3/17/2021 6:47:53 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 3/17/2021 6:47:53 PM 2.758 SINGLEP Finish load save in 643.5ms 3/17/2021 6:53:44 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad/DangerousAssaultP2.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 6:53:45 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 3/17/2021 6:53:45 PM 2.758 SINGLEP Finish load save in 638.6ms 3/17/2021 7:01:14 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad/DangerousAssaultP2.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 7:01:15 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 3/17/2021 7:01:15 PM 2.758 SINGLEP Finish load save in 932.3ms 3/17/2021 7:01:44 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad/DangerousAssaultP2.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 7:01:45 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 23ms 3/17/2021 7:01:45 PM 2.758 SINGLEP Finish load save in 593.4ms 3/17/2021 7:02:32 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad/DangerousAssaultP2.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 7:02:33 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 12ms 3/17/2021 7:02:33 PM 2.758 SINGLEP Finish load save in 579.1ms 3/17/2021 7:02:59 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad/DangerousAssaultP2.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 7:02:59 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 3/17/2021 7:02:59 PM 2.758 SINGLEP Finish load save in 749.4ms 3/17/2021 7:03:32 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad/DangerousAssaultP2.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 7:03:33 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 14ms 3/17/2021 7:03:33 PM 2.758 SINGLEP Finish load save in 601.5ms 3/17/2021 7:05:17 PM 2.758 SINGLEP ClearOrders error at debugStage 3020, error: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x001e3] in <488ade1c8e2e44bcb6c921c6cd020a6a>:0 3/17/2021 7:05:24 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad/GoodInstigator.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 7:05:25 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 3/17/2021 7:05:25 PM 2.758 SINGLEP Finish load save in 1,027.6ms 3/17/2021 7:20:05 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad/Autosave at 7h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 7:20:06 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 3/17/2021 7:20:06 PM 2.758 SINGLEP Finish load save in 1,097.8ms 3/17/2021 7:27:45 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad/ReadyTheSnipes.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 7:27:46 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 12ms 3/17/2021 7:27:46 PM 2.758 SINGLEP Finish load save in 619.1ms 3/17/2021 7:33:03 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad/TryThisOut.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 7:33:04 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 3/17/2021 7:33:04 PM 2.758 SINGLEP Finish load save in 612.3ms 3/17/2021 7:42:00 PM 2.758 SINGLEP Reconquest Seeding for Pandora: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 3/17/2021 7:42:47 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad/Working.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 7:42:47 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 3/17/2021 7:42:47 PM 2.758 SINGLEP Finish load save in 637.0ms 3/17/2021 7:43:11 PM 2.758 SINGLEP Reconquest Seeding for Pandora: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 3/17/2021 7:44:20 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad/Working.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 7:44:22 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 14ms 3/17/2021 7:44:22 PM 2.758 SINGLEP Finish load save in 1,240.1ms 3/17/2021 7:44:37 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad\IsThisBaitWorking.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 7:44:37 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 14ms 3/17/2021 7:44:37 PM 2.758 SINGLEP Finish load save in 681.7ms 3/17/2021 7:45:21 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad\TryThisOut2.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 7:45:22 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 12ms 3/17/2021 7:45:22 PM 2.758 SINGLEP Finish load save in 610.4ms 3/17/2021 7:50:21 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad/TryItAgainTwice.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 7:50:22 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 3/17/2021 7:50:22 PM 2.758 SINGLEP Finish load save in 608.0ms 3/17/2021 7:55:37 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad\TryThisOut2.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 7:55:38 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 3/17/2021 7:55:38 PM 2.758 SINGLEP Finish load save in 628.6ms 3/17/2021 7:56:04 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad/TryThisOut2.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 7:56:04 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 3/17/2021 7:56:04 PM 2.758 SINGLEP Finish load save in 641.0ms 3/17/2021 7:58:21 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad/TryThisOut2.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 7:58:22 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 19ms 3/17/2021 7:58:22 PM 2.758 SINGLEP Finish load save in 994.0ms 3/17/2021 8:08:03 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad/Autosave at 7h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 8:08:04 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 3/17/2021 8:08:04 PM 2.758 SINGLEP Finish load save in 1,414.8ms 3/17/2021 8:08:11 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad\ReadyOnceMore.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 8:08:12 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 15ms 3/17/2021 8:08:12 PM 2.758 SINGLEP Finish load save in 687.3ms 3/17/2021 8:14:25 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad/Autosave at 7h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 8:14:26 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 3/17/2021 8:14:26 PM 2.758 SINGLEP Finish load save in 995.6ms 3/17/2021 8:14:56 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad/Autosave at 7h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 8:14:57 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 15ms 3/17/2021 8:14:57 PM 2.758 SINGLEP Finish load save in 692.0ms 3/17/2021 8:22:01 PM 2.758 SINGLEP Reconquest Seeding for Levant: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 3/17/2021 8:23:14 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad\Perhaps.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 8:23:14 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 15ms 3/17/2021 8:23:14 PM 2.758 SINGLEP Finish load save in 622.5ms 3/17/2021 8:23:40 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad/Perhaps.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 8:23:41 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 14ms 3/17/2021 8:23:41 PM 2.758 SINGLEP Finish load save in 640.3ms 3/17/2021 8:30:07 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad/Phase 2.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 8:30:08 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 3/17/2021 8:30:08 PM 2.758 SINGLEP Finish load save in 648.4ms 3/17/2021 8:30:41 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad/Phase 2.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 8:30:42 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 3/17/2021 8:30:42 PM 2.758 SINGLEP Finish load save in 643.3ms 3/17/2021 8:31:36 PM 2.758 SINGLEP Reconquest Seeding for Dorsai: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 3/17/2021 8:32:08 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AttemptSad/Phase 2.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 8:32:09 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 14ms 3/17/2021 8:32:09 PM 2.758 SINGLEP Finish load save in 685.6ms 3/17/2021 9:24:53 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/PureDifficulty10Win\GiveItAShot.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 9:24:54 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 12ms 3/17/2021 9:24:54 PM 2.758 SINGLEP Finish load save in 474.0ms 3/17/2021 9:25:02 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/PureDifficulty10Win\ScaryCPACOMING.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 9:25:02 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 3/17/2021 9:25:02 PM 2.758 SINGLEP Finish load save in 518.6ms 3/17/2021 9:25:19 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/PureDifficulty10Win\NiceBaitTimeToDie.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 9:25:20 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 18ms 3/17/2021 9:25:20 PM 2.758 SINGLEP Finish load save in 905.5ms 3/17/2021 9:31:30 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/17/2021 9:31:30 PM SINGLEP Boot up FleetOS (0.1393s) 3/17/2021 9:31:30 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/17/2021 9:31:30 PM SINGLEP Check System Logs For Rogue Intelligence (0.2193s) 3/17/2021 9:31:30 PM SINGLEP Inspect Aft Hatches (0.0229s) 3/17/2021 9:31:30 PM SINGLEP Found 319 xml files in 95 folders in 45ms 3/17/2021 9:31:31 PM SINGLEP Check For Extra Modules (0.3900s) 3/17/2021 9:31:31 PM SINGLEP 319 Xml Files Parsed in 345ms 3/17/2021 9:31:31 PM SINGLEP Gather Ancient Lifeforms (0.0080s) 3/17/2021 9:31:31 PM 2.758 SINGLEP Game Version: 2.758 3/17/2021 9:31:31 PM 2.758 SINGLEP Eject Trash Into Hyperspace (0.0140s) 3/17/2021 9:31:31 PM 2.758 SINGLEP Bring Cloaking Systems Online (0.0080s) 3/17/2021 9:31:31 PM 2.758 SINGLEP Recalculate Speed Of Light (0.0125s) 3/17/2021 9:31:31 PM 2.758 SINGLEP Optimize Comfort On Command Decks (0.0100s) 3/17/2021 9:31:31 PM 2.758 SINGLEP Generating Framerates (0.0040s) 3/17/2021 9:31:31 PM 2.758 SINGLEP Update mod and expansion statuses! 3/17/2021 9:31:31 PM 2.758 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/17/2021 9:31:31 PM 2.758 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 3/17/2021 9:31:31 PM 2.758 SINGLEP Check Nearby Stellar Masses (0.0349s) 3/17/2021 9:31:31 PM 2.758 SINGLEP 319 Xml Files Checked For Exp/Mod Status in 11ms 3/17/2021 9:31:31 PM 2.758 SINGLEP Pruning Excess Brain Cells (0.0229s) 3/17/2021 9:31:31 PM 2.758 SINGLEP Remembering Alamo (0.0180s) 3/17/2021 9:31:31 PM 2.758 SINGLEP Boot Audio Comms (0.0070s) 3/17/2021 9:31:31 PM 2.758 SINGLEP Establish Individual Audio Links (0.0190s) 3/17/2021 9:31:31 PM 2.758 SINGLEP No resolution change was required. 3/17/2021 9:31:31 PM 2.758 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/17/2021 9:31:31 PM 2.758 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/17/2021 9:31:31 PM 2.758 SINGLEP Refresh Optical Lensing (0.0120s) 3/17/2021 9:31:31 PM 2.758 SINGLEP Revise Fundamental Physical Laws (0.0219s) 3/17/2021 9:31:31 PM 2.758 SINGLEP Calculate Odds Of Success (0.0130s) 3/17/2021 9:31:31 PM 2.758 SINGLEP Briefly Panic (0.3043s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Install Confidence Routines (0.4009s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Bring Commander Interface Online (0.0738s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Motivate All Crews (0.0489s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Locating Available Networks (0.0180s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Externalizing Patterns (0.0269s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Hooking Externals (0.0090s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Handlizing Hooks (0.0050s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Disengaging Constants (0.0219s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Late Axionic Computations (0.0409s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Poking At Status Indicators (0.0040s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Discovering States Of Matter (0.0070s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Searching For A Leader (0.0080s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Suppressing Bad Thoughts (0.0070s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Connecting to Fleet Command (0.0060s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Thinking Of Advice (0.0070s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Degaussing Advice (0.0080s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Reading Alien Diaries (0.0060s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Naming All Known Planets (0.0080s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Remembering Speeds (0.0060s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Prioritizing Targets (0.0080s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Rebooting Sensor Arrays (0.0060s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Unloading Prismatic Grid (0.0060s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Thinking Of Objectives (0.0080s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Inhibiting Visual Scans (0.0110s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Synthesizing Vocals (0.0050s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Investigating Map Signatures (0.0100s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Ventilating Scenarios (0.0050s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Decontaminating Targeting Systems (0.0070s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Ejecting Tactical Core (0.0060s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Calibrating Formations (0.0070s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Intercepting Galactic Maps (0.0080s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Discharging Colored Ions (0.0120s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Replicating Ion Colors (0.0050s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Faction Diagnostics (0.0102s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Buffering Hackers (0.0251s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Inverting Death (0.0060s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Linear Field Variance (0.0080s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Charging Marks (0.0050s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Differentiating Marks (0.1526s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Guarding The Posts (0.0070s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Range Manifolds (0.0047s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Purging ROFs (0.0070s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Manipulating Speeds (0.0080s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Detecting Projectiles (0.0060s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Grouping Flow Fields (0.0070s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Modulating Flow Field Groups (0.0120s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Designing Fleets (0.0080s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Thinking Of Technologies (0.0070s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Categorizing Starboard Sensors (0.0050s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Injecting Galactic Variables (0.0100s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Dropping Starfields (0.0090s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Digitising Distant Planets (0.0110s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Categorizing All Planets (0.0050s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Organizing Commands (0.0150s) 3/17/2021 9:31:32 PM 2.758 SINGLEP Calculating Firing Cones (0.0060s) 3/17/2021 9:31:33 PM 2.758 SINGLEP Ejecting Ship Parts Into Space (0.2000s) 3/17/2021 9:31:33 PM 2.758 SINGLEP Re-Aligning Objectives (0.0120s) 3/17/2021 9:31:33 PM 2.758 SINGLEP Sterilizing Test Chamber (0.0060s) 3/17/2021 9:31:33 PM 2.758 SINGLEP Issuing Orders (0.0070s) 3/17/2021 9:31:33 PM 2.758 SINGLEP Augmenting Infusers (0.0060s) 3/17/2021 9:31:33 PM 2.758 SINGLEP Infusing (0.0189s) 3/17/2021 9:31:33 PM 2.758 SINGLEP Load Surrogates (0.0439s) 3/17/2021 9:31:36 PM 2.758 SINGLEP Designing Antimatter Grid (2.8397s) 3/17/2021 9:31:36 PM 2.758 SINGLEP Post-Proton Surge (0.0132s) 3/17/2021 9:31:36 PM 2.758 SINGLEP Background Radiation Taste Test (0.0259s) 3/17/2021 9:31:36 PM 2.758 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 3/17/2021 9:31:36 PM 2.758 SINGLEP Windshield Wiping (0.0060s) 3/17/2021 9:31:36 PM 2.758 SINGLEP Last Organizational Modeling (0.0977s) 3/17/2021 9:31:36 PM 2.758 SINGLEP Stimulate Modulation (0.0459s) 3/17/2021 9:31:36 PM 2.758 SINGLEP Tip Servos (0.0060s) 3/17/2021 9:31:36 PM 2.758 SINGLEP Sort Buildings Into Uneven Piles (0.0060s) 3/17/2021 9:31:36 PM 2.758 SINGLEP Design New Fleet Logo (0.0100s) 3/17/2021 9:31:36 PM 2.758 SINGLEP Inspect Fleet Logo (0.0060s) 3/17/2021 9:31:36 PM 2.758 SINGLEP Ogle Enemy Logo (0.0060s) 3/17/2021 9:31:36 PM 2.758 SINGLEP Order Cores By Seniority (0.0070s) 3/17/2021 9:31:36 PM 2.758 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1079 3/17/2021 9:31:36 PM 2.758 SINGLEP Make Factions That Extra Bit Special (0.0070s) 3/17/2021 9:31:36 PM 2.758 SINGLEP Final Checks (0.3872s) 3/17/2021 9:31:36 PM 2.758 SINGLEP Load Historical Documents (0.0030s) 3/17/2021 9:31:36 PM 2.758 SINGLEP 6.2 seconds total load time. Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Designing Antimatter Grid (2.8s) Final Checks (0.4s) 3/17/2021 9:31:36 PM 2.758 SINGLEP Hello Steam user 'Metrekec' 3/17/2021 9:31:41 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/PureDifficulty10Win\Game Won.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 9:31:42 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 24ms 3/17/2021 9:31:42 PM 2.758 SINGLEP Finish load save in 960.1ms 3/17/2021 10:31:17 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/17/2021 10:31:17 PM SINGLEP Boot up FleetOS (0.1337s) 3/17/2021 10:31:17 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/17/2021 10:31:17 PM SINGLEP Check System Logs For Rogue Intelligence (0.2264s) 3/17/2021 10:31:17 PM SINGLEP Inspect Aft Hatches (0.0239s) 3/17/2021 10:31:17 PM SINGLEP Found 319 xml files in 95 folders in 35ms 3/17/2021 10:31:18 PM SINGLEP Check For Extra Modules (0.3391s) 3/17/2021 10:31:18 PM SINGLEP 319 Xml Files Parsed in 302ms 3/17/2021 10:31:18 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 3/17/2021 10:31:18 PM 2.758 SINGLEP Game Version: 2.758 3/17/2021 10:31:18 PM 2.758 SINGLEP Eject Trash Into Hyperspace (0.0120s) 3/17/2021 10:31:18 PM 2.758 SINGLEP Bring Cloaking Systems Online (0.0090s) 3/17/2021 10:31:18 PM 2.758 SINGLEP Recalculate Speed Of Light (0.0150s) 3/17/2021 10:31:18 PM 2.758 SINGLEP Optimize Comfort On Command Decks (0.0140s) 3/17/2021 10:31:18 PM 2.758 SINGLEP Generating Framerates (0.0050s) 3/17/2021 10:31:18 PM 2.758 SINGLEP Update mod and expansion statuses! 3/17/2021 10:31:18 PM 2.758 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/17/2021 10:31:18 PM 2.758 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 3/17/2021 10:31:18 PM 2.758 SINGLEP Check Nearby Stellar Masses (0.0369s) 3/17/2021 10:31:18 PM 2.758 SINGLEP 319 Xml Files Checked For Exp/Mod Status in 14ms 3/17/2021 10:31:18 PM 2.758 SINGLEP Pruning Excess Brain Cells (0.0259s) 3/17/2021 10:31:18 PM 2.758 SINGLEP Remembering Alamo (0.0170s) 3/17/2021 10:31:18 PM 2.758 SINGLEP Boot Audio Comms (0.0090s) 3/17/2021 10:31:18 PM 2.758 SINGLEP Establish Individual Audio Links (0.0199s) 3/17/2021 10:31:18 PM 2.758 SINGLEP No resolution change was required. 3/17/2021 10:31:18 PM 2.758 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/17/2021 10:31:18 PM 2.758 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/17/2021 10:31:18 PM 2.758 SINGLEP Last Save File appears to have been deleted! Name was: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/PureDifficulty10Win/Game Won.save 3/17/2021 10:31:18 PM 2.758 SINGLEP Refresh Optical Lensing (0.0120s) 3/17/2021 10:31:18 PM 2.758 SINGLEP Revise Fundamental Physical Laws (0.0209s) 3/17/2021 10:31:18 PM 2.758 SINGLEP Calculate Odds Of Success (0.0160s) 3/17/2021 10:31:18 PM 2.758 SINGLEP Briefly Panic (0.3745s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Install Confidence Routines (0.5525s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Bring Commander Interface Online (0.1267s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Motivate All Crews (0.0688s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Locating Available Networks (0.0219s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Externalizing Patterns (0.0249s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Hooking Externals (0.0150s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Handlizing Hooks (0.0130s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Disengaging Constants (0.0229s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Late Axionic Computations (0.0469s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Poking At Status Indicators (0.0060s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Discovering States Of Matter (0.0060s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Searching For A Leader (0.0070s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Suppressing Bad Thoughts (0.0080s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Connecting to Fleet Command (0.0070s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Thinking Of Advice (0.0060s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Degaussing Advice (0.0090s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Reading Alien Diaries (0.0080s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Naming All Known Planets (0.0050s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Remembering Speeds (0.0070s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Prioritizing Targets (0.0070s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Rebooting Sensor Arrays (0.0070s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Unloading Prismatic Grid (0.0060s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Thinking Of Objectives (0.0090s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Inhibiting Visual Scans (0.0100s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Synthesizing Vocals (0.0050s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Investigating Map Signatures (0.0100s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Ventilating Scenarios (0.0040s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Decontaminating Targeting Systems (0.0080s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Ejecting Tactical Core (0.0070s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Calibrating Formations (0.0070s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Intercepting Galactic Maps (0.0070s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Discharging Colored Ions (0.0160s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Replicating Ion Colors (0.0050s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Faction Diagnostics (0.0110s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Buffering Hackers (0.0259s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Inverting Death (0.0070s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Linear Field Variance (0.0060s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Charging Marks (0.0050s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Differentiating Marks (0.1596s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Guarding The Posts (0.0090s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Range Manifolds (0.0050s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Purging ROFs (0.0070s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Manipulating Speeds (0.0080s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Detecting Projectiles (0.0060s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Grouping Flow Fields (0.0070s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Modulating Flow Field Groups (0.0130s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Designing Fleets (0.0090s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Thinking Of Technologies (0.0070s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Categorizing Starboard Sensors (0.0050s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Injecting Galactic Variables (0.0110s) 3/17/2021 10:31:19 PM 2.758 SINGLEP Wiping Down Starfields (0.0100s) 3/17/2021 10:31:20 PM 2.758 SINGLEP Blowing Up Distant Planets (0.0100s) 3/17/2021 10:31:20 PM 2.758 SINGLEP Categorizing All Planets (0.0050s) 3/17/2021 10:31:20 PM 2.758 SINGLEP Organizing Commands (0.0160s) 3/17/2021 10:31:20 PM 2.758 SINGLEP Calculating Firing Cones (0.0050s) 3/17/2021 10:31:20 PM 2.758 SINGLEP Demoting Insubordinate Ship Parts (0.1880s) 3/17/2021 10:31:20 PM 2.758 SINGLEP Re-Aligning Objectives (0.0151s) 3/17/2021 10:31:20 PM 2.758 SINGLEP Sterilizing Test Chamber (0.0060s) 3/17/2021 10:31:20 PM 2.758 SINGLEP Issuing Orders (0.0070s) 3/17/2021 10:31:20 PM 2.758 SINGLEP Augmenting Infusers (0.0060s) 3/17/2021 10:31:20 PM 2.758 SINGLEP Infusing (0.0180s) 3/17/2021 10:31:20 PM 2.758 SINGLEP Load Surrogates (0.0439s) 3/17/2021 10:31:23 PM 2.758 SINGLEP Assimilate Technological Distinctiveness (2.9989s) 3/17/2021 10:31:23 PM 2.758 SINGLEP Post-Proton Surge (0.0130s) 3/17/2021 10:31:23 PM 2.758 SINGLEP Background Radiation Taste Test (0.0269s) 3/17/2021 10:31:23 PM 2.758 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 3/17/2021 10:31:23 PM 2.758 SINGLEP Windshield Wiping (0.0060s) 3/17/2021 10:31:23 PM 2.758 SINGLEP Last Organizational Modeling (0.1027s) 3/17/2021 10:31:23 PM 2.758 SINGLEP Stimulate Modulation (0.0369s) 3/17/2021 10:31:23 PM 2.758 SINGLEP Tip Servos (0.0070s) 3/17/2021 10:31:23 PM 2.758 SINGLEP Sort Buildings Into Uneven Piles (0.0060s) 3/17/2021 10:31:23 PM 2.758 SINGLEP Design New Fleet Logo (0.0090s) 3/17/2021 10:31:23 PM 2.758 SINGLEP Inspect Fleet Logo (0.0060s) 3/17/2021 10:31:23 PM 2.758 SINGLEP Ogle Enemy Logo (0.0060s) 3/17/2021 10:31:23 PM 2.758 SINGLEP Order Cores By Seniority (0.0070s) 3/17/2021 10:31:23 PM 2.758 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1079 3/17/2021 10:31:23 PM 2.758 SINGLEP Make Factions That Extra Bit Special (0.0080s) 3/17/2021 10:31:23 PM 2.758 SINGLEP Final Checks (0.4189s) 3/17/2021 10:31:24 PM 2.758 SINGLEP Load Historical Documents (0.0200s) 3/17/2021 10:31:24 PM 2.758 SINGLEP 6.7 seconds total load time. Check For Extra Modules (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.6s) Assimilate Technological Distinctiveness (3.0s) Final Checks (0.4s) 3/17/2021 10:31:24 PM 2.758 SINGLEP Hello Steam user 'Metrekec' 3/17/2021 10:31:45 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\ReadyOnceMore.