28/2020 6:41:41 PM Boot up FleetOS (0.3227s) 2/28/2020 6:41:45 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/28/2020 6:41:45 PM Check System Logs For Rogue Intelligence (3.8521s) 2/28/2020 6:41:45 PM Game Version: 2.004 2/28/2020 6:41:45 PM Eject Trash Into Hyperspace (0.1716s) 2/28/2020 6:41:45 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 2/28/2020 6:41:45 PM Check For Extra Modules (0.0170s) 2/28/2020 6:41:45 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/28/2020 6:41:45 PM Bring Cloaking Systems Online (0.0259s) 2/28/2020 6:41:45 PM Remembering Alamo (0.0249s) 2/28/2020 6:41:45 PM Generating Framerates (0.0110s) 2/28/2020 6:41:45 PM Recalculate Speed Of Light (0.0279s) 2/28/2020 6:41:45 PM Optimize Comfort On Command Decks (0.0229s) 2/28/2020 6:41:45 PM Check Nearby Stellar Masses (0.0259s) 2/28/2020 6:41:45 PM No resolution change was required. 2/28/2020 6:41:45 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/28/2020 6:41:45 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/28/2020 6:41:45 PM Refresh Optical Lensing (0.0429s) 2/28/2020 6:41:45 PM Revise Fundamental Physical Laws (0.1386s) 2/28/2020 6:41:45 PM Boot Audio Comms (0.0190s) 2/28/2020 6:41:45 PM Establish Individual Audio Links (0.0180s) 2/28/2020 6:41:46 PM Prepare Explosions and Crackles (0.3321s) 2/28/2020 6:41:46 PM Calculate Odds Of Success (0.3591s) 2/28/2020 6:41:47 PM Briefly Panic (0.6550s) 2/28/2020 6:41:47 PM Install Confidence Routines (0.2534s) 2/28/2020 6:41:47 PM Bring Commander Interface Online (0.2265s) 2/28/2020 6:41:47 PM Motivate All Crews (0.0858s) 2/28/2020 6:41:47 PM Externalizing Patterns (0.0519s) 2/28/2020 6:41:47 PM Disengaging Constants (0.1676s) 2/28/2020 6:41:48 PM Late Axionic Computations (0.2554s) 2/28/2020 6:41:48 PM Connecting to Fleet Command (0.0160s) 2/28/2020 6:41:48 PM Thinking Of Advice (0.0120s) 2/28/2020 6:41:48 PM Degaussing Advice (0.0788s) 2/28/2020 6:41:48 PM Naming All Known Planets (0.0120s) 2/28/2020 6:41:48 PM Remembering Speeds (0.0140s) 2/28/2020 6:41:48 PM Prioritizing Targets (0.0229s) 2/28/2020 6:41:48 PM Rebooting Sensor Arrays (0.0120s) 2/28/2020 6:41:48 PM Unloading Prismatic Grid (0.0130s) 2/28/2020 6:41:48 PM Thinking Of Objectives (0.0130s) 2/28/2020 6:41:48 PM Re-Aligning Objectives (0.0170s) 2/28/2020 6:41:48 PM Inhibiting Visual Scans (0.0484s) 2/28/2020 6:41:48 PM Synthesizing Vocals (0.0209s) 2/28/2020 6:41:48 PM Ventilating Scenarios (0.0130s) 2/28/2020 6:41:48 PM Decontaminating Targeting Systems (0.0110s) 2/28/2020 6:41:48 PM Ejecting Tactical Core (0.0140s) 2/28/2020 6:41:48 PM Calibrating Formations (0.0160s) 2/28/2020 6:41:48 PM Intercepting Galactic Maps (0.0170s) 2/28/2020 6:41:48 PM Sterilizing Test Chamber (0.0309s) 2/28/2020 6:41:48 PM Faction Diagnostics (0.0284s) 2/28/2020 6:41:48 PM Buffering Hackers (0.0309s) 2/28/2020 6:41:48 PM Inverting Death (0.0379s) 2/28/2020 6:41:48 PM Linear Field Variance (0.0982s) 2/28/2020 6:41:48 PM Charging Marks (0.0170s) 2/28/2020 6:41:48 PM Guarding The Posts (0.0170s) 2/28/2020 6:41:48 PM Range Manifolds (0.0588s) 2/28/2020 6:41:48 PM Purging ROFs (0.0249s) 2/28/2020 6:41:48 PM Manipulating Speeds (0.0130s) 2/28/2020 6:41:48 PM Detecting Projectiles (0.0389s) 2/28/2020 6:41:48 PM Grouping Flow Fields (0.0210s) 2/28/2020 6:41:48 PM Modulating Flow Field Groups (0.0224s) 2/28/2020 6:41:49 PM Designing Fleets (0.0977s) 2/28/2020 6:41:49 PM Thinking Of Technologies (0.0150s) 2/28/2020 6:41:49 PM Categorizing Starboard Sensors (0.0180s) 2/28/2020 6:41:49 PM Injecting Galactic Variables (0.0330s) 2/28/2020 6:41:49 PM Discharging Colored Ions (0.0474s) 2/28/2020 6:41:49 PM Replicating Ion Colors (0.0249s) 2/28/2020 6:41:49 PM Wiping Down Starfields (0.7528s) 2/28/2020 6:41:51 PM Discovering Distant Planets (1.8522s) 2/28/2020 6:41:51 PM Investigating Map Signatures (0.0459s) 2/28/2020 6:41:51 PM Collating Solar Systems (0.0160s) 2/28/2020 6:41:51 PM Categorizing All Planets (0.0080s) 2/28/2020 6:41:51 PM Organizing Commands (0.0319s) 2/28/2020 6:41:51 PM Calculating Firing Cones (0.0130s) 2/28/2020 6:41:53 PM Declaring Ship Part Sovereignty (1.3814s) 2/28/2020 6:41:59 PM Ejecting Data Cores (6.1599s) 2/28/2020 6:41:59 PM Issuing Orders (0.0070s) 2/28/2020 6:41:59 PM Augmenting Infusers (0.0120s) 2/28/2020 6:41:59 PM Infusing (0.0419s) 2/28/2020 6:41:59 PM Post-Proton Surge (0.0070s) 2/28/2020 6:41:59 PM Calibrate Weapons Arrays (0.0209s) 2/28/2020 6:41:59 PM Stimulate Modulation (0.0229s) 2/28/2020 6:41:59 PM ArcenAssetBundleCache.InstantiatedObjects: 922 2/28/2020 6:42:00 PM Load Surrogates (1.3809s) 2/28/2020 6:42:00 PM Load Historical Documents (0.0100s) 2/28/2020 6:42:00 PM 19.9 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (3.9s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.4s) Briefly Panic (0.7s) Install Confidence Routines (0.3s) Late Axionic Computations (0.3s) Wiping Down Starfields (0.8s) Discovering Distant Planets (1.9s) Declaring Ship Part Sovereignty (1.4s) Ejecting Data Cores (6.2s) Load Surrogates (1.4s) 2/28/2020 6:42:01 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 2/28/2020 6:45:51 PM Successfully opened host socket 2/28/2020 6:46:08 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/28/2020 6:46:09 PM Successfully opened host socket 2/28/2020 6:46:15 PM Logged Achievement To Steam Lots Of Metal 2/28/2020 6:46:15 PM Logged Achievement To Steam Lots Of Energy 2/28/2020 6:46:15 PM Logged Achievement To Steam Off to the Dire Graveyard 2/28/2020 6:46:23 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/28/2020 6:46:24 PM Successfully opened host socket 2/28/2020 6:49:02 PM Using upgrade percentage 99 ai-allied False upgradable infrastructure 2 total infrastructure 3 2/28/2020 6:49:17 PM Donating team Fireteam 26 has 5 units with strength 149. Status Assembling No target planet No lurk planet. Ships: Mauchly: 5 to hunter, path A 2/28/2020 6:51:48 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 18 total infrastructure 20 2/28/2020 6:52:08 PM Using upgrade percentage 99 ai-allied False upgradable infrastructure 2 total infrastructure 4 2/28/2020 6:54:49 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 17 total infrastructure 21 2/28/2020 6:57:06 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 18 total infrastructure 21 2/28/2020 6:58:45 PM Donating team Fireteam 28 has 5 units with strength 154. Status Assembling No target planet No lurk planet. Ships: Koster: 5 to hunter, path A 2/28/2020 6:59:34 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 17 total infrastructure 21 2/28/2020 7:00:08 PM Donating team Fireteam 32 has 3 units with strength 63. Status Assembling No target planet No lurk planet. Ships: Mauchly: 3 to hunter, path A 2/28/2020 7:00:08 PM Donating team Fireteam 30 has 60 units with strength 2946. Status Staging No target planet No lurk planet. Ships: Mauchly: 60 to hunter, path B 2/28/2020 7:07:48 PM Using upgrade percentage 50 ai-allied False upgradable infrastructure 4 total infrastructure 4 2/28/2020 7:08:24 PM Logged Achievement To Steam Kills: Warrior 2/28/2020 7:11:25 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 17 total infrastructure 22 2/28/2020 7:13:31 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/28/2020 7:43:55 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/28/2020 7:43:55 PM Boot up FleetOS (0.2080s) 2/28/2020 7:43:55 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/28/2020 7:43:55 PM Check System Logs For Rogue Intelligence (0.0259s) 2/28/2020 7:43:55 PM Game Version: 2.004 2/28/2020 7:43:55 PM Eject Trash Into Hyperspace (0.1167s) 2/28/2020 7:43:55 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 2/28/2020 7:43:55 PM Check For Extra Modules (0.0150s) 2/28/2020 7:43:55 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/28/2020 7:43:55 PM Bring Cloaking Systems Online (0.0229s) 2/28/2020 7:43:55 PM Remembering Alamo (0.0189s) 2/28/2020 7:43:55 PM Generating Framerates (0.0110s) 2/28/2020 7:43:55 PM Recalculate Speed Of Light (0.0259s) 2/28/2020 7:43:55 PM Optimize Comfort On Command Decks (0.0189s) 2/28/2020 7:43:55 PM Check Nearby Stellar Masses (0.0150s) 2/28/2020 7:43:55 PM No resolution change was required. 2/28/2020 7:43:55 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/28/2020 7:43:55 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/28/2020 7:43:55 PM Refresh Optical Lensing (0.0219s) 2/28/2020 7:43:55 PM Revise Fundamental Physical Laws (0.1157s) 2/28/2020 7:43:56 PM Boot Audio Comms (0.0130s) 2/28/2020 7:43:56 PM Establish Individual Audio Links (0.0150s) 2/28/2020 7:43:56 PM Prepare Explosions and Crackles (0.1725s) 2/28/2020 7:43:56 PM Calculate Odds Of Success (0.1067s) 2/28/2020 7:43:56 PM Briefly Panic (0.2294s) 2/28/2020 7:43:56 PM Install Confidence Routines (0.1935s) 2/28/2020 7:43:56 PM Bring Commander Interface Online (0.0918s) 2/28/2020 7:43:56 PM Motivate All Crews (0.0319s) 2/28/2020 7:43:56 PM Externalizing Patterns (0.0199s) 2/28/2020 7:43:56 PM Disengaging Constants (0.0893s) 2/28/2020 7:43:57 PM Late Axionic Computations (0.0953s) 2/28/2020 7:43:57 PM Connecting to Fleet Command (0.0120s) 2/28/2020 7:43:57 PM Thinking Of Advice (0.0120s) 2/28/2020 7:43:57 PM Degaussing Advice (0.0554s) 2/28/2020 7:43:57 PM Naming All Known Planets (0.0080s) 2/28/2020 7:43:57 PM Remembering Speeds (0.0090s) 2/28/2020 7:43:57 PM Prioritizing Targets (0.0120s) 2/28/2020 7:43:57 PM Rebooting Sensor Arrays (0.0110s) 2/28/2020 7:43:57 PM Unloading Prismatic Grid (0.0110s) 2/28/2020 7:43:57 PM Thinking Of Objectives (0.0080s) 2/28/2020 7:43:57 PM Re-Aligning Objectives (0.0120s) 2/28/2020 7:43:57 PM Inhibiting Visual Scans (0.0244s) 2/28/2020 7:43:57 PM Synthesizing Vocals (0.0110s) 2/28/2020 7:43:57 PM Ventilating Scenarios (0.0100s) 2/28/2020 7:43:57 PM Decontaminating Targeting Systems (0.0110s) 2/28/2020 7:43:57 PM Ejecting Tactical Core (0.0080s) 2/28/2020 7:43:57 PM Calibrating Formations (0.0090s) 2/28/2020 7:43:57 PM Intercepting Galactic Maps (0.0150s) 2/28/2020 7:43:57 PM Sterilizing Test Chamber (0.0170s) 2/28/2020 7:43:57 PM Faction Diagnostics (0.0219s) 2/28/2020 7:43:57 PM Buffering Hackers (0.0229s) 2/28/2020 7:43:57 PM Inverting Death (0.0120s) 2/28/2020 7:43:57 PM Linear Field Variance (0.0509s) 2/28/2020 7:43:57 PM Charging Marks (0.0120s) 2/28/2020 7:43:57 PM Guarding The Posts (0.0110s) 2/28/2020 7:43:57 PM Range Manifolds (0.0110s) 2/28/2020 7:43:57 PM Purging ROFs (0.0090s) 2/28/2020 7:43:57 PM Manipulating Speeds (0.0110s) 2/28/2020 7:43:57 PM Detecting Projectiles (0.0100s) 2/28/2020 7:43:57 PM Grouping Flow Fields (0.0110s) 2/28/2020 7:43:57 PM Modulating Flow Field Groups (0.0199s) 2/28/2020 7:43:57 PM Designing Fleets (0.0379s) 2/28/2020 7:43:57 PM Thinking Of Technologies (0.0110s) 2/28/2020 7:43:57 PM Categorizing Starboard Sensors (0.0140s) 2/28/2020 7:43:57 PM Injecting Galactic Variables (0.0180s) 2/28/2020 7:43:57 PM Discharging Colored Ions (0.0219s) 2/28/2020 7:43:57 PM Replicating Ion Colors (0.0080s) 2/28/2020 7:43:57 PM Burying Starfields (0.1506s) 2/28/2020 7:43:58 PM Digitising Distant Planets (0.3770s) 2/28/2020 7:43:58 PM Investigating Map Signatures (0.0180s) 2/28/2020 7:43:58 PM Collating Solar Systems (0.0120s) 2/28/2020 7:43:58 PM Categorizing All Planets (0.0050s) 2/28/2020 7:43:58 PM Organizing Commands (0.0239s) 2/28/2020 7:43:58 PM Calculating Firing Cones (0.0070s) 2/28/2020 7:43:58 PM Ruining Perfectly Good Ship Parts (0.7410s) 2/28/2020 7:44:00 PM Reboot Warp Drives (1.7873s) 2/28/2020 7:44:00 PM Issuing Orders (0.0090s) 2/28/2020 7:44:00 PM Augmenting Infusers (0.0110s) 2/28/2020 7:44:00 PM Infusing (0.0379s) 2/28/2020 7:44:00 PM Post-Proton Surge (0.0060s) 2/28/2020 7:44:00 PM Calibrate Weapons Arrays (0.0180s) 2/28/2020 7:44:00 PM Stimulate Modulation (0.0229s) 2/28/2020 7:44:00 PM ArcenAssetBundleCache.InstantiatedObjects: 922 2/28/2020 7:44:02 PM Load Surrogates (1.2028s) 2/28/2020 7:44:02 PM Load Historical Documents (0.0195s) 2/28/2020 7:44:02 PM 6.7 seconds total load time. Digitising Distant Planets (0.4s) Ruining Perfectly Good Ship Parts (0.7s) Reboot Warp Drives (1.8s) Load Surrogates (1.2s) 2/28/2020 7:44:02 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 2/28/2020 7:44:08 PM Successfully opened host socket 2/28/2020 7:45:28 PM Logged Achievement To Steam Lots Of Energy 2/28/2020 7:45:28 PM Logged Achievement To Steam Kills: Warrior 2/28/2020 7:45:28 PM Logged Achievement To Steam Off to the Dire Graveyard 2/28/2020 7:54:03 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/28/2020 11:08:49 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/28/2020 11:08:49 PM Boot up FleetOS (0.2124s) 2/28/2020 11:08:49 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/28/2020 11:08:49 PM Check System Logs For Rogue Intelligence (0.0254s) 2/28/2020 11:08:49 PM Game Version: 2.004 2/28/2020 11:08:49 PM Eject Trash Into Hyperspace (0.1182s) 2/28/2020 11:08:49 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 2/28/2020 11:08:49 PM Check For Extra Modules (0.0180s) 2/28/2020 11:08:49 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/28/2020 11:08:49 PM Bring Cloaking Systems Online (0.0249s) 2/28/2020 11:08:49 PM Remembering Alamo (0.0189s) 2/28/2020 11:08:49 PM Generating Framerates (0.0100s) 2/28/2020 11:08:49 PM Recalculate Speed Of Light (0.0289s) 2/28/2020 11:08:49 PM Optimize Comfort On Command Decks (0.0199s) 2/28/2020 11:08:49 PM Check Nearby Stellar Masses (0.0160s) 2/28/2020 11:08:49 PM No resolution change was required. 2/28/2020 11:08:49 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/28/2020 11:08:49 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/28/2020 11:08:49 PM Refresh Optical Lensing (0.0239s) 2/28/2020 11:08:49 PM Revise Fundamental Physical Laws (0.1157s) 2/28/2020 11:08:49 PM Boot Audio Comms (0.0130s) 2/28/2020 11:08:49 PM Establish Individual Audio Links (0.0160s) 2/28/2020 11:08:50 PM Prepare Explosions and Crackles (0.1785s) 2/28/2020 11:08:50 PM Calculate Odds Of Success (0.0728s) 2/28/2020 11:08:50 PM Briefly Panic (0.2284s) 2/28/2020 11:08:50 PM Install Confidence Routines (0.2015s) 2/28/2020 11:08:50 PM Bring Commander Interface Online (0.0987s) 2/28/2020 11:08:50 PM Motivate All Crews (0.0349s) 2/28/2020 11:08:50 PM Externalizing Patterns (0.0229s) 2/28/2020 11:08:50 PM Disengaging Constants (0.1017s) 2/28/2020 11:08:51 PM Late Axionic Computations (0.1007s) 2/28/2020 11:08:51 PM Connecting to Fleet Command (0.0180s) 2/28/2020 11:08:51 PM Thinking Of Advice (0.0130s) 2/28/2020 11:08:51 PM Degaussing Advice (0.0858s) 2/28/2020 11:08:51 PM Naming All Known Planets (0.0199s) 2/28/2020 11:08:51 PM Remembering Speeds (0.0219s) 2/28/2020 11:08:51 PM Prioritizing Targets (0.0219s) 2/28/2020 11:08:51 PM Rebooting Sensor Arrays (0.0150s) 2/28/2020 11:08:51 PM Unloading Prismatic Grid (0.0110s) 2/28/2020 11:08:51 PM Thinking Of Objectives (0.0100s) 2/28/2020 11:08:51 PM Re-Aligning Objectives (0.0130s) 2/28/2020 11:08:51 PM Inhibiting Visual Scans (0.0269s) 2/28/2020 11:08:51 PM Synthesizing Vocals (0.0100s) 2/28/2020 11:08:51 PM Ventilating Scenarios (0.0110s) 2/28/2020 11:08:51 PM Decontaminating Targeting Systems (0.0100s) 2/28/2020 11:08:51 PM Ejecting Tactical Core (0.0110s) 2/28/2020 11:08:51 PM Calibrating Formations (0.0090s) 2/28/2020 11:08:51 PM Intercepting Galactic Maps (0.0140s) 2/28/2020 11:08:51 PM Sterilizing Test Chamber (0.0160s) 2/28/2020 11:08:51 PM Faction Diagnostics (0.0209s) 2/28/2020 11:08:51 PM Buffering Hackers (0.0219s) 2/28/2020 11:08:51 PM Inverting Death (0.0130s) 2/28/2020 11:08:51 PM Linear Field Variance (0.0544s) 2/28/2020 11:08:51 PM Charging Marks (0.0110s) 2/28/2020 11:08:51 PM Guarding The Posts (0.0110s) 2/28/2020 11:08:51 PM Range Manifolds (0.0110s) 2/28/2020 11:08:51 PM Purging ROFs (0.0090s) 2/28/2020 11:08:51 PM Manipulating Speeds (0.0100s) 2/28/2020 11:08:51 PM Detecting Projectiles (0.0095s) 2/28/2020 11:08:51 PM Grouping Flow Fields (0.0120s) 2/28/2020 11:08:51 PM Modulating Flow Field Groups (0.0189s) 2/28/2020 11:08:51 PM Designing Fleets (0.0459s) 2/28/2020 11:08:51 PM Thinking Of Technologies (0.0110s) 2/28/2020 11:08:51 PM Categorizing Starboard Sensors (0.0130s) 2/28/2020 11:08:51 PM Injecting Galactic Variables (0.0160s) 2/28/2020 11:08:51 PM Discharging Colored Ions (0.0229s) 2/28/2020 11:08:51 PM Replicating Ion Colors (0.0110s) 2/28/2020 11:08:51 PM Ignoring Starfields (0.1556s) 2/28/2020 11:08:52 PM Fondly Remembering Distant Planets (0.3825s) 2/28/2020 11:08:52 PM Investigating Map Signatures (0.0229s) 2/28/2020 11:08:52 PM Collating Solar Systems (0.0110s) 2/28/2020 11:08:52 PM Categorizing All Planets (0.0060s) 2/28/2020 11:08:52 PM Organizing Commands (0.0259s) 2/28/2020 11:08:52 PM Calculating Firing Cones (0.0090s) 2/28/2020 11:08:53 PM Finding Old Ship Parts (0.8313s) 2/28/2020 11:08:55 PM Isolating Thorium (2.1114s) 2/28/2020 11:08:55 PM Issuing Orders (0.0070s) 2/28/2020 11:08:55 PM Augmenting Infusers (0.0130s) 2/28/2020 11:08:55 PM Infusing (0.0429s) 2/28/2020 11:08:55 PM Post-Proton Surge (0.0090s) 2/28/2020 11:08:55 PM Calibrate Weapons Arrays (0.0239s) 2/28/2020 11:08:55 PM Stimulate Modulation (0.0279s) 2/28/2020 11:08:55 PM ArcenAssetBundleCache.InstantiatedObjects: 922 2/28/2020 11:08:56 PM Load Surrogates (1.2652s) 2/28/2020 11:08:56 PM Load Historical Documents (0.0259s) 2/28/2020 11:08:56 PM 7.4 seconds total load time. Fondly Remembering Distant Planets (0.4s) Finding Old Ship Parts (0.8s) Isolating Thorium (2.1s) Load Surrogates (1.3s) 2/28/2020 11:08:56 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 2/28/2020 11:08:59 PM Successfully opened host socket 2/28/2020 11:09:22 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/28/2020 11:09:22 PM Successfully opened host socket 2/28/2020 11:09:44 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/28/2020 11:09:44 PM Successfully opened host socket 2/28/2020 11:09:56 PM Logged Achievement To Steam Lots Of Metal 2/28/2020 11:09:56 PM Logged Achievement To Steam Lots Of Energy 2/28/2020 11:09:56 PM Logged Achievement To Steam Off to the Dire Graveyard 2/28/2020 11:12:11 PM Using upgrade percentage 50 ai-allied False upgradable infrastructure 4 total infrastructure 4 2/28/2020 11:13:15 PM Logged Achievement To Steam Kills: Warrior 2/28/2020 11:15:28 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 19 total infrastructure 22 2/28/2020 11:23:47 PM Using upgrade percentage 50 ai-allied False upgradable infrastructure 4 total infrastructure 5 2/28/2020 11:27:36 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 18 total infrastructure 23 2/28/2020 11:28:02 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 18 total infrastructure 23 2/28/2020 11:36:21 PM Using upgrade percentage 99 ai-allied True upgradable infrastructure 18 total infrastructure 25 2/28/2020 11:37:54 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/29/2020 4:13:28 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/29/2020 4:13:28 PM Boot up FleetOS (0.2359s) 2/29/2020 4:13:28 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/29/2020 4:13:28 PM Check System Logs For Rogue Intelligence (0.0249s) 2/29/2020 4:13:28 PM Game Version: 2.006 2/29/2020 4:13:28 PM Eject Trash Into Hyperspace (0.1232s) 2/29/2020 4:13:28 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 2/29/2020 4:13:28 PM Check For Extra Modules (0.0160s) 2/29/2020 4:13:28 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/29/2020 4:13:28 PM Bring Cloaking Systems Online (0.0239s) 2/29/2020 4:13:28 PM Remembering Alamo (0.0239s) 2/29/2020 4:13:28 PM Generating Framerates (0.0110s) 2/29/2020 4:13:28 PM Recalculate Speed Of Light (0.0299s) 2/29/2020 4:13:28 PM Optimize Comfort On Command Decks (0.0219s) 2/29/2020 4:13:28 PM Check Nearby Stellar Masses (0.0180s) 2/29/2020 4:13:28 PM No resolution change was required. 2/29/2020 4:13:28 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/29/2020 4:13:28 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/29/2020 4:13:28 PM Refresh Optical Lensing (0.0279s) 2/29/2020 4:13:28 PM Revise Fundamental Physical Laws (0.0319s) 2/29/2020 4:13:28 PM Boot Audio Comms (0.0170s) 2/29/2020 4:13:28 PM Establish Individual Audio Links (0.0160s) 2/29/2020 4:13:29 PM Prepare Explosions and Crackles (0.2394s) 2/29/2020 4:13:29 PM Calculate Odds Of Success (0.2463s) 2/29/2020 4:13:29 PM Briefly Panic (0.3262s) 2/29/2020 4:13:29 PM Install Confidence Routines (0.1985s) 2/29/2020 4:13:30 PM Bring Commander Interface Online (0.0898s) 2/29/2020 4:13:30 PM Motivate All Crews (0.0309s) 2/29/2020 4:13:30 PM Externalizing Patterns (0.0209s) 2/29/2020 4:13:30 PM Disengaging Constants (0.0947s) 2/29/2020 4:13:30 PM Late Axionic Computations (0.0928s) 2/29/2020 4:13:30 PM Connecting to Fleet Command (0.0100s) 2/29/2020 4:13:30 PM Thinking Of Advice (0.0110s) 2/29/2020 4:13:30 PM Degaussing Advice (0.0559s) 2/29/2020 4:13:30 PM Naming All Known Planets (0.0100s) 2/29/2020 4:13:30 PM Remembering Speeds (0.0110s) 2/29/2020 4:13:30 PM Prioritizing Targets (0.0110s) 2/29/2020 4:13:30 PM Rebooting Sensor Arrays (0.0110s) 2/29/2020 4:13:30 PM Unloading Prismatic Grid (0.0100s) 2/29/2020 4:13:30 PM Thinking Of Objectives (0.0100s) 2/29/2020 4:13:30 PM Re-Aligning Objectives (0.0120s) 2/29/2020 4:13:30 PM Inhibiting Visual Scans (0.0130s) 2/29/2020 4:13:30 PM Synthesizing Vocals (0.0110s) 2/29/2020 4:13:30 PM Ventilating Scenarios (0.0100s) 2/29/2020 4:13:30 PM Decontaminating Targeting Systems (0.0110s) 2/29/2020 4:13:30 PM Ejecting Tactical Core (0.0120s) 2/29/2020 4:13:30 PM Calibrating Formations (0.0100s) 2/29/2020 4:13:30 PM Intercepting Galactic Maps (0.0140s) 2/29/2020 4:13:30 PM Sterilizing Test Chamber (0.0180s) 2/29/2020 4:13:30 PM Faction Diagnostics (0.0239s) 2/29/2020 4:13:30 PM Buffering Hackers (0.0160s) 2/29/2020 4:13:30 PM Inverting Death (0.0140s) 2/29/2020 4:13:30 PM Linear Field Variance (0.0593s) 2/29/2020 4:13:30 PM Charging Marks (0.0110s) 2/29/2020 4:13:30 PM Guarding The Posts (0.0120s) 2/29/2020 4:13:30 PM Range Manifolds (0.0120s) 2/29/2020 4:13:30 PM Purging ROFs (0.0100s) 2/29/2020 4:13:30 PM Manipulating Speeds (0.0120s) 2/29/2020 4:13:30 PM Detecting Projectiles (0.0110s) 2/29/2020 4:13:30 PM Grouping Flow Fields (0.0120s) 2/29/2020 4:13:30 PM Modulating Flow Field Groups (0.0180s) 2/29/2020 4:13:30 PM Designing Fleets (0.0479s) 2/29/2020 4:13:30 PM Thinking Of Technologies (0.0110s) 2/29/2020 4:13:30 PM Categorizing Starboard Sensors (0.0130s) 2/29/2020 4:13:30 PM Injecting Galactic Variables (0.0170s) 2/29/2020 4:13:30 PM Discharging Colored Ions (0.0219s) 2/29/2020 4:13:30 PM Replicating Ion Colors (0.0100s) 2/29/2020 4:13:31 PM Hoping Starfields Are Nice (0.5381s) 2/29/2020 4:13:33 PM Fondly Remembering Distant Planets (1.6217s) 2/29/2020 4:13:33 PM Investigating Map Signatures (0.0239s) 2/29/2020 4:13:33 PM Collating Solar Systems (0.0125s) 2/29/2020 4:13:33 PM Categorizing All Planets (0.0060s) 2/29/2020 4:13:33 PM Organizing Commands (0.0209s) 2/29/2020 4:13:33 PM Calculating Firing Cones (0.0060s) 2/29/2020 4:13:34 PM Disassembling And Reassembling Ship Parts (0.9041s) 2/29/2020 4:13:39 PM Detecting Antimatter (5.3228s) 2/29/2020 4:13:39 PM Issuing Orders (0.0080s) 2/29/2020 4:13:39 PM Augmenting Infusers (0.0110s) 2/29/2020 4:13:39 PM Infusing (0.0459s) 2/29/2020 4:13:39 PM Post-Proton Surge (0.0070s) 2/29/2020 4:13:39 PM Calibrate Weapons Arrays (0.0209s) 2/29/2020 4:13:39 PM Stimulate Modulation (0.0229s) 2/29/2020 4:13:39 PM ArcenAssetBundleCache.InstantiatedObjects: 924 2/29/2020 4:13:40 PM Load Surrogates (1.2158s) 2/29/2020 4:13:40 PM Load Historical Documents (0.0199s) 2/29/2020 4:13:40 PM 12.4 seconds total load time. Briefly Panic (0.3s) Hoping Starfields Are Nice (0.5s) Fondly Remembering Distant Planets (1.6s) Disassembling And Reassembling Ship Parts (0.9s) Detecting Antimatter (5.3s) Load Surrogates (1.2s) 2/29/2020 4:13:40 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 2/29/2020 4:13:57 PM Successfully opened host socket 2/29/2020 4:14:08 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:14:08 PM Skipped log Achievement To Steam Lots Of Energy because we think it's already there. 2/29/2020 4:14:08 PM Skipped log Achievement To Steam Kills: Warrior because we think it's already there. 2/29/2020 4:14:08 PM Logged Achievement To Steam Off to the Dire Graveyard 2/29/2020 4:14:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:14:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:14:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:14:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:14:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:14:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:14:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:14:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:14:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:14:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:14:56 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:14:57 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:14:58 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:15:03 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:15:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:15:05 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:15:06 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:15:07 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:15:08 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:15:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:15:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:15:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:15:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:15:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:15:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:15:19 PM highest 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4:20:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:30 PM highest 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2/29/2020 4:20:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:56 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:57 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:58 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:20:59 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:21:00 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:21:01 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:21:02 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:21:03 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:21:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 4:21:15 PM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/29/2020 4:21:17 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/29/2020 5:37:53 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/29/2020 5:37:53 PM Boot up FleetOS (0.2045s) 2/29/2020 5:37:53 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/29/2020 5:37:53 PM Check System Logs For Rogue Intelligence (0.0259s) 2/29/2020 5:37:53 PM Game Version: 2.006 2/29/2020 5:37:53 PM Eject Trash Into Hyperspace (0.0578s) 2/29/2020 5:37:53 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 2/29/2020 5:37:53 PM Check For Extra Modules (0.0110s) 2/29/2020 5:37:53 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/29/2020 5:37:53 PM Bring Cloaking Systems Online (0.0160s) 2/29/2020 5:37:53 PM Remembering Alamo (0.0120s) 2/29/2020 5:37:53 PM Generating Framerates (0.0060s) 2/29/2020 5:37:53 PM Recalculate Speed Of Light (0.0140s) 2/29/2020 5:37:53 PM Optimize Comfort On Command Decks (0.0130s) 2/29/2020 5:37:53 PM Check Nearby Stellar Masses (0.0110s) 2/29/2020 5:37:53 PM No resolution change was required. 2/29/2020 5:37:53 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/29/2020 5:37:53 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/29/2020 5:37:53 PM Refresh Optical Lensing (0.0229s) 2/29/2020 5:37:53 PM Revise Fundamental Physical Laws (0.0180s) 2/29/2020 5:37:53 PM Boot Audio Comms (0.0090s) 2/29/2020 5:37:53 PM Establish Individual Audio Links (0.0100s) 2/29/2020 5:37:53 PM Prepare Explosions and Crackles (0.1606s) 2/29/2020 5:37:53 PM Calculate Odds Of Success (0.0638s) 2/29/2020 5:37:54 PM Briefly Panic (0.3975s) 2/29/2020 5:37:54 PM Install Confidence Routines (0.1775s) 2/29/2020 5:37:54 PM Bring Commander Interface Online (0.0668s) 2/29/2020 5:37:54 PM Motivate All Crews (0.0249s) 2/29/2020 5:37:54 PM Externalizing Patterns (0.0120s) 2/29/2020 5:37:54 PM Disengaging Constants (0.0234s) 2/29/2020 5:37:54 PM Late Axionic Computations (0.0329s) 2/29/2020 5:37:54 PM Connecting to Fleet Command (0.0060s) 2/29/2020 5:37:54 PM Thinking Of Advice (0.0070s) 2/29/2020 5:37:54 PM Degaussing Advice (0.0120s) 2/29/2020 5:37:54 PM Naming All Known Planets (0.0070s) 2/29/2020 5:37:54 PM Remembering Speeds (0.0080s) 2/29/2020 5:37:54 PM Prioritizing Targets (0.0070s) 2/29/2020 5:37:54 PM Rebooting Sensor Arrays (0.0100s) 2/29/2020 5:37:54 PM Unloading Prismatic Grid (0.0075s) 2/29/2020 5:37:54 PM Thinking Of Objectives (0.0070s) 2/29/2020 5:37:54 PM Re-Aligning Objectives (0.0080s) 2/29/2020 5:37:54 PM Inhibiting Visual Scans (0.0100s) 2/29/2020 5:37:54 PM Synthesizing Vocals (0.0070s) 2/29/2020 5:37:54 PM Ventilating Scenarios (0.0080s) 2/29/2020 5:37:54 PM Decontaminating Targeting Systems (0.0060s) 2/29/2020 5:37:54 PM Ejecting Tactical Core (0.0080s) 2/29/2020 5:37:54 PM Calibrating Formations (0.0070s) 2/29/2020 5:37:54 PM Intercepting Galactic Maps (0.0070s) 2/29/2020 5:37:54 PM Sterilizing Test Chamber (0.0110s) 2/29/2020 5:37:54 PM Faction Diagnostics (0.0120s) 2/29/2020 5:37:54 PM Buffering Hackers (0.0150s) 2/29/2020 5:37:54 PM Inverting Death (0.0090s) 2/29/2020 5:37:54 PM Linear Field Variance (0.0539s) 2/29/2020 5:37:54 PM Charging Marks (0.0070s) 2/29/2020 5:37:54 PM Guarding The Posts (0.0070s) 2/29/2020 5:37:54 PM Range Manifolds (0.0080s) 2/29/2020 5:37:54 PM Purging ROFs (0.0070s) 2/29/2020 5:37:54 PM Manipulating Speeds (0.0180s) 2/29/2020 5:37:54 PM Detecting Projectiles (0.0080s) 2/29/2020 5:37:54 PM Grouping Flow Fields (0.0080s) 2/29/2020 5:37:54 PM Modulating Flow Field Groups (0.0130s) 2/29/2020 5:37:54 PM Designing Fleets (0.0130s) 2/29/2020 5:37:54 PM Thinking Of Technologies (0.0090s) 2/29/2020 5:37:54 PM Categorizing Starboard Sensors (0.0070s) 2/29/2020 5:37:54 PM Injecting Galactic Variables (0.0100s) 2/29/2020 5:37:54 PM Discharging Colored Ions (0.0199s) 2/29/2020 5:37:54 PM Replicating Ion Colors (0.0080s) 2/29/2020 5:37:54 PM Stabbing Starfields (0.1406s) 2/29/2020 5:37:55 PM Blowing Up Distant Planets (0.3630s) 2/29/2020 5:37:55 PM Investigating Map Signatures (0.0100s) 2/29/2020 5:37:55 PM Collating Solar Systems (0.0080s) 2/29/2020 5:37:55 PM Categorizing All Planets (0.0070s) 2/29/2020 5:37:55 PM Organizing Commands (0.0150s) 2/29/2020 5:37:55 PM Calculating Firing Cones (0.0838s) 2/29/2020 5:37:55 PM Violating Ship Part Bylaws (0.5804s) 2/29/2020 5:37:57 PM Ensure Time Travel Still Nonfunctional (1.8112s) 2/29/2020 5:37:57 PM Issuing Orders (0.0080s) 2/29/2020 5:37:57 PM Augmenting Infusers (0.0070s) 2/29/2020 5:37:57 PM Infusing (0.0150s) 2/29/2020 5:37:57 PM Post-Proton Surge (0.0070s) 2/29/2020 5:37:57 PM Calibrate Weapons Arrays (0.0199s) 2/29/2020 5:37:57 PM Stimulate Modulation (0.0229s) 2/29/2020 5:37:57 PM ArcenAssetBundleCache.InstantiatedObjects: 924 2/29/2020 5:37:59 PM Load Surrogates (1.1380s) 2/29/2020 5:37:59 PM Load Historical Documents (0.0209s) 2/29/2020 5:37:59 PM 6.0 seconds total load time. Briefly Panic (0.4s) Blowing Up Distant Planets (0.4s) Violating Ship Part Bylaws (0.6s) Ensure Time Travel Still Nonfunctional (1.8s) Load Surrogates (1.1s) 2/29/2020 5:37:59 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 2/29/2020 5:38:02 PM Successfully opened host socket 2/29/2020 5:39:08 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:39:08 PM Logged Achievement To Steam Lots Of Energy 2/29/2020 5:39:08 PM Logged Achievement To Steam Kills: Warrior 2/29/2020 5:39:08 PM Logged Achievement To Steam Off to the Dire Graveyard 2/29/2020 5:39:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:39:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:39:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:39:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:39:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:39:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:39:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:39:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:39:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:39:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:39:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:39:24 PM 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5:59:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:23 PM Donating team Fireteam 54 has 2 units with strength 78. Status Assembling No target planet No lurk planet. Ships: Wendig: 1, Cassida: 1 to hunter, path A 2/29/2020 5:59:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 5:59:43 PM highest intensity 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6:04:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:04:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:04:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:04:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:04:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:04:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:04:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:04:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:04:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:04:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:04:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:04:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:04:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:04:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:04:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:04:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:04:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:04:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:04:57 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/29/2020 6:07:17 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/29/2020 6:07:17 PM Boot up FleetOS (0.2074s) 2/29/2020 6:07:17 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/29/2020 6:07:17 PM Check System Logs For Rogue Intelligence (0.0259s) 2/29/2020 6:07:17 PM Game Version: 2.006 2/29/2020 6:07:17 PM Eject Trash Into Hyperspace (0.0598s) 2/29/2020 6:07:17 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 2/29/2020 6:07:17 PM Check For Extra Modules (0.0120s) 2/29/2020 6:07:17 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/29/2020 6:07:17 PM Bring Cloaking Systems Online (0.0160s) 2/29/2020 6:07:18 PM Remembering Alamo (0.0130s) 2/29/2020 6:07:18 PM Generating Framerates (0.0060s) 2/29/2020 6:07:18 PM Recalculate Speed Of Light (0.0150s) 2/29/2020 6:07:18 PM Optimize Comfort On Command Decks (0.0130s) 2/29/2020 6:07:18 PM Check Nearby Stellar Masses (0.0130s) 2/29/2020 6:07:18 PM No resolution change was required. 2/29/2020 6:07:18 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/29/2020 6:07:18 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/29/2020 6:07:18 PM Refresh Optical Lensing (0.0239s) 2/29/2020 6:07:18 PM Revise Fundamental Physical Laws (0.0189s) 2/29/2020 6:07:18 PM Boot Audio Comms (0.0110s) 2/29/2020 6:07:18 PM Establish Individual Audio Links (0.0090s) 2/29/2020 6:07:18 PM Prepare Explosions and Crackles (0.1686s) 2/29/2020 6:07:18 PM Calculate Odds Of Success (0.0539s) 2/29/2020 6:07:18 PM Briefly Panic (0.3590s) 2/29/2020 6:07:18 PM Install Confidence Routines (0.1851s) 2/29/2020 6:07:18 PM Bring Commander Interface Online (0.0668s) 2/29/2020 6:07:18 PM Motivate All Crews (0.0259s) 2/29/2020 6:07:18 PM Externalizing Patterns (0.0110s) 2/29/2020 6:07:19 PM Disengaging Constants (0.0199s) 2/29/2020 6:07:19 PM Late Axionic Computations (0.0329s) 2/29/2020 6:07:19 PM Connecting to Fleet Command (0.0070s) 2/29/2020 6:07:19 PM Thinking Of Advice (0.0070s) 2/29/2020 6:07:19 PM Degaussing Advice (0.0110s) 2/29/2020 6:07:19 PM Naming All Known Planets (0.0060s) 2/29/2020 6:07:19 PM Remembering Speeds (0.0080s) 2/29/2020 6:07:19 PM Prioritizing Targets (0.0070s) 2/29/2020 6:07:19 PM Rebooting Sensor Arrays (0.0070s) 2/29/2020 6:07:19 PM Unloading Prismatic Grid (0.0070s) 2/29/2020 6:07:19 PM Thinking Of Objectives (0.0070s) 2/29/2020 6:07:19 PM Re-Aligning Objectives (0.0080s) 2/29/2020 6:07:19 PM Inhibiting Visual Scans (0.0100s) 2/29/2020 6:07:19 PM Synthesizing Vocals (0.0070s) 2/29/2020 6:07:19 PM Ventilating Scenarios (0.0080s) 2/29/2020 6:07:19 PM Decontaminating Targeting Systems (0.0080s) 2/29/2020 6:07:19 PM Ejecting Tactical Core (0.0070s) 2/29/2020 6:07:19 PM Calibrating Formations (0.0080s) 2/29/2020 6:07:19 PM Intercepting Galactic Maps (0.0070s) 2/29/2020 6:07:19 PM Sterilizing Test Chamber (0.0110s) 2/29/2020 6:07:19 PM Faction Diagnostics (0.0120s) 2/29/2020 6:07:19 PM Buffering Hackers (0.0150s) 2/29/2020 6:07:19 PM Inverting Death (0.0100s) 2/29/2020 6:07:19 PM Linear Field Variance (0.0519s) 2/29/2020 6:07:19 PM Charging Marks (0.0070s) 2/29/2020 6:07:19 PM Guarding The Posts (0.0080s) 2/29/2020 6:07:19 PM Range Manifolds (0.0070s) 2/29/2020 6:07:19 PM Purging ROFs (0.0070s) 2/29/2020 6:07:19 PM Manipulating Speeds (0.0080s) 2/29/2020 6:07:19 PM Detecting Projectiles (0.0060s) 2/29/2020 6:07:19 PM Grouping Flow Fields (0.0080s) 2/29/2020 6:07:19 PM Modulating Flow Field Groups (0.0130s) 2/29/2020 6:07:19 PM Designing Fleets (0.0135s) 2/29/2020 6:07:19 PM Thinking Of Technologies (0.0080s) 2/29/2020 6:07:19 PM Categorizing Starboard Sensors (0.0080s) 2/29/2020 6:07:19 PM Injecting Galactic Variables (0.0090s) 2/29/2020 6:07:19 PM Discharging Colored Ions (0.0189s) 2/29/2020 6:07:19 PM Replicating Ion Colors (0.0080s) 2/29/2020 6:07:19 PM Cleansing Starfields (0.1312s) 2/29/2020 6:07:19 PM Mapping Distant Planets (0.3640s) 2/29/2020 6:07:19 PM Investigating Map Signatures (0.0100s) 2/29/2020 6:07:19 PM Collating Solar Systems (0.0080s) 2/29/2020 6:07:19 PM Categorizing All Planets (0.0070s) 2/29/2020 6:07:19 PM Organizing Commands (0.0150s) 2/29/2020 6:07:20 PM Calculating Firing Cones (0.0798s) 2/29/2020 6:07:20 PM Scrapping Extra Ship Parts (0.5884s) 2/29/2020 6:07:22 PM Transgressing Quanta (1.8751s) 2/29/2020 6:07:22 PM Issuing Orders (0.0069s) 2/29/2020 6:07:22 PM Augmenting Infusers (0.0080s) 2/29/2020 6:07:22 PM Infusing (0.0150s) 2/29/2020 6:07:22 PM Post-Proton Surge (0.0070s) 2/29/2020 6:07:22 PM Calibrate Weapons Arrays (0.0180s) 2/29/2020 6:07:22 PM Stimulate Modulation (0.0229s) 2/29/2020 6:07:22 PM ArcenAssetBundleCache.InstantiatedObjects: 924 2/29/2020 6:07:23 PM Load Surrogates (1.1400s) 2/29/2020 6:07:23 PM Load Historical Documents (0.0219s) 2/29/2020 6:07:23 PM 6.1 seconds total load time. Briefly Panic (0.4s) Mapping Distant Planets (0.4s) Scrapping Extra Ship Parts (0.6s) Transgressing Quanta (1.9s) Load Surrogates (1.1s) 2/29/2020 6:07:23 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 2/29/2020 6:07:46 PM Successfully opened host socket 2/29/2020 6:08:00 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:00 PM Skipped log Achievement To Steam Lots Of Metal because we think it's already there. 2/29/2020 6:08:00 PM Skipped log Achievement To Steam Lots Of Energy because we think it's already there. 2/29/2020 6:08:00 PM Skipped log Achievement To Steam Kills: Warrior because we think it's already there. 2/29/2020 6:08:00 PM Logged Achievement To Steam Off to the Dire Graveyard 2/29/2020 6:08:01 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:02 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:03 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:05 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:06 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:07 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:08 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:11 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:21 PM Donating team Fireteam 57 has 3 units with strength 117. Status Assembling No target planet No lurk planet. Ships: Covenant: 3 to hunter, path A 2/29/2020 6:08:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:29 PM Donating team Fireteam 59 has 2 units with strength 44. Status Assembling No target planet No lurk planet. Ships: Omohundro: 2 to hunter, path A 2/29/2020 6:08:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:35 PM Donating team Fireteam 61 has 13 units with strength 406. Status Assembling No target planet No lurk planet. Ships: Omohundro: 11, Dix: 2 to hunter, path A 2/29/2020 6:08:35 PM Donating team Fireteam 62 has 2 units with strength 42. Status Assembling No target planet No lurk planet. Ships: Covenant: 2 to hunter, path A 2/29/2020 6:08:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:56 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:57 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:58 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:08:58 PM Donating team Fireteam 62 has 1 units with strength 85. Status Assembling No target planet No lurk planet. Ships: Camail: 1 to hunter, path A 2/29/2020 6:08:59 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:05 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:06 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:07 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:08 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:11 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:09:56 PM highest 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6:10:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:10:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:10:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:10:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:10:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:10:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:10:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:10:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:10:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:11:08 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:11:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:11:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:11:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:11:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:11:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:11:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:11:33 PM highest 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threshold 0 2/29/2020 6:12:02 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:03 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:05 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:06 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:07 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:08 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:11 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:36 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/29/2020 6:12:36 PM Successfully opened host socket 2/29/2020 6:12:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:58 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:12:59 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:13:00 PM highest intensity dyson: -1 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6:14:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:14:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:14:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:14:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:14:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:15:06 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:15:07 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:15:08 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:15:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:15:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:15:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:15:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:15:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:15:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:15:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:15:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:15:44 PM highest 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threshold 0 2/29/2020 6:18:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:18:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:18:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:18:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:18:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:18:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:18:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:18:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:18:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:18:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:18:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:18:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:18:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:18:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:18:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:18:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:18:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:19:02 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:19:03 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:19:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:19:05 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:19:06 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:19:07 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:19:07 PM Donating team Fireteam 71 has 9 units with strength 933. Status Assembling No target planet No lurk planet. Ships: Wendig: 1, Aalst: 8 to hunter, path A 2/29/2020 6:19:08 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:19:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:19:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:19:11 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:19:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:19:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:19:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:19:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:19:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:19:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:19:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:19:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:19:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:19:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:19:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:19:23 PM highest intensity 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6:24:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:24:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:24:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:24:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:24:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:24:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:24:58 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:24:59 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:25:00 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:25:01 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:25:02 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:25:03 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:25:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:25:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:25:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:25:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:25:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:25:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:25:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:42:14 PM Start Generate Partial Map with Realistic and seed 565676278 and planet count 80 and 20 factions 2/29/2020 6:42:14 PM World Created, Launching Server 2/29/2020 6:42:17 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/29/2020 6:42:38 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/29/2020 6:42:38 PM Boot up FleetOS (0.2084s) 2/29/2020 6:42:38 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/29/2020 6:42:38 PM Check System Logs For Rogue Intelligence (0.0269s) 2/29/2020 6:42:38 PM Game Version: 2.006 2/29/2020 6:42:38 PM Eject Trash Into Hyperspace (0.0588s) 2/29/2020 6:42:38 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 2/29/2020 6:42:38 PM Check For Extra Modules (0.0130s) 2/29/2020 6:42:38 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/29/2020 6:42:38 PM Bring Cloaking Systems Online (0.0180s) 2/29/2020 6:42:38 PM Remembering Alamo (0.0130s) 2/29/2020 6:42:38 PM Generating Framerates (0.0070s) 2/29/2020 6:42:38 PM Recalculate Speed Of Light (0.0140s) 2/29/2020 6:42:38 PM Optimize Comfort On Command Decks (0.0130s) 2/29/2020 6:42:38 PM Check Nearby Stellar Masses (0.0120s) 2/29/2020 6:42:38 PM No resolution change was required. 2/29/2020 6:42:38 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/29/2020 6:42:38 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/29/2020 6:42:38 PM Refresh Optical Lensing (0.0229s) 2/29/2020 6:42:38 PM Revise Fundamental Physical Laws (0.0180s) 2/29/2020 6:42:38 PM Boot Audio Comms (0.0090s) 2/29/2020 6:42:38 PM Establish Individual Audio Links (0.0100s) 2/29/2020 6:42:38 PM Prepare Explosions and Crackles (0.1805s) 2/29/2020 6:42:38 PM Calculate Odds Of Success (0.0479s) 2/29/2020 6:42:39 PM Briefly Panic (0.3241s) 2/29/2020 6:42:39 PM Install Confidence Routines (0.2045s) 2/29/2020 6:42:39 PM Bring Commander Interface Online (0.0758s) 2/29/2020 6:42:39 PM Motivate All Crews (0.0279s) 2/29/2020 6:42:39 PM Externalizing Patterns (0.0120s) 2/29/2020 6:42:39 PM Disengaging Constants (0.0199s) 2/29/2020 6:42:39 PM Late Axionic Computations (0.0369s) 2/29/2020 6:42:39 PM Connecting to Fleet Command (0.0080s) 2/29/2020 6:42:39 PM Thinking Of Advice (0.0080s) 2/29/2020 6:42:39 PM Degaussing Advice (0.0120s) 2/29/2020 6:42:39 PM Naming All Known Planets (0.0080s) 2/29/2020 6:42:39 PM Remembering Speeds (0.0080s) 2/29/2020 6:42:39 PM Prioritizing Targets (0.0085s) 2/29/2020 6:42:39 PM Rebooting Sensor Arrays (0.0090s) 2/29/2020 6:42:39 PM Unloading Prismatic Grid (0.0070s) 2/29/2020 6:42:39 PM Thinking Of Objectives (0.0070s) 2/29/2020 6:42:39 PM Re-Aligning Objectives (0.0080s) 2/29/2020 6:42:39 PM Inhibiting Visual Scans (0.0100s) 2/29/2020 6:42:39 PM Synthesizing Vocals (0.0080s) 2/29/2020 6:42:39 PM Ventilating Scenarios (0.0080s) 2/29/2020 6:42:39 PM Decontaminating Targeting Systems (0.0080s) 2/29/2020 6:42:39 PM Ejecting Tactical Core (0.0070s) 2/29/2020 6:42:39 PM Calibrating Formations (0.0070s) 2/29/2020 6:42:39 PM Intercepting Galactic Maps (0.0070s) 2/29/2020 6:42:39 PM Sterilizing Test Chamber (0.0105s) 2/29/2020 6:42:39 PM Faction Diagnostics (0.0119s) 2/29/2020 6:42:39 PM Buffering Hackers (0.0120s) 2/29/2020 6:42:39 PM Inverting Death (0.0080s) 2/29/2020 6:42:39 PM Linear Field Variance (0.0449s) 2/29/2020 6:42:39 PM Charging Marks (0.0070s) 2/29/2020 6:42:39 PM Guarding The Posts (0.0080s) 2/29/2020 6:42:39 PM Range Manifolds (0.0070s) 2/29/2020 6:42:39 PM Purging ROFs (0.0065s) 2/29/2020 6:42:39 PM Manipulating Speeds (0.0080s) 2/29/2020 6:42:39 PM Detecting Projectiles (0.0060s) 2/29/2020 6:42:39 PM Grouping Flow Fields (0.0080s) 2/29/2020 6:42:39 PM Modulating Flow Field Groups (0.0120s) 2/29/2020 6:42:40 PM Designing Fleets (0.0140s) 2/29/2020 6:42:40 PM Thinking Of Technologies (0.0070s) 2/29/2020 6:42:40 PM Categorizing Starboard Sensors (0.0070s) 2/29/2020 6:42:40 PM Injecting Galactic Variables (0.0090s) 2/29/2020 6:42:40 PM Discharging Colored Ions (0.0189s) 2/29/2020 6:42:40 PM Replicating Ion Colors (0.0075s) 2/29/2020 6:42:40 PM Sweet-Talking Starfields (0.1316s) 2/29/2020 6:42:40 PM Crawling Distant Planets (0.3770s) 2/29/2020 6:42:40 PM Investigating Map Signatures (0.0130s) 2/29/2020 6:42:40 PM Collating Solar Systems (0.0080s) 2/29/2020 6:42:40 PM Categorizing All Planets (0.0070s) 2/29/2020 6:42:40 PM Organizing Commands (0.0160s) 2/29/2020 6:42:40 PM Calculating Firing Cones (0.0130s) 2/29/2020 6:42:41 PM Fumbling With Ship Parts (0.5471s) 2/29/2020 6:42:42 PM Compensate for Neutrino Variance (1.8102s) 2/29/2020 6:42:42 PM Issuing Orders (0.0070s) 2/29/2020 6:42:42 PM Augmenting Infusers (0.0080s) 2/29/2020 6:42:43 PM Infusing (0.0150s) 2/29/2020 6:42:43 PM Post-Proton Surge (0.0070s) 2/29/2020 6:42:43 PM Calibrate Weapons Arrays (0.0199s) 2/29/2020 6:42:43 PM Stimulate Modulation (0.0229s) 2/29/2020 6:42:43 PM ArcenAssetBundleCache.InstantiatedObjects: 924 2/29/2020 6:42:44 PM Load Surrogates (1.1295s) 2/29/2020 6:42:44 PM Load Historical Documents (0.0199s) 2/29/2020 6:42:44 PM 5.9 seconds total load time. Briefly Panic (0.3s) Crawling Distant Planets (0.4s) Fumbling With Ship Parts (0.5s) Compensate for Neutrino Variance (1.8s) Load Surrogates (1.1s) 2/29/2020 6:42:44 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 2/29/2020 6:42:47 PM Start Generate Partial Map with Realistic and seed 124772260 and planet count 80 and 20 factions 2/29/2020 6:42:47 PM World Created, Launching Server 2/29/2020 6:42:47 PM Successfully opened host socket 2/29/2020 6:42:51 PM Start Generate Partial Map with Realistic and seed 124772260 and planet count 80 and 20 factions 2/29/2020 6:42:51 PM Generate Partial Map Complete 2/29/2020 6:42:55 PM Start Generate Partial Map with Realistic and seed 124772260 and planet count 100 and 20 factions 2/29/2020 6:42:55 PM Generate Partial Map Complete 2/29/2020 6:42:58 PM Start Generate Partial Map with Realistic and seed 124772260 and planet count 100 and 20 factions 2/29/2020 6:42:58 PM Generate Partial Map Complete 2/29/2020 6:43:19 PM Start Generate FULL Map with Realistic and seed 124772260 and planet count 100 and 20 factions 2/29/2020 6:43:19 PM Generate FULL Map Complete 2/29/2020 6:43:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:43:22 PM highest intensity dyson: -1 threshold 0 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highest intensity dyson: -1 threshold 0 2/29/2020 6:43:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:43:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:48:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:48:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:48:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:48:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:48:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:48:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:48:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:48:56 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:48:57 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:48:58 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:48:59 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:49:00 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:49:01 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:49:02 PM highest intensity dyson: 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6:49:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:49:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:49:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:49:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:49:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:49:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:49:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:49:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:49:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:49:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:49:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:49:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:49:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:49:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:49:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:49:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:49:35 PM highest 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intensity dyson: -1 threshold 0 2/29/2020 6:53:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:56 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:57 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:58 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:53:59 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:54:00 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:54:01 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:54:02 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:20 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/29/2020 6:55:20 PM Successfully opened host socket 2/29/2020 6:55:21 PM OnLoad: Fixed positions of 0 ship(s), 1 shot(s), 0 other/wormhole(s). 2/29/2020 6:55:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:25 PM Logged Achievement To Steam Kills: Warrior 2/29/2020 6:55:25 PM Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there. 2/29/2020 6:55:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:55:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:57:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:58:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:58:11 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:58:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:58:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:59:11 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/29/2020 6:59:11 PM Successfully opened host socket 2/29/2020 6:59:11 PM OnLoad: Fixed positions of 0 ship(s), 5 shot(s), 0 other/wormhole(s). 2/29/2020 6:59:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:59:13 PM Logged Achievement To Steam Lots Of Metal 2/29/2020 6:59:13 PM Logged Achievement To Steam Lots Of Energy 2/29/2020 6:59:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:59:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:59:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:59:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 6:59:39 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/29/2020 6:59:39 PM Successfully opened host socket 2/29/2020 6:59:39 PM OnLoad: Fixed positions of 0 ship(s), 1 shot(s), 0 other/wormhole(s). 2/29/2020 7:00:05 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:00:37 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/29/2020 7:00:37 PM Successfully opened host socket 2/29/2020 7:00:37 PM OnLoad: Fixed positions of 0 ship(s), 5 shot(s), 0 other/wormhole(s). 2/29/2020 7:01:06 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/29/2020 7:01:06 PM Successfully opened host socket 2/29/2020 7:01:06 PM OnLoad: Fixed positions of 0 ship(s), 5 shot(s), 0 other/wormhole(s). 2/29/2020 7:01:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:01:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:01:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:01:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:01:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:01:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:01:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:01:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:01:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:01:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:01:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:01:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:01:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:01:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:01:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:01:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:01:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:01:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:01:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:01:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:01:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:01:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:02:00 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/29/2020 7:02:00 PM Successfully opened host socket 2/29/2020 7:02:00 PM OnLoad: Fixed positions of 0 ship(s), 29 shot(s), 0 other/wormhole(s). 2/29/2020 7:02:11 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/29/2020 7:02:11 PM Successfully opened host socket 2/29/2020 7:02:11 PM OnLoad: Fixed positions of 0 ship(s), 5 shot(s), 0 other/wormhole(s). 2/29/2020 7:02:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:02:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:02:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:02:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:02:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:02:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:02:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:02:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:02:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:02:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:02:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:02:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:02:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:02:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:02:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:02:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:02:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:02:52 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/29/2020 7:02:52 PM Successfully opened host socket 2/29/2020 7:03:14 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/29/2020 7:03:14 PM Successfully opened host socket 2/29/2020 7:03:14 PM OnLoad: Fixed positions of 0 ship(s), 29 shot(s), 0 other/wormhole(s). 2/29/2020 7:03:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:03:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:03:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:03:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:04:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:04:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:04:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:04:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:04:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:04:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:04:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:04:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:04:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:04:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:04:56 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:04:57 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:04:58 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:04:59 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:05:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:05:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:05:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:05:37 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/29/2020 7:05:38 PM Successfully opened host socket 2/29/2020 7:05:38 PM OnLoad: Fixed positions of 0 ship(s), 17 shot(s), 0 other/wormhole(s). 2/29/2020 7:05:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:05:50 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/29/2020 7:05:51 PM Successfully opened host socket 2/29/2020 7:05:51 PM OnLoad: Fixed positions of 0 ship(s), 5 shot(s), 0 other/wormhole(s). 2/29/2020 7:05:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:05:56 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:05:57 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:05:58 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:05:59 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:00 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:01 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:11 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:56 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:06:57 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:05 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:06 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:07 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:08 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:11 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:56 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:07:57 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:08:00 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:08:01 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:08:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:11 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:09:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:10:00 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:10:01 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:10:02 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:10:03 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:10:03 PM RenderShip error: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x004ae] in <912751db2b6b460199976f9c76ea5925>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00000] in <912751db2b6b460199976f9c76ea5925>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in <912751db2b6b460199976f9c76ea5925>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in <912751db2b6b460199976f9c76ea5925>:0 at ArcenMainGameVisuals.Update () [0x00000] in <5f20e774b5934bc08c9a6c74c3475273>:0 2/29/2020 7:10:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:10:31 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/29/2020 7:13:43 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/29/2020 7:13:43 PM Boot up FleetOS (0.2075s) 2/29/2020 7:13:43 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/29/2020 7:13:43 PM Check System Logs For Rogue Intelligence (0.0239s) 2/29/2020 7:13:43 PM Game Version: 2.006 2/29/2020 7:13:43 PM Eject Trash Into Hyperspace (0.0588s) 2/29/2020 7:13:43 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 2/29/2020 7:13:43 PM Check For Extra Modules (0.0120s) 2/29/2020 7:13:43 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/29/2020 7:13:43 PM Bring Cloaking Systems Online (0.0170s) 2/29/2020 7:13:43 PM Remembering Alamo (0.0130s) 2/29/2020 7:13:43 PM Generating Framerates (0.0080s) 2/29/2020 7:13:43 PM Recalculate Speed Of Light (0.0140s) 2/29/2020 7:13:43 PM Optimize Comfort On Command Decks (0.0130s) 2/29/2020 7:13:43 PM Check Nearby Stellar Masses (0.0110s) 2/29/2020 7:13:43 PM No resolution change was required. 2/29/2020 7:13:43 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/29/2020 7:13:43 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/29/2020 7:13:43 PM Refresh Optical Lensing (0.0289s) 2/29/2020 7:13:43 PM Revise Fundamental Physical Laws (0.0229s) 2/29/2020 7:13:43 PM Boot Audio Comms (0.0120s) 2/29/2020 7:13:43 PM Establish Individual Audio Links (0.0100s) 2/29/2020 7:13:43 PM Prepare Explosions and Crackles (0.1606s) 2/29/2020 7:13:43 PM Calculate Odds Of Success (0.0568s) 2/29/2020 7:13:44 PM Briefly Panic (0.3231s) 2/29/2020 7:13:44 PM Install Confidence Routines (0.1965s) 2/29/2020 7:13:44 PM Bring Commander Interface Online (0.0608s) 2/29/2020 7:13:44 PM Motivate All Crews (0.0279s) 2/29/2020 7:13:44 PM Externalizing Patterns (0.0130s) 2/29/2020 7:13:44 PM Disengaging Constants (0.0229s) 2/29/2020 7:13:44 PM Late Axionic Computations (0.0379s) 2/29/2020 7:13:44 PM Connecting to Fleet Command (0.0080s) 2/29/2020 7:13:44 PM Thinking Of Advice (0.0080s) 2/29/2020 7:13:44 PM Degaussing Advice (0.0120s) 2/29/2020 7:13:44 PM Naming All Known Planets (0.0080s) 2/29/2020 7:13:44 PM Remembering Speeds (0.0090s) 2/29/2020 7:13:44 PM Prioritizing Targets (0.0080s) 2/29/2020 7:13:44 PM Rebooting Sensor Arrays (0.0080s) 2/29/2020 7:13:44 PM Unloading Prismatic Grid (0.0080s) 2/29/2020 7:13:44 PM Thinking Of Objectives (0.0070s) 2/29/2020 7:13:44 PM Re-Aligning Objectives (0.0080s) 2/29/2020 7:13:44 PM Inhibiting Visual Scans (0.0090s) 2/29/2020 7:13:44 PM Synthesizing Vocals (0.0070s) 2/29/2020 7:13:44 PM Ventilating Scenarios (0.0080s) 2/29/2020 7:13:44 PM Decontaminating Targeting Systems (0.0070s) 2/29/2020 7:13:44 PM Ejecting Tactical Core (0.0080s) 2/29/2020 7:13:44 PM Calibrating Formations (0.0060s) 2/29/2020 7:13:44 PM Intercepting Galactic Maps (0.0090s) 2/29/2020 7:13:44 PM Sterilizing Test Chamber (0.0110s) 2/29/2020 7:13:44 PM Faction Diagnostics (0.0120s) 2/29/2020 7:13:44 PM Buffering Hackers (0.0130s) 2/29/2020 7:13:44 PM Inverting Death (0.0080s) 2/29/2020 7:13:44 PM Linear Field Variance (0.0469s) 2/29/2020 7:13:44 PM Charging Marks (0.0060s) 2/29/2020 7:13:44 PM Guarding The Posts (0.0080s) 2/29/2020 7:13:44 PM Range Manifolds (0.0070s) 2/29/2020 7:13:44 PM Purging ROFs (0.0060s) 2/29/2020 7:13:44 PM Manipulating Speeds (0.0100s) 2/29/2020 7:13:44 PM Detecting Projectiles (0.0060s) 2/29/2020 7:13:44 PM Grouping Flow Fields (0.0080s) 2/29/2020 7:13:44 PM Modulating Flow Field Groups (0.0120s) 2/29/2020 7:13:44 PM Designing Fleets (0.0140s) 2/29/2020 7:13:44 PM Thinking Of Technologies (0.0070s) 2/29/2020 7:13:44 PM Categorizing Starboard Sensors (0.0080s) 2/29/2020 7:13:44 PM Injecting Galactic Variables (0.0090s) 2/29/2020 7:13:44 PM Discharging Colored Ions (0.0180s) 2/29/2020 7:13:44 PM Replicating Ion Colors (0.0070s) 2/29/2020 7:13:45 PM Taunting Starfields (0.1461s) 2/29/2020 7:13:45 PM Mopping Up Distant Planets (0.3695s) 2/29/2020 7:13:45 PM Investigating Map Signatures (0.0100s) 2/29/2020 7:13:45 PM Collating Solar Systems (0.0080s) 2/29/2020 7:13:45 PM Categorizing All Planets (0.0070s) 2/29/2020 7:13:45 PM Organizing Commands (0.0150s) 2/29/2020 7:13:45 PM Calculating Firing Cones (0.0838s) 2/29/2020 7:13:46 PM Maliciously Weakening Ship Parts (0.5466s) 2/29/2020 7:13:47 PM Planetary Collision Avoidance (1.7773s) 2/29/2020 7:13:47 PM Issuing Orders (0.0080s) 2/29/2020 7:13:47 PM Augmenting Infusers (0.0070s) 2/29/2020 7:13:47 PM Infusing (0.0160s) 2/29/2020 7:13:47 PM Post-Proton Surge (0.0060s) 2/29/2020 7:13:47 PM Calibrate Weapons Arrays (0.0170s) 2/29/2020 7:13:47 PM Stimulate Modulation (0.0229s) 2/29/2020 7:13:48 PM ArcenAssetBundleCache.InstantiatedObjects: 924 2/29/2020 7:13:49 PM Load Surrogates (1.1375s) 2/29/2020 7:13:49 PM Load Historical Documents (0.0199s) 2/29/2020 7:13:49 PM 5.9 seconds total load time. Briefly Panic (0.3s) Mopping Up Distant Planets (0.4s) Maliciously Weakening Ship Parts (0.5s) Planetary Collision Avoidance (1.8s) Load Surrogates (1.1s) 2/29/2020 7:13:49 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 2/29/2020 7:13:52 PM Successfully opened host socket 2/29/2020 7:13:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:13:54 PM Logged Achievement To Steam Lots Of Metal 2/29/2020 7:13:54 PM Logged Achievement To Steam Lots Of Energy 2/29/2020 7:13:54 PM Logged Achievement To Steam Kills: Warrior 2/29/2020 7:13:54 PM Logged Achievement To Steam Off to the Dire Graveyard 2/29/2020 7:13:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:13:56 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:13:57 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:13:58 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:13:59 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:00 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:01 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:02 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:03 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:05 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:06 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:07 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:08 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:11 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:56 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:57 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:58 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:14:59 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:00 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:01 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:02 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:03 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:15:56 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:18:42 PM Waiting On Server, at frame 0 client mode: False SocketMode: Host 2/29/2020 7:18:48 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/29/2020 7:18:48 PM Successfully opened host socket 2/29/2020 7:18:48 PM OnLoad: Fixed positions of 0 ship(s), 1 shot(s), 0 other/wormhole(s). 2/29/2020 7:18:52 PM Active Windows: Window_InGameBottomLeftMenu (250_Window_InGameBottomLeftMenu) IsConsideredActive: 1 UISpaceWidth: 540.00000 UISpaceHeight: 50.00000 Rect: (x:0.00, y:0.00, width:540.00, height:50.00) InPreventsInputList: 0 InAllowsInputList: 1 Window_InGameSelectionInfo (50_Window_InGameSelectionInfo) IsConsideredActive: 1 UISpaceWidth: 240.00000 UISpaceHeight: 200.00000 Rect: (x:-240.00, y:0.00, width:240.00, height:200.00) InPreventsInputList: 0 InAllowsInputList: 1 Window_SidebarShips (100_Window_SidebarShips) IsConsideredActive: 1 UISpaceWidth: 200.00000 UISpaceHeight: 530.00000 Rect: (x:0.00, y:-530.00, width:200.00, height:530.00) InPreventsInputList: 0 InAllowsInputList: 1 Window_InGameHoverPlanetInfo (20_Window_InGameHoverPlanetInfo) IsConsideredActive: 1 UISpaceWidth: 1.00000 UISpaceHeight: 1.00000 Rect: (x:0.00, y:0.00, width:1.00, height:1.00) InPreventsInputList: 0 InAllowsInputList: 1 Window_InGameHoverEntityInfo (20_Window_InGameHoverEntityInfo) IsConsideredActive: 1 UISpaceWidth: 1.00000 UISpaceHeight: 1.00000 Rect: (x:0.00, y:0.00, width:1.00, height:1.00) InPreventsInputList: 0 InAllowsInputList: 1 Window_OngoingMessageDisplay (300_Window_OngoingMessageDisplay) IsConsideredActive: 1 UISpaceWidth: 300.00000 UISpaceHeight: 400.00000 Rect: (x:-300.00, y:-400.00, width:300.00, height:400.00) InPreventsInputList: 0 InAllowsInputList: 1 Window_NotificationsDisplay (300_Window_NotificationsDisplay) IsConsideredActive: 1 UISpaceWidth: 800.00000 UISpaceHeight: 120.00000 Rect: (x:0.00, y:-120.00, width:800.00, height:120.00) InPreventsInputList: 0 InAllowsInputList: 1 Window_ResourceBar (150_Window_ResourceBar) IsConsideredActive: 1 UISpaceWidth: 980.00000 UISpaceHeight: 26.00000 Rect: (x:0.00, y:-26.00, width:980.00, height:26.00) InPreventsInputList: 0 InAllowsInputList: 1 Window_DebugInfo (1100_Window_DebugInfo) IsConsideredActive: 1 UISpaceWidth: 500.00000 UISpaceHeight: 50.00000 Rect: (x:-500.00, y:-50.00, width:500.00, height:50.00) InPreventsInputList: 0 InAllowsInputList: 1 Window_AtMouseTooltipPanelWide (1200_Window_AtMouseTooltipPanelWide) IsConsideredActive: 1 UISpaceWidth: 1.00000 UISpaceHeight: 1.00000 Rect: (x:0.00, y:-1.00, width:1.00, height:1.00) InPreventsInputList: 0 InAllowsInputList: 1 Window_AtMouseTooltipPanelBesideSidebar (1200_Window_AtMouseTooltipPanelBesideSidebar) IsConsideredActive: 1 UISpaceWidth: 1.00000 UISpaceHeight: 1.00000 Rect: (x:0.00, y:-1.00, width:1.00, height:1.00) InPreventsInputList: 0 InAllowsInputList: 1 Window_AtMouseTooltipPanelNarrow (1200_Window_AtMouseTooltipPanelNarrow) IsConsideredActive: 1 UISpaceWidth: 1.00000 UISpaceHeight: 1.00000 Rect: (x:0.00, y:-1.00, width:1.00, height:1.00) InPreventsInputList: 0 InAllowsInputList: 1 2/29/2020 7:23:18 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/29/2020 7:23:19 PM Successfully opened host socket 2/29/2020 7:23:19 PM OnLoad: Fixed positions of 0 ship(s), 22 shot(s), 0 other/wormhole(s). 