12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:10 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:11 PM 2.709 HOST Shot had no origin system, so discarding AttemptsToFindOriginSystem: 10 12/27/2020 9:11:41 PM 2.709 HOST Donating team Fireteam 113 has 3 units with strength 2160. Status Assembling No target planet No lurk planet. Ships: The Answer: 3 to hunter, path A 12/27/2020 9:11:47 PM 2.709 HOST Donating team Fireteam 114 has 3 units with strength 137. Status Assembling No target planet No lurk planet. Ships: A New Lover: 3 to hunter, path A 12/27/2020 9:14:03 PM 2.709 HOST Donating team Fireteam 128 has 2 units with strength 1351. Status Assembling No target planet No lurk planet. Ships: Civilian Applications: 2 to hunter, path A 12/27/2020 9:16:21 PM 2.709 HOST Donating team Fireteam 131 has 41 units with strength 2558. Status Assembling No target planet No lurk planet. Ships: Little Rascal: 41 to hunter, path A 12/27/2020 9:16:21 PM 2.709 HOST Donating team Fireteam 132 has 42 units with strength 2430. Status Assembling No target planet No lurk planet. Ships: Little Rascal: 42 to hunter, path A 12/27/2020 9:16:25 PM 2.709 HOST Donating team Fireteam 135 has 17 units with strength 1949. Status Assembling No target planet No lurk planet. Ships: Little Rascal: 17 to hunter, path A 12/27/2020 9:17:51 PM 2.709 HOST Donating team Fireteam 123 has 6 units with strength 215. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 6 to hunter, path A 12/27/2020 9:18:01 PM 2.709 HOST Donating team Fireteam 141 has 37 units with strength 2491. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 37 to hunter, path A 12/27/2020 9:18:01 PM 2.709 HOST Donating team Fireteam 126 has 1 units with strength 34. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 1 to hunter, path A 12/27/2020 9:18:01 PM 2.709 HOST Donating team Fireteam 125 has 42 units with strength 2433. Status Staging No target planet No lurk planet. Ships: Happy Idiot Talk: 40, Lightly Seared: 2 to hunter, path B 12/27/2020 9:21:53 PM 2.709 HOST Donating team Fireteam 142 has 12 units with strength 451. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 9, I Blame My Mother: 3 to hunter, path A 12/27/2020 9:21:55 PM 2.709 HOST Donating team Fireteam 142 has 1 units with strength 102. Status Assembling No target planet No lurk planet. Ships: The Answer: 1 to hunter, path A 12/27/2020 9:23:43 PM 2.709 HOST Donating team Fireteam 147 has 2 units with strength 210. Status Assembling No target planet No lurk planet. Ships: If You Really Loved Me: 2 to hunter, path A 12/27/2020 9:23:43 PM 2.709 HOST Donating team Fireteam 148 has 1 units with strength 36. Status Assembling No target planet No lurk planet. Ships: Ask Me Again: 1 to hunter, path A 12/27/2020 9:23:43 PM 2.709 HOST Donating team Fireteam 149 has 12 units with strength 1829. Status Assembling No target planet No lurk planet. Ships: Ask Me Again: 1, Irregular Apocalypse: 11 to hunter, path A 12/27/2020 9:23:43 PM 2.709 HOST Donating team Fireteam 123 has 1 units with strength 83. Status Assembling No target planet No lurk planet. Ships: Ultimate Planet II: 1 to hunter, path A 12/27/2020 9:23:43 PM 2.709 HOST Donating team Fireteam 126 has 16 units with strength 562. Status Assembling No target planet No lurk planet. Ships: If You Really Loved Me: 16 to hunter, path A 12/27/2020 9:23:43 PM 2.709 HOST Donating team Fireteam 127 has 2 units with strength 63. Status Assembling No target planet No lurk planet. Ships: Ask Me Again: 2 to hunter, path A 12/27/2020 9:25:17 PM 2.709 HOST Donating team Fireteam 147 has 6 units with strength 160. Status Assembling No target planet No lurk planet. Ships: Ask Me Again: 6 to hunter, path A 12/27/2020 9:25:17 PM 2.709 HOST Donating team Fireteam 148 has 19 units with strength 2472. Status Staging No target planet No lurk planet. Ships: Ask Me Again: 2, Irregular Apocalypse: 17 to hunter, path B 12/27/2020 9:25:18 PM 2.709 HOST Donating team Fireteam 126 has 4 units with strength 83. Status Assembling No target planet No lurk planet. Ships: Turning to Reason: 1, A New Lover: 1, Heresiarch: 2 to hunter, path A 12/27/2020 9:25:18 PM 2.709 HOST Donating team Fireteam 127 has 8 units with strength 226. Status Assembling No target planet No lurk planet. Ships: Trade Surplus: 5, Ask Me Again: 3 to hunter, path A 12/27/2020 9:25:18 PM 2.709 HOST Donating team Fireteam 128 has 8 units with strength 213. Status Assembling No target planet No lurk planet. Ships: Irregular Apocalypse: 8 to hunter, path A 12/27/2020 9:29:04 PM 2.709 HOST Donating team Fireteam 152 has 11 units with strength 459. Status Assembling No target planet No lurk planet. Ships: Little Rascal: 11 to hunter, path A 12/27/2020 9:32:33 PM 2.709 HOST Donating team Fireteam 136 has 7 units with strength 203. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 7 to hunter, path A 12/27/2020 9:32:33 PM 2.709 HOST Donating team Fireteam 138 has 15 units with strength 508. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 15 to hunter, path A 12/27/2020 9:34:08 PM 2.709 HOST Donating team Fireteam 166 has 48 units with strength 2666. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 5, Chronic Patheticism: 43 to hunter, path A 12/27/2020 9:34:08 PM 2.709 HOST Donating team Fireteam 167 has 4 units with strength 352. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 4 to hunter, path A 12/27/2020 9:39:25 PM 2.709 HOST Donating team Fireteam 169 has 35 units with strength 1737. Status Assembling No target planet No lurk planet. Ships: Lucid Nonsense: 34, Precise Nature: 1 to hunter, path A 12/27/2020 9:39:25 PM 2.709 HOST Donating team Fireteam 146 has 3 units with strength 109. Status Assembling No target planet No lurk planet. Ships: The Answer: 3 to hunter, path A 12/27/2020 9:39:34 PM 2.709 HOST Donating team Fireteam 151 has 10 units with strength 280. Status Assembling No target planet No lurk planet. Ships: The Answer: 10 to hunter, path A 12/27/2020 9:39:42 PM 2.709 HOST Donating team Fireteam 151 has 1 units with strength 1280. Status Assembling No target planet No lurk planet. Ships: The Answer: 1 to hunter, path A 12/27/2020 9:39:42 PM 2.709 HOST Donating team Fireteam 152 has 14 units with strength 1443. Status Assembling No target planet No lurk planet. Ships: Lucid Nonsense: 14 to hunter, path A 12/27/2020 9:39:56 PM 2.709 HOST Donating team Fireteam 171 has 2 units with strength 2097. Status Assembling No target planet No lurk planet. Ships: Lucid Nonsense: 2 to hunter, path A 12/27/2020 9:41:00 PM 2.709 HOST Donating team Fireteam 153 has 1 units with strength 1503. Status Assembling No target planet No lurk planet. Ships: The Answer: 1 to hunter, path A 12/27/2020 9:41:44 PM 2.709 HOST Donating team Fireteam 155 has 11 units with strength 1525. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 1, Fringe: 10 to hunter, path A 12/27/2020 9:42:54 PM 2.709 HOST Donating team Fireteam 177 has 1 units with strength 104. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 1 to hunter, path A 12/27/2020 9:42:54 PM 2.709 HOST Donating team Fireteam 178 has 4 units with strength 83. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 4 to hunter, path A 12/27/2020 9:43:06 PM 2.709 HOST Donating team Fireteam 179 has 15 units with strength 1744. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 15 to hunter, path A 12/27/2020 9:43:06 PM 2.709 HOST Donating team Fireteam 180 has 26 units with strength 1534. Status Assembling No target planet No lurk planet. Ships: Lightly Seared: 26 to hunter, path A 12/27/2020 9:43:37 PM 2.709 HOST Reconquest Seeding for Fringe: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 12/27/2020 9:44:07 PM 2.709 HOST Donating team Fireteam 161 has 15 units with strength 542. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 15 to hunter, path A 12/27/2020 9:49:11 PM 2.709 HOST Donating team Fireteam 183 has 42 units with strength 2235. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 42 to hunter, path A 12/27/2020 9:49:12 PM 2.709 HOST Donating team Fireteam 165 has 25 units with strength 2255. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 25 to hunter, path A 12/27/2020 10:00:48 PM 2.709 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 12/27/2020 10:00:48 PM 2.709 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/1/2021 4:10:04 PM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/1/2021 4:10:04 PM SINGLEP Boot up FleetOS (0.7670s) 1/1/2021 4:10:06 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/1/2021 4:10:07 PM SINGLEP Check System Logs For Rogue Intelligence (2.3641s) 1/1/2021 4:10:07 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/1/2021 4:10:07 PM SINGLEP Inspect Aft Hatches (0.4514s) 1/1/2021 4:10:07 PM SINGLEP Found 279 xml files in 86 folders in 23ms 1/1/2021 4:10:14 PM SINGLEP Check For Extra Modules (7.1018s) 1/1/2021 4:10:14 PM SINGLEP 279 Xml Files Parsed in 7,094ms 1/1/2021 4:10:14 PM SINGLEP Gather Ancient Lifeforms (0.0269s) 1/1/2021 4:10:14 PM 2.712 SINGLEP Game Version: 2.712 1/1/2021 4:10:14 PM 2.712 SINGLEP Eject Trash Into Hyperspace (0.0598s) 1/1/2021 4:10:14 PM 2.712 SINGLEP Bring Cloaking Systems Online (0.0060s) 1/1/2021 4:10:14 PM 2.712 SINGLEP Recalculate Speed Of Light (0.0497s) 1/1/2021 4:10:14 PM 2.712 SINGLEP Optimize Comfort On Command Decks (0.0140s) 1/1/2021 4:10:14 PM 2.712 SINGLEP Generating Framerates (0.0090s) 1/1/2021 4:10:15 PM 2.712 SINGLEP Update mod and expansion statuses! 1/1/2021 4:10:15 PM 2.712 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/1/2021 4:10:15 PM 2.712 SINGLEP Mods: AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/1/2021 4:10:15 PM 2.712 SINGLEP Check Nearby Stellar Masses (0.1248s) 1/1/2021 4:10:15 PM 2.712 SINGLEP 278 Xml Files Checked For Exp/Mod Status in 38ms 1/1/2021 4:10:15 PM 2.712 SINGLEP Pruning Excess Brain Cells (0.0728s) 1/1/2021 4:10:15 PM 2.712 SINGLEP Remembering Alamo (0.1907s) 1/1/2021 4:10:15 PM 2.712 SINGLEP Boot Audio Comms (0.0140s) 1/1/2021 4:10:15 PM 2.712 SINGLEP Establish Individual Audio Links (0.1960s) 1/1/2021 4:10:15 PM 2.712 SINGLEP No resolution change was required. 1/1/2021 4:10:15 PM 2.712 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/1/2021 4:10:15 PM 2.712 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/1/2021 4:10:15 PM 2.712 SINGLEP Refresh Optical Lensing (0.0170s) 1/1/2021 4:10:15 PM 2.712 SINGLEP Revise Fundamental Physical Laws (0.2910s) 1/1/2021 4:10:16 PM 2.712 SINGLEP Calculate Odds Of Success (0.1782s) 1/1/2021 4:10:24 PM 2.712 SINGLEP Briefly Panic (8.5324s) 1/1/2021 4:10:25 PM 2.712 SINGLEP Install Confidence Routines (0.4990s) 1/1/2021 4:10:25 PM 2.712 SINGLEP Bring Commander Interface Online (0.1376s) 1/1/2021 4:10:25 PM 2.712 SINGLEP Motivate All Crews (0.0688s) 1/1/2021 4:10:25 PM 2.712 SINGLEP Locating Available Networks (0.0209s) 1/1/2021 4:10:25 PM 2.712 SINGLEP Externalizing Patterns (0.0140s) 1/1/2021 4:10:25 PM 2.712 SINGLEP Hooking Externals (0.0060s) 1/1/2021 4:10:25 PM 2.712 SINGLEP Handlizing Hooks (0.0080s) 1/1/2021 4:10:25 PM 2.712 SINGLEP Disengaging Constants (0.0522s) 1/1/2021 4:10:25 PM 2.712 SINGLEP Late Axionic Computations (0.5465s) 1/1/2021 4:10:25 PM 2.712 SINGLEP Suppressing Bad Thoughts (0.0050s) 1/1/2021 4:10:25 PM 2.712 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 1/1/2021 4:10:25 PM 2.712 SINGLEP Connecting to Fleet Command (0.0070s) 1/1/2021 4:10:25 PM 2.712 SINGLEP Thinking Of Advice (0.0060s) 1/1/2021 4:10:25 PM 2.712 SINGLEP Degaussing Advice (0.0088s) 1/1/2021 4:10:25 PM 2.712 SINGLEP Reading Alien Diaries (0.0062s) 1/1/2021 4:10:25 PM 2.712 SINGLEP Naming All Known Planets (0.0083s) 1/1/2021 4:10:25 PM 2.712 SINGLEP Remembering Speeds (0.0052s) 1/1/2021 4:10:25 PM 2.712 SINGLEP Prioritizing Targets (0.0101s) 1/1/2021 4:10:25 PM 2.712 SINGLEP Rebooting Sensor Arrays (0.0081s) 1/1/2021 4:10:25 PM 2.712 SINGLEP Unloading Prismatic Grid (0.0080s) 1/1/2021 4:10:25 PM 2.712 SINGLEP Thinking Of Objectives (0.0074s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Inhibiting Visual Scans (0.0136s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Synthesizing Vocals (0.0058s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Investigating Map Signatures (0.0102s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Ventilating Scenarios (0.0074s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Decontaminating Targeting Systems (0.0061s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Ejecting Tactical Core (0.0099s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Calibrating Formations (0.0069s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Intercepting Galactic Maps (0.0082s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Discharging Colored Ions (0.0137s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Replicating Ion Colors (0.0062s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Faction Diagnostics (0.0122s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Buffering Hackers (0.0110s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Inverting Death (0.0080s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Linear Field Variance (0.0644s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Charging Marks (0.0060s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Guarding The Posts (0.0873s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Range Manifolds (0.0060s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Purging ROFs (0.0060s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Manipulating Speeds (0.0100s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Detecting Projectiles (0.0054s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Grouping Flow Fields (0.0072s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Modulating Flow Field Groups (0.0105s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Designing Fleets (0.0095s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Thinking Of Technologies (0.0063s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Categorizing Starboard Sensors (0.0070s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Injecting Galactic Variables (0.0084s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Viewing Starfields (0.0597s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Detecting Distant Planets (0.2473s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Categorizing All Planets (0.0050s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Organizing Commands (0.0130s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Calculating Firing Cones (0.0478s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Finding Old Ship Parts (0.2149s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Re-Aligning Objectives (0.0110s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Sterilizing Test Chamber (0.0066s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Issuing Orders (0.0054s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Augmenting Infusers (0.0065s) 1/1/2021 4:10:26 PM 2.712 SINGLEP Infusing (0.0157s) 1/1/2021 4:10:27 PM 2.712 SINGLEP Load Surrogates (0.0427s) 1/1/2021 4:11:23 PM 2.712 SINGLEP Gathering Nuclear Power (55.9880s) 1/1/2021 4:11:23 PM 2.712 SINGLEP Post-Proton Surge (0.0130s) 1/1/2021 4:11:23 PM 2.712 SINGLEP Background Radiation Taste Test (0.0888s) 1/1/2021 4:11:23 PM 2.712 SINGLEP Shuffling Chairs On Command Deck (0.0608s) 1/1/2021 4:11:23 PM 2.712 SINGLEP Windshield Wiping (0.0040s) 1/1/2021 4:11:23 PM 2.712 SINGLEP Last Organizational Modeling (0.0993s) 1/1/2021 4:11:23 PM 2.712 SINGLEP Stimulate Modulation (0.0289s) 1/1/2021 4:11:23 PM 2.712 SINGLEP Tip Servos (0.0250s) 1/1/2021 4:11:23 PM 2.712 SINGLEP Sort Buildings Into Uneven Piles (0.0660s) 1/1/2021 4:11:23 PM 2.712 SINGLEP Design New Fleet Logo (0.0100s) 1/1/2021 4:11:23 PM 2.712 SINGLEP Order Cores By Seniority (0.0065s) 1/1/2021 4:11:23 PM 2.712 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/1/2021 4:11:23 PM 2.712 SINGLEP Make Factions That Extra Bit Special (0.0080s) 1/1/2021 4:11:23 PM 2.712 SINGLEP Final Checks (0.4888s) 1/1/2021 4:11:23 PM 2.712 SINGLEP Load Historical Documents (0.0040s) 1/1/2021 4:11:23 PM 2.712 SINGLEP 79.8 seconds total load time. Boot up FleetOS (0.8s) Check System Logs For Rogue Intelligence (2.4s) Inspect Aft Hatches (0.5s) Check For Extra Modules (7.1s) Revise Fundamental Physical Laws (0.3s) Briefly Panic (8.5s) Install Confidence Routines (0.5s) Late Axionic Computations (0.5s) Gathering Nuclear Power (56.0s) Final Checks (0.5s) 1/1/2021 4:11:24 PM 2.712 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/1/2021 4:16:55 PM 2.712 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Neapolitan\Almost in position.save Source1: AnythingElse Source3: LoadingSaveGame 1/1/2021 4:16:56 PM 2.712 HOST Recalculated Strengths For Loaded Galaxy Map in 24ms 1/1/2021 4:16:56 PM 2.712 HOST Finish load save in 596.9ms 1/1/2021 4:19:52 PM 2.712 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/1/2021 4:19:52 PM 2.712 HOST Client requested to join with the name 'Corion' 1/1/2021 4:19:52 PM 2.712 HOST Tell client 'Corion' that they are accepted. 1/1/2021 4:19:52 PM 2.712 HOST Send client 'Corion' the world data. 1/1/2021 4:20:45 PM 2.712 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/1/2021 4:20:45 PM 2.712 HOST Client requested to join with the name 'natedog251' 1/1/2021 4:20:45 PM 2.712 HOST Tell client 'natedog251' that they are accepted. 1/1/2021 4:20:45 PM 2.712 HOST Send client 'natedog251' the world data. 1/1/2021 4:22:04 PM 2.712 HOST Skipped log Achievement To Steam Miffed because we think it's already there. 1/1/2021 4:25:12 PM 2.712 HOST Logged Achievement To Steam Angry 1/1/2021 4:50:10 PM 2.712 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/1/2021 4:50:10 PM 2.712 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 1/1/2021 4:50:21 PM 2.712 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Neapolitan\Autosave at 3h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/1/2021 4:50:21 PM 2.712 HOST Recalculated Strengths For Loaded Galaxy Map in 15ms 1/1/2021 4:50:21 PM 2.712 HOST Finish load save in 326.1ms 1/1/2021 4:50:22 PM 2.712 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/1/2021 4:50:22 PM 2.712 HOST Client requested to join with the name 'Corion' 1/1/2021 4:50:22 PM 2.712 HOST Tell client 'Corion' that they are accepted. 1/1/2021 4:50:22 PM 2.712 HOST Send client 'Corion' the world data. 1/1/2021 4:50:23 PM 2.712 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/1/2021 4:50:23 PM 2.712 HOST Client requested to join with the name 'natedog251' 1/1/2021 4:50:23 PM 2.712 HOST Tell client 'natedog251' that they are accepted. 1/1/2021 4:50:23 PM 2.712 HOST Send client 'natedog251' the world data. 1/1/2021 4:51:37 PM 2.712 HOST Donating team Fireteam 194 has 5 units with strength 220. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 5 to hunter, path A 1/1/2021 4:55:28 PM 2.712 HOST Donating team Fireteam 172 has 5 units with strength 226. Status Assembling No target planet No lurk planet. Ships: Frank Exchange Of Views: 4, Headcrash: 1 to hunter, path A 1/1/2021 4:55:28 PM 2.712 HOST Donating team Fireteam 173 has 1 units with strength 2147. Status Assembling No target planet No lurk planet. Ships: The Answer: 1 to hunter, path A 1/1/2021 4:55:42 PM 2.712 HOST Donating team Fireteam 172 has 1 units with strength 41. Status Assembling No target planet No lurk planet. Ships: Pelagian: 1 to hunter, path A 1/1/2021 4:55:42 PM 2.712 HOST Donating team Fireteam 173 has 12 units with strength 1696. Status Assembling No target planet No lurk planet. Ships: Frank Exchange Of Views: 12 to hunter, path A 1/1/2021 4:55:42 PM 2.712 HOST Donating team Fireteam 174 has 1 units with strength 965. Status Assembling No target planet No lurk planet. Ships: Headcrash: 1 to hunter, path A 1/1/2021 4:55:49 PM 2.712 HOST Donating team Fireteam 201 has 2 units with strength 208. Status Assembling No target planet No lurk planet. Ships: Pelagian: 2 to hunter, path A 1/1/2021 4:58:41 PM 2.712 HOST Donating team Fireteam 203 has 29 units with strength 1314. Status Assembling No target planet No lurk planet. Ships: Undesirable Alien: 29 to hunter, path A 1/1/2021 4:58:41 PM 2.712 HOST Donating team Fireteam 204 has 14 units with strength 639. Status Assembling No target planet No lurk planet. Ships: Undesirable Alien: 14 to hunter, path A 1/1/2021 4:58:49 PM 2.712 HOST Donating team Fireteam 172 has 14 units with strength 2525. Status Assembling No target planet No lurk planet. Ships: Frank Exchange Of Views: 14 to hunter, path A 1/1/2021 4:59:08 PM 2.712 HOST Donating team Fireteam 202 has 1 units with strength 1963. Status Assembling No target planet No lurk planet. Ships: Heresiarch: 1 to hunter, path A 1/1/2021 4:59:08 PM 2.712 HOST Donating team Fireteam 203 has 1 units with strength 559. Status Assembling No target planet No lurk planet. Ships: Undesirable Alien: 1 to hunter, path A 1/1/2021 5:00:18 PM 2.712 HOST Donating team Fireteam 205 has 7 units with strength 2458. Status Assembling No target planet No lurk planet. Ships: Pelagian: 2, The Reality Grill: 5 to hunter, path A 1/1/2021 5:00:18 PM 2.712 HOST Donating team Fireteam 206 has 10 units with strength 2199. Status Assembling No target planet No lurk planet. Ships: The Reality Grill: 10 to hunter, path A 1/1/2021 5:00:18 PM 2.712 HOST Donating team Fireteam 207 has 2 units with strength 84. Status Assembling No target planet No lurk planet. Ships: If You Really Loved Me: 2 to hunter, path A 1/1/2021 5:00:19 PM 2.712 HOST Donating team Fireteam 174 has 17 units with strength 2250. Status Assembling No target planet No lurk planet. Ships: Pelagian: 13, The Reality Grill: 4 to hunter, path A 1/1/2021 5:00:39 PM 2.712 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/1/2021 5:00:39 PM 2.712 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 1/1/2021 5:00:45 PM 2.712 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Neapolitan\Autosave at 3h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/1/2021 5:00:45 PM 2.712 HOST Recalculated Strengths For Loaded Galaxy Map in 21ms 1/1/2021 5:00:45 PM 2.712 HOST Finish load save in 464.4ms 1/1/2021 5:00:46 PM 2.712 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/1/2021 5:00:46 PM 2.712 HOST Client requested to join with the name 'Corion' 1/1/2021 5:00:46 PM 2.712 HOST Tell client 'Corion' that they are accepted. 1/1/2021 5:00:46 PM 2.712 HOST Send client 'Corion' the world data. 1/1/2021 5:00:46 PM 2.712 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/1/2021 5:00:46 PM 2.712 HOST Client requested to join with the name 'natedog251' 1/1/2021 5:00:46 PM 2.712 HOST Tell client 'natedog251' that they are accepted. 1/1/2021 5:00:46 PM 2.712 HOST Send client 'natedog251' the world data. 1/1/2021 5:02:44 PM 2.712 HOST Donating team Fireteam 193 has 1 units with strength 953. Status Assembling No target planet No lurk planet. Ships: Little Rascal: 1 to hunter, path A 1/1/2021 5:02:44 PM 2.712 HOST Donating team Fireteam 194 has 4 units with strength 2000. Status Assembling No target planet No lurk planet. Ships: The Answer: 4 to hunter, path A 1/1/2021 5:02:44 PM 2.712 HOST Donating team Fireteam 195 has 36 units with strength 1501. Status Assembling No target planet No lurk planet. Ships: Zoologist: 36 to hunter, path A 1/1/2021 5:03:10 PM 2.712 HOST Donating team Fireteam 73 has 28 units with strength 2325. Status Assembling No target planet No lurk planet. Ships: Irregular Apocalypse: 28 to hunter, path A 1/1/2021 5:03:10 PM 2.712 HOST Donating team Fireteam 74 has 30 units with strength 2754. Status Assembling No target planet No lurk planet. Ships: Irregular Apocalypse: 30 to hunter, path A 1/1/2021 5:03:10 PM 2.712 HOST Donating team Fireteam 79 has 30 units with strength 2615. Status Assembling No target planet No lurk planet. Ships: Irregular Apocalypse: 30 to hunter, path A 1/1/2021 5:03:48 PM 2.712 HOST Donating team Fireteam 203 has 1 units with strength 48. Status Assembling No target planet No lurk planet. Ships: Lucid Nonsense: 1 to hunter, path A 1/1/2021 5:03:48 PM 2.712 HOST Donating team Fireteam 201 has 17 units with strength 3691. Status Staging No target planet No lurk planet. Ships: Lucid Nonsense: 17 to hunter, path B 1/1/2021 5:03:48 PM 2.712 HOST Donating team Fireteam 202 has 4 units with strength 3510. Status Staging No target planet No lurk planet. Ships: Lucid Nonsense: 4 to hunter, path B 1/1/2021 5:03:48 PM 2.712 HOST Donating team Fireteam 200 has 26 units with strength 2911. Status Staging No target planet No lurk planet. Ships: Lucid Nonsense: 26 to hunter, path B 1/1/2021 5:05:18 PM 2.712 HOST Donating team Fireteam 177 has 6 units with strength 366. Status Assembling No target planet No lurk planet. Ships: Irregular Apocalypse: 6 to hunter, path A 1/1/2021 5:05:22 PM 2.712 HOST Donating team Fireteam 177 has 3 units with strength 183. Status Assembling No target planet No lurk planet. Ships: Irregular Apocalypse: 3 to hunter, path A 1/1/2021 5:05:24 PM 2.712 HOST Donating team Fireteam 200 has 1 units with strength 53. Status Assembling No target planet No lurk planet. Ships: If You Really Loved Me: 1 to hunter, path A 1/1/2021 5:05:24 PM 2.712 HOST Donating team Fireteam 201 has 11 units with strength 3392. Status Staging No target planet No lurk planet. Ships: If You Really Loved Me: 3, Irregular Apocalypse: 8 to hunter, path B 1/1/2021 5:05:24 PM 2.712 HOST Donating team Fireteam 180 has 9 units with strength 5465. Status Staging No target planet No lurk planet. Ships: If You Really Loved Me: 1, Irregular Apocalypse: 8 to hunter, path B 1/1/2021 5:05:24 PM 2.712 HOST Donating team Fireteam 177 has 9 units with strength 4223. Status Staging No target planet No lurk planet. Ships: If You Really Loved Me: 4, Irregular Apocalypse: 5 to hunter, path B 1/1/2021 5:05:24 PM 2.712 HOST Donating team Fireteam 179 has 27 units with strength 3146. Status Staging No target planet No lurk planet. Ships: If You Really Loved Me: 2, Irregular Apocalypse: 25 to hunter, path B 1/1/2021 5:05:24 PM 2.712 HOST Donating team Fireteam 178 has 28 units with strength 4081. Status Staging No target planet No lurk planet. Ships: Irregular Apocalypse: 28 to hunter, path B 1/1/2021 5:15:29 PM 2.712 HOST Donating team Fireteam 209 has 18 units with strength 1649. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 9, Happy Idiot Talk: 9 to hunter, path A 1/1/2021 5:15:29 PM 2.712 HOST Donating team Fireteam 211 has 3 units with strength 158. Status Assembling No target planet No lurk planet. Ships: Zoologist: 3 to hunter, path A 1/1/2021 5:15:30 PM 2.712 HOST Donating team Fireteam 191 has 2 units with strength 2204. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 2 to hunter, path A 1/1/2021 5:15:30 PM 2.712 HOST Donating team Fireteam 193 has 24 units with strength 1065. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 24 to hunter, path A 1/1/2021 5:15:30 PM 2.712 HOST Donating team Fireteam 194 has 6 units with strength 414. Status Assembling No target planet No lurk planet. Ships: Zoologist: 6 to hunter, path A 1/1/2021 5:16:11 PM 2.712 HOST Donating team Fireteam 193 has 24 units with strength 1860. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 18, Zoologist: 6 to hunter, path A 1/1/2021 5:17:41 PM 2.712 HOST Donating team Fireteam 196 has 7 units with strength 599. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 7 to hunter, path A 1/1/2021 5:17:41 PM 2.712 HOST Donating team Fireteam 197 has 1 units with strength 25. Status Assembling No target planet No lurk planet. Ships: Zoologist: 1 to hunter, path A 1/1/2021 5:17:41 PM 2.712 HOST Donating team Fireteam 198 has 3 units with strength 160. Status Assembling No target planet No lurk planet. Ships: Falling Outside: 3 to hunter, path A 1/1/2021 5:19:21 PM 2.712 HOST Donating team Fireteam 201 has 23 units with strength 2758. Status Assembling No target planet No lurk planet. Ships: Grey Area: 13, Ultimate Planet II: 2, Headcrash: 8 to hunter, path A 1/1/2021 5:19:38 PM 2.712 HOST Donating team Fireteam 200 has 23 units with strength 1830. Status Assembling No target planet No lurk planet. Ships: Zoologist: 4, Falling Outside: 19 to hunter, path A 1/1/2021 5:19:38 PM 2.712 HOST Donating team Fireteam 201 has 1 units with strength 42. Status Assembling No target planet No lurk planet. Ships: Falling Outside: 1 to hunter, path A 1/1/2021 5:21:38 PM 2.712 HOST Donating team Fireteam 217 has 10 units with strength 1497. Status Assembling No target planet No lurk planet. Ships: Grey Area: 2, Headcrash: 8 to hunter, path A 1/1/2021 5:21:38 PM 2.712 HOST Donating team Fireteam 218 has 8 units with strength 1324. Status Assembling No target planet No lurk planet. Ships: Headcrash: 8 to hunter, path A 1/1/2021 5:24:01 PM 2.712 HOST Donating team Fireteam 228 has 22 units with strength 1073. Status Assembling No target planet No lurk planet. Ships: Grey Area: 17, Headcrash: 5 to hunter, path A 1/1/2021 5:24:54 PM 2.712 HOST Donating team Fireteam 236 has 3 units with strength 312. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 3 to hunter, path A 1/1/2021 5:28:02 PM 2.712 HOST Donating team Fireteam 240 has 7 units with strength 686. Status Assembling No target planet No lurk planet. Ships: Historical Process: 7 to hunter, path A 1/1/2021 5:28:45 PM 2.712 HOST Reconquest Seeding for Uninvited Guest: guard post placer: TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 1/1/2021 5:29:49 PM 2.712 HOST Donating team Fireteam 222 has 1 units with strength 57. Status Assembling No target planet No lurk planet. Ships: Fall: 1 to hunter, path A 1/1/2021 5:29:49 PM 2.712 HOST Donating team Fireteam 223 has 4 units with strength 1555. Status Assembling No target planet No lurk planet. Ships: If You Really Loved Me: 4 to hunter, path A 1/1/2021 5:29:49 PM 2.712 HOST Donating team Fireteam 224 has 2 units with strength 70. Status Assembling No target planet No lurk planet. Ships: The Answer: 2 to hunter, path A 1/1/2021 5:31:03 PM 2.712 HOST Donating team Fireteam 244 has 19 units with strength 1241. Status Assembling No target planet No lurk planet. Ships: Headcrash: 19 to hunter, path A 1/1/2021 5:31:03 PM 2.712 HOST Donating team Fireteam 246 has 11 units with strength 534. Status Assembling No target planet No lurk planet. Ships: Headcrash: 6, The Answer: 5 to hunter, path A 1/1/2021 5:32:41 PM 2.712 HOST Donating team Fireteam 224 has 18 units with strength 2307. Status Assembling No target planet No lurk planet. Ships: Ultimate Planet II: 18 to hunter, path A 1/1/2021 5:33:21 PM 2.712 HOST Donating team Fireteam 249 has 13 units with strength 1344. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 13 to hunter, path A 1/1/2021 5:33:22 PM 2.712 HOST Donating team Fireteam 229 has 16 units with strength 1971. Status Assembling No target planet No lurk planet. Ships: The Reality Grill: 16 to hunter, path A 1/1/2021 5:33:22 PM 2.712 HOST Donating team Fireteam 230 has 9 units with strength 330. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 5, Chronic Patheticism: 4 to hunter, path A 1/1/2021 5:33:23 PM 2.712 HOST Donating team Fireteam 249 has 19 units with strength 1509. Status Assembling No target planet No lurk planet. Ships: Fall: 18, Size Isn't Everything: 1 to hunter, path A 1/1/2021 5:33:23 PM 2.712 HOST Donating team Fireteam 250 has 9 units with strength 426. Status Assembling No target planet No lurk planet. Ships: Lucid Nonsense: 9 to hunter, path A 1/1/2021 5:33:25 PM 2.712 HOST Donating team Fireteam 252 has 3 units with strength 404. Status Assembling No target planet No lurk planet. Ships: Pelagian: 3 to hunter, path A 1/1/2021 5:33:28 PM 2.712 HOST Donating team Fireteam 257 has 2 units with strength 210. Status Assembling No target planet No lurk planet. Ships: Pelagian: 2 to hunter, path A 1/1/2021 5:33:30 PM 2.712 HOST Donating team Fireteam 257 has 4 units with strength 502. Status Assembling No target planet No lurk planet. Ships: Pelagian: 4 to hunter, path A 1/1/2021 5:33:32 PM 2.712 HOST Donating team Fireteam 257 has 3 units with strength 301. Status Assembling No target planet No lurk planet. Ships: Pelagian: 3 to hunter, path A 1/1/2021 5:33:37 PM 2.712 HOST Donating team Fireteam 257 has 6 units with strength 705. Status Assembling No target planet No lurk planet. Ships: Pelagian: 6 to hunter, path A 1/1/2021 5:33:40 PM 2.712 HOST Donating team Fireteam 257 has 2 units with strength 203. Status Assembling No target planet No lurk planet. Ships: Pelagian: 2 to hunter, path A 1/1/2021 5:33:42 PM 2.712 HOST Donating team Fireteam 257 has 4 units with strength 399. Status Assembling No target planet No lurk planet. Ships: Pelagian: 4 to hunter, path A 1/1/2021 5:33:45 PM 2.712 HOST Donating team Fireteam 257 has 4 units with strength 406. Status Assembling No target planet No lurk planet. Ships: Pelagian: 4 to hunter, path A 1/1/2021 5:34:13 PM 2.712 HOST Donating team Fireteam 233 has 1 units with strength 1267. Status Assembling No target planet No lurk planet. Ships: The Answer: 1 to hunter, path A 1/1/2021 5:35:24 PM 2.712 HOST Donating team Fireteam 264 has 2 units with strength 260. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 1, Awesome And Terrible: 1 to hunter, path A 1/1/2021 5:35:52 PM 2.712 HOST Donating team Fireteam 236 has 9 units with strength 2288. Status Assembling No target planet No lurk planet. Ships: The Reality Grill: 9 to hunter, path A 1/1/2021 5:35:52 PM 2.712 HOST Donating team Fireteam 237 has 7 units with strength 1176. Status Assembling No target planet No lurk planet. Ships: Frank Exchange Of Views: 6, Ultimate Planet II: 1 to hunter, path A 1/1/2021 5:39:11 PM 2.712 HOST Donating team Fireteam 267 has 18 units with strength 1752. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 18 to hunter, path A 1/1/2021 5:39:11 PM 2.712 HOST Donating team Fireteam 237 has 44 units with strength 2064. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 44 to hunter, path A 1/1/2021 5:40:15 PM 2.712 HOST Donating team Fireteam 275 has 13 units with strength 1757. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 11, Happy Idiot Talk: 2 to hunter, path A 1/1/2021 5:40:15 PM 2.712 HOST Donating team Fireteam 276 has 3 units with strength 615. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 3 to hunter, path A 1/1/2021 5:42:13 PM 2.712 HOST Donating team Fireteam 280 has 14 units with strength 776. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 2, Happy Idiot Talk: 12 to hunter, path A 1/1/2021 5:42:13 PM 2.712 HOST Donating team Fireteam 279 has 11 units with strength 2310. Status Staging No target planet No lurk planet. Ships: Happy Idiot Talk: 11 to hunter, path B 1/1/2021 5:42:14 PM 2.712 HOST Donating team Fireteam 243 has 11 units with strength 1880. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 3, Happy Idiot Talk: 8 to hunter, path A 1/1/2021 5:45:05 PM 2.712 HOST Donating team Fireteam 282 has 26 units with strength 1108. Status Assembling No target planet No lurk planet. Ships: Lightly Seared: 26 to hunter, path A 1/1/2021 5:49:24 PM 2.712 HOST Skipped log Achievement To Steam Kills: Warrior because we think it's already there. 1/1/2021 5:50:28 PM 2.712 HOST Donating team Fireteam 256 has 1 units with strength 42. Status Assembling No target planet No lurk planet. Ships: Zoologist: 1 to hunter, path A 1/1/2021 5:52:20 PM 2.712 HOST Donating team Fireteam 301 has 1 units with strength 98. Status Assembling No target planet No lurk planet. Ships: If You Really Loved Me: 1 to hunter, path A 1/1/2021 5:52:25 PM 2.712 HOST Donating team Fireteam 301 has 1 units with strength 98. Status Assembling No target planet No lurk planet. Ships: If You Really Loved Me: 1 to hunter, path A 1/1/2021 5:52:47 PM 2.712 HOST Donating team Fireteam 301 has 1 units with strength 98. Status Assembling No target planet No lurk planet. Ships: If You Really Loved Me: 1 to hunter, path A 1/1/2021 5:52:58 PM 2.712 HOST Donating team Fireteam 301 has 1 units with strength 98. Status Assembling No target planet No lurk planet. Ships: If You Really Loved Me: 1 to hunter, path A 1/1/2021 5:53:04 PM 2.712 HOST Donating team Fireteam 301 has 1 units with strength 98. Status Assembling No target planet No lurk planet. Ships: If You Really Loved Me: 1 to hunter, path A 1/1/2021 5:53:10 PM 2.712 HOST Donating team Fireteam 301 has 1 units with strength 98. Status Assembling No target planet No lurk planet. Ships: If You Really Loved Me: 1 to hunter, path A 1/1/2021 5:53:45 PM 2.712 HOST Donating team Fireteam 305 has 1 units with strength 98. Status Assembling No target planet No lurk planet. Ships: If You Really Loved Me: 1 to hunter, path A 1/1/2021 5:53:51 PM 2.712 HOST Donating team Fireteam 305 has 1 units with strength 98. Status Assembling No target planet No lurk planet. Ships: If You Really Loved Me: 1 to hunter, path A 1/1/2021 5:54:17 PM 2.712 HOST Donating team Fireteam 306 has 1 units with strength 105. Status Assembling No target planet No lurk planet. Ships: Ask Me Again: 1 to hunter, path A 1/1/2021 5:55:33 PM 2.712 HOST Donating team Fireteam 306 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Ask Me Again: 5 to hunter, path A 1/1/2021 5:55:35 PM 2.712 HOST Donating team Fireteam 307 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Ask Me Again: 5 to hunter, path A 1/1/2021 5:55:37 PM 2.712 HOST Donating team Fireteam 307 has 8 units with strength 997. Status Assembling No target planet No lurk planet. Ships: Ask Me Again: 8 to hunter, path A 1/1/2021 5:56:17 PM 2.712 HOST Donating team Fireteam 296 has 6 units with strength 2349. Status Assembling No target planet No lurk planet. Ships: If You Really Loved Me: 1, Ask Me Again: 5 to hunter, path A 1/1/2021 5:56:18 PM 2.712 HOST Skipped log Achievement To Steam Lots Of Energy because we think it's already there. 1/1/2021 5:56:44 PM 2.712 HOST Donating team Fireteam 263 has 2 units with strength 957. Status Assembling No target planet No lurk planet. Ships: Zoologist: 2 to hunter, path A 1/1/2021 6:05:38 PM 2.712 HOST Reconquest Seeding for Uninvited Guest: guard post placer: TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 1/1/2021 6:06:24 PM 2.712 HOST Donating team Fireteam 264 has 37 units with strength 1958. Status Assembling No target planet No lurk planet. Ships: Irregular Apocalypse: 34, Lucid Nonsense: 3 to hunter, path A 1/1/2021 6:14:27 PM 2.712 HOST Donating team Fireteam 284 has 29 units with strength 2429. Status Assembling No target planet No lurk planet. Ships: Irregular Apocalypse: 29 to hunter, path A 1/1/2021 6:18:48 PM 2.712 HOST Donating team Fireteam 302 has 25 units with strength 1732. Status Assembling No target planet No lurk planet. Ships: Irregular Apocalypse: 25 to hunter, path A 1/1/2021 6:20:14 PM 2.712 HOST Donating team Fireteam 346 has 8 units with strength 426. Status Assembling No target planet No lurk planet. Ships: Trade Surplus: 8 to hunter, path A 1/1/2021 6:20:14 PM 2.712 HOST Donating team Fireteam 347 has 6 units with strength 224. Status Assembling No target planet No lurk planet. Ships: Ask Me Again: 6 to hunter, path A 1/1/2021 6:20:14 PM 2.712 HOST Donating team Fireteam 348 has 5 units with strength 266. Status Assembling No target planet No lurk planet. Ships: Irregular Apocalypse: 5 to hunter, path A 1/1/2021 6:20:44 PM 2.712 HOST Donating team Fireteam 352 has 31 units with strength 1499. Status Assembling No target planet No lurk planet. Ships: Undesirable Alien: 2, Trade Surplus: 29 to hunter, path A 1/1/2021 6:26:08 PM 2.712 HOST Donating team Fireteam 362 has 12 units with strength 2050. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 9, Awesome And Terrible: 3 to hunter, path A 1/1/2021 6:34:29 PM 2.712 HOST Skipped log Achievement To Steam Getting Into This: 5 Hour Campaign because we think it's already there. 1/1/2021 6:35:07 PM 2.712 HOST Donating team Fireteam 381 has 1 units with strength 23. Status Assembling No target planet No lurk planet. Ships: Exaltation: 1 to hunter, path A 1/1/2021 6:38:59 PM 2.712 HOST Donating team Fireteam 391 has 1 units with strength 48. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 1 to hunter, path A 1/1/2021 6:38:59 PM 2.712 HOST Donating team Fireteam 392 has 8 units with strength 2122. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 8 to hunter, path A 1/1/2021 6:38:59 PM 2.712 HOST Donating team Fireteam 393 has 28 units with strength 1310. Status Assembling No target planet No lurk planet. Ships: Lightly Seared: 28 to hunter, path A 1/1/2021 6:39:09 PM 2.712 HOST Donating team Fireteam 391 has 1 units with strength 104. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 1 to hunter, path A 1/1/2021 6:39:09 PM 2.712 HOST Donating team Fireteam 392 has 2 units with strength 106. Status Assembling No target planet No lurk planet. Ships: Awesome And Terrible: 2 to hunter, path A 1/1/2021 6:39:10 PM 2.712 HOST Donating team Fireteam 393 has 25 units with strength 2006. Status Assembling No target planet No lurk planet. Ships: Lightly Seared: 17, Character Forming: 8 to hunter, path A 1/1/2021 6:39:20 PM 2.712 HOST Donating team Fireteam 325 has 9 units with strength 553. Status Assembling No target planet No lurk planet. Ships: Little Rascal: 9 to hunter, path A 1/1/2021 6:39:35 PM 2.712 HOST Donating team Fireteam 329 has 3 units with strength 2022. Status Assembling No target planet No lurk planet. Ships: Little Rascal: 2, A Fine Disregard: 1 to hunter, path A 1/1/2021 6:40:17 PM 2.712 HOST Donating team Fireteam 396 has 5 units with strength 2343. Status Staging No target planet No lurk planet. Ships: A Fine Disregard: 5 to hunter, path B 1/1/2021 6:40:17 PM 2.712 HOST Donating team Fireteam 395 has 10 units with strength 2463. Status Staging No target planet No lurk planet. Ships: A Fine Disregard: 10 to hunter, path B 1/1/2021 6:40:18 PM 2.712 HOST Donating team Fireteam 328 has 19 units with strength 1700. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 19 to hunter, path A 1/1/2021 6:40:18 PM 2.712 HOST Donating team Fireteam 329 has 4 units with strength 451. Status Assembling No target planet No lurk planet. Ships: Zoologist: 4 to hunter, path A 1/1/2021 6:40:18 PM 2.712 HOST Donating team Fireteam 327 has 18 units with strength 2825. Status Staging No target planet No lurk planet. Ships: Little Rascal: 5, A Fine Disregard: 13 to hunter, path B 1/1/2021 6:40:48 PM 2.712 HOST Donating team Fireteam 329 has 1 units with strength 113. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 1 to hunter, path A 1/1/2021 6:40:48 PM 2.712 HOST Donating team Fireteam 330 has 3 units with strength 1478. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 3 to hunter, path A 1/1/2021 6:41:02 PM 2.712 HOST Donating team Fireteam 328 has 3 units with strength 994. Status Assembling No target planet No lurk planet. Ships: Little Rascal: 3 to hunter, path A 1/1/2021 6:41:02 PM 2.712 HOST Donating team Fireteam 329 has 31 units with strength 2613. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 31 to hunter, path A 1/1/2021 7:00:09 PM 2.712 HOST Donating team Fireteam 432 has 3 units with strength 441. Status Assembling No target planet No lurk planet. Ships: Falling Outside: 3 to hunter, path A 1/1/2021 7:00:42 PM 2.712 HOST Donating team Fireteam 435 has 12 units with strength 628. Status Assembling No target planet No lurk planet. Ships: Irregular Apocalypse: 12 to hunter, path A 1/1/2021 7:01:36 PM 2.712 HOST Donating team Fireteam 346 has 7 units with strength 336. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 1, Zoologist: 6 to hunter, path A 1/1/2021 7:01:36 PM 2.712 HOST Donating team Fireteam 347 has 4 units with strength 186. Status Assembling No target planet No lurk planet. Ships: Zoologist: 1, Falling Outside: 3 to hunter, path A 1/1/2021 7:03:26 PM 2.712 HOST Donating team Fireteam 351 has 3 units with strength 860. Status Assembling No target planet No lurk planet. Ships: Irregular Apocalypse: 3 to hunter, path A 1/1/2021 7:07:56 PM 2.712 HOST Reconquest Seeding for Fringe: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 1/1/2021 7:10:24 PM 2.712 HOST Donating team Fireteam 358 has 10 units with strength 496. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 10 to hunter, path A 1/1/2021 7:10:24 PM 2.712 HOST Donating team Fireteam 359 has 6 units with strength 432. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 6 to hunter, path A 1/1/2021 7:10:26 PM 2.712 HOST Donating team Fireteam 454 has 8 units with strength 429. Status Assembling No target planet No lurk planet. Ships: Fringe: 8 to hunter, path A 1/1/2021 7:10:28 PM 2.712 HOST Donating team Fireteam 358 has 4 units with strength 168. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 4 to hunter, path A 1/1/2021 7:13:04 PM 2.712 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/1/2021 7:13:04 PM 2.712 HOST Client requested to join with the name 'natedog251' 1/1/2021 7:13:04 PM 2.712 HOST Tell client 'natedog251' that they are accepted. 1/1/2021 7:13:04 PM 2.712 HOST Send client 'natedog251' the world data. 1/1/2021 7:14:06 PM 2.712 HOST Donating team Fireteam 365 has 12 units with strength 641. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 4, Fringe: 8 to hunter, path A 1/1/2021 7:19:55 PM 2.712 HOST Donating team Fireteam 461 has 12 units with strength 501. Status Assembling No target planet No lurk planet. Ships: Fringe: 12 to hunter, path A 1/1/2021 7:19:55 PM 2.712 HOST Donating team Fireteam 460 has 17 units with strength 2915. Status Staging No target planet No lurk planet. Ships: Fringe: 17 to hunter, path B 1/1/2021 7:19:55 PM 2.712 HOST Donating team Fireteam 367 has 19 units with strength 863. Status Assembling No target planet No lurk planet. Ships: Fringe: 19 to hunter, path A 1/1/2021 7:20:04 PM 2.712 HOST Donating team Fireteam 460 has 40 units with strength 2316. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 38, Fringe: 2 to hunter, path A 1/1/2021 7:20:04 PM 2.712 HOST Donating team Fireteam 461 has 9 units with strength 530. Status Assembling No target planet No lurk planet. Ships: Fringe: 9 to hunter, path A 1/1/2021 7:20:04 PM 2.712 HOST Donating team Fireteam 366 has 4 units with strength 340. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 4 to hunter, path A 1/1/2021 7:20:04 PM 2.712 HOST Donating team Fireteam 367 has 5 units with strength 1071. Status Assembling No target planet No lurk planet. Ships: Fringe: 5 to hunter, path A 1/1/2021 7:20:15 PM 2.712 HOST Donating team Fireteam 459 has 24 units with strength 1138. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 24 to hunter, path A 1/1/2021 7:20:15 PM 2.712 HOST Donating team Fireteam 460 has 2 units with strength 84. Status Assembling No target planet No lurk planet. Ships: Fringe: 2 to hunter, path A 1/1/2021 7:20:15 PM 2.712 HOST Donating team Fireteam 458 has 33 units with strength 2654. Status Staging No target planet No lurk planet. Ships: Fine Till You Came Along: 16, Chronic Patheticism: 17 to hunter, path B 1/1/2021 7:20:18 PM 2.712 HOST Donating team Fireteam 459 has 16 units with strength 558. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 16 to hunter, path A 1/1/2021 7:20:18 PM 2.712 HOST Donating team Fireteam 458 has 9 units with strength 2452. Status Staging No target planet No lurk planet. Ships: Chronic Patheticism: 9 to hunter, path B 1/1/2021 7:20:19 PM 2.712 HOST Donating team Fireteam 365 has 13 units with strength 609. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 13 to hunter, path A 1/1/2021 7:20:31 PM 2.712 HOST Donating team Fireteam 365 has 11 units with strength 2015. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 11 to hunter, path A 1/1/2021 7:20:31 PM 2.712 HOST Donating team Fireteam 366 has 16 units with strength 930. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 3, Chronic Patheticism: 13 to hunter, path A 1/1/2021 7:20:43 PM 2.712 HOST Donating team Fireteam 364 has 2 units with strength 949. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 2 to hunter, path A 1/1/2021 7:20:43 PM 2.712 HOST Donating team Fireteam 365 has 10 units with strength 1855. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 4, Chronic Patheticism: 6 to hunter, path A 1/1/2021 7:20:47 PM 2.712 HOST Donating team Fireteam 365 has 1 units with strength 48. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 1 to hunter, path A 1/1/2021 7:20:47 PM 2.712 HOST Donating team Fireteam 366 has 1 units with strength 1267. Status Assembling No target planet No lurk planet. Ships: Fringe: 1 to hunter, path A 1/1/2021 7:20:58 PM 2.712 HOST Donating team Fireteam 365 has 6 units with strength 480. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 6 to hunter, path A 1/1/2021 7:20:58 PM 2.712 HOST Donating team Fireteam 366 has 1 units with strength 53. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 1 to hunter, path A 1/1/2021 7:21:34 PM 2.712 HOST Donating team Fireteam 459 has 1 units with strength 113. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 1 to hunter, path A 1/1/2021 7:22:38 PM 2.712 HOST Donating team Fireteam 367 has 2 units with strength 172. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 2 to hunter, path A 1/1/2021 7:22:38 PM 2.712 HOST Donating team Fireteam 368 has 11 units with strength 1427. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 11 to hunter, path A 1/1/2021 7:24:28 PM 2.712 HOST Donating team Fireteam 435 has 18 units with strength 2185. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 14, Hylozoist: 2, Awesome And Terrible: 2 to hunter, path A 1/1/2021 7:24:28 PM 2.712 HOST Donating team Fireteam 437 has 9 units with strength 2257. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 9 to hunter, path A 1/1/2021 7:25:14 PM 2.712 HOST Donating team Fireteam 463 has 4 units with strength 190. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 4 to hunter, path A 1/1/2021 7:30:50 PM 2.712 HOST Donating team Fireteam 381 has 29 units with strength 2053. Status Assembling No target planet No lurk planet. Ships: I Blame My Mother: 29 to hunter, path A 1/1/2021 7:30:50 PM 2.712 HOST Donating team Fireteam 380 has 12 units with strength 2627. Status Staging No target planet No lurk planet. Ships: I Blame My Mother: 12 to hunter, path B 1/1/2021 7:30:53 PM 2.712 HOST Donating team Fireteam 470 has 29 units with strength 3554. Status Staging No target planet No lurk planet. Ships: I Blame My Mother: 29 to hunter, path B 1/1/2021 7:30:53 PM 2.712 HOST Donating team Fireteam 471 has 25 units with strength 3388. Status Staging No target planet No lurk planet. Ships: I Blame My Mother: 25 to hunter, path B 1/1/2021 7:32:38 PM 2.712 HOST Reconquest Seeding for Uninvited Guest: guard post placer: TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 1/1/2021 7:36:30 PM 2.712 HOST Donating team Fireteam 393 has 18 units with strength 697. Status Assembling No target planet No lurk planet. Ships: Irregular Apocalypse: 18 to hunter, path A 1/1/2021 7:40:14 PM 2.712 HOST Donating team Fireteam 399 has 4 units with strength 180. Status Assembling No target planet No lurk planet. Ships: The Answer: 4 to hunter, path A 1/1/2021 7:40:14 PM 2.712 HOST Donating team Fireteam 400 has 26 units with strength 1055. Status Assembling No target planet No lurk planet. Ships: Lucid Nonsense: 14, Precise Nature: 12 to hunter, path A 1/1/2021 7:40:58 PM 2.712 HOST Donating team Fireteam 406 has 1 units with strength 2147. Status Assembling No target planet No lurk planet. Ships: Lucid Nonsense: 1 to hunter, path A 1/1/2021 7:56:24 PM 2.712 HOST Donating team Fireteam 506 has 14 units with strength 1592. Status Assembling No target planet No lurk planet. Ships: Lightly Seared: 14 to hunter, path A 1/1/2021 7:56:43 PM 2.712 HOST Donating team Fireteam 509 has 7 units with strength 1448. Status Assembling No target planet No lurk planet. Ships: I Blame My Mother: 7 to hunter, path A 1/1/2021 7:56:43 PM 2.712 HOST Donating team Fireteam 510 has 33 units with strength 2450. Status Staging No target planet No lurk planet. Ships: I Blame My Mother: 33 to hunter, path B 1/1/2021 7:56:43 PM 2.712 HOST Donating team Fireteam 511 has 31 units with strength 2983. Status Staging No target planet No lurk planet. Ships: I Blame My Mother: 31 to hunter, path B 1/1/2021 7:57:03 PM 2.712 HOST Donating team Fireteam 511 has 2 units with strength 2185. Status Staging No target planet No lurk planet. Ships: Awesome And Terrible: 2 to hunter, path B 1/1/2021 7:57:38 PM 2.712 HOST Skipped log Achievement To Steam Kills: Merciless because we think it's already there. 1/1/2021 7:57:45 PM 2.712 HOST Donating team Fireteam 512 has 10 units with strength 2345. Status Assembling No target planet No lurk planet. Ships: Lightly Seared: 10 to hunter, path A 1/1/2021 8:01:32 PM 2.712 HOST Donating team Fireteam 525 has 14 units with strength 1018. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 14 to hunter, path A 1/1/2021 8:01:32 PM 2.712 HOST Donating team Fireteam 523 has 57 units with strength 2992. Status Staging No target planet No lurk planet. Ships: A Fine Disregard: 50, Happy Idiot Talk: 7 to hunter, path B 1/1/2021 8:01:32 PM 2.712 HOST Donating team Fireteam 524 has 6 units with strength 2463. Status Staging No target planet No lurk planet. Ships: A Fine Disregard: 6 to hunter, path B 1/1/2021 8:01:33 PM 2.712 HOST Donating team Fireteam 427 has 42 units with strength 2005. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 3, A Fine Disregard: 39 to hunter, path A 1/1/2021 8:01:33 PM 2.712 HOST Donating team Fireteam 429 has 1 units with strength 2078. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 1 to hunter, path A 1/1/2021 8:01:33 PM 2.712 HOST Donating team Fireteam 430 has 10 units with strength 895. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 10 to hunter, path A 1/1/2021 8:01:33 PM 2.712 HOST Donating team Fireteam 428 has 17 units with strength 3036. Status Staging No target planet No lurk planet. Ships: A Fine Disregard: 17 to hunter, path B 1/1/2021 8:26:24 PM 2.712 HOST Logged Achievement To Steam A Terminal Problem (Bronze) 1/1/2021 8:38:03 PM 2.712 HOST Donating team Fireteam 459 has 1 units with strength 34. Status Assembling No target planet No lurk planet. Ships: Awesome And Terrible: 1 to hunter, path A 1/1/2021 8:41:30 PM 2.712 HOST Donating team Fireteam 462 has 3 units with strength 75. Status Assembling No target planet No lurk planet. Ships: The Answer: 3 to hunter, path A 1/1/2021 8:43:13 PM 2.712 HOST Donating team Fireteam 464 has 11 units with strength 670. Status Assembling No target planet No lurk planet. Ships: Size Isn't Everything: 3, Ultimate Planet II: 2, Headcrash: 1, Undesirable Alien: 5 to hunter, path A 1/1/2021 8:46:12 PM 2.712 HOST Donating team Fireteam 465 has 45 units with strength 2221. Status Assembling No target planet No lurk planet. Ships: Ultimate Planet II: 45 to hunter, path A 1/1/2021 8:46:12 PM 2.712 HOST Donating team Fireteam 466 has 2 units with strength 189. Status Assembling No target planet No lurk planet. Ships: Headcrash: 2 to hunter, path A 1/1/2021 8:46:35 PM 2.712 HOST Donating team Fireteam 465 has 1 units with strength 1267. Status Assembling No target planet No lurk planet. Ships: The Answer: 1 to hunter, path A 1/1/2021 8:48:18 PM 2.712 HOST Donating team Fireteam 468 has 15 units with strength 2107. Status Assembling No target planet No lurk planet. Ships: Ultimate Planet II: 15 to hunter, path A 1/1/2021 8:48:18 PM 2.712 HOST Donating team Fireteam 469 has 19 units with strength 673. Status Assembling No target planet No lurk planet. Ships: If You Really Loved Me: 19 to hunter, path A 1/1/2021 9:00:07 PM 2.712 HOST Donating team Fireteam 475 has 4 units with strength 225. Status Assembling No target planet No lurk planet. Ships: Oceanic Dissonance: 3, Heresiarch: 1 to hunter, path A 1/1/2021 9:00:07 PM 2.712 HOST Donating team Fireteam 476 has 7 units with strength 2093. Status Assembling No target planet No lurk planet. Ships: Trade Surplus: 7 to hunter, path A 1/1/2021 9:00:07 PM 2.712 HOST Donating team Fireteam 477 has 7 units with strength 2764. Status Staging No target planet No lurk planet. Ships: Trade Surplus: 7 to hunter, path B 1/1/2021 9:26:17 PM 2.712 HOST Donating team Fireteam 586 has 10 units with strength 523. Status Assembling No target planet No lurk planet. Ships: Zoologist: 10 to hunter, path A 1/1/2021 9:26:17 PM 2.712 HOST Donating team Fireteam 585 has 26 units with strength 3892. Status Staging No target planet No lurk planet. Ships: Zoologist: 26 to hunter, path B 1/1/2021 9:26:48 PM 2.712 HOST Donating team Fireteam 585 has 13 units with strength 1591. Status Assembling No target planet No lurk planet. Ships: Zoologist: 13 to hunter, path A 1/1/2021 9:28:05 PM 2.712 HOST Donating team Fireteam 589 has 2 units with strength 107. Status Assembling No target planet No lurk planet. Ships: Zoologist: 2 to hunter, path A 1/1/2021 9:30:42 PM 2.712 HOST Donating team Fireteam 595 has 11 units with strength 2362. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 11 to hunter, path A 1/1/2021 9:30:42 PM 2.712 HOST Donating team Fireteam 596 has 18 units with strength 3961. Status Staging No target planet No lurk planet. Ships: A Fine Disregard: 18 to hunter, path B 1/1/2021 9:30:42 PM 2.712 HOST Donating team Fireteam 594 has 12 units with strength 2178. Status Staging No target planet No lurk planet. Ships: A Fine Disregard: 12 to hunter, path B 1/1/2021 9:30:42 PM 2.712 HOST Donating team Fireteam 593 has 9 units with strength 3562. Status Staging No target planet No lurk planet. Ships: A Fine Disregard: 9 to hunter, path B 1/1/2021 9:33:55 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:33:56 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:33:57 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:33:58 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:33:59 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:33:59 PM 2.712 HOST Donating team Fireteam 599 has 8 units with strength 2212. Status Staging No target planet No lurk planet. Ships: Little Rascal: 8 to hunter, path B 1/1/2021 9:34:00 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:01 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:02 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:03 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:04 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:05 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:06 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:07 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:08 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:09 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:11 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:12 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:13 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:14 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:15 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:16 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:17 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:18 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:19 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:20 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:27 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:28 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:29 PM 2.712 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/1/2021 9:34:43 PM 2.712 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/1/2021 9:34:43 PM 2.712 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 3 1/1/2021 9:34:43 PM 2.712 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/1/2021 9:34:43 PM 2.712 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 3 1/1/2021 9:34:43 PM 2.712 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/1/2021 9:34:43 PM 2.712 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 3 1/1/2021 9:34:44 PM 2.712 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/1/2021 9:34:44 PM 2.712 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 3 1/1/2021 9:35:35 PM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/1/2021 9:35:35 PM SINGLEP Boot up FleetOS (0.6862s) 1/1/2021 9:35:35 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/1/2021 9:35:35 PM SINGLEP Check System Logs For Rogue Intelligence (0.6887s) 1/1/2021 9:35:35 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/1/2021 9:35:35 PM SINGLEP Inspect Aft Hatches (0.0289s) 1/1/2021 9:35:35 PM SINGLEP Found 279 xml files in 86 folders in 24ms 1/1/2021 9:35:36 PM SINGLEP Check For Extra Modules (0.3441s) 1/1/2021 9:35:36 PM SINGLEP 279 Xml Files Parsed in 315ms 1/1/2021 9:35:36 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 1/1/2021 9:35:36 PM 2.712 SINGLEP Game Version: 2.712 1/1/2021 9:35:36 PM 2.712 SINGLEP Eject Trash Into Hyperspace (0.0110s) 1/1/2021 9:35:36 PM 2.712 SINGLEP Bring Cloaking Systems Online (0.0075s) 1/1/2021 9:35:36 PM 2.712 SINGLEP Recalculate Speed Of Light (0.0172s) 1/1/2021 9:35:36 PM 2.712 SINGLEP Optimize Comfort On Command Decks (0.0113s) 1/1/2021 9:35:36 PM 2.712 SINGLEP Generating Framerates (0.0073s) 1/1/2021 9:35:36 PM 2.712 SINGLEP Update mod and expansion statuses! 1/1/2021 9:35:36 PM 2.712 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/1/2021 9:35:36 PM 2.712 SINGLEP Mods: AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/1/2021 9:35:36 PM 2.712 SINGLEP Check Nearby Stellar Masses (0.0343s) 1/1/2021 9:35:36 PM 2.712 SINGLEP 278 Xml Files Checked For Exp/Mod Status in 12ms 1/1/2021 9:35:36 PM 2.712 SINGLEP Pruning Excess Brain Cells (0.0254s) 1/1/2021 9:35:36 PM 2.712 SINGLEP Remembering Alamo (0.0170s) 1/1/2021 9:35:36 PM 2.712 SINGLEP Boot Audio Comms (0.0080s) 1/1/2021 9:35:36 PM 2.712 SINGLEP Establish Individual Audio Links (0.0289s) 1/1/2021 9:35:36 PM 2.712 SINGLEP No resolution change was required. 1/1/2021 9:35:36 PM 2.712 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/1/2021 9:35:36 PM 2.712 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/1/2021 9:35:36 PM 2.712 SINGLEP Refresh Optical Lensing (0.0130s) 1/1/2021 9:35:36 PM 2.712 SINGLEP Revise Fundamental Physical Laws (0.0259s) 1/1/2021 9:35:36 PM 2.712 SINGLEP Calculate Odds Of Success (0.0209s) 1/1/2021 9:35:36 PM 2.712 SINGLEP Briefly Panic (0.2593s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Install Confidence Routines (0.4658s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Bring Commander Interface Online (0.1202s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Motivate All Crews (0.0763s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Locating Available Networks (0.0928s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Externalizing Patterns (0.0140s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Hooking Externals (0.0120s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Handlizing Hooks (0.0070s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Disengaging Constants (0.0209s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Late Axionic Computations (0.0439s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Suppressing Bad Thoughts (0.0060s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Connecting to Fleet Command (0.0070s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Thinking Of Advice (0.0080s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Degaussing Advice (0.0058s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Reading Alien Diaries (0.0070s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Naming All Known Planets (0.0063s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Remembering Speeds (0.0072s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Prioritizing Targets (0.0068s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Rebooting Sensor Arrays (0.0081s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Unloading Prismatic Grid (0.0061s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Thinking Of Objectives (0.0092s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Inhibiting Visual Scans (0.0125s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Synthesizing Vocals (0.0050s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Investigating Map Signatures (0.0104s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Ventilating Scenarios (0.0041s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Decontaminating Targeting Systems (0.0082s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Ejecting Tactical Core (0.0060s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Calibrating Formations (0.0081s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Intercepting Galactic Maps (0.0080s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Discharging Colored Ions (0.0154s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Replicating Ion Colors (0.0041s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Faction Diagnostics (0.0120s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Buffering Hackers (0.0091s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Inverting Death (0.0073s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Linear Field Variance (0.0070s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Charging Marks (0.0061s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Guarding The Posts (0.0730s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Range Manifolds (0.0050s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Purging ROFs (0.0070s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Manipulating Speeds (0.0070s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Detecting Projectiles (0.0095s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Grouping Flow Fields (0.0046s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Modulating Flow Field Groups (0.0115s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Designing Fleets (0.0070s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Thinking Of Technologies (0.0063s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Categorizing Starboard Sensors (0.0062s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Injecting Galactic Variables (0.0070s) 1/1/2021 9:35:37 PM 2.712 SINGLEP Cooking Starfields (0.0132s) 1/1/2021 9:35:38 PM 2.712 SINGLEP Pinpointing Distant Planets (0.1966s) 1/1/2021 9:35:38 PM 2.712 SINGLEP Categorizing All Planets (0.0050s) 1/1/2021 9:35:38 PM 2.712 SINGLEP Organizing Commands (0.0130s) 1/1/2021 9:35:38 PM 2.712 SINGLEP Calculating Firing Cones (0.0051s) 1/1/2021 9:35:38 PM 2.712 SINGLEP Declaring Ship Parts At Customs (0.0881s) 1/1/2021 9:35:38 PM 2.712 SINGLEP Re-Aligning Objectives (0.0130s) 1/1/2021 9:35:38 PM 2.712 SINGLEP Sterilizing Test Chamber (0.0090s) 1/1/2021 9:35:38 PM 2.712 SINGLEP Issuing Orders (0.0060s) 1/1/2021 9:35:38 PM 2.712 SINGLEP Augmenting Infusers (0.0060s) 1/1/2021 9:35:38 PM 2.712 SINGLEP Infusing (0.0124s) 1/1/2021 9:35:38 PM 2.712 SINGLEP Load Surrogates (0.0393s) 1/1/2021 9:35:40 PM 2.712 SINGLEP Install Replacement Weapons (2.5897s) 1/1/2021 9:35:40 PM 2.712 SINGLEP Post-Proton Surge (0.0141s) 1/1/2021 9:35:41 PM 2.712 SINGLEP Background Radiation Taste Test (0.0230s) 1/1/2021 9:35:41 PM 2.712 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 1/1/2021 9:35:41 PM 2.712 SINGLEP Windshield Wiping (0.0040s) 1/1/2021 9:35:41 PM 2.712 SINGLEP Last Organizational Modeling (0.0756s) 1/1/2021 9:35:41 PM 2.712 SINGLEP Stimulate Modulation (0.0289s) 1/1/2021 9:35:41 PM 2.712 SINGLEP Tip Servos (0.0060s) 1/1/2021 9:35:41 PM 2.712 SINGLEP Sort Buildings Into Uneven Piles (0.0060s) 1/1/2021 9:35:41 PM 2.712 SINGLEP Design New Fleet Logo (0.0090s) 1/1/2021 9:35:41 PM 2.712 SINGLEP Order Cores By Seniority (0.0051s) 1/1/2021 9:35:41 PM 2.712 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/1/2021 9:35:41 PM 2.712 SINGLEP Make Factions That Extra Bit Special (0.0096s) 1/1/2021 9:35:41 PM 2.712 SINGLEP Final Checks (0.0529s) 1/1/2021 9:35:41 PM 2.712 SINGLEP Load Historical Documents (0.0030s) 1/1/2021 9:35:41 PM 2.712 SINGLEP 6.7 seconds total load time. Boot up FleetOS (0.7s) Check System Logs For Rogue Intelligence (0.7s) Check For Extra Modules (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Install Replacement Weapons (2.6s) 1/1/2021 9:35:41 PM 2.712 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/1/2021 9:35:50 PM 2.712 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Neapolitan\More Errors.save Source1: AnythingElse Source3: LoadingSaveGame 1/1/2021 9:35:51 PM 2.712 HOST Recalculated Strengths For Loaded Galaxy Map in 38ms 1/1/2021 9:35:51 PM 2.712 HOST Finish load save in 697.8ms 1/1/2021 9:36:08 PM 2.712 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/1/2021 9:36:08 PM 2.712 HOST Client requested to join with the name 'natedog251' 1/1/2021 9:36:08 PM 2.712 HOST Tell client 'natedog251' that they are accepted. 1/1/2021 9:36:08 PM 2.712 HOST Send client 'natedog251' the world data. 1/1/2021 9:36:13 PM 2.712 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/1/2021 9:36:13 PM 2.712 HOST Client requested to join with the name 'Corion' 1/1/2021 9:36:13 PM 2.712 HOST Tell client 'Corion' that they are accepted. 1/1/2021 9:36:13 PM 2.712 HOST Send client 'Corion' the world data. 1/1/2021 9:38:57 PM 2.712 HOST Donating team Fireteam 478 has 23 units with strength 1686. Status Assembling No target planet No lurk planet. Ships: Zoologist: 23 to hunter, path A 1/1/2021 9:38:57 PM 2.712 HOST Donating team Fireteam 480 has 9 units with strength 2249. Status Assembling No target planet No lurk planet. Ships: Falling Outside: 9 to hunter, path A 1/1/2021 9:39:13 PM 2.712 HOST Donating team Fireteam 479 has 1 units with strength 28. Status Assembling No target planet No lurk planet. Ships: Falling Outside: 1 to hunter, path A 1/1/2021 9:40:36 PM 2.712 HOST Donating team Fireteam 481 has 1 units with strength 104. Status Assembling No target planet No lurk planet. Ships: Falling Outside: 1 to hunter, path A 1/1/2021 9:40:36 PM 2.712 HOST Donating team Fireteam 480 has 16 units with strength 3341. Status Staging No target planet No lurk planet. Ships: Falling Outside: 16 to hunter, path B 1/1/2021 9:45:51 PM 2.712 HOST Donating team Fireteam 604 has 21 units with strength 2285. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 18, Happy Idiot Talk: 2, I Blame My Mother: 1 to hunter, path A 1/1/2021 9:46:03 PM 2.712 HOST Donating team Fireteam 614 has 31 units with strength 2192. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 23, Chronic Patheticism: 8 to hunter, path A 1/1/2021 9:46:03 PM 2.712 HOST Donating team Fireteam 615 has 15 units with strength 780. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 15 to hunter, path A 1/1/2021 9:46:40 PM 2.712 HOST Donating team Fireteam 619 has 1 units with strength 1168. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 1 to hunter, path A 1/1/2021 9:46:40 PM 2.712 HOST Donating team Fireteam 620 has 5 units with strength 206. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 5 to hunter, path A 1/1/2021 9:46:40 PM 2.712 HOST Donating team Fireteam 623 has 24 units with strength 2362. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 24 to hunter, path A 1/1/2021 9:46:40 PM 2.712 HOST Donating team Fireteam 624 has 4 units with strength 285. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 4 to hunter, path A 1/1/2021 9:48:31 PM 2.712 HOST Donating team Fireteam 488 has 1 units with strength 45. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 1 to hunter, path A 1/1/2021 9:49:03 PM 2.712 HOST Donating team Fireteam 626 has 11 units with strength 352. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 1, Zoologist: 10 to hunter, path A 1/1/2021 9:55:26 PM 2.712 HOST Donating team Fireteam 593 has 4 units with strength 2397. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 4 to hunter, path A 1/1/2021 9:55:26 PM 2.712 HOST Donating team Fireteam 605 has 9 units with strength 2265. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 6, Happy Idiot Talk: 2, Awesome And Terrible: 1 to hunter, path A 1/1/2021 9:55:35 PM 2.712 HOST Donating team Fireteam 631 has 12 units with strength 1545. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 12 to hunter, path A 1/1/2021 10:05:02 PM 2.712 HOST Donating team Fireteam 657 has 5 units with strength 5238. Status Staging No target planet No lurk planet. Ships: Happy Idiot Talk: 5 to hunter, path B 1/1/2021 10:05:26 PM 2.712 HOST Donating team Fireteam 659 has 12 units with strength 809. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 12 to hunter, path A 1/1/2021 10:06:40 PM 2.712 HOST Donating team Fireteam 662 has 1 units with strength 311. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 1 to hunter, path A 1/1/2021 10:06:40 PM 2.712 HOST Donating team Fireteam 663 has 8 units with strength 511. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 8 to hunter, path A 1/1/2021 10:06:46 PM 2.712 HOST Donating team Fireteam 666 has 2 units with strength 98. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 2 to hunter, path A 1/1/2021 10:06:53 PM 2.712 HOST Donating team Fireteam 668 has 7 units with strength 834. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 7 to hunter, path A 1/1/2021 10:06:53 PM 2.712 HOST Donating team Fireteam 670 has 12 units with strength 684. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 7, Happy Idiot Talk: 5 to hunter, path A 1/1/2021 10:07:05 PM 2.712 HOST Donating team Fireteam 667 has 13 units with strength 1473. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 13 to hunter, path A 1/1/2021 10:07:38 PM 2.712 HOST Donating team Fireteam 667 has 19 units with strength 2735. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 19 to hunter, path A 1/1/2021 10:10:51 PM 2.712 HOST Donating team Fireteam 677 has 10 units with strength 473. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 10 to hunter, path A 1/1/2021 10:11:34 PM 2.712 HOST Donating team Fireteam 677 has 22 units with strength 2001. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 21, Happy Idiot Talk: 1 to hunter, path A 1/1/2021 10:13:29 PM 2.712 HOST Donating team Fireteam 684 has 21 units with strength 1915. Status Assembling No target planet No lurk planet. Ships: Lightly Seared: 21 to hunter, path A 1/1/2021 10:14:35 PM 2.712 HOST Donating team Fireteam 685 has 11 units with strength 1687. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 11 to hunter, path A 1/1/2021 10:33:45 PM 2.712 HOST Skipped log Achievement To Steam Library of Alexandria because we think it's already there. 1/1/2021 10:37:54 PM 2.712 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 1/1/2021 10:37:54 PM 2.712 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/1/2021 10:37:54 PM 2.712 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 1/1/2021 10:37:54 PM 2.712 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/1/2021 10:37:54 PM 2.712 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 1/1/2021 10:37:54 PM 2.712 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/1/2021 10:37:54 PM 2.712 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 1/1/2021 10:37:59 PM 2.712 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Neapolitan\Fix bug.save Source1: AnythingElse Source3: LoadingSaveGame 1/1/2021 10:37:59 PM 2.712 HOST Recalculated Strengths For Loaded Galaxy Map in 16ms 1/1/2021 10:37:59 PM 2.712 HOST Finish load save in 557.5ms 1/1/2021 10:38:00 PM 2.712 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/1/2021 10:38:00 PM 2.712 HOST Client requested to join with the name 'natedog251' 1/1/2021 10:38:00 PM 2.712 HOST Tell client 'natedog251' that they are accepted. 1/1/2021 10:38:00 PM 2.712 HOST Send client 'natedog251' the world data. 1/1/2021 10:38:18 PM 2.712 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/1/2021 10:38:18 PM 2.712 HOST Client requested to join with the name 'Corion' 1/1/2021 10:38:18 PM 2.712 HOST Tell client 'Corion' that they are accepted. 1/1/2021 10:38:18 PM 2.712 HOST Send client 'Corion' the world data. 1/1/2021 10:39:17 PM 2.712 HOST Client natedog251 (connection 1) has closed their connection. 1/1/2021 10:39:35 PM 2.712 HOST Client Corion (connection 2) has closed their connection. 1/1/2021 11:52:08 PM 2.712 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/1/2021 11:52:08 PM 2.712 HOST Client requested to join with the name 'Corion' 1/1/2021 11:52:08 PM 2.712 HOST Tell client 'Corion' that they are accepted. 1/1/2021 11:52:08 PM 2.712 HOST Send client 'Corion' the world data. 1/1/2021 11:52:17 PM 2.712 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/1/2021 11:52:17 PM 2.712 HOST Client requested to join with the name 'natedog251' 1/1/2021 11:52:17 PM 2.712 HOST Tell client 'natedog251' that they are accepted. 1/1/2021 11:52:17 PM 2.712 HOST Send client 'natedog251' the world data. 1/1/2021 11:56:43 PM 2.712 HOST Donating team Fireteam 704 has 29 units with strength 5724. Status Staging No target planet No lurk planet. Ships: Chronic Patheticism: 28, Happy Idiot Talk: 1 to hunter, path B 1/1/2021 11:56:43 PM 2.712 HOST Donating team Fireteam 702 has 62 units with strength 5063. Status Staging No target planet No lurk planet. Ships: Fine Till You Came Along: 1, Chronic Patheticism: 59, Happy Idiot Talk: 2 to hunter, path B 1/1/2021 11:56:43 PM 2.712 HOST Donating team Fireteam 703 has 85 units with strength 5433. Status Staging No target planet No lurk planet. Ships: Fine Till You Came Along: 1, Chronic Patheticism: 81, Happy Idiot Talk: 3 to hunter, path B 1/1/2021 11:56:43 PM 2.712 HOST Donating team Fireteam 701 has 35 units with strength 7337. Status Staging No target planet No lurk planet. Ships: Chronic Patheticism: 35 to hunter, path B 1/1/2021 11:56:45 PM 2.712 HOST Donating team Fireteam 708 has 1 units with strength 726. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 1 to hunter, path A 1/1/2021 11:56:45 PM 2.712 HOST Donating team Fireteam 707 has 37 units with strength 2158. Status Staging No target planet No lurk planet. Ships: Chronic Patheticism: 37 to hunter, path B 1/1/2021 11:56:58 PM 2.712 HOST Donating team Fireteam 707 has 1 units with strength 42. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 1 to hunter, path A 1/1/2021 11:56:58 PM 2.712 HOST Donating team Fireteam 708 has 23 units with strength 1180. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 15, Awesome And Terrible: 8 to hunter, path A 1/2/2021 12:05:48 AM 2.712 HOST Donating team Fireteam 507 has 11 units with strength 870. Status Assembling No target planet No lurk planet. Ships: Falling Outside: 11 to hunter, path A 1/2/2021 12:05:48 AM 2.712 HOST Donating team Fireteam 506 has 27 units with strength 3362. Status Staging No target planet No lurk planet. Ships: Falling Outside: 27 to hunter, path B 1/2/2021 12:10:02 AM 2.712 HOST Donating team Fireteam 744 has 2 units with strength 86. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 1, Awesome And Terrible: 1 to hunter, path A 1/2/2021 12:10:06 AM 2.712 HOST Donating team Fireteam 732 has 47 units with strength 2797. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 47 to hunter, path A 1/2/2021 12:11:08 AM 2.712 HOST Donating team Fireteam 752 has 26 units with strength 2104. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 1, Happy Idiot Talk: 25 to hunter, path A 1/2/2021 12:16:33 AM 2.712 HOST Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there. 1/2/2021 12:27:38 AM 2.712 HOST Donating team Fireteam 774 has 36 units with strength 1782. Status Assembling No target planet No lurk planet. Ships: Headcrash: 36 to hunter, path A 1/2/2021 12:28:33 AM 2.712 HOST Reconquest Seeding for Fringe: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 1/2/2021 12:31:46 AM 2.712 HOST Donating team Fireteam 776 has 7 units with strength 1219. Status Assembling No target planet No lurk planet. Ships: Fringe: 7 to hunter, path A 1/2/2021 12:31:48 AM 2.712 HOST Donating team Fireteam 776 has 3 units with strength 1636. Status Assembling No target planet No lurk planet. Ships: Fringe: 3 to hunter, path A 1/2/2021 12:38:34 AM 2.712 HOST Donating team Fireteam 537 has 1 units with strength 48. Status Assembling No target planet No lurk planet. Ships: Fringe: 1 to hunter, path A 1/2/2021 12:38:43 AM 2.712 HOST Donating team Fireteam 798 has 23 units with strength 2023. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 21, Fringe: 2 to hunter, path A 1/2/2021 12:41:31 AM 2.712 HOST Donating team Fireteam 800 has 34 units with strength 2390. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 34 to hunter, path A 1/2/2021 12:41:31 AM 2.712 HOST Donating team Fireteam 801 has 40 units with strength 2012. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 40 to hunter, path A 1/2/2021 12:41:31 AM 2.712 HOST Donating team Fireteam 802 has 41 units with strength 2644. Status Staging No target planet No lurk planet. Ships: A Fine Disregard: 1, Happy Idiot Talk: 40 to hunter, path B 1/2/2021 12:41:31 AM 2.712 HOST Donating team Fireteam 803 has 36 units with strength 3249. Status Staging No target planet No lurk planet. Ships: A Fine Disregard: 1, Happy Idiot Talk: 35 to hunter, path B 1/2/2021 1:34:56 AM 2.712 HOST Donating team Fireteam 832 has 2 units with strength 228. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 1, Happy Idiot Talk: 1 to hunter, path A 1/2/2021 1:34:56 AM 2.712 HOST Donating team Fireteam 835 has 9 units with strength 2947. Status Staging No target planet No lurk planet. Ships: A Fine Disregard: 5, Happy Idiot Talk: 4 to hunter, path B 1/2/2021 1:34:56 AM 2.712 HOST Donating team Fireteam 830 has 12 units with strength 2550. Status Staging No target planet No lurk planet. Ships: A Fine Disregard: 12 to hunter, path B 1/2/2021 1:34:56 AM 2.712 HOST Donating team Fireteam 822 has 20 units with strength 4513. Status Staging No target planet No lurk planet. Ships: Chronic Patheticism: 3, A Fine Disregard: 17 to hunter, path B 1/2/2021 1:35:02 AM 2.712 HOST Donating team Fireteam 541 has 1 units with strength 144. Status Assembling No target planet No lurk planet. Ships: Life's Rich Tapestry: 1 to hunter, path A 1/2/2021 1:35:02 AM 2.712 HOST Donating team Fireteam 543 has 16 units with strength 1105. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 16 to hunter, path A 1/2/2021 1:35:02 AM 2.712 HOST Donating team Fireteam 544 has 6 units with strength 414. Status Assembling No target planet No lurk planet. Ships: Hylozoist: 4, I Blame My Mother: 2 to hunter, path A 1/2/2021 1:35:02 AM 2.712 HOST Donating team Fireteam 545 has 13 units with strength 683. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 13 to hunter, path A 1/2/2021 1:35:02 AM 2.712 HOST Donating team Fireteam 546 has 11 units with strength 510. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 8, Awesome And Terrible: 3 to hunter, path A 1/2/2021 1:35:02 AM 2.712 HOST Donating team Fireteam 540 has 35 units with strength 5392. Status Staging No target planet No lurk planet. Ships: Life's Rich Tapestry: 35 to hunter, path B 1/2/2021 1:35:02 AM 2.712 HOST Donating team Fireteam 542 has 18 units with strength 3461. Status Staging No target planet No lurk planet. Ships: Chronic Patheticism: 18 to hunter, path B 1/2/2021 1:35:06 AM 2.712 HOST Donating team Fireteam 846 has 10 units with strength 1468. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 10 to hunter, path A 1/2/2021 1:35:06 AM 2.712 HOST Donating team Fireteam 848 has 1 units with strength 2561. Status Assembling No target planet No lurk planet. Ships: Lightly Seared: 1 to hunter, path A 1/2/2021 1:35:07 AM 2.712 HOST Donating team Fireteam 540 has 18 units with strength 1339. Status Assembling No target planet No lurk planet. Ships: Life's Rich Tapestry: 18 to hunter, path A 1/2/2021 1:35:07 AM 2.712 HOST Donating team Fireteam 542 has 10 units with strength 598. Status Assembling No target planet No lurk planet. Ships: Hylozoist: 7, I Blame My Mother: 3 to hunter, path A 1/2/2021 1:35:07 AM 2.712 HOST Donating team Fireteam 544 has 6 units with strength 416. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 6 to hunter, path A 1/2/2021 1:35:07 AM 2.712 HOST Donating team Fireteam 545 has 10 units with strength 527. Status Assembling No target planet No lurk planet. Ships: A Fine Disregard: 1, Happy Idiot Talk: 9 to hunter, path A 1/2/2021 1:35:07 AM 2.712 HOST Donating team Fireteam 546 has 2 units with strength 97. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 2 to hunter, path A 1/2/2021 1:35:07 AM 2.712 HOST Donating team Fireteam 547 has 2 units with strength 128. Status Assembling No target planet No lurk planet. Ships: I Blame My Mother: 2 to hunter, path A 1/2/2021 1:35:07 AM 2.712 HOST Donating team Fireteam 543 has 9 units with strength 2690. Status Staging No target planet No lurk planet. Ships: A Fine Disregard: 9 to hunter, path B 1/2/2021 1:35:11 AM 2.712 HOST Donating team Fireteam 543 has 12 units with strength 432. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 12 to hunter, path A 1/2/2021 1:35:11 AM 2.712 HOST Donating team Fireteam 544 has 4 units with strength 536. Status Assembling No target planet No lurk planet. Ships: Life's Rich Tapestry: 4 to hunter, path A 1/2/2021 1:35:11 AM 2.712 HOST Donating team Fireteam 545 has 4 units with strength 296. Status Assembling No target planet No lurk planet. Ships: Hylozoist: 4 to hunter, path A 1/2/2021 1:35:11 AM 2.712 HOST Donating team Fireteam 546 has 3 units with strength 177. Status Assembling No target planet No lurk planet. Ships: Happy Idiot Talk: 3 to hunter, path A 1/2/2021 1:35:22 AM 2.712 HOST Donating team Fireteam 543 has 19 units with strength 1368. Status Assembling No target planet No lurk planet. Ships: Fine Till You Came Along: 19 to hunter, path A 1/2/2021 1:35:22 AM 2.712 HOST Donating team Fireteam 544 has 15 units with strength 701. Status Assembling No target planet No lurk planet. Ships: Chronic Patheticism: 15 to hunter, path A 1/2/2021 1:37:04 AM 2.712 HOST Donating team Fireteam 851 has 21 units with strength 1345. Status Assembling No target planet No lurk planet. Ships: Lightly Seared: 21 to hunter, path A 1/2/2021 1:37:52 AM 2.712 HOST Donating team Fireteam 543 has 1 units with strength 2561. Status Staging No target planet No lurk planet. Ships: Zoologist: 1 to hunter, path B 1/2/2021 1:38:38 AM 2.712 HOST Reconquest Seeding for The Last: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 1/2/2021 1:42:33 AM 2.712 HOST Donating team Fireteam 868 has 1 units with strength 437. Status Assembling No target planet No lurk planet. Ships: Hylozoist: 1 to hunter, path A 1/2/2021 1:42:33 AM 2.712 HOST Donating team Fireteam 869 has 3 units with strength 200. Status Assembling No target planet No lurk planet. Ships: Awesome And Terrible: 3 to hunter, path A 1/2/2021 1:42:33 AM 2.712 HOST Donating team Fireteam 870 has 10 units with strength 1721. Status Assembling No target planet No lurk planet. Ships: Hylozoist: 1, Awesome And Terrible: 3, I Blame My Mother: 6 to hunter, path A 1/2/2021 1:46:20 AM 2.712 HOST Reconquest Seeding for Serious Callers Only: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 1/2/2021 1:48:41 AM 2.712 HOST Donating team Fireteam 891 has 4 units with strength 677. Status Assembling No target planet No lurk planet. Ships: Hylozoist: 4 to hunter, path A 1/2/2021 1:48:41 AM 2.712 HOST Donating team Fireteam 892 has 12 units with strength 5130. Status Staging No target planet No lurk planet. Ships: Hylozoist: 12 to hunter, path B 1/2/2021 1:58:21 AM 2.712 HOST Reconquest Seeding for Civilian Applications: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 1/2/2021 2:01:19 AM 2.712 HOST Reconquest Seeding for Pelagian: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 1/2/2021 2:03:53 AM 2.712 HOST Reconquest Seeding for Gravitas Shortfall: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 1/2/2021 2:03:55 AM 2.712 HOST Donating team Fireteam 1 has 1 units with strength 2561. Status Staging No target planet No lurk planet. Ships: Fine Till You Came Along: 1 to hunter, path B 1/2/2021 2:06:21 AM 2.712 HOST Donating team Fireteam 945 has 2 units with strength 118. Status Assembling No target planet No lurk planet. Ships: Now Look : 2 to hunter, path A 1/2/2021 2:06:21 AM 2.712 HOST Donating team Fireteam 944 has 15 units with strength 2287. Status Staging No target planet No lurk planet. Ships: In The Neighbourhood: 2, Now Look : 13 to hunter, path B 1/2/2021 2:06:28 AM 2.712 HOST Donating team Fireteam 945 has 10 units with strength 804. Status Assembling No target planet No lurk planet. Ships: In The Neighbourhood: 3, Now Look : 7 to hunter, path A 1/2/2021 2:08:08 AM 2.712 HOST Skipped log Achievement To Steam Losses: In The Midst Of A Cold, Dark Winter because we think it's already there. 1/2/2021 2:19:14 AM 2.712 HOST Reconquest Seeding for Serious Callers Only: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 1/2/2021 2:24:08 AM 2.712 HOST Reconquest Seeding for Revisionist: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 1/2/2021 2:28:12 AM 2.712 HOST Reconquest Seeding for The Reality Grill: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 1/2/2021 2:28:50 AM 2.712 HOST Logged Achievement To Steam RAAAGH! 1/2/2021 2:32:33 AM 2.712 HOST Skipped log Achievement To Steam Discounts Not Accepted because we think it's already there. 1/2/2021 2:32:33 AM 2.712 HOST Logged Achievement To Steam Fully Arrayed 1/2/2021 2:32:33 AM 2.712 HOST Logged Achievement To Steam Take A Look At My Friends 1/2/2021 2:32:33 AM 2.712 HOST Logged Achievement To Steam The Power Of The Sun In My Hand 1/2/2021 2:32:33 AM 2.712 HOST Skipped log Achievement To Steam Win On 80 Planet Map because we think it's already there. 1/2/2021 2:32:56 AM 2.712 HOST Client Corion (connection 3) has closed their connection. 1/2/2021 2:33:25 AM 2.712 HOST Client natedog251 (connection 4) has closed their connection. 1/2/2021 2:36:21 AM 2.712 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/2/2021 2:36:21 AM 2.712 HOST PlayerAccount Chthon has now been put in control of faction 14. 1/2/2021 2:36:21 AM 2.712 HOST in strip extra, Uncontrolled Player 24: hasHadFirstPlayer True shouldBeRemoved False 1/2/2021 2:36:21 AM 2.712 HOST in strip extra, Uncontrolled Player 23: hasHadFirstPlayer True shouldBeRemoved True 1/2/2021 2:36:21 AM 2.712 HOST in strip extra, Chthon: hasHadFirstPlayer True shouldBeRemoved True 1/2/2021 2:36:21 AM 2.712 HOST Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Uncontrolled Player 23 Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Chthon 1/2/2021 2:36:21 AM 2.712 HOST loading as template 1/2/2021 2:36:21 AM 2.712 HOST Added the faction AIReserves. 1/2/2021 2:36:21 AM 2.712 HOST Added the faction AntiAIZombie. 1/2/2021 2:36:21 AM 2.712 HOST Added the faction AntiEveryoneZombie. 1/2/2021 2:36:21 AM 2.712 HOST Added the faction AntiPlayerZombie. 1/2/2021 2:36:21 AM 2.712 HOST Added the faction CPALogic. 1/2/2021 2:36:21 AM 2.712 HOST Added the faction EnragedMacrophage. 1/2/2021 2:36:21 AM 2.712 HOST Added the faction Mercenary. 1/2/2021 2:36:21 AM 2.712 HOST Added the faction TamedMacrophage. 1/2/2021 2:36:21 AM 2.712 HOST Finish load save in 243.6ms 1/2/2021 2:36:21 AM 2.712 HOST Start Generate Partial Map with Honeycomb and seed 232019555 and planet count 80 and 28 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 1/2/2021 2:36:21 AM 2.712 HOST PlayerAccount Chthon has now been put in control of faction 14. 1/2/2021 2:36:21 AM 2.712 HOST Fixed 2240 missing planet factions. 1/2/2021 2:36:21 AM 2.712 HOST Generate Partial Map Complete 96ms 1/4/2021 9:29:40 PM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/4/2021 9:29:40 PM SINGLEP Boot up FleetOS (1.3795s) 1/4/2021 9:29:42 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/4/2021 9:29:42 PM SINGLEP Check System Logs For Rogue Intelligence (2.3574s) 1/4/2021 9:29:42 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/4/2021 9:29:42 PM SINGLEP Inspect Aft Hatches (0.1222s) 1/4/2021 9:29:42 PM SINGLEP Found 279 xml files in 86 folders in 38ms 1/4/2021 9:29:47 PM SINGLEP Check For Extra Modules (4.2971s) 1/4/2021 9:29:47 PM SINGLEP 279 Xml Files Parsed in 4,257ms 1/4/2021 9:29:47 PM SINGLEP Gather Ancient Lifeforms (0.0110s) 1/4/2021 9:29:47 PM 2.712 SINGLEP Game Version: 2.712 1/4/2021 9:29:47 PM 2.712 SINGLEP Eject Trash Into Hyperspace (0.0229s) 1/4/2021 9:29:47 PM 2.712 SINGLEP Bring Cloaking Systems Online (0.0180s) 1/4/2021 9:29:47 PM 2.712 SINGLEP Recalculate Speed Of Light (0.0189s) 1/4/2021 9:29:47 PM 2.712 SINGLEP Optimize Comfort On Command Decks (0.0101s) 1/4/2021 9:29:47 PM 2.712 SINGLEP Generating Framerates (0.0072s) 1/4/2021 9:29:47 PM 2.712 SINGLEP Update mod and expansion statuses! 1/4/2021 9:29:47 PM 2.712 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/4/2021 9:29:47 PM 2.712 SINGLEP Mods: AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/4/2021 9:29:47 PM 2.712 SINGLEP Check Nearby Stellar Masses (0.0698s) 1/4/2021 9:29:47 PM 2.712 SINGLEP 279 Xml Files Checked For Exp/Mod Status in 19ms 1/4/2021 9:29:47 PM 2.712 SINGLEP Pruning Excess Brain Cells (0.0957s) 1/4/2021 9:29:47 PM 2.712 SINGLEP Remembering Alamo (0.1057s) 1/4/2021 9:29:47 PM 2.712 SINGLEP Boot Audio Comms (0.0100s) 1/4/2021 9:29:47 PM 2.712 SINGLEP Establish Individual Audio Links (0.1257s) 1/4/2021 9:29:47 PM 2.712 SINGLEP No resolution change was required. 1/4/2021 9:29:47 PM 2.712 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/4/2021 9:29:47 PM 2.712 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/4/2021 9:29:47 PM 2.712 SINGLEP Refresh Optical Lensing (0.0140s) 1/4/2021 9:29:47 PM 2.712 SINGLEP Revise Fundamental Physical Laws (0.2114s) 1/4/2021 9:29:47 PM 2.712 SINGLEP Calculate Odds Of Success (0.1127s) 1/4/2021 9:29:56 PM 2.712 SINGLEP Briefly Panic (8.2224s) 1/4/2021 9:29:56 PM 2.712 SINGLEP Install Confidence Routines (0.7961s) 1/4/2021 9:29:57 PM 2.712 SINGLEP Bring Commander Interface Online (0.3805s) 1/4/2021 9:29:57 PM 2.712 SINGLEP Motivate All Crews (0.0788s) 1/4/2021 9:29:57 PM 2.712 SINGLEP Locating Available Networks (0.0479s) 1/4/2021 9:29:57 PM 2.712 SINGLEP Externalizing Patterns (0.0100s) 1/4/2021 9:29:57 PM 2.712 SINGLEP Hooking Externals (0.0040s) 1/4/2021 9:29:57 PM 2.712 SINGLEP Handlizing Hooks (0.0090s) 1/4/2021 9:29:57 PM 2.712 SINGLEP Disengaging Constants (0.0552s) 1/4/2021 9:29:57 PM 2.712 SINGLEP Late Axionic Computations (0.4144s) 1/4/2021 9:29:57 PM 2.712 SINGLEP Suppressing Bad Thoughts (0.0075s) 1/4/2021 9:29:57 PM 2.712 SINGLEP Sentinel Alertness Diagnostic (0.0080s) 1/4/2021 9:29:57 PM 2.712 SINGLEP Connecting to Fleet Command (0.0060s) 1/4/2021 9:29:57 PM 2.712 SINGLEP Thinking Of Advice (0.0060s) 1/4/2021 9:29:57 PM 2.712 SINGLEP Degaussing Advice (0.0133s) 1/4/2021 9:29:57 PM 2.712 SINGLEP Reading Alien Diaries (0.0090s) 1/4/2021 9:29:57 PM 2.712 SINGLEP Naming All Known Planets (0.0064s) 1/4/2021 9:29:57 PM 2.712 SINGLEP Remembering Speeds (0.0072s) 1/4/2021 9:29:57 PM 2.712 SINGLEP Prioritizing Targets (0.0080s) 1/4/2021 9:29:57 PM 2.712 SINGLEP Rebooting Sensor Arrays (0.0080s) 1/4/2021 9:29:57 PM 2.712 SINGLEP Unloading Prismatic Grid (0.0070s) 1/4/2021 9:29:57 PM 2.712 SINGLEP Thinking Of Objectives (0.0050s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Inhibiting Visual Scans (0.0454s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Synthesizing Vocals (0.0070s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Investigating Map Signatures (0.0090s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Ventilating Scenarios (0.0050s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Decontaminating Targeting Systems (0.0092s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Ejecting Tactical Core (0.0092s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Calibrating Formations (0.0070s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Intercepting Galactic Maps (0.0060s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Discharging Colored Ions (0.0148s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Replicating Ion Colors (0.0064s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Faction Diagnostics (0.0105s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Buffering Hackers (0.0190s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Inverting Death (0.0080s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Linear Field Variance (0.0489s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Charging Marks (0.0080s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Guarding The Posts (0.0090s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Range Manifolds (0.0913s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Purging ROFs (0.0050s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Manipulating Speeds (0.0110s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Detecting Projectiles (0.0060s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Grouping Flow Fields (0.0082s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Modulating Flow Field Groups (0.0132s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Designing Fleets (0.0106s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Thinking Of Technologies (0.0090s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Categorizing Starboard Sensors (0.0120s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Injecting Galactic Variables (0.0080s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Taunting Starfields (0.0625s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Crawling Distant Planets (0.2553s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Categorizing All Planets (0.0050s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Organizing Commands (0.0120s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Calculating Firing Cones (0.0483s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Jailbreaking Favorite Ship Parts (0.1536s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Re-Aligning Objectives (0.0150s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Sterilizing Test Chamber (0.0090s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Issuing Orders (0.0070s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Augmenting Infusers (0.0090s) 1/4/2021 9:29:58 PM 2.712 SINGLEP Infusing (0.0140s) 1/4/2021 9:29:59 PM 2.712 SINGLEP Load Surrogates (0.0588s) 1/4/2021 9:30:51 PM 2.712 SINGLEP Smooth All Plasma Cells (52.1340s) 1/4/2021 9:30:51 PM 2.712 SINGLEP Post-Proton Surge (0.0185s) 1/4/2021 9:30:51 PM 2.712 SINGLEP Background Radiation Taste Test (0.0888s) 1/4/2021 9:30:51 PM 2.712 SINGLEP Shuffling Chairs On Command Deck (0.0269s) 1/4/2021 9:30:51 PM 2.712 SINGLEP Windshield Wiping (0.0060s) 1/4/2021 9:30:51 PM 2.712 SINGLEP Last Organizational Modeling (0.1159s) 1/4/2021 9:30:51 PM 2.712 SINGLEP Stimulate Modulation (0.0340s) 1/4/2021 9:30:51 PM 2.712 SINGLEP Tip Servos (0.0160s) 1/4/2021 9:30:51 PM 2.712 SINGLEP Sort Buildings Into Uneven Piles (0.0150s) 1/4/2021 9:30:51 PM 2.712 SINGLEP Design New Fleet Logo (0.0160s) 1/4/2021 9:30:51 PM 2.712 SINGLEP Order Cores By Seniority (0.0140s) 1/4/2021 9:30:51 PM 2.712 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/4/2021 9:30:51 PM 2.712 SINGLEP Make Factions That Extra Bit Special (0.0110s) 1/4/2021 9:30:51 PM 2.712 SINGLEP Final Checks (0.3756s) 1/4/2021 9:30:51 PM 2.712 SINGLEP Load Historical Documents (0.0030s) 1/4/2021 9:30:51 PM 2.712 SINGLEP 73.0 seconds total load time. Boot up FleetOS (1.4s) Check System Logs For Rogue Intelligence (2.4s) Check For Extra Modules (4.3s) Briefly Panic (8.2s) Install Confidence Routines (0.8s) Bring Commander Interface Online (0.4s) Late Axionic Computations (0.4s) Crawling Distant Planets (0.3s) Smooth All Plasma Cells (52.1s) Final Checks (0.4s) 1/4/2021 9:30:52 PM 2.712 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/4/2021 9:30:58 PM 2.712 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/4/2021 9:30:58 PM 2.712 HOST PlayerAccount Chthon has now been put in control of faction 14. 1/4/2021 9:30:58 PM 2.712 HOST in strip extra, Chthon: hasHadFirstPlayer True shouldBeRemoved False 1/4/2021 9:30:58 PM 2.712 HOST Clear out factions that should not be in UI based on savegame: 13 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves 1/4/2021 9:30:58 PM 2.712 HOST loading as template 1/4/2021 9:30:58 PM 2.712 HOST Added the faction AIReserves. 1/4/2021 9:30:58 PM 2.712 HOST Added the faction AntiAIZombie. 1/4/2021 9:30:58 PM 2.712 HOST Added the faction AntiEveryoneZombie. 1/4/2021 9:30:58 PM 2.712 HOST Added the faction AntiPlayerZombie. 1/4/2021 9:30:58 PM 2.712 HOST Added the faction CPALogic. 1/4/2021 9:30:58 PM 2.712 HOST Added the faction EnragedMacrophage. 1/4/2021 9:30:58 PM 2.712 HOST Added the faction Mercenary. 1/4/2021 9:30:58 PM 2.712 HOST Added the faction TamedMacrophage. 1/4/2021 9:30:58 PM 2.712 HOST Finish load save in 441.8ms 1/4/2021 9:30:58 PM 2.712 HOST Start Generate Partial Map with Honeycomb and seed 173640764 and planet count 80 and 28 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 1/4/2021 9:30:58 PM 2.712 HOST PlayerAccount Chthon has now been put in control of faction 14. 1/4/2021 9:30:58 PM 2.712 HOST Fixed 2240 missing planet factions. 1/4/2021 9:30:58 PM 2.712 HOST Generate Partial Map Complete 90ms 1/4/2021 9:31:03 PM 2.712 HOST Start Generate Partial Map with D18Bubbles and seed 173640764 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/4/2021 9:31:03 PM 2.712 HOST PlayerAccount Chthon is controlling faction 14 already. 1/4/2021 9:31:03 PM 2.712 HOST Fixed 2240 missing planet factions. 1/4/2021 9:31:03 PM 2.712 HOST Generate Partial Map Complete 43ms 1/4/2021 9:31:07 PM 2.712 HOST Start Generate Partial Map with Concentric and seed 173640764 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/4/2021 9:31:07 PM 2.712 HOST PlayerAccount Chthon is controlling faction 14 already. 1/4/2021 9:31:07 PM 2.712 HOST Fixed 2240 missing planet factions. 1/4/2021 9:31:07 PM 2.712 HOST Generate Partial Map Complete 25ms 1/4/2021 9:31:50 PM 2.712 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/4/2021 9:31:50 PM 2.712 HOST Client requested to join with the name 'Corion' 1/4/2021 9:31:50 PM 2.712 HOST Tell client 'Corion' that they are accepted. 1/4/2021 9:31:50 PM 2.712 HOST Regenerate the world to include the new player. All clients will get the new world data after that. 1/4/2021 9:31:50 PM 2.712 HOST Start Generate Partial Map with Concentric and seed 173640764 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/4/2021 9:31:50 PM 2.712 HOST PlayerAccount Chthon is controlling faction 14 already. 1/4/2021 9:31:50 PM 2.712 HOST PlayerAccount Corion is controlling faction 23 already. 1/4/2021 9:31:50 PM 2.712 HOST Fixed 2320 missing planet factions. 1/4/2021 9:31:50 PM 2.712 HOST Generate Partial Map Complete 39ms 1/4/2021 9:31:50 PM 2.712 HOST Send all clients the world data that has just been regenerated. 1/4/2021 9:32:27 PM 2.712 HOST Start Generate Partial Map with Concentric and seed 173640764 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/4/2021 9:32:27 PM 2.712 HOST PlayerAccount Chthon is controlling faction 14 already. 1/4/2021 9:32:27 PM 2.712 HOST PlayerAccount Corion is controlling faction 23 already. 1/4/2021 9:32:27 PM 2.712 HOST Fixed 2320 missing planet factions. 1/4/2021 9:32:27 PM 2.712 HOST Generate Partial Map Complete 57ms 1/4/2021 9:32:48 PM 2.712 HOST Start Generate Partial Map with Concentric and seed 173640764 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/4/2021 9:32:48 PM 2.712 HOST PlayerAccount Chthon is controlling faction 14 already. 1/4/2021 9:32:48 PM 2.712 HOST PlayerAccount Corion is controlling faction 23 already. 1/4/2021 9:32:48 PM 2.712 HOST Fixed 2320 missing planet factions. 1/4/2021 9:32:48 PM 2.712 HOST Generate Partial Map Complete 28ms 1/4/2021 9:38:11 PM 2.712 HOST Start Generate Partial Map with Concentric and seed 173640764 and planet count 80 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/4/2021 9:38:11 PM 2.712 HOST PlayerAccount Chthon is controlling faction 14 already. 1/4/2021 9:38:11 PM 2.712 HOST PlayerAccount Corion is controlling faction 23 already. 1/4/2021 9:38:11 PM 2.712 HOST Fixed 2400 missing planet factions. 1/4/2021 9:38:11 PM 2.712 HOST Generate Partial Map Complete 42ms 1/4/2021 9:39:10 PM 2.712 HOST Start Generate FULL Map with Concentric and seed 173640764 and planet count 80 and 30 factions (StartingMainGameAfterLobby NotLoadingAnything) 1/4/2021 9:39:10 PM 2.712 HOST Calculated Initial Strengths For New Full Galaxy Map in 28ms 1/4/2021 9:39:10 PM 2.712 HOST Generate FULL Map Complete 378ms 1/4/2021 9:44:35 PM 2.712 HOST Logged Achievement To Steam Give a Man a Fish... 1/4/2021 11:46:29 PM 2.712 HOST Client Corion (connection 1) has closed their connection. 1/8/2021 10:18:50 PM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/8/2021 10:18:50 PM SINGLEP Boot up FleetOS (0.6939s) 1/8/2021 10:18:51 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/8/2021 10:18:52 PM SINGLEP Check System Logs For Rogue Intelligence (1.3682s) 1/8/2021 10:18:52 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/8/2021 10:18:52 PM SINGLEP Inspect Aft Hatches (0.4907s) 1/8/2021 10:18:52 PM SINGLEP Found 280 xml files in 86 folders in 22ms 1/8/2021 10:19:03 PM SINGLEP Check For Extra Modules (11.1819s) 1/8/2021 10:19:03 PM SINGLEP 280 Xml Files Parsed in 11,156ms 1/8/2021 10:19:03 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 1/8/2021 10:19:04 PM 2.713 SINGLEP Game Version: 2.713 1/8/2021 10:19:04 PM 2.713 SINGLEP Eject Trash Into Hyperspace (0.0110s) 1/8/2021 10:19:04 PM 2.713 SINGLEP Bring Cloaking Systems Online (0.0150s) 1/8/2021 10:19:04 PM 2.713 SINGLEP Recalculate Speed Of Light (0.0189s) 1/8/2021 10:19:04 PM 2.713 SINGLEP Optimize Comfort On Command Decks (0.0114s) 1/8/2021 10:19:04 PM 2.713 SINGLEP Generating Framerates (0.0050s) 1/8/2021 10:19:05 PM 2.713 SINGLEP Update mod and expansion statuses! 1/8/2021 10:19:05 PM 2.713 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/8/2021 10:19:05 PM 2.713 SINGLEP Mods: AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/8/2021 10:19:05 PM 2.713 SINGLEP Check Nearby Stellar Masses (1.2073s) 1/8/2021 10:19:05 PM 2.713 SINGLEP 279 Xml Files Checked For Exp/Mod Status in 7ms 1/8/2021 10:19:05 PM 2.713 SINGLEP Pruning Excess Brain Cells (0.3828s) 1/8/2021 10:19:05 PM 2.713 SINGLEP Remembering Alamo (0.2710s) 1/8/2021 10:19:05 PM 2.713 SINGLEP Boot Audio Comms (0.0328s) 1/8/2021 10:19:06 PM 2.713 SINGLEP Establish Individual Audio Links (0.2199s) 1/8/2021 10:19:06 PM 2.713 SINGLEP No resolution change was required. 1/8/2021 10:19:06 PM 2.713 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/8/2021 10:19:06 PM 2.713 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/8/2021 10:19:06 PM 2.713 SINGLEP Refresh Optical Lensing (0.0110s) 1/8/2021 10:19:06 PM 2.713 SINGLEP Revise Fundamental Physical Laws (0.3213s) 1/8/2021 10:19:06 PM 2.713 SINGLEP Calculate Odds Of Success (0.2046s) 1/8/2021 10:19:15 PM 2.713 SINGLEP Briefly Panic (8.3427s) 1/8/2021 10:19:15 PM 2.713 SINGLEP Install Confidence Routines (0.3533s) 1/8/2021 10:19:15 PM 2.713 SINGLEP Bring Commander Interface Online (0.1247s) 1/8/2021 10:19:15 PM 2.713 SINGLEP Motivate All Crews (0.0942s) 1/8/2021 10:19:15 PM 2.713 SINGLEP Locating Available Networks (0.0309s) 1/8/2021 10:19:15 PM 2.713 SINGLEP Externalizing Patterns (0.0082s) 1/8/2021 10:19:15 PM 2.713 SINGLEP Hooking Externals (0.0040s) 1/8/2021 10:19:15 PM 2.713 SINGLEP Handlizing Hooks (0.0070s) 1/8/2021 10:19:15 PM 2.713 SINGLEP Disengaging Constants (0.0474s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Late Axionic Computations (0.4216s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Suppressing Bad Thoughts (0.0050s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Connecting to Fleet Command (0.0070s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Thinking Of Advice (0.0067s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Degaussing Advice (0.0075s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Reading Alien Diaries (0.0065s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Naming All Known Planets (0.0081s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Remembering Speeds (0.0070s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Prioritizing Targets (0.0060s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Rebooting Sensor Arrays (0.0075s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Unloading Prismatic Grid (0.0073s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Thinking Of Objectives (0.0075s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Inhibiting Visual Scans (0.0484s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Synthesizing Vocals (0.0050s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Investigating Map Signatures (0.0100s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Ventilating Scenarios (0.0039s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Decontaminating Targeting Systems (0.0071s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Ejecting Tactical Core (0.0084s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Calibrating Formations (0.0057s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Intercepting Galactic Maps (0.0081s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Discharging Colored Ions (0.0120s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Replicating Ion Colors (0.0053s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Faction Diagnostics (0.0094s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Buffering Hackers (0.0090s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Inverting Death (0.0055s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Linear Field Variance (0.0667s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Charging Marks (0.0040s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Guarding The Posts (0.0597s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Range Manifolds (0.0040s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Purging ROFs (0.0080s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Manipulating Speeds (0.0060s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Detecting Projectiles (0.0070s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Grouping Flow Fields (0.0072s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Modulating Flow Field Groups (0.0108s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Designing Fleets (0.0065s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Thinking Of Technologies (0.0051s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Categorizing Starboard Sensors (0.0083s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Injecting Galactic Variables (0.0072s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Blowing Out Starfields (0.0612s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Digitising Distant Planets (0.2474s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Categorizing All Planets (0.0050s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Organizing Commands (0.0120s) 1/8/2021 10:19:16 PM 2.713 SINGLEP Calculating Firing Cones (0.0496s) 1/8/2021 10:19:17 PM 2.713 SINGLEP Finding Old Ship Parts (0.1426s) 1/8/2021 10:19:17 PM 2.713 SINGLEP Re-Aligning Objectives (0.0110s) 1/8/2021 10:19:17 PM 2.713 SINGLEP Sterilizing Test Chamber (0.0060s) 1/8/2021 10:19:17 PM 2.713 SINGLEP Issuing Orders (0.0071s) 1/8/2021 10:19:17 PM 2.713 SINGLEP Augmenting Infusers (0.0061s) 1/8/2021 10:19:17 PM 2.713 SINGLEP Infusing (0.0132s) 1/8/2021 10:19:17 PM 2.713 SINGLEP Load Surrogates (0.0339s) 1/8/2021 10:20:07 PM 2.713 SINGLEP Download Memories To Dark Obelisk (49.8774s) 1/8/2021 10:20:07 PM 2.713 SINGLEP Post-Proton Surge (0.0120s) 1/8/2021 10:20:07 PM 2.713 SINGLEP Background Radiation Taste Test (0.1043s) 1/8/2021 10:20:07 PM 2.713 SINGLEP Shuffling Chairs On Command Deck (0.0379s) 1/8/2021 10:20:07 PM 2.713 SINGLEP Windshield Wiping (0.0050s) 1/8/2021 10:20:07 PM 2.713 SINGLEP Last Organizational Modeling (0.0806s) 1/8/2021 10:20:07 PM 2.713 SINGLEP Stimulate Modulation (0.0229s) 1/8/2021 10:20:07 PM 2.713 SINGLEP Tip Servos (0.0140s) 1/8/2021 10:20:07 PM 2.713 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 1/8/2021 10:20:07 PM 2.713 SINGLEP Design New Fleet Logo (0.0090s) 1/8/2021 10:20:07 PM 2.713 SINGLEP Order Cores By Seniority (0.0040s) 1/8/2021 10:20:07 PM 2.713 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/8/2021 10:20:07 PM 2.713 SINGLEP Make Factions That Extra Bit Special (0.0092s) 1/8/2021 10:20:07 PM 2.713 SINGLEP Final Checks (0.3422s) 1/8/2021 10:20:07 PM 2.713 SINGLEP Load Historical Documents (0.0040s) 1/8/2021 10:20:07 PM 2.713 SINGLEP 77.4 seconds total load time. Boot up FleetOS (0.7s) Check System Logs For Rogue Intelligence (1.4s) Inspect Aft Hatches (0.5s) Check For Extra Modules (11.2s) Check Nearby Stellar Masses (1.2s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (0.3s) Revise Fundamental Physical Laws (0.3s) Briefly Panic (8.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.4s) Download Memories To Dark Obelisk (49.9s) Final Checks (0.3s) 1/8/2021 10:20:08 PM 2.713 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/8/2021 10:20:25 PM 2.713 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/8/2021 10:20:25 PM 2.713 HOST PlayerAccount Chthon has now been put in control of faction 14. 1/8/2021 10:20:25 PM 2.713 HOST in strip extra, Uncontrolled Player 23: hasHadFirstPlayer True shouldBeRemoved False 1/8/2021 10:20:25 PM 2.713 HOST in strip extra, Chthon: hasHadFirstPlayer True shouldBeRemoved True 1/8/2021 10:20:25 PM 2.713 HOST Clear out factions that should not be in UI based on savegame: 14 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Chthon 1/8/2021 10:20:25 PM 2.713 HOST loading as template 1/8/2021 10:20:25 PM 2.713 HOST Added the faction AIReserves. 1/8/2021 10:20:25 PM 2.713 HOST Added the faction AntiAIZombie. 1/8/2021 10:20:25 PM 2.713 HOST Added the faction AntiEveryoneZombie. 1/8/2021 10:20:25 PM 2.713 HOST Added the faction AntiPlayerZombie. 1/8/2021 10:20:25 PM 2.713 HOST Added the faction CPALogic. 1/8/2021 10:20:25 PM 2.713 HOST Added the faction EnragedMacrophage. 1/8/2021 10:20:25 PM 2.713 HOST Added the faction Mercenary. 1/8/2021 10:20:25 PM 2.713 HOST Added the faction TamedMacrophage. 1/8/2021 10:20:26 PM 2.713 HOST Finish load save in 399.9ms 1/8/2021 10:20:26 PM 2.713 HOST Start Generate Partial Map with Concentric and seed 1831726930 and planet count 80 and 29 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 1/8/2021 10:20:26 PM 2.713 HOST PlayerAccount Chthon has now been put in control of faction 14. 1/8/2021 10:20:26 PM 2.713 HOST Fixed 2320 missing planet factions. 1/8/2021 10:20:26 PM 2.713 HOST Generate Partial Map Complete 109ms 1/8/2021 10:20:27 PM 2.713 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/8/2021 10:20:27 PM 2.713 HOST Client requested to join with the name 'natedog251' 1/8/2021 10:20:27 PM 2.713 HOST Tell client 'natedog251' that they are accepted. 1/8/2021 10:20:27 PM 2.713 HOST Regenerate the world to include the new player. All clients will get the new world data after that. 1/8/2021 10:20:27 PM 2.713 HOST Start Generate Partial Map with Concentric and seed 1831726930 and planet count 80 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 10:20:27 PM 2.713 HOST PlayerAccount Chthon is controlling faction 14 already. 1/8/2021 10:20:27 PM 2.713 HOST PlayerAccount natedog251 is controlling faction 24 already. 1/8/2021 10:20:27 PM 2.713 HOST Fixed 2400 missing planet factions. 1/8/2021 10:20:27 PM 2.713 HOST Generate Partial Map Complete 44ms 1/8/2021 10:20:27 PM 2.713 HOST Send all clients the world data that has just been regenerated. 1/8/2021 10:20:59 PM 2.713 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/8/2021 10:20:59 PM 2.713 HOST Client requested to join with the name 'Corion' 1/8/2021 10:20:59 PM 2.713 HOST Tell client 'Corion' that they are accepted. 1/8/2021 10:20:59 PM 2.713 HOST Regenerate the world to include the new player. All clients will get the new world data after that. 1/8/2021 10:20:59 PM 2.713 HOST Start Generate Partial Map with Concentric and seed 1831726930 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 10:20:59 PM 2.713 HOST PlayerAccount Chthon is controlling faction 14 already. 1/8/2021 10:20:59 PM 2.713 HOST PlayerAccount natedog251 is controlling faction 24 already. 1/8/2021 10:20:59 PM 2.713 HOST PlayerAccount Corion is controlling faction 25 already. 1/8/2021 10:20:59 PM 2.713 HOST Fixed 2480 missing planet factions. 1/8/2021 10:20:59 PM 2.713 HOST Generate Partial Map Complete 26ms 1/8/2021 10:20:59 PM 2.713 HOST Send all clients the world data that has just been regenerated. 1/8/2021 10:22:32 PM 2.713 HOST Start Generate Partial Map with Concentric and seed 216492630 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 10:22:32 PM 2.713 HOST PlayerAccount Chthon is controlling faction 14 already. 1/8/2021 10:22:32 PM 2.713 HOST PlayerAccount natedog251 is controlling faction 24 already. 1/8/2021 10:22:32 PM 2.713 HOST PlayerAccount Corion is controlling faction 25 already. 1/8/2021 10:22:32 PM 2.713 HOST Fixed 2480 missing planet factions. 1/8/2021 10:22:32 PM 2.713 HOST Generate Partial Map Complete 27ms 1/8/2021 10:22:39 PM 2.713 HOST Start Generate Partial Map with Concentric and seed 35953839 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 10:22:39 PM 2.713 HOST PlayerAccount Chthon is controlling faction 14 already. 1/8/2021 10:22:39 PM 2.713 HOST PlayerAccount natedog251 is controlling faction 24 already. 1/8/2021 10:22:39 PM 2.713 HOST PlayerAccount Corion is controlling faction 25 already. 1/8/2021 10:22:39 PM 2.713 HOST Fixed 2480 missing planet factions. 1/8/2021 10:22:39 PM 2.713 HOST Generate Partial Map Complete 40ms 1/8/2021 10:22:43 PM 2.713 HOST Start Generate Partial Map with Concentric and seed 409212579 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 10:22:43 PM 2.713 HOST PlayerAccount Chthon is controlling faction 14 already. 1/8/2021 10:22:43 PM 2.713 HOST PlayerAccount natedog251 is controlling faction 24 already. 1/8/2021 10:22:43 PM 2.713 HOST PlayerAccount Corion is controlling faction 25 already. 1/8/2021 10:22:43 PM 2.713 HOST Fixed 2480 missing planet factions. 1/8/2021 10:22:43 PM 2.713 HOST Generate Partial Map Complete 22ms 1/8/2021 10:22:49 PM 2.713 HOST Start Generate Partial Map with Concentric and seed 53869719 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 10:22:49 PM 2.713 HOST PlayerAccount Chthon is controlling faction 14 already. 1/8/2021 10:22:49 PM 2.713 HOST PlayerAccount natedog251 is controlling faction 24 already. 1/8/2021 10:22:49 PM 2.713 HOST PlayerAccount Corion is controlling faction 25 already. 1/8/2021 10:22:49 PM 2.713 HOST Fixed 2480 missing planet factions. 1/8/2021 10:22:49 PM 2.713 HOST Generate Partial Map Complete 37ms 1/8/2021 10:22:54 PM 2.713 HOST Start Generate Partial Map with Concentric and seed 53869719 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 10:22:54 PM 2.713 HOST PlayerAccount Chthon is controlling faction 14 already. 1/8/2021 10:22:54 PM 2.713 HOST PlayerAccount natedog251 is controlling faction 24 already. 1/8/2021 10:22:54 PM 2.713 HOST PlayerAccount Corion is controlling faction 25 already. 1/8/2021 10:22:54 PM 2.713 HOST Fixed 2480 missing planet factions. 1/8/2021 10:22:54 PM 2.713 HOST Generate Partial Map Complete 23ms 1/8/2021 10:23:00 PM 2.713 HOST Start Generate Partial Map with Concentric and seed 775841738 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 10:23:00 PM 2.713 HOST PlayerAccount Chthon is controlling faction 14 already. 1/8/2021 10:23:00 PM 2.713 HOST PlayerAccount natedog251 is controlling faction 24 already. 1/8/2021 10:23:00 PM 2.713 HOST PlayerAccount Corion is controlling faction 25 already. 1/8/2021 10:23:00 PM 2.713 HOST Fixed 2480 missing planet factions. 1/8/2021 10:23:00 PM 2.713 HOST Generate Partial Map Complete 29ms 1/8/2021 10:23:22 PM 2.713 HOST Start Generate Partial Map with Concentric and seed 775841738 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 10:23:22 PM 2.713 HOST PlayerAccount Chthon is controlling faction 14 already. 1/8/2021 10:23:22 PM 2.713 HOST PlayerAccount natedog251 is controlling faction 24 already. 1/8/2021 10:23:22 PM 2.713 HOST PlayerAccount Corion is controlling faction 25 already. 1/8/2021 10:23:22 PM 2.713 HOST Fixed 2480 missing planet factions. 1/8/2021 10:23:22 PM 2.713 HOST Generate Partial Map Complete 37ms 1/8/2021 10:23:45 PM 2.713 HOST Start Generate Partial Map with Concentric and seed 775841738 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 10:23:45 PM 2.713 HOST PlayerAccount Chthon is controlling faction 14 already. 1/8/2021 10:23:45 PM 2.713 HOST PlayerAccount natedog251 is controlling faction 24 already. 1/8/2021 10:23:45 PM 2.713 HOST PlayerAccount Corion is controlling faction 25 already. 1/8/2021 10:23:45 PM 2.713 HOST Fixed 2480 missing planet factions. 1/8/2021 10:23:45 PM 2.713 HOST Generate Partial Map Complete 24ms 1/8/2021 10:23:53 PM 2.713 HOST Start Generate Partial Map with Concentric and seed 775841738 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 10:23:53 PM 2.713 HOST PlayerAccount Chthon is controlling faction 14 already. 1/8/2021 10:23:53 PM 2.713 HOST PlayerAccount natedog251 is controlling faction 24 already. 1/8/2021 10:23:53 PM 2.713 HOST PlayerAccount Corion is controlling faction 25 already. 1/8/2021 10:23:53 PM 2.713 HOST Fixed 2480 missing planet factions. 1/8/2021 10:23:53 PM 2.713 HOST Generate Partial Map Complete 43ms 1/8/2021 10:24:27 PM 2.713 HOST Start Generate Partial Map with Concentric and seed 775841738 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 10:24:27 PM 2.713 HOST PlayerAccount Chthon is controlling faction 14 already. 1/8/2021 10:24:27 PM 2.713 HOST PlayerAccount natedog251 is controlling faction 24 already. 1/8/2021 10:24:27 PM 2.713 HOST PlayerAccount Corion is controlling faction 25 already. 1/8/2021 10:24:27 PM 2.713 HOST Fixed 2480 missing planet factions. 1/8/2021 10:24:27 PM 2.713 HOST Generate Partial Map Complete 28ms 1/8/2021 10:29:10 PM 2.713 HOST Start Generate Partial Map with Concentric and seed 775841738 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 10:29:10 PM 2.713 HOST PlayerAccount Chthon is controlling faction 14 already. 1/8/2021 10:29:10 PM 2.713 HOST PlayerAccount natedog251 is controlling faction 24 already. 1/8/2021 10:29:10 PM 2.713 HOST PlayerAccount Corion is controlling faction 25 already. 1/8/2021 10:29:10 PM 2.713 HOST Fixed 2480 missing planet factions. 1/8/2021 10:29:10 PM 2.713 HOST Generate Partial Map Complete 54ms 1/8/2021 10:29:16 PM 2.713 HOST Start Generate Partial Map with Concentric and seed 775841738 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 10:29:16 PM 2.713 HOST PlayerAccount Chthon is controlling faction 14 already. 1/8/2021 10:29:16 PM 2.713 HOST PlayerAccount natedog251 is controlling faction 24 already. 1/8/2021 10:29:16 PM 2.713 HOST PlayerAccount Corion is controlling faction 25 already. 1/8/2021 10:29:16 PM 2.713 HOST Fixed 2480 missing planet factions. 1/8/2021 10:29:16 PM 2.713 HOST Generate Partial Map Complete 24ms 1/8/2021 10:29:28 PM 2.713 HOST Start Generate Partial Map with Concentric and seed 775841738 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 10:29:28 PM 2.713 HOST PlayerAccount Chthon is controlling faction 14 already. 1/8/2021 10:29:28 PM 2.713 HOST PlayerAccount natedog251 is controlling faction 24 already. 1/8/2021 10:29:28 PM 2.713 HOST PlayerAccount Corion is controlling faction 25 already. 1/8/2021 10:29:28 PM 2.713 HOST Fixed 2480 missing planet factions. 1/8/2021 10:29:28 PM 2.713 HOST Generate Partial Map Complete 26ms 1/8/2021 10:30:03 PM 2.713 HOST Start Generate Partial Map with Concentric and seed 775841738 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 10:30:03 PM 2.713 HOST PlayerAccount Chthon is controlling faction 14 already. 1/8/2021 10:30:03 PM 2.713 HOST PlayerAccount natedog251 is controlling faction 24 already. 1/8/2021 10:30:03 PM 2.713 HOST PlayerAccount Corion is controlling faction 25 already. 1/8/2021 10:30:03 PM 2.713 HOST Fixed 2480 missing planet factions. 1/8/2021 10:30:03 PM 2.713 HOST Generate Partial Map Complete 22ms 1/8/2021 10:30:12 PM 2.713 HOST Start Generate Partial Map with Concentric and seed 775841738 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 10:30:12 PM 2.713 HOST PlayerAccount Chthon is controlling faction 14 already. 1/8/2021 10:30:12 PM 2.713 HOST PlayerAccount natedog251 is controlling faction 24 already. 1/8/2021 10:30:12 PM 2.713 HOST PlayerAccount Corion is controlling faction 25 already. 1/8/2021 10:30:12 PM 2.713 HOST Fixed 2480 missing planet factions. 1/8/2021 10:30:12 PM 2.713 HOST Generate Partial Map Complete 25ms 1/8/2021 10:30:26 PM 2.713 HOST Start Generate Partial Map with Concentric and seed 775841738 and planet count 80 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/8/2021 10:30:26 PM 2.713 HOST PlayerAccount Chthon is controlling faction 14 already. 1/8/2021 10:30:26 PM 2.713 HOST PlayerAccount natedog251 is controlling faction 24 already. 1/8/2021 10:30:26 PM 2.713 HOST PlayerAccount Corion is controlling faction 25 already. 1/8/2021 10:30:26 PM 2.713 HOST Fixed 2480 missing planet factions. 1/8/2021 10:30:26 PM 2.713 HOST Generate Partial Map Complete 33ms 1/8/2021 10:31:20 PM 2.713 HOST Start Generate FULL Map with Concentric and seed 775841738 and planet count 80 and 31 factions (StartingMainGameAfterLobby NotLoadingAnything) 1/8/2021 10:31:20 PM 2.713 HOST Calculated Initial Strengths For New Full Galaxy Map in 15ms 1/8/2021 10:31:20 PM 2.713 HOST Generate FULL Map Complete 296ms 1/8/2021 11:19:20 PM 2.713 HOST Donating team Fireteam 25 has 4 units with strength 106. Status Assembling No target planet No lurk planet. Ships: Just the Washing: 4 to hunter, path A 1/8/2021 11:20:43 PM 2.713 HOST Donating team Fireteam 25 has 1 units with strength 37. Status Assembling No target planet No lurk planet. Ships: Arbitrary: 1 to hunter, path A 1/8/2021 11:20:51 PM 2.713 HOST Donating team Fireteam 24 has 5 units with strength 786. Status Assembling No target planet No lurk planet. Ships: Arbitrary: 1, Just the Washing: 4 to hunter, path A 1/8/2021 11:36:17 PM 2.713 HOST Donating team Fireteam 30 has 45 units with strength 1933. Status Assembling No target planet No lurk planet. Ships: Determined: 45 to hunter, path A 1/8/2021 11:36:17 PM 2.713 HOST Donating team Fireteam 32 has 70 units with strength 6003. Status Staging No target planet No lurk planet. Ships: Determined: 37, The Hundredth Idiot: 33 to hunter, path B 1/8/2021 11:36:18 PM 2.713 HOST Donating team Fireteam 31 has 28 units with strength 979. Status Assembling No target planet No lurk planet. Ships: Determined: 28 to hunter, path A 1/8/2021 11:36:18 PM 2.713 HOST Donating team Fireteam 35 has 17 units with strength 836. Status Assembling No target planet No lurk planet. Ships: The Hundredth Idiot: 17 to hunter, path A 1/8/2021 11:36:18 PM 2.713 HOST Donating team Fireteam 32 has 48 units with strength 2148. Status Staging No target planet No lurk planet. Ships: Determined: 36, The Hundredth Idiot: 12 to hunter, path B 1/8/2021 11:36:26 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:28 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:28 PM 2.713 HOST Donating team Fireteam 37 has 19 units with strength 1043. Status Assembling No target planet No lurk planet. Ships: Determined: 19 to hunter, path A 1/8/2021 11:36:28 PM 2.713 HOST Donating team Fireteam 36 has 51 units with strength 2707. Status Staging No target planet No lurk planet. Ships: Determined: 33, The Hundredth Idiot: 18 to hunter, path B 1/8/2021 11:36:28 PM 2.713 HOST Donating team Fireteam 31 has 22 units with strength 1155. Status Assembling No target planet No lurk planet. Ships: Determined: 22 to hunter, path A 1/8/2021 11:36:28 PM 2.713 HOST Donating team Fireteam 33 has 16 units with strength 1187. Status Assembling No target planet No lurk planet. Ships: Determined: 1, The Hundredth Idiot: 15 to hunter, path A 1/8/2021 11:36:29 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:30 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:32 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:34 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:35 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:36 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:36 PM 2.713 HOST Donating team Fireteam 42 has 1 units with strength 42. Status Assembling No target planet No lurk planet. Ships: Determined: 1 to hunter, path A 1/8/2021 11:36:37 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:39 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:39 PM 2.713 HOST Donating team Fireteam 45 has 20 units with strength 1267. Status Assembling No target planet No lurk planet. Ships: Determined: 2, The Hundredth Idiot: 18 to hunter, path A 1/8/2021 11:36:39 PM 2.713 HOST Donating team Fireteam 32 has 3 units with strength 132. Status Assembling No target planet No lurk planet. Ships: The Hundredth Idiot: 3 to hunter, path A 1/8/2021 11:36:40 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:41 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:42 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:43 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:45 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:46 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:47 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:48 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:49 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:50 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:51 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:53 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:54 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:55 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:55 PM 2.713 HOST Donating team Fireteam 45 has 25 units with strength 1745. Status Assembling No target planet No lurk planet. Ships: Determined: 25 to hunter, path A 1/8/2021 11:36:56 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:57 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:58 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:59 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:36:59 PM 2.713 HOST Donating team Fireteam 45 has 2 units with strength 118. Status Assembling No target planet No lurk planet. Ships: Determined: 2 to hunter, path A 1/8/2021 11:37:01 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:02 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:02 PM 2.713 HOST Donating team Fireteam 46 has 4 units with strength 288. Status Assembling No target planet No lurk planet. Ships: Determined: 4 to hunter, path A 1/8/2021 11:37:03 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:04 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:04 PM 2.713 HOST Donating team Fireteam 46 has 4 units with strength 292. Status Assembling No target planet No lurk planet. Ships: Determined: 4 to hunter, path A 1/8/2021 11:37:05 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:06 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:06 PM 2.713 HOST Donating team Fireteam 46 has 4 units with strength 288. Status Assembling No target planet No lurk planet. Ships: Determined: 4 to hunter, path A 1/8/2021 11:37:07 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:08 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:08 PM 2.713 HOST Donating team Fireteam 46 has 4 units with strength 292. Status Assembling No target planet No lurk planet. Ships: Determined: 4 to hunter, path A 1/8/2021 11:37:09 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:10 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:10 PM 2.713 HOST Donating team Fireteam 46 has 4 units with strength 288. Status Assembling No target planet No lurk planet. Ships: Determined: 4 to hunter, path A 1/8/2021 11:37:12 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:13 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:13 PM 2.713 HOST Donating team Fireteam 46 has 5 units with strength 405. Status Assembling No target planet No lurk planet. Ships: Determined: 5 to hunter, path A 1/8/2021 11:37:13 PM 2.713 HOST Donating team Fireteam 33 has 3 units with strength 183. Status Assembling No target planet No lurk planet. Ships: Determined: 3 to hunter, path A 1/8/2021 11:37:14 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:15 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:15 PM 2.713 HOST Donating team Fireteam 46 has 4 units with strength 288. Status Assembling No target planet No lurk planet. Ships: Determined: 4 to hunter, path A 1/8/2021 11:37:16 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:17 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:17 PM 2.713 HOST Donating team Fireteam 46 has 5 units with strength 349. Status Assembling No target planet No lurk planet. Ships: Determined: 5 to hunter, path A 1/8/2021 11:37:18 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:19 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:19 PM 2.713 HOST Donating team Fireteam 46 has 3 units with strength 231. Status Assembling No target planet No lurk planet. Ships: Determined: 3 to hunter, path A 1/8/2021 11:37:20 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:21 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:21 PM 2.713 HOST Donating team Fireteam 46 has 5 units with strength 349. Status Assembling No target planet No lurk planet. Ships: Determined: 5 to hunter, path A 1/8/2021 11:37:21 PM 2.713 HOST Donating team Fireteam 33 has 3 units with strength 183. Status Assembling No target planet No lurk planet. Ships: Determined: 3 to hunter, path A 1/8/2021 11:37:22 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:23 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:23 PM 2.713 HOST Donating team Fireteam 46 has 3 units with strength 231. Status Assembling No target planet No lurk planet. Ships: Determined: 3 to hunter, path A 1/8/2021 11:37:24 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:25 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:25 PM 2.713 HOST Donating team Fireteam 46 has 5 units with strength 349. Status Assembling No target planet No lurk planet. Ships: Determined: 5 to hunter, path A 1/8/2021 11:37:26 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:27 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:27 PM 2.713 HOST Donating team Fireteam 46 has 3 units with strength 231. Status Assembling No target planet No lurk planet. Ships: Determined: 3 to hunter, path A 1/8/2021 11:37:28 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:29 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:29 PM 2.713 HOST Donating team Fireteam 46 has 5 units with strength 349. Status Assembling No target planet No lurk planet. Ships: Determined: 5 to hunter, path A 1/8/2021 11:37:30 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:31 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:31 PM 2.713 HOST Donating team Fireteam 46 has 4 units with strength 288. Status Assembling No target planet No lurk planet. Ships: Determined: 4 to hunter, path A 1/8/2021 11:37:32 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:33 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:33 PM 2.713 HOST Donating team Fireteam 46 has 3 units with strength 231. Status Assembling No target planet No lurk planet. Ships: Determined: 3 to hunter, path A 1/8/2021 11:37:34 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:35 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:35 PM 2.713 HOST Donating team Fireteam 46 has 5 units with strength 349. Status Assembling No target planet No lurk planet. Ships: Determined: 5 to hunter, path A 1/8/2021 11:37:36 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:37 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:37 PM 2.713 HOST Donating team Fireteam 46 has 3 units with strength 231. Status Assembling No target planet No lurk planet. Ships: Determined: 3 to hunter, path A 1/8/2021 11:37:38 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:39 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:39 PM 2.713 HOST Donating team Fireteam 46 has 5 units with strength 349. Status Assembling No target planet No lurk planet. Ships: Determined: 5 to hunter, path A 1/8/2021 11:37:40 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:41 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:41 PM 2.713 HOST Donating team Fireteam 46 has 4 units with strength 288. Status Assembling No target planet No lurk planet. Ships: Determined: 4 to hunter, path A 1/8/2021 11:37:42 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:43 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:43 PM 2.713 HOST Donating team Fireteam 46 has 30 units with strength 2055. Status Assembling No target planet No lurk planet. Ships: Determined: 30 to hunter, path A 1/8/2021 11:37:43 PM 2.713 HOST Donating team Fireteam 49 has 4 units with strength 292. Status Assembling No target planet No lurk planet. Ships: Determined: 4 to hunter, path A 1/8/2021 11:37:43 PM 2.713 HOST Donating team Fireteam 48 has 30 units with strength 4101. Status Staging No target planet No lurk planet. Ships: Determined: 30 to hunter, path B 1/8/2021 11:37:43 PM 2.713 HOST Donating team Fireteam 47 has 41 units with strength 2886. Status Staging No target planet No lurk planet. Ships: Determined: 41 to hunter, path B 1/8/2021 11:37:43 PM 2.713 HOST Donating team Fireteam 38 has 2 units with strength 1011. Status Assembling No target planet No lurk planet. Ships: Determined: 2 to hunter, path A 1/8/2021 11:37:43 PM 2.713 HOST Donating team Fireteam 39 has 3 units with strength 378. Status Assembling No target planet No lurk planet. Ships: The Hundredth Idiot: 3 to hunter, path A 1/8/2021 11:37:43 PM 2.713 HOST Donating team Fireteam 36 has 39 units with strength 2670. Status Staging No target planet No lurk planet. Ships: Determined: 39 to hunter, path B 1/8/2021 11:37:43 PM 2.713 HOST Donating team Fireteam 37 has 19 units with strength 3528. Status Staging No target planet No lurk planet. Ships: Determined: 19 to hunter, path B 1/8/2021 11:37:44 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:45 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:45 PM 2.713 HOST Donating team Fireteam 46 has 4 units with strength 288. Status Assembling No target planet No lurk planet. Ships: Determined: 4 to hunter, path A 1/8/2021 11:37:46 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:47 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:48 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:49 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:50 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:51 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:52 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:53 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:54 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:55 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:56 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:57 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:58 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:37:59 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:00 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:01 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:02 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:03 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:04 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:05 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:06 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:07 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:08 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:09 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:10 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:11 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:12 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:13 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:14 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:15 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:16 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:17 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:18 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:19 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:20 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:21 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:22 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:23 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:24 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:25 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:26 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:27 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:28 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:29 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:30 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:31 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:32 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:33 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:34 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:35 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:36 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:37 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:38 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:39 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:40 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:41 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:42 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:43 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:44 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:45 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:46 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:47 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:48 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:49 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:50 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:51 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:52 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:53 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:54 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:55 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:56 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:57 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:58 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:38:59 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:00 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:01 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:02 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:03 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:04 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:05 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:06 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:07 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:08 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:09 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:10 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:11 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:12 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:13 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:14 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:15 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:16 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:17 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:18 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:19 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:20 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:21 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:22 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:23 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:24 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:25 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:26 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:27 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:28 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:29 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:30 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:31 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:32 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:33 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:34 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:35 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:36 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:37 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:38 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:39 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:40 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:41 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:42 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:43 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:44 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:45 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:46 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:47 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:48 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:49 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:50 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:51 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:52 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:53 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:54 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:55 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:56 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:57 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:58 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:39:59 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:40:00 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:40:01 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:40:02 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:40:03 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:40:04 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:40:05 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:40:06 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:40:07 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:40:08 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:40:09 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:40:10 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:40:11 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:40:12 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:40:13 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:40:14 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:40:15 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:40:16 PM 2.713 HOST BuildForMembershipsByBuildPoints: Build points attempt for Viral Shredder Copy: no base unit type exists in this fleet for 'ViralShredder'. 1/8/2021 11:40:27 PM 2.713 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 1/8/2021 11:40:27 PM 2.713 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/8/2021 11:40:27 PM 2.713 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 1/8/2021 11:40:27 PM 2.713 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/8/2021 11:40:27 PM 2.713 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 1/8/2021 11:40:27 PM 2.713 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/8/2021 11:41:09 PM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/8/2021 11:41:09 PM SINGLEP Boot up FleetOS (0.5765s) 1/8/2021 11:41:09 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/8/2021 11:41:10 PM SINGLEP Check System Logs For Rogue Intelligence (0.3142s) 1/8/2021 11:41:10 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/8/2021 11:41:10 PM SINGLEP Inspect Aft Hatches (0.0150s) 1/8/2021 11:41:10 PM SINGLEP Found 280 xml files in 86 folders in 17ms 1/8/2021 11:41:10 PM SINGLEP Check For Extra Modules (0.3042s) 1/8/2021 11:41:10 PM SINGLEP 280 Xml Files Parsed in 284ms 1/8/2021 11:41:10 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 1/8/2021 11:41:10 PM 2.713 SINGLEP Game Version: 2.713 1/8/2021 11:41:10 PM 2.713 SINGLEP Eject Trash Into Hyperspace (0.0090s) 1/8/2021 11:41:10 PM 2.713 SINGLEP Bring Cloaking Systems Online (0.0054s) 1/8/2021 11:41:10 PM 2.713 SINGLEP Recalculate Speed Of Light (0.0090s) 1/8/2021 11:41:10 PM 2.713 SINGLEP Optimize Comfort On Command Decks (0.0068s) 1/8/2021 11:41:10 PM 2.713 SINGLEP Generating Framerates (0.0044s) 1/8/2021 11:41:10 PM 2.713 SINGLEP Update mod and expansion statuses! 1/8/2021 11:41:10 PM 2.713 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/8/2021 11:41:10 PM 2.713 SINGLEP Mods: AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/8/2021 11:41:10 PM 2.713 SINGLEP Check Nearby Stellar Masses (0.0260s) 1/8/2021 11:41:10 PM 2.713 SINGLEP 280 Xml Files Checked For Exp/Mod Status in 8ms 1/8/2021 11:41:10 PM 2.713 SINGLEP Pruning Excess Brain Cells (0.0265s) 1/8/2021 11:41:10 PM 2.713 SINGLEP Remembering Alamo (0.0150s) 1/8/2021 11:41:10 PM 2.713 SINGLEP Boot Audio Comms (0.0070s) 1/8/2021 11:41:10 PM 2.713 SINGLEP Establish Individual Audio Links (0.0163s) 1/8/2021 11:41:10 PM 2.713 SINGLEP No resolution change was required. 1/8/2021 11:41:10 PM 2.713 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/8/2021 11:41:10 PM 2.713 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/8/2021 11:41:10 PM 2.713 SINGLEP Refresh Optical Lensing (0.0110s) 1/8/2021 11:41:10 PM 2.713 SINGLEP Revise Fundamental Physical Laws (0.0219s) 1/8/2021 11:41:10 PM 2.713 SINGLEP Calculate Odds Of Success (0.0170s) 1/8/2021 11:41:10 PM 2.713 SINGLEP Briefly Panic (0.2733s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Install Confidence Routines (0.2424s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Bring Commander Interface Online (0.0754s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Motivate All Crews (0.0768s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Locating Available Networks (0.0160s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Externalizing Patterns (0.0120s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Hooking Externals (0.0040s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Handlizing Hooks (0.0070s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Disengaging Constants (0.0189s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Late Axionic Computations (0.0439s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Suppressing Bad Thoughts (0.0060s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Connecting to Fleet Command (0.0070s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Thinking Of Advice (0.0077s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Degaussing Advice (0.0070s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Reading Alien Diaries (0.0069s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Naming All Known Planets (0.0060s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Remembering Speeds (0.0075s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Prioritizing Targets (0.0072s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Rebooting Sensor Arrays (0.0063s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Unloading Prismatic Grid (0.0082s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Thinking Of Objectives (0.0072s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Inhibiting Visual Scans (0.0112s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Synthesizing Vocals (0.0054s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Investigating Map Signatures (0.0090s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Ventilating Scenarios (0.0053s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Decontaminating Targeting Systems (0.0070s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Ejecting Tactical Core (0.0076s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Calibrating Formations (0.0064s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Intercepting Galactic Maps (0.0080s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Discharging Colored Ions (0.0136s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Replicating Ion Colors (0.0050s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Faction Diagnostics (0.0090s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Buffering Hackers (0.0092s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Inverting Death (0.0045s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Linear Field Variance (0.0100s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Charging Marks (0.0043s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Guarding The Posts (0.0580s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Range Manifolds (0.0050s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Purging ROFs (0.0060s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Manipulating Speeds (0.0080s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Detecting Projectiles (0.0063s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Grouping Flow Fields (0.0074s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Modulating Flow Field Groups (0.0108s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Designing Fleets (0.0081s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Thinking Of Technologies (0.0051s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Categorizing Starboard Sensors (0.0060s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Injecting Galactic Variables (0.0090s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Blowing Out Starfields (0.0109s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Pillaging Distant Planets (0.1810s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Categorizing All Planets (0.0070s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Organizing Commands (0.0122s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Calculating Firing Cones (0.0064s) 1/8/2021 11:41:11 PM 2.713 SINGLEP Fumbling With Ship Parts (0.0881s) 1/8/2021 11:41:12 PM 2.713 SINGLEP Re-Aligning Objectives (0.0150s) 1/8/2021 11:41:12 PM 2.713 SINGLEP Sterilizing Test Chamber (0.0100s) 1/8/2021 11:41:12 PM 2.713 SINGLEP Issuing Orders (0.0060s) 1/8/2021 11:41:12 PM 2.713 SINGLEP Augmenting Infusers (0.0070s) 1/8/2021 11:41:12 PM 2.713 SINGLEP Infusing (0.0127s) 1/8/2021 11:41:12 PM 2.713 SINGLEP Load Surrogates (0.0376s) 1/8/2021 11:41:14 PM 2.713 SINGLEP Smooth All Plasma Cells (2.3570s) 1/8/2021 11:41:14 PM 2.713 SINGLEP Post-Proton Surge (0.0133s) 1/8/2021 11:41:14 PM 2.713 SINGLEP Background Radiation Taste Test (0.0187s) 1/8/2021 11:41:14 PM 2.713 SINGLEP Shuffling Chairs On Command Deck (0.0115s) 1/8/2021 11:41:14 PM 2.713 SINGLEP Windshield Wiping (0.0040s) 1/8/2021 11:41:14 PM 2.713 SINGLEP Last Organizational Modeling (0.0622s) 1/8/2021 11:41:14 PM 2.713 SINGLEP Stimulate Modulation (0.0239s) 1/8/2021 11:41:14 PM 2.713 SINGLEP Tip Servos (0.0040s) 1/8/2021 11:41:14 PM 2.713 SINGLEP Sort Buildings Into Uneven Piles (0.0090s) 1/8/2021 11:41:14 PM 2.713 SINGLEP Design New Fleet Logo (0.0070s) 1/8/2021 11:41:14 PM 2.713 SINGLEP Order Cores By Seniority (0.0060s) 1/8/2021 11:41:14 PM 2.713 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/8/2021 11:41:14 PM 2.713 SINGLEP Make Factions That Extra Bit Special (0.0074s) 1/8/2021 11:41:14 PM 2.713 SINGLEP Final Checks (0.0503s) 1/8/2021 11:41:14 PM 2.713 SINGLEP Load Historical Documents (0.0030s) 1/8/2021 11:41:14 PM 2.713 SINGLEP 5.5 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Briefly Panic (0.3s) Smooth All Plasma Cells (2.4s) 1/8/2021 11:41:14 PM 2.713 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/8/2021 11:41:22 PM 2.713 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Neapolitan 2\Errors.save Source1: AnythingElse Source3: LoadingSaveGame 1/8/2021 11:41:22 PM 2.713 HOST Recalculated Strengths For Loaded Galaxy Map in 20ms 1/8/2021 11:41:22 PM 2.713 HOST Finish load save in 432.3ms 1/8/2021 11:41:24 PM 2.713 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/8/2021 11:41:24 PM 2.713 HOST Client requested to join with the name 'natedog251' 1/8/2021 11:41:24 PM 2.713 HOST Tell client 'natedog251' that they are accepted. 1/8/2021 11:41:24 PM 2.713 HOST Send client 'natedog251' the world data. 1/8/2021 11:41:28 PM 2.713 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/8/2021 11:41:28 PM 2.713 HOST Client requested to join with the name 'Corion' 1/8/2021 11:41:28 PM 2.713 HOST Tell client 'Corion' that they are accepted. 1/8/2021 11:41:28 PM 2.713 HOST Send client 'Corion' the world data. 1/8/2021 11:53:36 PM 2.713 HOST Donating team Fireteam 67 has 20 units with strength 2055. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 17, Nervous Energy: 3 to hunter, path A 1/8/2021 11:53:40 PM 2.713 HOST Donating team Fireteam 67 has 29 units with strength 2157. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 23, Nervous Energy: 6 to hunter, path A 1/8/2021 11:53:40 PM 2.713 HOST Donating team Fireteam 68 has 2 units with strength 46. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 2 to hunter, path A 1/8/2021 11:53:47 PM 2.713 HOST Donating team Fireteam 56 has 24 units with strength 2806. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 24 to hunter, path A 1/8/2021 11:53:49 PM 2.713 HOST Donating team Fireteam 57 has 1 units with strength 46. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 1 to hunter, path A 1/8/2021 11:53:49 PM 2.713 HOST Donating team Fireteam 58 has 3 units with strength 159. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 3 to hunter, path A 1/8/2021 11:53:51 PM 2.713 HOST Donating team Fireteam 60 has 2 units with strength 203. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 2 to hunter, path A 1/8/2021 11:53:53 PM 2.713 HOST Donating team Fireteam 60 has 3 units with strength 397. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 3 to hunter, path A 1/8/2021 11:53:55 PM 2.713 HOST Donating team Fireteam 60 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 5 to hunter, path A 1/8/2021 11:54:06 PM 2.713 HOST Donating team Fireteam 60 has 3 units with strength 397. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 3 to hunter, path A 1/8/2021 11:54:11 PM 2.713 HOST Donating team Fireteam 60 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 5 to hunter, path A 1/8/2021 11:54:13 PM 2.713 HOST Donating team Fireteam 60 has 4 units with strength 495. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 4 to hunter, path A 1/8/2021 11:54:15 PM 2.713 HOST Donating team Fireteam 60 has 10 units with strength 868. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 10 to hunter, path A 1/8/2021 11:54:17 PM 2.713 HOST Donating team Fireteam 60 has 4 units with strength 495. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 4 to hunter, path A 1/8/2021 11:54:20 PM 2.713 HOST Donating team Fireteam 60 has 3 units with strength 397. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 3 to hunter, path A 1/8/2021 11:54:23 PM 2.713 HOST Donating team Fireteam 60 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 5 to hunter, path A 1/8/2021 11:54:25 PM 2.713 HOST Donating team Fireteam 60 has 3 units with strength 397. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 3 to hunter, path A 1/8/2021 11:54:28 PM 2.713 HOST Donating team Fireteam 60 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 5 to hunter, path A 1/8/2021 11:54:31 PM 2.713 HOST Donating team Fireteam 60 has 4 units with strength 495. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 4 to hunter, path A 1/8/2021 11:54:33 PM 2.713 HOST Donating team Fireteam 73 has 22 units with strength 1954. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 22 to hunter, path A 1/8/2021 11:54:33 PM 2.713 HOST Donating team Fireteam 74 has 6 units with strength 318. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 6 to hunter, path A 1/8/2021 11:54:34 PM 2.713 HOST Donating team Fireteam 60 has 5 units with strength 696. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 5 to hunter, path A 1/8/2021 11:54:37 PM 2.713 HOST Donating team Fireteam 60 has 4 units with strength 495. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 4 to hunter, path A 1/8/2021 11:54:39 PM 2.713 HOST Donating team Fireteam 60 has 4 units with strength 502. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 4 to hunter, path A 1/8/2021 11:54:42 PM 2.713 HOST Donating team Fireteam 60 has 19 units with strength 1904. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 19 to hunter, path A 1/8/2021 11:54:42 PM 2.713 HOST Donating team Fireteam 61 has 7 units with strength 1397. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 7 to hunter, path A 1/8/2021 11:54:42 PM 2.713 HOST Donating team Fireteam 63 has 15 units with strength 758. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 15 to hunter, path A 1/8/2021 11:54:42 PM 2.713 HOST Donating team Fireteam 62 has 9 units with strength 2227. Status Staging No target planet No lurk planet. Ships: Nervous Energy: 9 to hunter, path B 1/8/2021 11:54:44 PM 2.713 HOST Donating team Fireteam 75 has 5 units with strength 546. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 3, Nervous Energy: 2 to hunter, path A 1/8/2021 11:54:44 PM 2.713 HOST Donating team Fireteam 76 has 6 units with strength 1296. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 6 to hunter, path A 1/8/2021 11:54:57 PM 2.713 HOST Donating team Fireteam 79 has 24 units with strength 1546. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 24 to hunter, path A 1/8/2021 11:54:57 PM 2.713 HOST Donating team Fireteam 80 has 21 units with strength 1221. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 16, Nervous Energy: 5 to hunter, path A 1/8/2021 11:55:42 PM 2.713 HOST Donating team Fireteam 82 has 9 units with strength 830. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 1, Nervous Energy: 8 to hunter, path A 1/8/2021 11:56:50 PM 2.713 HOST Donating team Fireteam 102 has 10 units with strength 752. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 9, Nervous Energy: 1 to hunter, path A 1/8/2021 11:56:50 PM 2.713 HOST Donating team Fireteam 103 has 4 units with strength 416. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 4 to hunter, path A 1/8/2021 11:57:30 PM 2.713 HOST Donating team Fireteam 77 has 2 units with strength 95. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 2 to hunter, path A 1/8/2021 11:58:01 PM 2.713 HOST Donating team Fireteam 82 has 10 units with strength 2596. Status Staging No target planet No lurk planet. Ships: Conventional Wisdom: 10 to hunter, path B 1/9/2021 12:04:34 AM 2.713 HOST Donating team Fireteam 85 has 2 units with strength 181. Status Assembling No target planet No lurk planet. Ships: Ethics Gradient: 1, Conventional Wisdom: 1 to hunter, path A 1/9/2021 12:04:34 AM 2.713 HOST Donating team Fireteam 88 has 5 units with strength 885. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 5 to hunter, path A 1/9/2021 12:12:16 AM 2.713 HOST Donating team Fireteam 94 has 3 units with strength 294. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 3 to hunter, path A 1/9/2021 12:12:20 AM 2.713 HOST Donating team Fireteam 94 has 3 units with strength 294. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 3 to hunter, path A 1/9/2021 12:12:24 AM 2.713 HOST Donating team Fireteam 94 has 3 units with strength 294. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 3 to hunter, path A 1/9/2021 12:12:28 AM 2.713 HOST Donating team Fireteam 94 has 3 units with strength 294. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 3 to hunter, path A 1/9/2021 12:12:32 AM 2.713 HOST Donating team Fireteam 94 has 3 units with strength 294. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 3 to hunter, path A 1/9/2021 12:12:36 AM 2.713 HOST Donating team Fireteam 94 has 3 units with strength 294. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 3 to hunter, path A 1/9/2021 12:12:40 AM 2.713 HOST Donating team Fireteam 94 has 3 units with strength 294. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 3 to hunter, path A 1/9/2021 12:12:44 AM 2.713 HOST Donating team Fireteam 94 has 3 units with strength 294. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 3 to hunter, path A 1/9/2021 12:12:48 AM 2.713 HOST Donating team Fireteam 94 has 3 units with strength 294. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 3 to hunter, path A 1/9/2021 12:12:52 AM 2.713 HOST Donating team Fireteam 94 has 3 units with strength 294. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 3 to hunter, path A 1/9/2021 12:14:01 AM 2.713 HOST Donating team Fireteam 94 has 3 units with strength 294. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 3 to hunter, path A 1/9/2021 12:14:14 AM 2.713 HOST Donating team Fireteam 94 has 2 units with strength 196. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 2 to hunter, path A 1/9/2021 12:14:16 AM 2.713 HOST Donating team Fireteam 94 has 1 units with strength 98. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 1 to hunter, path A 1/9/2021 12:14:18 AM 2.713 HOST Donating team Fireteam 94 has 2 units with strength 196. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 2 to hunter, path A 1/9/2021 12:14:20 AM 2.713 HOST Donating team Fireteam 94 has 1 units with strength 98. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 1 to hunter, path A 1/9/2021 12:14:22 AM 2.713 HOST Donating team Fireteam 94 has 2 units with strength 196. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 2 to hunter, path A 1/9/2021 12:14:24 AM 2.713 HOST Donating team Fireteam 94 has 1 units with strength 98. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 1 to hunter, path A 1/9/2021 12:14:28 AM 2.713 HOST Donating team Fireteam 86 has 11 units with strength 2595. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 11 to hunter, path A 1/9/2021 12:14:28 AM 2.713 HOST Donating team Fireteam 87 has 13 units with strength 2025. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 13 to hunter, path A 1/9/2021 12:22:35 AM 2.713 HOST Donating team Fireteam 106 has 44 units with strength 2112. Status Assembling No target planet No lurk planet. Ships: Ethics Gradient: 34, Conventional Wisdom: 10 to hunter, path A 1/9/2021 12:22:35 AM 2.713 HOST Donating team Fireteam 107 has 6 units with strength 346. Status Assembling No target planet No lurk planet. Ships: Ethics Gradient: 6 to hunter, path A 1/9/2021 12:23:34 AM 2.713 HOST Donating team Fireteam 110 has 36 units with strength 2207. Status Assembling No target planet No lurk planet. Ships: Ethics Gradient: 4, Nervous Energy: 32 to hunter, path A 1/9/2021 12:23:35 AM 2.713 HOST Donating team Fireteam 151 has 4 units with strength 172. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 4 to hunter, path A 1/9/2021 12:23:42 AM 2.713 HOST Donating team Fireteam 151 has 3 units with strength 105. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 3 to hunter, path A 1/9/2021 12:23:42 AM 2.713 HOST Donating team Fireteam 152 has 38 units with strength 2394. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 38 to hunter, path A 1/9/2021 1:21:25 AM 2.713 HOST Donating team Fireteam 154 has 5 units with strength 239. Status Assembling No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 5 to hunter, path A 1/9/2021 1:23:44 AM 2.713 HOST Donating team Fireteam 203 has 14 units with strength 757. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 12, Nervous Energy: 2 to hunter, path A 1/9/2021 1:23:44 AM 2.713 HOST Donating team Fireteam 204 has 2 units with strength 106. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 2 to hunter, path A 1/9/2021 1:24:23 AM 2.713 HOST Donating team Fireteam 156 has 2 units with strength 96. Status Assembling No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 2 to hunter, path A 1/9/2021 1:24:23 AM 2.713 HOST Donating team Fireteam 158 has 12 units with strength 717. Status Assembling No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 12 to hunter, path A 1/9/2021 1:25:46 AM 2.713 HOST Donating team Fireteam 161 has 2 units with strength 155. Status Assembling No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 2 to hunter, path A 1/9/2021 1:25:48 AM 2.713 HOST Donating team Fireteam 205 has 7 units with strength 377. Status Assembling No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 7 to hunter, path A 1/9/2021 1:40:33 AM 2.713 HOST Donating team Fireteam 178 has 1 units with strength 53. Status Assembling No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 1 to hunter, path A 1/9/2021 1:40:47 AM 2.713 HOST Donating team Fireteam 245 has 2 units with strength 1078. Status Assembling No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 2 to hunter, path A 1/9/2021 2:03:55 AM 2.713 HOST Donating team Fireteam 289 has 14 units with strength 770. Status Assembling No target planet No lurk planet. Ships: Lasting Damage II: 1, Trade Surplus: 13 to hunter, path A 1/9/2021 2:03:55 AM 2.713 HOST Donating team Fireteam 292 has 10 units with strength 737. Status Assembling No target planet No lurk planet. Ships: Ask Me Again: 10 to hunter, path A 1/9/2021 2:03:57 AM 2.713 HOST Donating team Fireteam 296 has 6 units with strength 506. Status Assembling No target planet No lurk planet. Ships: Ask Me Again: 6 to hunter, path A 1/9/2021 2:05:46 AM 2.713 HOST Donating team Fireteam 297 has 9 units with strength 487. Status Assembling No target planet No lurk planet. Ships: Ask Me Again: 7, CH2OH.(CHOH)4.CHO: 2 to hunter, path A 1/9/2021 2:06:02 AM 2.713 HOST Donating team Fireteam 296 has 18 units with strength 1383. Status Assembling No target planet No lurk planet. Ships: Trade Surplus: 1, Ask Me Again: 17 to hunter, path A 1/9/2021 2:06:02 AM 2.713 HOST Donating team Fireteam 297 has 23 units with strength 1371. Status Assembling No target planet No lurk planet. Ships: Ask Me Again: 23 to hunter, path A 1/9/2021 2:11:41 AM 2.713 HOST Donating team Fireteam 297 has 5 units with strength 490. Status Assembling No target planet No lurk planet. Ships: Ask Me Again: 5 to hunter, path A 1/9/2021 2:11:45 AM 2.713 HOST Donating team Fireteam 297 has 3 units with strength 294. Status Assembling No target planet No lurk planet. Ships: Ask Me Again: 3 to hunter, path A 1/9/2021 2:13:26 AM 2.713 HOST Donating team Fireteam 207 has 2 units with strength 1380. Status Assembling No target planet No lurk planet. Ships: Lacking: 1, Lasting Damage II: 1 to hunter, path A 1/9/2021 2:17:42 AM 2.713 HOST Donating team Fireteam 306 has 7 units with strength 294. Status Assembling No target planet No lurk planet. Ships: Trade Surplus: 7 to hunter, path A 1/9/2021 2:21:15 AM 2.713 HOST Donating team Fireteam 313 has 3 units with strength 294. Status Assembling No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 3 to hunter, path A 1/9/2021 2:21:20 AM 2.713 HOST Donating team Fireteam 313 has 3 units with strength 294. Status Assembling No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 3 to hunter, path A 1/9/2021 2:21:25 AM 2.713 HOST Donating team Fireteam 313 has 3 units with strength 294. Status Assembling No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 3 to hunter, path A 1/9/2021 2:22:32 AM 2.713 HOST Donating team Fireteam 313 has 7 units with strength 686. Status Assembling No target planet No lurk planet. Ships: All Through: 7 to hunter, path A 1/9/2021 2:22:38 AM 2.713 HOST Donating team Fireteam 313 has 3 units with strength 294. Status Assembling No target planet No lurk planet. Ships: All Through: 3 to hunter, path A 1/9/2021 2:22:42 AM 2.713 HOST Donating team Fireteam 313 has 4 units with strength 392. Status Assembling No target planet No lurk planet. Ships: All Through: 4 to hunter, path A 1/9/2021 2:22:45 AM 2.713 HOST Donating team Fireteam 313 has 3 units with strength 294. Status Assembling No target planet No lurk planet. Ships: All Through: 3 to hunter, path A 1/9/2021 2:22:48 AM 2.713 HOST Donating team Fireteam 318 has 4 units with strength 392. Status Assembling No target planet No lurk planet. Ships: All Through: 4 to hunter, path A 1/9/2021 2:22:51 AM 2.713 HOST Donating team Fireteam 318 has 3 units with strength 294. Status Assembling No target planet No lurk planet. Ships: All Through: 3 to hunter, path A 1/9/2021 2:22:54 AM 2.713 HOST Donating team Fireteam 318 has 4 units with strength 392. Status Assembling No target planet No lurk planet. Ships: All Through: 4 to hunter, path A 1/9/2021 2:22:57 AM 2.713 HOST Donating team Fireteam 318 has 3 units with strength 294. Status Assembling No target planet No lurk planet. Ships: All Through: 3 to hunter, path A 1/9/2021 2:22:59 AM 2.713 HOST Donating team Fireteam 318 has 4 units with strength 392. Status Assembling No target planet No lurk planet. Ships: All Through: 4 to hunter, path A 1/9/2021 2:23:02 AM 2.713 HOST Donating team Fireteam 318 has 3 units with strength 294. Status Assembling No target planet No lurk planet. Ships: All Through: 3 to hunter, path A 1/9/2021 2:23:05 AM 2.713 HOST Donating team Fireteam 318 has 3 units with strength 294. Status Assembling No target planet No lurk planet. Ships: All Through: 3 to hunter, path A 1/9/2021 2:23:09 AM 2.713 HOST Donating team Fireteam 318 has 4 units with strength 495. Status Assembling No target planet No lurk planet. Ships: All Through: 4 to hunter, path A 1/9/2021 2:23:13 AM 2.713 HOST Donating team Fireteam 318 has 4 units with strength 502. Status Assembling No target planet No lurk planet. Ships: All Through: 4 to hunter, path A 1/9/2021 2:23:17 AM 2.713 HOST Donating team Fireteam 318 has 4 units with strength 495. Status Assembling No target planet No lurk planet. Ships: All Through: 4 to hunter, path A 1/9/2021 2:23:21 AM 2.713 HOST Donating team Fireteam 318 has 4 units with strength 502. Status Assembling No target planet No lurk planet. Ships: All Through: 4 to hunter, path A 1/9/2021 2:23:24 AM 2.713 HOST Donating team Fireteam 318 has 4 units with strength 495. Status Assembling No target planet No lurk planet. Ships: All Through: 4 to hunter, path A 1/9/2021 2:23:28 AM 2.713 HOST Donating team Fireteam 318 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: All Through: 5 to hunter, path A 1/9/2021 2:23:32 AM 2.713 HOST Donating team Fireteam 318 has 3 units with strength 397. Status Assembling No target planet No lurk planet. Ships: All Through: 3 to hunter, path A 1/9/2021 2:23:40 AM 2.713 HOST Donating team Fireteam 320 has 15 units with strength 1198. Status Assembling No target planet No lurk planet. Ships: Within Reason: 15 to hunter, path A 1/9/2021 2:24:21 AM 2.713 HOST Donating team Fireteam 320 has 31 units with strength 2443. Status Assembling No target planet No lurk planet. Ships: Ask Me Again: 26, CH2OH.(CHOH)4.CHO: 5 to hunter, path A 1/9/2021 2:24:21 AM 2.713 HOST Donating team Fireteam 321 has 1 units with strength 1963. Status Assembling No target planet No lurk planet. Ships: All Through: 1 to hunter, path A 1/9/2021 2:24:39 AM 2.713 HOST Donating team Fireteam 323 has 3 units with strength 112. Status Assembling No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 3 to hunter, path A 1/9/2021 2:27:35 AM 2.713 HOST Donating team Fireteam 323 has 11 units with strength 557. Status Assembling No target planet No lurk planet. Ships: Ethics Gradient: 11 to hunter, path A 1/9/2021 2:31:58 AM 2.713 HOST Donating team Fireteam 329 has 7 units with strength 2336. Status Staging No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 7 to hunter, path B 1/9/2021 2:33:03 AM 2.713 HOST Donating team Fireteam 340 has 66 units with strength 3154. Status Staging No target planet No lurk planet. Ships: Charitable View: 8, Death and Gravity: 58 to hunter, path B 1/9/2021 2:33:03 AM 2.713 HOST Donating team Fireteam 338 has 38 units with strength 3454. Status Staging No target planet No lurk planet. Ships: Charitable View: 6, Death and Gravity: 32 to hunter, path B 1/9/2021 2:33:03 AM 2.713 HOST Donating team Fireteam 341 has 23 units with strength 2847. Status Staging No target planet No lurk planet. Ships: Death and Gravity: 23 to hunter, path B 1/9/2021 2:33:03 AM 2.713 HOST Donating team Fireteam 339 has 27 units with strength 2233. Status Staging No target planet No lurk planet. Ships: Charitable View: 11, Death and Gravity: 16 to hunter, path B 1/9/2021 2:33:03 AM 2.713 HOST Donating team Fireteam 222 has 46 units with strength 2481. Status Assembling No target planet No lurk planet. Ships: Charitable View: 8, Death and Gravity: 38 to hunter, path A 1/9/2021 2:33:03 AM 2.713 HOST Donating team Fireteam 221 has 21 units with strength 3185. Status Staging No target planet No lurk planet. Ships: Charitable View: 5, Death and Gravity: 16 to hunter, path B 1/9/2021 2:43:05 AM 2.713 HOST Donating team Fireteam 243 has 30 units with strength 1729. Status Assembling No target planet No lurk planet. Ships: All Through: 30 to hunter, path A 1/9/2021 2:48:47 AM 2.713 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/9/2021 2:48:47 AM 2.713 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 1/9/2021 2:48:47 AM 2.713 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/9/2021 2:48:47 AM 2.713 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 1/9/2021 7:42:35 PM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/9/2021 7:42:35 PM SINGLEP Boot up FleetOS (0.5047s) 1/9/2021 7:42:35 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/9/2021 7:42:35 PM SINGLEP Check System Logs For Rogue Intelligence (0.3113s) 1/9/2021 7:42:35 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/9/2021 7:42:35 PM SINGLEP Inspect Aft Hatches (0.0120s) 1/9/2021 7:42:35 PM SINGLEP Found 286 xml files in 86 folders in 15ms 1/9/2021 7:42:35 PM SINGLEP Check For Extra Modules (0.2415s) 1/9/2021 7:42:35 PM SINGLEP 286 Xml Files Parsed in 224ms 1/9/2021 7:42:35 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 1/9/2021 7:42:35 PM 2.714 SINGLEP Game Version: 2.714 1/9/2021 7:42:35 PM 2.714 SINGLEP Eject Trash Into Hyperspace (0.0090s) 1/9/2021 7:42:35 PM 2.714 SINGLEP Bring Cloaking Systems Online (0.0061s) 1/9/2021 7:42:35 PM 2.714 SINGLEP Recalculate Speed Of Light (0.0096s) 1/9/2021 7:42:35 PM 2.714 SINGLEP Optimize Comfort On Command Decks (0.0085s) 1/9/2021 7:42:35 PM 2.714 SINGLEP Generating Framerates (0.0051s) 1/9/2021 7:42:35 PM 2.714 SINGLEP Update mod and expansion statuses! 1/9/2021 7:42:35 PM 2.714 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/9/2021 7:42:36 PM 2.714 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/9/2021 7:42:36 PM 2.714 SINGLEP Check Nearby Stellar Masses (0.0326s) 1/9/2021 7:42:36 PM 2.714 SINGLEP 286 Xml Files Checked For Exp/Mod Status in 14ms 1/9/2021 7:42:36 PM 2.714 SINGLEP Pruning Excess Brain Cells (0.0598s) 1/9/2021 7:42:36 PM 2.714 SINGLEP Remembering Alamo (0.0130s) 1/9/2021 7:42:36 PM 2.714 SINGLEP Boot Audio Comms (0.0060s) 1/9/2021 7:42:36 PM 2.714 SINGLEP Establish Individual Audio Links (0.0190s) 1/9/2021 7:42:36 PM 2.714 SINGLEP No resolution change was required. 1/9/2021 7:42:36 PM 2.714 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/9/2021 7:42:36 PM 2.714 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/9/2021 7:42:36 PM 2.714 SINGLEP Refresh Optical Lensing (0.0116s) 1/9/2021 7:42:36 PM 2.714 SINGLEP Revise Fundamental Physical Laws (0.0190s) 1/9/2021 7:42:36 PM 2.714 SINGLEP Calculate Odds Of Success (0.0199s) 1/9/2021 7:42:36 PM 2.714 SINGLEP Briefly Panic (0.2708s) 1/9/2021 7:42:36 PM 2.714 SINGLEP Install Confidence Routines (0.2862s) 1/9/2021 7:42:36 PM 2.714 SINGLEP Bring Commander Interface Online (0.0997s) 1/9/2021 7:42:36 PM 2.714 SINGLEP Motivate All Crews (0.0638s) 1/9/2021 7:42:36 PM 2.714 SINGLEP Locating Available Networks (0.0199s) 1/9/2021 7:42:36 PM 2.714 SINGLEP Externalizing Patterns (0.0130s) 1/9/2021 7:42:36 PM 2.714 SINGLEP Hooking Externals (0.0060s) 1/9/2021 7:42:36 PM 2.714 SINGLEP Handlizing Hooks (0.0050s) 1/9/2021 7:42:36 PM 2.714 SINGLEP Disengaging Constants (0.0217s) 1/9/2021 7:42:36 PM 2.714 SINGLEP Late Axionic Computations (0.0439s) 1/9/2021 7:42:36 PM 2.714 SINGLEP Suppressing Bad Thoughts (0.0090s) 1/9/2021 7:42:36 PM 2.714 SINGLEP Sentinel Alertness Diagnostic (0.0040s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Connecting to Fleet Command (0.0090s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Thinking Of Advice (0.0076s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Degaussing Advice (0.0082s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Reading Alien Diaries (0.0056s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Naming All Known Planets (0.0060s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Remembering Speeds (0.0098s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Prioritizing Targets (0.0060s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Rebooting Sensor Arrays (0.0082s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Unloading Prismatic Grid (0.0080s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Thinking Of Objectives (0.0075s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Inhibiting Visual Scans (0.0141s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Synthesizing Vocals (0.0080s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Investigating Map Signatures (0.0084s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Ventilating Scenarios (0.0107s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Decontaminating Targeting Systems (0.0050s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Ejecting Tactical Core (0.0080s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Calibrating Formations (0.0060s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Intercepting Galactic Maps (0.0095s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Discharging Colored Ions (0.0100s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Replicating Ion Colors (0.0056s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Faction Diagnostics (0.0080s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Buffering Hackers (0.0092s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Inverting Death (0.0060s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Linear Field Variance (0.0113s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Charging Marks (0.0065s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Guarding The Posts (0.0771s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Range Manifolds (0.0060s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Purging ROFs (0.0050s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Manipulating Speeds (0.0081s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Detecting Projectiles (0.0053s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Grouping Flow Fields (0.0090s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Modulating Flow Field Groups (0.0112s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Designing Fleets (0.0116s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Thinking Of Technologies (0.0051s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Categorizing Starboard Sensors (0.0060s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Injecting Galactic Variables (0.0090s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Cleansing Starfields (0.0130s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Digitising Distant Planets (0.2254s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Categorizing All Planets (0.0090s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Organizing Commands (0.0130s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Calculating Firing Cones (0.0050s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Discontinue Your Favorite Ship Parts (0.1303s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Re-Aligning Objectives (0.0169s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Sterilizing Test Chamber (0.0110s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Issuing Orders (0.0095s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Augmenting Infusers (0.0090s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Infusing (0.0130s) 1/9/2021 7:42:37 PM 2.714 SINGLEP Load Surrogates (0.0409s) 1/9/2021 7:42:40 PM 2.714 SINGLEP Remote Probe Programmed To Replicate (2.6117s) 1/9/2021 7:42:40 PM 2.714 SINGLEP Post-Proton Surge (0.0252s) 1/9/2021 7:42:40 PM 2.714 SINGLEP Background Radiation Taste Test (0.0309s) 1/9/2021 7:42:40 PM 2.714 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 1/9/2021 7:42:40 PM 2.714 SINGLEP Windshield Wiping (0.0050s) 1/9/2021 7:42:40 PM 2.714 SINGLEP Last Organizational Modeling (0.0608s) 1/9/2021 7:42:40 PM 2.714 SINGLEP Stimulate Modulation (0.0259s) 1/9/2021 7:42:40 PM 2.714 SINGLEP Tip Servos (0.0040s) 1/9/2021 7:42:40 PM 2.714 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 1/9/2021 7:42:40 PM 2.714 SINGLEP Design New Fleet Logo (0.0090s) 1/9/2021 7:42:40 PM 2.714 SINGLEP Order Cores By Seniority (0.0047s) 1/9/2021 7:42:40 PM 2.714 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/9/2021 7:42:40 PM 2.714 SINGLEP Make Factions That Extra Bit Special (0.0098s) 1/9/2021 7:42:40 PM 2.714 SINGLEP Final Checks (0.0497s) 1/9/2021 7:42:40 PM 2.714 SINGLEP Load Historical Documents (0.0030s) 1/9/2021 7:42:40 PM 2.714 SINGLEP 5.9 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.3s) Remote Probe Programmed To Replicate (2.6s) 1/9/2021 7:42:41 PM 2.714 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/9/2021 7:44:10 PM 2.714 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Neapolitan 2\Great start.save Source1: AnythingElse Source3: LoadingSaveGame 1/9/2021 7:44:10 PM 2.714 HOST Recalculated Strengths For Loaded Galaxy Map in 24ms 1/9/2021 7:44:10 PM 2.714 HOST Finish load save in 557.4ms 1/9/2021 7:44:23 PM 2.714 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/9/2021 7:44:23 PM 2.714 HOST Client requested to join with the name 'natedog251' 1/9/2021 7:44:23 PM 2.714 HOST Tell client 'natedog251' that they are accepted. 1/9/2021 7:44:23 PM 2.714 HOST Send client 'natedog251' the world data. 1/9/2021 7:46:51 PM 2.714 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/9/2021 7:46:51 PM 2.714 HOST Client requested to join with the name 'Corion' 1/9/2021 7:46:51 PM 2.714 HOST Tell client 'Corion' that they are accepted. 1/9/2021 7:46:51 PM 2.714 HOST Send client 'Corion' the world data. 1/9/2021 7:50:52 PM 2.714 HOST Donating team Fireteam 245 has 9 units with strength 526. Status Assembling No target planet No lurk planet. Ships: Trade Surplus: 9 to hunter, path A 1/9/2021 7:50:52 PM 2.714 HOST Donating team Fireteam 246 has 22 units with strength 2100. Status Assembling No target planet No lurk planet. Ships: Trade Surplus: 8, Ask Me Again: 14 to hunter, path A 1/9/2021 7:59:30 PM 2.714 HOST Donating team Fireteam 252 has 7 units with strength 350. Status Assembling No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 7 to hunter, path A 1/9/2021 8:12:59 PM 2.714 HOST Donating team Fireteam 267 has 24 units with strength 2023. Status Assembling No target planet No lurk planet. Ships: Ask Me Again: 24 to hunter, path A 1/9/2021 8:13:52 PM 2.714 HOST Donating team Fireteam 269 has 15 units with strength 1775. Status Assembling No target planet No lurk planet. Ships: Ethics Gradient: 11, All Through: 4 to hunter, path A 1/9/2021 8:13:52 PM 2.714 HOST Donating team Fireteam 270 has 8 units with strength 563. Status Assembling No target planet No lurk planet. Ships: Ethics Gradient: 1, Conventional Wisdom: 7 to hunter, path A 1/9/2021 8:13:54 PM 2.714 HOST Donating team Fireteam 273 has 2 units with strength 97. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 2 to hunter, path A 1/9/2021 8:14:25 PM 2.714 HOST Donating team Fireteam 270 has 3 units with strength 246. Status Assembling No target planet No lurk planet. Ships: Ethics Gradient: 3 to hunter, path A 1/9/2021 8:14:31 PM 2.714 HOST Donating team Fireteam 405 has 25 units with strength 1257. Status Assembling No target planet No lurk planet. Ships: Ethics Gradient: 19, Conventional Wisdom: 6 to hunter, path A 1/9/2021 8:15:08 PM 2.714 HOST Donating team Fireteam 275 has 3 units with strength 135. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 3 to hunter, path A 1/9/2021 8:31:36 PM 2.714 HOST Donating team Fireteam 296 has 18 units with strength 894. Status Assembling No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 1, All Through: 17 to hunter, path A 1/9/2021 8:32:38 PM 2.714 HOST Donating team Fireteam 304 has 2 units with strength 196. Status Assembling No target planet No lurk planet. Ships: Ethics Gradient: 2 to hunter, path A 1/9/2021 8:45:33 PM 2.714 HOST Donating team Fireteam 442 has 10 units with strength 1406. Status Assembling No target planet No lurk planet. Ships: Pressure Drop: 10 to hunter, path A 1/9/2021 8:45:33 PM 2.714 HOST Donating team Fireteam 443 has 2 units with strength 226. Status Assembling No target planet No lurk planet. Ships: Pressure Drop: 2 to hunter, path A 1/9/2021 8:45:35 PM 2.714 HOST Donating team Fireteam 447 has 12 units with strength 508. Status Assembling No target planet No lurk planet. Ships: Pressure Drop: 12 to hunter, path A 1/9/2021 8:46:14 PM 2.714 HOST Donating team Fireteam 332 has 24 units with strength 1884. Status Assembling No target planet No lurk planet. Ships: Xenocrat: 24 to hunter, path A 1/9/2021 8:46:17 PM 2.714 HOST Donating team Fireteam 449 has 29 units with strength 1418. Status Assembling No target planet No lurk planet. Ships: Xenocrat: 29 to hunter, path A 1/9/2021 8:58:46 PM 2.714 HOST Donating team Fireteam 453 has 4 units with strength 1020. Status Assembling No target planet No lurk planet. Ships: Kiss This Then: 4 to hunter, path A 1/9/2021 9:04:54 PM 2.714 HOST Donating team Fireteam 457 has 1 units with strength 1267. Status Assembling No target planet No lurk planet. Ships: Warning Signal: 1 to hunter, path A 1/9/2021 9:20:44 PM 2.714 HOST Donating team Fireteam 348 has 27 units with strength 1954. Status Assembling No target planet No lurk planet. Ships: All Through: 5, Within Reason: 22 to hunter, path A 1/9/2021 9:20:45 PM 2.714 HOST Donating team Fireteam 347 has 19 units with strength 3244. Status Staging No target planet No lurk planet. Ships: All Through: 1, Within Reason: 18 to hunter, path B 1/9/2021 9:22:27 PM 2.714 HOST Donating team Fireteam 354 has 15 units with strength 1761. Status Assembling No target planet No lurk planet. Ships: All Through: 3, Within Reason: 12 to hunter, path A 1/9/2021 9:27:00 PM 2.714 HOST Not enough science to upgrade fleet! 1/9/2021 9:28:35 PM 2.714 HOST Donating team Fireteam 366 has 20 units with strength 2127. Status Assembling No target planet No lurk planet. Ships: Trade Surplus: 20 to hunter, path A 1/9/2021 9:29:19 PM 2.714 HOST Donating team Fireteam 366 has 3 units with strength 144. Status Assembling No target planet No lurk planet. Ships: Lasting Damage II: 3 to hunter, path A 1/9/2021 9:29:19 PM 2.714 HOST Donating team Fireteam 367 has 25 units with strength 1157. Status Assembling No target planet No lurk planet. Ships: Trade Surplus: 25 to hunter, path A 1/9/2021 9:30:19 PM 2.714 HOST Donating team Fireteam 367 has 37 units with strength 2719. Status Assembling No target planet No lurk planet. Ships: Lacking: 37 to hunter, path A 1/9/2021 9:30:19 PM 2.714 HOST Donating team Fireteam 368 has 14 units with strength 1363. Status Assembling No target planet No lurk planet. Ships: Lacking: 2, Lasting Damage II: 12 to hunter, path A 1/9/2021 9:30:28 PM 2.714 HOST Donating team Fireteam 368 has 1 units with strength 43. Status Assembling No target planet No lurk planet. Ships: Lasting Damage II: 1 to hunter, path A 1/9/2021 9:43:26 PM 2.714 HOST Donating team Fireteam 483 has 3 units with strength 330. Status Assembling No target planet No lurk planet. Ships: Charitable View: 3 to hunter, path A 1/9/2021 9:48:16 PM 2.714 HOST Donating team Fireteam 384 has 9 units with strength 2371. Status Assembling No target planet No lurk planet. Ships: Ask Me Again: 9 to hunter, path A 1/9/2021 9:48:16 PM 2.714 HOST Donating team Fireteam 387 has 14 units with strength 1420. Status Assembling No target planet No lurk planet. Ships: Ask Me Again: 11, CH2OH.(CHOH)4.CHO: 3 to hunter, path A 1/9/2021 9:48:16 PM 2.714 HOST Donating team Fireteam 385 has 26 units with strength 2641. Status Staging No target planet No lurk planet. Ships: Ask Me Again: 11, CH2OH.(CHOH)4.CHO: 15 to hunter, path B 1/9/2021 9:48:16 PM 2.714 HOST Donating team Fireteam 386 has 24 units with strength 2453. Status Staging No target planet No lurk planet. Ships: Ask Me Again: 7, CH2OH.(CHOH)4.CHO: 17 to hunter, path B 1/9/2021 9:48:30 PM 2.714 HOST Donating team Fireteam 488 has 1 units with strength 147. Status Assembling No target planet No lurk planet. Ships: Xenocrat: 1 to hunter, path A 1/9/2021 9:59:43 PM 2.714 HOST Donating team Fireteam 403 has 17 units with strength 2286. Status Assembling No target planet No lurk planet. Ships: Ask Me Again: 1, CH2OH.(CHOH)4.CHO: 16 to hunter, path A 1/9/2021 10:19:47 PM 2.714 HOST Donating team Fireteam 553 has 8 units with strength 1177. Status Assembling No target planet No lurk planet. Ships: Frightspear: 1, Quietly Confident,: 7 to hunter, path A 1/9/2021 10:19:53 PM 2.714 HOST Donating team Fireteam 555 has 4 units with strength 361. Status Assembling No target planet No lurk planet. Ships: Quietly Confident,: 4 to hunter, path A 1/9/2021 10:19:58 PM 2.714 HOST Donating team Fireteam 556 has 5 units with strength 405. Status Assembling No target planet No lurk planet. Ships: Quietly Confident,: 5 to hunter, path A 1/9/2021 10:22:26 PM 2.714 HOST Donating team Fireteam 559 has 1 units with strength 64. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 1 to hunter, path A 1/9/2021 10:26:04 PM 2.714 HOST Donating team Fireteam 561 has 28 units with strength 2725. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 28 to hunter, path A 1/9/2021 10:26:05 PM 2.714 HOST Donating team Fireteam 425 has 5 units with strength 1999. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 5 to hunter, path A 1/9/2021 10:31:19 PM 2.714 HOST Donating team Fireteam 425 has 10 units with strength 667. Status Assembling No target planet No lurk planet. Ships: Ethics Gradient: 10 to hunter, path A 1/9/2021 10:31:19 PM 2.714 HOST Donating team Fireteam 427 has 5 units with strength 335. Status Assembling No target planet No lurk planet. Ships: Ethics Gradient: 5 to hunter, path A 1/9/2021 10:41:31 PM 2.714 HOST Donating team Fireteam 569 has 1 units with strength 1748. Status Assembling No target planet No lurk planet. Ships: Kiss This Then: 1 to hunter, path A 1/9/2021 10:43:01 PM 2.714 HOST Donating team Fireteam 430 has 2 units with strength 318. Status Assembling No target planet No lurk planet. Ships: Xenocrat: 2 to hunter, path A 1/9/2021 10:46:26 PM 2.714 HOST Donating team Fireteam 433 has 35 units with strength 2540. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 35 to hunter, path A 1/9/2021 10:46:38 PM 2.714 HOST Donating team Fireteam 434 has 5 units with strength 339. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 1, Nervous Energy: 4 to hunter, path A 1/9/2021 10:51:16 PM 2.714 HOST Skipped log Achievement To Steam The Way Home because we think it's already there. 1/9/2021 10:52:51 PM 2.714 HOST Donating team Fireteam 452 has 3 units with strength 369. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 3 to hunter, path A 1/9/2021 10:53:53 PM 2.714 HOST Donating team Fireteam 452 has 7 units with strength 2208. Status Assembling No target planet No lurk planet. Ships: Xenocrat: 2, Perfidy: 5 to hunter, path A 1/9/2021 10:58:08 PM 2.714 HOST Donating team Fireteam 465 has 17 units with strength 804. Status Assembling No target planet No lurk planet. Ships: Ethics Gradient: 1, Conventional Wisdom: 16 to hunter, path A 1/9/2021 10:58:18 PM 2.714 HOST Donating team Fireteam 475 has 34 units with strength 2246. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 34 to hunter, path A 1/9/2021 10:58:30 PM 2.714 HOST Donating team Fireteam 597 has 12 units with strength 708. Status Assembling No target planet No lurk planet. Ships: Inappropriate Response: 12 to hunter, path A 1/9/2021 10:58:30 PM 2.714 HOST Donating team Fireteam 599 has 4 units with strength 336. Status Assembling No target planet No lurk planet. Ships: Don't Help Me: 4 to hunter, path A 1/9/2021 10:58:59 PM 2.714 HOST Donating team Fireteam 605 has 22 units with strength 1813. Status Assembling No target planet No lurk planet. Ships: Quietly Confident,: 4, Don't Help Me: 17, Over By Christmas: 1 to hunter, path A 1/9/2021 10:59:11 PM 2.714 HOST Donating team Fireteam 613 has 7 units with strength 2141. Status Assembling No target planet No lurk planet. Ships: Don't Help Me: 7 to hunter, path A 1/9/2021 10:59:11 PM 2.714 HOST Donating team Fireteam 614 has 5 units with strength 2078. Status Assembling No target planet No lurk planet. Ships: Over By Christmas: 5 to hunter, path A 1/9/2021 10:59:11 PM 2.714 HOST Donating team Fireteam 612 has 37 units with strength 3127. Status Staging No target planet No lurk planet. Ships: Don't Help Me: 35, Over By Christmas: 2 to hunter, path B 1/9/2021 10:59:39 PM 2.714 HOST Donating team Fireteam 622 has 18 units with strength 1177. Status Assembling No target planet No lurk planet. Ships: Quietly Confident,: 18 to hunter, path A 1/9/2021 10:59:51 PM 2.714 HOST Donating team Fireteam 498 has 13 units with strength 1354. Status Assembling No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 13 to hunter, path A 1/9/2021 10:59:51 PM 2.714 HOST Donating team Fireteam 500 has 2 units with strength 142. Status Assembling No target planet No lurk planet. Ships: All Through: 2 to hunter, path A 1/9/2021 10:59:51 PM 2.714 HOST Donating team Fireteam 497 has 21 units with strength 2515. Status Staging No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 21 to hunter, path B 1/9/2021 10:59:51 PM 2.714 HOST Donating team Fireteam 496 has 15 units with strength 3397. Status Staging No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 15 to hunter, path B 1/9/2021 10:59:54 PM 2.714 HOST Donating team Fireteam 501 has 6 units with strength 609. Status Assembling No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 6 to hunter, path A 1/9/2021 11:00:30 PM 2.714 HOST Donating team Fireteam 633 has 24 units with strength 1355. Status Assembling No target planet No lurk planet. Ships: Frightspear: 3, Don't Help Me: 2, Over By Christmas: 19 to hunter, path A 1/9/2021 11:00:50 PM 2.714 HOST Donating team Fireteam 640 has 26 units with strength 2825. Status Assembling No target planet No lurk planet. Ships: Frightspear: 2, Don't Help Me: 7, Over By Christmas: 17 to hunter, path A 1/9/2021 11:01:15 PM 2.714 HOST Donating team Fireteam 641 has 4 units with strength 1624. Status Assembling No target planet No lurk planet. Ships: Pressure Drop: 4 to hunter, path A 1/9/2021 11:01:15 PM 2.714 HOST Donating team Fireteam 642 has 11 units with strength 950. Status Assembling No target planet No lurk planet. Ships: Xenocrat: 11 to hunter, path A 1/9/2021 11:01:32 PM 2.714 HOST Donating team Fireteam 504 has 4 units with strength 536. Status Assembling No target planet No lurk planet. Ships: Ethics Gradient: 4 to hunter, path A 1/9/2021 11:01:32 PM 2.714 HOST Donating team Fireteam 505 has 14 units with strength 2623. Status Assembling No target planet No lurk planet. Ships: All Through: 13, Within Reason: 1 to hunter, path A 1/9/2021 11:02:15 PM 2.714 HOST Donating team Fireteam 647 has 14 units with strength 1325. Status Assembling No target planet No lurk planet. Ships: Pressure Drop: 14 to hunter, path A 1/9/2021 11:02:35 PM 2.714 HOST Donating team Fireteam 654 has 13 units with strength 788. Status Assembling No target planet No lurk planet. Ships: It's My Party: 13 to hunter, path A 1/9/2021 11:02:35 PM 2.714 HOST Donating team Fireteam 656 has 23 units with strength 2460. Status Staging No target planet No lurk planet. Ships: It's My Party: 2, Synchronize Your Dogmas: 21 to hunter, path B 1/9/2021 11:02:35 PM 2.714 HOST Donating team Fireteam 655 has 6 units with strength 3445. Status Staging No target planet No lurk planet. Ships: Synchronize Your Dogmas: 6 to hunter, path B 1/9/2021 11:02:35 PM 2.714 HOST Donating team Fireteam 652 has 30 units with strength 2425. Status Staging No target planet No lurk planet. Ships: Xenocrat: 30 to hunter, path B 1/9/2021 11:02:35 PM 2.714 HOST Donating team Fireteam 657 has 17 units with strength 2755. Status Staging No target planet No lurk planet. Ships: It's My Party: 2, Synchronize Your Dogmas: 15 to hunter, path B 1/9/2021 11:02:35 PM 2.714 HOST Donating team Fireteam 651 has 23 units with strength 3253. Status Staging No target planet No lurk planet. Ships: Xenocrat: 23 to hunter, path B 1/9/2021 11:02:35 PM 2.714 HOST Donating team Fireteam 650 has 41 units with strength 2883. Status Staging No target planet No lurk planet. Ships: Xenocrat: 41 to hunter, path B 1/9/2021 11:02:35 PM 2.714 HOST Donating team Fireteam 653 has 34 units with strength 2599. Status Staging No target planet No lurk planet. Ships: Xenocrat: 34 to hunter, path B 1/9/2021 11:03:05 PM 2.714 HOST Donating team Fireteam 506 has 1 units with strength 144. Status Assembling No target planet No lurk planet. Ships: Perfidy: 1 to hunter, path A 1/9/2021 11:03:05 PM 2.714 HOST Donating team Fireteam 508 has 5 units with strength 605. Status Assembling No target planet No lurk planet. Ships: Upon Waking: 5 to hunter, path A 1/9/2021 11:03:05 PM 2.714 HOST Donating team Fireteam 507 has 23 units with strength 4142. Status Staging No target planet No lurk planet. Ships: Upon Waking: 23 to hunter, path B 1/9/2021 11:09:45 PM 2.714 HOST Donating team Fireteam 507 has 2 units with strength 118. Status Assembling No target planet No lurk planet. Ships: Ethics Gradient: 2 to hunter, path A 1/9/2021 11:09:45 PM 2.714 HOST Donating team Fireteam 508 has 1 units with strength 2561. Status Assembling No target planet No lurk planet. Ships: Nervous Energy: 1 to hunter, path A 1/9/2021 11:11:42 PM 2.714 HOST Reconquest Seeding for Considered: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 1/9/2021 11:25:51 PM 2.714 HOST Donating team Fireteam 686 has 16 units with strength 1188. Status Assembling No target planet No lurk planet. Ships: It's My Party: 16 to hunter, path A 1/9/2021 11:27:13 PM 2.714 HOST Reconquest Seeding for Learned Response: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 1/9/2021 11:36:52 PM 2.714 HOST Hit an Exception in PreFillFactionBasedData. debugCode 2100 System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.AIW2.External.TargetListPlanning.PreFillFactionBasedData (Arcen.AIW2.Core.PlanetFaction PFaction) [0x0039b] in <5be20e8dd1824f2aa5c68e2ca6a7fcf1>:0 1/9/2021 11:42:44 PM 2.714 HOST Donating team Fireteam 705 has 6 units with strength 479. Status Assembling No target planet No lurk planet. Ships: Perfidy: 6 to hunter, path A 1/9/2021 11:43:44 PM 2.714 HOST Donating team Fireteam 714 has 2 units with strength 218. Status Assembling No target planet No lurk planet. Ships: No Fixed Abode: 2 to hunter, path A 1/9/2021 11:46:01 PM 2.714 HOST Reconquest Seeding for Learned Response: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 1/9/2021 11:46:19 PM 2.714 HOST Donating team Fireteam 720 has 12 units with strength 943. Status Assembling No target planet No lurk planet. Ships: No Fixed Abode: 10, It's My Party: 2 to hunter, path A 1/9/2021 11:47:21 PM 2.714 HOST Donating team Fireteam 724 has 11 units with strength 544. Status Assembling No target planet No lurk planet. Ships: Lapse Of Sanity: 11 to hunter, path A 1/9/2021 11:48:24 PM 2.714 HOST Donating team Fireteam 531 has 1 units with strength 72. Status Assembling No target planet No lurk planet. Ships: Trade Surplus: 1 to hunter, path A 1/9/2021 11:50:29 PM 2.714 HOST Donating team Fireteam 718 has 4 units with strength 214. Status Assembling No target planet No lurk planet. Ships: It's My Party: 4 to hunter, path A 1/9/2021 11:50:51 PM 2.714 HOST Donating team Fireteam 724 has 8 units with strength 1833. Status Assembling No target planet No lurk planet. Ships: It's My Party: 8 to hunter, path A 1/9/2021 11:50:51 PM 2.714 HOST Donating team Fireteam 725 has 7 units with strength 583. Status Assembling No target planet No lurk planet. Ships: It's My Party: 7 to hunter, path A 1/9/2021 11:51:27 PM 2.714 HOST Donating team Fireteam 727 has 21 units with strength 987. Status Assembling No target planet No lurk planet. Ships: No Fixed Abode: 3, It's My Party: 18 to hunter, path A 1/9/2021 11:52:02 PM 2.714 HOST Donating team Fireteam 730 has 2 units with strength 128. Status Assembling No target planet No lurk planet. Ships: It's My Party: 2 to hunter, path A 1/9/2021 11:52:02 PM 2.714 HOST Donating team Fireteam 731 has 5 units with strength 536. Status Assembling No target planet No lurk planet. Ships: Synchronize Your Dogmas: 5 to hunter, path A 1/9/2021 11:52:07 PM 2.714 HOST Donating team Fireteam 729 has 19 units with strength 2643. Status Assembling No target planet No lurk planet. Ships: Kiss This Then: 1, It's My Party: 16, Synchronize Your Dogmas: 2 to hunter, path A 1/9/2021 11:52:24 PM 2.714 HOST Donating team Fireteam 732 has 12 units with strength 710. Status Assembling No target planet No lurk planet. Ships: Pressure Drop: 8, Xenocrat: 4 to hunter, path A 1/9/2021 11:52:44 PM 2.714 HOST Donating team Fireteam 735 has 2 units with strength 160. Status Assembling No target planet No lurk planet. Ships: Perfidy: 2 to hunter, path A 1/9/2021 11:55:45 PM 2.714 HOST Donating team Fireteam 751 has 23 units with strength 1407. Status Assembling No target planet No lurk planet. Ships: It's My Party: 23 to hunter, path A 1/10/2021 12:00:34 AM 2.714 HOST Donating team Fireteam 777 has 1 units with strength 209. Status Assembling No target planet No lurk planet. Ships: Exaltation: 1 to hunter, path A 1/10/2021 12:04:43 AM 2.714 HOST Donating team Fireteam 781 has 10 units with strength 1710. Status Assembling No target planet No lurk planet. Ships: Don't Help Me: 10 to hunter, path A 1/10/2021 12:05:48 AM 2.714 HOST Donating team Fireteam 783 has 9 units with strength 771. Status Assembling No target planet No lurk planet. Ships: Don't Help Me: 9 to hunter, path A 1/10/2021 12:10:30 AM 2.714 HOST Donating team Fireteam 793 has 10 units with strength 1215. Status Assembling No target planet No lurk planet. Ships: Hence the Fortress: 10 to hunter, path A 1/10/2021 12:10:30 AM 2.714 HOST Donating team Fireteam 794 has 2 units with strength 144. Status Assembling No target planet No lurk planet. Ships: Sleeper Service: 2 to hunter, path A 1/10/2021 12:10:43 AM 2.714 HOST Donating team Fireteam 799 has 3 units with strength 216. Status Assembling No target planet No lurk planet. Ships: Don't Help Me: 3 to hunter, path A 1/10/2021 12:11:22 AM 2.714 HOST Donating team Fireteam 805 has 2 units with strength 1363. Status Assembling No target planet No lurk planet. Ships: Inappropriate Response: 2 to hunter, path A 1/10/2021 12:12:35 AM 2.714 HOST Reconquest Seeding for Arrested Development: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 1/10/2021 12:12:48 AM 2.714 HOST Donating team Fireteam 798 has 3 units with strength 251. Status Assembling No target planet No lurk planet. Ships: Perfidy: 3 to hunter, path A 1/10/2021 12:12:48 AM 2.714 HOST Donating team Fireteam 800 has 4 units with strength 336. Status Assembling No target planet No lurk planet. Ships: Over By Christmas: 4 to hunter, path A 1/10/2021 12:12:48 AM 2.714 HOST Donating team Fireteam 797 has 15 units with strength 2798. Status Staging No target planet No lurk planet. Ships: Perfidy: 15 to hunter, path B 1/10/2021 12:15:17 AM 2.714 HOST Donating team Fireteam 802 has 2 units with strength 318. Status Assembling No target planet No lurk planet. Ships: Upon Waking: 2 to hunter, path A 1/10/2021 12:15:17 AM 2.714 HOST Donating team Fireteam 804 has 18 units with strength 1500. Status Assembling No target planet No lurk planet. Ships: Upon Waking: 18 to hunter, path A 1/10/2021 12:15:33 AM 2.714 HOST Donating team Fireteam 808 has 16 units with strength 2259. Status Assembling No target planet No lurk planet. Ships: Lapse Of Sanity: 16 to hunter, path A 1/10/2021 12:25:12 AM 2.714 HOST Donating team Fireteam 821 has 30 units with strength 2637. Status Assembling No target planet No lurk planet. Ships: Learned Response: 30 to hunter, path A 1/10/2021 12:25:16 AM 2.714 HOST Donating team Fireteam 821 has 2 units with strength 128. Status Assembling No target planet No lurk planet. Ships: Learned Response: 2 to hunter, path A 1/10/2021 12:25:16 AM 2.714 HOST Donating team Fireteam 825 has 9 units with strength 1347. Status Assembling No target planet No lurk planet. Ships: Inappropriate Response: 9 to hunter, path A 1/10/2021 12:25:16 AM 2.714 HOST Donating team Fireteam 826 has 7 units with strength 1291. Status Assembling No target planet No lurk planet. Ships: Don't Help Me: 6, Over By Christmas: 1 to hunter, path A 1/10/2021 12:25:16 AM 2.714 HOST Donating team Fireteam 827 has 9 units with strength 556. Status Assembling No target planet No lurk planet. Ships: Inappropriate Response: 9 to hunter, path A 1/10/2021 12:25:22 AM 2.714 HOST Donating team Fireteam 831 has 1 units with strength 59. Status Assembling No target planet No lurk planet. Ships: Learned Response: 1 to hunter, path A 1/10/2021 12:27:48 AM 2.714 HOST Donating team Fireteam 838 has 7 units with strength 663. Status Assembling No target planet No lurk planet. Ships: Inappropriate Response: 7 to hunter, path A 1/10/2021 12:27:56 AM 2.714 HOST Donating team Fireteam 842 has 16 units with strength 1226. Status Assembling No target planet No lurk planet. Ships: Don't Help Me: 12, Over By Christmas: 4 to hunter, path A 1/10/2021 12:32:35 AM 2.714 HOST Reconquest Seeding for Learned Response: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 1/10/2021 12:35:16 AM 2.714 HOST Donating team Fireteam 556 has 16 units with strength 2252. Status Assembling No target planet No lurk planet. Ships: Ethics Gradient: 13, All Through: 3 to hunter, path A 1/10/2021 12:46:26 AM 2.714 HOST Donating team Fireteam 883 has 11 units with strength 2201. Status Assembling No target planet No lurk planet. Ships: Use Psychology: 5, Considered: 2, Not Wanted On Voyage: 1, Shoot Them Later: 3 to hunter, path A 1/10/2021 12:46:26 AM 2.714 HOST Donating team Fireteam 884 has 3 units with strength 144. Status Assembling No target planet No lurk planet. Ships: Honest Mistake: 3 to hunter, path A 1/10/2021 12:48:17 AM 2.714 HOST Donating team Fireteam 877 has 1 units with strength 270. Status Assembling No target planet No lurk planet. Ships: Pressure Drop: 1 to hunter, path A 1/10/2021 12:48:17 AM 2.714 HOST Donating team Fireteam 883 has 1 units with strength 80. Status Assembling No target planet No lurk planet. Ships: Shoot Them Later: 1 to hunter, path A 1/10/2021 12:48:17 AM 2.714 HOST Donating team Fireteam 885 has 13 units with strength 1284. Status Assembling No target planet No lurk planet. Ships: Honest Mistake: 13 to hunter, path A 1/10/2021 12:48:17 AM 2.714 HOST Donating team Fireteam 886 has 27 units with strength 2415. Status Assembling No target planet No lurk planet. Ships: Limivorous: 23, Chronic Patheticism: 4 to hunter, path A 1/10/2021 12:48:17 AM 2.714 HOST Donating team Fireteam 889 has 14 units with strength 704. Status Assembling No target planet No lurk planet. Ships: Limivorous: 2, Chronic Patheticism: 12 to hunter, path A 1/10/2021 12:48:17 AM 2.714 HOST Donating team Fireteam 894 has 6 units with strength 954. Status Assembling No target planet No lurk planet. Ships: It's My Party: 6 to hunter, path A 1/10/2021 12:48:17 AM 2.714 HOST Donating team Fireteam 890 has 10 units with strength 4699. Status Staging No target planet No lurk planet. Ships: Pressure Drop: 2, No Fixed Abode: 8 to hunter, path B 1/10/2021 12:48:17 AM 2.714 HOST Donating team Fireteam 892 has 26 units with strength 3841. Status Staging No target planet No lurk planet. Ships: No Fixed Abode: 26 to hunter, path B 1/10/2021 12:48:17 AM 2.714 HOST Donating team Fireteam 888 has 24 units with strength 2602. Status Staging No target planet No lurk planet. Ships: Chronic Patheticism: 24 to hunter, path B 1/10/2021 12:48:17 AM 2.714 HOST Donating team Fireteam 893 has 39 units with strength 3576. Status Staging No target planet No lurk planet. Ships: No Fixed Abode: 39 to hunter, path B 1/10/2021 12:48:17 AM 2.714 HOST Donating team Fireteam 891 has 34 units with strength 4016. Status Staging No target planet No lurk planet. Ships: Chronic Patheticism: 3, No Fixed Abode: 31 to hunter, path B 1/10/2021 12:48:17 AM 2.714 HOST Donating team Fireteam 887 has 45 units with strength 2750. Status Staging No target planet No lurk planet. Ships: Chronic Patheticism: 45 to hunter, path B 1/10/2021 12:48:17 AM 2.714 HOST Donating team Fireteam 884 has 6 units with strength 2700. Status Staging No target planet No lurk planet. Ships: Honest Mistake: 6 to hunter, path B 1/10/2021 12:48:19 AM 2.714 HOST Donating team Fireteam 574 has 5 units with strength 368. Status Assembling No target planet No lurk planet. Ships: Ethics Gradient: 1, Conventional Wisdom: 4 to hunter, path A 1/10/2021 12:48:19 AM 2.714 HOST Donating team Fireteam 575 has 27 units with strength 2040. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 27 to hunter, path A 1/10/2021 12:48:19 AM 2.714 HOST Donating team Fireteam 578 has 9 units with strength 1484. Status Assembling No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 9 to hunter, path A 1/10/2021 12:48:19 AM 2.714 HOST Donating team Fireteam 579 has 8 units with strength 395. Status Assembling No target planet No lurk planet. Ships: Ethics Gradient: 1, All Through: 7 to hunter, path A 1/10/2021 12:48:19 AM 2.714 HOST Donating team Fireteam 576 has 29 units with strength 2937. Status Staging No target planet No lurk planet. Ships: Lasting Damage II: 12, Trade Surplus: 17 to hunter, path B 1/10/2021 12:48:34 AM 2.714 HOST Donating team Fireteam 883 has 11 units with strength 2164. Status Assembling No target planet No lurk planet. Ships: Considered: 9, Not Wanted On Voyage: 2 to hunter, path A 1/10/2021 12:48:34 AM 2.714 HOST Donating team Fireteam 884 has 4 units with strength 402. Status Assembling No target planet No lurk planet. Ships: Shoot Them Later: 4 to hunter, path A 1/10/2021 12:48:34 AM 2.714 HOST Donating team Fireteam 885 has 1 units with strength 72. Status Assembling No target planet No lurk planet. Ships: Limivorous: 1 to hunter, path A 1/10/2021 12:48:56 AM 2.714 HOST Donating team Fireteam 587 has 19 units with strength 1912. Status Assembling No target planet No lurk planet. Ships: Ethics Gradient: 18, Conventional Wisdom: 1 to hunter, path A 1/10/2021 12:49:09 AM 2.714 HOST Reconquest Seeding for Perfidy: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 1/10/2021 12:49:28 AM 2.714 HOST Donating team Fireteam 587 has 8 units with strength 2888. Status Staging No target planet No lurk planet. Ships: Ethics Gradient: 8 to hunter, path B 1/10/2021 12:49:36 AM 2.714 HOST Donating team Fireteam 553 has 39 units with strength 2668. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 38, CH2OH.(CHOH)4.CHO: 1 to hunter, path A 1/10/2021 12:49:36 AM 2.714 HOST Donating team Fireteam 567 has 37 units with strength 2883. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 37 to hunter, path A 1/10/2021 12:49:36 AM 2.714 HOST Donating team Fireteam 568 has 22 units with strength 2163. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 22 to hunter, path A 1/10/2021 12:49:45 AM 2.714 HOST Donating team Fireteam 587 has 11 units with strength 836. Status Assembling No target planet No lurk planet. Ships: Conventional Wisdom: 11 to hunter, path A 1/10/2021 12:49:45 AM 2.714 HOST Donating team Fireteam 588 has 1 units with strength 222. Status Assembling No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 1 to hunter, path A 1/10/2021 12:52:06 AM 2.714 HOST Donating team Fireteam 592 has 7 units with strength 413. Status Assembling No target planet No lurk planet. Ships: Ethics Gradient: 7 to hunter, path A 1/10/2021 12:52:34 AM 2.714 HOST Donating team Fireteam 875 has 26 units with strength 1884. Status Assembling No target planet No lurk planet. Ships: Helpless : 26 to hunter, path A 1/10/2021 12:52:45 AM 2.714 HOST Donating team Fireteam 885 has 1 units with strength 98. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 1 to hunter, path A 1/10/2021 12:52:52 AM 2.714 HOST Donating team Fireteam 885 has 1 units with strength 98. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 1 to hunter, path A 1/10/2021 12:53:00 AM 2.714 HOST Donating team Fireteam 884 has 14 units with strength 1826. Status Assembling No target planet No lurk planet. Ships: Use Psychology: 14 to hunter, path A 1/10/2021 12:53:07 AM 2.714 HOST Donating team Fireteam 884 has 3 units with strength 397. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 3 to hunter, path A 1/10/2021 12:53:11 AM 2.714 HOST Donating team Fireteam 884 has 3 units with strength 397. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 3 to hunter, path A 1/10/2021 12:53:15 AM 2.714 HOST Donating team Fireteam 884 has 1 units with strength 98. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 1 to hunter, path A 1/10/2021 12:53:18 AM 2.714 HOST Donating team Fireteam 884 has 6 units with strength 794. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 6 to hunter, path A 1/10/2021 12:53:22 AM 2.714 HOST Donating team Fireteam 884 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:53:26 AM 2.714 HOST Donating team Fireteam 884 has 6 units with strength 705. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 6 to hunter, path A 1/10/2021 12:53:30 AM 2.714 HOST Donating team Fireteam 884 has 4 units with strength 495. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 4 to hunter, path A 1/10/2021 12:53:38 AM 2.714 HOST Donating team Fireteam 884 has 6 units with strength 794. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 6 to hunter, path A 1/10/2021 12:53:42 AM 2.714 HOST Donating team Fireteam 884 has 5 units with strength 593. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:53:46 AM 2.714 HOST Donating team Fireteam 884 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:53:49 AM 2.714 HOST Donating team Fireteam 884 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:53:53 AM 2.714 HOST Donating team Fireteam 884 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:53:57 AM 2.714 HOST Donating team Fireteam 884 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:54:00 AM 2.714 HOST Donating team Fireteam 884 has 3 units with strength 397. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 3 to hunter, path A 1/10/2021 12:54:04 AM 2.714 HOST Donating team Fireteam 884 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:54:07 AM 2.714 HOST Donating team Fireteam 884 has 6 units with strength 794. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 6 to hunter, path A 1/10/2021 12:55:24 AM 2.714 HOST Donating team Fireteam 884 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:55:27 AM 2.714 HOST Donating team Fireteam 884 has 6 units with strength 698. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 6 to hunter, path A 1/10/2021 12:55:30 AM 2.714 HOST Donating team Fireteam 884 has 2 units with strength 203. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 2 to hunter, path A 1/10/2021 12:55:52 AM 2.714 HOST Reconquest Seeding for Within Reason: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 1/10/2021 12:56:25 AM 2.714 HOST Donating team Fireteam 885 has 3 units with strength 294. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 3 to hunter, path A 1/10/2021 12:56:31 AM 2.714 HOST Donating team Fireteam 885 has 2 units with strength 196. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 2 to hunter, path A 1/10/2021 12:56:49 AM 2.714 HOST Donating team Fireteam 884 has 18 units with strength 2314. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 17, Use Psychology: 1 to hunter, path A 1/10/2021 12:56:49 AM 2.714 HOST Donating team Fireteam 886 has 12 units with strength 1392. Status Assembling No target planet No lurk planet. Ships: Considered: 12 to hunter, path A 1/10/2021 12:56:54 AM 2.714 HOST Donating team Fireteam 886 has 3 units with strength 397. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 3 to hunter, path A 1/10/2021 12:56:57 AM 2.714 HOST Donating team Fireteam 886 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:57:00 AM 2.714 HOST Donating team Fireteam 886 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:57:02 AM 2.714 HOST Donating team Fireteam 886 has 6 units with strength 794. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 6 to hunter, path A 1/10/2021 12:57:04 AM 2.714 HOST Donating team Fireteam 886 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:57:07 AM 2.714 HOST Donating team Fireteam 886 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:57:09 AM 2.714 HOST Donating team Fireteam 886 has 5 units with strength 689. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:57:12 AM 2.714 HOST Donating team Fireteam 886 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:57:14 AM 2.714 HOST Donating team Fireteam 886 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:57:17 AM 2.714 HOST Donating team Fireteam 886 has 6 units with strength 794. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 6 to hunter, path A 1/10/2021 12:57:20 AM 2.714 HOST Donating team Fireteam 886 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:57:22 AM 2.714 HOST Donating team Fireteam 886 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:57:24 AM 2.714 HOST Donating team Fireteam 886 has 6 units with strength 794. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 6 to hunter, path A 1/10/2021 12:57:26 AM 2.714 HOST Donating team Fireteam 886 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:57:29 AM 2.714 HOST Donating team Fireteam 886 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:57:32 AM 2.714 HOST Donating team Fireteam 886 has 6 units with strength 794. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 6 to hunter, path A 1/10/2021 12:57:34 AM 2.714 HOST Donating team Fireteam 886 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:57:37 AM 2.714 HOST Donating team Fireteam 886 has 4 units with strength 495. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 4 to hunter, path A 1/10/2021 12:57:39 AM 2.714 HOST Donating team Fireteam 886 has 6 units with strength 794. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 6 to hunter, path A 1/10/2021 12:57:42 AM 2.714 HOST Donating team Fireteam 886 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:57:44 AM 2.714 HOST Donating team Fireteam 886 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:57:47 AM 2.714 HOST Donating team Fireteam 886 has 6 units with strength 794. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 6 to hunter, path A 1/10/2021 12:57:49 AM 2.714 HOST Donating team Fireteam 886 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:57:52 AM 2.714 HOST Donating team Fireteam 886 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:57:54 AM 2.714 HOST Donating team Fireteam 886 has 6 units with strength 794. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 6 to hunter, path A 1/10/2021 12:57:56 AM 2.714 HOST Donating team Fireteam 886 has 5 units with strength 600. Status Assembling No target planet No lurk planet. Ships: Absolutely No: 5 to hunter, path A 1/10/2021 12:58:30 AM 2.714 HOST Reconquest Seeding for Xenocrat: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 1/10/2021 12:59:09 AM 2.714 HOST Donating team Fireteam 887 has 2 units with strength 288. Status Assembling No target planet No lurk planet. Ships: Charitable View: 2 to hunter, path A 1/10/2021 1:00:16 AM 2.714 HOST Not enough science to upgrade fleet! 1/10/2021 1:01:48 AM 2.714 HOST Reconquest Seeding for Ethics Gradient: guard post placer: TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 1/10/2021 1:02:58 AM 2.714 HOST Donating team Fireteam 597 has 1 units with strength 1968. Status Assembling No target planet No lurk planet. Ships: Lasting Damage: 1 to hunter, path A 1/10/2021 1:05:18 AM 2.714 HOST Reconquest Seeding for CH2OH.(CHOH)4.CHO: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 1/10/2021 1:07:22 AM 2.714 HOST Donating team Fireteam 885 has 1 units with strength 270. Status Assembling No target planet No lurk planet. Ships: Quietly Confident,: 1 to hunter, path A 1/10/2021 1:07:37 AM 2.714 HOST Donating team Fireteam 885 has 22 units with strength 2080. Status Assembling No target planet No lurk planet. Ships: Quietly Confident,: 22 to hunter, path A 1/10/2021 1:12:11 AM 2.714 HOST Logged Achievement To Steam Derailment 1/10/2021 1:12:59 AM 2.714 HOST Client Corion (connection 2) has closed their connection. 1/10/2021 1:14:08 AM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/10/2021 1:14:08 AM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/10/2021 1:14:14 AM 2.714 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/10/2021 1:14:14 AM 2.714 HOST PlayerAccount Chthon has now been put in control of faction 14. 1/10/2021 1:14:14 AM 2.714 HOST in strip extra, Uncontrolled Player 25: hasHadFirstPlayer True shouldBeRemoved False 1/10/2021 1:14:14 AM 2.714 HOST in strip extra, Uncontrolled Player 24: hasHadFirstPlayer True shouldBeRemoved True 1/10/2021 1:14:14 AM 2.714 HOST in strip extra, Chthon: hasHadFirstPlayer True shouldBeRemoved True 1/10/2021 1:14:14 AM 2.714 HOST Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Uncontrolled Player 24 Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Chthon 1/10/2021 1:14:14 AM 2.714 HOST loading as template 1/10/2021 1:14:14 AM 2.714 HOST Added the faction AIReserves. 1/10/2021 1:14:14 AM 2.714 HOST Added the faction AntiAIZombie. 1/10/2021 1:14:14 AM 2.714 HOST Added the faction AntiEveryoneZombie. 1/10/2021 1:14:14 AM 2.714 HOST Added the faction AntiPlayerZombie. 1/10/2021 1:14:14 AM 2.714 HOST Added the faction CPALogic. 1/10/2021 1:14:14 AM 2.714 HOST Added the faction EnragedMacrophage. 1/10/2021 1:14:14 AM 2.714 HOST Added the faction Mercenary. 1/10/2021 1:14:14 AM 2.714 HOST Added the faction TamedMacrophage. 1/10/2021 1:14:14 AM 2.714 HOST Finish load save in 80.0ms 1/10/2021 1:14:14 AM 2.714 HOST Start Generate Partial Map with Concentric and seed 1121106647 and planet count 80 and 29 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 1/10/2021 1:14:14 AM 2.714 HOST PlayerAccount Chthon has now been put in control of faction 15. 1/10/2021 1:14:14 AM 2.714 HOST Fixed 2320 missing planet factions. 1/10/2021 1:14:14 AM 2.714 HOST Generate Partial Map Complete 30ms 1/10/2021 1:14:21 AM 2.714 HOST Start Generate Partial Map with Encapsulated and seed 1121106647 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:14:21 AM 2.714 HOST PlayerAccount Chthon is controlling faction 15 already. 1/10/2021 1:14:21 AM 2.714 HOST Fixed 2320 missing planet factions. 1/10/2021 1:14:21 AM 2.714 HOST Generate Partial Map Complete 180ms 1/10/2021 1:14:27 AM 2.714 HOST Start Generate Partial Map with D18Rings and seed 1121106647 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:14:27 AM 2.714 HOST Removed 53 self-referential planet links in this map. Harmless now. 1/10/2021 1:14:27 AM 2.714 HOST PlayerAccount Chthon is controlling faction 15 already. 1/10/2021 1:14:27 AM 2.714 HOST Fixed 2088 missing planet factions. 1/10/2021 1:14:27 AM 2.714 HOST Generate Partial Map Complete 25ms 1/10/2021 1:14:37 AM 2.714 HOST Start Generate Partial Map with D18Rings and seed 1121106647 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:14:37 AM 2.714 HOST Removed 66 self-referential planet links in this map. Harmless now. 1/10/2021 1:14:37 AM 2.714 HOST PlayerAccount Chthon is controlling faction 15 already. 1/10/2021 1:14:37 AM 2.714 HOST Fixed 2958 missing planet factions. 1/10/2021 1:14:37 AM 2.714 HOST Generate Partial Map Complete 81ms 1/10/2021 1:14:47 AM 2.714 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/10/2021 1:14:49 AM 2.714 HOST Client requested to join with the name 'natedog251' 1/10/2021 1:14:49 AM 2.714 HOST Tell client 'natedog251' that they are accepted. 1/10/2021 1:14:49 AM 2.714 HOST Regenerate the world to include the new player. All clients will get the new world data after that. 1/10/2021 1:14:49 AM 2.714 HOST Start Generate Partial Map with D18Rings and seed 1121106647 and planet count 120 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:14:49 AM 2.714 HOST Removed 66 self-referential planet links in this map. Harmless now. 1/10/2021 1:14:49 AM 2.714 HOST PlayerAccount Chthon is controlling faction 15 already. 1/10/2021 1:14:49 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 24 already. 1/10/2021 1:14:49 AM 2.714 HOST Fixed 3060 missing planet factions. 1/10/2021 1:14:49 AM 2.714 HOST Generate Partial Map Complete 39ms 1/10/2021 1:14:49 AM 2.714 HOST Send all clients the world data that has just been regenerated. 1/10/2021 1:14:50 AM 2.714 HOST Client natedog251 (connection 1) has closed their connection. 1/10/2021 1:15:44 AM 2.714 HOST Start Generate Partial Map with D18Bubbles and seed 1121106647 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:15:44 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:15:44 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:15:44 AM 2.714 HOST Fixed 3567 missing planet factions. 1/10/2021 1:15:44 AM 2.714 HOST Generate Partial Map Complete 41ms 1/10/2021 1:15:54 AM 2.714 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/10/2021 1:15:54 AM 2.714 HOST Client requested to join with the name 'natedog251' 1/10/2021 1:15:54 AM 2.714 HOST Tell client 'natedog251' that they are accepted. 1/10/2021 1:15:54 AM 2.714 HOST Send client 'natedog251' the world data. 1/10/2021 1:15:55 AM 2.714 HOST Client natedog251 (connection 2) has closed their connection. 1/10/2021 1:15:59 AM 2.714 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/10/2021 1:16:00 AM 2.714 HOST Client requested to join with the name 'natedog251' 1/10/2021 1:16:00 AM 2.714 HOST Tell client 'natedog251' that they are accepted. 1/10/2021 1:16:00 AM 2.714 HOST Send client 'natedog251' the world data. 1/10/2021 1:16:01 AM 2.714 HOST Client natedog251 (connection 3) has closed their connection. 1/10/2021 1:16:08 AM 2.714 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/10/2021 1:16:15 AM 2.714 HOST Client requested to join with the name 'natedog251' 1/10/2021 1:16:15 AM 2.714 HOST Tell client 'natedog251' that they are accepted. 1/10/2021 1:16:15 AM 2.714 HOST Send client 'natedog251' the world data. 1/10/2021 1:16:16 AM 2.714 HOST Client natedog251 (connection 4) has closed their connection. 1/10/2021 1:16:29 AM 2.714 HOST Start Generate Partial Map with Concentric and seed 1121106647 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:16:29 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:16:29 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:16:29 AM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 1:16:29 AM 2.714 HOST Generate Partial Map Complete 32ms 1/10/2021 1:16:43 AM 2.714 HOST Start Generate Partial Map with D18Bubbles and seed 1121106647 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:16:43 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:16:43 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:16:43 AM 2.714 HOST Fixed 3567 missing planet factions. 1/10/2021 1:16:43 AM 2.714 HOST Generate Partial Map Complete 30ms 1/10/2021 1:16:54 AM 2.714 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/10/2021 1:16:54 AM 2.714 HOST Client requested to join with the name 'natedog251' 1/10/2021 1:16:54 AM 2.714 HOST Tell client 'natedog251' that they are accepted. 1/10/2021 1:16:54 AM 2.714 HOST Send client 'natedog251' the world data. 1/10/2021 1:17:23 AM 2.714 HOST Start Generate Partial Map with X and seed 1121106647 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:17:23 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:17:23 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:17:23 AM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 1:17:23 AM 2.714 HOST Generate Partial Map Complete 33ms 1/10/2021 1:17:34 AM 2.714 HOST Start Generate Partial Map with X and seed 1121106647 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:17:34 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:17:34 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:17:34 AM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 1:17:34 AM 2.714 HOST Generate Partial Map Complete 40ms 1/10/2021 1:17:46 AM 2.714 HOST Start Generate Partial Map with X and seed 1121106647 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:17:46 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:17:46 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:17:46 AM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 1:17:46 AM 2.714 HOST Generate Partial Map Complete 50ms 1/10/2021 1:17:50 AM 2.714 HOST Start Generate Partial Map with D18Rings and seed 1121106647 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:17:50 AM 2.714 HOST Removed 66 self-referential planet links in this map. Harmless now. 1/10/2021 1:17:50 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:17:50 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:17:50 AM 2.714 HOST Fixed 2958 missing planet factions. 1/10/2021 1:17:50 AM 2.714 HOST Generate Partial Map Complete 38ms 1/10/2021 1:18:01 AM 2.714 HOST Start Generate Partial Map with D18Rings and seed 1121106647 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:18:01 AM 2.714 HOST Removed 66 self-referential planet links in this map. Harmless now. 1/10/2021 1:18:01 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:18:01 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:18:01 AM 2.714 HOST Fixed 2958 missing planet factions. 1/10/2021 1:18:02 AM 2.714 HOST Generate Partial Map Complete 40ms 1/10/2021 1:18:03 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.36 seconds ago. 1/10/2021 1:18:04 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.44 seconds ago. 1/10/2021 1:18:05 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.94 seconds ago. 1/10/2021 1:18:09 AM 2.714 HOST Start Generate Partial Map with D18Rings and seed 1121106647 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:18:09 AM 2.714 HOST Removed 66 self-referential planet links in this map. Harmless now. 1/10/2021 1:18:09 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:18:09 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:18:09 AM 2.714 HOST Fixed 2958 missing planet factions. 1/10/2021 1:18:09 AM 2.714 HOST Generate Partial Map Complete 41ms 1/10/2021 1:18:13 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.34 seconds ago. 1/10/2021 1:18:13 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.30 seconds ago. 1/10/2021 1:18:15 AM 2.714 HOST Start Generate Partial Map with D18Rings and seed 1121106647 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:18:15 AM 2.714 HOST Removed 66 self-referential planet links in this map. Harmless now. 1/10/2021 1:18:15 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:18:15 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:18:15 AM 2.714 HOST Fixed 2958 missing planet factions. 1/10/2021 1:18:15 AM 2.714 HOST Generate Partial Map Complete 39ms 1/10/2021 1:18:16 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.39 seconds ago. 1/10/2021 1:18:20 AM 2.714 HOST Start Generate Partial Map with Encapsulated and seed 1121106647 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:18:20 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:18:20 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:18:20 AM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 1:18:20 AM 2.714 HOST Generate Partial Map Complete 45ms 1/10/2021 1:18:29 AM 2.714 HOST Start Generate Partial Map with Encapsulated and seed 1121106647 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:18:29 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:18:29 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:18:29 AM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 1:18:29 AM 2.714 HOST Generate Partial Map Complete 47ms 1/10/2021 1:18:33 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.62 seconds ago. 1/10/2021 1:18:34 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.86 seconds ago. 1/10/2021 1:18:51 AM 2.714 HOST Start Generate Partial Map with Encapsulated and seed 1121106647 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:18:51 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:18:51 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:18:51 AM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 1:18:51 AM 2.714 HOST Generate Partial Map Complete 48ms 1/10/2021 1:18:54 AM 2.714 HOST Start Generate Partial Map with Grid and seed 1121106647 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:18:54 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:18:54 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:18:54 AM 2.714 HOST Fixed 3509 missing planet factions. 1/10/2021 1:18:54 AM 2.714 HOST Generate Partial Map Complete 49ms 1/10/2021 1:19:03 AM 2.714 HOST Start Generate Partial Map with Grid and seed 1121106647 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:19:03 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:19:03 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:19:03 AM 2.714 HOST Fixed 3509 missing planet factions. 1/10/2021 1:19:03 AM 2.714 HOST Generate Partial Map Complete 144ms 1/10/2021 1:19:08 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.78 seconds ago. 1/10/2021 1:19:09 AM 2.714 HOST Start Generate Partial Map with Grid and seed 1121106647 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:19:09 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:19:09 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:19:09 AM 2.714 HOST Fixed 3509 missing planet factions. 1/10/2021 1:19:09 AM 2.714 HOST Generate Partial Map Complete 52ms 1/10/2021 1:19:31 AM 2.714 HOST Start Generate Partial Map with Honeycomb and seed 1121106647 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:19:31 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:19:31 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:19:31 AM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 1:19:31 AM 2.714 HOST Generate Partial Map Complete 125ms 1/10/2021 1:19:38 AM 2.714 HOST Start Generate Partial Map with Maze and seed 1121106647 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:19:38 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:19:38 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:19:38 AM 2.714 HOST Fixed 3509 missing planet factions. 1/10/2021 1:19:38 AM 2.714 HOST Generate Partial Map Complete 42ms 1/10/2021 1:19:41 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.32 seconds ago. 1/10/2021 1:19:54 AM 2.714 HOST Start Generate Partial Map with Maze and seed 46627282 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:19:54 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:19:54 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:19:54 AM 2.714 HOST Fixed 3509 missing planet factions. 1/10/2021 1:19:54 AM 2.714 HOST Generate Partial Map Complete 45ms 1/10/2021 1:20:06 AM 2.714 HOST Start Generate Partial Map with Maze and seed 46627282 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:20:06 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:20:06 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:20:06 AM 2.714 HOST Fixed 3509 missing planet factions. 1/10/2021 1:20:06 AM 2.714 HOST Generate Partial Map Complete 360ms 1/10/2021 1:20:14 AM 2.714 HOST Start Generate Partial Map with Maze and seed 46627282 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:20:14 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:20:14 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:20:14 AM 2.714 HOST Fixed 3509 missing planet factions. 1/10/2021 1:20:14 AM 2.714 HOST Generate Partial Map Complete 36ms 1/10/2021 1:20:22 AM 2.714 HOST Start Generate Partial Map with Maze and seed 46627282 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:20:22 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:20:22 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:20:22 AM 2.714 HOST Fixed 3509 missing planet factions. 1/10/2021 1:20:22 AM 2.714 HOST Generate Partial Map Complete 38ms 1/10/2021 1:20:25 AM 2.714 HOST Start Generate Partial Map with Maze and seed 498569530 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:20:26 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:20:26 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:20:26 AM 2.714 HOST Fixed 3509 missing planet factions. 1/10/2021 1:20:26 AM 2.714 HOST Generate Partial Map Complete 36ms 1/10/2021 1:20:37 AM 2.714 HOST Start Generate Partial Map with Maze and seed 498569530 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:20:37 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:20:37 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:20:37 AM 2.714 HOST Fixed 3509 missing planet factions. 1/10/2021 1:20:37 AM 2.714 HOST Generate Partial Map Complete 34ms 1/10/2021 1:20:43 AM 2.714 HOST Start Generate Partial Map with Maze and seed 498569530 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:20:43 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:20:43 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:20:43 AM 2.714 HOST Fixed 3509 missing planet factions. 1/10/2021 1:20:43 AM 2.714 HOST Generate Partial Map Complete 33ms 1/10/2021 1:20:44 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.31 seconds ago. 1/10/2021 1:20:45 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.30 seconds ago. 1/10/2021 1:20:47 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.75 seconds ago. 1/10/2021 1:20:48 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.78 seconds ago. 1/10/2021 1:20:49 AM 2.714 HOST Start Generate Partial Map with Maze and seed 498569530 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:20:49 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:20:49 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:20:49 AM 2.714 HOST Fixed 3509 missing planet factions. 1/10/2021 1:20:49 AM 2.714 HOST Generate Partial Map Complete 33ms 1/10/2021 1:20:50 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.13 seconds ago. 1/10/2021 1:20:52 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.56 seconds ago. 1/10/2021 1:20:53 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.66 seconds ago. 1/10/2021 1:20:54 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.71 seconds ago. 1/10/2021 1:20:56 AM 2.714 HOST Start Generate Partial Map with Maze and seed 498569530 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:20:56 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:20:56 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:20:56 AM 2.714 HOST Fixed 3509 missing planet factions. 1/10/2021 1:20:56 AM 2.714 HOST Generate Partial Map Complete 35ms 1/10/2021 1:20:57 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.05 seconds ago. 1/10/2021 1:20:59 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.94 seconds ago. 1/10/2021 1:21:00 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.96 seconds ago. 1/10/2021 1:21:01 AM 2.714 HOST Start Generate Partial Map with Maze and seed 498569530 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:21:02 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:21:02 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:21:02 AM 2.714 HOST Fixed 3509 missing planet factions. 1/10/2021 1:21:02 AM 2.714 HOST Generate Partial Map Complete 90ms 1/10/2021 1:21:17 AM 2.714 HOST Start Generate Partial Map with Octopus and seed 498569530 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:21:17 AM 2.714 HOST total central planets: 39 1/10/2021 1:21:17 AM 2.714 HOST created central planets: 39 1/10/2021 1:21:17 AM 2.714 HOST Trying to create a minimum spanning tree with 10 planets 1/10/2021 1:21:17 AM 2.714 HOST Trying to create a minimum spanning tree with 6 planets 1/10/2021 1:21:17 AM 2.714 HOST Trying to create a minimum spanning tree with 10 planets 1/10/2021 1:21:18 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:21:18 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:21:18 AM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 1:21:18 AM 2.714 HOST Generate Partial Map Complete 636ms 1/10/2021 1:21:26 AM 2.714 HOST Start Generate Partial Map with Octopus and seed 498569530 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:21:26 AM 2.714 HOST Trying to create a minimum spanning tree with 6 planets 1/10/2021 1:21:26 AM 2.714 HOST Trying to create a minimum spanning tree with 3 planets 1/10/2021 1:21:26 AM 2.714 HOST Trying to create a minimum spanning tree with 6 planets 1/10/2021 1:21:26 AM 2.714 HOST Trying to create a minimum spanning tree with 4 planets 1/10/2021 1:21:27 AM 2.714 HOST Trying to create a minimum spanning tree with 13 planets 1/10/2021 1:21:27 AM 2.714 HOST Trying to create a minimum spanning tree with 4 planets 1/10/2021 1:21:27 AM 2.714 HOST Trying to create a minimum spanning tree with 5 planets 1/10/2021 1:21:29 AM 2.714 HOST Trying to create a minimum spanning tree with 5 planets 1/10/2021 1:21:29 AM 2.714 HOST Trying to create a minimum spanning tree with 5 planets 1/10/2021 1:21:29 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:21:29 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:21:29 AM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 1:21:29 AM 2.714 HOST Generate Partial Map Complete 2455ms 1/10/2021 1:21:42 AM 2.714 HOST Start Generate Partial Map with Octopus and seed 498569530 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:21:42 AM 2.714 HOST Trying to create a minimum spanning tree with 6 planets 1/10/2021 1:21:42 AM 2.714 HOST Trying to create a minimum spanning tree with 3 planets 1/10/2021 1:21:42 AM 2.714 HOST Trying to create a minimum spanning tree with 6 planets 1/10/2021 1:21:42 AM 2.714 HOST Trying to create a minimum spanning tree with 4 planets 1/10/2021 1:21:42 AM 2.714 HOST Trying to create a minimum spanning tree with 13 planets 1/10/2021 1:21:42 AM 2.714 HOST Trying to create a minimum spanning tree with 4 planets 1/10/2021 1:21:42 AM 2.714 HOST Trying to create a minimum spanning tree with 5 planets 1/10/2021 1:21:44 AM 2.714 HOST Trying to create a minimum spanning tree with 5 planets 1/10/2021 1:21:44 AM 2.714 HOST Trying to create a minimum spanning tree with 5 planets 1/10/2021 1:21:45 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:21:45 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:21:45 AM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 1:21:45 AM 2.714 HOST Generate Partial Map Complete 2448ms 1/10/2021 1:21:47 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.71 seconds ago. 1/10/2021 1:21:48 AM 2.714 HOST Start Generate Partial Map with Octopus and seed 498569530 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:21:48 AM 2.714 HOST Trying to create a minimum spanning tree with 6 planets 1/10/2021 1:21:48 AM 2.714 HOST Trying to create a minimum spanning tree with 3 planets 1/10/2021 1:21:48 AM 2.714 HOST Trying to create a minimum spanning tree with 6 planets 1/10/2021 1:21:48 AM 2.714 HOST Trying to create a minimum spanning tree with 4 planets 1/10/2021 1:21:48 AM 2.714 HOST Trying to create a minimum spanning tree with 13 planets 1/10/2021 1:21:48 AM 2.714 HOST Trying to create a minimum spanning tree with 4 planets 1/10/2021 1:21:48 AM 2.714 HOST Trying to create a minimum spanning tree with 5 planets 1/10/2021 1:21:50 AM 2.714 HOST Trying to create a minimum spanning tree with 5 planets 1/10/2021 1:21:50 AM 2.714 HOST Trying to create a minimum spanning tree with 5 planets 1/10/2021 1:21:51 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:21:51 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:21:51 AM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 1:21:51 AM 2.714 HOST Generate Partial Map Complete 2500ms 1/10/2021 1:22:01 AM 2.714 HOST Start Generate Partial Map with Octopus and seed 498569530 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:22:01 AM 2.714 HOST Trying to create a minimum spanning tree with 6 planets 1/10/2021 1:22:01 AM 2.714 HOST Trying to create a minimum spanning tree with 3 planets 1/10/2021 1:22:01 AM 2.714 HOST Trying to create a minimum spanning tree with 6 planets 1/10/2021 1:22:01 AM 2.714 HOST Trying to create a minimum spanning tree with 4 planets 1/10/2021 1:22:01 AM 2.714 HOST Trying to create a minimum spanning tree with 13 planets 1/10/2021 1:22:01 AM 2.714 HOST Trying to create a minimum spanning tree with 4 planets 1/10/2021 1:22:01 AM 2.714 HOST Trying to create a minimum spanning tree with 5 planets 1/10/2021 1:22:03 AM 2.714 HOST Trying to create a minimum spanning tree with 5 planets 1/10/2021 1:22:03 AM 2.714 HOST Trying to create a minimum spanning tree with 5 planets 1/10/2021 1:22:04 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:22:04 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:22:04 AM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 1:22:04 AM 2.714 HOST Generate Partial Map Complete 3202ms 1/10/2021 1:22:32 AM 2.714 HOST Start Generate Partial Map with Octopus and seed 498569530 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:22:32 AM 2.714 HOST Trying to create a minimum spanning tree with 6 planets 1/10/2021 1:22:32 AM 2.714 HOST Trying to create a minimum spanning tree with 3 planets 1/10/2021 1:22:32 AM 2.714 HOST Trying to create a minimum spanning tree with 6 planets 1/10/2021 1:22:32 AM 2.714 HOST Trying to create a minimum spanning tree with 4 planets 1/10/2021 1:22:32 AM 2.714 HOST Trying to create a minimum spanning tree with 13 planets 1/10/2021 1:22:32 AM 2.714 HOST Trying to create a minimum spanning tree with 4 planets 1/10/2021 1:22:32 AM 2.714 HOST Trying to create a minimum spanning tree with 5 planets 1/10/2021 1:22:35 AM 2.714 HOST Trying to create a minimum spanning tree with 5 planets 1/10/2021 1:22:35 AM 2.714 HOST Trying to create a minimum spanning tree with 5 planets 1/10/2021 1:22:35 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:22:35 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:22:35 AM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 1:22:35 AM 2.714 HOST Generate Partial Map Complete 2633ms 1/10/2021 1:22:39 AM 2.714 HOST Start Generate Partial Map with Octopus and seed 802010180 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:22:39 AM 2.714 HOST Trying to create a minimum spanning tree with 10 planets 1/10/2021 1:22:39 AM 2.714 HOST Trying to create a minimum spanning tree with 3 planets 1/10/2021 1:22:39 AM 2.714 HOST Trying to create a minimum spanning tree with 4 planets 1/10/2021 1:22:39 AM 2.714 HOST Trying to create a minimum spanning tree with 4 planets 1/10/2021 1:22:39 AM 2.714 HOST Trying to create a minimum spanning tree with 6 planets 1/10/2021 1:22:39 AM 2.714 HOST Trying to create a minimum spanning tree with 3 planets 1/10/2021 1:22:39 AM 2.714 HOST Trying to create a minimum spanning tree with 6 planets 1/10/2021 1:22:39 AM 2.714 HOST Trying to create a minimum spanning tree with 5 planets 1/10/2021 1:22:39 AM 2.714 HOST Trying to create a minimum spanning tree with 4 planets 1/10/2021 1:22:39 AM 2.714 HOST Trying to create a minimum spanning tree with 8 planets 1/10/2021 1:22:39 AM 2.714 HOST Trying to create a minimum spanning tree with 4 planets 1/10/2021 1:22:39 AM 2.714 HOST Trying to create a minimum spanning tree with 2 planets 1/10/2021 1:22:39 AM 2.714 HOST Trying to create a minimum spanning tree with 2 planets 1/10/2021 1:22:39 AM 2.714 HOST Trying to create a minimum spanning tree with 5 planets 1/10/2021 1:22:39 AM 2.714 HOST Trying to create a minimum spanning tree with 3 planets 1/10/2021 1:22:39 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:22:39 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:22:39 AM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 1:22:39 AM 2.714 HOST Generate Partial Map Complete 488ms 1/10/2021 1:22:53 AM 2.714 HOST Start Generate Partial Map with Octopus and seed 802010180 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:22:53 AM 2.714 HOST total central planets: 41 1/10/2021 1:22:53 AM 2.714 HOST created central planets: 41 1/10/2021 1:22:53 AM 2.714 HOST Trying to create a minimum spanning tree with 14 planets 1/10/2021 1:22:53 AM 2.714 HOST Trying to create a minimum spanning tree with 22 planets 1/10/2021 1:22:54 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:22:54 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:22:54 AM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 1:22:54 AM 2.714 HOST Generate Partial Map Complete 1156ms 1/10/2021 1:22:55 AM 2.714 HOST Client natedog251 (connection 5) has closed their connection. 