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 10:31:46 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 27ms 3/17/2021 10:31:46 PM 2.758 SINGLEP Finish load save in 979.4ms 3/17/2021 10:32:16 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5/ReadyOnceMore.save Source1: AnythingElse Source3: LoadingSaveGame 3/17/2021 10:32:17 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 3/17/2021 10:32:17 PM 2.758 SINGLEP Finish load save in 864.2ms 3/18/2021 10:54:16 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/18/2021 10:54:16 AM SINGLEP Boot up FleetOS (0.1598s) 3/18/2021 10:54:16 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/18/2021 10:54:16 AM SINGLEP Check System Logs For Rogue Intelligence (0.3103s) 3/18/2021 10:54:16 AM SINGLEP Inspect Aft Hatches (0.0409s) 3/18/2021 10:54:16 AM SINGLEP Found 319 xml files in 95 folders in 49ms 3/18/2021 10:54:16 AM SINGLEP Check For Extra Modules (0.4047s) 3/18/2021 10:54:16 AM SINGLEP 319 Xml Files Parsed in 353ms 3/18/2021 10:54:16 AM SINGLEP Gather Ancient Lifeforms (0.0060s) 3/18/2021 10:54:16 AM 2.758 SINGLEP Game Version: 2.758 3/18/2021 10:54:16 AM 2.758 SINGLEP Eject Trash Into Hyperspace (0.0120s) 3/18/2021 10:54:17 AM 2.758 SINGLEP Bring Cloaking Systems Online (0.0090s) 3/18/2021 10:54:17 AM 2.758 SINGLEP Recalculate Speed Of Light (0.0160s) 3/18/2021 10:54:17 AM 2.758 SINGLEP Optimize Comfort On Command Decks (0.0110s) 3/18/2021 10:54:17 AM 2.758 SINGLEP Generating Framerates (0.0060s) 3/18/2021 10:54:17 AM 2.758 SINGLEP Update mod and expansion statuses! 3/18/2021 10:54:17 AM 2.758 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/18/2021 10:54:17 AM 2.758 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 3/18/2021 10:54:17 AM 2.758 SINGLEP Check Nearby Stellar Masses (0.0479s) 3/18/2021 10:54:17 AM 2.758 SINGLEP 319 Xml Files Checked For Exp/Mod Status in 24ms 3/18/2021 10:54:17 AM 2.758 SINGLEP Pruning Excess Brain Cells (0.0379s) 3/18/2021 10:54:17 AM 2.758 SINGLEP Remembering Alamo (0.0215s) 3/18/2021 10:54:17 AM 2.758 SINGLEP Boot Audio Comms (0.0100s) 3/18/2021 10:54:17 AM 2.758 SINGLEP Establish Individual Audio Links (0.0259s) 3/18/2021 10:54:17 AM 2.758 SINGLEP No resolution change was required. 3/18/2021 10:54:17 AM 2.758 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/18/2021 10:54:17 AM 2.758 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/18/2021 10:54:17 AM 2.758 SINGLEP Refresh Optical Lensing (0.0160s) 3/18/2021 10:54:17 AM 2.758 SINGLEP Revise Fundamental Physical Laws (0.0329s) 3/18/2021 10:54:17 AM 2.758 SINGLEP Calculate Odds Of Success (0.0189s) 3/18/2021 10:54:17 AM 2.758 SINGLEP Briefly Panic (0.5893s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Install Confidence Routines (0.5053s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Bring Commander Interface Online (0.1061s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Motivate All Crews (0.0529s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Locating Available Networks (0.0219s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Externalizing Patterns (0.0229s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Hooking Externals (0.0080s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Handlizing Hooks (0.0055s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Disengaging Constants (0.0239s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Late Axionic Computations (0.0858s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Poking At Status Indicators (0.0050s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Discovering States Of Matter (0.0060s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Searching For A Leader (0.0070s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Suppressing Bad Thoughts (0.0090s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Connecting to Fleet Command (0.0070s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Thinking Of Advice (0.0060s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Degaussing Advice (0.0080s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Reading Alien Diaries (0.0070s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Naming All Known Planets (0.0060s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Remembering Speeds (0.0080s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Prioritizing Targets (0.0060s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Rebooting Sensor Arrays (0.0090s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Unloading Prismatic Grid (0.0050s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Thinking Of Objectives (0.0070s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Inhibiting Visual Scans (0.0120s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Synthesizing Vocals (0.0040s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Investigating Map Signatures (0.0120s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Ventilating Scenarios (0.0040s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Decontaminating Targeting Systems (0.0090s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Ejecting Tactical Core (0.0060s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Calibrating Formations (0.0060s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Intercepting Galactic Maps (0.0080s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Discharging Colored Ions (0.0160s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Replicating Ion Colors (0.0040s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Faction Diagnostics (0.0110s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Buffering Hackers (0.0259s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Inverting Death (0.0070s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Linear Field Variance (0.0080s) 3/18/2021 10:54:18 AM 2.758 SINGLEP Charging Marks (0.0050s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Differentiating Marks (0.1466s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Guarding The Posts (0.0080s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Range Manifolds (0.0050s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Purging ROFs (0.0070s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Manipulating Speeds (0.0080s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Detecting Projectiles (0.0060s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Grouping Flow Fields (0.0080s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Modulating Flow Field Groups (0.0100s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Designing Fleets (0.0090s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Thinking Of Technologies (0.0060s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Categorizing Starboard Sensors (0.0060s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Injecting Galactic Variables (0.0110s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Berating Starfields (0.0100s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Destroying Distant Planets (0.0110s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Categorizing All Planets (0.0050s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Organizing Commands (0.0150s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Calculating Firing Cones (0.0060s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Finding Old Ship Parts (0.2074s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Re-Aligning Objectives (0.0140s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Sterilizing Test Chamber (0.0100s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Issuing Orders (0.0060s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Augmenting Infusers (0.0060s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Infusing (0.0189s) 3/18/2021 10:54:19 AM 2.758 SINGLEP Load Surrogates (0.0519s) 3/18/2021 10:54:24 AM 2.758 SINGLEP Reformatting Navigation (5.1222s) 3/18/2021 10:54:24 AM 2.758 SINGLEP Post-Proton Surge (0.0120s) 3/18/2021 10:54:24 AM 2.758 SINGLEP Background Radiation Taste Test (0.0250s) 3/18/2021 10:54:24 AM 2.758 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 3/18/2021 10:54:24 AM 2.758 SINGLEP Windshield Wiping (0.0070s) 3/18/2021 10:54:24 AM 2.758 SINGLEP Last Organizational Modeling (0.0818s) 3/18/2021 10:54:24 AM 2.758 SINGLEP Stimulate Modulation (0.0269s) 3/18/2021 10:54:24 AM 2.758 SINGLEP Tip Servos (0.0050s) 3/18/2021 10:54:24 AM 2.758 SINGLEP Sort Buildings Into Uneven Piles (0.0060s) 3/18/2021 10:54:24 AM 2.758 SINGLEP Design New Fleet Logo (0.0100s) 3/18/2021 10:54:24 AM 2.758 SINGLEP Inspect Fleet Logo (0.0060s) 3/18/2021 10:54:24 AM 2.758 SINGLEP Ogle Enemy Logo (0.0050s) 3/18/2021 10:54:24 AM 2.758 SINGLEP Order Cores By Seniority (0.0080s) 3/18/2021 10:54:24 AM 2.758 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1079 3/18/2021 10:54:24 AM 2.758 SINGLEP Make Factions That Extra Bit Special (0.0070s) 3/18/2021 10:54:25 AM 2.758 SINGLEP Final Checks (0.3193s) 3/18/2021 10:54:25 AM 2.758 SINGLEP Load Historical Documents (0.0040s) 3/18/2021 10:54:25 AM 2.758 SINGLEP 9.1 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.6s) Install Confidence Routines (0.5s) Reformatting Navigation (5.1s) Final Checks (0.3s) 3/18/2021 10:54:25 AM 2.758 SINGLEP Hello Steam user 'Metrekec' 3/18/2021 12:01:53 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/18/2021 12:01:53 PM SINGLEP Boot up FleetOS (0.1566s) 3/18/2021 12:01:53 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/18/2021 12:01:53 PM SINGLEP Check System Logs For Rogue Intelligence (0.2543s) 3/18/2021 12:01:53 PM SINGLEP Inspect Aft Hatches (0.0219s) 3/18/2021 12:01:53 PM SINGLEP Found 319 xml files in 95 folders in 42ms 3/18/2021 12:01:53 PM SINGLEP Check For Extra Modules (0.3762s) 3/18/2021 12:01:53 PM SINGLEP 319 Xml Files Parsed in 331ms 3/18/2021 12:01:53 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 3/18/2021 12:01:53 PM 2.758 SINGLEP Game Version: 2.758 3/18/2021 12:01:53 PM 2.758 SINGLEP Eject Trash Into Hyperspace (0.0130s) 3/18/2021 12:01:53 PM 2.758 SINGLEP Bring Cloaking Systems Online (0.0080s) 3/18/2021 12:01:53 PM 2.758 SINGLEP Recalculate Speed Of Light (0.0160s) 3/18/2021 12:01:53 PM 2.758 SINGLEP Optimize Comfort On Command Decks (0.0100s) 3/18/2021 12:01:53 PM 2.758 SINGLEP Generating Framerates (0.0050s) 3/18/2021 12:01:53 PM 2.758 SINGLEP Update mod and expansion statuses! 3/18/2021 12:01:53 PM 2.758 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/18/2021 12:01:53 PM 2.758 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 3/18/2021 12:01:54 PM 2.758 SINGLEP Check Nearby Stellar Masses (0.0339s) 3/18/2021 12:01:54 PM 2.758 SINGLEP 318 Xml Files Checked For Exp/Mod Status in 12ms 3/18/2021 12:01:54 PM 2.758 SINGLEP Pruning Excess Brain Cells (0.0250s) 3/18/2021 12:01:54 PM 2.758 SINGLEP Remembering Alamo (0.0180s) 3/18/2021 12:01:54 PM 2.758 SINGLEP Boot Audio Comms (0.0080s) 3/18/2021 12:01:54 PM 2.758 SINGLEP Establish Individual Audio Links (0.0199s) 3/18/2021 12:01:54 PM 2.758 SINGLEP No resolution change was required. 3/18/2021 12:01:54 PM 2.758 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/18/2021 12:01:54 PM 2.758 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/18/2021 12:01:54 PM 2.758 SINGLEP Refresh Optical Lensing (0.0130s) 3/18/2021 12:01:54 PM 2.758 SINGLEP Revise Fundamental Physical Laws (0.0209s) 3/18/2021 12:01:54 PM 2.758 SINGLEP Calculate Odds Of Success (0.0155s) 3/18/2021 12:01:54 PM 2.758 SINGLEP Briefly Panic (0.3840s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Install Confidence Routines (0.5076s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Bring Commander Interface Online (0.1117s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Motivate All Crews (0.0688s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Locating Available Networks (0.0180s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Externalizing Patterns (0.0325s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Hooking Externals (0.0110s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Handlizing Hooks (0.0060s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Disengaging Constants (0.0219s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Late Axionic Computations (0.0399s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Poking At Status Indicators (0.0050s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Discovering States Of Matter (0.0070s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Searching For A Leader (0.0070s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Suppressing Bad Thoughts (0.0080s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Connecting to Fleet Command (0.0070s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Thinking Of Advice (0.0080s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Degaussing Advice (0.0070s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Reading Alien Diaries (0.0070s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Naming All Known Planets (0.0060s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Remembering Speeds (0.0080s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Prioritizing Targets (0.0070s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Rebooting Sensor Arrays (0.0070s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Unloading Prismatic Grid (0.0070s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Thinking Of Objectives (0.0070s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Inhibiting Visual Scans (0.0120s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Synthesizing Vocals (0.0060s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Investigating Map Signatures (0.0100s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Ventilating Scenarios (0.0070s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Decontaminating Targeting Systems (0.0069s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Ejecting Tactical Core (0.0070s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Calibrating Formations (0.0070s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Intercepting Galactic Maps (0.0080s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Discharging Colored Ions (0.0180s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Replicating Ion Colors (0.0060s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Faction Diagnostics (0.0110s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Buffering Hackers (0.0249s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Inverting Death (0.0070s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Linear Field Variance (0.0080s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Charging Marks (0.0045s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Differentiating Marks (0.1526s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Guarding The Posts (0.0080s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Range Manifolds (0.0050s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Purging ROFs (0.0060s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Manipulating Speeds (0.0083s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Detecting Projectiles (0.0065s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Grouping Flow Fields (0.0070s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Modulating Flow Field Groups (0.0150s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Designing Fleets (0.0100s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Thinking Of Technologies (0.0050s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Categorizing Starboard Sensors (0.0070s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Injecting Galactic Variables (0.0090s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Wiping Down Starfields (0.0100s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Scanning Distant Planets (0.0100s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Categorizing All Planets (0.0050s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Organizing Commands (0.0160s) 3/18/2021 12:01:55 PM 2.758 SINGLEP Calculating Firing Cones (0.0050s) 3/18/2021 12:01:56 PM 2.758 SINGLEP Divulge Ship Part Schematics To Enemy (0.1945s) 3/18/2021 12:01:56 PM 2.758 SINGLEP Re-Aligning Objectives (0.0120s) 3/18/2021 12:01:56 PM 2.758 SINGLEP Sterilizing Test Chamber (0.0070s) 3/18/2021 12:01:56 PM 2.758 SINGLEP Issuing Orders (0.0070s) 3/18/2021 12:01:56 PM 2.758 SINGLEP Augmenting Infusers (0.0050s) 3/18/2021 12:01:56 PM 2.758 SINGLEP Infusing (0.0189s) 3/18/2021 12:01:56 PM 2.758 SINGLEP Load Surrogates (0.0439s) 3/18/2021 12:01:58 PM 2.758 SINGLEP Recording Result: 42 (2.6987s) 3/18/2021 12:01:58 PM 2.758 SINGLEP Post-Proton Surge (0.0140s) 3/18/2021 12:01:58 PM 2.758 SINGLEP Background Radiation Taste Test (0.0269s) 3/18/2021 12:01:58 PM 2.758 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 3/18/2021 12:01:58 PM 2.758 SINGLEP Windshield Wiping (0.0060s) 3/18/2021 12:01:59 PM 2.758 SINGLEP Last Organizational Modeling (0.1007s) 3/18/2021 12:01:59 PM 2.758 SINGLEP Stimulate Modulation (0.0339s) 3/18/2021 12:01:59 PM 2.758 SINGLEP Tip Servos (0.0070s) 3/18/2021 12:01:59 PM 2.758 SINGLEP Sort Buildings Into Uneven Piles (0.0090s) 3/18/2021 12:01:59 PM 2.758 SINGLEP Design New Fleet Logo (0.0070s) 3/18/2021 12:01:59 PM 2.758 SINGLEP Inspect Fleet Logo (0.0060s) 3/18/2021 12:01:59 PM 2.758 SINGLEP Ogle Enemy Logo (0.0060s) 3/18/2021 12:01:59 PM 2.758 SINGLEP Order Cores By Seniority (0.0080s) 3/18/2021 12:01:59 PM 2.758 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1079 3/18/2021 12:01:59 PM 2.758 SINGLEP Make Factions That Extra Bit Special (0.0090s) 3/18/2021 12:01:59 PM 2.758 SINGLEP Final Checks (0.3691s) 3/18/2021 12:01:59 PM 2.758 SINGLEP Load Historical Documents (0.0030s) 3/18/2021 12:01:59 PM 2.758 SINGLEP 6.4 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Recording Result: 42 (2.7s) Final Checks (0.4s) 3/18/2021 12:01:59 PM 2.758 SINGLEP Hello Steam user 'Metrekec' 3/18/2021 12:02:17 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\The Full Badger.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 3/18/2021 12:02:17 PM 2.758 SINGLEP Added the faction AIRelentlessWave. 3/18/2021 12:02:17 PM 2.758 SINGLEP Added the faction AIReserves. 3/18/2021 12:02:17 PM 2.758 SINGLEP Added the faction CPALogic. 3/18/2021 12:02:17 PM 2.758 SINGLEP Added the faction EnragedMacrophage. 3/18/2021 12:02:17 PM 2.758 SINGLEP Added the faction TamedMacrophage. 3/18/2021 12:02:17 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 11. 3/18/2021 12:02:17 PM 2.758 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/18/2021 12:02:17 PM 2.758 SINGLEP Clear out factions that should not be in UI based on savegame: 15 Macrophage Infestation - Tamed Macrophage Infestation - Enraged Cross Planet Attack AI Reserves Relentless AI Wave (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Devourer Golem AI Praetorian Guard AI Praetorian Guard Outguard Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie AI Praetorian Guard 3/18/2021 12:02:17 PM 2.758 SINGLEP loading as template 3/18/2021 12:02:17 PM 2.758 SINGLEP Added the faction AIRelentlessWave. 3/18/2021 12:02:17 PM 2.758 SINGLEP Added the faction AIReserves. 3/18/2021 12:02:17 PM 2.758 SINGLEP Added the faction AntiAIZombie. 3/18/2021 12:02:17 PM 2.758 SINGLEP Added the faction AntiEveryoneZombie. 3/18/2021 12:02:17 PM 2.758 SINGLEP Added the faction AntiPlayerZombie. 3/18/2021 12:02:17 PM 2.758 SINGLEP Added the faction CPALogic. 3/18/2021 12:02:17 PM 2.758 SINGLEP Added the faction EnragedMacrophage. 3/18/2021 12:02:17 PM 2.758 SINGLEP Added the faction Mercenary. 3/18/2021 12:02:17 PM 2.758 SINGLEP Added the faction PraetorianGuard. 3/18/2021 12:02:17 PM 2.758 SINGLEP Added the faction TamedMacrophage. 3/18/2021 12:02:17 PM 2.758 SINGLEP Finish load save in 438.0ms 3/18/2021 12:02:17 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 445840131 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingQuickStart) 3/18/2021 12:02:18 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/18/2021 12:02:18 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/18/2021 12:02:18 PM 2.758 SINGLEP Generate Partial Map Complete 410ms 3/18/2021 12:02:18 PM 2.758 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.53 seconds ago. 3/18/2021 12:02:21 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/18/2021 12:02:21 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/18/2021 12:02:21 PM 2.758 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/18/2021 12:02:21 PM 2.758 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/18/2021 12:02:21 PM 2.758 SINGLEP loading as template 3/18/2021 12:02:21 PM 2.758 SINGLEP Added the faction AIRelentlessWave. 3/18/2021 12:02:21 PM 2.758 SINGLEP Added the faction AIReserves. 3/18/2021 12:02:21 PM 2.758 SINGLEP Added the faction AntiAIZombie. 3/18/2021 12:02:21 PM 2.758 SINGLEP Added the faction AntiEveryoneZombie. 3/18/2021 12:02:21 PM 2.758 SINGLEP Added the faction AntiPlayerZombie. 3/18/2021 12:02:21 PM 2.758 SINGLEP Added the faction CPALogic. 3/18/2021 12:02:21 PM 2.758 SINGLEP Added the faction EnragedMacrophage. 3/18/2021 12:02:21 PM 2.758 SINGLEP Added the faction Mercenary. 3/18/2021 12:02:21 PM 2.758 SINGLEP Added the faction PraetorianGuard. 3/18/2021 12:02:21 PM 2.758 SINGLEP Added the faction TamedMacrophage. 3/18/2021 12:02:21 PM 2.758 SINGLEP Finish load save in 87.8ms 3/18/2021 12:02:21 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 377072121 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/18/2021 12:02:21 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/18/2021 12:02:22 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/18/2021 12:02:22 PM 2.758 SINGLEP Generate Partial Map Complete 290ms 3/18/2021 12:08:21 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 27226071 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/18/2021 12:08:21 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/18/2021 12:08:21 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/18/2021 12:08:21 PM 2.758 SINGLEP Generate Partial Map Complete 275ms 3/18/2021 12:08:29 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 877727310 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/18/2021 12:08:29 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/18/2021 12:08:30 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/18/2021 12:08:30 PM 2.758 SINGLEP Generate Partial Map Complete 274ms 3/18/2021 12:08:40 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 877727310 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/18/2021 12:08:40 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/18/2021 12:08:40 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/18/2021 12:08:40 PM 2.758 SINGLEP Generate Partial Map Complete 262ms 3/18/2021 12:09:09 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 206351047 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/18/2021 12:09:09 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/18/2021 12:09:09 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/18/2021 12:09:09 PM 2.758 SINGLEP Generate Partial Map Complete 454ms 3/18/2021 12:09:21 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 301196995 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/18/2021 12:09:22 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/18/2021 12:09:22 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/18/2021 12:09:22 PM 2.758 SINGLEP Generate Partial Map Complete 453ms 3/18/2021 12:09:29 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 698176480 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/18/2021 12:09:29 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/18/2021 12:09:29 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/18/2021 12:09:29 PM 2.758 SINGLEP Generate Partial Map Complete 332ms 3/18/2021 12:09:35 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 698176480 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/18/2021 12:09:36 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/18/2021 12:09:36 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/18/2021 12:09:36 PM 2.758 SINGLEP Generate Partial Map Complete 321ms 3/18/2021 12:09:40 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 794232549 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/18/2021 12:09:40 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/18/2021 12:09:40 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/18/2021 12:09:40 PM 2.758 SINGLEP Generate Partial Map Complete 347ms 3/18/2021 12:09:51 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 794232549 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/18/2021 12:09:51 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/18/2021 12:09:51 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/18/2021 12:09:51 PM 2.758 SINGLEP Generate Partial Map Complete 306ms 3/18/2021 12:10:10 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 794232549 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/18/2021 12:10:10 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/18/2021 12:10:10 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/18/2021 12:10:10 PM 2.758 SINGLEP Generate Partial Map Complete 280ms 3/18/2021 12:11:36 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 465297919 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/18/2021 12:11:37 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/18/2021 12:11:37 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/18/2021 12:11:37 PM 2.758 SINGLEP Generate Partial Map Complete 443ms 3/18/2021 12:11:41 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 256030574 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/18/2021 12:11:41 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/18/2021 12:11:41 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/18/2021 12:11:41 PM 2.758 SINGLEP Generate Partial Map Complete 325ms 3/18/2021 12:11:48 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 911948881 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/18/2021 12:11:48 PM 2.758 SINGLEP Trying to create a minimum spanning tree with 5 planets 3/18/2021 12:11:48 PM 2.758 SINGLEP Trying to create a minimum spanning tree with 7 planets 3/18/2021 12:11:48 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/18/2021 12:11:48 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/18/2021 12:11:48 PM 2.758 SINGLEP Generate Partial Map Complete 357ms 3/18/2021 12:11:52 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 142508663 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/18/2021 12:11:52 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/18/2021 12:11:52 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/18/2021 12:11:52 PM 2.758 SINGLEP Generate Partial Map Complete 277ms 3/18/2021 12:12:06 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 706191174 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/18/2021 12:12:06 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/18/2021 12:12:06 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/18/2021 12:12:06 PM 2.758 SINGLEP Generate Partial Map Complete 311ms 3/18/2021 12:12:39 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 706191174 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/18/2021 12:12:39 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/18/2021 12:12:39 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/18/2021 12:12:39 PM 2.758 SINGLEP Generate Partial Map Complete 328ms 3/18/2021 12:12:42 PM 2.758 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.60 seconds ago. 3/18/2021 12:12:44 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 706191174 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/18/2021 12:12:44 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/18/2021 12:12:44 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/18/2021 12:12:44 PM 2.758 SINGLEP Generate Partial Map Complete 337ms 3/18/2021 12:13:03 PM 2.758 SINGLEP Start Generate FULL Map with Clusters and seed 706191174 and planet count 90 and 34 factions (StartingMainGameAfterLobby NotLoadingAnything) 3/18/2021 12:13:04 PM 2.758 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 20ms 3/18/2021 12:13:04 PM 2.758 SINGLEP Generate FULL Map Complete 694ms 3/18/2021 12:14:53 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/18/2021 12:14:53 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/18/2021 12:14:53 PM 2.758 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/18/2021 12:14:53 PM 2.758 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/18/2021 12:14:53 PM 2.758 SINGLEP loading as template 3/18/2021 12:14:53 PM 2.758 SINGLEP Added the faction AIRelentlessWave. 