2/29/2020 7:23:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:24:00 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:24:01 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:24:02 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:25:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:25:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:25:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:25:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:25:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:25:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:25:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:25:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:25:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:25:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:03 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:05 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:06 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:07 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:08 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:11 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:57 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:58 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:26:59 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:00 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:01 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:02 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:06 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:07 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:08 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:56 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:57 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:27:58 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:28:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:28:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:28:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:28:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:28:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:28:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:28:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:28:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:00 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:01 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:02 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:03 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:05 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:06 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:07 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:08 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:11 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:56 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:57 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:58 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:29:59 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:00 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:01 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:02 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:11 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:30:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:07 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:08 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:31:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:32:56 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:03 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:18 PM Donating team Fireteam 82 has 19 units with strength 1806. Status Assembling No target planet No lurk planet. Ships: Omohundro: 19 to hunter, path A 2/29/2020 7:33:18 PM Donating team Fireteam 84 has 2 units with strength 143. Status Assembling No target planet No lurk planet. Ships: Agrawal: 1, Tarjan: 1 to hunter, path A 2/29/2020 7:33:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:56 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:57 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:33:58 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:34:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:34:05 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:34:06 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:34:07 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:34:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:34:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:34:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:34:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:00 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:01 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:35:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:03 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:05 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:06 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:07 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:08 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:23 PM Donating team Fireteam 84 has 1 units with strength 22. Status Assembling No target planet No lurk planet. Ships: Omohundro: 1 to hunter, path A 2/29/2020 7:36:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:56 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:57 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:58 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:36:59 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:00 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:01 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:02 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:03 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:11 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:37:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:02 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:03 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:05 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:06 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:07 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:38:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:00 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:01 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:02 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:06 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:07 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:08 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:11 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:39:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 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intensity dyson: -1 threshold 0 2/29/2020 7:40:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:56 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:57 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:58 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:40:59 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:00 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:01 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:06 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:07 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:08 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:11 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:56 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:57 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:58 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:41:59 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:00 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:01 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:02 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:03 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:05 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:06 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:07 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:08 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:11 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:42:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:27 PM Donating team Fireteam 77 has 1 units with strength 352. Status Assembling No target planet No lurk planet. Ships: Covenant: 1 to hunter, path A 2/29/2020 7:43:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:56 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:57 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:58 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:43:59 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:00 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:01 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:02 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:03 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:05 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:06 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:07 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:08 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:11 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:57 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:58 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:44:59 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:00 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:01 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:02 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:03 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:05 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:06 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:07 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:08 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:11 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:37 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:38 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:39 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:40 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:45 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:46 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:47 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:53 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:54 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:55 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:56 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:45:57 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:03 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:04 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:05 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:06 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:07 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:29 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:30 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:31 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:32 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:33 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:34 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:35 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:36 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:41 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:42 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:43 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:44 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:48 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:49 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:50 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:51 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:52 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:46:53 PM highest intensity dyson: -1 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threshold 0 2/29/2020 7:55:05 PM Logged Achievement To Steam Kills: Merciless 2/29/2020 7:55:06 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:55:07 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:55:08 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:55:09 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:55:10 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:55:11 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:55:12 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:55:13 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:55:14 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:55:15 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:55:16 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:55:17 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:55:18 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:55:19 PM highest intensity dyson: -1 threshold 0 2/29/2020 7:55:25 PM highest intensity dyson: -1 threshold 0 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8:00:20 PM highest intensity dyson: -1 threshold 0 2/29/2020 8:00:21 PM highest intensity dyson: -1 threshold 0 2/29/2020 8:00:22 PM highest intensity dyson: -1 threshold 0 2/29/2020 8:00:23 PM highest intensity dyson: -1 threshold 0 2/29/2020 8:00:24 PM highest intensity dyson: -1 threshold 0 2/29/2020 8:00:25 PM highest intensity dyson: -1 threshold 0 2/29/2020 8:00:26 PM highest intensity dyson: -1 threshold 0 2/29/2020 8:00:27 PM highest intensity dyson: -1 threshold 0 2/29/2020 8:00:28 PM highest intensity dyson: -1 threshold 0 2/29/2020 8:01:18 PM PLAYER DISCONNECTED 0.0.0.0=>0 3/1/2020 12:06:11 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 3/1/2020 12:06:11 PM Boot up FleetOS (0.2269s) 3/1/2020 12:06:11 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/1/2020 12:06:11 PM Check System Logs For Rogue Intelligence (0.0249s) 3/1/2020 12:06:11 PM Game Version: 2.006 3/1/2020 12:06:11 PM Eject Trash Into Hyperspace (0.1346s) 3/1/2020 12:06:11 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 3/1/2020 12:06:11 PM Check For Extra Modules (0.0170s) 3/1/2020 12:06:11 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 3/1/2020 12:06:11 PM Bring Cloaking Systems Online (0.0239s) 3/1/2020 12:06:11 PM Remembering Alamo (0.0229s) 3/1/2020 12:06:11 PM Generating Framerates (0.0100s) 3/1/2020 12:06:11 PM Recalculate Speed Of Light (0.0269s) 3/1/2020 12:06:11 PM Optimize Comfort On Command Decks (0.0209s) 3/1/2020 12:06:11 PM Check Nearby Stellar Masses (0.0170s) 3/1/2020 12:06:11 PM No resolution change was required. 3/1/2020 12:06:11 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/1/2020 12:06:11 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/1/2020 12:06:11 PM Refresh Optical Lensing (0.0239s) 3/1/2020 12:06:11 PM Revise Fundamental Physical Laws (0.1526s) 3/1/2020 12:06:11 PM Boot Audio Comms (0.0180s) 3/1/2020 12:06:11 PM Establish Individual Audio Links (0.0170s) 3/1/2020 12:06:12 PM Prepare Explosions and Crackles (0.1915s) 3/1/2020 12:06:12 PM Calculate Odds Of Success (0.2354s) 3/1/2020 12:06:12 PM Briefly Panic (0.5535s) 3/1/2020 12:06:12 PM Install Confidence Routines (0.1621s) 3/1/2020 12:06:13 PM Bring Commander Interface Online (0.0873s) 3/1/2020 12:06:13 PM Motivate All Crews (0.0319s) 3/1/2020 12:06:13 PM Externalizing Patterns (0.0239s) 3/1/2020 12:06:13 PM Disengaging Constants (0.1047s) 3/1/2020 12:06:13 PM Late Axionic Computations (0.1376s) 3/1/2020 12:06:13 PM Connecting to Fleet Command (0.0120s) 3/1/2020 12:06:13 PM Thinking Of Advice (0.0120s) 3/1/2020 12:06:13 PM Degaussing Advice (0.0628s) 3/1/2020 12:06:13 PM Naming All Known Planets (0.0110s) 3/1/2020 12:06:13 PM Remembering Speeds (0.0120s) 3/1/2020 12:06:13 PM Prioritizing Targets (0.0120s) 3/1/2020 12:06:13 PM Rebooting Sensor Arrays (0.0120s) 3/1/2020 12:06:13 PM Unloading Prismatic Grid (0.0120s) 3/1/2020 12:06:13 PM Thinking Of Objectives (0.0110s) 3/1/2020 12:06:13 PM Re-Aligning Objectives (0.0110s) 3/1/2020 12:06:13 PM Inhibiting Visual Scans (0.0279s) 3/1/2020 12:06:13 PM Synthesizing Vocals (0.0100s) 3/1/2020 12:06:13 PM Ventilating Scenarios (0.0100s) 3/1/2020 12:06:13 PM Decontaminating Targeting Systems (0.0110s) 3/1/2020 12:06:13 PM Ejecting Tactical Core (0.0100s) 3/1/2020 12:06:13 PM Calibrating Formations (0.0110s) 3/1/2020 12:06:13 PM Intercepting Galactic Maps (0.0140s) 3/1/2020 12:06:13 PM Sterilizing Test Chamber (0.0170s) 3/1/2020 12:06:13 PM Faction Diagnostics (0.0219s) 3/1/2020 12:06:13 PM Buffering Hackers (0.0249s) 3/1/2020 12:06:13 PM Inverting Death (0.0140s) 3/1/2020 12:06:13 PM Linear Field Variance (0.0559s) 3/1/2020 12:06:13 PM Charging Marks (0.0110s) 3/1/2020 12:06:13 PM Guarding The Posts (0.0110s) 3/1/2020 12:06:13 PM Range Manifolds (0.0100s) 3/1/2020 12:06:13 PM Purging ROFs (0.0100s) 3/1/2020 12:06:13 PM Manipulating Speeds (0.0110s) 3/1/2020 12:06:13 PM Detecting Projectiles (0.0100s) 3/1/2020 12:06:13 PM Grouping Flow Fields (0.0110s) 3/1/2020 12:06:13 PM Modulating Flow Field Groups (0.0199s) 3/1/2020 12:06:13 PM Designing Fleets (0.0489s) 3/1/2020 12:06:13 PM Thinking Of Technologies (0.0110s) 3/1/2020 12:06:13 PM Categorizing Starboard Sensors (0.0150s) 3/1/2020 12:06:13 PM Injecting Galactic Variables (0.0160s) 3/1/2020 12:06:13 PM Discharging Colored Ions (0.0229s) 3/1/2020 12:06:13 PM Replicating Ion Colors (0.0110s) 3/1/2020 12:06:14 PM Viewing Starfields (0.6149s) 3/1/2020 12:06:16 PM Destroying Distant Planets (1.6197s) 3/1/2020 12:06:16 PM Investigating Map Signatures (0.0249s) 3/1/2020 12:06:16 PM Collating Solar Systems (0.0150s) 3/1/2020 12:06:16 PM Categorizing All Planets (0.0070s) 3/1/2020 12:06:16 PM Organizing Commands (0.0189s) 3/1/2020 12:06:16 PM Calculating Firing Cones (0.0066s) 3/1/2020 12:06:17 PM Divulge Ship Part Schematics To Enemy (0.9155s) 3/1/2020 12:06:22 PM Broadcasting Peace Message (5.2147s) 3/1/2020 12:06:22 PM Issuing Orders (0.0080s) 3/1/2020 12:06:22 PM Augmenting Infusers (0.0110s) 3/1/2020 12:06:22 PM Infusing (0.0379s) 3/1/2020 12:06:22 PM Post-Proton Surge (0.0060s) 3/1/2020 12:06:22 PM Calibrate Weapons Arrays (0.0209s) 3/1/2020 12:06:22 PM Stimulate Modulation (0.0229s) 3/1/2020 12:06:22 PM ArcenAssetBundleCache.InstantiatedObjects: 924 3/1/2020 12:06:23 PM Load Surrogates (1.2257s) 3/1/2020 12:06:23 PM Load Historical Documents (0.0199s) 3/1/2020 12:06:23 PM 12.7 seconds total load time. Briefly Panic (0.6s) Viewing Starfields (0.6s) Destroying Distant Planets (1.6s) Divulge Ship Part Schematics To Enemy (0.9s) Broadcasting Peace Message (5.2s) Load Surrogates (1.2s) 3/1/2020 12:06:23 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 3/1/2020 12:07:03 PM Successfully opened host socket 3/1/2020 12:07:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:07:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:07:14 PM Logged Achievement To Steam Lots Of Metal 3/1/2020 12:07:14 PM Logged Achievement To Steam Lots Of Energy 3/1/2020 12:07:14 PM Logged Achievement To Steam Kills: Warrior 3/1/2020 12:07:14 PM Logged Achievement To Steam Kills: Merciless 3/1/2020 12:07:14 PM Logged Achievement To Steam Off to the Dire Graveyard 3/1/2020 12:07:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:07:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:07:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:07:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:07:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:07:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:07:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:07:56 PM highest 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threshold 0 3/1/2020 12:13:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:14:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:14:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:14:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:14:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:14:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:14:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:14:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:14:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:14:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:14:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:14:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:14:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:14:57 PM PLAYER DISCONNECTED 0.0.0.0=>0 3/1/2020 12:14:57 PM Successfully opened host socket 3/1/2020 12:15:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:15:36 PM highest 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threshold 0 3/1/2020 12:20:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:20:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:20:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:20:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:20:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:20:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:20:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:20:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:20:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:20:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:20:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:20:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:20:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:21:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:21:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:21:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:21:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:21:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:21:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:21:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:21:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:21:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:21:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:21:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:22:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:37 PM Donating team Fireteam 113 has 2 units with strength 743. Status Assembling No target planet No lurk planet. Ships: Tarjan: 2 to hunter, path A 3/1/2020 12:23:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:23:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:24:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:24:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:24:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:24:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:24:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:24:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:24:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:24:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:24:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:24:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:24:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:24:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:24:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:24:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:24:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:24:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:24:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:24:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:24:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:24:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 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threshold 0 3/1/2020 12:46:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:46:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:46:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:46:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:46:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:46:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:46:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:47:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:47:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:47:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:47:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:47:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:47:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:47:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:47:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:47:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:47:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:47:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:47:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:47:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:47:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:47:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:47:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:47:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:47:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:47:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:47:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:47:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:48:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:48:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:48:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:48:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:48:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:48:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:48:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:48:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:48:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:48:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:48:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:48:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:48:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:48:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:48:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:48:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:48:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:49:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:49:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:49:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:49:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:49:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:49:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:49:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:49:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:49:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:13 PM Donating team Fireteam 108 has 5 units with strength 410. Status Assembling No target planet No lurk planet. Ships: Pullien: 5 to hunter, path A 3/1/2020 12:50:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:50:42 PM Logged Achievement To Steam Miffed 3/1/2020 12:51:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:51:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:51:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:51:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:51:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:51:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:51:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:51:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:51:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:51:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:51:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:51:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:51:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:51:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:51:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:51:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:51:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:51:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:51:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:52:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:53:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:53:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:53:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:53:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:53:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:53:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:53:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:53:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:53:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:53:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:53:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:53:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:53:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 12:53:24 PM PLAYER DISCONNECTED 0.0.0.0=>0 3/1/2020 5:12:58 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 3/1/2020 5:12:58 PM Boot up FleetOS (0.2174s) 3/1/2020 5:12:58 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/1/2020 5:12:58 PM Check System Logs For Rogue Intelligence (0.0259s) 3/1/2020 5:12:58 PM Game Version: 2.006 3/1/2020 5:12:58 PM Eject Trash Into Hyperspace (0.0598s) 3/1/2020 5:12:58 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 3/1/2020 5:12:58 PM Check For Extra Modules (0.0150s) 3/1/2020 5:12:58 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 3/1/2020 5:12:58 PM Bring Cloaking Systems Online (0.0160s) 3/1/2020 5:12:58 PM Remembering Alamo (0.0130s) 3/1/2020 5:12:58 PM Generating Framerates (0.0070s) 3/1/2020 5:12:58 PM Recalculate Speed Of Light (0.0160s) 3/1/2020 5:12:58 PM Optimize Comfort On Command Decks (0.0150s) 3/1/2020 5:12:58 PM Check Nearby Stellar Masses (0.0120s) 3/1/2020 5:12:58 PM No resolution change was required. 3/1/2020 5:12:58 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/1/2020 5:12:58 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/1/2020 5:12:58 PM Refresh Optical Lensing (0.0269s) 3/1/2020 5:12:58 PM Revise Fundamental Physical Laws (0.0199s) 3/1/2020 5:12:58 PM Boot Audio Comms (0.0090s) 3/1/2020 5:12:58 PM Establish Individual Audio Links (0.0100s) 3/1/2020 5:12:58 PM Prepare Explosions and Crackles (0.1800s) 3/1/2020 5:12:58 PM Calculate Odds Of Success (0.0653s) 3/1/2020 5:12:59 PM Briefly Panic (0.3017s) 3/1/2020 5:12:59 PM Install Confidence Routines (0.1875s) 3/1/2020 5:12:59 PM Bring Commander Interface Online (0.0658s) 3/1/2020 5:12:59 PM Motivate All Crews (0.0259s) 3/1/2020 5:12:59 PM Externalizing Patterns (0.0160s) 3/1/2020 5:12:59 PM Disengaging Constants (0.0219s) 3/1/2020 5:12:59 PM Late Axionic Computations (0.0379s) 3/1/2020 5:12:59 PM Connecting to Fleet Command (0.0080s) 3/1/2020 5:12:59 PM Thinking Of Advice (0.0080s) 3/1/2020 5:12:59 PM Degaussing Advice (0.0120s) 3/1/2020 5:12:59 PM Naming All Known Planets (0.0080s) 3/1/2020 5:12:59 PM Remembering Speeds (0.0080s) 3/1/2020 5:12:59 PM Prioritizing Targets (0.0080s) 3/1/2020 5:12:59 PM Rebooting Sensor Arrays (0.0080s) 3/1/2020 5:12:59 PM Unloading Prismatic Grid (0.0080s) 3/1/2020 5:12:59 PM Thinking Of Objectives (0.0070s) 3/1/2020 5:12:59 PM Re-Aligning Objectives (0.0070s) 3/1/2020 5:12:59 PM Inhibiting Visual Scans (0.0100s) 3/1/2020 5:12:59 PM Synthesizing Vocals (0.0070s) 3/1/2020 5:12:59 PM Ventilating Scenarios (0.0080s) 3/1/2020 5:12:59 PM Decontaminating Targeting Systems (0.0080s) 3/1/2020 5:12:59 PM Ejecting Tactical Core (0.0070s) 3/1/2020 5:12:59 PM Calibrating Formations (0.0070s) 3/1/2020 5:12:59 PM Intercepting Galactic Maps (0.0070s) 3/1/2020 5:12:59 PM Sterilizing Test Chamber (0.0100s) 3/1/2020 5:12:59 PM Faction Diagnostics (0.0120s) 3/1/2020 5:12:59 PM Buffering Hackers (0.0120s) 3/1/2020 5:12:59 PM Inverting Death (0.0080s) 3/1/2020 5:12:59 PM Linear Field Variance (0.0474s) 3/1/2020 5:12:59 PM Charging Marks (0.0070s) 3/1/2020 5:12:59 PM Guarding The Posts (0.0070s) 3/1/2020 5:12:59 PM Range Manifolds (0.0070s) 3/1/2020 5:12:59 PM Purging ROFs (0.0070s) 3/1/2020 5:12:59 PM Manipulating Speeds (0.0080s) 3/1/2020 5:12:59 PM Detecting Projectiles (0.0070s) 3/1/2020 5:12:59 PM Grouping Flow Fields (0.0070s) 3/1/2020 5:12:59 PM Modulating Flow Field Groups (0.0140s) 3/1/2020 5:12:59 PM Designing Fleets (0.0185s) 3/1/2020 5:12:59 PM Thinking Of Technologies (0.0090s) 3/1/2020 5:12:59 PM Categorizing Starboard Sensors (0.0070s) 3/1/2020 5:12:59 PM Injecting Galactic Variables (0.0100s) 3/1/2020 5:12:59 PM Discharging Colored Ions (0.0199s) 3/1/2020 5:12:59 PM Replicating Ion Colors (0.0080s) 3/1/2020 5:12:59 PM Digging Up Starfields (0.1332s) 3/1/2020 5:13:00 PM Destroying Distant Planets (0.3700s) 3/1/2020 5:13:00 PM Investigating Map Signatures (0.0110s) 3/1/2020 5:13:00 PM Collating Solar Systems (0.0080s) 3/1/2020 5:13:00 PM Categorizing All Planets (0.0060s) 3/1/2020 5:13:00 PM Organizing Commands (0.0150s) 3/1/2020 5:13:00 PM Calculating Firing Cones (0.0838s) 3/1/2020 5:13:00 PM Finding Old Ship Parts (0.5570s) 3/1/2020 5:13:02 PM Ensure Ordnance Functional (1.7893s) 3/1/2020 5:13:02 PM Issuing Orders (0.0070s) 3/1/2020 5:13:02 PM Augmenting Infusers (0.0080s) 3/1/2020 5:13:02 PM Infusing (0.0150s) 3/1/2020 5:13:02 PM Post-Proton Surge (0.0060s) 3/1/2020 5:13:02 PM Calibrate Weapons Arrays (0.0199s) 3/1/2020 5:13:02 PM Stimulate Modulation (0.0229s) 3/1/2020 5:13:02 PM ArcenAssetBundleCache.InstantiatedObjects: 924 3/1/2020 5:13:03 PM Load Surrogates (1.1430s) 3/1/2020 5:13:04 PM Load Historical Documents (0.0209s) 3/1/2020 5:13:04 PM 6.0 seconds total load time. Briefly Panic (0.3s) Destroying Distant Planets (0.4s) Finding Old Ship Parts (0.6s) Ensure Ordnance Functional (1.8s) Load Surrogates (1.1s) 3/1/2020 5:13:04 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 3/1/2020 5:13:07 PM Successfully opened host socket 3/1/2020 5:15:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:15:07 PM Logged Achievement To Steam Lots Of Metal 3/1/2020 5:15:07 PM Logged Achievement To Steam Kills: Warrior 3/1/2020 5:15:07 PM Logged Achievement To Steam Kills: Merciless 3/1/2020 5:15:07 PM Logged Achievement To Steam Off to the Dire Graveyard 3/1/2020 5:15:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:15:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:15:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:15:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:15:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:15:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:15:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:15:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:15:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:15:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:15:18 PM highest intensity dyson: 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PM highest intensity dyson: -1 threshold 0 3/1/2020 5:19:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:19:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:19:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:19:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:19:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:19:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:19:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:19:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:19:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:19:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:19:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:19:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:19:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:19:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:19:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:19:57 PM highest intensity dyson: -1 threshold 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5:25:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:25:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:25:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:25:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:25:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:25:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:25:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:25:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:25:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:25:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:25:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:25:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:25:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:25:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:25:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:25:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:25:55 PM highest intensity dyson: -1 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intensity dyson: -1 threshold 0 3/1/2020 5:26:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:26:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:30 PM Donating team Fireteam 130 has 1 units with strength 46. Status Assembling No target planet No lurk planet. Ships: Tarjan: 1 to hunter, path A 3/1/2020 5:27:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:27:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:28:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:29:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:30:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:35 PM Donating team Fireteam 118 has 25 units with strength 1971. Status Assembling No target planet No lurk planet. Ships: Mithra: 23, Pullien: 2 to hunter, path A 3/1/2020 5:31:35 PM Donating team Fireteam 119 has 9 units with strength 399. Status Assembling No target planet No lurk planet. Ships: Freiland: 9 to hunter, path A 3/1/2020 5:31:35 PM Donating team Fireteam 120 has 15 units with strength 559. Status Assembling No target planet No lurk planet. Ships: Pullien: 11, Kopara: 4 to hunter, path A 3/1/2020 5:31:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:31:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:32:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:33:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:33:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:33:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:33:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:33:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:33:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:33:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:33:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:33:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:33:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:33:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:33:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:33:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:33:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:34:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:35:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:06 PM Donating team Fireteam 141 has 1 units with strength 85. Status Assembling No target planet No lurk planet. Ships: Tarjan: 1 to hunter, path A 3/1/2020 5:36:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:16 PM Donating team Fireteam 143 has 1 units with strength 35. Status Assembling No target planet No lurk planet. Ships: Tarjan: 1 to hunter, path A 3/1/2020 5:36:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:36:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:44 PM Donating team Fireteam 145 has 2 units with strength 301. Status Assembling No target planet No lurk planet. Ships: Hahn: 2 to hunter, path A 3/1/2020 5:37:45 PM Donating team Fireteam 131 has 4 units with strength 139. Status Assembling No target planet No lurk planet. Ships: Agrawal: 4 to hunter, path A 3/1/2020 5:37:45 PM Donating team Fireteam 132 has 42 units with strength 1956. Status Assembling No target planet No lurk planet. Ships: Spica: 31, Covenant: 11 to hunter, path A 3/1/2020 5:37:45 PM Donating team Fireteam 133 has 2 units with strength 330. Status Assembling No target planet No lurk planet. Ships: Hahn: 2 to hunter, path A 3/1/2020 5:37:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:46 PM Donating team Fireteam 147 has 2 units with strength 68. Status Assembling No target planet No lurk planet. Ships: Hahn: 2 to hunter, path A 3/1/2020 5:37:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:48 PM Donating team Fireteam 150 has 1 units with strength 85. Status Assembling No target planet No lurk planet. Ships: Agrawal: 1 to hunter, path A 3/1/2020 5:37:48 PM Donating team Fireteam 152 has 6 units with strength 358. Status Assembling No target planet No lurk planet. Ships: Tarjan: 6 to hunter, path A 3/1/2020 5:37:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:37:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:28 PM Donating team Fireteam 155 has 39 units with strength 2216. Status Assembling No target planet No lurk planet. Ships: Agrawal: 37, Rossem: 2 to hunter, path A 3/1/2020 5:38:28 PM Donating team Fireteam 157 has 9 units with strength 378. Status Assembling No target planet No lurk planet. Ships: Rossem: 4, Agrawal: 5 to hunter, path A 3/1/2020 5:38:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:38:59 PM Donating team Fireteam 160 has 7 units with strength 538. Status Assembling No target planet No lurk planet. Ships: Rossem: 7 to hunter, path A 3/1/2020 5:39:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:10 PM Donating team Fireteam 160 has 4 units with strength 157. Status Assembling No target planet No lurk planet. Ships: Rossem: 4 to hunter, path A 3/1/2020 5:39:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:39:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:40:06 PM PLAYER DISCONNECTED 0.0.0.0=>0 3/1/2020 5:40:06 PM Successfully opened host socket 3/1/2020 5:40:06 PM OnLoad: Fixed positions of 0 ship(s), 2 shot(s), 0 other/wormhole(s). 3/1/2020 5:40:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:40:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:40:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:40:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:40:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:40:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:40:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:40:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:40:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:40:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:40:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:42 PM Donating team Fireteam 142 has 2 units with strength 119. Status Assembling No target planet No lurk planet. Ships: Tarjan: 2 to hunter, path A 3/1/2020 5:41:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:41:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:42:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:43:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:44:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:44:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:44:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:44:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:44:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:44:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:44:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:44:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:44:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:44:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:44:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:44:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:44:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:44:48 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PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:57 PM Skipped log Achievement To Steam Lots Of Energy because we think it's already there. 3/1/2020 5:47:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:47:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:48:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:20 PM Donating team Fireteam 147 has 2 units with strength 301. Status Assembling No target planet No lurk planet. Ships: Kopara: 1, Aldebaran: 1 to hunter, path A 3/1/2020 5:49:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:35 PM Logged Achievement To Steam Miffed 3/1/2020 5:49:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:49:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:50:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:50:04 PM highest 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threshold 0 3/1/2020 5:50:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:50:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:50:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:50:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:50:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:50:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:50:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:50:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:50:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:50:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:50:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:50:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:50:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:50:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:50:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:51:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 5:51:01 PM highest 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threshold 0 3/1/2020 6:01:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:01:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:02:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:34 PM Donating team Fireteam 217 has 19 units with strength 2169. Status Assembling No target planet No lurk planet. Ships: Kopara: 3, Mauchly: 5, Koster: 6, Blum: 4, Aldebaran: 1 to hunter, path A 3/1/2020 6:03:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:03:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:57 PM Donating team Fireteam 223 has 7 units with strength 367. Status Assembling No target planet No lurk planet. Ships: Pullien: 5, Kopara: 2 to hunter, path A 3/1/2020 6:04:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:04:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:05:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:05:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:05:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:05:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:05:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:05:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:05:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:05:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:05:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:05:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:07:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:07:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:07:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:07:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:07:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:07:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:07:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:07:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:07:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:07:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:07:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:07:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:09:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:10:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:13:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:13:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:13:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:13:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:13:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:13:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:13:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:13:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:13:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:13:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:13:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:13:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:13:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:13:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:13:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:13:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:13:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:13:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:13:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:13:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:14:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:33 PM PLAYER DISCONNECTED 0.0.0.0=>0 3/1/2020 6:15:33 PM Successfully opened host socket 3/1/2020 6:15:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:15:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:16:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:16:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:16:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:16:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:16:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:16:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:16:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:16:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:16:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:16:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:16:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:16:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:16:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:16:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:16:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:16:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:16:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:16:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:16:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:16:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:17:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:17:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:17:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:17:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:17:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:17:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:17:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:17:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:17:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:17:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:17:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:17:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:17:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:17:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:17:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:17:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:19:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:20:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:21:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:53 PM Donating team Fireteam 172 has 3 units with strength 239. Status Assembling No target planet No lurk planet. Ships: Tarjan: 3 to hunter, path A 3/1/2020 6:22:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:22:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:25 PM Donating team Fireteam 262 has 1 units with strength 30. Status Assembling No target planet No lurk planet. Ships: Tarjan: 1 to hunter, path A 3/1/2020 6:23:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:41 PM Donating team Fireteam 178 has 1 units with strength 48. Status Assembling No target planet No lurk planet. Ships: Tarjan: 1 to hunter, path A 3/1/2020 6:23:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:45 PM Donating team Fireteam 262 has 1 units with strength 54. Status Assembling No target planet No lurk planet. Ships: Tarjan: 1 to hunter, path A 3/1/2020 6:23:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:23:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:24:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:52 PM Donating team Fireteam 179 has 39 units with strength 2427. Status Assembling No target planet No lurk planet. Ships: Tarjan: 39 to hunter, path A 3/1/2020 6:25:52 PM Donating team Fireteam 266 has 9 units with strength 342. Status Assembling No target planet No lurk planet. Ships: Tarjan: 9 to hunter, path A 3/1/2020 6:25:52 PM Donating team Fireteam 268 has 17 units with strength 910. Status Assembling No target planet No lurk planet. Ships: Hahn: 17 to hunter, path A 3/1/2020 6:25:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:25:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:26:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:27:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:28:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:29:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:30:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:31:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:32:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:52 PM Donating team Fireteam 302 has 55 units with strength 2282. Status Assembling No target planet No lurk planet. Ships: Sleator: 48, Altair: 7 to hunter, path A 3/1/2020 6:33:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:33:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:00 PM Donating team Fireteam 311 has 22 units with strength 1201. Status Assembling No target planet No lurk planet. Ships: Slippe: 22 to hunter, path A 3/1/2020 6:34:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:44 PM Donating team Fireteam 315 has 41 units with strength 2074. Status Assembling No target planet No lurk planet. Ships: Freiland: 41 to hunter, path A 3/1/2020 6:34:44 PM Donating team Fireteam 316 has 4 units with strength 343. Status Assembling No target planet No lurk planet. Ships: Altair: 1, Sleator: 3 to hunter, path A 3/1/2020 6:34:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:34:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:35:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:27 PM Donating team Fireteam 320 has 1 units with strength 54. Status Assembling No target planet No lurk planet. Ships: Mithra: 1 to hunter, path A 3/1/2020 6:36:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:36:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:37:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:13 PM Donating team Fireteam 325 has 33 units with strength 1833. Status Assembling No target planet No lurk planet. Ships: Freiland: 33 to hunter, path A 3/1/2020 6:38:14 PM Donating team Fireteam 326 has 15 units with strength 767. Status Assembling No target planet No lurk planet. Ships: Mithra: 10, Freiland: 5 to hunter, path A 3/1/2020 6:38:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:36 PM Donating team Fireteam 322 has 3 units with strength 195. Status Assembling No target planet No lurk planet. Ships: Freiland: 3 to hunter, path A 3/1/2020 6:38:36 PM Donating team Fireteam 323 has 4 units with strength 157. Status Assembling No target planet No lurk planet. Ships: Mithra: 4 to hunter, path A 3/1/2020 6:38:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:38:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:39:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:40:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:41:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:18 PM Donating team Fireteam 206 has 13 units with strength 609. Status Assembling No target planet No lurk planet. Ships: Tarjan: 9, Dix: 4 to hunter, path A 3/1/2020 6:42:19 PM Donating team Fireteam 337 has 17 units with strength 1858. Status Assembling No target planet No lurk planet. Ships: Tarjan: 17 to hunter, path A 3/1/2020 6:42:19 PM Donating team Fireteam 342 has 1 units with strength 53. Status Assembling No target planet No lurk planet. Ships: Tarjan: 1 to hunter, path A 3/1/2020 6:42:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:42:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:25 PM Donating team Fireteam 348 has 16 units with strength 567. Status Assembling No target planet No lurk planet. Ships: Sleator: 14, Giles: 2 to hunter, path A 3/1/2020 6:43:25 PM Donating team Fireteam 352 has 26 units with strength 1518. Status Assembling No target planet No lurk planet. Ships: Giles: 26 to hunter, path A 3/1/2020 6:43:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:46 PM Donating team Fireteam 217 has 1 units with strength 231. Status Assembling No target planet No lurk planet. Ships: Tarjan: 1 to hunter, path A 3/1/2020 6:43:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:50 PM Donating team Fireteam 354 has 5 units with strength 150. Status Assembling No target planet No lurk planet. Ships: Tarjan: 5 to hunter, path A 3/1/2020 6:43:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:43:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:44:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:45:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:46:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:40 PM Donating team Fireteam 377 has 6 units with strength 394. Status Assembling No target planet No lurk planet. Ships: Mauchly: 3, Sikun: 3 to hunter, path A 3/1/2020 6:47:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:48 PM Donating team Fireteam 377 has 1 units with strength 137. Status Assembling No target planet No lurk planet. Ships: Mauchly: 1 to hunter, path A 3/1/2020 6:47:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:47:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:18 PM Donating team Fireteam 380 has 1 units with strength 50. Status Assembling No target planet No lurk planet. Ships: Mauchly: 1 to hunter, path A 3/1/2020 6:48:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:48:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:49:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:50:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:51:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:52:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:53:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:54:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:31 PM Donating team Fireteam 402 has 7 units with strength 308. Status Assembling No target planet No lurk planet. Ships: Norvig: 7 to hunter, path A 3/1/2020 6:55:31 PM Donating team Fireteam 406 has 5 units with strength 220. Status Assembling No target planet No lurk planet. Ships: Pullien: 5 to hunter, path A 3/1/2020 6:55:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:39 PM Donating team Fireteam 335 has 12 units with strength 2173. Status Assembling No target planet No lurk planet. Ships: Mauchly: 12 to hunter, path A 3/1/2020 6:55:39 PM Donating team Fireteam 360 has 41 units with strength 2445. Status Assembling No target planet No lurk planet. Ships: Mauchly: 41 to hunter, path A 3/1/2020 6:55:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:41 PM Donating team Fireteam 411 has 23 units with strength 1849. Status Assembling No target planet No lurk planet. Ships: Mauchly: 23 to hunter, path A 3/1/2020 6:55:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:55:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:08 PM debug code 3300 during update fireteam regiments for AI Warden Fleet System.Exception: This fireteam Fireteam 396 has 17 units with strength 2324. Status Assembling No target planet No lurk planet. Ships: Kopara: 17 requested to attack a planet, but have no TargetPlanet at Arcen.AIW2.External.Fireteam.AttackTargetPlanet (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, System.Int32 OverridingSpeed) [0x00023] in <447aade8bd02421d9646533e0c0a3f92>:0 at Arcen.AIW2.External.FireteamUtility.UpdateRegiments (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, System.Collections.Generic.List`1[Arcen.AIW2.External.Fireteam]& Teams, Arcen.Universal.ArcenSparseLookup`2[Arcen.AIW2.Core.Planet,Arcen.AIW2.External.FireteamRegiment]& TeamsAimedAtPlanet, Arcen.Universal.ArcenCharacterBuffer tracingBuffer, System.Int32 MinFireteamStrength, System.Boolean allowedToDecloakEnemies) [0x00365] in <447aade8bd02421d9646533e0c0a3f92>:0 3/1/2020 6:56:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:12 PM Donating team Fireteam 412 has 1 units with strength 46. Status Assembling No target planet No lurk planet. Ships: Mithra: 1 to hunter, path A 3/1/2020 6:56:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:24 PM Donating team Fireteam 418 has 6 units with strength 579. Status Assembling No target planet No lurk planet. Ships: Pullien: 6 to hunter, path A 3/1/2020 6:56:24 PM Donating team Fireteam 420 has 1 units with strength 46. Status Assembling No target planet No lurk planet. Ships: Mithra: 1 to hunter, path A 3/1/2020 6:56:24 PM Donating team Fireteam 422 has 6 units with strength 148. Status Assembling No target planet No lurk planet. Ships: Kopara: 6 to hunter, path A 3/1/2020 6:56:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 6:56:45 PM PLAYER DISCONNECTED 0.0.0.0=>0 3/1/2020 9:02:48 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 3/1/2020 9:02:48 PM Boot up FleetOS (0.2124s) 3/1/2020 9:02:48 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/1/2020 9:02:48 PM Check System Logs For Rogue Intelligence (0.0279s) 3/1/2020 9:02:48 PM Game Version: 2.006 3/1/2020 9:02:48 PM Eject Trash Into Hyperspace (0.0608s) 3/1/2020 9:02:48 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 3/1/2020 9:02:48 PM Check For Extra Modules (0.0130s) 3/1/2020 9:02:48 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 3/1/2020 9:02:48 PM Bring Cloaking Systems Online (0.0150s) 3/1/2020 9:02:48 PM Remembering Alamo (0.0120s) 3/1/2020 9:02:48 PM Generating Framerates (0.0060s) 3/1/2020 9:02:48 PM Recalculate Speed Of Light (0.0140s) 3/1/2020 9:02:48 PM Optimize Comfort On Command Decks (0.0130s) 3/1/2020 9:02:48 PM Check Nearby Stellar Masses (0.0120s) 3/1/2020 9:02:48 PM No resolution change was required. 3/1/2020 9:02:48 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/1/2020 9:02:48 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/1/2020 9:02:48 PM Refresh Optical Lensing (0.0229s) 3/1/2020 9:02:48 PM Revise Fundamental Physical Laws (0.0180s) 3/1/2020 9:02:48 PM Boot Audio Comms (0.0090s) 3/1/2020 9:02:48 PM Establish Individual Audio Links (0.0100s) 3/1/2020 9:02:49 PM Prepare Explosions and Crackles (0.2699s) 3/1/2020 9:02:49 PM Calculate Odds Of Success (0.0510s) 3/1/2020 9:02:49 PM Briefly Panic (0.4063s) 3/1/2020 9:02:49 PM Install Confidence Routines (0.1745s) 3/1/2020 9:02:49 PM Bring Commander Interface Online (0.0638s) 3/1/2020 9:02:49 PM Motivate All Crews (0.0229s) 3/1/2020 9:02:49 PM Externalizing Patterns (0.0110s) 3/1/2020 9:02:49 PM Disengaging Constants (0.0199s) 3/1/2020 9:02:49 PM Late Axionic Computations (0.0379s) 3/1/2020 9:02:49 PM Connecting to Fleet Command (0.0080s) 3/1/2020 9:02:49 PM Thinking Of Advice (0.0070s) 3/1/2020 9:02:49 PM Degaussing Advice (0.0130s) 3/1/2020 9:02:49 PM Naming All Known Planets (0.0080s) 3/1/2020 9:02:49 PM Remembering Speeds (0.0070s) 3/1/2020 9:02:49 PM Prioritizing Targets (0.0080s) 3/1/2020 9:02:49 PM Rebooting Sensor Arrays (0.0080s) 3/1/2020 9:02:49 PM Unloading Prismatic Grid (0.0070s) 3/1/2020 9:02:49 PM Thinking Of Objectives (0.0070s) 3/1/2020 9:02:49 PM Re-Aligning Objectives (0.0075s) 3/1/2020 9:02:49 PM Inhibiting Visual Scans (0.0100s) 3/1/2020 9:02:49 PM Synthesizing Vocals (0.0070s) 3/1/2020 9:02:49 PM Ventilating Scenarios (0.0070s) 3/1/2020 9:02:49 PM Decontaminating Targeting Systems (0.0070s) 3/1/2020 9:02:49 PM Ejecting Tactical Core (0.0080s) 3/1/2020 9:02:49 PM Calibrating Formations (0.0070s) 3/1/2020 9:02:49 PM Intercepting Galactic Maps (0.0070s) 3/1/2020 9:02:49 PM Sterilizing Test Chamber (0.0110s) 3/1/2020 9:02:49 PM Faction Diagnostics (0.0130s) 3/1/2020 9:02:49 PM Buffering Hackers (0.0130s) 3/1/2020 9:02:49 PM Inverting Death (0.0075s) 3/1/2020 9:02:50 PM Linear Field Variance (0.0479s) 3/1/2020 9:02:50 PM Charging Marks (0.0070s) 3/1/2020 9:02:50 PM Guarding The Posts (0.0070s) 3/1/2020 9:02:50 PM Range Manifolds (0.0070s) 3/1/2020 9:02:50 PM Purging ROFs (0.0070s) 3/1/2020 9:02:50 PM Manipulating Speeds (0.0160s) 3/1/2020 9:02:50 PM Detecting Projectiles (0.0070s) 3/1/2020 9:02:50 PM Grouping Flow Fields (0.0070s) 3/1/2020 9:02:50 PM Modulating Flow Field Groups (0.0120s) 3/1/2020 9:02:50 PM Designing Fleets (0.0140s) 3/1/2020 9:02:50 PM Thinking Of Technologies (0.0090s) 3/1/2020 9:02:50 PM Categorizing Starboard Sensors (0.0070s) 3/1/2020 9:02:50 PM Injecting Galactic Variables (0.0090s) 3/1/2020 9:02:50 PM Discharging Colored Ions (0.0189s) 3/1/2020 9:02:50 PM Replicating Ion Colors (0.0070s) 3/1/2020 9:02:50 PM Digging Up Starfields (0.1366s) 3/1/2020 9:02:50 PM Scouring Distant Planets (0.3730s) 3/1/2020 9:02:50 PM Investigating Map Signatures (0.0100s) 3/1/2020 9:02:50 PM Collating Solar Systems (0.0080s) 3/1/2020 9:02:50 PM Categorizing All Planets (0.0070s) 3/1/2020 9:02:50 PM Organizing Commands (0.0180s) 3/1/2020 9:02:50 PM Calculating Firing Cones (0.0060s) 3/1/2020 9:02:51 PM Holding Ship Parts For Comfort (0.5620s) 3/1/2020 9:02:53 PM Wake Crew From Cryosleep (1.8132s) 3/1/2020 9:02:53 PM Issuing Orders (0.0080s) 3/1/2020 9:02:53 PM Augmenting Infusers (0.0070s) 3/1/2020 9:02:53 PM Infusing (0.0150s) 3/1/2020 9:02:53 PM Post-Proton Surge (0.0060s) 3/1/2020 9:02:53 PM Calibrate Weapons Arrays (0.0209s) 3/1/2020 9:02:53 PM Stimulate Modulation (0.0229s) 3/1/2020 9:02:53 PM ArcenAssetBundleCache.InstantiatedObjects: 924 3/1/2020 9:02:54 PM Load Surrogates (1.1450s) 3/1/2020 9:02:54 PM Load Historical Documents (0.0199s) 3/1/2020 9:02:54 PM 6.1 seconds total load time. Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Scouring Distant Planets (0.4s) Holding Ship Parts For Comfort (0.6s) Wake Crew From Cryosleep (1.8s) Load Surrogates (1.1s) 3/1/2020 9:02:54 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 3/1/2020 9:02:57 PM Successfully opened host socket 3/1/2020 9:03:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:03:34 PM Logged Achievement To Steam Lots Of Metal 3/1/2020 9:03:34 PM Logged Achievement To Steam Kills: Warrior 3/1/2020 9:03:34 PM Logged Achievement To Steam Kills: Merciless 3/1/2020 9:03:34 PM Logged Achievement To Steam Off to the Dire Graveyard 3/1/2020 9:03:34 PM Logged Achievement To Steam Miffed 3/1/2020 9:03:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:03:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:03:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:03:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:03:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:03:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:03:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:03:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:03:46 PM highest intensity dyson: -1 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threshold 0 3/1/2020 9:10:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:10:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:16 PM Donating team Fireteam 394 has 1 units with strength 54. Status Assembling No target planet No lurk planet. Ships: Teng: 1 to hunter, path A 3/1/2020 9:11:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:42 PM Donating team Fireteam 240 has 4 units with strength 427. Status Assembling No target planet No lurk planet. Ships: Hahn: 4 to hunter, path A 3/1/2020 9:11:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:11:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:12:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:02 PM Donating team Fireteam 396 has 8 units with strength 2843. Status Assembling No target planet No lurk planet. Ships: Pullien: 8 to hunter, path A 3/1/2020 9:13:02 PM Donating team Fireteam 397 has 6 units with strength 423. Status Assembling No target planet No lurk planet. Ships: Aldebaran: 6 to hunter, path A 3/1/2020 9:13:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:13:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:28 PM Donating team Fireteam 398 has 17 units with strength 1362. Status Assembling No target planet No lurk planet. Ships: Freiland: 12, Altair: 4, Kiczales: 1 to hunter, path A 3/1/2020 9:14:28 PM Donating team Fireteam 397 has 51 units with strength 6292. Status Staging No target planet No lurk planet. Ships: Mithra: 41, Freiland: 10 to hunter, path B 3/1/2020 9:14:28 PM Donating team Fireteam 400 has 53 units with strength 5066. Status Staging No target planet No lurk planet. Ships: Mithra: 47, Freiland: 6 to hunter, path B 3/1/2020 9:14:28 PM Donating team Fireteam 401 has 56 units with strength 4384. Status Staging No target planet No lurk planet. Ships: Mithra: 47, Freiland: 9 to hunter, path B 3/1/2020 9:14:28 PM Donating team Fireteam 399 has 50 units with strength 3533. Status Staging No target planet No lurk planet. Ships: Mithra: 46, Freiland: 4 to hunter, path B 3/1/2020 9:14:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:30 PM Donating team Fireteam 403 has 3 units with strength 84. Status Assembling No target planet No lurk planet. Ships: Mithra: 3 to hunter, path A 3/1/2020 9:14:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:14:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:05 PM Donating team Fireteam 407 has 34 units with strength 1571. Status Assembling No target planet No lurk planet. Ships: Blum: 25, Churchill: 9 to hunter, path A 3/1/2020 9:15:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:15:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:16:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:17:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:17:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:17:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:17:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:17:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:17:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:17:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:17:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:17:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:17:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:17:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:17:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:17:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:17:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:17:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:17:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:17:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:17:49 PM Logged Achievement To Steam Lots Of Energy 3/1/2020 9:17:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:17:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:17:58 PM PLAYER DISCONNECTED 0.0.0.0=>0 3/1/2020 9:17:58 PM Successfully opened host socket 3/1/2020 9:17:58 PM OnLoad: Fixed positions of 0 ship(s), 7 shot(s), 0 other/wormhole(s). 3/1/2020 9:18:08 PM PLAYER DISCONNECTED 0.0.0.0=>0 3/1/2020 9:18:08 PM Successfully opened host socket 3/1/2020 9:18:08 PM OnLoad: Fixed positions of 0 ship(s), 45 shot(s), 0 other/wormhole(s). 3/1/2020 9:18:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:18:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:18:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:18:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:18:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:18:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:18:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:18:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:18:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:18:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:18:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:18:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:18:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:18:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:18:58 PM Donating team Fireteam 397 has 12 units with strength 825. Status Assembling No target planet No lurk planet. Ships: Freiland: 12 to hunter, path A 3/1/2020 9:18:58 PM Donating team Fireteam 399 has 20 units with strength 1482. Status Assembling No target planet No lurk planet. Ships: Mithra: 9, Freiland: 11 to hunter, path A 3/1/2020 9:18:58 PM Donating team Fireteam 400 has 30 units with strength 2244. Status Assembling No target planet No lurk planet. Ships: Freiland: 12, Mithra: 18 to hunter, path A 3/1/2020 9:18:58 PM Donating team Fireteam 401 has 21 units with strength 3623. Status Staging No target planet No lurk planet. Ships: Mithra: 18, Freiland: 3 to hunter, path B 3/1/2020 9:18:58 PM Donating team Fireteam 402 has 11 units with strength 3564. Status Staging No target planet No lurk planet. Ships: Mithra: 8, Freiland: 3 to hunter, path B 3/1/2020 9:18:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:05 PM Donating team Fireteam 404 has 3 units with strength 84. Status Assembling No target planet No lurk planet. Ships: Mithra: 3 to hunter, path A 3/1/2020 9:19:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:19:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:56 PM Donating team Fireteam 408 has 25 units with strength 1055. Status Assembling No target planet No lurk planet. Ships: Blum: 15, Churchill: 10 to hunter, path A 3/1/2020 9:20:56 PM Donating team Fireteam 409 has 26 units with strength 891. Status Assembling No target planet No lurk planet. Ships: Blum: 23, Teng: 3 to hunter, path A 3/1/2020 9:20:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:20:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:21:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:12 PM Donating team Fireteam 413 has 8 units with strength 308. Status Assembling No target planet No lurk planet. Ships: Koster: 7, Aldebaran: 1 to hunter, path A 3/1/2020 9:22:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:22:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:23:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:24:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:54 PM Donating team Fireteam 423 has 4 units with strength 151. Status Assembling No target planet No lurk planet. Ships: Norvig: 4 to hunter, path A 3/1/2020 9:25:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:56 PM Donating team Fireteam 425 has 8 units with strength 361. Status Assembling No target planet No lurk planet. Ships: Pullien: 3, Norvig: 5 to hunter, path A 3/1/2020 9:25:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:25:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:02 PM Donating team Fireteam 425 has 1 units with strength 37. Status Assembling No target planet No lurk planet. Ships: Norvig: 1 to hunter, path A 3/1/2020 9:26:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:26:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:27:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:45 PM Donating team Fireteam 455 has 20 units with strength 638. Status Assembling No target planet No lurk planet. Ships: Norvig: 20 to hunter, path A 3/1/2020 9:28:45 PM Donating team Fireteam 459 has 24 units with strength 1513. Status Assembling No target planet No lurk planet. Ships: Mithra: 24 to hunter, path A 3/1/2020 9:28:45 PM Donating team Fireteam 452 has 22 units with strength 3639. Status Staging No target planet No lurk planet. Ships: Mithra: 20, Pullien: 2 to hunter, path B 3/1/2020 9:28:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:49 PM Donating team Fireteam 462 has 11 units with strength 624. Status Assembling No target planet No lurk planet. Ships: Aldebaran: 7, Pullien: 4 to hunter, path A 3/1/2020 9:28:49 PM Donating team Fireteam 463 has 1 units with strength 63. Status Assembling No target planet No lurk planet. Ships: Mithra: 1 to hunter, path A 3/1/2020 9:28:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:51 PM Donating team Fireteam 465 has 13 units with strength 577. Status Assembling No target planet No lurk planet. Ships: Aldebaran: 13 to hunter, path A 3/1/2020 9:28:51 PM Donating team Fireteam 466 has 1 units with strength 55. Status Assembling No target planet No lurk planet. Ships: Mithra: 1 to hunter, path A 3/1/2020 9:28:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:28:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:33 PM Donating team Fireteam 470 has 1 units with strength 68. Status Assembling No target planet No lurk planet. Ships: Teng: 1 to hunter, path A 3/1/2020 9:29:33 PM Donating team Fireteam 472 has 6 units with strength 399. Status Assembling No target planet No lurk planet. Ships: Aldebaran: 4, Pullien: 2 to hunter, path A 3/1/2020 9:29:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:35 PM Donating team Fireteam 475 has 4 units with strength 137. Status Assembling No target planet No lurk planet. Ships: Blum: 4 to hunter, path A 3/1/2020 9:29:35 PM Donating team Fireteam 477 has 1 units with strength 33. Status Assembling No target planet No lurk planet. Ships: Aldebaran: 1 to hunter, path A 3/1/2020 9:29:35 PM Donating team Fireteam 478 has 8 units with strength 267. Status Assembling No target planet No lurk planet. Ships: Koster: 1, Mauchly: 6, Aldebaran: 1 to hunter, path A 3/1/2020 9:29:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:29:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:30:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:31:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:31:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:31:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:31:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:31:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:31:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:31:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:31:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:31:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:31:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:31:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:31:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:31:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:31:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:31:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:31:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:39 PM Donating team Fireteam 478 has 8 units with strength 1739. Status Assembling No target planet No lurk planet. Ships: Teng: 4, Aldebaran: 3, Koster: 1 to hunter, path A 3/1/2020 9:34:39 PM Donating team Fireteam 479 has 3 units with strength 136. Status Assembling No target planet No lurk planet. Ships: Kopara: 3 to hunter, path A 3/1/2020 9:34:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:34:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:35:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:06 PM Donating team Fireteam 483 has 20 units with strength 1451. Status Assembling No target planet No lurk planet. Ships: Kopara: 20 to hunter, path A 3/1/2020 9:36:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:08 PM Donating team Fireteam 486 has 1 units with strength 121. Status Assembling No target planet No lurk planet. Ships: Norvig: 1 to hunter, path A 3/1/2020 9:36:08 PM Donating team Fireteam 488 has 1 units with strength 48. Status Assembling No target planet No lurk planet. Ships: Pullien: 1 to hunter, path A 3/1/2020 9:36:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:18 PM Donating team Fireteam 486 has 15 units with strength 1324. Status Assembling No target planet No lurk planet. Ships: Aldebaran: 15 to hunter, path A 3/1/2020 9:36:18 PM Donating team Fireteam 487 has 13 units with strength 2155. Status Assembling No target planet No lurk planet. Ships: Kopara: 13 to hunter, path A 3/1/2020 9:36:18 PM Donating team Fireteam 491 has 21 units with strength 921. Status Assembling No target planet No lurk planet. Ships: Koster: 21 to hunter, path A 3/1/2020 9:36:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:36:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:12 PM Donating team Fireteam 500 has 1 units with strength 54. Status Assembling No target planet No lurk planet. Ships: Mauchly: 1 to hunter, path A 3/1/2020 9:37:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:56 PM Donating team Fireteam 511 has 9 units with strength 566. Status Assembling No target planet No lurk planet. Ships: Freiland: 6, Mithra: 3 to hunter, path A 3/1/2020 9:37:56 PM Donating team Fireteam 512 has 44 units with strength 2801. Status Assembling No target planet No lurk planet. Ships: Freiland: 44 to hunter, path A 3/1/2020 9:37:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:37:58 PM Donating team Fireteam 514 has 48 units with strength 2393. Status Assembling No target planet No lurk planet. Ships: Koster: 48 to hunter, path A 3/1/2020 9:37:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:12 PM Donating team Fireteam 516 has 14 units with strength 850. Status Assembling No target planet No lurk planet. Ships: Freiland: 14 to hunter, path A 3/1/2020 9:38:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:38:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:39:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:39:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:39:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:39:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:41:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:41:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:41:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:41:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:41:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:41:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:41:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:41:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:41:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:42:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:42:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:42:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:42:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:42:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:42:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:42:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:42:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:42:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:42:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:42:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:42:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:42:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:42:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:24 PM Donating team Fireteam 518 has 14 units with strength 573. Status Assembling No target planet No lurk planet. Ships: Kopara: 11, Blum: 3 to hunter, path A 3/1/2020 9:43:25 PM Donating team Fireteam 519 has 2 units with strength 97. Status Assembling No target planet No lurk planet. Ships: Norvig: 2 to hunter, path A 3/1/2020 9:43:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:43:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:21 PM Logged Achievement To Steam Kills: Xenocidal 3/1/2020 9:44:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:44:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:45:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:46:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:15 PM Donating team Fireteam 496 has 58 units with strength 3115. Status Staging No target planet No lurk planet. Ships: Kopara: 48, Rabin: 5, Norvig: 5 to hunter, path B 3/1/2020 9:47:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:47:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:49:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:49:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:49:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:49:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:49:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:49:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:49:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:49:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:49:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:49:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:49:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:49:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:50:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:17 PM Donating team Fireteam 249 has 1 units with strength 55. Status Assembling No target planet No lurk planet. Ships: Covenant: 1 to hunter, path A 3/1/2020 9:51:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:57 PM Donating team Fireteam 538 has 4 units with strength 192. Status Assembling No target planet No lurk planet. Ships: Blum: 4 to hunter, path A 3/1/2020 9:51:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:51:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:16 PM Donating team Fireteam 507 has 19 units with strength 2482. Status Assembling No target planet No lurk planet. Ships: Mauchly: 19 to hunter, path A 3/1/2020 9:52:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:52:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:53:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 9:53:12 PM PLAYER DISCONNECTED 0.0.0.0=>0 3/1/2020 10:27:33 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 3/1/2020 10:27:33 PM Boot up FleetOS (0.2114s) 3/1/2020 10:27:33 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/1/2020 10:27:33 PM Check System Logs For Rogue Intelligence (0.0279s) 3/1/2020 10:27:33 PM Game Version: 2.006 3/1/2020 10:27:33 PM Eject Trash Into Hyperspace (0.0578s) 3/1/2020 10:27:33 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 3/1/2020 10:27:33 PM Check For Extra Modules (0.0120s) 3/1/2020 10:27:33 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 3/1/2020 10:27:33 PM Bring Cloaking Systems Online (0.0150s) 3/1/2020 10:27:33 PM Remembering Alamo (0.0120s) 3/1/2020 10:27:33 PM Generating Framerates (0.0060s) 3/1/2020 10:27:33 PM Recalculate Speed Of Light (0.0140s) 3/1/2020 10:27:33 PM Optimize Comfort On Command Decks (0.0120s) 3/1/2020 10:27:33 PM Check Nearby Stellar Masses (0.0130s) 3/1/2020 10:27:33 PM No resolution change was required. 