1/10/2021 1:23:01 AM 2.714 HOST Start Generate Partial Map with Snake and seed 802010180 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:23:01 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:23:01 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:23:01 AM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 1:23:01 AM 2.714 HOST Generate Partial Map Complete 26ms 1/10/2021 1:23:07 AM 2.714 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/10/2021 1:23:07 AM 2.714 HOST Client requested to join with the name 'natedog251' 1/10/2021 1:23:07 AM 2.714 HOST Tell client 'natedog251' that they are accepted. 1/10/2021 1:23:07 AM 2.714 HOST Send client 'natedog251' the world data. 1/10/2021 1:23:17 AM 2.714 HOST Start Generate Partial Map with Snake and seed 802010180 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:23:17 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:23:17 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:23:17 AM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 1:23:17 AM 2.714 HOST Generate Partial Map Complete 33ms 1/10/2021 1:23:24 AM 2.714 HOST Start Generate Partial Map with Snake and seed 802010180 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:23:24 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:23:24 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:23:24 AM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 1:23:24 AM 2.714 HOST Generate Partial Map Complete 33ms 1/10/2021 1:23:27 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.79 seconds ago. 1/10/2021 1:23:31 AM 2.714 HOST Start Generate Partial Map with Snake and seed 802010180 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:23:31 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:23:31 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:23:31 AM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 1:23:31 AM 2.714 HOST Generate Partial Map Complete 42ms 1/10/2021 1:23:50 AM 2.714 HOST Start Generate Partial Map with D18Swirl and seed 802010180 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:23:50 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:23:50 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:23:50 AM 2.714 HOST Fixed 3451 missing planet factions. 1/10/2021 1:23:50 AM 2.714 HOST Generate Partial Map Complete 196ms 1/10/2021 1:23:59 AM 2.714 HOST Start Generate Partial Map with Wheel and seed 802010180 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:24:00 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:24:00 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:24:00 AM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 1:24:00 AM 2.714 HOST Generate Partial Map Complete 47ms 1/10/2021 1:24:24 AM 2.714 HOST Start Generate Partial Map with Realistic and seed 802010180 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 1:24:25 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 1:24:25 AM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 1:24:25 AM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 1:24:25 AM 2.714 HOST Generate Partial Map Complete 876ms 1/10/2021 2:51:58 AM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/10/2021 2:51:58 AM SINGLEP Boot up FleetOS (0.4119s) 1/10/2021 2:51:59 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/10/2021 2:51:59 AM SINGLEP Check System Logs For Rogue Intelligence (0.3990s) 1/10/2021 2:51:59 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/10/2021 2:51:59 AM SINGLEP Inspect Aft Hatches (0.0199s) 1/10/2021 2:51:59 AM SINGLEP Found 286 xml files in 86 folders in 42ms 1/10/2021 2:51:59 AM SINGLEP Check For Extra Modules (0.3890s) 1/10/2021 2:51:59 AM SINGLEP 286 Xml Files Parsed in 341ms 1/10/2021 2:51:59 AM SINGLEP Gather Ancient Lifeforms (0.0050s) 1/10/2021 2:51:59 AM 2.714 SINGLEP Game Version: 2.714 1/10/2021 2:51:59 AM 2.714 SINGLEP Eject Trash Into Hyperspace (0.0100s) 1/10/2021 2:51:59 AM 2.714 SINGLEP Bring Cloaking Systems Online (0.0060s) 1/10/2021 2:51:59 AM 2.714 SINGLEP Recalculate Speed Of Light (0.0150s) 1/10/2021 2:51:59 AM 2.714 SINGLEP Optimize Comfort On Command Decks (0.0209s) 1/10/2021 2:51:59 AM 2.714 SINGLEP Generating Framerates (0.0100s) 1/10/2021 2:51:59 AM 2.714 SINGLEP Update mod and expansion statuses! 1/10/2021 2:51:59 AM 2.714 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/10/2021 2:51:59 AM 2.714 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/10/2021 2:51:59 AM 2.714 SINGLEP Check Nearby Stellar Masses (0.0509s) 1/10/2021 2:51:59 AM 2.714 SINGLEP 286 Xml Files Checked For Exp/Mod Status in 45ms 1/10/2021 2:51:59 AM 2.714 SINGLEP Pruning Excess Brain Cells (0.0578s) 1/10/2021 2:51:59 AM 2.714 SINGLEP Remembering Alamo (0.0429s) 1/10/2021 2:51:59 AM 2.714 SINGLEP Boot Audio Comms (0.0100s) 1/10/2021 2:52:00 AM 2.714 SINGLEP Establish Individual Audio Links (0.0718s) 1/10/2021 2:52:00 AM 2.714 SINGLEP No resolution change was required. 1/10/2021 2:52:00 AM 2.714 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/10/2021 2:52:00 AM 2.714 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/10/2021 2:52:00 AM 2.714 SINGLEP Refresh Optical Lensing (0.0429s) 1/10/2021 2:52:00 AM 2.714 SINGLEP Revise Fundamental Physical Laws (0.0459s) 1/10/2021 2:52:00 AM 2.714 SINGLEP Calculate Odds Of Success (0.0309s) 1/10/2021 2:52:00 AM 2.714 SINGLEP Briefly Panic (0.3929s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Install Confidence Routines (0.4423s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Bring Commander Interface Online (0.1067s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Motivate All Crews (0.1406s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Locating Available Networks (0.0509s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Externalizing Patterns (0.0130s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Hooking Externals (0.0090s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Handlizing Hooks (0.0060s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Disengaging Constants (0.0269s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Late Axionic Computations (0.0678s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Suppressing Bad Thoughts (0.0100s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Connecting to Fleet Command (0.0080s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Thinking Of Advice (0.0060s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Degaussing Advice (0.0120s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Reading Alien Diaries (0.0120s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Naming All Known Planets (0.0120s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Remembering Speeds (0.0110s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Prioritizing Targets (0.0070s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Rebooting Sensor Arrays (0.0070s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Unloading Prismatic Grid (0.0060s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Thinking Of Objectives (0.0060s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Inhibiting Visual Scans (0.0150s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Synthesizing Vocals (0.0060s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Investigating Map Signatures (0.0110s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Ventilating Scenarios (0.0070s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Decontaminating Targeting Systems (0.0070s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Ejecting Tactical Core (0.0070s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Calibrating Formations (0.0130s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Intercepting Galactic Maps (0.0090s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Discharging Colored Ions (0.0209s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Replicating Ion Colors (0.0050s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Faction Diagnostics (0.0205s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Buffering Hackers (0.0259s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Inverting Death (0.0090s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Linear Field Variance (0.0110s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Charging Marks (0.0060s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Guarding The Posts (0.1167s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Range Manifolds (0.0160s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Purging ROFs (0.0060s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Manipulating Speeds (0.0130s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Detecting Projectiles (0.0070s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Grouping Flow Fields (0.0130s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Modulating Flow Field Groups (0.0170s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Designing Fleets (0.0170s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Thinking Of Technologies (0.0130s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Categorizing Starboard Sensors (0.0060s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Injecting Galactic Variables (0.0110s) 1/10/2021 2:52:01 AM 2.714 SINGLEP Wishing On Starfields (0.0160s) 1/10/2021 2:52:02 AM 2.714 SINGLEP Breaking Distant Planets (0.1396s) 1/10/2021 2:52:02 AM 2.714 SINGLEP Categorizing All Planets (0.0100s) 1/10/2021 2:52:02 AM 2.714 SINGLEP Organizing Commands (0.0249s) 1/10/2021 2:52:02 AM 2.714 SINGLEP Calculating Firing Cones (0.0110s) 1/10/2021 2:52:02 AM 2.714 SINGLEP Discontinue Your Favorite Ship Parts (0.1461s) 1/10/2021 2:52:02 AM 2.714 SINGLEP Re-Aligning Objectives (0.0189s) 1/10/2021 2:52:02 AM 2.714 SINGLEP Sterilizing Test Chamber (0.0080s) 1/10/2021 2:52:02 AM 2.714 SINGLEP Issuing Orders (0.0060s) 1/10/2021 2:52:02 AM 2.714 SINGLEP Augmenting Infusers (0.0060s) 1/10/2021 2:52:02 AM 2.714 SINGLEP Infusing (0.0199s) 1/10/2021 2:52:02 AM 2.714 SINGLEP Load Surrogates (0.0594s) 1/10/2021 2:52:06 AM 2.714 SINGLEP EXTERMINATE! EXTERMINATE! (3.8740s) 1/10/2021 2:52:06 AM 2.714 SINGLEP Post-Proton Surge (0.0249s) 1/10/2021 2:52:06 AM 2.714 SINGLEP Background Radiation Taste Test (0.0289s) 1/10/2021 2:52:06 AM 2.714 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 1/10/2021 2:52:06 AM 2.714 SINGLEP Windshield Wiping (0.0080s) 1/10/2021 2:52:06 AM 2.714 SINGLEP Last Organizational Modeling (0.0743s) 1/10/2021 2:52:06 AM 2.714 SINGLEP Stimulate Modulation (0.0249s) 1/10/2021 2:52:06 AM 2.714 SINGLEP Tip Servos (0.0040s) 1/10/2021 2:52:06 AM 2.714 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 1/10/2021 2:52:06 AM 2.714 SINGLEP Design New Fleet Logo (0.0209s) 1/10/2021 2:52:06 AM 2.714 SINGLEP Order Cores By Seniority (0.0070s) 1/10/2021 2:52:06 AM 2.714 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/10/2021 2:52:06 AM 2.714 SINGLEP Make Factions That Extra Bit Special (0.0060s) 1/10/2021 2:52:06 AM 2.714 SINGLEP Final Checks (0.0549s) 1/10/2021 2:52:06 AM 2.714 SINGLEP Load Historical Documents (0.0030s) 1/10/2021 2:52:06 AM 2.714 SINGLEP 8.0 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) EXTERMINATE! EXTERMINATE! (3.9s) 1/10/2021 2:52:06 AM 2.714 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/10/2021 2:52:22 AM 2.714 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/10/2021 2:52:22 AM 2.714 HOST PlayerAccount Chthon has now been put in control of faction 14. 1/10/2021 2:52:22 AM 2.714 HOST in strip extra, Uncontrolled Player 23: hasHadFirstPlayer True shouldBeRemoved False 1/10/2021 2:52:22 AM 2.714 HOST in strip extra, Chthon: hasHadFirstPlayer True shouldBeRemoved True 1/10/2021 2:52:22 AM 2.714 HOST Clear out factions that should not be in UI based on savegame: 13 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Chthon 1/10/2021 2:52:22 AM 2.714 HOST loading as template 1/10/2021 2:52:22 AM 2.714 HOST Added the faction AIReserves. 1/10/2021 2:52:22 AM 2.714 HOST Added the faction AntiAIZombie. 1/10/2021 2:52:22 AM 2.714 HOST Added the faction AntiEveryoneZombie. 1/10/2021 2:52:22 AM 2.714 HOST Added the faction AntiPlayerZombie. 1/10/2021 2:52:22 AM 2.714 HOST Added the faction CPALogic. 1/10/2021 2:52:22 AM 2.714 HOST Added the faction EnragedMacrophage. 1/10/2021 2:52:22 AM 2.714 HOST Added the faction Mercenary. 1/10/2021 2:52:22 AM 2.714 HOST Added the faction TamedMacrophage. 1/10/2021 2:52:22 AM 2.714 HOST Finish load save in 330.4ms 1/10/2021 2:52:22 AM 2.714 HOST Start Generate Partial Map with Realistic and seed 910436589 and planet count 120 and 28 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 1/10/2021 2:52:23 AM 2.714 HOST PlayerAccount Chthon has now been put in control of faction 14. 1/10/2021 2:52:23 AM 2.714 HOST Fixed 3360 missing planet factions. 1/10/2021 2:52:23 AM 2.714 HOST Generate Partial Map Complete 1175ms 1/10/2021 2:52:29 AM 2.714 HOST Start Generate Partial Map with Maze and seed 910436589 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:52:29 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:52:29 AM 2.714 HOST Fixed 3388 missing planet factions. 1/10/2021 2:52:29 AM 2.714 HOST Generate Partial Map Complete 39ms 1/10/2021 2:52:32 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.27 seconds ago. 1/10/2021 2:52:37 AM 2.714 HOST Start Generate Partial Map with Maze and seed 210127382 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:52:37 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:52:37 AM 2.714 HOST Fixed 3388 missing planet factions. 1/10/2021 2:52:37 AM 2.714 HOST Generate Partial Map Complete 31ms 1/10/2021 2:52:41 AM 2.714 HOST Start Generate Partial Map with Maze and seed 186773971 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:52:41 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:52:41 AM 2.714 HOST Fixed 3388 missing planet factions. 1/10/2021 2:52:41 AM 2.714 HOST Generate Partial Map Complete 28ms 1/10/2021 2:52:49 AM 2.714 HOST Start Generate Partial Map with Maze and seed 250736894 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:52:49 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:52:49 AM 2.714 HOST Fixed 3388 missing planet factions. 1/10/2021 2:52:49 AM 2.714 HOST Generate Partial Map Complete 55ms 1/10/2021 2:53:20 AM 2.714 HOST Start Generate Partial Map with Maze and seed 250736894 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:53:20 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:53:20 AM 2.714 HOST Fixed 3388 missing planet factions. 1/10/2021 2:53:20 AM 2.714 HOST Generate Partial Map Complete 64ms 1/10/2021 2:53:21 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 0.92 seconds ago. 1/10/2021 2:53:22 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.81 seconds ago. 1/10/2021 2:53:24 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.17 seconds ago. 1/10/2021 2:53:25 AM 2.714 HOST Start Generate Partial Map with Maze and seed 250736894 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:53:25 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:53:25 AM 2.714 HOST Fixed 3388 missing planet factions. 1/10/2021 2:53:25 AM 2.714 HOST Generate Partial Map Complete 28ms 1/10/2021 2:53:26 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.39 seconds ago. 1/10/2021 2:53:27 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.09 seconds ago. 1/10/2021 2:53:28 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.11 seconds ago. 1/10/2021 2:53:29 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.91 seconds ago. 1/10/2021 2:53:31 AM 2.714 HOST Start Generate Partial Map with Maze and seed 250736894 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:53:31 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:53:31 AM 2.714 HOST Fixed 3388 missing planet factions. 1/10/2021 2:53:31 AM 2.714 HOST Generate Partial Map Complete 31ms 1/10/2021 2:53:32 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 0.92 seconds ago. 1/10/2021 2:53:34 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.72 seconds ago. 1/10/2021 2:53:45 AM 2.714 HOST Start Generate Partial Map with Maze and seed 250736894 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:53:45 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:53:45 AM 2.714 HOST Fixed 3388 missing planet factions. 1/10/2021 2:53:45 AM 2.714 HOST Generate Partial Map Complete 29ms 1/10/2021 2:53:48 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.81 seconds ago. 1/10/2021 2:53:49 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.60 seconds ago. 1/10/2021 2:53:49 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.37 seconds ago. 1/10/2021 2:53:50 AM 2.714 HOST Start Generate Partial Map with Maze and seed 250736894 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:53:50 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:53:50 AM 2.714 HOST Fixed 3388 missing planet factions. 1/10/2021 2:53:50 AM 2.714 HOST Generate Partial Map Complete 57ms 1/10/2021 2:53:51 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.13 seconds ago. 1/10/2021 2:53:52 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.39 seconds ago. 1/10/2021 2:53:57 AM 2.714 HOST Start Generate Partial Map with Maze and seed 250736894 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:53:57 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:53:57 AM 2.714 HOST Fixed 3388 missing planet factions. 1/10/2021 2:53:57 AM 2.714 HOST Generate Partial Map Complete 32ms 1/10/2021 2:53:57 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 0.91 seconds ago. 1/10/2021 2:53:59 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.06 seconds ago. 1/10/2021 2:54:00 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.05 seconds ago. 1/10/2021 2:54:01 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.08 seconds ago. 1/10/2021 2:54:04 AM 2.714 HOST Start Generate Partial Map with Maze and seed 250736894 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:54:04 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:54:04 AM 2.714 HOST Fixed 3388 missing planet factions. 1/10/2021 2:54:04 AM 2.714 HOST Generate Partial Map Complete 36ms 1/10/2021 2:54:05 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.21 seconds ago. 1/10/2021 2:54:06 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.03 seconds ago. 1/10/2021 2:54:07 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.47 seconds ago. 1/10/2021 2:54:08 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.58 seconds ago. 1/10/2021 2:54:43 AM 2.714 HOST Start Generate Partial Map with D18Rings and seed 250736894 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:54:43 AM 2.714 HOST Removed 78 self-referential planet links in this map. Harmless now. 1/10/2021 2:54:43 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:54:43 AM 2.714 HOST Fixed 3164 missing planet factions. 1/10/2021 2:54:43 AM 2.714 HOST Generate Partial Map Complete 48ms 1/10/2021 2:54:55 AM 2.714 HOST Start Generate Partial Map with D18Rings and seed 144946829 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:54:55 AM 2.714 HOST Removed 64 self-referential planet links in this map. Harmless now. 1/10/2021 2:54:55 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:54:55 AM 2.714 HOST Fixed 2856 missing planet factions. 1/10/2021 2:54:55 AM 2.714 HOST Generate Partial Map Complete 57ms 1/10/2021 2:54:58 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.09 seconds ago. 1/10/2021 2:55:00 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.85 seconds ago. 1/10/2021 2:55:02 AM 2.714 HOST Start Generate Partial Map with D18Rings and seed 144946829 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:55:02 AM 2.714 HOST Removed 64 self-referential planet links in this map. Harmless now. 1/10/2021 2:55:02 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:55:02 AM 2.714 HOST Fixed 2856 missing planet factions. 1/10/2021 2:55:02 AM 2.714 HOST Generate Partial Map Complete 38ms 1/10/2021 2:55:04 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.46 seconds ago. 1/10/2021 2:55:11 AM 2.714 HOST Start Generate Partial Map with D18Rings and seed 144946829 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:55:11 AM 2.714 HOST Removed 64 self-referential planet links in this map. Harmless now. 1/10/2021 2:55:11 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:55:12 AM 2.714 HOST Fixed 2856 missing planet factions. 1/10/2021 2:55:12 AM 2.714 HOST Generate Partial Map Complete 35ms 1/10/2021 2:55:24 AM 2.714 HOST Start Generate Partial Map with D18Bubbles and seed 144946829 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:55:24 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:55:24 AM 2.714 HOST Fixed 3808 missing planet factions. 1/10/2021 2:55:24 AM 2.714 HOST Generate Partial Map Complete 55ms 1/10/2021 2:55:30 AM 2.714 HOST Start Generate Partial Map with D18Bubbles and seed 574680811 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:55:30 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:55:30 AM 2.714 HOST Fixed 3724 missing planet factions. 1/10/2021 2:55:30 AM 2.714 HOST Generate Partial Map Complete 42ms 1/10/2021 2:55:35 AM 2.714 HOST Start Generate Partial Map with D18Bubbles and seed 87045846 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:55:35 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:55:35 AM 2.714 HOST Fixed 3556 missing planet factions. 1/10/2021 2:55:35 AM 2.714 HOST Generate Partial Map Complete 43ms 1/10/2021 2:55:40 AM 2.714 HOST Start Generate Partial Map with D18Bubbles and seed 795419511 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:55:40 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:55:40 AM 2.714 HOST Fixed 3892 missing planet factions. 1/10/2021 2:55:40 AM 2.714 HOST Generate Partial Map Complete 36ms 1/10/2021 2:55:43 AM 2.714 HOST Start Generate Partial Map with D18Bubbles and seed 56229355 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:55:43 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:55:43 AM 2.714 HOST Fixed 3444 missing planet factions. 1/10/2021 2:55:43 AM 2.714 HOST Generate Partial Map Complete 30ms 1/10/2021 2:55:47 AM 2.714 HOST Start Generate Partial Map with D18Bubbles and seed 32501833 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:55:47 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:55:47 AM 2.714 HOST Fixed 3388 missing planet factions. 1/10/2021 2:55:47 AM 2.714 HOST Generate Partial Map Complete 31ms 1/10/2021 2:55:51 AM 2.714 HOST Start Generate Partial Map with D18Bubbles and seed 627994646 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:55:51 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:55:51 AM 2.714 HOST Fixed 3360 missing planet factions. 1/10/2021 2:55:51 AM 2.714 HOST Generate Partial Map Complete 36ms 1/10/2021 2:55:56 AM 2.714 HOST Start Generate Partial Map with D18Bubbles and seed 232914902 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:55:56 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:55:56 AM 2.714 HOST Fixed 3668 missing planet factions. 1/10/2021 2:55:56 AM 2.714 HOST Generate Partial Map Complete 139ms 1/10/2021 2:56:08 AM 2.714 HOST Start Generate Partial Map with D18Bubbles and seed 982013787 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:56:08 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:56:08 AM 2.714 HOST Fixed 4060 missing planet factions. 1/10/2021 2:56:08 AM 2.714 HOST Generate Partial Map Complete 47ms 1/10/2021 2:56:26 AM 2.714 HOST Start Generate Partial Map with X and seed 982013787 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:56:27 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:56:27 AM 2.714 HOST Fixed 3360 missing planet factions. 1/10/2021 2:56:27 AM 2.714 HOST Generate Partial Map Complete 28ms 1/10/2021 2:56:45 AM 2.714 HOST Start Generate Partial Map with X and seed 982013787 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:56:45 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:56:45 AM 2.714 HOST Fixed 3360 missing planet factions. 1/10/2021 2:56:45 AM 2.714 HOST Generate Partial Map Complete 53ms 1/10/2021 2:56:46 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.14 seconds ago. 1/10/2021 2:57:32 AM 2.714 HOST Start Generate Partial Map with Grid and seed 982013787 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:57:32 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:57:32 AM 2.714 HOST Fixed 3388 missing planet factions. 1/10/2021 2:57:32 AM 2.714 HOST Generate Partial Map Complete 96ms 1/10/2021 2:57:44 AM 2.714 HOST Start Generate Partial Map with Grid and seed 982013787 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:57:45 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:57:45 AM 2.714 HOST Fixed 3388 missing planet factions. 1/10/2021 2:57:45 AM 2.714 HOST Generate Partial Map Complete 209ms 1/10/2021 2:58:06 AM 2.714 HOST Start Generate Partial Map with Grid and seed 982013787 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:58:06 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:58:06 AM 2.714 HOST Fixed 3388 missing planet factions. 1/10/2021 2:58:06 AM 2.714 HOST Generate Partial Map Complete 61ms 1/10/2021 2:58:20 AM 2.714 HOST Start Generate Partial Map with Encapsulated and seed 982013787 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:58:20 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:58:20 AM 2.714 HOST Fixed 3360 missing planet factions. 1/10/2021 2:58:20 AM 2.714 HOST Generate Partial Map Complete 66ms 1/10/2021 2:58:25 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.48 seconds ago. 1/10/2021 2:58:26 AM 2.714 HOST Start Generate Partial Map with Encapsulated and seed 982013787 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:58:26 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:58:26 AM 2.714 HOST Fixed 3360 missing planet factions. 1/10/2021 2:58:26 AM 2.714 HOST Generate Partial Map Complete 38ms 1/10/2021 2:58:27 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.10 seconds ago. 1/10/2021 2:58:34 AM 2.714 HOST Start Generate Partial Map with Encapsulated and seed 982013787 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:58:34 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:58:34 AM 2.714 HOST Fixed 3360 missing planet factions. 1/10/2021 2:58:34 AM 2.714 HOST Generate Partial Map Complete 42ms 1/10/2021 2:58:35 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.49 seconds ago. 1/10/2021 2:58:37 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.08 seconds ago. 1/10/2021 2:58:51 AM 2.714 HOST Start Generate Partial Map with Clusters and seed 982013787 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:58:53 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:58:53 AM 2.714 HOST Fixed 3360 missing planet factions. 1/10/2021 2:58:53 AM 2.714 HOST Generate Partial Map Complete 2073ms 1/10/2021 2:59:03 AM 2.714 HOST Start Generate Partial Map with Clusters and seed 982013787 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:59:03 AM 2.714 HOST Trying to create a minimum spanning tree with 9 planets 1/10/2021 2:59:03 AM 2.714 HOST Trying to create a minimum spanning tree with 8 planets 1/10/2021 2:59:05 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:59:05 AM 2.714 HOST Fixed 3360 missing planet factions. 1/10/2021 2:59:05 AM 2.714 HOST Generate Partial Map Complete 2065ms 1/10/2021 2:59:10 AM 2.714 HOST Start Generate Partial Map with Clusters and seed 982013787 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:59:13 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:59:13 AM 2.714 HOST Fixed 3360 missing planet factions. 1/10/2021 2:59:13 AM 2.714 HOST Generate Partial Map Complete 2419ms 1/10/2021 2:59:21 AM 2.714 HOST Start Generate Partial Map with Clusters and seed 982013787 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 2:59:22 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 2:59:22 AM 2.714 HOST Fixed 3360 missing planet factions. 1/10/2021 2:59:22 AM 2.714 HOST Generate Partial Map Complete 957ms 1/10/2021 3:01:53 AM 2.714 HOST Start Generate Partial Map with Clusters and seed 982013787 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 3:01:54 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 3:01:54 AM 2.714 HOST Fixed 3360 missing planet factions. 1/10/2021 3:01:54 AM 2.714 HOST Generate Partial Map Complete 811ms 1/10/2021 3:01:57 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.72 seconds ago. 1/10/2021 3:01:59 AM 2.714 HOST Start Generate Partial Map with Clusters and seed 982013787 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 3:02:00 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 3:02:00 AM 2.714 HOST Fixed 3360 missing planet factions. 1/10/2021 3:02:00 AM 2.714 HOST Generate Partial Map Complete 785ms 1/10/2021 3:02:01 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.40 seconds ago. 1/10/2021 3:02:02 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.65 seconds ago. 1/10/2021 3:02:03 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.73 seconds ago. 1/10/2021 3:02:06 AM 2.714 HOST Start Generate Partial Map with Clusters and seed 982013787 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 3:02:07 AM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 3:02:07 AM 2.714 HOST Fixed 3360 missing planet factions. 1/10/2021 3:02:07 AM 2.714 HOST Generate Partial Map Complete 831ms 1/10/2021 3:02:07 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.38 seconds ago. 1/10/2021 3:02:10 AM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.05 seconds ago. 1/10/2021 6:31:40 PM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/10/2021 6:31:40 PM SINGLEP Boot up FleetOS (0.4269s) 1/10/2021 6:31:41 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/10/2021 6:31:41 PM SINGLEP Check System Logs For Rogue Intelligence (0.3805s) 1/10/2021 6:31:41 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/10/2021 6:31:41 PM SINGLEP Inspect Aft Hatches (0.0130s) 1/10/2021 6:31:41 PM SINGLEP Found 286 xml files in 86 folders in 16ms 1/10/2021 6:31:41 PM SINGLEP Check For Extra Modules (0.2242s) 1/10/2021 6:31:41 PM SINGLEP 286 Xml Files Parsed in 205ms 1/10/2021 6:31:41 PM SINGLEP Gather Ancient Lifeforms (0.0030s) 1/10/2021 6:31:41 PM 2.714 SINGLEP Game Version: 2.714 1/10/2021 6:31:41 PM 2.714 SINGLEP Eject Trash Into Hyperspace (0.0070s) 1/10/2021 6:31:41 PM 2.714 SINGLEP Bring Cloaking Systems Online (0.0050s) 1/10/2021 6:31:41 PM 2.714 SINGLEP Recalculate Speed Of Light (0.0106s) 1/10/2021 6:31:41 PM 2.714 SINGLEP Optimize Comfort On Command Decks (0.0071s) 1/10/2021 6:31:41 PM 2.714 SINGLEP Generating Framerates (0.0045s) 1/10/2021 6:31:41 PM 2.714 SINGLEP Update mod and expansion statuses! 1/10/2021 6:31:41 PM 2.714 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/10/2021 6:31:41 PM 2.714 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/10/2021 6:31:41 PM 2.714 SINGLEP Check Nearby Stellar Masses (0.0284s) 1/10/2021 6:31:41 PM 2.714 SINGLEP 286 Xml Files Checked For Exp/Mod Status in 10ms 1/10/2021 6:31:41 PM 2.714 SINGLEP Pruning Excess Brain Cells (0.0219s) 1/10/2021 6:31:41 PM 2.714 SINGLEP Remembering Alamo (0.0219s) 1/10/2021 6:31:41 PM 2.714 SINGLEP Boot Audio Comms (0.0060s) 1/10/2021 6:31:41 PM 2.714 SINGLEP Establish Individual Audio Links (0.0160s) 1/10/2021 6:31:41 PM 2.714 SINGLEP No resolution change was required. 1/10/2021 6:31:41 PM 2.714 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/10/2021 6:31:41 PM 2.714 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/10/2021 6:31:41 PM 2.714 SINGLEP Refresh Optical Lensing (0.0103s) 1/10/2021 6:31:41 PM 2.714 SINGLEP Revise Fundamental Physical Laws (0.0153s) 1/10/2021 6:31:41 PM 2.714 SINGLEP Calculate Odds Of Success (0.0239s) 1/10/2021 6:31:41 PM 2.714 SINGLEP Briefly Panic (0.2478s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Install Confidence Routines (0.2842s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Bring Commander Interface Online (0.0828s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Motivate All Crews (0.0658s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Locating Available Networks (0.0150s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Externalizing Patterns (0.0130s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Hooking Externals (0.0050s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Handlizing Hooks (0.0080s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Disengaging Constants (0.0170s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Late Axionic Computations (0.0443s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Suppressing Bad Thoughts (0.0040s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Connecting to Fleet Command (0.0075s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Thinking Of Advice (0.0060s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Degaussing Advice (0.0070s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Reading Alien Diaries (0.0070s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Naming All Known Planets (0.0070s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Remembering Speeds (0.0077s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Prioritizing Targets (0.0073s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Rebooting Sensor Arrays (0.0074s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Unloading Prismatic Grid (0.0063s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Thinking Of Objectives (0.0070s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Inhibiting Visual Scans (0.0108s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Synthesizing Vocals (0.0052s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Investigating Map Signatures (0.0092s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Ventilating Scenarios (0.0050s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Decontaminating Targeting Systems (0.0072s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Ejecting Tactical Core (0.0064s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Calibrating Formations (0.0074s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Intercepting Galactic Maps (0.0081s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Discharging Colored Ions (0.0144s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Replicating Ion Colors (0.0061s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Faction Diagnostics (0.0105s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Buffering Hackers (0.0080s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Inverting Death (0.0060s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Linear Field Variance (0.0070s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Charging Marks (0.0050s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Guarding The Posts (0.0539s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Range Manifolds (0.0050s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Purging ROFs (0.0070s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Manipulating Speeds (0.0070s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Detecting Projectiles (0.0070s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Grouping Flow Fields (0.0064s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Modulating Flow Field Groups (0.0122s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Designing Fleets (0.0064s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Thinking Of Technologies (0.0050s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Categorizing Starboard Sensors (0.0070s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Injecting Galactic Variables (0.0080s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Scattering Starfields (0.0100s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Browsing Distant Planets (0.0969s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Categorizing All Planets (0.0349s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Organizing Commands (0.0130s) 1/10/2021 6:31:42 PM 2.714 SINGLEP Calculating Firing Cones (0.0060s) 1/10/2021 6:31:43 PM 2.714 SINGLEP Disassembling And Reassembling Ship Parts (0.0829s) 1/10/2021 6:31:43 PM 2.714 SINGLEP Re-Aligning Objectives (0.0110s) 1/10/2021 6:31:43 PM 2.714 SINGLEP Sterilizing Test Chamber (0.0070s) 1/10/2021 6:31:43 PM 2.714 SINGLEP Issuing Orders (0.0100s) 1/10/2021 6:31:43 PM 2.714 SINGLEP Augmenting Infusers (0.0070s) 1/10/2021 6:31:43 PM 2.714 SINGLEP Infusing (0.0166s) 1/10/2021 6:31:43 PM 2.714 SINGLEP Load Surrogates (0.0443s) 1/10/2021 6:31:45 PM 2.714 SINGLEP Run Ground Wires To All Spacecraft (2.2165s) 1/10/2021 6:31:45 PM 2.714 SINGLEP Post-Proton Surge (0.0117s) 1/10/2021 6:31:45 PM 2.714 SINGLEP Background Radiation Taste Test (0.0191s) 1/10/2021 6:31:45 PM 2.714 SINGLEP Shuffling Chairs On Command Deck (0.0110s) 1/10/2021 6:31:45 PM 2.714 SINGLEP Windshield Wiping (0.0050s) 1/10/2021 6:31:45 PM 2.714 SINGLEP Last Organizational Modeling (0.0567s) 1/10/2021 6:31:45 PM 2.714 SINGLEP Stimulate Modulation (0.0239s) 1/10/2021 6:31:45 PM 2.714 SINGLEP Tip Servos (0.0050s) 1/10/2021 6:31:45 PM 2.714 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 1/10/2021 6:31:45 PM 2.714 SINGLEP Design New Fleet Logo (0.0090s) 1/10/2021 6:31:45 PM 2.714 SINGLEP Order Cores By Seniority (0.0050s) 1/10/2021 6:31:45 PM 2.714 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/10/2021 6:31:45 PM 2.714 SINGLEP Make Factions That Extra Bit Special (0.0081s) 1/10/2021 6:31:45 PM 2.714 SINGLEP Final Checks (0.0491s) 1/10/2021 6:31:45 PM 2.714 SINGLEP Load Historical Documents (0.0020s) 1/10/2021 6:31:45 PM 2.714 SINGLEP 5.1 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.4s) Install Confidence Routines (0.3s) Run Ground Wires To All Spacecraft (2.2s) 1/10/2021 6:31:45 PM 2.714 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/10/2021 6:31:50 PM 2.714 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/10/2021 6:31:50 PM 2.714 HOST PlayerAccount Chthon has now been put in control of faction 14. 1/10/2021 6:31:50 PM 2.714 HOST in strip extra, Chthon: hasHadFirstPlayer True shouldBeRemoved False 1/10/2021 6:31:50 PM 2.714 HOST Clear out factions that should not be in UI based on savegame: 12 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves 1/10/2021 6:31:50 PM 2.714 HOST loading as template 1/10/2021 6:31:50 PM 2.714 HOST Added the faction AIReserves. 1/10/2021 6:31:50 PM 2.714 HOST Added the faction AntiAIZombie. 1/10/2021 6:31:50 PM 2.714 HOST Added the faction AntiEveryoneZombie. 1/10/2021 6:31:50 PM 2.714 HOST Added the faction AntiPlayerZombie. 1/10/2021 6:31:50 PM 2.714 HOST Added the faction CPALogic. 1/10/2021 6:31:50 PM 2.714 HOST Added the faction EnragedMacrophage. 1/10/2021 6:31:50 PM 2.714 HOST Added the faction Mercenary. 1/10/2021 6:31:50 PM 2.714 HOST Added the faction TamedMacrophage. 1/10/2021 6:31:50 PM 2.714 HOST Finish load save in 221.9ms 1/10/2021 6:31:50 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 2023577397 and planet count 120 and 28 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 1/10/2021 6:31:50 PM 2.714 HOST Trying to create a minimum spanning tree with 6 planets 1/10/2021 6:31:51 PM 2.714 HOST PlayerAccount Chthon has now been put in control of faction 14. 1/10/2021 6:31:51 PM 2.714 HOST Fixed 3360 missing planet factions. 1/10/2021 6:31:51 PM 2.714 HOST Generate Partial Map Complete 688ms 1/10/2021 6:31:59 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 221582642 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:32:00 PM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 6:32:00 PM 2.714 HOST Fixed 3360 missing planet factions. 1/10/2021 6:32:00 PM 2.714 HOST Generate Partial Map Complete 1237ms 1/10/2021 6:32:32 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 221582642 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:32:34 PM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 6:32:34 PM 2.714 HOST Fixed 3360 missing planet factions. 1/10/2021 6:32:34 PM 2.714 HOST Generate Partial Map Complete 1359ms 1/10/2021 6:32:37 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 221582642 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:32:39 PM 2.714 HOST PlayerAccount Chthon is controlling faction 14 already. 1/10/2021 6:32:39 PM 2.714 HOST Fixed 3360 missing planet factions. 1/10/2021 6:32:39 PM 2.714 HOST Generate Partial Map Complete 1251ms 1/10/2021 6:34:37 PM 2.714 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/10/2021 6:34:37 PM 2.714 HOST Client requested to join with the name 'natedog251' 1/10/2021 6:34:37 PM 2.714 HOST Tell client 'natedog251' that they are accepted. 1/10/2021 6:34:37 PM 2.714 HOST Regenerate the world to include the new player. All clients will get the new world data after that. 1/10/2021 6:34:37 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 221582642 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:34:38 PM 2.714 HOST PlayerAccount Chthon is controlling faction 11 already. 1/10/2021 6:34:38 PM 2.714 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/10/2021 6:34:38 PM 2.714 HOST Fixed 3360 missing planet factions. 1/10/2021 6:34:38 PM 2.714 HOST Generate Partial Map Complete 1313ms 1/10/2021 6:34:38 PM 2.714 HOST Send all clients the world data that has just been regenerated. 1/10/2021 6:35:31 PM 2.714 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/10/2021 6:35:32 PM 2.714 HOST Client requested to join with the name 'Corion' 1/10/2021 6:35:32 PM 2.714 HOST Tell client 'Corion' that they are accepted. 1/10/2021 6:35:32 PM 2.714 HOST Regenerate the world to include the new player. All clients will get the new world data after that. 1/10/2021 6:35:32 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 221582642 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:35:33 PM 2.714 HOST PlayerAccount Chthon is controlling faction 11 already. 1/10/2021 6:35:33 PM 2.714 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/10/2021 6:35:33 PM 2.714 HOST PlayerAccount Corion is controlling faction 23 already. 1/10/2021 6:35:33 PM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 6:35:33 PM 2.714 HOST Generate Partial Map Complete 1259ms 1/10/2021 6:35:33 PM 2.714 HOST Send all clients the world data that has just been regenerated. 1/10/2021 6:37:40 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 221582642 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:37:42 PM 2.714 HOST PlayerAccount Chthon is controlling faction 11 already. 1/10/2021 6:37:42 PM 2.714 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/10/2021 6:37:42 PM 2.714 HOST PlayerAccount Corion is controlling faction 23 already. 1/10/2021 6:37:42 PM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 6:37:42 PM 2.714 HOST Generate Partial Map Complete 1277ms 1/10/2021 6:38:05 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 221582642 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:38:07 PM 2.714 HOST PlayerAccount Chthon is controlling faction 11 already. 1/10/2021 6:38:07 PM 2.714 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/10/2021 6:38:07 PM 2.714 HOST PlayerAccount Corion is controlling faction 23 already. 1/10/2021 6:38:07 PM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 6:38:07 PM 2.714 HOST Generate Partial Map Complete 1408ms 1/10/2021 6:38:28 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 221582642 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:38:29 PM 2.714 HOST PlayerAccount Chthon is controlling faction 11 already. 1/10/2021 6:38:29 PM 2.714 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/10/2021 6:38:29 PM 2.714 HOST PlayerAccount Corion is controlling faction 23 already. 1/10/2021 6:38:29 PM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 6:38:29 PM 2.714 HOST Generate Partial Map Complete 1282ms 1/10/2021 6:38:31 PM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.04 seconds ago. 1/10/2021 6:38:38 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 221582642 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:38:39 PM 2.714 HOST PlayerAccount Chthon is controlling faction 11 already. 1/10/2021 6:38:39 PM 2.714 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/10/2021 6:38:39 PM 2.714 HOST PlayerAccount Corion is controlling faction 23 already. 1/10/2021 6:38:39 PM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 6:38:39 PM 2.714 HOST Generate Partial Map Complete 1397ms 1/10/2021 6:38:43 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 221582642 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:38:44 PM 2.714 HOST PlayerAccount Chthon is controlling faction 11 already. 1/10/2021 6:38:44 PM 2.714 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/10/2021 6:38:44 PM 2.714 HOST PlayerAccount Corion is controlling faction 23 already. 1/10/2021 6:38:44 PM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 6:38:44 PM 2.714 HOST Generate Partial Map Complete 1337ms 1/10/2021 6:38:45 PM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.11 seconds ago. 1/10/2021 6:38:51 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 221582642 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:38:52 PM 2.714 HOST PlayerAccount Chthon is controlling faction 11 already. 1/10/2021 6:38:52 PM 2.714 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/10/2021 6:38:52 PM 2.714 HOST PlayerAccount Corion is controlling faction 23 already. 1/10/2021 6:38:52 PM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 6:38:52 PM 2.714 HOST Generate Partial Map Complete 1320ms 1/10/2021 6:39:02 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 221582642 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:39:03 PM 2.714 HOST PlayerAccount Chthon is controlling faction 11 already. 1/10/2021 6:39:03 PM 2.714 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/10/2021 6:39:03 PM 2.714 HOST PlayerAccount Corion is controlling faction 23 already. 1/10/2021 6:39:03 PM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 6:39:03 PM 2.714 HOST Generate Partial Map Complete 1418ms 1/10/2021 6:39:04 PM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.00 seconds ago. 1/10/2021 6:39:11 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 221582642 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:39:12 PM 2.714 HOST PlayerAccount Chthon is controlling faction 11 already. 1/10/2021 6:39:12 PM 2.714 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/10/2021 6:39:12 PM 2.714 HOST PlayerAccount Corion is controlling faction 23 already. 1/10/2021 6:39:12 PM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 6:39:12 PM 2.714 HOST Generate Partial Map Complete 1314ms 1/10/2021 6:39:12 PM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.37 seconds ago. 1/10/2021 6:39:18 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 221582642 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:39:20 PM 2.714 HOST PlayerAccount Chthon is controlling faction 11 already. 1/10/2021 6:39:20 PM 2.714 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/10/2021 6:39:20 PM 2.714 HOST PlayerAccount Corion is controlling faction 23 already. 1/10/2021 6:39:20 PM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 6:39:20 PM 2.714 HOST Generate Partial Map Complete 1485ms 1/10/2021 6:39:20 PM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.07 seconds ago. 1/10/2021 6:39:22 PM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.82 seconds ago. 1/10/2021 6:39:23 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 221582642 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:39:24 PM 2.714 HOST PlayerAccount Chthon is controlling faction 11 already. 1/10/2021 6:39:24 PM 2.714 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/10/2021 6:39:24 PM 2.714 HOST PlayerAccount Corion is controlling faction 23 already. 1/10/2021 6:39:24 PM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 6:39:24 PM 2.714 HOST Generate Partial Map Complete 1315ms 1/10/2021 6:39:31 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 221582642 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:39:32 PM 2.714 HOST PlayerAccount Chthon is controlling faction 11 already. 1/10/2021 6:39:32 PM 2.714 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/10/2021 6:39:32 PM 2.714 HOST PlayerAccount Corion is controlling faction 23 already. 1/10/2021 6:39:32 PM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 6:39:32 PM 2.714 HOST Generate Partial Map Complete 1400ms 1/10/2021 6:39:33 PM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.55 seconds ago. 1/10/2021 6:39:34 PM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.29 seconds ago. 1/10/2021 6:41:00 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 221582642 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:41:01 PM 2.714 HOST PlayerAccount Chthon is controlling faction 11 already. 1/10/2021 6:41:01 PM 2.714 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/10/2021 6:41:01 PM 2.714 HOST PlayerAccount Corion is controlling faction 23 already. 1/10/2021 6:41:01 PM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 6:41:01 PM 2.714 HOST Generate Partial Map Complete 1343ms 1/10/2021 6:41:02 PM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.83 seconds ago. 1/10/2021 6:41:31 PM 2.714 HOST Start Generate FULL Map with Clusters and seed 221582642 and planet count 120 and 29 factions (StartingMainGameAfterLobby NotLoadingAnything) 1/10/2021 6:41:33 PM 2.714 HOST Calculated Initial Strengths For New Full Galaxy Map in 19ms 1/10/2021 6:41:33 PM 2.714 HOST Generate FULL Map Complete 1792ms 1/10/2021 6:41:42 PM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/10/2021 6:41:42 PM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 1/10/2021 6:41:42 PM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/10/2021 6:41:44 PM 2.714 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/10/2021 6:41:44 PM 2.714 HOST PlayerAccount Chthon has now been put in control of faction 11. 1/10/2021 6:41:44 PM 2.714 HOST in strip extra, Uncontrolled Player 23: hasHadFirstPlayer True shouldBeRemoved False 1/10/2021 6:41:44 PM 2.714 HOST in strip extra, Uncontrolled Player 22: hasHadFirstPlayer True shouldBeRemoved True 1/10/2021 6:41:44 PM 2.714 HOST in strip extra, Chthon: hasHadFirstPlayer True shouldBeRemoved True 1/10/2021 6:41:44 PM 2.714 HOST Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Uncontrolled Player 22 Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Chthon 1/10/2021 6:41:44 PM 2.714 HOST loading as template 1/10/2021 6:41:44 PM 2.714 HOST Added the faction AIReserves. 1/10/2021 6:41:44 PM 2.714 HOST Added the faction AntiAIZombie. 1/10/2021 6:41:44 PM 2.714 HOST Added the faction AntiEveryoneZombie. 1/10/2021 6:41:44 PM 2.714 HOST Added the faction AntiPlayerZombie. 1/10/2021 6:41:44 PM 2.714 HOST Added the faction CPALogic. 1/10/2021 6:41:44 PM 2.714 HOST Added the faction EnragedMacrophage. 1/10/2021 6:41:44 PM 2.714 HOST Added the faction Mercenary. 1/10/2021 6:41:44 PM 2.714 HOST Added the faction TamedMacrophage. 1/10/2021 6:41:44 PM 2.714 HOST Finish load save in 97.0ms 1/10/2021 6:41:44 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 2056815235 and planet count 120 and 27 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 1/10/2021 6:41:45 PM 2.714 HOST PlayerAccount Chthon has now been put in control of faction 13. 1/10/2021 6:41:45 PM 2.714 HOST Fixed 3240 missing planet factions. 1/10/2021 6:41:45 PM 2.714 HOST Generate Partial Map Complete 701ms 1/10/2021 6:41:52 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 2056815235 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:41:52 PM 2.714 HOST PlayerAccount Chthon is controlling faction 13 already. 1/10/2021 6:41:52 PM 2.714 HOST Fixed 3240 missing planet factions. 1/10/2021 6:41:52 PM 2.714 HOST Generate Partial Map Complete 776ms 1/10/2021 6:41:52 PM 2.714 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/10/2021 6:41:53 PM 2.714 HOST Client requested to join with the name 'Corion' 1/10/2021 6:41:53 PM 2.714 HOST Tell client 'Corion' that they are accepted. 1/10/2021 6:41:53 PM 2.714 HOST Regenerate the world to include the new player. All clients will get the new world data after that. 1/10/2021 6:41:53 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 2056815235 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:41:53 PM 2.714 HOST PlayerAccount Chthon is controlling faction 13 already. 1/10/2021 6:41:53 PM 2.714 HOST PlayerAccount Corion is controlling faction 22 already. 1/10/2021 6:41:53 PM 2.714 HOST Fixed 3360 missing planet factions. 1/10/2021 6:41:53 PM 2.714 HOST Generate Partial Map Complete 638ms 1/10/2021 6:41:53 PM 2.714 HOST Send all clients the world data that has just been regenerated. 1/10/2021 6:41:54 PM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.70 seconds ago. 1/10/2021 6:41:56 PM 2.714 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/10/2021 6:41:56 PM 2.714 HOST Client requested to join with the name 'natedog251' 1/10/2021 6:41:56 PM 2.714 HOST Tell client 'natedog251' that they are accepted. 1/10/2021 6:41:56 PM 2.714 HOST Regenerate the world to include the new player. All clients will get the new world data after that. 1/10/2021 6:41:56 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 2056815235 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:41:57 PM 2.714 HOST PlayerAccount Chthon is controlling faction 13 already. 1/10/2021 6:41:57 PM 2.714 HOST PlayerAccount Corion is controlling faction 22 already. 1/10/2021 6:41:57 PM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 6:41:57 PM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 6:41:57 PM 2.714 HOST Generate Partial Map Complete 660ms 1/10/2021 6:41:57 PM 2.714 HOST Send all clients the world data that has just been regenerated. 1/10/2021 6:42:14 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 274825368 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:42:14 PM 2.714 HOST Trying to create a minimum spanning tree with 7 planets 1/10/2021 6:42:15 PM 2.714 HOST PlayerAccount Chthon is controlling faction 13 already. 1/10/2021 6:42:15 PM 2.714 HOST PlayerAccount Corion is controlling faction 22 already. 1/10/2021 6:42:15 PM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 6:42:15 PM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 6:42:15 PM 2.714 HOST Generate Partial Map Complete 1125ms 1/10/2021 6:42:15 PM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.15 seconds ago. 1/10/2021 6:42:37 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 274825368 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:42:37 PM 2.714 HOST Trying to create a minimum spanning tree with 7 planets 1/10/2021 6:42:38 PM 2.714 HOST PlayerAccount Chthon is controlling faction 13 already. 1/10/2021 6:42:38 PM 2.714 HOST PlayerAccount Corion is controlling faction 22 already. 1/10/2021 6:42:38 PM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 6:42:38 PM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 6:42:38 PM 2.714 HOST Generate Partial Map Complete 1140ms 1/10/2021 6:42:39 PM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.75 seconds ago. 1/10/2021 6:42:41 PM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.70 seconds ago. 1/10/2021 6:42:56 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 274825368 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:42:56 PM 2.714 HOST Trying to create a minimum spanning tree with 7 planets 1/10/2021 6:42:58 PM 2.714 HOST PlayerAccount Chthon is controlling faction 13 already. 1/10/2021 6:42:58 PM 2.714 HOST PlayerAccount Corion is controlling faction 22 already. 1/10/2021 6:42:58 PM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 6:42:58 PM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 6:42:58 PM 2.714 HOST Generate Partial Map Complete 1251ms 1/10/2021 6:42:58 PM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.57 seconds ago. 1/10/2021 6:42:59 PM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.70 seconds ago. 1/10/2021 6:43:00 PM 2.714 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.77 seconds ago. 1/10/2021 6:43:59 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 274825368 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:43:59 PM 2.714 HOST Trying to create a minimum spanning tree with 7 planets 1/10/2021 6:44:00 PM 2.714 HOST PlayerAccount Chthon is controlling faction 13 already. 1/10/2021 6:44:00 PM 2.714 HOST PlayerAccount Corion is controlling faction 22 already. 1/10/2021 6:44:00 PM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 6:44:00 PM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 6:44:00 PM 2.714 HOST Generate Partial Map Complete 1166ms 1/10/2021 6:44:46 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 274825368 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:44:46 PM 2.714 HOST Trying to create a minimum spanning tree with 7 planets 1/10/2021 6:44:48 PM 2.714 HOST PlayerAccount Chthon is controlling faction 13 already. 1/10/2021 6:44:48 PM 2.714 HOST PlayerAccount Corion is controlling faction 22 already. 1/10/2021 6:44:48 PM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 6:44:48 PM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 6:44:48 PM 2.714 HOST Generate Partial Map Complete 1264ms 1/10/2021 6:45:41 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 274825368 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:45:41 PM 2.714 HOST Trying to create a minimum spanning tree with 7 planets 1/10/2021 6:45:42 PM 2.714 HOST PlayerAccount Chthon is controlling faction 13 already. 1/10/2021 6:45:42 PM 2.714 HOST PlayerAccount Corion is controlling faction 22 already. 1/10/2021 6:45:42 PM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 6:45:42 PM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 6:45:42 PM 2.714 HOST Generate Partial Map Complete 1148ms 1/10/2021 6:47:40 PM 2.714 HOST Start Generate Partial Map with Clusters and seed 274825368 and planet count 120 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/10/2021 6:47:40 PM 2.714 HOST Trying to create a minimum spanning tree with 7 planets 1/10/2021 6:47:41 PM 2.714 HOST PlayerAccount Chthon is controlling faction 13 already. 1/10/2021 6:47:41 PM 2.714 HOST PlayerAccount Corion is controlling faction 22 already. 1/10/2021 6:47:41 PM 2.714 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/10/2021 6:47:41 PM 2.714 HOST Fixed 3480 missing planet factions. 1/10/2021 6:47:41 PM 2.714 HOST Generate Partial Map Complete 1310ms 1/10/2021 6:50:10 PM 2.714 HOST Start Generate FULL Map with Clusters and seed 274825368 and planet count 120 and 29 factions (StartingMainGameAfterLobby NotLoadingAnything) 1/10/2021 6:50:10 PM 2.714 HOST Trying to create a minimum spanning tree with 7 planets 1/10/2021 6:50:12 PM 2.714 HOST Calculated Initial Strengths For New Full Galaxy Map in 11ms 1/10/2021 6:50:12 PM 2.714 HOST Generate FULL Map Complete 1329ms 1/10/2021 8:30:47 PM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/10/2021 8:30:47 PM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 1/10/2021 8:30:47 PM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/10/2021 8:30:47 PM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 1/10/2021 8:30:55 PM 2.714 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Rocky Road\Autosave at 1h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/10/2021 8:30:56 PM 2.714 HOST Recalculated Strengths For Loaded Galaxy Map in 16ms 1/10/2021 8:30:56 PM 2.714 HOST Finish load save in 360.8ms 1/10/2021 8:30:56 PM 2.714 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/10/2021 8:30:56 PM 2.714 HOST Client requested to join with the name 'natedog251' 1/10/2021 8:30:56 PM 2.714 HOST Tell client 'natedog251' that they are accepted. 1/10/2021 8:30:56 PM 2.714 HOST Send client 'natedog251' the world data. 1/10/2021 8:31:08 PM 2.714 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/10/2021 8:31:08 PM 2.714 HOST Client requested to join with the name 'Corion' 1/10/2021 8:31:08 PM 2.714 HOST Tell client 'Corion' that they are accepted. 1/10/2021 8:31:08 PM 2.714 HOST Send client 'Corion' the world data. 1/10/2021 8:35:20 PM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/10/2021 8:35:26 PM 2.714 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Rocky Road\Autosave at 1h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/10/2021 8:35:27 PM 2.714 HOST Recalculated Strengths For Loaded Galaxy Map in 29ms 1/10/2021 8:35:27 PM 2.714 HOST Finish load save in 332.2ms 1/10/2021 8:35:30 PM 2.714 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/10/2021 8:35:30 PM 2.714 HOST Client requested to join with the name 'Corion' 1/10/2021 8:35:30 PM 2.714 HOST Tell client 'Corion' that they are accepted. 1/10/2021 8:35:30 PM 2.714 HOST Send client 'Corion' the world data. 1/10/2021 8:35:30 PM 2.714 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/10/2021 8:35:30 PM 2.714 HOST Client requested to join with the name 'natedog251' 1/10/2021 8:35:30 PM 2.714 HOST Tell client 'natedog251' that they are accepted. 1/10/2021 8:35:30 PM 2.714 HOST Send client 'natedog251' the world data. 1/10/2021 9:35:49 PM 2.714 HOST Reconquest Seeding for Murdoch: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 1/10/2021 9:44:14 PM 2.714 HOST Reconquest Seeding for Murdoch: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 1/10/2021 9:55:33 PM 2.714 HOST Reconquest Seeding for Sanctioned Parts List: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 1/10/2021 10:05:12 PM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/10/2021 10:05:12 PM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 1/10/2021 10:05:12 PM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/10/2021 10:05:12 PM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 1/10/2021 10:05:34 PM 2.714 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Rocky Road\Autosave at 2h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/10/2021 10:05:34 PM 2.714 HOST Recalculated Strengths For Loaded Galaxy Map in 17ms 1/10/2021 10:05:34 PM 2.714 HOST Finish load save in 324.7ms 1/10/2021 10:05:54 PM 2.714 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Rocky Road\Autosave at 2h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/10/2021 10:05:55 PM 2.714 HOST Recalculated Strengths For Loaded Galaxy Map in 17ms 1/10/2021 10:05:55 PM 2.714 HOST Finish load save in 312.7ms 1/10/2021 10:06:03 PM 2.714 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/10/2021 10:06:03 PM 2.714 HOST Client requested to join with the name 'Corion' 1/10/2021 10:06:03 PM 2.714 HOST Tell client 'Corion' that they are accepted. 1/10/2021 10:06:03 PM 2.714 HOST Send client 'Corion' the world data. 1/10/2021 10:06:05 PM 2.714 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/10/2021 10:06:05 PM 2.714 HOST Client requested to join with the name 'natedog251' 1/10/2021 10:06:05 PM 2.714 HOST Tell client 'natedog251' that they are accepted. 1/10/2021 10:06:05 PM 2.714 HOST Send client 'natedog251' the world data. 1/10/2021 10:10:26 PM 2.714 HOST Reconquest Seeding for Murdoch: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 1/10/2021 10:46:42 PM 2.714 HOST Donating team Fireteam 56 has 11 units with strength 517. Status Assembling No target planet No lurk planet. Ships: Recent Convert: 11 to hunter, path A 1/10/2021 11:07:53 PM 2.714 HOST Donating team Fireteam 68 has 28 units with strength 1338. Status Assembling No target planet No lurk planet. Ships: Recent Convert: 28 to hunter, path A 1/10/2021 11:07:55 PM 2.714 HOST Donating team Fireteam 73 has 27 units with strength 795. Status Assembling No target planet No lurk planet. Ships: Recent Convert: 27 to hunter, path A 1/10/2021 11:11:07 PM 2.714 HOST Reconquest Seeding for Sanctioned Parts List: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 1/10/2021 11:29:37 PM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 1/10/2021 11:29:37 PM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/10/2021 11:29:37 PM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/10/2021 11:29:37 PM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 1/10/2021 11:29:37 PM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/10/2021 11:29:42 PM 2.714 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Rocky Road\Autosave at 3h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/10/2021 11:29:43 PM 2.714 HOST Recalculated Strengths For Loaded Galaxy Map in 99ms 1/10/2021 11:29:43 PM 2.714 HOST Finish load save in 632.9ms 1/10/2021 11:29:52 PM 2.714 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/10/2021 11:29:53 PM 2.714 HOST Client requested to join with the name 'Corion' 1/10/2021 11:29:53 PM 2.714 HOST Tell client 'Corion' that they are accepted. 1/10/2021 11:29:53 PM 2.714 HOST Send client 'Corion' the world data. 1/10/2021 11:29:59 PM 2.714 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/10/2021 11:29:59 PM 2.714 HOST Client requested to join with the name 'natedog251' 1/10/2021 11:29:59 PM 2.714 HOST Tell client 'natedog251' that they are accepted. 1/10/2021 11:29:59 PM 2.714 HOST Send client 'natedog251' the world data. 1/10/2021 11:32:55 PM 2.714 HOST Donating team Fireteam 96 has 5 units with strength 1945. Status Assembling No target planet No lurk planet. Ships: Teething Problems: 4, Fringe: 1 to hunter, path A 1/10/2021 11:32:55 PM 2.714 HOST Donating team Fireteam 97 has 3 units with strength 227. Status Assembling No target planet No lurk planet. Ships: Fringe: 3 to hunter, path A 1/10/2021 11:33:20 PM 2.714 HOST Donating team Fireteam 100 has 1 units with strength 61. Status Assembling No target planet No lurk planet. Ships: Fringe: 1 to hunter, path A 1/10/2021 11:36:23 PM 2.714 HOST Donating team Fireteam 111 has 26 units with strength 2421. Status Assembling No target planet No lurk planet. Ships: Never Talk To Strangers: 26 to hunter, path A 1/10/2021 11:52:53 PM 2.714 HOST Reconquest Seeding for Murdoch: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 1/10/2021 11:57:56 PM 2.714 HOST Reconquest Seeding for Sanctioned Parts List: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 1/11/2021 12:12:00 AM 2.714 HOST Reconquest Seeding for Xenocrat: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 1/11/2021 12:13:27 AM 2.714 HOST Reconquest Seeding for Xenocrat: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 1/11/2021 12:46:28 AM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 1/11/2021 12:46:28 AM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 1/11/2021 12:46:28 AM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/11/2021 12:46:28 AM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 1/11/2021 12:46:28 AM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/11/2021 12:46:35 AM 2.714 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Rocky Road\Autosave at 3h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/11/2021 12:46:35 AM 2.714 HOST Recalculated Strengths For Loaded Galaxy Map in 18ms 1/11/2021 12:46:35 AM 2.714 HOST Finish load save in 647.1ms 1/11/2021 12:46:41 AM 2.714 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/11/2021 12:46:41 AM 2.714 HOST Client requested to join with the name 'Corion' 1/11/2021 12:46:41 AM 2.714 HOST Tell client 'Corion' that they are accepted. 1/11/2021 12:46:41 AM 2.714 HOST Send client 'Corion' the world data. 1/11/2021 12:46:48 AM 2.714 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/11/2021 12:46:48 AM 2.714 HOST Client requested to join with the name 'natedog251' 1/11/2021 12:46:48 AM 2.714 HOST Tell client 'natedog251' that they are accepted. 1/11/2021 12:46:48 AM 2.714 HOST Send client 'natedog251' the world data. 1/11/2021 1:02:53 AM 2.714 HOST Reconquest Seeding for Xenocrat: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 1/11/2021 1:05:31 AM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/11/2021 1:05:31 AM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 2 1/11/2021 1:05:36 AM 2.714 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Rocky Road\Autosave at 4h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/11/2021 1:05:37 AM 2.714 HOST Recalculated Strengths For Loaded Galaxy Map in 20ms 1/11/2021 1:05:37 AM 2.714 HOST Finish load save in 608.4ms 1/11/2021 1:05:39 AM 2.714 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/11/2021 1:05:39 AM 2.714 HOST Client requested to join with the name 'natedog251' 1/11/2021 1:05:39 AM 2.714 HOST Tell client 'natedog251' that they are accepted. 1/11/2021 1:05:39 AM 2.714 HOST Send client 'natedog251' the world data. 1/11/2021 1:06:00 AM 2.714 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/11/2021 1:06:00 AM 2.714 HOST Client requested to join with the name 'Corion' 1/11/2021 1:06:00 AM 2.714 HOST Tell client 'Corion' that they are accepted. 1/11/2021 1:06:00 AM 2.714 HOST Send client 'Corion' the world data. 1/11/2021 1:09:57 AM 2.714 HOST Reconquest Seeding for Xenocrat: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 1/11/2021 1:30:50 AM 2.714 HOST Reconquest Seeding for Murdoch: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 1/11/2021 1:49:09 AM 2.714 HOST Reconquest Seeding for Murdoch: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 1/11/2021 2:01:17 AM 2.714 HOST Soft Warning: had to remove extra flagship of (wrong) type SpireBattleshipFlagship in city fleet Spire City 'caz lucrez' 1/11/2021 2:05:18 AM 2.714 HOST Client Corion (connection 2) has closed their connection. 1/11/2021 2:05:37 AM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/11/2021 2:05:37 AM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/11/2021 2:05:37 AM 2.714 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/12/2021 3:15:40 AM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/12/2021 3:15:40 AM SINGLEP Boot up FleetOS (0.5586s) 1/12/2021 3:15:41 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/12/2021 3:15:41 AM SINGLEP Check System Logs For Rogue Intelligence (0.4167s) 1/12/2021 3:15:41 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/12/2021 3:15:41 AM SINGLEP Inspect Aft Hatches (0.0229s) 1/12/2021 3:15:41 AM SINGLEP Found 286 xml files in 86 folders in 60ms 1/12/2021 3:15:41 AM SINGLEP Check For Extra Modules (0.3912s) 1/12/2021 3:15:41 AM SINGLEP 286 Xml Files Parsed in 319ms 1/12/2021 3:15:41 AM SINGLEP Gather Ancient Lifeforms (0.0050s) 1/12/2021 3:15:41 AM 2.715 SINGLEP Game Version: 2.715 1/12/2021 3:15:41 AM 2.715 SINGLEP Eject Trash Into Hyperspace (0.0070s) 1/12/2021 3:15:41 AM 2.715 SINGLEP Bring Cloaking Systems Online (0.0060s) 1/12/2021 3:15:41 AM 2.715 SINGLEP Recalculate Speed Of Light (0.0098s) 1/12/2021 3:15:41 AM 2.715 SINGLEP Optimize Comfort On Command Decks (0.0109s) 1/12/2021 3:15:41 AM 2.715 SINGLEP Generating Framerates (0.0052s) 1/12/2021 3:15:41 AM 2.715 SINGLEP Update mod and expansion statuses! 1/12/2021 3:15:41 AM 2.715 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/12/2021 3:15:41 AM 2.715 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/12/2021 3:15:41 AM 2.715 SINGLEP Check Nearby Stellar Masses (0.0297s) 1/12/2021 3:15:41 AM 2.715 SINGLEP 285 Xml Files Checked For Exp/Mod Status in 12ms 1/12/2021 3:15:41 AM 2.715 SINGLEP Pruning Excess Brain Cells (0.0336s) 1/12/2021 3:15:41 AM 2.715 SINGLEP Remembering Alamo (0.0329s) 1/12/2021 3:15:41 AM 2.715 SINGLEP Boot Audio Comms (0.0140s) 1/12/2021 3:15:41 AM 2.715 SINGLEP Establish Individual Audio Links (0.0249s) 1/12/2021 3:15:41 AM 2.715 SINGLEP No resolution change was required. 1/12/2021 3:15:41 AM 2.715 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/12/2021 3:15:41 AM 2.715 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/12/2021 3:15:41 AM 2.715 SINGLEP Refresh Optical Lensing (0.0140s) 1/12/2021 3:15:41 AM 2.715 SINGLEP Revise Fundamental Physical Laws (0.0239s) 1/12/2021 3:15:41 AM 2.715 SINGLEP Calculate Odds Of Success (0.0160s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Briefly Panic (0.3266s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Install Confidence Routines (0.3082s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Bring Commander Interface Online (0.0708s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Motivate All Crews (0.0708s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Locating Available Networks (0.0608s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Externalizing Patterns (0.0189s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Hooking Externals (0.0050s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Handlizing Hooks (0.0070s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Disengaging Constants (0.0202s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Late Axionic Computations (0.0610s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Suppressing Bad Thoughts (0.0090s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Connecting to Fleet Command (0.0100s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Thinking Of Advice (0.0050s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Degaussing Advice (0.0072s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Reading Alien Diaries (0.0064s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Naming All Known Planets (0.0070s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Remembering Speeds (0.0072s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Prioritizing Targets (0.0071s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Rebooting Sensor Arrays (0.0075s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Unloading Prismatic Grid (0.0090s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Thinking Of Objectives (0.0060s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Inhibiting Visual Scans (0.0112s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Synthesizing Vocals (0.0066s) 1/12/2021 3:15:42 AM 2.715 SINGLEP Investigating Map Signatures (0.0095s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Ventilating Scenarios (0.0059s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Decontaminating Targeting Systems (0.0061s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Ejecting Tactical Core (0.0074s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Calibrating Formations (0.0061s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Intercepting Galactic Maps (0.0080s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Discharging Colored Ions (0.0155s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Replicating Ion Colors (0.0170s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Faction Diagnostics (0.0120s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Buffering Hackers (0.0120s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Inverting Death (0.0070s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Linear Field Variance (0.0140s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Charging Marks (0.0060s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Guarding The Posts (0.0688s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Range Manifolds (0.0050s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Purging ROFs (0.0070s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Manipulating Speeds (0.0092s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Detecting Projectiles (0.0062s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Grouping Flow Fields (0.0080s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Modulating Flow Field Groups (0.0080s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Designing Fleets (0.0100s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Thinking Of Technologies (0.0054s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Categorizing Starboard Sensors (0.0071s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Injecting Galactic Variables (0.0084s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Blowing Out Starfields (0.0134s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Scanning Distant Planets (0.2031s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Categorizing All Planets (0.0080s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Organizing Commands (0.0092s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Calculating Firing Cones (0.0048s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Developing New Ship Parts (0.0917s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Re-Aligning Objectives (0.0140s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Sterilizing Test Chamber (0.0080s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Issuing Orders (0.0060s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Augmenting Infusers (0.0070s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Infusing (0.0144s) 1/12/2021 3:15:43 AM 2.715 SINGLEP Load Surrogates (0.0397s) 1/12/2021 3:15:46 AM 2.715 SINGLEP Breaking Nuclear Bonds (2.4527s) 1/12/2021 3:15:46 AM 2.715 SINGLEP Post-Proton Surge (0.0120s) 1/12/2021 3:15:46 AM 2.715 SINGLEP Background Radiation Taste Test (0.0180s) 1/12/2021 3:15:46 AM 2.715 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 1/12/2021 3:15:46 AM 2.715 SINGLEP Windshield Wiping (0.0050s) 1/12/2021 3:15:46 AM 2.715 SINGLEP Last Organizational Modeling (0.0678s) 1/12/2021 3:15:46 AM 2.715 SINGLEP Stimulate Modulation (0.0269s) 1/12/2021 3:15:46 AM 2.715 SINGLEP Tip Servos (0.0050s) 1/12/2021 3:15:46 AM 2.715 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 1/12/2021 3:15:46 AM 2.715 SINGLEP Design New Fleet Logo (0.0070s) 1/12/2021 3:15:46 AM 2.715 SINGLEP Order Cores By Seniority (0.0071s) 1/12/2021 3:15:46 AM 2.715 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/12/2021 3:15:46 AM 2.715 SINGLEP Make Factions That Extra Bit Special (0.0065s) 1/12/2021 3:15:46 AM 2.715 SINGLEP Final Checks (0.0524s) 1/12/2021 3:15:46 AM 2.715 SINGLEP Load Historical Documents (0.0040s) 1/12/2021 3:15:46 AM 2.715 SINGLEP 6.1 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.3s) Breaking Nuclear Bonds (2.5s) 1/12/2021 3:15:46 AM 2.715 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/12/2021 3:17:08 AM 2.715 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/12/2021 3:17:08 AM 2.715 SINGLEP PlayerAccount Chthon has now been put in control of faction 13. 1/12/2021 3:17:08 AM 2.715 SINGLEP in strip extra, Uncontrolled Player 23: hasHadFirstPlayer True shouldBeRemoved False 1/12/2021 3:17:08 AM 2.715 SINGLEP in strip extra, Uncontrolled Player 22: hasHadFirstPlayer True shouldBeRemoved True 1/12/2021 3:17:08 AM 2.715 SINGLEP in strip extra, Chthon: hasHadFirstPlayer True shouldBeRemoved True 1/12/2021 3:17:08 AM 2.715 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Uncontrolled Player 22 Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Chthon 1/12/2021 3:17:08 AM 2.715 SINGLEP loading as template 1/12/2021 3:17:08 AM 2.715 SINGLEP Added the faction AIReserves. 1/12/2021 3:17:08 AM 2.715 SINGLEP Added the faction AntiAIZombie. 1/12/2021 3:17:08 AM 2.715 SINGLEP Added the faction AntiEveryoneZombie. 1/12/2021 3:17:08 AM 2.715 SINGLEP Added the faction AntiPlayerZombie. 1/12/2021 3:17:08 AM 2.715 SINGLEP Added the faction CPALogic. 1/12/2021 3:17:08 AM 2.715 SINGLEP Added the faction EnragedMacrophage. 1/12/2021 3:17:08 AM 2.715 SINGLEP Added the faction Mercenary. 1/12/2021 3:17:08 AM 2.715 SINGLEP Added the faction TamedMacrophage. 1/12/2021 3:17:08 AM 2.715 SINGLEP Finish load save in 254.6ms 1/12/2021 3:17:08 AM 2.715 SINGLEP Start Generate Partial Map with Clusters and seed 223579894 and planet count 120 and 27 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 1/12/2021 3:17:09 AM 2.715 SINGLEP PlayerAccount Chthon has now been put in control of faction 13. 1/12/2021 3:17:09 AM 2.715 SINGLEP Fixed 3240 missing planet factions. 1/12/2021 3:17:09 AM 2.715 SINGLEP Generate Partial Map Complete 784ms 1/12/2021 3:17:21 AM 2.715 SINGLEP Start Generate Partial Map with D18Bubbles and seed 223579894 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/12/2021 3:17:21 AM 2.715 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/12/2021 3:17:21 AM 2.715 SINGLEP Fixed 3321 missing planet factions. 1/12/2021 3:17:21 AM 2.715 SINGLEP Generate Partial Map Complete 49ms 1/12/2021 3:17:25 AM 2.715 SINGLEP Start Generate Partial Map with D18Bubbles and seed 88238452 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/12/2021 3:17:25 AM 2.715 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/12/2021 3:17:25 AM 2.715 SINGLEP Fixed 4077 missing planet factions. 1/12/2021 3:17:25 AM 2.715 SINGLEP Generate Partial Map Complete 45ms 1/12/2021 3:17:33 AM 2.715 SINGLEP Start Generate Partial Map with D18Bubbles and seed 247931321 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/12/2021 3:17:33 AM 2.715 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/12/2021 3:17:33 AM 2.715 SINGLEP Fixed 3402 missing planet factions. 1/12/2021 3:17:33 AM 2.715 SINGLEP Generate Partial Map Complete 61ms 1/12/2021 3:17:34 AM 2.715 SINGLEP Start Generate Partial Map with D18Bubbles and seed 483191307 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/12/2021 3:17:34 AM 2.715 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/12/2021 3:17:34 AM 2.715 SINGLEP Fixed 3753 missing planet factions. 1/12/2021 3:17:34 AM 2.715 SINGLEP Generate Partial Map Complete 46ms 1/12/2021 3:17:36 AM 2.715 SINGLEP Start Generate Partial Map with D18Bubbles and seed 921920873 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/12/2021 3:17:36 AM 2.715 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/12/2021 3:17:36 AM 2.715 SINGLEP Fixed 3348 missing planet factions. 1/12/2021 3:17:36 AM 2.715 SINGLEP Generate Partial Map Complete 78ms 1/12/2021 3:17:38 AM 2.715 SINGLEP Start Generate Partial Map with D18Bubbles and seed 175206469 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/12/2021 3:17:38 AM 2.715 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/12/2021 3:17:38 AM 2.715 SINGLEP Fixed 3510 missing planet factions. 1/12/2021 3:17:38 AM 2.715 SINGLEP Generate Partial Map Complete 42ms 1/12/2021 3:17:39 AM 2.715 SINGLEP Start Generate Partial Map with D18Bubbles and seed 836864565 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/12/2021 3:17:40 AM 2.715 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/12/2021 3:17:40 AM 2.715 SINGLEP Fixed 3240 missing planet factions. 1/12/2021 3:17:40 AM 2.715 SINGLEP Generate Partial Map Complete 44ms 1/12/2021 3:18:44 AM 2.715 SINGLEP Start Generate Partial Map with D18Bubbles and seed 836864565 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/12/2021 3:18:44 AM 2.715 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/12/2021 3:18:44 AM 2.715 SINGLEP Fixed 3240 missing planet factions. 1/12/2021 3:18:44 AM 2.715 SINGLEP Generate Partial Map Complete 38ms 1/12/2021 3:27:31 AM 2.715 SINGLEP Start Generate FULL Map with D18Bubbles and seed 836864565 and planet count 120 and 27 factions (StartingMainGameAfterLobby NotLoadingAnything) 1/12/2021 3:27:31 AM 2.715 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 19ms 1/12/2021 3:27:31 AM 2.715 SINGLEP Generate FULL Map Complete 262ms 1/12/2021 7:18:07 AM 2.715 SINGLEP Reconquest Seeding for Murdoch: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 1/12/2021 7:18:55 AM 2.715 SINGLEP Reconquest Seeding for Ablation: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 1/13/2021 2:08:00 AM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/13/2021 2:08:00 AM SINGLEP Boot up FleetOS (0.2644s) 1/13/2021 2:08:00 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/13/2021 2:08:00 AM SINGLEP Check System Logs For Rogue Intelligence (0.6575s) 1/13/2021 2:08:01 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/13/2021 2:08:01 AM SINGLEP Inspect Aft Hatches (0.5929s) 1/13/2021 2:08:01 AM SINGLEP Found 286 xml files in 86 folders in 16ms 1/13/2021 2:08:06 AM SINGLEP Check For Extra Modules (4.6814s) 1/13/2021 2:08:06 AM SINGLEP 286 Xml Files Parsed in 4,659ms 1/13/2021 2:08:06 AM SINGLEP Gather Ancient Lifeforms (0.0050s) 1/13/2021 2:08:06 AM 2.715 SINGLEP Game Version: 2.715 1/13/2021 2:08:06 AM 2.715 SINGLEP Eject Trash Into Hyperspace (0.0060s) 1/13/2021 2:08:06 AM 2.715 SINGLEP Bring Cloaking Systems Online (0.0050s) 1/13/2021 2:08:06 AM 2.715 SINGLEP Recalculate Speed Of Light (0.0090s) 1/13/2021 2:08:06 AM 2.715 SINGLEP Optimize Comfort On Command Decks (0.0080s) 1/13/2021 2:08:06 AM 2.715 SINGLEP Generating Framerates (0.0040s) 1/13/2021 2:08:06 AM 2.715 SINGLEP Update mod and expansion statuses! 