3/18/2021 12:14:53 PM 2.758 SINGLEP Added the faction AIReserves. 3/18/2021 12:14:53 PM 2.758 SINGLEP Added the faction AntiAIZombie. 3/18/2021 12:14:53 PM 2.758 SINGLEP Added the faction AntiEveryoneZombie. 3/18/2021 12:14:53 PM 2.758 SINGLEP Added the faction AntiPlayerZombie. 3/18/2021 12:14:53 PM 2.758 SINGLEP Added the faction CPALogic. 3/18/2021 12:14:53 PM 2.758 SINGLEP Added the faction EnragedMacrophage. 3/18/2021 12:14:53 PM 2.758 SINGLEP Added the faction Mercenary. 3/18/2021 12:14:53 PM 2.758 SINGLEP Added the faction PraetorianGuard. 3/18/2021 12:14:53 PM 2.758 SINGLEP Added the faction TamedMacrophage. 3/18/2021 12:14:53 PM 2.758 SINGLEP Finish load save in 84.7ms 3/18/2021 12:14:53 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 236715111 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/18/2021 12:14:53 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/18/2021 12:14:53 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/18/2021 12:14:53 PM 2.758 SINGLEP Generate Partial Map Complete 377ms 3/18/2021 12:14:59 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 706191174 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/18/2021 12:15:00 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/18/2021 12:15:00 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/18/2021 12:15:00 PM 2.758 SINGLEP Generate Partial Map Complete 357ms 3/18/2021 12:15:00 PM 2.758 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.38 seconds ago. 3/18/2021 12:15:01 PM 2.758 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 1.78 seconds ago. 3/18/2021 12:15:19 PM 2.758 SINGLEP Start Generate FULL Map with Clusters and seed 706191174 and planet count 90 and 34 factions (StartingMainGameAfterLobby NotLoadingAnything) 3/18/2021 12:15:20 PM 2.758 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 11ms 3/18/2021 12:15:20 PM 2.758 SINGLEP Generate FULL Map Complete 490ms 3/18/2021 12:27:28 PM 2.758 SINGLEP Hit an Exception in PreFillFactionBasedData. debugCode 2100 System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.External.TargetListPlanning.PreFillFactionBasedData (Arcen.AIW2.Core.PlanetFaction PFaction) [0x0039b] in <48f763818642434f853953251899b49a>:0 3/18/2021 4:58:33 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/18/2021 4:58:33 PM SINGLEP Boot up FleetOS (0.1396s) 3/18/2021 4:58:33 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/18/2021 4:58:33 PM SINGLEP Check System Logs For Rogue Intelligence (0.2186s) 3/18/2021 4:58:33 PM SINGLEP Inspect Aft Hatches (0.0269s) 3/18/2021 4:58:33 PM SINGLEP Found 319 xml files in 95 folders in 44ms 3/18/2021 4:58:33 PM SINGLEP Check For Extra Modules (0.3551s) 3/18/2021 4:58:33 PM SINGLEP 319 Xml Files Parsed in 318ms 3/18/2021 4:58:33 PM SINGLEP Gather Ancient Lifeforms (0.0150s) 3/18/2021 4:58:33 PM 2.758 SINGLEP Game Version: 2.758 3/18/2021 4:58:33 PM 2.758 SINGLEP Eject Trash Into Hyperspace (0.0140s) 3/18/2021 4:58:33 PM 2.758 SINGLEP Bring Cloaking Systems Online (0.0090s) 3/18/2021 4:58:33 PM 2.758 SINGLEP Recalculate Speed Of Light (0.0160s) 3/18/2021 4:58:33 PM 2.758 SINGLEP Optimize Comfort On Command Decks (0.0110s) 3/18/2021 4:58:33 PM 2.758 SINGLEP Generating Framerates (0.0050s) 3/18/2021 4:58:33 PM 2.758 SINGLEP Update mod and expansion statuses! 3/18/2021 4:58:33 PM 2.758 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/18/2021 4:58:33 PM 2.758 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 3/18/2021 4:58:33 PM 2.758 SINGLEP Check Nearby Stellar Masses (0.0329s) 3/18/2021 4:58:33 PM 2.758 SINGLEP 318 Xml Files Checked For Exp/Mod Status in 11ms 3/18/2021 4:58:33 PM 2.758 SINGLEP Pruning Excess Brain Cells (0.0249s) 3/18/2021 4:58:33 PM 2.758 SINGLEP Remembering Alamo (0.0180s) 3/18/2021 4:58:33 PM 2.758 SINGLEP Boot Audio Comms (0.0090s) 3/18/2021 4:58:33 PM 2.758 SINGLEP Establish Individual Audio Links (0.0209s) 3/18/2021 4:58:33 PM 2.758 SINGLEP No resolution change was required. 3/18/2021 4:58:33 PM 2.758 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/18/2021 4:58:33 PM 2.758 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/18/2021 4:58:33 PM 2.758 SINGLEP Refresh Optical Lensing (0.0100s) 3/18/2021 4:58:34 PM 2.758 SINGLEP Revise Fundamental Physical Laws (0.0229s) 3/18/2021 4:58:34 PM 2.758 SINGLEP Calculate Odds Of Success (0.0179s) 3/18/2021 4:58:34 PM 2.758 SINGLEP Briefly Panic (0.3760s) 3/18/2021 4:58:34 PM 2.758 SINGLEP Install Confidence Routines (0.4932s) 3/18/2021 4:58:34 PM 2.758 SINGLEP Bring Commander Interface Online (0.0928s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Motivate All Crews (0.0578s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Locating Available Networks (0.0199s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Externalizing Patterns (0.0229s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Hooking Externals (0.0145s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Handlizing Hooks (0.0090s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Disengaging Constants (0.0249s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Late Axionic Computations (0.0419s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Poking At Status Indicators (0.0050s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Discovering States Of Matter (0.0070s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Searching For A Leader (0.0080s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Suppressing Bad Thoughts (0.0070s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Connecting to Fleet Command (0.0060s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Thinking Of Advice (0.0080s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Degaussing Advice (0.0100s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Reading Alien Diaries (0.0060s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Naming All Known Planets (0.0060s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Remembering Speeds (0.0070s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Prioritizing Targets (0.0060s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Rebooting Sensor Arrays (0.0090s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Unloading Prismatic Grid (0.0060s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Thinking Of Objectives (0.0080s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Inhibiting Visual Scans (0.0130s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Synthesizing Vocals (0.0050s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Investigating Map Signatures (0.0110s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Ventilating Scenarios (0.0050s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Decontaminating Targeting Systems (0.0070s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Ejecting Tactical Core (0.0070s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Calibrating Formations (0.0070s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Intercepting Galactic Maps (0.0080s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Discharging Colored Ions (0.0160s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Replicating Ion Colors (0.0040s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Faction Diagnostics (0.0110s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Buffering Hackers (0.0284s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Inverting Death (0.0080s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Linear Field Variance (0.0070s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Charging Marks (0.0040s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Differentiating Marks (0.1635s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Guarding The Posts (0.0070s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Range Manifolds (0.0040s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Purging ROFs (0.0080s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Manipulating Speeds (0.0090s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Detecting Projectiles (0.0050s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Grouping Flow Fields (0.0070s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Modulating Flow Field Groups (0.0110s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Designing Fleets (0.0090s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Thinking Of Technologies (0.0060s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Categorizing Starboard Sensors (0.0050s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Injecting Galactic Variables (0.0090s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Scattering Starfields (0.0100s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Mapping Distant Planets (0.0110s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Categorizing All Planets (0.0050s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Organizing Commands (0.0140s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Calculating Firing Cones (0.0060s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Developing New Ship Parts (0.1895s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Re-Aligning Objectives (0.0120s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Sterilizing Test Chamber (0.0070s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Issuing Orders (0.0060s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Augmenting Infusers (0.0070s) 3/18/2021 4:58:35 PM 2.758 SINGLEP Infusing (0.0140s) 3/18/2021 4:58:36 PM 2.758 SINGLEP Load Surrogates (0.0439s) 3/18/2021 4:58:38 PM 2.758 SINGLEP Feeding Random Generator Monkeys (2.7111s) 3/18/2021 4:58:38 PM 2.758 SINGLEP Post-Proton Surge (0.0144s) 3/18/2021 4:58:38 PM 2.758 SINGLEP Background Radiation Taste Test (0.0279s) 3/18/2021 4:58:38 PM 2.758 SINGLEP Shuffling Chairs On Command Deck (0.0139s) 3/18/2021 4:58:38 PM 2.758 SINGLEP Windshield Wiping (0.0050s) 3/18/2021 4:58:38 PM 2.758 SINGLEP Last Organizational Modeling (0.0947s) 3/18/2021 4:58:38 PM 2.758 SINGLEP Stimulate Modulation (0.0319s) 3/18/2021 4:58:38 PM 2.758 SINGLEP Tip Servos (0.0060s) 3/18/2021 4:58:38 PM 2.758 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 3/18/2021 4:58:38 PM 2.758 SINGLEP Design New Fleet Logo (0.0084s) 3/18/2021 4:58:38 PM 2.758 SINGLEP Inspect Fleet Logo (0.0060s) 3/18/2021 4:58:38 PM 2.758 SINGLEP Ogle Enemy Logo (0.0060s) 3/18/2021 4:58:38 PM 2.758 SINGLEP Order Cores By Seniority (0.0080s) 3/18/2021 4:58:38 PM 2.758 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1079 3/18/2021 4:58:38 PM 2.758 SINGLEP Make Factions That Extra Bit Special (0.0080s) 3/18/2021 4:58:39 PM 2.758 SINGLEP Final Checks (0.3650s) 3/18/2021 4:58:39 PM 2.758 SINGLEP Load Historical Documents (0.0040s) 3/18/2021 4:58:39 PM 2.758 SINGLEP 6.3 seconds total load time. Check For Extra Modules (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Feeding Random Generator Monkeys (2.7s) Final Checks (0.4s) 3/18/2021 4:58:39 PM 2.758 SINGLEP Hello Steam user 'Metrekec' 3/18/2021 4:58:46 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\Game Won.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 4:58:47 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 24ms 3/18/2021 4:58:47 PM 2.758 SINGLEP Finish load save in 1,016.1ms 3/18/2021 6:10:04 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/18/2021 6:10:04 PM SINGLEP Boot up FleetOS (0.1326s) 3/18/2021 6:10:04 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/18/2021 6:10:04 PM SINGLEP Check System Logs For Rogue Intelligence (0.2251s) 3/18/2021 6:10:05 PM SINGLEP Inspect Aft Hatches (0.0239s) 3/18/2021 6:10:05 PM SINGLEP Found 319 xml files in 95 folders in 39ms 3/18/2021 6:10:05 PM SINGLEP Check For Extra Modules (0.3501s) 3/18/2021 6:10:05 PM SINGLEP 319 Xml Files Parsed in 310ms 3/18/2021 6:10:05 PM SINGLEP Gather Ancient Lifeforms (0.0090s) 3/18/2021 6:10:05 PM 2.758 SINGLEP Game Version: 2.758 3/18/2021 6:10:05 PM 2.758 SINGLEP Eject Trash Into Hyperspace (0.0130s) 3/18/2021 6:10:05 PM 2.758 SINGLEP Bring Cloaking Systems Online (0.0090s) 3/18/2021 6:10:05 PM 2.758 SINGLEP Recalculate Speed Of Light (0.0239s) 3/18/2021 6:10:05 PM 2.758 SINGLEP Optimize Comfort On Command Decks (0.0130s) 3/18/2021 6:10:05 PM 2.758 SINGLEP Generating Framerates (0.0060s) 3/18/2021 6:10:05 PM 2.758 SINGLEP Update mod and expansion statuses! 3/18/2021 6:10:05 PM 2.758 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/18/2021 6:10:05 PM 2.758 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 3/18/2021 6:10:05 PM 2.758 SINGLEP Check Nearby Stellar Masses (0.0349s) 3/18/2021 6:10:05 PM 2.758 SINGLEP 318 Xml Files Checked For Exp/Mod Status in 11ms 3/18/2021 6:10:05 PM 2.758 SINGLEP Pruning Excess Brain Cells (0.0269s) 3/18/2021 6:10:05 PM 2.758 SINGLEP Remembering Alamo (0.0150s) 3/18/2021 6:10:05 PM 2.758 SINGLEP Boot Audio Comms (0.0080s) 3/18/2021 6:10:05 PM 2.758 SINGLEP Establish Individual Audio Links (0.0199s) 3/18/2021 6:10:05 PM 2.758 SINGLEP No resolution change was required. 3/18/2021 6:10:05 PM 2.758 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/18/2021 6:10:05 PM 2.758 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/18/2021 6:10:05 PM 2.758 SINGLEP Refresh Optical Lensing (0.0120s) 3/18/2021 6:10:05 PM 2.758 SINGLEP Revise Fundamental Physical Laws (0.0247s) 3/18/2021 6:10:05 PM 2.758 SINGLEP Calculate Odds Of Success (0.0159s) 3/18/2021 6:10:05 PM 2.758 SINGLEP Briefly Panic (0.3685s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Install Confidence Routines (0.4937s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Bring Commander Interface Online (0.1157s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Motivate All Crews (0.0651s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Locating Available Networks (0.0209s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Externalizing Patterns (0.0289s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Hooking Externals (0.0090s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Handlizing Hooks (0.0090s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Disengaging Constants (0.0249s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Late Axionic Computations (0.0439s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Poking At Status Indicators (0.0050s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Discovering States Of Matter (0.0070s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Searching For A Leader (0.0070s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Suppressing Bad Thoughts (0.0070s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Connecting to Fleet Command (0.0070s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Thinking Of Advice (0.0070s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Degaussing Advice (0.0070s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Reading Alien Diaries (0.0070s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Naming All Known Planets (0.0060s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Remembering Speeds (0.0070s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Prioritizing Targets (0.0070s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Rebooting Sensor Arrays (0.0070s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Unloading Prismatic Grid (0.0070s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Thinking Of Objectives (0.0070s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Inhibiting Visual Scans (0.0110s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Synthesizing Vocals (0.0060s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Investigating Map Signatures (0.0110s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Ventilating Scenarios (0.0050s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Decontaminating Targeting Systems (0.0070s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Ejecting Tactical Core (0.0070s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Calibrating Formations (0.0060s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Intercepting Galactic Maps (0.0080s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Discharging Colored Ions (0.0160s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Replicating Ion Colors (0.0050s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Faction Diagnostics (0.0110s) 3/18/2021 6:10:06 PM 2.758 SINGLEP Buffering Hackers (0.0269s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Inverting Death (0.0070s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Linear Field Variance (0.0060s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Charging Marks (0.0050s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Differentiating Marks (0.1327s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Guarding The Posts (0.0080s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Range Manifolds (0.0040s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Purging ROFs (0.0080s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Manipulating Speeds (0.0060s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Detecting Projectiles (0.0070s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Grouping Flow Fields (0.0070s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Modulating Flow Field Groups (0.0120s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Designing Fleets (0.0080s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Thinking Of Technologies (0.0050s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Categorizing Starboard Sensors (0.0070s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Injecting Galactic Variables (0.0100s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Sucking In Starfields (0.0100s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Mapping Distant Planets (0.0100s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Categorizing All Planets (0.0050s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Organizing Commands (0.0150s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Calculating Firing Cones (0.0070s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Remembering Lost Ship Parts (0.1825s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Re-Aligning Objectives (0.0150s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Sterilizing Test Chamber (0.0060s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Issuing Orders (0.0060s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Augmenting Infusers (0.0080s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Infusing (0.0130s) 3/18/2021 6:10:07 PM 2.758 SINGLEP Load Surrogates (0.0459s) 3/18/2021 6:10:10 PM 2.758 SINGLEP Remote Probe Programmed To Replicate (2.7037s) 3/18/2021 6:10:10 PM 2.758 SINGLEP Post-Proton Surge (0.0130s) 3/18/2021 6:10:10 PM 2.758 SINGLEP Background Radiation Taste Test (0.0234s) 3/18/2021 6:10:10 PM 2.758 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 3/18/2021 6:10:10 PM 2.758 SINGLEP Windshield Wiping (0.0060s) 3/18/2021 6:10:10 PM 2.758 SINGLEP Last Organizational Modeling (0.1041s) 3/18/2021 6:10:10 PM 2.758 SINGLEP Stimulate Modulation (0.0339s) 3/18/2021 6:10:10 PM 2.758 SINGLEP Tip Servos (0.0060s) 3/18/2021 6:10:10 PM 2.758 SINGLEP Sort Buildings Into Uneven Piles (0.0060s) 3/18/2021 6:10:10 PM 2.758 SINGLEP Design New Fleet Logo (0.0100s) 3/18/2021 6:10:10 PM 2.758 SINGLEP Inspect Fleet Logo (0.0050s) 3/18/2021 6:10:10 PM 2.758 SINGLEP Ogle Enemy Logo (0.0060s) 3/18/2021 6:10:10 PM 2.758 SINGLEP Order Cores By Seniority (0.0080s) 3/18/2021 6:10:10 PM 2.758 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1079 3/18/2021 6:10:10 PM 2.758 SINGLEP Make Factions That Extra Bit Special (0.0080s) 3/18/2021 6:10:10 PM 2.758 SINGLEP Final Checks (0.4189s) 3/18/2021 6:10:10 PM 2.758 SINGLEP Load Historical Documents (0.0030s) 3/18/2021 6:10:10 PM 2.758 SINGLEP 6.3 seconds total load time. Check For Extra Modules (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Remote Probe Programmed To Replicate (2.7s) Final Checks (0.4s) 3/18/2021 6:10:11 PM 2.758 SINGLEP Hello Steam user 'Metrekec' 3/18/2021 6:11:08 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/FullBadger9\Badger9Start.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 6:11:08 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 22ms 3/18/2021 6:11:08 PM 2.758 SINGLEP Finish load save in 472.9ms 3/18/2021 6:17:09 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/FullBadger9/Badger9Start.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 6:17:10 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 3/18/2021 6:17:10 PM 2.758 SINGLEP Finish load save in 268.1ms 3/18/2021 6:32:26 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\ReadyOnceMore.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 6:32:27 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 12ms 3/18/2021 6:32:27 PM 2.758 SINGLEP Finish load save in 740.7ms 3/18/2021 6:33:57 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\ReadyOnceMore.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 6:33:58 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 3/18/2021 6:33:58 PM 2.758 SINGLEP Finish load save in 772.2ms 3/18/2021 6:35:13 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5/ReadyOnceMore.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 6:35:14 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 12ms 3/18/2021 6:35:14 PM 2.758 SINGLEP Finish load save in 832.9ms 3/18/2021 6:39:39 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\Game Won.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 6:39:40 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 20ms 3/18/2021 6:39:40 PM 2.758 SINGLEP Finish load save in 701.4ms 3/18/2021 7:05:14 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\ReadyOnceMore.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 7:05:14 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 3/18/2021 7:05:14 PM 2.758 SINGLEP Finish load save in 845.3ms 3/18/2021 7:14:09 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\Autosave at 7h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 7:14:10 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 3/18/2021 7:14:10 PM 2.758 SINGLEP Finish load save in 956.7ms 3/18/2021 7:15:01 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\MilitaryOutpostHWBait.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 7:15:01 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 12ms 3/18/2021 7:15:01 PM 2.758 SINGLEP Finish load save in 630.6ms 3/18/2021 7:20:07 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\Game Won.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 7:20:08 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 14ms 3/18/2021 7:20:08 PM 2.758 SINGLEP Finish load save in 628.6ms 3/18/2021 7:20:55 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\MilitaryOutpostHWBait.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 7:20:55 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 3/18/2021 7:20:55 PM 2.758 SINGLEP Finish load save in 662.6ms 3/18/2021 7:27:16 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\Game Won.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 7:27:16 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 3/18/2021 7:27:16 PM 2.758 SINGLEP Finish load save in 844.5ms 3/18/2021 7:27:33 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\MilitaryOutpostHWBait.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 7:27:34 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 12ms 3/18/2021 7:27:34 PM 2.758 SINGLEP Finish load save in 913.3ms 3/18/2021 7:32:33 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\BaitTriggered.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 7:32:34 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 15ms 3/18/2021 7:32:34 PM 2.758 SINGLEP Finish load save in 1,006.5ms 3/18/2021 7:36:05 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\BaitTriggered.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 7:36:06 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 3/18/2021 7:36:06 PM 2.758 SINGLEP Finish load save in 678.6ms 3/18/2021 7:37:03 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5/Autosave at 7h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 7:37:04 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 19ms 3/18/2021 7:37:04 PM 2.758 SINGLEP Finish load save in 696.8ms 3/18/2021 7:37:08 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\BaitTriggered.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 7:37:09 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 3/18/2021 7:37:09 PM 2.758 SINGLEP Finish load save in 692.1ms 3/18/2021 7:39:35 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\Game Won.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 7:39:35 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 3/18/2021 7:39:35 PM 2.758 SINGLEP Finish load save in 596.2ms 3/18/2021 7:42:22 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\BaitTriggered.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 7:42:23 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 116ms 3/18/2021 7:42:23 PM 2.758 SINGLEP Finish load save in 1,043.2ms 3/18/2021 7:46:46 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\MilitaryOutpostHWBait.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 7:46:47 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 3/18/2021 7:46:47 PM 2.758 SINGLEP Finish load save in 1,071.5ms 3/18/2021 7:56:37 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\TryItAgainTwice.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 7:56:38 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 12ms 3/18/2021 7:56:38 PM 2.758 SINGLEP Finish load save in 592.2ms 3/18/2021 7:59:16 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\Game Won.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 7:59:17 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 3/18/2021 7:59:17 PM 2.758 SINGLEP Finish load save in 625.9ms 3/18/2021 8:10:51 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/18/2021 8:10:51 PM SINGLEP Boot up FleetOS (0.1366s) 3/18/2021 8:10:51 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/18/2021 8:10:51 PM SINGLEP Check System Logs For Rogue Intelligence (0.2473s) 3/18/2021 8:10:51 PM SINGLEP Inspect Aft Hatches (0.0269s) 3/18/2021 8:10:51 PM SINGLEP Found 319 xml files in 95 folders in 42ms 3/18/2021 8:10:51 PM SINGLEP Check For Extra Modules (0.3674s) 3/18/2021 8:10:51 PM SINGLEP 319 Xml Files Parsed in 326ms 3/18/2021 8:10:51 PM SINGLEP Gather Ancient Lifeforms (0.0100s) 3/18/2021 8:10:52 PM 2.758 SINGLEP Game Version: 2.758 3/18/2021 8:10:52 PM 2.758 SINGLEP Eject Trash Into Hyperspace (0.0130s) 3/18/2021 8:10:52 PM 2.758 SINGLEP Bring Cloaking Systems Online (0.0080s) 3/18/2021 8:10:52 PM 2.758 SINGLEP Recalculate Speed Of Light (0.0189s) 3/18/2021 8:10:52 PM 2.758 SINGLEP Optimize Comfort On Command Decks (0.0110s) 3/18/2021 8:10:52 PM 2.758 SINGLEP Generating Framerates (0.0040s) 3/18/2021 8:10:52 PM 2.758 SINGLEP Update mod and expansion statuses! 