3/1/2020 10:27:33 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/1/2020 10:27:33 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/1/2020 10:27:33 PM Refresh Optical Lensing (0.0249s) 3/1/2020 10:27:33 PM Revise Fundamental Physical Laws (0.0180s) 3/1/2020 10:27:33 PM Boot Audio Comms (0.0090s) 3/1/2020 10:27:33 PM Establish Individual Audio Links (0.0100s) 3/1/2020 10:27:34 PM Prepare Explosions and Crackles (0.1636s) 3/1/2020 10:27:34 PM Calculate Odds Of Success (0.0479s) 3/1/2020 10:27:34 PM Briefly Panic (0.2886s) 3/1/2020 10:27:34 PM Install Confidence Routines (0.1956s) 3/1/2020 10:27:34 PM Bring Commander Interface Online (0.0694s) 3/1/2020 10:27:34 PM Motivate All Crews (0.0269s) 3/1/2020 10:27:34 PM Externalizing Patterns (0.0170s) 3/1/2020 10:27:34 PM Disengaging Constants (0.0349s) 3/1/2020 10:27:34 PM Late Axionic Computations (0.0459s) 3/1/2020 10:27:34 PM Connecting to Fleet Command (0.0090s) 3/1/2020 10:27:34 PM Thinking Of Advice (0.0080s) 3/1/2020 10:27:34 PM Degaussing Advice (0.0140s) 3/1/2020 10:27:34 PM Naming All Known Planets (0.0070s) 3/1/2020 10:27:34 PM Remembering Speeds (0.0100s) 3/1/2020 10:27:34 PM Prioritizing Targets (0.0080s) 3/1/2020 10:27:34 PM Rebooting Sensor Arrays (0.0080s) 3/1/2020 10:27:34 PM Unloading Prismatic Grid (0.0090s) 3/1/2020 10:27:34 PM Thinking Of Objectives (0.0080s) 3/1/2020 10:27:34 PM Re-Aligning Objectives (0.0090s) 3/1/2020 10:27:34 PM Inhibiting Visual Scans (0.0110s) 3/1/2020 10:27:34 PM Synthesizing Vocals (0.0110s) 3/1/2020 10:27:34 PM Ventilating Scenarios (0.0080s) 3/1/2020 10:27:34 PM Decontaminating Targeting Systems (0.0090s) 3/1/2020 10:27:34 PM Ejecting Tactical Core (0.0100s) 3/1/2020 10:27:34 PM Calibrating Formations (0.0070s) 3/1/2020 10:27:34 PM Intercepting Galactic Maps (0.0090s) 3/1/2020 10:27:34 PM Sterilizing Test Chamber (0.0110s) 3/1/2020 10:27:34 PM Faction Diagnostics (0.0110s) 3/1/2020 10:27:34 PM Buffering Hackers (0.0130s) 3/1/2020 10:27:34 PM Inverting Death (0.0080s) 3/1/2020 10:27:34 PM Linear Field Variance (0.0499s) 3/1/2020 10:27:35 PM Charging Marks (0.0080s) 3/1/2020 10:27:35 PM Guarding The Posts (0.0090s) 3/1/2020 10:27:35 PM Range Manifolds (0.0080s) 3/1/2020 10:27:35 PM Purging ROFs (0.0070s) 3/1/2020 10:27:35 PM Manipulating Speeds (0.0080s) 3/1/2020 10:27:35 PM Detecting Projectiles (0.0080s) 3/1/2020 10:27:35 PM Grouping Flow Fields (0.0090s) 3/1/2020 10:27:35 PM Modulating Flow Field Groups (0.0110s) 3/1/2020 10:27:35 PM Designing Fleets (0.0140s) 3/1/2020 10:27:35 PM Thinking Of Technologies (0.0070s) 3/1/2020 10:27:35 PM Categorizing Starboard Sensors (0.0070s) 3/1/2020 10:27:35 PM Injecting Galactic Variables (0.0100s) 3/1/2020 10:27:35 PM Discharging Colored Ions (0.0189s) 3/1/2020 10:27:35 PM Replicating Ion Colors (0.0070s) 3/1/2020 10:27:35 PM Hugging Starfields (0.1376s) 3/1/2020 10:27:35 PM Breaking Distant Planets (0.3710s) 3/1/2020 10:27:35 PM Investigating Map Signatures (0.0110s) 3/1/2020 10:27:35 PM Collating Solar Systems (0.0080s) 3/1/2020 10:27:35 PM Categorizing All Planets (0.0050s) 3/1/2020 10:27:35 PM Organizing Commands (0.0160s) 3/1/2020 10:27:35 PM Calculating Firing Cones (0.0060s) 3/1/2020 10:27:36 PM Ejecting Ship Parts Into Space (0.5954s) 3/1/2020 10:27:38 PM Investigate Temporal Vortex (1.8182s) 3/1/2020 10:27:38 PM Issuing Orders (0.0080s) 3/1/2020 10:27:38 PM Augmenting Infusers (0.0070s) 3/1/2020 10:27:38 PM Infusing (0.0160s) 3/1/2020 10:27:38 PM Post-Proton Surge (0.0060s) 3/1/2020 10:27:38 PM Calibrate Weapons Arrays (0.0209s) 3/1/2020 10:27:38 PM Stimulate Modulation (0.0229s) 3/1/2020 10:27:38 PM ArcenAssetBundleCache.InstantiatedObjects: 924 3/1/2020 10:27:39 PM Load Surrogates (1.1380s) 3/1/2020 10:27:39 PM Load Historical Documents (0.0209s) 3/1/2020 10:27:39 PM 5.9 seconds total load time. Briefly Panic (0.3s) Breaking Distant Planets (0.4s) Ejecting Ship Parts Into Space (0.6s) Investigate Temporal Vortex (1.8s) Load Surrogates (1.1s) 3/1/2020 10:27:39 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 3/1/2020 10:27:42 PM Successfully opened host socket 3/1/2020 10:27:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:27:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:27:53 PM Logged Achievement To Steam Kills: Warrior 3/1/2020 10:27:53 PM Logged Achievement To Steam Kills: Merciless 3/1/2020 10:27:53 PM Logged Achievement To Steam Kills: Xenocidal 3/1/2020 10:27:53 PM Logged Achievement To Steam Off to the Dire Graveyard 3/1/2020 10:27:53 PM Logged Achievement To Steam Miffed 3/1/2020 10:27:53 PM Donating team Fireteam 520 has 20 units with strength 2338. Status Staging No target planet No lurk planet. Ships: Teng: 1, Koster: 19 to hunter, path B 3/1/2020 10:27:53 PM Donating team Fireteam 516 has 34 units with strength 2859. Status Staging No target planet No lurk planet. Ships: Koster: 31, Mauchly: 3 to hunter, path B 3/1/2020 10:27:53 PM Donating team Fireteam 514 has 27 units with strength 2621. Status Staging No target planet No lurk planet. Ships: Koster: 23, Mauchly: 4 to hunter, path B 3/1/2020 10:27:53 PM Donating team Fireteam 446 has 42 units with strength 2985. Status Staging No target planet No lurk planet. Ships: Koster: 41, Mauchly: 1 to hunter, path B 3/1/2020 10:27:53 PM Donating team Fireteam 521 has 40 units with strength 3009. Status Staging No target planet No lurk planet. Ships: Koster: 34, Mauchly: 6 to hunter, path B 3/1/2020 10:27:53 PM Donating team Fireteam 510 has 17 units with strength 3735. Status Staging No target planet No lurk planet. Ships: Koster: 16, Mauchly: 1 to hunter, path B 3/1/2020 10:27:53 PM Donating team Fireteam 515 has 42 units with strength 3003. Status Staging No target planet No lurk planet. Ships: Koster: 33, Mauchly: 9 to hunter, path B 3/1/2020 10:27:54 PM Donating team Fireteam 513 has 16 units with strength 3794. Status Staging No target planet No lurk planet. Ships: Koster: 12, Mauchly: 4 to hunter, path B 3/1/2020 10:27:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:27:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:27:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:27:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:27:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:27:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:28:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:28:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:31:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:31:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:31:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:31:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:31:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:31:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:31:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:32:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:33:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:07 PM Donating team Fireteam 547 has 17 units with strength 876. Status Assembling No target planet No lurk planet. Ships: Koster: 17 to hunter, path A 3/1/2020 10:34:07 PM Donating team Fireteam 548 has 15 units with strength 1185. Status Assembling No target planet No lurk planet. Ships: Mauchly: 9, Dorsai: 6 to hunter, path A 3/1/2020 10:34:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:34:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:35:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:36:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:37:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:38:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:39:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:39:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:39:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:39:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:39:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:39:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:39:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:39:56 PM Donating team Fireteam 569 has 7 units with strength 248. Status Assembling No target planet No lurk planet. Ships: Kiczales: 7 to hunter, path A 3/1/2020 10:39:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:39:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:39:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:40:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:40:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:40:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:40:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:40:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:40:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:40:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:40:06 PM Donating team Fireteam 571 has 3 units with strength 137. Status Assembling No target planet No lurk planet. Ships: Mauchly: 3 to hunter, path A 3/1/2020 10:40:06 PM Donating team Fireteam 574 has 14 units with strength 558. Status Assembling No target planet No lurk planet. Ships: Pullien: 14 to hunter, path A 3/1/2020 10:40:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:40:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:40:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:40:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:40:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:40:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:40:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:40:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:40:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:40:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:40:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:41:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:41:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:41:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:41:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:41:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:41:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:41:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:41:16 PM Donating team Fireteam 581 has 1 units with strength 54. Status Assembling No target planet No lurk planet. Ships: Pullien: 1 to hunter, path A 3/1/2020 10:41:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:41:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:41:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:41:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:41:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:41:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:41:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:41:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:42:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:42:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:42:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:42:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:42:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:42:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:42:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:42:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:42:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:42:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:42:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:42:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:42:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:42:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:42:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:42:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:42:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:42:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:42:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:42:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:42:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:11 PM Donating team Fireteam 560 has 15 units with strength 1793. Status Assembling No target planet No lurk planet. Ships: Kopara: 10, Norvig: 4, Rabin: 1 to hunter, path A 3/1/2020 10:43:11 PM Donating team Fireteam 555 has 40 units with strength 2920. Status Staging No target planet No lurk planet. Ships: Kopara: 30, Norvig: 8, Jain: 1, Rabin: 1 to hunter, path B 3/1/2020 10:43:11 PM Donating team Fireteam 556 has 17 units with strength 3425. Status Staging No target planet No lurk planet. Ships: Kopara: 16, Norvig: 1 to hunter, path B 3/1/2020 10:43:11 PM Donating team Fireteam 552 has 17 units with strength 2608. Status Staging No target planet No lurk planet. Ships: Rabin: 4, Kopara: 9, Norvig: 4 to hunter, path B 3/1/2020 10:43:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:12 PM Donating team Fireteam 255 has 18 units with strength 717. Status Assembling No target planet No lurk planet. Ships: Tangaroa: 18 to hunter, path A 3/1/2020 10:43:12 PM Donating team Fireteam 257 has 42 units with strength 2553. Status Assembling No target planet No lurk planet. Ships: Hahn: 30, Spica: 12 to hunter, path A 3/1/2020 10:43:12 PM Donating team Fireteam 270 has 8 units with strength 431. Status Assembling No target planet No lurk planet. Ships: Rossem: 2, Hahn: 3, Agrawal: 3 to hunter, path A 3/1/2020 10:43:12 PM Donating team Fireteam 271 has 1 units with strength 33. Status Assembling No target planet No lurk planet. Ships: Aalst: 1 to hunter, path A 3/1/2020 10:43:12 PM Donating team Fireteam 273 has 3 units with strength 107. Status Assembling No target planet No lurk planet. Ships: Ahn: 3 to hunter, path A 3/1/2020 10:43:12 PM Donating team Fireteam 277 has 14 units with strength 1513. Status Assembling No target planet No lurk planet. Ships: Clinda: 14 to hunter, path A 3/1/2020 10:43:12 PM Donating team Fireteam 279 has 25 units with strength 2312. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 23, Tangaroa: 2 to hunter, path A 3/1/2020 10:43:12 PM Donating team Fireteam 280 has 34 units with strength 1927. Status Assembling No target planet No lurk planet. Ships: Santanni: 34 to hunter, path A 3/1/2020 10:43:12 PM Donating team Fireteam 286 has 43 units with strength 2529. Status Assembling No target planet No lurk planet. Ships: Omohundro: 43 to hunter, path A 3/1/2020 10:43:12 PM Donating team Fireteam 287 has 9 units with strength 622. Status Assembling No target planet No lurk planet. Ships: DeMarco: 9 to hunter, path A 3/1/2020 10:43:12 PM Donating team Fireteam 291 has 4 units with strength 924. Status Assembling No target planet No lurk planet. Ships: Covenant: 4 to hunter, path A 3/1/2020 10:43:12 PM Donating team Fireteam 293 has 10 units with strength 318. Status Assembling No target planet No lurk planet. Ships: Santanni: 10 to hunter, path A 3/1/2020 10:43:12 PM Donating team Fireteam 258 has 60 units with strength 9085. Status Staging No target planet No lurk planet. Ships: Dix: 60 to hunter, path B 3/1/2020 10:43:12 PM Donating team Fireteam 254 has 20 units with strength 2315. Status Staging No target planet No lurk planet. Ships: Clinda: 20 to hunter, path B 3/1/2020 10:43:12 PM Donating team Fireteam 278 has 23 units with strength 2326. Status Staging No target planet No lurk planet. Ships: Yeltsin: 23 to hunter, path B 3/1/2020 10:43:12 PM Donating team Fireteam 261 has 58 units with strength 10719. Status Staging No target planet No lurk planet. Ships: Dix: 58 to hunter, path B 3/1/2020 10:43:12 PM Donating team Fireteam 259 has 25 units with strength 4281. Status Staging No target planet No lurk planet. Ships: Omohundro: 23, Covenant: 2 to hunter, path B 3/1/2020 10:43:12 PM Donating team Fireteam 265 has 32 units with strength 4356. Status Staging No target planet No lurk planet. Ships: Omohundro: 31, Covenant: 1 to hunter, path B 3/1/2020 10:43:12 PM Donating team Fireteam 268 has 32 units with strength 4824. Status Staging No target planet No lurk planet. Ships: Omohundro: 31, Covenant: 1 to hunter, path B 3/1/2020 10:43:12 PM Donating team Fireteam 275 has 23 units with strength 3277. Status Staging No target planet No lurk planet. Ships: Yeltsin: 20, Fasmi: 3 to hunter, path B 3/1/2020 10:43:12 PM Donating team Fireteam 267 has 31 units with strength 4296. Status Staging No target planet No lurk planet. Ships: Omohundro: 31 to hunter, path B 3/1/2020 10:43:12 PM Donating team Fireteam 276 has 26 units with strength 2667. Status Staging No target planet No lurk planet. Ships: Fasmi: 6, Yeltsin: 20 to hunter, path B 3/1/2020 10:43:12 PM Donating team Fireteam 284 has 20 units with strength 2963. Status Staging No target planet No lurk planet. Ships: Dix: 20 to hunter, path B 3/1/2020 10:43:12 PM Donating team Fireteam 266 has 48 units with strength 8309. Status Staging No target planet No lurk planet. Ships: Dix: 48 to hunter, path B 3/1/2020 10:43:12 PM Donating team Fireteam 262 has 53 units with strength 8887. Status Staging No target planet No lurk planet. Ships: Dix: 53 to hunter, path B 3/1/2020 10:43:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:13 PM Donating team Fireteam 582 has 31 units with strength 1344. Status Assembling No target planet No lurk planet. Ships: Corvus: 20, Murdoch: 11 to hunter, path A 3/1/2020 10:43:13 PM Donating team Fireteam 586 has 27 units with strength 1296. Status Assembling No target planet No lurk planet. Ships: Spica: 27 to hunter, path A 3/1/2020 10:43:13 PM Donating team Fireteam 591 has 12 units with strength 1165. Status Assembling No target planet No lurk planet. Ships: DeMarco: 10, Ahn: 2 to hunter, path A 3/1/2020 10:43:13 PM Donating team Fireteam 597 has 23 units with strength 1713. Status Assembling No target planet No lurk planet. Ships: Spica: 19, Unity: 2, Dix: 2 to hunter, path A 3/1/2020 10:43:13 PM Donating team Fireteam 600 has 5 units with strength 240. Status Assembling No target planet No lurk planet. Ships: Unity: 5 to hunter, path A 3/1/2020 10:43:13 PM Donating team Fireteam 603 has 18 units with strength 1791. Status Assembling No target planet No lurk planet. Ships: Clinda: 18 to hunter, path A 3/1/2020 10:43:13 PM Donating team Fireteam 604 has 13 units with strength 2516. Status Assembling No target planet No lurk planet. Ships: Terel: 13 to hunter, path A 3/1/2020 10:43:13 PM Donating team Fireteam 605 has 3 units with strength 83. Status Assembling No target planet No lurk planet. Ships: Tangaroa: 3 to hunter, path A 3/1/2020 10:43:13 PM Donating team Fireteam 607 has 43 units with strength 2242. Status Assembling No target planet No lurk planet. Ships: Rossem: 43 to hunter, path A 3/1/2020 10:43:13 PM Donating team Fireteam 609 has 1 units with strength 231. Status Assembling No target planet No lurk planet. Ships: Beta: 1 to hunter, path A 3/1/2020 10:43:13 PM Donating team Fireteam 610 has 10 units with strength 637. Status Assembling No target planet No lurk planet. Ships: Omohundro: 10 to hunter, path A 3/1/2020 10:43:13 PM Donating team Fireteam 611 has 2 units with strength 108. Status Assembling No target planet No lurk planet. Ships: Yeltsin: 2 to hunter, path A 3/1/2020 10:43:13 PM Donating team Fireteam 612 has 21 units with strength 1235. Status Assembling No target planet No lurk planet. Ships: Santanni: 16, Covenant: 1, Murdoch: 4 to hunter, path A 3/1/2020 10:43:13 PM Donating team Fireteam 613 has 1 units with strength 162. Status Assembling No target planet No lurk planet. Ships: Kopara: 1 to hunter, path A 3/1/2020 10:43:13 PM Donating team Fireteam 614 has 32 units with strength 2255. Status Assembling No target planet No lurk planet. Ships: Ahn: 18, Hirschberg: 14 to hunter, path A 3/1/2020 10:43:13 PM Donating team Fireteam 602 has 80 units with strength 6369. Status Staging No target planet No lurk planet. Ships: Beta: 80 to hunter, path B 3/1/2020 10:43:13 PM Donating team Fireteam 588 has 41 units with strength 3272. Status Staging No target planet No lurk planet. Ships: Kopara: 41 to hunter, path B 3/1/2020 10:43:13 PM Donating team Fireteam 599 has 46 units with strength 3149. Status Staging No target planet No lurk planet. Ships: Dix: 46 to hunter, path B 3/1/2020 10:43:13 PM Donating team Fireteam 608 has 28 units with strength 2982. Status Staging No target planet No lurk planet. Ships: Yeltsin: 28 to hunter, path B 3/1/2020 10:43:13 PM Donating team Fireteam 584 has 95 units with strength 9057. Status Staging No target planet No lurk planet. Ships: Beta: 95 to hunter, path B 3/1/2020 10:43:13 PM Donating team Fireteam 596 has 23 units with strength 2350. Status Staging No target planet No lurk planet. Ships: Omohundro: 18, Covenant: 5 to hunter, path B 3/1/2020 10:43:13 PM Donating team Fireteam 587 has 18 units with strength 2821. Status Staging No target planet No lurk planet. Ships: Matsumoto: 18 to hunter, path B 3/1/2020 10:43:13 PM Donating team Fireteam 598 has 13 units with strength 2255. Status Staging No target planet No lurk planet. Ships: Dix: 13 to hunter, path B 3/1/2020 10:43:13 PM Donating team Fireteam 601 has 43 units with strength 2956. Status Staging No target planet No lurk planet. Ships: Dix: 43 to hunter, path B 3/1/2020 10:43:13 PM Donating team Fireteam 590 has 101 units with strength 9905. Status Staging No target planet No lurk planet. Ships: Beta: 101 to hunter, path B 3/1/2020 10:43:13 PM Donating team Fireteam 589 has 122 units with strength 12519. Status Staging No target planet No lurk planet. Ships: Beta: 121, Rossem: 1 to hunter, path B 3/1/2020 10:43:13 PM Donating team Fireteam 593 has 13 units with strength 3216. Status Staging No target planet No lurk planet. Ships: Kopara: 13 to hunter, path B 3/1/2020 10:43:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:18 PM Donating team Fireteam 294 has 16 units with strength 1108. Status Assembling No target planet No lurk planet. Ships: Santanni: 16 to hunter, path A 3/1/2020 10:43:18 PM Donating team Fireteam 295 has 31 units with strength 1368. Status Assembling No target planet No lurk planet. Ships: Aalst: 31 to hunter, path A 3/1/2020 10:43:18 PM Donating team Fireteam 296 has 11 units with strength 2393. Status Assembling No target planet No lurk planet. Ships: Dix: 11 to hunter, path A 3/1/2020 10:43:18 PM Donating team Fireteam 297 has 2 units with strength 469. Status Assembling No target planet No lurk planet. Ships: Dix: 2 to hunter, path A 3/1/2020 10:43:18 PM Donating team Fireteam 298 has 12 units with strength 610. Status Assembling No target planet No lurk planet. Ships: Unity: 7, Wendig: 3, Spica: 2 to hunter, path A 3/1/2020 10:43:18 PM Donating team Fireteam 299 has 2 units with strength 384. Status Assembling No target planet No lurk planet. Ships: Covenant: 2 to hunter, path A 3/1/2020 10:43:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:19 PM Donating team Fireteam 617 has 41 units with strength 2046. Status Assembling No target planet No lurk planet. Ships: Aldebaran: 41 to hunter, path A 3/1/2020 10:43:19 PM Donating team Fireteam 618 has 16 units with strength 1997. Status Assembling No target planet No lurk planet. Ships: Kopara: 11, Aldebaran: 5 to hunter, path A 3/1/2020 10:43:19 PM Donating team Fireteam 620 has 2 units with strength 384. Status Assembling No target planet No lurk planet. Ships: Clinda: 2 to hunter, path A 3/1/2020 10:43:19 PM Donating team Fireteam 621 has 1 units with strength 277. Status Assembling No target planet No lurk planet. Ships: Beta: 1 to hunter, path A 3/1/2020 10:43:19 PM Donating team Fireteam 616 has 16 units with strength 2767. Status Staging No target planet No lurk planet. Ships: Aldebaran: 2, Kopara: 14 to hunter, path B 3/1/2020 10:43:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:22 PM Donating team Fireteam 623 has 1 units with strength 50. Status Assembling No target planet No lurk planet. Ships: Beta: 1 to hunter, path A 3/1/2020 10:43:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:24 PM Donating team Fireteam 624 has 47 units with strength 2520. Status Assembling No target planet No lurk planet. Ships: Santanni: 21, Murdoch: 26 to hunter, path A 3/1/2020 10:43:24 PM Donating team Fireteam 625 has 16 units with strength 817. Status Assembling No target planet No lurk planet. Ships: Covenant: 16 to hunter, path A 3/1/2020 10:43:24 PM Donating team Fireteam 626 has 6 units with strength 381. Status Assembling No target planet No lurk planet. Ships: Pullien: 6 to hunter, path A 3/1/2020 10:43:24 PM Donating team Fireteam 627 has 5 units with strength 192. Status Assembling No target planet No lurk planet. Ships: Kopara: 5 to hunter, path A 3/1/2020 10:43:24 PM Donating team Fireteam 628 has 15 units with strength 1756. Status Assembling No target planet No lurk planet. Ships: Santanni: 8, Murdoch: 7 to hunter, path A 3/1/2020 10:43:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:26 PM Donating team Fireteam 630 has 3 units with strength 57. Status Assembling No target planet No lurk planet. Ships: Covenant: 3 to hunter, path A 3/1/2020 10:43:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:37 PM Logged Achievement To Steam Research Grant 3/1/2020 10:43:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:39 PM Donating team Fireteam 302 has 5 units with strength 685. Status Assembling No target planet No lurk planet. Ships: Spica: 5 to hunter, path A 3/1/2020 10:43:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:43 PM Donating team Fireteam 302 has 1 units with strength 137. Status Assembling No target planet No lurk planet. Ships: Spica: 1 to hunter, path A 3/1/2020 10:43:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:50 PM Donating team Fireteam 303 has 1 units with strength 137. Status Assembling No target planet No lurk planet. Ships: Spica: 1 to hunter, path A 3/1/2020 10:43:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:51 PM Donating team Fireteam 583 has 34 units with strength 2522. Status Staging No target planet No lurk planet. Ships: Hirschberg: 30, Ahn: 4 to hunter, path B 3/1/2020 10:43:51 PM Donating team Fireteam 595 has 17 units with strength 3346. Status Staging No target planet No lurk planet. Ships: Hirschberg: 10, Ahn: 7 to hunter, path B 3/1/2020 10:43:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:52 PM Donating team Fireteam 304 has 2 units with strength 274. Status Assembling No target planet No lurk planet. Ships: Spica: 2 to hunter, path A 3/1/2020 10:43:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:43:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:44:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:44:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:44:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:44:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:44:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:44:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:44:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:44:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:44:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:44:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:44:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:44:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:44:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:44:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:44:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:44:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:44:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:44:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:15 PM Logged Achievement To Steam Lots Of Energy 3/1/2020 10:45:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:45:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:39 PM Logged Achievement To Steam Lots Of Metal 3/1/2020 10:46:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:46:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:08 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:09 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:10 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:47:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:11 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:12 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:13 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:14 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:21 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:23 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:27 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:28 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:29 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:30 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:48 PM Reconquest Seeding for Hivehom: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 3/1/2020 10:48:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:48:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:49:22 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:49:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:49:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:49:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:49:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:49:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:49:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:49:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:49:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:49:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:49:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:49:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:49:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:49:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:49:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:15 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:16 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:17 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:18 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:19 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:20 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:31 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:32 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:33 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:34 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:35 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:36 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:37 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:38 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:39 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:40 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:41 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:42 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:43 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:44 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:45 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:46 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:47 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:48 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:49 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:50 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:51 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:52 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:53 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:54 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:55 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:50:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:51:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:51:01 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:51:02 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:51:03 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:51:04 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:51:05 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:51:06 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:51:07 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:51:18 PM highest 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10:52:24 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:52:25 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:52:26 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:52:56 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:52:57 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:52:58 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:52:59 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:53:00 PM highest intensity dyson: -1 threshold 0 3/1/2020 10:53:12 PM PLAYER DISCONNECTED 0.0.0.0=>0 3/2/2020 9:24:04 AM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 3/2/2020 9:24:04 AM Boot up FleetOS (0.2434s) 3/2/2020 9:24:04 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/2/2020 9:24:04 AM Check System Logs For Rogue Intelligence (0.0319s) 3/2/2020 9:24:04 AM Game Version: 2.006 3/2/2020 9:24:04 AM Eject Trash Into Hyperspace (0.1636s) 3/2/2020 9:24:04 AM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 3/2/2020 9:24:04 AM Check For Extra Modules (0.0199s) 3/2/2020 9:24:04 AM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 3/2/2020 9:24:04 AM Bring Cloaking Systems Online (0.0259s) 3/2/2020 9:24:04 AM Remembering Alamo (0.0254s) 3/2/2020 9:24:04 AM Generating Framerates (0.0110s) 3/2/2020 9:24:04 AM Recalculate Speed Of Light (0.0469s) 3/2/2020 9:24:04 AM Optimize Comfort On Command Decks (0.0279s) 3/2/2020 9:24:04 AM Check Nearby Stellar Masses (0.0180s) 3/2/2020 9:24:04 AM No resolution change was required. 3/2/2020 9:24:04 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/2/2020 9:24:04 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/2/2020 9:24:04 AM Refresh Optical Lensing (0.0279s) 3/2/2020 9:24:05 AM Revise Fundamental Physical Laws (0.1456s) 3/2/2020 9:24:05 AM Boot Audio Comms (0.0195s) 3/2/2020 9:24:05 AM Establish Individual Audio Links (0.0170s) 3/2/2020 9:24:05 AM Prepare Explosions and Crackles (0.1745s) 3/2/2020 9:24:05 AM Calculate Odds Of Success (0.2404s) 3/2/2020 9:24:06 AM Briefly Panic (0.6683s) 3/2/2020 9:24:06 AM Install Confidence Routines (0.2100s) 3/2/2020 9:24:06 AM Bring Commander Interface Online (0.1602s) 3/2/2020 9:24:06 AM Motivate All Crews (0.0369s) 3/2/2020 9:24:06 AM Externalizing Patterns (0.0279s) 3/2/2020 9:24:06 AM Disengaging Constants (0.1307s) 3/2/2020 9:24:06 AM Late Axionic Computations (0.1616s) 3/2/2020 9:24:06 AM Connecting to Fleet Command (0.0130s) 3/2/2020 9:24:06 AM Thinking Of Advice (0.0130s) 3/2/2020 9:24:07 AM Degaussing Advice (0.0848s) 3/2/2020 9:24:07 AM Naming All Known Planets (0.0140s) 3/2/2020 9:24:07 AM Remembering Speeds (0.0160s) 3/2/2020 9:24:07 AM Prioritizing Targets (0.0199s) 3/2/2020 9:24:07 AM Rebooting Sensor Arrays (0.0150s) 3/2/2020 9:24:07 AM Unloading Prismatic Grid (0.0170s) 3/2/2020 9:24:07 AM Thinking Of Objectives (0.0259s) 3/2/2020 9:24:07 AM Re-Aligning Objectives (0.0170s) 3/2/2020 9:24:07 AM Inhibiting Visual Scans (0.0320s) 3/2/2020 9:24:07 AM Synthesizing Vocals (0.0158s) 3/2/2020 9:24:07 AM Ventilating Scenarios (0.0140s) 3/2/2020 9:24:07 AM Decontaminating Targeting Systems (0.0149s) 3/2/2020 9:24:07 AM Ejecting Tactical Core (0.0150s) 3/2/2020 9:24:07 AM Calibrating Formations (0.0160s) 3/2/2020 9:24:07 AM Intercepting Galactic Maps (0.0160s) 3/2/2020 9:24:07 AM Sterilizing Test Chamber (0.0199s) 3/2/2020 9:24:07 AM Faction Diagnostics (0.0279s) 3/2/2020 9:24:07 AM Buffering Hackers (0.0259s) 3/2/2020 9:24:07 AM Inverting Death (0.0170s) 3/2/2020 9:24:07 AM Linear Field Variance (0.0588s) 3/2/2020 9:24:07 AM Charging Marks (0.0120s) 3/2/2020 9:24:07 AM Guarding The Posts (0.0140s) 3/2/2020 9:24:07 AM Range Manifolds (0.0140s) 3/2/2020 9:24:07 AM Purging ROFs (0.0120s) 3/2/2020 9:24:07 AM Manipulating Speeds (0.0140s) 3/2/2020 9:24:07 AM Detecting Projectiles (0.0170s) 3/2/2020 9:24:07 AM Grouping Flow Fields (0.0140s) 3/2/2020 9:24:07 AM Modulating Flow Field Groups (0.0269s) 3/2/2020 9:24:07 AM Designing Fleets (0.0628s) 3/2/2020 9:24:07 AM Thinking Of Technologies (0.0160s) 3/2/2020 9:24:07 AM Categorizing Starboard Sensors (0.0180s) 3/2/2020 9:24:07 AM Injecting Galactic Variables (0.0279s) 3/2/2020 9:24:07 AM Discharging Colored Ions (0.0269s) 3/2/2020 9:24:07 AM Replicating Ion Colors (0.0120s) 3/2/2020 9:24:08 AM Weepinig Over Starfields (0.6458s) 3/2/2020 9:24:09 AM Scouring Distant Planets (1.6461s) 3/2/2020 9:24:10 AM Investigating Map Signatures (0.0239s) 3/2/2020 9:24:10 AM Collating Solar Systems (0.0110s) 3/2/2020 9:24:10 AM Categorizing All Planets (0.0070s) 3/2/2020 9:24:10 AM Organizing Commands (0.0199s) 3/2/2020 9:24:10 AM Calculating Firing Cones (0.0060s) 3/2/2020 9:24:11 AM Holding Ship Parts For Comfort (0.9769s) 3/2/2020 9:24:16 AM Deploying Portable Singularity (5.4560s) 3/2/2020 9:24:16 AM Issuing Orders (0.0100s) 3/2/2020 9:24:16 AM Augmenting Infusers (0.0140s) 3/2/2020 9:24:16 AM Infusing (0.0429s) 3/2/2020 9:24:16 AM Post-Proton Surge (0.0080s) 3/2/2020 9:24:16 AM Calibrate Weapons Arrays (0.0259s) 3/2/2020 9:24:16 AM Stimulate Modulation (0.0249s) 3/2/2020 9:24:16 AM ArcenAssetBundleCache.InstantiatedObjects: 924 3/2/2020 9:24:17 AM Load Surrogates (1.2951s) 3/2/2020 9:24:17 AM Load Historical Documents (0.0060s) 3/2/2020 9:24:17 AM 13.7 seconds total load time. Briefly Panic (0.7s) Weepinig Over Starfields (0.6s) Scouring Distant Planets (1.6s) Holding Ship Parts For Comfort (1.0s) Deploying Portable Singularity (5.5s) Load Surrogates (1.3s) 3/2/2020 9:24:18 AM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 3/2/2020 9:24:23 AM Successfully opened host socket 3/2/2020 9:24:36 AM PLAYER DISCONNECTED 0.0.0.0=>0 3/2/2020 9:30:05 AM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 3/2/2020 9:30:05 AM Boot up FleetOS (0.2055s) 3/2/2020 9:30:05 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/2/2020 9:30:05 AM Check System Logs For Rogue Intelligence (0.0259s) 3/2/2020 9:30:06 AM Game Version: 2.006 3/2/2020 9:30:06 AM Eject Trash Into Hyperspace (0.0578s) 3/2/2020 9:30:06 AM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 3/2/2020 9:30:06 AM Check For Extra Modules (0.0120s) 3/2/2020 9:30:06 AM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 3/2/2020 9:30:06 AM Bring Cloaking Systems Online (0.0160s) 3/2/2020 9:30:06 AM Remembering Alamo (0.0130s) 3/2/2020 9:30:06 AM Generating Framerates (0.0070s) 3/2/2020 9:30:06 AM Recalculate Speed Of Light (0.0130s) 3/2/2020 9:30:06 AM Optimize Comfort On Command Decks (0.0130s) 3/2/2020 9:30:06 AM Check Nearby Stellar Masses (0.0120s) 3/2/2020 9:30:06 AM No resolution change was required. 3/2/2020 9:30:06 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/2/2020 9:30:06 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/2/2020 9:30:06 AM Refresh Optical Lensing (0.0219s) 3/2/2020 9:30:06 AM Revise Fundamental Physical Laws (0.0180s) 3/2/2020 9:30:06 AM Boot Audio Comms (0.0090s) 3/2/2020 9:30:06 AM Establish Individual Audio Links (0.0090s) 3/2/2020 9:30:06 AM Prepare Explosions and Crackles (0.1596s) 3/2/2020 9:30:06 AM Calculate Odds Of Success (0.0489s) 3/2/2020 9:30:06 AM Briefly Panic (0.2010s) 3/2/2020 9:30:06 AM Install Confidence Routines (0.1855s) 3/2/2020 9:30:06 AM Bring Commander Interface Online (0.0738s) 3/2/2020 9:30:06 AM Motivate All Crews (0.0264s) 3/2/2020 9:30:06 AM Externalizing Patterns (0.0120s) 3/2/2020 9:30:06 AM Disengaging Constants (0.0209s) 3/2/2020 9:30:06 AM Late Axionic Computations (0.0469s) 3/2/2020 9:30:06 AM Connecting to Fleet Command (0.0170s) 3/2/2020 9:30:06 AM Thinking Of Advice (0.0150s) 3/2/2020 9:30:06 AM Degaussing Advice (0.0130s) 3/2/2020 9:30:06 AM Naming All Known Planets (0.0110s) 3/2/2020 9:30:07 AM Remembering Speeds (0.0110s) 3/2/2020 9:30:07 AM Prioritizing Targets (0.0110s) 3/2/2020 9:30:07 AM Rebooting Sensor Arrays (0.0120s) 3/2/2020 9:30:07 AM Unloading Prismatic Grid (0.0100s) 3/2/2020 9:30:07 AM Thinking Of Objectives (0.0110s) 3/2/2020 9:30:07 AM Re-Aligning Objectives (0.0130s) 3/2/2020 9:30:07 AM Inhibiting Visual Scans (0.0110s) 3/2/2020 9:30:07 AM Synthesizing Vocals (0.0100s) 3/2/2020 9:30:07 AM Ventilating Scenarios (0.0140s) 3/2/2020 9:30:07 AM Decontaminating Targeting Systems (0.0100s) 3/2/2020 9:30:07 AM Ejecting Tactical Core (0.0090s) 3/2/2020 9:30:07 AM Calibrating Formations (0.0080s) 3/2/2020 9:30:07 AM Intercepting Galactic Maps (0.0090s) 3/2/2020 9:30:07 AM Sterilizing Test Chamber (0.0120s) 3/2/2020 9:30:07 AM Faction Diagnostics (0.0269s) 3/2/2020 9:30:07 AM Buffering Hackers (0.0140s) 3/2/2020 9:30:07 AM Inverting Death (0.0110s) 3/2/2020 9:30:07 AM Linear Field Variance (0.0499s) 3/2/2020 9:30:07 AM Charging Marks (0.0090s) 3/2/2020 9:30:07 AM Guarding The Posts (0.0080s) 3/2/2020 9:30:07 AM Range Manifolds (0.0080s) 3/2/2020 9:30:07 AM Purging ROFs (0.0070s) 3/2/2020 9:30:07 AM Manipulating Speeds (0.0070s) 3/2/2020 9:30:07 AM Detecting Projectiles (0.0070s) 3/2/2020 9:30:07 AM Grouping Flow Fields (0.0070s) 3/2/2020 9:30:07 AM Modulating Flow Field Groups (0.0120s) 3/2/2020 9:30:07 AM Designing Fleets (0.0130s) 3/2/2020 9:30:07 AM Thinking Of Technologies (0.0080s) 3/2/2020 9:30:07 AM Categorizing Starboard Sensors (0.0080s) 3/2/2020 9:30:07 AM Injecting Galactic Variables (0.0090s) 3/2/2020 9:30:07 AM Discharging Colored Ions (0.0189s) 3/2/2020 9:30:07 AM Replicating Ion Colors (0.0070s) 3/2/2020 9:30:07 AM Brandishing Starfields (0.1376s) 3/2/2020 9:30:07 AM Combing Distant Planets (0.3690s) 3/2/2020 9:30:07 AM Investigating Map Signatures (0.0105s) 3/2/2020 9:30:07 AM Collating Solar Systems (0.0070s) 3/2/2020 9:30:07 AM Categorizing All Planets (0.0070s) 3/2/2020 9:30:07 AM Organizing Commands (0.0140s) 3/2/2020 9:30:07 AM Calculating Firing Cones (0.0833s) 3/2/2020 9:30:08 AM Declaring Ship Parts At Customs (0.5535s) 3/2/2020 9:30:10 AM Isolating Thorium (1.7924s) 3/2/2020 9:30:10 AM Issuing Orders (0.0070s) 3/2/2020 9:30:10 AM Augmenting Infusers (0.0070s) 3/2/2020 9:30:10 AM Infusing (0.0150s) 3/2/2020 9:30:10 AM Post-Proton Surge (0.0060s) 3/2/2020 9:30:10 AM Calibrate Weapons Arrays (0.0209s) 3/2/2020 9:30:10 AM Stimulate Modulation (0.0229s) 3/2/2020 9:30:10 AM ArcenAssetBundleCache.InstantiatedObjects: 924 3/2/2020 9:30:11 AM Load Surrogates (1.1410s) 3/2/2020 9:30:11 AM Load Historical Documents (0.0199s) 3/2/2020 9:30:11 AM 5.9 seconds total load time. Combing Distant Planets (0.4s) Declaring Ship Parts At Customs (0.6s) Isolating Thorium (1.8s) Load Surrogates (1.1s) 3/2/2020 9:30:11 AM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 3/2/2020 9:51:51 AM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 3/2/2020 9:51:51 AM Boot up FleetOS (0.2194s) 3/2/2020 9:51:51 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/2/2020 9:51:51 AM Check System Logs For Rogue Intelligence (0.0399s) 3/2/2020 9:51:51 AM Game Version: 2.006 3/2/2020 9:51:51 AM Eject Trash Into Hyperspace (0.0618s) 3/2/2020 9:51:51 AM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 3/2/2020 9:51:51 AM Check For Extra Modules (0.0150s) 3/2/2020 9:51:51 AM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 3/2/2020 9:51:51 AM Bring Cloaking Systems Online (0.0160s) 3/2/2020 9:51:51 AM Remembering Alamo (0.0209s) 3/2/2020 9:51:51 AM Generating Framerates (0.0070s) 3/2/2020 9:51:51 AM Recalculate Speed Of Light (0.0170s) 3/2/2020 9:51:51 AM Optimize Comfort On Command Decks (0.0160s) 3/2/2020 9:51:51 AM Check Nearby Stellar Masses (0.0150s) 3/2/2020 9:51:51 AM No resolution change was required. 3/2/2020 9:51:51 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/2/2020 9:51:51 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/2/2020 9:51:51 AM Refresh Optical Lensing (0.0269s) 3/2/2020 9:51:51 AM Revise Fundamental Physical Laws (0.0170s) 3/2/2020 9:51:51 AM Boot Audio Comms (0.0080s) 3/2/2020 9:51:51 AM Establish Individual Audio Links (0.0090s) 3/2/2020 9:51:51 AM Prepare Explosions and Crackles (0.1607s) 3/2/2020 9:51:51 AM Calculate Odds Of Success (0.0550s) 3/2/2020 9:51:52 AM Briefly Panic (0.3219s) 3/2/2020 9:51:52 AM Install Confidence Routines (0.2080s) 3/2/2020 9:51:52 AM Bring Commander Interface Online (0.0814s) 3/2/2020 9:51:52 AM Motivate All Crews (0.0259s) 3/2/2020 9:51:52 AM Externalizing Patterns (0.0150s) 3/2/2020 9:51:52 AM Disengaging Constants (0.0299s) 3/2/2020 9:51:52 AM Late Axionic Computations (0.0409s) 3/2/2020 9:51:52 AM Connecting to Fleet Command (0.0080s) 3/2/2020 9:51:52 AM Thinking Of Advice (0.0080s) 3/2/2020 9:51:52 AM Degaussing Advice (0.0100s) 3/2/2020 9:51:52 AM Naming All Known Planets (0.0070s) 3/2/2020 9:51:52 AM Remembering Speeds (0.0080s) 3/2/2020 9:51:52 AM Prioritizing Targets (0.0070s) 3/2/2020 9:51:52 AM Rebooting Sensor Arrays (0.0080s) 3/2/2020 9:51:52 AM Unloading Prismatic Grid (0.0080s) 3/2/2020 9:51:52 AM Thinking Of Objectives (0.0070s) 3/2/2020 9:51:52 AM Re-Aligning Objectives (0.0100s) 3/2/2020 9:51:52 AM Inhibiting Visual Scans (0.0110s) 3/2/2020 9:51:52 AM Synthesizing Vocals (0.0080s) 3/2/2020 9:51:52 AM Ventilating Scenarios (0.0080s) 3/2/2020 9:51:52 AM Decontaminating Targeting Systems (0.0100s) 3/2/2020 9:51:52 AM Ejecting Tactical Core (0.0080s) 3/2/2020 9:51:52 AM Calibrating Formations (0.0070s) 3/2/2020 9:51:52 AM Intercepting Galactic Maps (0.0080s) 3/2/2020 9:51:52 AM Sterilizing Test Chamber (0.0110s) 3/2/2020 9:51:52 AM Faction Diagnostics (0.0130s) 3/2/2020 9:51:52 AM Buffering Hackers (0.0160s) 3/2/2020 9:51:52 AM Inverting Death (0.0090s) 3/2/2020 9:51:52 AM Linear Field Variance (0.0578s) 3/2/2020 9:51:52 AM Charging Marks (0.0070s) 3/2/2020 9:51:52 AM Guarding The Posts (0.0080s) 3/2/2020 9:51:52 AM Range Manifolds (0.0080s) 3/2/2020 9:51:52 AM Purging ROFs (0.0060s) 3/2/2020 9:51:52 AM Manipulating Speeds (0.0110s) 3/2/2020 9:51:52 AM Detecting Projectiles (0.0060s) 3/2/2020 9:51:52 AM Grouping Flow Fields (0.0080s) 3/2/2020 9:51:52 AM Modulating Flow Field Groups (0.0120s) 3/2/2020 9:51:52 AM Designing Fleets (0.0130s) 3/2/2020 9:51:52 AM Thinking Of Technologies (0.0080s) 3/2/2020 9:51:52 AM Categorizing Starboard Sensors (0.0070s) 3/2/2020 9:51:52 AM Injecting Galactic Variables (0.0090s) 3/2/2020 9:51:52 AM Discharging Colored Ions (0.0180s) 3/2/2020 9:51:52 AM Replicating Ion Colors (0.0070s) 3/2/2020 9:51:53 AM Sweet-Talking Starfields (0.1396s) 3/2/2020 9:51:53 AM Browsing Distant Planets (0.3675s) 3/2/2020 9:51:53 AM Investigating Map Signatures (0.0100s) 3/2/2020 9:51:53 AM Collating Solar Systems (0.0080s) 3/2/2020 9:51:53 AM Categorizing All Planets (0.0070s) 3/2/2020 9:51:53 AM Organizing Commands (0.0140s) 3/2/2020 9:51:53 AM Calculating Firing Cones (0.0818s) 3/2/2020 9:51:54 AM Discontinue Your Favorite Ship Parts (0.5785s) 3/2/2020 9:51:56 AM Investigating Parabolic Thrust (1.8775s) 3/2/2020 9:51:56 AM Issuing Orders (0.0070s) 3/2/2020 9:51:56 AM Augmenting Infusers (0.0070s) 3/2/2020 9:51:56 AM Infusing (0.0150s) 3/2/2020 9:51:56 AM Post-Proton Surge (0.0060s) 3/2/2020 9:51:56 AM Calibrate Weapons Arrays (0.0180s) 3/2/2020 9:51:56 AM Stimulate Modulation (0.0239s) 3/2/2020 9:51:56 AM ArcenAssetBundleCache.InstantiatedObjects: 924 3/2/2020 9:51:57 AM Load Surrogates (1.1365s) 3/2/2020 9:51:57 AM Load Historical Documents (0.0209s) 3/2/2020 9:51:57 AM 6.1 seconds total load time. Briefly Panic (0.3s) Browsing Distant Planets (0.4s) Discontinue Your Favorite Ship Parts (0.6s) Investigating Parabolic Thrust (1.9s) Load Surrogates (1.1s) 3/2/2020 9:51:57 AM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 3/2/2020 9:52:00 AM Successfully opened host socket 3/2/2020 9:52:18 AM PLAYER DISCONNECTED 0.0.0.0=>0 3/2/2020 10:30:31 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 3/2/2020 10:30:31 PM Boot up FleetOS (0.2284s) 3/2/2020 10:30:31 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/2/2020 10:30:31 PM Check System Logs For Rogue Intelligence (0.0264s) 3/2/2020 10:30:32 PM Game Version: 2.006 3/2/2020 10:30:32 PM Eject Trash Into Hyperspace (0.1302s) 3/2/2020 10:30:32 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 3/2/2020 10:30:32 PM Check For Extra Modules (0.0160s) 3/2/2020 10:30:32 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 3/2/2020 10:30:32 PM Bring Cloaking Systems Online (0.0249s) 3/2/2020 10:30:32 PM Remembering Alamo (0.0219s) 3/2/2020 10:30:32 PM Generating Framerates (0.0100s) 3/2/2020 10:30:32 PM Recalculate Speed Of Light (0.0279s) 3/2/2020 10:30:32 PM Optimize Comfort On Command Decks (0.0219s) 3/2/2020 10:30:32 PM Check Nearby Stellar Masses (0.0249s) 3/2/2020 10:30:32 PM No resolution change was required. 3/2/2020 10:30:32 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/2/2020 10:30:32 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/2/2020 10:30:32 PM Refresh Optical Lensing (0.0279s) 3/2/2020 10:30:32 PM Revise Fundamental Physical Laws (0.1436s) 3/2/2020 10:30:32 PM Boot Audio Comms (0.0199s) 3/2/2020 10:30:32 PM Establish Individual Audio Links (0.0150s) 3/2/2020 10:30:32 PM Prepare Explosions and Crackles (0.1785s) 3/2/2020 10:30:32 PM Calculate Odds Of Success (0.2424s) 3/2/2020 10:30:33 PM Briefly Panic (0.3042s) 3/2/2020 10:30:33 PM Install Confidence Routines (0.1940s) 3/2/2020 10:30:33 PM Bring Commander Interface Online (0.0918s) 3/2/2020 10:30:33 PM Motivate All Crews (0.0314s) 3/2/2020 10:30:33 PM Externalizing Patterns (0.0219s) 3/2/2020 10:30:33 PM Disengaging Constants (0.1012s) 3/2/2020 10:30:33 PM Late Axionic Computations (0.1456s) 3/2/2020 10:30:33 PM Connecting to Fleet Command (0.0120s) 3/2/2020 10:30:33 PM Thinking Of Advice (0.0130s) 3/2/2020 10:30:33 PM Degaussing Advice (0.0638s) 3/2/2020 10:30:33 PM Naming All Known Planets (0.0120s) 3/2/2020 10:30:33 PM Remembering Speeds (0.0120s) 3/2/2020 10:30:33 PM Prioritizing Targets (0.0130s) 3/2/2020 10:30:33 PM Rebooting Sensor Arrays (0.0130s) 3/2/2020 10:30:33 PM Unloading Prismatic Grid (0.0100s) 3/2/2020 10:30:33 PM Thinking Of Objectives (0.0100s) 3/2/2020 10:30:33 PM Re-Aligning Objectives (0.0130s) 3/2/2020 10:30:33 PM Inhibiting Visual Scans (0.0279s) 3/2/2020 10:30:33 PM Synthesizing Vocals (0.0100s) 3/2/2020 10:30:33 PM Ventilating Scenarios (0.0120s) 3/2/2020 10:30:34 PM Decontaminating Targeting Systems (0.0110s) 3/2/2020 10:30:34 PM Ejecting Tactical Core (0.0110s) 3/2/2020 10:30:34 PM Calibrating Formations (0.0140s) 3/2/2020 10:30:34 PM Intercepting Galactic Maps (0.0150s) 3/2/2020 10:30:34 PM Sterilizing Test Chamber (0.0199s) 3/2/2020 10:30:34 PM Faction Diagnostics (0.0269s) 3/2/2020 10:30:34 PM Buffering Hackers (0.0249s) 3/2/2020 10:30:34 PM Inverting Death (0.0140s) 3/2/2020 10:30:34 PM Linear Field Variance (0.0559s) 3/2/2020 10:30:34 PM Charging Marks (0.0110s) 3/2/2020 10:30:34 PM Guarding The Posts (0.0110s) 3/2/2020 10:30:34 PM Range Manifolds (0.0100s) 3/2/2020 10:30:34 PM Purging ROFs (0.0100s) 3/2/2020 10:30:34 PM Manipulating Speeds (0.0100s) 3/2/2020 10:30:34 PM Detecting Projectiles (0.0110s) 3/2/2020 10:30:34 PM Grouping Flow Fields (0.0110s) 3/2/2020 10:30:34 PM Modulating Flow Field Groups (0.0199s) 3/2/2020 10:30:34 PM Designing Fleets (0.0519s) 3/2/2020 10:30:34 PM Thinking Of Technologies (0.0120s) 3/2/2020 10:30:34 PM Categorizing Starboard Sensors (0.0150s) 3/2/2020 10:30:34 PM Injecting Galactic Variables (0.0180s) 3/2/2020 10:30:34 PM Discharging Colored Ions (0.0234s) 3/2/2020 10:30:34 PM Replicating Ion Colors (0.0120s) 3/2/2020 10:30:34 PM Initiating Starfields (0.5560s) 3/2/2020 10:30:36 PM Discovering Distant Planets (1.6182s) 3/2/2020 10:30:36 PM Investigating Map Signatures (0.0239s) 3/2/2020 10:30:36 PM Collating Solar Systems (0.0130s) 3/2/2020 10:30:36 PM Categorizing All Planets (0.0060s) 3/2/2020 10:30:36 PM Organizing Commands (0.0239s) 3/2/2020 10:30:36 PM Calculating Firing Cones (0.0060s) 3/2/2020 10:30:37 PM Ruining Perfectly Good Ship Parts (0.9410s) 3/2/2020 10:30:42 PM Upgrade Blast Capacity (5.2635s) 3/2/2020 10:30:42 PM Issuing Orders (0.0090s) 3/2/2020 10:30:42 PM Augmenting Infusers (0.0150s) 3/2/2020 10:30:42 PM Infusing (0.0449s) 3/2/2020 10:30:42 PM Post-Proton Surge (0.0080s) 3/2/2020 10:30:42 PM Calibrate Weapons Arrays (0.0259s) 3/2/2020 10:30:42 PM Stimulate Modulation (0.0249s) 3/2/2020 10:30:43 PM ArcenAssetBundleCache.InstantiatedObjects: 924 3/2/2020 10:30:44 PM Load Surrogates (1.2457s) 3/2/2020 10:30:44 PM Load Historical Documents (0.0050s) 3/2/2020 10:30:44 PM 12.5 seconds total load time. Briefly Panic (0.3s) Initiating Starfields (0.6s) Discovering Distant Planets (1.6s) Ruining Perfectly Good Ship Parts (0.9s) Upgrade Blast Capacity (5.3s) Load Surrogates (1.2s) 3/2/2020 10:30:44 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <33395bf9783d4ffb9fb8cf648a1d044f>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 3/2/2020 10:30:48 PM Successfully opened host socket 3/2/2020 10:31:00 PM PLAYER DISCONNECTED 0.0.0.0=>0 3/2/2020 10:31:00 PM Successfully opened host socket 3/2/2020 10:31:19 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:31:20 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:31:20 PM Skipped log Achievement To Steam Lots Of Metal because we think it's already there. 3/2/2020 10:31:20 PM Skipped log Achievement To Steam Lots Of Energy because we think it's already there. 3/2/2020 10:31:20 PM Skipped log Achievement To Steam Kills: Warrior because we think it's already there. 3/2/2020 10:31:20 PM Skipped log Achievement To Steam Kills: Merciless because we think it's already there. 3/2/2020 10:31:20 PM Skipped log Achievement To Steam Kills: Xenocidal because we think it's already there. 3/2/2020 10:31:20 PM Logged Achievement To Steam Off to the Dire Graveyard 3/2/2020 10:31:20 PM Logged Achievement To Steam Miffed 3/2/2020 10:31:21 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:31:22 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:31:23 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:31:54 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:31:55 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:31:56 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:31:57 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:31:58 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:31:59 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:31:59 PM Reconquest Seeding for Dix: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 3/2/2020 10:32:00 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:01 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:02 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:18 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:19 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:20 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:21 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:22 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:23 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:24 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:25 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:26 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:27 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:30 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:31 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:32 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:33 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:34 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:35 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:35 PM Donating team Fireteam 313 has 1 units with strength 48. Status Assembling No target planet No lurk planet. Ships: Wendig: 1 to hunter, path A 3/2/2020 10:32:36 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:37 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:38 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:39 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:40 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:41 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:42 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:44 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:45 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:46 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:47 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:48 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:49 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:50 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:51 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:52 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:53 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:54 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:55 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:56 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:57 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:58 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:32:59 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:00 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:01 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:02 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:03 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:04 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:05 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:06 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:07 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:08 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:09 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:10 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:11 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:12 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:13 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:17 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:18 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:19 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:22 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:25 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:25 PM Donating team Fireteam 314 has 25 units with strength 1835. Status Assembling No target planet No lurk planet. Ships: Aalst: 25 to hunter, path A 3/2/2020 10:33:26 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:27 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:27 PM Donating team Fireteam 316 has 11 units with strength 1055. Status Assembling No target planet No lurk planet. Ships: Aalst: 9, Wendig: 2 to hunter, path A 3/2/2020 10:33:27 PM Donating team Fireteam 315 has 27 units with strength 3000. Status Staging No target planet No lurk planet. Ships: Aalst: 20, Wendig: 7 to hunter, path B 3/2/2020 10:33:28 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:29 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:30 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:31 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:33:32 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:34:25 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:34:26 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:34:27 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:34:48 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:34:49 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:35:42 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:35:43 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:35:44 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:35:45 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:35:46 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:35:47 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:35:48 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:35:49 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:35:50 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:35:51 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:35:56 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:35:57 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:35:58 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:35:59 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:02 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:03 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:04 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:05 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:06 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:07 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:08 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:09 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:10 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:11 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:12 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:13 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:14 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:15 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:16 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:17 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:19 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:20 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:21 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:22 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:23 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:25 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:26 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:27 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:28 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:29 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:30 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:31 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:32 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:33 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:34 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:35 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:36:36 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:13 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:13 PM Reconquest Seeding for Wendig: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 3/2/2020 10:37:14 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:15 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:20 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:21 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:22 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:23 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:26 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:27 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:28 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:29 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:30 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:31 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:34 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:35 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:36 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:37 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:38 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:40 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:46 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:47 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:48 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:49 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:50 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:51 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:37:52 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:38:33 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:38:34 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:38:35 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:38:36 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:38:37 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:38:38 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:38:39 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:38:40 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:38:41 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:39:31 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:39:32 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:39:33 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:39:34 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:39:35 PM highest intensity dyson: -1 threshold 0 3/2/2020 10:39:44 PM Waiting On Server, at frame 0 client mode: False SocketMode: Host 3/2/2020 10:39:45 PM PLAYER DISCONNECTED 0.0.0.0=>0 3/4/2020 8:06:48 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 3/4/2020 8:06:48 PM Boot up FleetOS (0.2274s) 3/4/2020 8:06:48 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/4/2020 8:06:48 PM Check System Logs For Rogue Intelligence (0.0319s) 3/4/2020 8:06:48 PM Game Version: 2.007 3/4/2020 8:06:48 PM Eject Trash Into Hyperspace (0.1970s) 3/4/2020 8:06:48 PM Expansions: The Spire Rises (Installed!) Zenith Onslaught (NOT INSTALLED) 3/4/2020 8:06:48 PM Check For Extra Modules (0.0250s) 3/4/2020 8:06:48 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 3/4/2020 8:06:48 PM Bring Cloaking Systems Online (0.0560s) 3/4/2020 8:06:48 PM Remembering Alamo (0.0490s) 3/4/2020 8:06:48 PM Generating Framerates (0.0280s) 3/4/2020 8:06:48 PM Recalculate Speed Of Light (0.0462s) 3/4/2020 8:06:48 PM Optimize Comfort On Command Decks (0.0468s) 3/4/2020 8:06:48 PM Check Nearby Stellar Masses (0.0190s) 3/4/2020 8:06:48 PM No resolution change was required. 3/4/2020 8:06:48 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/4/2020 8:06:48 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/4/2020 8:06:48 PM Refresh Optical Lensing (0.0260s) 3/4/2020 8:06:49 PM Revise Fundamental Physical Laws (0.1741s) 3/4/2020 8:06:49 PM Boot Audio Comms (0.0290s) 3/4/2020 8:06:49 PM Establish Individual Audio Links (0.0160s) 3/4/2020 8:06:49 PM Prepare Explosions and Crackles (0.2159s) 3/4/2020 8:06:49 PM Calculate Odds Of Success (0.2769s) 3/4/2020 8:06:50 PM Briefly Panic (0.5688s) 3/4/2020 8:06:50 PM Install Confidence Routines (0.2318s) 3/4/2020 8:06:50 PM Bring Commander Interface Online (0.1449s) 3/4/2020 8:06:50 PM Motivate All Crews (0.0959s) 3/4/2020 8:06:50 PM Externalizing Patterns (0.0799s) 3/4/2020 8:06:51 PM Disengaging Constants (0.2975s) 3/4/2020 8:06:51 PM Late Axionic Computations (0.2045s) 3/4/2020 8:06:51 PM Connecting to Fleet Command (0.1017s) 3/4/2020 8:06:51 PM Thinking Of Advice (0.0209s) 3/4/2020 8:06:51 PM Degaussing Advice (0.1252s) 3/4/2020 8:06:51 PM Naming All Known Planets (0.0219s) 3/4/2020 8:06:51 PM Remembering Speeds (0.0279s) 3/4/2020 8:06:51 PM Prioritizing Targets (0.0120s) 3/4/2020 8:06:51 PM Rebooting Sensor Arrays (0.0229s) 3/4/2020 8:06:51 PM Unloading Prismatic Grid (0.0140s) 3/4/2020 8:06:51 PM Thinking Of Objectives (0.0130s) 3/4/2020 8:06:51 PM Re-Aligning Objectives (0.0120s) 3/4/2020 8:06:51 PM Inhibiting Visual Scans (0.0484s) 3/4/2020 8:06:51 PM Synthesizing Vocals (0.0110s) 3/4/2020 8:06:51 PM Ventilating Scenarios (0.0140s) 3/4/2020 8:06:51 PM Decontaminating Targeting Systems (0.0120s) 3/4/2020 8:06:51 PM Ejecting Tactical Core (0.0140s) 3/4/2020 8:06:51 PM Calibrating Formations (0.0130s) 3/4/2020 8:06:51 PM Intercepting Galactic Maps (0.0170s) 3/4/2020 8:06:51 PM Sterilizing Test Chamber (0.0209s) 3/4/2020 8:06:51 PM Faction Diagnostics (0.0239s) 3/4/2020 8:06:51 PM Buffering Hackers (0.0249s) 3/4/2020 8:06:51 PM Inverting Death (0.0165s) 3/4/2020 8:06:51 PM Linear Field Variance (0.0608s) 3/4/2020 8:06:51 PM Charging Marks (0.0120s) 3/4/2020 8:06:52 PM Guarding The Posts (0.0180s) 3/4/2020 8:06:52 PM Range Manifolds (0.0189s) 3/4/2020 8:06:52 PM Purging ROFs (0.0160s) 3/4/2020 8:06:52 PM Manipulating Speeds (0.0130s) 3/4/2020 8:06:52 PM Detecting Projectiles (0.0110s) 3/4/2020 8:06:52 PM Grouping Flow Fields (0.0150s) 3/4/2020 8:06:52 PM Modulating Flow Field Groups (0.0244s) 3/4/2020 8:06:52 PM Designing Fleets (0.0578s) 3/4/2020 8:06:52 PM Thinking Of Technologies (0.0130s) 3/4/2020 8:06:52 PM Categorizing Starboard Sensors (0.0170s) 3/4/2020 8:06:52 PM Injecting Galactic Variables (0.0180s) 3/4/2020 8:06:52 PM Discharging Colored Ions (0.0259s) 3/4/2020 8:06:52 PM Replicating Ion Colors (0.0120s) 3/4/2020 8:06:52 PM Gazing Into Starfields (0.5605s) 3/4/2020 8:06:54 PM Breaking Distant Planets (1.6686s) 3/4/2020 8:06:54 PM Investigating Map Signatures (0.0219s) 3/4/2020 8:06:54 PM Collating Solar Systems (0.0120s) 3/4/2020 8:06:54 PM Categorizing All Planets (0.0070s) 3/4/2020 8:06:54 PM Organizing Commands (0.0209s) 3/4/2020 8:06:54 PM Calculating Firing Cones (0.0060s) 3/4/2020 8:06:55 PM Offending Sentient Ship Parts (0.9754s) 3/4/2020 8:07:00 PM Investigating Proton Farm (5.4599s) 3/4/2020 8:07:01 PM Issuing Orders (0.0219s) 3/4/2020 8:07:01 PM Augmenting Infusers (0.0130s) 3/4/2020 8:07:01 PM Infusing (0.0389s) 3/4/2020 8:07:01 PM Post-Proton Surge (0.0060s) 3/4/2020 8:07:01 PM Calibrate Weapons Arrays (0.0219s) 3/4/2020 8:07:01 PM Stimulate Modulation (0.0229s) 3/4/2020 8:07:01 PM ArcenAssetBundleCache.InstantiatedObjects: 924 3/4/2020 8:07:02 PM Load Surrogates (1.3010s) 3/4/2020 8:07:02 PM Load Historical Documents (0.0060s) 3/4/2020 8:07:02 PM 14.2 seconds total load time. Calculate Odds Of Success (0.3s) Briefly Panic (0.6s) Disengaging Constants (0.3s) Gazing Into Starfields (0.6s) Breaking Distant Planets (1.7s) Offending Sentient Ship Parts (1.0s) Investigating Proton Farm (5.5s) Load Surrogates (1.3s) 3/4/2020 8:07:02 PM Hello Steam user 'vinco' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 3/4/2020 8:07:06 PM Successfully opened host socket 3/4/2020 8:07:10 PM Logged Achievement To Steam Kills: Warrior 3/4/2020 8:07:10 PM Logged Achievement To Steam Kills: Merciless 3/4/2020 8:07:10 PM Logged Achievement To Steam Kills: Xenocidal 3/4/2020 8:07:10 PM Logged Achievement To Steam Off to the Dire Graveyard 3/4/2020 8:07:10 PM Logged Achievement To Steam Miffed 3/4/2020 8:07:47 PM Donating team Fireteam 320 has 13 units with strength 657. Status Assembling No target planet No lurk planet. Ships: Hahn: 9, Agrawal: 4 to hunter, path A 3/4/2020 8:07:47 PM Donating team Fireteam 321 has 6 units with strength 311. Status Assembling No target planet No lurk planet. Ships: Spica: 6 to hunter, path A 3/4/2020 8:07:51 PM Donating team Fireteam 320 has 20 units with strength 921. Status Assembling No target planet No lurk planet. Ships: Hahn: 20 to hunter, path A 3/4/2020 8:07:51 PM Donating team Fireteam 321 has 35 units with strength 1582. Status Assembling No target planet No lurk planet. Ships: Spica: 35 to hunter, path A 3/4/2020 8:07:51 PM Donating team Fireteam 322 has 1 units with strength 54. Status Assembling No target planet No lurk planet. Ships: Agrawal: 1 to hunter, path A 3/4/2020 8:07:53 PM Donating team Fireteam 323 has 4 units with strength 2682. Status Assembling No target planet No lurk planet. Ships: Agrawal: 3, Rossem: 1 to hunter, path A 3/4/2020 8:07:57 PM Donating team Fireteam 326 has 19 units with strength 2050. Status Assembling No target planet No lurk planet. Ships: Agrawal: 19 to hunter, path A 3/4/2020 8:07:58 PM Logged Achievement To Steam Lots Of Energy 3/4/2020 8:08:08 PM Donating team Fireteam 330 has 2 units with strength 192. Status Assembling No target planet No lurk planet. Ships: Agrawal: 2 to hunter, path A 3/4/2020 8:08:08 PM Donating team Fireteam 331 has 36 units with strength 2228. Status Assembling No target planet No lurk planet. Ships: Dix: 36 to hunter, path A 3/4/2020 8:09:08 PM Donating team Fireteam 334 has 3 units with strength 144. Status Assembling No target planet No lurk planet. Ships: Spica: 3 to hunter, path A 3/4/2020 8:09:08 PM Donating team Fireteam 335 has 46 units with strength 2705. Status Assembling No target planet No lurk planet. Ships: Dix: 46 to hunter, path A 3/4/2020 8:10:12 PM Donating team Fireteam 336 has 4 units with strength 791. Status Assembling No target planet No lurk planet. Ships: Hahn: 4 to hunter, path A 3/4/2020 8:10:12 PM Donating team Fireteam 337 has 6 units with strength 475. Status Assembling No target planet No lurk planet. Ships: Agrawal: 6 to hunter, path A 3/4/2020 8:10:12 PM Donating team Fireteam 340 has 8 units with strength 441. Status Assembling No target planet No lurk planet. Ships: Tarjan: 3, Dix: 5 to hunter, path A 3/4/2020 8:10:20 PM Donating team Fireteam 342 has 2 units with strength 207. Status Assembling No target planet No lurk planet. Ships: Covenant: 2 to hunter, path A 3/4/2020 8:10:20 PM Donating team Fireteam 343 has 8 units with strength 475. Status Assembling No target planet No lurk planet. Ships: Dix: 6, Spica: 2 to hunter, path A 3/4/2020 8:10:24 PM Donating team Fireteam 342 has 3 units with strength 178. Status Assembling No target planet No lurk planet. Ships: Spica: 2, Dix: 1 to hunter, path A 3/4/2020 8:10:24 PM Donating team Fireteam 344 has 16 units with strength 840. Status Assembling No target planet No lurk planet. Ships: Tarjan: 15, Dix: 1 to hunter, path A 3/4/2020 8:10:24 PM Donating team Fireteam 346 has 27 units with strength 1855. Status Assembling No target planet No lurk planet. Ships: Dix: 27 to hunter, path A 3/4/2020 8:10:37 PM Donating team Fireteam 347 has 1 units with strength 231. Status Assembling No target planet No lurk planet. Ships: Unity: 1 to hunter, path A 3/4/2020 8:10:37 PM Donating team Fireteam 348 has 3 units with strength 1453. Status Assembling No target planet No lurk planet. Ships: Dix: 3 to hunter, path A 3/4/2020 8:11:13 PM Hit exception in fallen spire stage3 sim. debugCode 5000 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntityTypeData.MarkFor (Arcen.AIW2.Core.Fleet+Membership FleetMembership) [0x00001] in :0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn) [0x00001] in :0 at Arcen.AIW2.External.SpecialFaction_FallenSpire.RecalculateSpireCityMobileFleetContents_MainThreadSimOnly (Arcen.AIW2.Core.ArcenSimContext Context) [0x00269] in <885df74ad7564c0f95a2168e0dbda80e>:0 at Arcen.AIW2.External.SpecialFaction_FallenSpire.