1/13/2021 2:08:06 AM 2.715 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/13/2021 2:08:06 AM 2.715 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/13/2021 2:08:06 AM 2.715 SINGLEP Check Nearby Stellar Masses (0.0300s) 1/13/2021 2:08:06 AM 2.715 SINGLEP 286 Xml Files Checked For Exp/Mod Status in 8ms 1/13/2021 2:08:06 AM 2.715 SINGLEP Pruning Excess Brain Cells (0.0862s) 1/13/2021 2:08:06 AM 2.715 SINGLEP Remembering Alamo (0.0129s) 1/13/2021 2:08:06 AM 2.715 SINGLEP Boot Audio Comms (0.0060s) 1/13/2021 2:08:06 AM 2.715 SINGLEP Establish Individual Audio Links (0.2324s) 1/13/2021 2:08:06 AM 2.715 SINGLEP No resolution change was required. 1/13/2021 2:08:06 AM 2.715 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/13/2021 2:08:06 AM 2.715 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/13/2021 2:08:06 AM 2.715 SINGLEP Refresh Optical Lensing (0.0110s) 1/13/2021 2:08:06 AM 2.715 SINGLEP Revise Fundamental Physical Laws (0.2473s) 1/13/2021 2:08:06 AM 2.715 SINGLEP Calculate Odds Of Success (0.1023s) 1/13/2021 2:08:12 AM 2.715 SINGLEP Briefly Panic (5.3485s) 1/13/2021 2:08:12 AM 2.715 SINGLEP Install Confidence Routines (0.2842s) 1/13/2021 2:08:12 AM 2.715 SINGLEP Bring Commander Interface Online (0.0668s) 1/13/2021 2:08:12 AM 2.715 SINGLEP Motivate All Crews (0.0608s) 1/13/2021 2:08:12 AM 2.715 SINGLEP Locating Available Networks (0.0429s) 1/13/2021 2:08:12 AM 2.715 SINGLEP Externalizing Patterns (0.0110s) 1/13/2021 2:08:12 AM 2.715 SINGLEP Hooking Externals (0.0040s) 1/13/2021 2:08:12 AM 2.715 SINGLEP Handlizing Hooks (0.0070s) 1/13/2021 2:08:12 AM 2.715 SINGLEP Disengaging Constants (0.0203s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Late Axionic Computations (0.7825s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Suppressing Bad Thoughts (0.0080s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Connecting to Fleet Command (0.0080s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Thinking Of Advice (0.0061s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Degaussing Advice (0.0080s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Reading Alien Diaries (0.0070s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Naming All Known Planets (0.0061s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Remembering Speeds (0.0074s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Prioritizing Targets (0.0073s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Rebooting Sensor Arrays (0.0069s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Unloading Prismatic Grid (0.0070s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Thinking Of Objectives (0.0070s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Inhibiting Visual Scans (0.0339s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Synthesizing Vocals (0.0040s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Investigating Map Signatures (0.0090s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Ventilating Scenarios (0.0050s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Decontaminating Targeting Systems (0.0070s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Ejecting Tactical Core (0.0070s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Calibrating Formations (0.0077s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Intercepting Galactic Maps (0.0078s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Discharging Colored Ions (0.0125s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Replicating Ion Colors (0.0050s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Faction Diagnostics (0.0100s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Buffering Hackers (0.0080s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Inverting Death (0.0064s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Linear Field Variance (0.0238s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Charging Marks (0.0050s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Guarding The Posts (0.0080s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Range Manifolds (0.0062s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Purging ROFs (0.0066s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Manipulating Speeds (0.0070s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Detecting Projectiles (0.0075s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Grouping Flow Fields (0.0562s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Modulating Flow Field Groups (0.0080s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Designing Fleets (0.0070s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Thinking Of Technologies (0.0050s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Categorizing Starboard Sensors (0.0060s) 1/13/2021 2:08:13 AM 2.715 SINGLEP Injecting Galactic Variables (0.0093s) 1/13/2021 2:08:14 AM 2.715 SINGLEP Listening To Starfields (0.0882s) 1/13/2021 2:08:14 AM 2.715 SINGLEP Mapping Distant Planets (0.2070s) 1/13/2021 2:08:14 AM 2.715 SINGLEP Categorizing All Planets (0.0050s) 1/13/2021 2:08:14 AM 2.715 SINGLEP Organizing Commands (0.0110s) 1/13/2021 2:08:14 AM 2.715 SINGLEP Calculating Firing Cones (0.0041s) 1/13/2021 2:08:14 AM 2.715 SINGLEP Disassembling And Reassembling Ship Parts (0.1122s) 1/13/2021 2:08:14 AM 2.715 SINGLEP Re-Aligning Objectives (0.0100s) 1/13/2021 2:08:14 AM 2.715 SINGLEP Sterilizing Test Chamber (0.0060s) 1/13/2021 2:08:14 AM 2.715 SINGLEP Issuing Orders (0.0060s) 1/13/2021 2:08:14 AM 2.715 SINGLEP Augmenting Infusers (0.0070s) 1/13/2021 2:08:14 AM 2.715 SINGLEP Infusing (0.0130s) 1/13/2021 2:08:14 AM 2.715 SINGLEP Load Surrogates (0.0432s) 1/13/2021 2:09:05 AM 2.715 SINGLEP Detecting Antimatter (50.5381s) 1/13/2021 2:09:05 AM 2.715 SINGLEP Post-Proton Surge (0.0142s) 1/13/2021 2:09:05 AM 2.715 SINGLEP Background Radiation Taste Test (0.0538s) 1/13/2021 2:09:05 AM 2.715 SINGLEP Shuffling Chairs On Command Deck (0.0269s) 1/13/2021 2:09:05 AM 2.715 SINGLEP Windshield Wiping (0.0050s) 1/13/2021 2:09:05 AM 2.715 SINGLEP Last Organizational Modeling (0.1006s) 1/13/2021 2:09:05 AM 2.715 SINGLEP Stimulate Modulation (0.0239s) 1/13/2021 2:09:05 AM 2.715 SINGLEP Tip Servos (0.0050s) 1/13/2021 2:09:05 AM 2.715 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 1/13/2021 2:09:05 AM 2.715 SINGLEP Design New Fleet Logo (0.0090s) 1/13/2021 2:09:05 AM 2.715 SINGLEP Order Cores By Seniority (0.0055s) 1/13/2021 2:09:05 AM 2.715 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/13/2021 2:09:05 AM 2.715 SINGLEP Make Factions That Extra Bit Special (0.0080s) 1/13/2021 2:09:05 AM 2.715 SINGLEP Final Checks (0.3372s) 1/13/2021 2:09:05 AM 2.715 SINGLEP Load Historical Documents (0.0030s) 1/13/2021 2:09:05 AM 2.715 SINGLEP 65.6 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (0.6s) Check For Extra Modules (4.7s) Briefly Panic (5.3s) Install Confidence Routines (0.3s) Late Axionic Computations (0.8s) Detecting Antimatter (50.5s) Final Checks (0.3s) 1/13/2021 2:09:06 AM 2.715 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/13/2021 2:09:16 AM 2.715 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Chthon\Stop with the Trains.save Source1: AnythingElse Source3: LoadingSaveGame 1/13/2021 2:09:17 AM 2.715 SINGLEP OnLoad: Detected 5 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 5 shipsNotFixedByType: WarHarvester x5 1/13/2021 2:09:17 AM 2.715 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 37ms 1/13/2021 2:09:17 AM 2.715 SINGLEP Finish load save in 608.7ms 1/13/2021 2:30:56 AM 2.715 SINGLEP Donating team Fireteam 27 has 16 units with strength 1890. Status Assembling No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 16 to hunter, path A 1/13/2021 2:30:56 AM 2.715 SINGLEP Donating team Fireteam 23 has 2 units with strength 1475. Status Assembling No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 2 to hunter, path A 1/13/2021 2:30:56 AM 2.715 SINGLEP Donating team Fireteam 21 has 23 units with strength 2683. Status Staging No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 23 to hunter, path B 1/13/2021 2:30:56 AM 2.715 SINGLEP Donating team Fireteam 22 has 22 units with strength 3412. Status Staging No target planet No lurk planet. Ships: CH2OH.(CHOH)4.CHO: 22 to hunter, path B 1/13/2021 2:42:15 AM 2.715 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Chthon\Autosave at 3h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/13/2021 2:42:16 AM 2.715 SINGLEP OnLoad: Detected 5 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 5 shipsNotFixedByType: WarHarvester x5 1/13/2021 2:42:16 AM 2.715 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 1/13/2021 2:42:16 AM 2.715 SINGLEP Finish load save in 233.1ms 1/13/2021 2:48:52 AM 2.715 SINGLEP Soft Warning: had to remove extra flagship of (wrong) type SpireBattleshipFlagship in city fleet Spire City 'veg eyrev' 1/13/2021 2:50:26 AM 2.715 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Chthon\Autosave at 3h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/13/2021 2:50:26 AM 2.715 SINGLEP OnLoad: Detected 5 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 5 shipsNotFixedByType: WarHarvester x5 1/13/2021 2:50:26 AM 2.715 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 14ms 1/13/2021 2:50:26 AM 2.715 SINGLEP Finish load save in 231.8ms 1/13/2021 3:30:41 AM 2.715 SINGLEP Reconquest Seeding for Ablation: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 1/13/2021 3:30:46 AM 2.715 SINGLEP Reconquest Seeding for Considered: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 1/13/2021 3:32:37 AM 2.715 SINGLEP Skipped log Achievement To Steam Lots Of Metal because we think it's already there. 1/15/2021 2:49:45 AM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/15/2021 2:49:45 AM SINGLEP Boot up FleetOS (0.2543s) 1/15/2021 2:49:45 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/15/2021 2:49:45 AM SINGLEP Check System Logs For Rogue Intelligence (0.2915s) 1/15/2021 2:49:45 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/15/2021 2:49:45 AM SINGLEP Inspect Aft Hatches (0.0170s) 1/15/2021 2:49:45 AM SINGLEP Found 286 xml files in 86 folders in 22ms 1/15/2021 2:49:46 AM SINGLEP Check For Extra Modules (0.2593s) 1/15/2021 2:49:46 AM SINGLEP 286 Xml Files Parsed in 236ms 1/15/2021 2:49:46 AM SINGLEP Gather Ancient Lifeforms (0.0070s) 1/15/2021 2:49:46 AM 2.715 SINGLEP Game Version: 2.715 1/15/2021 2:49:46 AM 2.715 SINGLEP Eject Trash Into Hyperspace (0.0070s) 1/15/2021 2:49:46 AM 2.715 SINGLEP Bring Cloaking Systems Online (0.0070s) 1/15/2021 2:49:46 AM 2.715 SINGLEP Recalculate Speed Of Light (0.0121s) 1/15/2021 2:49:46 AM 2.715 SINGLEP Optimize Comfort On Command Decks (0.0082s) 1/15/2021 2:49:46 AM 2.715 SINGLEP Generating Framerates (0.0050s) 1/15/2021 2:49:46 AM 2.715 SINGLEP Update mod and expansion statuses! 1/15/2021 2:49:46 AM 2.715 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/15/2021 2:49:46 AM 2.715 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/15/2021 2:49:46 AM 2.715 SINGLEP Check Nearby Stellar Masses (0.0287s) 1/15/2021 2:49:46 AM 2.715 SINGLEP 286 Xml Files Checked For Exp/Mod Status in 9ms 1/15/2021 2:49:46 AM 2.715 SINGLEP Pruning Excess Brain Cells (0.0279s) 1/15/2021 2:49:46 AM 2.715 SINGLEP Remembering Alamo (0.0130s) 1/15/2021 2:49:46 AM 2.715 SINGLEP Boot Audio Comms (0.0100s) 1/15/2021 2:49:46 AM 2.715 SINGLEP Establish Individual Audio Links (0.0219s) 1/15/2021 2:49:46 AM 2.715 SINGLEP No resolution change was required. 1/15/2021 2:49:46 AM 2.715 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/15/2021 2:49:46 AM 2.715 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/15/2021 2:49:46 AM 2.715 SINGLEP Refresh Optical Lensing (0.0130s) 1/15/2021 2:49:46 AM 2.715 SINGLEP Revise Fundamental Physical Laws (0.0180s) 1/15/2021 2:49:46 AM 2.715 SINGLEP Calculate Odds Of Success (0.0269s) 1/15/2021 2:49:46 AM 2.715 SINGLEP Briefly Panic (0.2927s) 1/15/2021 2:49:46 AM 2.715 SINGLEP Install Confidence Routines (0.3511s) 1/15/2021 2:49:46 AM 2.715 SINGLEP Bring Commander Interface Online (0.0678s) 1/15/2021 2:49:46 AM 2.715 SINGLEP Motivate All Crews (0.0389s) 1/15/2021 2:49:46 AM 2.715 SINGLEP Locating Available Networks (0.0209s) 1/15/2021 2:49:46 AM 2.715 SINGLEP Externalizing Patterns (0.0180s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Hooking Externals (0.0090s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Handlizing Hooks (0.0070s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Disengaging Constants (0.0270s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Late Axionic Computations (0.0489s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Suppressing Bad Thoughts (0.0070s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Connecting to Fleet Command (0.0060s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Thinking Of Advice (0.0072s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Degaussing Advice (0.0073s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Reading Alien Diaries (0.0081s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Naming All Known Planets (0.0060s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Remembering Speeds (0.0071s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Prioritizing Targets (0.0061s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Rebooting Sensor Arrays (0.0072s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Unloading Prismatic Grid (0.0074s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Thinking Of Objectives (0.0070s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Inhibiting Visual Scans (0.0112s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Synthesizing Vocals (0.0054s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Investigating Map Signatures (0.0093s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Ventilating Scenarios (0.0067s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Decontaminating Targeting Systems (0.0062s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Ejecting Tactical Core (0.0075s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Calibrating Formations (0.0057s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Intercepting Galactic Maps (0.0073s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Discharging Colored Ions (0.0150s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Replicating Ion Colors (0.0060s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Faction Diagnostics (0.0096s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Buffering Hackers (0.0094s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Inverting Death (0.0054s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Linear Field Variance (0.0092s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Charging Marks (0.0060s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Guarding The Posts (0.0886s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Range Manifolds (0.0070s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Purging ROFs (0.0060s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Manipulating Speeds (0.0070s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Detecting Projectiles (0.0054s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Grouping Flow Fields (0.0080s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Modulating Flow Field Groups (0.0140s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Designing Fleets (0.0098s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Thinking Of Technologies (0.0050s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Categorizing Starboard Sensors (0.0070s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Injecting Galactic Variables (0.0095s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Stabbing Starfields (0.0133s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Screening Distant Planets (0.2169s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Categorizing All Planets (0.0050s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Organizing Commands (0.0130s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Calculating Firing Cones (0.0053s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Ejecting Ship Parts Into Space (0.1744s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Re-Aligning Objectives (0.0161s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Sterilizing Test Chamber (0.0107s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Issuing Orders (0.0090s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Augmenting Infusers (0.0070s) 1/15/2021 2:49:47 AM 2.715 SINGLEP Infusing (0.0147s) 1/15/2021 2:49:48 AM 2.715 SINGLEP Load Surrogates (0.0597s) 1/15/2021 2:49:50 AM 2.715 SINGLEP Bend Laws Of Gravity (2.7473s) 1/15/2021 2:49:50 AM 2.715 SINGLEP Post-Proton Surge (0.0117s) 1/15/2021 2:49:50 AM 2.715 SINGLEP Background Radiation Taste Test (0.0212s) 1/15/2021 2:49:50 AM 2.715 SINGLEP Shuffling Chairs On Command Deck (0.0120s) 1/15/2021 2:49:50 AM 2.715 SINGLEP Windshield Wiping (0.0060s) 1/15/2021 2:49:50 AM 2.715 SINGLEP Last Organizational Modeling (0.0610s) 1/15/2021 2:49:50 AM 2.715 SINGLEP Stimulate Modulation (0.0249s) 1/15/2021 2:49:50 AM 2.715 SINGLEP Tip Servos (0.0040s) 1/15/2021 2:49:50 AM 2.715 SINGLEP Sort Buildings Into Uneven Piles (0.0090s) 1/15/2021 2:49:50 AM 2.715 SINGLEP Design New Fleet Logo (0.0080s) 1/15/2021 2:49:50 AM 2.715 SINGLEP Order Cores By Seniority (0.0040s) 1/15/2021 2:49:50 AM 2.715 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/15/2021 2:49:50 AM 2.715 SINGLEP Make Factions That Extra Bit Special (0.0084s) 1/15/2021 2:49:50 AM 2.715 SINGLEP Final Checks (0.0532s) 1/15/2021 2:49:50 AM 2.715 SINGLEP Load Historical Documents (0.0030s) 1/15/2021 2:49:50 AM 2.715 SINGLEP 5.8 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Bend Laws Of Gravity (2.7s) 1/15/2021 2:49:51 AM 2.715 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/15/2021 2:49:57 AM 2.715 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Chthon\Enough is enough.save Source1: AnythingElse Source3: LoadingSaveGame 1/15/2021 2:49:58 AM 2.715 SINGLEP OnLoad: Detected 5 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 5 shipsNotFixedByType: WarHarvester x5 1/15/2021 2:49:58 AM 2.715 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 33ms 1/15/2021 2:49:58 AM 2.715 SINGLEP Finish load save in 734.2ms 1/15/2021 3:22:49 AM 2.715 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Chthon\Shard Chase.save Source1: AnythingElse Source3: LoadingSaveGame 1/15/2021 3:22:49 AM 2.715 SINGLEP OnLoad: Detected 5 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 5 shipsNotFixedByType: WarHarvester x5 1/15/2021 3:22:49 AM 2.715 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 1/15/2021 3:22:49 AM 2.715 SINGLEP Finish load save in 248.9ms 1/15/2021 3:24:57 AM 2.715 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Chthon\Shard Chase.save Source1: AnythingElse Source3: LoadingSaveGame 1/15/2021 3:24:57 AM 2.715 SINGLEP OnLoad: Detected 5 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 5 shipsNotFixedByType: WarHarvester x5 1/15/2021 3:24:57 AM 2.715 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 15ms 1/15/2021 3:24:57 AM 2.715 SINGLEP Finish load save in 341.0ms 1/15/2021 3:29:19 AM 2.715 SINGLEP Soft Warning: had to remove extra flagship of (wrong) type SpireBattleshipFlagship in city fleet Spire City 'veg eyrev' 1/15/2021 3:55:40 AM 2.715 SINGLEP Reconquest Seeding for Outstanding Contribution: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 1/15/2021 3:55:48 AM 2.715 SINGLEP Reconquest Seeding for Murdoch: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 1/15/2021 4:26:33 AM 2.715 SINGLEP Soft Warning: had to remove extra flagship of (wrong) type SpireBattleshipFlagship in city fleet Spire City 'knib sodn' 1/15/2021 5:00:16 AM 2.715 SINGLEP Reconquest Seeding for Coalescence: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 1/16/2021 2:27:41 AM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/16/2021 2:27:41 AM SINGLEP Boot up FleetOS (0.4698s) 1/16/2021 2:27:41 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/16/2021 2:27:41 AM SINGLEP Check System Logs For Rogue Intelligence (0.3426s) 1/16/2021 2:27:41 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/16/2021 2:27:41 AM SINGLEP Inspect Aft Hatches (0.1414s) 1/16/2021 2:27:42 AM SINGLEP Found 294 xml files in 87 folders in 22ms 1/16/2021 2:27:45 AM SINGLEP Check For Extra Modules (3.0649s) 1/16/2021 2:27:45 AM SINGLEP 294 Xml Files Parsed in 3,076ms 1/16/2021 2:27:45 AM SINGLEP Gather Ancient Lifeforms (0.0419s) 1/16/2021 2:27:45 AM 2.716 SINGLEP Game Version: 2.716 1/16/2021 2:27:45 AM 2.716 SINGLEP Eject Trash Into Hyperspace (0.0100s) 1/16/2021 2:27:45 AM 2.716 SINGLEP Bring Cloaking Systems Online (0.0050s) 1/16/2021 2:27:45 AM 2.716 SINGLEP Recalculate Speed Of Light (0.0080s) 1/16/2021 2:27:45 AM 2.716 SINGLEP Optimize Comfort On Command Decks (0.0080s) 1/16/2021 2:27:45 AM 2.716 SINGLEP Generating Framerates (0.0040s) 1/16/2021 2:27:45 AM 2.716 SINGLEP Update mod and expansion statuses! 1/16/2021 2:27:45 AM 2.716 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/16/2021 2:27:45 AM 2.716 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/16/2021 2:27:45 AM 2.716 SINGLEP Check Nearby Stellar Masses (0.0219s) 1/16/2021 2:27:45 AM 2.716 SINGLEP 292 Xml Files Checked For Exp/Mod Status in 8ms 1/16/2021 2:27:45 AM 2.716 SINGLEP Pruning Excess Brain Cells (0.0199s) 1/16/2021 2:27:45 AM 2.716 SINGLEP Remembering Alamo (0.0120s) 1/16/2021 2:27:45 AM 2.716 SINGLEP Boot Audio Comms (0.0060s) 1/16/2021 2:27:45 AM 2.716 SINGLEP Establish Individual Audio Links (0.0588s) 1/16/2021 2:27:45 AM 2.716 SINGLEP No resolution change was required. 1/16/2021 2:27:45 AM 2.716 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/16/2021 2:27:45 AM 2.716 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/16/2021 2:27:45 AM 2.716 SINGLEP Refresh Optical Lensing (0.0090s) 1/16/2021 2:27:45 AM 2.716 SINGLEP Revise Fundamental Physical Laws (0.3347s) 1/16/2021 2:27:45 AM 2.716 SINGLEP Calculate Odds Of Success (0.1268s) 1/16/2021 2:27:51 AM 2.716 SINGLEP Briefly Panic (5.9888s) 1/16/2021 2:27:51 AM 2.716 SINGLEP Install Confidence Routines (0.2843s) 1/16/2021 2:27:52 AM 2.716 SINGLEP Bring Commander Interface Online (0.0743s) 1/16/2021 2:27:52 AM 2.716 SINGLEP Motivate All Crews (0.0628s) 1/16/2021 2:27:52 AM 2.716 SINGLEP Locating Available Networks (0.0389s) 1/16/2021 2:27:52 AM 2.716 SINGLEP Externalizing Patterns (0.0090s) 1/16/2021 2:27:52 AM 2.716 SINGLEP Hooking Externals (0.0050s) 1/16/2021 2:27:52 AM 2.716 SINGLEP Handlizing Hooks (0.0060s) 1/16/2021 2:27:52 AM 2.716 SINGLEP Disengaging Constants (0.0180s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Late Axionic Computations (0.9482s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Suppressing Bad Thoughts (0.0070s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Connecting to Fleet Command (0.0070s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Thinking Of Advice (0.0080s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Degaussing Advice (0.0060s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Reading Alien Diaries (0.0080s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Naming All Known Planets (0.0060s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Remembering Speeds (0.0070s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Prioritizing Targets (0.0080s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Rebooting Sensor Arrays (0.0080s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Unloading Prismatic Grid (0.0080s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Thinking Of Objectives (0.0100s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Inhibiting Visual Scans (0.0110s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Synthesizing Vocals (0.0050s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Investigating Map Signatures (0.0100s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Ventilating Scenarios (0.0040s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Decontaminating Targeting Systems (0.0100s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Ejecting Tactical Core (0.0070s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Calibrating Formations (0.0070s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Intercepting Galactic Maps (0.0100s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Discharging Colored Ions (0.0130s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Replicating Ion Colors (0.0060s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Faction Diagnostics (0.0100s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Buffering Hackers (0.0140s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Inverting Death (0.0080s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Linear Field Variance (0.0289s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Charging Marks (0.0060s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Differentiating Marks (0.0080s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Guarding The Posts (0.0070s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Range Manifolds (0.0080s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Purging ROFs (0.0060s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Manipulating Speeds (0.0090s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Detecting Projectiles (0.0838s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Grouping Flow Fields (0.0229s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Modulating Flow Field Groups (0.0150s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Designing Fleets (0.0140s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Thinking Of Technologies (0.0070s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Categorizing Starboard Sensors (0.0140s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Injecting Galactic Variables (0.0090s) 1/16/2021 2:27:53 AM 2.716 SINGLEP Taunting Starfields (0.1017s) 1/16/2021 2:27:54 AM 2.716 SINGLEP Digitising Distant Planets (0.8068s) 1/16/2021 2:27:54 AM 2.716 SINGLEP Categorizing All Planets (0.0165s) 1/16/2021 2:27:54 AM 2.716 SINGLEP Organizing Commands (0.0120s) 1/16/2021 2:27:54 AM 2.716 SINGLEP Calculating Firing Cones (0.0040s) 1/16/2021 2:27:54 AM 2.716 SINGLEP Maliciously Weakening Ship Parts (0.1102s) 1/16/2021 2:27:54 AM 2.716 SINGLEP Re-Aligning Objectives (0.0120s) 1/16/2021 2:27:54 AM 2.716 SINGLEP Sterilizing Test Chamber (0.0080s) 1/16/2021 2:27:54 AM 2.716 SINGLEP Issuing Orders (0.0060s) 1/16/2021 2:27:54 AM 2.716 SINGLEP Augmenting Infusers (0.0090s) 1/16/2021 2:27:54 AM 2.716 SINGLEP Infusing (0.0120s) 1/16/2021 2:27:54 AM 2.716 SINGLEP Load Surrogates (0.0833s) 1/16/2021 2:28:45 AM 2.716 SINGLEP Designing Antimatter Grid (51.0036s) 1/16/2021 2:28:45 AM 2.716 SINGLEP Post-Proton Surge (0.0114s) 1/16/2021 2:28:45 AM 2.716 SINGLEP Background Radiation Taste Test (0.0421s) 1/16/2021 2:28:45 AM 2.716 SINGLEP Shuffling Chairs On Command Deck (0.0349s) 1/16/2021 2:28:45 AM 2.716 SINGLEP Windshield Wiping (0.0050s) 1/16/2021 2:28:45 AM 2.716 SINGLEP Last Organizational Modeling (0.0962s) 1/16/2021 2:28:45 AM 2.716 SINGLEP Stimulate Modulation (0.0269s) 1/16/2021 2:28:45 AM 2.716 SINGLEP Tip Servos (0.0040s) 1/16/2021 2:28:45 AM 2.716 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 1/16/2021 2:28:46 AM 2.716 SINGLEP Design New Fleet Logo (0.0080s) 1/16/2021 2:28:46 AM 2.716 SINGLEP Inspect Fleet Logo (0.0040s) 1/16/2021 2:28:46 AM 2.716 SINGLEP AI Ship Group 'LotsOfFrigates' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:28:46 AM 2.716 SINGLEP AI Ship Group 'ZAGuardPosts' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:28:46 AM 2.716 SINGLEP AI Ship Group 'ZAFleetships' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:28:46 AM 2.716 SINGLEP AI Ship Group 'ZAGuardians' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:28:46 AM 2.716 SINGLEP AI Ship Group 'ZADireGuardians' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:28:46 AM 2.716 SINGLEP AI Ship Group 'ZAExoLeaders' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:28:46 AM 2.716 SINGLEP AI Ship Group 'DarkAllianceGuardPosts' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:28:46 AM 2.716 SINGLEP AI Ship Group 'DarkAllianceFleetships' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:28:46 AM 2.716 SINGLEP AI Ship Group 'DarkAllianceGuardians' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:28:46 AM 2.716 SINGLEP AI Ship Group 'DarkAllianceDireGuardians' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:28:46 AM 2.716 SINGLEP AI Ship Group 'DarkAllianceExoLeaders' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:28:46 AM 2.716 SINGLEP Ogle Enemy Logo (0.0135s) 1/16/2021 2:28:46 AM 2.716 SINGLEP Order Cores By Seniority (0.0051s) 1/16/2021 2:28:46 AM 2.716 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/16/2021 2:28:46 AM 2.716 SINGLEP Make Factions That Extra Bit Special (0.0073s) 1/16/2021 2:28:46 AM 2.716 SINGLEP Final Checks (0.3494s) 1/16/2021 2:28:46 AM 2.716 SINGLEP Load Historical Documents (0.0030s) 1/16/2021 2:28:46 AM 2.716 SINGLEP 65.4 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (3.1s) Revise Fundamental Physical Laws (0.3s) Briefly Panic (6.0s) Install Confidence Routines (0.3s) Late Axionic Computations (0.9s) Digitising Distant Planets (0.8s) Designing Antimatter Grid (51.0s) Final Checks (0.3s) 1/16/2021 2:28:46 AM 2.716 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/16/2021 2:29:35 AM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/16/2021 2:29:35 AM SINGLEP Boot up FleetOS (0.2623s) 1/16/2021 2:29:35 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/16/2021 2:29:35 AM SINGLEP Check System Logs For Rogue Intelligence (0.2224s) 1/16/2021 2:29:35 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/16/2021 2:29:35 AM SINGLEP Inspect Aft Hatches (0.0150s) 1/16/2021 2:29:35 AM SINGLEP Found 294 xml files in 87 folders in 13ms 1/16/2021 2:29:35 AM SINGLEP Check For Extra Modules (0.2185s) 1/16/2021 2:29:35 AM SINGLEP 294 Xml Files Parsed in 202ms 1/16/2021 2:29:35 AM SINGLEP Gather Ancient Lifeforms (0.0040s) 1/16/2021 2:29:35 AM 2.716 SINGLEP Game Version: 2.716 1/16/2021 2:29:35 AM 2.716 SINGLEP Eject Trash Into Hyperspace (0.0070s) 1/16/2021 2:29:35 AM 2.716 SINGLEP Bring Cloaking Systems Online (0.0050s) 1/16/2021 2:29:35 AM 2.716 SINGLEP Recalculate Speed Of Light (0.0090s) 1/16/2021 2:29:35 AM 2.716 SINGLEP Optimize Comfort On Command Decks (0.0100s) 1/16/2021 2:29:35 AM 2.716 SINGLEP Generating Framerates (0.0040s) 1/16/2021 2:29:35 AM 2.716 SINGLEP Update mod and expansion statuses! 1/16/2021 2:29:35 AM 2.716 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/16/2021 2:29:35 AM 2.716 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/16/2021 2:29:35 AM 2.716 SINGLEP Check Nearby Stellar Masses (0.0289s) 1/16/2021 2:29:35 AM 2.716 SINGLEP 293 Xml Files Checked For Exp/Mod Status in 7ms 1/16/2021 2:29:35 AM 2.716 SINGLEP Pruning Excess Brain Cells (0.0199s) 1/16/2021 2:29:35 AM 2.716 SINGLEP Remembering Alamo (0.0150s) 1/16/2021 2:29:35 AM 2.716 SINGLEP Boot Audio Comms (0.0070s) 1/16/2021 2:29:35 AM 2.716 SINGLEP Establish Individual Audio Links (0.0150s) 1/16/2021 2:29:35 AM 2.716 SINGLEP No resolution change was required. 1/16/2021 2:29:35 AM 2.716 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/16/2021 2:29:35 AM 2.716 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/16/2021 2:29:35 AM 2.716 SINGLEP Refresh Optical Lensing (0.0090s) 1/16/2021 2:29:35 AM 2.716 SINGLEP Revise Fundamental Physical Laws (0.0156s) 1/16/2021 2:29:35 AM 2.716 SINGLEP Calculate Odds Of Success (0.0170s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Briefly Panic (0.2439s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Install Confidence Routines (0.3012s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Bring Commander Interface Online (0.0638s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Motivate All Crews (0.0529s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Locating Available Networks (0.0199s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Externalizing Patterns (0.0110s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Hooking Externals (0.0040s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Handlizing Hooks (0.0080s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Disengaging Constants (0.0199s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Late Axionic Computations (0.0319s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Suppressing Bad Thoughts (0.0050s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Connecting to Fleet Command (0.0070s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Thinking Of Advice (0.0070s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Degaussing Advice (0.0070s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Reading Alien Diaries (0.0080s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Naming All Known Planets (0.0060s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Remembering Speeds (0.0060s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Prioritizing Targets (0.0080s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Rebooting Sensor Arrays (0.0070s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Unloading Prismatic Grid (0.0070s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Thinking Of Objectives (0.0070s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Inhibiting Visual Scans (0.0120s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Synthesizing Vocals (0.0050s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Investigating Map Signatures (0.0100s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Ventilating Scenarios (0.0050s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Decontaminating Targeting Systems (0.0080s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Ejecting Tactical Core (0.0060s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Calibrating Formations (0.0070s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Intercepting Galactic Maps (0.0080s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Discharging Colored Ions (0.0120s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Replicating Ion Colors (0.0050s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Faction Diagnostics (0.0090s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Buffering Hackers (0.0080s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Inverting Death (0.0050s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Linear Field Variance (0.0080s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Charging Marks (0.0040s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Differentiating Marks (0.0578s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Guarding The Posts (0.0060s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Range Manifolds (0.0040s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Purging ROFs (0.0070s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Manipulating Speeds (0.0080s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Detecting Projectiles (0.0060s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Grouping Flow Fields (0.0080s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Modulating Flow Field Groups (0.0140s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Designing Fleets (0.0070s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Thinking Of Technologies (0.0050s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Categorizing Starboard Sensors (0.0070s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Injecting Galactic Variables (0.0080s) 1/16/2021 2:29:36 AM 2.716 SINGLEP Cleansing Starfields (0.0120s) 1/16/2021 2:29:37 AM 2.716 SINGLEP Verifying Distant Planets (0.1017s) 1/16/2021 2:29:37 AM 2.716 SINGLEP Categorizing All Planets (0.0040s) 1/16/2021 2:29:37 AM 2.716 SINGLEP Organizing Commands (0.0140s) 1/16/2021 2:29:37 AM 2.716 SINGLEP Calculating Firing Cones (0.0040s) 1/16/2021 2:29:37 AM 2.716 SINGLEP Demoting Insubordinate Ship Parts (0.1253s) 1/16/2021 2:29:37 AM 2.716 SINGLEP Re-Aligning Objectives (0.0130s) 1/16/2021 2:29:37 AM 2.716 SINGLEP Sterilizing Test Chamber (0.0070s) 1/16/2021 2:29:37 AM 2.716 SINGLEP Issuing Orders (0.0040s) 1/16/2021 2:29:37 AM 2.716 SINGLEP Augmenting Infusers (0.0080s) 1/16/2021 2:29:37 AM 2.716 SINGLEP Infusing (0.0120s) 1/16/2021 2:29:37 AM 2.716 SINGLEP Load Surrogates (0.0299s) 1/16/2021 2:29:39 AM 2.716 SINGLEP Re-Scan For Hostile Intelligences (2.3119s) 1/16/2021 2:29:39 AM 2.716 SINGLEP Post-Proton Surge (0.0140s) 1/16/2021 2:29:39 AM 2.716 SINGLEP Background Radiation Taste Test (0.0199s) 1/16/2021 2:29:39 AM 2.716 SINGLEP Shuffling Chairs On Command Deck (0.0120s) 1/16/2021 2:29:39 AM 2.716 SINGLEP Windshield Wiping (0.0050s) 1/16/2021 2:29:39 AM 2.716 SINGLEP Last Organizational Modeling (0.0688s) 1/16/2021 2:29:39 AM 2.716 SINGLEP Stimulate Modulation (0.0290s) 1/16/2021 2:29:39 AM 2.716 SINGLEP Tip Servos (0.0040s) 1/16/2021 2:29:39 AM 2.716 SINGLEP Sort Buildings Into Uneven Piles (0.0090s) 1/16/2021 2:29:39 AM 2.716 SINGLEP Design New Fleet Logo (0.0070s) 1/16/2021 2:29:39 AM 2.716 SINGLEP Inspect Fleet Logo (0.0050s) 1/16/2021 2:29:39 AM 2.716 SINGLEP AI Ship Group 'LotsOfFrigates' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:29:39 AM 2.716 SINGLEP AI Ship Group 'ZAGuardPosts' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:29:39 AM 2.716 SINGLEP AI Ship Group 'ZAFleetships' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:29:39 AM 2.716 SINGLEP AI Ship Group 'ZAGuardians' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:29:39 AM 2.716 SINGLEP AI Ship Group 'ZADireGuardians' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:29:39 AM 2.716 SINGLEP AI Ship Group 'ZAExoLeaders' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:29:39 AM 2.716 SINGLEP AI Ship Group 'DarkAllianceGuardPosts' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:29:39 AM 2.716 SINGLEP AI Ship Group 'DarkAllianceFleetships' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:29:39 AM 2.716 SINGLEP AI Ship Group 'DarkAllianceGuardians' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:29:39 AM 2.716 SINGLEP AI Ship Group 'DarkAllianceDireGuardians' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:29:39 AM 2.716 SINGLEP AI Ship Group 'DarkAllianceExoLeaders' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:29:39 AM 2.716 SINGLEP Ogle Enemy Logo (0.0130s) 1/16/2021 2:29:39 AM 2.716 SINGLEP Order Cores By Seniority (0.0040s) 1/16/2021 2:29:39 AM 2.716 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/16/2021 2:29:39 AM 2.716 SINGLEP Make Factions That Extra Bit Special (0.0080s) 1/16/2021 2:29:39 AM 2.716 SINGLEP Final Checks (0.0489s) 1/16/2021 2:29:39 AM 2.716 SINGLEP Load Historical Documents (0.0030s) 1/16/2021 2:29:39 AM 2.716 SINGLEP 4.9 seconds total load time. Boot up FleetOS (0.3s) Install Confidence Routines (0.3s) Re-Scan For Hostile Intelligences (2.3s) 1/16/2021 2:29:40 AM 2.716 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/16/2021 2:32:08 AM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/16/2021 2:32:08 AM SINGLEP Boot up FleetOS (0.3381s) 1/16/2021 2:32:08 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/16/2021 2:32:08 AM SINGLEP Check System Logs For Rogue Intelligence (0.2306s) 1/16/2021 2:32:08 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/16/2021 2:32:08 AM SINGLEP Inspect Aft Hatches (0.0130s) 1/16/2021 2:32:08 AM SINGLEP Found 294 xml files in 87 folders in 12ms 1/16/2021 2:32:09 AM SINGLEP Check For Extra Modules (0.2094s) 1/16/2021 2:32:09 AM SINGLEP 294 Xml Files Parsed in 193ms 1/16/2021 2:32:09 AM SINGLEP Gather Ancient Lifeforms (0.0040s) 1/16/2021 2:32:09 AM 2.716 SINGLEP Game Version: 2.716 1/16/2021 2:32:09 AM 2.716 SINGLEP Eject Trash Into Hyperspace (0.0050s) 1/16/2021 2:32:09 AM 2.716 SINGLEP Bring Cloaking Systems Online (0.0050s) 1/16/2021 2:32:09 AM 2.716 SINGLEP Recalculate Speed Of Light (0.0110s) 1/16/2021 2:32:09 AM 2.716 SINGLEP Optimize Comfort On Command Decks (0.0090s) 1/16/2021 2:32:09 AM 2.716 SINGLEP Generating Framerates (0.0040s) 1/16/2021 2:32:09 AM 2.716 SINGLEP Update mod and expansion statuses! 1/16/2021 2:32:09 AM 2.716 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/16/2021 2:32:09 AM 2.716 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/16/2021 2:32:09 AM 2.716 SINGLEP Check Nearby Stellar Masses (0.0289s) 1/16/2021 2:32:09 AM 2.716 SINGLEP 293 Xml Files Checked For Exp/Mod Status in 10ms 1/16/2021 2:32:09 AM 2.716 SINGLEP Pruning Excess Brain Cells (0.0229s) 1/16/2021 2:32:09 AM 2.716 SINGLEP Remembering Alamo (0.0130s) 1/16/2021 2:32:09 AM 2.716 SINGLEP Boot Audio Comms (0.0110s) 1/16/2021 2:32:09 AM 2.716 SINGLEP Establish Individual Audio Links (0.0189s) 1/16/2021 2:32:09 AM 2.716 SINGLEP No resolution change was required. 1/16/2021 2:32:09 AM 2.716 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/16/2021 2:32:09 AM 2.716 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/16/2021 2:32:09 AM 2.716 SINGLEP Refresh Optical Lensing (0.0140s) 1/16/2021 2:32:09 AM 2.716 SINGLEP Revise Fundamental Physical Laws (0.0170s) 1/16/2021 2:32:09 AM 2.716 SINGLEP Calculate Odds Of Success (0.0251s) 1/16/2021 2:32:09 AM 2.716 SINGLEP Briefly Panic (0.2440s) 1/16/2021 2:32:09 AM 2.716 SINGLEP Install Confidence Routines (0.3571s) 1/16/2021 2:32:09 AM 2.716 SINGLEP Bring Commander Interface Online (0.0698s) 1/16/2021 2:32:09 AM 2.716 SINGLEP Motivate All Crews (0.0369s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Locating Available Networks (0.0180s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Externalizing Patterns (0.0120s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Hooking Externals (0.0060s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Handlizing Hooks (0.0050s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Disengaging Constants (0.0189s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Late Axionic Computations (0.0439s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Suppressing Bad Thoughts (0.0050s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Connecting to Fleet Command (0.0080s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Thinking Of Advice (0.0070s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Degaussing Advice (0.0080s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Reading Alien Diaries (0.0060s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Naming All Known Planets (0.0080s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Remembering Speeds (0.0050s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Prioritizing Targets (0.0090s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Rebooting Sensor Arrays (0.0060s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Unloading Prismatic Grid (0.0070s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Thinking Of Objectives (0.0070s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Inhibiting Visual Scans (0.0100s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Synthesizing Vocals (0.0060s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Investigating Map Signatures (0.0100s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Ventilating Scenarios (0.0050s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Decontaminating Targeting Systems (0.0070s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Ejecting Tactical Core (0.0080s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Calibrating Formations (0.0070s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Intercepting Galactic Maps (0.0080s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Discharging Colored Ions (0.0130s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Replicating Ion Colors (0.0050s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Faction Diagnostics (0.0100s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Buffering Hackers (0.0080s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Inverting Death (0.0060s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Linear Field Variance (0.0060s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Charging Marks (0.0060s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Differentiating Marks (0.0549s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Guarding The Posts (0.0040s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Range Manifolds (0.0080s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Purging ROFs (0.0050s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Manipulating Speeds (0.0080s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Detecting Projectiles (0.0070s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Grouping Flow Fields (0.0070s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Modulating Flow Field Groups (0.0110s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Designing Fleets (0.0070s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Thinking Of Technologies (0.0060s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Categorizing Starboard Sensors (0.0050s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Injecting Galactic Variables (0.0100s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Wishing On Starfields (0.0090s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Scanning Distant Planets (0.1376s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Categorizing All Planets (0.0279s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Organizing Commands (0.0120s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Calculating Firing Cones (0.0100s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Discontinue Your Favorite Ship Parts (0.0888s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Re-Aligning Objectives (0.0170s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Sterilizing Test Chamber (0.0110s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Issuing Orders (0.0080s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Augmenting Infusers (0.0100s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Infusing (0.0100s) 1/16/2021 2:32:10 AM 2.716 SINGLEP Load Surrogates (0.0678s) 1/16/2021 2:32:13 AM 2.716 SINGLEP Investigate Tachyons (2.3335s) 1/16/2021 2:32:13 AM 2.716 SINGLEP Post-Proton Surge (0.0140s) 1/16/2021 2:32:13 AM 2.716 SINGLEP Background Radiation Taste Test (0.0181s) 1/16/2021 2:32:13 AM 2.716 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 1/16/2021 2:32:13 AM 2.716 SINGLEP Windshield Wiping (0.0050s) 1/16/2021 2:32:13 AM 2.716 SINGLEP Last Organizational Modeling (0.0898s) 1/16/2021 2:32:13 AM 2.716 SINGLEP Stimulate Modulation (0.0259s) 1/16/2021 2:32:13 AM 2.716 SINGLEP Tip Servos (0.0040s) 1/16/2021 2:32:13 AM 2.716 SINGLEP Sort Buildings Into Uneven Piles (0.0090s) 1/16/2021 2:32:13 AM 2.716 SINGLEP Design New Fleet Logo (0.0070s) 1/16/2021 2:32:13 AM 2.716 SINGLEP Inspect Fleet Logo (0.0050s) 1/16/2021 2:32:13 AM 2.716 SINGLEP AI Ship Group 'LotsOfFrigates' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:32:13 AM 2.716 SINGLEP AI Ship Group 'ZAGuardPosts' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:32:13 AM 2.716 SINGLEP AI Ship Group 'ZAFleetships' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:32:13 AM 2.716 SINGLEP AI Ship Group 'ZAGuardians' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:32:13 AM 2.716 SINGLEP AI Ship Group 'ZADireGuardians' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:32:13 AM 2.716 SINGLEP AI Ship Group 'ZAExoLeaders' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:32:13 AM 2.716 SINGLEP AI Ship Group 'DarkAllianceGuardPosts' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:32:13 AM 2.716 SINGLEP AI Ship Group 'DarkAllianceFleetships' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:32:13 AM 2.716 SINGLEP AI Ship Group 'DarkAllianceGuardians' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:32:13 AM 2.716 SINGLEP AI Ship Group 'DarkAllianceDireGuardians' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:32:13 AM 2.716 SINGLEP AI Ship Group 'DarkAllianceExoLeaders' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:32:13 AM 2.716 SINGLEP Ogle Enemy Logo (0.0130s) 1/16/2021 2:32:13 AM 2.716 SINGLEP Order Cores By Seniority (0.0050s) 1/16/2021 2:32:13 AM 2.716 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/16/2021 2:32:13 AM 2.716 SINGLEP Make Factions That Extra Bit Special (0.0070s) 1/16/2021 2:32:13 AM 2.716 SINGLEP Final Checks (0.0578s) 1/16/2021 2:32:13 AM 2.716 SINGLEP Load Historical Documents (0.0030s) 1/16/2021 2:32:13 AM 2.716 SINGLEP 5.1 seconds total load time. Boot up FleetOS (0.3s) Install Confidence Routines (0.4s) Investigate Tachyons (2.3s) 1/16/2021 2:32:13 AM 2.716 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/16/2021 2:37:06 AM 2.716 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Chthon\Missed a train.save Source1: AnythingElse Source3: LoadingSaveGame 1/16/2021 2:37:06 AM 2.716 SINGLEP OnLoad: Detected 10 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 10 shipsNotFixedByType: WarHarvester x10 1/16/2021 2:37:06 AM 2.716 SINGLEP OnLoad: Frigates owned by the faction AI Sentinels. Removed 5 directly, and 288 others that were in guard posts. (The AI cannot have frigates as of 2.716). 1/16/2021 2:37:06 AM 2.716 SINGLEP OnLoad: Frigates owned by the faction AI Warden Fleet. Removed 3 directly, and 0 others that were in guard posts. (The AI cannot have frigates as of 2.716). 1/16/2021 2:37:06 AM 2.716 SINGLEP OnLoad: Frigates owned by the faction AI Hunter Fleet. Removed 15 directly, and 0 others that were in guard posts. (The AI cannot have frigates as of 2.716). 1/16/2021 2:37:06 AM 2.716 SINGLEP OnLoad: Frigates owned by the faction AI Praetorian Guard. Removed 2 directly, and 0 others that were in guard posts. (The AI cannot have frigates as of 2.716). 1/16/2021 2:37:06 AM 2.716 SINGLEP OnLoad: Frigates owned by the faction AI Sentinels. Removed 38 directly, and 220 others that were in guard posts. (The AI cannot have frigates as of 2.716). 1/16/2021 2:37:06 AM 2.716 SINGLEP OnLoad: Frigates owned by the faction AI Warden Fleet. Removed 10 directly, and 0 others that were in guard posts. (The AI cannot have frigates as of 2.716). 1/16/2021 2:37:06 AM 2.716 SINGLEP OnLoad: Frigates owned by the faction AI Hunter Fleet. Removed 27 directly, and 0 others that were in guard posts. (The AI cannot have frigates as of 2.716). 1/16/2021 2:37:06 AM 2.716 SINGLEP OnLoad: Frigates owned by the faction AI Praetorian Guard. Removed 1 directly, and 0 others that were in guard posts. (The AI cannot have frigates as of 2.716). 1/16/2021 2:37:06 AM 2.716 SINGLEP OnLoad: Deprecated items owned by the faction AI Sentinels. Removed 5 directly, and 0 others that were in guard posts or transports. 1/16/2021 2:37:06 AM 2.716 SINGLEP OnLoad: Deprecated items owned by the faction AI Warden Fleet. Removed 1 directly, and 0 others that were in guard posts or transports. 1/16/2021 2:37:06 AM 2.716 SINGLEP OnLoad: Deprecated items owned by the faction AI Hunter Fleet. Removed 5 directly, and 0 others that were in guard posts or transports. 1/16/2021 2:37:06 AM 2.716 SINGLEP OnLoad: Deprecated items owned by the faction AI Sentinels. Removed 5 directly, and 0 others that were in guard posts or transports. 1/16/2021 2:37:06 AM 2.716 SINGLEP OnLoad: Deprecated items owned by the faction AI Warden Fleet. Removed 1 directly, and 0 others that were in guard posts or transports. 1/16/2021 2:37:06 AM 2.716 SINGLEP OnLoad: Deprecated items owned by the faction AI Hunter Fleet. Removed 4 directly, and 0 others that were in guard posts or transports. 1/16/2021 2:37:06 AM 2.716 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 22ms 1/16/2021 2:37:06 AM 2.716 SINGLEP Finish load save in 584.9ms 1/16/2021 2:56:06 AM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/16/2021 2:56:06 AM SINGLEP Boot up FleetOS (0.2185s) 1/16/2021 2:56:06 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/16/2021 2:56:06 AM SINGLEP Check System Logs For Rogue Intelligence (0.2842s) 1/16/2021 2:56:06 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/16/2021 2:56:06 AM SINGLEP Inspect Aft Hatches (0.0140s) 1/16/2021 2:56:06 AM SINGLEP Found 294 xml files in 87 folders in 16ms 1/16/2021 2:56:06 AM SINGLEP Check For Extra Modules (0.2399s) 1/16/2021 2:56:06 AM SINGLEP 294 Xml Files Parsed in 221ms 1/16/2021 2:56:06 AM SINGLEP Gather Ancient Lifeforms (0.0050s) 1/16/2021 2:56:06 AM 2.716 SINGLEP Game Version: 2.716 1/16/2021 2:56:06 AM 2.716 SINGLEP Eject Trash Into Hyperspace (0.0070s) 1/16/2021 2:56:06 AM 2.716 SINGLEP Bring Cloaking Systems Online (0.0060s) 1/16/2021 2:56:06 AM 2.716 SINGLEP Recalculate Speed Of Light (0.0100s) 1/16/2021 2:56:06 AM 2.716 SINGLEP Optimize Comfort On Command Decks (0.0080s) 1/16/2021 2:56:06 AM 2.716 SINGLEP Generating Framerates (0.0040s) 1/16/2021 2:56:06 AM 2.716 SINGLEP Update mod and expansion statuses! 1/16/2021 2:56:06 AM 2.716 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/16/2021 2:56:06 AM 2.716 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/16/2021 2:56:06 AM 2.716 SINGLEP Check Nearby Stellar Masses (0.0289s) 1/16/2021 2:56:06 AM 2.716 SINGLEP 294 Xml Files Checked For Exp/Mod Status in 10ms 1/16/2021 2:56:06 AM 2.716 SINGLEP Pruning Excess Brain Cells (0.0249s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Remembering Alamo (0.0124s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Boot Audio Comms (0.0060s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Establish Individual Audio Links (0.0179s) 1/16/2021 2:56:07 AM 2.716 SINGLEP No resolution change was required. 1/16/2021 2:56:07 AM 2.716 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/16/2021 2:56:07 AM 2.716 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/16/2021 2:56:07 AM 2.716 SINGLEP Refresh Optical Lensing (0.0100s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Revise Fundamental Physical Laws (0.0369s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Calculate Odds Of Success (0.0305s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Briefly Panic (0.2364s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Install Confidence Routines (0.3287s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Bring Commander Interface Online (0.0848s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Motivate All Crews (0.0329s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Locating Available Networks (0.0180s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Externalizing Patterns (0.0170s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Hooking Externals (0.0060s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Handlizing Hooks (0.0060s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Disengaging Constants (0.0189s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Late Axionic Computations (0.0369s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Suppressing Bad Thoughts (0.0040s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Connecting to Fleet Command (0.0070s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Thinking Of Advice (0.0070s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Degaussing Advice (0.0070s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Reading Alien Diaries (0.0080s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Naming All Known Planets (0.0060s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Remembering Speeds (0.0070s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Prioritizing Targets (0.0080s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Rebooting Sensor Arrays (0.0060s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Unloading Prismatic Grid (0.0070s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Thinking Of Objectives (0.0070s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Inhibiting Visual Scans (0.0110s) 1/16/2021 2:56:07 AM 2.716 SINGLEP Synthesizing Vocals (0.0040s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Investigating Map Signatures (0.0090s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Ventilating Scenarios (0.0060s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Decontaminating Targeting Systems (0.0060s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Ejecting Tactical Core (0.0070s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Calibrating Formations (0.0090s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Intercepting Galactic Maps (0.0050s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Discharging Colored Ions (0.0120s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Replicating Ion Colors (0.0040s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Faction Diagnostics (0.0090s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Buffering Hackers (0.0080s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Inverting Death (0.0050s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Linear Field Variance (0.0070s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Charging Marks (0.0060s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Differentiating Marks (0.0559s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Guarding The Posts (0.0050s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Range Manifolds (0.0080s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Purging ROFs (0.0050s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Manipulating Speeds (0.0080s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Detecting Projectiles (0.0070s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Grouping Flow Fields (0.0070s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Modulating Flow Field Groups (0.0100s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Designing Fleets (0.0070s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Thinking Of Technologies (0.0050s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Categorizing Starboard Sensors (0.0070s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Injecting Galactic Variables (0.0080s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Hoping Starfields Are Nice (0.0120s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Gazing At Distant Planets (0.1675s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Categorizing All Planets (0.0050s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Organizing Commands (0.0110s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Calculating Firing Cones (0.0040s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Ejecting Ship Parts Into Space (0.1725s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Re-Aligning Objectives (0.0160s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Sterilizing Test Chamber (0.0100s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Issuing Orders (0.0060s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Augmenting Infusers (0.0060s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Infusing (0.0130s) 1/16/2021 2:56:08 AM 2.716 SINGLEP Load Surrogates (0.0409s) 1/16/2021 2:56:10 AM 2.716 SINGLEP Download Memories To Dark Obelisk (2.3108s) 1/16/2021 2:56:11 AM 2.716 SINGLEP Post-Proton Surge (0.0130s) 1/16/2021 2:56:11 AM 2.716 SINGLEP Background Radiation Taste Test (0.0170s) 1/16/2021 2:56:11 AM 2.716 SINGLEP Shuffling Chairs On Command Deck (0.0110s) 1/16/2021 2:56:11 AM 2.716 SINGLEP Windshield Wiping (0.0050s) 1/16/2021 2:56:11 AM 2.716 SINGLEP Last Organizational Modeling (0.0618s) 1/16/2021 2:56:11 AM 2.716 SINGLEP Stimulate Modulation (0.0240s) 1/16/2021 2:56:11 AM 2.716 SINGLEP Tip Servos (0.0040s) 1/16/2021 2:56:11 AM 2.716 SINGLEP Sort Buildings Into Uneven Piles (0.0090s) 1/16/2021 2:56:11 AM 2.716 SINGLEP Design New Fleet Logo (0.0090s) 1/16/2021 2:56:11 AM 2.716 SINGLEP Inspect Fleet Logo (0.0040s) 1/16/2021 2:56:11 AM 2.716 SINGLEP AI Ship Group 'LotsOfFrigates' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:56:11 AM 2.716 SINGLEP AI Ship Group 'ZAGuardPosts' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:56:11 AM 2.716 SINGLEP AI Ship Group 'ZAFleetships' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:56:11 AM 2.716 SINGLEP AI Ship Group 'ZAGuardians' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:56:11 AM 2.716 SINGLEP AI Ship Group 'ZADireGuardians' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:56:11 AM 2.716 SINGLEP AI Ship Group 'ZAExoLeaders' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:56:11 AM 2.716 SINGLEP AI Ship Group 'DarkAllianceGuardPosts' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:56:11 AM 2.716 SINGLEP AI Ship Group 'DarkAllianceFleetships' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:56:11 AM 2.716 SINGLEP AI Ship Group 'DarkAllianceGuardians' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:56:11 AM 2.716 SINGLEP AI Ship Group 'DarkAllianceDireGuardians' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:56:11 AM 2.716 SINGLEP AI Ship Group 'DarkAllianceExoLeaders' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 1/16/2021 2:56:11 AM 2.716 SINGLEP Ogle Enemy Logo (0.0130s) 1/16/2021 2:56:11 AM 2.716 SINGLEP Order Cores By Seniority (0.0040s) 1/16/2021 2:56:11 AM 2.716 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/16/2021 2:56:11 AM 2.716 SINGLEP Make Factions That Extra Bit Special (0.0080s) 1/16/2021 2:56:11 AM 2.716 SINGLEP Final Checks (0.0519s) 1/16/2021 2:56:11 AM 2.716 SINGLEP Load Historical Documents (0.0030s) 1/16/2021 2:56:11 AM 2.716 SINGLEP 5.1 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Install Confidence Routines (0.3s) Download Memories To Dark Obelisk (2.3s) 1/16/2021 2:56:11 AM 2.716 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/16/2021 2:56:21 AM 2.716 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/16/2021 2:56:22 AM 2.716 SINGLEP PlayerAccount Chthon has now been put in control of faction 13. 1/16/2021 2:56:22 AM 2.716 SINGLEP in strip extra, Chthon: hasHadFirstPlayer True shouldBeRemoved False 1/16/2021 2:56:22 AM 2.716 SINGLEP Clear out factions that should not be in UI based on savegame: 13 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves 1/16/2021 2:56:22 AM 2.716 SINGLEP loading as template 1/16/2021 2:56:22 AM 2.716 SINGLEP Added the faction AIReserves. 1/16/2021 2:56:22 AM 2.716 SINGLEP Added the faction AntiAIZombie. 1/16/2021 2:56:22 AM 2.716 SINGLEP Added the faction AntiEveryoneZombie. 1/16/2021 2:56:22 AM 2.716 SINGLEP Added the faction AntiPlayerZombie. 1/16/2021 2:56:22 AM 2.716 SINGLEP Added the faction CPALogic. 1/16/2021 2:56:22 AM 2.716 SINGLEP Added the faction EnragedMacrophage. 1/16/2021 2:56:22 AM 2.716 SINGLEP Added the faction Mercenary. 1/16/2021 2:56:22 AM 2.716 SINGLEP Added the faction TamedMacrophage. 1/16/2021 2:56:22 AM 2.716 SINGLEP Finish load save in 369.7ms 1/16/2021 2:56:22 AM 2.716 SINGLEP Start Generate Partial Map with D18Bubbles and seed 1613489221 and planet count 120 and 27 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 1/16/2021 2:56:22 AM 2.716 SINGLEP PlayerAccount Chthon has now been put in control of faction 13. 1/16/2021 2:56:22 AM 2.716 SINGLEP Fixed 3618 missing planet factions. 1/16/2021 2:56:22 AM 2.716 SINGLEP Generate Partial Map Complete 192ms 1/16/2021 2:56:27 AM 2.716 SINGLEP Start Generate Partial Map with D18Bubbles and seed 218729157 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/16/2021 2:56:27 AM 2.716 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/16/2021 2:56:27 AM 2.716 SINGLEP Fixed 3834 missing planet factions. 1/16/2021 2:56:27 AM 2.716 SINGLEP Generate Partial Map Complete 52ms 1/16/2021 2:56:33 AM 2.716 SINGLEP Start Generate Partial Map with D18Bubbles and seed 256393828 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/16/2021 2:56:33 AM 2.716 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/16/2021 2:56:33 AM 2.716 SINGLEP Fixed 3240 missing planet factions. 1/16/2021 2:56:33 AM 2.716 SINGLEP Generate Partial Map Complete 61ms 1/16/2021 2:56:41 AM 2.716 SINGLEP Start Generate Partial Map with D18Bubbles and seed 882634753 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/16/2021 2:56:42 AM 2.716 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/16/2021 2:56:42 AM 2.716 SINGLEP Fixed 3240 missing planet factions. 1/16/2021 2:56:42 AM 2.716 SINGLEP Generate Partial Map Complete 39ms 1/16/2021 2:56:44 AM 2.716 SINGLEP Start Generate Partial Map with D18Bubbles and seed 510969122 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/16/2021 2:56:44 AM 2.716 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/16/2021 2:56:45 AM 2.716 SINGLEP Fixed 3375 missing planet factions. 1/16/2021 2:56:45 AM 2.716 SINGLEP Generate Partial Map Complete 66ms 1/16/2021 2:56:55 AM 2.716 SINGLEP Start Generate Partial Map with D18Bubbles and seed 985419751 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/16/2021 2:56:55 AM 2.716 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/16/2021 2:56:55 AM 2.716 SINGLEP Fixed 3699 missing planet factions. 1/16/2021 2:56:55 AM 2.716 SINGLEP Generate Partial Map Complete 50ms 1/16/2021 2:57:24 AM 2.716 SINGLEP Start Generate Partial Map with D18Bubbles and seed 985419751 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/16/2021 2:57:24 AM 2.716 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/16/2021 2:57:24 AM 2.716 SINGLEP Fixed 3699 missing planet factions. 1/16/2021 2:57:24 AM 2.716 SINGLEP Generate Partial Map Complete 32ms 1/16/2021 2:57:34 AM 2.716 SINGLEP Start Generate Partial Map with D18Bubbles and seed 985419751 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/16/2021 2:57:34 AM 2.716 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/16/2021 2:57:34 AM 2.716 SINGLEP Fixed 3699 missing planet factions. 1/16/2021 2:57:34 AM 2.716 SINGLEP Generate Partial Map Complete 32ms 1/16/2021 3:00:16 AM 2.716 SINGLEP Start Generate FULL Map with D18Bubbles and seed 985419751 and planet count 120 and 27 factions (StartingMainGameAfterLobby NotLoadingAnything) 1/16/2021 3:00:16 AM 2.716 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 19ms 1/16/2021 3:00:16 AM 2.716 SINGLEP Generate FULL Map Complete 357ms 1/17/2021 8:31:26 PM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/17/2021 8:31:26 PM SINGLEP Boot up FleetOS (0.4159s) 1/17/2021 8:31:26 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/17/2021 8:31:26 PM SINGLEP Check System Logs For Rogue Intelligence (0.4735s) 1/17/2021 8:31:27 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/17/2021 8:31:27 PM SINGLEP Inspect Aft Hatches (0.0269s) 1/17/2021 8:31:27 PM SINGLEP Found 286 xml files in 86 folders in 40ms 1/17/2021 8:31:27 PM SINGLEP Check For Extra Modules (0.4420s) 1/17/2021 8:31:27 PM SINGLEP 286 Xml Files Parsed in 400ms 1/17/2021 8:31:27 PM SINGLEP Gather Ancient Lifeforms (0.0070s) 1/17/2021 8:31:27 PM 2.715 SINGLEP Game Version: 2.715 1/17/2021 8:31:27 PM 2.715 SINGLEP Eject Trash Into Hyperspace (0.0104s) 1/17/2021 8:31:27 PM 2.715 SINGLEP Bring Cloaking Systems Online (0.0066s) 1/17/2021 8:31:27 PM 2.715 SINGLEP Recalculate Speed Of Light (0.0130s) 1/17/2021 8:31:27 PM 2.715 SINGLEP Optimize Comfort On Command Decks (0.0110s) 1/17/2021 8:31:27 PM 2.715 SINGLEP Generating Framerates (0.0050s) 1/17/2021 8:31:27 PM 2.715 SINGLEP Update mod and expansion statuses! 1/17/2021 8:31:27 PM 2.715 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/17/2021 8:31:27 PM 2.715 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/17/2021 8:31:27 PM 2.715 SINGLEP Check Nearby Stellar Masses (0.0589s) 1/17/2021 8:31:27 PM 2.715 SINGLEP 286 Xml Files Checked For Exp/Mod Status in 37ms 1/17/2021 8:31:27 PM 2.715 SINGLEP Pruning Excess Brain Cells (0.0290s) 1/17/2021 8:31:27 PM 2.715 SINGLEP Remembering Alamo (0.0330s) 1/17/2021 8:31:27 PM 2.715 SINGLEP Boot Audio Comms (0.0115s) 1/17/2021 8:31:27 PM 2.715 SINGLEP Establish Individual Audio Links (0.0235s) 1/17/2021 8:31:27 PM 2.715 SINGLEP No resolution change was required. 1/17/2021 8:31:27 PM 2.715 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/17/2021 8:31:27 PM 2.715 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/17/2021 8:31:27 PM 2.715 SINGLEP Refresh Optical Lensing (0.0270s) 1/17/2021 8:31:27 PM 2.715 SINGLEP Revise Fundamental Physical Laws (0.0210s) 1/17/2021 8:31:27 PM 2.715 SINGLEP Calculate Odds Of Success (0.0220s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Briefly Panic (0.3343s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Install Confidence Routines (0.3308s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Bring Commander Interface Online (0.0648s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Motivate All Crews (0.0668s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Locating Available Networks (0.0459s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Externalizing Patterns (0.0080s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Hooking Externals (0.0050s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Handlizing Hooks (0.0070s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Disengaging Constants (0.0170s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Late Axionic Computations (0.0486s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Suppressing Bad Thoughts (0.0050s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Connecting to Fleet Command (0.0070s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Thinking Of Advice (0.0071s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Degaussing Advice (0.0074s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Reading Alien Diaries (0.0080s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Naming All Known Planets (0.0063s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Remembering Speeds (0.0082s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Prioritizing Targets (0.0063s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Rebooting Sensor Arrays (0.0065s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Unloading Prismatic Grid (0.0073s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Thinking Of Objectives (0.0092s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Inhibiting Visual Scans (0.0095s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Synthesizing Vocals (0.0052s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Investigating Map Signatures (0.0100s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Ventilating Scenarios (0.0060s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Decontaminating Targeting Systems (0.0061s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Ejecting Tactical Core (0.0081s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Calibrating Formations (0.0050s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Intercepting Galactic Maps (0.0073s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Discharging Colored Ions (0.0130s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Replicating Ion Colors (0.0045s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Faction Diagnostics (0.0110s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Buffering Hackers (0.0084s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Inverting Death (0.0072s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Linear Field Variance (0.0060s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Charging Marks (0.0062s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Guarding The Posts (0.0629s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Range Manifolds (0.0060s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Purging ROFs (0.0060s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Manipulating Speeds (0.0080s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Detecting Projectiles (0.0064s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Grouping Flow Fields (0.0080s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Modulating Flow Field Groups (0.0094s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Designing Fleets (0.0083s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Thinking Of Technologies (0.0065s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Categorizing Starboard Sensors (0.0051s) 1/17/2021 8:31:28 PM 2.715 SINGLEP Injecting Galactic Variables (0.0102s) 1/17/2021 8:31:29 PM 2.715 SINGLEP Digging Up Starfields (0.0099s) 1/17/2021 8:31:29 PM 2.715 SINGLEP Destroying Distant Planets (0.1829s) 1/17/2021 8:31:29 PM 2.715 SINGLEP Categorizing All Planets (0.0060s) 1/17/2021 8:31:29 PM 2.715 SINGLEP Organizing Commands (0.0140s) 1/17/2021 8:31:29 PM 2.715 SINGLEP Calculating Firing Cones (0.0060s) 1/17/2021 8:31:29 PM 2.715 SINGLEP Finding Old Ship Parts (0.0897s) 1/17/2021 8:31:29 PM 2.715 SINGLEP Re-Aligning Objectives (0.0130s) 1/17/2021 8:31:29 PM 2.715 SINGLEP Sterilizing Test Chamber (0.0090s) 1/17/2021 8:31:29 PM 2.715 SINGLEP Issuing Orders (0.0060s) 1/17/2021 8:31:29 PM 2.715 SINGLEP Augmenting Infusers (0.0050s) 1/17/2021 8:31:29 PM 2.715 SINGLEP Infusing (0.0140s) 1/17/2021 8:31:29 PM 2.715 SINGLEP Load Surrogates (0.0374s) 1/17/2021 8:31:32 PM 2.715 SINGLEP Resynchronize Auxiliary Primaries (2.6112s) 1/17/2021 8:31:32 PM 2.715 SINGLEP Post-Proton Surge (0.0140s) 1/17/2021 8:31:32 PM 2.715 SINGLEP Background Radiation Taste Test (0.0180s) 1/17/2021 8:31:32 PM 2.715 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 1/17/2021 8:31:32 PM 2.715 SINGLEP Windshield Wiping (0.0050s) 1/17/2021 8:31:32 PM 2.715 SINGLEP Last Organizational Modeling (0.0628s) 1/17/2021 8:31:32 PM 2.715 SINGLEP Stimulate Modulation (0.0229s) 1/17/2021 8:31:32 PM 2.715 SINGLEP Tip Servos (0.0060s) 1/17/2021 8:31:32 PM 2.715 SINGLEP Sort Buildings Into Uneven Piles (0.0060s) 1/17/2021 8:31:32 PM 2.715 SINGLEP Design New Fleet Logo (0.0090s) 1/17/2021 8:31:32 PM 2.715 SINGLEP Order Cores By Seniority (0.0070s) 1/17/2021 8:31:32 PM 2.715 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/17/2021 8:31:32 PM 2.715 SINGLEP Make Factions That Extra Bit Special (0.0070s) 1/17/2021 8:31:32 PM 2.715 SINGLEP Final Checks (0.0549s) 1/17/2021 8:31:32 PM 2.715 SINGLEP Load Historical Documents (0.0030s) 1/17/2021 8:31:32 PM 2.715 SINGLEP 6.1 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.3s) Resynchronize Auxiliary Primaries (2.6s) 1/17/2021 8:31:32 PM 2.715 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/17/2021 8:31:38 PM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/17/2021 8:31:38 PM 2.715 HOST You're trying to load a savegame from a version that cannot be found in xml (in savegame was '2716_TheGreatBalanceCurve'), but you're at version 2.715. Sorry, no can do! 1/17/2021 8:31:38 PM 2.715 HOST Could not load this savegame, as the world data that came out of it was null. 1/17/2021 8:31:38 PM 2.715 HOST Did not load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save 1/17/2021 8:31:38 PM 2.715 HOST Finish load save in 13.6ms 1/17/2021 8:31:38 PM 2.715 HOST Start Generate Partial Map with Realistic and seed 471223158 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 1/17/2021 8:31:38 PM 2.715 HOST PlayerAccount Chthon has now been put in control of faction 1. 1/17/2021 8:31:38 PM 2.715 HOST Fixed 1760 missing planet factions. 1/17/2021 8:32:06 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 471223158 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 8:32:06 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 8:32:06 PM 2.715 HOST Fixed 1848 missing planet factions. 1/17/2021 8:32:06 PM 2.715 HOST Generate Partial Map Complete 35ms 1/17/2021 8:32:14 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 471223158 and planet count 120 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 8:32:14 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 8:32:14 PM 2.715 HOST Fixed 2948 missing planet factions. 1/17/2021 8:32:14 PM 2.715 HOST Generate Partial Map Complete 41ms 1/17/2021 8:32:22 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 590947767 and planet count 120 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 8:32:22 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 8:32:22 PM 2.715 HOST Fixed 2794 missing planet factions. 1/17/2021 8:32:22 PM 2.715 HOST Generate Partial Map Complete 28ms 1/17/2021 8:32:26 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 265024142 and planet count 120 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 8:32:26 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 8:32:26 PM 2.715 HOST Fixed 2640 missing planet factions. 1/17/2021 8:32:26 PM 2.715 HOST Generate Partial Map Complete 63ms 1/17/2021 8:32:30 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 413506444 and planet count 120 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 8:32:30 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 8:32:30 PM 2.715 HOST Fixed 3278 missing planet factions. 1/17/2021 8:32:31 PM 2.715 HOST Generate Partial Map Complete 57ms 1/17/2021 8:32:35 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 83319241 and planet count 120 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 8:32:35 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 8:32:35 PM 2.715 HOST Fixed 3256 missing planet factions. 1/17/2021 8:32:35 PM 2.715 HOST Generate Partial Map Complete 135ms 1/17/2021 8:32:44 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 531244207 and planet count 120 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 8:32:44 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 8:32:44 PM 2.715 HOST Fixed 2970 missing planet factions. 1/17/2021 8:32:44 PM 2.715 HOST Generate Partial Map Complete 30ms 1/17/2021 8:32:48 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 249978323 and planet count 120 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 8:32:48 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 8:32:48 PM 2.715 HOST Fixed 2904 missing planet factions. 1/17/2021 8:32:48 PM 2.715 HOST Generate Partial Map Complete 53ms 1/17/2021 8:32:57 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 830556063 and planet count 120 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 8:32:57 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 8:32:57 PM 2.715 HOST Fixed 2728 missing planet factions. 1/17/2021 8:32:57 PM 2.715 HOST Generate Partial Map Complete 28ms 1/17/2021 8:33:04 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 803261693 and planet count 120 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 8:33:04 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 8:33:04 PM 2.715 HOST Fixed 3300 missing planet factions. 1/17/2021 8:33:04 PM 2.715 HOST Generate Partial Map Complete 67ms 1/17/2021 8:33:08 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 751384717 and planet count 120 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 8:33:08 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 8:33:08 PM 2.715 HOST Fixed 2926 missing planet factions. 1/17/2021 8:33:08 PM 2.715 HOST Generate Partial Map Complete 48ms 1/17/2021 8:33:15 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 682153065 and planet count 120 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 8:33:15 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 8:33:15 PM 2.715 HOST Fixed 2728 missing planet factions. 1/17/2021 8:33:15 PM 2.715 HOST Generate Partial Map Complete 47ms 1/17/2021 8:33:19 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 701464478 and planet count 120 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 8:33:19 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 8:33:19 PM 2.715 HOST Fixed 2772 missing planet factions. 1/17/2021 8:33:19 PM 2.715 HOST Generate Partial Map Complete 27ms 1/17/2021 8:33:25 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 714297807 and planet count 120 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 8:33:25 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 8:33:25 PM 2.715 HOST Fixed 2882 missing planet factions. 1/17/2021 8:33:25 PM 2.715 HOST Generate Partial Map Complete 50ms 1/17/2021 8:34:26 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 651588058 and planet count 120 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 8:34:26 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 8:34:26 PM 2.715 HOST Fixed 2860 missing planet factions. 1/17/2021 8:34:26 PM 2.715 HOST Generate Partial Map Complete 31ms 1/17/2021 8:34:33 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 121530808 and planet count 120 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 8:34:33 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 8:34:33 PM 2.715 HOST Fixed 3432 missing planet factions. 1/17/2021 8:34:33 PM 2.715 HOST Generate Partial Map Complete 40ms 1/17/2021 8:34:48 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 249630466 and planet count 120 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 8:34:48 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 8:34:48 PM 2.715 HOST Fixed 2860 missing planet factions. 1/17/2021 8:34:48 PM 2.715 HOST Generate Partial Map Complete 135ms 1/17/2021 8:35:23 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 249630466 and planet count 120 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 8:35:23 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 8:35:23 PM 2.715 HOST Fixed 2860 missing planet factions. 1/17/2021 8:35:23 PM 2.715 HOST Generate Partial Map Complete 42ms 1/17/2021 8:35:25 PM 2.715 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.02 seconds ago. 1/17/2021 8:36:51 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 249630466 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 8:36:51 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 8:36:51 PM 2.715 HOST Fixed 3510 missing planet factions. 1/17/2021 8:36:51 PM 2.715 HOST Generate Partial Map Complete 30ms 1/17/2021 8:36:59 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 249630466 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 8:36:59 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 8:36:59 PM 2.715 HOST Fixed 3510 missing planet factions. 1/17/2021 8:36:59 PM 2.715 HOST Generate Partial Map Complete 34ms 1/17/2021 8:37:27 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 249630466 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 8:37:27 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 8:37:27 PM 2.715 HOST Fixed 3510 missing planet factions. 1/17/2021 8:37:27 PM 2.715 HOST Generate Partial Map Complete 49ms 1/17/2021 9:07:43 PM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/17/2021 9:07:43 PM 2.715 HOST Client requested to join with the name 'Corion' 1/17/2021 9:07:43 PM 2.715 HOST Tell client 'Corion' that they are accepted. 1/17/2021 9:07:43 PM 2.715 HOST Regenerate the world to include the new player. All clients will get the new world data after that. 1/17/2021 9:07:43 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 249630466 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 9:07:43 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 9:07:43 PM 2.715 HOST PlayerAccount Corion is controlling faction 21 already. 1/17/2021 9:07:43 PM 2.715 HOST Fixed 3640 missing planet factions. 1/17/2021 9:07:43 PM 2.715 HOST Generate Partial Map Complete 48ms 1/17/2021 9:07:43 PM 2.715 HOST Send all clients the world data that has just been regenerated. 1/17/2021 9:08:16 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 249630466 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 9:08:16 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 9:08:16 PM 2.715 HOST PlayerAccount Corion is controlling faction 1 already. 1/17/2021 9:08:16 PM 2.715 HOST Fixed 3510 missing planet factions. 1/17/2021 9:08:16 PM 2.715 HOST Generate Partial Map Complete 65ms 1/17/2021 9:12:32 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 249630466 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 9:12:32 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 9:12:32 PM 2.715 HOST PlayerAccount Corion is controlling faction 1 already. 