3/18/2021 8:10:52 PM 2.758 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/18/2021 8:10:52 PM 2.758 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 3/18/2021 8:10:52 PM 2.758 SINGLEP Check Nearby Stellar Masses (0.0329s) 3/18/2021 8:10:52 PM 2.758 SINGLEP 318 Xml Files Checked For Exp/Mod Status in 11ms 3/18/2021 8:10:52 PM 2.758 SINGLEP Pruning Excess Brain Cells (0.0299s) 3/18/2021 8:10:52 PM 2.758 SINGLEP Remembering Alamo (0.0150s) 3/18/2021 8:10:52 PM 2.758 SINGLEP Boot Audio Comms (0.0070s) 3/18/2021 8:10:52 PM 2.758 SINGLEP Establish Individual Audio Links (0.0180s) 3/18/2021 8:10:52 PM 2.758 SINGLEP No resolution change was required. 3/18/2021 8:10:52 PM 2.758 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/18/2021 8:10:52 PM 2.758 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/18/2021 8:10:52 PM 2.758 SINGLEP Refresh Optical Lensing (0.0110s) 3/18/2021 8:10:52 PM 2.758 SINGLEP Revise Fundamental Physical Laws (0.0170s) 3/18/2021 8:10:52 PM 2.758 SINGLEP Calculate Odds Of Success (0.0140s) 3/18/2021 8:10:52 PM 2.758 SINGLEP Briefly Panic (0.3211s) 3/18/2021 8:10:52 PM 2.758 SINGLEP Install Confidence Routines (0.4054s) 3/18/2021 8:10:52 PM 2.758 SINGLEP Bring Commander Interface Online (0.0768s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Motivate All Crews (0.0509s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Locating Available Networks (0.0170s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Externalizing Patterns (0.0269s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Hooking Externals (0.0070s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Handlizing Hooks (0.0050s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Disengaging Constants (0.0229s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Late Axionic Computations (0.0389s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Poking At Status Indicators (0.0060s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Discovering States Of Matter (0.0060s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Searching For A Leader (0.0080s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Suppressing Bad Thoughts (0.0070s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Connecting to Fleet Command (0.0070s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Thinking Of Advice (0.0070s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Degaussing Advice (0.0080s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Reading Alien Diaries (0.0070s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Naming All Known Planets (0.0060s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Remembering Speeds (0.0070s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Prioritizing Targets (0.0070s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Rebooting Sensor Arrays (0.0070s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Unloading Prismatic Grid (0.0070s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Thinking Of Objectives (0.0070s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Inhibiting Visual Scans (0.0120s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Synthesizing Vocals (0.0050s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Investigating Map Signatures (0.0100s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Ventilating Scenarios (0.0050s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Decontaminating Targeting Systems (0.0060s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Ejecting Tactical Core (0.0070s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Calibrating Formations (0.0070s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Intercepting Galactic Maps (0.0080s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Discharging Colored Ions (0.0150s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Replicating Ion Colors (0.0040s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Faction Diagnostics (0.0111s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Buffering Hackers (0.0255s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Inverting Death (0.0070s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Linear Field Variance (0.0060s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Charging Marks (0.0050s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Differentiating Marks (0.1388s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Guarding The Posts (0.0080s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Range Manifolds (0.0040s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Purging ROFs (0.0070s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Manipulating Speeds (0.0087s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Detecting Projectiles (0.0060s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Grouping Flow Fields (0.0080s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Modulating Flow Field Groups (0.0129s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Designing Fleets (0.0100s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Thinking Of Technologies (0.0060s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Categorizing Starboard Sensors (0.0060s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Injecting Galactic Variables (0.0100s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Dropping Starfields (0.0110s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Blowing Up Distant Planets (0.0130s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Categorizing All Planets (0.0050s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Organizing Commands (0.0170s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Calculating Firing Cones (0.0060s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Jailbreaking Favorite Ship Parts (0.1925s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Re-Aligning Objectives (0.0130s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Sterilizing Test Chamber (0.0060s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Issuing Orders (0.0070s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Augmenting Infusers (0.0070s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Infusing (0.0160s) 3/18/2021 8:10:53 PM 2.758 SINGLEP Load Surrogates (0.0459s) 3/18/2021 8:10:56 PM 2.758 SINGLEP Accounting For Decay (2.7861s) 3/18/2021 8:10:56 PM 2.758 SINGLEP Post-Proton Surge (0.0130s) 3/18/2021 8:10:56 PM 2.758 SINGLEP Background Radiation Taste Test (0.0260s) 3/18/2021 8:10:56 PM 2.758 SINGLEP Shuffling Chairs On Command Deck (0.0129s) 3/18/2021 8:10:56 PM 2.758 SINGLEP Windshield Wiping (0.0060s) 3/18/2021 8:10:56 PM 2.758 SINGLEP Last Organizational Modeling (0.0967s) 3/18/2021 8:10:56 PM 2.758 SINGLEP Stimulate Modulation (0.0349s) 3/18/2021 8:10:56 PM 2.758 SINGLEP Tip Servos (0.0060s) 3/18/2021 8:10:56 PM 2.758 SINGLEP Sort Buildings Into Uneven Piles (0.0060s) 3/18/2021 8:10:56 PM 2.758 SINGLEP Design New Fleet Logo (0.0090s) 3/18/2021 8:10:56 PM 2.758 SINGLEP Inspect Fleet Logo (0.0050s) 3/18/2021 8:10:56 PM 2.758 SINGLEP Ogle Enemy Logo (0.0060s) 3/18/2021 8:10:56 PM 2.758 SINGLEP Order Cores By Seniority (0.0080s) 3/18/2021 8:10:56 PM 2.758 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1079 3/18/2021 8:10:56 PM 2.758 SINGLEP Make Factions That Extra Bit Special (0.0070s) 3/18/2021 8:10:57 PM 2.758 SINGLEP Final Checks (0.3774s) 3/18/2021 8:10:57 PM 2.758 SINGLEP Load Historical Documents (0.0030s) 3/18/2021 8:10:57 PM 2.758 SINGLEP 6.2 seconds total load time. Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Accounting For Decay (2.8s) Final Checks (0.4s) 3/18/2021 8:10:57 PM 2.758 SINGLEP Hello Steam user 'Metrekec' 3/18/2021 8:11:00 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5/Game Won.save Source1: AnythingElse Source3: LoadingSaveGame 3/18/2021 8:11:01 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 20ms 3/18/2021 8:11:01 PM 2.758 SINGLEP Finish load save in 1,072.3ms 3/19/2021 6:19:54 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/19/2021 6:19:54 PM SINGLEP Boot up FleetOS (0.1685s) 3/19/2021 6:19:54 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/19/2021 6:19:54 PM SINGLEP Check System Logs For Rogue Intelligence (0.3279s) 3/19/2021 6:19:54 PM SINGLEP Inspect Aft Hatches (0.0369s) 3/19/2021 6:19:54 PM SINGLEP Found 319 xml files in 95 folders in 52ms 3/19/2021 6:19:54 PM SINGLEP Check For Extra Modules (0.4388s) 3/19/2021 6:19:54 PM SINGLEP 319 Xml Files Parsed in 389ms 3/19/2021 6:19:54 PM SINGLEP Gather Ancient Lifeforms (0.0115s) 3/19/2021 6:19:54 PM 2.760 SINGLEP Game Version: 2.760 3/19/2021 6:19:54 PM 2.760 SINGLEP Eject Trash Into Hyperspace (0.0120s) 3/19/2021 6:19:54 PM 2.760 SINGLEP Bring Cloaking Systems Online (0.0090s) 3/19/2021 6:19:54 PM 2.760 SINGLEP Recalculate Speed Of Light (0.0180s) 3/19/2021 6:19:54 PM 2.760 SINGLEP Optimize Comfort On Command Decks (0.0110s) 3/19/2021 6:19:54 PM 2.760 SINGLEP Generating Framerates (0.0050s) 3/19/2021 6:19:54 PM 2.760 SINGLEP Update mod and expansion statuses! 3/19/2021 6:19:54 PM 2.760 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/19/2021 6:19:54 PM 2.760 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 3/19/2021 6:19:54 PM 2.760 SINGLEP Check Nearby Stellar Masses (0.0399s) 3/19/2021 6:19:55 PM 2.760 SINGLEP 318 Xml Files Checked For Exp/Mod Status in 12ms 3/19/2021 6:19:55 PM 2.760 SINGLEP Pruning Excess Brain Cells (0.0279s) 3/19/2021 6:19:55 PM 2.760 SINGLEP Remembering Alamo (0.0229s) 3/19/2021 6:19:55 PM 2.760 SINGLEP Boot Audio Comms (0.0080s) 3/19/2021 6:19:55 PM 2.760 SINGLEP Establish Individual Audio Links (0.0229s) 3/19/2021 6:19:55 PM 2.760 SINGLEP No resolution change was required. 3/19/2021 6:19:55 PM 2.760 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/19/2021 6:19:55 PM 2.760 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/19/2021 6:19:55 PM 2.760 SINGLEP Refresh Optical Lensing (0.0130s) 3/19/2021 6:19:55 PM 2.760 SINGLEP Revise Fundamental Physical Laws (0.0259s) 3/19/2021 6:19:55 PM 2.760 SINGLEP Calculate Odds Of Success (0.0160s) 3/19/2021 6:19:55 PM 2.760 SINGLEP Briefly Panic (0.5729s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Install Confidence Routines (0.5086s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Bring Commander Interface Online (0.0972s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Motivate All Crews (0.0559s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Locating Available Networks (0.0269s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Externalizing Patterns (0.0209s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Hooking Externals (0.0040s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Handlizing Hooks (0.0070s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Disengaging Constants (0.0239s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Late Axionic Computations (0.0858s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Poking At Status Indicators (0.0050s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Discovering States Of Matter (0.0080s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Searching For A Leader (0.0070s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Suppressing Bad Thoughts (0.0090s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Connecting to Fleet Command (0.0070s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Thinking Of Advice (0.0070s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Degaussing Advice (0.0070s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Reading Alien Diaries (0.0080s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Naming All Known Planets (0.0060s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Remembering Speeds (0.0060s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Prioritizing Targets (0.0080s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Rebooting Sensor Arrays (0.0060s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Unloading Prismatic Grid (0.0070s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Thinking Of Objectives (0.0080s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Inhibiting Visual Scans (0.0110s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Synthesizing Vocals (0.0050s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Investigating Map Signatures (0.0120s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Ventilating Scenarios (0.0050s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Decontaminating Targeting Systems (0.0080s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Ejecting Tactical Core (0.0060s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Calibrating Formations (0.0070s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Intercepting Galactic Maps (0.0090s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Discharging Colored Ions (0.0120s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Replicating Ion Colors (0.0040s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Faction Diagnostics (0.0110s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Buffering Hackers (0.0299s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Inverting Death (0.0070s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Linear Field Variance (0.0080s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Charging Marks (0.0060s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Differentiating Marks (0.1496s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Guarding The Posts (0.0080s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Range Manifolds (0.0040s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Purging ROFs (0.0081s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Manipulating Speeds (0.0081s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Detecting Projectiles (0.0060s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Grouping Flow Fields (0.0070s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Modulating Flow Field Groups (0.0120s) 3/19/2021 6:19:56 PM 2.760 SINGLEP Designing Fleets (0.0100s) 3/19/2021 6:19:57 PM 2.760 SINGLEP Thinking Of Technologies (0.0060s) 3/19/2021 6:19:57 PM 2.760 SINGLEP Categorizing Starboard Sensors (0.0060s) 3/19/2021 6:19:57 PM 2.760 SINGLEP Injecting Galactic Variables (0.0120s) 3/19/2021 6:19:57 PM 2.760 SINGLEP Hoping Starfields Are Nice (0.0100s) 3/19/2021 6:19:57 PM 2.760 SINGLEP Breaking Distant Planets (0.0130s) 3/19/2021 6:19:57 PM 2.760 SINGLEP Categorizing All Planets (0.0040s) 3/19/2021 6:19:57 PM 2.760 SINGLEP Organizing Commands (0.0160s) 3/19/2021 6:19:57 PM 2.760 SINGLEP Calculating Firing Cones (0.0050s) 3/19/2021 6:19:57 PM 2.760 SINGLEP Finding Old Ship Parts (0.1945s) 3/19/2021 6:19:57 PM 2.760 SINGLEP Re-Aligning Objectives (0.0120s) 3/19/2021 6:19:57 PM 2.760 SINGLEP Sterilizing Test Chamber (0.0080s) 3/19/2021 6:19:57 PM 2.760 SINGLEP Issuing Orders (0.0060s) 3/19/2021 6:19:57 PM 2.760 SINGLEP Augmenting Infusers (0.0070s) 3/19/2021 6:19:57 PM 2.760 SINGLEP Infusing (0.0180s) 3/19/2021 6:19:57 PM 2.760 SINGLEP Load Surrogates (0.0439s) 3/19/2021 6:20:02 PM 2.760 SINGLEP Assimilate Technological Distinctiveness (5.3058s) 3/19/2021 6:20:02 PM 2.760 SINGLEP Post-Proton Surge (0.0140s) 3/19/2021 6:20:02 PM 2.760 SINGLEP Background Radiation Taste Test (0.0266s) 3/19/2021 6:20:02 PM 2.760 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 3/19/2021 6:20:02 PM 2.760 SINGLEP Windshield Wiping (0.0070s) 3/19/2021 6:20:02 PM 2.760 SINGLEP Last Organizational Modeling (0.0967s) 3/19/2021 6:20:02 PM 2.760 SINGLEP Stimulate Modulation (0.0299s) 3/19/2021 6:20:02 PM 2.760 SINGLEP Tip Servos (0.0060s) 3/19/2021 6:20:02 PM 2.760 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 3/19/2021 6:20:02 PM 2.760 SINGLEP Design New Fleet Logo (0.0090s) 3/19/2021 6:20:02 PM 2.760 SINGLEP Inspect Fleet Logo (0.0050s) 3/19/2021 6:20:02 PM 2.760 SINGLEP Ogle Enemy Logo (0.0060s) 3/19/2021 6:20:02 PM 2.760 SINGLEP Order Cores By Seniority (0.0080s) 3/19/2021 6:20:02 PM 2.760 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1079 3/19/2021 6:20:02 PM 2.760 SINGLEP Make Factions That Extra Bit Special (0.0080s) 3/19/2021 6:20:03 PM 2.760 SINGLEP Final Checks (0.3349s) 3/19/2021 6:20:03 PM 2.760 SINGLEP Load Historical Documents (0.0030s) 3/19/2021 6:20:03 PM 2.760 SINGLEP 9.3 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.6s) Install Confidence Routines (0.5s) Assimilate Technological Distinctiveness (5.3s) Final Checks (0.3s) 3/19/2021 6:20:03 PM 2.760 SINGLEP Hello Steam user 'Metrekec' 3/19/2021 6:21:53 PM 2.760 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/19/2021 6:21:53 PM 2.760 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/19/2021 6:21:53 PM 2.760 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/19/2021 6:21:53 PM 2.760 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/19/2021 6:21:53 PM 2.760 SINGLEP loading as template 3/19/2021 6:21:53 PM 2.760 SINGLEP Added the faction AIRelentlessWave. 3/19/2021 6:21:53 PM 2.760 SINGLEP Added the faction AIReserves. 3/19/2021 6:21:53 PM 2.760 SINGLEP Added the faction AntiAIZombie. 3/19/2021 6:21:53 PM 2.760 SINGLEP Added the faction AntiEveryoneZombie. 3/19/2021 6:21:53 PM 2.760 SINGLEP Added the faction AntiPlayerZombie. 3/19/2021 6:21:53 PM 2.760 SINGLEP Added the faction CPALogic. 3/19/2021 6:21:53 PM 2.760 SINGLEP Added the faction EnragedMacrophage. 3/19/2021 6:21:53 PM 2.760 SINGLEP Added the faction Mercenary. 3/19/2021 6:21:53 PM 2.760 SINGLEP Added the faction PraetorianGuard. 3/19/2021 6:21:53 PM 2.760 SINGLEP Added the faction TamedMacrophage. 3/19/2021 6:21:53 PM 2.760 SINGLEP Finish load save in 244.6ms 3/19/2021 6:21:53 PM 2.760 SINGLEP Start Generate Partial Map with Clusters and seed 370618665 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/19/2021 6:21:53 PM 2.760 SINGLEP Trying to create a minimum spanning tree with 4 planets 3/19/2021 6:21:54 PM 2.760 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/19/2021 6:21:54 PM 2.760 SINGLEP Fixed 3060 missing planet factions. 3/19/2021 6:21:54 PM 2.760 SINGLEP Generate Partial Map Complete 567ms 3/19/2021 6:22:09 PM 2.760 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\BaitTriggered.save Source1: AnythingElse Source3: LoadingSaveGame 3/19/2021 6:22:10 PM 2.760 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 21ms 3/19/2021 6:22:10 PM 2.760 SINGLEP Finish load save in 1,013.7ms 3/19/2021 6:23:15 PM 2.760 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5/BaitTriggered.save Source1: AnythingElse Source3: LoadingSaveGame 3/19/2021 6:23:16 PM 2.760 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 3/19/2021 6:23:16 PM 2.760 SINGLEP Finish load save in 933.9ms 3/19/2021 6:25:30 PM 2.760 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\MilitaryOutpostHWBait.save Source1: AnythingElse Source3: LoadingSaveGame 3/19/2021 6:25:31 PM 2.760 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 20ms 3/19/2021 6:25:31 PM 2.760 SINGLEP Finish load save in 761.6ms 3/19/2021 6:26:00 PM 2.760 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\MilitaryOutpostHWBait.save Source1: AnythingElse Source3: LoadingSaveGame 3/19/2021 6:26:01 PM 2.760 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 13ms 3/19/2021 6:26:01 PM 2.760 SINGLEP Finish load save in 725.5ms 3/19/2021 6:40:22 PM 2.760 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\Phase 2.save Source1: AnythingElse Source3: LoadingSaveGame 3/19/2021 6:40:22 PM 2.760 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 12ms 3/19/2021 6:40:22 PM 2.760 SINGLEP Finish load save in 750.4ms 3/19/2021 6:41:30 PM 2.760 SINGLEP Reconquest Seeding for Dorsai: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 3/19/2021 6:43:44 PM 2.760 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Pure10WinPart5\BaitTriggered.save Source1: AnythingElse Source3: LoadingSaveGame 3/19/2021 6:43:45 PM 2.760 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 15ms 3/19/2021 6:43:45 PM 2.760 SINGLEP Finish load save in 913.6ms 3/19/2021 11:47:14 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/19/2021 11:47:14 PM SINGLEP Boot up FleetOS (0.1523s) 3/19/2021 11:47:14 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/19/2021 11:47:14 PM SINGLEP Check System Logs For Rogue Intelligence (0.3053s) 3/19/2021 11:47:14 PM SINGLEP Inspect Aft Hatches (0.0369s) 3/19/2021 11:47:14 PM SINGLEP Found 319 xml files in 95 folders in 42ms 3/19/2021 11:47:15 PM SINGLEP Check For Extra Modules (0.4174s) 3/19/2021 11:47:15 PM SINGLEP 319 Xml Files Parsed in 372ms 3/19/2021 11:47:15 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 3/19/2021 11:47:15 PM 2.761 SINGLEP Game Version: 2.761 3/19/2021 11:47:15 PM 2.761 SINGLEP Eject Trash Into Hyperspace (0.0145s) 3/19/2021 11:47:15 PM 2.761 SINGLEP Bring Cloaking Systems Online (0.0050s) 3/19/2021 11:47:15 PM 2.761 SINGLEP Recalculate Speed Of Light (0.0170s) 3/19/2021 11:47:15 PM 2.761 SINGLEP Optimize Comfort On Command Decks (0.0140s) 3/19/2021 11:47:15 PM 2.761 SINGLEP Generating Framerates (0.0120s) 3/19/2021 11:47:15 PM 2.761 SINGLEP Update mod and expansion statuses! 3/19/2021 11:47:15 PM 2.761 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/19/2021 11:47:15 PM 2.761 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 3/19/2021 11:47:15 PM 2.761 SINGLEP Check Nearby Stellar Masses (0.0394s) 3/19/2021 11:47:15 PM 2.761 SINGLEP 319 Xml Files Checked For Exp/Mod Status in 19ms 3/19/2021 11:47:15 PM 2.761 SINGLEP Pruning Excess Brain Cells (0.0339s) 3/19/2021 11:47:15 PM 2.761 SINGLEP Remembering Alamo (0.0219s) 3/19/2021 11:47:15 PM 2.761 SINGLEP Boot Audio Comms (0.0090s) 3/19/2021 11:47:15 PM 2.761 SINGLEP Establish Individual Audio Links (0.0379s) 3/19/2021 11:47:15 PM 2.761 SINGLEP No resolution change was required. 3/19/2021 11:47:15 PM 2.761 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/19/2021 11:47:15 PM 2.761 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/19/2021 11:47:15 PM 2.761 SINGLEP Refresh Optical Lensing (0.0419s) 3/19/2021 11:47:15 PM 2.761 SINGLEP Revise Fundamental Physical Laws (0.0289s) 3/19/2021 11:47:15 PM 2.761 SINGLEP Calculate Odds Of Success (0.0170s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Briefly Panic (0.5555s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Install Confidence Routines (0.4997s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Bring Commander Interface Online (0.0698s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Motivate All Crews (0.0549s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Locating Available Networks (0.0219s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Externalizing Patterns (0.0229s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Hooking Externals (0.0120s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Handlizing Hooks (0.0080s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Disengaging Constants (0.0199s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Late Axionic Computations (0.0868s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Poking At Status Indicators (0.0050s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Discovering States Of Matter (0.0070s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Searching For A Leader (0.0080s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Suppressing Bad Thoughts (0.0070s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Connecting to Fleet Command (0.0070s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Thinking Of Advice (0.0060s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Degaussing Advice (0.0070s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Reading Alien Diaries (0.0090s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Naming All Known Planets (0.0060s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Remembering Speeds (0.0060s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Prioritizing Targets (0.0080s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Rebooting Sensor Arrays (0.0070s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Unloading Prismatic Grid (0.0070s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Thinking Of Objectives (0.0080s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Inhibiting Visual Scans (0.0109s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Synthesizing Vocals (0.0050s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Investigating Map Signatures (0.0120s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Ventilating Scenarios (0.0050s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Decontaminating Targeting Systems (0.0070s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Ejecting Tactical Core (0.0070s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Calibrating Formations (0.0070s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Intercepting Galactic Maps (0.0080s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Discharging Colored Ions (0.0110s) 3/19/2021 11:47:16 PM 2.761 SINGLEP Replicating Ion Colors (0.0040s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Faction Diagnostics (0.0120s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Buffering Hackers (0.0259s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Inverting Death (0.0070s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Linear Field Variance (0.0080s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Charging Marks (0.0040s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Differentiating Marks (0.1364s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Guarding The Posts (0.0070s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Range Manifolds (0.0040s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Purging ROFs (0.0080s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Manipulating Speeds (0.0070s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Detecting Projectiles (0.0066s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Grouping Flow Fields (0.0070s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Modulating Flow Field Groups (0.0160s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Designing Fleets (0.0100s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Thinking Of Technologies (0.0060s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Categorizing Starboard Sensors (0.0060s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Injecting Galactic Variables (0.0110s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Investigating Starfields (0.0110s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Discovering Distant Planets (0.0120s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Categorizing All Planets (0.0040s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Organizing Commands (0.0160s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Calculating Firing Cones (0.0050s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Declaring Ship Part Sovereignty (0.1945s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Re-Aligning Objectives (0.0130s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Sterilizing Test Chamber (0.0070s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Issuing Orders (0.0070s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Augmenting Infusers (0.0070s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Infusing (0.0140s) 3/19/2021 11:47:17 PM 2.761 SINGLEP Load Surrogates (0.0409s) 3/19/2021 11:47:22 PM 2.761 SINGLEP Investigating Parabolic Thrust (5.1242s) 3/19/2021 11:47:22 PM 2.761 SINGLEP Post-Proton Surge (0.0150s) 3/19/2021 11:47:22 PM 2.761 SINGLEP Background Radiation Taste Test (0.0259s) 3/19/2021 11:47:22 PM 2.761 SINGLEP Shuffling Chairs On Command Deck (0.0120s) 3/19/2021 11:47:22 PM 2.761 SINGLEP Windshield Wiping (0.0070s) 3/19/2021 11:47:22 PM 2.761 SINGLEP Last Organizational Modeling (0.0819s) 3/19/2021 11:47:22 PM 2.761 SINGLEP Stimulate Modulation (0.0270s) 3/19/2021 11:47:22 PM 2.761 SINGLEP Tip Servos (0.0060s) 3/19/2021 11:47:22 PM 2.761 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 3/19/2021 11:47:22 PM 2.761 SINGLEP Design New Fleet Logo (0.0080s) 3/19/2021 11:47:22 PM 2.761 SINGLEP Inspect Fleet Logo (0.0060s) 3/19/2021 11:47:22 PM 2.761 SINGLEP Ogle Enemy Logo (0.0050s) 3/19/2021 11:47:22 PM 2.761 SINGLEP Order Cores By Seniority (0.0080s) 3/19/2021 11:47:22 PM 2.761 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1079 3/19/2021 11:47:22 PM 2.761 SINGLEP Make Factions That Extra Bit Special (0.0076s) 3/19/2021 11:47:23 PM 2.761 SINGLEP Final Checks (0.3187s) 3/19/2021 11:47:23 PM 2.761 SINGLEP Load Historical Documents (0.0040s) 3/19/2021 11:47:23 PM 2.761 SINGLEP 9.0 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.6s) Install Confidence Routines (0.5s) Investigating Parabolic Thrust (5.1s) Final Checks (0.3s) 3/19/2021 11:47:23 PM 2.761 SINGLEP Hello Steam user 'Metrekec' 3/19/2021 11:47:31 PM 2.761 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/19/2021 11:47:31 PM 2.761 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/19/2021 11:47:31 PM 2.761 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/19/2021 11:47:31 PM 2.761 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/19/2021 11:47:31 PM 2.761 SINGLEP loading as template 3/19/2021 11:47:31 PM 2.761 SINGLEP Added the faction AIRelentlessWave. 