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x0103a] in <885df74ad7564c0f95a2168e0dbda80e>:0 3/4/2020 8:11:14 PM Hit exception in fallen spire stage3 sim. debugCode 5000 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameEntityTypeData.MarkFor (Arcen.AIW2.Core.Fleet+Membership FleetMembership) [0x00001] in :0 at Arcen.AIW2.Core.GameEntity_Squad.TransformInto (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntityTypeData typeICanTransformInto, System.Int32 numEntitiesToSpawn) [0x00001] in :0 at Arcen.AIW2.External.SpecialFaction_FallenSpire.RecalculateSpireCityMobileFleetContents_MainThreadSimOnly (Arcen.AIW2.Core.ArcenSimContext Context) [0x00269] in <885df74ad7564c0f95a2168e0dbda80e>:0 at Arcen.AIW2.External.SpecialFaction_FallenSpire.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x0103a] in <885df74ad7564c0f95a2168e0dbda80e>:0 3/4/2020 8:12:34 PM Waiting On Server, at frame 0 client mode: False SocketMode: Host 3/4/2020 8:12:35 PM PLAYER DISCONNECTED 0.0.0.0=>0 8/1/2020 1:07:24 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 8/1/2020 1:07:24 PM Boot up FleetOS (0.2404s) 8/1/2020 1:07:24 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/1/2020 1:07:24 PM Check System Logs For Rogue Intelligence (0.2922s) 8/1/2020 1:07:24 PM Game Version: 2.112 8/1/2020 1:07:24 PM Eject Trash Into Hyperspace (0.1765s) 8/1/2020 1:07:24 PM Check For Extra Modules (0.0294s) 8/1/2020 1:07:24 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 8/1/2020 1:07:24 PM Bring Cloaking Systems Online (0.0409s) 8/1/2020 1:07:24 PM Recalculate Speed Of Light (0.0259s) 8/1/2020 1:07:24 PM Optimize Comfort On Command Decks (0.0369s) 8/1/2020 1:07:24 PM Generating Framerates (0.0120s) 8/1/2020 1:07:24 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 8/1/2020 1:07:24 PM Mods: SpireRailgunShop (Disabled) 8/1/2020 1:07:24 PM Check Nearby Stellar Masses (0.1546s) 8/1/2020 1:07:24 PM Remembering Alamo (0.0249s) 8/1/2020 1:07:24 PM Boot Audio Comms (0.0140s) 8/1/2020 1:07:24 PM Establish Individual Audio Links (0.0189s) 8/1/2020 1:07:25 PM Prepare Explosions and Crackles (0.0279s) 8/1/2020 1:07:25 PM Resolution changed to fullscreen 768x1024 8/1/2020 1:07:25 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/1/2020 1:07:25 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 8/1/2020 1:07:25 PM Refresh Optical Lensing (0.0239s) 8/1/2020 1:07:25 PM Revise Fundamental Physical Laws (0.0180s) 8/1/2020 1:07:25 PM Calculate Odds Of Success (0.0519s) 8/1/2020 1:07:25 PM Briefly Panic (0.3246s) 8/1/2020 1:07:25 PM Install Confidence Routines (0.1850s) 8/1/2020 1:07:25 PM Bring Commander Interface Online (0.1047s) 8/1/2020 1:07:25 PM Motivate All Crews (0.0459s) 8/1/2020 1:07:25 PM Locating Available Networks (0.0449s) 8/1/2020 1:07:25 PM Externalizing Patterns (0.0289s) 8/1/2020 1:07:25 PM Hooking Externals (0.0120s) 8/1/2020 1:07:25 PM Handlizing Hooks (0.0120s) 8/1/2020 1:07:25 PM Disengaging Constants (0.0967s) 8/1/2020 1:07:26 PM Late Axionic Computations (0.1516s) 8/1/2020 1:07:26 PM Hello GOG user 'vinco' 8/1/2020 1:07:26 PM Connecting to Fleet Command (0.0429s) 8/1/2020 1:07:26 PM Thinking Of Advice (0.0110s) 8/1/2020 1:07:26 PM Degaussing Advice (0.0668s) 8/1/2020 1:07:26 PM Reading Alien Diaries (0.0459s) 8/1/2020 1:07:26 PM Naming All Known Planets (0.0130s) 8/1/2020 1:07:26 PM Remembering Speeds (0.0130s) 8/1/2020 1:07:26 PM Prioritizing Targets (0.0110s) 8/1/2020 1:07:26 PM Rebooting Sensor Arrays (0.0110s) 8/1/2020 1:07:26 PM Unloading Prismatic Grid (0.0120s) 8/1/2020 1:07:26 PM Thinking Of Objectives (0.0105s) 8/1/2020 1:07:26 PM Re-Aligning Objectives (0.0120s) 8/1/2020 1:07:26 PM Inhibiting Visual Scans (0.0269s) 8/1/2020 1:07:26 PM Synthesizing Vocals (0.0110s) 8/1/2020 1:07:26 PM Investigating Map Signatures (0.0259s) 8/1/2020 1:07:26 PM Ventilating Scenarios (0.0110s) 8/1/2020 1:07:26 PM Decontaminating Targeting Systems (0.0110s) 8/1/2020 1:07:26 PM Ejecting Tactical Core (0.0449s) 8/1/2020 1:07:26 PM Calibrating Formations (0.0219s) 8/1/2020 1:07:26 PM Intercepting Galactic Maps (0.0229s) 8/1/2020 1:07:26 PM Discharging Colored Ions (0.0798s) 8/1/2020 1:07:26 PM Replicating Ion Colors (0.0209s) 8/1/2020 1:07:26 PM Faction Diagnostics (0.0808s) 8/1/2020 1:07:26 PM Buffering Hackers (0.0688s) 8/1/2020 1:07:26 PM Inverting Death (0.0329s) 8/1/2020 1:07:26 PM Linear Field Variance (0.0514s) 8/1/2020 1:07:26 PM Charging Marks (0.0289s) 8/1/2020 1:07:26 PM Guarding The Posts (0.0903s) 8/1/2020 1:07:27 PM Range Manifolds (0.0229s) 8/1/2020 1:07:27 PM Purging ROFs (0.0239s) 8/1/2020 1:07:27 PM Manipulating Speeds (0.0314s) 8/1/2020 1:07:27 PM Detecting Projectiles (0.0140s) 8/1/2020 1:07:27 PM Grouping Flow Fields (0.0239s) 8/1/2020 1:07:27 PM Modulating Flow Field Groups (0.0564s) 8/1/2020 1:07:27 PM Designing Fleets (0.1316s) 8/1/2020 1:07:27 PM Thinking Of Technologies (0.0359s) 8/1/2020 1:07:27 PM Categorizing Starboard Sensors (0.0379s) 8/1/2020 1:07:27 PM Injecting Galactic Variables (0.0698s) 8/1/2020 1:07:27 PM Eating Starfields (0.0389s) 8/1/2020 1:07:28 PM Scouring Distant Planets (0.5256s) 8/1/2020 1:07:28 PM Categorizing All Planets (0.0140s) 8/1/2020 1:07:28 PM Organizing Commands (0.0180s) 8/1/2020 1:07:28 PM Calculating Firing Cones (0.0110s) 8/1/2020 1:07:28 PM Fumbling With Ship Parts (0.6593s) 8/1/2020 1:07:28 PM Sterilizing Test Chamber (0.0379s) 8/1/2020 1:07:35 PM Irradiating Low-Ranking Crew (6.6179s) 8/1/2020 1:07:35 PM Issuing Orders (0.0070s) 8/1/2020 1:07:35 PM Augmenting Infusers (0.0130s) 8/1/2020 1:07:35 PM Infusing (0.0409s) 8/1/2020 1:07:35 PM Post-Proton Surge (0.0070s) 8/1/2020 1:07:35 PM Stimulate Modulation (0.0269s) 8/1/2020 1:07:35 PM ArcenAssetBundleCache.InstantiatedObjects: 980 8/1/2020 1:07:35 PM Load Surrogates (0.2119s) 8/1/2020 1:07:36 PM Error deserializing player profile data via xml: System.Xml.XmlException: Data at the root level is invalid. Line 1, position 1. at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in :0 at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String arg) [0x00029] in :0 at System.Xml.XmlTextReaderImpl.Throw (System.String res) [0x00000] in :0 at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace () [0x0012c] in :0 at System.Xml.XmlTextReaderImpl.ParseDocumentContent () [0x002d4] in :0 at System.Xml.XmlTextReaderImpl.Read () [0x0008c] in :0 at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000a6] in :0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in :0 at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00018] in :0 at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString, System.Boolean ThrowComplaintsAsRawExceptions) [0x00039] in <962635688e3a489ca7657c9f9fd5fc8c>:0 at Arcen.Universal.PlayerProfile.DeserializeFrom_NewXmlStyle (System.String FullFilename, System.String FilenameForDisplay, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00048] in <962635688e3a489ca7657c9f9fd5fc8c>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <962635688e3a489ca7657c9f9fd5fc8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <962635688e3a489ca7657c9f9fd5fc8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <962635688e3a489ca7657c9f9fd5fc8c>:0 at Arcen.Universal.PlayerProfile.DeserializeFrom_NewXmlStyle (System.String FullFilename, System.String FilenameForDisplay, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00000] in <962635688e3a489ca7657c9f9fd5fc8c>:0 at Arcen.Universal.PlayerProfile.LoadFromDisk (System.String Filename, Arcen.Universal.PlayerProfile+Complaints Complain, Arcen.Universal.PlayerProfile+SaveAsLastProfileSelected SaveAsLast, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00000] in <962635688e3a489ca7657c9f9fd5fc8c>:0 at Arcen.Universal.Engine_Universal+d__107.MoveNext () [0x00000] in <962635688e3a489ca7657c9f9fd5fc8c>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 8/1/2020 1:07:36 PM Final Checks (0.6672s) 8/1/2020 1:07:36 PM Error deserializing player profile data via xml: System.Xml.XmlException: Data at the root level is invalid. Line 1, position 1. at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in :0 at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String arg) [0x00029] in :0 at System.Xml.XmlTextReaderImpl.Throw (System.String res) [0x00000] in :0 at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace () [0x0012c] in :0 at System.Xml.XmlTextReaderImpl.ParseDocumentContent () [0x002d4] in :0 at System.Xml.XmlTextReaderImpl.Read () [0x0008c] in :0 at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000a6] in :0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in :0 at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00018] in :0 at Arcen.Universal.ArcenXML.ArcenParseRootElement (System.String XmlDocumentAsString, System.Boolean ThrowComplaintsAsRawExceptions) [0x00039] in <962635688e3a489ca7657c9f9fd5fc8c>:0 at Arcen.Universal.PlayerProfile.DeserializeFrom_NewXmlStyle (System.String FullFilename, System.String FilenameForDisplay, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00048] in <962635688e3a489ca7657c9f9fd5fc8c>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <962635688e3a489ca7657c9f9fd5fc8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <962635688e3a489ca7657c9f9fd5fc8c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <962635688e3a489ca7657c9f9fd5fc8c>:0 at Arcen.Universal.PlayerProfile.DeserializeFrom_NewXmlStyle (System.String FullFilename, System.String FilenameForDisplay, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00000] in <962635688e3a489ca7657c9f9fd5fc8c>:0 at Arcen.Universal.PlayerProfile.LoadFromDisk (System.String Filename, Arcen.Universal.PlayerProfile+Complaints Complain, Arcen.Universal.PlayerProfile+SaveAsLastProfileSelected SaveAsLast, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00000] in <962635688e3a489ca7657c9f9fd5fc8c>:0 at Arcen.Universal.Engine_Universal+d__107.MoveNext () [0x00000] in <962635688e3a489ca7657c9f9fd5fc8c>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in :0 8/1/2020 1:07:36 PM Load Historical Documents (0.0110s) 8/1/2020 1:07:36 PM 12.4 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Briefly Panic (0.3s) Scouring Distant Planets (0.5s) Fumbling With Ship Parts (0.7s) Irradiating Low-Ranking Crew (6.6s) Final Checks (0.7s) 8/1/2020 1:07:36 PM Hello Steam user 'vinco' 8/1/2020 1:08:22 PM Base Color: c0000CD Trim Color: Turquoise 8/1/2020 1:08:43 PM Resolution changed to fullscreen 1440x2560 8/1/2020 1:08:43 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/1/2020 1:08:43 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 8/1/2020 1:09:35 PM No resolution change was required. 8/1/2020 1:09:35 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/1/2020 1:09:35 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 8/1/2020 1:10:03 PM Start Generate Partial Map with Realistic and seed 1072970307 and planet count 80 and 21 factions (StartingTheLobbyDefaults NotLoadingAnything) 8/1/2020 1:10:04 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:10:08 PM Start Generate Partial Map with Octopus and seed 1072970307 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:10:08 PM total central planets: 19 8/1/2020 1:10:08 PM created central planets: 19 8/1/2020 1:10:09 PM Generate Partial Map Complete 8/1/2020 1:10:09 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:10:16 PM Start Generate Partial Map with Maze and seed 1072970307 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:10:16 PM Generate Partial Map Complete 8/1/2020 1:10:16 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:10:26 PM Start Generate Partial Map with Maze and seed 1072970307 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:10:26 PM Generate Partial Map Complete 8/1/2020 1:10:26 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:10:34 PM Start Generate Partial Map with Compass and seed 1072970307 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:10:34 PM Compass. centerSizeParm 3 (18) numRings 1 connections 1 8/1/2020 1:10:34 PM For ring 0 using radius 750 and allocation 62 planets. 8/1/2020 1:10:34 PM Generate Partial Map Complete 8/1/2020 1:10:34 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:10:34 PM Start Generate Partial Map with Compass and seed 1072970307 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:10:34 PM Compass. centerSizeParm 0 (6) numRings 1 connections 1 8/1/2020 1:10:34 PM For ring 0 using radius 550 and allocation 74 planets. 8/1/2020 1:10:35 PM Generate Partial Map Complete 8/1/2020 1:10:35 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:10:41 PM Start Generate Partial Map with Compass and seed 1072970307 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:10:41 PM Compass. centerSizeParm 0 (6) numRings 3 connections 1 8/1/2020 1:10:41 PM For ring 2 using radius 950 and allocation 45 planets. 8/1/2020 1:10:41 PM For ring 1 using radius 750 and allocation 15 planets. 8/1/2020 1:10:41 PM For ring 0 using radius 550 and allocation 14 planets. 8/1/2020 1:10:41 PM Generate Partial Map Complete 8/1/2020 1:10:41 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:10:46 PM Start Generate Partial Map with Compass and seed 1072970307 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:10:46 PM Compass. centerSizeParm 0 (6) numRings 3 connections 3 8/1/2020 1:10:46 PM For ring 2 using radius 950 and allocation 45 planets. 8/1/2020 1:10:46 PM For ring 1 using radius 750 and allocation 15 planets. 8/1/2020 1:10:46 PM For ring 0 using radius 550 and allocation 14 planets. 8/1/2020 1:10:46 PM Generate Partial Map Complete 8/1/2020 1:10:46 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:10:53 PM Start Generate Partial Map with Snake and seed 1072970307 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:10:53 PM Generate Partial Map Complete 8/1/2020 1:10:53 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:11:04 PM Start Generate Partial Map with Encapsulated and seed 1072970307 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:11:04 PM Generate Partial Map Complete 8/1/2020 1:11:04 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:11:15 PM Start Generate Partial Map with Realistic and seed 1072970307 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:11:15 PM Generate Partial Map Complete 8/1/2020 1:11:15 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:11:32 PM Start Generate Partial Map with Realistic and seed 1072970307 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:11:32 PM Generate Partial Map Complete 8/1/2020 1:11:32 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:12:00 PM Start Generate Partial Map with Realistic and seed 1072970307 and planet count 100 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:12:01 PM Generate Partial Map Complete 8/1/2020 1:12:01 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:12:10 PM Start Generate Partial Map with Realistic and seed 1072970307 and planet count 100 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:12:10 PM Generate Partial Map Complete 8/1/2020 1:12:10 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:15:16 PM Start Generate Partial Map with Realistic and seed 1072970307 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:15:16 PM Generate Partial Map Complete 8/1/2020 1:15:16 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:15:30 PM Start Generate Partial Map with Realistic and seed 1072970307 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:15:30 PM Generate Partial Map Complete 8/1/2020 1:15:30 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:15:38 PM Start Generate Partial Map with Realistic and seed 1072970307 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:15:38 PM Generate Partial Map Complete 8/1/2020 1:15:38 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:15:41 PM Start Generate Partial Map with Realistic and seed 1072970307 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:15:41 PM Generate Partial Map Complete 8/1/2020 1:15:41 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:18:07 PM Start Generate Partial Map with Compass and seed 1072970307 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:18:07 PM Compass. centerSizeParm 0 (6) numRings 2 connections 3 8/1/2020 1:18:07 PM For ring 1 using radius 750 and allocation 71 planets. 8/1/2020 1:18:07 PM For ring 0 using radius 550 and allocation 23 planets. 8/1/2020 1:18:08 PM Generate Partial Map Complete 8/1/2020 1:18:08 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:18:13 PM Start Generate Partial Map with Compass and seed 1072970307 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:18:13 PM Compass. centerSizeParm 1 (10) numRings 2 connections 3 8/1/2020 1:18:13 PM For ring 1 using radius 850 and allocation 68 planets. 8/1/2020 1:18:13 PM For ring 0 using radius 650 and allocation 22 planets. 8/1/2020 1:18:13 PM Generate Partial Map Complete 8/1/2020 1:18:13 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:18:18 PM Start Generate Partial Map with Compass and seed 1072970307 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:18:18 PM Compass. centerSizeParm 1 (10) numRings 3 connections 3 8/1/2020 1:18:18 PM For ring 2 using radius 1050 and allocation 54 planets. 8/1/2020 1:18:18 PM For ring 1 using radius 850 and allocation 18 planets. 8/1/2020 1:18:18 PM For ring 0 using radius 650 and allocation 18 planets. 8/1/2020 1:18:19 PM Generate Partial Map Complete 8/1/2020 1:18:19 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:18:26 PM Start Generate Partial Map with Compass and seed 1072970307 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:18:26 PM Compass. centerSizeParm 1 (10) numRings 3 connections 4 8/1/2020 1:18:26 PM For ring 2 using radius 1050 and allocation 54 planets. 8/1/2020 1:18:26 PM For ring 1 using radius 850 and allocation 18 planets. 8/1/2020 1:18:26 PM For ring 0 using radius 650 and allocation 18 planets. 8/1/2020 1:18:26 PM Generate Partial Map Complete 8/1/2020 1:18:26 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:18:32 PM Start Generate Partial Map with Compass and seed 1072970307 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:18:32 PM Compass. centerSizeParm 1 (10) numRings 3 connections 4 8/1/2020 1:18:32 PM For ring 2 using radius 1050 and allocation 54 planets. 8/1/2020 1:18:33 PM For ring 1 using radius 850 and allocation 18 planets. 8/1/2020 1:18:33 PM For ring 0 using radius 650 and allocation 18 planets. 8/1/2020 1:18:33 PM Generate Partial Map Complete 8/1/2020 1:18:33 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:18:46 PM Start Generate Partial Map with Compass and seed 1072970307 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:18:46 PM Compass. centerSizeParm 2 (14) numRings 3 connections 4 8/1/2020 1:18:46 PM For ring 2 using radius 1050 and allocation 52 planets. 8/1/2020 1:18:46 PM For ring 1 using radius 850 and allocation 17 planets. 8/1/2020 1:18:46 PM For ring 0 using radius 650 and allocation 17 planets. 8/1/2020 1:18:46 PM Generate Partial Map Complete 8/1/2020 1:18:46 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:18:51 PM Start Generate Partial Map with Compass and seed 1072970307 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:18:51 PM Compass. centerSizeParm 2 (14) numRings 3 connections 4 8/1/2020 1:18:51 PM For ring 2 using radius 1050 and allocation 52 planets. 8/1/2020 1:18:51 PM For ring 1 using radius 850 and allocation 17 planets. 8/1/2020 1:18:51 PM For ring 0 using radius 650 and allocation 17 planets. 8/1/2020 1:18:51 PM Generate Partial Map Complete 8/1/2020 1:18:51 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:19:02 PM Start Generate Partial Map with Compass and seed 1072970307 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:19:02 PM Compass. centerSizeParm 2 (14) numRings 3 connections 4 8/1/2020 1:19:02 PM For ring 2 using radius 1050 and allocation 52 planets. 8/1/2020 1:19:02 PM For ring 1 using radius 850 and allocation 17 planets. 8/1/2020 1:19:02 PM For ring 0 using radius 650 and allocation 17 planets. 8/1/2020 1:19:02 PM Generate Partial Map Complete 8/1/2020 1:19:02 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:19:10 PM Start Generate Partial Map with Compass and seed 1072970307 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:19:10 PM Compass. centerSizeParm 2 (14) numRings 3 connections 4 8/1/2020 1:19:10 PM For ring 2 using radius 1050 and allocation 52 planets. 8/1/2020 1:19:10 PM For ring 1 using radius 850 and allocation 17 planets. 8/1/2020 1:19:10 PM For ring 0 using radius 650 and allocation 17 planets. 8/1/2020 1:19:11 PM Generate Partial Map Complete 8/1/2020 1:19:11 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:19:16 PM Start Generate Partial Map with Compass and seed 1072970307 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 1:19:16 PM Compass. centerSizeParm 2 (14) numRings 4 connections 4 8/1/2020 1:19:16 PM For ring 3 using radius 1250 and allocation 44 planets. 8/1/2020 1:19:16 PM For ring 2 using radius 1050 and allocation 14 planets. 8/1/2020 1:19:16 PM For ring 1 using radius 850 and allocation 14 planets. 8/1/2020 1:19:16 PM For ring 0 using radius 650 and allocation 14 planets. 8/1/2020 1:19:17 PM Generate Partial Map Complete 8/1/2020 1:19:17 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 1:25:04 PM Start Generate FULL Map with Compass and seed 1072970307 and planet count 100 and 28 factions (StartingMainGameAfterLobby NotLoadingAnything) 8/1/2020 1:25:04 PM Compass. centerSizeParm 2 (14) numRings 4 connections 4 8/1/2020 1:25:04 PM For ring 3 using radius 1250 and allocation 44 planets. 8/1/2020 1:25:04 PM For ring 2 using radius 1050 and allocation 14 planets. 8/1/2020 1:25:04 PM For ring 1 using radius 850 and allocation 14 planets. 8/1/2020 1:25:04 PM For ring 0 using radius 650 and allocation 14 planets. 8/1/2020 1:25:04 PM Generate FULL Map Complete 8/1/2020 1:51:06 PM Skipped log Achievement To Steam Research Grant because we think it's already there. 8/1/2020 1:51:06 PM Logged Achievement To GOG Research Grant 8/1/2020 2:01:37 PM Donating team Fireteam 7 has 3 units with strength 147. Status Assembling No target planet No lurk planet. Ships: Kowalski: 3 to hunter, path A 8/1/2020 2:01:38 PM Donating team Fireteam 9 has 3 units with strength 497. Status Assembling No target planet No lurk planet. Ships: Kowalski: 3 to hunter, path A 8/1/2020 2:03:33 PM No resolution change was required. 8/1/2020 2:03:33 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/1/2020 2:03:33 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 8/1/2020 2:04:08 PM Skipped log Achievement To Steam Lots Of Energy because we think it's already there. 8/1/2020 2:04:08 PM Logged Achievement To GOG Lots Of Energy 8/1/2020 2:27:30 PM Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there. 8/1/2020 2:27:30 PM Logged Achievement To GOG Off to the Dire Graveyard 8/1/2020 2:58:44 PM Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 8/1/2020 2:58:44 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 2:58:44 PM Clear out factions that should not be in UI based on savegame: 10 Macrophage Infestation - Tamed Scourge Human Resistance Fighters Marauders Devourer Golem Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 8/1/2020 2:58:44 PM Added the faction AIReserves. 8/1/2020 2:58:44 PM Added the faction AntiAIZombie. 8/1/2020 2:58:44 PM Added the faction AntiEveryoneZombie. 8/1/2020 2:58:44 PM Added the faction AntiPlayerZombie. 8/1/2020 2:58:44 PM Added the faction Mercenary. 8/1/2020 2:58:44 PM Finish load save in 271.4ms 8/1/2020 2:58:48 PM Start Generate Partial Map with Compass and seed 442446628 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 2:58:48 PM Compass. centerSizeParm 2 (20) numRings 4 connections 4 8/1/2020 2:58:48 PM For ring 3 using radius 1450 and allocation 41 planets. 8/1/2020 2:58:49 PM For ring 2 using radius 1250 and allocation 13 planets. 8/1/2020 2:58:49 PM For ring 1 using radius 1050 and allocation 13 planets. 8/1/2020 2:58:49 PM For ring 0 using radius 850 and allocation 13 planets. 8/1/2020 2:58:49 PM Generate Partial Map Complete 8/1/2020 2:58:49 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 2:58:53 PM Start Generate Partial Map with Compass and seed 442446628 and planet count 100 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/1/2020 2:58:53 PM Compass. centerSizeParm 2 (20) numRings 4 connections 4 8/1/2020 2:58:53 PM For ring 3 using radius 1450 and allocation 41 planets. 8/1/2020 2:58:53 PM For ring 2 using radius 1250 and allocation 13 planets. 8/1/2020 2:58:53 PM For ring 1 using radius 1050 and allocation 13 planets. 8/1/2020 2:58:53 PM For ring 0 using radius 850 and allocation 13 planets. 8/1/2020 2:58:53 PM Generate Partial Map Complete 8/1/2020 2:58:53 PM PlayerAccount Vinco has now been put in control of faction 1. 8/1/2020 3:00:19 PM Start Generate FULL Map with Compass and seed 442446628 and planet count 100 and 28 factions (StartingMainGameAfterLobby NotLoadingAnything) 8/1/2020 3:00:19 PM Compass. centerSizeParm 2 (20) numRings 4 connections 4 8/1/2020 3:00:19 PM For ring 3 using radius 1450 and allocation 41 planets. 8/1/2020 3:00:19 PM For ring 2 using radius 1250 and allocation 13 planets. 8/1/2020 3:00:19 PM For ring 1 using radius 1050 and allocation 13 planets. 8/1/2020 3:00:19 PM For ring 0 using radius 850 and allocation 13 planets. 8/1/2020 3:00:20 PM Generate FULL Map Complete 8/1/2020 3:28:25 PM Donating team Fireteam 13 has 4 units with strength 261. Status Assembling No target planet No lurk planet. Ships: Ahnit: 4 to hunter, path A 8/1/2020 3:28:52 PM Donating team Fireteam 4 has 16 units with strength 2094. Status Staging No target planet No lurk planet. Ships: Plecal: 2, Ahnit: 14 to hunter, path B 8/1/2020 3:34:16 PM Donating team Fireteam 10 has 2 units with strength 216. Status Assembling No target planet No lurk planet. Ships: Salton: 2 to hunter, path A 8/1/2020 3:34:58 PM Donating team Fireteam 13 has 1 units with strength 740. Status Assembling No target planet No lurk planet. Ships: Salton: 1 to hunter, path A 8/1/2020 3:48:09 PM Donating team Fireteam 16 has 2 units with strength 40. Status Assembling No target planet No lurk planet. Ships: James: 2 to hunter, path A 8/1/2020 3:55:13 PM Donating team Fireteam 16 has 3 units with strength 63. Status Assembling No target planet No lurk planet. Ships: James: 3 to hunter, path A 8/1/2020 4:00:18 PM Donating team Fireteam 19 has 1 units with strength 31. Status Assembling No target planet No lurk planet. Ships: Tertius: 1 to hunter, path A 8/1/2020 4:25:02 PM Donating team Fireteam 20 has 3 units with strength 249. Status Assembling No target planet No lurk planet. Ships: Tertius: 3 to hunter, path A 8/1/2020 4:29:22 PM Donating team Fireteam 25 has 1 units with strength 120. Status Assembling No target planet No lurk planet. Ships: Moravec: 1 to hunter, path A 8/1/2020 4:29:22 PM Donating team Fireteam 26 has 1 units with strength 120. Status Assembling No target planet No lurk planet. Ships: Hori: 1 to hunter, path A 8/1/2020 4:29:24 PM Donating team Fireteam 30 has 1 units with strength 36. Status Assembling No target planet No lurk planet. Ships: Plecal: 1 to hunter, path A 8/1/2020 4:32:17 PM Donating team Fireteam 33 has 1 units with strength 131. Status Assembling No target planet No lurk planet. Ships: Murdoch: 1 to hunter, path A 8/1/2020 4:35:33 PM Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VZStest 1Aug2\Grab MDC2.save Source1: AnythingElse Source3: LoadingSaveGame 8/1/2020 4:35:34 PM Finish load save in 239.5ms 8/1/2020 4:35:55 PM Donating team Fireteam 25 has 1 units with strength 120. Status Assembling No target planet No lurk planet. Ships: Moravec: 1 to hunter, path A 8/1/2020 4:35:55 PM Donating team Fireteam 26 has 1 units with strength 120. Status Assembling No target planet No lurk planet. Ships: Hori: 1 to hunter, path A 8/1/2020 4:35:55 PM Donating team Fireteam 27 has 1 units with strength 49. Status Assembling No target planet No lurk planet. Ships: Hori: 1 to hunter, path A 8/1/2020 4:35:57 PM Donating team Fireteam 30 has 3 units with strength 76. Status Assembling No target planet No lurk planet. Ships: Plecal: 3 to hunter, path A 8/1/2020 4:38:54 PM Donating team Fireteam 32 has 1 units with strength 36. Status Assembling No target planet No lurk planet. Ships: Navarro: 1 to hunter, path A 8/1/2020 4:49:12 PM Donating team Fireteam 36 has 45 units with strength 2310. Status Assembling No target planet No lurk planet. Ships: Kultis: 2, Lane: 43 to hunter, path A 8/1/2020 4:49:16 PM Donating team Fireteam 38 has 1 units with strength 24. Status Assembling No target planet No lurk planet. Ships: Lane: 1 to hunter, path A 8/1/2020 4:56:11 PM Donating team Fireteam 39 has 1 units with strength 23. Status Assembling No target planet No lurk planet. Ships: Tertius: 1 to hunter, path A 8/1/2020 4:56:11 PM Donating team Fireteam 40 has 2 units with strength 41. Status Assembling No target planet No lurk planet. Ships: Tertius: 2 to hunter, path A 8/1/2020 4:57:12 PM Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VZStest 1Aug2\Find Relic 2.save Source1: AnythingElse Source3: LoadingSaveGame 8/1/2020 4:57:12 PM Finish load save in 246.2ms 8/1/2020 4:58:23 PM Donating team Fireteam 39 has 3 units with strength 64. Status Assembling No target planet No lurk planet. Ships: Tertius: 2, Bradamont: 1 to hunter, path A 8/1/2020 5:07:30 PM Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VZStest 1Aug2\Found relic 2_1.save Source1: AnythingElse Source3: LoadingSaveGame 8/1/2020 5:07:31 PM Finish load save in 279.0ms 8/1/2020 5:10:16 PM Donating team Fireteam 42 has 3 units with strength 2076. Status Assembling No target planet No lurk planet. Ships: Salton: 3 to hunter, path A 8/1/2020 5:10:16 PM Donating team Fireteam 43 has 13 units with strength 854. Status Assembling No target planet No lurk planet. Ships: Ahnit: 13 to hunter, path A 8/1/2020 5:58:02 PM Donating team Fireteam 46 has 1 units with strength 30. Status Assembling No target planet No lurk planet. Ships: Griswold: 1 to hunter, path A 8/1/2020 6:02:53 PM Donating team Fireteam 37 has 9 units with strength 964. Status Assembling No target planet No lurk planet. Ships: Salton: 8, Ahnit: 1 to hunter, path A 8/1/2020 6:03:46 PM Donating team Fireteam 39 has 2 units with strength 140. Status Assembling No target planet No lurk planet. Ships: Galdin: 2 to hunter, path A 8/1/2020 6:05:33 PM Donating team Fireteam 39 has 2 units with strength 240. Status Assembling No target planet No lurk planet. Ships: Cafiro: 2 to hunter, path A 8/1/2020 6:11:38 PM Donating team Fireteam 42 has 1 units with strength 93. Status Assembling No target planet No lurk planet. Ships: Kruskal: 1 to hunter, path A 8/1/2020 6:11:40 PM Donating team Fireteam 45 has 2 units with strength 268. Status Assembling No target planet No lurk planet. Ships: Kruskal: 2 to hunter, path A 8/1/2020 6:12:54 PM Donating team Fireteam 47 has 27 units with strength 2211. Status Assembling No target planet No lurk planet. Ships: Kruskal: 26, Gropp: 1 to hunter, path A 8/1/2020 6:20:21 PM Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VZStest 1Aug2\Found relic 2_6.save Source1: AnythingElse Source3: LoadingSaveGame 8/1/2020 6:20:21 PM Finish load save in 188.3ms 8/1/2020 6:29:28 PM Donating team Fireteam 45 has 2 units with strength 166. Status Assembling No target planet No lurk planet. Ships: Kruskal: 2 to hunter, path A 8/1/2020 6:30:55 PM Donating team Fireteam 44 has 14 units with strength 1880. Status Assembling No target planet No lurk planet. Ships: Salton: 14 to hunter, path A 8/1/2020 6:30:55 PM Donating team Fireteam 45 has 1 units with strength 390. Status Assembling No target planet No lurk planet. Ships: Galdin: 1 to hunter, path A 8/1/2020 6:32:35 PM Donating team Fireteam 47 has 2 units with strength 202. Status Assembling No target planet No lurk planet. Ships: Tertius: 2 to hunter, path A 8/1/2020 6:32:35 PM Donating team Fireteam 48 has 1 units with strength 1220. Status Assembling No target planet No lurk planet. Ships: Moravec: 1 to hunter, path A 8/1/2020 6:37:09 PM Donating team Fireteam 52 has 1 units with strength 26. Status Assembling No target planet No lurk planet. Ships: Plecal: 1 to hunter, path A 8/1/2020 6:37:25 PM Donating team Fireteam 54 has 1 units with strength 352. Status Assembling No target planet No lurk planet. Ships: Salton: 1 to hunter, path A 8/1/2020 6:37:25 PM Donating team Fireteam 55 has 5 units with strength 2185. Status Assembling No target planet No lurk planet. Ships: Salton: 5 to hunter, path A 8/1/2020 6:45:03 PM Donating team Fireteam 48 has 9 units with strength 739. Status Assembling No target planet No lurk planet. Ships: Hori: 2, Bradamont: 7 to hunter, path A 8/1/2020 6:48:08 PM Donating team Fireteam 61 has 12 units with strength 432. Status Assembling No target planet No lurk planet. Ships: Tertius: 1, Bradamont: 11 to hunter, path A 8/1/2020 6:58:40 PM Donating team Fireteam 66 has 1 units with strength 36. Status Assembling No target planet No lurk planet. Ships: Ahnit: 1 to hunter, path A 8/1/2020 7:00:27 PM Donating team Fireteam 68 has 2 units with strength 75. Status Assembling No target planet No lurk planet. Ships: Navarro: 2 to hunter, path A 8/1/2020 7:04:47 PM Donating team Fireteam 68 has 1 units with strength 26. Status Assembling No target planet No lurk planet. Ships: Navarro: 1 to hunter, path A 8/1/2020 7:06:57 PM Donating team Fireteam 72 has 7 units with strength 1671. Status Assembling No target planet No lurk planet. Ships: Moravec: 7 to hunter, path A 8/1/2020 7:06:57 PM Donating team Fireteam 73 has 5 units with strength 1791. Status Assembling No target planet No lurk planet. Ships: Ahnit: 5 to hunter, path A 8/1/2020 7:08:44 PM Donating team Fireteam 75 has 9 units with strength 403. Status Assembling No target planet No lurk planet. Ships: Bradamont: 9 to hunter, path A 8/1/2020 7:11:05 PM Donating team Fireteam 52 has 4 units with strength 355. Status Assembling No target planet No lurk planet. Ships: Hori: 4 to hunter, path A 8/1/2020 7:12:07 PM Donating team Fireteam 76 has 36 units with strength 2287. Status Assembling No target planet No lurk planet. Ships: Bradamont: 36 to hunter, path A 8/1/2020 7:12:36 PM Donating team Fireteam 54 has 2 units with strength 212. Status Assembling No target planet No lurk planet. Ships: Hori: 2 to hunter, path A 8/1/2020 7:15:32 PM Skipped log Achievement To Steam Lots Of Metal because we think it's already there. 8/1/2020 7:15:32 PM Logged Achievement To GOG Lots Of Metal 8/1/2020 7:21:20 PM Donating team Fireteam 82 has 1 units with strength 1206. Status Assembling No target planet No lurk planet. Ships: Hori: 1 to hunter, path A 8/1/2020 7:21:20 PM Donating team Fireteam 83 has 13 units with strength 1423. Status Assembling No target planet No lurk planet. Ships: Murdoch: 13 to hunter, path A 8/1/2020 7:23:36 PM Donating team Fireteam 60 has 2 units with strength 268. Status Assembling No target planet No lurk planet. Ships: Bradamont: 2 to hunter, path A 8/1/2020 7:25:48 PM Donating team Fireteam 59 has 1 units with strength 93. Status Assembling No target planet No lurk planet. Ships: Hori: 1 to hunter, path A 8/1/2020 7:25:48 PM Donating team Fireteam 60 has 14 units with strength 2388. Status Staging No target planet No lurk planet. Ships: Bradamont: 14 to hunter, path B 8/1/2020 7:34:52 PM Skipped log Achievement To Steam Kills: Warrior because we think it's already there. 8/1/2020 7:34:52 PM Logged Achievement To GOG Kills: Warrior 8/1/2020 7:37:17 PM Donating team Fireteam 64 has 1 units with strength 106. Status Assembling No target planet No lurk planet. Ships: Navarro: 1 to hunter, path A 8/1/2020 7:37:17 PM Donating team Fireteam 65 has 1 units with strength 352. Status Assembling No target planet No lurk planet. Ships: Ahnit: 1 to hunter, path A 8/1/2020 7:37:17 PM Donating team Fireteam 66 has 2 units with strength 166. Status Assembling No target planet No lurk planet. Ships: Cafiro: 2 to hunter, path A 8/1/2020 7:37:25 PM Donating team Fireteam 69 has 8 units with strength 1641. Status Assembling No target planet No lurk planet. Ships: Galdin: 5, Norvig: 3 to hunter, path A 8/1/2020 11:18:31 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 8/1/2020 11:18:31 PM Boot up FleetOS (0.2284s) 8/1/2020 11:18:32 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/1/2020 11:18:32 PM Check System Logs For Rogue Intelligence (0.2414s) 8/1/2020 11:18:32 PM Game Version: 2.112 8/1/2020 11:18:32 PM Eject Trash Into Hyperspace (0.1436s) 8/1/2020 11:18:32 PM Check For Extra Modules (0.0219s) 8/1/2020 11:18:32 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 8/1/2020 11:18:32 PM Bring Cloaking Systems Online (0.0339s) 8/1/2020 11:18:32 PM Recalculate Speed Of Light (0.0239s) 8/1/2020 11:18:32 PM Optimize Comfort On Command Decks (0.0259s) 8/1/2020 11:18:32 PM Generating Framerates (0.0160s) 8/1/2020 11:18:32 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 8/1/2020 11:18:32 PM Mods: SpireRailgunShop (Disabled) 8/1/2020 11:18:32 PM Check Nearby Stellar Masses (0.2055s) 8/1/2020 11:18:32 PM Remembering Alamo (0.0369s) 8/1/2020 11:18:32 PM Boot Audio Comms (0.0259s) 8/1/2020 11:18:32 PM Establish Individual Audio Links (0.0369s) 8/1/2020 11:18:32 PM Prepare Explosions and Crackles (0.0449s) 8/1/2020 11:18:32 PM No resolution change was required. 8/1/2020 11:18:32 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/1/2020 11:18:32 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 8/1/2020 11:18:32 PM Refresh Optical Lensing (0.0698s) 8/1/2020 11:18:32 PM Revise Fundamental Physical Laws (0.0170s) 8/1/2020 11:18:32 PM Calculate Odds Of Success (0.0738s) 8/1/2020 11:18:33 PM Briefly Panic (0.1899s) 8/1/2020 11:18:33 PM Install Confidence Routines (0.2615s) 8/1/2020 11:18:33 PM Bring Commander Interface Online (0.1705s) 8/1/2020 11:18:33 PM Motivate All Crews (0.0500s) 8/1/2020 11:18:33 PM Locating Available Networks (0.0700s) 8/1/2020 11:18:33 PM Externalizing Patterns (0.0340s) 8/1/2020 11:18:33 PM Hooking Externals (0.0140s) 8/1/2020 11:18:33 PM Handlizing Hooks (0.0160s) 8/1/2020 11:18:33 PM Disengaging Constants (0.1370s) 8/1/2020 11:18:33 PM Late Axionic Computations (0.1119s) 8/1/2020 11:18:34 PM Connecting to Fleet Command (0.0210s) 8/1/2020 11:18:34 PM Thinking Of Advice (0.0180s) 8/1/2020 11:18:34 PM Degaussing Advice (0.0810s) 8/1/2020 11:18:34 PM Reading Alien Diaries (0.0700s) 8/1/2020 11:18:34 PM Hello GOG user 'vinco' 8/1/2020 11:18:34 PM Naming All Known Planets (0.0530s) 8/1/2020 11:18:34 PM Remembering Speeds (0.0210s) 8/1/2020 11:18:34 PM Prioritizing Targets (0.0150s) 8/1/2020 11:18:34 PM Rebooting Sensor Arrays (0.0200s) 8/1/2020 11:18:34 PM Unloading Prismatic Grid (0.0220s) 8/1/2020 11:18:34 PM Thinking Of Objectives (0.0170s) 8/1/2020 11:18:34 PM Re-Aligning Objectives (0.0270s) 8/1/2020 11:18:34 PM Inhibiting Visual Scans (0.0960s) 8/1/2020 11:18:34 PM Synthesizing Vocals (0.0450s) 8/1/2020 11:18:34 PM Investigating Map Signatures (0.1020s) 8/1/2020 11:18:34 PM Ventilating Scenarios (0.0320s) 8/1/2020 11:18:34 PM Decontaminating Targeting Systems (0.0374s) 8/1/2020 11:18:34 PM Ejecting Tactical Core (0.0329s) 8/1/2020 11:18:34 PM Calibrating Formations (0.0379s) 8/1/2020 11:18:34 PM Intercepting Galactic Maps (0.0549s) 8/1/2020 11:18:34 PM Discharging Colored Ions (0.0858s) 8/1/2020 11:18:34 PM Replicating Ion Colors (0.0190s) 8/1/2020 11:18:34 PM Faction Diagnostics (0.0888s) 8/1/2020 11:18:35 PM Buffering Hackers (0.0678s) 8/1/2020 11:18:35 PM Inverting Death (0.0234s) 8/1/2020 11:18:35 PM Linear Field Variance (0.0499s) 8/1/2020 11:18:35 PM Charging Marks (0.0199s) 8/1/2020 11:18:35 PM Guarding The Posts (0.0883s) 8/1/2020 11:18:35 PM Range Manifolds (0.0225s) 8/1/2020 11:18:35 PM Purging ROFs (0.0219s) 8/1/2020 11:18:35 PM Manipulating Speeds (0.0319s) 8/1/2020 11:18:35 PM Detecting Projectiles (0.0150s) 8/1/2020 11:18:35 PM Grouping Flow Fields (0.0229s) 8/1/2020 11:18:35 PM Modulating Flow Field Groups (0.0379s) 8/1/2020 11:18:35 PM Designing Fleets (0.0578s) 8/1/2020 11:18:35 PM Thinking Of Technologies (0.0209s) 8/1/2020 11:18:35 PM Categorizing Starboard Sensors (0.0160s) 8/1/2020 11:18:35 PM Injecting Galactic Variables (0.0219s) 8/1/2020 11:18:35 PM Hoping Starfields Are Nice (0.0299s) 8/1/2020 11:18:35 PM Scanning Distant Planets (0.1566s) 8/1/2020 11:18:35 PM Categorizing All Planets (0.0080s) 8/1/2020 11:18:35 PM Organizing Commands (0.0209s) 8/1/2020 11:18:35 PM Calculating Firing Cones (0.0110s) 8/1/2020 11:18:36 PM Jailbreaking Favorite Ship Parts (0.6453s) 8/1/2020 11:18:36 PM Sterilizing Test Chamber (0.0409s) 8/1/2020 11:18:38 PM Break Target Into Component Compounds (1.9478s) 8/1/2020 11:18:38 PM Issuing Orders (0.0070s) 8/1/2020 11:18:38 PM Augmenting Infusers (0.0150s) 8/1/2020 11:18:38 PM Infusing (0.0449s) 8/1/2020 11:18:38 PM Post-Proton Surge (0.0075s) 8/1/2020 11:18:38 PM Stimulate Modulation (0.0289s) 8/1/2020 11:18:38 PM ArcenAssetBundleCache.InstantiatedObjects: 980 8/1/2020 11:18:38 PM Load Surrogates (0.2224s) 8/1/2020 11:18:39 PM Final Checks (0.6443s) 8/1/2020 11:18:39 PM Load Historical Documents (0.0060s) 8/1/2020 11:18:39 PM 7.7 seconds total load time. Install Confidence Routines (0.3s) Jailbreaking Favorite Ship Parts (0.6s) Break Target Into Component Compounds (1.9s) Final Checks (0.6s) 8/1/2020 11:18:39 PM Hello Steam user 'vinco' 8/1/2020 11:18:43 PM Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VZStest 1Aug2/Add Scourge_5.save Source1: AnythingElse Source3: LoadingSaveGame 8/1/2020 11:18:43 PM Finish load save in 400.6ms 8/1/2020 11:24:34 PM Donating team Fireteam 94 has 10 units with strength 1516. Status Assembling No target planet No lurk planet. Ships: Bradamont: 10 to hunter, path A 8/1/2020 11:24:35 PM Donating team Fireteam 93 has 52 units with strength 2292. Status Staging No target planet No lurk planet. Ships: Tertius: 1, Bradamont: 51 to hunter, path B 8/1/2020 11:30:56 PM Donating team Fireteam 99 has 2 units with strength 62. Status Assembling No target planet No lurk planet. Ships: Troia: 2 to hunter, path A 8/1/2020 11:34:58 PM Donating team Fireteam 96 has 32 units with strength 2768. Status Staging No target planet No lurk planet. Ships: Murdoch: 29, Dongarra: 1, Ward: 2 to hunter, path B 8/1/2020 11:36:32 PM Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VZStest 1Aug2\Autosave.10200.save Source1: AnythingElse Source3: LoadingSaveGame 8/1/2020 11:36:32 PM Finish load save in 248.1ms 8/1/2020 11:39:45 PM Donating team Fireteam 63 has 18 units with strength 2938. Status Staging No target planet No lurk planet. Ships: Murdoch: 18 to hunter, path B 8/1/2020 11:51:47 PM Failed to load Sprite 'assets/Icons/OfficialGUI/GUIShipsWhite/AIEye.png' from bundle 'arcenui' 8/2/2020 12:09:52 AM Donating team Fireteam 81 has 22 units with strength 2689. Status Assembling No target planet No lurk planet. Ships: Salton: 6, Ahnit: 16 to hunter, path A 8/2/2020 12:10:05 AM Donating team Fireteam 107 has 1 units with strength 26. Status Assembling No target planet No lurk planet. Ships: Forbus: 1 to hunter, path A 8/2/2020 12:10:05 AM Donating team Fireteam 109 has 2 units with strength 28. Status Assembling No target planet No lurk planet. Ships: Forbus: 2 to hunter, path A 8/2/2020 12:13:23 AM Donating team Fireteam 81 has 15 units with strength 2061. Status Assembling No target planet No lurk planet. Ships: Tertius: 15 to hunter, path A 8/2/2020 12:15:26 AM Donating team Fireteam 116 has 3 units with strength 52. Status Assembling No target planet No lurk planet. Ships: Hori: 2, Murdoch: 1 to hunter, path A 8/2/2020 12:15:59 AM Donating team Fireteam 119 has 3 units with strength 36. Status Assembling No target planet No lurk planet. Ships: Hori: 3 to hunter, path A 8/2/2020 12:17:54 AM Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VZStest 1Aug2\Autosave.11700.save Source1: AnythingElse Source3: LoadingSaveGame 8/2/2020 12:17:54 AM Finish load save in 336.8ms 8/2/2020 12:29:40 AM Donating team Fireteam 84 has 2 units with strength 152. Status Assembling No target planet No lurk planet. Ships: Cafiro: 2 to hunter, path A 8/2/2020 12:29:40 AM Donating team Fireteam 85 has 5 units with strength 562. Status Assembling No target planet No lurk planet. Ships: Cafiro: 3, Kultis: 2 to hunter, path A 8/2/2020 12:45:24 AM Donating team Fireteam 92 has 2 units with strength 75. Status Assembling No target planet No lurk planet. Ships: Cafiro: 2 to hunter, path A 8/2/2020 12:49:01 AM Donating team Fireteam 94 has 2 units with strength 216. Status Assembling No target planet No lurk planet. Ships: Secundus: 2 to hunter, path A 8/2/2020 12:49:01 AM Donating team Fireteam 95 has 10 units with strength 1840. Status Assembling No target planet No lurk planet. Ships: Secundus: 9, Shortliffe: 1 to hunter, path A 8/2/2020 12:49:04 AM Donating team Fireteam 122 has 29 units with strength 724. Status Assembling No target planet No lurk planet. Ships: Paulson: 14, Naur: 15 to hunter, path A 8/2/2020 12:49:04 AM Donating team Fireteam 123 has 7 units with strength 102. Status Assembling No target planet No lurk planet. Ships: Secundus: 7 to hunter, path A 8/2/2020 12:52:23 AM Donating team Fireteam 99 has 2 units with strength 212. Status Assembling No target planet No lurk planet. Ships: Bradamont: 2 to hunter, path A 8/2/2020 12:53:11 AM Donating team Fireteam 102 has 10 units with strength 570. Status Assembling No target planet No lurk planet. Ships: Ulrickson: 1, Hori: 9 to hunter, path A 8/2/2020 10:26:49 AM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 8/2/2020 10:26:49 AM Boot up FleetOS (0.2284s) 8/2/2020 10:26:50 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/2/2020 10:26:50 AM Check System Logs For Rogue Intelligence (0.2832s) 8/2/2020 10:26:50 AM Game Version: 2.112 8/2/2020 10:26:50 AM Eject Trash Into Hyperspace (0.1336s) 8/2/2020 10:26:50 AM Check For Extra Modules (0.0279s) 8/2/2020 10:26:50 AM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 8/2/2020 10:26:50 AM Bring Cloaking Systems Online (0.0339s) 8/2/2020 10:26:50 AM Recalculate Speed Of Light (0.0229s) 8/2/2020 10:26:50 AM Optimize Comfort On Command Decks (0.0289s) 8/2/2020 10:26:50 AM Generating Framerates (0.0130s) 8/2/2020 10:26:50 AM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 8/2/2020 10:26:50 AM Mods: SpireRailgunShop (Disabled) 8/2/2020 10:26:50 AM Check Nearby Stellar Masses (0.1845s) 8/2/2020 10:26:50 AM Remembering Alamo (0.0294s) 8/2/2020 10:26:50 AM Boot Audio Comms (0.0180s) 8/2/2020 10:26:50 AM Establish Individual Audio Links (0.0279s) 8/2/2020 10:26:50 AM Prepare Explosions and Crackles (0.0344s) 8/2/2020 10:26:50 AM No resolution change was required. 8/2/2020 10:26:50 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/2/2020 10:26:50 AM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 8/2/2020 10:26:50 AM Refresh Optical Lensing (0.0429s) 8/2/2020 10:26:50 AM Revise Fundamental Physical Laws (0.0339s) 8/2/2020 10:26:50 AM Calculate Odds Of Success (0.1152s) 8/2/2020 10:26:51 AM Briefly Panic (0.4029s) 8/2/2020 10:26:51 AM Install Confidence Routines (0.2533s) 8/2/2020 10:26:51 AM Bring Commander Interface Online (0.1579s) 8/2/2020 10:26:51 AM Motivate All Crews (0.0550s) 8/2/2020 10:26:51 AM Locating Available Networks (0.0450s) 8/2/2020 10:26:51 AM Externalizing Patterns (0.0380s) 8/2/2020 10:26:51 AM Hooking Externals (0.0130s) 8/2/2020 10:26:51 AM Handlizing Hooks (0.0120s) 8/2/2020 10:26:52 AM Disengaging Constants (0.1959s) 8/2/2020 10:26:52 AM Late Axionic Computations (0.1531s) 8/2/2020 10:26:52 AM Connecting to Fleet Command (0.0120s) 8/2/2020 10:26:52 AM Thinking Of Advice (0.0170s) 8/2/2020 10:26:52 AM Degaussing Advice (0.0798s) 8/2/2020 10:26:52 AM Reading Alien Diaries (0.0429s) 8/2/2020 10:26:52 AM Hello GOG user 'vinco' 8/2/2020 10:26:52 AM Naming All Known Planets (0.0424s) 8/2/2020 10:26:52 AM Remembering Speeds (0.0110s) 8/2/2020 10:26:52 AM Prioritizing Targets (0.0120s) 8/2/2020 10:26:52 AM Rebooting Sensor Arrays (0.0100s) 8/2/2020 10:26:52 AM Unloading Prismatic Grid (0.0110s) 8/2/2020 10:26:52 AM Thinking Of Objectives (0.0100s) 8/2/2020 10:26:52 AM Re-Aligning Objectives (0.0120s) 8/2/2020 10:26:52 AM Inhibiting Visual Scans (0.0254s) 8/2/2020 10:26:52 AM Synthesizing Vocals (0.0110s) 8/2/2020 10:26:52 AM Investigating Map Signatures (0.0239s) 8/2/2020 10:26:52 AM Ventilating Scenarios (0.0100s) 8/2/2020 10:26:52 AM Decontaminating Targeting Systems (0.0100s) 8/2/2020 10:26:52 AM Ejecting Tactical Core (0.0110s) 8/2/2020 10:26:52 AM Calibrating Formations (0.0100s) 8/2/2020 10:26:52 AM Intercepting Galactic Maps (0.0140s) 8/2/2020 10:26:52 AM Discharging Colored Ions (0.0185s) 8/2/2020 10:26:52 AM Replicating Ion Colors (0.0100s) 8/2/2020 10:26:52 AM Faction Diagnostics (0.0279s) 8/2/2020 10:26:52 AM Buffering Hackers (0.0883s) 8/2/2020 10:26:52 AM Inverting Death (0.0219s) 8/2/2020 10:26:52 AM Linear Field Variance (0.0708s) 8/2/2020 10:26:52 AM Charging Marks (0.0369s) 8/2/2020 10:26:52 AM Guarding The Posts (0.1277s) 8/2/2020 10:26:52 AM Range Manifolds (0.0219s) 8/2/2020 10:26:53 AM Purging ROFs (0.0219s) 8/2/2020 10:26:53 AM Manipulating Speeds (0.0299s) 8/2/2020 10:26:53 AM Detecting Projectiles (0.0339s) 8/2/2020 10:26:53 AM Grouping Flow Fields (0.0229s) 8/2/2020 10:26:53 AM Modulating Flow Field Groups (0.0499s) 8/2/2020 10:26:53 AM Designing Fleets (0.1007s) 8/2/2020 10:26:53 AM Thinking Of Technologies (0.0598s) 8/2/2020 10:26:53 AM Categorizing Starboard Sensors (0.0229s) 8/2/2020 10:26:53 AM Injecting Galactic Variables (0.0982s) 8/2/2020 10:26:53 AM Surrounding Starfields (0.0608s) 8/2/2020 10:26:54 AM Cleaning Distant Planets (0.5969s) 8/2/2020 10:26:54 AM Categorizing All Planets (0.0090s) 8/2/2020 10:26:54 AM Organizing Commands (0.0209s) 8/2/2020 10:26:54 AM Calculating Firing Cones (0.0100s) 8/2/2020 10:26:54 AM Jailbreaking Favorite Ship Parts (0.6169s) 8/2/2020 10:26:54 AM Sterilizing Test Chamber (0.0449s) 8/2/2020 10:27:01 AM Printing Paper Copies Of All Data Banks (6.6174s) 8/2/2020 10:27:01 AM Issuing Orders (0.0070s) 8/2/2020 10:27:01 AM Augmenting Infusers (0.0130s) 8/2/2020 10:27:01 AM Infusing (0.0379s) 8/2/2020 10:27:01 AM Post-Proton Surge (0.0080s) 8/2/2020 10:27:01 AM Stimulate Modulation (0.0284s) 8/2/2020 10:27:01 AM ArcenAssetBundleCache.InstantiatedObjects: 980 8/2/2020 10:27:01 AM Load Surrogates (0.1995s) 8/2/2020 10:27:02 AM Final Checks (0.7495s) 8/2/2020 10:27:02 AM Load Historical Documents (0.0050s) 8/2/2020 10:27:02 AM 12.9 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Cleaning Distant Planets (0.6s) Jailbreaking Favorite Ship Parts (0.6s) Printing Paper Copies Of All Data Banks (6.6s) Final Checks (0.7s) 8/2/2020 10:27:02 AM Hello Steam user 'vinco' 8/2/2020 10:27:09 AM Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VZStest 1Aug2/Spire 4_8.save Source1: AnythingElse Source3: LoadingSaveGame 8/2/2020 10:27:09 AM Finish load save in 477.6ms 8/2/2020 10:29:52 AM Donating team Fireteam 102 has 2 units with strength 240. Status Assembling No target planet No lurk planet. Ships: Salton: 2 to hunter, path A 8/2/2020 10:30:02 AM Donating team Fireteam 124 has 1 units with strength 17. Status Assembling No target planet No lurk planet. Ships: Hori: 1 to hunter, path A 8/2/2020 10:38:25 AM Donating team Fireteam 115 has 8 units with strength 2291. Status Assembling No target planet No lurk planet. Ships: Dongarra: 2, Forbus: 6 to hunter, path A 8/2/2020 10:47:24 AM Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VZStest 1Aug2\Spire 4_9.save Source1: AnythingElse Source3: LoadingSaveGame 8/2/2020 10:47:24 AM Finish load save in 235.1ms 8/2/2020 10:49:20 AM Donating team Fireteam 108 has 10 units with strength 1669. Status Assembling No target planet No lurk planet. Ships: Ahnit: 10 to hunter, path A 8/2/2020 10:49:20 AM Donating team Fireteam 109 has 10 units with strength 1685. Status Assembling No target planet No lurk planet. Ships: Navarro: 10 to hunter, path A 8/2/2020 10:49:40 AM Donating team Fireteam 134 has 2 units with strength 624. Status Assembling No target planet No lurk planet. Ships: Ahnit: 1, Navarro: 1 to hunter, path A 8/2/2020 10:49:40 AM Donating team Fireteam 135 has 3 units with strength 184. Status Assembling No target planet No lurk planet. Ships: Navarro: 2, Paulson: 1 to hunter, path A 8/2/2020 10:49:46 AM Donating team Fireteam 134 has 4 units with strength 134. Status Assembling No target planet No lurk planet. Ships: Tertius: 4 to hunter, path A 8/2/2020 10:49:46 AM Donating team Fireteam 135 has 6 units with strength 153. Status Assembling No target planet No lurk planet. Ships: Bradamont: 6 to hunter, path A 8/2/2020 10:49:46 AM Donating team Fireteam 136 has 5 units with strength 1119. Status Assembling No target planet No lurk planet. Ships: Navarro: 5 to hunter, path A 8/2/2020 10:49:54 AM Donating team Fireteam 134 has 13 units with strength 2463. Status Assembling No target planet No lurk planet. Ships: Tertius: 8, Costle: 5 to hunter, path A 8/2/2020 10:49:54 AM Donating team Fireteam 136 has 5 units with strength 102. Status Assembling No target planet No lurk planet. Ships: Bradamont: 5 to hunter, path A 8/2/2020 11:18:35 AM Donating team Fireteam 106 has 18 units with strength 2702. Status Staging No target planet No lurk planet. Ships: Moravec: 17, Murdoch: 1 to hunter, path B 8/2/2020 11:18:36 AM Donating team Fireteam 131 has 43 units with strength 3391. Status Staging No target planet No lurk planet. Ships: Bradamont: 14, Navarro: 29 to hunter, path B 8/2/2020 11:21:17 AM Donating team Fireteam 114 has 3 units with strength 336. Status Assembling No target planet No lurk planet. Ships: Salton: 3 to hunter, path A 8/2/2020 11:21:18 AM Donating team Fireteam 140 has 4 units with strength 112. Status Assembling No target planet No lurk planet. Ships: Bradamont: 4 to hunter, path A 8/2/2020 11:33:26 AM Soft Warning: had to remove extra flagship of (wrong) type SpireBattleshipFlagship in city fleet Spire City 'wsri yev' 8/2/2020 11:35:21 AM Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VZStest 1Aug2\Spire 4_10.save Source1: AnythingElse Source3: LoadingSaveGame 8/2/2020 11:35:21 AM Finish load save in 256.8ms 8/2/2020 11:42:36 AM Soft Warning: had to remove extra flagship of (wrong) type SpireBattleshipFlagship in city fleet Spire City 'wsri yev' 8/2/2020 11:46:00 AM Donating team Fireteam 148 has 4 units with strength 193. Status Assembling No target planet No lurk planet. Ships: Murdoch: 4 to hunter, path A 8/2/2020 11:53:40 AM Failed to load Sprite 'assets/Icons/OfficialGUI/GUIShipsWhite/AIEye.png' from bundle 'arcenui' 8/2/2020 11:54:16 AM Donating team Fireteam 155 has 5 units with strength 112. Status Assembling No target planet No lurk planet. Ships: Navarro: 5 to hunter, path A 8/2/2020 11:54:43 AM Donating team Fireteam 124 has 3 units with strength 402. Status Assembling No target planet No lurk planet. Ships: Cousot: 3 to hunter, path A 8/2/2020 11:55:08 AM Donating team Fireteam 155 has 1 units with strength 26. Status Assembling No target planet No lurk planet. Ships: Dresden: 1 to hunter, path A 8/2/2020 11:55:34 AM Donating team Fireteam 126 has 19 units with strength 2250. Status Assembling No target planet No lurk planet. Ships: Forbus: 16, Yeltsin: 3 to hunter, path A 8/2/2020 11:58:29 AM Donating team Fireteam 127 has 2 units with strength 227. Status Assembling No target planet No lurk planet. Ships: Galdin: 2 to hunter, path A 8/2/2020 11:58:29 AM Donating team Fireteam 126 has 9 units with strength 2972. Status Staging No target planet No lurk planet. Ships: Galdin: 5, Norvig: 4 to hunter, path B 8/2/2020 12:03:46 PM Donating team Fireteam 166 has 4 units with strength 119. Status Assembling No target planet No lurk planet. Ships: Bradamont: 4 to hunter, path A 8/2/2020 12:03:50 PM Donating team Fireteam 167 has 2 units with strength 80. Status Assembling No target planet No lurk planet. Ships: Troia: 2 to hunter, path A 8/2/2020 12:04:58 PM Reconquest Seeding for Vitter: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 8/2/2020 12:12:45 PM Skipped log Achievement To Steam Tech Tree because we think it's already there. 8/2/2020 12:12:45 PM Logged Achievement To GOG Tech Tree 8/2/2020 12:17:39 PM Donating team Fireteam 176 has 1 units with strength 20. Status Assembling No target planet No lurk planet. Ships: Troia: 1 to hunter, path A 8/2/2020 12:23:42 PM Donating team Fireteam 141 has 1 units with strength 93. Status Assembling No target planet No lurk planet. Ships: Secundus: 1 to hunter, path A 8/2/2020 12:24:39 PM Donating team Fireteam 180 has 3 units with strength 203. Status Assembling No target planet No lurk planet. Ships: Hori: 3 to hunter, path A 8/2/2020 12:24:41 PM Donating team Fireteam 182 has 18 units with strength 581. Status Assembling No target planet No lurk planet. Ships: Tertius: 18 to hunter, path A 8/2/2020 12:24:56 PM Donating team Fireteam 185 has 14 units with strength 2328. Status Assembling No target planet No lurk planet. Ships: Bradamont: 14 to hunter, path A 8/2/2020 12:28:20 PM Donating team Fireteam 153 has 19 units with strength 2060. Status Assembling No target planet No lurk planet. Ships: Salton: 19 to hunter, path A 8/2/2020 12:42:54 PM Donating team Fireteam 196 has 25 units with strength 1235. Status Assembling No target planet No lurk planet. Ships: Troia: 25 to hunter, path A 8/2/2020 12:43:00 PM Donating team Fireteam 196 has 3 units with strength 134. Status Assembling No target planet No lurk planet. Ships: Troia: 3 to hunter, path A 8/2/2020 12:43:02 PM Donating team Fireteam 196 has 2 units with strength 126. Status Assembling No target planet No lurk planet. Ships: Troia: 2 to hunter, path A 8/2/2020 12:43:04 PM Donating team Fireteam 196 has 2 units with strength 85. Status Assembling No target planet No lurk planet. Ships: Troia: 2 to hunter, path A 8/2/2020 12:43:06 PM Donating team Fireteam 196 has 6 units with strength 375. Status Assembling No target planet No lurk planet. Ships: Troia: 6 to hunter, path A 8/2/2020 12:43:06 PM Donating team Fireteam 197 has 32 units with strength 1532. Status Assembling No target planet No lurk planet. Ships: Joshi: 32 to hunter, path A 8/2/2020 12:44:15 PM Donating team Fireteam 166 has 15 units with strength 2124. Status Assembling No target planet No lurk planet. Ships: Galdin: 15 to hunter, path A 8/2/2020 12:44:21 PM Donating team Fireteam 168 has 5 units with strength 1452. Status Assembling No target planet No lurk planet. Ships: Galdin: 5 to hunter, path A 8/2/2020 12:44:23 PM Donating team Fireteam 168 has 1 units with strength 83. Status Assembling No target planet No lurk planet. Ships: Troria: 1 to hunter, path A 8/2/2020 12:45:38 PM Donating team Fireteam 199 has 25 units with strength 1235. Status Assembling No target planet No lurk planet. Ships: Troia: 25 to hunter, path A 8/2/2020 12:45:44 PM Donating team Fireteam 199 has 3 units with strength 134. Status Assembling No target planet No lurk planet. Ships: Troia: 3 to hunter, path A 8/2/2020 12:47:53 PM Donating team Fireteam 203 has 26 units with strength 1833. Status Assembling No target planet No lurk planet. Ships: Troia: 26 to hunter, path A 8/2/2020 12:54:22 PM Donating team Fireteam 173 has 7 units with strength 875. Status Assembling No target planet No lurk planet. Ships: Salton: 3, Galdin: 4 to hunter, path A 8/2/2020 12:54:37 PM Logged Achievement To Steam Getting Into This: 5 Hour Campaign 8/2/2020 12:54:37 PM Logged Achievement To GOG Getting Into This: 5 Hour Campaign 8/2/2020 12:57:47 PM Donating team Fireteam 210 has 1 units with strength 519. Status Assembling No target planet No lurk planet. Ships: Secundus: 1 to hunter, path A 8/2/2020 12:59:05 PM Donating team Fireteam 175 has 12 units with strength 913. Status Assembling No target planet No lurk planet. Ships: Galdin: 12 to hunter, path A 8/2/2020 12:59:05 PM Donating team Fireteam 176 has 12 units with strength 1486. Status Assembling No target planet No lurk planet. Ships: Galdin: 12 to hunter, path A 8/2/2020 1:03:00 PM Donating team Fireteam 177 has 2 units with strength 212. Status Assembling No target planet No lurk planet. Ships: Troia: 2 to hunter, path A 8/2/2020 1:03:32 PM Donating team Fireteam 178 has 14 units with strength 2570. Status Assembling No target planet No lurk planet. Ships: Troia: 14 to hunter, path A 8/2/2020 1:03:32 PM Donating team Fireteam 221 has 20 units with strength 2830. Status Assembling No target planet No lurk planet. Ships: Ward: 20 to hunter, path A 8/2/2020 1:03:32 PM Donating team Fireteam 222 has 1 units with strength 31. Status Assembling No target planet No lurk planet. Ships: Troia: 1 to hunter, path A 8/2/2020 1:09:47 PM Donating team Fireteam 227 has 16 units with strength 567. Status Assembling No target planet No lurk planet. Ships: Forbus: 16 to hunter, path A 8/2/2020 1:09:58 PM Donating team Fireteam 181 has 1 units with strength 510. Status Assembling No target planet No lurk planet. Ships: Troria: 1 to hunter, path A 8/2/2020 1:10:03 PM Donating team Fireteam 227 has 1 units with strength 201. Status Assembling No target planet No lurk planet. Ships: Salton: 1 to hunter, path A 8/2/2020 1:10:07 PM Donating team Fireteam 229 has 2 units with strength 52. Status Assembling No target planet No lurk planet. Ships: Salton: 2 to hunter, path A 8/2/2020 1:12:26 PM Donating team Fireteam 183 has 9 units with strength 1894. Status Assembling No target planet No lurk planet. Ships: Galdin: 9 to hunter, path A 8/2/2020 1:12:30 PM Donating team Fireteam 184 has 1 units with strength 106. Status Assembling No target planet No lurk planet. Ships: Naur: 1 to hunter, path A 8/2/2020 1:12:30 PM Donating team Fireteam 185 has 3 units with strength 309. Status Assembling No target planet No lurk planet. Ships: Secundus: 3 to hunter, path A 8/2/2020 1:13:00 PM Donating team Fireteam 231 has 1 units with strength 14. Status Assembling No target planet No lurk planet. Ships: Paulson: 1 to hunter, path A 8/2/2020 1:13:00 PM Donating team Fireteam 232 has 13 units with strength 2410. Status Staging No target planet No lurk planet. Ships: Naur: 13 to hunter, path B 8/2/2020 1:14:12 PM Donating team Fireteam 233 has 4 units with strength 2233. Status Assembling No target planet No lurk planet. Ships: Hori: 4 to hunter, path A 8/2/2020 1:22:05 PM Donating team Fireteam 192 has 1 units with strength 1333. Status Assembling No target planet No lurk planet. Ships: Troria: 1 to hunter, path A 8/2/2020 1:32:33 PM Skipped log Achievement To Steam Kills: Merciless because we think it's already there. 8/2/2020 1:32:33 PM Logged Achievement To GOG Kills: Merciless 8/2/2020 1:35:03 PM Donating team Fireteam 202 has 4 units with strength 104. Status Assembling No target planet No lurk planet. Ships: Secundus: 3, Shortliffe: 1 to hunter, path A 8/2/2020 1:37:08 PM Donating team Fireteam 181 has 15 units with strength 2177. Status Assembling No target planet No lurk planet. Ships: Ulrickson: 2, Hori: 9, Teng: 2, Forbus: 2 to hunter, path A 8/2/2020 1:39:19 PM Soft Warning: had to remove extra flagship of (wrong) type SpireBattleshipFlagship in city fleet Spire City 'ccir iee' 8/2/2020 1:39:20 PM Soft Warning: had to remove extra flagship of (desired) type SpireBattleshipFlagship in city fleet Spire City 'ccir iee' 8/2/2020 1:39:21 PM Soft Warning: had to remove extra flagship of (desired) type SpireBattleshipFlagship in city fleet Spire City 'ccir iee' 8/2/2020 1:39:22 PM Soft Warning: had to remove extra flagship of (desired) type SpireBattleshipFlagship in city fleet Spire City 'ccir iee' 8/2/2020 1:39:22 PM Soft Warning: had to remove extra flagship of (desired) type SpireBattleshipFlagship in city fleet Spire City 'ccir iee' 8/2/2020 1:39:23 PM Soft Warning: had to remove extra flagship of (desired) type SpireBattleshipFlagship in city fleet Spire City 'ccir iee' 8/2/2020 1:39:23 PM Soft Warning: had to remove extra flagship of (desired) type SpireBattleshipFlagship in city fleet Spire City 'ccir iee' 8/2/2020 1:39:23 PM Soft Warning: had to remove extra flagship of (desired) type SpireBattleshipFlagship in city fleet Spire City 'ccir iee' 8/2/2020 1:39:37 PM Soft Warning: had to remove extra flagship of (desired) type SpireBattleshipFlagship in city fleet Spire City 'ccir iee' 8/2/2020 1:39:37 PM Soft Warning: had to remove extra flagship of (desired) type SpireBattleshipFlagship in city fleet Spire City 'ccir iee' 8/2/2020 1:39:37 PM Soft Warning: had to remove extra flagship of (desired) type SpireBattleshipFlagship in city fleet Spire City 'ccir iee' 8/2/2020 1:39:37 PM Soft Warning: had to remove extra flagship of (desired) type SpireBattleshipFlagship in city fleet Spire City 'ccir iee' 8/2/2020 1:40:43 PM Donating team Fireteam 205 has 5 units with strength 521. Status Assembling No target planet No lurk planet. Ships: Salton: 1, Galdin: 4 to hunter, path A 8/2/2020 1:41:04 PM Donating team Fireteam 205 has 2 units with strength 212. Status Assembling No target planet No lurk planet. Ships: Salton: 2 to hunter, path A 8/2/2020 1:41:04 PM Donating team Fireteam 206 has 25 units with strength 2066. Status Assembling No target planet No lurk planet. Ships: Ahnit: 25 to hunter, path A 8/2/2020 1:41:14 PM Donating team Fireteam 205 has 4 units with strength 409. Status Assembling No target planet No lurk planet. Ships: Cafiro: 4 to hunter, path A 8/2/2020 1:41:14 PM Donating team Fireteam 206 has 11 units with strength 2159. Status Assembling No target planet No lurk planet. Ships: Forbus: 11 to hunter, path A 8/2/2020 1:43:53 PM Donating team Fireteam 204 has 2 units with strength 152. Status Assembling No target planet No lurk planet. Ships: Galdin: 2 to hunter, path A 8/2/2020 1:58:14 PM Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VZStest 1Aug2\Shard 8.save Source1: AnythingElse Source3: LoadingSaveGame 8/2/2020 1:58:14 PM Finish load save in 344.9ms 8/2/2020 2:29:41 PM Donating team Fireteam 208 has 2 units with strength 1408. Status Assembling No target planet No lurk planet. Ships: Traal: 2 to hunter, path A 8/2/2020 2:32:54 PM Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VZStest 1Aug2\Shard 8.save Source1: AnythingElse Source3: LoadingSaveGame 8/2/2020 2:32:55 PM Finish load save in 338.5ms 8/2/2020 2:37:44 PM Donating team Fireteam 208 has 2 units with strength 1408. Status Assembling No target planet No lurk planet. Ships: Traal: 2 to hunter, path A 8/2/2020 2:40:51 PM Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VZStest 1Aug2\Shard 8.save Source1: AnythingElse Source3: LoadingSaveGame 8/2/2020 2:40:51 PM Finish load save in 342.8ms 8/2/2020 2:46:22 PM Donating team Fireteam 209 has 1 units with strength 26. Status Assembling No target planet No lurk planet. Ships: Galdin: 1 to hunter, path A 8/2/2020 2:46:38 PM Donating team Fireteam 211 has 1 units with strength 82. Status Assembling No target planet No lurk planet. Ships: Norvig: 1 to hunter, path A 8/2/2020 2:48:34 PM Donating team Fireteam 250 has 10 units with strength 779. Status Assembling No target planet No lurk planet. Ships: Troia: 10 to hunter, path A 8/2/2020 2:50:21 PM Donating team Fireteam 214 has 5 units with strength 366. Status Assembling No target planet No lurk planet. Ships: Galdin: 5 to hunter, path A 8/2/2020 2:55:06 PM Donating team Fireteam 212 has 6 units with strength 412. Status Assembling No target planet No lurk planet. Ships: Salton: 6 to hunter, path A 8/2/2020 2:59:09 PM Donating team Fireteam 258 has 1 units with strength 15. Status Assembling No target planet No lurk planet. Ships: Alexandria: 1 to hunter, path A 8/2/2020 3:00:47 PM Donating team Fireteam 215 has 2 units with strength 1313. Status Assembling No target planet No lurk planet. Ships: Alexandria: 2 to hunter, path A 8/2/2020 3:00:47 PM Donating team Fireteam 216 has 2 units with strength 1408. Status Assembling No target planet No lurk planet. Ships: Paulson: 2 to hunter, path A 8/2/2020 3:03:56 PM Soft Warning: had to remove extra flagship of (wrong) type SpireBattleshipFlagship in city fleet Spire City 'vet eyq' 8/2/2020 3:19:46 PM Donating team Fireteam 277 has 2 units with strength 93. Status Assembling No target planet No lurk planet. Ships: Secundus: 1, Shortliffe: 1 to hunter, path A 8/2/2020 3:21:10 PM Donating team Fireteam 281 has 11 units with strength 1520. Status Assembling No target planet No lurk planet. Ships: Naur: 1, Secundus: 10 to hunter, path A 8/2/2020 3:21:10 PM Donating team Fireteam 282 has 2 units with strength 1600. Status Assembling No target planet No lurk planet. Ships: Shortliffe: 2 to hunter, path A 8/2/2020 3:24:06 PM Donating team Fireteam 285 has 56 units with strength 1915. Status Assembling No target planet No lurk planet. Ships: Secundus: 6, Shortliffe: 50 to hunter, path A 8/2/2020 3:24:08 PM Donating team Fireteam 288 has 2 units with strength 1232. Status Assembling No target planet No lurk planet. Ships: Costle: 1, Geary: 1 to hunter, path A 8/2/2020 3:24:58 PM Donating team Fireteam 291 has 21 units with strength 2611. Status Assembling No target planet No lurk planet. Ships: Paulson: 5, Naur: 16 to hunter, path A 8/2/2020 3:30:25 PM Donating team Fireteam 296 has 10 units with strength 1531. Status Assembling No target planet No lurk planet. Ships: Elee: 1, Enki: 9 to hunter, path A 8/2/2020 3:30:25 PM Donating team Fireteam 295 has 15 units with strength 2442. Status Staging No target planet No lurk planet. Ships: Elee: 1, Enki: 14 to hunter, path B 8/2/2020 3:35:12 PM planet Erythro is controlled by AI Sentinels 8/2/2020 3:35:12 PM difficulty 7 budget size 10 8/2/2020 3:35:48 PM Donating team Fireteam 220 has 8 units with strength 1350. Status Assembling No target planet No lurk planet. Ships: Galdin: 7, Norvig: 1 to hunter, path A 8/2/2020 3:36:42 PM Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VZStest 1Aug2\Go for AI 1_2.save Source1: AnythingElse Source3: LoadingSaveGame 8/2/2020 3:36:43 PM Finish load save in 250.8ms 8/2/2020 3:39:41 PM Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VZStest 1Aug2/Go for AI 1_2.save Source1: AnythingElse Source3: LoadingSaveGame 8/2/2020 3:39:42 PM Finish load save in 249.5ms 8/2/2020 3:40:07 PM Donating team Fireteam 296 has 29 units with strength 1257. Status Assembling No target planet No lurk planet. Ships: Hori: 29 to hunter, path A 8/2/2020 3:40:45 PM Donating team Fireteam 296 has 3 units with strength 78. Status Assembling No target planet No lurk planet. Ships: Ulrickson: 3 to hunter, path A 8/2/2020 3:43:54 PM Donating team Fireteam 220 has 1 units with strength 83. Status Assembling No target planet No lurk planet. Ships: Galdin: 1 to hunter, path A 8/2/2020 3:45:37 PM Donating team Fireteam 300 has 1 units with strength 131. Status Assembling No target planet No lurk planet. Ships: Troia: 1 to hunter, path A 8/2/2020 3:48:36 PM Donating team Fireteam 304 has 14 units with strength 2680. Status Assembling No target planet No lurk planet. Ships: Elban: 5, Hendler: 9 to hunter, path A 8/2/2020 3:54:09 PM Donating team Fireteam 294 has 9 units with strength 2599. Status Staging No target planet No lurk planet. Ships: Tertius: 4, Costle: 1, Giedi: 4 to hunter, path B 8/2/2020 3:54:11 PM Donating team Fireteam 305 has 9 units with strength 256. Status Assembling No target planet No lurk planet. Ships: Tertius: 9 to hunter, path A 8/2/2020 3:54:11 PM Donating team Fireteam 306 has 1 units with strength 77. Status Assembling No target planet No lurk planet. Ships: Ulrickson: 1 to hunter, path A 8/2/2020 3:54:11 PM Donating team Fireteam 307 has 4 units with strength 1274. Status Assembling No target planet No lurk planet. Ships: Alexandria: 4 to hunter, path A 8/2/2020 3:54:11 PM Donating team Fireteam 308 has 1 units with strength 62. Status Assembling No target planet No lurk planet. Ships: Geary: 1 to hunter, path A 8/2/2020 3:54:11 PM Donating team Fireteam 309 has 5 units with strength 125. Status Assembling No target planet No lurk planet. Ships: Moskva: 5 to hunter, path A 8/2/2020 3:54:11 PM Donating team Fireteam 310 has 4 units with strength 470. Status Assembling No target planet No lurk planet. Ships: Kolmogorov: 4 to hunter, path A 8/2/2020 3:54:11 PM Donating team Fireteam 311 has 1 units with strength 1304. Status Assembling No target planet No lurk planet. Ships: Skichi: 1 to hunter, path A 8/2/2020 3:54:32 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 3:54:32 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 3:54:38 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 3:54:38 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 3:56:02 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 3:56:02 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 3:56:32 PM Donating team Fireteam 300 has 1 units with strength 22. Status Assembling No target planet No lurk planet. Ships: Dongarra: 1 to hunter, path A 8/2/2020 3:56:35 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 3:56:35 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 3:56:39 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 3:56:39 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 3:59:03 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 3:59:03 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 3:59:34 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 3:59:34 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 3:59:36 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 3:59:36 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:00:59 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:00:59 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:01:30 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:01:30 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:01:30 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:01:30 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:02:01 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:02:01 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:02:24 PM Reconquest Seeding for Troria: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 8/2/2020 4:02:30 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:02:30 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:02:32 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:02:32 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:03:03 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:03:03 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:03:30 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:03:30 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:03:40 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:03:40 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:04:11 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:04:11 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:04:36 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:04:36 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:04:42 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:04:42 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:05:24 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:05:24 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:05:52 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:05:52 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:06:00 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:06:00 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:06:38 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:06:38 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:07:05 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:07:05 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:07:09 PM Reconquest Seeding for Navarro: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 8/2/2020 4:07:15 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:07:15 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:08:08 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:08:08 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:08:27 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:08:27 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:08:39 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:08:39 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:09:20 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:09:20 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:09:33 PM Reconquest Seeding for Yeltsin: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 8/2/2020 4:09:37 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:09:37 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:09:51 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:09:51 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:10:27 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:10:27 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:10:53 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:10:53 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:11:04 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:11:04 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:11:19 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:11:19 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:11:24 PM Reconquest Seeding for Tertius: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 8/2/2020 4:11:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:11:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:11:35 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:11:35 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:12:00 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:12:00 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:12:05 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:12:05 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:12:11 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:12:15 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:12:39 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:12:43 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:12:46 PM Reconquest Seeding for Abiteboul: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 8/2/2020 4:12:48 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:12:48 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:12:55 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:12:59 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:13:10 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:13:14 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:13:18 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:13:18 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:13:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:13:29 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:13:38 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:13:41 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:13:43 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:13:43 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:13:51 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:13:54 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:13:59 PM Reconquest Seeding for Troia: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 8/2/2020 4:14:03 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:14:06 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:14:07 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:14:07 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:14:29 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:14:37 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:15:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:15:39 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:15:40 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:15:40 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:16:02 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:16:10 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:16:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:16:40 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:16:40 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:16:41 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:17:04 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:17:12 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:18:11 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:18:14 PM Reconquest Seeding for Sanctuary: guard post placer: GuardingWormholesHarshly scheduled: 6 actually seeded: 6 8/2/2020 4:18:16 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:18:16 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:18:19 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:19:13 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:19:21 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:19:44 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:19:47 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:19:47 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:19:52 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:20:15 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:20:23 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:20:46 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:20:47 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:20:47 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:20:48 PM Reconquest Seeding for Typhoon: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 8/2/2020 4:20:54 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:20:59 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:21:25 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:21:30 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:21:47 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:21:47 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:22:02 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:22:07 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:22:26 PM Skipped log Achievement To Steam Miffed because we think it's already there. 