1/17/2021 9:12:32 PM 2.715 HOST Fixed 3510 missing planet factions. 1/17/2021 9:12:32 PM 2.715 HOST Generate Partial Map Complete 39ms 1/17/2021 9:12:32 PM 2.715 HOST Skipped an extra mapgen call that was substantially the same as one that was run 0.94 seconds ago. 1/17/2021 9:12:34 PM 2.715 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.24 seconds ago. 1/17/2021 9:12:51 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 249630466 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 9:12:51 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 9:12:51 PM 2.715 HOST PlayerAccount Corion is controlling faction 1 already. 1/17/2021 9:12:51 PM 2.715 HOST Fixed 3510 missing planet factions. 1/17/2021 9:12:51 PM 2.715 HOST Generate Partial Map Complete 36ms 1/17/2021 9:13:09 PM 2.715 HOST Start Generate Partial Map with D18Bubbles and seed 249630466 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/17/2021 9:13:09 PM 2.715 HOST PlayerAccount Chthon is controlling faction 1 already. 1/17/2021 9:13:09 PM 2.715 HOST PlayerAccount Corion is controlling faction 1 already. 1/17/2021 9:13:09 PM 2.715 HOST Fixed 3510 missing planet factions. 1/17/2021 9:13:09 PM 2.715 HOST Generate Partial Map Complete 38ms 1/17/2021 9:14:54 PM 2.715 HOST Start Generate FULL Map with D18Bubbles and seed 249630466 and planet count 120 and 27 factions (StartingMainGameAfterLobby NotLoadingAnything) 1/17/2021 9:14:55 PM 2.715 HOST Calculated Initial Strengths For New Full Galaxy Map in 19ms 1/17/2021 9:14:55 PM 2.715 HOST Generate FULL Map Complete 275ms 1/18/2021 12:13:06 AM 2.715 HOST Donating team Fireteam 10 has 25 units with strength 2211. Status Assembling No target planet No lurk planet. Ships: Flexible Demeanour: 25 to hunter, path A 1/18/2021 12:21:24 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/18/2021 12:21:31 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Autosave at 2h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/18/2021 12:21:31 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 14ms 1/18/2021 12:21:31 AM 2.715 HOST Finish load save in 254.8ms 1/18/2021 12:21:32 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/18/2021 12:21:32 AM 2.715 HOST Client requested to join with the name 'Corion' 1/18/2021 12:21:32 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/18/2021 12:21:32 AM 2.715 HOST Send client 'Corion' the world data. 1/18/2021 12:21:35 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/18/2021 12:21:40 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Autosave at 2h 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/18/2021 12:21:40 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 14ms 1/18/2021 12:21:40 AM 2.715 HOST Finish load save in 203.1ms 1/18/2021 12:21:41 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/18/2021 12:21:41 AM 2.715 HOST Client requested to join with the name 'Corion' 1/18/2021 12:21:41 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/18/2021 12:21:41 AM 2.715 HOST Send client 'Corion' the world data. 1/18/2021 1:12:07 AM 2.715 HOST Reconquest Seeding for Fate Amenable To Change: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 1/18/2021 1:41:51 AM 2.715 HOST Reconquest Seeding for Pelagian: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 1/18/2021 1:47:00 AM 2.715 HOST Soft Warning: had to remove extra flagship of (wrong) type SpireBattleshipFlagship in city fleet Spire City 'vbi Iant' 1/18/2021 1:50:45 AM 2.715 HOST Donating team Fireteam 22 has 7 units with strength 764. Status Assembling No target planet No lurk planet. Ships: Shallows: 7 to hunter, path A 1/18/2021 1:50:45 AM 2.715 HOST Donating team Fireteam 21 has 31 units with strength 3434. Status Staging No target planet No lurk planet. Ships: Fall: 3, Shallows: 28 to hunter, path B 1/18/2021 2:14:14 AM 2.715 HOST Reconquest Seeding for Fate Amenable To Change: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 1/18/2021 2:23:47 AM 2.715 HOST Donating team Fireteam 29 has 2 units with strength 618. Status Assembling No target planet No lurk planet. Ships: Jaundiced Outlook: 2 to hunter, path A 1/18/2021 2:32:31 AM 2.715 HOST Donating team Fireteam 31 has 1 units with strength 24. Status Assembling No target planet No lurk planet. Ships: Rapid Random: 1 to hunter, path A 1/18/2021 2:34:13 AM 2.715 HOST Client Corion (connection 1) has closed their connection. 1/18/2021 10:43:19 PM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/18/2021 10:43:19 PM SINGLEP Boot up FleetOS (0.4239s) 1/18/2021 10:43:19 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/18/2021 10:43:19 PM SINGLEP Check System Logs For Rogue Intelligence (0.4794s) 1/18/2021 10:43:19 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/18/2021 10:43:19 PM SINGLEP Inspect Aft Hatches (0.0419s) 1/18/2021 10:43:19 PM SINGLEP Found 286 xml files in 86 folders in 37ms 1/18/2021 10:43:20 PM SINGLEP Check For Extra Modules (0.4308s) 1/18/2021 10:43:20 PM SINGLEP 286 Xml Files Parsed in 391ms 1/18/2021 10:43:20 PM SINGLEP Gather Ancient Lifeforms (0.0070s) 1/18/2021 10:43:20 PM 2.715 SINGLEP Game Version: 2.715 1/18/2021 10:43:20 PM 2.715 SINGLEP Eject Trash Into Hyperspace (0.0095s) 1/18/2021 10:43:20 PM 2.715 SINGLEP Bring Cloaking Systems Online (0.0055s) 1/18/2021 10:43:20 PM 2.715 SINGLEP Recalculate Speed Of Light (0.0140s) 1/18/2021 10:43:20 PM 2.715 SINGLEP Optimize Comfort On Command Decks (0.0120s) 1/18/2021 10:43:20 PM 2.715 SINGLEP Generating Framerates (0.0060s) 1/18/2021 10:43:20 PM 2.715 SINGLEP Update mod and expansion statuses! 1/18/2021 10:43:20 PM 2.715 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/18/2021 10:43:20 PM 2.715 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/18/2021 10:43:20 PM 2.715 SINGLEP Check Nearby Stellar Masses (0.0659s) 1/18/2021 10:43:20 PM 2.715 SINGLEP 286 Xml Files Checked For Exp/Mod Status in 20ms 1/18/2021 10:43:20 PM 2.715 SINGLEP Pruning Excess Brain Cells (0.0300s) 1/18/2021 10:43:20 PM 2.715 SINGLEP Remembering Alamo (0.0190s) 1/18/2021 10:43:20 PM 2.715 SINGLEP Boot Audio Comms (0.0120s) 1/18/2021 10:43:20 PM 2.715 SINGLEP Establish Individual Audio Links (0.0340s) 1/18/2021 10:43:20 PM 2.715 SINGLEP No resolution change was required. 1/18/2021 10:43:20 PM 2.715 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/18/2021 10:43:20 PM 2.715 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/18/2021 10:43:20 PM 2.715 SINGLEP Refresh Optical Lensing (0.0180s) 1/18/2021 10:43:20 PM 2.715 SINGLEP Revise Fundamental Physical Laws (0.0210s) 1/18/2021 10:43:20 PM 2.715 SINGLEP Calculate Odds Of Success (0.0170s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Briefly Panic (0.3801s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Install Confidence Routines (0.4519s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Bring Commander Interface Online (0.0943s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Motivate All Crews (0.0698s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Locating Available Networks (0.0628s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Externalizing Patterns (0.0239s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Hooking Externals (0.0080s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Handlizing Hooks (0.0060s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Disengaging Constants (0.0259s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Late Axionic Computations (0.0788s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Suppressing Bad Thoughts (0.0140s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Connecting to Fleet Command (0.0150s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Thinking Of Advice (0.0060s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Degaussing Advice (0.0120s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Reading Alien Diaries (0.0060s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Naming All Known Planets (0.0100s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Remembering Speeds (0.0060s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Prioritizing Targets (0.0110s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Rebooting Sensor Arrays (0.0070s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Unloading Prismatic Grid (0.0070s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Thinking Of Objectives (0.0080s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Inhibiting Visual Scans (0.0104s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Synthesizing Vocals (0.0060s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Investigating Map Signatures (0.0100s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Ventilating Scenarios (0.0070s) 1/18/2021 10:43:21 PM 2.715 SINGLEP Decontaminating Targeting Systems (0.0060s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Ejecting Tactical Core (0.0081s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Calibrating Formations (0.0089s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Intercepting Galactic Maps (0.0060s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Discharging Colored Ions (0.0151s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Replicating Ion Colors (0.0065s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Faction Diagnostics (0.0102s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Buffering Hackers (0.0100s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Inverting Death (0.0074s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Linear Field Variance (0.0081s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Charging Marks (0.0060s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Guarding The Posts (0.0755s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Range Manifolds (0.0070s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Purging ROFs (0.0050s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Manipulating Speeds (0.0081s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Detecting Projectiles (0.0054s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Grouping Flow Fields (0.0090s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Modulating Flow Field Groups (0.0090s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Designing Fleets (0.0081s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Thinking Of Technologies (0.0063s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Categorizing Starboard Sensors (0.0060s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Injecting Galactic Variables (0.0090s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Propping Up Starfields (0.0120s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Destroying Distant Planets (0.2141s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Categorizing All Planets (0.0070s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Organizing Commands (0.0120s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Calculating Firing Cones (0.0050s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Remembering Lost Ship Parts (0.0936s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Re-Aligning Objectives (0.0140s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Sterilizing Test Chamber (0.0090s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Issuing Orders (0.0050s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Augmenting Infusers (0.0070s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Infusing (0.0114s) 1/18/2021 10:43:22 PM 2.715 SINGLEP Load Surrogates (0.0371s) 1/18/2021 10:43:25 PM 2.715 SINGLEP Collecting Solar Wind (2.6336s) 1/18/2021 10:43:25 PM 2.715 SINGLEP Post-Proton Surge (0.0117s) 1/18/2021 10:43:25 PM 2.715 SINGLEP Background Radiation Taste Test (0.0164s) 1/18/2021 10:43:25 PM 2.715 SINGLEP Shuffling Chairs On Command Deck (0.0120s) 1/18/2021 10:43:25 PM 2.715 SINGLEP Windshield Wiping (0.0050s) 1/18/2021 10:43:25 PM 2.715 SINGLEP Last Organizational Modeling (0.0629s) 1/18/2021 10:43:25 PM 2.715 SINGLEP Stimulate Modulation (0.0250s) 1/18/2021 10:43:25 PM 2.715 SINGLEP Tip Servos (0.0040s) 1/18/2021 10:43:25 PM 2.715 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 1/18/2021 10:43:25 PM 2.715 SINGLEP Design New Fleet Logo (0.0092s) 1/18/2021 10:43:25 PM 2.715 SINGLEP Order Cores By Seniority (0.0051s) 1/18/2021 10:43:25 PM 2.715 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/18/2021 10:43:25 PM 2.715 SINGLEP Make Factions That Extra Bit Special (0.0084s) 1/18/2021 10:43:25 PM 2.715 SINGLEP Final Checks (0.0505s) 1/18/2021 10:43:25 PM 2.715 SINGLEP Load Historical Documents (0.0030s) 1/18/2021 10:43:25 PM 2.715 SINGLEP 6.5 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Collecting Solar Wind (2.6s) 1/18/2021 10:43:25 PM 2.715 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/18/2021 10:43:33 PM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Circle.save Source1: AnythingElse Source3: LoadingSaveGame 1/18/2021 10:43:34 PM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 27ms 1/18/2021 10:43:34 PM 2.715 HOST Finish load save in 488.3ms 1/18/2021 10:44:50 PM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/18/2021 10:44:50 PM 2.715 HOST Client requested to join with the name 'Corion' 1/18/2021 10:44:50 PM 2.715 HOST Tell client 'Corion' that they are accepted. 1/18/2021 10:44:50 PM 2.715 HOST Send client 'Corion' the world data. 1/18/2021 10:53:42 PM 2.715 HOST Donating team Fireteam 32 has 4 units with strength 212. Status Assembling No target planet No lurk planet. Ships: Thorough: 3, You're A Great Fan: 1 to hunter, path A 1/18/2021 10:58:32 PM 2.715 HOST Donating team Fireteam 40 has 6 units with strength 318. Status Assembling No target planet No lurk planet. Ships: Flexible Demeanour: 6 to hunter, path A 1/18/2021 10:58:32 PM 2.715 HOST Donating team Fireteam 39 has 1 units with strength 42. Status Assembling No target planet No lurk planet. Ships: Flexible Demeanour: 1 to hunter, path A 1/18/2021 11:05:19 PM 2.715 HOST Donating team Fireteam 43 has 20 units with strength 2395. Status Assembling No target planet No lurk planet. Ships: Melancholia Enshrines: 20 to hunter, path A 1/18/2021 11:05:19 PM 2.715 HOST Donating team Fireteam 44 has 2 units with strength 103. Status Assembling No target planet No lurk planet. Ships: Murdoch: 2 to hunter, path A 1/18/2021 11:05:19 PM 2.715 HOST Donating team Fireteam 45 has 2 units with strength 1069. Status Assembling No target planet No lurk planet. Ships: Shoot Them Later: 2 to hunter, path A 1/18/2021 11:08:35 PM 2.715 HOST Donating team Fireteam 47 has 3 units with strength 1628. Status Assembling No target planet No lurk planet. Ships: Synchronize Your Dogmas: 3 to hunter, path A 1/18/2021 11:10:47 PM 2.715 HOST Reconquest Seeding for Germane Riposte: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 1/18/2021 11:10:55 PM 2.715 HOST Reconquest Seeding for Credibility Problem: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 1/18/2021 11:13:03 PM 2.715 HOST Donating team Fireteam 45 has 4 units with strength 220. Status Assembling No target planet No lurk planet. Ships: Melancholia Enshrines: 4 to hunter, path A 1/18/2021 11:13:03 PM 2.715 HOST Donating team Fireteam 46 has 1 units with strength 35. Status Assembling No target planet No lurk planet. Ships: Shoot Them Later: 1 to hunter, path A 1/18/2021 11:20:34 PM 2.715 HOST Donating team Fireteam 50 has 9 units with strength 1938. Status Assembling No target planet No lurk planet. Ships: Pure Big: 8, Congenital Optimist: 1 to hunter, path A 1/18/2021 11:20:34 PM 2.715 HOST Donating team Fireteam 48 has 25 units with strength 2047. Status Staging No target planet No lurk planet. Ships: Pure Big: 24, Congenital Optimist: 1 to hunter, path B 1/18/2021 11:20:34 PM 2.715 HOST Donating team Fireteam 49 has 22 units with strength 3200. Status Staging No target planet No lurk planet. Ships: Pure Big: 15, Congenital Optimist: 7 to hunter, path B 1/18/2021 11:20:35 PM 2.715 HOST Donating team Fireteam 48 has 20 units with strength 2148. Status Assembling No target planet No lurk planet. Ships: Pure Big: 20 to hunter, path A 1/18/2021 11:21:45 PM 2.715 HOST Donating team Fireteam 50 has 1 units with strength 27. Status Assembling No target planet No lurk planet. Ships: Synchronize Your Dogmas: 1 to hunter, path A 1/18/2021 11:39:55 PM 2.715 HOST Donating team Fireteam 56 has 5 units with strength 624. Status Assembling No target planet No lurk planet. Ships: Rapid Random: 5 to hunter, path A 1/18/2021 11:39:55 PM 2.715 HOST Donating team Fireteam 58 has 6 units with strength 1049. Status Assembling No target planet No lurk planet. Ships: Get It In A Moment: 6 to hunter, path A 1/18/2021 11:43:36 PM 2.715 HOST Donating team Fireteam 61 has 2 units with strength 2742. Status Staging No target planet No lurk planet. Ships: Jaundiced Outlook: 2 to hunter, path B 1/18/2021 11:44:14 PM 2.715 HOST Reconquest Seeding for Credibility Problem: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 1/18/2021 11:47:21 PM 2.715 HOST Donating team Fireteam 61 has 18 units with strength 2741. Status Assembling No target planet No lurk planet. Ships: Get It In A Moment: 18 to hunter, path A 1/18/2021 11:56:10 PM 2.715 HOST Donating team Fireteam 65 has 9 units with strength 1761. Status Assembling No target planet No lurk planet. Ships: Rapid Random: 1, Get It In A Moment: 8 to hunter, path A 1/18/2021 11:56:10 PM 2.715 HOST Donating team Fireteam 66 has 1 units with strength 1765. Status Assembling No target planet No lurk planet. Ships: Pelagian: 1 to hunter, path A 1/18/2021 11:59:18 PM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/18/2021 11:59:24 PM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/18/2021 11:59:24 PM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 16ms 1/18/2021 11:59:24 PM 2.715 HOST Finish load save in 282.5ms 1/18/2021 11:59:25 PM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/18/2021 11:59:25 PM 2.715 HOST Client requested to join with the name 'Corion' 1/18/2021 11:59:25 PM 2.715 HOST Tell client 'Corion' that they are accepted. 1/18/2021 11:59:25 PM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:06:25 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:06:25 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 30ms 1/19/2021 12:06:25 AM 2.715 HOST Finish load save in 358.4ms 1/19/2021 12:06:26 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:06:26 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:06:26 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:06:26 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:08:05 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:08:06 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 17ms 1/19/2021 12:08:06 AM 2.715 HOST Finish load save in 485.9ms 1/19/2021 12:08:07 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:08:07 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:08:07 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:08:07 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:09:36 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:09:40 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:09:40 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 17ms 1/19/2021 12:09:40 AM 2.715 HOST Finish load save in 275.8ms 1/19/2021 12:09:40 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:09:41 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:09:41 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:09:41 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:10:53 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:10:53 AM 2.715 HOST Warning: could not handle FromClientToServer_SendMyNextCommandBatch because no player account for senderNetworkID 1 1/19/2021 12:10:57 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:10:57 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 18ms 1/19/2021 12:10:57 AM 2.715 HOST Finish load save in 273.3ms 1/19/2021 12:11:14 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:11:14 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:11:14 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:11:14 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:12:34 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:12:37 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:12:38 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 24ms 1/19/2021 12:12:38 AM 2.715 HOST Finish load save in 426.8ms 1/19/2021 12:12:38 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:12:38 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:12:38 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:12:38 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:14:01 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:14:05 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:14:05 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 17ms 1/19/2021 12:14:05 AM 2.715 HOST Finish load save in 283.8ms 1/19/2021 12:14:06 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:14:06 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:14:06 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:14:06 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:14:41 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:14:45 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:14:45 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 15ms 1/19/2021 12:14:45 AM 2.715 HOST Finish load save in 261.5ms 1/19/2021 12:14:45 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:14:46 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:14:46 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:14:46 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:16:35 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:16:40 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:16:40 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 133ms 1/19/2021 12:16:40 AM 2.715 HOST Finish load save in 828.2ms 1/19/2021 12:16:41 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:16:41 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:16:41 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:16:41 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:18:06 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:18:06 AM 2.715 HOST Warning: could not handle FromClientToServer_SendMyNextCommandBatch because no player account for senderNetworkID 1 1/19/2021 12:18:06 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:18:13 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:18:13 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 18ms 1/19/2021 12:18:13 AM 2.715 HOST Finish load save in 265.0ms 1/19/2021 12:18:13 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:18:14 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:18:14 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:18:14 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:19:26 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:19:26 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:19:26 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:19:30 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:19:30 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 17ms 1/19/2021 12:19:30 AM 2.715 HOST Finish load save in 273.7ms 1/19/2021 12:19:31 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:19:31 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:19:31 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:19:31 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:20:46 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:20:50 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:20:50 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 19ms 1/19/2021 12:20:50 AM 2.715 HOST Finish load save in 271.8ms 1/19/2021 12:20:51 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:20:51 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:20:51 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:20:51 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:22:07 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:22:08 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 16ms 1/19/2021 12:22:08 AM 2.715 HOST Finish load save in 267.3ms 1/19/2021 12:22:08 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:22:08 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:22:08 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:22:08 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:23:23 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:23:23 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:23:23 AM 2.715 HOST Warning: could not handle FromClientToServer_SendMyNextCommandBatch because no player account for senderNetworkID 1 1/19/2021 12:23:27 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:23:27 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 16ms 1/19/2021 12:23:27 AM 2.715 HOST Finish load save in 267.6ms 1/19/2021 12:23:28 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:23:28 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:23:28 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:23:28 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:24:38 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:24:39 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 18ms 1/19/2021 12:24:39 AM 2.715 HOST Finish load save in 460.6ms 1/19/2021 12:24:39 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:24:39 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:24:39 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:24:39 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:25:51 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:25:51 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 27ms 1/19/2021 12:25:51 AM 2.715 HOST Finish load save in 384.6ms 1/19/2021 12:25:51 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:25:52 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:25:52 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:25:52 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:26:59 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:27:03 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:27:04 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 16ms 1/19/2021 12:27:04 AM 2.715 HOST Finish load save in 275.0ms 1/19/2021 12:27:04 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:27:04 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:27:04 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:27:04 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:28:13 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:28:13 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:28:13 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:28:18 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:28:18 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 33ms 1/19/2021 12:28:18 AM 2.715 HOST Finish load save in 443.5ms 1/19/2021 12:28:19 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:28:19 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:28:19 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:28:19 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:29:32 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:29:32 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:29:35 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:29:35 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 18ms 1/19/2021 12:29:35 AM 2.715 HOST Finish load save in 286.9ms 1/19/2021 12:29:39 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:29:39 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:29:39 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:29:39 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:30:56 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:30:59 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:31:00 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 18ms 1/19/2021 12:31:00 AM 2.715 HOST Finish load save in 283.2ms 1/19/2021 12:31:00 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:31:00 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:31:00 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:31:00 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:32:11 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:32:11 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:32:15 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:32:16 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 16ms 1/19/2021 12:32:16 AM 2.715 HOST Finish load save in 277.2ms 1/19/2021 12:32:16 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:32:17 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:32:17 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:32:17 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:33:30 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:33:33 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:33:34 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 15ms 1/19/2021 12:33:34 AM 2.715 HOST Finish load save in 652.7ms 1/19/2021 12:33:34 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:33:34 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:33:34 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:33:34 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:34:45 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:34:45 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:34:48 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:34:48 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 18ms 1/19/2021 12:34:48 AM 2.715 HOST Finish load save in 270.6ms 1/19/2021 12:34:49 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:34:49 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:34:49 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:34:49 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:36:03 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:36:07 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:36:07 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 16ms 1/19/2021 12:36:07 AM 2.715 HOST Finish load save in 292.6ms 1/19/2021 12:36:08 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:36:08 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:36:08 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:36:08 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:36:50 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:36:54 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:36:54 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 14ms 1/19/2021 12:36:54 AM 2.715 HOST Finish load save in 263.6ms 1/19/2021 12:36:55 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:36:55 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:36:55 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:36:55 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:37:59 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:38:03 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:38:03 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 17ms 1/19/2021 12:38:03 AM 2.715 HOST Finish load save in 302.1ms 1/19/2021 12:38:04 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:38:04 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:38:04 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:38:04 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:40:00 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:40:00 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 12:40:00 AM 2.715 HOST Warning: could not handle FromClientToServer_SendMyNextCommandBatch because no player account for senderNetworkID 1 1/19/2021 12:40:06 AM 2.715 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/DoOomed\Before Hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 12:40:07 AM 2.715 HOST Recalculated Strengths For Loaded Galaxy Map in 18ms 1/19/2021 12:40:07 AM 2.715 HOST Finish load save in 549.4ms 1/19/2021 12:40:07 AM 2.715 HOST STEAM NETWORKING: P2P connection from Corion82 connected. 1/19/2021 12:40:07 AM 2.715 HOST Client requested to join with the name 'Corion' 1/19/2021 12:40:07 AM 2.715 HOST Tell client 'Corion' that they are accepted. 1/19/2021 12:40:07 AM 2.715 HOST Send client 'Corion' the world data. 1/19/2021 12:49:02 AM 2.715 HOST Skipped log Achievement To Steam FOR SCIENCE! because we think it's already there. 1/19/2021 12:56:32 AM 2.715 HOST Reconquest Seeding for Internal Reflection: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 1/19/2021 12:58:09 AM 2.715 HOST Reconquest Seeding for Rapid Random: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 1/19/2021 1:04:15 AM 2.715 HOST Soft Warning: had to remove extra flagship of (wrong) type SpireBattleshipFlagship in city fleet Spire City 'vsire yegt' 1/19/2021 1:04:17 AM 2.715 HOST Soft Warning: had to remove extra flagship of (desired) type SpireBattleshipFlagship in city fleet Spire City 'vsire yegt' 1/19/2021 1:34:28 AM 2.715 HOST Reconquest Seeding for Internal Reflection: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 1/19/2021 1:38:42 AM 2.715 HOST Reconquest Seeding for Flexible Demeanour: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 1/19/2021 1:40:41 AM 2.715 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 1/19/2021 2:19:57 PM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/19/2021 2:19:57 PM SINGLEP Boot up FleetOS (0.4199s) 1/19/2021 2:19:57 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/19/2021 2:19:57 PM SINGLEP Check System Logs For Rogue Intelligence (0.5076s) 1/19/2021 2:19:57 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/19/2021 2:19:57 PM SINGLEP Inspect Aft Hatches (0.0239s) 1/19/2021 2:19:57 PM SINGLEP Found 288 xml files in 87 folders in 49ms 1/19/2021 2:19:58 PM SINGLEP Check For Extra Modules (0.4089s) 1/19/2021 2:19:58 PM SINGLEP 288 Xml Files Parsed in 356ms 1/19/2021 2:19:58 PM SINGLEP Gather Ancient Lifeforms (0.0070s) 1/19/2021 2:19:58 PM 2.717 SINGLEP Game Version: 2.717 1/19/2021 2:19:58 PM 2.717 SINGLEP Eject Trash Into Hyperspace (0.0100s) 1/19/2021 2:19:58 PM 2.717 SINGLEP Bring Cloaking Systems Online (0.0070s) 1/19/2021 2:19:58 PM 2.717 SINGLEP Recalculate Speed Of Light (0.0130s) 1/19/2021 2:19:58 PM 2.717 SINGLEP Optimize Comfort On Command Decks (0.0180s) 1/19/2021 2:19:58 PM 2.717 SINGLEP Generating Framerates (0.0050s) 1/19/2021 2:19:58 PM 2.717 SINGLEP Update mod and expansion statuses! 1/19/2021 2:19:58 PM 2.717 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/19/2021 2:19:58 PM 2.717 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/19/2021 2:19:58 PM 2.717 SINGLEP Check Nearby Stellar Masses (0.0429s) 1/19/2021 2:19:58 PM 2.717 SINGLEP 287 Xml Files Checked For Exp/Mod Status in 20ms 1/19/2021 2:19:58 PM 2.717 SINGLEP Pruning Excess Brain Cells (0.0329s) 1/19/2021 2:19:58 PM 2.717 SINGLEP Remembering Alamo (0.0229s) 1/19/2021 2:19:58 PM 2.717 SINGLEP Boot Audio Comms (0.0120s) 1/19/2021 2:19:58 PM 2.717 SINGLEP Establish Individual Audio Links (0.0279s) 1/19/2021 2:19:58 PM 2.717 SINGLEP No resolution change was required. 1/19/2021 2:19:58 PM 2.717 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/19/2021 2:19:58 PM 2.717 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/19/2021 2:19:58 PM 2.717 SINGLEP Refresh Optical Lensing (0.0110s) 1/19/2021 2:19:58 PM 2.717 SINGLEP Revise Fundamental Physical Laws (0.0359s) 1/19/2021 2:19:58 PM 2.717 SINGLEP Calculate Odds Of Success (0.0568s) 1/19/2021 2:19:58 PM 2.717 SINGLEP Briefly Panic (0.3790s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Install Confidence Routines (0.4488s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Bring Commander Interface Online (0.0708s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Motivate All Crews (0.0608s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Locating Available Networks (0.0499s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Externalizing Patterns (0.0140s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Hooking Externals (0.0050s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Handlizing Hooks (0.0080s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Disengaging Constants (0.0205s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Late Axionic Computations (0.0541s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Suppressing Bad Thoughts (0.0070s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Connecting to Fleet Command (0.0060s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Thinking Of Advice (0.0070s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Degaussing Advice (0.0071s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Reading Alien Diaries (0.0070s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Naming All Known Planets (0.0070s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Remembering Speeds (0.0130s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Prioritizing Targets (0.0071s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Rebooting Sensor Arrays (0.0065s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Unloading Prismatic Grid (0.0060s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Thinking Of Objectives (0.0083s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Inhibiting Visual Scans (0.0105s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Synthesizing Vocals (0.0050s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Investigating Map Signatures (0.0092s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Ventilating Scenarios (0.0064s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Decontaminating Targeting Systems (0.0084s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Ejecting Tactical Core (0.0070s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Calibrating Formations (0.0080s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Intercepting Galactic Maps (0.0199s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Discharging Colored Ions (0.0135s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Replicating Ion Colors (0.0040s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Faction Diagnostics (0.0160s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Buffering Hackers (0.0111s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Inverting Death (0.0061s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Linear Field Variance (0.0070s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Charging Marks (0.0050s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Differentiating Marks (0.0827s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Guarding The Posts (0.0050s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Range Manifolds (0.0060s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Purging ROFs (0.0070s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Manipulating Speeds (0.0070s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Detecting Projectiles (0.0071s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Grouping Flow Fields (0.0065s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Modulating Flow Field Groups (0.0152s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Designing Fleets (0.0104s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Thinking Of Technologies (0.0060s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Categorizing Starboard Sensors (0.0050s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Injecting Galactic Variables (0.0124s) 1/19/2021 2:19:59 PM 2.717 SINGLEP Burying Starfields (0.0124s) 1/19/2021 2:20:00 PM 2.717 SINGLEP Cleaning Distant Planets (0.1705s) 1/19/2021 2:20:00 PM 2.717 SINGLEP Categorizing All Planets (0.0279s) 1/19/2021 2:20:00 PM 2.717 SINGLEP Organizing Commands (0.0239s) 1/19/2021 2:20:00 PM 2.717 SINGLEP Calculating Firing Cones (0.0125s) 1/19/2021 2:20:00 PM 2.717 SINGLEP Demoting Insubordinate Ship Parts (0.1516s) 1/19/2021 2:20:00 PM 2.717 SINGLEP Re-Aligning Objectives (0.0181s) 1/19/2021 2:20:00 PM 2.717 SINGLEP Sterilizing Test Chamber (0.0110s) 1/19/2021 2:20:00 PM 2.717 SINGLEP Issuing Orders (0.0100s) 1/19/2021 2:20:00 PM 2.717 SINGLEP Augmenting Infusers (0.0110s) 1/19/2021 2:20:00 PM 2.717 SINGLEP Infusing (0.0170s) 1/19/2021 2:20:00 PM 2.717 SINGLEP Load Surrogates (0.0798s) 1/19/2021 2:20:03 PM 2.717 SINGLEP Inhibiting Isotope Emitters (3.1425s) 1/19/2021 2:20:03 PM 2.717 SINGLEP Post-Proton Surge (0.0134s) 1/19/2021 2:20:03 PM 2.717 SINGLEP Background Radiation Taste Test (0.0190s) 1/19/2021 2:20:03 PM 2.717 SINGLEP Shuffling Chairs On Command Deck (0.0160s) 1/19/2021 2:20:03 PM 2.717 SINGLEP Windshield Wiping (0.0060s) 1/19/2021 2:20:03 PM 2.717 SINGLEP Last Organizational Modeling (0.0663s) 1/19/2021 2:20:03 PM 2.717 SINGLEP Stimulate Modulation (0.0289s) 1/19/2021 2:20:03 PM 2.717 SINGLEP Tip Servos (0.0060s) 1/19/2021 2:20:03 PM 2.717 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 1/19/2021 2:20:03 PM 2.717 SINGLEP Design New Fleet Logo (0.0090s) 1/19/2021 2:20:03 PM 2.717 SINGLEP Inspect Fleet Logo (0.0064s) 1/19/2021 2:20:03 PM 2.717 SINGLEP Ogle Enemy Logo (0.0070s) 1/19/2021 2:20:03 PM 2.717 SINGLEP Order Cores By Seniority (0.0070s) 1/19/2021 2:20:03 PM 2.717 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/19/2021 2:20:03 PM 2.717 SINGLEP Make Factions That Extra Bit Special (0.0064s) 1/19/2021 2:20:03 PM 2.717 SINGLEP Final Checks (0.0543s) 1/19/2021 2:20:03 PM 2.717 SINGLEP Load Historical Documents (0.0040s) 1/19/2021 2:20:03 PM 2.717 SINGLEP 7.1 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Inhibiting Isotope Emitters (3.1s) 1/19/2021 2:20:04 PM 2.717 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/19/2021 2:20:12 PM 2.717 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Testing\Test save built.save Source1: AnythingElse Source3: LoadingSaveGame 1/19/2021 2:20:12 PM 2.717 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 29ms 1/19/2021 2:20:12 PM 2.717 SINGLEP Finish load save in 544.5ms 1/20/2021 8:33:56 PM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/20/2021 8:33:56 PM SINGLEP Boot up FleetOS (0.2693s) 1/20/2021 8:33:56 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/20/2021 8:33:56 PM SINGLEP Check System Logs For Rogue Intelligence (0.2839s) 1/20/2021 8:33:57 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/20/2021 8:33:57 PM SINGLEP Inspect Aft Hatches (0.0150s) 1/20/2021 8:33:57 PM SINGLEP Found 288 xml files in 87 folders in 17ms 1/20/2021 8:33:57 PM SINGLEP Check For Extra Modules (0.2411s) 1/20/2021 8:33:57 PM SINGLEP 288 Xml Files Parsed in 222ms 1/20/2021 8:33:57 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 1/20/2021 8:33:57 PM 2.718 SINGLEP Game Version: 2.718 1/20/2021 8:33:57 PM 2.718 SINGLEP Eject Trash Into Hyperspace (0.0080s) 1/20/2021 8:33:57 PM 2.718 SINGLEP Bring Cloaking Systems Online (0.0040s) 1/20/2021 8:33:57 PM 2.718 SINGLEP Recalculate Speed Of Light (0.0100s) 1/20/2021 8:33:57 PM 2.718 SINGLEP Optimize Comfort On Command Decks (0.0080s) 1/20/2021 8:33:57 PM 2.718 SINGLEP Generating Framerates (0.0040s) 1/20/2021 8:33:57 PM 2.718 SINGLEP Update mod and expansion statuses! 1/20/2021 8:33:57 PM 2.718 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/20/2021 8:33:57 PM 2.718 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/20/2021 8:33:57 PM 2.718 SINGLEP Check Nearby Stellar Masses (0.0333s) 1/20/2021 8:33:57 PM 2.718 SINGLEP 288 Xml Files Checked For Exp/Mod Status in 9ms 1/20/2021 8:33:57 PM 2.718 SINGLEP Pruning Excess Brain Cells (0.0598s) 1/20/2021 8:33:57 PM 2.718 SINGLEP Remembering Alamo (0.0140s) 1/20/2021 8:33:57 PM 2.718 SINGLEP Boot Audio Comms (0.0070s) 1/20/2021 8:33:57 PM 2.718 SINGLEP Establish Individual Audio Links (0.0209s) 1/20/2021 8:33:57 PM 2.718 SINGLEP No resolution change was required. 1/20/2021 8:33:57 PM 2.718 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/20/2021 8:33:57 PM 2.718 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/20/2021 8:33:57 PM 2.718 SINGLEP Refresh Optical Lensing (0.0110s) 1/20/2021 8:33:57 PM 2.718 SINGLEP Revise Fundamental Physical Laws (0.0209s) 1/20/2021 8:33:57 PM 2.718 SINGLEP Calculate Odds Of Success (0.0199s) 1/20/2021 8:33:57 PM 2.718 SINGLEP Briefly Panic (0.3042s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Install Confidence Routines (0.2673s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Bring Commander Interface Online (0.0788s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Motivate All Crews (0.0947s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Locating Available Networks (0.0180s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Externalizing Patterns (0.0110s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Hooking Externals (0.0050s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Handlizing Hooks (0.0070s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Disengaging Constants (0.0180s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Late Axionic Computations (0.0431s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Suppressing Bad Thoughts (0.0050s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Connecting to Fleet Command (0.0070s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Thinking Of Advice (0.0060s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Degaussing Advice (0.0080s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Reading Alien Diaries (0.0070s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Naming All Known Planets (0.0060s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Remembering Speeds (0.0070s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Prioritizing Targets (0.0070s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Rebooting Sensor Arrays (0.0070s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Unloading Prismatic Grid (0.0070s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Thinking Of Objectives (0.0070s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Inhibiting Visual Scans (0.0100s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Synthesizing Vocals (0.0050s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Investigating Map Signatures (0.0094s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Ventilating Scenarios (0.0050s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Decontaminating Targeting Systems (0.0080s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Ejecting Tactical Core (0.0070s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Calibrating Formations (0.0070s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Intercepting Galactic Maps (0.0070s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Discharging Colored Ions (0.0140s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Replicating Ion Colors (0.0030s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Faction Diagnostics (0.0130s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Buffering Hackers (0.0070s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Inverting Death (0.0060s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Linear Field Variance (0.0070s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Charging Marks (0.0060s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Differentiating Marks (0.0549s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Guarding The Posts (0.0060s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Range Manifolds (0.0060s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Purging ROFs (0.0070s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Manipulating Speeds (0.0070s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Detecting Projectiles (0.0070s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Grouping Flow Fields (0.0080s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Modulating Flow Field Groups (0.0100s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Designing Fleets (0.0070s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Thinking Of Technologies (0.0060s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Categorizing Starboard Sensors (0.0060s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Injecting Galactic Variables (0.0090s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Challenging Starfields (0.0100s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Digitising Distant Planets (0.1237s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Categorizing All Planets (0.0329s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Organizing Commands (0.0190s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Calculating Firing Cones (0.0080s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Scrapping Extra Ship Parts (0.1010s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Re-Aligning Objectives (0.0160s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Sterilizing Test Chamber (0.0090s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Issuing Orders (0.0150s) 1/20/2021 8:33:58 PM 2.718 SINGLEP Augmenting Infusers (0.0150s) 1/20/2021 8:33:59 PM 2.718 SINGLEP Infusing (0.0179s) 1/20/2021 8:33:59 PM 2.718 SINGLEP Load Surrogates (0.0459s) 1/20/2021 8:34:01 PM 2.718 SINGLEP Re-inverting All Vacuum Chambers (2.5124s) 1/20/2021 8:34:01 PM 2.718 SINGLEP Post-Proton Surge (0.0120s) 1/20/2021 8:34:01 PM 2.718 SINGLEP Background Radiation Taste Test (0.0170s) 1/20/2021 8:34:01 PM 2.718 SINGLEP Shuffling Chairs On Command Deck (0.0110s) 1/20/2021 8:34:01 PM 2.718 SINGLEP Windshield Wiping (0.0050s) 1/20/2021 8:34:01 PM 2.718 SINGLEP Last Organizational Modeling (0.0638s) 1/20/2021 8:34:01 PM 2.718 SINGLEP Stimulate Modulation (0.0240s) 1/20/2021 8:34:01 PM 2.718 SINGLEP Tip Servos (0.0040s) 1/20/2021 8:34:01 PM 2.718 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 1/20/2021 8:34:01 PM 2.718 SINGLEP Design New Fleet Logo (0.0080s) 1/20/2021 8:34:01 PM 2.718 SINGLEP Inspect Fleet Logo (0.0060s) 1/20/2021 8:34:01 PM 2.718 SINGLEP Ogle Enemy Logo (0.0070s) 1/20/2021 8:34:01 PM 2.718 SINGLEP Order Cores By Seniority (0.0075s) 1/20/2021 8:34:01 PM 2.718 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/20/2021 8:34:01 PM 2.718 SINGLEP Make Factions That Extra Bit Special (0.0080s) 1/20/2021 8:34:01 PM 2.718 SINGLEP Final Checks (0.0529s) 1/20/2021 8:34:01 PM 2.718 SINGLEP Load Historical Documents (0.0030s) 1/20/2021 8:34:01 PM 2.718 SINGLEP 5.4 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.3s) Re-inverting All Vacuum Chambers (2.5s) 1/20/2021 8:34:02 PM 2.718 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/20/2021 8:34:09 PM 2.718 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/20/2021 8:34:09 PM 2.718 HOST PlayerAccount Chthon has now been put in control of faction 1. 1/20/2021 8:34:09 PM 2.718 HOST in strip extra, Chthon and Cor Alliance: hasHadFirstPlayer True shouldBeRemoved False 1/20/2021 8:34:09 PM 2.718 HOST Clear out factions that should not be in UI based on savegame: 13 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack 1/20/2021 8:34:09 PM 2.718 HOST loading as template 1/20/2021 8:34:09 PM 2.718 HOST Added the faction AIReserves. 1/20/2021 8:34:09 PM 2.718 HOST Added the faction AntiAIZombie. 1/20/2021 8:34:09 PM 2.718 HOST Added the faction AntiEveryoneZombie. 1/20/2021 8:34:09 PM 2.718 HOST Added the faction AntiPlayerZombie. 1/20/2021 8:34:09 PM 2.718 HOST Added the faction CPALogic. 1/20/2021 8:34:09 PM 2.718 HOST Added the faction EnragedMacrophage. 1/20/2021 8:34:09 PM 2.718 HOST Added the faction Mercenary. 1/20/2021 8:34:09 PM 2.718 HOST Added the faction TamedMacrophage. 1/20/2021 8:34:09 PM 2.718 HOST Finish load save in 348.8ms 1/20/2021 8:34:09 PM 2.718 HOST Start Generate Partial Map with D18Bubbles and seed 1498954212 and planet count 120 and 27 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 1/20/2021 8:34:09 PM 2.718 HOST PlayerAccount Chthon has now been put in control of faction 1. 1/20/2021 8:34:09 PM 2.718 HOST Fixed 3726 missing planet factions. 1/20/2021 8:34:09 PM 2.718 HOST Generate Partial Map Complete 102ms 1/20/2021 8:38:45 PM 2.718 HOST Start Generate Partial Map with D18Bubbles and seed 455121841 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 8:38:45 PM 2.718 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 8:38:45 PM 2.718 HOST Fixed 4212 missing planet factions. 1/20/2021 8:38:45 PM 2.718 HOST Generate Partial Map Complete 70ms 1/20/2021 8:40:03 PM 2.718 HOST Start Generate Partial Map with D18Bubbles and seed 440856393 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 8:40:03 PM 2.718 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 8:40:03 PM 2.718 HOST Fixed 3807 missing planet factions. 1/20/2021 8:40:03 PM 2.718 HOST Generate Partial Map Complete 35ms 1/20/2021 8:40:12 PM 2.718 HOST Start Generate Partial Map with D18Bubbles and seed 409617473 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 8:40:12 PM 2.718 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 8:40:12 PM 2.718 HOST Fixed 3618 missing planet factions. 1/20/2021 8:40:12 PM 2.718 HOST Generate Partial Map Complete 32ms 1/20/2021 8:40:20 PM 2.718 HOST Start Generate Partial Map with D18Bubbles and seed 287884291 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 8:40:20 PM 2.718 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 8:40:20 PM 2.718 HOST Fixed 4050 missing planet factions. 1/20/2021 8:40:20 PM 2.718 HOST Generate Partial Map Complete 53ms 1/20/2021 8:40:28 PM 2.718 HOST Start Generate Partial Map with D18Bubbles and seed 684321563 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 8:40:28 PM 2.718 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 8:40:28 PM 2.718 HOST Fixed 3564 missing planet factions. 1/20/2021 8:40:28 PM 2.718 HOST Generate Partial Map Complete 32ms 1/20/2021 8:41:03 PM 2.718 HOST Start Generate Partial Map with D18Bubbles and seed 684321563 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 8:41:03 PM 2.718 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 8:41:03 PM 2.718 HOST Fixed 3564 missing planet factions. 1/20/2021 8:41:03 PM 2.718 HOST Generate Partial Map Complete 59ms 1/20/2021 8:41:40 PM 2.718 HOST Start Generate Partial Map with D18Bubbles and seed 684321563 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 8:41:40 PM 2.718 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 8:41:40 PM 2.718 HOST Fixed 3564 missing planet factions. 1/20/2021 8:41:40 PM 2.718 HOST Generate Partial Map Complete 29ms 1/20/2021 8:42:02 PM 2.718 SINGLEP No resolution change was required. 1/20/2021 8:42:02 PM 2.718 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/20/2021 8:42:02 PM 2.718 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/20/2021 8:42:06 PM 2.718 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/20/2021 8:42:06 PM 2.718 HOST PlayerAccount Chthon has now been put in control of faction 1. 1/20/2021 8:42:06 PM 2.718 HOST in strip extra, Chthon: hasHadFirstPlayer True shouldBeRemoved False 1/20/2021 8:42:06 PM 2.718 HOST Clear out factions that should not be in UI based on savegame: 13 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves 1/20/2021 8:42:06 PM 2.718 HOST loading as template 1/20/2021 8:42:06 PM 2.718 HOST Added the faction AIReserves. 1/20/2021 8:42:06 PM 2.718 HOST Added the faction AntiAIZombie. 1/20/2021 8:42:06 PM 2.718 HOST Added the faction AntiEveryoneZombie. 1/20/2021 8:42:06 PM 2.718 HOST Added the faction AntiPlayerZombie. 1/20/2021 8:42:06 PM 2.718 HOST Added the faction CPALogic. 1/20/2021 8:42:06 PM 2.718 HOST Added the faction EnragedMacrophage. 1/20/2021 8:42:06 PM 2.718 HOST Added the faction Mercenary. 1/20/2021 8:42:06 PM 2.718 HOST Added the faction TamedMacrophage. 1/20/2021 8:42:06 PM 2.718 HOST Finish load save in 99.6ms 1/20/2021 8:42:06 PM 2.718 HOST Start Generate Partial Map with D18Bubbles and seed 747139284 and planet count 120 and 27 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 1/20/2021 8:42:06 PM 2.718 HOST PlayerAccount Chthon has now been put in control of faction 1. 1/20/2021 8:42:06 PM 2.718 HOST Fixed 3888 missing planet factions. 1/20/2021 8:42:06 PM 2.718 HOST Generate Partial Map Complete 34ms 1/20/2021 8:42:13 PM 2.718 HOST Start Generate Partial Map with D18Bubbles and seed 684321563 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 8:42:13 PM 2.718 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 8:42:13 PM 2.718 HOST Fixed 3564 missing planet factions. 1/20/2021 8:42:13 PM 2.718 HOST Generate Partial Map Complete 65ms 1/20/2021 8:42:13 PM 2.718 HOST Start Generate Partial Map with D18Bubbles and seed 938606679 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 8:42:13 PM 2.718 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 8:42:13 PM 2.718 HOST Fixed 4104 missing planet factions. 1/20/2021 8:42:13 PM 2.718 HOST Generate Partial Map Complete 37ms 1/20/2021 8:42:21 PM 2.718 HOST Start Generate Partial Map with D18Bubbles and seed 684321563 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 8:42:21 PM 2.718 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 8:42:21 PM 2.718 HOST Fixed 3564 missing planet factions. 1/20/2021 8:42:21 PM 2.718 HOST Generate Partial Map Complete 35ms 1/20/2021 8:42:21 PM 2.718 HOST Skipped an extra mapgen call that was substantially the same as one that was run 0.15 seconds ago. 1/20/2021 9:37:53 PM 2.718 HOST Start Generate Partial Map with D18Bubbles and seed 684321563 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 9:37:53 PM 2.718 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 9:37:53 PM 2.718 HOST Fixed 3564 missing planet factions. 1/20/2021 9:37:53 PM 2.718 HOST Generate Partial Map Complete 39ms 1/20/2021 9:46:10 PM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/20/2021 9:46:10 PM SINGLEP Boot up FleetOS (0.3868s) 1/20/2021 9:46:10 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/20/2021 9:46:10 PM SINGLEP Check System Logs For Rogue Intelligence (0.2593s) 1/20/2021 9:46:10 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/20/2021 9:46:10 PM SINGLEP Inspect Aft Hatches (0.0130s) 1/20/2021 9:46:10 PM SINGLEP Found 288 xml files in 87 folders in 16ms 1/20/2021 9:46:10 PM SINGLEP Check For Extra Modules (0.2234s) 1/20/2021 9:46:10 PM SINGLEP 288 Xml Files Parsed in 205ms 1/20/2021 9:46:10 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 1/20/2021 9:46:10 PM 2.719 SINGLEP Game Version: 2.719 1/20/2021 9:46:10 PM 2.719 SINGLEP Eject Trash Into Hyperspace (0.0070s) 1/20/2021 9:46:10 PM 2.719 SINGLEP Bring Cloaking Systems Online (0.0040s) 1/20/2021 9:46:10 PM 2.719 SINGLEP Recalculate Speed Of Light (0.0080s) 1/20/2021 9:46:10 PM 2.719 SINGLEP Optimize Comfort On Command Decks (0.0080s) 1/20/2021 9:46:10 PM 2.719 SINGLEP Generating Framerates (0.0040s) 1/20/2021 9:46:10 PM 2.719 SINGLEP Update mod and expansion statuses! 1/20/2021 9:46:10 PM 2.719 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/20/2021 9:46:10 PM 2.719 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/20/2021 9:46:10 PM 2.719 SINGLEP Check Nearby Stellar Masses (0.0239s) 1/20/2021 9:46:10 PM 2.719 SINGLEP 287 Xml Files Checked For Exp/Mod Status in 8ms 1/20/2021 9:46:11 PM 2.719 SINGLEP Pruning Excess Brain Cells (0.0189s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Remembering Alamo (0.0140s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Boot Audio Comms (0.0060s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Establish Individual Audio Links (0.0160s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Resolution changed to fullscreen 1080x1920 1/20/2021 9:46:11 PM 2.719 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/20/2021 9:46:11 PM 2.719 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/20/2021 9:46:11 PM 2.719 SINGLEP Refresh Optical Lensing (0.0110s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Revise Fundamental Physical Laws (0.0349s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Calculate Odds Of Success (0.0189s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Briefly Panic (0.2503s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Install Confidence Routines (0.3077s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Bring Commander Interface Online (0.0728s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Motivate All Crews (0.0514s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Locating Available Networks (0.0160s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Externalizing Patterns (0.0180s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Hooking Externals (0.0070s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Handlizing Hooks (0.0080s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Disengaging Constants (0.0229s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Late Axionic Computations (0.0684s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Suppressing Bad Thoughts (0.0040s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Connecting to Fleet Command (0.0110s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Thinking Of Advice (0.0090s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Degaussing Advice (0.0090s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Reading Alien Diaries (0.0100s) 1/20/2021 9:46:11 PM 2.719 SINGLEP Naming All Known Planets (0.0100s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Remembering Speeds (0.0100s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Prioritizing Targets (0.0090s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Rebooting Sensor Arrays (0.0090s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Unloading Prismatic Grid (0.0090s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Thinking Of Objectives (0.0100s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Inhibiting Visual Scans (0.0130s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Synthesizing Vocals (0.0070s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Investigating Map Signatures (0.0120s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Ventilating Scenarios (0.0060s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Decontaminating Targeting Systems (0.0110s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Ejecting Tactical Core (0.0090s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Calibrating Formations (0.0090s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Intercepting Galactic Maps (0.0110s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Discharging Colored Ions (0.0130s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Replicating Ion Colors (0.0050s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Faction Diagnostics (0.0100s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Buffering Hackers (0.0100s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Inverting Death (0.0070s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Linear Field Variance (0.0100s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Charging Marks (0.0080s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Differentiating Marks (0.0578s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Guarding The Posts (0.0050s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Range Manifolds (0.0060s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Purging ROFs (0.0100s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Manipulating Speeds (0.0110s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Detecting Projectiles (0.0090s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Grouping Flow Fields (0.0090s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Modulating Flow Field Groups (0.0130s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Designing Fleets (0.0070s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Thinking Of Technologies (0.0080s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Categorizing Starboard Sensors (0.0080s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Injecting Galactic Variables (0.0100s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Blowing Out Starfields (0.0110s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Rejecting Distant Planets (0.0110s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Categorizing All Planets (0.0060s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Organizing Commands (0.0130s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Calculating Firing Cones (0.0050s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Holding Ship Parts For Comfort (0.1297s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Re-Aligning Objectives (0.0140s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Sterilizing Test Chamber (0.0060s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Issuing Orders (0.0070s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Augmenting Infusers (0.0090s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Infusing (0.0160s) 1/20/2021 9:46:12 PM 2.719 SINGLEP Load Surrogates (0.0329s) 1/20/2021 9:46:15 PM 2.719 SINGLEP Polarize Deflectors (2.8796s) 1/20/2021 9:46:15 PM 2.719 SINGLEP Post-Proton Surge (0.0149s) 1/20/2021 9:46:15 PM 2.719 SINGLEP Background Radiation Taste Test (0.0209s) 1/20/2021 9:46:15 PM 2.719 SINGLEP Shuffling Chairs On Command Deck (0.0120s) 1/20/2021 9:46:15 PM 2.719 SINGLEP Windshield Wiping (0.0060s) 1/20/2021 9:46:15 PM 2.719 SINGLEP Last Organizational Modeling (0.0698s) 1/20/2021 9:46:15 PM 2.719 SINGLEP Stimulate Modulation (0.0279s) 1/20/2021 9:46:15 PM 2.719 SINGLEP Tip Servos (0.0050s) 1/20/2021 9:46:15 PM 2.719 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 1/20/2021 9:46:15 PM 2.719 SINGLEP Design New Fleet Logo (0.0130s) 1/20/2021 9:46:15 PM 2.719 SINGLEP Inspect Fleet Logo (0.0070s) 1/20/2021 9:46:15 PM 2.719 SINGLEP Ogle Enemy Logo (0.0090s) 1/20/2021 9:46:15 PM 2.719 SINGLEP Order Cores By Seniority (0.0110s) 1/20/2021 9:46:15 PM 2.719 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/20/2021 9:46:15 PM 2.719 SINGLEP Make Factions That Extra Bit Special (0.0100s) 1/20/2021 9:46:15 PM 2.719 SINGLEP Final Checks (0.0559s) 1/20/2021 9:46:15 PM 2.719 SINGLEP Load Historical Documents (0.0020s) 1/20/2021 9:46:15 PM 2.719 SINGLEP 5.7 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.3s) Polarize Deflectors (2.9s) 1/20/2021 9:46:15 PM 2.719 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/20/2021 9:46:44 PM 2.719 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/20/2021 9:46:44 PM 2.719 HOST PlayerAccount Chthon has now been put in control of faction 1. 1/20/2021 9:46:44 PM 2.719 HOST in strip extra, Chthon: hasHadFirstPlayer True shouldBeRemoved False 1/20/2021 9:46:44 PM 2.719 HOST Clear out factions that should not be in UI based on savegame: 13 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves 1/20/2021 9:46:44 PM 2.719 HOST loading as template 1/20/2021 9:46:44 PM 2.719 HOST Added the faction AIReserves. 1/20/2021 9:46:44 PM 2.719 HOST Added the faction AntiAIZombie. 1/20/2021 9:46:44 PM 2.719 HOST Added the faction AntiEveryoneZombie. 1/20/2021 9:46:44 PM 2.719 HOST Added the faction AntiPlayerZombie. 1/20/2021 9:46:44 PM 2.719 HOST Added the faction CPALogic. 1/20/2021 9:46:44 PM 2.719 HOST Added the faction EnragedMacrophage. 1/20/2021 9:46:44 PM 2.719 HOST Added the faction Mercenary. 1/20/2021 9:46:44 PM 2.719 HOST Added the faction TamedMacrophage. 1/20/2021 9:46:44 PM 2.719 HOST Finish load save in 237.1ms 1/20/2021 9:46:44 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 1604139973 and planet count 120 and 27 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 1/20/2021 9:46:45 PM 2.719 HOST PlayerAccount Chthon has now been put in control of faction 1. 1/20/2021 9:46:45 PM 2.719 HOST Fixed 3915 missing planet factions. 1/20/2021 9:46:45 PM 2.719 HOST Generate Partial Map Complete 112ms 1/20/2021 9:47:12 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 1604139973 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 9:47:12 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 9:47:12 PM 2.719 HOST Fixed 3915 missing planet factions. 1/20/2021 9:47:12 PM 2.719 HOST Generate Partial Map Complete 41ms 1/20/2021 9:47:12 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 295923296 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 9:47:12 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 9:47:12 PM 2.719 HOST Fixed 3240 missing planet factions. 1/20/2021 9:47:12 PM 2.719 HOST Generate Partial Map Complete 39ms 1/20/2021 9:47:24 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 9:47:24 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 9:47:24 PM 2.719 HOST Fixed 3726 missing planet factions. 1/20/2021 9:47:24 PM 2.719 HOST Generate Partial Map Complete 42ms 1/20/2021 9:49:34 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 9:49:34 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 9:49:34 PM 2.719 HOST Fixed 3726 missing planet factions. 1/20/2021 9:49:34 PM 2.719 HOST Generate Partial Map Complete 57ms 1/20/2021 9:51:26 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 9:51:26 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 9:51:26 PM 2.719 HOST Fixed 3726 missing planet factions. 1/20/2021 9:51:26 PM 2.719 HOST Generate Partial Map Complete 48ms 1/20/2021 9:51:28 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.24 seconds ago. 1/20/2021 9:51:29 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.19 seconds ago. 1/20/2021 9:51:29 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.97 seconds ago. 1/20/2021 9:51:30 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.67 seconds ago. 1/20/2021 9:51:31 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 9:51:31 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 9:51:31 PM 2.719 HOST Fixed 3726 missing planet factions. 1/20/2021 9:51:31 PM 2.719 HOST Generate Partial Map Complete 52ms 1/20/2021 9:51:32 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.12 seconds ago. 1/20/2021 9:51:33 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.90 seconds ago. 1/20/2021 9:51:34 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.97 seconds ago. 1/20/2021 9:51:35 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.77 seconds ago. 1/20/2021 9:51:35 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.42 seconds ago. 1/20/2021 9:51:37 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 9:51:37 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 9:51:37 PM 2.719 HOST Fixed 3726 missing planet factions. 1/20/2021 9:51:37 PM 2.719 HOST Generate Partial Map Complete 63ms 1/20/2021 9:57:58 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 9:57:58 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 9:57:58 PM 2.719 HOST Fixed 3726 missing planet factions. 1/20/2021 9:57:58 PM 2.719 HOST Generate Partial Map Complete 55ms 1/20/2021 10:06:17 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:06:17 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:06:17 PM 2.719 HOST Fixed 3726 missing planet factions. 1/20/2021 10:06:17 PM 2.719 HOST Generate Partial Map Complete 34ms 1/20/2021 10:06:19 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.30 seconds ago. 1/20/2021 10:06:20 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.55 seconds ago. 1/20/2021 10:06:22 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:06:22 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:06:22 PM 2.719 HOST Fixed 3726 missing planet factions. 1/20/2021 10:06:22 PM 2.719 HOST Generate Partial Map Complete 34ms 1/20/2021 10:06:24 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.67 seconds ago. 1/20/2021 10:06:25 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.04 seconds ago. 1/20/2021 10:06:26 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.95 seconds ago. 1/20/2021 10:06:27 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:06:27 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:06:27 PM 2.719 HOST Fixed 3726 missing planet factions. 1/20/2021 10:06:27 PM 2.719 HOST Generate Partial Map Complete 60ms 1/20/2021 10:06:28 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.28 seconds ago. 1/20/2021 10:06:30 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.83 seconds ago. 1/20/2021 10:06:45 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:06:45 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:06:45 PM 2.719 HOST Fixed 3726 missing planet factions. 1/20/2021 10:06:45 PM 2.719 HOST Generate Partial Map Complete 74ms 1/20/2021 10:07:33 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:07:33 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:07:33 PM 2.719 HOST Fixed 3726 missing planet factions. 1/20/2021 10:07:33 PM 2.719 HOST Generate Partial Map Complete 82ms 1/20/2021 10:07:49 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:07:49 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:07:49 PM 2.719 HOST Fixed 3726 missing planet factions. 1/20/2021 10:07:49 PM 2.719 HOST Generate Partial Map Complete 77ms 1/20/2021 10:08:01 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:08:01 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:08:01 PM 2.719 HOST Fixed 3726 missing planet factions. 1/20/2021 10:08:01 PM 2.719 HOST Generate Partial Map Complete 122ms 1/20/2021 10:08:12 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:08:12 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:08:12 PM 2.719 HOST Fixed 3726 missing planet factions. 1/20/2021 10:08:12 PM 2.719 HOST Generate Partial Map Complete 81ms 1/20/2021 10:16:30 PM 2.719 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/20/2021 10:16:30 PM 2.719 HOST Client requested to join with the name 'natedog251' 1/20/2021 10:16:30 PM 2.719 HOST Tell client 'natedog251' that they are accepted. 1/20/2021 10:16:30 PM 2.719 HOST Regenerate the world to include the new player. All clients will get the new world data after that. 1/20/2021 10:16:30 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:16:30 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:16:30 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:16:30 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:16:30 PM 2.719 HOST Generate Partial Map Complete 60ms 1/20/2021 10:16:30 PM 2.719 HOST Send all clients the world data that has just been regenerated. 1/20/2021 10:17:23 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:17:23 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:17:23 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:17:23 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:17:23 PM 2.719 HOST Generate Partial Map Complete 52ms 1/20/2021 10:17:39 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:17:39 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:17:39 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:17:39 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:17:39 PM 2.719 HOST Generate Partial Map Complete 54ms 1/20/2021 10:17:40 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 0.71 seconds ago. 1/20/2021 10:17:44 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:17:44 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:17:44 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:17:44 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:17:44 PM 2.719 HOST Generate Partial Map Complete 103ms 1/20/2021 10:17:45 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 0.35 seconds ago. 1/20/2021 10:17:49 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.35 seconds ago. 1/20/2021 10:17:51 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:17:51 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:17:51 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:17:51 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:17:51 PM 2.719 HOST Generate Partial Map Complete 75ms 1/20/2021 10:17:51 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 0.10 seconds ago. 1/20/2021 10:17:58 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:17:58 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:17:58 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:17:58 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:17:58 PM 2.719 HOST Generate Partial Map Complete 53ms 1/20/2021 10:18:10 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:18:10 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:18:10 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:18:10 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:18:10 PM 2.719 HOST Generate Partial Map Complete 46ms 1/20/2021 10:18:12 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.32 seconds ago. 1/20/2021 10:18:18 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:18:18 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:18:18 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:18:18 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:18:18 PM 2.719 HOST Generate Partial Map Complete 68ms 1/20/2021 10:18:20 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.87 seconds ago. 1/20/2021 10:18:24 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:18:24 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:18:24 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:18:24 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:18:24 PM 2.719 HOST Generate Partial Map Complete 84ms 1/20/2021 10:18:34 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:18:34 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:18:34 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:18:34 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:18:34 PM 2.719 HOST Generate Partial Map Complete 103ms 1/20/2021 10:18:34 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 0.49 seconds ago. 1/20/2021 10:18:47 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:18:47 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:18:47 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:18:47 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:18:47 PM 2.719 HOST Generate Partial Map Complete 106ms 1/20/2021 10:19:17 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:19:17 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:19:17 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:19:17 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:19:18 PM 2.719 HOST Generate Partial Map Complete 112ms 1/20/2021 10:19:21 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.39 seconds ago. 1/20/2021 10:19:25 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:19:25 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:19:25 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:19:25 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:19:25 PM 2.719 HOST Generate Partial Map Complete 72ms 1/20/2021 10:19:32 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:19:32 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:19:32 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:19:32 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:19:32 PM 2.719 HOST Generate Partial Map Complete 64ms 1/20/2021 10:19:41 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:19:41 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:19:41 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:19:41 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:19:41 PM 2.719 HOST Generate Partial Map Complete 111ms 1/20/2021 10:19:49 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:19:49 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:19:49 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:19:49 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:19:49 PM 2.719 HOST Generate Partial Map Complete 50ms 1/20/2021 10:19:55 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:19:55 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:19:55 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:19:55 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:19:55 PM 2.719 HOST Generate Partial Map Complete 238ms 1/20/2021 10:19:59 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.83 seconds ago. 1/20/2021 10:20:00 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:20:00 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:20:00 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:20:00 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:20:00 PM 2.719 HOST Generate Partial Map Complete 53ms 1/20/2021 10:20:03 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.56 seconds ago. 1/20/2021 10:20:12 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:20:12 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:20:12 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:20:12 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:20:12 PM 2.719 HOST Generate Partial Map Complete 75ms 1/20/2021 10:20:20 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:20:20 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:20:20 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:20:20 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:20:20 PM 2.719 HOST Generate Partial Map Complete 50ms 1/20/2021 10:20:29 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:20:29 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:20:29 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:20:29 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:20:29 PM 2.719 HOST Generate Partial Map Complete 67ms 1/20/2021 10:20:37 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:20:37 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:20:37 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:20:37 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:20:37 PM 2.719 HOST Generate Partial Map Complete 56ms 1/20/2021 10:20:43 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:20:43 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:20:43 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:20:43 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:20:43 PM 2.719 HOST Generate Partial Map Complete 135ms 1/20/2021 10:21:00 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:21:00 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:21:00 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:21:00 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:21:00 PM 2.719 HOST Generate Partial Map Complete 82ms 1/20/2021 10:21:20 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:21:20 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:21:20 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:21:20 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:21:20 PM 2.719 HOST Generate Partial Map Complete 96ms 1/20/2021 10:21:23 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.16 seconds ago. 1/20/2021 10:21:37 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:21:37 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:21:37 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:21:37 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:21:37 PM 2.719 HOST Generate Partial Map Complete 52ms 1/20/2021 10:21:42 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.39 seconds ago. 1/20/2021 10:21:43 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:21:43 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:21:43 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:21:43 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:21:43 PM 2.719 HOST Generate Partial Map Complete 100ms 1/20/2021 10:21:44 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 0.64 seconds ago. 1/20/2021 10:21:55 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:21:55 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:21:55 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:21:55 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:21:55 PM 2.719 HOST Generate Partial Map Complete 277ms 1/20/2021 10:22:06 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:22:06 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:22:06 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:22:06 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:22:06 PM 2.719 HOST Generate Partial Map Complete 58ms 1/20/2021 10:22:07 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 0.41 seconds ago. 1/20/2021 10:22:35 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:22:35 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:22:35 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:22:35 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:22:35 PM 2.719 HOST Generate Partial Map Complete 65ms 1/20/2021 10:22:49 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:22:49 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:22:49 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:22:49 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:22:49 PM 2.719 HOST Generate Partial Map Complete 53ms 1/20/2021 10:23:09 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:23:09 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:23:09 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:23:09 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:23:09 PM 2.719 HOST Generate Partial Map Complete 51ms 1/20/2021 10:23:13 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.70 seconds ago. 1/20/2021 10:23:19 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:23:19 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:23:19 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:23:19 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:23:19 PM 2.719 HOST Generate Partial Map Complete 53ms 1/20/2021 10:23:21 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.80 seconds ago. 1/20/2021 10:23:34 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:23:34 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:23:34 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:23:34 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:23:34 PM 2.719 HOST Generate Partial Map Complete 218ms 1/20/2021 10:23:35 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.35 seconds ago. 1/20/2021 10:23:36 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.44 seconds ago. 1/20/2021 10:23:38 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.79 seconds ago. 1/20/2021 10:23:39 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.68 seconds ago. 1/20/2021 10:23:46 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:23:46 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:23:46 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:23:46 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:23:46 PM 2.719 HOST Generate Partial Map Complete 60ms 1/20/2021 10:23:47 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.27 seconds ago. 1/20/2021 10:23:48 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.36 seconds ago. 1/20/2021 10:24:27 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:24:27 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:24:27 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:24:27 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:24:27 PM 2.719 HOST Generate Partial Map Complete 51ms 1/20/2021 10:24:29 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.38 seconds ago. 1/20/2021 10:24:44 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:24:44 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:24:44 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:24:44 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:24:44 PM 2.719 HOST Generate Partial Map Complete 49ms 1/20/2021 10:24:45 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.56 seconds ago. 1/20/2021 10:24:50 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:24:50 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:24:50 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:24:50 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:24:50 PM 2.719 HOST Generate Partial Map Complete 64ms 1/20/2021 10:24:56 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:24:57 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:24:57 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:24:57 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:24:57 PM 2.719 HOST Generate Partial Map Complete 84ms 1/20/2021 10:25:01 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.74 seconds ago. 1/20/2021 10:25:10 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:25:10 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:25:10 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:25:10 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:25:10 PM 2.719 HOST Generate Partial Map Complete 118ms 1/20/2021 10:25:49 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:25:49 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:25:49 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:25:49 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:25:49 PM 2.719 HOST Generate Partial Map Complete 97ms 1/20/2021 10:25:51 PM 2.719 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.85 seconds ago. 1/20/2021 10:26:08 PM 2.719 HOST Start Generate Partial Map with D18Bubbles and seed 191171799 and planet count 120 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/20/2021 10:26:08 PM 2.719 HOST PlayerAccount Chthon is controlling faction 1 already. 