3/19/2021 11:47:31 PM 2.761 SINGLEP Added the faction AIReserves. 3/19/2021 11:47:31 PM 2.761 SINGLEP Added the faction AntiAIZombie. 3/19/2021 11:47:31 PM 2.761 SINGLEP Added the faction AntiEveryoneZombie. 3/19/2021 11:47:31 PM 2.761 SINGLEP Added the faction AntiPlayerZombie. 3/19/2021 11:47:31 PM 2.761 SINGLEP Added the faction CPALogic. 3/19/2021 11:47:31 PM 2.761 SINGLEP Added the faction EnragedMacrophage. 3/19/2021 11:47:31 PM 2.761 SINGLEP Added the faction Mercenary. 3/19/2021 11:47:31 PM 2.761 SINGLEP Added the faction PraetorianGuard. 3/19/2021 11:47:31 PM 2.761 SINGLEP Added the faction TamedMacrophage. 3/19/2021 11:47:31 PM 2.761 SINGLEP Finish load save in 222.6ms 3/19/2021 11:47:31 PM 2.761 SINGLEP Start Generate Partial Map with Clusters and seed 1731394252 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/19/2021 11:47:32 PM 2.761 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/19/2021 11:47:32 PM 2.761 SINGLEP Fixed 3060 missing planet factions. 3/19/2021 11:47:32 PM 2.761 SINGLEP Generate Partial Map Complete 441ms 3/19/2021 11:47:34 PM 2.761 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/19/2021 11:47:34 PM 2.761 SINGLEP Start Generate Partial Map with Realistic and seed 270932334 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 3/19/2021 11:47:34 PM 2.761 SINGLEP Added the faction AIRelentlessWave. 3/19/2021 11:47:34 PM 2.761 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/19/2021 11:47:34 PM 2.761 SINGLEP Fixed 1840 missing planet factions. 3/19/2021 11:47:34 PM 2.761 SINGLEP Generate Partial Map Complete 101ms 3/19/2021 11:47:36 PM 2.761 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/19/2021 11:47:36 PM 2.761 SINGLEP Mismatch on faction index 15 in types! 3/19/2021 11:47:36 PM 2.761 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/19/2021 11:47:36 PM 2.761 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/19/2021 11:47:36 PM 2.761 SINGLEP Clear out factions that should not be in UI based on savegame: 16 Relentless AI Wave (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack AI Praetorian Guard 3/19/2021 11:47:36 PM 2.761 SINGLEP loading as template 3/19/2021 11:47:36 PM 2.761 SINGLEP Added the faction AIRelentlessWave. 3/19/2021 11:47:36 PM 2.761 SINGLEP Added the faction AIReserves. 3/19/2021 11:47:36 PM 2.761 SINGLEP Added the faction AntiAIZombie. 3/19/2021 11:47:36 PM 2.761 SINGLEP Added the faction AntiEveryoneZombie. 3/19/2021 11:47:36 PM 2.761 SINGLEP Added the faction AntiPlayerZombie. 3/19/2021 11:47:36 PM 2.761 SINGLEP Added the faction CPALogic. 3/19/2021 11:47:36 PM 2.761 SINGLEP Added the faction EnragedMacrophage. 3/19/2021 11:47:36 PM 2.761 SINGLEP Added the faction Mercenary. 3/19/2021 11:47:36 PM 2.761 SINGLEP Added the faction PraetorianGuard. 3/19/2021 11:47:36 PM 2.761 SINGLEP Added the faction TamedMacrophage. 3/19/2021 11:47:36 PM 2.761 SINGLEP Finish load save in 62.0ms 3/19/2021 11:47:36 PM 2.761 SINGLEP Start Generate Partial Map with Realistic and seed 774509700 and planet count 80 and 23 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/19/2021 11:47:36 PM 2.761 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/19/2021 11:47:36 PM 2.761 SINGLEP Fixed 1840 missing planet factions. 3/19/2021 11:47:36 PM 2.761 SINGLEP Generate Partial Map Complete 100ms 3/19/2021 11:47:42 PM 2.761 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/19/2021 11:47:42 PM 2.761 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/19/2021 11:47:42 PM 2.761 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/19/2021 11:47:42 PM 2.761 SINGLEP Clear out factions that should not be in UI based on savegame: 16 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/19/2021 11:47:42 PM 2.761 SINGLEP loading as template 3/19/2021 11:47:42 PM 2.761 SINGLEP Added the faction AIRelentlessWave. 3/19/2021 11:47:42 PM 2.761 SINGLEP Added the faction AIReserves. 3/19/2021 11:47:42 PM 2.761 SINGLEP Added the faction AntiAIZombie. 3/19/2021 11:47:42 PM 2.761 SINGLEP Added the faction AntiEveryoneZombie. 3/19/2021 11:47:42 PM 2.761 SINGLEP Added the faction AntiPlayerZombie. 3/19/2021 11:47:42 PM 2.761 SINGLEP Added the faction CPALogic. 3/19/2021 11:47:42 PM 2.761 SINGLEP Added the faction EnragedMacrophage. 3/19/2021 11:47:42 PM 2.761 SINGLEP Added the faction Mercenary. 3/19/2021 11:47:42 PM 2.761 SINGLEP Added the faction PraetorianGuard. 3/19/2021 11:47:42 PM 2.761 SINGLEP Added the faction TamedMacrophage. 3/19/2021 11:47:42 PM 2.761 SINGLEP Finish load save in 84.6ms 3/19/2021 11:47:42 PM 2.761 SINGLEP Start Generate Partial Map with Realistic and seed 1797782314 and planet count 80 and 23 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/19/2021 11:47:42 PM 2.761 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/19/2021 11:47:42 PM 2.761 SINGLEP Fixed 1840 missing planet factions. 3/19/2021 11:47:42 PM 2.761 SINGLEP Generate Partial Map Complete 73ms 3/19/2021 11:47:59 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/19/2021 11:47:59 PM SINGLEP Boot up FleetOS (0.1331s) 3/19/2021 11:47:59 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/19/2021 11:47:59 PM SINGLEP Check System Logs For Rogue Intelligence (0.2179s) 3/19/2021 11:47:59 PM SINGLEP Inspect Aft Hatches (0.0219s) 3/19/2021 11:47:59 PM SINGLEP Found 319 xml files in 95 folders in 32ms 3/19/2021 11:48:00 PM SINGLEP Check For Extra Modules (0.3663s) 3/19/2021 11:48:00 PM SINGLEP 319 Xml Files Parsed in 330ms 3/19/2021 11:48:00 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 3/19/2021 11:48:00 PM 2.761 SINGLEP Game Version: 2.761 3/19/2021 11:48:00 PM 2.761 SINGLEP Eject Trash Into Hyperspace (0.0130s) 3/19/2021 11:48:00 PM 2.761 SINGLEP Bring Cloaking Systems Online (0.0090s) 3/19/2021 11:48:00 PM 2.761 SINGLEP Recalculate Speed Of Light (0.0170s) 3/19/2021 11:48:00 PM 2.761 SINGLEP Optimize Comfort On Command Decks (0.0120s) 3/19/2021 11:48:00 PM 2.761 SINGLEP Generating Framerates (0.0050s) 3/19/2021 11:48:00 PM 2.761 SINGLEP Update mod and expansion statuses! 3/19/2021 11:48:00 PM 2.761 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/19/2021 11:48:00 PM 2.761 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 3/19/2021 11:48:00 PM 2.761 SINGLEP Check Nearby Stellar Masses (0.0359s) 3/19/2021 11:48:00 PM 2.761 SINGLEP 318 Xml Files Checked For Exp/Mod Status in 12ms 3/19/2021 11:48:00 PM 2.761 SINGLEP Pruning Excess Brain Cells (0.0309s) 3/19/2021 11:48:00 PM 2.761 SINGLEP Remembering Alamo (0.0170s) 3/19/2021 11:48:00 PM 2.761 SINGLEP Boot Audio Comms (0.0070s) 3/19/2021 11:48:00 PM 2.761 SINGLEP Establish Individual Audio Links (0.0180s) 3/19/2021 11:48:00 PM 2.761 SINGLEP No resolution change was required. 3/19/2021 11:48:00 PM 2.761 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/19/2021 11:48:00 PM 2.761 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/19/2021 11:48:00 PM 2.761 SINGLEP Refresh Optical Lensing (0.0100s) 3/19/2021 11:48:00 PM 2.761 SINGLEP Revise Fundamental Physical Laws (0.0209s) 3/19/2021 11:48:00 PM 2.761 SINGLEP Calculate Odds Of Success (0.0150s) 3/19/2021 11:48:00 PM 2.761 SINGLEP Briefly Panic (0.2972s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Install Confidence Routines (0.3690s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Bring Commander Interface Online (0.0950s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Motivate All Crews (0.0499s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Locating Available Networks (0.0189s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Externalizing Patterns (0.0289s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Hooking Externals (0.0100s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Handlizing Hooks (0.0040s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Disengaging Constants (0.0199s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Late Axionic Computations (0.0383s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Poking At Status Indicators (0.0050s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Discovering States Of Matter (0.0060s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Searching For A Leader (0.0080s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Suppressing Bad Thoughts (0.0070s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Connecting to Fleet Command (0.0070s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Thinking Of Advice (0.0060s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Degaussing Advice (0.0080s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Reading Alien Diaries (0.0070s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Naming All Known Planets (0.0060s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Remembering Speeds (0.0070s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Prioritizing Targets (0.0070s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Rebooting Sensor Arrays (0.0070s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Unloading Prismatic Grid (0.0070s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Thinking Of Objectives (0.0090s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Inhibiting Visual Scans (0.0100s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Synthesizing Vocals (0.0060s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Investigating Map Signatures (0.0110s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Ventilating Scenarios (0.0050s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Decontaminating Targeting Systems (0.0070s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Ejecting Tactical Core (0.0080s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Calibrating Formations (0.0050s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Intercepting Galactic Maps (0.0090s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Discharging Colored Ions (0.0120s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Replicating Ion Colors (0.0050s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Faction Diagnostics (0.0110s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Buffering Hackers (0.0269s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Inverting Death (0.0080s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Linear Field Variance (0.0070s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Charging Marks (0.0050s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Differentiating Marks (0.1332s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Guarding The Posts (0.0070s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Range Manifolds (0.0050s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Purging ROFs (0.0070s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Manipulating Speeds (0.0080s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Detecting Projectiles (0.0060s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Grouping Flow Fields (0.0090s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Modulating Flow Field Groups (0.0100s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Designing Fleets (0.0090s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Thinking Of Technologies (0.0060s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Categorizing Starboard Sensors (0.0060s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Injecting Galactic Variables (0.0100s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Surrounding Starfields (0.0090s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Screening Distant Planets (0.0108s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Categorizing All Planets (0.0050s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Organizing Commands (0.0150s) 3/19/2021 11:48:01 PM 2.761 SINGLEP Calculating Firing Cones (0.0060s) 3/19/2021 11:48:02 PM 2.761 SINGLEP Divulge Ship Part Schematics To Enemy (0.1975s) 3/19/2021 11:48:02 PM 2.761 SINGLEP Re-Aligning Objectives (0.0150s) 3/19/2021 11:48:02 PM 2.761 SINGLEP Sterilizing Test Chamber (0.0060s) 3/19/2021 11:48:02 PM 2.761 SINGLEP Issuing Orders (0.0070s) 3/19/2021 11:48:02 PM 2.761 SINGLEP Augmenting Infusers (0.0060s) 3/19/2021 11:48:02 PM 2.761 SINGLEP Infusing (0.0170s) 3/19/2021 11:48:02 PM 2.761 SINGLEP Load Surrogates (0.0429s) 3/19/2021 11:48:04 PM 2.761 SINGLEP Reticulate Splines (2.7336s) 3/19/2021 11:48:04 PM 2.761 SINGLEP Post-Proton Surge (0.0140s) 3/19/2021 11:48:05 PM 2.761 SINGLEP Background Radiation Taste Test (0.0259s) 3/19/2021 11:48:05 PM 2.761 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 3/19/2021 11:48:05 PM 2.761 SINGLEP Windshield Wiping (0.0050s) 3/19/2021 11:48:05 PM 2.761 SINGLEP Last Organizational Modeling (0.1262s) 3/19/2021 11:48:05 PM 2.761 SINGLEP Stimulate Modulation (0.0504s) 3/19/2021 11:48:05 PM 2.761 SINGLEP Tip Servos (0.0060s) 3/19/2021 11:48:05 PM 2.761 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 3/19/2021 11:48:05 PM 2.761 SINGLEP Design New Fleet Logo (0.0090s) 3/19/2021 11:48:05 PM 2.761 SINGLEP Inspect Fleet Logo (0.0060s) 3/19/2021 11:48:05 PM 2.761 SINGLEP Ogle Enemy Logo (0.0070s) 3/19/2021 11:48:05 PM 2.761 SINGLEP Order Cores By Seniority (0.0060s) 3/19/2021 11:48:05 PM 2.761 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1079 3/19/2021 11:48:05 PM 2.761 SINGLEP Make Factions That Extra Bit Special (0.0080s) 3/19/2021 11:48:05 PM 2.761 SINGLEP Final Checks (0.3750s) 3/19/2021 11:48:05 PM 2.761 SINGLEP Load Historical Documents (0.0040s) 3/19/2021 11:48:05 PM 2.761 SINGLEP 6.1 seconds total load time. Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Reticulate Splines (2.7s) Final Checks (0.4s) 3/19/2021 11:48:05 PM 2.761 SINGLEP Hello Steam user 'Metrekec' 3/19/2021 11:48:07 PM 2.761 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/19/2021 11:48:07 PM 2.761 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/19/2021 11:48:07 PM 2.761 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/19/2021 11:48:07 PM 2.761 SINGLEP Clear out factions that should not be in UI based on savegame: 16 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/19/2021 11:48:07 PM 2.761 SINGLEP loading as template 3/19/2021 11:48:07 PM 2.761 SINGLEP Added the faction AIRelentlessWave. 3/19/2021 11:48:07 PM 2.761 SINGLEP Added the faction AIReserves. 3/19/2021 11:48:07 PM 2.761 SINGLEP Added the faction AntiAIZombie. 3/19/2021 11:48:07 PM 2.761 SINGLEP Added the faction AntiEveryoneZombie. 3/19/2021 11:48:07 PM 2.761 SINGLEP Added the faction AntiPlayerZombie. 3/19/2021 11:48:07 PM 2.761 SINGLEP Added the faction CPALogic. 3/19/2021 11:48:07 PM 2.761 SINGLEP Added the faction EnragedMacrophage. 3/19/2021 11:48:07 PM 2.761 SINGLEP Added the faction Mercenary. 3/19/2021 11:48:07 PM 2.761 SINGLEP Added the faction PraetorianGuard. 3/19/2021 11:48:07 PM 2.761 SINGLEP Added the faction TamedMacrophage. 3/19/2021 11:48:07 PM 2.761 SINGLEP Finish load save in 205.6ms 3/19/2021 11:48:07 PM 2.761 SINGLEP Start Generate Partial Map with Realistic and seed 1445027342 and planet count 80 and 23 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/19/2021 11:48:08 PM 2.761 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/19/2021 11:48:08 PM 2.761 SINGLEP Fixed 1840 missing planet factions. 3/19/2021 11:48:08 PM 2.761 SINGLEP Generate Partial Map Complete 207ms 3/19/2021 11:49:40 PM 2.761 SINGLEP Start Generate Partial Map with Realistic and seed 1445027342 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/19/2021 11:49:40 PM 2.761 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/19/2021 11:49:40 PM 2.761 SINGLEP Fixed 1840 missing planet factions. 3/19/2021 11:49:40 PM 2.761 SINGLEP Generate Partial Map Complete 97ms 3/19/2021 11:50:06 PM 2.761 SINGLEP Start Generate FULL Map with Realistic and seed 1445027342 and planet count 80 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything) 3/19/2021 11:50:07 PM 2.761 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 14ms 3/19/2021 11:50:07 PM 2.761 SINGLEP Generate FULL Map Complete 439ms 3/20/2021 12:06:41 AM 2.761 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/20/2021 12:06:41 AM 2.761 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/20/2021 12:06:41 AM 2.761 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/20/2021 12:06:41 AM 2.761 SINGLEP Clear out factions that should not be in UI based on savegame: 16 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/20/2021 12:06:41 AM 2.761 SINGLEP loading as template 3/20/2021 12:06:41 AM 2.761 SINGLEP Added the faction AIRelentlessWave. 3/20/2021 12:06:41 AM 2.761 SINGLEP Added the faction AIReserves. 3/20/2021 12:06:41 AM 2.761 SINGLEP Added the faction AntiAIZombie. 3/20/2021 12:06:41 AM 2.761 SINGLEP Added the faction AntiEveryoneZombie. 3/20/2021 12:06:41 AM 2.761 SINGLEP Added the faction AntiPlayerZombie. 3/20/2021 12:06:41 AM 2.761 SINGLEP Added the faction CPALogic. 3/20/2021 12:06:41 AM 2.761 SINGLEP Added the faction EnragedMacrophage. 3/20/2021 12:06:41 AM 2.761 SINGLEP Added the faction Mercenary. 3/20/2021 12:06:41 AM 2.761 SINGLEP Added the faction PraetorianGuard. 3/20/2021 12:06:41 AM 2.761 SINGLEP Added the faction TamedMacrophage. 3/20/2021 12:06:41 AM 2.761 SINGLEP Finish load save in 63.4ms 3/20/2021 12:06:41 AM 2.761 SINGLEP Start Generate Partial Map with Realistic and seed 1035154567 and planet count 80 and 23 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/20/2021 12:06:41 AM 2.761 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/20/2021 12:06:41 AM 2.761 SINGLEP Fixed 1840 missing planet factions. 3/20/2021 12:06:41 AM 2.761 SINGLEP Generate Partial Map Complete 63ms 3/20/2021 12:07:23 AM 2.761 SINGLEP Start Generate Partial Map with Realistic and seed 1035154567 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/20/2021 12:07:23 AM 2.761 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/20/2021 12:07:23 AM 2.761 SINGLEP Fixed 1840 missing planet factions. 3/20/2021 12:07:23 AM 2.761 SINGLEP Generate Partial Map Complete 64ms 3/20/2021 12:07:47 AM 2.761 SINGLEP Start Generate FULL Map with Realistic and seed 1035154567 and planet count 80 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything) 3/20/2021 12:07:47 AM 2.761 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 6ms 3/20/2021 12:07:47 AM 2.761 SINGLEP Generate FULL Map Complete 246ms 3/20/2021 12:09:06 AM 2.761 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/20/2021 12:09:06 AM 2.761 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/20/2021 12:09:06 AM 2.761 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/20/2021 12:09:06 AM 2.761 SINGLEP Clear out factions that should not be in UI based on savegame: 16 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/20/2021 12:09:06 AM 2.761 SINGLEP loading as template 3/20/2021 12:09:06 AM 2.761 SINGLEP Added the faction AIRelentlessWave. 3/20/2021 12:09:06 AM 2.761 SINGLEP Added the faction AIReserves. 3/20/2021 12:09:06 AM 2.761 SINGLEP Added the faction AntiAIZombie. 3/20/2021 12:09:06 AM 2.761 SINGLEP Added the faction AntiEveryoneZombie. 3/20/2021 12:09:06 AM 2.761 SINGLEP Added the faction AntiPlayerZombie. 3/20/2021 12:09:06 AM 2.761 SINGLEP Added the faction CPALogic. 3/20/2021 12:09:06 AM 2.761 SINGLEP Added the faction EnragedMacrophage. 3/20/2021 12:09:06 AM 2.761 SINGLEP Added the faction Mercenary. 3/20/2021 12:09:06 AM 2.761 SINGLEP Added the faction PraetorianGuard. 3/20/2021 12:09:06 AM 2.761 SINGLEP Added the faction TamedMacrophage. 3/20/2021 12:09:06 AM 2.761 SINGLEP Finish load save in 65.8ms 3/20/2021 12:09:06 AM 2.761 SINGLEP Start Generate Partial Map with Realistic and seed 1419491527 and planet count 80 and 23 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/20/2021 12:09:07 AM 2.761 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/20/2021 12:09:07 AM 2.761 SINGLEP Fixed 1840 missing planet factions. 3/20/2021 12:09:07 AM 2.761 SINGLEP Generate Partial Map Complete 73ms 3/20/2021 12:09:28 AM 2.761 SINGLEP Start Generate Partial Map with Realistic and seed 1419491527 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/20/2021 12:09:28 AM 2.761 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/20/2021 12:09:28 AM 2.761 SINGLEP Fixed 1840 missing planet factions. 3/20/2021 12:09:28 AM 2.761 SINGLEP Generate Partial Map Complete 69ms 3/20/2021 12:09:52 AM 2.761 SINGLEP Start Generate FULL Map with Realistic and seed 1419491527 and planet count 80 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything) 3/20/2021 12:09:52 AM 2.761 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 6ms 3/20/2021 12:09:52 AM 2.761 SINGLEP Generate FULL Map Complete 205ms 3/20/2021 1:04:51 AM 2.761 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/TwoHole9/Autosave at 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/20/2021 1:04:51 AM 2.761 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 18ms 3/20/2021 1:04:51 AM 2.761 SINGLEP Finish load save in 464.5ms 3/20/2021 1:05:20 AM 2.761 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/TwoHole9\Super9Time.save Source1: AnythingElse Source3: LoadingSaveGame 3/20/2021 1:05:20 AM 2.761 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 8ms 3/20/2021 1:05:20 AM 2.761 SINGLEP Finish load save in 302.8ms 3/20/2021 1:16:52 AM 2.761 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/TwoHole9/Autosave at 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/20/2021 1:16:52 AM 2.761 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 9ms 3/20/2021 1:16:52 AM 2.761 SINGLEP Finish load save in 464.1ms 3/20/2021 1:18:36 AM 2.761 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/TwoHole9\Super9Time.save Source1: AnythingElse Source3: LoadingSaveGame 3/20/2021 1:18:36 AM 2.761 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 8ms 3/20/2021 1:18:36 AM 2.761 SINGLEP Finish load save in 217.2ms 3/20/2021 1:34:49 AM 2.761 SINGLEP ----------- ArgumentOutOfRangeException: Index and count must refer to a location within the string. Parameter name: count Stack Trace: System.String.Remove (System.Int32 startIndex, System.Int32 count) (at <9577ac7a62ef43179789031239ba8798>:0) TMPro.TMP_InputField.DeleteKey () (at :0) TMPro.TMP_InputField.KeyPressed (UnityEngine.Event evt) (at :0) TMPro.TMP_InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) (at :0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IUpdateSelectedHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <180703593e4741bb9b71054376ddc33e>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <180703593e4741bb9b71054376ddc33e>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <936e1c733217471b92e42d150867659b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <936e1c733217471b92e42d150867659b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <936e1c733217471b92e42d150867659b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <936e1c733217471b92e42d150867659b>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <936e1c733217471b92e42d150867659b>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <936e1c733217471b92e42d150867659b>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception exception, UnityEngine.Object obj) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <180703593e4741bb9b71054376ddc33e>:0 at UnityEngine.EventSystems.StandaloneInputModule.SendUpdateEventToSelectedObject () [0x00000] in <180703593e4741bb9b71054376ddc33e>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <180703593e4741bb9b71054376ddc33e>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <180703593e4741bb9b71054376ddc33e>:0 3/20/2021 1:34:49 AM 2.761 SINGLEP ErrorsReportedByEngine: ----------- ArgumentOutOfRangeException: Index and count must refer to a location within the string. Parameter name: count Stack Trace: System.String.Remove (System.Int32 startIndex, System.Int32 count) (at <9577ac7a62ef43179789031239ba8798>:0) TMPro.TMP_InputField.DeleteKey () (at :0) TMPro.TMP_InputField.KeyPressed (UnityEngine.Event evt) (at :0) TMPro.TMP_InputField.OnUpdateSelected (UnityEngine.EventSystems.BaseEventData eventData) (at :0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IUpdateSelectedHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <180703593e4741bb9b71054376ddc33e>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <180703593e4741bb9b71054376ddc33e>:0) UnityEngine.EventSystems.EventSystem:Update() at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <936e1c733217471b92e42d150867659b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <936e1c733217471b92e42d150867659b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <936e1c733217471b92e42d150867659b>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <936e1c733217471b92e42d150867659b>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <936e1c733217471b92e42d150867659b>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <936e1c733217471b92e42d150867659b>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <936e1c733217471b92e42d150867659b>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <936e1c733217471b92e42d150867659b>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.DebugLogHandler.Internal_LogException (System.Exception exception, UnityEngine.Object obj) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.DebugLogHandler.