8/2/2020 4:22:26 PM Logged Achievement To GOG Miffed 8/2/2020 4:22:39 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:22:42 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:22:57 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:22:57 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:22:59 PM Reconquest Seeding for Shortliffe: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 8/2/2020 4:23:14 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:23:16 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:23:57 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:23:58 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:24:09 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:24:09 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:24:28 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:24:28 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:24:56 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:24:56 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:24:56 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:24:56 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:24:56 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:24:56 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:24:56 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:24:56 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:25:01 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:25:02 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:25:12 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:25:12 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:25:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:25:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:26:08 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:26:11 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:26:19 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:26:19 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:26:38 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:29:36 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:31:12 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:31:17 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:31:23 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:31:23 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:31:27 PM Reconquest Seeding for Trunnion: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 8/2/2020 4:32:40 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:32:56 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:33:20 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:33:27 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:33:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:33:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:33:50 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:33:58 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:34:20 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:34:29 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:34:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:34:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:34:50 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:35:00 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:35:20 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:35:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:35:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:35:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:35:43 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:36:02 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:36:13 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:36:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:36:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:36:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:36:37 PM Reconquest Seeding for Secundus: guard post placer: GuardingWormholesHarshly scheduled: 6 actually seeded: 6 8/2/2020 4:36:43 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:37:04 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:37:13 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:37:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:37:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:37:35 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:37:43 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:38:06 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:38:13 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:38:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:38:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:38:37 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:38:53 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:18 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:23 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:39:26 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:40:03 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:40:03 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:40:23 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:40:27 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:41:00 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:41:03 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:41:21 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:41:21 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:41:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:41:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:42:15 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:42:16 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:42:48 PM Donating team Fireteam 264 has 6 units with strength 279. Status Assembling No target planet No lurk planet. Ships: Tzen: 6 to hunter, path A 8/2/2020 4:42:53 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:42:53 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:43:08 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:43:08 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:43:47 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:43:48 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:44:07 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:44:07 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:44:46 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:44:47 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:47:52 PM Donating team Fireteam 219 has 35 units with strength 5233. Status Staging No target planet No lurk planet. Ships: Tzen: 35 to hunter, path B 8/2/2020 4:48:12 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:48:13 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:48:27 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:48:27 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:48:43 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:48:44 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:49:14 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:49:15 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:49:27 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:49:27 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:49:39 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:49:46 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:50:10 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:50:17 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:50:27 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:50:27 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:50:41 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:50:53 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:51:11 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:51:21 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:51:52 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:51:53 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:52:01 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:52:02 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:52:10 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:52:14 PM Donating team Fireteam 266 has 152 units with strength 49557. Status Staging No target planet No lurk planet. Ships: Tzen: 152 to hunter, path B 8/2/2020 4:52:14 PM Donating team Fireteam 268 has 12 units with strength 2816. Status Staging No target planet No lurk planet. Ships: Tzen: 12 to hunter, path B 8/2/2020 4:52:14 PM Donating team Fireteam 267 has 151 units with strength 45575. Status Staging No target planet No lurk planet. Ships: Tzen: 151 to hunter, path B 8/2/2020 4:52:14 PM Donating team Fireteam 269 has 10 units with strength 3316. Status Staging No target planet No lurk planet. Ships: Tzen: 10 to hunter, path B 8/2/2020 4:52:14 PM Donating team Fireteam 265 has 148 units with strength 47399. Status Staging No target planet No lurk planet. Ships: Tzen: 147, Lattner: 1 to hunter, path B 8/2/2020 4:52:14 PM Donating team Fireteam 263 has 154 units with strength 50416. Status Staging No target planet No lurk planet. Ships: Tzen: 150, Lattner: 4 to hunter, path B 8/2/2020 4:52:16 PM Donating team Fireteam 277 has 7 units with strength 1468. Status Assembling No target planet No lurk planet. Ships: Tzen: 7 to hunter, path A 8/2/2020 4:52:16 PM Donating team Fireteam 276 has 8 units with strength 3505. Status Staging No target planet No lurk planet. Ships: Tzen: 8 to hunter, path B 8/2/2020 4:52:16 PM Reconquest Seeding for Ulrickson: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 8/2/2020 4:52:28 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:52:36 PM Donating team Fireteam 277 has 2 units with strength 311. Status Assembling No target planet No lurk planet. Ships: Tzen: 2 to hunter, path A 8/2/2020 4:52:36 PM Donating team Fireteam 276 has 33 units with strength 2266. Status Staging No target planet No lurk planet. Ships: Tzen: 33 to hunter, path B 8/2/2020 4:53:03 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:53:03 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:53:06 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:53:09 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:53:11 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:53:40 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:53:42 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:54:07 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:54:07 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:54:12 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:54:20 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:54:42 PM Reconquest Seeding for Maibaum: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 8/2/2020 4:54:52 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:54:59 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:55:00 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:55:17 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:55:17 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:55:29 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:55:30 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:55:59 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:00 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:28 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:28 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:56:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:57:00 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:57:01 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:57:35 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:57:36 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:57:52 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:57:52 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:58:06 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:58:07 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:58:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:58:46 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:59:06 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:59:06 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:59:22 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:59:23 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:59:40 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:59:40 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:59:40 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:59:40 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:59:40 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:59:40 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:59:40 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:59:40 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:59:53 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 4:59:54 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:00:06 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:00:06 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:00:24 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:00:25 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:00:44 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:01:13 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:01:15 PM Donating team Fireteam 226 has 18 units with strength 4347. Status Staging No target planet No lurk planet. Ships: Tzen: 16, Lattner: 2 to hunter, path B 8/2/2020 5:01:15 PM Donating team Fireteam 217 has 8 units with strength 4942. Status Staging No target planet No lurk planet. Ships: Tzen: 7, Lattner: 1 to hunter, path B 8/2/2020 5:01:19 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:01:19 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:01:28 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:01:44 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:01:59 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:15 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:19 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:19 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:29 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:29 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:29 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:29 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:29 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:29 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:29 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:29 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:30 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:30 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:02:46 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:03:12 PM Donating team Fireteam 1 has 1 units with strength 1336. Status Assembling No target planet No lurk planet. Ships: Batara: 1 to hunter, path A 8/2/2020 5:03:12 PM Donating team Fireteam 2 has 33 units with strength 2146. Status Assembling No target planet No lurk planet. Ships: Hendler: 33 to hunter, path A 8/2/2020 5:03:12 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:03:19 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:03:19 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:03:23 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:03:43 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:03:48 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:09 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:19 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:19 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:27 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:36 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:41 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:44 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:44 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:44 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:44 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:44 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:44 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:44 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:44 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:44 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:44 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:44 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:44 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:44 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:44 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:44 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:44 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:04:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:05:08 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:05:22 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:05:23 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:05:23 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:06:02 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:06:09 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:06:13 PM Reconquest Seeding for Griswold: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 8/2/2020 5:06:14 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:06:19 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:06:19 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:06:19 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:06:25 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:06:27 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:06:37 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:06:37 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:06:39 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:06:39 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:06:47 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:06:48 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:06:51 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:06:59 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:06:59 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:06:59 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:07:01 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:07:06 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:07:08 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:07:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:07:48 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:07:48 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:08:00 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:08:04 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:08:31 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:08:35 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:08:48 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:08:48 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:09:16 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:09:20 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:09:29 PM Donating team Fireteam 255 has 3 units with strength 353. Status Assembling No target planet No lurk planet. Ships: Nordin: 3 to hunter, path A 8/2/2020 5:09:35 PM Donating team Fireteam 257 has 4 units with strength 1188. Status Assembling No target planet No lurk planet. Ships: Nordin: 4 to hunter, path A 8/2/2020 5:09:45 PM Donating team Fireteam 258 has 32 units with strength 2782. Status Assembling No target planet No lurk planet. Ships: Nordin: 32 to hunter, path A 8/2/2020 5:09:47 PM Donating team Fireteam 258 has 9 units with strength 1323. Status Assembling No target planet No lurk planet. Ships: Nordin: 9 to hunter, path A 8/2/2020 5:09:49 PM Donating team Fireteam 260 has 4 units with strength 808. Status Assembling No target planet No lurk planet. Ships: Nordin: 4 to hunter, path A 8/2/2020 5:09:51 PM Donating team Fireteam 260 has 17 units with strength 1924. Status Assembling No target planet No lurk planet. Ships: Nordin: 17 to hunter, path A 8/2/2020 5:09:53 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:09:57 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:10:03 PM Donating team Fireteam 262 has 1 units with strength 957. Status Assembling No target planet No lurk planet. Ships: Nordin: 1 to hunter, path A 8/2/2020 5:10:03 PM Donating team Fireteam 263 has 1 units with strength 256. Status Assembling No target planet No lurk planet. Ships: Zuno: 1 to hunter, path A 8/2/2020 5:10:09 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:10:09 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:10:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:10:36 PM Donating team Fireteam 263 has 6 units with strength 852. Status Assembling No target planet No lurk planet. Ships: Nordin: 6 to hunter, path A 8/2/2020 5:10:37 PM Donating team Fireteam 264 has 2 units with strength 512. Status Assembling No target planet No lurk planet. Ships: Nordin: 2 to hunter, path A 8/2/2020 5:10:37 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:11:04 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:11:08 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:11:17 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:11:17 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:11:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:11:49 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:12:16 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:12:16 PM Donating team Fireteam 215 has 1 units with strength 192. Status Assembling No target planet No lurk planet. Ships: Nordin: 1 to hunter, path A 8/2/2020 5:12:20 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:12:27 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:12:27 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:12:54 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:13:02 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:13:29 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:13:33 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:13:38 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:13:38 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:14:07 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:14:11 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:14:40 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:14:43 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:14:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:14:45 PM BUG: somehow this ai faction has no allies, not even including itself 8/2/2020 5:18:17 PM Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 8/2/2020 5:18:17 PM Boot up FleetOS (0.2294s) 8/2/2020 5:18:17 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz processorCount: 4 processorFrequency: 3504 systemMemorySize: 32701 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/2/2020 5:18:17 PM Check System Logs For Rogue Intelligence (0.2070s) 8/2/2020 5:18:18 PM Game Version: 2.112 8/2/2020 5:18:18 PM Eject Trash Into Hyperspace (0.1282s) 8/2/2020 5:18:18 PM Check For Extra Modules (0.0239s) 8/2/2020 5:18:18 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 8/2/2020 5:18:18 PM Bring Cloaking Systems Online (0.0294s) 8/2/2020 5:18:18 PM Recalculate Speed Of Light (0.0259s) 8/2/2020 5:18:18 PM Optimize Comfort On Command Decks (0.0259s) 8/2/2020 5:18:18 PM Generating Framerates (0.0110s) 8/2/2020 5:18:18 PM Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) 8/2/2020 5:18:18 PM Mods: SpireRailgunShop (Disabled) 8/2/2020 5:18:18 PM Check Nearby Stellar Masses (0.1571s) 8/2/2020 5:18:18 PM Remembering Alamo (0.0219s) 8/2/2020 5:18:18 PM Boot Audio Comms (0.0140s) 8/2/2020 5:18:18 PM Establish Individual Audio Links (0.0189s) 8/2/2020 5:18:18 PM Prepare Explosions and Crackles (0.0219s) 8/2/2020 5:18:18 PM No resolution change was required. 8/2/2020 5:18:18 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/2/2020 5:18:18 PM Applied Framerate Type: 120 FPS (vsync: 0 targetFPS:120) 8/2/2020 5:18:18 PM Refresh Optical Lensing (0.0239s) 8/2/2020 5:18:18 PM Revise Fundamental Physical Laws (0.0090s) 8/2/2020 5:18:18 PM Calculate Odds Of Success (0.0419s) 8/2/2020 5:18:18 PM Briefly Panic (0.1905s) 8/2/2020 5:18:18 PM Install Confidence Routines (0.2533s) 8/2/2020 5:18:19 PM Bring Commander Interface Online (0.1835s) 8/2/2020 5:18:19 PM Motivate All Crews (0.0429s) 8/2/2020 5:18:19 PM Locating Available Networks (0.0429s) 8/2/2020 5:18:19 PM Externalizing Patterns (0.0269s) 8/2/2020 5:18:19 PM Hooking Externals (0.0070s) 8/2/2020 5:18:19 PM Handlizing Hooks (0.0120s) 8/2/2020 5:18:19 PM Disengaging Constants (0.1077s) 8/2/2020 5:18:19 PM Late Axionic Computations (0.0937s) 8/2/2020 5:18:19 PM Connecting to Fleet Command (0.0110s) 8/2/2020 5:18:19 PM Thinking Of Advice (0.0110s) 8/2/2020 5:18:19 PM Degaussing Advice (0.0509s) 8/2/2020 5:18:19 PM Reading Alien Diaries (0.0359s) 8/2/2020 5:18:19 PM Naming All Known Planets (0.0090s) 8/2/2020 5:18:19 PM Remembering Speeds (0.0110s) 8/2/2020 5:18:19 PM Prioritizing Targets (0.0120s) 8/2/2020 5:18:19 PM Rebooting Sensor Arrays (0.0070s) 8/2/2020 5:18:19 PM Unloading Prismatic Grid (0.0110s) 8/2/2020 5:18:19 PM Thinking Of Objectives (0.0100s) 8/2/2020 5:18:19 PM Re-Aligning Objectives (0.0080s) 8/2/2020 5:18:19 PM Inhibiting Visual Scans (0.0269s) 8/2/2020 5:18:19 PM Synthesizing Vocals (0.0100s) 8/2/2020 5:18:19 PM Investigating Map Signatures (0.0229s) 8/2/2020 5:18:19 PM Ventilating Scenarios (0.0100s) 8/2/2020 5:18:19 PM Decontaminating Targeting Systems (0.0120s) 8/2/2020 5:18:19 PM Ejecting Tactical Core (0.0070s) 8/2/2020 5:18:19 PM Calibrating Formations (0.0100s) 8/2/2020 5:18:19 PM Intercepting Galactic Maps (0.0070s) 8/2/2020 5:18:19 PM Discharging Colored Ions (0.0209s) 8/2/2020 5:18:19 PM Replicating Ion Colors (0.0110s) 8/2/2020 5:18:19 PM Faction Diagnostics (0.0259s) 8/2/2020 5:18:19 PM Buffering Hackers (0.0229s) 8/2/2020 5:18:19 PM Inverting Death (0.0120s) 8/2/2020 5:18:19 PM Linear Field Variance (0.0130s) 8/2/2020 5:18:19 PM Charging Marks (0.0070s) 8/2/2020 5:18:19 PM Guarding The Posts (0.0578s) 8/2/2020 5:18:19 PM Range Manifolds (0.0100s) 8/2/2020 5:18:19 PM Purging ROFs (0.0110s) 8/2/2020 5:18:19 PM Manipulating Speeds (0.0110s) 8/2/2020 5:18:20 PM Detecting Projectiles (0.0090s) 8/2/2020 5:18:20 PM Grouping Flow Fields (0.0145s) 8/2/2020 5:18:20 PM Modulating Flow Field Groups (0.0319s) 8/2/2020 5:18:20 PM Hello GOG user 'vinco' 8/2/2020 5:18:20 PM Designing Fleets (0.0743s) 8/2/2020 5:18:20 PM Thinking Of Technologies (0.0180s) 8/2/2020 5:18:20 PM Categorizing Starboard Sensors (0.0140s) 8/2/2020 5:18:20 PM Injecting Galactic Variables (0.0199s) 8/2/2020 5:18:20 PM Sucking In Starfields (0.0838s) 8/2/2020 5:18:20 PM Rejecting Distant Planets (0.3241s) 8/2/2020 5:18:20 PM Categorizing All Planets (0.0219s) 8/2/2020 5:18:20 PM Organizing Commands (0.0937s) 8/2/2020 5:18:20 PM Calculating Firing Cones (0.0110s) 8/2/2020 5:18:21 PM Fumbling With Ship Parts (0.8403s) 8/2/2020 5:18:21 PM Sterilizing Test Chamber (0.0249s) 8/2/2020 5:18:23 PM Draw Power From Black Holes (1.9209s) 8/2/2020 5:18:23 PM Issuing Orders (0.0060s) 8/2/2020 5:18:23 PM Augmenting Infusers (0.0130s) 8/2/2020 5:18:23 PM Infusing (0.0369s) 8/2/2020 5:18:23 PM Post-Proton Surge (0.0060s) 8/2/2020 5:18:23 PM Stimulate Modulation (0.0279s) 8/2/2020 5:18:23 PM ArcenAssetBundleCache.InstantiatedObjects: 980 8/2/2020 5:18:23 PM Load Surrogates (0.1636s) 8/2/2020 5:18:24 PM Final Checks (0.6807s) 8/2/2020 5:18:24 PM Load Historical Documents (0.0050s) 8/2/2020 5:18:24 PM 6.9 seconds total load time. Install Confidence Routines (0.3s) Rejecting Distant Planets (0.3s) Fumbling With Ship Parts (0.8s) Draw Power From Black Holes (1.9s) Final Checks (0.7s) 8/2/2020 5:18:24 PM Hello Steam user 'vinco' 8/2/2020 5:18:48 PM Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 8/2/2020 5:18:48 PM PlayerAccount Vinco has now been put in control of faction 1. 8/2/2020 5:18:48 PM Clear out factions that should not be in UI based on savegame: 10 Macrophage Infestation - Tamed Scourge Human Resistance Fighters Marauders Devourer Golem Outguard Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves 8/2/2020 5:18:48 PM Added the faction AIReserves. 8/2/2020 5:18:48 PM Added the faction AntiAIZombie. 8/2/2020 5:18:48 PM Added the faction AntiEveryoneZombie. 8/2/2020 5:18:48 PM Added the faction AntiPlayerZombie. 8/2/2020 5:18:48 PM Added the faction Mercenary. 8/2/2020 5:18:48 PM Finish load save in 417.1ms 8/2/2020 5:23:35 PM Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VZStest 1Aug2\Go for AI 1_5.save Source1: AnythingElse Source3: LoadingSaveGame 8/2/2020 5:23:36 PM Finish load save in 290.5ms 1/8/2021 10:57:20 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 1/8/2021 10:57:20 PM SINGLEP Boot up FleetOS (0.1994s) 1/8/2021 10:57:20 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8043 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32700 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/8/2021 10:57:20 PM SINGLEP Check System Logs For Rogue Intelligence (0.3822s) 1/8/2021 10:57:20 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/8/2021 10:57:20 PM SINGLEP Inspect Aft Hatches (0.0694s) 1/8/2021 10:57:20 PM SINGLEP Found 317 xml files in 91 folders in 26ms 1/8/2021 10:57:21 PM SINGLEP Check For Extra Modules (0.8085s) 1/8/2021 10:57:21 PM SINGLEP 317 Xml Files Parsed in 777ms 1/8/2021 10:57:21 PM SINGLEP Gather Ancient Lifeforms (0.0109s) 1/8/2021 10:57:21 PM 2.713 SINGLEP Game Version: 2.713 1/8/2021 10:57:21 PM 2.713 SINGLEP Eject Trash Into Hyperspace (0.0104s) 1/8/2021 10:57:21 PM 2.713 SINGLEP Bring Cloaking Systems Online (0.0064s) 1/8/2021 10:57:21 PM 2.713 SINGLEP Recalculate Speed Of Light (0.0090s) 1/8/2021 10:57:21 PM 2.713 SINGLEP Optimize Comfort On Command Decks (0.0094s) 1/8/2021 10:57:21 PM 2.713 SINGLEP Generating Framerates (0.0060s) 1/8/2021 10:57:21 PM 2.713 SINGLEP Setting: AutoBuildAssaultFrigates Arcen.Universal.ArcenDataReadException: Error reading : Filename: D:/Steam/steamapps/common/AI War 2/PlayerData/newsettings.dat Cannot parse 'false' as Int32 at Arcen.Universal.ArcenXML.LogError (Arcen.Universal.ArcenXMLElement Element, System.String Message) [0x00061] in :0 at Arcen.Universal.ArcenXMLElement.GetInt32 (System.String AttributeName, System.Int32 DefaultValue, System.Boolean ComplainIfMissing) [0x0005c] in :0 at Arcen.Universal.ArcenXMLElement.Fill (System.String AttributeName, System.Int32& ItemToFill, System.Boolean ComplainIfMissing) [0x00001] in :0 at Arcen.Universal.GameSettings.DeserializeFrom (Arcen.Universal.ArcenXMLElement Element, Arcen.Universal.GameVersion DeserializingFromGameVersionOrNull) [0x000e8] in :0 1/8/2021 10:57:21 PM 2.713 SINGLEP Update mod and expansion statuses! 1/8/2021 10:57:21 PM 2.713 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 1/8/2021 10:57:21 PM 2.713 SINGLEP Mods: AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/8/2021 10:57:21 PM 2.713 SINGLEP Check Nearby Stellar Masses (0.0406s) 1/8/2021 10:57:21 PM 2.713 SINGLEP 317 Xml Files Checked For Exp/Mod Status in 17ms 1/8/2021 10:57:21 PM 2.713 SINGLEP Pruning Excess Brain Cells (0.1454s) 1/8/2021 10:57:21 PM 2.713 SINGLEP Remembering Alamo (0.0183s) 1/8/2021 10:57:21 PM 2.713 SINGLEP Boot Audio Comms (0.0104s) 1/8/2021 10:57:21 PM 2.713 SINGLEP Establish Individual Audio Links (0.0342s) 1/8/2021 10:57:21 PM 2.713 SINGLEP No resolution change was required. 1/8/2021 10:57:21 PM 2.713 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/8/2021 10:57:21 PM 2.713 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/8/2021 10:57:21 PM 2.713 SINGLEP Refresh Optical Lensing (0.0352s) 1/8/2021 10:57:21 PM 2.713 SINGLEP Revise Fundamental Physical Laws (0.0278s) 1/8/2021 10:57:21 PM 2.713 SINGLEP Calculate Odds Of Success (0.0322s) 1/8/2021 10:57:22 PM 2.713 SINGLEP Briefly Panic (0.4762s) 1/8/2021 10:57:22 PM 2.713 SINGLEP Hello GOG user 'vinco' 1/8/2021 10:57:23 PM 2.713 SINGLEP Install Confidence Routines (0.9667s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Bring Commander Interface Online (0.0521s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Motivate All Crews (0.0317s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Locating Available Networks (0.0392s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Externalizing Patterns (0.0135s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Hooking Externals (0.0069s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Handlizing Hooks (0.0089s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Disengaging Constants (0.0159s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Late Axionic Computations (0.1399s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Suppressing Bad Thoughts (0.0129s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Connecting to Fleet Command (0.0069s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Thinking Of Advice (0.0069s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Degaussing Advice (0.0074s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Reading Alien Diaries (0.0069s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Naming All Known Planets (0.0074s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Remembering Speeds (0.0060s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Prioritizing Targets (0.0069s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Rebooting Sensor Arrays (0.0069s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Unloading Prismatic Grid (0.0069s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Thinking Of Objectives (0.0069s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Inhibiting Visual Scans (0.0238s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Synthesizing Vocals (0.0059s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Investigating Map Signatures (0.0089s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Ventilating Scenarios (0.0064s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Decontaminating Targeting Systems (0.0064s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Ejecting Tactical Core (0.0069s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Calibrating Formations (0.0079s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Intercepting Galactic Maps (0.0064s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Discharging Colored Ions (0.0109s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Replicating Ion Colors (0.0060s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Faction Diagnostics (0.0104s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Buffering Hackers (0.0094s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Inverting Death (0.0074s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Linear Field Variance (0.0139s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Charging Marks (0.0064s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Guarding The Posts (0.0521s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Range Manifolds (0.0079s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Purging ROFs (0.0060s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Manipulating Speeds (0.0074s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Detecting Projectiles (0.0060s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Grouping Flow Fields (0.0074s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Modulating Flow Field Groups (0.0099s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Designing Fleets (0.0084s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Thinking Of Technologies (0.0064s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Categorizing Starboard Sensors (0.0064s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Injecting Galactic Variables (0.0094s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Pining For Starfields (0.0169s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Mapping Distant Planets (0.0993s) 1/8/2021 10:57:23 PM 2.713 SINGLEP Categorizing All Planets (0.0109s) 1/8/2021 10:57:24 PM 2.713 SINGLEP Organizing Commands (0.0089s) 1/8/2021 10:57:24 PM 2.713 SINGLEP Calculating Firing Cones (0.0060s) 1/8/2021 10:57:24 PM 2.713 SINGLEP Collapsing Pile Of Ship Parts (0.1533s) 1/8/2021 10:57:24 PM 2.713 SINGLEP Re-Aligning Objectives (0.0139s) 1/8/2021 10:57:24 PM 2.713 SINGLEP Sterilizing Test Chamber (0.0079s) 1/8/2021 10:57:24 PM 2.713 SINGLEP Issuing Orders (0.0074s) 1/8/2021 10:57:24 PM 2.713 SINGLEP Augmenting Infusers (0.0069s) 1/8/2021 10:57:24 PM 2.713 SINGLEP Infusing (0.0139s) 1/8/2021 10:57:24 PM 2.713 SINGLEP Load Surrogates (0.0377s) 1/8/2021 10:57:32 PM 2.713 SINGLEP Investigating Meaning Of Life (7.7956s) 1/8/2021 10:57:32 PM 2.713 SINGLEP Post-Proton Surge (0.0174s) 1/8/2021 10:57:32 PM 2.713 SINGLEP Background Radiation Taste Test (0.0208s) 1/8/2021 10:57:32 PM 2.713 SINGLEP Shuffling Chairs On Command Deck (0.0134s) 1/8/2021 10:57:32 PM 2.713 SINGLEP Windshield Wiping (0.0064s) 1/8/2021 10:57:32 PM 2.713 SINGLEP Last Organizational Modeling (0.0571s) 1/8/2021 10:57:32 PM 2.713 SINGLEP Stimulate Modulation (0.0307s) 1/8/2021 10:57:32 PM 2.713 SINGLEP Tip Servos (0.0069s) 1/8/2021 10:57:32 PM 2.713 SINGLEP Sort Buildings Into Uneven Piles (0.0064s) 1/8/2021 10:57:32 PM 2.713 SINGLEP Design New Fleet Logo (0.0079s) 1/8/2021 10:57:32 PM 2.713 SINGLEP Order Cores By Seniority (0.0064s) 1/8/2021 10:57:32 PM 2.713 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/8/2021 10:57:32 PM 2.713 SINGLEP Make Factions That Extra Bit Special (0.0104s) 1/8/2021 10:57:32 PM 2.713 SINGLEP Final Checks (0.0567s) 1/8/2021 10:57:32 PM 2.713 SINGLEP Load Historical Documents (0.0060s) 1/8/2021 10:57:32 PM 2.713 SINGLEP 12.4 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.8s) Briefly Panic (0.5s) Install Confidence Routines (1.0s) Investigating Meaning Of Life (7.8s) 1/8/2021 10:57:32 PM 2.713 SINGLEP Hello Steam user 'vinco' 1/8/2021 10:58:41 PM 2.713 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/8/2021 10:58:41 PM 2.713 SINGLEP Faction deserialization error at stage 17500 from serialized version 2.112 loading into new version 2.713, error: System.Exception: ERROR: DeserializeExternalDataFrom for EXTERNAL DATA - Faction debugStage: 10000 Error: Arcen.Universal.MissingArcenDynamicTableRowException: Table AITypeDataTable was asked for record with InternalName='PraetorNormal' but it's not there. You may be missing a mod or an expansion. at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByName (System.String Name, Arcen.Universal.LookupSwapAllowed SwapAllowed) [0x000e4] in :0 at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByName (System.String Name) [0x00001] in :0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String PlaceOfDeserializationForDebugging, System.String FieldNameForErrors) [0x00271] in :0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String PlaceOfDeserializationForDebugging, System.String FieldNameForErrors) [0x00001] in :0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String PlaceOfDeserializationForDebugging, System.String FieldNameForErrors) [0x00001] in :0 at Arcen.AIW2.External.ExternalData_AIFactionCommon.DeserializeExternalData (Arcen.AIW2.Core.Faction ParentFaction, System.Object[] Target, System.Int32 ItemsToExpect, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00085] in <5b882cc8706b4f06ad40f0fc38fad93c>:0 at Arcen.AIW2.Core.ArcenExternalDataPatternImplementationBase_Faction.DeserializeExternalDataOuter (System.Object ParentObject, System.Object[] Target, System.Int32 ItemsToExpect, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer) [0x000a4] in :0 at Arcen.Universal.ArcenExternalData.DeserializedIntoSelf (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer, System.String ExternalDataHeader) [0x000ed] in :0 at Arcen.Universal.ArcenExternalData.DeserializeExternalDataFrom (Arcen.Universal.ArcenExternalDataPattern externalPattern, System.String namespaceName, System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x0004a] in :0 at Arcen.Universal.ArcenExternalDataLookup.DeserializeExternalDataFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x0036a] in :0 at Arcen.Universal.ArcenExternalDataLookup.DeserializeExternalDataFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x004b6] in :0 at Arcen.AIW2.Core.Faction.DeserializedIntoSelf (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, SerializationCommandType SerializationCmdType) [0x00cc0] in :0 1/8/2021 10:58:41 PM 2.713 SINGLEP Arcen.AIW2.External.ExternalData_MinorFactionCommon: Tried to initialize Parent object as Faction, but type was Arcen.Universal.World 1/8/2021 10:58:41 PM 2.713 SINGLEP Save load failed because of error: System.Exception: ERROR: DeserializeExternalDataFrom for EXTERNAL DATA - World debugStage: 10000 Error: System.Exception: Error, received 2 items in external pattern ExternalData_MinorFactionCommon when that pattern is only supposed to contain 1; the extra items will be ignored (parsing the non-ignored items may cause errors if the pattern implementation is not expecting the right types, etc) ExternalDataHeader: EXTERNAL DATA - World at Arcen.Universal.ArcenExternalData.DeserializedIntoSelf (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer, System.String ExternalDataHeader) [0x000c5] in :0 at Arcen.Universal.ArcenExternalData.DeserializeExternalDataFrom (Arcen.Universal.ArcenExternalDataPattern externalPattern, System.String namespaceName, System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x0004a] in :0 at Arcen.Universal.ArcenExternalDataLookup.DeserializeExternalDataFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x0036a] in :0 at Arcen.Universal.ArcenExternalDataLookup.DeserializeExternalDataFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x004b6] in :0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors, System.String& ErrorText, System.Boolean DoPartialSyncForDuringGameplay) [0x007a7] in :0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors, System.String& ErrorText) [0x000ad] in :0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String SaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean HideErrors, Arcen.Universal.GameVersion& FromGameVersion) [0x002d9] in :0 at Arcen.Universal.World.LoadWorldFromDiskNoCampaignNameSet (System.String FullSaveName, System.Boolean LoadAsTemplate, System.Boolean HideErrors, Arcen.Universal.GameVersion& FromGameVersion) [0x00070] in :0 1/8/2021 10:58:41 PM 2.713 SINGLEP Did not load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save 1/8/2021 10:58:41 PM 2.713 SINGLEP Finish load save in 77.3ms 1/8/2021 10:58:41 PM 2.713 SINGLEP PlayerAccount Vinco has now been put in control of faction 1. 1/8/2021 10:58:41 PM 2.713 SINGLEP Start Generate Partial Map with Realistic and seed 875684653 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 1/8/2021 10:58:41 PM 2.713 SINGLEP PlayerAccount Vinco has now been put in control of faction 1. 1/8/2021 10:58:41 PM 2.713 SINGLEP Fixed 1760 missing planet factions. 1/8/2021 10:58:41 PM 2.713 SINGLEP Generate Partial Map Complete 234ms 1/8/2021 10:59:12 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 1/8/2021 10:59:12 PM SINGLEP Boot up FleetOS (0.1890s) 1/8/2021 10:59:12 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8043 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32700 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/8/2021 10:59:12 PM SINGLEP Check System Logs For Rogue Intelligence (0.2060s) 1/8/2021 10:59:12 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/8/2021 10:59:12 PM SINGLEP Inspect Aft Hatches (0.0149s) 1/8/2021 10:59:12 PM SINGLEP Found 317 xml files in 91 folders in 12ms 1/8/2021 10:59:12 PM SINGLEP Check For Extra Modules (0.2103s) 1/8/2021 10:59:12 PM SINGLEP 317 Xml Files Parsed in 193ms 1/8/2021 10:59:12 PM SINGLEP Gather Ancient Lifeforms (0.0109s) 1/8/2021 10:59:12 PM 2.713 SINGLEP Game Version: 2.713 1/8/2021 10:59:12 PM 2.713 SINGLEP Eject Trash Into Hyperspace (0.0119s) 1/8/2021 10:59:12 PM 2.713 SINGLEP Bring Cloaking Systems Online (0.0069s) 1/8/2021 10:59:12 PM 2.713 SINGLEP Recalculate Speed Of Light (0.0099s) 1/8/2021 10:59:12 PM 2.713 SINGLEP Optimize Comfort On Command Decks (0.0124s) 1/8/2021 10:59:12 PM 2.713 SINGLEP Generating Framerates (0.0084s) 1/8/2021 10:59:12 PM 2.713 SINGLEP Update mod and expansion statuses! 1/8/2021 10:59:12 PM 2.713 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 1/8/2021 10:59:12 PM 2.713 SINGLEP Mods: AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/8/2021 10:59:12 PM 2.713 SINGLEP Check Nearby Stellar Masses (0.0407s) 1/8/2021 10:59:12 PM 2.713 SINGLEP 315 Xml Files Checked For Exp/Mod Status in 14ms 1/8/2021 10:59:12 PM 2.713 SINGLEP Pruning Excess Brain Cells (0.0258s) 1/8/2021 10:59:12 PM 2.713 SINGLEP Remembering Alamo (0.0164s) 1/8/2021 10:59:12 PM 2.713 SINGLEP Boot Audio Comms (0.0109s) 1/8/2021 10:59:12 PM 2.713 SINGLEP Establish Individual Audio Links (0.0223s) 1/8/2021 10:59:12 PM 2.713 SINGLEP No resolution change was required. 1/8/2021 10:59:12 PM 2.713 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/8/2021 10:59:12 PM 2.713 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/8/2021 10:59:12 PM 2.713 SINGLEP Refresh Optical Lensing (0.0263s) 1/8/2021 10:59:12 PM 2.713 SINGLEP Revise Fundamental Physical Laws (0.0184s) 1/8/2021 10:59:12 PM 2.713 SINGLEP Calculate Odds Of Success (0.0184s) 1/8/2021 10:59:12 PM 2.713 SINGLEP Briefly Panic (0.1533s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Install Confidence Routines (0.2272s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Bring Commander Interface Online (0.0531s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Motivate All Crews (0.0318s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Locating Available Networks (0.0144s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Externalizing Patterns (0.0099s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Hooking Externals (0.0060s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Hello GOG user 'vinco' 1/8/2021 10:59:13 PM 2.713 SINGLEP Handlizing Hooks (0.0322s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Disengaging Constants (0.0149s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Late Axionic Computations (0.0347s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Suppressing Bad Thoughts (0.0065s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Sentinel Alertness Diagnostic (0.0064s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Connecting to Fleet Command (0.0069s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Thinking Of Advice (0.0074s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Degaussing Advice (0.0069s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Reading Alien Diaries (0.0069s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Naming All Known Planets (0.0064s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Remembering Speeds (0.0064s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Prioritizing Targets (0.0074s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Rebooting Sensor Arrays (0.0064s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Unloading Prismatic Grid (0.0074s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Thinking Of Objectives (0.0069s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Inhibiting Visual Scans (0.0089s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Synthesizing Vocals (0.0060s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Investigating Map Signatures (0.0089s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Ventilating Scenarios (0.0064s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Decontaminating Targeting Systems (0.0243s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Ejecting Tactical Core (0.0288s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Calibrating Formations (0.0129s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Intercepting Galactic Maps (0.0401s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Discharging Colored Ions (0.0819s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Replicating Ion Colors (0.0183s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Faction Diagnostics (0.0679s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Buffering Hackers (0.0928s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Inverting Death (0.0407s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Linear Field Variance (0.0411s) 1/8/2021 10:59:13 PM 2.713 SINGLEP Charging Marks (0.0204s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Guarding The Posts (0.1022s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Range Manifolds (0.0084s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Purging ROFs (0.0129s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Manipulating Speeds (0.0204s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Detecting Projectiles (0.0089s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Grouping Flow Fields (0.0129s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Modulating Flow Field Groups (0.0233s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Designing Fleets (0.0467s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Thinking Of Technologies (0.0208s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Categorizing Starboard Sensors (0.0129s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Injecting Galactic Variables (0.0486s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Fearing Starfields (0.0546s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Mopping Up Distant Planets (0.2907s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Categorizing All Planets (0.0104s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Organizing Commands (0.0099s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Calculating Firing Cones (0.0099s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Finding Old Ship Parts (0.1007s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Re-Aligning Objectives (0.0159s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Sterilizing Test Chamber (0.0109s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Issuing Orders (0.0064s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Augmenting Infusers (0.0104s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Infusing (0.0149s) 1/8/2021 10:59:14 PM 2.713 SINGLEP Load Surrogates (0.0709s) 1/8/2021 10:59:16 PM 2.713 SINGLEP Check for Magnetic Feedback (1.6512s) 1/8/2021 10:59:16 PM 2.713 SINGLEP Post-Proton Surge (0.0114s) 1/8/2021 10:59:16 PM 2.713 SINGLEP Background Radiation Taste Test (0.0169s) 1/8/2021 10:59:16 PM 2.713 SINGLEP Shuffling Chairs On Command Deck (0.0124s) 1/8/2021 10:59:16 PM 2.713 SINGLEP Windshield Wiping (0.0069s) 1/8/2021 10:59:16 PM 2.713 SINGLEP Last Organizational Modeling (0.0774s) 1/8/2021 10:59:16 PM 2.713 SINGLEP Stimulate Modulation (0.0282s) 1/8/2021 10:59:16 PM 2.713 SINGLEP Tip Servos (0.0064s) 1/8/2021 10:59:16 PM 2.713 SINGLEP Sort Buildings Into Uneven Piles (0.0074s) 1/8/2021 10:59:16 PM 2.713 SINGLEP Design New Fleet Logo (0.0074s) 1/8/2021 10:59:16 PM 2.713 SINGLEP Order Cores By Seniority (0.0064s) 1/8/2021 10:59:16 PM 2.713 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/8/2021 10:59:16 PM 2.713 SINGLEP Make Factions That Extra Bit Special (0.0109s) 1/8/2021 10:59:16 PM 2.713 SINGLEP Final Checks (0.0422s) 1/8/2021 10:59:16 PM 2.713 SINGLEP Load Historical Documents (0.0049s) 1/8/2021 10:59:16 PM 2.713 SINGLEP 4.8 seconds total load time. Mopping Up Distant Planets (0.3s) Check for Magnetic Feedback (1.7s) 1/8/2021 10:59:16 PM 2.713 SINGLEP Hello Steam user 'vinco' 1/8/2021 10:59:22 PM 2.713 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/8/2021 10:59:22 PM 2.713 SINGLEP Faction deserialization error at stage 17500 from serialized version 2.112 loading into new version 2.713, error: System.Exception: ERROR: DeserializeExternalDataFrom for EXTERNAL DATA - Faction debugStage: 10000 Error: Arcen.Universal.MissingArcenDynamicTableRowException: Table AITypeDataTable was asked for record with InternalName='PraetorNormal' but it's not there. You may be missing a mod or an expansion. at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByName (System.String Name, Arcen.Universal.LookupSwapAllowed SwapAllowed) [0x000e4] in :0 at Arcen.Universal.ArcenDynamicTable`1[T].GetRowByName (System.String Name) [0x00001] in :0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeFrom_Inner (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String& NameFound, System.Boolean DoByIndex, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String PlaceOfDeserializationForDebugging, System.String FieldNameForErrors) [0x00271] in :0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.LookupSwapAllowed SwapAllowed, System.String PlaceOfDeserializationForDebugging, System.String FieldNameForErrors) [0x00001] in :0 at Arcen.Universal.ArcenDynamicTable`1[T].DeserializeByInternalName (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String PlaceOfDeserializationForDebugging, System.String FieldNameForErrors) [0x00001] in :0 at Arcen.AIW2.External.ExternalData_AIFactionCommon.DeserializeExternalData (Arcen.AIW2.Core.Faction ParentFaction, System.Object[] Target, System.Int32 ItemsToExpect, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer) [0x00085] in <5b882cc8706b4f06ad40f0fc38fad93c>:0 at Arcen.AIW2.Core.ArcenExternalDataPatternImplementationBase_Faction.DeserializeExternalDataOuter (System.Object ParentObject, System.Object[] Target, System.Int32 ItemsToExpect, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer) [0x000a4] in :0 at Arcen.Universal.ArcenExternalData.DeserializedIntoSelf (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer, System.String ExternalDataHeader) [0x000ed] in :0 at Arcen.Universal.ArcenExternalData.DeserializeExternalDataFrom (Arcen.Universal.ArcenExternalDataPattern externalPattern, System.String namespaceName, System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x0004a] in :0 at Arcen.Universal.ArcenExternalDataLookup.DeserializeExternalDataFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x0036a] in :0 at Arcen.Universal.ArcenExternalDataLookup.DeserializeExternalDataFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x004b6] in :0 at Arcen.AIW2.Core.Faction.DeserializedIntoSelf (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, SerializationCommandType SerializationCmdType) [0x00cc0] in :0 1/8/2021 10:59:22 PM 2.713 SINGLEP Arcen.AIW2.External.ExternalData_MinorFactionCommon: Tried to initialize Parent object as Faction, but type was Arcen.Universal.World 1/8/2021 10:59:22 PM 2.713 SINGLEP Save load failed because of error: System.Exception: ERROR: DeserializeExternalDataFrom for EXTERNAL DATA - World debugStage: 10000 Error: System.Exception: Error, received 2 items in external pattern ExternalData_MinorFactionCommon when that pattern is only supposed to contain 1; the extra items will be ignored (parsing the non-ignored items may cause errors if the pattern implementation is not expecting the right types, etc) ExternalDataHeader: EXTERNAL DATA - World at Arcen.Universal.ArcenExternalData.DeserializedIntoSelf (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer, System.String ExternalDataHeader) [0x000c5] in :0 at Arcen.Universal.ArcenExternalData.DeserializeExternalDataFrom (Arcen.Universal.ArcenExternalDataPattern externalPattern, System.String namespaceName, System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x0004a] in :0 at Arcen.Universal.ArcenExternalDataLookup.DeserializeExternalDataFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x0036a] in :0 at Arcen.Universal.ArcenExternalDataLookup.DeserializeExternalDataFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x004b6] in :0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors, System.String& ErrorText, System.Boolean DoPartialSyncForDuringGameplay) [0x007a7] in :0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors, System.String& ErrorText) [0x000ad] in :0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String SaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean HideErrors, Arcen.Universal.GameVersion& FromGameVersion) [0x002d9] in :0 at Arcen.Universal.World.LoadWorldFromDiskNoCampaignNameSet (System.String FullSaveName, System.Boolean LoadAsTemplate, System.Boolean HideErrors, Arcen.Universal.GameVersion& FromGameVersion) [0x00070] in :0 1/8/2021 10:59:22 PM 2.713 SINGLEP Did not load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save 1/8/2021 10:59:22 PM 2.713 SINGLEP Finish load save in 75.0ms 1/8/2021 10:59:22 PM 2.713 SINGLEP PlayerAccount Vinco has now been put in control of faction 1. 1/8/2021 10:59:22 PM 2.713 SINGLEP Start Generate Partial Map with Realistic and seed 582638291 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 1/8/2021 10:59:23 PM 2.713 SINGLEP PlayerAccount Vinco has now been put in control of faction 1. 1/8/2021 10:59:23 PM 2.713 SINGLEP Fixed 1760 missing planet factions. 1/8/2021 10:59:23 PM 2.713 SINGLEP Generate Partial Map Complete 156ms 1/8/2021 11:04:52 PM 2.713 SINGLEP PlayerAccount Vinco has now been put in control of faction 1. 1/8/2021 11:04:52 PM 2.713 SINGLEP Start Generate Partial Map with Realistic and seed 819035630 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 1/8/2021 11:04:52 PM 2.713 SINGLEP PlayerAccount Vinco has now been put in control of faction 1. 1/8/2021 11:04:52 PM 2.713 SINGLEP Fixed 1760 missing planet factions. 1/8/2021 11:04:52 PM 2.713 SINGLEP Generate Partial Map Complete 84ms 1/8/2021 11:05:35 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 1/8/2021 11:05:35 PM SINGLEP Boot up FleetOS (0.1890s) 1/8/2021 11:05:35 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8043 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32700 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/8/2021 11:05:35 PM SINGLEP Check System Logs For Rogue Intelligence (0.2054s) 1/8/2021 11:05:35 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/8/2021 11:05:35 PM SINGLEP Inspect Aft Hatches (0.0159s) 1/8/2021 11:05:35 PM SINGLEP Found 317 xml files in 91 folders in 16ms 1/8/2021 11:05:35 PM SINGLEP Check For Extra Modules (0.2123s) 1/8/2021 11:05:35 PM SINGLEP 317 Xml Files Parsed in 192ms 1/8/2021 11:05:35 PM SINGLEP Gather Ancient Lifeforms (0.0109s) 1/8/2021 11:05:35 PM 2.713 SINGLEP Game Version: 2.713 1/8/2021 11:05:35 PM 2.713 SINGLEP Eject Trash Into Hyperspace (0.0109s) 1/8/2021 11:05:35 PM 2.713 SINGLEP Bring Cloaking Systems Online (0.0069s) 1/8/2021 11:05:35 PM 2.713 SINGLEP Recalculate Speed Of Light (0.0089s) 1/8/2021 11:05:35 PM 2.713 SINGLEP Optimize Comfort On Command Decks (0.0099s) 1/8/2021 11:05:35 PM 2.713 SINGLEP Generating Framerates (0.0069s) 1/8/2021 11:05:35 PM 2.713 SINGLEP Update mod and expansion statuses! 1/8/2021 11:05:35 PM 2.713 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 1/8/2021 11:05:35 PM 2.713 SINGLEP Mods: AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/8/2021 11:05:35 PM 2.713 SINGLEP Check Nearby Stellar Masses (0.0327s) 1/8/2021 11:05:35 PM 2.713 SINGLEP 316 Xml Files Checked For Exp/Mod Status in 14ms 1/8/2021 11:05:35 PM 2.713 SINGLEP Pruning Excess Brain Cells (0.0273s) 1/8/2021 11:05:35 PM 2.713 SINGLEP Remembering Alamo (0.0174s) 1/8/2021 11:05:35 PM 2.713 SINGLEP Boot Audio Comms (0.0119s) 1/8/2021 11:05:35 PM 2.713 SINGLEP Establish Individual Audio Links (0.0203s) 1/8/2021 11:05:35 PM 2.713 SINGLEP No resolution change was required. 1/8/2021 11:05:35 PM 2.713 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/8/2021 11:05:35 PM 2.713 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/8/2021 11:05:35 PM 2.713 SINGLEP Refresh Optical Lensing (0.0233s) 1/8/2021 11:05:35 PM 2.713 SINGLEP Revise Fundamental Physical Laws (0.0188s) 1/8/2021 11:05:35 PM 2.713 SINGLEP Calculate Odds Of Success (0.0223s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Briefly Panic (0.1617s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Install Confidence Routines (0.2292s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Bring Commander Interface Online (0.0580s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Motivate All Crews (0.0258s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Locating Available Networks (0.0124s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Externalizing Patterns (0.0149s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Hooking Externals (0.0079s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Handlizing Hooks (0.0079s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Disengaging Constants (0.0159s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Late Axionic Computations (0.0298s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Suppressing Bad Thoughts (0.0075s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Sentinel Alertness Diagnostic (0.0069s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Connecting to Fleet Command (0.0069s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Thinking Of Advice (0.0069s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Degaussing Advice (0.0069s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Reading Alien Diaries (0.0074s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Naming All Known Planets (0.0064s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Remembering Speeds (0.0064s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Hello GOG user 'vinco' 1/8/2021 11:05:36 PM 2.713 SINGLEP Prioritizing Targets (0.0342s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Rebooting Sensor Arrays (0.0124s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Unloading Prismatic Grid (0.0074s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Thinking Of Objectives (0.0069s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Inhibiting Visual Scans (0.0089s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Synthesizing Vocals (0.0069s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Investigating Map Signatures (0.0104s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Ventilating Scenarios (0.0074s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Decontaminating Targeting Systems (0.0074s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Ejecting Tactical Core (0.0074s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Calibrating Formations (0.0064s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Intercepting Galactic Maps (0.0074s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Discharging Colored Ions (0.0129s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Replicating Ion Colors (0.0069s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Faction Diagnostics (0.0099s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Buffering Hackers (0.0109s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Inverting Death (0.0079s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Linear Field Variance (0.0089s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Charging Marks (0.0099s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Guarding The Posts (0.1141s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Range Manifolds (0.0089s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Purging ROFs (0.0149s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Manipulating Speeds (0.0243s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Detecting Projectiles (0.0089s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Grouping Flow Fields (0.0129s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Modulating Flow Field Groups (0.0228s) 1/8/2021 11:05:36 PM 2.713 SINGLEP Designing Fleets (0.0600s) 1/8/2021 11:05:37 PM 2.713 SINGLEP Thinking Of Technologies (0.0218s) 1/8/2021 11:05:37 PM 2.713 SINGLEP Categorizing Starboard Sensors (0.0084s) 1/8/2021 11:05:37 PM 2.713 SINGLEP Injecting Galactic Variables (0.0526s) 1/8/2021 11:05:37 PM 2.713 SINGLEP Taunting Starfields (0.0322s) 1/8/2021 11:05:37 PM 2.713 SINGLEP Ejecting Distant Planets (0.4613s) 1/8/2021 11:05:37 PM 2.713 SINGLEP Categorizing All Planets (0.0203s) 1/8/2021 11:05:37 PM 2.713 SINGLEP Organizing Commands (0.0972s) 1/8/2021 11:05:37 PM 2.713 SINGLEP Calculating Firing Cones (0.0223s) 1/8/2021 11:05:37 PM 2.713 SINGLEP Violating Ship Part Bylaws (0.1691s) 1/8/2021 11:05:37 PM 2.713 SINGLEP Re-Aligning Objectives (0.0164s) 1/8/2021 11:05:37 PM 2.713 SINGLEP Sterilizing Test Chamber (0.0094s) 1/8/2021 11:05:37 PM 2.713 SINGLEP Issuing Orders (0.0074s) 1/8/2021 11:05:37 PM 2.713 SINGLEP Augmenting Infusers (0.0070s) 1/8/2021 11:05:37 PM 2.713 SINGLEP Infusing (0.0139s) 1/8/2021 11:05:37 PM 2.713 SINGLEP Load Surrogates (0.0412s) 1/8/2021 11:05:39 PM 2.713 SINGLEP Isolating Thorium (1.7134s) 1/8/2021 11:05:39 PM 2.713 SINGLEP Post-Proton Surge (0.0134s) 1/8/2021 11:05:39 PM 2.713 SINGLEP Background Radiation Taste Test (0.0164s) 1/8/2021 11:05:39 PM 2.713 SINGLEP Shuffling Chairs On Command Deck (0.0129s) 1/8/2021 11:05:39 PM 2.713 SINGLEP Windshield Wiping (0.0059s) 1/8/2021 11:05:39 PM 2.713 SINGLEP Last Organizational Modeling (0.0570s) 1/8/2021 11:05:39 PM 2.713 SINGLEP Stimulate Modulation (0.0268s) 1/8/2021 11:05:39 PM 2.713 SINGLEP Tip Servos (0.0064s) 1/8/2021 11:05:39 PM 2.713 SINGLEP Sort Buildings Into Uneven Piles (0.0074s) 1/8/2021 11:05:39 PM 2.713 SINGLEP Design New Fleet Logo (0.0079s) 1/8/2021 11:05:39 PM 2.713 SINGLEP Order Cores By Seniority (0.0069s) 1/8/2021 11:05:39 PM 2.713 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/8/2021 11:05:39 PM 2.713 SINGLEP Make Factions That Extra Bit Special (0.0104s) 1/8/2021 11:05:39 PM 2.713 SINGLEP Final Checks (0.0441s) 1/8/2021 11:05:39 PM 2.713 SINGLEP Load Historical Documents (0.0050s) 1/8/2021 11:05:39 PM 2.713 SINGLEP 4.8 seconds total load time. Ejecting Distant Planets (0.5s) Isolating Thorium (1.7s) 1/8/2021 11:05:40 PM 2.713 SINGLEP Hello Steam user 'vinco' 1/8/2021 11:05:43 PM 2.713 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/8/2021 11:05:43 PM 2.713 SINGLEP PlayerAccount Vinco has now been put in control of faction 1. 1/8/2021 11:05:43 PM 2.713 SINGLEP in strip extra, Vinco: hasHadFirstPlayer True shouldBeRemoved False 1/8/2021 11:05:43 PM 2.713 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack 1/8/2021 11:05:43 PM 2.713 SINGLEP loading as template 1/8/2021 11:05:43 PM 2.713 SINGLEP Added the faction AIReserves. 1/8/2021 11:05:43 PM 2.713 SINGLEP Added the faction AntiAIZombie. 1/8/2021 11:05:43 PM 2.713 SINGLEP Added the faction AntiEveryoneZombie. 1/8/2021 11:05:43 PM 2.713 SINGLEP Added the faction AntiPlayerZombie. 1/8/2021 11:05:43 PM 2.713 SINGLEP Added the faction CPALogic. 1/8/2021 11:05:43 PM 2.713 SINGLEP Added the faction EnragedMacrophage. 1/8/2021 11:05:43 PM 2.713 SINGLEP Added the faction Mercenary. 1/8/2021 11:05:43 PM 2.713 SINGLEP Added the faction TamedMacrophage. 1/8/2021 11:05:44 PM 2.713 SINGLEP Finish load save in 204.0ms 1/8/2021 11:05:44 PM 2.713 SINGLEP Start Generate Partial Map with Realistic and seed 1322096751 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 1/8/2021 11:05:44 PM 2.713 SINGLEP PlayerAccount Vinco has now been put in control of faction 1. 1/8/2021 11:05:44 PM 2.713 SINGLEP Fixed 1760 missing planet factions. 1/8/2021 11:05:44 PM 2.713 SINGLEP Generate Partial Map Complete 152ms 1/8/2021 11:07:39 PM 2.713 SINGLEP Start Generate Partial Map with Realistic and seed 1322096751 and planet count 100 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 11:07:39 PM 2.713 SINGLEP PlayerAccount Vinco is controlling faction 1 already. 1/8/2021 11:07:39 PM 2.713 SINGLEP Fixed 2200 missing planet factions. 1/8/2021 11:07:39 PM 2.713 SINGLEP Generate Partial Map Complete 147ms 1/8/2021 11:10:52 PM 2.713 SINGLEP Start Generate Partial Map with Snake and seed 1322096751 and planet count 100 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 11:10:52 PM 2.713 SINGLEP PlayerAccount Vinco is controlling faction 1 already. 1/8/2021 11:10:52 PM 2.713 SINGLEP Fixed 2300 missing planet factions. 1/8/2021 11:10:52 PM 2.713 SINGLEP Generate Partial Map Complete 22ms 1/8/2021 11:11:17 PM 2.713 SINGLEP Start Generate Partial Map with FatSnake and seed 1322096751 and planet count 100 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 11:11:17 PM 2.713 SINGLEP got thickness 0 and increase it by 2 1/8/2021 11:11:17 PM 2.713 SINGLEP PlayerAccount Vinco is controlling faction 1 already. 1/8/2021 11:11:17 PM 2.713 SINGLEP Fixed 2300 missing planet factions. 1/8/2021 11:11:17 PM 2.713 SINGLEP Generate Partial Map Complete 41ms 1/8/2021 11:11:17 PM 2.713 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.14 seconds ago. 1/8/2021 11:12:20 PM 2.713 SINGLEP Start Generate Partial Map with FatSnake and seed 1322096751 and planet count 60 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 11:12:20 PM 2.713 SINGLEP got thickness 0 and increase it by 2 1/8/2021 11:12:20 PM 2.713 SINGLEP PlayerAccount Vinco is controlling faction 1 already. 1/8/2021 11:12:20 PM 2.713 SINGLEP Fixed 1380 missing planet factions. 