1/20/2021 10:26:08 PM 2.719 HOST PlayerAccount natedog251 is controlling faction 22 already. 1/20/2021 10:26:08 PM 2.719 HOST Fixed 3864 missing planet factions. 1/20/2021 10:26:08 PM 2.719 HOST Generate Partial Map Complete 105ms 1/20/2021 10:27:49 PM 2.719 HOST Client natedog251 (connection 1) has closed their connection. 1/21/2021 10:05:30 PM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/21/2021 10:05:30 PM SINGLEP Boot up FleetOS (0.3381s) 1/21/2021 10:05:33 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/21/2021 10:05:33 PM SINGLEP Check System Logs For Rogue Intelligence (2.4092s) 1/21/2021 10:05:33 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/21/2021 10:05:33 PM SINGLEP Inspect Aft Hatches (0.2575s) 1/21/2021 10:05:33 PM SINGLEP Found 289 xml files in 87 folders in 19ms 1/21/2021 10:05:37 PM SINGLEP Check For Extra Modules (4.3392s) 1/21/2021 10:05:37 PM SINGLEP 289 Xml Files Parsed in 4,318ms 1/21/2021 10:05:37 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 1/21/2021 10:05:37 PM 2.720 SINGLEP Game Version: 2.720 1/21/2021 10:05:37 PM 2.720 SINGLEP Eject Trash Into Hyperspace (0.0100s) 1/21/2021 10:05:37 PM 2.720 SINGLEP Bring Cloaking Systems Online (0.0080s) 1/21/2021 10:05:38 PM 2.720 SINGLEP Recalculate Speed Of Light (0.0155s) 1/21/2021 10:05:38 PM 2.720 SINGLEP Optimize Comfort On Command Decks (0.0086s) 1/21/2021 10:05:38 PM 2.720 SINGLEP Generating Framerates (0.0075s) 1/21/2021 10:05:38 PM 2.720 SINGLEP Update mod and expansion statuses! 1/21/2021 10:05:38 PM 2.720 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/21/2021 10:05:38 PM 2.720 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/21/2021 10:05:38 PM 2.720 SINGLEP Check Nearby Stellar Masses (0.0556s) 1/21/2021 10:05:38 PM 2.720 SINGLEP 289 Xml Files Checked For Exp/Mod Status in 6ms 1/21/2021 10:05:38 PM 2.720 SINGLEP Pruning Excess Brain Cells (0.1133s) 1/21/2021 10:05:38 PM 2.720 SINGLEP Remembering Alamo (0.0938s) 1/21/2021 10:05:38 PM 2.720 SINGLEP Boot Audio Comms (0.0070s) 1/21/2021 10:05:38 PM 2.720 SINGLEP Establish Individual Audio Links (0.1989s) 1/21/2021 10:05:38 PM 2.720 SINGLEP No resolution change was required. 1/21/2021 10:05:38 PM 2.720 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/21/2021 10:05:38 PM 2.720 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/21/2021 10:05:38 PM 2.720 SINGLEP Refresh Optical Lensing (0.0120s) 1/21/2021 10:05:38 PM 2.720 SINGLEP Revise Fundamental Physical Laws (0.2356s) 1/21/2021 10:05:38 PM 2.720 SINGLEP Calculate Odds Of Success (0.1284s) 1/21/2021 10:05:44 PM 2.720 SINGLEP Briefly Panic (5.3290s) 1/21/2021 10:05:44 PM 2.720 SINGLEP Install Confidence Routines (0.2862s) 1/21/2021 10:05:44 PM 2.720 SINGLEP Bring Commander Interface Online (0.0738s) 1/21/2021 10:05:44 PM 2.720 SINGLEP Motivate All Crews (0.0738s) 1/21/2021 10:05:44 PM 2.720 SINGLEP Locating Available Networks (0.0469s) 1/21/2021 10:05:44 PM 2.720 SINGLEP Externalizing Patterns (0.0080s) 1/21/2021 10:05:44 PM 2.720 SINGLEP Hooking Externals (0.0060s) 1/21/2021 10:05:44 PM 2.720 SINGLEP Handlizing Hooks (0.0130s) 1/21/2021 10:05:44 PM 2.720 SINGLEP Disengaging Constants (0.0439s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Late Axionic Computations (0.7621s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Suppressing Bad Thoughts (0.0060s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Sentinel Alertness Diagnostic (0.0080s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Connecting to Fleet Command (0.0122s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Thinking Of Advice (0.0090s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Degaussing Advice (0.0128s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Reading Alien Diaries (0.0115s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Naming All Known Planets (0.0105s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Remembering Speeds (0.0111s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Prioritizing Targets (0.0142s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Rebooting Sensor Arrays (0.0096s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Unloading Prismatic Grid (0.0123s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Thinking Of Objectives (0.0100s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Inhibiting Visual Scans (0.0440s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Synthesizing Vocals (0.0065s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Investigating Map Signatures (0.0080s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Ventilating Scenarios (0.0090s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Decontaminating Targeting Systems (0.0092s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Ejecting Tactical Core (0.0110s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Calibrating Formations (0.0095s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Intercepting Galactic Maps (0.0110s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Discharging Colored Ions (0.0153s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Replicating Ion Colors (0.0040s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Faction Diagnostics (0.0143s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Buffering Hackers (0.0131s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Inverting Death (0.0060s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Linear Field Variance (0.0292s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Charging Marks (0.0033s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Differentiating Marks (0.0629s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Guarding The Posts (0.0050s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Range Manifolds (0.0070s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Purging ROFs (0.0090s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Manipulating Speeds (0.0105s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Detecting Projectiles (0.0104s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Grouping Flow Fields (0.0102s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Modulating Flow Field Groups (0.0132s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Designing Fleets (0.0092s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Thinking Of Technologies (0.0080s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Categorizing Starboard Sensors (0.0093s) 1/21/2021 10:05:45 PM 2.720 SINGLEP Injecting Galactic Variables (0.0100s) 1/21/2021 10:05:46 PM 2.720 SINGLEP Ignoring Starfields (0.0371s) 1/21/2021 10:05:46 PM 2.720 SINGLEP Verifying Distant Planets (0.0676s) 1/21/2021 10:05:46 PM 2.720 SINGLEP Categorizing All Planets (0.0050s) 1/21/2021 10:05:46 PM 2.720 SINGLEP Organizing Commands (0.0098s) 1/21/2021 10:05:46 PM 2.720 SINGLEP Calculating Firing Cones (0.0080s) 1/21/2021 10:05:46 PM 2.720 SINGLEP Declaring Ship Part Sovereignty (0.1619s) 1/21/2021 10:05:46 PM 2.720 SINGLEP Re-Aligning Objectives (0.0120s) 1/21/2021 10:05:46 PM 2.720 SINGLEP Sterilizing Test Chamber (0.0070s) 1/21/2021 10:05:46 PM 2.720 SINGLEP Issuing Orders (0.0060s) 1/21/2021 10:05:46 PM 2.720 SINGLEP Augmenting Infusers (0.0090s) 1/21/2021 10:05:46 PM 2.720 SINGLEP Infusing (0.0147s) 1/21/2021 10:05:46 PM 2.720 SINGLEP Load Surrogates (0.0424s) 1/21/2021 10:06:34 PM 2.720 SINGLEP Reboot Warp Drives (48.4041s) 1/21/2021 10:06:34 PM 2.720 SINGLEP Post-Proton Surge (0.0179s) 1/21/2021 10:06:34 PM 2.720 SINGLEP Background Radiation Taste Test (0.0620s) 1/21/2021 10:06:34 PM 2.720 SINGLEP Shuffling Chairs On Command Deck (0.0389s) 1/21/2021 10:06:34 PM 2.720 SINGLEP Windshield Wiping (0.0050s) 1/21/2021 10:06:34 PM 2.720 SINGLEP Last Organizational Modeling (0.0925s) 1/21/2021 10:06:35 PM 2.720 SINGLEP Stimulate Modulation (0.0279s) 1/21/2021 10:06:35 PM 2.720 SINGLEP Tip Servos (0.0050s) 1/21/2021 10:06:35 PM 2.720 SINGLEP Sort Buildings Into Uneven Piles (0.0060s) 1/21/2021 10:06:35 PM 2.720 SINGLEP Design New Fleet Logo (0.0120s) 1/21/2021 10:06:35 PM 2.720 SINGLEP Inspect Fleet Logo (0.0094s) 1/21/2021 10:06:35 PM 2.720 SINGLEP Ogle Enemy Logo (0.0082s) 1/21/2021 10:06:35 PM 2.720 SINGLEP Order Cores By Seniority (0.0121s) 1/21/2021 10:06:35 PM 2.720 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/21/2021 10:06:35 PM 2.720 SINGLEP Make Factions That Extra Bit Special (0.0083s) 1/21/2021 10:06:35 PM 2.720 SINGLEP Final Checks (0.3518s) 1/21/2021 10:06:35 PM 2.720 SINGLEP Load Historical Documents (0.0050s) 1/21/2021 10:06:35 PM 2.720 SINGLEP 64.8 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (2.4s) Inspect Aft Hatches (0.3s) Check For Extra Modules (4.3s) Briefly Panic (5.3s) Install Confidence Routines (0.3s) Late Axionic Computations (0.8s) Reboot Warp Drives (48.4s) Final Checks (0.4s) 1/21/2021 10:06:36 PM 2.720 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/21/2021 10:06:47 PM 2.720 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/21/2021 10:06:48 PM 2.720 SINGLEP PlayerAccount Chthon has now been put in control of faction 1. 1/21/2021 10:06:48 PM 2.720 SINGLEP in strip extra, Uncontrolled Player 22: hasHadFirstPlayer True shouldBeRemoved False 1/21/2021 10:06:48 PM 2.720 SINGLEP in strip extra, Chthon: hasHadFirstPlayer True shouldBeRemoved True 1/21/2021 10:06:48 PM 2.720 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Chthon 1/21/2021 10:06:48 PM 2.720 SINGLEP loading as template 1/21/2021 10:06:48 PM 2.720 SINGLEP Added the faction AIReserves. 1/21/2021 10:06:48 PM 2.720 SINGLEP Added the faction AntiAIZombie. 1/21/2021 10:06:48 PM 2.720 SINGLEP Added the faction AntiEveryoneZombie. 1/21/2021 10:06:48 PM 2.720 SINGLEP Added the faction AntiPlayerZombie. 1/21/2021 10:06:48 PM 2.720 SINGLEP Added the faction CPALogic. 1/21/2021 10:06:48 PM 2.720 SINGLEP Added the faction EnragedMacrophage. 1/21/2021 10:06:48 PM 2.720 SINGLEP Added the faction Mercenary. 1/21/2021 10:06:48 PM 2.720 SINGLEP Added the faction TamedMacrophage. 1/21/2021 10:06:48 PM 2.720 SINGLEP Finish load save in 400.3ms 1/21/2021 10:06:48 PM 2.720 SINGLEP Start Generate Partial Map with D18Bubbles and seed 846923497 and planet count 120 and 27 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 1/21/2021 10:06:48 PM 2.720 SINGLEP PlayerAccount Chthon has now been put in control of faction 13. 1/21/2021 10:06:48 PM 2.720 SINGLEP Fixed 3753 missing planet factions. 1/21/2021 10:06:48 PM 2.720 SINGLEP Generate Partial Map Complete 119ms 1/21/2021 10:06:53 PM 2.720 SINGLEP Start Generate Partial Map with D18Bubbles and seed 815295012 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/21/2021 10:06:53 PM 2.720 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/21/2021 10:06:53 PM 2.720 SINGLEP Fixed 3510 missing planet factions. 1/21/2021 10:06:53 PM 2.720 SINGLEP Generate Partial Map Complete 130ms 1/21/2021 10:06:55 PM 2.720 SINGLEP Start Generate Partial Map with D18Bubbles and seed 469630435 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/21/2021 10:06:55 PM 2.720 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/21/2021 10:06:55 PM 2.720 SINGLEP Fixed 3240 missing planet factions. 1/21/2021 10:06:55 PM 2.720 SINGLEP Generate Partial Map Complete 30ms 1/21/2021 10:06:57 PM 2.720 SINGLEP Start Generate Partial Map with D18Bubbles and seed 735535010 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/21/2021 10:06:57 PM 2.720 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/21/2021 10:06:57 PM 2.720 SINGLEP Fixed 3942 missing planet factions. 1/21/2021 10:06:57 PM 2.720 SINGLEP Generate Partial Map Complete 92ms 1/21/2021 10:07:04 PM 2.720 SINGLEP Start Generate Partial Map with D18Bubbles and seed 58408521 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/21/2021 10:07:04 PM 2.720 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/21/2021 10:07:04 PM 2.720 SINGLEP Fixed 3537 missing planet factions. 1/21/2021 10:07:04 PM 2.720 SINGLEP Generate Partial Map Complete 35ms 1/21/2021 10:07:05 PM 2.720 SINGLEP Start Generate Partial Map with D18Bubbles and seed 328909645 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/21/2021 10:07:05 PM 2.720 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/21/2021 10:07:05 PM 2.720 SINGLEP Fixed 3726 missing planet factions. 1/21/2021 10:07:05 PM 2.720 SINGLEP Generate Partial Map Complete 58ms 1/21/2021 10:07:07 PM 2.720 SINGLEP Start Generate Partial Map with D18Bubbles and seed 379616314 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/21/2021 10:07:07 PM 2.720 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/21/2021 10:07:07 PM 2.720 SINGLEP Fixed 3969 missing planet factions. 1/21/2021 10:07:07 PM 2.720 SINGLEP Generate Partial Map Complete 47ms 1/21/2021 10:07:08 PM 2.720 SINGLEP Start Generate Partial Map with D18Bubbles and seed 206298103 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/21/2021 10:07:08 PM 2.720 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/21/2021 10:07:08 PM 2.720 SINGLEP Fixed 3510 missing planet factions. 1/21/2021 10:07:08 PM 2.720 SINGLEP Generate Partial Map Complete 48ms 1/21/2021 10:07:11 PM 2.720 SINGLEP Start Generate Partial Map with D18Bubbles and seed 901063874 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/21/2021 10:07:11 PM 2.720 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/21/2021 10:07:11 PM 2.720 SINGLEP Fixed 3753 missing planet factions. 1/21/2021 10:07:11 PM 2.720 SINGLEP Generate Partial Map Complete 88ms 1/21/2021 10:10:51 PM 2.720 SINGLEP Start Generate Partial Map with D18Bubbles and seed 901063874 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/21/2021 10:10:51 PM 2.720 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/21/2021 10:10:51 PM 2.720 SINGLEP Fixed 3753 missing planet factions. 1/21/2021 10:10:51 PM 2.720 SINGLEP Generate Partial Map Complete 61ms 1/21/2021 10:11:42 PM 2.720 SINGLEP Start Generate Partial Map with D18Bubbles and seed 901063874 and planet count 120 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/21/2021 10:11:42 PM 2.720 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 1/21/2021 10:11:42 PM 2.720 SINGLEP Fixed 3753 missing planet factions. 1/21/2021 10:11:43 PM 2.720 SINGLEP Generate Partial Map Complete 35ms 1/21/2021 10:11:49 PM 2.720 SINGLEP Start Generate FULL Map with D18Bubbles and seed 901063874 and planet count 120 and 27 factions (StartingMainGameAfterLobby NotLoadingAnything) 1/21/2021 10:11:50 PM 2.720 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 22ms 1/21/2021 10:11:50 PM 2.720 SINGLEP Generate FULL Map Complete 328ms 1/21/2021 11:18:43 PM 2.720 SINGLEP ArcenUI_Window.OnUpdateWindow Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_ResourceBar+tMetal.GetAllFlowsData (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x004c5] in <35619f6ae7154f7b8030fa0cdcf3b76d>:0 at Arcen.AIW2.External.Window_ResourceBar+tMetal+<>c__DisplayClass4_0.b__0 (Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x00001] in <35619f6ae7154f7b8030fa0cdcf3b76d>:0 at Arcen.AIW2.External.Window_ModalSelfUpdatingTextWindow+customParent.OnUpdate () [0x0006e] in <35619f6ae7154f7b8030fa0cdcf3b76d>:0 at Arcen.Universal.ArcenUI_CustomUI.OnUpdate_Subclass (System.Single DeltaTime) [0x00073] in :0 at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Boolean ShouldDoFullUpdate, System.Single DeltaTime) [0x000f4] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateWindow (System.Single AddedDeltaTime, System.Boolean InvertMouseWheelUIScrolling, System.Int32 scrollSpeedForMouseUI) [0x00173] in :0 1/22/2021 2:09:10 AM 2.720 SINGLEP Donating team Fireteam 23 has 8 units with strength 1186. Status Assembling No target planet No lurk planet. Ships: Opfor: 8 to hunter, path A 1/22/2021 3:09:10 AM 2.720 SINGLEP Reconquest Seeding for Fiasco: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 1/22/2021 3:11:42 AM 2.720 SINGLEP Reconquest Seeding for Ardent: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 1/22/2021 3:42:57 AM 2.720 SINGLEP Reconquest Seeding for Oh My Goodness.: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 1/22/2021 4:41:43 AM 2.720 SINGLEP Donating team Fireteam 42 has 3 units with strength 136. Status Assembling No target planet No lurk planet. Ships: Opfor: 3 to hunter, path A 1/22/2021 4:41:43 AM 2.720 SINGLEP Donating team Fireteam 44 has 9 units with strength 1627. Status Assembling No target planet No lurk planet. Ships: Great Redoubt: 9 to hunter, path A 1/22/2021 4:43:25 AM 2.720 SINGLEP Donating team Fireteam 46 has 3 units with strength 181. Status Assembling No target planet No lurk planet. Ships: Opfor: 3 to hunter, path A 1/22/2021 4:43:25 AM 2.720 SINGLEP Donating team Fireteam 47 has 29 units with strength 1795. Status Assembling No target planet No lurk planet. Ships: Great Redoubt: 29 to hunter, path A 1/22/2021 5:06:33 AM 2.720 SINGLEP Reconquest Seeding for Where Jupiter Ended Up: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 1/23/2021 12:21:45 AM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/23/2021 12:21:45 AM SINGLEP Boot up FleetOS (0.2673s) 1/23/2021 12:21:45 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/23/2021 12:21:45 AM SINGLEP Check System Logs For Rogue Intelligence (0.4120s) 1/23/2021 12:21:46 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/23/2021 12:21:46 AM SINGLEP Inspect Aft Hatches (0.0249s) 1/23/2021 12:21:46 AM SINGLEP Found 295 xml files in 87 folders in 24ms 1/23/2021 12:21:46 AM SINGLEP Check For Extra Modules (0.3683s) 1/23/2021 12:21:46 AM SINGLEP 295 Xml Files Parsed in 344ms 1/23/2021 12:21:46 AM SINGLEP Gather Ancient Lifeforms (0.0110s) 1/23/2021 12:21:46 AM 2.721 SINGLEP Game Version: 2.721 1/23/2021 12:21:46 AM 2.721 SINGLEP Eject Trash Into Hyperspace (0.0090s) 1/23/2021 12:21:46 AM 2.721 SINGLEP Bring Cloaking Systems Online (0.0070s) 1/23/2021 12:21:46 AM 2.721 SINGLEP Recalculate Speed Of Light (0.0170s) 1/23/2021 12:21:46 AM 2.721 SINGLEP Optimize Comfort On Command Decks (0.0130s) 1/23/2021 12:21:46 AM 2.721 SINGLEP Generating Framerates (0.0050s) 1/23/2021 12:21:46 AM 2.721 SINGLEP Update mod and expansion statuses! 1/23/2021 12:21:46 AM 2.721 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/23/2021 12:21:46 AM 2.721 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/23/2021 12:21:46 AM 2.721 SINGLEP Check Nearby Stellar Masses (0.0419s) 1/23/2021 12:21:46 AM 2.721 SINGLEP 295 Xml Files Checked For Exp/Mod Status in 24ms 1/23/2021 12:21:46 AM 2.721 SINGLEP Pruning Excess Brain Cells (0.0420s) 1/23/2021 12:21:46 AM 2.721 SINGLEP Remembering Alamo (0.0165s) 1/23/2021 12:21:46 AM 2.721 SINGLEP Boot Audio Comms (0.0120s) 1/23/2021 12:21:46 AM 2.721 SINGLEP Establish Individual Audio Links (0.0180s) 1/23/2021 12:21:46 AM 2.721 SINGLEP No resolution change was required. 1/23/2021 12:21:46 AM 2.721 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/23/2021 12:21:46 AM 2.721 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/23/2021 12:21:46 AM 2.721 SINGLEP Refresh Optical Lensing (0.0100s) 1/23/2021 12:21:46 AM 2.721 SINGLEP Revise Fundamental Physical Laws (0.0211s) 1/23/2021 12:21:46 AM 2.721 SINGLEP Calculate Odds Of Success (0.0140s) 1/23/2021 12:21:46 AM 2.721 SINGLEP Briefly Panic (0.2982s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Install Confidence Routines (0.3381s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Bring Commander Interface Online (0.0778s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Motivate All Crews (0.0439s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Locating Available Networks (0.0180s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Externalizing Patterns (0.0140s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Hooking Externals (0.0080s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Handlizing Hooks (0.0050s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Disengaging Constants (0.0195s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Late Axionic Computations (0.0595s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Suppressing Bad Thoughts (0.0060s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Sentinel Alertness Diagnostic (0.0080s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Connecting to Fleet Command (0.0080s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Thinking Of Advice (0.0091s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Degaussing Advice (0.0112s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Reading Alien Diaries (0.0093s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Naming All Known Planets (0.0092s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Remembering Speeds (0.0098s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Prioritizing Targets (0.0091s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Rebooting Sensor Arrays (0.0101s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Unloading Prismatic Grid (0.0099s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Thinking Of Objectives (0.0112s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Inhibiting Visual Scans (0.0123s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Synthesizing Vocals (0.0070s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Investigating Map Signatures (0.0110s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Ventilating Scenarios (0.0069s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Decontaminating Targeting Systems (0.0095s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Ejecting Tactical Core (0.0083s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Calibrating Formations (0.0100s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Intercepting Galactic Maps (0.0107s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Discharging Colored Ions (0.0162s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Replicating Ion Colors (0.0044s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Faction Diagnostics (0.0115s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Buffering Hackers (0.0104s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Inverting Death (0.0070s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Linear Field Variance (0.0116s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Charging Marks (0.0061s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Differentiating Marks (0.0635s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Guarding The Posts (0.0060s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Range Manifolds (0.0060s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Purging ROFs (0.0092s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Manipulating Speeds (0.0111s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Detecting Projectiles (0.0081s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Grouping Flow Fields (0.0092s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Modulating Flow Field Groups (0.0151s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Designing Fleets (0.0087s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Thinking Of Technologies (0.0061s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Categorizing Starboard Sensors (0.0090s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Injecting Galactic Variables (0.0120s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Sweet-Talking Starfields (0.0120s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Dissolving Distant Planets (0.0113s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Categorizing All Planets (0.0051s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Organizing Commands (0.0134s) 1/23/2021 12:21:47 AM 2.721 SINGLEP Calculating Firing Cones (0.0080s) 1/23/2021 12:21:48 AM 2.721 SINGLEP Breaking In New Ship Parts (0.1002s) 1/23/2021 12:21:48 AM 2.721 SINGLEP Re-Aligning Objectives (0.0130s) 1/23/2021 12:21:48 AM 2.721 SINGLEP Sterilizing Test Chamber (0.0050s) 1/23/2021 12:21:48 AM 2.721 SINGLEP Issuing Orders (0.0070s) 1/23/2021 12:21:48 AM 2.721 SINGLEP Augmenting Infusers (0.0090s) 1/23/2021 12:21:48 AM 2.721 SINGLEP Infusing (0.0192s) 1/23/2021 12:21:48 AM 2.721 SINGLEP Load Surrogates (0.0346s) 1/23/2021 12:21:50 AM 2.721 SINGLEP Scan For Internal Dissent (2.8041s) 1/23/2021 12:21:50 AM 2.721 SINGLEP Post-Proton Surge (0.0146s) 1/23/2021 12:21:50 AM 2.721 SINGLEP Background Radiation Taste Test (0.0207s) 1/23/2021 12:21:50 AM 2.721 SINGLEP Shuffling Chairs On Command Deck (0.0120s) 1/23/2021 12:21:51 AM 2.721 SINGLEP Windshield Wiping (0.0060s) 1/23/2021 12:21:51 AM 2.721 SINGLEP Last Organizational Modeling (0.0769s) 1/23/2021 12:21:51 AM 2.721 SINGLEP Stimulate Modulation (0.0309s) 1/23/2021 12:21:51 AM 2.721 SINGLEP Tip Servos (0.0040s) 1/23/2021 12:21:51 AM 2.721 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 1/23/2021 12:21:51 AM 2.721 SINGLEP Design New Fleet Logo (0.0100s) 1/23/2021 12:21:51 AM 2.721 SINGLEP Inspect Fleet Logo (0.0083s) 1/23/2021 12:21:51 AM 2.721 SINGLEP Ogle Enemy Logo (0.0100s) 1/23/2021 12:21:51 AM 2.721 SINGLEP Order Cores By Seniority (0.0091s) 1/23/2021 12:21:51 AM 2.721 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/23/2021 12:21:51 AM 2.721 SINGLEP Make Factions That Extra Bit Special (0.0104s) 1/23/2021 12:21:51 AM 2.721 SINGLEP Final Checks (0.3319s) 1/23/2021 12:21:51 AM 2.721 SINGLEP Load Historical Documents (0.0040s) 1/23/2021 12:21:51 AM 2.721 SINGLEP 6.2 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.3s) Scan For Internal Dissent (2.8s) Final Checks (0.3s) 1/23/2021 12:21:51 AM 2.721 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/23/2021 12:21:58 AM 2.721 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Chthon\Good start Need to clear.save Source1: AnythingElse Source3: LoadingSaveGame 1/23/2021 12:21:59 AM 2.721 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 25ms 1/23/2021 12:21:59 AM 2.721 SINGLEP Finish load save in 735.8ms 1/23/2021 12:45:16 AM 2.721 SINGLEP Donating team Fireteam 62 has 5 units with strength 3386. Status Staging No target planet No lurk planet. Ships: Bountiful Empire: 5 to hunter, path B 1/23/2021 12:45:34 AM 2.721 SINGLEP Reconquest Seeding for Where Jupiter Ended Up: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 1/23/2021 12:58:21 AM 2.721 SINGLEP Reconquest Seeding for Where Jupiter Ended Up: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 1/23/2021 12:59:41 AM 2.721 SINGLEP Reconquest Seeding for Round Space Orb Thing: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 1/23/2021 1:15:07 AM 2.721 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Chthon\Autosave at 5h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/23/2021 1:15:07 AM 2.721 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 20ms 1/23/2021 1:15:07 AM 2.721 SINGLEP Finish load save in 389.0ms 1/23/2021 1:44:50 AM 2.721 SINGLEP Donating team Fireteam 81 has 2 units with strength 78. Status Assembling No target planet No lurk planet. Ships: Iceberg: 2 to hunter, path A 1/23/2021 1:56:07 AM 2.721 SINGLEP Donating team Fireteam 56 has 4 units with strength 1354. Status Assembling No target planet No lurk planet. Ships: Chicanery: 4 to hunter, path A 1/23/2021 2:03:08 AM 2.721 SINGLEP Reconquest Seeding for Opportunity Cost: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 1/23/2021 2:08:24 AM 2.721 SINGLEP Reconquest Seeding for This Too Shall Pass: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 1/23/2021 2:37:30 AM 2.721 SINGLEP Reconquest Seeding for Not A Place Of Honor: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 1/23/2021 3:00:30 AM 2.721 SINGLEP Reconquest Seeding for Iceberg: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 1/23/2021 3:00:31 AM 2.721 SINGLEP Reconquest Seeding for Oh My Goodness.: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 1/23/2021 3:06:43 AM 2.721 SINGLEP Soft Warning: had to remove extra flagship of (wrong) type SpireBattleshipFlagship in city fleet Spire City 'qcrt ezran' 1/23/2021 3:15:55 AM 2.721 SINGLEP Donating team Fireteam 108 has 28 units with strength 1290. Status Assembling No target planet No lurk planet. Ships: Plaent: 28 to hunter, path A 1/23/2021 3:30:56 AM 2.721 SINGLEP Reconquest Seeding for Where Jupiter Ended Up: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 1/23/2021 3:59:32 AM 2.721 SINGLEP Reconquest Seeding for Oh My Goodness.: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 1/23/2021 3:59:53 AM 2.721 SINGLEP Reconquest Seeding for Procras: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 1/23/2021 4:32:04 AM 2.721 SINGLEP Reconquest Seeding for Booby Prize: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 1/23/2021 4:36:00 AM 2.721 SINGLEP Reconquest Seeding for Royal Aviary: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 1/23/2021 4:54:11 AM 2.721 SINGLEP Reconquest Seeding for Oh My Goodness.: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 1/23/2021 4:58:31 AM 2.721 SINGLEP Reconquest Seeding for Oh My Goodness.: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 1/23/2021 5:14:09 AM 2.721 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Chthon\Autosave at 7h 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/23/2021 5:14:10 AM 2.721 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 24ms 1/23/2021 5:14:10 AM 2.721 SINGLEP Finish load save in 580.2ms 1/23/2021 5:32:28 AM 2.721 SINGLEP Reconquest Seeding for Old Habits: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 1/24/2021 2:45:48 AM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/24/2021 2:45:48 AM SINGLEP Boot up FleetOS (0.1905s) 1/24/2021 2:45:48 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/24/2021 2:45:49 AM SINGLEP Check System Logs For Rogue Intelligence (0.5160s) 1/24/2021 2:45:49 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/24/2021 2:45:49 AM SINGLEP Inspect Aft Hatches (0.1845s) 1/24/2021 2:45:49 AM SINGLEP Found 295 xml files in 87 folders in 26ms 1/24/2021 2:45:53 AM SINGLEP Check For Extra Modules (4.5226s) 1/24/2021 2:45:53 AM SINGLEP 295 Xml Files Parsed in 4,488ms 1/24/2021 2:45:53 AM SINGLEP Gather Ancient Lifeforms (0.0060s) 1/24/2021 2:45:53 AM 2.721 SINGLEP Game Version: 2.721 1/24/2021 2:45:53 AM 2.721 SINGLEP Eject Trash Into Hyperspace (0.0100s) 1/24/2021 2:45:53 AM 2.721 SINGLEP Bring Cloaking Systems Online (0.0060s) 1/24/2021 2:45:53 AM 2.721 SINGLEP Recalculate Speed Of Light (0.0141s) 1/24/2021 2:45:53 AM 2.721 SINGLEP Optimize Comfort On Command Decks (0.0100s) 1/24/2021 2:45:53 AM 2.721 SINGLEP Generating Framerates (0.0103s) 1/24/2021 2:45:53 AM 2.721 SINGLEP Update mod and expansion statuses! 1/24/2021 2:45:53 AM 2.721 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/24/2021 2:45:53 AM 2.721 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/24/2021 2:45:53 AM 2.721 SINGLEP Check Nearby Stellar Masses (0.0305s) 1/24/2021 2:45:53 AM 2.721 SINGLEP 295 Xml Files Checked For Exp/Mod Status in 11ms 1/24/2021 2:45:53 AM 2.721 SINGLEP Pruning Excess Brain Cells (0.0800s) 1/24/2021 2:45:53 AM 2.721 SINGLEP Remembering Alamo (0.0110s) 1/24/2021 2:45:53 AM 2.721 SINGLEP Boot Audio Comms (0.0070s) 1/24/2021 2:45:54 AM 2.721 SINGLEP Establish Individual Audio Links (0.1153s) 1/24/2021 2:45:54 AM 2.721 SINGLEP No resolution change was required. 1/24/2021 2:45:54 AM 2.721 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/24/2021 2:45:54 AM 2.721 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/24/2021 2:45:54 AM 2.721 SINGLEP Refresh Optical Lensing (0.0080s) 1/24/2021 2:45:54 AM 2.721 SINGLEP Revise Fundamental Physical Laws (0.2446s) 1/24/2021 2:45:54 AM 2.721 SINGLEP Calculate Odds Of Success (0.5625s) 1/24/2021 2:45:58 AM 2.721 SINGLEP Briefly Panic (3.9873s) 1/24/2021 2:45:59 AM 2.721 SINGLEP Install Confidence Routines (0.2503s) 1/24/2021 2:45:59 AM 2.721 SINGLEP Bring Commander Interface Online (0.0624s) 1/24/2021 2:45:59 AM 2.721 SINGLEP Motivate All Crews (0.0439s) 1/24/2021 2:45:59 AM 2.721 SINGLEP Locating Available Networks (0.0329s) 1/24/2021 2:45:59 AM 2.721 SINGLEP Externalizing Patterns (0.0090s) 1/24/2021 2:45:59 AM 2.721 SINGLEP Hooking Externals (0.0040s) 1/24/2021 2:45:59 AM 2.721 SINGLEP Handlizing Hooks (0.0092s) 1/24/2021 2:45:59 AM 2.721 SINGLEP Disengaging Constants (0.0212s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Late Axionic Computations (1.0778s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Suppressing Bad Thoughts (0.0060s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Connecting to Fleet Command (0.0101s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Thinking Of Advice (0.0105s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Degaussing Advice (0.0107s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Reading Alien Diaries (0.0095s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Naming All Known Planets (0.0080s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Remembering Speeds (0.0108s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Prioritizing Targets (0.0094s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Rebooting Sensor Arrays (0.0110s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Unloading Prismatic Grid (0.0094s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Thinking Of Objectives (0.0100s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Inhibiting Visual Scans (0.0518s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Synthesizing Vocals (0.0050s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Investigating Map Signatures (0.0080s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Ventilating Scenarios (0.0080s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Decontaminating Targeting Systems (0.0101s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Ejecting Tactical Core (0.0097s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Calibrating Formations (0.0093s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Intercepting Galactic Maps (0.0094s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Discharging Colored Ions (0.0157s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Replicating Ion Colors (0.0040s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Faction Diagnostics (0.0130s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Buffering Hackers (0.0110s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Inverting Death (0.0060s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Linear Field Variance (0.0908s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Charging Marks (0.0050s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Differentiating Marks (0.0070s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Guarding The Posts (0.0572s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Range Manifolds (0.0040s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Purging ROFs (0.0070s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Manipulating Speeds (0.0110s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Detecting Projectiles (0.0094s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Grouping Flow Fields (0.0090s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Modulating Flow Field Groups (0.0150s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Designing Fleets (0.0080s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Thinking Of Technologies (0.0074s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Categorizing Starboard Sensors (0.0080s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Injecting Galactic Variables (0.0110s) 1/24/2021 2:46:00 AM 2.721 SINGLEP Investigating Starfields (0.0821s) 1/24/2021 2:46:01 AM 2.721 SINGLEP Destroying Distant Planets (0.1163s) 1/24/2021 2:46:01 AM 2.721 SINGLEP Categorizing All Planets (0.0040s) 1/24/2021 2:46:01 AM 2.721 SINGLEP Organizing Commands (0.0130s) 1/24/2021 2:46:01 AM 2.721 SINGLEP Calculating Firing Cones (0.0050s) 1/24/2021 2:46:01 AM 2.721 SINGLEP Jailbreaking Favorite Ship Parts (0.1016s) 1/24/2021 2:46:01 AM 2.721 SINGLEP Re-Aligning Objectives (0.0100s) 1/24/2021 2:46:01 AM 2.721 SINGLEP Sterilizing Test Chamber (0.0050s) 1/24/2021 2:46:01 AM 2.721 SINGLEP Issuing Orders (0.0080s) 1/24/2021 2:46:01 AM 2.721 SINGLEP Augmenting Infusers (0.0104s) 1/24/2021 2:46:01 AM 2.721 SINGLEP Infusing (0.0152s) 1/24/2021 2:46:01 AM 2.721 SINGLEP Load Surrogates (0.0306s) 1/24/2021 2:46:18 AM 2.721 SINGLEP Engaging Dorsal Circuits (17.4905s) 1/24/2021 2:46:18 AM 2.721 SINGLEP Post-Proton Surge (0.0180s) 1/24/2021 2:46:18 AM 2.721 SINGLEP Background Radiation Taste Test (0.0175s) 1/24/2021 2:46:18 AM 2.721 SINGLEP Shuffling Chairs On Command Deck (0.0132s) 1/24/2021 2:46:18 AM 2.721 SINGLEP Windshield Wiping (0.0040s) 1/24/2021 2:46:18 AM 2.721 SINGLEP Last Organizational Modeling (0.0606s) 1/24/2021 2:46:18 AM 2.721 SINGLEP Stimulate Modulation (0.0279s) 1/24/2021 2:46:18 AM 2.721 SINGLEP Tip Servos (0.0050s) 1/24/2021 2:46:18 AM 2.721 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 1/24/2021 2:46:18 AM 2.721 SINGLEP Design New Fleet Logo (0.0151s) 1/24/2021 2:46:18 AM 2.721 SINGLEP Inspect Fleet Logo (0.0053s) 1/24/2021 2:46:18 AM 2.721 SINGLEP Ogle Enemy Logo (0.0074s) 1/24/2021 2:46:18 AM 2.721 SINGLEP Order Cores By Seniority (0.0122s) 1/24/2021 2:46:19 AM 2.721 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/24/2021 2:46:19 AM 2.721 SINGLEP Make Factions That Extra Bit Special (0.0092s) 1/24/2021 2:46:19 AM 2.721 SINGLEP Final Checks (0.3224s) 1/24/2021 2:46:19 AM 2.721 SINGLEP Load Historical Documents (0.0030s) 1/24/2021 2:46:19 AM 2.721 SINGLEP 31.0 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (4.5s) Calculate Odds Of Success (0.6s) Briefly Panic (4.0s) Install Confidence Routines (0.3s) Late Axionic Computations (1.1s) Engaging Dorsal Circuits (17.5s) Final Checks (0.3s) 1/24/2021 2:46:19 AM 2.721 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/24/2021 2:46:23 AM 2.721 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/24/2021 2:46:24 AM 2.721 SINGLEP PlayerAccount Chthon has now been put in control of faction 13. 1/24/2021 2:46:24 AM 2.721 SINGLEP in strip extra, Chthon: hasHadFirstPlayer True shouldBeRemoved False 1/24/2021 2:46:24 AM 2.721 SINGLEP Clear out factions that should not be in UI based on savegame: 13 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves 1/24/2021 2:46:24 AM 2.721 SINGLEP loading as template 1/24/2021 2:46:24 AM 2.721 SINGLEP Added the faction AIReserves. 1/24/2021 2:46:24 AM 2.721 SINGLEP Added the faction AntiAIZombie. 1/24/2021 2:46:24 AM 2.721 SINGLEP Added the faction AntiEveryoneZombie. 1/24/2021 2:46:24 AM 2.721 SINGLEP Added the faction AntiPlayerZombie. 1/24/2021 2:46:24 AM 2.721 SINGLEP Added the faction CPALogic. 1/24/2021 2:46:24 AM 2.721 SINGLEP Added the faction EnragedMacrophage. 1/24/2021 2:46:24 AM 2.721 SINGLEP Added the faction Mercenary. 1/24/2021 2:46:24 AM 2.721 SINGLEP Added the faction TamedMacrophage. 1/24/2021 2:46:24 AM 2.721 SINGLEP Finish load save in 425.4ms 1/24/2021 2:46:24 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 403470747 and planet count 120 and 27 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 1/24/2021 2:46:24 AM 2.721 SINGLEP PlayerAccount Chthon has now been put in control of faction 13. 1/24/2021 2:46:24 AM 2.721 SINGLEP Fixed 3483 missing planet factions. 1/24/2021 2:46:24 AM 2.721 SINGLEP Generate Partial Map Complete 107ms 1/24/2021 2:47:38 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 403470747 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 2:47:39 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 12 already. 1/24/2021 2:47:39 AM 2.721 SINGLEP Fixed 2632 missing planet factions. 1/24/2021 2:47:39 AM 2.721 SINGLEP Generate Partial Map Complete 34ms 1/24/2021 2:47:46 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 564900195 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 2:47:46 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 12 already. 1/24/2021 2:47:46 AM 2.721 SINGLEP Fixed 2240 missing planet factions. 1/24/2021 2:47:46 AM 2.721 SINGLEP Generate Partial Map Complete 17ms 1/24/2021 2:47:49 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 22705066 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 2:47:49 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 12 already. 1/24/2021 2:47:49 AM 2.721 SINGLEP Fixed 2548 missing planet factions. 1/24/2021 2:47:49 AM 2.721 SINGLEP Generate Partial Map Complete 29ms 1/24/2021 2:47:50 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 859407897 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 2:47:50 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 12 already. 1/24/2021 2:47:50 AM 2.721 SINGLEP Fixed 2268 missing planet factions. 1/24/2021 2:47:50 AM 2.721 SINGLEP Generate Partial Map Complete 18ms 1/24/2021 2:47:51 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 14201503 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 2:47:51 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 12 already. 1/24/2021 2:47:51 AM 2.721 SINGLEP Fixed 2436 missing planet factions. 1/24/2021 2:47:51 AM 2.721 SINGLEP Generate Partial Map Complete 25ms 1/24/2021 2:48:07 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 758948547 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 2:48:07 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 12 already. 1/24/2021 2:48:07 AM 2.721 SINGLEP Fixed 2800 missing planet factions. 1/24/2021 2:48:07 AM 2.721 SINGLEP Generate Partial Map Complete 53ms 1/24/2021 2:48:08 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 445636669 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 2:48:08 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 12 already. 1/24/2021 2:48:08 AM 2.721 SINGLEP Fixed 2576 missing planet factions. 1/24/2021 2:48:08 AM 2.721 SINGLEP Generate Partial Map Complete 19ms 1/24/2021 2:48:38 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 899342747 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 2:48:38 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 12 already. 1/24/2021 2:48:38 AM 2.721 SINGLEP Fixed 2240 missing planet factions. 1/24/2021 2:48:38 AM 2.721 SINGLEP Generate Partial Map Complete 42ms 1/24/2021 2:48:40 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 339776425 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 2:48:40 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 12 already. 1/24/2021 2:48:40 AM 2.721 SINGLEP Fixed 2548 missing planet factions. 1/24/2021 2:48:40 AM 2.721 SINGLEP Generate Partial Map Complete 17ms 1/24/2021 2:48:41 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 207062099 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 2:48:41 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 12 already. 1/24/2021 2:48:41 AM 2.721 SINGLEP Fixed 2576 missing planet factions. 1/24/2021 2:48:41 AM 2.721 SINGLEP Generate Partial Map Complete 20ms 1/24/2021 2:48:58 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 281679757 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 2:48:58 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 12 already. 1/24/2021 2:48:58 AM 2.721 SINGLEP Fixed 2268 missing planet factions. 1/24/2021 2:48:58 AM 2.721 SINGLEP Generate Partial Map Complete 45ms 1/24/2021 2:49:06 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 800761072 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 2:49:06 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 12 already. 1/24/2021 2:49:06 AM 2.721 SINGLEP Fixed 2464 missing planet factions. 1/24/2021 2:49:06 AM 2.721 SINGLEP Generate Partial Map Complete 17ms 1/24/2021 2:49:08 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 327608723 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 2:49:08 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 12 already. 1/24/2021 2:49:08 AM 2.721 SINGLEP Fixed 2240 missing planet factions. 1/24/2021 2:49:08 AM 2.721 SINGLEP Generate Partial Map Complete 16ms 1/24/2021 2:49:13 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 158019499 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 2:49:13 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 12 already. 1/24/2021 2:49:13 AM 2.721 SINGLEP Fixed 2352 missing planet factions. 1/24/2021 2:49:13 AM 2.721 SINGLEP Generate Partial Map Complete 24ms 1/24/2021 2:49:16 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 402208078 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 2:49:16 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 12 already. 1/24/2021 2:49:16 AM 2.721 SINGLEP Fixed 2464 missing planet factions. 1/24/2021 2:49:16 AM 2.721 SINGLEP Generate Partial Map Complete 17ms 1/24/2021 2:49:17 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 109968264 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 2:49:17 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 12 already. 1/24/2021 2:49:17 AM 2.721 SINGLEP Fixed 2240 missing planet factions. 1/24/2021 2:49:17 AM 2.721 SINGLEP Generate Partial Map Complete 16ms 1/24/2021 2:49:18 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 488577011 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 2:49:18 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 12 already. 1/24/2021 2:49:18 AM 2.721 SINGLEP Fixed 2828 missing planet factions. 1/24/2021 2:49:18 AM 2.721 SINGLEP Generate Partial Map Complete 33ms 1/24/2021 2:49:30 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 464276035 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 2:49:30 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 12 already. 1/24/2021 2:49:30 AM 2.721 SINGLEP Fixed 2324 missing planet factions. 1/24/2021 2:49:30 AM 2.721 SINGLEP Generate Partial Map Complete 62ms 1/24/2021 2:50:10 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 464276035 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 2:50:10 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 12 already. 1/24/2021 2:50:10 AM 2.721 SINGLEP Fixed 2324 missing planet factions. 1/24/2021 2:50:10 AM 2.721 SINGLEP Generate Partial Map Complete 16ms 1/24/2021 2:52:12 AM 2.721 SINGLEP Start Generate FULL Map with D18Bubbles and seed 464276035 and planet count 80 and 28 factions (StartingMainGameAfterLobby NotLoadingAnything) 1/24/2021 2:52:12 AM 2.721 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 17ms 1/24/2021 2:52:12 AM 2.721 SINGLEP Generate FULL Map Complete 229ms 1/24/2021 3:19:01 AM 2.721 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/24/2021 3:19:01 AM 2.721 SINGLEP PlayerAccount Chthon has now been put in control of faction 12. 1/24/2021 3:19:01 AM 2.721 SINGLEP in strip extra, Chthon: hasHadFirstPlayer True shouldBeRemoved False 1/24/2021 3:19:01 AM 2.721 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves 1/24/2021 3:19:01 AM 2.721 SINGLEP loading as template 1/24/2021 3:19:01 AM 2.721 SINGLEP Added the faction AIReserves. 1/24/2021 3:19:01 AM 2.721 SINGLEP Added the faction AntiAIZombie. 1/24/2021 3:19:01 AM 2.721 SINGLEP Added the faction AntiEveryoneZombie. 1/24/2021 3:19:01 AM 2.721 SINGLEP Added the faction AntiPlayerZombie. 1/24/2021 3:19:01 AM 2.721 SINGLEP Added the faction CPALogic. 1/24/2021 3:19:01 AM 2.721 SINGLEP Added the faction EnragedMacrophage. 1/24/2021 3:19:01 AM 2.721 SINGLEP Added the faction Mercenary. 1/24/2021 3:19:01 AM 2.721 SINGLEP Added the faction TamedMacrophage. 1/24/2021 3:19:01 AM 2.721 SINGLEP Finish load save in 65.0ms 1/24/2021 3:19:01 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 1378226395 and planet count 80 and 28 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 1/24/2021 3:19:01 AM 2.721 SINGLEP PlayerAccount Chthon has now been put in control of faction 12. 1/24/2021 3:19:01 AM 2.721 SINGLEP Fixed 2912 missing planet factions. 1/24/2021 3:19:01 AM 2.721 SINGLEP Generate Partial Map Complete 24ms 1/24/2021 3:19:37 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 59754074 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 3:19:37 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 11 already. 1/24/2021 3:19:37 AM 2.721 SINGLEP Fixed 2457 missing planet factions. 1/24/2021 3:19:37 AM 2.721 SINGLEP Generate Partial Map Complete 19ms 1/24/2021 3:19:39 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 676678542 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 3:19:39 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 11 already. 1/24/2021 3:19:39 AM 2.721 SINGLEP Fixed 2214 missing planet factions. 1/24/2021 3:19:39 AM 2.721 SINGLEP Generate Partial Map Complete 17ms 1/24/2021 3:19:43 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 827360399 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 3:19:43 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 11 already. 1/24/2021 3:19:43 AM 2.721 SINGLEP Fixed 2160 missing planet factions. 1/24/2021 3:19:43 AM 2.721 SINGLEP Generate Partial Map Complete 16ms 1/24/2021 3:19:45 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 108084522 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 3:19:45 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 11 already. 1/24/2021 3:19:45 AM 2.721 SINGLEP Fixed 2619 missing planet factions. 1/24/2021 3:19:45 AM 2.721 SINGLEP Generate Partial Map Complete 44ms 1/24/2021 3:19:46 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 21554758 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 3:19:46 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 11 already. 1/24/2021 3:19:46 AM 2.721 SINGLEP Fixed 2268 missing planet factions. 1/24/2021 3:19:46 AM 2.721 SINGLEP Generate Partial Map Complete 17ms 1/24/2021 3:19:48 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 579039766 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 3:19:48 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 11 already. 1/24/2021 3:19:48 AM 2.721 SINGLEP Fixed 2160 missing planet factions. 1/24/2021 3:19:48 AM 2.721 SINGLEP Generate Partial Map Complete 15ms 1/24/2021 3:19:50 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 318082019 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 3:19:50 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 11 already. 1/24/2021 3:19:50 AM 2.721 SINGLEP Fixed 3051 missing planet factions. 1/24/2021 3:19:50 AM 2.721 SINGLEP Generate Partial Map Complete 26ms 1/24/2021 3:19:52 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 214524922 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 3:19:52 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 11 already. 1/24/2021 3:19:52 AM 2.721 SINGLEP Fixed 2619 missing planet factions. 1/24/2021 3:19:52 AM 2.721 SINGLEP Generate Partial Map Complete 30ms 1/24/2021 3:19:53 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 12430795 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 3:19:53 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 11 already. 1/24/2021 3:19:53 AM 2.721 SINGLEP Fixed 2160 missing planet factions. 1/24/2021 3:19:53 AM 2.721 SINGLEP Generate Partial Map Complete 29ms 1/24/2021 3:19:55 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 255870393 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 3:19:55 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 11 already. 1/24/2021 3:19:55 AM 2.721 SINGLEP Fixed 2214 missing planet factions. 1/24/2021 3:19:55 AM 2.721 SINGLEP Generate Partial Map Complete 45ms 1/24/2021 3:19:57 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 118068928 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 3:19:57 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 11 already. 1/24/2021 3:19:57 AM 2.721 SINGLEP Fixed 2160 missing planet factions. 1/24/2021 3:19:57 AM 2.721 SINGLEP Generate Partial Map Complete 17ms 1/24/2021 3:19:58 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 790296287 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 3:19:58 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 11 already. 1/24/2021 3:19:58 AM 2.721 SINGLEP Fixed 2376 missing planet factions. 1/24/2021 3:19:58 AM 2.721 SINGLEP Generate Partial Map Complete 18ms 1/24/2021 3:20:01 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 482078778 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 3:20:01 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 11 already. 1/24/2021 3:20:01 AM 2.721 SINGLEP Fixed 2160 missing planet factions. 1/24/2021 3:20:01 AM 2.721 SINGLEP Generate Partial Map Complete 16ms 1/24/2021 3:20:03 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 260944151 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 3:20:03 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 11 already. 1/24/2021 3:20:03 AM 2.721 SINGLEP Fixed 2160 missing planet factions. 1/24/2021 3:20:03 AM 2.721 SINGLEP Generate Partial Map Complete 15ms 1/24/2021 3:20:36 AM 2.721 SINGLEP Start Generate Partial Map with D18Bubbles and seed 260944151 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/24/2021 3:20:36 AM 2.721 SINGLEP PlayerAccount Chthon is controlling faction 11 already. 1/24/2021 3:20:36 AM 2.721 SINGLEP Fixed 2160 missing planet factions. 1/24/2021 3:20:36 AM 2.721 SINGLEP Generate Partial Map Complete 16ms 1/24/2021 3:24:18 AM 2.721 SINGLEP Start Generate FULL Map with D18Bubbles and seed 260944151 and planet count 80 and 27 factions (StartingMainGameAfterLobby NotLoadingAnything) 1/24/2021 3:24:18 AM 2.721 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 11ms 1/24/2021 3:24:18 AM 2.721 SINGLEP Generate FULL Map Complete 128ms 1/24/2021 4:25:54 AM 2.721 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Chthon Smaller\Autosave at 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 1/24/2021 4:25:54 AM 2.721 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 7ms 1/24/2021 4:25:54 AM 2.721 SINGLEP Finish load save in 155.1ms 1/24/2021 4:29:59 AM 2.721 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Chthon Smaller\Pre hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/24/2021 4:29:59 AM 2.721 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 1/24/2021 4:29:59 AM 2.721 SINGLEP Finish load save in 163.2ms 1/24/2021 4:30:42 AM 2.721 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Chthon Smaller\Pre hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/24/2021 4:30:43 AM 2.721 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 8ms 1/24/2021 4:30:43 AM 2.721 SINGLEP Finish load save in 234.0ms 1/24/2021 4:32:12 AM 2.721 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Chthon Smaller\Pre hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/24/2021 4:32:12 AM 2.721 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 8ms 1/24/2021 4:32:12 AM 2.721 SINGLEP Finish load save in 123.2ms 1/24/2021 4:34:20 AM 2.721 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Chthon Smaller\Pre hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/24/2021 4:34:20 AM 2.721 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 11ms 1/24/2021 4:34:20 AM 2.721 SINGLEP Finish load save in 202.0ms 1/24/2021 4:57:43 AM 2.721 SINGLEP Exception in entity tooltip text generation at stage 5000:System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpireHubDescriptionAppender.AddToDescriptionBuffer (Arcen.AIW2.Core.GameEntity_Squad RelatedEntityOrNull, Arcen.AIW2.Core.GameEntityTypeData RelatedEntityTypeData, Arcen.Universal.ArcenDoubleCharacterBuffer Buffer) [0x00087] in <592592011e6e4d1795d4ef0f984e1f9b>:0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, Arcen.AIW2.Core.GameEntity_Base EntityBase, Arcen.AIW2.Core.Fleet+Membership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailsInfo DetailsType) [0x0a6a1] in <592592011e6e4d1795d4ef0f984e1f9b>:0 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <7fae390d501842578946a37d408a721c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7fae390d501842578946a37d408a721c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7fae390d501842578946a37d408a721c>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7fae390d501842578946a37d408a721c>:0 at Arcen.AIW2.External.Window_InGameHoverEntityInfo.GetTextForEntity (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, Arcen.AIW2.Core.GameEntity_Base EntityBase, Arcen.AIW2.Core.Fleet+Membership MembershipBase, Arcen.AIW2.Core.GameEntityTypeData TypeDataOrNull, System.Int32 OptionalCountToShow, Arcen.AIW2.Core.Faction ForFactionOrNull, System.Byte OptionalForMarkLevel, Arcen.AIW2.Core.FromSidebarType IsFromSidebarType, Arcen.AIW2.External.ShipExtraDetailsInfo DetailsType) [0x00000] in <592592011e6e4d1795d4ef0f984e1f9b>:0 at Arcen.AIW2.External.Window_InGameSidebarShips+ShipIconImageBase.HandleMouseover () [0x00000] in <592592011e6e4d1795d4ef0f984e1f9b>:0 at Arcen.Universal.ArcenUI_Element.HandleMouseoverchecksOnly () [0x00000] in <7fae390d501842578946a37d408a721c>:0 at Arcen.Universal.ArcenUI_Window.OnWindowHandleMouseoverchecksOnly () [0x00000] in <7fae390d501842578946a37d408a721c>:0 at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00000] in <7fae390d501842578946a37d408a721c>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <7fae390d501842578946a37d408a721c>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <14f1c75f68204a3f8c456fbd19057562>:0 1/28/2021 2:05:19 AM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/28/2021 2:05:19 AM SINGLEP Boot up FleetOS (0.4018s) 1/28/2021 2:05:20 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/28/2021 2:05:20 AM SINGLEP Check System Logs For Rogue Intelligence (1.0298s) 1/28/2021 2:05:21 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/28/2021 2:05:21 AM SINGLEP Inspect Aft Hatches (0.5820s) 1/28/2021 2:05:21 AM SINGLEP Found 295 xml files in 87 folders in 96ms 1/28/2021 2:05:27 AM SINGLEP Check For Extra Modules (6.2355s) 1/28/2021 2:05:27 AM SINGLEP 295 Xml Files Parsed in 6,146ms 1/28/2021 2:05:27 AM SINGLEP Gather Ancient Lifeforms (0.0150s) 1/28/2021 2:05:27 AM 2.723 SINGLEP Game Version: 2.723 1/28/2021 2:05:27 AM 2.723 SINGLEP Eject Trash Into Hyperspace (0.0646s) 1/28/2021 2:05:27 AM 2.723 SINGLEP Bring Cloaking Systems Online (0.0804s) 1/28/2021 2:05:27 AM 2.723 SINGLEP Recalculate Speed Of Light (0.0495s) 1/28/2021 2:05:28 AM 2.723 SINGLEP Optimize Comfort On Command Decks (0.0120s) 1/28/2021 2:05:28 AM 2.723 SINGLEP Generating Framerates (0.0236s) 1/28/2021 2:05:28 AM 2.723 SINGLEP Update mod and expansion statuses! 1/28/2021 2:05:28 AM 2.723 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/28/2021 2:05:28 AM 2.723 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) 1/28/2021 2:05:28 AM 2.723 SINGLEP Check Nearby Stellar Masses (0.0884s) 1/28/2021 2:05:28 AM 2.723 SINGLEP 295 Xml Files Checked For Exp/Mod Status in 9ms 1/28/2021 2:05:28 AM 2.723 SINGLEP Pruning Excess Brain Cells (0.1091s) 1/28/2021 2:05:28 AM 2.723 SINGLEP Remembering Alamo (0.0547s) 1/28/2021 2:05:28 AM 2.723 SINGLEP Boot Audio Comms (0.0059s) 1/28/2021 2:05:28 AM 2.723 SINGLEP Establish Individual Audio Links (0.1769s) 1/28/2021 2:05:28 AM 2.723 SINGLEP No resolution change was required. 1/28/2021 2:05:28 AM 2.723 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/28/2021 2:05:28 AM 2.723 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/28/2021 2:05:28 AM 2.723 SINGLEP Refresh Optical Lensing (0.0090s) 1/28/2021 2:05:28 AM 2.723 SINGLEP Revise Fundamental Physical Laws (0.3299s) 1/28/2021 2:05:29 AM 2.723 SINGLEP Calculate Odds Of Success (0.3388s) 1/28/2021 2:05:36 AM 2.723 SINGLEP Briefly Panic (7.5319s) 1/28/2021 2:05:37 AM 2.723 SINGLEP Install Confidence Routines (0.4927s) 1/28/2021 2:05:37 AM 2.723 SINGLEP Bring Commander Interface Online (0.0802s) 1/28/2021 2:05:37 AM 2.723 SINGLEP Motivate All Crews (0.0389s) 1/28/2021 2:05:37 AM 2.723 SINGLEP Locating Available Networks (0.0239s) 1/28/2021 2:05:37 AM 2.723 SINGLEP Externalizing Patterns (0.0090s) 1/28/2021 2:05:37 AM 2.723 SINGLEP Hooking Externals (0.0040s) 1/28/2021 2:05:37 AM 2.723 SINGLEP Handlizing Hooks (0.0100s) 1/28/2021 2:05:37 AM 2.723 SINGLEP Disengaging Constants (0.0709s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Late Axionic Computations (0.8463s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Suppressing Bad Thoughts (0.0040s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Sentinel Alertness Diagnostic (0.0080s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Connecting to Fleet Command (0.0111s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Thinking Of Advice (0.0109s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Degaussing Advice (0.0109s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Reading Alien Diaries (0.0102s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Naming All Known Planets (0.0102s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Remembering Speeds (0.0103s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Prioritizing Targets (0.0093s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Rebooting Sensor Arrays (0.0113s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Unloading Prismatic Grid (0.0101s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Thinking Of Objectives (0.0090s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Inhibiting Visual Scans (0.0520s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Synthesizing Vocals (0.0040s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Investigating Map Signatures (0.0100s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Ventilating Scenarios (0.0081s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Decontaminating Targeting Systems (0.0109s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Ejecting Tactical Core (0.0101s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Calibrating Formations (0.0080s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Intercepting Galactic Maps (0.0116s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Discharging Colored Ions (0.0143s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Replicating Ion Colors (0.0040s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Faction Diagnostics (0.0133s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Buffering Hackers (0.0084s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Inverting Death (0.0081s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Linear Field Variance (0.0467s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Charging Marks (0.0040s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Differentiating Marks (0.0567s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Guarding The Posts (0.0060s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Range Manifolds (0.0060s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Purging ROFs (0.0090s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Manipulating Speeds (0.0101s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Detecting Projectiles (0.0101s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Grouping Flow Fields (0.0090s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Modulating Flow Field Groups (0.0126s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Designing Fleets (0.0090s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Thinking Of Technologies (0.0075s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Categorizing Starboard Sensors (0.0080s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Injecting Galactic Variables (0.0104s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Listening To Starfields (0.0388s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Pillaging Distant Planets (0.0677s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Categorizing All Planets (0.0040s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Organizing Commands (0.0110s) 1/28/2021 2:05:38 AM 2.723 SINGLEP Calculating Firing Cones (0.0070s) 1/28/2021 2:05:39 AM 2.723 SINGLEP Discontinue Your Favorite Ship Parts (0.1825s) 1/28/2021 2:05:39 AM 2.723 SINGLEP Re-Aligning Objectives (0.0100s) 1/28/2021 2:05:39 AM 2.723 SINGLEP Sterilizing Test Chamber (0.0060s) 1/28/2021 2:05:39 AM 2.723 SINGLEP Issuing Orders (0.0056s) 1/28/2021 2:05:39 AM 2.723 SINGLEP Augmenting Infusers (0.0105s) 1/28/2021 2:05:39 AM 2.723 SINGLEP Infusing (0.0181s) 1/28/2021 2:05:39 AM 2.723 SINGLEP Load Surrogates (0.0261s) 1/28/2021 2:06:25 AM 2.723 SINGLEP Polarize Deflectors (46.4570s) 1/28/2021 2:06:25 AM 2.723 SINGLEP Post-Proton Surge (0.0171s) 1/28/2021 2:06:25 AM 2.723 SINGLEP Background Radiation Taste Test (0.0533s) 1/28/2021 2:06:25 AM 2.723 SINGLEP Shuffling Chairs On Command Deck (0.0110s) 1/28/2021 2:06:25 AM 2.723 SINGLEP Windshield Wiping (0.0050s) 1/28/2021 2:06:25 AM 2.723 SINGLEP Last Organizational Modeling (0.0601s) 1/28/2021 2:06:25 AM 2.723 SINGLEP Stimulate Modulation (0.0239s) 1/28/2021 2:06:25 AM 2.723 SINGLEP Tip Servos (0.0050s) 1/28/2021 2:06:25 AM 2.723 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 1/28/2021 2:06:25 AM 2.723 SINGLEP Design New Fleet Logo (0.0110s) 1/28/2021 2:06:25 AM 2.723 SINGLEP Inspect Fleet Logo (0.0083s) 1/28/2021 2:06:25 AM 2.723 SINGLEP Ogle Enemy Logo (0.0091s) 1/28/2021 2:06:25 AM 2.723 SINGLEP Order Cores By Seniority (0.0100s) 1/28/2021 2:06:25 AM 2.723 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/28/2021 2:06:25 AM 2.723 SINGLEP Make Factions That Extra Bit Special (0.0101s) 1/28/2021 2:06:26 AM 2.723 SINGLEP Final Checks (0.6030s) 1/28/2021 2:06:26 AM 2.723 SINGLEP Load Historical Documents (0.0050s) 1/28/2021 2:06:26 AM 2.723 SINGLEP 66.9 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (1.0s) Inspect Aft Hatches (0.6s) Check For Extra Modules (6.2s) Revise Fundamental Physical Laws (0.3s) Calculate Odds Of Success (0.3s) Briefly Panic (7.5s) Install Confidence Routines (0.5s) Late Axionic Computations (0.8s) Polarize Deflectors (46.5s) Final Checks (0.6s) 1/28/2021 2:06:26 AM 2.723 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/28/2021 2:06:38 AM 2.723 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Chthon Smaller\Spire City 2 Ready to hack.save Source1: AnythingElse Source3: LoadingSaveGame 1/28/2021 2:06:38 AM 2.723 SINGLEP Added the faction AIRelentlessWave. 1/28/2021 2:06:39 AM 2.723 SINGLEP Fixed 80 missing planet factions. 1/28/2021 2:06:39 AM 2.723 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 20ms 1/28/2021 2:06:39 AM 2.723 SINGLEP Finish load save in 365.5ms 1/28/2021 2:21:20 AM 2.723 SINGLEP Donating team Fireteam 7 has 73 units with strength 2500. Status Staging No target planet No lurk planet. Ships: Far Out: 72, He Blows Up: 1 to hunter, path B 1/28/2021 2:33:26 AM 2.723 SINGLEP Donating team Fireteam 15 has 7 units with strength 195. Status Assembling No target planet No lurk planet. Ships: Maasamo: 6, Object Lesson: 1 to hunter, path A 1/28/2021 2:33:27 AM 2.723 SINGLEP Donating team Fireteam 11 has 9 units with strength 246. Status Assembling No target planet No lurk planet. Ships: Maasamo: 3, Whatuvydun: 6 to hunter, path A 1/28/2021 3:19:01 AM 2.723 SINGLEP Donating team Fireteam 36 has 4 units with strength 144. Status Assembling No target planet No lurk planet. Ships: La-dee-dah: 4 to hunter, path A 1/28/2021 3:19:45 AM 2.723 SINGLEP Donating team Fireteam 36 has 25 units with strength 1240. Status Assembling No target planet No lurk planet. Ships: Contra Bonos Mores, Ltd.: 25 to hunter, path A 1/28/2021 3:20:11 AM 2.723 SINGLEP Donating team Fireteam 36 has 3 units with strength 126. Status Assembling No target planet No lurk planet. Ships: Contra Bonos Mores, Ltd.: 3 to hunter, path A 1/28/2021 3:39:49 AM 2.723 SINGLEP Donating team Fireteam 43 has 1 units with strength 36. Status Assembling No target planet No lurk planet. Ships: Compost Mentis: 1 to hunter, path A 1/28/2021 3:41:59 AM 2.723 SINGLEP Donating team Fireteam 32 has 43 units with strength 1159. Status Assembling No target planet No lurk planet. Ships: Fort Pregnable: 43 to hunter, path A 1/28/2021 3:48:51 AM 2.723 SINGLEP Donating team Fireteam 53 has 1 units with strength 36. Status Assembling No target planet No lurk planet. Ships: Object Lesson: 1 to hunter, path A 1/28/2021 3:48:51 AM 2.723 SINGLEP Donating team Fireteam 54 has 8 units with strength 863. Status Assembling No target planet No lurk planet. Ships: Object Lesson: 8 to hunter, path A 1/28/2021 9:24:25 PM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 1/28/2021 9:24:25 PM SINGLEP Boot up FleetOS (0.2064s) 1/28/2021 9:24:26 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/28/2021 9:24:26 PM SINGLEP Check System Logs For Rogue Intelligence (0.3421s) 1/28/2021 9:24:26 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 1/28/2021 9:24:26 PM SINGLEP Inspect Aft Hatches (0.0170s) 1/28/2021 9:24:26 PM SINGLEP Found 304 xml files in 89 folders in 20ms 1/28/2021 9:24:26 PM SINGLEP Check For Extra Modules (0.2812s) 1/28/2021 9:24:26 PM SINGLEP 304 Xml Files Parsed in 258ms 1/28/2021 9:24:26 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 1/28/2021 9:24:26 PM 2.724 SINGLEP Game Version: 2.724 1/28/2021 9:24:26 PM 2.724 SINGLEP Eject Trash Into Hyperspace (0.0110s) 1/28/2021 9:24:26 PM 2.724 SINGLEP Bring Cloaking Systems Online (0.0090s) 1/28/2021 9:24:26 PM 2.724 SINGLEP Recalculate Speed Of Light (0.0132s) 1/28/2021 9:24:26 PM 2.724 SINGLEP Optimize Comfort On Command Decks (0.0130s) 1/28/2021 9:24:26 PM 2.724 SINGLEP Generating Framerates (0.0040s) 1/28/2021 9:24:26 PM 2.724 SINGLEP Update mod and expansion statuses! 1/28/2021 9:24:26 PM 2.724 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 1/28/2021 9:24:26 PM 2.724 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpeedyCitadels (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 1/28/2021 9:24:26 PM 2.724 SINGLEP Check Nearby Stellar Masses (0.0289s) 1/28/2021 9:24:26 PM 2.724 SINGLEP 303 Xml Files Checked For Exp/Mod Status in 6ms 1/28/2021 9:24:26 PM 2.724 SINGLEP Pruning Excess Brain Cells (0.0192s) 1/28/2021 9:24:26 PM 2.724 SINGLEP Remembering Alamo (0.0130s) 1/28/2021 9:24:26 PM 2.724 SINGLEP Boot Audio Comms (0.0040s) 1/28/2021 9:24:26 PM 2.724 SINGLEP Establish Individual Audio Links (0.0249s) 1/28/2021 9:24:26 PM 2.724 SINGLEP No resolution change was required. 1/28/2021 9:24:26 PM 2.724 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/28/2021 9:24:26 PM 2.724 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/28/2021 9:24:26 PM 2.724 SINGLEP Refresh Optical Lensing (0.0111s) 1/28/2021 9:24:26 PM 2.724 SINGLEP Revise Fundamental Physical Laws (0.0241s) 1/28/2021 9:24:26 PM 2.724 SINGLEP Calculate Odds Of Success (0.0150s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Briefly Panic (0.3421s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Install Confidence Routines (0.2937s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Bring Commander Interface Online (0.0678s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Motivate All Crews (0.0369s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Locating Available Networks (0.0180s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Externalizing Patterns (0.0140s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Hooking Externals (0.0040s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Handlizing Hooks (0.0087s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Disengaging Constants (0.0257s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Late Axionic Computations (0.0659s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Suppressing Bad Thoughts (0.0050s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Connecting to Fleet Command (0.0110s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Thinking Of Advice (0.0090s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Degaussing Advice (0.0111s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Reading Alien Diaries (0.0112s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Naming All Known Planets (0.0073s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Remembering Speeds (0.0283s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Prioritizing Targets (0.0055s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Rebooting Sensor Arrays (0.0137s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Unloading Prismatic Grid (0.0060s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Thinking Of Objectives (0.0080s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Inhibiting Visual Scans (0.0134s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Synthesizing Vocals (0.0060s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Investigating Map Signatures (0.0122s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Ventilating Scenarios (0.0070s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Decontaminating Targeting Systems (0.0101s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Ejecting Tactical Core (0.0086s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Calibrating Formations (0.0103s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Intercepting Galactic Maps (0.0100s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Discharging Colored Ions (0.0134s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Replicating Ion Colors (0.0034s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Faction Diagnostics (0.0121s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Buffering Hackers (0.0112s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Inverting Death (0.0051s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Linear Field Variance (0.0110s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Charging Marks (0.0080s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Differentiating Marks (0.0606s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Guarding The Posts (0.0060s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Range Manifolds (0.0050s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Purging ROFs (0.0100s) 1/28/2021 9:24:27 PM 2.724 SINGLEP Manipulating Speeds (0.0100s) 1/28/2021 9:24:28 PM 2.724 SINGLEP Detecting Projectiles (0.0093s) 1/28/2021 9:24:28 PM 2.724 SINGLEP Grouping Flow Fields (0.0104s) 1/28/2021 9:24:28 PM 2.724 SINGLEP Modulating Flow Field Groups (0.0124s) 1/28/2021 9:24:28 PM 2.724 SINGLEP Designing Fleets (0.0081s) 1/28/2021 9:24:28 PM 2.724 SINGLEP Thinking Of Technologies (0.0090s) 1/28/2021 9:24:28 PM 2.724 SINGLEP Categorizing Starboard Sensors (0.0060s) 1/28/2021 9:24:28 PM 2.724 SINGLEP Injecting Galactic Variables (0.0134s) 1/28/2021 9:24:28 PM 2.724 SINGLEP Initiating Starfields (0.0100s) 1/28/2021 9:24:28 PM 2.724 SINGLEP Cleaning Distant Planets (0.0105s) 1/28/2021 9:24:28 PM 2.724 SINGLEP Categorizing All Planets (0.0054s) 1/28/2021 9:24:28 PM 2.724 SINGLEP Organizing Commands (0.0132s) 1/28/2021 9:24:28 PM 2.724 SINGLEP Calculating Firing Cones (0.0060s) 1/28/2021 9:24:28 PM 2.724 SINGLEP Scrapping Extra Ship Parts (0.1169s) 1/28/2021 9:24:28 PM 2.724 SINGLEP Re-Aligning Objectives (0.0120s) 1/28/2021 9:24:28 PM 2.724 SINGLEP Sterilizing Test Chamber (0.0060s) 1/28/2021 9:24:28 PM 2.724 SINGLEP Issuing Orders (0.0060s) 1/28/2021 9:24:28 PM 2.724 SINGLEP Augmenting Infusers (0.0100s) 1/28/2021 9:24:28 PM 2.724 SINGLEP Infusing (0.0180s) 1/28/2021 9:24:28 PM 2.724 SINGLEP Load Surrogates (0.0350s) 1/28/2021 9:24:30 PM 2.724 SINGLEP Remembering Singularity (2.4636s) 1/28/2021 9:24:30 PM 2.724 SINGLEP Post-Proton Surge (0.0143s) 1/28/2021 9:24:30 PM 2.724 SINGLEP Background Radiation Taste Test (0.0189s) 1/28/2021 9:24:30 PM 2.724 SINGLEP Shuffling Chairs On Command Deck (0.0134s) 1/28/2021 9:24:30 PM 2.724 SINGLEP Windshield Wiping (0.0054s) 1/28/2021 9:24:30 PM 2.724 SINGLEP Last Organizational Modeling (0.0771s) 1/28/2021 9:24:30 PM 2.724 SINGLEP Stimulate Modulation (0.0469s) 1/28/2021 9:24:30 PM 2.724 SINGLEP Tip Servos (0.0040s) 1/28/2021 9:24:30 PM 2.724 SINGLEP Sort Buildings Into Uneven Piles (0.0090s) 1/28/2021 9:24:30 PM 2.724 SINGLEP Design New Fleet Logo (0.0110s) 1/28/2021 9:24:30 PM 2.724 SINGLEP Inspect Fleet Logo (0.0063s) 1/28/2021 9:24:30 PM 2.724 SINGLEP Ogle Enemy Logo (0.0100s) 1/28/2021 9:24:31 PM 2.724 SINGLEP Order Cores By Seniority (0.0091s) 1/28/2021 9:24:31 PM 2.724 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1067 1/28/2021 9:24:31 PM 2.724 SINGLEP Make Factions That Extra Bit Special (0.0111s) 1/28/2021 9:24:31 PM 2.724 SINGLEP Final Checks (0.3245s) 1/28/2021 9:24:31 PM 2.724 SINGLEP Load Historical Documents (0.0020s) 1/28/2021 9:24:31 PM 2.724 SINGLEP 5.6 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.3s) Remembering Singularity (2.5s) Final Checks (0.3s) 1/28/2021 9:24:31 PM 2.724 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 1/28/2021 9:24:47 PM 2.724 HOST Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 1/28/2021 9:24:47 PM 2.724 HOST Added the faction AIRelentlessWave. 1/28/2021 9:24:47 PM 2.724 HOST PlayerAccount Chthon has now been put in control of faction 11. 1/28/2021 9:24:47 PM 2.724 HOST in strip extra, Chthon: hasHadFirstPlayer True shouldBeRemoved False 1/28/2021 9:24:47 PM 2.724 HOST Clear out factions that should not be in UI based on savegame: 14 Relentless AI Wave (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves 1/28/2021 9:24:47 PM 2.724 HOST loading as template 1/28/2021 9:24:47 PM 2.724 HOST Added the faction AIRelentlessWave. 1/28/2021 9:24:47 PM 2.724 HOST Added the faction AIReserves. 1/28/2021 9:24:47 PM 2.724 HOST Added the faction AntiAIZombie. 1/28/2021 9:24:47 PM 2.724 HOST Added the faction AntiEveryoneZombie. 1/28/2021 9:24:47 PM 2.724 HOST Added the faction AntiPlayerZombie. 1/28/2021 9:24:47 PM 2.724 HOST Added the faction CPALogic. 1/28/2021 9:24:47 PM 2.724 HOST Added the faction EnragedMacrophage. 1/28/2021 9:24:47 PM 2.724 HOST Added the faction Mercenary. 1/28/2021 9:24:47 PM 2.724 HOST Added the faction TamedMacrophage. 1/28/2021 9:24:47 PM 2.724 HOST Finish load save in 387.8ms 1/28/2021 9:24:47 PM 2.724 HOST Start Generate Partial Map with D18Bubbles and seed 1507474459 and planet count 80 and 28 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 1/28/2021 9:24:47 PM 2.724 HOST PlayerAccount Chthon has now been put in control of faction 11. 1/28/2021 9:24:47 PM 2.724 HOST Fixed 2240 missing planet factions. 1/28/2021 9:24:47 PM 2.724 HOST Generate Partial Map Complete 99ms 1/28/2021 9:25:10 PM 2.724 HOST Start Generate Partial Map with D18Bubbles and seed 244390052 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/28/2021 9:25:10 PM 2.724 HOST PlayerAccount Chthon is controlling faction 11 already. 1/28/2021 9:25:10 PM 2.724 HOST Fixed 2744 missing planet factions. 1/28/2021 9:25:10 PM 2.724 HOST Generate Partial Map Complete 30ms 1/28/2021 9:25:14 PM 2.724 HOST Start Generate Partial Map with D18Bubbles and seed 143877266 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/28/2021 9:25:14 PM 2.724 HOST PlayerAccount Chthon is controlling faction 11 already. 1/28/2021 9:25:14 PM 2.724 HOST Fixed 2268 missing planet factions. 1/28/2021 9:25:14 PM 2.724 HOST Generate Partial Map Complete 29ms 1/28/2021 9:25:19 PM 2.724 HOST Start Generate Partial Map with D18Bubbles and seed 10024780 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/28/2021 9:25:19 PM 2.724 HOST PlayerAccount Chthon is controlling faction 11 already. 1/28/2021 9:25:19 PM 2.724 HOST Fixed 2240 missing planet factions. 1/28/2021 9:25:19 PM 2.724 HOST Generate Partial Map Complete 19ms 1/28/2021 9:25:23 PM 2.724 HOST Start Generate Partial Map with D18Bubbles and seed 146838332 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/28/2021 9:25:23 PM 2.724 HOST PlayerAccount Chthon is controlling faction 11 already. 1/28/2021 9:25:23 PM 2.724 HOST Fixed 2296 missing planet factions. 1/28/2021 9:25:23 PM 2.724 HOST Generate Partial Map Complete 24ms 1/28/2021 9:25:26 PM 2.724 HOST Start Generate Partial Map with D18Bubbles and seed 289486288 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/28/2021 9:25:26 PM 2.724 HOST PlayerAccount Chthon is controlling faction 11 already. 1/28/2021 9:25:26 PM 2.724 HOST Fixed 2240 missing planet factions. 