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.Logger.LogException (System.Exception exception, UnityEngine.Object context) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.Debug.LogException (System.Exception exception) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00000] in <180703593e4741bb9b71054376ddc33e>:0 at UnityEngine.EventSystems.StandaloneInputModule.SendUpdateEventToSelectedObject () [0x00000] in <180703593e4741bb9b71054376ddc33e>:0 at UnityEngine.EventSystems.StandaloneInputModule.Process () [0x00000] in <180703593e4741bb9b71054376ddc33e>:0 at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <180703593e4741bb9b71054376ddc33e>:0 3/20/2021 1:35:32 AM 2.761 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/TwoHole9/HeavyLag.save Source1: AnythingElse Source3: LoadingSaveGame 3/20/2021 1:35:32 AM 2.761 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 3/20/2021 1:35:32 AM 2.761 SINGLEP Finish load save in 345.9ms 3/20/2021 1:56:19 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/20/2021 1:56:19 AM SINGLEP Boot up FleetOS (0.1436s) 3/20/2021 1:56:20 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/20/2021 1:56:20 AM SINGLEP Check System Logs For Rogue Intelligence (0.2623s) 3/20/2021 1:56:20 AM SINGLEP Inspect Aft Hatches (0.0259s) 3/20/2021 1:56:20 AM SINGLEP Found 319 xml files in 95 folders in 43ms 3/20/2021 1:56:20 AM SINGLEP Check For Extra Modules (0.3974s) 3/20/2021 1:56:20 AM SINGLEP 319 Xml Files Parsed in 352ms 3/20/2021 1:56:20 AM SINGLEP Gather Ancient Lifeforms (0.0060s) 3/20/2021 1:56:20 AM 2.758 SINGLEP Game Version: 2.758 3/20/2021 1:56:20 AM 2.758 SINGLEP Eject Trash Into Hyperspace (0.0160s) 3/20/2021 1:56:20 AM 2.758 SINGLEP Bring Cloaking Systems Online (0.0090s) 3/20/2021 1:56:20 AM 2.758 SINGLEP Recalculate Speed Of Light (0.0196s) 3/20/2021 1:56:20 AM 2.758 SINGLEP Optimize Comfort On Command Decks (0.0130s) 3/20/2021 1:56:20 AM 2.758 SINGLEP Generating Framerates (0.0060s) 3/20/2021 1:56:20 AM 2.758 SINGLEP Update mod and expansion statuses! 3/20/2021 1:56:20 AM 2.758 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/20/2021 1:56:20 AM 2.758 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 3/20/2021 1:56:20 AM 2.758 SINGLEP Check Nearby Stellar Masses (0.0359s) 3/20/2021 1:56:20 AM 2.758 SINGLEP 319 Xml Files Checked For Exp/Mod Status in 12ms 3/20/2021 1:56:20 AM 2.758 SINGLEP Pruning Excess Brain Cells (0.0219s) 3/20/2021 1:56:20 AM 2.758 SINGLEP Remembering Alamo (0.0148s) 3/20/2021 1:56:20 AM 2.758 SINGLEP Boot Audio Comms (0.0100s) 3/20/2021 1:56:20 AM 2.758 SINGLEP Establish Individual Audio Links (0.0229s) 3/20/2021 1:56:20 AM 2.758 SINGLEP No resolution change was required. 3/20/2021 1:56:20 AM 2.758 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/20/2021 1:56:20 AM 2.758 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/20/2021 1:56:20 AM 2.758 SINGLEP Refresh Optical Lensing (0.0130s) 3/20/2021 1:56:20 AM 2.758 SINGLEP Revise Fundamental Physical Laws (0.0219s) 3/20/2021 1:56:20 AM 2.758 SINGLEP Calculate Odds Of Success (0.0160s) 3/20/2021 1:56:21 AM 2.758 SINGLEP Briefly Panic (0.4269s) 3/20/2021 1:56:21 AM 2.758 SINGLEP Install Confidence Routines (0.5196s) 3/20/2021 1:56:21 AM 2.758 SINGLEP Bring Commander Interface Online (0.1097s) 3/20/2021 1:56:21 AM 2.758 SINGLEP Motivate All Crews (0.0648s) 3/20/2021 1:56:21 AM 2.758 SINGLEP Locating Available Networks (0.0209s) 3/20/2021 1:56:21 AM 2.758 SINGLEP Externalizing Patterns (0.0349s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Hooking Externals (0.0090s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Handlizing Hooks (0.0070s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Disengaging Constants (0.0259s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Late Axionic Computations (0.0529s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Poking At Status Indicators (0.0060s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Discovering States Of Matter (0.0070s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Searching For A Leader (0.0070s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Suppressing Bad Thoughts (0.0070s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Connecting to Fleet Command (0.0070s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Thinking Of Advice (0.0070s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Degaussing Advice (0.0080s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Reading Alien Diaries (0.0070s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Naming All Known Planets (0.0060s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Remembering Speeds (0.0060s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Prioritizing Targets (0.0090s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Rebooting Sensor Arrays (0.0060s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Unloading Prismatic Grid (0.0090s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Thinking Of Objectives (0.0070s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Inhibiting Visual Scans (0.0110s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Synthesizing Vocals (0.0060s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Investigating Map Signatures (0.0110s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Ventilating Scenarios (0.0050s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Decontaminating Targeting Systems (0.0070s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Ejecting Tactical Core (0.0080s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Calibrating Formations (0.0060s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Intercepting Galactic Maps (0.0090s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Discharging Colored Ions (0.0110s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Replicating Ion Colors (0.0060s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Faction Diagnostics (0.0110s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Buffering Hackers (0.0289s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Inverting Death (0.0070s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Linear Field Variance (0.0080s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Charging Marks (0.0080s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Differentiating Marks (0.1561s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Guarding The Posts (0.0080s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Range Manifolds (0.0040s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Purging ROFs (0.0060s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Manipulating Speeds (0.0080s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Detecting Projectiles (0.0070s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Grouping Flow Fields (0.0060s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Modulating Flow Field Groups (0.0130s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Designing Fleets (0.0090s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Thinking Of Technologies (0.0060s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Categorizing Starboard Sensors (0.0060s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Injecting Galactic Variables (0.0120s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Hugging Starfields (0.0090s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Rejecting Distant Planets (0.0100s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Categorizing All Planets (0.0050s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Organizing Commands (0.0170s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Calculating Firing Cones (0.0070s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Ejecting Ship Parts Into Space (0.1930s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Re-Aligning Objectives (0.0130s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Sterilizing Test Chamber (0.0060s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Issuing Orders (0.0060s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Augmenting Infusers (0.0070s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Infusing (0.0140s) 3/20/2021 1:56:22 AM 2.758 SINGLEP Load Surrogates (0.0479s) 3/20/2021 1:56:25 AM 2.758 SINGLEP Investigate Temporal Vortex (2.7803s) 3/20/2021 1:56:25 AM 2.758 SINGLEP Post-Proton Surge (0.0140s) 3/20/2021 1:56:25 AM 2.758 SINGLEP Background Radiation Taste Test (0.0259s) 3/20/2021 1:56:25 AM 2.758 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 3/20/2021 1:56:25 AM 2.758 SINGLEP Windshield Wiping (0.0070s) 3/20/2021 1:56:25 AM 2.758 SINGLEP Last Organizational Modeling (0.0957s) 3/20/2021 1:56:25 AM 2.758 SINGLEP Stimulate Modulation (0.0329s) 3/20/2021 1:56:25 AM 2.758 SINGLEP Tip Servos (0.0060s) 3/20/2021 1:56:25 AM 2.758 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 3/20/2021 1:56:25 AM 2.758 SINGLEP Design New Fleet Logo (0.0095s) 3/20/2021 1:56:25 AM 2.758 SINGLEP Inspect Fleet Logo (0.0050s) 3/20/2021 1:56:25 AM 2.758 SINGLEP Ogle Enemy Logo (0.0070s) 3/20/2021 1:56:25 AM 2.758 SINGLEP Order Cores By Seniority (0.0080s) 3/20/2021 1:56:25 AM 2.758 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1079 3/20/2021 1:56:25 AM 2.758 SINGLEP Make Factions That Extra Bit Special (0.0070s) 3/20/2021 1:56:26 AM 2.758 SINGLEP Final Checks (0.3839s) 3/20/2021 1:56:26 AM 2.758 SINGLEP Load Historical Documents (0.0030s) 3/20/2021 1:56:26 AM 2.758 SINGLEP 6.6 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Investigate Temporal Vortex (2.8s) Final Checks (0.4s) 3/20/2021 1:56:26 AM 2.758 SINGLEP Hello Steam user 'Metrekec' 3/20/2021 2:30:23 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/20/2021 2:30:23 PM SINGLEP Boot up FleetOS (0.1586s) 3/20/2021 2:30:23 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/20/2021 2:30:24 PM SINGLEP Check System Logs For Rogue Intelligence (0.3370s) 3/20/2021 2:30:24 PM SINGLEP Inspect Aft Hatches (0.0419s) 3/20/2021 2:30:24 PM SINGLEP Found 319 xml files in 95 folders in 56ms 3/20/2021 2:30:24 PM SINGLEP Check For Extra Modules (0.4649s) 3/20/2021 2:30:24 PM SINGLEP 319 Xml Files Parsed in 414ms 3/20/2021 2:30:24 PM SINGLEP Gather Ancient Lifeforms (0.0140s) 3/20/2021 2:30:24 PM 2.758 SINGLEP Game Version: 2.758 3/20/2021 2:30:24 PM 2.758 SINGLEP Eject Trash Into Hyperspace (0.0150s) 3/20/2021 2:30:24 PM 2.758 SINGLEP Bring Cloaking Systems Online (0.0090s) 3/20/2021 2:30:24 PM 2.758 SINGLEP Recalculate Speed Of Light (0.0140s) 3/20/2021 2:30:24 PM 2.758 SINGLEP Optimize Comfort On Command Decks (0.0140s) 3/20/2021 2:30:24 PM 2.758 SINGLEP Generating Framerates (0.0070s) 3/20/2021 2:30:24 PM 2.758 SINGLEP Update mod and expansion statuses! 3/20/2021 2:30:24 PM 2.758 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/20/2021 2:30:24 PM 2.758 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 3/20/2021 2:30:24 PM 2.758 SINGLEP Check Nearby Stellar Masses (0.0329s) 3/20/2021 2:30:24 PM 2.758 SINGLEP 319 Xml Files Checked For Exp/Mod Status in 10ms 3/20/2021 2:30:24 PM 2.758 SINGLEP Pruning Excess Brain Cells (0.0209s) 3/20/2021 2:30:24 PM 2.758 SINGLEP Remembering Alamo (0.0160s) 3/20/2021 2:30:24 PM 2.758 SINGLEP Boot Audio Comms (0.0060s) 3/20/2021 2:30:24 PM 2.758 SINGLEP Establish Individual Audio Links (0.0199s) 3/20/2021 2:30:24 PM 2.758 SINGLEP No resolution change was required. 3/20/2021 2:30:24 PM 2.758 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/20/2021 2:30:24 PM 2.758 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/20/2021 2:30:24 PM 2.758 SINGLEP Refresh Optical Lensing (0.0080s) 3/20/2021 2:30:24 PM 2.758 SINGLEP Revise Fundamental Physical Laws (0.0189s) 3/20/2021 2:30:24 PM 2.758 SINGLEP Calculate Odds Of Success (0.0180s) 3/20/2021 2:30:25 PM 2.758 SINGLEP Briefly Panic (0.4613s) 3/20/2021 2:30:25 PM 2.758 SINGLEP Install Confidence Routines (0.4084s) 3/20/2021 2:30:25 PM 2.758 SINGLEP Bring Commander Interface Online (0.0888s) 3/20/2021 2:30:25 PM 2.758 SINGLEP Motivate All Crews (0.0519s) 3/20/2021 2:30:25 PM 2.758 SINGLEP Locating Available Networks (0.0209s) 3/20/2021 2:30:25 PM 2.758 SINGLEP Externalizing Patterns (0.0170s) 3/20/2021 2:30:25 PM 2.758 SINGLEP Hooking Externals (0.0050s) 3/20/2021 2:30:25 PM 2.758 SINGLEP Handlizing Hooks (0.0075s) 3/20/2021 2:30:25 PM 2.758 SINGLEP Disengaging Constants (0.0249s) 3/20/2021 2:30:25 PM 2.758 SINGLEP Late Axionic Computations (0.0788s) 3/20/2021 2:30:25 PM 2.758 SINGLEP Poking At Status Indicators (0.0040s) 3/20/2021 2:30:25 PM 2.758 SINGLEP Discovering States Of Matter (0.0070s) 3/20/2021 2:30:25 PM 2.758 SINGLEP Searching For A Leader (0.0080s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Suppressing Bad Thoughts (0.0060s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Connecting to Fleet Command (0.0080s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Thinking Of Advice (0.0060s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Degaussing Advice (0.0080s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Reading Alien Diaries (0.0070s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Naming All Known Planets (0.0060s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Remembering Speeds (0.0080s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Prioritizing Targets (0.0080s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Rebooting Sensor Arrays (0.0060s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Unloading Prismatic Grid (0.0070s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Thinking Of Objectives (0.0070s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Inhibiting Visual Scans (0.0110s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Synthesizing Vocals (0.0060s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Investigating Map Signatures (0.0100s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Ventilating Scenarios (0.0060s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Decontaminating Targeting Systems (0.0070s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Ejecting Tactical Core (0.0070s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Calibrating Formations (0.0070s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Intercepting Galactic Maps (0.0080s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Discharging Colored Ions (0.0150s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Replicating Ion Colors (0.0050s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Faction Diagnostics (0.0100s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Buffering Hackers (0.0319s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Inverting Death (0.0090s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Linear Field Variance (0.0080s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Charging Marks (0.0060s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Differentiating Marks (0.1536s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Guarding The Posts (0.0070s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Range Manifolds (0.0050s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Purging ROFs (0.0060s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Manipulating Speeds (0.0080s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Detecting Projectiles (0.0060s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Grouping Flow Fields (0.0080s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Modulating Flow Field Groups (0.0100s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Designing Fleets (0.0080s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Thinking Of Technologies (0.0060s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Categorizing Starboard Sensors (0.0050s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Injecting Galactic Variables (0.0110s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Eating Starfields (0.0090s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Fondly Remembering Distant Planets (0.0130s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Categorizing All Planets (0.0030s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Organizing Commands (0.0170s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Calculating Firing Cones (0.0060s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Violating Ship Part Bylaws (0.1147s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Re-Aligning Objectives (0.0110s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Sterilizing Test Chamber (0.0080s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Issuing Orders (0.0060s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Augmenting Infusers (0.0070s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Infusing (0.0150s) 3/20/2021 2:30:26 PM 2.758 SINGLEP Load Surrogates (0.0618s) 3/20/2021 2:30:31 PM 2.758 SINGLEP Ejecting Data Cores (4.9466s) 3/20/2021 2:30:31 PM 2.758 SINGLEP Post-Proton Surge (0.0132s) 3/20/2021 2:30:31 PM 2.758 SINGLEP Background Radiation Taste Test (0.0265s) 3/20/2021 2:30:31 PM 2.758 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 3/20/2021 2:30:31 PM 2.758 SINGLEP Windshield Wiping (0.0050s) 3/20/2021 2:30:31 PM 2.758 SINGLEP Last Organizational Modeling (0.0693s) 3/20/2021 2:30:31 PM 2.758 SINGLEP Stimulate Modulation (0.0279s) 3/20/2021 2:30:31 PM 2.758 SINGLEP Tip Servos (0.0050s) 3/20/2021 2:30:31 PM 2.758 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 3/20/2021 2:30:31 PM 2.758 SINGLEP Design New Fleet Logo (0.0085s) 3/20/2021 2:30:31 PM 2.758 SINGLEP Inspect Fleet Logo (0.0063s) 3/20/2021 2:30:31 PM 2.758 SINGLEP Ogle Enemy Logo (0.0054s) 3/20/2021 2:30:31 PM 2.758 SINGLEP Order Cores By Seniority (0.0080s) 3/20/2021 2:30:31 PM 2.758 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1079 3/20/2021 2:30:31 PM 2.758 SINGLEP Make Factions That Extra Bit Special (0.0070s) 3/20/2021 2:30:32 PM 2.758 SINGLEP Final Checks (0.3454s) 3/20/2021 2:30:32 PM 2.758 SINGLEP Load Historical Documents (0.0040s) 3/20/2021 2:30:32 PM 2.758 SINGLEP 8.6 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.5s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Ejecting Data Cores (4.9s) Final Checks (0.3s) 3/20/2021 2:30:32 PM 2.758 SINGLEP Hello Steam user 'Metrekec' 3/20/2021 2:30:42 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/20/2021 2:30:42 PM 2.758 SINGLEP You're trying to load a savegame from a version that cannot be found in xml (in savegame was '2761_HackingHotfix'), but you're at version 2.758. Sorry, no can do! 3/20/2021 2:30:42 PM 2.758 SINGLEP Could not load this savegame, as the world data that came out of it was null. 3/20/2021 2:30:42 PM 2.758 SINGLEP Did not load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save 3/20/2021 2:30:42 PM 2.758 SINGLEP Finish load save in 10.2ms 3/20/2021 2:30:42 PM 2.758 SINGLEP Start Generate Partial Map with Realistic and seed 817871940 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 3/20/2021 2:30:42 PM 2.758 SINGLEP Added the faction AIRelentlessWave. 3/20/2021 2:30:42 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/20/2021 2:30:42 PM 2.758 SINGLEP Fixed 1840 missing planet factions. 3/20/2021 2:30:50 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\The Full Badger.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 3/20/2021 2:30:50 PM 2.758 SINGLEP Added the faction AIRelentlessWave. 3/20/2021 2:30:50 PM 2.758 SINGLEP Added the faction AIReserves. 3/20/2021 2:30:50 PM 2.758 SINGLEP Added the faction CPALogic. 3/20/2021 2:30:50 PM 2.758 SINGLEP Added the faction EnragedMacrophage. 3/20/2021 2:30:50 PM 2.758 SINGLEP Added the faction TamedMacrophage. 3/20/2021 2:30:51 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 11. 3/20/2021 2:30:51 PM 2.758 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/20/2021 2:30:51 PM 2.758 SINGLEP Clear out factions that should not be in UI based on savegame: 15 Macrophage Infestation - Tamed Macrophage Infestation - Enraged Cross Planet Attack AI Reserves Relentless AI Wave (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Devourer Golem AI Praetorian Guard AI Praetorian Guard Outguard Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie AI Praetorian Guard 3/20/2021 2:30:51 PM 2.758 SINGLEP loading as template 3/20/2021 2:30:51 PM 2.758 SINGLEP Added the faction AIRelentlessWave. 3/20/2021 2:30:51 PM 2.758 SINGLEP Added the faction AIReserves. 3/20/2021 2:30:51 PM 2.758 SINGLEP Added the faction AntiAIZombie. 3/20/2021 2:30:51 PM 2.758 SINGLEP Added the faction AntiEveryoneZombie. 3/20/2021 2:30:51 PM 2.758 SINGLEP Added the faction AntiPlayerZombie. 3/20/2021 2:30:51 PM 2.758 SINGLEP Added the faction CPALogic. 3/20/2021 2:30:51 PM 2.758 SINGLEP Added the faction EnragedMacrophage. 3/20/2021 2:30:51 PM 2.758 SINGLEP Added the faction Mercenary. 3/20/2021 2:30:51 PM 2.758 SINGLEP Added the faction PraetorianGuard. 3/20/2021 2:30:51 PM 2.758 SINGLEP Added the faction TamedMacrophage. 3/20/2021 2:30:51 PM 2.758 SINGLEP Finish load save in 376.6ms 3/20/2021 2:30:51 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 1456130840 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingQuickStart) 3/20/2021 2:30:51 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/20/2021 2:30:51 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/20/2021 2:30:51 PM 2.758 SINGLEP Generate Partial Map Complete 535ms 3/20/2021 2:30:51 PM 2.758 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.56 seconds ago. 3/20/2021 2:30:54 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/20/2021 2:30:54 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/20/2021 2:30:54 PM 2.758 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/20/2021 2:30:54 PM 2.758 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/20/2021 2:30:54 PM 2.758 SINGLEP loading as template 3/20/2021 2:30:54 PM 2.758 SINGLEP Added the faction AIRelentlessWave. 3/20/2021 2:30:54 PM 2.758 SINGLEP Added the faction AIReserves. 3/20/2021 2:30:54 PM 2.758 SINGLEP Added the faction AntiAIZombie. 3/20/2021 2:30:54 PM 2.758 SINGLEP Added the faction AntiEveryoneZombie. 3/20/2021 2:30:54 PM 2.758 SINGLEP Added the faction AntiPlayerZombie. 3/20/2021 2:30:54 PM 2.758 SINGLEP Added the faction CPALogic. 3/20/2021 2:30:54 PM 2.758 SINGLEP Added the faction EnragedMacrophage. 3/20/2021 2:30:54 PM 2.758 SINGLEP Added the faction Mercenary. 3/20/2021 2:30:54 PM 2.758 SINGLEP Added the faction PraetorianGuard. 3/20/2021 2:30:54 PM 2.758 SINGLEP Added the faction TamedMacrophage. 3/20/2021 2:30:54 PM 2.758 SINGLEP Finish load save in 95.7ms 3/20/2021 2:30:54 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 895376889 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/20/2021 2:30:54 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/20/2021 2:30:54 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/20/2021 2:30:54 PM 2.758 SINGLEP Generate Partial Map Complete 276ms 3/20/2021 2:33:30 PM 2.758 SINGLEP Start Generate FULL Map with Clusters and seed 895376889 and planet count 90 and 34 factions (StartingMainGameAfterLobby NotLoadingAnything) 3/20/2021 2:33:31 PM 2.758 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 20ms 3/20/2021 2:33:31 PM 2.758 SINGLEP Generate FULL Map Complete 692ms 3/20/2021 2:51:00 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/20/2021 2:51:00 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/20/2021 2:51:00 PM 2.758 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/20/2021 2:51:00 PM 2.758 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/20/2021 2:51:00 PM 2.758 SINGLEP loading as template 3/20/2021 2:51:00 PM 2.758 SINGLEP Added the faction AIRelentlessWave. 3/20/2021 2:51:00 PM 2.758 SINGLEP Added the faction AIReserves. 3/20/2021 2:51:00 PM 2.758 SINGLEP Added the faction AntiAIZombie. 3/20/2021 2:51:00 PM 2.758 SINGLEP Added the faction AntiEveryoneZombie. 3/20/2021 2:51:00 PM 2.758 SINGLEP Added the faction AntiPlayerZombie. 3/20/2021 2:51:00 PM 2.758 SINGLEP Added the faction CPALogic. 3/20/2021 2:51:00 PM 2.758 SINGLEP Added the faction EnragedMacrophage. 3/20/2021 2:51:00 PM 2.758 SINGLEP Added the faction Mercenary. 3/20/2021 2:51:00 PM 2.758 SINGLEP Added the faction PraetorianGuard. 3/20/2021 2:51:00 PM 2.758 SINGLEP Added the faction TamedMacrophage. 3/20/2021 2:51:00 PM 2.758 SINGLEP Finish load save in 76.6ms 3/20/2021 2:51:00 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 156989635 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/20/2021 2:51:00 PM 2.758 SINGLEP Trying to create a minimum spanning tree with 6 planets 3/20/2021 2:51:01 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/20/2021 2:51:01 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/20/2021 2:51:01 PM 2.758 SINGLEP Generate Partial Map Complete 508ms 3/20/2021 2:51:21 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 156989635 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/20/2021 2:51:21 PM 2.758 SINGLEP Trying to create a minimum spanning tree with 6 planets 3/20/2021 2:51:21 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/20/2021 2:51:21 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/20/2021 2:51:21 PM 2.758 SINGLEP Generate Partial Map Complete 807ms 3/20/2021 2:51:41 PM 2.758 SINGLEP Start Generate FULL Map with Clusters and seed 156989635 and planet count 90 and 34 factions (StartingMainGameAfterLobby NotLoadingAnything) 3/20/2021 2:51:41 PM 2.758 SINGLEP Trying to create a minimum spanning tree with 6 planets 3/20/2021 2:51:42 PM 2.758 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 12ms 3/20/2021 2:51:42 PM 2.758 SINGLEP Generate FULL Map Complete 688ms 3/20/2021 2:52:13 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Diff9EZMODO\Autosave at 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/20/2021 2:52:13 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 3/20/2021 2:52:13 PM 2.758 SINGLEP Finish load save in 371.0ms 3/20/2021 2:52:44 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/20/2021 2:52:44 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/20/2021 2:52:44 PM 2.758 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/20/2021 2:52:44 PM 2.758 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/20/2021 2:52:44 PM 2.758 SINGLEP loading as template 3/20/2021 2:52:44 PM 2.758 SINGLEP Added the faction AIRelentlessWave. 3/20/2021 2:52:44 PM 2.758 SINGLEP Added the faction AIReserves. 3/20/2021 2:52:44 PM 2.758 SINGLEP Added the faction AntiAIZombie. 3/20/2021 2:52:44 PM 2.758 SINGLEP Added the faction AntiEveryoneZombie. 3/20/2021 2:52:44 PM 2.758 SINGLEP Added the faction AntiPlayerZombie. 3/20/2021 2:52:44 PM 2.758 SINGLEP Added the faction CPALogic. 3/20/2021 2:52:44 PM 2.758 SINGLEP Added the faction EnragedMacrophage. 3/20/2021 2:52:44 PM 2.758 SINGLEP Added the faction Mercenary. 3/20/2021 2:52:44 PM 2.758 SINGLEP Added the faction PraetorianGuard. 3/20/2021 2:52:44 PM 2.758 SINGLEP Added the faction TamedMacrophage. 