1/8/2021 11:12:20 PM 2.713 SINGLEP Generate Partial Map Complete 19ms 1/8/2021 11:12:25 PM 2.713 SINGLEP Start Generate Partial Map with FatSnake and seed 1322096751 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 11:12:25 PM 2.713 SINGLEP got thickness 0 and increase it by 2 1/8/2021 11:12:25 PM 2.713 SINGLEP PlayerAccount Vinco is controlling faction 1 already. 1/8/2021 11:12:25 PM 2.713 SINGLEP Fixed 1840 missing planet factions. 1/8/2021 11:12:25 PM 2.713 SINGLEP Generate Partial Map Complete 26ms 1/8/2021 11:12:32 PM 2.713 SINGLEP Start Generate Partial Map with FatSnake and seed 1322096751 and planet count 60 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 11:12:32 PM 2.713 SINGLEP got thickness 0 and increase it by 2 1/8/2021 11:12:32 PM 2.713 SINGLEP PlayerAccount Vinco is controlling faction 1 already. 1/8/2021 11:12:32 PM 2.713 SINGLEP Fixed 1380 missing planet factions. 1/8/2021 11:12:32 PM 2.713 SINGLEP Generate Partial Map Complete 34ms 1/8/2021 11:12:37 PM 2.713 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 4.59 seconds ago. 1/8/2021 11:19:40 PM 2.713 SINGLEP Start Generate Partial Map with FatSnake and seed 1322096751 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 11:19:40 PM 2.713 SINGLEP got thickness 0 and increase it by 2 1/8/2021 11:19:40 PM 2.713 SINGLEP PlayerAccount Vinco is controlling faction 1 already. 1/8/2021 11:19:40 PM 2.713 SINGLEP Fixed 1840 missing planet factions. 1/8/2021 11:19:40 PM 2.713 SINGLEP Generate Partial Map Complete 30ms 1/8/2021 11:25:37 PM 2.713 SINGLEP Start Generate FULL Map with FatSnake and seed 1322096751 and planet count 80 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything) 1/8/2021 11:25:37 PM 2.713 SINGLEP got thickness 0 and increase it by 2 1/8/2021 11:25:37 PM 2.713 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 12ms 1/8/2021 11:25:37 PM 2.713 SINGLEP Generate FULL Map Complete 209ms 1/8/2021 11:48:18 PM 2.713 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (223,-130) and new location is (182,-149). old angle: 329.76 new angle: 322.76 angle change 353 distance moved 32 attempts 4 1/8/2021 11:48:18 PM 2.713 SINGLEP Checking if fully connected 1/8/2021 11:49:10 PM 2.713 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (-225,47) and new location is (-215,82). old angle: 168.2 new angle: 159.2 angle change 351 distance moved 36 attempts 7 1/8/2021 11:49:10 PM 2.713 SINGLEP Checking if fully connected 1/8/2021 11:51:18 PM 2.713 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (141,47) and new location is (128,75). old angle: 18.43 new angle: 30.43 angle change 12 distance moved 31 attempts 11 1/8/2021 11:51:18 PM 2.713 SINGLEP Checking if fully connected 1/8/2021 11:58:45 PM 2.713 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (233,-296) and new location is (278,-308). old angle: 308.21 new angle: 313.21 angle change 5 distance moved 33 attempts 2 1/8/2021 11:58:45 PM 2.713 SINGLEP Checking if fully connected 1/9/2021 12:00:36 AM 2.713 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-380,-501) and new location is (-431,-439). old angle: 232.82 new angle: 228.82 angle change 356 distance moved 44 attempts 1 1/9/2021 12:00:36 AM 2.713 SINGLEP Checking if fully connected 1/9/2021 12:11:24 AM 2.713 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (182,-149) and new location is (159,-173). old angle: 320.69 new angle: 312.69 angle change 352 distance moved 33 attempts 7 1/9/2021 12:11:24 AM 2.713 SINGLEP Checking if fully connected 1/9/2021 10:32:06 AM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 1/9/2021 10:32:06 AM SINGLEP Boot up FleetOS (0.2103s) 1/9/2021 10:32:06 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8043 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32700 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/9/2021 10:32:06 AM SINGLEP Check System Logs For Rogue Intelligence (0.3571s) 1/9/2021 10:32:07 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/9/2021 10:32:07 AM SINGLEP Inspect Aft Hatches (0.0655s) 1/9/2021 10:32:07 AM SINGLEP Found 317 xml files in 91 folders in 35ms 1/9/2021 10:32:07 AM SINGLEP Check For Extra Modules (0.7981s) 1/9/2021 10:32:07 AM SINGLEP 317 Xml Files Parsed in 760ms 1/9/2021 10:32:07 AM SINGLEP Gather Ancient Lifeforms (0.0134s) 1/9/2021 10:32:07 AM 2.713 SINGLEP Game Version: 2.713 1/9/2021 10:32:07 AM 2.713 SINGLEP Eject Trash Into Hyperspace (0.0109s) 1/9/2021 10:32:07 AM 2.713 SINGLEP Bring Cloaking Systems Online (0.0079s) 1/9/2021 10:32:07 AM 2.713 SINGLEP Recalculate Speed Of Light (0.0089s) 1/9/2021 10:32:07 AM 2.713 SINGLEP Optimize Comfort On Command Decks (0.0094s) 1/9/2021 10:32:07 AM 2.713 SINGLEP Generating Framerates (0.0060s) 1/9/2021 10:32:07 AM 2.713 SINGLEP Update mod and expansion statuses! 1/9/2021 10:32:07 AM 2.713 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 1/9/2021 10:32:07 AM 2.713 SINGLEP Mods: AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/9/2021 10:32:07 AM 2.713 SINGLEP Check Nearby Stellar Masses (0.0342s) 1/9/2021 10:32:07 AM 2.713 SINGLEP 317 Xml Files Checked For Exp/Mod Status in 9ms 1/9/2021 10:32:08 AM 2.713 SINGLEP Pruning Excess Brain Cells (0.1384s) 1/9/2021 10:32:08 AM 2.713 SINGLEP Remembering Alamo (0.0194s) 1/9/2021 10:32:08 AM 2.713 SINGLEP Boot Audio Comms (0.0075s) 1/9/2021 10:32:08 AM 2.713 SINGLEP Establish Individual Audio Links (0.0332s) 1/9/2021 10:32:08 AM 2.713 SINGLEP No resolution change was required. 1/9/2021 10:32:08 AM 2.713 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/9/2021 10:32:08 AM 2.713 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/9/2021 10:32:08 AM 2.713 SINGLEP Refresh Optical Lensing (0.0203s) 1/9/2021 10:32:08 AM 2.713 SINGLEP Revise Fundamental Physical Laws (0.0223s) 1/9/2021 10:32:08 AM 2.713 SINGLEP Calculate Odds Of Success (0.0303s) 1/9/2021 10:32:08 AM 2.713 SINGLEP Briefly Panic (0.3841s) 1/9/2021 10:32:09 AM 2.713 SINGLEP Hello GOG user 'vinco' 1/9/2021 10:32:09 AM 2.713 SINGLEP Install Confidence Routines (1.1911s) 1/9/2021 10:32:09 AM 2.713 SINGLEP Bring Commander Interface Online (0.0570s) 1/9/2021 10:32:09 AM 2.713 SINGLEP Motivate All Crews (0.0293s) 1/9/2021 10:32:09 AM 2.713 SINGLEP Locating Available Networks (0.0367s) 1/9/2021 10:32:09 AM 2.713 SINGLEP Externalizing Patterns (0.0144s) 1/9/2021 10:32:09 AM 2.713 SINGLEP Hooking Externals (0.0094s) 1/9/2021 10:32:09 AM 2.713 SINGLEP Handlizing Hooks (0.0069s) 1/9/2021 10:32:09 AM 2.713 SINGLEP Disengaging Constants (0.0154s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Late Axionic Computations (0.1464s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Suppressing Bad Thoughts (0.0069s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Connecting to Fleet Command (0.0074s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Thinking Of Advice (0.0064s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Degaussing Advice (0.0074s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Reading Alien Diaries (0.0069s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Naming All Known Planets (0.0064s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Remembering Speeds (0.0069s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Prioritizing Targets (0.0074s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Rebooting Sensor Arrays (0.0064s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Unloading Prismatic Grid (0.0069s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Thinking Of Objectives (0.0074s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Inhibiting Visual Scans (0.0233s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Synthesizing Vocals (0.0059s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Investigating Map Signatures (0.0089s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Ventilating Scenarios (0.0069s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Decontaminating Targeting Systems (0.0069s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Ejecting Tactical Core (0.0069s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Calibrating Formations (0.0064s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Intercepting Galactic Maps (0.0074s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Discharging Colored Ions (0.0109s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Replicating Ion Colors (0.0060s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Faction Diagnostics (0.0104s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Buffering Hackers (0.0099s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Inverting Death (0.0074s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Linear Field Variance (0.0139s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Charging Marks (0.0069s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Guarding The Posts (0.0521s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Range Manifolds (0.0064s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Purging ROFs (0.0069s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Manipulating Speeds (0.0074s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Detecting Projectiles (0.0064s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Grouping Flow Fields (0.0069s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Modulating Flow Field Groups (0.0114s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Designing Fleets (0.0084s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Thinking Of Technologies (0.0074s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Categorizing Starboard Sensors (0.0064s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Injecting Galactic Variables (0.0084s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Sucking In Starfields (0.0159s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Mapping Distant Planets (0.1257s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Categorizing All Planets (0.0089s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Organizing Commands (0.0094s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Calculating Firing Cones (0.0064s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Scrapping Extra Ship Parts (0.1612s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Re-Aligning Objectives (0.0114s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Sterilizing Test Chamber (0.0079s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Issuing Orders (0.0074s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Augmenting Infusers (0.0079s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Infusing (0.0129s) 1/9/2021 10:32:10 AM 2.713 SINGLEP Load Surrogates (0.0382s) 1/9/2021 10:32:18 AM 2.713 SINGLEP Reversing Particle Flux (7.7257s) 1/9/2021 10:32:18 AM 2.713 SINGLEP Post-Proton Surge (0.0243s) 1/9/2021 10:32:18 AM 2.713 SINGLEP Background Radiation Taste Test (0.0188s) 1/9/2021 10:32:18 AM 2.713 SINGLEP Shuffling Chairs On Command Deck (0.0124s) 1/9/2021 10:32:18 AM 2.713 SINGLEP Windshield Wiping (0.0064s) 1/9/2021 10:32:18 AM 2.713 SINGLEP Last Organizational Modeling (0.0561s) 1/9/2021 10:32:18 AM 2.713 SINGLEP Stimulate Modulation (0.0273s) 1/9/2021 10:32:18 AM 2.713 SINGLEP Tip Servos (0.0059s) 1/9/2021 10:32:18 AM 2.713 SINGLEP Sort Buildings Into Uneven Piles (0.0074s) 1/9/2021 10:32:18 AM 2.713 SINGLEP Design New Fleet Logo (0.0074s) 1/9/2021 10:32:18 AM 2.713 SINGLEP Order Cores By Seniority (0.0064s) 1/9/2021 10:32:18 AM 2.713 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/9/2021 10:32:18 AM 2.713 SINGLEP Make Factions That Extra Bit Special (0.0099s) 1/9/2021 10:32:18 AM 2.713 SINGLEP Final Checks (0.0565s) 1/9/2021 10:32:18 AM 2.713 SINGLEP Load Historical Documents (0.0050s) 1/9/2021 10:32:18 AM 2.713 SINGLEP 12.4 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.8s) Briefly Panic (0.4s) Install Confidence Routines (1.2s) Reversing Particle Flux (7.7s) 1/9/2021 10:32:19 AM 2.713 SINGLEP Hello Steam user 'vinco' 1/9/2021 10:32:43 AM 2.713 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad/v3.save Source1: AnythingElse Source3: LoadingSaveGame 1/9/2021 10:32:43 AM 2.713 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 18ms 1/9/2021 10:32:43 AM 2.713 SINGLEP Finish load save in 290.4ms 1/9/2021 10:33:09 AM 2.713 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad\v3.save Source1: AnythingElse Source3: LoadingSaveGame 1/9/2021 10:33:09 AM 2.713 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 5ms 1/9/2021 10:33:09 AM 2.713 SINGLEP Finish load save in 154.9ms 1/9/2021 10:35:24 AM 2.713 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (128,75) and new location is (109,100). old angle: 30.37 new angle: 42.37 angle change 12 distance moved 31 attempts 9 1/9/2021 10:35:24 AM 2.713 SINGLEP Checking if fully connected 1/9/2021 10:36:29 AM 2.713 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (-215,82) and new location is (-201,111). old angle: 159.12 new angle: 151.12 angle change 352 distance moved 32 attempts 6 1/9/2021 10:36:29 AM 2.713 SINGLEP Checking if fully connected 1/9/2021 10:40:06 AM 2.713 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (278,-308) and new location is (309,-277). old angle: 312.07 new angle: 318.07 angle change 6 distance moved 44 attempts 4 1/9/2021 10:40:06 AM 2.713 SINGLEP Checking if fully connected 1/9/2021 10:42:56 AM 2.713 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-431,-439) and new location is (-460,-408). old angle: 225.53 new angle: 221.53 angle change 356 distance moved 42 attempts 1 1/9/2021 10:42:56 AM 2.713 SINGLEP Checking if fully connected 1/9/2021 10:56:32 AM 2.713 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (159,-173) and new location is (130,-196). old angle: 312.59 new angle: 303.59 angle change 351 distance moved 37 attempts 6 1/9/2021 10:56:32 AM 2.713 SINGLEP Checking if fully connected 1/9/2021 11:01:16 AM 2.713 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (109,100) and new location is (86,121). old angle: 42.53 new angle: 54.53 angle change 12 distance moved 31 attempts 9 1/9/2021 11:01:16 AM 2.713 SINGLEP Checking if fully connected 1/9/2021 11:06:55 AM 2.713 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (-201,111) and new location is (-171,141). old angle: 151.09 new angle: 142.09 angle change 351 distance moved 36 attempts 6 1/9/2021 11:06:55 AM 2.713 SINGLEP Checking if fully connected 1/9/2021 11:07:02 AM 2.713 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-460,-408) and new location is (-494,-366). old angle: 221.57 new angle: 216.57 angle change 355 distance moved 54 attempts 2 1/9/2021 11:07:02 AM 2.713 SINGLEP Checking if fully connected 1/9/2021 11:08:17 AM 2.713 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (309,-277) and new location is (332,-249). old angle: 318.13 new angle: 323.13 angle change 5 distance moved 36 attempts 4 1/9/2021 11:08:17 AM 2.713 SINGLEP Checking if fully connected 1/9/2021 11:20:38 AM 2.713 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (86,121) and new location is (59,136). old angle: 54.6 new angle: 66.6 angle change 12 distance moved 31 attempts 9 1/9/2021 11:20:38 AM 2.713 SINGLEP Checking if fully connected 1/9/2021 11:21:32 AM 2.713 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (130,-196) and new location is (101,-212). old angle: 303.55 new angle: 295.55 angle change 352 distance moved 33 attempts 5 1/9/2021 11:21:32 AM 2.713 SINGLEP Checking if fully connected 1/9/2021 11:51:37 AM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 1/9/2021 11:51:37 AM SINGLEP Boot up FleetOS (0.1812s) 1/9/2021 11:51:37 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8043 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32700 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/9/2021 11:51:37 AM SINGLEP Check System Logs For Rogue Intelligence (0.1971s) 1/9/2021 11:51:37 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/9/2021 11:51:37 AM SINGLEP Inspect Aft Hatches (0.0144s) 1/9/2021 11:51:37 AM SINGLEP Found 317 xml files in 91 folders in 13ms 1/9/2021 11:51:38 AM SINGLEP Check For Extra Modules (0.2113s) 1/9/2021 11:51:38 AM SINGLEP 317 Xml Files Parsed in 194ms 1/9/2021 11:51:38 AM SINGLEP Gather Ancient Lifeforms (0.0099s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Game Version: 2.713 1/9/2021 11:51:38 AM 2.713 SINGLEP Eject Trash Into Hyperspace (0.0109s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Bring Cloaking Systems Online (0.0064s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Recalculate Speed Of Light (0.0114s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Optimize Comfort On Command Decks (0.0109s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Generating Framerates (0.0069s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Update mod and expansion statuses! 1/9/2021 11:51:38 AM 2.713 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 1/9/2021 11:51:38 AM 2.713 SINGLEP Mods: AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/9/2021 11:51:38 AM 2.713 SINGLEP Check Nearby Stellar Masses (0.0387s) 1/9/2021 11:51:38 AM 2.713 SINGLEP 317 Xml Files Checked For Exp/Mod Status in 15ms 1/9/2021 11:51:38 AM 2.713 SINGLEP Pruning Excess Brain Cells (0.0327s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Remembering Alamo (0.0179s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Boot Audio Comms (0.0109s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Establish Individual Audio Links (0.0218s) 1/9/2021 11:51:38 AM 2.713 SINGLEP No resolution change was required. 1/9/2021 11:51:38 AM 2.713 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/9/2021 11:51:38 AM 2.713 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/9/2021 11:51:38 AM 2.713 SINGLEP Refresh Optical Lensing (0.0268s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Revise Fundamental Physical Laws (0.0179s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Calculate Odds Of Success (0.0193s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Briefly Panic (0.1716s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Install Confidence Routines (0.2406s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Bring Commander Interface Online (0.0570s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Motivate All Crews (0.0342s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Locating Available Networks (0.0114s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Externalizing Patterns (0.0099s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Hooking Externals (0.0059s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Handlizing Hooks (0.0069s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Disengaging Constants (0.0149s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Late Axionic Computations (0.0317s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Suppressing Bad Thoughts (0.0064s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Sentinel Alertness Diagnostic (0.0069s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Connecting to Fleet Command (0.0074s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Thinking Of Advice (0.0060s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Degaussing Advice (0.0079s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Reading Alien Diaries (0.0069s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Naming All Known Planets (0.0060s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Remembering Speeds (0.0069s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Prioritizing Targets (0.0074s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Rebooting Sensor Arrays (0.0064s) 1/9/2021 11:51:38 AM 2.713 SINGLEP Unloading Prismatic Grid (0.0074s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Thinking Of Objectives (0.0070s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Inhibiting Visual Scans (0.0089s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Synthesizing Vocals (0.0065s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Investigating Map Signatures (0.0089s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Ventilating Scenarios (0.0064s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Decontaminating Targeting Systems (0.0064s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Ejecting Tactical Core (0.0069s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Calibrating Formations (0.0076s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Intercepting Galactic Maps (0.0089s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Discharging Colored Ions (0.0104s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Replicating Ion Colors (0.0060s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Faction Diagnostics (0.0099s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Buffering Hackers (0.0089s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Inverting Death (0.0069s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Linear Field Variance (0.0079s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Charging Marks (0.0060s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Guarding The Posts (0.0476s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Range Manifolds (0.0060s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Purging ROFs (0.0069s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Manipulating Speeds (0.0074s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Detecting Projectiles (0.0064s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Grouping Flow Fields (0.0069s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Modulating Flow Field Groups (0.0104s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Designing Fleets (0.0084s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Thinking Of Technologies (0.0064s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Categorizing Starboard Sensors (0.0069s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Injecting Galactic Variables (0.0084s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Sucking In Starfields (0.0104s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Gazing At Distant Planets (0.1355s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Categorizing All Planets (0.0059s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Organizing Commands (0.0104s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Calculating Firing Cones (0.0094s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Declaring Ship Parts At Customs (0.1007s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Hello GOG user 'vinco' 1/9/2021 11:51:39 AM 2.713 SINGLEP Re-Aligning Objectives (0.0392s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Sterilizing Test Chamber (0.0104s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Issuing Orders (0.0099s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Augmenting Infusers (0.0060s) 1/9/2021 11:51:39 AM 2.713 SINGLEP Infusing (0.1553s) 1/9/2021 11:51:40 AM 2.713 SINGLEP Load Surrogates (0.7301s) 1/9/2021 11:51:42 AM 2.713 SINGLEP Reassembling All Ships (1.6872s) 1/9/2021 11:51:42 AM 2.713 SINGLEP Post-Proton Surge (0.0109s) 1/9/2021 11:51:42 AM 2.713 SINGLEP Background Radiation Taste Test (0.0193s) 1/9/2021 11:51:42 AM 2.713 SINGLEP Shuffling Chairs On Command Deck (0.0124s) 1/9/2021 11:51:42 AM 2.713 SINGLEP Windshield Wiping (0.0059s) 1/9/2021 11:51:42 AM 2.713 SINGLEP Last Organizational Modeling (0.0700s) 1/9/2021 11:51:42 AM 2.713 SINGLEP Stimulate Modulation (0.0273s) 1/9/2021 11:51:42 AM 2.713 SINGLEP Tip Servos (0.0064s) 1/9/2021 11:51:42 AM 2.713 SINGLEP Sort Buildings Into Uneven Piles (0.0069s) 1/9/2021 11:51:42 AM 2.713 SINGLEP Design New Fleet Logo (0.0079s) 1/9/2021 11:51:42 AM 2.713 SINGLEP Order Cores By Seniority (0.0060s) 1/9/2021 11:51:42 AM 2.713 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/9/2021 11:51:42 AM 2.713 SINGLEP Make Factions That Extra Bit Special (0.0104s) 1/9/2021 11:51:42 AM 2.713 SINGLEP Final Checks (0.0461s) 1/9/2021 11:51:42 AM 2.713 SINGLEP Load Historical Documents (0.0055s) 1/9/2021 11:51:42 AM 2.713 SINGLEP 4.9 seconds total load time. Load Surrogates (0.7s) Reassembling All Ships (1.7s) 1/9/2021 11:51:42 AM 2.713 SINGLEP Hello Steam user 'vinco' 1/9/2021 11:51:52 AM 2.713 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad/V10.save Source1: AnythingElse Source3: LoadingSaveGame 1/9/2021 11:51:52 AM 2.713 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 1/9/2021 11:51:52 AM 2.713 SINGLEP Finish load save in 344.6ms 1/9/2021 11:54:38 AM 2.713 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (-171,141) and new location is (-153,154). old angle: 140.49 new angle: 132.49 angle change 352 distance moved 31 attempts 7 1/9/2021 11:54:38 AM 2.713 SINGLEP Checking if fully connected 1/9/2021 11:55:29 AM 2.713 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-494,-366) and new location is (-518,-331). old angle: 216.53 new angle: 212.53 angle change 356 distance moved 42 attempts 1 1/9/2021 11:55:29 AM 2.713 SINGLEP Checking if fully connected 1/9/2021 11:59:03 AM 2.713 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (332,-249) and new location is (352,-219). old angle: 323.13 new angle: 328.13 angle change 5 distance moved 36 attempts 4 1/9/2021 11:59:03 AM 2.713 SINGLEP Checking if fully connected 1/9/2021 12:08:19 PM 2.713 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (101,-212) and new location is (71,-224). old angle: 295.47 new angle: 287.47 angle change 352 distance moved 32 attempts 5 1/9/2021 12:08:19 PM 2.713 SINGLEP Checking if fully connected 1/9/2021 12:10:22 PM 2.713 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (59,136) and new location is (30,150). old angle: 66.55 new angle: 79.55 angle change 13 distance moved 34 attempts 10 1/9/2021 12:10:22 PM 2.713 SINGLEP Checking if fully connected 1/9/2021 12:17:19 PM 2.713 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-518,-331) and new location is (-535,-304). old angle: 212.58 new angle: 209.58 angle change 357 distance moved 32 attempts 1 1/9/2021 12:17:19 PM 2.713 SINGLEP Checking if fully connected 1/9/2021 12:23:59 PM 2.713 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (-153,154) and new location is (-127,176). old angle: 134.81 new angle: 125.81 angle change 351 distance moved 34 attempts 7 1/9/2021 12:23:59 PM 2.713 SINGLEP Checking if fully connected 1/9/2021 12:27:13 PM 2.713 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (352,-219) and new location is (370,-188). old angle: 328.11 new angle: 333.11 angle change 5 distance moved 36 attempts 2 1/9/2021 12:27:13 PM 2.713 SINGLEP Checking if fully connected 1/9/2021 12:32:10 PM 2.713 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (71,-224) and new location is (35,-232). old angle: 287.59 new angle: 278.59 angle change 351 distance moved 37 attempts 6 1/9/2021 12:32:10 PM 2.713 SINGLEP Checking if fully connected 1/9/2021 12:37:45 PM 2.713 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (30,150) and new location is (-24,133). old angle: 78.69 new angle: 90.69 angle change 12 distance moved 32 attempts 10 1/9/2021 12:37:45 PM 2.713 SINGLEP Checking if fully connected 1/9/2021 12:44:17 PM 2.713 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-535,-304) and new location is (-546,-274). old angle: 209.61 new angle: 205.61 angle change 356 distance moved 43 attempts 1 1/9/2021 12:44:17 PM 2.713 SINGLEP Checking if fully connected 1/9/2021 12:50:13 PM 2.713 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (370,-188) and new location is (382,-145). old angle: 333.06 new angle: 339.06 angle change 6 distance moved 44 attempts 3 1/9/2021 12:50:13 PM 2.713 SINGLEP Checking if fully connected 1/9/2021 12:50:23 PM 2.713 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (-127,176) and new location is (-98,194). old angle: 125.81 new angle: 116.81 angle change 351 distance moved 34 attempts 7 1/9/2021 12:50:23 PM 2.713 SINGLEP Checking if fully connected 1/9/2021 1:14:10 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 1/9/2021 1:14:10 PM SINGLEP Boot up FleetOS (0.1819s) 1/9/2021 1:14:10 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8043 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32700 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/9/2021 1:14:10 PM SINGLEP Check System Logs For Rogue Intelligence (0.1828s) 1/9/2021 1:14:10 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/9/2021 1:14:10 PM SINGLEP Inspect Aft Hatches (0.0149s) 1/9/2021 1:14:10 PM SINGLEP Found 317 xml files in 91 folders in 13ms 1/9/2021 1:14:10 PM SINGLEP Check For Extra Modules (0.2116s) 1/9/2021 1:14:10 PM SINGLEP 317 Xml Files Parsed in 194ms 1/9/2021 1:14:10 PM SINGLEP Gather Ancient Lifeforms (0.0094s) 1/9/2021 1:14:10 PM 2.713 SINGLEP Game Version: 2.713 1/9/2021 1:14:10 PM 2.713 SINGLEP Eject Trash Into Hyperspace (0.0119s) 1/9/2021 1:14:10 PM 2.713 SINGLEP Bring Cloaking Systems Online (0.0069s) 1/9/2021 1:14:10 PM 2.713 SINGLEP Recalculate Speed Of Light (0.0104s) 1/9/2021 1:14:10 PM 2.713 SINGLEP Optimize Comfort On Command Decks (0.0104s) 1/9/2021 1:14:10 PM 2.713 SINGLEP Generating Framerates (0.0060s) 1/9/2021 1:14:10 PM 2.713 SINGLEP Update mod and expansion statuses! 1/9/2021 1:14:10 PM 2.713 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 1/9/2021 1:14:10 PM 2.713 SINGLEP Mods: AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/9/2021 1:14:10 PM 2.713 SINGLEP Check Nearby Stellar Masses (0.0312s) 1/9/2021 1:14:10 PM 2.713 SINGLEP 316 Xml Files Checked For Exp/Mod Status in 9ms 1/9/2021 1:14:10 PM 2.713 SINGLEP Pruning Excess Brain Cells (0.0228s) 1/9/2021 1:14:10 PM 2.713 SINGLEP Remembering Alamo (0.0129s) 1/9/2021 1:14:10 PM 2.713 SINGLEP Boot Audio Comms (0.0149s) 1/9/2021 1:14:10 PM 2.713 SINGLEP Establish Individual Audio Links (0.0193s) 1/9/2021 1:14:10 PM 2.713 SINGLEP No resolution change was required. 1/9/2021 1:14:10 PM 2.713 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/9/2021 1:14:10 PM 2.713 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/9/2021 1:14:10 PM 2.713 SINGLEP Refresh Optical Lensing (0.0233s) 1/9/2021 1:14:10 PM 2.713 SINGLEP Revise Fundamental Physical Laws (0.0213s) 1/9/2021 1:14:10 PM 2.713 SINGLEP Calculate Odds Of Success (0.0248s) 1/9/2021 1:14:10 PM 2.713 SINGLEP Briefly Panic (0.1716s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Install Confidence Routines (0.2470s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Bring Commander Interface Online (0.0620s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Motivate All Crews (0.0283s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Locating Available Networks (0.0144s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Externalizing Patterns (0.0119s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Hooking Externals (0.0069s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Handlizing Hooks (0.0090s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Disengaging Constants (0.0149s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Late Axionic Computations (0.0263s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Suppressing Bad Thoughts (0.0064s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Sentinel Alertness Diagnostic (0.0069s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Connecting to Fleet Command (0.0069s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Thinking Of Advice (0.0064s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Degaussing Advice (0.0074s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Reading Alien Diaries (0.0074s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Naming All Known Planets (0.0064s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Remembering Speeds (0.0064s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Prioritizing Targets (0.0074s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Rebooting Sensor Arrays (0.0069s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Unloading Prismatic Grid (0.0069s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Thinking Of Objectives (0.0064s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Inhibiting Visual Scans (0.0094s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Synthesizing Vocals (0.0060s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Investigating Map Signatures (0.0094s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Ventilating Scenarios (0.0065s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Decontaminating Targeting Systems (0.0064s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Ejecting Tactical Core (0.0074s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Calibrating Formations (0.0069s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Intercepting Galactic Maps (0.0074s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Discharging Colored Ions (0.0109s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Replicating Ion Colors (0.0060s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Faction Diagnostics (0.0109s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Buffering Hackers (0.0094s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Inverting Death (0.0069s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Linear Field Variance (0.0069s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Charging Marks (0.0065s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Guarding The Posts (0.0481s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Range Manifolds (0.0064s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Purging ROFs (0.0069s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Manipulating Speeds (0.0075s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Detecting Projectiles (0.0059s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Grouping Flow Fields (0.0074s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Modulating Flow Field Groups (0.0099s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Designing Fleets (0.0084s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Thinking Of Technologies (0.0064s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Categorizing Starboard Sensors (0.0064s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Injecting Galactic Variables (0.0084s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Blowing Out Starfields (0.0104s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Blowing Up Distant Planets (0.1374s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Categorizing All Planets (0.0074s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Organizing Commands (0.0089s) 1/9/2021 1:14:11 PM 2.713 SINGLEP Calculating Firing Cones (0.0060s) 1/9/2021 1:14:12 PM 2.713 SINGLEP Fumbling With Ship Parts (0.1632s) 1/9/2021 1:14:12 PM 2.713 SINGLEP Re-Aligning Objectives (0.0164s) 1/9/2021 1:14:12 PM 2.713 SINGLEP Sterilizing Test Chamber (0.0119s) 1/9/2021 1:14:12 PM 2.713 SINGLEP Hello GOG user 'vinco' 1/9/2021 1:14:12 PM 2.713 SINGLEP Issuing Orders (0.0392s) 1/9/2021 1:14:12 PM 2.713 SINGLEP Augmenting Infusers (0.0109s) 1/9/2021 1:14:12 PM 2.713 SINGLEP Infusing (0.0174s) 1/9/2021 1:14:12 PM 2.713 SINGLEP Load Surrogates (0.0496s) 1/9/2021 1:14:14 PM 2.713 SINGLEP Replicating Terminal (2.1747s) 1/9/2021 1:14:14 PM 2.713 SINGLEP Post-Proton Surge (0.0109s) 1/9/2021 1:14:14 PM 2.713 SINGLEP Background Radiation Taste Test (0.0188s) 1/9/2021 1:14:14 PM 2.713 SINGLEP Shuffling Chairs On Command Deck (0.0119s) 1/9/2021 1:14:14 PM 2.713 SINGLEP Windshield Wiping (0.0064s) 1/9/2021 1:14:14 PM 2.713 SINGLEP Last Organizational Modeling (0.0566s) 1/9/2021 1:14:14 PM 2.713 SINGLEP Stimulate Modulation (0.0287s) 1/9/2021 1:14:14 PM 2.713 SINGLEP Tip Servos (0.0064s) 1/9/2021 1:14:14 PM 2.713 SINGLEP Sort Buildings Into Uneven Piles (0.0069s) 1/9/2021 1:14:14 PM 2.713 SINGLEP Design New Fleet Logo (0.0079s) 1/9/2021 1:14:14 PM 2.713 SINGLEP Order Cores By Seniority (0.0064s) 1/9/2021 1:14:14 PM 2.713 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/9/2021 1:14:14 PM 2.713 SINGLEP Make Factions That Extra Bit Special (0.0104s) 1/9/2021 1:14:14 PM 2.713 SINGLEP Final Checks (0.0422s) 1/9/2021 1:14:14 PM 2.713 SINGLEP Load Historical Documents (0.0049s) 1/9/2021 1:14:14 PM 2.713 SINGLEP 4.6 seconds total load time. Replicating Terminal (2.2s) 1/9/2021 1:14:14 PM 2.713 SINGLEP Hello Steam user 'vinco' 1/9/2021 1:14:25 PM 2.713 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad/v14.save Source1: AnythingElse Source3: LoadingSaveGame 1/9/2021 1:14:25 PM 2.713 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 1/9/2021 1:14:25 PM 2.713 SINGLEP Finish load save in 307.5ms 1/9/2021 1:16:27 PM 2.713 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (35,-232) and new location is (2,-235). old angle: 278.58 new angle: 270.58 angle change 352 distance moved 33 attempts 5 1/9/2021 1:16:27 PM 2.713 SINGLEP Checking if fully connected 1/9/2021 1:23:34 PM 2.713 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (-24,133) and new location is (-55,123). old angle: 100.23 new angle: 114.23 angle change 14 distance moved 33 attempts 11 1/9/2021 1:23:34 PM 2.713 SINGLEP Checking if fully connected 1/9/2021 1:26:39 PM 2.713 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad\v15.save Source1: AnythingElse Source3: LoadingSaveGame 1/9/2021 1:26:39 PM 2.713 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 9ms 1/9/2021 1:26:39 PM 2.713 SINGLEP Finish load save in 247.9ms 1/9/2021 1:30:28 PM 2.713 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad\v15.save Source1: AnythingElse Source3: LoadingSaveGame 1/9/2021 1:30:28 PM 2.713 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 5ms 1/9/2021 1:30:28 PM 2.713 SINGLEP Finish load save in 118.3ms 1/9/2021 1:32:36 PM 2.713 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad/v15.save Source1: AnythingElse Source3: LoadingSaveGame 1/9/2021 1:32:36 PM 2.713 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 5ms 1/9/2021 1:32:36 PM 2.713 SINGLEP Finish load save in 118.5ms 1/9/2021 1:35:24 PM 2.713 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad/v15.save Source1: AnythingElse Source3: LoadingSaveGame 1/9/2021 1:35:24 PM 2.713 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 5ms 1/9/2021 1:35:24 PM 2.713 SINGLEP Finish load save in 183.4ms 1/9/2021 1:42:26 PM 2.713 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-546,-274) and new location is (-564,-235). old angle: 206.65 new angle: 202.65 angle change 356 distance moved 43 attempts 2 1/9/2021 1:42:26 PM 2.713 SINGLEP Checking if fully connected 1/9/2021 1:44:18 PM 2.713 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (-98,194) and new location is (-70,205). old angle: 116.8 new angle: 108.8 angle change 352 distance moved 30 attempts 5 1/9/2021 1:44:18 PM 2.713 SINGLEP Checking if fully connected 1/9/2021 1:45:43 PM 2.713 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (2,-235) and new location is (-31,-233). old angle: 270.49 new angle: 262.49 angle change 352 distance moved 33 attempts 5 1/9/2021 1:45:43 PM 2.713 SINGLEP Checking if fully connected 1/9/2021 1:47:36 PM 2.713 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (382,-145) and new location is (395,-104). old angle: 339.21 new angle: 345.21 angle change 6 distance moved 43 attempts 4 1/9/2021 1:47:36 PM 2.713 SINGLEP Checking if fully connected 1/9/2021 1:56:33 PM 2.713 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (-55,123) and new location is (-83,106). old angle: 114.09 new angle: 128.09 angle change 14 distance moved 33 attempts 11 1/9/2021 1:56:33 PM 2.713 SINGLEP Checking if fully connected 1/9/2021 2:04:19 PM 2.713 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-564,-235) and new location is (-579,-195). old angle: 202.62 new angle: 198.62 angle change 356 distance moved 43 attempts 2 1/9/2021 2:04:19 PM 2.713 SINGLEP Checking if fully connected 1/9/2021 2:07:55 PM 2.713 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (-31,-233) and new location is (-63,-226). old angle: 262.42 new angle: 254.42 angle change 352 distance moved 33 attempts 6 1/9/2021 2:07:55 PM 2.713 SINGLEP Checking if fully connected 1/9/2021 2:08:57 PM 2.713 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (-70,205) and new location is (-33,214). old angle: 108.85 new angle: 98.85 angle change 350 distance moved 38 attempts 7 1/9/2021 2:08:57 PM 2.713 SINGLEP Checking if fully connected 1/9/2021 2:14:07 PM 2.713 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (395,-104) and new location is (403,-62). old angle: 345.25 new angle: 351.25 angle change 6 distance moved 43 attempts 3 1/9/2021 2:14:07 PM 2.713 SINGLEP Checking if fully connected 1/9/2021 2:32:00 PM 2.713 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (-83,106) and new location is (-106,83). old angle: 128.06 new angle: 142.06 angle change 14 distance moved 33 attempts 12 1/9/2021 2:32:00 PM 2.713 SINGLEP Checking if fully connected 1/10/2021 1:31:47 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 1/10/2021 1:31:47 PM SINGLEP Boot up FleetOS (0.2019s) 1/10/2021 1:31:47 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8043 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32700 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/10/2021 1:31:47 PM SINGLEP Check System Logs For Rogue Intelligence (0.3231s) 1/10/2021 1:31:47 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/10/2021 1:31:47 PM SINGLEP Inspect Aft Hatches (0.0590s) 1/10/2021 1:31:47 PM SINGLEP Found 323 xml files in 91 folders in 16ms 1/10/2021 1:31:48 PM SINGLEP Check For Extra Modules (0.6899s) 1/10/2021 1:31:48 PM SINGLEP 323 Xml Files Parsed in 668ms 1/10/2021 1:31:48 PM SINGLEP Gather Ancient Lifeforms (0.0085s) 1/10/2021 1:31:48 PM 2.714 SINGLEP Game Version: 2.714 1/10/2021 1:31:48 PM 2.714 SINGLEP Eject Trash Into Hyperspace (0.0109s) 1/10/2021 1:31:48 PM 2.714 SINGLEP Bring Cloaking Systems Online (0.0054s) 1/10/2021 1:31:48 PM 2.714 SINGLEP Recalculate Speed Of Light (0.0193s) 1/10/2021 1:31:48 PM 2.714 SINGLEP Optimize Comfort On Command Decks (0.0154s) 1/10/2021 1:31:48 PM 2.714 SINGLEP Generating Framerates (0.0134s) 1/10/2021 1:31:48 PM 2.714 SINGLEP Update mod and expansion statuses! 1/10/2021 1:31:48 PM 2.714 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 1/10/2021 1:31:48 PM 2.714 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/10/2021 1:31:48 PM 2.714 SINGLEP Check Nearby Stellar Masses (0.0436s) 1/10/2021 1:31:48 PM 2.714 SINGLEP 323 Xml Files Checked For Exp/Mod Status in 8ms 1/10/2021 1:31:48 PM 2.714 SINGLEP Pruning Excess Brain Cells (0.1319s) 1/10/2021 1:31:48 PM 2.714 SINGLEP Remembering Alamo (0.0213s) 1/10/2021 1:31:48 PM 2.714 SINGLEP Boot Audio Comms (0.0104s) 1/10/2021 1:31:48 PM 2.714 SINGLEP Establish Individual Audio Links (0.0308s) 1/10/2021 1:31:48 PM 2.714 SINGLEP No resolution change was required. 1/10/2021 1:31:48 PM 2.714 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/10/2021 1:31:48 PM 2.714 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/10/2021 1:31:48 PM 2.714 SINGLEP Refresh Optical Lensing (0.0213s) 1/10/2021 1:31:48 PM 2.714 SINGLEP Revise Fundamental Physical Laws (0.0208s) 1/10/2021 1:31:48 PM 2.714 SINGLEP Calculate Odds Of Success (0.0243s) 1/10/2021 1:31:49 PM 2.714 SINGLEP Briefly Panic (0.3727s) 1/10/2021 1:31:49 PM 2.714 SINGLEP Install Confidence Routines (0.4087s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Hello GOG user 'vinco' 1/10/2021 1:31:50 PM 2.714 SINGLEP Bring Commander Interface Online (0.8323s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Motivate All Crews (0.0308s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Locating Available Networks (0.0397s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Externalizing Patterns (0.0099s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Hooking Externals (0.0064s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Handlizing Hooks (0.0069s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Disengaging Constants (0.0164s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Late Axionic Computations (0.1451s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Suppressing Bad Thoughts (0.0069s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Sentinel Alertness Diagnostic (0.0069s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Connecting to Fleet Command (0.0064s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Thinking Of Advice (0.0069s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Degaussing Advice (0.0074s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Reading Alien Diaries (0.0064s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Naming All Known Planets (0.0069s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Remembering Speeds (0.0069s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Prioritizing Targets (0.0064s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Rebooting Sensor Arrays (0.0074s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Unloading Prismatic Grid (0.0074s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Thinking Of Objectives (0.0065s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Inhibiting Visual Scans (0.0223s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Synthesizing Vocals (0.0074s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Investigating Map Signatures (0.0089s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Ventilating Scenarios (0.0069s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Decontaminating Targeting Systems (0.0064s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Ejecting Tactical Core (0.0074s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Calibrating Formations (0.0064s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Intercepting Galactic Maps (0.0074s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Discharging Colored Ions (0.0119s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Replicating Ion Colors (0.0060s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Faction Diagnostics (0.0099s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Buffering Hackers (0.0094s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Inverting Death (0.0129s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Linear Field Variance (0.0124s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Charging Marks (0.0060s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Guarding The Posts (0.0486s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Range Manifolds (0.0069s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Purging ROFs (0.0064s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Manipulating Speeds (0.0074s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Detecting Projectiles (0.0064s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Grouping Flow Fields (0.0069s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Modulating Flow Field Groups (0.0104s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Designing Fleets (0.0084s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Thinking Of Technologies (0.0064s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Categorizing Starboard Sensors (0.0069s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Injecting Galactic Variables (0.0079s) 1/10/2021 1:31:50 PM 2.714 SINGLEP Underestimating Starfields (0.0159s) 1/10/2021 1:31:51 PM 2.714 SINGLEP Detecting Distant Planets (0.0427s) 1/10/2021 1:31:51 PM 2.714 SINGLEP Categorizing All Planets (0.0074s) 1/10/2021 1:31:51 PM 2.714 SINGLEP Organizing Commands (0.0089s) 1/10/2021 1:31:51 PM 2.714 SINGLEP Calculating Firing Cones (0.0064s) 1/10/2021 1:31:51 PM 2.714 SINGLEP Declaring Ship Part Sovereignty (0.1017s) 1/10/2021 1:31:51 PM 2.714 SINGLEP Re-Aligning Objectives (0.0099s) 1/10/2021 1:31:51 PM 2.714 SINGLEP Sterilizing Test Chamber (0.0074s) 1/10/2021 1:31:51 PM 2.714 SINGLEP Issuing Orders (0.0060s) 1/10/2021 1:31:51 PM 2.714 SINGLEP Augmenting Infusers (0.0074s) 1/10/2021 1:31:51 PM 2.714 SINGLEP Infusing (0.0114s) 1/10/2021 1:31:51 PM 2.714 SINGLEP Load Surrogates (0.0451s) 1/10/2021 1:31:58 PM 2.714 SINGLEP Destroying Nanotech Chamber (7.6258s) 1/10/2021 1:31:58 PM 2.714 SINGLEP Post-Proton Surge (0.0204s) 1/10/2021 1:31:58 PM 2.714 SINGLEP Background Radiation Taste Test (0.0253s) 1/10/2021 1:31:58 PM 2.714 SINGLEP Shuffling Chairs On Command Deck (0.0159s) 1/10/2021 1:31:58 PM 2.714 SINGLEP Windshield Wiping (0.0134s) 1/10/2021 1:31:59 PM 2.714 SINGLEP Last Organizational Modeling (0.0834s) 1/10/2021 1:31:59 PM 2.714 SINGLEP Stimulate Modulation (0.0288s) 1/10/2021 1:31:59 PM 2.714 SINGLEP Tip Servos (0.0064s) 1/10/2021 1:31:59 PM 2.714 SINGLEP Sort Buildings Into Uneven Piles (0.0074s) 1/10/2021 1:31:59 PM 2.714 SINGLEP Design New Fleet Logo (0.0079s) 1/10/2021 1:31:59 PM 2.714 SINGLEP Order Cores By Seniority (0.0064s) 1/10/2021 1:31:59 PM 2.714 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/10/2021 1:31:59 PM 2.714 SINGLEP Make Factions That Extra Bit Special (0.0099s) 1/10/2021 1:31:59 PM 2.714 SINGLEP Final Checks (0.0559s) 1/10/2021 1:31:59 PM 2.714 SINGLEP Load Historical Documents (0.0055s) 1/10/2021 1:31:59 PM 2.714 SINGLEP 12.1 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.7s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Bring Commander Interface Online (0.8s) Destroying Nanotech Chamber (7.6s) 1/10/2021 1:31:59 PM 2.714 SINGLEP Hello Steam user 'vinco' 1/10/2021 1:32:11 PM 2.714 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad/v18.save Source1: AnythingElse Source3: LoadingSaveGame 1/10/2021 1:32:12 PM 2.714 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 1/10/2021 1:32:12 PM 2.714 SINGLEP Finish load save in 276.4ms 1/10/2021 1:33:44 PM 2.714 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-579,-195) and new location is (-588,-164). old angle: 198.61 new angle: 195.61 angle change 357 distance moved 32 attempts 1 1/10/2021 1:33:44 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 1:34:43 PM 2.714 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (-63,-226) and new location is (-94,-215). old angle: 254.42 new angle: 246.42 angle change 352 distance moved 33 attempts 5 1/10/2021 1:34:43 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 1:40:56 PM 2.714 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (-33,214) and new location is (-3,217). old angle: 98.77 new angle: 90.77 angle change 352 distance moved 30 attempts 7 1/10/2021 1:40:56 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 1:44:50 PM 2.714 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (403,-62) and new location is (391,-20). old angle: 351.25 new angle: 357.25 angle change 6 distance moved 42 attempts 3 1/10/2021 1:44:50 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 1:51:36 PM 2.714 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (-106,83) and new location is (-122,57). old angle: 141.94 new angle: 154.94 angle change 13 distance moved 31 attempts 10 1/10/2021 1:51:36 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 1:56:44 PM 2.714 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-588,-164) and new location is (-617,-131). old angle: 195.58 new angle: 191.58 angle change 356 distance moved 43 attempts 1 1/10/2021 1:56:44 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 1:59:35 PM 2.714 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (-94,-215) and new location is (-127,-198). old angle: 246.38 new angle: 237.38 angle change 351 distance moved 37 attempts 6 1/10/2021 1:59:35 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 2:01:37 PM 2.714 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (-3,217) and new location is (22,227). old angle: 90.79 new angle: 82.79 angle change 352 distance moved 30 attempts 5 1/10/2021 2:01:37 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 2:09:37 PM 2.714 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (391,-20) and new location is (385,20). old angle: 357.07 new angle: 2.07 angle change 5 distance moved 34 attempts 3 1/10/2021 2:09:37 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 2:14:32 PM 2.714 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (-122,57) and new location is (-133,26). old angle: 154.96 new angle: 168.96 angle change 14 distance moved 33 attempts 11 1/10/2021 2:14:32 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 2:16:42 PM 2.714 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-617,-131) and new location is (-625,-88). old angle: 191.99 new angle: 187.99 angle change 356 distance moved 44 attempts 1 1/10/2021 2:16:42 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 2:22:17 PM 2.714 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (22,227) and new location is (62,230). old angle: 84.46 new angle: 76.46 angle change 352 distance moved 31 attempts 6 1/10/2021 2:22:17 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 2:24:21 PM 2.714 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (-127,-198) and new location is (-153,-178). old angle: 237.32 new angle: 229.32 angle change 352 distance moved 33 attempts 5 1/10/2021 2:24:21 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 2:28:45 PM 2.714 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (385,20) and new location is (381,60). old angle: 2.97 new angle: 8.97 angle change 6 distance moved 40 attempts 3 1/10/2021 2:28:45 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 2:38:39 PM 2.714 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-625,-88) and new location is (-629,-44). old angle: 188.01 new angle: 184.01 angle change 356 distance moved 44 attempts 1 1/10/2021 2:38:39 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 2:45:30 PM 2.714 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (-133,26) and new location is (-136,-5). old angle: 168.94 new angle: 181.94 angle change 13 distance moved 31 attempts 11 1/10/2021 2:45:31 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 2:48:39 PM 2.714 SINGLEP Logged Achievement To Steam Angry 1/10/2021 2:48:39 PM 2.714 SINGLEP Logged Achievement To GOG Angry 1/10/2021 4:35:28 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 1/10/2021 4:35:28 PM SINGLEP Boot up FleetOS (0.1865s) 1/10/2021 4:35:28 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8043 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32700 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/10/2021 4:35:28 PM SINGLEP Check System Logs For Rogue Intelligence (0.1870s) 1/10/2021 4:35:28 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/10/2021 4:35:28 PM SINGLEP Inspect Aft Hatches (0.0144s) 1/10/2021 4:35:28 PM SINGLEP Found 323 xml files in 91 folders in 13ms 1/10/2021 4:35:28 PM SINGLEP Check For Extra Modules (0.2093s) 1/10/2021 4:35:28 PM SINGLEP 323 Xml Files Parsed in 193ms 1/10/2021 4:35:28 PM SINGLEP Gather Ancient Lifeforms (0.0109s) 1/10/2021 4:35:28 PM 2.714 SINGLEP Game Version: 2.714 1/10/2021 4:35:28 PM 2.714 SINGLEP Eject Trash Into Hyperspace (0.0114s) 1/10/2021 4:35:28 PM 2.714 SINGLEP Bring Cloaking Systems Online (0.0069s) 1/10/2021 4:35:28 PM 2.714 SINGLEP Recalculate Speed Of Light (0.0089s) 1/10/2021 4:35:28 PM 2.714 SINGLEP Optimize Comfort On Command Decks (0.0114s) 1/10/2021 4:35:28 PM 2.714 SINGLEP Generating Framerates (0.0069s) 1/10/2021 4:35:28 PM 2.714 SINGLEP Update mod and expansion statuses! 1/10/2021 4:35:28 PM 2.714 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 1/10/2021 4:35:28 PM 2.714 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/10/2021 4:35:28 PM 2.714 SINGLEP Check Nearby Stellar Masses (0.0367s) 1/10/2021 4:35:28 PM 2.714 SINGLEP 323 Xml Files Checked For Exp/Mod Status in 10ms 1/10/2021 4:35:28 PM 2.714 SINGLEP Pruning Excess Brain Cells (0.0283s) 1/10/2021 4:35:28 PM 2.714 SINGLEP Remembering Alamo (0.0174s) 1/10/2021 4:35:28 PM 2.714 SINGLEP Boot Audio Comms (0.0114s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Establish Individual Audio Links (0.0193s) 1/10/2021 4:35:29 PM 2.714 SINGLEP No resolution change was required. 1/10/2021 4:35:29 PM 2.714 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/10/2021 4:35:29 PM 2.714 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/10/2021 4:35:29 PM 2.714 SINGLEP Refresh Optical Lensing (0.0268s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Revise Fundamental Physical Laws (0.0203s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Calculate Odds Of Success (0.0203s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Briefly Panic (0.1820s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Install Confidence Routines (0.2535s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Bring Commander Interface Online (0.0526s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Motivate All Crews (0.0297s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Locating Available Networks (0.0174s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Externalizing Patterns (0.0109s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Hooking Externals (0.0060s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Handlizing Hooks (0.0069s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Disengaging Constants (0.0149s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Late Axionic Computations (0.0317s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Suppressing Bad Thoughts (0.0064s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Sentinel Alertness Diagnostic (0.0069s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Connecting to Fleet Command (0.0069s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Thinking Of Advice (0.0074s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Degaussing Advice (0.0069s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Reading Alien Diaries (0.0094s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Naming All Known Planets (0.0064s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Remembering Speeds (0.0064s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Prioritizing Targets (0.0069s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Rebooting Sensor Arrays (0.0069s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Unloading Prismatic Grid (0.0069s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Thinking Of Objectives (0.0074s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Inhibiting Visual Scans (0.0090s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Synthesizing Vocals (0.0064s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Investigating Map Signatures (0.0089s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Ventilating Scenarios (0.0060s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Decontaminating Targeting Systems (0.0069s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Ejecting Tactical Core (0.0069s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Calibrating Formations (0.0069s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Intercepting Galactic Maps (0.0074s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Discharging Colored Ions (0.0109s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Replicating Ion Colors (0.0060s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Faction Diagnostics (0.0099s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Buffering Hackers (0.0089s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Inverting Death (0.0069s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Linear Field Variance (0.0069s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Charging Marks (0.0060s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Guarding The Posts (0.0486s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Range Manifolds (0.0064s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Purging ROFs (0.0069s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Manipulating Speeds (0.0074s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Detecting Projectiles (0.0060s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Hello GOG user 'vinco' 1/10/2021 4:35:29 PM 2.714 SINGLEP Grouping Flow Fields (0.0313s) 1/10/2021 4:35:29 PM 2.714 SINGLEP Modulating Flow Field Groups (0.0089s) 1/10/2021 4:35:30 PM 2.714 SINGLEP Designing Fleets (0.0084s) 1/10/2021 4:35:30 PM 2.714 SINGLEP Thinking Of Technologies (0.0069s) 1/10/2021 4:35:30 PM 2.714 SINGLEP Categorizing Starboard Sensors (0.0064s) 1/10/2021 4:35:30 PM 2.714 SINGLEP Injecting Galactic Variables (0.0084s) 1/10/2021 4:35:30 PM 2.714 SINGLEP Scattering Starfields (0.0099s) 1/10/2021 4:35:30 PM 2.714 SINGLEP Mopping Up Distant Planets (0.2435s) 1/10/2021 4:35:30 PM 2.714 SINGLEP Categorizing All Planets (0.0288s) 1/10/2021 4:35:30 PM 2.714 SINGLEP Organizing Commands (0.1002s) 1/10/2021 4:35:30 PM 2.714 SINGLEP Calculating Firing Cones (0.0218s) 1/10/2021 4:35:31 PM 2.714 SINGLEP Violating Ship Part Bylaws (0.6225s) 1/10/2021 4:35:31 PM 2.714 SINGLEP Re-Aligning Objectives (0.0992s) 1/10/2021 4:35:31 PM 2.714 SINGLEP Sterilizing Test Chamber (0.0124s) 1/10/2021 4:35:31 PM 2.714 SINGLEP Issuing Orders (0.0253s) 1/10/2021 4:35:31 PM 2.714 SINGLEP Augmenting Infusers (0.0074s) 1/10/2021 4:35:31 PM 2.714 SINGLEP Infusing (0.0134s) 1/10/2021 4:35:31 PM 2.714 SINGLEP Load Surrogates (0.0501s) 1/10/2021 4:35:32 PM 2.714 SINGLEP Checking Discrete Energy (1.6349s) 1/10/2021 4:35:32 PM 2.714 SINGLEP Post-Proton Surge (0.0119s) 1/10/2021 4:35:32 PM 2.714 SINGLEP Background Radiation Taste Test (0.0174s) 1/10/2021 4:35:32 PM 2.714 SINGLEP Shuffling Chairs On Command Deck (0.0124s) 1/10/2021 4:35:32 PM 2.714 SINGLEP Windshield Wiping (0.0064s) 1/10/2021 4:35:33 PM 2.714 SINGLEP Last Organizational Modeling (0.0780s) 1/10/2021 4:35:33 PM 2.714 SINGLEP Stimulate Modulation (0.0283s) 1/10/2021 4:35:33 PM 2.714 SINGLEP Tip Servos (0.0064s) 1/10/2021 4:35:33 PM 2.714 SINGLEP Sort Buildings Into Uneven Piles (0.0069s) 1/10/2021 4:35:33 PM 2.714 SINGLEP Design New Fleet Logo (0.0079s) 1/10/2021 4:35:33 PM 2.714 SINGLEP Order Cores By Seniority (0.0074s) 1/10/2021 4:35:33 PM 2.714 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/10/2021 4:35:33 PM 2.714 SINGLEP Make Factions That Extra Bit Special (0.0094s) 1/10/2021 4:35:33 PM 2.714 SINGLEP Final Checks (0.0427s) 1/10/2021 4:35:33 PM 2.714 SINGLEP Load Historical Documents (0.0060s) 1/10/2021 4:35:33 PM 2.714 SINGLEP 4.9 seconds total load time. Install Confidence Routines (0.3s) Violating Ship Part Bylaws (0.6s) Checking Discrete Energy (1.6s) 1/10/2021 4:35:33 PM 2.714 SINGLEP Hello Steam user 'vinco' 1/10/2021 4:36:37 PM 2.714 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad/Haz Belle.save Source1: AnythingElse Source3: LoadingSaveGame 1/10/2021 4:36:37 PM 2.714 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 1/10/2021 4:36:37 PM 2.714 SINGLEP Finish load save in 292.3ms 1/10/2021 4:41:54 PM 2.714 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (62,230) and new location is (93,219). old angle: 74.91 new angle: 66.91 angle change 352 distance moved 33 attempts 5 1/10/2021 4:41:54 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 4:44:31 PM 2.714 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (-153,-178) and new location is (-171,-154). old angle: 229.32 new angle: 221.32 angle change 352 distance moved 33 attempts 6 1/10/2021 4:44:31 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 4:59:25 PM 2.714 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (381,60) and new location is (373,100). old angle: 8.95 new angle: 14.95 angle change 6 distance moved 41 attempts 3 1/10/2021 4:59:25 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 5:02:48 PM 2.714 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-629,-44) and new location is (-605,7). old angle: 184 new angle: 180 angle change 356 distance moved 44 attempts 2 1/10/2021 5:02:48 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 5:14:43 PM 2.714 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (-136,-5) and new location is (-131,-35). old angle: 182.11 new angle: 195.11 angle change 13 distance moved 30 attempts 12 1/10/2021 5:14:43 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 5:17:04 PM 2.714 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (-171,-154) and new location is (-193,-125). old angle: 222.01 new angle: 213.01 angle change 351 distance moved 36 attempts 6 1/10/2021 5:17:04 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 5:20:00 PM 2.714 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (373,100) and new location is (363,132). old angle: 15.01 new angle: 20.01 angle change 5 distance moved 34 attempts 3 1/10/2021 5:20:00 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 5:20:01 PM 2.714 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (93,219) and new location is (123,204). old angle: 66.99 new angle: 58.99 angle change 352 distance moved 34 attempts 5 1/10/2021 5:20:01 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 5:22:24 PM 2.714 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-605,7) and new location is (-596,73). old angle: 179.34 new angle: 174.34 angle change 355 distance moved 53 attempts 2 1/10/2021 5:22:24 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 5:24:52 PM 2.714 SINGLEP Donating team Fireteam 60 has 15 units with strength 1695. Status Assembling No target planet No lurk planet. Ships: Lorica: 15 to hunter, path A 1/10/2021 5:40:26 PM 2.714 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (-131,-35) and new location is (-120,-64). old angle: 194.96 new angle: 207.96 angle change 13 distance moved 31 attempts 11 1/10/2021 5:40:26 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 5:41:09 PM 2.714 SINGLEP Donating team Fireteam 65 has 23 units with strength 1456. Status Assembling No target planet No lurk planet. Ships: Galdin: 16, Dahl: 1, Wulf: 6 to hunter, path A 1/10/2021 5:43:11 PM 2.714 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-596,73) and new location is (-589,114). old angle: 173.02 new angle: 169.02 angle change 356 distance moved 42 attempts 1 1/10/2021 5:43:11 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 5:43:32 PM 2.714 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (-193,-125) and new location is (-210,-93). old angle: 212.93 new angle: 203.93 angle change 351 distance moved 36 attempts 6 1/10/2021 5:43:32 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 6:23:21 PM 2.714 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (123,204) and new location is (153,182). old angle: 58.91 new angle: 49.91 angle change 351 distance moved 37 attempts 7 1/10/2021 6:23:21 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 6:23:25 PM 2.714 SINGLEP Donating team Fireteam 65 has 1 units with strength 1559. Status Assembling No target planet No lurk planet. Ships: Euterpe: 1 to hunter, path A 1/10/2021 6:24:31 PM 2.714 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (363,132) and new location is (350,163). old angle: 19.98 new angle: 24.98 angle change 5 distance moved 34 attempts 2 1/10/2021 6:24:31 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 6:33:42 PM 2.714 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad/Autosave at 4h 35m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/10/2021 6:33:42 PM 2.714 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 12ms 1/10/2021 6:33:42 PM 2.714 SINGLEP Finish load save in 192.2ms 1/10/2021 6:41:35 PM 2.714 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (-120,-64) and new location is (-101,-91). old angle: 208.07 new angle: 222.07 angle change 14 distance moved 33 attempts 11 1/10/2021 6:41:35 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 6:43:21 PM 2.714 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-589,114) and new location is (-580,155). old angle: 169.05 new angle: 165.05 angle change 356 distance moved 42 attempts 2 1/10/2021 6:43:21 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 7:01:44 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 1/10/2021 7:01:44 PM SINGLEP Boot up FleetOS (0.1831s) 1/10/2021 7:01:44 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8043 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32700 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/10/2021 7:01:44 PM SINGLEP Check System Logs For Rogue Intelligence (0.1974s) 1/10/2021 7:01:44 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/10/2021 7:01:44 PM SINGLEP Inspect Aft Hatches (0.0144s) 1/10/2021 7:01:44 PM SINGLEP Found 323 xml files in 91 folders in 13ms 1/10/2021 7:01:44 PM SINGLEP Check For Extra Modules (0.2043s) 1/10/2021 7:01:44 PM SINGLEP 323 Xml Files Parsed in 188ms 1/10/2021 7:01:44 PM SINGLEP Gather Ancient Lifeforms (0.0114s) 1/10/2021 7:01:44 PM 2.714 SINGLEP Game Version: 2.714 1/10/2021 7:01:44 PM 2.714 SINGLEP Eject Trash Into Hyperspace (0.0129s) 1/10/2021 7:01:44 PM 2.714 SINGLEP Bring Cloaking Systems Online (0.0069s) 1/10/2021 7:01:44 PM 2.714 SINGLEP Recalculate Speed Of Light (0.0114s) 1/10/2021 7:01:44 PM 2.714 SINGLEP Optimize Comfort On Command Decks (0.0109s) 1/10/2021 7:01:44 PM 2.714 SINGLEP Generating Framerates (0.0069s) 1/10/2021 7:01:44 PM 2.714 SINGLEP Update mod and expansion statuses! 1/10/2021 7:01:44 PM 2.714 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 1/10/2021 7:01:44 PM 2.714 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/10/2021 7:01:44 PM 2.714 SINGLEP Check Nearby Stellar Masses (0.0347s) 1/10/2021 7:01:44 PM 2.714 SINGLEP 323 Xml Files Checked For Exp/Mod Status in 9ms 1/10/2021 7:01:44 PM 2.714 SINGLEP Pruning Excess Brain Cells (0.0253s) 1/10/2021 7:01:44 PM 2.714 SINGLEP Remembering Alamo (0.0159s) 1/10/2021 7:01:44 PM 2.714 SINGLEP Boot Audio Comms (0.0109s) 1/10/2021 7:01:44 PM 2.714 SINGLEP Establish Individual Audio Links (0.0218s) 1/10/2021 7:01:44 PM 2.714 SINGLEP No resolution change was required. 1/10/2021 7:01:44 PM 2.714 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/10/2021 7:01:44 PM 2.714 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/10/2021 7:01:44 PM 2.714 SINGLEP Refresh Optical Lensing (0.0248s) 1/10/2021 7:01:44 PM 2.714 SINGLEP Revise Fundamental Physical Laws (0.0188s) 1/10/2021 7:01:44 PM 2.714 SINGLEP Calculate Odds Of Success (0.0208s) 1/10/2021 7:01:44 PM 2.714 SINGLEP Briefly Panic (0.1751s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Install Confidence Routines (0.2703s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Bring Commander Interface Online (0.0605s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Motivate All Crews (0.0317s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Locating Available Networks (0.0144s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Externalizing Patterns (0.0100s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Hooking Externals (0.0059s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Handlizing Hooks (0.0074s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Disengaging Constants (0.0139s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Late Axionic Computations (0.0332s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Suppressing Bad Thoughts (0.0064s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Connecting to Fleet Command (0.0069s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Thinking Of Advice (0.0064s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Degaussing Advice (0.0074s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Reading Alien Diaries (0.0070s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Naming All Known Planets (0.0064s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Remembering Speeds (0.0069s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Prioritizing Targets (0.0074s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Rebooting Sensor Arrays (0.0069s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Unloading Prismatic Grid (0.0069s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Thinking Of Objectives (0.0069s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Inhibiting Visual Scans (0.0089s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Synthesizing Vocals (0.0064s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Investigating Map Signatures (0.0089s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Ventilating Scenarios (0.0060s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Decontaminating Targeting Systems (0.0074s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Ejecting Tactical Core (0.0064s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Calibrating Formations (0.0069s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Intercepting Galactic Maps (0.0074s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Discharging Colored Ions (0.0109s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Replicating Ion Colors (0.0060s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Faction Diagnostics (0.0104s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Buffering Hackers (0.0089s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Inverting Death (0.0074s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Linear Field Variance (0.0074s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Charging Marks (0.0060s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Guarding The Posts (0.0501s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Range Manifolds (0.0064s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Purging ROFs (0.0060s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Manipulating Speeds (0.0079s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Detecting Projectiles (0.0064s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Grouping Flow Fields (0.0069s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Modulating Flow Field Groups (0.0104s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Designing Fleets (0.0089s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Thinking Of Technologies (0.0069s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Categorizing Starboard Sensors (0.0064s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Injecting Galactic Variables (0.0094s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Challenging Starfields (0.0099s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Scanning Distant Planets (0.1409s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Hello GOG user 'vinco' 1/10/2021 7:01:45 PM 2.714 SINGLEP Categorizing All Planets (0.0382s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Organizing Commands (0.0139s) 1/10/2021 7:01:45 PM 2.714 SINGLEP Calculating Firing Cones (0.0094s) 1/10/2021 7:01:46 PM 2.714 SINGLEP Disassembling And Reassembling Ship Parts (0.5585s) 1/10/2021 7:01:46 PM 2.714 SINGLEP Re-Aligning Objectives (0.1012s) 1/10/2021 7:01:46 PM 2.714 SINGLEP Sterilizing Test Chamber (0.0223s) 1/10/2021 7:01:46 PM 2.714 SINGLEP Issuing Orders (0.0312s) 1/10/2021 7:01:46 PM 2.714 SINGLEP Augmenting Infusers (0.0228s) 1/10/2021 7:01:46 PM 2.714 SINGLEP Infusing (0.1245s) 1/10/2021 7:01:47 PM 2.714 SINGLEP Load Surrogates (0.2083s) 1/10/2021 7:01:48 PM 2.714 SINGLEP Replicating Terminal (1.6642s) 1/10/2021 7:01:48 PM 2.714 SINGLEP Post-Proton Surge (0.0129s) 1/10/2021 7:01:48 PM 2.714 SINGLEP Background Radiation Taste Test (0.0159s) 1/10/2021 7:01:48 PM 2.714 SINGLEP Shuffling Chairs On Command Deck (0.0119s) 1/10/2021 7:01:48 PM 2.714 SINGLEP Windshield Wiping (0.0069s) 1/10/2021 7:01:48 PM 2.714 SINGLEP Last Organizational Modeling (0.0828s) 1/10/2021 7:01:48 PM 2.714 SINGLEP Stimulate Modulation (0.0283s) 1/10/2021 7:01:48 PM 2.714 SINGLEP Tip Servos (0.0064s) 1/10/2021 7:01:48 PM 2.714 SINGLEP Sort Buildings Into Uneven Piles (0.0074s) 1/10/2021 7:01:48 PM 2.714 SINGLEP Design New Fleet Logo (0.0080s) 1/10/2021 7:01:48 PM 2.714 SINGLEP Order Cores By Seniority (0.0069s) 1/10/2021 7:01:48 PM 2.714 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/10/2021 7:01:48 PM 2.714 SINGLEP Make Factions That Extra Bit Special (0.0099s) 1/10/2021 7:01:48 PM 2.714 SINGLEP Final Checks (0.0432s) 1/10/2021 7:01:48 PM 2.714 SINGLEP Load Historical Documents (0.0050s) 1/10/2021 7:01:48 PM 2.714 SINGLEP 5.0 seconds total load time. Install Confidence Routines (0.3s) Disassembling And Reassembling Ship Parts (0.6s) Replicating Terminal (1.7s) 1/10/2021 7:01:49 PM 2.714 SINGLEP Hello Steam user 'vinco' 1/10/2021 7:01:56 PM 2.714 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad\v33super.save Source1: AnythingElse Source3: LoadingSaveGame 1/10/2021 7:01:56 PM 2.714 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 1/10/2021 7:01:56 PM 2.714 SINGLEP Finish load save in 302.7ms 1/10/2021 7:02:11 PM 2.714 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad\Autosave at 4h 35m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/10/2021 7:02:11 PM 2.714 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 6ms 1/10/2021 7:02:11 PM 2.714 SINGLEP Finish load save in 162.6ms 1/10/2021 7:03:17 PM 2.714 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad\v34.save Source1: AnythingElse Source3: LoadingSaveGame 1/10/2021 7:03:17 PM 2.714 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 5ms 1/10/2021 7:03:17 PM 2.714 SINGLEP Finish load save in 180.6ms 1/10/2021 7:04:50 PM 2.714 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-589,114) and new location is (-582,145). old angle: 169.05 new angle: 166.05 angle change 357 distance moved 32 attempts 1 1/10/2021 7:04:50 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 7:09:55 PM 2.714 SINGLEP Donating team Fireteam 71 has 11 units with strength 1178. Status Assembling No target planet No lurk planet. Ships: Lorica: 11 to hunter, path A 1/10/2021 7:09:55 PM 2.714 SINGLEP Donating team Fireteam 70 has 13 units with strength 2629. Status Staging No target planet No lurk planet. Ships: Lorica: 13 to hunter, path B 1/10/2021 7:10:05 PM 2.714 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (-210,-93) and new location is (-221,-63). old angle: 203.89 new angle: 195.89 angle change 352 distance moved 32 attempts 5 1/10/2021 7:10:05 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 7:11:35 PM 2.714 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (350,163) and new location is (334,193). old angle: 24.97 new angle: 29.97 angle change 5 distance moved 34 attempts 3 1/10/2021 7:11:35 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 7:12:22 PM 2.714 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (153,182) and new location is (172,163). old angle: 49.95 new angle: 40.95 angle change 351 distance moved 37 attempts 6 1/10/2021 7:12:22 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 7:18:51 PM 2.714 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad/Autosave at 4h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/10/2021 7:18:51 PM 2.714 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 1/10/2021 7:18:51 PM 2.714 SINGLEP Finish load save in 287.0ms 1/10/2021 7:18:58 PM 2.714 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad\v38super.save Source1: AnythingElse Source3: LoadingSaveGame 1/10/2021 7:18:58 PM 2.714 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 6ms 1/10/2021 7:18:58 PM 2.714 SINGLEP Finish load save in 141.1ms 1/10/2021 7:30:09 PM 2.714 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (-101,-91) and new location is (-76,-113). old angle: 222.02 new angle: 236.02 angle change 14 distance moved 33 attempts 11 1/10/2021 7:30:09 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 7:34:10 PM 2.714 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-582,145) and new location is (-559,172). old angle: 166.01 new angle: 163.01 angle change 357 distance moved 31 attempts 2 1/10/2021 7:34:10 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 7:34:34 PM 2.714 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (172,163) and new location is (188,124). old angle: 43.46 new angle: 35.46 angle change 352 distance moved 33 attempts 5 1/10/2021 7:34:34 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 7:34:39 PM 2.714 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (334,193) and new location is (312,227). old angle: 30.02 new angle: 36.02 angle change 6 distance moved 40 attempts 3 1/10/2021 7:34:39 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 7:37:24 PM 2.714 SINGLEP Donating team Fireteam 77 has 38 units with strength 1817. Status Assembling No target planet No lurk planet. Ships: Lorica: 23, Jacobson: 15 to hunter, path A 1/10/2021 7:37:24 PM 2.714 SINGLEP Donating team Fireteam 78 has 18 units with strength 722. Status Assembling No target planet No lurk planet. Ships: Jacobson: 18 to hunter, path A 1/10/2021 7:38:17 PM 2.714 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (-221,-63) and new location is (-234,-32). old angle: 195.91 new angle: 186.91 angle change 351 distance moved 36 attempts 6 1/10/2021 7:38:17 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 7:47:30 PM 2.714 SINGLEP Donating team Fireteam 72 has 60 units with strength 3387. Status Staging No target planet No lurk planet. Ships: Euterpe: 45, Lorica: 1, Jacobson: 2, Tabar: 9, Young: 1, Langefors: 1, Anahalt: 1 to hunter, path B 1/10/2021 8:00:17 PM 2.714 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (312,227) and new location is (291,253). old angle: 36.04 new angle: 41.04 angle change 5 distance moved 33 attempts 3 1/10/2021 8:00:17 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 8:02:47 PM 2.714 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (-76,-113) and new location is (-49,-127). old angle: 236.08 new angle: 249.08 angle change 13 distance moved 30 attempts 10 1/10/2021 8:02:47 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 8:02:53 PM 2.714 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (-234,-32) and new location is (-244,11). old angle: 187.79 new angle: 178.79 angle change 351 distance moved 37 attempts 6 1/10/2021 8:02:53 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 8:03:20 PM 2.714 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-559,172) and new location is (-549,201). old angle: 162.9 new angle: 159.9 angle change 357 distance moved 31 attempts 2 1/10/2021 8:03:20 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 8:04:43 PM 2.714 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (188,124) and new location is (203,97). old angle: 33.41 new angle: 25.41 angle change 352 distance moved 31 attempts 7 1/10/2021 8:04:43 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 9:52:51 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 1/10/2021 9:52:51 PM SINGLEP Boot up FleetOS (0.1929s) 1/10/2021 9:52:52 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8043 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32700 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/10/2021 9:52:52 PM SINGLEP Check System Logs For Rogue Intelligence (0.2084s) 1/10/2021 9:52:52 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/10/2021 9:52:52 PM SINGLEP Inspect Aft Hatches (0.0159s) 1/10/2021 9:52:52 PM SINGLEP Found 323 xml files in 91 folders in 14ms 1/10/2021 9:52:52 PM SINGLEP Check For Extra Modules (0.2158s) 1/10/2021 9:52:52 PM SINGLEP 323 Xml Files Parsed in 198ms 1/10/2021 9:52:52 PM SINGLEP Gather Ancient Lifeforms (0.0114s) 1/10/2021 9:52:52 PM 2.714 SINGLEP Game Version: 2.714 1/10/2021 9:52:52 PM 2.714 SINGLEP Eject Trash Into Hyperspace (0.0119s) 1/10/2021 9:52:52 PM 2.714 SINGLEP Bring Cloaking Systems Online (0.0069s) 1/10/2021 9:52:52 PM 2.714 SINGLEP Recalculate Speed Of Light (0.0095s) 1/10/2021 9:52:52 PM 2.714 SINGLEP Optimize Comfort On Command Decks (0.0104s) 1/10/2021 9:52:52 PM 2.714 SINGLEP Generating Framerates (0.0069s) 1/10/2021 9:52:52 PM 2.714 SINGLEP Update mod and expansion statuses! 