1/28/2021 9:25:26 PM 2.724 HOST Generate Partial Map Complete 34ms 1/28/2021 9:25:29 PM 2.724 HOST Start Generate Partial Map with D18Bubbles and seed 684000818 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/28/2021 9:25:29 PM 2.724 HOST PlayerAccount Chthon is controlling faction 11 already. 1/28/2021 9:25:29 PM 2.724 HOST Fixed 2240 missing planet factions. 1/28/2021 9:25:29 PM 2.724 HOST Generate Partial Map Complete 16ms 1/28/2021 9:25:33 PM 2.724 HOST Start Generate Partial Map with D18Bubbles and seed 407814504 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/28/2021 9:25:33 PM 2.724 HOST PlayerAccount Chthon is controlling faction 11 already. 1/28/2021 9:25:33 PM 2.724 HOST Fixed 2352 missing planet factions. 1/28/2021 9:25:33 PM 2.724 HOST Generate Partial Map Complete 20ms 1/28/2021 9:25:37 PM 2.724 HOST Start Generate Partial Map with D18Bubbles and seed 269768669 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/28/2021 9:25:37 PM 2.724 HOST PlayerAccount Chthon is controlling faction 11 already. 1/28/2021 9:25:37 PM 2.724 HOST Fixed 2352 missing planet factions. 1/28/2021 9:25:37 PM 2.724 HOST Generate Partial Map Complete 32ms 1/28/2021 9:25:40 PM 2.724 HOST Start Generate Partial Map with D18Bubbles and seed 199610677 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/28/2021 9:25:40 PM 2.724 HOST PlayerAccount Chthon is controlling faction 11 already. 1/28/2021 9:25:40 PM 2.724 HOST Fixed 2716 missing planet factions. 1/28/2021 9:25:40 PM 2.724 HOST Generate Partial Map Complete 24ms 1/28/2021 9:25:45 PM 2.724 HOST Start Generate Partial Map with D18Bubbles and seed 868678465 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/28/2021 9:25:45 PM 2.724 HOST PlayerAccount Chthon is controlling faction 11 already. 1/28/2021 9:25:45 PM 2.724 HOST Fixed 2240 missing planet factions. 1/28/2021 9:25:45 PM 2.724 HOST Generate Partial Map Complete 17ms 1/28/2021 9:25:48 PM 2.724 HOST Start Generate Partial Map with D18Bubbles and seed 546298708 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/28/2021 9:25:48 PM 2.724 HOST PlayerAccount Chthon is controlling faction 11 already. 1/28/2021 9:25:48 PM 2.724 HOST Fixed 2240 missing planet factions. 1/28/2021 9:25:48 PM 2.724 HOST Generate Partial Map Complete 36ms 1/28/2021 9:25:52 PM 2.724 HOST Start Generate Partial Map with D18Bubbles and seed 56049747 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/28/2021 9:25:52 PM 2.724 HOST PlayerAccount Chthon is controlling faction 11 already. 1/28/2021 9:25:52 PM 2.724 HOST Fixed 2576 missing planet factions. 1/28/2021 9:25:52 PM 2.724 HOST Generate Partial Map Complete 28ms 1/28/2021 9:25:58 PM 2.724 HOST Start Generate Partial Map with D18Bubbles and seed 492346051 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/28/2021 9:25:58 PM 2.724 HOST PlayerAccount Chthon is controlling faction 11 already. 1/28/2021 9:25:58 PM 2.724 HOST Fixed 2548 missing planet factions. 1/28/2021 9:25:58 PM 2.724 HOST Generate Partial Map Complete 20ms 1/28/2021 9:26:02 PM 2.724 HOST Start Generate Partial Map with D18Bubbles and seed 8729549 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/28/2021 9:26:02 PM 2.724 HOST PlayerAccount Chthon is controlling faction 11 already. 1/28/2021 9:26:02 PM 2.724 HOST Fixed 2324 missing planet factions. 1/28/2021 9:26:02 PM 2.724 HOST Generate Partial Map Complete 40ms 1/28/2021 9:26:05 PM 2.724 HOST Start Generate Partial Map with D18Bubbles and seed 29507421 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/28/2021 9:26:05 PM 2.724 HOST PlayerAccount Chthon is controlling faction 11 already. 1/28/2021 9:26:05 PM 2.724 HOST Fixed 2240 missing planet factions. 1/28/2021 9:26:05 PM 2.724 HOST Generate Partial Map Complete 17ms 1/28/2021 9:26:51 PM 2.724 HOST Start Generate Partial Map with D18Bubbles and seed 29507421 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/28/2021 9:26:51 PM 2.724 HOST PlayerAccount Chthon is controlling faction 11 already. 1/28/2021 9:26:51 PM 2.724 HOST Fixed 2240 missing planet factions. 1/28/2021 9:26:51 PM 2.724 HOST Generate Partial Map Complete 18ms 1/28/2021 9:26:55 PM 2.724 HOST Skipped an extra mapgen call that was substantially the same as one that was run 3.24 seconds ago. 1/28/2021 10:25:13 PM 2.724 HOST STEAM NETWORKING: P2P connection from Natedog_251 connected. 1/28/2021 10:25:13 PM 2.724 HOST Client requested to join with the name 'natedog251' 1/28/2021 10:25:13 PM 2.724 HOST Tell client 'natedog251' that they are accepted. 1/28/2021 10:25:13 PM 2.724 HOST Regenerate the world to include the new player. All clients will get the new world data after that. 1/28/2021 10:25:13 PM 2.724 HOST Start Generate Partial Map with D18Bubbles and seed 29507421 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/28/2021 10:25:13 PM 2.724 HOST PlayerAccount Chthon is controlling faction 11 already. 1/28/2021 10:25:13 PM 2.724 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/28/2021 10:25:13 PM 2.724 HOST Fixed 2320 missing planet factions. 1/28/2021 10:25:13 PM 2.724 HOST Generate Partial Map Complete 36ms 1/28/2021 10:25:13 PM 2.724 HOST Send all clients the world data that has just been regenerated. 1/28/2021 10:25:20 PM 2.724 HOST Start Generate Partial Map with D18Bubbles and seed 29507421 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/28/2021 10:25:20 PM 2.724 HOST PlayerAccount Chthon is controlling faction 11 already. 1/28/2021 10:25:20 PM 2.724 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/28/2021 10:25:20 PM 2.724 HOST Fixed 2320 missing planet factions. 1/28/2021 10:25:20 PM 2.724 HOST Generate Partial Map Complete 73ms 1/28/2021 10:25:31 PM 2.724 HOST Start Generate Partial Map with D18Bubbles and seed 29507421 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/28/2021 10:25:31 PM 2.724 HOST PlayerAccount Chthon is controlling faction 11 already. 1/28/2021 10:25:31 PM 2.724 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/28/2021 10:25:31 PM 2.724 HOST Fixed 2320 missing planet factions. 1/28/2021 10:25:31 PM 2.724 HOST Generate Partial Map Complete 21ms 1/28/2021 10:25:31 PM 2.724 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.00 seconds ago. 1/28/2021 10:25:32 PM 2.724 HOST Skipped an extra mapgen call that was substantially the same as one that was run 1.71 seconds ago. 1/28/2021 10:25:33 PM 2.724 HOST Skipped an extra mapgen call that was substantially the same as one that was run 2.51 seconds ago. 1/28/2021 10:25:35 PM 2.724 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.70 seconds ago. 1/28/2021 10:25:51 PM 2.724 HOST Start Generate Partial Map with D18Bubbles and seed 29507421 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/28/2021 10:25:51 PM 2.724 HOST PlayerAccount Chthon is controlling faction 11 already. 1/28/2021 10:25:51 PM 2.724 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/28/2021 10:25:51 PM 2.724 HOST Fixed 2320 missing planet factions. 1/28/2021 10:25:51 PM 2.724 HOST Generate Partial Map Complete 24ms 1/28/2021 10:25:56 PM 2.724 HOST Skipped an extra mapgen call that was substantially the same as one that was run 4.49 seconds ago. 1/28/2021 10:26:17 PM 2.724 HOST Start Generate Partial Map with D18Bubbles and seed 29507421 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 1/28/2021 10:26:17 PM 2.724 HOST PlayerAccount Chthon is controlling faction 11 already. 1/28/2021 10:26:17 PM 2.724 HOST PlayerAccount natedog251 is controlling faction 23 already. 1/28/2021 10:26:17 PM 2.724 HOST Fixed 2320 missing planet factions. 1/28/2021 10:26:17 PM 2.724 HOST Generate Partial Map Complete 40ms 1/28/2021 10:28:24 PM 2.724 HOST Start Generate FULL Map with D18Bubbles and seed 29507421 and planet count 80 and 29 factions (StartingMainGameAfterLobby NotLoadingAnything) 1/28/2021 10:28:24 PM 2.724 HOST Calculated Initial Strengths For New Full Galaxy Map in 14ms 1/28/2021 10:28:24 PM 2.724 HOST Generate FULL Map Complete 251ms 1/29/2021 1:39:30 AM 2.724 HOST Donating team Fireteam 129 has 24 units with strength 1995. Status Assembling No target planet No lurk planet. Ships: The Data Mines: 24 to hunter, path A 1/29/2021 1:40:51 AM 2.724 HOST Donating team Fireteam 140 has 36 units with strength 2063. Status Assembling No target planet No lurk planet. Ships: Naughty Bit: 36 to hunter, path A 1/29/2021 1:40:51 AM 2.724 HOST Donating team Fireteam 144 has 28 units with strength 2006. Status Assembling No target planet No lurk planet. Ships: Flesh: 3, Naughty Bit: 3, Where Jupiter Ended Up: 22 to hunter, path A 1/29/2021 1:40:51 AM 2.724 HOST Donating team Fireteam 139 has 73 units with strength 3731. Status Staging No target planet No lurk planet. Ships: Naughty Bit: 73 to hunter, path B 1/29/2021 1:40:52 AM 2.724 HOST Donating team Fireteam 149 has 6 units with strength 166. Status Assembling No target planet No lurk planet. Ships: Naughty Bit: 6 to hunter, path A 1/29/2021 1:41:08 AM 2.724 HOST Donating team Fireteam 156 has 44 units with strength 2884. Status Assembling No target planet No lurk planet. Ships: Naughty Bit: 40, Where Jupiter Ended Up: 4 to hunter, path A 1/29/2021 1:41:08 AM 2.724 HOST Donating team Fireteam 158 has 7 units with strength 272. Status Assembling No target planet No lurk planet. Ships: Where Jupiter Ended Up: 7 to hunter, path A 1/29/2021 1:41:09 AM 2.724 HOST Donating team Fireteam 141 has 23 units with strength 1168. Status Assembling No target planet No lurk planet. Ships: Naughty Bit: 23 to hunter, path A 1/29/2021 1:41:09 AM 2.724 HOST Donating team Fireteam 143 has 7 units with strength 237. Status Assembling No target planet No lurk planet. Ships: Naughty Bit: 1, Where Jupiter Ended Up: 6 to hunter, path A 1/29/2021 1:41:09 AM 2.724 HOST Donating team Fireteam 140 has 63 units with strength 2911. Status Staging No target planet No lurk planet. Ships: Naughty Bit: 50, Where Jupiter Ended Up: 13 to hunter, path B 1/29/2021 1:41:09 AM 2.724 HOST Donating team Fireteam 139 has 35 units with strength 2221. Status Staging No target planet No lurk planet. Ships: Naughty Bit: 28, Where Jupiter Ended Up: 7 to hunter, path B 1/29/2021 1:41:12 AM 2.724 HOST Donating team Fireteam 159 has 27 units with strength 2496. Status Assembling No target planet No lurk planet. Ships: The Data Mines: 27 to hunter, path A 1/29/2021 1:41:12 AM 2.724 HOST Donating team Fireteam 161 has 44 units with strength 2695. Status Assembling No target planet No lurk planet. Ships: Naughty Bit: 33, Where Jupiter Ended Up: 11 to hunter, path A 1/29/2021 1:41:12 AM 2.724 HOST Donating team Fireteam 162 has 31 units with strength 824. Status Assembling No target planet No lurk planet. Ships: Naughty Bit: 13, Where Jupiter Ended Up: 18 to hunter, path A 1/29/2021 1:41:12 AM 2.724 HOST Donating team Fireteam 166 has 16 units with strength 489. Status Assembling No target planet No lurk planet. Ships: Where Jupiter Ended Up: 16 to hunter, path A 1/29/2021 1:41:12 AM 2.724 HOST Donating team Fireteam 160 has 61 units with strength 3088. Status Staging No target planet No lurk planet. Ships: Naughty Bit: 61 to hunter, path B 1/29/2021 1:41:16 AM 2.724 HOST Donating team Fireteam 169 has 1 units with strength 36. Status Assembling No target planet No lurk planet. Ships: Where Jupiter Ended Up: 1 to hunter, path A 1/29/2021 1:41:16 AM 2.724 HOST Donating team Fireteam 168 has 63 units with strength 2662. Status Staging No target planet No lurk planet. Ships: Naughty Bit: 63 to hunter, path B 1/29/2021 1:41:17 AM 2.724 HOST Donating team Fireteam 139 has 19 units with strength 2411. Status Assembling No target planet No lurk planet. Ships: Naughty Bit: 19 to hunter, path A 1/29/2021 1:41:17 AM 2.724 HOST Donating team Fireteam 140 has 3 units with strength 103. Status Assembling No target planet No lurk planet. Ships: Naughty Bit: 3 to hunter, path A 1/29/2021 1:41:17 AM 2.724 HOST Donating team Fireteam 141 has 9 units with strength 495. Status Assembling No target planet No lurk planet. Ships: Naughty Bit: 5, Where Jupiter Ended Up: 4 to hunter, path A 1/29/2021 1:41:20 AM 2.724 HOST Donating team Fireteam 171 has 8 units with strength 1002. Status Assembling No target planet No lurk planet. Ships: Naughty Bit: 7, Where Jupiter Ended Up: 1 to hunter, path A 1/29/2021 1:41:20 AM 2.724 HOST Donating team Fireteam 172 has 22 units with strength 1283. Status Assembling No target planet No lurk planet. Ships: Naughty Bit: 2, Where Jupiter Ended Up: 20 to hunter, path A 1/29/2021 1:41:25 AM 2.724 HOST Donating team Fireteam 142 has 24 units with strength 728. Status Assembling No target planet No lurk planet. Ships: Where Jupiter Ended Up: 24 to hunter, path A 1/29/2021 1:41:33 AM 2.724 HOST Donating team Fireteam 144 has 15 units with strength 416. Status Assembling No target planet No lurk planet. Ships: Naughty Bit: 15 to hunter, path A 1/29/2021 1:41:33 AM 2.724 HOST Donating team Fireteam 146 has 3 units with strength 99. Status Assembling No target planet No lurk planet. Ships: Where Jupiter Ended Up: 3 to hunter, path A 1/29/2021 1:41:41 AM 2.724 HOST Donating team Fireteam 145 has 4 units with strength 125. Status Assembling No target planet No lurk planet. Ships: Naughty Bit: 4 to hunter, path A 1/29/2021 1:41:41 AM 2.724 HOST Donating team Fireteam 146 has 4 units with strength 1175. Status Assembling No target planet No lurk planet. Ships: Naughty Bit: 3, Where Jupiter Ended Up: 1 to hunter, path A 1/29/2021 1:54:02 AM 2.724 HOST Donating team Fireteam 177 has 1 units with strength 714. Status Assembling No target planet No lurk planet. Ships: Naughty Bit: 1 to hunter, path A 1/29/2021 1:54:02 AM 2.724 HOST Donating team Fireteam 178 has 40 units with strength 2064. Status Assembling No target planet No lurk planet. Ships: Naughty Bit: 1, Where Jupiter Ended Up: 39 to hunter, path A 1/29/2021 2:42:53 AM 2.724 HOST Donating team Fireteam 235 has 1 units with strength 40. Status Assembling No target planet No lurk planet. Ships: Where Jupiter Ended Up: 1 to hunter, path A 1/29/2021 3:33:55 AM 2.724 HOST Donating team Fireteam 286 has 2 units with strength 119. Status Assembling No target planet No lurk planet. Ships: Where Jupiter Ended Up: 2 to hunter, path A 1/29/2021 3:33:58 AM 2.724 HOST Donating team Fireteam 286 has 7 units with strength 410. Status Assembling No target planet No lurk planet. Ships: Where Jupiter Ended Up: 7 to hunter, path A 1/29/2021 3:34:01 AM 2.724 HOST Donating team Fireteam 286 has 4 units with strength 298. Status Assembling No target planet No lurk planet. Ships: Where Jupiter Ended Up: 4 to hunter, path A 1/29/2021 3:34:03 AM 2.724 HOST Donating team Fireteam 292 has 15 units with strength 2396. Status Assembling No target planet No lurk planet. Ships: Where Jupiter Ended Up: 15 to hunter, path A 1/29/2021 3:34:03 AM 2.724 HOST Donating team Fireteam 291 has 43 units with strength 2657. Status Staging No target planet No lurk planet. Ships: Where Jupiter Ended Up: 43 to hunter, path B 1/29/2021 3:34:03 AM 2.724 HOST Donating team Fireteam 290 has 9 units with strength 3640. Status Staging No target planet No lurk planet. Ships: Flesh: 4, Where Jupiter Ended Up: 5 to hunter, path B 1/29/2021 3:34:06 AM 2.724 HOST Donating team Fireteam 295 has 3 units with strength 117. Status Assembling No target planet No lurk planet. Ships: Where Jupiter Ended Up: 3 to hunter, path A 1/29/2021 3:49:27 AM 2.724 HOST Donating team Fireteam 355 has 23 units with strength 1679. Status Assembling No target planet No lurk planet. Ships: Egg: 2, C2H5OH: 21 to hunter, path A 1/29/2021 3:51:17 AM 2.724 HOST Soft Warning: had to remove extra flagship of (wrong) type SpireBattleshipFlagship in city fleet Spire City 'jbi Ianr' 1/29/2021 4:33:55 AM 2.724 HOST Warning: could not handle FromClientToServer_SignalDoneWithFrame because no player account for senderNetworkID 1 2/6/2021 7:32:34 AM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 2/6/2021 7:32:34 AM SINGLEP Boot up FleetOS (0.3475s) 2/6/2021 7:32:35 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/6/2021 7:32:35 AM SINGLEP Check System Logs For Rogue Intelligence (1.4729s) 2/6/2021 7:32:36 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/6/2021 7:32:36 AM SINGLEP Inspect Aft Hatches (1.0010s) 2/6/2021 7:32:36 AM SINGLEP Found 306 xml files in 89 folders in 17ms 2/6/2021 7:32:43 AM SINGLEP Check For Extra Modules (6.5394s) 2/6/2021 7:32:43 AM SINGLEP 306 Xml Files Parsed in 6,517ms 2/6/2021 7:32:43 AM SINGLEP Gather Ancient Lifeforms (0.0040s) 2/6/2021 7:32:43 AM 2.728 SINGLEP Game Version: 2.728 2/6/2021 7:32:43 AM 2.728 SINGLEP Eject Trash Into Hyperspace (0.0771s) 2/6/2021 7:32:43 AM 2.728 SINGLEP Bring Cloaking Systems Online (0.0551s) 2/6/2021 7:32:43 AM 2.728 SINGLEP Recalculate Speed Of Light (0.0630s) 2/6/2021 7:32:43 AM 2.728 SINGLEP Optimize Comfort On Command Decks (0.0141s) 2/6/2021 7:32:43 AM 2.728 SINGLEP Generating Framerates (0.0267s) 2/6/2021 7:32:43 AM 2.728 SINGLEP Update mod and expansion statuses! 2/6/2021 7:32:43 AM 2.728 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/6/2021 7:32:43 AM 2.728 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpeedyCitadels (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 2/6/2021 7:32:43 AM 2.728 SINGLEP Check Nearby Stellar Masses (0.0711s) 2/6/2021 7:32:43 AM 2.728 SINGLEP 306 Xml Files Checked For Exp/Mod Status in 7ms 2/6/2021 7:32:43 AM 2.728 SINGLEP Pruning Excess Brain Cells (0.0377s) 2/6/2021 7:32:43 AM 2.728 SINGLEP Remembering Alamo (0.0671s) 2/6/2021 7:32:43 AM 2.728 SINGLEP Boot Audio Comms (0.0070s) 2/6/2021 7:32:43 AM 2.728 SINGLEP Establish Individual Audio Links (0.1733s) 2/6/2021 7:32:43 AM 2.728 SINGLEP No resolution change was required. 2/6/2021 7:32:43 AM 2.728 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/6/2021 7:32:43 AM 2.728 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/6/2021 7:32:43 AM 2.728 SINGLEP Refresh Optical Lensing (0.0269s) 2/6/2021 7:32:43 AM 2.728 SINGLEP Revise Fundamental Physical Laws (0.0140s) 2/6/2021 7:32:44 AM 2.728 SINGLEP Calculate Odds Of Success (0.2611s) 2/6/2021 7:32:46 AM 2.728 SINGLEP Briefly Panic (1.9536s) 2/6/2021 7:32:46 AM 2.728 SINGLEP Install Confidence Routines (0.2997s) 2/6/2021 7:32:46 AM 2.728 SINGLEP Bring Commander Interface Online (0.0733s) 2/6/2021 7:32:46 AM 2.728 SINGLEP Motivate All Crews (0.0339s) 2/6/2021 7:32:46 AM 2.728 SINGLEP Locating Available Networks (0.0110s) 2/6/2021 7:32:46 AM 2.728 SINGLEP Externalizing Patterns (0.0080s) 2/6/2021 7:32:46 AM 2.728 SINGLEP Hooking Externals (0.0060s) 2/6/2021 7:32:46 AM 2.728 SINGLEP Handlizing Hooks (0.0134s) 2/6/2021 7:32:46 AM 2.728 SINGLEP Disengaging Constants (0.0214s) 2/6/2021 7:32:47 AM 2.728 SINGLEP Late Axionic Computations (1.2591s) 2/6/2021 7:32:47 AM 2.728 SINGLEP Suppressing Bad Thoughts (0.0060s) 2/6/2021 7:32:47 AM 2.728 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 2/6/2021 7:32:47 AM 2.728 SINGLEP Connecting to Fleet Command (0.0125s) 2/6/2021 7:32:47 AM 2.728 SINGLEP Thinking Of Advice (0.0101s) 2/6/2021 7:32:47 AM 2.728 SINGLEP Degaussing Advice (0.0135s) 2/6/2021 7:32:47 AM 2.728 SINGLEP Reading Alien Diaries (0.0121s) 2/6/2021 7:32:47 AM 2.728 SINGLEP Naming All Known Planets (0.0093s) 2/6/2021 7:32:47 AM 2.728 SINGLEP Remembering Speeds (0.0131s) 2/6/2021 7:32:47 AM 2.728 SINGLEP Prioritizing Targets (0.0115s) 2/6/2021 7:32:47 AM 2.728 SINGLEP Rebooting Sensor Arrays (0.0117s) 2/6/2021 7:32:47 AM 2.728 SINGLEP Unloading Prismatic Grid (0.0116s) 2/6/2021 7:32:47 AM 2.728 SINGLEP Thinking Of Objectives (0.0103s) 2/6/2021 7:32:47 AM 2.728 SINGLEP Inhibiting Visual Scans (0.0145s) 2/6/2021 7:32:47 AM 2.728 SINGLEP Synthesizing Vocals (0.0090s) 2/6/2021 7:32:47 AM 2.728 SINGLEP Investigating Map Signatures (0.0136s) 2/6/2021 7:32:47 AM 2.728 SINGLEP Ventilating Scenarios (0.0092s) 2/6/2021 7:32:47 AM 2.728 SINGLEP Decontaminating Targeting Systems (0.0101s) 2/6/2021 7:32:47 AM 2.728 SINGLEP Ejecting Tactical Core (0.0102s) 2/6/2021 7:32:47 AM 2.728 SINGLEP Calibrating Formations (0.0108s) 2/6/2021 7:32:47 AM 2.728 SINGLEP Intercepting Galactic Maps (0.0120s) 2/6/2021 7:32:47 AM 2.728 SINGLEP Discharging Colored Ions (0.0165s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Replicating Ion Colors (0.0062s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Faction Diagnostics (0.0103s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Buffering Hackers (0.0093s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Inverting Death (0.0072s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Linear Field Variance (0.0319s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Charging Marks (0.0035s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Differentiating Marks (0.0080s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Guarding The Posts (0.0540s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Range Manifolds (0.0040s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Purging ROFs (0.0070s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Manipulating Speeds (0.0110s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Detecting Projectiles (0.0081s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Grouping Flow Fields (0.0093s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Modulating Flow Field Groups (0.0128s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Designing Fleets (0.0083s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Thinking Of Technologies (0.0063s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Categorizing Starboard Sensors (0.0090s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Injecting Galactic Variables (0.0130s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Dropping Starfields (0.0419s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Ejecting Distant Planets (0.1031s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Categorizing All Planets (0.0040s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Organizing Commands (0.0110s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Calculating Firing Cones (0.0057s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Jailbreaking Favorite Ship Parts (0.2204s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Re-Aligning Objectives (0.0080s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Sterilizing Test Chamber (0.0030s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Issuing Orders (0.0090s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Augmenting Infusers (0.0090s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Infusing (0.0158s) 2/6/2021 7:32:48 AM 2.728 SINGLEP Load Surrogates (0.0538s) 2/6/2021 7:33:29 AM 2.728 SINGLEP Draw Power From Black Holes (40.7010s) 2/6/2021 7:33:29 AM 2.728 SINGLEP Post-Proton Surge (0.0156s) 2/6/2021 7:33:29 AM 2.728 SINGLEP Background Radiation Taste Test (0.0635s) 2/6/2021 7:33:29 AM 2.728 SINGLEP Shuffling Chairs On Command Deck (0.0326s) 2/6/2021 7:33:29 AM 2.728 SINGLEP Windshield Wiping (0.0040s) 2/6/2021 7:33:29 AM 2.728 SINGLEP Last Organizational Modeling (0.0884s) 2/6/2021 7:33:29 AM 2.728 SINGLEP Stimulate Modulation (0.0239s) 2/6/2021 7:33:29 AM 2.728 SINGLEP Tip Servos (0.0220s) 2/6/2021 7:33:29 AM 2.728 SINGLEP Sort Buildings Into Uneven Piles (0.0069s) 2/6/2021 7:33:29 AM 2.728 SINGLEP Design New Fleet Logo (0.0110s) 2/6/2021 7:33:29 AM 2.728 SINGLEP Inspect Fleet Logo (0.0080s) 2/6/2021 7:33:29 AM 2.728 SINGLEP Ogle Enemy Logo (0.0092s) 2/6/2021 7:33:29 AM 2.728 SINGLEP Order Cores By Seniority (0.0091s) 2/6/2021 7:33:29 AM 2.728 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1070 2/6/2021 7:33:29 AM 2.728 SINGLEP Make Factions That Extra Bit Special (0.0109s) 2/6/2021 7:33:30 AM 2.728 SINGLEP Final Checks (0.5511s) 2/6/2021 7:33:30 AM 2.728 SINGLEP Load Historical Documents (0.0020s) 2/6/2021 7:33:30 AM 2.728 SINGLEP 56.4 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (1.5s) Inspect Aft Hatches (1.0s) Check For Extra Modules (6.5s) Calculate Odds Of Success (0.3s) Briefly Panic (2.0s) Install Confidence Routines (0.3s) Late Axionic Computations (1.3s) Draw Power From Black Holes (40.7s) Final Checks (0.6s) 2/6/2021 7:33:30 AM 2.728 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 2/6/2021 7:33:34 AM 2.728 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/6/2021 7:33:34 AM 2.728 SINGLEP PlayerAccount Chthon has now been put in control of faction 11. 2/6/2021 7:33:34 AM 2.728 SINGLEP in strip extra, Human Empire 2: hasHadFirstPlayer True shouldBeRemoved False 2/6/2021 7:33:34 AM 2.728 SINGLEP in strip extra, Chthon: hasHadFirstPlayer True shouldBeRemoved True 2/6/2021 7:33:34 AM 2.728 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave Chthon 2/6/2021 7:33:34 AM 2.728 SINGLEP loading as template 2/6/2021 7:33:34 AM 2.728 SINGLEP Added the faction AIRelentlessWave. 2/6/2021 7:33:34 AM 2.728 SINGLEP Added the faction AIReserves. 2/6/2021 7:33:34 AM 2.728 SINGLEP Added the faction AntiAIZombie. 2/6/2021 7:33:34 AM 2.728 SINGLEP Added the faction AntiEveryoneZombie. 2/6/2021 7:33:34 AM 2.728 SINGLEP Added the faction AntiPlayerZombie. 2/6/2021 7:33:34 AM 2.728 SINGLEP Added the faction CPALogic. 2/6/2021 7:33:34 AM 2.728 SINGLEP Added the faction EnragedMacrophage. 2/6/2021 7:33:34 AM 2.728 SINGLEP Added the faction Mercenary. 2/6/2021 7:33:34 AM 2.728 SINGLEP Added the faction TamedMacrophage. 2/6/2021 7:33:34 AM 2.728 SINGLEP Finish load save in 362.6ms 2/6/2021 7:33:35 AM 2.728 SINGLEP Start Generate Partial Map with D18Bubbles and seed 748209685 and planet count 80 and 28 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 2/6/2021 7:33:35 AM 2.728 SINGLEP PlayerAccount Chthon has now been put in control of faction 13. 2/6/2021 7:33:35 AM 2.728 SINGLEP Fixed 2324 missing planet factions. 2/6/2021 7:33:35 AM 2.728 SINGLEP Generate Partial Map Complete 119ms 2/6/2021 7:33:46 AM 2.728 SINGLEP Start Generate FULL Map with D18Bubbles and seed 748209685 and planet count 80 and 28 factions (StartingMainGameAfterLobby NotLoadingAnything) 2/6/2021 7:33:46 AM 2.728 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 14ms 2/6/2021 7:33:47 AM 2.728 SINGLEP Generate FULL Map Complete 223ms 2/6/2021 7:34:41 AM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 2/6/2021 7:34:41 AM SINGLEP Boot up FleetOS (0.1287s) 2/6/2021 7:34:41 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/6/2021 7:34:41 AM SINGLEP Check System Logs For Rogue Intelligence (0.2321s) 2/6/2021 7:34:41 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/6/2021 7:34:41 AM SINGLEP Inspect Aft Hatches (0.0189s) 2/6/2021 7:34:41 AM SINGLEP Found 306 xml files in 89 folders in 16ms 2/6/2021 7:34:41 AM SINGLEP Check For Extra Modules (0.2134s) 2/6/2021 7:34:41 AM SINGLEP 306 Xml Files Parsed in 192ms 2/6/2021 7:34:41 AM SINGLEP Gather Ancient Lifeforms (0.0020s) 2/6/2021 7:34:41 AM 2.728 SINGLEP Game Version: 2.728 2/6/2021 7:34:41 AM 2.728 SINGLEP Eject Trash Into Hyperspace (0.0120s) 2/6/2021 7:34:41 AM 2.728 SINGLEP Bring Cloaking Systems Online (0.0080s) 2/6/2021 7:34:41 AM 2.728 SINGLEP Recalculate Speed Of Light (0.0160s) 2/6/2021 7:34:41 AM 2.728 SINGLEP Optimize Comfort On Command Decks (0.0090s) 2/6/2021 7:34:41 AM 2.728 SINGLEP Generating Framerates (0.0064s) 2/6/2021 7:34:41 AM 2.728 SINGLEP Update mod and expansion statuses! 2/6/2021 7:34:41 AM 2.728 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/6/2021 7:34:41 AM 2.728 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpeedyCitadels (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 2/6/2021 7:34:41 AM 2.728 SINGLEP Check Nearby Stellar Masses (0.0302s) 2/6/2021 7:34:41 AM 2.728 SINGLEP 306 Xml Files Checked For Exp/Mod Status in 9ms 2/6/2021 7:34:41 AM 2.728 SINGLEP Pruning Excess Brain Cells (0.0203s) 2/6/2021 7:34:41 AM 2.728 SINGLEP Remembering Alamo (0.0100s) 2/6/2021 7:34:41 AM 2.728 SINGLEP Boot Audio Comms (0.0070s) 2/6/2021 7:34:41 AM 2.728 SINGLEP Establish Individual Audio Links (0.0155s) 2/6/2021 7:34:41 AM 2.728 SINGLEP No resolution change was required. 2/6/2021 7:34:41 AM 2.728 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/6/2021 7:34:41 AM 2.728 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/6/2021 7:34:41 AM 2.728 SINGLEP Refresh Optical Lensing (0.0060s) 2/6/2021 7:34:41 AM 2.728 SINGLEP Revise Fundamental Physical Laws (0.0163s) 2/6/2021 7:34:41 AM 2.728 SINGLEP Calculate Odds Of Success (0.0140s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Briefly Panic (0.4253s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Install Confidence Routines (0.3484s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Bring Commander Interface Online (0.0748s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Motivate All Crews (0.0344s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Locating Available Networks (0.0439s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Externalizing Patterns (0.0150s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Hooking Externals (0.0070s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Handlizing Hooks (0.0050s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Disengaging Constants (0.0200s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Late Axionic Computations (0.0334s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Suppressing Bad Thoughts (0.0050s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Connecting to Fleet Command (0.0090s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Thinking Of Advice (0.0090s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Degaussing Advice (0.0105s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Reading Alien Diaries (0.0093s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Naming All Known Planets (0.0090s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Remembering Speeds (0.0110s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Prioritizing Targets (0.0090s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Rebooting Sensor Arrays (0.0110s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Unloading Prismatic Grid (0.0070s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Thinking Of Objectives (0.0110s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Inhibiting Visual Scans (0.0132s) 2/6/2021 7:34:42 AM 2.728 SINGLEP Synthesizing Vocals (0.0045s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Investigating Map Signatures (0.0127s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Ventilating Scenarios (0.0060s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Decontaminating Targeting Systems (0.0089s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Ejecting Tactical Core (0.0080s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Calibrating Formations (0.0100s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Intercepting Galactic Maps (0.0092s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Discharging Colored Ions (0.0175s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Replicating Ion Colors (0.0040s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Faction Diagnostics (0.0105s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Buffering Hackers (0.0329s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Inverting Death (0.0070s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Linear Field Variance (0.0070s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Charging Marks (0.0080s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Differentiating Marks (0.0525s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Guarding The Posts (0.0040s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Range Manifolds (0.0060s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Purging ROFs (0.0100s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Manipulating Speeds (0.0091s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Detecting Projectiles (0.0090s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Grouping Flow Fields (0.0093s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Modulating Flow Field Groups (0.0122s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Designing Fleets (0.0093s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Thinking Of Technologies (0.0072s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Categorizing Starboard Sensors (0.0076s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Injecting Galactic Variables (0.0105s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Weepinig Over Starfields (0.0121s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Fondly Remembering Distant Planets (0.0105s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Categorizing All Planets (0.0040s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Organizing Commands (0.0125s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Calculating Firing Cones (0.0075s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Holding Ship Parts For Comfort (0.0997s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Re-Aligning Objectives (0.0090s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Sterilizing Test Chamber (0.0030s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Issuing Orders (0.0080s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Augmenting Infusers (0.0110s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Infusing (0.0142s) 2/6/2021 7:34:43 AM 2.728 SINGLEP Load Surrogates (0.0267s) 2/6/2021 7:34:45 AM 2.728 SINGLEP Disconnect All Space Elevators (2.1628s) 2/6/2021 7:34:45 AM 2.728 SINGLEP Post-Proton Surge (0.0154s) 2/6/2021 7:34:45 AM 2.728 SINGLEP Background Radiation Taste Test (0.0174s) 2/6/2021 7:34:45 AM 2.728 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 2/6/2021 7:34:45 AM 2.728 SINGLEP Windshield Wiping (0.0050s) 2/6/2021 7:34:45 AM 2.728 SINGLEP Last Organizational Modeling (0.0748s) 2/6/2021 7:34:45 AM 2.728 SINGLEP Stimulate Modulation (0.0249s) 2/6/2021 7:34:45 AM 2.728 SINGLEP Tip Servos (0.0040s) 2/6/2021 7:34:45 AM 2.728 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 2/6/2021 7:34:45 AM 2.728 SINGLEP Design New Fleet Logo (0.0110s) 2/6/2021 7:34:45 AM 2.728 SINGLEP Inspect Fleet Logo (0.0071s) 2/6/2021 7:34:45 AM 2.728 SINGLEP Ogle Enemy Logo (0.0100s) 2/6/2021 7:34:45 AM 2.728 SINGLEP Order Cores By Seniority (0.0090s) 2/6/2021 7:34:45 AM 2.728 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1070 2/6/2021 7:34:45 AM 2.728 SINGLEP Make Factions That Extra Bit Special (0.0086s) 2/6/2021 7:34:46 AM 2.728 SINGLEP Final Checks (0.2975s) 2/6/2021 7:34:46 AM 2.728 SINGLEP Load Historical Documents (0.0020s) 2/6/2021 7:34:46 AM 2.728 SINGLEP 5.1 seconds total load time. Briefly Panic (0.4s) Install Confidence Routines (0.3s) Disconnect All Space Elevators (2.2s) Final Checks (0.3s) 2/6/2021 7:34:46 AM 2.728 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 2/6/2021 7:34:49 AM 2.728 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/6/2021 7:34:49 AM 2.728 SINGLEP PlayerAccount Chthon has now been put in control of faction 13. 2/6/2021 7:34:49 AM 2.728 SINGLEP in strip extra, Chthon: hasHadFirstPlayer True shouldBeRemoved False 2/6/2021 7:34:49 AM 2.728 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 2/6/2021 7:34:49 AM 2.728 SINGLEP loading as template 2/6/2021 7:34:49 AM 2.728 SINGLEP Added the faction AIRelentlessWave. 2/6/2021 7:34:49 AM 2.728 SINGLEP Added the faction AIReserves. 2/6/2021 7:34:49 AM 2.728 SINGLEP Added the faction AntiAIZombie. 2/6/2021 7:34:49 AM 2.728 SINGLEP Added the faction AntiEveryoneZombie. 2/6/2021 7:34:49 AM 2.728 SINGLEP Added the faction AntiPlayerZombie. 2/6/2021 7:34:49 AM 2.728 SINGLEP Added the faction CPALogic. 2/6/2021 7:34:49 AM 2.728 SINGLEP Added the faction EnragedMacrophage. 2/6/2021 7:34:49 AM 2.728 SINGLEP Added the faction Mercenary. 2/6/2021 7:34:49 AM 2.728 SINGLEP Added the faction TamedMacrophage. 2/6/2021 7:34:50 AM 2.728 SINGLEP Finish load save in 202.7ms 2/6/2021 7:34:50 AM 2.728 SINGLEP Start Generate Partial Map with D18Bubbles and seed 176610201 and planet count 80 and 28 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 2/6/2021 7:34:50 AM 2.728 SINGLEP PlayerAccount Chthon has now been put in control of faction 13. 2/6/2021 7:34:50 AM 2.728 SINGLEP Fixed 2772 missing planet factions. 2/6/2021 7:34:50 AM 2.728 SINGLEP Generate Partial Map Complete 78ms 2/6/2021 7:37:30 AM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 2/6/2021 7:37:30 AM SINGLEP Boot up FleetOS (0.1257s) 2/6/2021 7:37:30 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/6/2021 7:37:30 AM SINGLEP Check System Logs For Rogue Intelligence (0.2511s) 2/6/2021 7:37:30 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/6/2021 7:37:30 AM SINGLEP Inspect Aft Hatches (0.0180s) 2/6/2021 7:37:30 AM SINGLEP Found 306 xml files in 89 folders in 20ms 2/6/2021 7:37:31 AM SINGLEP Check For Extra Modules (0.2568s) 2/6/2021 7:37:31 AM SINGLEP 306 Xml Files Parsed in 239ms 2/6/2021 7:37:31 AM SINGLEP Gather Ancient Lifeforms (0.0100s) 2/6/2021 7:37:31 AM 2.728 SINGLEP Game Version: 2.728 2/6/2021 7:37:31 AM 2.728 SINGLEP Eject Trash Into Hyperspace (0.0080s) 2/6/2021 7:37:31 AM 2.728 SINGLEP Bring Cloaking Systems Online (0.0215s) 2/6/2021 7:37:31 AM 2.728 SINGLEP Recalculate Speed Of Light (0.0249s) 2/6/2021 7:37:31 AM 2.728 SINGLEP Optimize Comfort On Command Decks (0.0379s) 2/6/2021 7:37:31 AM 2.728 SINGLEP Generating Framerates (0.0040s) 2/6/2021 7:37:31 AM 2.728 SINGLEP Update mod and expansion statuses! 2/6/2021 7:37:31 AM 2.728 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/6/2021 7:37:31 AM 2.728 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingOptions (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpeedyCitadels (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 2/6/2021 7:37:31 AM 2.728 SINGLEP Check Nearby Stellar Masses (0.0344s) 2/6/2021 7:37:31 AM 2.728 SINGLEP 305 Xml Files Checked For Exp/Mod Status in 13ms 2/6/2021 7:37:31 AM 2.728 SINGLEP Pruning Excess Brain Cells (0.0229s) 2/6/2021 7:37:31 AM 2.728 SINGLEP Remembering Alamo (0.0160s) 2/6/2021 7:37:31 AM 2.728 SINGLEP Boot Audio Comms (0.0050s) 2/6/2021 7:37:31 AM 2.728 SINGLEP Establish Individual Audio Links (0.0180s) 2/6/2021 7:37:31 AM 2.728 SINGLEP No resolution change was required. 2/6/2021 7:37:31 AM 2.728 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/6/2021 7:37:31 AM 2.728 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/6/2021 7:37:31 AM 2.728 SINGLEP Refresh Optical Lensing (0.0064s) 2/6/2021 7:37:31 AM 2.728 SINGLEP Revise Fundamental Physical Laws (0.0153s) 2/6/2021 7:37:31 AM 2.728 SINGLEP Calculate Odds Of Success (0.0191s) 2/6/2021 7:37:31 AM 2.728 SINGLEP Briefly Panic (0.2253s) 2/6/2021 7:37:31 AM 2.728 SINGLEP Install Confidence Routines (0.2444s) 2/6/2021 7:37:31 AM 2.728 SINGLEP Bring Commander Interface Online (0.0673s) 2/6/2021 7:37:31 AM 2.728 SINGLEP Motivate All Crews (0.0309s) 2/6/2021 7:37:31 AM 2.728 SINGLEP Locating Available Networks (0.0424s) 2/6/2021 7:37:31 AM 2.728 SINGLEP Externalizing Patterns (0.0150s) 2/6/2021 7:37:31 AM 2.728 SINGLEP Hooking Externals (0.0070s) 2/6/2021 7:37:31 AM 2.728 SINGLEP Handlizing Hooks (0.0050s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Disengaging Constants (0.0210s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Late Axionic Computations (0.0546s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Suppressing Bad Thoughts (0.0040s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Sentinel Alertness Diagnostic (0.0080s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Connecting to Fleet Command (0.0090s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Thinking Of Advice (0.0100s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Degaussing Advice (0.0100s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Reading Alien Diaries (0.0073s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Naming All Known Planets (0.0098s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Remembering Speeds (0.0100s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Prioritizing Targets (0.0090s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Rebooting Sensor Arrays (0.0100s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Unloading Prismatic Grid (0.0111s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Thinking Of Objectives (0.0091s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Inhibiting Visual Scans (0.0111s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Synthesizing Vocals (0.0070s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Investigating Map Signatures (0.0124s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Ventilating Scenarios (0.0063s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Decontaminating Targeting Systems (0.0093s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Ejecting Tactical Core (0.0091s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Calibrating Formations (0.0086s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Intercepting Galactic Maps (0.0092s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Discharging Colored Ions (0.0131s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Replicating Ion Colors (0.0050s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Faction Diagnostics (0.0115s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Buffering Hackers (0.0090s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Inverting Death (0.0060s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Linear Field Variance (0.0105s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Charging Marks (0.0072s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Differentiating Marks (0.0531s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Guarding The Posts (0.0050s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Range Manifolds (0.0060s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Purging ROFs (0.0100s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Manipulating Speeds (0.0115s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Detecting Projectiles (0.0071s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Grouping Flow Fields (0.0096s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Modulating Flow Field Groups (0.0155s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Designing Fleets (0.0071s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Thinking Of Technologies (0.0064s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Categorizing Starboard Sensors (0.0077s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Injecting Galactic Variables (0.0100s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Grappling Starfields (0.0144s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Blowing Up Distant Planets (0.0133s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Categorizing All Planets (0.0040s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Organizing Commands (0.0123s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Calculating Firing Cones (0.0051s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Declaring Ship Parts At Customs (0.1012s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Re-Aligning Objectives (0.0100s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Sterilizing Test Chamber (0.0040s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Issuing Orders (0.0070s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Augmenting Infusers (0.0100s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Infusing (0.0150s) 2/6/2021 7:37:32 AM 2.728 SINGLEP Load Surrogates (0.0399s) 2/6/2021 7:37:34 AM 2.728 SINGLEP EXTERMINATE! EXTERMINATE! (2.1699s) 2/6/2021 7:37:34 AM 2.728 SINGLEP Post-Proton Surge (0.0134s) 2/6/2021 7:37:34 AM 2.728 SINGLEP Background Radiation Taste Test (0.0162s) 2/6/2021 7:37:34 AM 2.728 SINGLEP Shuffling Chairs On Command Deck (0.0112s) 2/6/2021 7:37:34 AM 2.728 SINGLEP Windshield Wiping (0.0040s) 2/6/2021 7:37:34 AM 2.728 SINGLEP Last Organizational Modeling (0.0567s) 2/6/2021 7:37:35 AM 2.728 SINGLEP Stimulate Modulation (0.0429s) 2/6/2021 7:37:35 AM 2.728 SINGLEP Tip Servos (0.0050s) 2/6/2021 7:37:35 AM 2.728 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 2/6/2021 7:37:35 AM 2.728 SINGLEP Design New Fleet Logo (0.0090s) 2/6/2021 7:37:35 AM 2.728 SINGLEP Inspect Fleet Logo (0.0073s) 2/6/2021 7:37:35 AM 2.728 SINGLEP Ogle Enemy Logo (0.0100s) 2/6/2021 7:37:35 AM 2.728 SINGLEP Order Cores By Seniority (0.0097s) 2/6/2021 7:37:35 AM 2.728 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1070 2/6/2021 7:37:35 AM 2.728 SINGLEP Make Factions That Extra Bit Special (0.0100s) 2/6/2021 7:37:35 AM 2.728 SINGLEP Final Checks (0.3184s) 2/6/2021 7:37:35 AM 2.728 SINGLEP Load Historical Documents (0.0020s) 2/6/2021 7:37:35 AM 2.728 SINGLEP 4.9 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) EXTERMINATE! EXTERMINATE! (2.2s) Final Checks (0.3s) 2/6/2021 7:37:35 AM 2.728 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 2/6/2021 7:37:38 AM 2.728 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/6/2021 7:37:39 AM 2.728 SINGLEP PlayerAccount Chthon has now been put in control of faction 13. 2/6/2021 7:37:39 AM 2.728 SINGLEP in strip extra, Chthon: hasHadFirstPlayer True shouldBeRemoved False 2/6/2021 7:37:39 AM 2.728 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 2/6/2021 7:37:39 AM 2.728 SINGLEP loading as template 2/6/2021 7:37:39 AM 2.728 SINGLEP Added the faction AIRelentlessWave. 2/6/2021 7:37:39 AM 2.728 SINGLEP Added the faction AIReserves. 2/6/2021 7:37:39 AM 2.728 SINGLEP Added the faction AntiAIZombie. 2/6/2021 7:37:39 AM 2.728 SINGLEP Added the faction AntiEveryoneZombie. 2/6/2021 7:37:39 AM 2.728 SINGLEP Added the faction AntiPlayerZombie. 2/6/2021 7:37:39 AM 2.728 SINGLEP Added the faction CPALogic. 2/6/2021 7:37:39 AM 2.728 SINGLEP Added the faction EnragedMacrophage. 2/6/2021 7:37:39 AM 2.728 SINGLEP Added the faction Mercenary. 2/6/2021 7:37:39 AM 2.728 SINGLEP Added the faction TamedMacrophage. 2/6/2021 7:37:39 AM 2.728 SINGLEP Finish load save in 279.6ms 2/6/2021 7:37:39 AM 2.728 SINGLEP Start Generate Partial Map with D18Bubbles and seed 53717681 and planet count 80 and 28 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 2/6/2021 7:37:39 AM 2.728 SINGLEP PlayerAccount Chthon has now been put in control of faction 13. 2/6/2021 7:37:39 AM 2.728 SINGLEP Fixed 2324 missing planet factions. 2/6/2021 7:37:39 AM 2.728 SINGLEP Generate Partial Map Complete 52ms 2/6/2021 7:37:45 AM 2.728 SINGLEP Start Generate Partial Map with D18Bubbles and seed 53717681 and planet count 80 and 29 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/6/2021 7:37:45 AM 2.728 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 2/6/2021 7:37:45 AM 2.728 SINGLEP Fixed 2407 missing planet factions. 2/6/2021 7:37:45 AM 2.728 SINGLEP Generate Partial Map Complete 24ms 2/6/2021 7:37:48 AM 2.728 SINGLEP Start Generate Partial Map with D18Bubbles and seed 53717681 and planet count 80 and 30 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/6/2021 7:37:48 AM 2.728 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 2/6/2021 7:37:48 AM 2.728 SINGLEP Fixed 2490 missing planet factions. 2/6/2021 7:37:48 AM 2.728 SINGLEP Generate Partial Map Complete 19ms 2/6/2021 7:37:54 AM 2.728 SINGLEP Start Generate FULL Map with D18Bubbles and seed 53717681 and planet count 80 and 30 factions (StartingMainGameAfterLobby NotLoadingAnything) 2/6/2021 7:37:54 AM 2.728 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 14ms 2/6/2021 7:37:54 AM 2.728 SINGLEP Generate FULL Map Complete 187ms 2/26/2021 5:55:29 PM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 2/26/2021 5:55:29 PM SINGLEP Boot up FleetOS (0.3994s) 2/26/2021 5:55:30 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/26/2021 5:55:30 PM SINGLEP Check System Logs For Rogue Intelligence (1.0227s) 2/26/2021 5:55:31 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/26/2021 5:55:31 PM SINGLEP Inspect Aft Hatches (0.9350s) 2/26/2021 5:55:31 PM SINGLEP Found 316 xml files in 93 folders in 20ms 2/26/2021 5:55:38 PM SINGLEP Check For Extra Modules (7.3298s) 2/26/2021 5:55:38 PM SINGLEP 316 Xml Files Parsed in 7,305ms 2/26/2021 5:55:38 PM SINGLEP Gather Ancient Lifeforms (0.0039s) 2/26/2021 5:55:38 PM 2.748 SINGLEP Game Version: 2.748 2/26/2021 5:55:38 PM 2.748 SINGLEP Eject Trash Into Hyperspace (0.0150s) 2/26/2021 5:55:38 PM 2.748 SINGLEP Bring Cloaking Systems Online (0.0090s) 2/26/2021 5:55:38 PM 2.748 SINGLEP Recalculate Speed Of Light (0.0227s) 2/26/2021 5:55:38 PM 2.748 SINGLEP Optimize Comfort On Command Decks (0.0070s) 2/26/2021 5:55:38 PM 2.748 SINGLEP Generating Framerates (0.0041s) 2/26/2021 5:55:38 PM 2.748 SINGLEP Update mod and expansion statuses! 2/26/2021 5:55:38 PM 2.748 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/26/2021 5:55:38 PM 2.748 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 2/26/2021 5:55:38 PM 2.748 SINGLEP Check Nearby Stellar Masses (0.0616s) 2/26/2021 5:55:38 PM 2.748 SINGLEP 314 Xml Files Checked For Exp/Mod Status in 8ms 2/26/2021 5:55:39 PM 2.748 SINGLEP Pruning Excess Brain Cells (0.0559s) 2/26/2021 5:55:39 PM 2.748 SINGLEP Remembering Alamo (0.0960s) 2/26/2021 5:55:39 PM 2.748 SINGLEP Boot Audio Comms (0.0080s) 2/26/2021 5:55:39 PM 2.748 SINGLEP Establish Individual Audio Links (0.1556s) 2/26/2021 5:55:39 PM 2.748 SINGLEP No resolution change was required. 2/26/2021 5:55:39 PM 2.748 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/26/2021 5:55:39 PM 2.748 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/26/2021 5:55:39 PM 2.748 SINGLEP Refresh Optical Lensing (0.0089s) 2/26/2021 5:55:39 PM 2.748 SINGLEP Revise Fundamental Physical Laws (0.2653s) 2/26/2021 5:55:39 PM 2.748 SINGLEP Calculate Odds Of Success (0.2106s) 2/26/2021 5:55:47 PM 2.748 SINGLEP Briefly Panic (7.7463s) 2/26/2021 5:55:48 PM 2.748 SINGLEP Install Confidence Routines (0.7751s) 2/26/2021 5:55:48 PM 2.748 SINGLEP Bring Commander Interface Online (0.0768s) 2/26/2021 5:55:48 PM 2.748 SINGLEP Motivate All Crews (0.0389s) 2/26/2021 5:55:48 PM 2.748 SINGLEP Locating Available Networks (0.0160s) 2/26/2021 5:55:48 PM 2.748 SINGLEP Externalizing Patterns (0.0090s) 2/26/2021 5:55:48 PM 2.748 SINGLEP Hooking Externals (0.0040s) 2/26/2021 5:55:48 PM 2.748 SINGLEP Handlizing Hooks (0.0091s) 2/26/2021 5:55:48 PM 2.748 SINGLEP Disengaging Constants (0.0452s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Late Axionic Computations (0.6384s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Searching For A Leader (0.0050s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Suppressing Bad Thoughts (0.0070s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Sentinel Alertness Diagnostic (0.0090s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Connecting to Fleet Command (0.0100s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Thinking Of Advice (0.0101s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Degaussing Advice (0.0096s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Reading Alien Diaries (0.0101s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Naming All Known Planets (0.0087s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Remembering Speeds (0.0111s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Prioritizing Targets (0.0090s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Rebooting Sensor Arrays (0.0106s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Unloading Prismatic Grid (0.0100s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Thinking Of Objectives (0.0100s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Inhibiting Visual Scans (0.0134s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Synthesizing Vocals (0.0062s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Investigating Map Signatures (0.0127s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Ventilating Scenarios (0.0064s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Decontaminating Targeting Systems (0.0091s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Ejecting Tactical Core (0.0100s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Calibrating Formations (0.0095s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Intercepting Galactic Maps (0.0103s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Discharging Colored Ions (0.0145s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Replicating Ion Colors (0.0054s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Faction Diagnostics (0.0138s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Buffering Hackers (0.0135s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Inverting Death (0.0060s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Linear Field Variance (0.0078s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Charging Marks (0.0071s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Differentiating Marks (0.0588s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Guarding The Posts (0.0050s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Range Manifolds (0.0060s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Purging ROFs (0.0112s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Manipulating Speeds (0.0098s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Detecting Projectiles (0.0091s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Grouping Flow Fields (0.0090s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Modulating Flow Field Groups (0.0134s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Designing Fleets (0.0090s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Thinking Of Technologies (0.0070s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Categorizing Starboard Sensors (0.0092s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Injecting Galactic Variables (0.0116s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Fearing Starfields (0.0294s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Fondly Remembering Distant Planets (0.0688s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Categorizing All Planets (0.0040s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Organizing Commands (0.0110s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Calculating Firing Cones (0.0080s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Violating Ship Part Bylaws (0.1634s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Re-Aligning Objectives (0.0125s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Sterilizing Test Chamber (0.1027s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Issuing Orders (0.0050s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Augmenting Infusers (0.0060s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Infusing (0.0161s) 2/26/2021 5:55:49 PM 2.748 SINGLEP Load Surrogates (0.0307s) 2/26/2021 5:56:36 PM 2.748 SINGLEP Reticulate Splines (46.9081s) 2/26/2021 5:56:36 PM 2.748 SINGLEP Post-Proton Surge (0.0154s) 2/26/2021 5:56:36 PM 2.748 SINGLEP Background Radiation Taste Test (0.0571s) 2/26/2021 5:56:37 PM 2.748 SINGLEP Shuffling Chairs On Command Deck (0.0409s) 2/26/2021 5:56:37 PM 2.748 SINGLEP Windshield Wiping (0.0050s) 2/26/2021 5:56:37 PM 2.748 SINGLEP Last Organizational Modeling (0.0956s) 2/26/2021 5:56:37 PM 2.748 SINGLEP Stimulate Modulation (0.0259s) 2/26/2021 5:56:37 PM 2.748 SINGLEP Tip Servos (0.0060s) 2/26/2021 5:56:37 PM 2.748 SINGLEP Sort Buildings Into Uneven Piles (0.0060s) 2/26/2021 5:56:37 PM 2.748 SINGLEP Design New Fleet Logo (0.0120s) 2/26/2021 5:56:37 PM 2.748 SINGLEP Inspect Fleet Logo (0.0084s) 2/26/2021 5:56:37 PM 2.748 SINGLEP Ogle Enemy Logo (0.0092s) 2/26/2021 5:56:37 PM 2.748 SINGLEP Order Cores By Seniority (0.0100s) 2/26/2021 5:56:37 PM 2.748 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1077 2/26/2021 5:56:37 PM 2.748 SINGLEP Make Factions That Extra Bit Special (0.0094s) 2/26/2021 5:56:37 PM 2.748 SINGLEP Final Checks (0.6528s) 2/26/2021 5:56:37 PM 2.748 SINGLEP Load Historical Documents (0.0040s) 2/26/2021 5:56:37 PM 2.748 SINGLEP 68.7 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (1.0s) Inspect Aft Hatches (0.9s) Check For Extra Modules (7.3s) Revise Fundamental Physical Laws (0.3s) Briefly Panic (7.7s) Install Confidence Routines (0.8s) Late Axionic Computations (0.6s) Reticulate Splines (46.9s) Final Checks (0.7s) 2/26/2021 5:56:38 PM 2.748 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 2/26/2021 5:56:47 PM 2.748 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/26/2021 5:56:48 PM 2.748 SINGLEP PlayerAccount Chthon has now been put in control of faction 13. 2/26/2021 5:56:48 PM 2.748 SINGLEP in strip extra, Human Empire 3: hasHadFirstPlayer True shouldBeRemoved False 2/26/2021 5:56:48 PM 2.748 SINGLEP in strip extra, Human Empire 2: hasHadFirstPlayer True shouldBeRemoved True 2/26/2021 5:56:48 PM 2.748 SINGLEP in strip extra, Chthon: hasHadFirstPlayer True shouldBeRemoved True 2/26/2021 5:56:48 PM 2.748 SINGLEP Clear out factions that should not be in UI based on savegame: 16 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Human Empire 2 Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave Chthon 2/26/2021 5:56:48 PM 2.748 SINGLEP loading as template 2/26/2021 5:56:48 PM 2.748 SINGLEP Added the faction AIRelentlessWave. 2/26/2021 5:56:48 PM 2.748 SINGLEP Added the faction AIReserves. 2/26/2021 5:56:48 PM 2.748 SINGLEP Added the faction AntiAIZombie. 2/26/2021 5:56:48 PM 2.748 SINGLEP Added the faction AntiEveryoneZombie. 2/26/2021 5:56:48 PM 2.748 SINGLEP Added the faction AntiPlayerZombie. 2/26/2021 5:56:48 PM 2.748 SINGLEP Added the faction CPALogic. 2/26/2021 5:56:48 PM 2.748 SINGLEP Added the faction EnragedMacrophage. 2/26/2021 5:56:48 PM 2.748 SINGLEP Added the faction Mercenary. 2/26/2021 5:56:48 PM 2.748 SINGLEP Added the faction TamedMacrophage. 2/26/2021 5:56:48 PM 2.748 SINGLEP Finish load save in 338.2ms 2/26/2021 5:56:48 PM 2.748 SINGLEP Start Generate Partial Map with D18Bubbles and seed 236544752 and planet count 80 and 28 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 2/26/2021 5:56:48 PM 2.748 SINGLEP PlayerAccount Chthon has now been put in control of faction 13. 2/26/2021 5:56:48 PM 2.748 SINGLEP Fixed 2240 missing planet factions. 2/26/2021 5:56:48 PM 2.748 SINGLEP Generate Partial Map Complete 191ms 2/26/2021 5:57:02 PM 2.748 SINGLEP Start Generate Partial Map with D18Bubbles and seed 236544752 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 2/26/2021 5:57:02 PM 2.748 SINGLEP PlayerAccount Chthon is controlling faction 13 already. 2/26/2021 5:57:02 PM 2.748 SINGLEP Fixed 2240 missing planet factions. 2/26/2021 5:57:02 PM 2.748 SINGLEP Generate Partial Map Complete 41ms 2/26/2021 6:15:28 PM 2.748 SINGLEP Start Generate FULL Map with D18Bubbles and seed 236544752 and planet count 80 and 28 factions (StartingMainGameAfterLobby NotLoadingAnything) 2/26/2021 6:15:28 PM 2.748 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 18ms 2/26/2021 6:15:28 PM 2.748 SINGLEP Generate FULL Map Complete 231ms 2/26/2021 11:00:34 PM 2.748 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Chthon Alone\Autosave at 3h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 2/26/2021 11:00:34 PM 2.748 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 10ms 2/26/2021 11:00:34 PM 2.748 SINGLEP Finish load save in 641.0ms 2/27/2021 1:53:33 AM 2.748 SINGLEP Logged Achievement To Steam Losses: For The Greater Good 2/27/2021 2:51:33 AM 2.748 SINGLEP Soft Warning: had to remove extra flagship of (wrong) type SpireBattleshipFlagship in city fleet Spire City 'tgi reth' 2/27/2021 3:48:51 AM 2.748 SINGLEP Logged Achievement To Steam The Real Bloodbath 2/27/2021 4:30:01 AM 2.748 SINGLEP Skipped log Achievement To Steam Kills: Xenocidal because we think it's already there. 2/27/2021 4:04:10 PM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 2/27/2021 4:04:10 PM SINGLEP Boot up FleetOS (0.1845s) 2/27/2021 4:04:10 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/27/2021 4:04:10 PM SINGLEP Check System Logs For Rogue Intelligence (0.3650s) 2/27/2021 4:04:11 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/27/2021 4:04:11 PM SINGLEP Inspect Aft Hatches (0.2414s) 2/27/2021 4:04:11 PM SINGLEP Found 316 xml files in 93 folders in 44ms 2/27/2021 4:04:14 PM SINGLEP Check For Extra Modules (3.3953s) 2/27/2021 4:04:14 PM SINGLEP 316 Xml Files Parsed in 3,347ms 2/27/2021 4:04:14 PM SINGLEP Gather Ancient Lifeforms (0.0059s) 2/27/2021 4:04:14 PM 2.748 SINGLEP Game Version: 2.748 2/27/2021 4:04:14 PM 2.748 SINGLEP Eject Trash Into Hyperspace (0.0106s) 2/27/2021 4:04:14 PM 2.748 SINGLEP Bring Cloaking Systems Online (0.0074s) 2/27/2021 4:04:14 PM 2.748 SINGLEP Recalculate Speed Of Light (0.0151s) 2/27/2021 4:04:14 PM 2.748 SINGLEP Optimize Comfort On Command Decks (0.0091s) 2/27/2021 4:04:14 PM 2.748 SINGLEP Generating Framerates (0.0064s) 2/27/2021 4:04:14 PM 2.748 SINGLEP Update mod and expansion statuses! 2/27/2021 4:04:14 PM 2.748 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/27/2021 4:04:14 PM 2.748 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 2/27/2021 4:04:14 PM 2.748 SINGLEP Check Nearby Stellar Masses (0.0299s) 2/27/2021 4:04:14 PM 2.748 SINGLEP 316 Xml Files Checked For Exp/Mod Status in 7ms 2/27/2021 4:04:14 PM 2.748 SINGLEP Pruning Excess Brain Cells (0.0771s) 2/27/2021 4:04:14 PM 2.748 SINGLEP Remembering Alamo (0.0110s) 2/27/2021 4:04:14 PM 2.748 SINGLEP Boot Audio Comms (0.0089s) 2/27/2021 4:04:14 PM 2.748 SINGLEP Establish Individual Audio Links (0.0360s) 2/27/2021 4:04:14 PM 2.748 SINGLEP No resolution change was required. 2/27/2021 4:04:14 PM 2.748 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/27/2021 4:04:14 PM 2.748 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/27/2021 4:04:14 PM 2.748 SINGLEP Refresh Optical Lensing (0.0089s) 2/27/2021 4:04:14 PM 2.748 SINGLEP Revise Fundamental Physical Laws (0.2858s) 2/27/2021 4:04:15 PM 2.748 SINGLEP Calculate Odds Of Success (0.1379s) 2/27/2021 4:04:21 PM 2.748 SINGLEP Briefly Panic (6.3197s) 2/27/2021 4:04:21 PM 2.748 SINGLEP Install Confidence Routines (0.3761s) 2/27/2021 4:04:21 PM 2.748 SINGLEP Bring Commander Interface Online (0.0997s) 2/27/2021 4:04:21 PM 2.748 SINGLEP Motivate All Crews (0.0389s) 2/27/2021 4:04:21 PM 2.748 SINGLEP Locating Available Networks (0.0419s) 2/27/2021 4:04:21 PM 2.748 SINGLEP Externalizing Patterns (0.0120s) 2/27/2021 4:04:21 PM 2.748 SINGLEP Hooking Externals (0.0050s) 2/27/2021 4:04:21 PM 2.748 SINGLEP Handlizing Hooks (0.0130s) 2/27/2021 4:04:21 PM 2.748 SINGLEP Disengaging Constants (0.0239s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Late Axionic Computations (1.0336s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Searching For A Leader (0.0060s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Suppressing Bad Thoughts (0.0067s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Sentinel Alertness Diagnostic (0.0130s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Connecting to Fleet Command (0.0120s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Thinking Of Advice (0.0110s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Degaussing Advice (0.0110s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Reading Alien Diaries (0.0110s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Naming All Known Planets (0.0110s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Remembering Speeds (0.0130s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Prioritizing Targets (0.0100s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Rebooting Sensor Arrays (0.0100s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Unloading Prismatic Grid (0.0120s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Thinking Of Objectives (0.0100s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Inhibiting Visual Scans (0.0289s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Synthesizing Vocals (0.0040s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Investigating Map Signatures (0.0100s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Ventilating Scenarios (0.0070s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Decontaminating Targeting Systems (0.0090s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Ejecting Tactical Core (0.0120s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Calibrating Formations (0.0100s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Intercepting Galactic Maps (0.0130s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Discharging Colored Ions (0.0160s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Replicating Ion Colors (0.0040s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Faction Diagnostics (0.0100s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Buffering Hackers (0.0170s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Inverting Death (0.0090s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Linear Field Variance (0.0080s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Charging Marks (0.0090s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Differentiating Marks (0.0668s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Guarding The Posts (0.0060s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Range Manifolds (0.0060s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Purging ROFs (0.0120s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Manipulating Speeds (0.0100s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Detecting Projectiles (0.0080s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Grouping Flow Fields (0.0120s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Modulating Flow Field Groups (0.0130s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Designing Fleets (0.0110s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Thinking Of Technologies (0.0070s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Categorizing Starboard Sensors (0.0110s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Injecting Galactic Variables (0.0100s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Eating Starfields (0.0389s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Fondly Remembering Distant Planets (0.0701s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Categorizing All Planets (0.0040s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Organizing Commands (0.0140s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Calculating Firing Cones (0.0050s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Holding Ship Parts For Comfort (0.1167s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Re-Aligning Objectives (0.0090s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Sterilizing Test Chamber (0.0050s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Issuing Orders (0.0080s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Augmenting Infusers (0.0120s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Infusing (0.0170s) 2/27/2021 4:04:23 PM 2.748 SINGLEP Load Surrogates (0.0369s) 2/27/2021 4:04:50 PM 2.748 SINGLEP Computing Last Digit of PI (26.3565s) 2/27/2021 4:04:50 PM 2.748 SINGLEP Post-Proton Surge (0.0155s) 2/27/2021 4:04:50 PM 2.748 SINGLEP Background Radiation Taste Test (0.0200s) 2/27/2021 4:04:50 PM 2.748 SINGLEP Shuffling Chairs On Command Deck (0.0120s) 2/27/2021 4:04:50 PM 2.748 SINGLEP Windshield Wiping (0.0040s) 2/27/2021 4:04:50 PM 2.748 SINGLEP Last Organizational Modeling (0.0639s) 2/27/2021 4:04:50 PM 2.748 SINGLEP Stimulate Modulation (0.0289s) 2/27/2021 4:04:50 PM 2.748 SINGLEP Tip Servos (0.0060s) 2/27/2021 4:04:50 PM 2.748 SINGLEP Sort Buildings Into Uneven Piles (0.0050s) 2/27/2021 4:04:50 PM 2.748 SINGLEP Design New Fleet Logo (0.0130s) 2/27/2021 4:04:50 PM 2.748 SINGLEP Inspect Fleet Logo (0.0080s) 2/27/2021 4:04:50 PM 2.748 SINGLEP Ogle Enemy Logo (0.0109s) 2/27/2021 4:04:50 PM 2.748 SINGLEP Order Cores By Seniority (0.0110s) 2/27/2021 4:04:50 PM 2.748 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1077 2/27/2021 4:04:50 PM 2.748 SINGLEP Make Factions That Extra Bit Special (0.0090s) 2/27/2021 4:04:50 PM 2.748 SINGLEP Final Checks (0.4659s) 2/27/2021 4:04:50 PM 2.748 SINGLEP Load Historical Documents (0.0040s) 2/27/2021 4:04:50 PM 2.748 SINGLEP 40.7 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (3.4s) Revise Fundamental Physical Laws (0.3s) Briefly Panic (6.3s) Install Confidence Routines (0.4s) Late Axionic Computations (1.0s) Computing Last Digit of PI (26.4s) Final Checks (0.5s) 2/27/2021 4:04:51 PM 2.748 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 2/27/2021 4:05:07 PM 2.748 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Chthon Alone/Good Start.save Source1: AnythingElse Source3: LoadingSaveGame 2/27/2021 4:05:08 PM 2.748 SINGLEP OnLoad: Frigates owned by the faction AI Hunter Fleet. Removed 7 directly, and 0 others that were in guard posts. (The AI cannot have frigates as of 2.716). 2/27/2021 4:05:08 PM 2.748 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 19ms 2/27/2021 4:05:08 PM 2.748 SINGLEP Finish load save in 1,393.3ms 2/27/2021 5:35:39 PM 2.748 SINGLEP Soft Warning: had to remove extra flagship of (wrong) type SpireBattleshipFlagship in city fleet Spire City 'bnib sodo' 2/27/2021 8:30:20 PM 2.748 SINGLEP Soft Warning: had to remove extra flagship of (wrong) type SpireBattleshipFlagship in city fleet Spire City 'tca Erlu' 2/27/2021 8:41:55 PM 2.748 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 700: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x000e9] in <87285d55aecf4eb39abd4069287ae969>:0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass72_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x001fb] in <87285d55aecf4eb39abd4069287ae969>:0 2/27/2021 8:42:01 PM 2.748 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 700: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x000e9] in <87285d55aecf4eb39abd4069287ae969>:0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass72_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x001fb] in <87285d55aecf4eb39abd4069287ae969>:0 2/27/2021 8:42:27 PM 2.748 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 700: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x000e9] in <87285d55aecf4eb39abd4069287ae969>:0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass72_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x001fb] in <87285d55aecf4eb39abd4069287ae969>:0 2/27/2021 8:42:30 PM 2.748 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 700: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x000e9] in <87285d55aecf4eb39abd4069287ae969>:0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass72_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x001fb] in <87285d55aecf4eb39abd4069287ae969>:0 2/27/2021 9:10:37 PM 2.748 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 700: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x000e9] in <87285d55aecf4eb39abd4069287ae969>:0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass72_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x001fb] in <87285d55aecf4eb39abd4069287ae969>:0 2/27/2021 9:10:51 PM 2.748 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 700: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x000e9] in <87285d55aecf4eb39abd4069287ae969>:0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass72_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x001fb] in <87285d55aecf4eb39abd4069287ae969>:0 2/27/2021 9:11:09 PM 2.748 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 700: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x000e9] in <87285d55aecf4eb39abd4069287ae969>:0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass72_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x001fb] in <87285d55aecf4eb39abd4069287ae969>:0 2/27/2021 9:12:14 PM 2.748 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 700: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x000e9] in <87285d55aecf4eb39abd4069287ae969>:0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass72_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x001fb] in <87285d55aecf4eb39abd4069287ae969>:0 2/27/2021 9:12:24 PM 2.748 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 700: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x000e9] in <87285d55aecf4eb39abd4069287ae969>:0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass72_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x001fb] in <87285d55aecf4eb39abd4069287ae969>:0 2/27/2021 9:12:40 PM 2.748 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 700: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x000e9] in <87285d55aecf4eb39abd4069287ae969>:0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass72_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x001fb] in <87285d55aecf4eb39abd4069287ae969>:0 2/27/2021 9:12:56 PM 2.748 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 700: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x000e9] in <87285d55aecf4eb39abd4069287ae969>:0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass72_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x001fb] in <87285d55aecf4eb39abd4069287ae969>:0 2/27/2021 9:12:57 PM 2.748 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 700: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x000e9] in <87285d55aecf4eb39abd4069287ae969>:0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass72_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x001fb] in <87285d55aecf4eb39abd4069287ae969>:0 2/27/2021 9:14:01 PM SINGLEP Current directory used: D:/Games/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/ 2/27/2021 9:14:01 PM SINGLEP Boot up FleetOS (0.2960s) 2/27/2021 9:14:01 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4053 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz processorCount: 8 processorFrequency: 4200 systemMemorySize: 32732 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/27/2021 9:14:01 PM SINGLEP Check System Logs For Rogue Intelligence (0.3800s) 2/27/2021 9:14:01 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 2/27/2021 9:14:01 PM SINGLEP Inspect Aft Hatches (0.0685s) 2/27/2021 9:14:01 PM SINGLEP Found 316 xml files in 93 folders in 123ms 2/27/2021 9:14:02 PM SINGLEP Check For Extra Modules (0.7215s) 2/27/2021 9:14:02 PM SINGLEP 316 Xml Files Parsed in 597ms 2/27/2021 9:14:02 PM SINGLEP Gather Ancient Lifeforms (0.0401s) 2/27/2021 9:14:02 PM 2.748 SINGLEP Game Version: 2.748 2/27/2021 9:14:02 PM 2.748 SINGLEP Eject Trash Into Hyperspace (0.0120s) 2/27/2021 9:14:02 PM 2.748 SINGLEP Bring Cloaking Systems Online (0.0210s) 2/27/2021 9:14:02 PM 2.748 SINGLEP Recalculate Speed Of Light (0.0160s) 2/27/2021 9:14:02 PM 2.748 SINGLEP Optimize Comfort On Command Decks (0.0270s) 2/27/2021 9:14:02 PM 2.748 SINGLEP Generating Framerates (0.0050s) 2/27/2021 9:14:02 PM 2.748 SINGLEP Update mod and expansion statuses! 2/27/2021 9:14:02 PM 2.748 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/27/2021 9:14:02 PM 2.748 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 2/27/2021 9:14:02 PM 2.748 SINGLEP Check Nearby Stellar Masses (0.1069s) 2/27/2021 9:14:02 PM 2.748 SINGLEP 316 Xml Files Checked For Exp/Mod Status in 92ms 2/27/2021 9:14:02 PM 2.748 SINGLEP Pruning Excess Brain Cells (0.0430s) 2/27/2021 9:14:02 PM 2.748 SINGLEP Remembering Alamo (0.0200s) 2/27/2021 9:14:02 PM 2.748 SINGLEP Boot Audio Comms (0.0110s) 2/27/2021 9:14:02 PM 2.748 SINGLEP Establish Individual Audio Links (0.0369s) 2/27/2021 9:14:02 PM 2.748 SINGLEP No resolution change was required. 2/27/2021 9:14:02 PM 2.748 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/27/2021 9:14:02 PM 2.748 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/27/2021 9:14:02 PM 2.748 SINGLEP Refresh Optical Lensing (0.0100s) 2/27/2021 9:14:02 PM 2.748 SINGLEP Revise Fundamental Physical Laws (0.1179s) 2/27/2021 9:14:02 PM 2.748 SINGLEP Calculate Odds Of Success (0.0559s) 2/27/2021 9:14:03 PM 2.748 SINGLEP Briefly Panic (0.3258s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Install Confidence Routines (0.8376s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Bring Commander Interface Online (0.2219s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Motivate All Crews (0.1120s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Locating Available Networks (0.0391s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Externalizing Patterns (0.0160s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Hooking Externals (0.0140s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Handlizing Hooks (0.0130s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Disengaging Constants (0.0260s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Late Axionic Computations (0.0523s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Searching For A Leader (0.0120s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Suppressing Bad Thoughts (0.0080s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Connecting to Fleet Command (0.0090s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Thinking Of Advice (0.0124s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Degaussing Advice (0.0105s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Reading Alien Diaries (0.0101s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Naming All Known Planets (0.0100s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Remembering Speeds (0.0104s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Prioritizing Targets (0.0102s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Rebooting Sensor Arrays (0.0100s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Unloading Prismatic Grid (0.0102s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Thinking Of Objectives (0.0090s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Inhibiting Visual Scans (0.0149s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Synthesizing Vocals (0.0076s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Investigating Map Signatures (0.0113s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Ventilating Scenarios (0.0070s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Decontaminating Targeting Systems (0.0105s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Ejecting Tactical Core (0.0090s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Calibrating Formations (0.0126s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Intercepting Galactic Maps (0.0081s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Discharging Colored Ions (0.0250s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Replicating Ion Colors (0.0061s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Faction Diagnostics (0.0120s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Buffering Hackers (0.0196s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Inverting Death (0.0094s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Linear Field Variance (0.0120s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Charging Marks (0.0104s) 2/27/2021 9:14:04 PM 2.748 SINGLEP Differentiating Marks (0.0964s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Guarding The Posts (0.0100s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Range Manifolds (0.0070s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Purging ROFs (0.0070s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Manipulating Speeds (0.0180s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Detecting Projectiles (0.0063s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Grouping Flow Fields (0.0084s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Modulating Flow Field Groups (0.0246s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Designing Fleets (0.0159s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Thinking Of Technologies (0.0080s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Categorizing Starboard Sensors (0.0050s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Injecting Galactic Variables (0.0120s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Viewing Starfields (0.0122s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Discovering Distant Planets (0.0112s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Categorizing All Planets (0.0053s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Organizing Commands (0.0173s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Calculating Firing Cones (0.0080s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Collapsing Pile Of Ship Parts (0.1271s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Re-Aligning Objectives (0.0130s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Sterilizing Test Chamber (0.0060s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Issuing Orders (0.0060s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Augmenting Infusers (0.0100s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Infusing (0.0174s) 2/27/2021 9:14:05 PM 2.748 SINGLEP Load Surrogates (0.0399s) 2/27/2021 9:14:08 PM 2.748 SINGLEP Detecting Antimatter (2.6746s) 2/27/2021 9:14:08 PM 2.748 SINGLEP Post-Proton Surge (0.0150s) 2/27/2021 9:14:08 PM 2.748 SINGLEP Background Radiation Taste Test (0.0178s) 2/27/2021 9:14:08 PM 2.748 SINGLEP Shuffling Chairs On Command Deck (0.0115s) 2/27/2021 9:14:08 PM 2.748 SINGLEP Windshield Wiping (0.0044s) 2/27/2021 9:14:08 PM 2.748 SINGLEP Last Organizational Modeling (0.0731s) 2/27/2021 9:14:08 PM 2.748 SINGLEP Stimulate Modulation (0.0269s) 2/27/2021 9:14:08 PM 2.748 SINGLEP Tip Servos (0.0040s) 2/27/2021 9:14:08 PM 2.748 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 2/27/2021 9:14:08 PM 2.748 SINGLEP Design New Fleet Logo (0.0130s) 2/27/2021 9:14:08 PM 2.748 SINGLEP Inspect Fleet Logo (0.0083s) 2/27/2021 9:14:08 PM 2.748 SINGLEP Ogle Enemy Logo (0.0084s) 2/27/2021 9:14:08 PM 2.748 SINGLEP Order Cores By Seniority (0.0110s) 2/27/2021 9:14:08 PM 2.748 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1077 2/27/2021 9:14:08 PM 2.748 SINGLEP Make Factions That Extra Bit Special (0.0103s) 2/27/2021 9:14:08 PM 2.748 SINGLEP Final Checks (0.3404s) 2/27/2021 9:14:08 PM 2.748 SINGLEP Load Historical Documents (0.0040s) 2/27/2021 9:14:08 PM 2.748 SINGLEP 7.7 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.7s) Briefly Panic (0.3s) Install Confidence Routines (0.8s) Detecting Antimatter (2.7s) Final Checks (0.3s) 2/27/2021 9:14:08 PM 2.748 SINGLEP Hello Steam user 'CPT Chthonbeard the Pirate' 2/27/2021 9:14:11 PM 2.748 SINGLEP Start load save: D:/Games/Steam/steamapps/common/AI War 2/PlayerData/Save/Chthon Alone/Exo what.save Source1: AnythingElse Source3: LoadingSaveGame 2/27/2021 9:14:12 PM 2.748 SINGLEP OnLoad: Deprecated items owned by the faction Chthon. Removed 0 directly, and 6 others that were in guard posts or transports. 2/27/2021 9:14:12 PM 2.748 SINGLEP OnLoad: Deprecated items owned by the faction Anti-Player Zombie. Removed 2 directly, and 0 others that were in guard posts or transports. 2/27/2021 9:14:12 PM 2.748 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 28ms 2/27/2021 9:14:12 PM 2.748 SINGLEP Finish load save in 1,235.2ms 2/27/2021 9:14:16 PM 2.748 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 700: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x000e9] in <87285d55aecf4eb39abd4069287ae969>:0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass72_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x001fb] in <87285d55aecf4eb39abd4069287ae969>:0 2/27/2021 9:14:17 PM 2.748 SINGLEP PerFrame_CheckForPlayerFleetLoading exception at stage 700: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x000e9] in <87285d55aecf4eb39abd4069287ae969>:0 at Arcen.AIW2.Core.Fleet+Membership+<>c__DisplayClass72_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad ship) [0x001fb] in <87285d55aecf4eb39abd4069287ae969>:0 2/27/2021 10:28:42 PM 2.748 SINGLEP Exception in PrivateHackingNotifier.ContentGetter at stage 5:System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_Human+PrivateHackingNotifier.ContentGetter (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x000d5] in :0 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.SpecialFaction_Human+PrivateHackingNotifier.ContentGetter (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in :0 at Arcen.AIW2.Core.NotificationNonSim.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in <87285d55aecf4eb39abd4069287ae969>:0 at Arcen.AIW2.External.Window_NotificationsDisplay+btnNotification.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup SubImages, Arcen.Universal.SubTextGroup SubTexts) [0x00000] in :0 at Arcen.Universal.ArcenUI_ImageButton.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <87285d55aecf4eb39abd4069287ae969>:0 at ArcenGameController.Update () [0x00000] in <14f1c75f68204a3f8c456fbd19057562>:0