3/20/2021 2:52:44 PM 2.758 SINGLEP Finish load save in 75.3ms 3/20/2021 2:52:44 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 876818925 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/20/2021 2:52:44 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/20/2021 2:52:44 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/20/2021 2:52:44 PM 2.758 SINGLEP Generate Partial Map Complete 340ms 3/20/2021 2:52:47 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 895376889 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/20/2021 2:52:48 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/20/2021 2:52:48 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/20/2021 2:52:48 PM 2.758 SINGLEP Generate Partial Map Complete 227ms 3/20/2021 2:52:48 PM 2.758 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.25 seconds ago. 3/20/2021 2:52:50 PM 2.758 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.19 seconds ago. 3/20/2021 2:53:04 PM 2.758 SINGLEP Start Generate FULL Map with Clusters and seed 895376889 and planet count 90 and 34 factions (StartingMainGameAfterLobby NotLoadingAnything) 3/20/2021 2:53:05 PM 2.758 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 13ms 3/20/2021 2:53:05 PM 2.758 SINGLEP Generate FULL Map Complete 380ms 3/20/2021 3:12:48 PM 2.758 SINGLEP ClearOrders error at debugStage 3020, error: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x001e3] in <488ade1c8e2e44bcb6c921c6cd020a6a>:0 3/20/2021 5:57:42 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/20/2021 5:57:42 PM SINGLEP Boot up FleetOS (0.1364s) 3/20/2021 5:57:43 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/20/2021 5:57:43 PM SINGLEP Check System Logs For Rogue Intelligence (0.1932s) 3/20/2021 5:57:43 PM SINGLEP Inspect Aft Hatches (0.0189s) 3/20/2021 5:57:43 PM SINGLEP Found 319 xml files in 95 folders in 30ms 3/20/2021 5:57:43 PM SINGLEP Check For Extra Modules (0.3351s) 3/20/2021 5:57:43 PM SINGLEP 319 Xml Files Parsed in 305ms 3/20/2021 5:57:43 PM SINGLEP Gather Ancient Lifeforms (0.0070s) 3/20/2021 5:57:43 PM 2.758 SINGLEP Game Version: 2.758 3/20/2021 5:57:43 PM 2.758 SINGLEP Eject Trash Into Hyperspace (0.0160s) 3/20/2021 5:57:43 PM 2.758 SINGLEP Bring Cloaking Systems Online (0.0090s) 3/20/2021 5:57:43 PM 2.758 SINGLEP Recalculate Speed Of Light (0.0189s) 3/20/2021 5:57:43 PM 2.758 SINGLEP Optimize Comfort On Command Decks (0.0160s) 3/20/2021 5:57:43 PM 2.758 SINGLEP Generating Framerates (0.0050s) 3/20/2021 5:57:43 PM 2.758 SINGLEP Update mod and expansion statuses! 3/20/2021 5:57:43 PM 2.758 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/20/2021 5:57:43 PM 2.758 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 3/20/2021 5:57:43 PM 2.758 SINGLEP Check Nearby Stellar Masses (0.0539s) 3/20/2021 5:57:43 PM 2.758 SINGLEP 319 Xml Files Checked For Exp/Mod Status in 16ms 3/20/2021 5:57:43 PM 2.758 SINGLEP Pruning Excess Brain Cells (0.0289s) 3/20/2021 5:57:43 PM 2.758 SINGLEP Remembering Alamo (0.0269s) 3/20/2021 5:57:43 PM 2.758 SINGLEP Boot Audio Comms (0.0070s) 3/20/2021 5:57:43 PM 2.758 SINGLEP Establish Individual Audio Links (0.0259s) 3/20/2021 5:57:43 PM 2.758 SINGLEP No resolution change was required. 3/20/2021 5:57:43 PM 2.758 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/20/2021 5:57:43 PM 2.758 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/20/2021 5:57:43 PM 2.758 SINGLEP Refresh Optical Lensing (0.0095s) 3/20/2021 5:57:43 PM 2.758 SINGLEP Revise Fundamental Physical Laws (0.0249s) 3/20/2021 5:57:43 PM 2.758 SINGLEP Calculate Odds Of Success (0.0219s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Briefly Panic (0.3291s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Install Confidence Routines (0.3666s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Bring Commander Interface Online (0.0808s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Motivate All Crews (0.0469s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Locating Available Networks (0.0140s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Externalizing Patterns (0.0189s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Hooking Externals (0.0050s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Handlizing Hooks (0.0070s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Disengaging Constants (0.0219s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Late Axionic Computations (0.0469s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Poking At Status Indicators (0.0040s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Discovering States Of Matter (0.0070s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Searching For A Leader (0.0070s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Suppressing Bad Thoughts (0.0070s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Sentinel Alertness Diagnostic (0.0080s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Connecting to Fleet Command (0.0070s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Thinking Of Advice (0.0060s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Degaussing Advice (0.0080s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Reading Alien Diaries (0.0070s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Naming All Known Planets (0.0070s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Remembering Speeds (0.0070s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Prioritizing Targets (0.0070s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Rebooting Sensor Arrays (0.0070s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Unloading Prismatic Grid (0.0070s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Thinking Of Objectives (0.0070s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Inhibiting Visual Scans (0.0120s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Synthesizing Vocals (0.0050s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Investigating Map Signatures (0.0100s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Ventilating Scenarios (0.0050s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Decontaminating Targeting Systems (0.0070s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Ejecting Tactical Core (0.0070s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Calibrating Formations (0.0070s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Intercepting Galactic Maps (0.0080s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Discharging Colored Ions (0.0120s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Replicating Ion Colors (0.0040s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Faction Diagnostics (0.0120s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Buffering Hackers (0.0279s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Inverting Death (0.0070s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Linear Field Variance (0.0070s) 3/20/2021 5:57:44 PM 2.758 SINGLEP Charging Marks (0.0050s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Differentiating Marks (0.1356s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Guarding The Posts (0.0070s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Range Manifolds (0.0050s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Purging ROFs (0.0060s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Manipulating Speeds (0.0080s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Detecting Projectiles (0.0070s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Grouping Flow Fields (0.0070s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Modulating Flow Field Groups (0.0110s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Designing Fleets (0.0080s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Thinking Of Technologies (0.0050s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Categorizing Starboard Sensors (0.0080s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Injecting Galactic Variables (0.0090s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Scattering Starfields (0.0090s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Verifying Distant Planets (0.0120s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Categorizing All Planets (0.0040s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Organizing Commands (0.0150s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Calculating Firing Cones (0.0060s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Maliciously Weakening Ship Parts (0.1875s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Re-Aligning Objectives (0.0140s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Sterilizing Test Chamber (0.0060s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Issuing Orders (0.0080s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Augmenting Infusers (0.0060s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Infusing (0.0180s) 3/20/2021 5:57:45 PM 2.758 SINGLEP Load Surrogates (0.0439s) 3/20/2021 5:57:48 PM 2.758 SINGLEP Check Forcefield Integrity (2.7702s) 3/20/2021 5:57:48 PM 2.758 SINGLEP Post-Proton Surge (0.0140s) 3/20/2021 5:57:48 PM 2.758 SINGLEP Background Radiation Taste Test (0.0269s) 3/20/2021 5:57:48 PM 2.758 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 3/20/2021 5:57:48 PM 2.758 SINGLEP Windshield Wiping (0.0050s) 3/20/2021 5:57:48 PM 2.758 SINGLEP Last Organizational Modeling (0.0949s) 3/20/2021 5:57:48 PM 2.758 SINGLEP Stimulate Modulation (0.0459s) 3/20/2021 5:57:48 PM 2.758 SINGLEP Tip Servos (0.0050s) 3/20/2021 5:57:48 PM 2.758 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 3/20/2021 5:57:48 PM 2.758 SINGLEP Design New Fleet Logo (0.0095s) 3/20/2021 5:57:48 PM 2.758 SINGLEP Inspect Fleet Logo (0.0050s) 3/20/2021 5:57:48 PM 2.758 SINGLEP Ogle Enemy Logo (0.0060s) 3/20/2021 5:57:48 PM 2.758 SINGLEP Order Cores By Seniority (0.0070s) 3/20/2021 5:57:48 PM 2.758 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1079 3/20/2021 5:57:48 PM 2.758 SINGLEP Make Factions That Extra Bit Special (0.0090s) 3/20/2021 5:57:48 PM 2.758 SINGLEP Final Checks (0.3793s) 3/20/2021 5:57:48 PM 2.758 SINGLEP Load Historical Documents (0.0030s) 3/20/2021 5:57:48 PM 2.758 SINGLEP 6.1 seconds total load time. Check For Extra Modules (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Check Forcefield Integrity (2.8s) Final Checks (0.4s) 3/20/2021 5:57:49 PM 2.758 SINGLEP Hello Steam user 'Metrekec' 3/20/2021 5:57:54 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AgainWithEffort/Autosave at 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/20/2021 5:57:55 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 22ms 3/20/2021 5:57:55 PM 2.758 SINGLEP Finish load save in 575.1ms 3/20/2021 6:02:33 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AgainWithEffort/Autosave at 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/20/2021 6:02:34 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 23ms 3/20/2021 6:02:34 PM 2.758 SINGLEP Finish load save in 469.9ms 3/20/2021 6:14:56 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/AgainWithEffort/Autosave at 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/20/2021 6:14:56 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 3/20/2021 6:14:56 PM 2.758 SINGLEP Finish load save in 319.4ms 3/20/2021 9:37:45 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/20/2021 9:37:45 PM SINGLEP Boot up FleetOS (0.1433s) 3/20/2021 9:37:45 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/20/2021 9:37:45 PM SINGLEP Check System Logs For Rogue Intelligence (0.2453s) 3/20/2021 9:37:45 PM SINGLEP Inspect Aft Hatches (0.0219s) 3/20/2021 9:37:45 PM SINGLEP Found 319 xml files in 95 folders in 44ms 3/20/2021 9:37:45 PM SINGLEP Check For Extra Modules (0.3999s) 3/20/2021 9:37:45 PM SINGLEP 319 Xml Files Parsed in 358ms 3/20/2021 9:37:45 PM SINGLEP Gather Ancient Lifeforms (0.0120s) 3/20/2021 9:37:45 PM 2.758 SINGLEP Game Version: 2.758 3/20/2021 9:37:45 PM 2.758 SINGLEP Eject Trash Into Hyperspace (0.0130s) 3/20/2021 9:37:45 PM 2.758 SINGLEP Bring Cloaking Systems Online (0.0080s) 3/20/2021 9:37:45 PM 2.758 SINGLEP Recalculate Speed Of Light (0.0180s) 3/20/2021 9:37:45 PM 2.758 SINGLEP Optimize Comfort On Command Decks (0.0150s) 3/20/2021 9:37:45 PM 2.758 SINGLEP Generating Framerates (0.0060s) 3/20/2021 9:37:45 PM 2.758 SINGLEP Update mod and expansion statuses! 3/20/2021 9:37:45 PM 2.758 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/20/2021 9:37:45 PM 2.758 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 3/20/2021 9:37:45 PM 2.758 SINGLEP Check Nearby Stellar Masses (0.0459s) 3/20/2021 9:37:45 PM 2.758 SINGLEP 319 Xml Files Checked For Exp/Mod Status in 15ms 3/20/2021 9:37:45 PM 2.758 SINGLEP Pruning Excess Brain Cells (0.0299s) 3/20/2021 9:37:45 PM 2.758 SINGLEP Remembering Alamo (0.0180s) 3/20/2021 9:37:45 PM 2.758 SINGLEP Boot Audio Comms (0.0100s) 3/20/2021 9:37:45 PM 2.758 SINGLEP Establish Individual Audio Links (0.0219s) 3/20/2021 9:37:45 PM 2.758 SINGLEP No resolution change was required. 3/20/2021 9:37:45 PM 2.758 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/20/2021 9:37:45 PM 2.758 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/20/2021 9:37:45 PM 2.758 SINGLEP Refresh Optical Lensing (0.0140s) 3/20/2021 9:37:46 PM 2.758 SINGLEP Revise Fundamental Physical Laws (0.0279s) 3/20/2021 9:37:46 PM 2.758 SINGLEP Calculate Odds Of Success (0.0170s) 3/20/2021 9:37:46 PM 2.758 SINGLEP Briefly Panic (0.3940s) 3/20/2021 9:37:46 PM 2.758 SINGLEP Install Confidence Routines (0.5640s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Bring Commander Interface Online (0.1027s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Motivate All Crews (0.0678s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Locating Available Networks (0.0199s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Externalizing Patterns (0.0239s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Hooking Externals (0.0090s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Handlizing Hooks (0.0180s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Disengaging Constants (0.0269s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Late Axionic Computations (0.0399s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Poking At Status Indicators (0.0070s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Discovering States Of Matter (0.0040s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Searching For A Leader (0.0090s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Suppressing Bad Thoughts (0.0060s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Sentinel Alertness Diagnostic (0.0080s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Connecting to Fleet Command (0.0060s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Thinking Of Advice (0.0070s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Degaussing Advice (0.0080s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Reading Alien Diaries (0.0070s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Naming All Known Planets (0.0070s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Remembering Speeds (0.0060s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Prioritizing Targets (0.0070s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Rebooting Sensor Arrays (0.0080s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Unloading Prismatic Grid (0.0060s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Thinking Of Objectives (0.0080s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Inhibiting Visual Scans (0.0100s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Synthesizing Vocals (0.0050s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Investigating Map Signatures (0.0100s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Ventilating Scenarios (0.0060s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Decontaminating Targeting Systems (0.0060s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Ejecting Tactical Core (0.0070s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Calibrating Formations (0.0080s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Intercepting Galactic Maps (0.0070s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Discharging Colored Ions (0.0120s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Replicating Ion Colors (0.0050s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Faction Diagnostics (0.0110s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Buffering Hackers (0.0239s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Inverting Death (0.0060s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Linear Field Variance (0.0080s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Charging Marks (0.0040s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Differentiating Marks (0.1461s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Guarding The Posts (0.0080s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Range Manifolds (0.0050s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Purging ROFs (0.0060s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Manipulating Speeds (0.0080s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Detecting Projectiles (0.0060s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Grouping Flow Fields (0.0070s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Modulating Flow Field Groups (0.0110s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Designing Fleets (0.0080s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Thinking Of Technologies (0.0070s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Categorizing Starboard Sensors (0.0050s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Injecting Galactic Variables (0.0120s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Underestimating Starfields (0.0100s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Ejecting Distant Planets (0.0110s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Categorizing All Planets (0.0050s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Organizing Commands (0.0170s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Calculating Firing Cones (0.0048s) 3/20/2021 9:37:47 PM 2.758 SINGLEP Demoting Insubordinate Ship Parts (0.1875s) 3/20/2021 9:37:48 PM 2.758 SINGLEP Re-Aligning Objectives (0.0137s) 3/20/2021 9:37:48 PM 2.758 SINGLEP Sterilizing Test Chamber (0.0050s) 3/20/2021 9:37:48 PM 2.758 SINGLEP Issuing Orders (0.0070s) 3/20/2021 9:37:48 PM 2.758 SINGLEP Augmenting Infusers (0.0080s) 3/20/2021 9:37:48 PM 2.758 SINGLEP Infusing (0.0170s) 3/20/2021 9:37:48 PM 2.758 SINGLEP Load Surrogates (0.0549s) 3/20/2021 9:37:50 PM 2.758 SINGLEP Unscrewing Unessential Parts (2.6704s) 3/20/2021 9:37:50 PM 2.758 SINGLEP Post-Proton Surge (0.0140s) 3/20/2021 9:37:50 PM 2.758 SINGLEP Background Radiation Taste Test (0.0259s) 3/20/2021 9:37:50 PM 2.758 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 3/20/2021 9:37:50 PM 2.758 SINGLEP Windshield Wiping (0.0060s) 3/20/2021 9:37:50 PM 2.758 SINGLEP Last Organizational Modeling (0.0987s) 3/20/2021 9:37:50 PM 2.758 SINGLEP Stimulate Modulation (0.0639s) 3/20/2021 9:37:51 PM 2.758 SINGLEP Tip Servos (0.0080s) 3/20/2021 9:37:51 PM 2.758 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 3/20/2021 9:37:51 PM 2.758 SINGLEP Design New Fleet Logo (0.0080s) 3/20/2021 9:37:51 PM 2.758 SINGLEP Inspect Fleet Logo (0.0070s) 3/20/2021 9:37:51 PM 2.758 SINGLEP Ogle Enemy Logo (0.0050s) 3/20/2021 9:37:51 PM 2.758 SINGLEP Order Cores By Seniority (0.0080s) 3/20/2021 9:37:51 PM 2.758 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1079 3/20/2021 9:37:51 PM 2.758 SINGLEP Make Factions That Extra Bit Special (0.0080s) 3/20/2021 9:37:51 PM 2.758 SINGLEP Final Checks (0.3843s) 3/20/2021 9:37:51 PM 2.758 SINGLEP Load Historical Documents (0.0030s) 3/20/2021 9:37:51 PM 2.758 SINGLEP 6.5 seconds total load time. Check For Extra Modules (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.6s) Unscrewing Unessential Parts (2.7s) Final Checks (0.4s) 3/20/2021 9:37:51 PM 2.758 SINGLEP Hello Steam user 'Metrekec' 3/20/2021 9:39:51 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/Community\Adapt Or Perish.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 3/20/2021 9:39:51 PM 2.758 SINGLEP Warning: Could not find AIWar2GalaxySetting 'BattlestationBasicFleetsToSeed', so its data was discarded. 3/20/2021 9:39:51 PM 2.758 SINGLEP Added the faction AIRelentlessWave. 3/20/2021 9:39:51 PM 2.758 SINGLEP Added the faction CPALogic. 3/20/2021 9:39:51 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 14. 3/20/2021 9:39:51 PM 2.758 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/20/2021 9:39:51 PM 2.758 SINGLEP Clear out factions that should not be in UI based on savegame: 13 Cross Planet Attack Relentless AI Wave (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Devourer Golem Macrophage Infestation - Enraged Macrophage Infestation - Tamed Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie AI Praetorian Guard 3/20/2021 9:39:51 PM 2.758 SINGLEP loading as template 3/20/2021 9:39:51 PM 2.758 SINGLEP Added the faction AIRelentlessWave. 3/20/2021 9:39:51 PM 2.758 SINGLEP Added the faction AIReserves. 3/20/2021 9:39:51 PM 2.758 SINGLEP Added the faction AntiAIZombie. 3/20/2021 9:39:51 PM 2.758 SINGLEP Added the faction AntiEveryoneZombie. 3/20/2021 9:39:51 PM 2.758 SINGLEP Added the faction AntiPlayerZombie. 3/20/2021 9:39:51 PM 2.758 SINGLEP Added the faction CPALogic. 3/20/2021 9:39:51 PM 2.758 SINGLEP Added the faction EnragedMacrophage. 3/20/2021 9:39:51 PM 2.758 SINGLEP Added the faction Mercenary. 3/20/2021 9:39:51 PM 2.758 SINGLEP Added the faction PraetorianGuard. 3/20/2021 9:39:51 PM 2.758 SINGLEP Added the faction TamedMacrophage. 3/20/2021 9:39:51 PM 2.758 SINGLEP Finish load save in 490.8ms 3/20/2021 9:39:51 PM 2.758 SINGLEP Start Generate Partial Map with Simple and seed 1609800077 and planet count 100 and 30 factions (StartingTheLobbyFromPrior LoadingQuickStart) 3/20/2021 9:39:51 PM 2.758 SINGLEP Trying to create a minimum spanning tree with 100 planets 3/20/2021 9:39:52 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/20/2021 9:39:52 PM 2.758 SINGLEP Fixed 3000 missing planet factions. 3/20/2021 9:39:52 PM 2.758 SINGLEP Generate Partial Map Complete 111ms 3/20/2021 9:39:52 PM 2.758 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.23 seconds ago. 3/20/2021 9:41:37 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/QuickStarts2/Community\Adapt Or Perish.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 3/20/2021 9:41:37 PM 2.758 SINGLEP Warning: Could not find AIWar2GalaxySetting 'BattlestationBasicFleetsToSeed', so its data was discarded. 3/20/2021 9:41:37 PM 2.758 SINGLEP Added the faction AIRelentlessWave. 3/20/2021 9:41:37 PM 2.758 SINGLEP Added the faction CPALogic. 3/20/2021 9:41:37 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 14. 3/20/2021 9:41:37 PM 2.758 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/20/2021 9:41:37 PM 2.758 SINGLEP Clear out factions that should not be in UI based on savegame: 13 Cross Planet Attack Relentless AI Wave (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Devourer Golem Macrophage Infestation - Enraged Macrophage Infestation - Tamed Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie AI Praetorian Guard 3/20/2021 9:41:37 PM 2.758 SINGLEP loading as template 3/20/2021 9:41:37 PM 2.758 SINGLEP Added the faction AIRelentlessWave. 3/20/2021 9:41:37 PM 2.758 SINGLEP Added the faction AIReserves. 3/20/2021 9:41:37 PM 2.758 SINGLEP Added the faction AntiAIZombie. 3/20/2021 9:41:37 PM 2.758 SINGLEP Added the faction AntiEveryoneZombie. 3/20/2021 9:41:37 PM 2.758 SINGLEP Added the faction AntiPlayerZombie. 3/20/2021 9:41:37 PM 2.758 SINGLEP Added the faction CPALogic. 3/20/2021 9:41:37 PM 2.758 SINGLEP Added the faction EnragedMacrophage. 3/20/2021 9:41:37 PM 2.758 SINGLEP Added the faction Mercenary. 3/20/2021 9:41:37 PM 2.758 SINGLEP Added the faction PraetorianGuard. 3/20/2021 9:41:37 PM 2.758 SINGLEP Added the faction TamedMacrophage. 3/20/2021 9:41:37 PM 2.758 SINGLEP Finish load save in 297.2ms 3/20/2021 9:41:37 PM 2.758 SINGLEP Start Generate Partial Map with Simple and seed 100738896 and planet count 100 and 30 factions (StartingTheLobbyFromPrior LoadingQuickStart) 3/20/2021 9:41:37 PM 2.758 SINGLEP Trying to create a minimum spanning tree with 100 planets 3/20/2021 9:41:37 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/20/2021 9:41:37 PM 2.758 SINGLEP Fixed 3000 missing planet factions. 3/20/2021 9:41:37 PM 2.758 SINGLEP Generate Partial Map Complete 84ms 3/20/2021 9:41:37 PM 2.758 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.11 seconds ago. 3/21/2021 2:47:47 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/21/2021 2:47:47 PM SINGLEP Boot up FleetOS (0.1686s) 3/21/2021 2:47:48 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/21/2021 2:47:48 PM SINGLEP Check System Logs For Rogue Intelligence (0.3122s) 3/21/2021 2:47:48 PM SINGLEP Inspect Aft Hatches (0.0279s) 3/21/2021 2:47:48 PM SINGLEP Found 319 xml files in 95 folders in 55ms 3/21/2021 2:47:48 PM SINGLEP Check For Extra Modules (0.4401s) 3/21/2021 2:47:48 PM SINGLEP 319 Xml Files Parsed in 387ms 3/21/2021 2:47:48 PM SINGLEP Gather Ancient Lifeforms (0.0090s) 3/21/2021 2:47:48 PM 2.758 SINGLEP Game Version: 2.758 3/21/2021 2:47:48 PM 2.758 SINGLEP Eject Trash Into Hyperspace (0.0199s) 3/21/2021 2:47:48 PM 2.758 SINGLEP Bring Cloaking Systems Online (0.0050s) 3/21/2021 2:47:48 PM 2.758 SINGLEP Recalculate Speed Of Light (0.0165s) 3/21/2021 2:47:48 PM 2.758 SINGLEP Optimize Comfort On Command Decks (0.0100s) 3/21/2021 2:47:48 PM 2.758 SINGLEP Generating Framerates (0.0060s) 3/21/2021 2:47:48 PM 2.758 SINGLEP Update mod and expansion statuses! 3/21/2021 2:47:48 PM 2.758 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/21/2021 2:47:48 PM 2.758 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 3/21/2021 2:47:48 PM 2.758 SINGLEP Check Nearby Stellar Masses (0.0389s) 3/21/2021 2:47:48 PM 2.758 SINGLEP 319 Xml Files Checked For Exp/Mod Status in 14ms 3/21/2021 2:47:48 PM 2.758 SINGLEP Pruning Excess Brain Cells (0.0324s) 3/21/2021 2:47:48 PM 2.758 SINGLEP Remembering Alamo (0.0269s) 3/21/2021 2:47:48 PM 2.758 SINGLEP Boot Audio Comms (0.0100s) 3/21/2021 2:47:48 PM 2.758 SINGLEP Establish Individual Audio Links (0.0399s) 3/21/2021 2:47:48 PM 2.758 SINGLEP No resolution change was required. 