1/10/2021 9:52:52 PM 2.714 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 1/10/2021 9:52:52 PM 2.714 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/10/2021 9:52:52 PM 2.714 SINGLEP Check Nearby Stellar Masses (0.0337s) 1/10/2021 9:52:52 PM 2.714 SINGLEP 321 Xml Files Checked For Exp/Mod Status in 12ms 1/10/2021 9:52:52 PM 2.714 SINGLEP Pruning Excess Brain Cells (0.0347s) 1/10/2021 9:52:52 PM 2.714 SINGLEP Remembering Alamo (0.0193s) 1/10/2021 9:52:52 PM 2.714 SINGLEP Boot Audio Comms (0.0109s) 1/10/2021 9:52:52 PM 2.714 SINGLEP Establish Individual Audio Links (0.0218s) 1/10/2021 9:52:52 PM 2.714 SINGLEP No resolution change was required. 1/10/2021 9:52:52 PM 2.714 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/10/2021 9:52:52 PM 2.714 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/10/2021 9:52:52 PM 2.714 SINGLEP Refresh Optical Lensing (0.0273s) 1/10/2021 9:52:52 PM 2.714 SINGLEP Revise Fundamental Physical Laws (0.0238s) 1/10/2021 9:52:52 PM 2.714 SINGLEP Calculate Odds Of Success (0.0188s) 1/10/2021 9:52:52 PM 2.714 SINGLEP Briefly Panic (0.1726s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Install Confidence Routines (0.2470s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Bring Commander Interface Online (0.0546s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Motivate All Crews (0.0352s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Locating Available Networks (0.0119s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Externalizing Patterns (0.0100s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Hooking Externals (0.0059s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Handlizing Hooks (0.0074s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Disengaging Constants (0.0144s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Late Axionic Computations (0.0332s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Suppressing Bad Thoughts (0.0064s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Sentinel Alertness Diagnostic (0.0065s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Connecting to Fleet Command (0.0069s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Thinking Of Advice (0.0069s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Degaussing Advice (0.0069s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Reading Alien Diaries (0.0074s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Naming All Known Planets (0.0064s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Remembering Speeds (0.0069s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Prioritizing Targets (0.0074s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Rebooting Sensor Arrays (0.0069s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Unloading Prismatic Grid (0.0064s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Thinking Of Objectives (0.0074s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Inhibiting Visual Scans (0.0090s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Synthesizing Vocals (0.0064s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Investigating Map Signatures (0.0089s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Ventilating Scenarios (0.0060s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Decontaminating Targeting Systems (0.0069s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Ejecting Tactical Core (0.0069s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Calibrating Formations (0.0069s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Intercepting Galactic Maps (0.0074s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Discharging Colored Ions (0.0114s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Replicating Ion Colors (0.0064s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Faction Diagnostics (0.0109s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Buffering Hackers (0.0094s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Inverting Death (0.0069s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Linear Field Variance (0.0079s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Charging Marks (0.0064s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Guarding The Posts (0.0491s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Range Manifolds (0.0064s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Purging ROFs (0.0069s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Manipulating Speeds (0.0074s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Detecting Projectiles (0.0060s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Grouping Flow Fields (0.0074s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Modulating Flow Field Groups (0.0099s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Designing Fleets (0.0079s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Thinking Of Technologies (0.0069s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Categorizing Starboard Sensors (0.0060s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Hello GOG user 'vinco' 1/10/2021 9:52:53 PM 2.714 SINGLEP Injecting Galactic Variables (0.0332s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Blowing Out Starfields (0.0099s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Screening Distant Planets (0.1805s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Categorizing All Planets (0.0208s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Organizing Commands (0.1087s) 1/10/2021 9:52:53 PM 2.714 SINGLEP Calculating Firing Cones (0.0352s) 1/10/2021 9:52:54 PM 2.714 SINGLEP Breaking In New Ship Parts (0.6805s) 1/10/2021 9:52:54 PM 2.714 SINGLEP Re-Aligning Objectives (0.1126s) 1/10/2021 9:52:54 PM 2.714 SINGLEP Sterilizing Test Chamber (0.0079s) 1/10/2021 9:52:54 PM 2.714 SINGLEP Issuing Orders (0.0060s) 1/10/2021 9:52:54 PM 2.714 SINGLEP Augmenting Infusers (0.0074s) 1/10/2021 9:52:54 PM 2.714 SINGLEP Infusing (0.0124s) 1/10/2021 9:52:54 PM 2.714 SINGLEP Load Surrogates (0.0570s) 1/10/2021 9:52:56 PM 2.714 SINGLEP Breaking Nuclear Bonds (1.6871s) 1/10/2021 9:52:56 PM 2.714 SINGLEP Post-Proton Surge (0.0114s) 1/10/2021 9:52:56 PM 2.714 SINGLEP Background Radiation Taste Test (0.0184s) 1/10/2021 9:52:56 PM 2.714 SINGLEP Shuffling Chairs On Command Deck (0.0119s) 1/10/2021 9:52:56 PM 2.714 SINGLEP Windshield Wiping (0.0064s) 1/10/2021 9:52:56 PM 2.714 SINGLEP Last Organizational Modeling (0.0705s) 1/10/2021 9:52:56 PM 2.714 SINGLEP Stimulate Modulation (0.0283s) 1/10/2021 9:52:56 PM 2.714 SINGLEP Tip Servos (0.0064s) 1/10/2021 9:52:56 PM 2.714 SINGLEP Sort Buildings Into Uneven Piles (0.0069s) 1/10/2021 9:52:56 PM 2.714 SINGLEP Design New Fleet Logo (0.0079s) 1/10/2021 9:52:56 PM 2.714 SINGLEP Order Cores By Seniority (0.0064s) 1/10/2021 9:52:56 PM 2.714 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/10/2021 9:52:56 PM 2.714 SINGLEP Make Factions That Extra Bit Special (0.0099s) 1/10/2021 9:52:56 PM 2.714 SINGLEP Final Checks (0.0427s) 1/10/2021 9:52:56 PM 2.714 SINGLEP Load Historical Documents (0.0055s) 1/10/2021 9:52:56 PM 2.714 SINGLEP 5.0 seconds total load time. Breaking In New Ship Parts (0.7s) Breaking Nuclear Bonds (1.7s) 1/10/2021 9:52:56 PM 2.714 SINGLEP Hello Steam user 'vinco' 1/10/2021 9:53:03 PM 2.714 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad/v39_8.save Source1: AnythingElse Source3: LoadingSaveGame 1/10/2021 9:53:03 PM 2.714 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 1/10/2021 9:53:03 PM 2.714 SINGLEP Finish load save in 400.0ms 1/10/2021 9:55:23 PM 2.714 SINGLEP Donating team Fireteam 85 has 18 units with strength 514. Status Assembling No target planet No lurk planet. Ships: Galdin: 18 to hunter, path A 1/10/2021 9:56:53 PM 2.714 SINGLEP Donating team Fireteam 89 has 42 units with strength 2024. Status Assembling No target planet No lurk planet. Ships: Appel: 42 to hunter, path A 1/10/2021 10:38:28 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 1/10/2021 10:38:28 PM SINGLEP Boot up FleetOS (0.1815s) 1/10/2021 10:38:28 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8043 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32700 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/10/2021 10:38:29 PM SINGLEP Check System Logs For Rogue Intelligence (0.1957s) 1/10/2021 10:38:29 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/10/2021 10:38:29 PM SINGLEP Inspect Aft Hatches (0.0149s) 1/10/2021 10:38:29 PM SINGLEP Found 323 xml files in 91 folders in 11ms 1/10/2021 10:38:29 PM SINGLEP Check For Extra Modules (0.2103s) 1/10/2021 10:38:29 PM SINGLEP 323 Xml Files Parsed in 194ms 1/10/2021 10:38:29 PM SINGLEP Gather Ancient Lifeforms (0.0104s) 1/10/2021 10:38:29 PM 2.714 SINGLEP Game Version: 2.714 1/10/2021 10:38:29 PM 2.714 SINGLEP Eject Trash Into Hyperspace (0.0114s) 1/10/2021 10:38:29 PM 2.714 SINGLEP Bring Cloaking Systems Online (0.0064s) 1/10/2021 10:38:29 PM 2.714 SINGLEP Recalculate Speed Of Light (0.0094s) 1/10/2021 10:38:29 PM 2.714 SINGLEP Optimize Comfort On Command Decks (0.0109s) 1/10/2021 10:38:29 PM 2.714 SINGLEP Generating Framerates (0.0114s) 1/10/2021 10:38:29 PM 2.714 SINGLEP Update mod and expansion statuses! 1/10/2021 10:38:29 PM 2.714 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 1/10/2021 10:38:29 PM 2.714 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/10/2021 10:38:29 PM 2.714 SINGLEP Check Nearby Stellar Masses (0.0387s) 1/10/2021 10:38:29 PM 2.714 SINGLEP 322 Xml Files Checked For Exp/Mod Status in 12ms 1/10/2021 10:38:29 PM 2.714 SINGLEP Pruning Excess Brain Cells (0.0293s) 1/10/2021 10:38:29 PM 2.714 SINGLEP Remembering Alamo (0.0184s) 1/10/2021 10:38:29 PM 2.714 SINGLEP Boot Audio Comms (0.0109s) 1/10/2021 10:38:29 PM 2.714 SINGLEP Establish Individual Audio Links (0.0193s) 1/10/2021 10:38:29 PM 2.714 SINGLEP No resolution change was required. 1/10/2021 10:38:29 PM 2.714 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/10/2021 10:38:29 PM 2.714 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/10/2021 10:38:29 PM 2.714 SINGLEP Refresh Optical Lensing (0.0203s) 1/10/2021 10:38:29 PM 2.714 SINGLEP Revise Fundamental Physical Laws (0.0193s) 1/10/2021 10:38:29 PM 2.714 SINGLEP Calculate Odds Of Success (0.0193s) 1/10/2021 10:38:29 PM 2.714 SINGLEP Briefly Panic (0.1409s) 1/10/2021 10:38:29 PM 2.714 SINGLEP Install Confidence Routines (0.2118s) 1/10/2021 10:38:29 PM 2.714 SINGLEP Bring Commander Interface Online (0.0560s) 1/10/2021 10:38:29 PM 2.714 SINGLEP Motivate All Crews (0.0342s) 1/10/2021 10:38:29 PM 2.714 SINGLEP Locating Available Networks (0.0149s) 1/10/2021 10:38:29 PM 2.714 SINGLEP Externalizing Patterns (0.0094s) 1/10/2021 10:38:29 PM 2.714 SINGLEP Hooking Externals (0.0055s) 1/10/2021 10:38:29 PM 2.714 SINGLEP Handlizing Hooks (0.0074s) 1/10/2021 10:38:29 PM 2.714 SINGLEP Disengaging Constants (0.0144s) 1/10/2021 10:38:29 PM 2.714 SINGLEP Late Axionic Computations (0.0317s) 1/10/2021 10:38:29 PM 2.714 SINGLEP Suppressing Bad Thoughts (0.0060s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Sentinel Alertness Diagnostic (0.0074s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Connecting to Fleet Command (0.0069s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Thinking Of Advice (0.0069s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Degaussing Advice (0.0069s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Reading Alien Diaries (0.0069s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Naming All Known Planets (0.0064s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Remembering Speeds (0.0074s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Prioritizing Targets (0.0069s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Rebooting Sensor Arrays (0.0069s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Unloading Prismatic Grid (0.0069s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Thinking Of Objectives (0.0069s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Inhibiting Visual Scans (0.0089s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Synthesizing Vocals (0.0060s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Investigating Map Signatures (0.0089s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Ventilating Scenarios (0.0064s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Decontaminating Targeting Systems (0.0064s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Ejecting Tactical Core (0.0069s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Calibrating Formations (0.0069s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Intercepting Galactic Maps (0.0074s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Hello GOG user 'vinco' 1/10/2021 10:38:30 PM 2.714 SINGLEP Discharging Colored Ions (0.0352s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Replicating Ion Colors (0.0064s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Faction Diagnostics (0.0089s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Buffering Hackers (0.0094s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Inverting Death (0.0069s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Linear Field Variance (0.0070s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Charging Marks (0.0059s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Guarding The Posts (0.0491s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Range Manifolds (0.0065s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Purging ROFs (0.0064s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Manipulating Speeds (0.0080s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Detecting Projectiles (0.0059s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Grouping Flow Fields (0.0079s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Modulating Flow Field Groups (0.0094s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Designing Fleets (0.0754s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Thinking Of Technologies (0.0313s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Categorizing Starboard Sensors (0.0134s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Injecting Galactic Variables (0.0506s) 1/10/2021 10:38:30 PM 2.714 SINGLEP Grappling Starfields (0.0456s) 1/10/2021 10:38:31 PM 2.714 SINGLEP Browsing Distant Planets (0.4930s) 1/10/2021 10:38:31 PM 2.714 SINGLEP Categorizing All Planets (0.0441s) 1/10/2021 10:38:31 PM 2.714 SINGLEP Organizing Commands (0.1240s) 1/10/2021 10:38:31 PM 2.714 SINGLEP Calculating Firing Cones (0.0372s) 1/10/2021 10:38:31 PM 2.714 SINGLEP Declaring Ship Parts At Customs (0.1959s) 1/10/2021 10:38:31 PM 2.714 SINGLEP Re-Aligning Objectives (0.0129s) 1/10/2021 10:38:31 PM 2.714 SINGLEP Sterilizing Test Chamber (0.0129s) 1/10/2021 10:38:31 PM 2.714 SINGLEP Issuing Orders (0.0203s) 1/10/2021 10:38:31 PM 2.714 SINGLEP Augmenting Infusers (0.0069s) 1/10/2021 10:38:31 PM 2.714 SINGLEP Infusing (0.0109s) 1/10/2021 10:38:31 PM 2.714 SINGLEP Load Surrogates (0.0486s) 1/10/2021 10:38:33 PM 2.714 SINGLEP Install Replacement Weapons (1.5998s) 1/10/2021 10:38:33 PM 2.714 SINGLEP Post-Proton Surge (0.0144s) 1/10/2021 10:38:33 PM 2.714 SINGLEP Background Radiation Taste Test (0.0154s) 1/10/2021 10:38:33 PM 2.714 SINGLEP Shuffling Chairs On Command Deck (0.0119s) 1/10/2021 10:38:33 PM 2.714 SINGLEP Windshield Wiping (0.0074s) 1/10/2021 10:38:33 PM 2.714 SINGLEP Last Organizational Modeling (0.0729s) 1/10/2021 10:38:33 PM 2.714 SINGLEP Stimulate Modulation (0.0288s) 1/10/2021 10:38:33 PM 2.714 SINGLEP Tip Servos (0.0054s) 1/10/2021 10:38:33 PM 2.714 SINGLEP Sort Buildings Into Uneven Piles (0.0075s) 1/10/2021 10:38:33 PM 2.714 SINGLEP Design New Fleet Logo (0.0079s) 1/10/2021 10:38:33 PM 2.714 SINGLEP Order Cores By Seniority (0.0064s) 1/10/2021 10:38:33 PM 2.714 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/10/2021 10:38:33 PM 2.714 SINGLEP Make Factions That Extra Bit Special (0.0104s) 1/10/2021 10:38:33 PM 2.714 SINGLEP Final Checks (0.0411s) 1/10/2021 10:38:33 PM 2.714 SINGLEP Load Historical Documents (0.0050s) 1/10/2021 10:38:33 PM 2.714 SINGLEP 4.7 seconds total load time. Browsing Distant Planets (0.5s) Install Replacement Weapons (1.6s) 1/10/2021 10:38:33 PM 2.714 SINGLEP Hello Steam user 'vinco' 1/10/2021 10:38:43 PM 2.714 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad/v42 get relic.save Source1: AnythingElse Source3: LoadingSaveGame 1/10/2021 10:38:43 PM 2.714 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 1/10/2021 10:38:43 PM 2.714 SINGLEP Finish load save in 299.3ms 1/10/2021 10:40:27 PM 2.714 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (-49,-127) and new location is (-31,-141). old angle: 248.9 new angle: 261.9 angle change 13 distance moved 31 attempts 11 1/10/2021 10:40:27 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 10:41:07 PM 2.714 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (-244,11) and new location is (-241,41). old angle: 177.42 new angle: 170.42 angle change 353 distance moved 30 attempts 6 1/10/2021 10:41:07 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 10:41:35 PM 2.714 SINGLEP Donating team Fireteam 99 has 19 units with strength 618. Status Assembling No target planet No lurk planet. Ships: Galdin: 15, Wulf: 2, Euterpe: 2 to hunter, path A 1/10/2021 10:41:52 PM 2.714 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (291,253) and new location is (263,282). old angle: 41 new angle: 47 angle change 6 distance moved 40 attempts 3 1/10/2021 10:41:52 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 10:42:59 PM 2.714 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (203,97) and new location is (216,64). old angle: 25.54 new angle: 16.54 angle change 351 distance moved 35 attempts 7 1/10/2021 10:42:59 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 10:44:33 PM 2.714 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-549,201) and new location is (-538,230). old angle: 159.89 new angle: 156.89 angle change 357 distance moved 31 attempts 1 1/10/2021 10:44:33 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 10:51:20 PM 2.714 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad/Autosave at 5h 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/10/2021 10:51:21 PM 2.714 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 6ms 1/10/2021 10:51:21 PM 2.714 SINGLEP Finish load save in 200.5ms 1/10/2021 10:55:29 PM 2.714 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad/relictime4.save Source1: AnythingElse Source3: LoadingSaveGame 1/10/2021 10:55:29 PM 2.714 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 7ms 1/10/2021 10:55:29 PM 2.714 SINGLEP Finish load save in 235.9ms 1/10/2021 10:58:47 PM 2.714 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad/relictime5.save Source1: AnythingElse Source3: LoadingSaveGame 1/10/2021 10:58:47 PM 2.714 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 7ms 1/10/2021 10:58:47 PM 2.714 SINGLEP Finish load save in 177.7ms 1/10/2021 11:03:14 PM 2.714 SINGLEP Donating team Fireteam 108 has 17 units with strength 439. Status Assembling No target planet No lurk planet. Ships: Epps: 11, Ix: 6 to hunter, path A 1/10/2021 11:03:14 PM 2.714 SINGLEP Donating team Fireteam 109 has 1 units with strength 52. Status Assembling No target planet No lurk planet. Ships: Epps: 1 to hunter, path A 1/10/2021 11:03:14 PM 2.714 SINGLEP Donating team Fireteam 110 has 4 units with strength 2304. Status Assembling No target planet No lurk planet. Ships: Byer: 1, Amdahl: 3 to hunter, path A 1/10/2021 11:03:14 PM 2.714 SINGLEP Donating team Fireteam 111 has 2 units with strength 58. Status Assembling No target planet No lurk planet. Ships: Galdin: 1, Schischak: 1 to hunter, path A 1/10/2021 11:06:36 PM 2.714 SINGLEP Donating team Fireteam 114 has 12 units with strength 480. Status Assembling No target planet No lurk planet. Ships: Draconi: 12 to hunter, path A 1/10/2021 11:10:01 PM 2.714 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad/v44.save Source1: AnythingElse Source3: LoadingSaveGame 1/10/2021 11:10:01 PM 2.714 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 7ms 1/10/2021 11:10:01 PM 2.714 SINGLEP Finish load save in 265.7ms 1/10/2021 11:15:19 PM 2.714 SINGLEP Donating team Fireteam 119 has 3 units with strength 255. Status Assembling No target planet No lurk planet. Ships: Arden: 3 to hunter, path A 1/10/2021 11:19:29 PM 2.714 SINGLEP Donating team Fireteam 127 has 37 units with strength 2060. Status Assembling No target planet No lurk planet. Ships: Galdin: 12, Wulf: 25 to hunter, path A 1/10/2021 11:19:29 PM 2.714 SINGLEP Donating team Fireteam 128 has 1 units with strength 36. Status Assembling No target planet No lurk planet. Ships: Euterpe: 1 to hunter, path A 1/10/2021 11:19:29 PM 2.714 SINGLEP Donating team Fireteam 126 has 29 units with strength 2721. Status Staging No target planet No lurk planet. Ships: Radole: 1, Appel: 8, Galdin: 20 to hunter, path B 1/10/2021 11:20:19 PM 2.714 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (216,64) and new location is (223,42). old angle: 16.5 new angle: 8.5 angle change 352 distance moved 32 attempts 5 1/10/2021 11:20:19 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 11:22:47 PM 2.714 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (-31,-141) and new location is (21,-131). old angle: 257.6 new angle: 269.6 angle change 12 distance moved 30 attempts 9 1/10/2021 11:22:47 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 11:27:57 PM 2.714 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (-241,41) and new location is (-233,74). old angle: 170.35 new angle: 162.35 angle change 352 distance moved 34 attempts 5 1/10/2021 11:27:57 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 11:28:55 PM 2.714 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (263,282) and new location is (248,301). old angle: 47 new angle: 52 angle change 5 distance moved 33 attempts 3 1/10/2021 11:28:55 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 11:29:27 PM 2.714 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-538,230) and new location is (-521,267). old angle: 156.85 new angle: 152.85 angle change 356 distance moved 41 attempts 1 1/10/2021 11:29:27 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 11:31:26 PM 2.714 SINGLEP Donating team Fireteam 136 has 7 units with strength 188. Status Assembling No target planet No lurk planet. Ships: Amdahl: 7 to hunter, path A 1/10/2021 11:31:26 PM 2.714 SINGLEP Donating team Fireteam 137 has 5 units with strength 186. Status Assembling No target planet No lurk planet. Ships: Tabar: 3, Ritchie: 2 to hunter, path A 1/10/2021 11:31:30 PM 2.714 SINGLEP Donating team Fireteam 137 has 13 units with strength 612. Status Assembling No target planet No lurk planet. Ships: Amdahl: 5, Murdoch: 2, Asperta: 2, Ceta: 4 to hunter, path A 1/10/2021 11:31:30 PM 2.714 SINGLEP Donating team Fireteam 138 has 10 units with strength 1020. Status Assembling No target planet No lurk planet. Ships: Appel: 1, Wulf: 2, Euterpe: 7 to hunter, path A 1/10/2021 11:33:53 PM 2.714 SINGLEP Donating team Fireteam 142 has 46 units with strength 2554. Status Staging No target planet No lurk planet. Ships: Tabar: 38, Ritchie: 8 to hunter, path B 1/10/2021 11:42:41 PM 2.714 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (223,42) and new location is (242,6). old angle: 10.67 new angle: 1.67 angle change 351 distance moved 35 attempts 6 1/10/2021 11:42:41 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 11:44:01 PM 2.714 SINGLEP Donating team Fireteam 160 has 1 units with strength 28. Status Assembling No target planet No lurk planet. Ships: Euterpe: 1 to hunter, path A 1/10/2021 11:47:16 PM 2.714 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-521,267) and new location is (-506,294). old angle: 152.87 new angle: 149.87 angle change 357 distance moved 31 attempts 1 1/10/2021 11:47:16 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 11:48:02 PM 2.714 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (21,-131) and new location is (31,-134). old angle: 279.11 new angle: 293.11 angle change 14 distance moved 32 attempts 11 1/10/2021 11:48:02 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 11:50:50 PM 2.714 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (-233,74) and new location is (-222,102). old angle: 162.38 new angle: 155.38 angle change 353 distance moved 30 attempts 6 1/10/2021 11:50:50 PM 2.714 SINGLEP Checking if fully connected 1/10/2021 11:53:34 PM 2.714 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (248,301) and new location is (220,338). old angle: 50.51 new angle: 56.51 angle change 6 distance moved 41 attempts 3 1/10/2021 11:53:34 PM 2.714 SINGLEP Checking if fully connected 1/11/2021 12:05:12 AM 2.714 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (242,6) and new location is (241,-24). old angle: 1.42 new angle: 354.42 angle change 353 distance moved 30 attempts 4 1/11/2021 12:05:12 AM 2.714 SINGLEP Checking if fully connected 1/11/2021 12:07:06 AM 2.714 SINGLEP Donating team Fireteam 177 has 71 units with strength 2684. Status Staging No target planet No lurk planet. Ships: Jacobson: 62, Tabar: 5, Strion: 1, Hivehom: 1, Young: 2 to hunter, path B 1/11/2021 12:07:06 AM 2.714 SINGLEP Donating team Fireteam 176 has 31 units with strength 2404. Status Staging No target planet No lurk planet. Ships: Jacobson: 24, Tabar: 2, Trenco: 2, Strion: 3 to hunter, path B 1/11/2021 10:56:29 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 1/11/2021 10:56:29 PM SINGLEP Boot up FleetOS (0.2077s) 1/11/2021 10:56:29 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8043 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32700 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/11/2021 10:56:29 PM SINGLEP Check System Logs For Rogue Intelligence (0.3323s) 1/11/2021 10:56:29 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/11/2021 10:56:29 PM SINGLEP Inspect Aft Hatches (0.0818s) 1/11/2021 10:56:29 PM SINGLEP Found 323 xml files in 91 folders in 14ms 1/11/2021 10:56:30 PM SINGLEP Check For Extra Modules (0.7648s) 1/11/2021 10:56:30 PM SINGLEP 323 Xml Files Parsed in 747ms 1/11/2021 10:56:30 PM SINGLEP Gather Ancient Lifeforms (0.0119s) 1/11/2021 10:56:30 PM 2.715 SINGLEP Game Version: 2.715 1/11/2021 10:56:30 PM 2.715 SINGLEP Eject Trash Into Hyperspace (0.0114s) 1/11/2021 10:56:30 PM 2.715 SINGLEP Bring Cloaking Systems Online (0.0060s) 1/11/2021 10:56:30 PM 2.715 SINGLEP Recalculate Speed Of Light (0.0094s) 1/11/2021 10:56:30 PM 2.715 SINGLEP Optimize Comfort On Command Decks (0.0094s) 1/11/2021 10:56:30 PM 2.715 SINGLEP Generating Framerates (0.0059s) 1/11/2021 10:56:30 PM 2.715 SINGLEP Update mod and expansion statuses! 1/11/2021 10:56:30 PM 2.715 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 1/11/2021 10:56:30 PM 2.715 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/11/2021 10:56:30 PM 2.715 SINGLEP Check Nearby Stellar Masses (0.0322s) 1/11/2021 10:56:30 PM 2.715 SINGLEP 321 Xml Files Checked For Exp/Mod Status in 8ms 1/11/2021 10:56:30 PM 2.715 SINGLEP Pruning Excess Brain Cells (0.0289s) 1/11/2021 10:56:30 PM 2.715 SINGLEP Remembering Alamo (0.0184s) 1/11/2021 10:56:30 PM 2.715 SINGLEP Boot Audio Comms (0.0104s) 1/11/2021 10:56:30 PM 2.715 SINGLEP Establish Individual Audio Links (0.0347s) 1/11/2021 10:56:30 PM 2.715 SINGLEP No resolution change was required. 1/11/2021 10:56:30 PM 2.715 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/11/2021 10:56:30 PM 2.715 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/11/2021 10:56:30 PM 2.715 SINGLEP Refresh Optical Lensing (0.0203s) 1/11/2021 10:56:30 PM 2.715 SINGLEP Revise Fundamental Physical Laws (0.0243s) 1/11/2021 10:56:30 PM 2.715 SINGLEP Calculate Odds Of Success (0.0332s) 1/11/2021 10:56:31 PM 2.715 SINGLEP Briefly Panic (0.3899s) 1/11/2021 10:56:31 PM 2.715 SINGLEP Hello GOG user 'vinco' 1/11/2021 10:56:32 PM 2.715 SINGLEP Install Confidence Routines (1.1859s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Bring Commander Interface Online (0.0531s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Motivate All Crews (0.0303s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Locating Available Networks (0.0144s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Externalizing Patterns (0.0144s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Hooking Externals (0.0089s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Handlizing Hooks (0.0069s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Disengaging Constants (0.0149s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Late Axionic Computations (0.0928s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Suppressing Bad Thoughts (0.0068s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Sentinel Alertness Diagnostic (0.0071s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Connecting to Fleet Command (0.0060s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Thinking Of Advice (0.0074s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Degaussing Advice (0.0069s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Reading Alien Diaries (0.0069s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Naming All Known Planets (0.0069s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Remembering Speeds (0.0064s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Prioritizing Targets (0.0069s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Rebooting Sensor Arrays (0.0069s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Unloading Prismatic Grid (0.0134s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Thinking Of Objectives (0.0060s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Inhibiting Visual Scans (0.0092s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Synthesizing Vocals (0.0066s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Investigating Map Signatures (0.0089s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Ventilating Scenarios (0.0064s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Decontaminating Targeting Systems (0.0064s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Ejecting Tactical Core (0.0074s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Calibrating Formations (0.0064s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Intercepting Galactic Maps (0.0076s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Discharging Colored Ions (0.0107s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Replicating Ion Colors (0.0060s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Faction Diagnostics (0.0099s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Buffering Hackers (0.0094s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Inverting Death (0.0074s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Linear Field Variance (0.0124s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Charging Marks (0.0064s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Guarding The Posts (0.0486s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Range Manifolds (0.0060s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Purging ROFs (0.0069s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Manipulating Speeds (0.0079s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Detecting Projectiles (0.0060s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Grouping Flow Fields (0.0069s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Modulating Flow Field Groups (0.0099s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Designing Fleets (0.0084s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Thinking Of Technologies (0.0069s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Categorizing Starboard Sensors (0.0060s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Injecting Galactic Variables (0.0089s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Burying Starfields (0.0159s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Ejecting Distant Planets (0.0298s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Categorizing All Planets (0.0074s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Organizing Commands (0.0094s) 1/11/2021 10:56:32 PM 2.715 SINGLEP Calculating Firing Cones (0.0060s) 1/11/2021 10:56:33 PM 2.715 SINGLEP Ejecting Ship Parts Into Space (0.1533s) 1/11/2021 10:56:33 PM 2.715 SINGLEP Re-Aligning Objectives (0.0129s) 1/11/2021 10:56:33 PM 2.715 SINGLEP Sterilizing Test Chamber (0.0109s) 1/11/2021 10:56:33 PM 2.715 SINGLEP Issuing Orders (0.0084s) 1/11/2021 10:56:33 PM 2.715 SINGLEP Augmenting Infusers (0.0084s) 1/11/2021 10:56:33 PM 2.715 SINGLEP Infusing (0.0114s) 1/11/2021 10:56:33 PM 2.715 SINGLEP Load Surrogates (0.0347s) 1/11/2021 10:56:41 PM 2.715 SINGLEP Ensure Ordnance Functional (7.9568s) 1/11/2021 10:56:41 PM 2.715 SINGLEP Post-Proton Surge (0.0253s) 1/11/2021 10:56:41 PM 2.715 SINGLEP Background Radiation Taste Test (0.0288s) 1/11/2021 10:56:41 PM 2.715 SINGLEP Shuffling Chairs On Command Deck (0.0134s) 1/11/2021 10:56:41 PM 2.715 SINGLEP Windshield Wiping (0.0139s) 1/11/2021 10:56:41 PM 2.715 SINGLEP Last Organizational Modeling (0.0571s) 1/11/2021 10:56:41 PM 2.715 SINGLEP Stimulate Modulation (0.0282s) 1/11/2021 10:56:41 PM 2.715 SINGLEP Tip Servos (0.0065s) 1/11/2021 10:56:41 PM 2.715 SINGLEP Sort Buildings Into Uneven Piles (0.0069s) 1/11/2021 10:56:41 PM 2.715 SINGLEP Design New Fleet Logo (0.0074s) 1/11/2021 10:56:41 PM 2.715 SINGLEP Order Cores By Seniority (0.0064s) 1/11/2021 10:56:41 PM 2.715 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/11/2021 10:56:41 PM 2.715 SINGLEP Make Factions That Extra Bit Special (0.0104s) 1/11/2021 10:56:41 PM 2.715 SINGLEP Final Checks (0.0561s) 1/11/2021 10:56:41 PM 2.715 SINGLEP Load Historical Documents (0.0055s) 1/11/2021 10:56:41 PM 2.715 SINGLEP 12.3 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Briefly Panic (0.4s) Install Confidence Routines (1.2s) Ensure Ordnance Functional (8.0s) 1/11/2021 10:56:41 PM 2.715 SINGLEP Hello Steam user 'vinco' 1/11/2021 10:56:45 PM 2.715 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad/Autosave at 6h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/11/2021 10:56:45 PM 2.715 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 19ms 1/11/2021 10:56:45 PM 2.715 SINGLEP Finish load save in 335.6ms 1/11/2021 10:57:04 PM 2.715 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad\v49.save Source1: AnythingElse Source3: LoadingSaveGame 1/11/2021 10:57:04 PM 2.715 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 6ms 1/11/2021 10:57:04 PM 2.715 SINGLEP Finish load save in 189.7ms 1/11/2021 11:01:42 PM 2.715 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (242,6) and new location is (240,-28). old angle: 1.42 new angle: 353.42 angle change 352 distance moved 34 attempts 5 1/11/2021 11:01:42 PM 2.715 SINGLEP Checking if fully connected 1/11/2021 11:06:40 PM 2.715 SINGLEP Donating team Fireteam 178 has 9 units with strength 2204. Status Assembling No target planet No lurk planet. Ships: Lorica: 8, Jacobson: 1 to hunter, path A 1/11/2021 11:06:40 PM 2.715 SINGLEP Donating team Fireteam 179 has 3 units with strength 199. Status Assembling No target planet No lurk planet. Ships: Tabar: 3 to hunter, path A 1/11/2021 11:08:43 PM 2.715 SINGLEP Donating team Fireteam 178 has 31 units with strength 2623. Status Assembling No target planet No lurk planet. Ships: Ceta: 1, Radole: 7, Appel: 22, Galdin: 1 to hunter, path A 1/11/2021 11:08:45 PM 2.715 SINGLEP Donating team Fireteam 180 has 6 units with strength 873. Status Assembling No target planet No lurk planet. Ships: Byer: 3, Amdahl: 1, Asperta: 2 to hunter, path A 1/11/2021 11:10:36 PM 2.715 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (31,-134) and new location is (78,-116). old angle: 283.03 new angle: 296.03 angle change 13 distance moved 32 attempts 10 1/11/2021 11:10:36 PM 2.715 SINGLEP Checking if fully connected 1/11/2021 11:12:45 PM 2.715 SINGLEP Donating team Fireteam 181 has 43 units with strength 1123. Status Assembling No target planet No lurk planet. Ships: Asperta: 35, Radole: 8 to hunter, path A 1/11/2021 11:12:45 PM 2.715 SINGLEP Donating team Fireteam 182 has 3 units with strength 98. Status Assembling No target planet No lurk planet. Ships: Appel: 3 to hunter, path A 1/11/2021 11:12:45 PM 2.715 SINGLEP Donating team Fireteam 183 has 2 units with strength 76. Status Assembling No target planet No lurk planet. Ships: Dahl: 2 to hunter, path A 1/11/2021 11:13:07 PM 2.715 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-506,294) and new location is (-490,320). old angle: 149.84 new angle: 146.84 angle change 357 distance moved 31 attempts 2 1/11/2021 11:13:07 PM 2.715 SINGLEP Checking if fully connected 1/11/2021 11:16:43 PM 2.715 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (-222,102) and new location is (-210,120). old angle: 155.32 new angle: 147.32 angle change 352 distance moved 34 attempts 5 1/11/2021 11:16:43 PM 2.715 SINGLEP Checking if fully connected 1/11/2021 11:20:05 PM 2.715 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (220,338) and new location is (190,356). old angle: 56.94 new angle: 61.94 angle change 5 distance moved 35 attempts 4 1/11/2021 11:20:05 PM 2.715 SINGLEP Checking if fully connected 1/11/2021 11:24:42 PM 2.715 SINGLEP Reconquest Seeding for Wendig: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 1/11/2021 11:25:18 PM 2.715 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (240,-28) and new location is (233,-65). old angle: 353.35 new angle: 344.35 angle change 351 distance moved 38 attempts 6 1/11/2021 11:25:18 PM 2.715 SINGLEP Checking if fully connected 1/11/2021 11:33:19 PM 2.715 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-490,320) and new location is (-466,353). old angle: 146.85 new angle: 142.85 angle change 356 distance moved 41 attempts 1 1/11/2021 11:33:19 PM 2.715 SINGLEP Checking if fully connected 1/11/2021 11:37:59 PM 2.715 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (78,-116) and new location is (102,-96). old angle: 303.92 new angle: 316.92 angle change 13 distance moved 31 attempts 11 1/11/2021 11:37:59 PM 2.715 SINGLEP Checking if fully connected 1/11/2021 11:40:57 PM 2.715 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (-210,120) and new location is (-178,142). old angle: 150.26 new angle: 143.26 angle change 353 distance moved 30 attempts 5 1/11/2021 11:40:57 PM 2.715 SINGLEP Checking if fully connected 1/11/2021 11:45:04 PM 2.715 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (233,-65) and new location is (223,-93). old angle: 344.41 new angle: 337.41 angle change 353 distance moved 30 attempts 4 1/11/2021 11:45:04 PM 2.715 SINGLEP Checking if fully connected 1/11/2021 11:47:17 PM 2.715 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (190,356) and new location is (158,372). old angle: 61.91 new angle: 66.91 angle change 5 distance moved 36 attempts 4 1/11/2021 11:47:17 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 7:46:32 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 1/12/2021 7:46:32 PM SINGLEP Boot up FleetOS (0.2105s) 1/12/2021 7:46:33 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8043 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32700 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/12/2021 7:46:33 PM SINGLEP Check System Logs For Rogue Intelligence (0.3120s) 1/12/2021 7:46:33 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/12/2021 7:46:33 PM SINGLEP Inspect Aft Hatches (0.0694s) 1/12/2021 7:46:33 PM SINGLEP Found 323 xml files in 91 folders in 16ms 1/12/2021 7:46:34 PM SINGLEP Check For Extra Modules (0.7589s) 1/12/2021 7:46:34 PM SINGLEP 322 Xml Files Parsed in 741ms 1/12/2021 7:46:34 PM SINGLEP Gather Ancient Lifeforms (0.0129s) 1/12/2021 7:46:34 PM 2.715 SINGLEP Game Version: 2.715 1/12/2021 7:46:34 PM 2.715 SINGLEP Eject Trash Into Hyperspace (0.0114s) 1/12/2021 7:46:34 PM 2.715 SINGLEP Bring Cloaking Systems Online (0.0059s) 1/12/2021 7:46:34 PM 2.715 SINGLEP Recalculate Speed Of Light (0.0094s) 1/12/2021 7:46:34 PM 2.715 SINGLEP Optimize Comfort On Command Decks (0.0094s) 1/12/2021 7:46:34 PM 2.715 SINGLEP Generating Framerates (0.0064s) 1/12/2021 7:46:34 PM 2.715 SINGLEP Update mod and expansion statuses! 1/12/2021 7:46:34 PM 2.715 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 1/12/2021 7:46:34 PM 2.715 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/12/2021 7:46:34 PM 2.715 SINGLEP Check Nearby Stellar Masses (0.0347s) 1/12/2021 7:46:34 PM 2.715 SINGLEP 321 Xml Files Checked For Exp/Mod Status in 10ms 1/12/2021 7:46:34 PM 2.715 SINGLEP Pruning Excess Brain Cells (0.1404s) 1/12/2021 7:46:34 PM 2.715 SINGLEP Remembering Alamo (0.0193s) 1/12/2021 7:46:34 PM 2.715 SINGLEP Boot Audio Comms (0.0109s) 1/12/2021 7:46:34 PM 2.715 SINGLEP Establish Individual Audio Links (0.0327s) 1/12/2021 7:46:34 PM 2.715 SINGLEP No resolution change was required. 1/12/2021 7:46:34 PM 2.715 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/12/2021 7:46:34 PM 2.715 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/12/2021 7:46:34 PM 2.715 SINGLEP Refresh Optical Lensing (0.0223s) 1/12/2021 7:46:34 PM 2.715 SINGLEP Revise Fundamental Physical Laws (0.0253s) 1/12/2021 7:46:34 PM 2.715 SINGLEP Calculate Odds Of Success (0.0332s) 1/12/2021 7:46:34 PM 2.715 SINGLEP Briefly Panic (0.3909s) 1/12/2021 7:46:34 PM 2.715 SINGLEP Hello GOG user 'vinco' 1/12/2021 7:46:36 PM 2.715 SINGLEP Install Confidence Routines (1.2072s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Bring Commander Interface Online (0.0565s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Motivate All Crews (0.0283s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Locating Available Networks (0.0422s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Externalizing Patterns (0.0168s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Hooking Externals (0.0094s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Handlizing Hooks (0.0069s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Disengaging Constants (0.0149s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Late Axionic Computations (0.1429s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Suppressing Bad Thoughts (0.0129s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Sentinel Alertness Diagnostic (0.0064s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Connecting to Fleet Command (0.0064s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Thinking Of Advice (0.0069s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Degaussing Advice (0.0069s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Reading Alien Diaries (0.0074s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Naming All Known Planets (0.0064s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Remembering Speeds (0.0064s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Prioritizing Targets (0.0069s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Rebooting Sensor Arrays (0.0074s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Unloading Prismatic Grid (0.0069s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Thinking Of Objectives (0.0069s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Inhibiting Visual Scans (0.0233s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Synthesizing Vocals (0.0069s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Investigating Map Signatures (0.0089s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Ventilating Scenarios (0.0069s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Decontaminating Targeting Systems (0.0064s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Ejecting Tactical Core (0.0069s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Calibrating Formations (0.0069s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Intercepting Galactic Maps (0.0074s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Discharging Colored Ions (0.0109s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Replicating Ion Colors (0.0064s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Faction Diagnostics (0.0109s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Buffering Hackers (0.0099s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Inverting Death (0.0074s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Linear Field Variance (0.0134s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Charging Marks (0.0074s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Guarding The Posts (0.0496s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Range Manifolds (0.0064s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Purging ROFs (0.0069s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Manipulating Speeds (0.0074s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Detecting Projectiles (0.0064s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Grouping Flow Fields (0.0069s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Modulating Flow Field Groups (0.0104s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Designing Fleets (0.0089s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Thinking Of Technologies (0.0074s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Categorizing Starboard Sensors (0.0060s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Injecting Galactic Variables (0.0084s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Digging Up Starfields (0.0164s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Scanning Distant Planets (0.0298s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Categorizing All Planets (0.0099s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Organizing Commands (0.0129s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Calculating Firing Cones (0.0084s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Developing New Ship Parts (0.1979s) 1/12/2021 7:46:36 PM 2.715 SINGLEP Re-Aligning Objectives (0.0150s) 1/12/2021 7:46:37 PM 2.715 SINGLEP Sterilizing Test Chamber (0.0093s) 1/12/2021 7:46:37 PM 2.715 SINGLEP Issuing Orders (0.0079s) 1/12/2021 7:46:37 PM 2.715 SINGLEP Augmenting Infusers (0.0084s) 1/12/2021 7:46:37 PM 2.715 SINGLEP Infusing (0.0159s) 1/12/2021 7:46:37 PM 2.715 SINGLEP Load Surrogates (0.0422s) 1/12/2021 7:46:44 PM 2.715 SINGLEP Fiddle With Inertial Dampers (7.6037s) 1/12/2021 7:46:44 PM 2.715 SINGLEP Post-Proton Surge (0.0124s) 1/12/2021 7:46:44 PM 2.715 SINGLEP Background Radiation Taste Test (0.0203s) 1/12/2021 7:46:44 PM 2.715 SINGLEP Shuffling Chairs On Command Deck (0.0129s) 1/12/2021 7:46:44 PM 2.715 SINGLEP Windshield Wiping (0.0069s) 1/12/2021 7:46:44 PM 2.715 SINGLEP Last Organizational Modeling (0.0595s) 1/12/2021 7:46:44 PM 2.715 SINGLEP Stimulate Modulation (0.0293s) 1/12/2021 7:46:44 PM 2.715 SINGLEP Tip Servos (0.0079s) 1/12/2021 7:46:44 PM 2.715 SINGLEP Sort Buildings Into Uneven Piles (0.0074s) 1/12/2021 7:46:44 PM 2.715 SINGLEP Design New Fleet Logo (0.0079s) 1/12/2021 7:46:44 PM 2.715 SINGLEP Order Cores By Seniority (0.0069s) 1/12/2021 7:46:44 PM 2.715 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/12/2021 7:46:44 PM 2.715 SINGLEP Make Factions That Extra Bit Special (0.0104s) 1/12/2021 7:46:44 PM 2.715 SINGLEP Final Checks (0.0585s) 1/12/2021 7:46:44 PM 2.715 SINGLEP Load Historical Documents (0.0064s) 1/12/2021 7:46:44 PM 2.715 SINGLEP 12.2 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Briefly Panic (0.4s) Install Confidence Routines (1.2s) Fiddle With Inertial Dampers (7.6s) 1/12/2021 7:46:45 PM 2.715 SINGLEP Hello Steam user 'vinco' 1/12/2021 7:46:56 PM 2.715 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad\V8.save Source1: AnythingElse Source3: LoadingSaveGame 1/12/2021 7:46:57 PM 2.715 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 1/12/2021 7:46:57 PM 2.715 SINGLEP Finish load save in 271.8ms 1/12/2021 7:50:14 PM 2.715 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad\Getmoarrelixc4.save Source1: AnythingElse Source3: LoadingSaveGame 1/12/2021 7:50:14 PM 2.715 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 5ms 1/12/2021 7:50:14 PM 2.715 SINGLEP Finish load save in 159.2ms 1/12/2021 8:05:41 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 3 units 2 previous galaxy location was (-178,142), preferredLocation (-179,142) but actually using (-179,142). totalDistance to target 410 and target location (-585,195). 1/12/2021 8:05:41 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:06:17 PM 2.715 SINGLEP Moving a crashing planet; there are 12 hops left and we are moving 34 1/12/2021 8:06:17 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 3 units 34 previous galaxy location was (-179,142), preferredLocation (-212,146) but actually using (-191,136). totalDistance to target 409 and target location (-585,195). 1/12/2021 8:06:17 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:06:41 PM 2.715 SINGLEP Logged Achievement To Steam Give a Man a Fish... 1/12/2021 8:06:41 PM 2.715 SINGLEP Logged Achievement To GOG Give a Man a Fish... 1/12/2021 8:07:27 PM 2.715 SINGLEP Moving a crashing planet; there are 11 hops left and we are moving 36 1/12/2021 8:07:27 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 3 units 36 previous galaxy location was (-191,136), preferredLocation (-226,141) but actually using (-194,126). totalDistance to target 398 and target location (-585,195). 1/12/2021 8:07:27 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:08:30 PM 2.715 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-466,353) and new location is (-441,385). old angle: 142.86 new angle: 138.86 angle change 356 distance moved 41 attempts 1 1/12/2021 8:08:30 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:08:31 PM 2.715 SINGLEP Moving a crashing planet; there are 10 hops left and we are moving 39 1/12/2021 8:08:31 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 3 units 39 previous galaxy location was (-194,126), preferredLocation (-232,132) but actually using (-237,126). totalDistance to target 397 and target location (-585,195). 1/12/2021 8:08:31 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:09:10 PM 2.715 SINGLEP Moving a crashing planet; there are 9 hops left and we are moving 39 1/12/2021 8:09:10 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 3 units 39 previous galaxy location was (-237,126), preferredLocation (-275,133) but actually using (-275,133). totalDistance to target 355 and target location (-585,195). 1/12/2021 8:09:10 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:10:07 PM 2.715 SINGLEP Moving a crashing planet; there are 8 hops left and we are moving 39 1/12/2021 8:10:07 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 3 units 39 previous galaxy location was (-275,133), preferredLocation (-313,140) but actually using (-313,140). totalDistance to target 316 and target location (-585,195). 1/12/2021 8:10:07 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:10:44 PM 2.715 SINGLEP Moving a crashing planet; there are 7 hops left and we are moving 39 1/12/2021 8:10:44 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 3 units 39 previous galaxy location was (-313,140), preferredLocation (-351,147) but actually using (-351,147). totalDistance to target 278 and target location (-585,195). 1/12/2021 8:10:45 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:11:14 PM 2.715 SINGLEP Moving a crashing planet; there are 6 hops left and we are moving 39 1/12/2021 8:11:14 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 3 units 39 previous galaxy location was (-351,147), preferredLocation (-389,154) but actually using (-378,158). totalDistance to target 239 and target location (-585,195). 1/12/2021 8:11:15 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:11:44 PM 2.715 SINGLEP Moving a crashing planet; there are 5 hops left and we are moving 42 1/12/2021 8:11:44 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 3 units 42 previous galaxy location was (-378,158), preferredLocation (-419,165) but actually using (-419,188). totalDistance to target 210 and target location (-585,195). 1/12/2021 8:11:44 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:12:14 PM 2.715 SINGLEP Moving a crashing planet; there are 4 hops left and we are moving 41 1/12/2021 8:12:14 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 3 units 41 previous galaxy location was (-419,188), preferredLocation (-460,189) but actually using (-460,189). totalDistance to target 166 and target location (-585,195). 1/12/2021 8:12:15 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:12:44 PM 2.715 SINGLEP Moving a crashing planet; there are 3 hops left and we are moving 41 1/12/2021 8:12:44 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 3 units 41 previous galaxy location was (-460,189), preferredLocation (-501,190) but actually using (-501,190). totalDistance to target 125 and target location (-585,195). 1/12/2021 8:12:44 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:18:44 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 1/12/2021 8:18:44 PM SINGLEP Boot up FleetOS (0.1840s) 1/12/2021 8:18:44 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8043 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32700 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/12/2021 8:18:44 PM SINGLEP Check System Logs For Rogue Intelligence (0.2017s) 1/12/2021 8:18:44 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/12/2021 8:18:44 PM SINGLEP Inspect Aft Hatches (0.0159s) 1/12/2021 8:18:44 PM SINGLEP Found 323 xml files in 91 folders in 11ms 1/12/2021 8:18:45 PM SINGLEP Check For Extra Modules (0.2128s) 1/12/2021 8:18:45 PM SINGLEP 323 Xml Files Parsed in 197ms 1/12/2021 8:18:45 PM SINGLEP Gather Ancient Lifeforms (0.0095s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Game Version: 2.715 1/12/2021 8:18:45 PM 2.715 SINGLEP Eject Trash Into Hyperspace (0.0114s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Bring Cloaking Systems Online (0.0060s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Recalculate Speed Of Light (0.0094s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Optimize Comfort On Command Decks (0.0114s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Generating Framerates (0.0104s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Update mod and expansion statuses! 1/12/2021 8:18:45 PM 2.715 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 1/12/2021 8:18:45 PM 2.715 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/12/2021 8:18:45 PM 2.715 SINGLEP Check Nearby Stellar Masses (0.0317s) 1/12/2021 8:18:45 PM 2.715 SINGLEP 322 Xml Files Checked For Exp/Mod Status in 13ms 1/12/2021 8:18:45 PM 2.715 SINGLEP Pruning Excess Brain Cells (0.0312s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Remembering Alamo (0.0154s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Boot Audio Comms (0.0124s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Establish Individual Audio Links (0.0188s) 1/12/2021 8:18:45 PM 2.715 SINGLEP No resolution change was required. 1/12/2021 8:18:45 PM 2.715 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/12/2021 8:18:45 PM 2.715 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/12/2021 8:18:45 PM 2.715 SINGLEP Refresh Optical Lensing (0.0218s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Revise Fundamental Physical Laws (0.0198s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Calculate Odds Of Success (0.0184s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Briefly Panic (0.1607s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Install Confidence Routines (0.2168s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Bring Commander Interface Online (0.0551s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Motivate All Crews (0.0382s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Locating Available Networks (0.0134s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Externalizing Patterns (0.0094s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Hooking Externals (0.0060s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Handlizing Hooks (0.0069s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Disengaging Constants (0.0149s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Late Axionic Computations (0.0337s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Suppressing Bad Thoughts (0.0064s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Sentinel Alertness Diagnostic (0.0064s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Connecting to Fleet Command (0.0069s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Thinking Of Advice (0.0069s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Degaussing Advice (0.0069s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Reading Alien Diaries (0.0069s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Naming All Known Planets (0.0069s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Remembering Speeds (0.0074s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Prioritizing Targets (0.0060s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Rebooting Sensor Arrays (0.0074s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Unloading Prismatic Grid (0.0069s) 1/12/2021 8:18:45 PM 2.715 SINGLEP Thinking Of Objectives (0.0069s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Inhibiting Visual Scans (0.0094s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Synthesizing Vocals (0.0064s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Investigating Map Signatures (0.0089s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Ventilating Scenarios (0.0064s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Decontaminating Targeting Systems (0.0069s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Ejecting Tactical Core (0.0069s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Calibrating Formations (0.0064s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Hello GOG user 'vinco' 1/12/2021 8:18:46 PM 2.715 SINGLEP Intercepting Galactic Maps (0.0382s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Discharging Colored Ions (0.0144s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Replicating Ion Colors (0.0069s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Faction Diagnostics (0.0099s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Buffering Hackers (0.0094s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Inverting Death (0.0074s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Linear Field Variance (0.0079s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Charging Marks (0.0060s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Guarding The Posts (0.0491s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Range Manifolds (0.0064s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Purging ROFs (0.0064s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Manipulating Speeds (0.0074s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Detecting Projectiles (0.0060s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Grouping Flow Fields (0.0079s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Modulating Flow Field Groups (0.0099s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Designing Fleets (0.0084s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Thinking Of Technologies (0.0265s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Categorizing Starboard Sensors (0.0083s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Injecting Galactic Variables (0.0536s) 1/12/2021 8:18:46 PM 2.715 SINGLEP Wiping Down Starfields (0.0541s) 1/12/2021 8:18:47 PM 2.715 SINGLEP Screening Distant Planets (0.7028s) 1/12/2021 8:18:47 PM 2.715 SINGLEP Categorizing All Planets (0.0218s) 1/12/2021 8:18:47 PM 2.715 SINGLEP Organizing Commands (0.1344s) 1/12/2021 8:18:47 PM 2.715 SINGLEP Calculating Firing Cones (0.0099s) 1/12/2021 8:18:47 PM 2.715 SINGLEP Holding Ship Parts For Comfort (0.1170s) 1/12/2021 8:18:47 PM 2.715 SINGLEP Re-Aligning Objectives (0.0149s) 1/12/2021 8:18:47 PM 2.715 SINGLEP Sterilizing Test Chamber (0.0089s) 1/12/2021 8:18:47 PM 2.715 SINGLEP Issuing Orders (0.0099s) 1/12/2021 8:18:47 PM 2.715 SINGLEP Augmenting Infusers (0.0060s) 1/12/2021 8:18:47 PM 2.715 SINGLEP Infusing (0.0169s) 1/12/2021 8:18:47 PM 2.715 SINGLEP Load Surrogates (0.0560s) 1/12/2021 8:18:49 PM 2.715 SINGLEP Ensure Engines Can Take It (1.8134s) 1/12/2021 8:18:49 PM 2.715 SINGLEP Post-Proton Surge (0.0109s) 1/12/2021 8:18:49 PM 2.715 SINGLEP Background Radiation Taste Test (0.0174s) 1/12/2021 8:18:49 PM 2.715 SINGLEP Shuffling Chairs On Command Deck (0.0129s) 1/12/2021 8:18:49 PM 2.715 SINGLEP Windshield Wiping (0.0064s) 1/12/2021 8:18:49 PM 2.715 SINGLEP Last Organizational Modeling (0.0883s) 1/12/2021 8:18:49 PM 2.715 SINGLEP Stimulate Modulation (0.0328s) 1/12/2021 8:18:49 PM 2.715 SINGLEP Tip Servos (0.0074s) 1/12/2021 8:18:49 PM 2.715 SINGLEP Sort Buildings Into Uneven Piles (0.0069s) 1/12/2021 8:18:49 PM 2.715 SINGLEP Design New Fleet Logo (0.0079s) 1/12/2021 8:18:49 PM 2.715 SINGLEP Order Cores By Seniority (0.0060s) 1/12/2021 8:18:49 PM 2.715 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/12/2021 8:18:49 PM 2.715 SINGLEP Make Factions That Extra Bit Special (0.0104s) 1/12/2021 8:18:49 PM 2.715 SINGLEP Final Checks (0.0427s) 1/12/2021 8:18:49 PM 2.715 SINGLEP Load Historical Documents (0.0049s) 1/12/2021 8:18:49 PM 2.715 SINGLEP 5.0 seconds total load time. Screening Distant Planets (0.7s) Ensure Engines Can Take It (1.8s) 1/12/2021 8:18:49 PM 2.715 SINGLEP Hello Steam user 'vinco' 1/12/2021 8:19:00 PM 2.715 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad\Autosave at 7h 5m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/12/2021 8:19:00 PM 2.715 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 1/12/2021 8:19:00 PM 2.715 SINGLEP Finish load save in 265.9ms 1/12/2021 8:19:21 PM 2.715 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad\GoCrazy.save Source1: AnythingElse Source3: LoadingSaveGame 1/12/2021 8:19:21 PM 2.715 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 5ms 1/12/2021 8:19:21 PM 2.715 SINGLEP Finish load save in 152.0ms 1/12/2021 8:22:22 PM 2.715 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (-466,353) and new location is (-447,377). old angle: 142.86 new angle: 139.86 angle change 357 distance moved 31 attempts 2 1/12/2021 8:22:22 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:29:54 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 2 previous galaxy location was (-447,377), preferredLocation (-448,376) but actually using (-448,376). totalDistance to target 228 and target location (-585,195). 1/12/2021 8:29:54 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:30:37 PM 2.715 SINGLEP Moving a crashing planet; there are 10 hops left and we are moving 22 1/12/2021 8:30:37 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 22 previous galaxy location was (-448,376), preferredLocation (-461,359) but actually using (-461,359). totalDistance to target 227 and target location (-585,195). 1/12/2021 8:30:37 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:31:05 PM 2.715 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (-178,142) and new location is (-148,164). old angle: 141.42 new angle: 132.42 angle change 351 distance moved 35 attempts 6 1/12/2021 8:31:05 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:31:07 PM 2.715 SINGLEP Moving a crashing planet; there are 9 hops left and we are moving 22 1/12/2021 8:31:07 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 22 previous galaxy location was (-461,359), preferredLocation (-474,342) but actually using (-474,342). totalDistance to target 206 and target location (-585,195). 1/12/2021 8:31:07 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:31:32 PM 2.715 SINGLEP Moving a crashing planet; there are 8 hops left and we are moving 23 1/12/2021 8:31:32 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 23 previous galaxy location was (-474,342), preferredLocation (-487,324) but actually using (-487,324). totalDistance to target 184 and target location (-585,195). 1/12/2021 8:31:32 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:31:33 PM 2.715 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (223,-93) and new location is (205,-117). old angle: 337.36 new angle: 329.36 angle change 352 distance moved 34 attempts 5 1/12/2021 8:31:33 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:31:33 PM 2.715 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (102,-96) and new location is (122,-68). old angle: 316.74 new angle: 330.74 angle change 14 distance moved 34 attempts 12 1/12/2021 8:31:33 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:31:50 PM 2.715 SINGLEP Moving a crashing planet; there are 7 hops left and we are moving 23 1/12/2021 8:31:50 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 23 previous galaxy location was (-487,324), preferredLocation (-500,306) but actually using (-500,306). totalDistance to target 162 and target location (-585,195). 1/12/2021 8:31:50 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:31:56 PM 2.715 SINGLEP Moving a crashing planet; there are 6 hops left and we are moving 23 1/12/2021 8:31:56 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 23 previous galaxy location was (-500,306), preferredLocation (-513,288) but actually using (-513,288). totalDistance to target 140 and target location (-585,195). 1/12/2021 8:31:56 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:32:10 PM 2.715 SINGLEP Moving a crashing planet; there are 5 hops left and we are moving 23 1/12/2021 8:32:10 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 23 previous galaxy location was (-513,288), preferredLocation (-527,270) but actually using (-527,270). totalDistance to target 118 and target location (-585,195). 1/12/2021 8:32:10 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:32:11 PM 2.715 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (158,372) and new location is (125,384). old angle: 66.99 new angle: 71.99 angle change 5 distance moved 35 attempts 3 1/12/2021 8:32:11 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:32:20 PM 2.715 SINGLEP Moving a crashing planet; there are 4 hops left and we are moving 23 1/12/2021 8:32:20 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 23 previous galaxy location was (-527,270), preferredLocation (-541,252) but actually using (-541,252). totalDistance to target 95 and target location (-585,195). 1/12/2021 8:32:20 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:32:29 PM 2.715 SINGLEP Moving a crashing planet; there are 3 hops left and we are moving 24 1/12/2021 8:32:29 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 24 previous galaxy location was (-541,252), preferredLocation (-555,233) but actually using (-555,233). totalDistance to target 72 and target location (-585,195). 1/12/2021 8:32:29 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:32:35 PM 2.715 SINGLEP Moving a crashing planet; there are 2 hops left and we are moving 24 1/12/2021 8:32:35 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 24 previous galaxy location was (-555,233), preferredLocation (-570,214) but actually using (-570,224). totalDistance to target 48 and target location (-585,195). 1/12/2021 8:32:35 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:32:56 PM 2.715 SINGLEP Logged Achievement To Steam Losses: In The Midst Of A Cold, Dark Winter 1/12/2021 8:32:56 PM 2.715 SINGLEP Logged Achievement To GOG Losses: In The Midst Of A Cold, Dark Winter 1/12/2021 8:33:07 PM 2.715 SINGLEP Some planets were killed, sim code 1/12/2021 8:33:07 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:33:07 PM 2.715 SINGLEP Galaxy::UpdateVisuals() entry: has been destroyed: True 1/12/2021 8:33:07 PM 2.715 SINGLEP Soft Warning: had to fix missing flagship of type SpireCruiserFlagship in city fleet Spire City 'asire yegl' 1/12/2021 8:33:33 PM 2.715 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad\Autosave at 7h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/12/2021 8:33:33 PM 2.715 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 11ms 1/12/2021 8:33:33 PM 2.715 SINGLEP Finish load save in 251.9ms 1/12/2021 8:33:43 PM 2.715 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad\Autosave at 7h 15m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/12/2021 8:33:43 PM 2.715 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 6ms 1/12/2021 8:33:43 PM 2.715 SINGLEP Finish load save in 157.7ms 1/12/2021 8:33:53 PM 2.715 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (-178,142) and new location is (-153,159). old angle: 141.42 new angle: 133.42 angle change 352 distance moved 32 attempts 5 1/12/2021 8:33:53 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:33:55 PM 2.715 SINGLEP Moving a crashing planet; there are 9 hops left and we are moving 22 1/12/2021 8:33:55 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 22 previous galaxy location was (-461,359), preferredLocation (-474,342) but actually using (-474,342). totalDistance to target 206 and target location (-585,195). 1/12/2021 8:33:55 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:34:19 PM 2.715 SINGLEP Moving a crashing planet; there are 8 hops left and we are moving 23 1/12/2021 8:34:19 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 23 previous galaxy location was (-474,342), preferredLocation (-487,324) but actually using (-487,324). totalDistance to target 184 and target location (-585,195). 1/12/2021 8:34:19 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:34:19 PM 2.715 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (223,-93) and new location is (213,-121). old angle: 337.36 new angle: 328.36 angle change 351 distance moved 38 attempts 6 1/12/2021 8:34:19 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:34:19 PM 2.715 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (102,-96) and new location is (121,-71). old angle: 316.74 new angle: 329.74 angle change 13 distance moved 31 attempts 12 1/12/2021 8:34:19 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:34:26 PM 2.715 SINGLEP Moving a crashing planet; there are 7 hops left and we are moving 23 1/12/2021 8:34:26 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 23 previous galaxy location was (-487,324), preferredLocation (-500,306) but actually using (-500,306). totalDistance to target 162 and target location (-585,195). 1/12/2021 8:34:26 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:34:36 PM 2.715 SINGLEP Moving a crashing planet; there are 6 hops left and we are moving 23 1/12/2021 8:34:36 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 23 previous galaxy location was (-500,306), preferredLocation (-513,288) but actually using (-513,288). totalDistance to target 140 and target location (-585,195). 1/12/2021 8:34:36 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:34:44 PM 2.715 SINGLEP Moving a crashing planet; there are 5 hops left and we are moving 23 1/12/2021 8:34:44 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 23 previous galaxy location was (-513,288), preferredLocation (-527,270) but actually using (-527,270). totalDistance to target 118 and target location (-585,195). 1/12/2021 8:34:44 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:34:45 PM 2.715 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (158,372) and new location is (125,384). old angle: 66.99 new angle: 71.99 angle change 5 distance moved 35 attempts 3 1/12/2021 8:34:45 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:34:50 PM 2.715 SINGLEP Moving a crashing planet; there are 4 hops left and we are moving 23 1/12/2021 8:34:50 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 23 previous galaxy location was (-527,270), preferredLocation (-541,252) but actually using (-541,252). totalDistance to target 95 and target location (-585,195). 1/12/2021 8:34:50 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:34:56 PM 2.715 SINGLEP Moving a crashing planet; there are 3 hops left and we are moving 24 1/12/2021 8:34:56 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 24 previous galaxy location was (-541,252), preferredLocation (-555,233) but actually using (-555,233). totalDistance to target 72 and target location (-585,195). 1/12/2021 8:34:56 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:35:02 PM 2.715 SINGLEP Moving a crashing planet; there are 2 hops left and we are moving 24 1/12/2021 8:35:02 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 24 previous galaxy location was (-555,233), preferredLocation (-570,214) but actually using (-554,224). totalDistance to target 48 and target location (-585,195). 1/12/2021 8:35:02 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:35:12 PM 2.715 SINGLEP Moving a crashing planet; there are 1 hops left and we are moving 42 1/12/2021 8:35:12 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 42 previous galaxy location was (-554,224), preferredLocation (-585,195) but actually using (-565,184). totalDistance to target 42 and target location (-585,195). 1/12/2021 8:35:12 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:35:46 PM 2.715 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad\Autosave at 7h 15m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/12/2021 8:35:46 PM 2.715 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 1/12/2021 8:35:46 PM 2.715 SINGLEP Finish load save in 181.5ms 1/12/2021 8:36:42 PM 2.715 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (-178,142) and new location is (-159,157). old angle: 141.42 new angle: 133.42 angle change 352 distance moved 32 attempts 7 1/12/2021 8:36:42 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:36:43 PM 2.715 SINGLEP Moving a crashing planet; there are 9 hops left and we are moving 22 1/12/2021 8:36:43 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 22 previous galaxy location was (-461,359), preferredLocation (-474,342) but actually using (-474,342). totalDistance to target 206 and target location (-585,195). 1/12/2021 8:36:43 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:36:49 PM 2.715 SINGLEP Moving a crashing planet; there are 8 hops left and we are moving 23 1/12/2021 8:36:49 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 23 previous galaxy location was (-474,342), preferredLocation (-487,324) but actually using (-487,324). totalDistance to target 184 and target location (-585,195). 1/12/2021 8:36:49 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:36:49 PM 2.715 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (223,-93) and new location is (214,-117). old angle: 337.36 new angle: 330.36 angle change 353 distance moved 30 attempts 5 1/12/2021 8:36:49 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:36:50 PM 2.715 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (102,-96) and new location is (121,-71). old angle: 316.74 new angle: 329.74 angle change 13 distance moved 31 attempts 12 1/12/2021 8:36:50 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:36:55 PM 2.715 SINGLEP Moving a crashing planet; there are 7 hops left and we are moving 23 1/12/2021 8:36:55 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 23 previous galaxy location was (-487,324), preferredLocation (-500,306) but actually using (-500,306). totalDistance to target 162 and target location (-585,195). 1/12/2021 8:36:55 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:37:01 PM 2.715 SINGLEP Moving a crashing planet; there are 6 hops left and we are moving 23 1/12/2021 8:37:01 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 23 previous galaxy location was (-500,306), preferredLocation (-513,288) but actually using (-513,288). totalDistance to target 140 and target location (-585,195). 1/12/2021 8:37:01 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:37:11 PM 2.715 SINGLEP Moving a crashing planet; there are 5 hops left and we are moving 23 1/12/2021 8:37:11 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 23 previous galaxy location was (-513,288), preferredLocation (-527,270) but actually using (-527,270). totalDistance to target 118 and target location (-585,195). 1/12/2021 8:37:11 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:37:13 PM 2.715 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (158,372) and new location is (125,384). old angle: 66.99 new angle: 71.99 angle change 5 distance moved 35 attempts 2 1/12/2021 8:37:13 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:37:17 PM 2.715 SINGLEP Moving a crashing planet; there are 4 hops left and we are moving 23 1/12/2021 8:37:17 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 23 previous galaxy location was (-527,270), preferredLocation (-541,252) but actually using (-541,252). totalDistance to target 95 and target location (-585,195). 1/12/2021 8:37:17 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:37:23 PM 2.715 SINGLEP Moving a crashing planet; there are 3 hops left and we are moving 24 1/12/2021 8:37:23 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 24 previous galaxy location was (-541,252), preferredLocation (-555,233) but actually using (-555,233). totalDistance to target 72 and target location (-585,195). 1/12/2021 8:37:23 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 8:37:32 PM 2.715 SINGLEP Moving a crashing planet; there are 2 hops left and we are moving 24 1/12/2021 8:37:32 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 24 previous galaxy location was (-555,233), preferredLocation (-570,214) but actually using (-582,226). totalDistance to target 48 and target location (-585,195). 1/12/2021 8:37:32 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 10:02:24 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 1/12/2021 10:02:24 PM SINGLEP Boot up FleetOS (0.1994s) 1/12/2021 10:02:24 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8043 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32700 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/12/2021 10:02:24 PM SINGLEP Check System Logs For Rogue Intelligence (0.2033s) 1/12/2021 10:02:24 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/12/2021 10:02:24 PM SINGLEP Inspect Aft Hatches (0.0139s) 1/12/2021 10:02:24 PM SINGLEP Found 323 xml files in 91 folders in 12ms 1/12/2021 10:02:25 PM SINGLEP Check For Extra Modules (0.2177s) 1/12/2021 10:02:25 PM SINGLEP 323 Xml Files Parsed in 200ms 1/12/2021 10:02:25 PM SINGLEP Gather Ancient Lifeforms (0.0089s) 1/12/2021 10:02:25 PM 2.715 SINGLEP Game Version: 2.715 1/12/2021 10:02:25 PM 2.715 SINGLEP Eject Trash Into Hyperspace (0.0109s) 1/12/2021 10:02:25 PM 2.715 SINGLEP Bring Cloaking Systems Online (0.0060s) 1/12/2021 10:02:25 PM 2.715 SINGLEP Recalculate Speed Of Light (0.0094s) 1/12/2021 10:02:25 PM 2.715 SINGLEP Optimize Comfort On Command Decks (0.0094s) 1/12/2021 10:02:25 PM 2.715 SINGLEP Generating Framerates (0.0060s) 1/12/2021 10:02:25 PM 2.715 SINGLEP Update mod and expansion statuses! 1/12/2021 10:02:25 PM 2.715 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 1/12/2021 10:02:25 PM 2.715 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/12/2021 10:02:25 PM 2.715 SINGLEP Check Nearby Stellar Masses (0.0322s) 1/12/2021 10:02:25 PM 2.715 SINGLEP 323 Xml Files Checked For Exp/Mod Status in 8ms 1/12/2021 10:02:25 PM 2.715 SINGLEP Pruning Excess Brain Cells (0.0293s) 1/12/2021 10:02:25 PM 2.715 SINGLEP Remembering Alamo (0.0154s) 1/12/2021 10:02:25 PM 2.715 SINGLEP Boot Audio Comms (0.0104s) 1/12/2021 10:02:25 PM 2.715 SINGLEP Establish Individual Audio Links (0.0183s) 1/12/2021 10:02:25 PM 2.715 SINGLEP No resolution change was required. 1/12/2021 10:02:25 PM 2.715 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/12/2021 10:02:25 PM 2.715 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/12/2021 10:02:25 PM 2.715 SINGLEP Refresh Optical Lensing (0.0253s) 1/12/2021 10:02:25 PM 2.715 SINGLEP Revise Fundamental Physical Laws (0.0208s) 1/12/2021 10:02:25 PM 2.715 SINGLEP Calculate Odds Of Success (0.0213s) 1/12/2021 10:02:25 PM 2.715 SINGLEP Briefly Panic (0.1657s) 1/12/2021 10:02:25 PM 2.715 SINGLEP Install Confidence Routines (0.2530s) 1/12/2021 10:02:25 PM 2.715 SINGLEP Bring Commander Interface Online (0.0600s) 1/12/2021 10:02:25 PM 2.715 SINGLEP Motivate All Crews (0.0312s) 1/12/2021 10:02:25 PM 2.715 SINGLEP Locating Available Networks (0.0159s) 1/12/2021 10:02:25 PM 2.715 SINGLEP Externalizing Patterns (0.0099s) 1/12/2021 10:02:25 PM 2.715 SINGLEP Hooking Externals (0.0060s) 1/12/2021 10:02:25 PM 2.715 SINGLEP Handlizing Hooks (0.0069s) 1/12/2021 10:02:25 PM 2.715 SINGLEP Disengaging Constants (0.0149s) 1/12/2021 10:02:25 PM 2.715 SINGLEP Late Axionic Computations (0.0293s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Suppressing Bad Thoughts (0.0089s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Connecting to Fleet Command (0.0069s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Thinking Of Advice (0.0064s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Degaussing Advice (0.0074s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Reading Alien Diaries (0.0074s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Naming All Known Planets (0.0064s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Remembering Speeds (0.0069s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Prioritizing Targets (0.0069s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Rebooting Sensor Arrays (0.0074s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Unloading Prismatic Grid (0.0064s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Thinking Of Objectives (0.0069s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Inhibiting Visual Scans (0.0099s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Synthesizing Vocals (0.0064s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Investigating Map Signatures (0.0094s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Ventilating Scenarios (0.0060s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Decontaminating Targeting Systems (0.0064s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Ejecting Tactical Core (0.0074s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Calibrating Formations (0.0069s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Intercepting Galactic Maps (0.0074s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Discharging Colored Ions (0.0109s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Replicating Ion Colors (0.0054s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Faction Diagnostics (0.0109s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Buffering Hackers (0.0084s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Inverting Death (0.0070s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Linear Field Variance (0.0069s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Charging Marks (0.0060s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Guarding The Posts (0.0491s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Range Manifolds (0.0059s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Purging ROFs (0.0069s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Manipulating Speeds (0.0075s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Detecting Projectiles (0.0064s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Grouping Flow Fields (0.0069s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Modulating Flow Field Groups (0.0099s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Designing Fleets (0.0079s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Thinking Of Technologies (0.0064s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Categorizing Starboard Sensors (0.0060s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Injecting Galactic Variables (0.0089s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Listening To Starfields (0.0094s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Detecting Distant Planets (0.1404s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Categorizing All Planets (0.0064s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Organizing Commands (0.0109s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Hello GOG user 'vinco' 1/12/2021 10:02:26 PM 2.715 SINGLEP Calculating Firing Cones (0.0302s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Discontinue Your Favorite Ship Parts (0.1062s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Re-Aligning Objectives (0.0148s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Sterilizing Test Chamber (0.0099s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Issuing Orders (0.0099s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Augmenting Infusers (0.0099s) 1/12/2021 10:02:26 PM 2.715 SINGLEP Infusing (0.0129s) 1/12/2021 10:02:27 PM 2.715 SINGLEP Load Surrogates (0.4543s) 1/12/2021 10:02:29 PM 2.715 SINGLEP Resynchronize Auxiliary Primaries (2.0049s) 1/12/2021 10:02:29 PM 2.715 SINGLEP Post-Proton Surge (0.0114s) 1/12/2021 10:02:29 PM 2.715 SINGLEP Background Radiation Taste Test (0.0159s) 1/12/2021 10:02:29 PM 2.715 SINGLEP Shuffling Chairs On Command Deck (0.0129s) 1/12/2021 10:02:29 PM 2.715 SINGLEP Windshield Wiping (0.0074s) 1/12/2021 10:02:29 PM 2.715 SINGLEP Last Organizational Modeling (0.0636s) 1/12/2021 10:02:29 PM 2.715 SINGLEP Stimulate Modulation (0.0347s) 1/12/2021 10:02:29 PM 2.715 SINGLEP Tip Servos (0.0134s) 1/12/2021 10:02:29 PM 2.715 SINGLEP Sort Buildings Into Uneven Piles (0.0074s) 1/12/2021 10:02:29 PM 2.715 SINGLEP Design New Fleet Logo (0.0075s) 1/12/2021 10:02:29 PM 2.715 SINGLEP Order Cores By Seniority (0.0060s) 1/12/2021 10:02:29 PM 2.715 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/12/2021 10:02:29 PM 2.715 SINGLEP Make Factions That Extra Bit Special (0.0109s) 1/12/2021 10:02:29 PM 2.715 SINGLEP Final Checks (0.0427s) 1/12/2021 10:02:29 PM 2.715 SINGLEP Load Historical Documents (0.0050s) 1/12/2021 10:02:29 PM 2.715 SINGLEP 4.8 seconds total load time. Install Confidence Routines (0.3s) Load Surrogates (0.5s) Resynchronize Auxiliary Primaries (2.0s) 1/12/2021 10:02:29 PM 2.715 SINGLEP Hello Steam user 'vinco' 1/12/2021 10:03:36 PM 2.715 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad\GoCrazy2.save Source1: AnythingElse Source3: LoadingSaveGame 1/12/2021 10:03:36 PM 2.715 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 1/12/2021 10:03:36 PM 2.715 SINGLEP Finish load save in 295.3ms 1/12/2021 10:04:29 PM 2.715 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/Vnomad\Autosave at 7h 15m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/12/2021 10:04:29 PM 2.715 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 9ms 1/12/2021 10:04:29 PM 2.715 SINGLEP Finish load save in 163.4ms 1/12/2021 10:04:49 PM 2.715 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (-178,142) and new location is (-152,157). old angle: 141.42 new angle: 133.42 angle change 352 distance moved 32 attempts 5 1/12/2021 10:04:49 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 10:04:51 PM 2.715 SINGLEP Moving a crashing planet; there are 9 hops left and we are moving 22 1/12/2021 10:04:51 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 22 previous galaxy location was (-461,359), preferredLocation (-474,342) but actually using (-474,342). totalDistance to target 206 and target location (-585,195). 1/12/2021 10:04:51 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 10:06:07 PM 2.715 SINGLEP Moving a crashing planet; there are 8 hops left and we are moving 23 1/12/2021 10:06:07 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 23 previous galaxy location was (-474,342), preferredLocation (-487,324) but actually using (-487,324). totalDistance to target 184 and target location (-585,195). 1/12/2021 10:06:07 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 10:06:08 PM 2.715 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (223,-93) and new location is (213,-113). old angle: 337.36 new angle: 330.36 angle change 353 distance moved 30 attempts 5 1/12/2021 10:06:08 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 10:06:09 PM 2.715 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (102,-96) and new location is (121,-71). old angle: 316.74 new angle: 329.74 angle change 13 distance moved 31 attempts 11 1/12/2021 10:06:09 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 10:07:51 PM 2.715 SINGLEP Moving a crashing planet; there are 7 hops left and we are moving 23 1/12/2021 10:07:51 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 23 previous galaxy location was (-487,324), preferredLocation (-500,306) but actually using (-500,306). totalDistance to target 162 and target location (-585,195). 1/12/2021 10:07:51 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 10:08:21 PM 2.715 SINGLEP Moving a crashing planet; there are 6 hops left and we are moving 23 1/12/2021 10:08:21 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 23 previous galaxy location was (-500,306), preferredLocation (-513,288) but actually using (-513,288). totalDistance to target 140 and target location (-585,195). 1/12/2021 10:08:21 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 10:08:57 PM 2.715 SINGLEP Moving a crashing planet; there are 5 hops left and we are moving 23 1/12/2021 10:08:57 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 23 previous galaxy location was (-513,288), preferredLocation (-527,270) but actually using (-527,270). totalDistance to target 118 and target location (-585,195). 1/12/2021 10:08:57 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 10:09:03 PM 2.715 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (158,372) and new location is (118,386). old angle: 66.99 new angle: 72.99 angle change 6 distance moved 42 attempts 3 1/12/2021 10:09:03 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 10:09:53 PM 2.715 SINGLEP Moving a crashing planet; there are 4 hops left and we are moving 23 1/12/2021 10:09:53 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 23 previous galaxy location was (-527,270), preferredLocation (-541,252) but actually using (-541,252). totalDistance to target 95 and target location (-585,195). 1/12/2021 10:09:53 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 10:10:23 PM 2.715 SINGLEP Moving a crashing planet; there are 3 hops left and we are moving 24 1/12/2021 10:10:23 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 24 previous galaxy location was (-541,252), preferredLocation (-555,233) but actually using (-555,233). totalDistance to target 72 and target location (-585,195). 1/12/2021 10:10:23 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 10:10:58 PM 2.715 SINGLEP Moving a crashing planet; there are 2 hops left and we are moving 24 1/12/2021 10:10:58 PM 2.715 SINGLEP Crash Path: Moving nomad planet Nomad 5 units 24 previous galaxy location was (-555,233), preferredLocation (-570,214) but actually using (-556,214). totalDistance to target 48 and target location (-585,195). 1/12/2021 10:10:58 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 10:12:59 PM 2.715 SINGLEP Reconquest Seeding for Wulf: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 1/12/2021 10:13:08 PM 2.715 SINGLEP Some planets were killed, sim code 1/12/2021 10:13:08 PM 2.715 SINGLEP Checking if fully connected 1/12/2021 10:13:08 PM 2.715 SINGLEP Galaxy::UpdateVisuals() entry: has been destroyed: True 1/12/2021 10:13:08 PM 2.715 SINGLEP Logged Achievement To Steam Crush the Castle! 1/12/2021 10:13:08 PM 2.715 SINGLEP Logged Achievement To GOG Crush the Castle! 1/12/2021 10:13:08 PM 2.715 SINGLEP Logged Achievement To Steam Fort Buster 1/12/2021 10:13:08 PM 2.715 SINGLEP Logged Achievement To GOG Fort Buster 1/12/2021 10:13:08 PM 2.715 SINGLEP Logged Achievement To Steam Take A Look At My Friends 1/12/2021 10:13:08 PM 2.715 SINGLEP Logged Achievement To GOG Take A Look At My Friends 1/12/2021 10:13:08 PM 2.715 SINGLEP Logged Achievement To Steam Win On 80 Planet Map 1/12/2021 10:13:08 PM 2.715 SINGLEP Logged Achievement To GOG Win On 80 Planet Map 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:08 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Null flagship on fleet 'Spire City 'asire yegl' in metal flow planning 1/12/2021 10:13:09 PM 2.715 SINGLEP Soft Warning: had to fix missing flagship of type SpireCruiserFlagship in city fleet Spire City 'asire yegl' 1/14/2021 11:21:05 AM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 1/14/2021 11:21:05 AM SINGLEP Boot up FleetOS (0.2078s) 1/14/2021 11:21:05 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8043 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32700 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/14/2021 11:21:05 AM SINGLEP Check System Logs For Rogue Intelligence (0.3340s) 1/14/2021 11:21:05 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/14/2021 11:21:05 AM SINGLEP Inspect Aft Hatches (0.0764s) 1/14/2021 11:21:05 AM SINGLEP Found 338 xml files in 92 folders in 40ms 1/14/2021 11:21:06 AM SINGLEP Check For Extra Modules (0.7857s) 1/14/2021 11:21:06 AM SINGLEP 338 Xml Files Parsed in 743ms 1/14/2021 11:21:06 AM SINGLEP Gather Ancient Lifeforms (0.0164s) 1/14/2021 11:21:06 AM 2.715 SINGLEP Game Version: 2.715 1/14/2021 11:21:06 AM 2.715 SINGLEP Eject Trash Into Hyperspace (0.0129s) 1/14/2021 11:21:06 AM 2.715 SINGLEP Bring Cloaking Systems Online (0.0064s) 1/14/2021 11:21:06 AM 2.715 SINGLEP Recalculate Speed Of Light (0.0099s) 1/14/2021 11:21:06 AM 2.715 SINGLEP Optimize Comfort On Command Decks (0.0109s) 1/14/2021 11:21:06 AM 2.715 SINGLEP Generating Framerates (0.0060s) 1/14/2021 11:21:06 AM 2.715 SINGLEP Update mod and expansion statuses! 1/14/2021 11:21:06 AM 2.715 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/14/2021 11:21:06 AM 2.715 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/14/2021 11:21:06 AM 2.715 SINGLEP Check Nearby Stellar Masses (0.0382s) 1/14/2021 11:21:06 AM 2.715 SINGLEP 336 Xml Files Checked For Exp/Mod Status in 9ms 1/14/2021 11:21:06 AM 2.715 SINGLEP Pruning Excess Brain Cells (0.1349s) 1/14/2021 11:21:06 AM 2.715 SINGLEP Remembering Alamo (0.0198s) 1/14/2021 11:21:06 AM 2.715 SINGLEP Boot Audio Comms (0.0079s) 1/14/2021 11:21:06 AM 2.715 SINGLEP Establish Individual Audio Links (0.0268s) 1/14/2021 11:21:06 AM 2.715 SINGLEP No resolution change was required. 1/14/2021 11:21:06 AM 2.715 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/14/2021 11:21:06 AM 2.715 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/14/2021 11:21:06 AM 2.715 SINGLEP Refresh Optical Lensing (0.0213s) 1/14/2021 11:21:06 AM 2.715 SINGLEP Revise Fundamental Physical Laws (0.0223s) 1/14/2021 11:21:06 AM 2.715 SINGLEP Calculate Odds Of Success (0.0288s) 1/14/2021 11:21:07 AM 2.715 SINGLEP Briefly Panic (0.3786s) 1/14/2021 11:21:07 AM 2.715 SINGLEP Install Confidence Routines (0.2158s) 1/14/2021 11:21:07 AM 2.715 SINGLEP Hello GOG user 'vinco' 1/14/2021 11:21:08 AM 2.715 SINGLEP Bring Commander Interface Online (0.9538s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Motivate All Crews (0.0977s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Locating Available Networks (0.0392s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Externalizing Patterns (0.0144s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Hooking Externals (0.0089s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Handlizing Hooks (0.0079s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Disengaging Constants (0.0149s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Late Axionic Computations (0.1396s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Suppressing Bad Thoughts (0.0064s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Sentinel Alertness Diagnostic (0.0064s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Connecting to Fleet Command (0.0074s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Thinking Of Advice (0.0064s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Degaussing Advice (0.0074s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Reading Alien Diaries (0.0069s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Naming All Known Planets (0.0064s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Remembering Speeds (0.0069s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Prioritizing Targets (0.0069s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Rebooting Sensor Arrays (0.0069s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Unloading Prismatic Grid (0.0069s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Thinking Of Objectives (0.0074s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Inhibiting Visual Scans (0.0228s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Synthesizing Vocals (0.0059s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Investigating Map Signatures (0.0099s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Ventilating Scenarios (0.0064s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Decontaminating Targeting Systems (0.0129s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Ejecting Tactical Core (0.0060s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Calibrating Formations (0.0069s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Intercepting Galactic Maps (0.0074s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Discharging Colored Ions (0.0114s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Replicating Ion Colors (0.0060s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Faction Diagnostics (0.0104s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Buffering Hackers (0.0094s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Inverting Death (0.0075s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Linear Field Variance (0.0124s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Charging Marks (0.0060s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Guarding The Posts (0.0491s) 1/14/2021 11:21:08 AM 2.715 SINGLEP Range Manifolds (0.0064s) 1/14/2021 11:21:09 AM 2.715 SINGLEP Purging ROFs (0.0064s) 1/14/2021 11:21:09 AM 2.715 SINGLEP Manipulating Speeds (0.0074s) 1/14/2021 11:21:09 AM 2.715 SINGLEP Detecting Projectiles (0.0064s) 1/14/2021 11:21:09 AM 2.715 SINGLEP Grouping Flow Fields (0.0074s) 1/14/2021 11:21:09 AM 2.715 SINGLEP Modulating Flow Field Groups (0.0099s) 1/14/2021 11:21:09 AM 2.715 SINGLEP Designing Fleets (0.0089s) 1/14/2021 11:21:09 AM 2.715 SINGLEP Thinking Of Technologies (0.0064s) 1/14/2021 11:21:09 AM 2.715 SINGLEP Categorizing Starboard Sensors (0.0064s) 1/14/2021 11:21:09 AM 2.715 SINGLEP Injecting Galactic Variables (0.0079s) 1/14/2021 11:21:09 AM 2.715 SINGLEP Sweet-Talking Starfields (0.0155s) 1/14/2021 11:21:09 AM 2.715 SINGLEP Mopping Up Distant Planets (0.0200s) 1/14/2021 11:21:09 AM 2.715 SINGLEP Categorizing All Planets (0.0069s) 1/14/2021 11:21:09 AM 2.715 SINGLEP Organizing Commands (0.0094s) 1/14/2021 11:21:09 AM 2.715 SINGLEP Calculating Firing Cones (0.0060s) 1/14/2021 11:21:09 AM 2.715 SINGLEP Remembering Lost Ship Parts (0.1686s) 1/14/2021 11:21:09 AM 2.715 SINGLEP Re-Aligning Objectives (0.0149s) 1/14/2021 11:21:09 AM 2.715 SINGLEP Sterilizing Test Chamber (0.0089s) 1/14/2021 11:21:09 AM 2.715 SINGLEP Issuing Orders (0.0069s) 1/14/2021 11:21:09 AM 2.715 SINGLEP Augmenting Infusers (0.0074s) 1/14/2021 11:21:09 AM 2.715 SINGLEP Infusing (0.0139s) 1/14/2021 11:21:09 AM 2.715 SINGLEP initializing champion classes 1/14/2021 11:21:09 AM 2.715 SINGLEP Load Surrogates (0.0427s) 1/14/2021 11:21:16 AM 2.715 SINGLEP Reactivate Cold Fusion Reactor (7.4424s) 1/14/2021 11:21:16 AM 2.715 SINGLEP Post-Proton Surge (0.0119s) 1/14/2021 11:21:16 AM 2.715 SINGLEP Background Radiation Taste Test (0.0184s) 1/14/2021 11:21:16 AM 2.715 SINGLEP Shuffling Chairs On Command Deck (0.0139s) 1/14/2021 11:21:16 AM 2.715 SINGLEP Windshield Wiping (0.0069s) 1/14/2021 11:21:16 AM 2.715 SINGLEP Last Organizational Modeling (0.0585s) 1/14/2021 11:21:16 AM 2.715 SINGLEP Stimulate Modulation (0.0313s) 1/14/2021 11:21:16 AM 2.715 SINGLEP Tip Servos (0.0070s) 1/14/2021 11:21:16 AM 2.715 SINGLEP Sort Buildings Into Uneven Piles (0.0069s) 1/14/2021 11:21:16 AM 2.715 SINGLEP Design New Fleet Logo (0.0074s) 1/14/2021 11:21:16 AM 2.715 SINGLEP Order Cores By Seniority (0.0064s) 1/14/2021 11:21:17 AM 2.715 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/14/2021 11:21:17 AM 2.715 SINGLEP Make Factions That Extra Bit Special (0.0104s) 1/14/2021 11:21:17 AM 2.715 SINGLEP Final Checks (0.0575s) 1/14/2021 11:21:17 AM 2.715 SINGLEP Load Historical Documents (0.0050s) 1/14/2021 11:21:17 AM 2.715 SINGLEP 12.0 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Briefly Panic (0.4s) Bring Commander Interface Online (1.0s) Reactivate Cold Fusion Reactor (7.4s) 1/14/2021 11:21:17 AM 2.715 SINGLEP Hello Steam user 'vinco' 1/14/2021 11:21:22 AM 2.715 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/14/2021 11:21:23 AM 2.715 SINGLEP PlayerAccount Vinco has now been put in control of faction 1. 1/14/2021 11:21:23 AM 2.715 SINGLEP in strip extra, Vinco: hasHadFirstPlayer True shouldBeRemoved False 1/14/2021 11:21:23 AM 2.715 SINGLEP Clear out factions that should not be in UI based on savegame: 13 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves 1/14/2021 11:21:23 AM 2.715 SINGLEP loading as template 1/14/2021 11:21:23 AM 2.715 SINGLEP Added the faction AIReserves. 1/14/2021 11:21:23 AM 2.715 SINGLEP Added the faction AntiAIZombie. 1/14/2021 11:21:23 AM 2.715 SINGLEP Added the faction AntiEveryoneZombie. 1/14/2021 11:21:23 AM 2.715 SINGLEP Added the faction AntiPlayerZombie. 1/14/2021 11:21:23 AM 2.715 SINGLEP Added the faction CPALogic. 1/14/2021 11:21:23 AM 2.715 SINGLEP Added the faction EnragedMacrophage. 1/14/2021 11:21:23 AM 2.715 SINGLEP Added the faction Mercenary. 1/14/2021 11:21:23 AM 2.715 SINGLEP Added the faction TamedMacrophage. 1/14/2021 11:21:23 AM 2.715 SINGLEP Finish load save in 216.0ms 1/14/2021 11:21:23 AM 2.715 SINGLEP Start Generate Partial Map with FatSnake and seed 59987717 and planet count 80 and 23 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 1/14/2021 11:21:23 AM 2.715 SINGLEP got thickness 0 and increase it by 2 1/14/2021 11:21:23 AM 2.715 SINGLEP PlayerAccount Vinco has now been put in control of faction 1. 1/14/2021 11:21:23 AM 2.715 SINGLEP Fixed 1840 missing planet factions. 1/14/2021 11:21:23 AM 2.715 SINGLEP Generate Partial Map Complete 70ms 1/14/2021 11:21:28 AM 2.715 SINGLEP Start Generate Partial Map with Dissonance and seed 59987717 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/14/2021 11:21:28 AM 2.715 SINGLEP PlayerAccount Vinco is controlling faction 1 already. 1/14/2021 11:21:28 AM 2.715 SINGLEP Fixed 1840 missing planet factions. 1/14/2021 11:21:28 AM 2.715 SINGLEP Generate Partial Map Complete 41ms 1/14/2021 11:21:33 AM 2.715 SINGLEP Start Generate Partial Map with Dissonance and seed 357050336 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/14/2021 11:21:33 AM 2.715 SINGLEP PlayerAccount Vinco is controlling faction 1 already. 1/14/2021 11:21:33 AM 2.715 SINGLEP Fixed 1840 missing planet factions. 1/14/2021 11:21:33 AM 2.715 SINGLEP Generate Partial Map Complete 25ms 1/14/2021 11:21:59 AM 2.715 SINGLEP Start Generate Partial Map with Dissonance and seed 357050336 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/14/2021 11:21:59 AM 2.715 SINGLEP PlayerAccount Vinco is controlling faction 1 already. 1/14/2021 11:21:59 AM 2.715 SINGLEP Fixed 1840 missing planet factions. 1/14/2021 11:21:59 AM 2.715 SINGLEP Generate Partial Map Complete 25ms 1/14/2021 11:22:05 AM 2.715 SINGLEP Start Generate FULL Map with Dissonance and seed 357050336 and planet count 80 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything) 1/14/2021 11:22:05 AM 2.715 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 12ms 1/14/2021 11:22:05 AM 2.715 SINGLEP Generate FULL Map Complete 193ms 1/28/2021 11:06:43 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 1/28/2021 11:06:43 PM SINGLEP Boot up FleetOS (0.1196s) 1/28/2021 11:06:43 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8043 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32700 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/28/2021 11:06:43 PM SINGLEP Check System Logs For Rogue Intelligence (0.3566s) 1/28/2021 11:06:43 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/28/2021 11:06:43 PM SINGLEP Inspect Aft Hatches (0.0863s) 1/28/2021 11:06:43 PM SINGLEP Found 356 xml files in 95 folders in 20ms 1/28/2021 11:06:44 PM SINGLEP Check For Extra Modules (0.7519s) 1/28/2021 11:06:44 PM SINGLEP 356 Xml Files Parsed in 726ms 1/28/2021 11:06:44 PM SINGLEP Gather Ancient Lifeforms (0.0109s) 1/28/2021 11:06:44 PM 2.724 SINGLEP Game Version: 2.724 1/28/2021 11:06:44 PM 2.724 SINGLEP Eject Trash Into Hyperspace (0.0158s) 1/28/2021 11:06:44 PM 2.724 SINGLEP Bring Cloaking Systems Online (0.0069s) 1/28/2021 11:06:44 PM 2.724 SINGLEP Recalculate Speed Of Light (0.0094s) 1/28/2021 11:06:44 PM 2.724 SINGLEP Optimize Comfort On Command Decks (0.0094s) 1/28/2021 11:06:44 PM 2.724 SINGLEP Generating Framerates (0.0055s) 1/28/2021 11:06:44 PM 2.724 SINGLEP Update mod and expansion statuses! 1/28/2021 11:06:44 PM 2.724 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 1/28/2021 11:06:44 PM 2.724 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpeedyCitadels (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 1/28/2021 11:06:44 PM 2.724 SINGLEP Check Nearby Stellar Masses (0.0312s) 1/28/2021 11:06:44 PM 2.724 SINGLEP 356 Xml Files Checked For Exp/Mod Status in 8ms 1/28/2021 11:06:44 PM 2.724 SINGLEP Pruning Excess Brain Cells (0.0254s) 1/28/2021 11:06:44 PM 2.724 SINGLEP Remembering Alamo (0.0168s) 1/28/2021 11:06:44 PM 2.724 SINGLEP Boot Audio Comms (0.0075s) 1/28/2021 11:06:44 PM 2.724 SINGLEP Establish Individual Audio Links (0.0233s) 1/28/2021 11:06:44 PM 2.724 SINGLEP Resolution changed to fullscreen 1440x2560 1/28/2021 11:06:44 PM 2.724 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/28/2021 11:06:44 PM 2.724 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/28/2021 11:06:44 PM 2.724 SINGLEP Refresh Optical Lensing (0.0174s) 1/28/2021 11:06:44 PM 2.724 SINGLEP Revise Fundamental Physical Laws (0.0263s) 1/28/2021 11:06:44 PM 2.724 SINGLEP Calculate Odds Of Success (0.0219s) 1/28/2021 11:06:45 PM 2.724 SINGLEP Briefly Panic (0.4077s) 1/28/2021 11:06:45 PM 2.724 SINGLEP Hello GOG user 'vinco' 1/28/2021 11:06:45 PM 2.724 SINGLEP Install Confidence Routines (0.6031s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Bring Commander Interface Online (0.5982s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Motivate All Crews (0.0526s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Locating Available Networks (0.0382s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Externalizing Patterns (0.0134s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Hooking Externals (0.0099s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Handlizing Hooks (0.0064s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Disengaging Constants (0.0160s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Late Axionic Computations (0.0967s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Suppressing Bad Thoughts (0.0077s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Sentinel Alertness Diagnostic (0.0093s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Connecting to Fleet Command (0.0070s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Thinking Of Advice (0.0069s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Degaussing Advice (0.0074s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Reading Alien Diaries (0.0069s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Naming All Known Planets (0.0064s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Remembering Speeds (0.0070s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Prioritizing Targets (0.0069s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Rebooting Sensor Arrays (0.0074s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Unloading Prismatic Grid (0.0069s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Thinking Of Objectives (0.0070s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Inhibiting Visual Scans (0.0105s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Synthesizing Vocals (0.0060s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Investigating Map Signatures (0.0099s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Ventilating Scenarios (0.0060s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Decontaminating Targeting Systems (0.0069s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Ejecting Tactical Core (0.0069s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Calibrating Formations (0.0070s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Intercepting Galactic Maps (0.0134s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Discharging Colored Ions (0.0104s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Replicating Ion Colors (0.0060s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Faction Diagnostics (0.0114s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Buffering Hackers (0.0094s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Inverting Death (0.0075s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Linear Field Variance (0.0124s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Charging Marks (0.0064s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Differentiating Marks (0.0497s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Guarding The Posts (0.0069s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Range Manifolds (0.0060s) 1/28/2021 11:06:46 PM 2.724 SINGLEP Purging ROFs (0.0069s) 1/28/2021 11:06:47 PM 2.724 SINGLEP Manipulating Speeds (0.0075s) 1/28/2021 11:06:47 PM 2.724 SINGLEP Detecting Projectiles (0.0064s) 1/28/2021 11:06:47 PM 2.724 SINGLEP Grouping Flow Fields (0.0069s) 1/28/2021 11:06:47 PM 2.724 SINGLEP Modulating Flow Field Groups (0.0099s) 1/28/2021 11:06:47 PM 2.724 SINGLEP Designing Fleets (0.0085s) 1/28/2021 11:06:47 PM 2.724 SINGLEP Thinking Of Technologies (0.0069s) 1/28/2021 11:06:47 PM 2.724 SINGLEP Categorizing Starboard Sensors (0.0060s) 1/28/2021 11:06:47 PM 2.724 SINGLEP Injecting Galactic Variables (0.0085s) 1/28/2021 11:06:47 PM 2.724 SINGLEP Wiping Down Starfields (0.0155s) 1/28/2021 11:06:47 PM 2.724 SINGLEP Gazing At Distant Planets (0.0188s) 1/28/2021 11:06:47 PM 2.724 SINGLEP Categorizing All Planets (0.0060s) 1/28/2021 11:06:47 PM 2.724 SINGLEP Organizing Commands (0.0104s) 1/28/2021 11:06:47 PM 2.724 SINGLEP Calculating Firing Cones (0.0070s) 1/28/2021 11:06:47 PM 2.724 SINGLEP Breaking In New Ship Parts (0.1116s) 1/28/2021 11:06:47 PM 2.724 SINGLEP Re-Aligning Objectives (0.0109s) 1/28/2021 11:06:47 PM 2.724 SINGLEP Sterilizing Test Chamber (0.0064s) 1/28/2021 11:06:47 PM 2.724 SINGLEP Issuing Orders (0.0074s) 1/28/2021 11:06:47 PM 2.724 SINGLEP Augmenting Infusers (0.0060s) 1/28/2021 11:06:47 PM 2.724 SINGLEP Infusing (0.0119s) 1/28/2021 11:06:47 PM 2.724 SINGLEP initializing champion classes 1/28/2021 11:06:47 PM 2.724 SINGLEP Load Surrogates (0.0446s) 1/28/2021 11:06:55 PM 2.724 SINGLEP Bend Laws Of Gravity (8.1933s) 1/28/2021 11:06:55 PM 2.724 SINGLEP Post-Proton Surge (0.0188s) 1/28/2021 11:06:55 PM 2.724 SINGLEP Background Radiation Taste Test (0.0253s) 1/28/2021 11:06:55 PM 2.724 SINGLEP Shuffling Chairs On Command Deck (0.0124s) 1/28/2021 11:06:55 PM 2.724 SINGLEP Windshield Wiping (0.0074s) 1/28/2021 11:06:55 PM 2.724 SINGLEP Last Organizational Modeling (0.0625s) 1/28/2021 11:06:55 PM 2.724 SINGLEP Stimulate Modulation (0.0307s) 1/28/2021 11:06:55 PM 2.724 SINGLEP Tip Servos (0.0064s) 1/28/2021 11:06:55 PM 2.724 SINGLEP Sort Buildings Into Uneven Piles (0.0069s) 1/28/2021 11:06:55 PM 2.724 SINGLEP Design New Fleet Logo (0.0074s) 1/28/2021 11:06:55 PM 2.724 SINGLEP Inspect Fleet Logo (0.0060s) 1/28/2021 11:06:55 PM 2.724 SINGLEP Ogle Enemy Logo (0.0069s) 1/28/2021 11:06:55 PM 2.724 SINGLEP Order Cores By Seniority (0.0074s) 1/28/2021 11:06:55 PM 2.724 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/28/2021 11:06:55 PM 2.724 SINGLEP Make Factions That Extra Bit Special (0.0114s) 1/28/2021 11:06:55 PM 2.724 SINGLEP Final Checks (0.2744s) 1/28/2021 11:06:55 PM 2.724 SINGLEP Load Historical Documents (0.0054s) 1/28/2021 11:06:56 PM 2.724 SINGLEP 12.7 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.8s) Briefly Panic (0.4s) Install Confidence Routines (0.6s) Bring Commander Interface Online (0.6s) Bend Laws Of Gravity (8.2s) Final Checks (0.3s) 1/28/2021 11:06:56 PM 2.724 SINGLEP Hello Steam user 'vinco' 1/28/2021 11:07:27 PM 2.724 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/28/2021 11:07:27 PM 2.724 SINGLEP Added the faction AIRelentlessWave. 1/28/2021 11:07:27 PM 2.724 SINGLEP PlayerAccount Vinco has now been put in control of faction 1. 1/28/2021 11:07:27 PM 2.724 SINGLEP in strip extra, Uncontrolled Necromancer: hasHadFirstPlayer False shouldBeRemoved True 1/28/2021 11:07:27 PM 2.724 SINGLEP in strip extra, Vinco: hasHadFirstPlayer True shouldBeRemoved False 1/28/2021 11:07:27 PM 2.724 SINGLEP Clear out factions that should not be in UI based on savegame: 16 Relentless AI Wave (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Uncontrolled Necromancer Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves 1/28/2021 11:07:27 PM 2.724 SINGLEP loading as template 1/28/2021 11:07:27 PM 2.724 SINGLEP Added the faction AIRelentlessWave. 1/28/2021 11:07:27 PM 2.724 SINGLEP Added the faction AIReserves. 1/28/2021 11:07:27 PM 2.724 SINGLEP Added the faction AntiAIZombie. 1/28/2021 11:07:27 PM 2.724 SINGLEP Added the faction AntiEveryoneZombie. 1/28/2021 11:07:27 PM 2.724 SINGLEP Added the faction AntiPlayerZombie. 1/28/2021 11:07:27 PM 2.724 SINGLEP Added the faction CPALogic. 1/28/2021 11:07:27 PM 2.724 SINGLEP Added the faction EnragedMacrophage. 1/28/2021 11:07:27 PM 2.724 SINGLEP Added the faction Mercenary. 1/28/2021 11:07:27 PM 2.724 SINGLEP Added the faction TamedMacrophage. 1/28/2021 11:07:27 PM 2.724 SINGLEP Finish load save in 203.9ms 1/28/2021 11:07:27 PM 2.724 SINGLEP Start Generate Partial Map with Dissonance and seed 153243577 and planet count 80 and 23 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 1/28/2021 11:07:27 PM 2.724 SINGLEP PlayerAccount Vinco has now been put in control of faction 1. 1/28/2021 11:07:27 PM 2.724 SINGLEP Fixed 1840 missing planet factions. 1/28/2021 11:07:27 PM 2.724 SINGLEP Generate Partial Map Complete 61ms 2/13/2021 7:37:54 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 2/13/2021 7:37:54 PM SINGLEP Boot up FleetOS (0.1210s) 2/13/2021 7:37:54 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 3070 graphicsDeviceID: 9348 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8043 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz processorCount: 16 processorFrequency: 3600 systemMemorySize: 32700 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/13/2021 7:37:54 PM SINGLEP Check System Logs For Rogue Intelligence (0.3495s) 2/13/2021 7:37:55 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/13/2021 7:37:55 PM SINGLEP Inspect Aft Hatches (0.1200s) 2/13/2021 7:37:55 PM SINGLEP Found 366 xml files in 97 folders in 51ms 2/13/2021 7:37:55 PM SINGLEP Check For Extra Modules (0.9057s) 2/13/2021 7:37:55 PM SINGLEP 366 Xml Files Parsed in 846ms 2/13/2021 7:37:55 PM SINGLEP Gather Ancient Lifeforms (0.0099s) 2/13/2021 7:37:55 PM 2.734 SINGLEP Game Version: 2.734 2/13/2021 7:37:55 PM 2.734 SINGLEP Eject Trash Into Hyperspace (0.0169s) 2/13/2021 7:37:55 PM 2.734 SINGLEP Bring Cloaking Systems Online (0.0069s) 2/13/2021 7:37:55 PM 2.734 SINGLEP Recalculate Speed Of Light (0.0104s) 2/13/2021 7:37:55 PM 2.734 SINGLEP Optimize Comfort On Command Decks (0.0104s) 2/13/2021 7:37:55 PM 2.734 SINGLEP Generating Framerates (0.0055s) 2/13/2021 7:37:55 PM 2.734 SINGLEP Update mod and expansion statuses! 2/13/2021 7:37:56 PM 2.734 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 2/13/2021 7:37:56 PM 2.734 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpeedyCitadels (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 2/13/2021 7:37:56 PM 2.734 SINGLEP Check Nearby Stellar Masses (0.0337s) 2/13/2021 7:37:56 PM 2.734 SINGLEP 364 Xml Files Checked For Exp/Mod Status in 8ms 2/13/2021 7:37:56 PM 2.734 SINGLEP Pruning Excess Brain Cells (0.1483s) 2/13/2021 7:37:56 PM 2.734 SINGLEP Remembering Alamo (0.0193s) 2/13/2021 7:37:56 PM 2.734 SINGLEP Boot Audio Comms (0.0069s) 2/13/2021 7:37:56 PM 2.734 SINGLEP Establish Individual Audio Links (0.0258s) 2/13/2021 7:37:56 PM 2.734 SINGLEP No resolution change was required. 2/13/2021 7:37:56 PM 2.734 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/13/2021 7:37:56 PM 2.734 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/13/2021 7:37:56 PM 2.734 SINGLEP Refresh Optical Lensing (0.0174s) 2/13/2021 7:37:56 PM 2.734 SINGLEP Revise Fundamental Physical Laws (0.0248s) 2/13/2021 7:37:56 PM 2.734 SINGLEP Calculate Odds Of Success (0.0238s) 2/13/2021 7:37:56 PM 2.734 SINGLEP Briefly Panic (0.4069s) 2/13/2021 7:37:56 PM 2.734 SINGLEP Hello GOG user 'vinco' 2/13/2021 7:37:57 PM 2.734 SINGLEP Install Confidence Routines (0.9885s) 2/13/2021 7:37:57 PM 2.734 SINGLEP Bring Commander Interface Online (0.2391s) 2/13/2021 7:37:57 PM 2.734 SINGLEP Motivate All Crews (0.0625s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Locating Available Networks (0.0473s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Externalizing Patterns (0.0129s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Hooking Externals (0.0089s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Handlizing Hooks (0.0069s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Disengaging Constants (0.0188s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Late Axionic Computations (0.1514s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Suppressing Bad Thoughts (0.0144s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Sentinel Alertness Diagnostic (0.0094s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Connecting to Fleet Command (0.0069s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Thinking Of Advice (0.0079s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Degaussing Advice (0.0119s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Reading Alien Diaries (0.0089s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Naming All Known Planets (0.0104s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Remembering Speeds (0.0079s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Prioritizing Targets (0.0109s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Rebooting Sensor Arrays (0.0094s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Unloading Prismatic Grid (0.0104s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Thinking Of Objectives (0.0094s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Inhibiting Visual Scans (0.0303s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Synthesizing Vocals (0.0069s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Investigating Map Signatures (0.0099s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Ventilating Scenarios (0.0069s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Decontaminating Targeting Systems (0.0099s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Ejecting Tactical Core (0.0094s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Calibrating Formations (0.0109s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Intercepting Galactic Maps (0.0099s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Discharging Colored Ions (0.0134s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Replicating Ion Colors (0.0094s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Faction Diagnostics (0.0129s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Buffering Hackers (0.0119s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Inverting Death (0.0079s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Linear Field Variance (0.0154s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Charging Marks (0.0060s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Differentiating Marks (0.0516s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Guarding The Posts (0.0069s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Range Manifolds (0.0055s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Purging ROFs (0.0069s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Manipulating Speeds (0.0079s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Detecting Projectiles (0.0060s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Grouping Flow Fields (0.0079s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Modulating Flow Field Groups (0.0099s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Designing Fleets (0.0089s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Thinking Of Technologies (0.0074s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Categorizing Starboard Sensors (0.0060s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Injecting Galactic Variables (0.0099s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Fearing Starfields (0.0149s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Browsing Distant Planets (0.0198s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Categorizing All Planets (0.0060s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Organizing Commands (0.0099s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Calculating Firing Cones (0.0084s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Wearing Ship Parts On Head (0.1161s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Re-Aligning Objectives (0.0114s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Sterilizing Test Chamber (0.0074s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Issuing Orders (0.0060s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Augmenting Infusers (0.0069s) 2/13/2021 7:37:58 PM 2.734 SINGLEP Infusing (0.0124s) 2/13/2021 7:37:58 PM 2.734 SINGLEP initializing champion classes 2/13/2021 7:37:58 PM 2.734 SINGLEP Load Surrogates (0.0486s) 2/13/2021 7:38:06 PM 2.734 SINGLEP Wake Crew From Cryosleep (7.5508s) 2/13/2021 7:38:06 PM 2.734 SINGLEP Post-Proton Surge (0.0114s) 2/13/2021 7:38:06 PM 2.734 SINGLEP Background Radiation Taste Test (0.0193s) 2/13/2021 7:38:06 PM 2.734 SINGLEP Shuffling Chairs On Command Deck (0.0134s) 2/13/2021 7:38:06 PM 2.734 SINGLEP Windshield Wiping (0.0069s) 2/13/2021 7:38:06 PM 2.734 SINGLEP Last Organizational Modeling (0.0605s) 2/13/2021 7:38:06 PM 2.734 SINGLEP Stimulate Modulation (0.0312s) 2/13/2021 7:38:06 PM 2.734 SINGLEP Tip Servos (0.0069s) 2/13/2021 7:38:06 PM 2.734 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 2/13/2021 7:38:06 PM 2.734 SINGLEP Design New Fleet Logo (0.0079s) 2/13/2021 7:38:06 PM 2.734 SINGLEP Inspect Fleet Logo (0.0060s) 2/13/2021 7:38:06 PM 2.734 SINGLEP Ogle Enemy Logo (0.0069s) 2/13/2021 7:38:06 PM 2.734 SINGLEP Order Cores By Seniority (0.0069s) 2/13/2021 7:38:06 PM 2.734 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1072 2/13/2021 7:38:06 PM 2.734 SINGLEP Make Factions That Extra Bit Special (0.0109s) 2/13/2021 7:38:06 PM 2.734 SINGLEP Final Checks (0.2859s) 2/13/2021 7:38:06 PM 2.734 SINGLEP Load Historical Documents (0.0054s) 2/13/2021 7:38:06 PM 2.734 SINGLEP 12.5 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.9s) Briefly Panic (0.4s) Install Confidence Routines (1.0s) Wake Crew From Cryosleep (7.6s) Final Checks (0.3s) 2/13/2021 7:38:07 PM 2.734 SINGLEP Hello Steam user 'vinco' 2/13/2021 7:38:30 PM 2.734 SINGLEP No resolution change was required. 2/13/2021 7:38:30 PM 2.734 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/13/2021 7:38:30 PM 2.734 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/13/2021 7:39:25 PM 2.734 HOST Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/13/2021 7:39:25 PM 2.734 HOST PlayerAccount Vinco has now been put in control of faction 1. 2/13/2021 7:39:25 PM 2.734 HOST in strip extra, Vinco: hasHadFirstPlayer True shouldBeRemoved False 2/13/2021 7:39:25 PM 2.734 HOST Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 2/13/2021 7:39:25 PM 2.734 HOST loading as template 2/13/2021 7:39:25 PM 2.734 HOST Added the faction AIRelentlessWave. 2/13/2021 7:39:25 PM 2.734 HOST Added the faction AIReserves. 2/13/2021 7:39:25 PM 2.734 HOST Added the faction AntiAIZombie. 2/13/2021 7:39:25 PM 2.734 HOST Added the faction AntiEveryoneZombie. 2/13/2021 7:39:25 PM 2.734 HOST Added the faction AntiPlayerZombie. 2/13/2021 7:39:25 PM 2.734 HOST Added the faction CPALogic. 2/13/2021 7:39:25 PM 2.734 HOST Added the faction EnragedMacrophage. 2/13/2021 7:39:25 PM 2.734 HOST Added the faction Mercenary. 2/13/2021 7:39:25 PM 2.734 HOST Added the faction TamedMacrophage. 2/13/2021 7:39:25 PM 2.734 HOST Finish load save in 196.5ms 2/13/2021 7:39:25 PM 2.734 HOST Start Generate Partial Map with Dissonance and seed 182833234 and planet count 80 and 23 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 2/13/2021 7:39:25 PM 2.734 HOST PlayerAccount Vinco has now been put in control of faction 1. 2/13/2021 7:39:25 PM 2.734 HOST Fixed 1840 missing planet factions. 2/13/2021 7:39:25 PM 2.734 HOST Generate Partial Map Complete 66ms 2/13/2021 7:39:49 PM 2.734 HOST Start Generate Partial Map with Dissonance and seed 182833234 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/13/2021 7:39:49 PM 2.734 HOST PlayerAccount Vinco is controlling faction 1 already. 2/13/2021 7:39:49 PM 2.734 HOST Fixed 1840 missing planet factions. 2/13/2021 7:39:49 PM 2.734 HOST Generate Partial Map Complete 27ms 2/13/2021 7:39:50 PM 2.734 HOST STEAM NETWORKING: P2P connection from nickersonm connected. 2/13/2021 7:39:50 PM 2.734 HOST Client requested to join with the name 'nickersonm' 2/13/2021 7:39:50 PM 2.734 HOST Client 'nickersonm' rejected because: Client missing these expansions that the host is running: Zenith Onslaught, The Neinzul Abyss Expansions and mods can be enabled or disabled in the Game tab of the Settings menu to make sure everyone matches. 2/13/2021 7:39:50 PM 2.734 HOST Client nickersonm (connection 1) has closed their connection. 2/13/2021 7:40:11 PM 2.734 SINGLEP Update mod and expansion statuses! 2/13/2021 7:40:11 PM 2.734 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed But Disabled) The Neinzul Abyss (Installed But Disabled) 2/13/2021 7:40:11 PM 2.734 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpeedyCitadels (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 2/13/2021 7:40:11 PM 2.734 SINGLEP Found 365 xml files in 96 folders in 13ms 2/13/2021 7:40:11 PM 2.734 SINGLEP 365 Xml Files Parsed in 184ms 2/13/2021 7:40:11 PM 2.734 SINGLEP Gather Ancient Lifeforms (0.2099s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 364 Xml Files Checked For Exp/Mod Status in 17ms 2/13/2021 7:40:11 PM 2.734 SINGLEP Pruning Excess Brain Cells (0.0229s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 0 / 62: Arcen.Universal.AchievementTable (0.0084s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 1 / 62: Arcen.AIW2.Core.ExternalVisualCoreConstants (0.0089s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 2 / 62: Arcen.Universal.SFXItemTable (0.0075s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 3 / 62: Arcen.Universal.TextEmbededSpriteTable (0.0069s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 4 / 62: Arcen.Universal.ExternalIconDictionaryTable (0.0119s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 5 / 62: Arcen.Universal.MusicTrackTable (0.0055s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 6 / 62: Arcen.AIW2.Core.NetworkingFrameworkTable (0.0084s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 7 / 62: Arcen.Universal.ArcenExternalDataPatternTable (0.0069s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 8 / 62: Arcen.Universal.ArcenExternalCodeHookTable (0.0055s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 9 / 62: Arcen.Universal.ArcenExternalCodeHookHandlerTable (0.0069s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 10 / 62: Arcen.AIW2.Core.ExternalConstants (0.0116s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 11 / 62: Arcen.AIW2.Core.ExternalVisualConstants (0.0054s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 12 / 62: Arcen.AIW2.Core.GalaxyMapTextboxFunctionTable (0.0060s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 13 / 62: Arcen.AIW2.Core.AISentinelAlertLevelTable (0.0071s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 14 / 62: Arcen.AIW2.Core.FleetNameTypeDataTable (0.0069s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 15 / 62: Arcen.AIW2.Core.TipCategoryTable (0.0069s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 16 / 62: Arcen.AIW2.Core.TipTable (0.0076s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 17 / 62: Arcen.AIW2.Core.JournalEntryTable (0.0064s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 18 / 62: Arcen.AIW2.Core.PlanetNameTypeDataTable (0.0069s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 19 / 62: Arcen.AIW2.Core.GameSpeedTypeTable (0.0069s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 20 / 62: Arcen.AIW2.Core.Balance_PriorityAsAITargetTable (0.0074s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 21 / 62: Arcen.AIW2.Core.Balance_PriorityAsFRDTargetTable (0.0064s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 22 / 62: Arcen.AIW2.Core.Balance_PriorityToProtectTable (0.0069s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 23 / 62: Arcen.AIW2.Core.ObjectiveGeneratorTable (0.0074s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 24 / 62: Arcen.AIW2.Core.ArcenCameraTypeTable (0.0069s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 25 / 62: Arcen.AIW2.Core.ShipVoiceGroupTable (0.0074s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 26 / 62: Arcen.AIW2.Core.MapTypeDataTable (0.0074s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 27 / 62: Arcen.AIW2.Core.ScenarioDataTable (0.0064s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 28 / 62: Arcen.AIW2.Core.TargetEvaluatorTypeDataTable (0.0069s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 29 / 62: Arcen.AIW2.Core.AIDefensePlacerTable (0.0069s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 30 / 62: Arcen.AIW2.Core.FleetFormationTypeDataTable (0.0069s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 31 / 62: Arcen.AIW2.Core.GalaxyMapDisplayModeTable (0.0075s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 32 / 62: Arcen.AIW2.Core.TeamColorDefinitionTable (0.0095s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 33 / 62: Arcen.AIW2.Core.TeamColorPrefabsTable (0.0049s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 34 / 62: Arcen.AIW2.Core.SpecialFactionDataTable (0.0074s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 35 / 62: Arcen.AIW2.Core.HackingTypeTable (0.0089s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 36 / 62: Arcen.AIW2.Core.DeathEffectTypeTable (0.0050s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 37 / 62: Arcen.AIW2.Core.EntityLineTypeTable (0.0461s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 38 / 62: Arcen.AIW2.Core.Balance_MarkLevelTable (0.0055s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 39 / 62: Arcen.AIW2.Core.MarkLevelScaleStyleTable (0.0073s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 40 / 62: Arcen.AIW2.Core.AIGuardPostAndCommandPlacerTable (0.0069s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 41 / 62: Arcen.AIW2.Core.Balance_RangeTable (0.0064s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 42 / 62: Arcen.AIW2.Core.Balance_RateOfFireTable (0.0069s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 43 / 62: Arcen.AIW2.Core.Balance_SpeedDirectTable (0.0069s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 44 / 62: Arcen.AIW2.Core.Balance_ShotSpeedTable (0.0069s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 45 / 62: Arcen.AIW2.Core.AIShipGroupCategoryTable (0.0074s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 46 / 62: Arcen.AIW2.Core.AIShipGroupTable (0.0094s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 47 / 62: Arcen.AIW2.Core.FleetDesignTemplateTable (0.0069s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 48 / 62: Arcen.AIW2.Core.TechUpgradeTable (0.0064s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 49 / 62: Arcen.AIW2.Core.BuildSidebarCategoryTable (0.0064s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 50 / 62: Arcen.AIW2.Core.AIWar2GalaxySettingCategoryTable (0.0069s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 51 / 62: Arcen.AIW2.Core.AIWar2GalaxySettingSubcategoryTable (0.0069s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 52 / 62: Arcen.AIW2.Core.AIWar2GalaxySettingTable (0.0074s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 53 / 62: Arcen.AIW2.Core.SpaceboxDefinitionTable (0.0075s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 54 / 62: Arcen.AIW2.Core.PlanetDefinitionTable (0.0064s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 55 / 62: Arcen.AIW2.Core.GameCommandTypeTable (0.0099s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 56 / 62: Arcen.AIW2.Core.GameEntityTypeDataTable (0.0759s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 57 / 62: Arcen.AIW2.Core.ObjectiveCategoryTable (0.0083s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 58 / 62: Arcen.AIW2.Core.TestChamberTable (0.0060s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 59 / 62: Arcen.AIW2.Core.TutorialCategoryTable (0.0069s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 60 / 62: Arcen.AIW2.Core.TutorialTable (0.0079s) 2/13/2021 7:40:11 PM 2.734 SINGLEP 61 / 62: Arcen.Universal.SurrogateTableTable (0.0343s) 2/13/2021 7:40:12 PM 2.734 SINGLEP Redefine Best Practices (0.1793s) 2/13/2021 7:40:12 PM 2.734 SINGLEP Post-Proton Surge (0.0069s) 2/13/2021 7:40:12 PM 2.734 SINGLEP Background Radiation Taste Test (0.0074s) 2/13/2021 7:40:12 PM 2.734 SINGLEP Shuffling Chairs On Command Deck (0.0124s) 2/13/2021 7:40:12 PM 2.734 SINGLEP Windshield Wiping (0.0049s) 2/13/2021 7:40:12 PM 2.734 SINGLEP Last Organizational Modeling (0.0387s) 2/13/2021 7:40:12 PM 2.734 SINGLEP Stimulate Modulation (0.0223s) 2/13/2021 7:40:12 PM 2.734 SINGLEP Tip Servos (0.0074s) 2/13/2021 7:40:12 PM 2.734 SINGLEP Sort Buildings Into Uneven Piles (0.0069s) 2/13/2021 7:40:12 PM 2.734 SINGLEP Design New Fleet Logo (0.0069s) 2/13/2021 7:40:12 PM 2.734 SINGLEP Inspect Fleet Logo (0.0064s) 2/13/2021 7:40:12 PM 2.734 SINGLEP Ogle Enemy Logo (0.0069s) 2/13/2021 7:40:12 PM 2.734 SINGLEP Order Cores By Seniority (0.0069s) 2/13/2021 7:40:12 PM 2.734 SINGLEP Make Factions That Extra Bit Special (0.0069s) 2/13/2021 7:40:12 PM 2.734 SINGLEP No resolution change was required. 2/13/2021 7:40:12 PM 2.734 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/13/2021 7:40:12 PM 2.734 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/13/2021 7:40:17 PM 2.734 HOST Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/13/2021 7:40:17 PM 2.734 HOST Arcen.AIW2.External.AstroTrainsPerTrainExternalData: Tried to initialize Parent object as GameEntity_Squad, but type was Arcen.Universal.World 2/13/2021 7:40:17 PM 2.734 HOST Save load failed because of error: System.Exception: ERROR: DeserializeExternalDataFrom for EXTERNAL DATA - World debugStage: 10000 Error: System.Exception: Arcen.AIW2.External.AstroTrainsPerTrainExternalData: Tried to initialize Parent object as GameEntity_Squad, but type was Arcen.Universal.World at Arcen.AIW2.Core.ArcenExternalDataPatternImplementationBase_Squad.DeserializeExternalDataOuter (System.Object ParentObject, System.Object[] Target, System.Int32 ItemsToExpect, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer) [0x0009c] in :0 at Arcen.Universal.ArcenExternalData.DeserializedIntoSelf (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsForPartialSyncDuringMultiplayer, System.String ExternalDataHeader) [0x000ed] in <9aeaac9ad3b544a68c5da93716342b4b>:0 at Arcen.Universal.ArcenExternalData.DeserializeExternalDataFrom (Arcen.Universal.ArcenExternalDataPattern externalPattern, System.String namespaceName, System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x0004a] in <9aeaac9ad3b544a68c5da93716342b4b>:0 at Arcen.Universal.ArcenExternalDataLookup.DeserializeExternalDataFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x0036a] in <9aeaac9ad3b544a68c5da93716342b4b>:0 at Arcen.Universal.ArcenExternalDataLookup.DeserializeExternalDataFrom (System.Object ParentObject, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.String ExternalDataHeader, System.Boolean IsForPartialSyncDuringMultiplayer) [0x004b6] in <9aeaac9ad3b544a68c5da93716342b4b>:0 at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors, System.String& ErrorText, System.Boolean DoPartialSyncForDuringGameplay) [0x007fb] in <9aeaac9ad3b544a68c5da93716342b4b>:0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors, System.String& ErrorText) [0x000ad] in <9aeaac9ad3b544a68c5da93716342b4b>:0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String SaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean HideErrors, Arcen.Universal.GameVersion& FromGameVersion) [0x002d9] in <9aeaac9ad3b544a68c5da93716342b4b>:0 at Arcen.Universal.World.LoadWorldFromDiskNoCampaignNameSet (System.String FullSaveName, System.Boolean LoadAsTemplate, System.Boolean HideErrors, Arcen.Universal.GameVersion& FromGameVersion) [0x00070] in <9aeaac9ad3b544a68c5da93716342b4b>:0 2/13/2021 7:40:17 PM 2.734 HOST Did not load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save 2/13/2021 7:40:17 PM 2.734 HOST Finish load save in 16.6ms 2/13/2021 7:40:17 PM 2.734 HOST Start Generate Partial Map with Realistic and seed 820707485 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 2/13/2021 7:40:17 PM 2.734 HOST Added the faction AIRelentlessWave. 2/13/2021 7:40:17 PM 2.734 HOST PlayerAccount Vinco has now been put in control of faction 1. 2/13/2021 7:40:17 PM 2.734 HOST Fixed 1840 missing planet factions. 2/13/2021 7:40:18 PM 2.734 HOST STEAM NETWORKING: P2P connection from nickersonm connected. 2/13/2021 7:40:19 PM 2.734 HOST Client requested to join with the name 'nickersonm' 2/13/2021 7:40:19 PM 2.734 HOST Tell client 'nickersonm' that they are accepted. 2/13/2021 7:40:19 PM 2.734 HOST Regenerate the world to include the new player. All clients will get the new world data after that. 2/13/2021 7:40:19 PM 2.734 HOST Start Generate Partial Map with Realistic and seed 820707485 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/13/2021 7:40:19 PM 2.734 HOST PlayerAccount Vinco is controlling faction 1 already. 2/13/2021 7:40:19 PM 2.734 HOST PlayerAccount nickersonm is controlling faction 16 already. 2/13/2021 7:40:19 PM 2.734 HOST Fixed 1920 missing planet factions. 2/13/2021 7:40:19 PM 2.734 HOST Generate Partial Map Complete 73ms 2/13/2021 7:40:19 PM 2.734 HOST Send all clients the world data that has just been regenerated. 2/13/2021 7:40:41 PM 2.734 HOST Start Generate Partial Map with Realistic and seed 820707485 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/13/2021 7:40:41 PM 2.734 HOST PlayerAccount Vinco is controlling faction 1 already. 2/13/2021 7:40:41 PM 2.734 HOST PlayerAccount nickersonm could not find an account to be put in charge of! 2/13/2021 7:40:41 PM 2.734 HOST Fixed 1840 missing planet factions. 2/13/2021 7:40:41 PM 2.734 HOST Generate Partial Map Complete 93ms 2/13/2021 7:42:46 PM 2.734 HOST Start Generate Partial Map with ClustersMicrocosm and seed 820707485 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/13/2021 7:42:46 PM 2.734 HOST PlayerAccount Vinco is controlling faction 1 already. 2/13/2021 7:42:46 PM 2.734 HOST PlayerAccount nickersonm could not find an account to be put in charge of! 2/13/2021 7:42:46 PM 2.734 HOST Fixed 2160 missing planet factions. 2/13/2021 7:42:46 PM 2.734 HOST Generate Partial Map Complete 51ms 2/13/2021 7:42:50 PM 2.734 HOST Start Generate Partial Map with Encapsulated and seed 820707485 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/13/2021 7:42:50 PM 2.734 HOST PlayerAccount Vinco is controlling faction 1 already. 2/13/2021 7:42:50 PM 2.734 HOST PlayerAccount nickersonm could not find an account to be put in charge of! 2/13/2021 7:42:50 PM 2.734 HOST Fixed 2160 missing planet factions. 2/13/2021 7:42:50 PM 2.734 HOST Generate Partial Map Complete 34ms 2/13/2021 7:42:54 PM 2.734 HOST Start Generate Partial Map with Honeycomb and seed 820707485 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/13/2021 7:42:54 PM 2.734 HOST PlayerAccount Vinco is controlling faction 1 already. 2/13/2021 7:42:54 PM 2.734 HOST PlayerAccount nickersonm could not find an account to be put in charge of! 2/13/2021 7:42:54 PM 2.734 HOST Fixed 2160 missing planet factions. 2/13/2021 7:42:54 PM 2.734 HOST Generate Partial Map Complete 31ms 2/13/2021 7:42:57 PM 2.734 HOST Start Generate Partial Map with Snake and seed 820707485 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/13/2021 7:42:57 PM 2.734 HOST PlayerAccount Vinco is controlling faction 1 already. 2/13/2021 7:42:57 PM 2.734 HOST PlayerAccount nickersonm could not find an account to be put in charge of! 2/13/2021 7:42:57 PM 2.734 HOST Fixed 2160 missing planet factions. 2/13/2021 7:42:57 PM 2.734 HOST Generate Partial Map Complete 26ms 2/13/2021 7:43:01 PM 2.734 HOST Start Generate Partial Map with X and seed 820707485 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/13/2021 7:43:01 PM 2.734 HOST PlayerAccount Vinco is controlling faction 1 already. 2/13/2021 7:43:01 PM 2.734 HOST PlayerAccount nickersonm could not find an account to be put in charge of! 2/13/2021 7:43:01 PM 2.734 HOST Fixed 2160 missing planet factions. 2/13/2021 7:43:01 PM 2.734 HOST Generate Partial Map Complete 25ms 2/13/2021 7:43:10 PM 2.734 HOST Start Generate Partial Map with D18Rings and seed 820707485 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/13/2021 7:43:10 PM 2.734 HOST Removed 52 self-referential planet links in this map. Harmless now. 2/13/2021 7:43:10 PM 2.734 HOST PlayerAccount Vinco is controlling faction 1 already. 2/13/2021 7:43:10 PM 2.734 HOST PlayerAccount nickersonm could not find an account to be put in charge of! 2/13/2021 7:43:10 PM 2.734 HOST Fixed 1971 missing planet factions. 2/13/2021 7:43:10 PM 2.734 HOST Generate Partial Map Complete 35ms 2/13/2021 7:43:16 PM 2.734 HOST Start Generate Partial Map with D18Bubbles and seed 820707485 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/13/2021 7:43:16 PM 2.734 HOST PlayerAccount Vinco is controlling faction 1 already. 2/13/2021 7:43:16 PM 2.734 HOST PlayerAccount nickersonm could not find an account to be put in charge of! 2/13/2021 7:43:16 PM 2.734 HOST Fixed 2160 missing planet factions. 2/13/2021 7:43:16 PM 2.734 HOST Generate Partial Map Complete 53ms 2/13/2021 7:43:22 PM 2.734 HOST Start Generate Partial Map with Clusters and seed 820707485 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/13/2021 7:43:22 PM 2.734 HOST PlayerAccount Vinco is controlling faction 1 already. 2/13/2021 7:43:22 PM 2.734 HOST PlayerAccount nickersonm could not find an account to be put in charge of! 2/13/2021 7:43:22 PM 2.734 HOST Fixed 2160 missing planet factions. 2/13/2021 7:43:22 PM 2.734 HOST Generate Partial Map Complete 321ms 2/13/2021 7:43:29 PM 2.734 HOST Start Generate Partial Map with Realistic and seed 820707485 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/13/2021 7:43:29 PM 2.734 HOST PlayerAccount Vinco is controlling faction 1 already. 2/13/2021 7:43:29 PM 2.734 HOST PlayerAccount nickersonm could not find an account to be put in charge of! 2/13/2021 7:43:29 PM 2.734 HOST Fixed 2160 missing planet factions. 2/13/2021 7:43:29 PM 2.734 HOST Generate Partial Map Complete 69ms 2/13/2021 7:44:22 PM 2.734 HOST Start Generate FULL Map with Realistic and seed 820707485 and planet count 80 and 27 factions (StartingMainGameAfterLobby NotLoadingAnything) 2/13/2021 7:44:22 PM 2.734 HOST Calculated Initial Strengths For New Full Galaxy Map in 17ms 2/13/2021 7:44:22 PM 2.734 HOST Generate FULL Map Complete 277ms 2/13/2021 7:44:36 PM 2.734 HOST Skipped log Achievement To Steam Miffed because we think it's already there. 2/13/2021 7:44:36 PM 2.734 HOST Skipped log Achievement To GOG Miffed because we think it's already there. 2/13/2021 7:52:36 PM 2.734 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 2/13/2021 7:55:18 PM 2.734 HOST Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VNbeta\vn1.save Source1: AnythingElse Source3: LoadingSaveGame 2/13/2021 7:55:18 PM 2.734 HOST Recalculated Strengths For Loaded Galaxy Map in 6ms 2/13/2021 7:55:18 PM 2.734 HOST Finish load save in 149.0ms 2/13/2021 7:59:29 PM 2.734 SINGLEP No resolution change was required. 2/13/2021 7:59:29 PM 2.734 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/13/2021 7:59:29 PM 2.734 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/13/2021 7:59:33 PM 2.734 HOST Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VNbeta\vn1.save Source1: AnythingElse Source3: LoadingSaveGame 2/13/2021 7:59:33 PM 2.734 HOST Recalculated Strengths For Loaded Galaxy Map in 6ms 2/13/2021 7:59:33 PM 2.734 HOST Finish load save in 114.3ms 2/13/2021 8:00:32 PM 2.734 HOST Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VNbeta\vn1.save Source1: AnythingElse Source3: LoadingSaveGame 2/13/2021 8:00:32 PM 2.734 HOST Recalculated Strengths For Loaded Galaxy Map in 6ms 2/13/2021 8:00:32 PM 2.734 HOST Finish load save in 172.1ms 2/13/2021 8:00:43 PM 2.734 HOST STEAM NETWORKING: P2P connection from nickersonm connected. 2/13/2021 8:00:43 PM 2.734 HOST Client requested to join with the name 'nickersonm' 2/13/2021 8:00:43 PM 2.734 HOST Tell client 'nickersonm' that they are accepted. 2/13/2021 8:00:43 PM 2.734 HOST Send client 'nickersonm' the world data. 2/13/2021 8:20:54 PM 2.734 HOST Error in WriteAnySpecialDisplayCodeForHackedShipTooltip for 'HackToGrantTech_TechVault': System.IndexOutOfRangeException: Index was outside the bounds of the array. at Arcen.AIW2.Core.Faction.GetCanUnlockTech (Arcen.AIW2.Core.TechUpgrade Upgrade, System.Boolean RejectIfBenefitsNothing, System.Int32& NextUnlockCost, System.Boolean ThisUnlockSpendsScience) [0x0004b] in :0 at Arcen.AIW2.External.HackingUtils.GetListOfTechsValidForFactionFromTag (Arcen.AIW2.Core.Faction fac, System.String TagToMatch) [0x00084] in :0 at Arcen.AIW2.External.HackingUtils.StartListOfTechsForTechVaultStyleGranter_ByTag (Arcen.AIW2.Core.GameEntity_Squad target, Arcen.AIW2.Core.Faction hackerFaction, System.String TagToMatch, System.Int32 NumberTechsToAdd) [0x0004d] in :0 at Arcen.AIW2.External.Hacking_GrantTech_TechVault.CalculateListOfTechs_TechVault (Arcen.AIW2.Core.GameEntity_Squad target, Arcen.AIW2.Core.Faction hackerFaction) [0x00001] in :0 at Arcen.AIW2.External.Hacking_GrantTech_TechVault.WriteAnySpecialDisplayCodeForHackedShipTooltip (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Faction HackerFaction, Arcen.Universal.ArcenDoubleCharacterBuffer Buffer, Arcen.AIW2.Core.BaseTooltipDetail TooltipDetail) [0x0000d] in :0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, Arcen.AIW2.Core.GameEntity_Base EntityBase, Arcen.AIW2.Core.Fleet+Membership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailFlags DetailFlags) [0x06ad7] in :0 2/13/2021 8:22:04 PM 2.734 HOST Error in WriteAnySpecialDisplayCodeForHackedShipTooltip for 'HackToGrantTech_TechVault': System.IndexOutOfRangeException: Index was outside the bounds of the array. at Arcen.AIW2.Core.Faction.GetCanUnlockTech (Arcen.AIW2.Core.TechUpgrade Upgrade, System.Boolean RejectIfBenefitsNothing, System.Int32& NextUnlockCost, System.Boolean ThisUnlockSpendsScience) [0x0004b] in :0 at Arcen.AIW2.External.HackingUtils.GetListOfTechsValidForFactionFromTag (Arcen.AIW2.Core.Faction fac, System.String TagToMatch) [0x00084] in :0 at Arcen.AIW2.External.HackingUtils.StartListOfTechsForTechVaultStyleGranter_ByTag (Arcen.AIW2.Core.GameEntity_Squad target, Arcen.AIW2.Core.Faction hackerFaction, System.String TagToMatch, System.Int32 NumberTechsToAdd) [0x0004d] in :0 at Arcen.AIW2.External.Hacking_GrantTech_TechVault.CalculateListOfTechs_TechVault (Arcen.AIW2.Core.GameEntity_Squad target, Arcen.AIW2.Core.Faction hackerFaction) [0x00001] in :0 at Arcen.AIW2.External.Hacking_GrantTech_TechVault.WriteAnySpecialDisplayCodeForHackedShipTooltip (Arcen.AIW2.Core.GameEntity_Squad Target, Arcen.AIW2.Core.Faction HackerFaction, Arcen.Universal.ArcenDoubleCharacterBuffer Buffer, Arcen.AIW2.Core.BaseTooltipDetail TooltipDetail) [0x0000d] in :0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, Arcen.AIW2.Core.GameEntity_Base EntityBase, Arcen.AIW2.Core.Fleet+Membership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailFlags DetailFlags) [0x06ad7] in :0 2/13/2021 8:54:39 PM 2.734 HOST Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there. 2/13/2021 8:54:39 PM 2.734 HOST Skipped log Achievement To GOG Off to the Dire Graveyard because we think it's already there. 2/13/2021 9:12:48 PM 2.734 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 2/13/2021 9:12:48 PM 2.734 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1