3/21/2021 2:47:48 PM 2.758 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/21/2021 2:47:48 PM 2.758 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/21/2021 2:47:48 PM 2.758 SINGLEP Refresh Optical Lensing (0.0130s) 3/21/2021 2:47:48 PM 2.758 SINGLEP Revise Fundamental Physical Laws (0.0229s) 3/21/2021 2:47:48 PM 2.758 SINGLEP Calculate Odds Of Success (0.0160s) 3/21/2021 2:47:49 PM 2.758 SINGLEP Briefly Panic (0.5844s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Install Confidence Routines (0.5287s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Bring Commander Interface Online (0.1072s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Motivate All Crews (0.0683s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Locating Available Networks (0.0199s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Externalizing Patterns (0.0249s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Hooking Externals (0.0049s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Handlizing Hooks (0.0080s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Disengaging Constants (0.0220s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Late Axionic Computations (0.0758s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Poking At Status Indicators (0.0050s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Discovering States Of Matter (0.0070s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Searching For A Leader (0.0070s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Suppressing Bad Thoughts (0.0070s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Connecting to Fleet Command (0.0070s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Thinking Of Advice (0.0070s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Degaussing Advice (0.0080s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Reading Alien Diaries (0.0060s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Naming All Known Planets (0.0080s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Remembering Speeds (0.0060s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Prioritizing Targets (0.0060s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Rebooting Sensor Arrays (0.0070s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Unloading Prismatic Grid (0.0082s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Thinking Of Objectives (0.0070s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Inhibiting Visual Scans (0.0110s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Synthesizing Vocals (0.0060s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Investigating Map Signatures (0.0100s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Ventilating Scenarios (0.0050s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Decontaminating Targeting Systems (0.0070s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Ejecting Tactical Core (0.0080s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Calibrating Formations (0.0070s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Intercepting Galactic Maps (0.0080s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Discharging Colored Ions (0.0150s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Replicating Ion Colors (0.0050s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Faction Diagnostics (0.0110s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Buffering Hackers (0.0289s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Inverting Death (0.0080s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Linear Field Variance (0.0080s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Charging Marks (0.0040s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Differentiating Marks (0.1569s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Guarding The Posts (0.0080s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Range Manifolds (0.0050s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Purging ROFs (0.0080s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Manipulating Speeds (0.0060s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Detecting Projectiles (0.0060s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Grouping Flow Fields (0.0080s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Modulating Flow Field Groups (0.0100s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Designing Fleets (0.0100s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Thinking Of Technologies (0.0050s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Categorizing Starboard Sensors (0.0060s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Injecting Galactic Variables (0.0110s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Exploding Starfields (0.0110s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Rejecting Distant Planets (0.0110s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Categorizing All Planets (0.0050s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Organizing Commands (0.0152s) 3/21/2021 2:47:50 PM 2.758 SINGLEP Calculating Firing Cones (0.0070s) 3/21/2021 2:47:51 PM 2.758 SINGLEP Offending Sentient Ship Parts (0.1865s) 3/21/2021 2:47:51 PM 2.758 SINGLEP Re-Aligning Objectives (0.0100s) 3/21/2021 2:47:51 PM 2.758 SINGLEP Sterilizing Test Chamber (0.0080s) 3/21/2021 2:47:51 PM 2.758 SINGLEP Issuing Orders (0.0060s) 3/21/2021 2:47:51 PM 2.758 SINGLEP Augmenting Infusers (0.0070s) 3/21/2021 2:47:51 PM 2.758 SINGLEP Infusing (0.0160s) 3/21/2021 2:47:51 PM 2.758 SINGLEP Load Surrogates (0.0529s) 3/21/2021 2:47:56 PM 2.758 SINGLEP Break Target Into Component Compounds (5.0986s) 3/21/2021 2:47:56 PM 2.758 SINGLEP Post-Proton Surge (0.0146s) 3/21/2021 2:47:56 PM 2.758 SINGLEP Background Radiation Taste Test (0.0250s) 3/21/2021 2:47:56 PM 2.758 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 3/21/2021 2:47:56 PM 2.758 SINGLEP Windshield Wiping (0.0050s) 3/21/2021 2:47:56 PM 2.758 SINGLEP Last Organizational Modeling (0.0837s) 3/21/2021 2:47:56 PM 2.758 SINGLEP Stimulate Modulation (0.0289s) 3/21/2021 2:47:56 PM 2.758 SINGLEP Tip Servos (0.0070s) 3/21/2021 2:47:56 PM 2.758 SINGLEP Sort Buildings Into Uneven Piles (0.0050s) 3/21/2021 2:47:56 PM 2.758 SINGLEP Design New Fleet Logo (0.0090s) 3/21/2021 2:47:56 PM 2.758 SINGLEP Inspect Fleet Logo (0.0061s) 3/21/2021 2:47:56 PM 2.758 SINGLEP Ogle Enemy Logo (0.0060s) 3/21/2021 2:47:56 PM 2.758 SINGLEP Order Cores By Seniority (0.0090s) 3/21/2021 2:47:56 PM 2.758 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1079 3/21/2021 2:47:56 PM 2.758 SINGLEP Make Factions That Extra Bit Special (0.0060s) 3/21/2021 2:47:56 PM 2.758 SINGLEP Final Checks (0.3341s) 3/21/2021 2:47:56 PM 2.758 SINGLEP Load Historical Documents (0.0030s) 3/21/2021 2:47:56 PM 2.758 SINGLEP 9.1 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.6s) Install Confidence Routines (0.5s) Break Target Into Component Compounds (5.1s) Final Checks (0.3s) 3/21/2021 2:47:57 PM 2.758 SINGLEP Hello Steam user 'Metrekec' 3/21/2021 2:48:11 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/21/2021 2:48:11 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/21/2021 2:48:11 PM 2.758 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/21/2021 2:48:11 PM 2.758 SINGLEP Clear out factions that should not be in UI based on savegame: 13 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/21/2021 2:48:11 PM 2.758 SINGLEP loading as template 3/21/2021 2:48:11 PM 2.758 SINGLEP Added the faction AIRelentlessWave. 3/21/2021 2:48:11 PM 2.758 SINGLEP Added the faction AIReserves. 3/21/2021 2:48:11 PM 2.758 SINGLEP Added the faction AntiAIZombie. 3/21/2021 2:48:11 PM 2.758 SINGLEP Added the faction AntiEveryoneZombie. 3/21/2021 2:48:11 PM 2.758 SINGLEP Added the faction AntiPlayerZombie. 3/21/2021 2:48:11 PM 2.758 SINGLEP Added the faction CPALogic. 3/21/2021 2:48:11 PM 2.758 SINGLEP Added the faction EnragedMacrophage. 3/21/2021 2:48:11 PM 2.758 SINGLEP Added the faction Mercenary. 3/21/2021 2:48:11 PM 2.758 SINGLEP Added the faction PraetorianGuard. 3/21/2021 2:48:11 PM 2.758 SINGLEP Added the faction TamedMacrophage. 3/21/2021 2:48:11 PM 2.758 SINGLEP Finish load save in 195.3ms 3/21/2021 2:48:11 PM 2.758 SINGLEP Start Generate Partial Map with Simple and seed 1404996111 and planet count 100 and 30 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/21/2021 2:48:12 PM 2.758 SINGLEP Trying to create a minimum spanning tree with 100 planets 3/21/2021 2:48:12 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/21/2021 2:48:12 PM 2.758 SINGLEP Fixed 3000 missing planet factions. 3/21/2021 2:48:12 PM 2.758 SINGLEP Generate Partial Map Complete 230ms 3/21/2021 2:48:31 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\The Full Badger.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 3/21/2021 2:48:31 PM 2.758 SINGLEP Added the faction AIRelentlessWave. 3/21/2021 2:48:31 PM 2.758 SINGLEP Added the faction AIReserves. 3/21/2021 2:48:31 PM 2.758 SINGLEP Added the faction CPALogic. 3/21/2021 2:48:31 PM 2.758 SINGLEP Added the faction EnragedMacrophage. 3/21/2021 2:48:31 PM 2.758 SINGLEP Added the faction TamedMacrophage. 3/21/2021 2:48:31 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 11. 3/21/2021 2:48:31 PM 2.758 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/21/2021 2:48:31 PM 2.758 SINGLEP Clear out factions that should not be in UI based on savegame: 15 Macrophage Infestation - Tamed Macrophage Infestation - Enraged Cross Planet Attack AI Reserves Relentless AI Wave (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Devourer Golem AI Praetorian Guard AI Praetorian Guard Outguard Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie AI Praetorian Guard 3/21/2021 2:48:31 PM 2.758 SINGLEP loading as template 3/21/2021 2:48:31 PM 2.758 SINGLEP Added the faction AIRelentlessWave. 3/21/2021 2:48:31 PM 2.758 SINGLEP Added the faction AIReserves. 3/21/2021 2:48:31 PM 2.758 SINGLEP Added the faction AntiAIZombie. 3/21/2021 2:48:31 PM 2.758 SINGLEP Added the faction AntiEveryoneZombie. 3/21/2021 2:48:31 PM 2.758 SINGLEP Added the faction AntiPlayerZombie. 3/21/2021 2:48:31 PM 2.758 SINGLEP Added the faction CPALogic. 3/21/2021 2:48:31 PM 2.758 SINGLEP Added the faction EnragedMacrophage. 3/21/2021 2:48:31 PM 2.758 SINGLEP Added the faction Mercenary. 3/21/2021 2:48:31 PM 2.758 SINGLEP Added the faction PraetorianGuard. 3/21/2021 2:48:31 PM 2.758 SINGLEP Added the faction TamedMacrophage. 3/21/2021 2:48:31 PM 2.758 SINGLEP Finish load save in 319.4ms 3/21/2021 2:48:31 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 1599477246 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingQuickStart) 3/21/2021 2:48:31 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/21/2021 2:48:31 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/21/2021 2:48:31 PM 2.758 SINGLEP Generate Partial Map Complete 380ms 3/21/2021 2:48:31 PM 2.758 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.41 seconds ago. 3/21/2021 2:48:33 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/21/2021 2:48:34 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/21/2021 2:48:34 PM 2.758 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/21/2021 2:48:34 PM 2.758 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/21/2021 2:48:34 PM 2.758 SINGLEP loading as template 3/21/2021 2:48:34 PM 2.758 SINGLEP Added the faction AIRelentlessWave. 3/21/2021 2:48:34 PM 2.758 SINGLEP Added the faction AIReserves. 3/21/2021 2:48:34 PM 2.758 SINGLEP Added the faction AntiAIZombie. 3/21/2021 2:48:34 PM 2.758 SINGLEP Added the faction AntiEveryoneZombie. 3/21/2021 2:48:34 PM 2.758 SINGLEP Added the faction AntiPlayerZombie. 3/21/2021 2:48:34 PM 2.758 SINGLEP Added the faction CPALogic. 3/21/2021 2:48:34 PM 2.758 SINGLEP Added the faction EnragedMacrophage. 3/21/2021 2:48:34 PM 2.758 SINGLEP Added the faction Mercenary. 3/21/2021 2:48:34 PM 2.758 SINGLEP Added the faction PraetorianGuard. 3/21/2021 2:48:34 PM 2.758 SINGLEP Added the faction TamedMacrophage. 3/21/2021 2:48:34 PM 2.758 SINGLEP Finish load save in 71.6ms 3/21/2021 2:48:34 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 1474317978 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/21/2021 2:48:34 PM 2.758 SINGLEP Trying to create a minimum spanning tree with 7 planets 3/21/2021 2:48:34 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/21/2021 2:48:34 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/21/2021 2:48:34 PM 2.758 SINGLEP Generate Partial Map Complete 304ms 3/21/2021 2:51:09 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 1474317978 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/21/2021 2:51:09 PM 2.758 SINGLEP Trying to create a minimum spanning tree with 7 planets 3/21/2021 2:51:09 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/21/2021 2:51:09 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/21/2021 2:51:09 PM 2.758 SINGLEP Generate Partial Map Complete 375ms 3/21/2021 2:51:48 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 14833334 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/21/2021 2:51:48 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/21/2021 2:51:48 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/21/2021 2:51:48 PM 2.758 SINGLEP Generate Partial Map Complete 514ms 3/21/2021 2:51:51 PM 2.758 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.63 seconds ago. 3/21/2021 2:52:23 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 14833334 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/21/2021 2:52:24 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/21/2021 2:52:24 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/21/2021 2:52:24 PM 2.758 SINGLEP Generate Partial Map Complete 517ms 3/21/2021 2:52:38 PM 2.758 SINGLEP Start Generate FULL Map with Clusters and seed 14833334 and planet count 90 and 34 factions (StartingMainGameAfterLobby NotLoadingAnything) 3/21/2021 2:52:39 PM 2.758 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 19ms 3/21/2021 2:52:39 PM 2.758 SINGLEP Generate FULL Map Complete 878ms 3/21/2021 3:00:28 PM 2.758 SINGLEP Hit exception in Helper_SendExoGalacticAttack_SingleExoTarget debugCode 700 System.Exception: No ships were spawned for exogalactic strikeforce against Human Home Command Station #1989 Metrekec on Jubbul at Arcen.AIW2.External.ExoGalacticAttackManager.Helper_SendExoGalacticAttack_SingleExoTarget (Arcen.AIW2.Core.GameEntity_Squad Target, System.Boolean& GiveAnnouncement, System.Int32 TargetCount, System.Boolean debug, System.Int32 AttackStrength, Arcen.AIW2.Core.Planet ForceOrigin, Arcen.AIW2.Core.Faction spawningFaction, Arcen.AIW2.Core.Faction invokingFaction, Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.External.ExoGalacticAttackType type, System.Int32 distanceFromTargetOverride, System.Int32 defaultDistanceFromTarget, Arcen.AIW2.External.ExoOptions options) [0x00322] in <48f763818642434f853953251899b49a>:0 3/21/2021 3:00:28 PM 2.758 SINGLEP Unknown Exception in DoOnAnyDeathLogic for faction Metrekec(Index 6), so will not run any more of those until a reload of the save. Check error log to see prior recorded exception. 3/21/2021 3:03:18 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/21/2021 3:03:18 PM SINGLEP Boot up FleetOS (0.1356s) 3/21/2021 3:03:18 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/21/2021 3:03:18 PM SINGLEP Check System Logs For Rogue Intelligence (0.2339s) 3/21/2021 3:03:18 PM SINGLEP Inspect Aft Hatches (0.0219s) 3/21/2021 3:03:18 PM SINGLEP Found 319 xml files in 95 folders in 42ms 3/21/2021 3:03:19 PM SINGLEP Check For Extra Modules (0.3925s) 3/21/2021 3:03:19 PM SINGLEP 318 Xml Files Parsed in 349ms 3/21/2021 3:03:19 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 3/21/2021 3:03:19 PM 2.758 SINGLEP Game Version: 2.758 3/21/2021 3:03:19 PM 2.758 SINGLEP Eject Trash Into Hyperspace (0.0130s) 3/21/2021 3:03:19 PM 2.758 SINGLEP Bring Cloaking Systems Online (0.0090s) 3/21/2021 3:03:19 PM 2.758 SINGLEP Recalculate Speed Of Light (0.0180s) 3/21/2021 3:03:19 PM 2.758 SINGLEP Optimize Comfort On Command Decks (0.0110s) 3/21/2021 3:03:19 PM 2.758 SINGLEP Generating Framerates (0.0040s) 3/21/2021 3:03:19 PM 2.758 SINGLEP Update mod and expansion statuses! 3/21/2021 3:03:19 PM 2.758 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/21/2021 3:03:19 PM 2.758 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 3/21/2021 3:03:19 PM 2.758 SINGLEP Check Nearby Stellar Masses (0.0328s) 3/21/2021 3:03:19 PM 2.758 SINGLEP 319 Xml Files Checked For Exp/Mod Status in 11ms 3/21/2021 3:03:19 PM 2.758 SINGLEP Pruning Excess Brain Cells (0.0249s) 3/21/2021 3:03:19 PM 2.758 SINGLEP Remembering Alamo (0.0160s) 3/21/2021 3:03:19 PM 2.758 SINGLEP Boot Audio Comms (0.0080s) 3/21/2021 3:03:19 PM 2.758 SINGLEP Establish Individual Audio Links (0.0180s) 3/21/2021 3:03:19 PM 2.758 SINGLEP No resolution change was required. 3/21/2021 3:03:19 PM 2.758 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/21/2021 3:03:19 PM 2.758 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/21/2021 3:03:19 PM 2.758 SINGLEP Refresh Optical Lensing (0.0090s) 3/21/2021 3:03:19 PM 2.758 SINGLEP Revise Fundamental Physical Laws (0.0219s) 3/21/2021 3:03:19 PM 2.758 SINGLEP Calculate Odds Of Success (0.0170s) 3/21/2021 3:03:19 PM 2.758 SINGLEP Briefly Panic (0.3411s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Install Confidence Routines (0.3590s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Bring Commander Interface Online (0.0838s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Motivate All Crews (0.0469s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Locating Available Networks (0.0160s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Externalizing Patterns (0.0249s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Hooking Externals (0.0060s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Handlizing Hooks (0.0060s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Disengaging Constants (0.0219s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Late Axionic Computations (0.0479s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Poking At Status Indicators (0.0050s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Discovering States Of Matter (0.0060s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Searching For A Leader (0.0080s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Suppressing Bad Thoughts (0.0070s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Connecting to Fleet Command (0.0083s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Thinking Of Advice (0.0062s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Degaussing Advice (0.0085s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Reading Alien Diaries (0.0070s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Naming All Known Planets (0.0070s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Remembering Speeds (0.0060s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Prioritizing Targets (0.0070s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Rebooting Sensor Arrays (0.0070s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Unloading Prismatic Grid (0.0070s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Thinking Of Objectives (0.0080s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Inhibiting Visual Scans (0.0100s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Synthesizing Vocals (0.0060s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Investigating Map Signatures (0.0100s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Ventilating Scenarios (0.0050s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Decontaminating Targeting Systems (0.0070s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Ejecting Tactical Core (0.0060s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Calibrating Formations (0.0080s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Intercepting Galactic Maps (0.0080s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Discharging Colored Ions (0.0130s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Replicating Ion Colors (0.0040s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Faction Diagnostics (0.0120s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Buffering Hackers (0.0262s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Inverting Death (0.0070s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Linear Field Variance (0.0070s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Charging Marks (0.0050s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Differentiating Marks (0.1452s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Guarding The Posts (0.0070s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Range Manifolds (0.0050s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Purging ROFs (0.0070s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Manipulating Speeds (0.0070s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Detecting Projectiles (0.0074s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Grouping Flow Fields (0.0060s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Modulating Flow Field Groups (0.0160s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Designing Fleets (0.0080s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Thinking Of Technologies (0.0060s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Categorizing Starboard Sensors (0.0060s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Injecting Galactic Variables (0.0100s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Scattering Starfields (0.0090s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Dissolving Distant Planets (0.0110s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Categorizing All Planets (0.0050s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Organizing Commands (0.0150s) 3/21/2021 3:03:20 PM 2.758 SINGLEP Calculating Firing Cones (0.0050s) 3/21/2021 3:03:21 PM 2.758 SINGLEP Holding Ship Parts For Comfort (0.1875s) 3/21/2021 3:03:21 PM 2.758 SINGLEP Re-Aligning Objectives (0.0150s) 3/21/2021 3:03:21 PM 2.758 SINGLEP Sterilizing Test Chamber (0.0060s) 3/21/2021 3:03:21 PM 2.758 SINGLEP Issuing Orders (0.0070s) 3/21/2021 3:03:21 PM 2.758 SINGLEP Augmenting Infusers (0.0070s) 3/21/2021 3:03:21 PM 2.758 SINGLEP Infusing (0.0189s) 3/21/2021 3:03:21 PM 2.758 SINGLEP Load Surrogates (0.0433s) 3/21/2021 3:03:23 PM 2.758 SINGLEP Realigning Flow (2.7495s) 3/21/2021 3:03:23 PM 2.758 SINGLEP Post-Proton Surge (0.0121s) 3/21/2021 3:03:23 PM 2.758 SINGLEP Background Radiation Taste Test (0.0249s) 3/21/2021 3:03:23 PM 2.758 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 3/21/2021 3:03:23 PM 2.758 SINGLEP Windshield Wiping (0.0060s) 3/21/2021 3:03:24 PM 2.758 SINGLEP Last Organizational Modeling (0.0928s) 3/21/2021 3:03:24 PM 2.758 SINGLEP Stimulate Modulation (0.0309s) 3/21/2021 3:03:24 PM 2.758 SINGLEP Tip Servos (0.0060s) 3/21/2021 3:03:24 PM 2.758 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 3/21/2021 3:03:24 PM 2.758 SINGLEP Design New Fleet Logo (0.0100s) 3/21/2021 3:03:24 PM 2.758 SINGLEP Inspect Fleet Logo (0.0060s) 3/21/2021 3:03:24 PM 2.758 SINGLEP Ogle Enemy Logo (0.0070s) 3/21/2021 3:03:24 PM 2.758 SINGLEP Order Cores By Seniority (0.0070s) 3/21/2021 3:03:24 PM 2.758 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1079 3/21/2021 3:03:24 PM 2.758 SINGLEP Make Factions That Extra Bit Special (0.0080s) 3/21/2021 3:03:24 PM 2.758 SINGLEP Final Checks (0.3752s) 3/21/2021 3:03:24 PM 2.758 SINGLEP Load Historical Documents (0.0030s) 3/21/2021 3:03:24 PM 2.758 SINGLEP 6.1 seconds total load time. Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Realigning Flow (2.7s) Final Checks (0.4s) 3/21/2021 3:03:24 PM 2.758 SINGLEP Hello Steam user 'Metrekec' 3/21/2021 3:03:26 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/21/2021 3:03:27 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/21/2021 3:03:27 PM 2.758 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/21/2021 3:03:27 PM 2.758 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/21/2021 3:03:27 PM 2.758 SINGLEP loading as template 3/21/2021 3:03:27 PM 2.758 SINGLEP Added the faction AIRelentlessWave. 3/21/2021 3:03:27 PM 2.758 SINGLEP Added the faction AIReserves. 3/21/2021 3:03:27 PM 2.758 SINGLEP Added the faction AntiAIZombie. 3/21/2021 3:03:27 PM 2.758 SINGLEP Added the faction AntiEveryoneZombie. 3/21/2021 3:03:27 PM 2.758 SINGLEP Added the faction AntiPlayerZombie. 3/21/2021 3:03:27 PM 2.758 SINGLEP Added the faction CPALogic. 3/21/2021 3:03:27 PM 2.758 SINGLEP Added the faction EnragedMacrophage. 3/21/2021 3:03:27 PM 2.758 SINGLEP Added the faction Mercenary. 3/21/2021 3:03:27 PM 2.758 SINGLEP Added the faction PraetorianGuard. 3/21/2021 3:03:27 PM 2.758 SINGLEP Added the faction TamedMacrophage. 3/21/2021 3:03:27 PM 2.758 SINGLEP Finish load save in 223.4ms 3/21/2021 3:03:27 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 1915379615 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/21/2021 3:03:27 PM 2.758 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/21/2021 3:03:27 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/21/2021 3:03:27 PM 2.758 SINGLEP Generate Partial Map Complete 560ms 3/21/2021 3:03:38 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 1915379615 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/21/2021 3:03:38 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/21/2021 3:03:38 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/21/2021 3:03:38 PM 2.758 SINGLEP Generate Partial Map Complete 429ms 3/21/2021 3:03:52 PM 2.758 SINGLEP Start Generate Partial Map with Clusters and seed 1915379615 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/21/2021 3:03:52 PM 2.758 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/21/2021 3:03:52 PM 2.758 SINGLEP Fixed 3060 missing planet factions. 3/21/2021 3:03:52 PM 2.758 SINGLEP Generate Partial Map Complete 431ms 3/21/2021 3:04:08 PM 2.758 SINGLEP Start Generate FULL Map with Clusters and seed 1915379615 and planet count 90 and 34 factions (StartingMainGameAfterLobby NotLoadingAnything) 3/21/2021 3:04:09 PM 2.758 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 19ms 3/21/2021 3:04:09 PM 2.758 SINGLEP Generate FULL Map Complete 782ms 3/21/2021 3:35:45 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/JustBePrpared\TeliumHack.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2021 3:35:45 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 15ms 3/21/2021 3:35:45 PM 2.758 SINGLEP Finish load save in 440.8ms 3/21/2021 3:39:48 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/JustBePrpared/TeliumHack.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2021 3:39:48 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 3/21/2021 3:39:48 PM 2.758 SINGLEP Finish load save in 333.8ms 3/21/2021 4:12:00 PM 2.758 SINGLEP Reconquest Seeding for Alexandria: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/21/2021 4:26:31 PM 2.758 SINGLEP Reconquest Seeding for Sproull: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 3/21/2021 4:32:18 PM 2.758 SINGLEP ClearOrders error at debugStage 3020, error: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x001e3] in <488ade1c8e2e44bcb6c921c6cd020a6a>:0 3/21/2021 4:32:32 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/JustBePrpared/DebugReset.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2021 4:32:33 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 20ms 3/21/2021 4:32:33 PM 2.758 SINGLEP Finish load save in 752.2ms 3/21/2021 4:32:33 PM 2.758 SINGLEP ClearOrders error at debugStage 3020, error: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x001e3] in <488ade1c8e2e44bcb6c921c6cd020a6a>:0 3/21/2021 4:32:38 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/JustBePrpared/DebugReset.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2021 4:32:39 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 24ms 3/21/2021 4:32:39 PM 2.758 SINGLEP Finish load save in 569.0ms 3/21/2021 4:34:40 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/21/2021 4:34:40 PM SINGLEP Boot up FleetOS (0.1441s) 3/21/2021 4:34:40 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/21/2021 4:34:40 PM SINGLEP Check System Logs For Rogue Intelligence (0.2917s) 3/21/2021 4:34:40 PM SINGLEP Inspect Aft Hatches (0.0269s) 3/21/2021 4:34:40 PM SINGLEP Found 319 xml files in 95 folders in 37ms 3/21/2021 4:34:41 PM SINGLEP Check For Extra Modules (0.3570s) 3/21/2021 4:34:41 PM SINGLEP 319 Xml Files Parsed in 319ms 3/21/2021 4:34:41 PM SINGLEP Gather Ancient Lifeforms (0.0090s) 3/21/2021 4:34:41 PM 2.758 SINGLEP Game Version: 2.758 3/21/2021 4:34:41 PM 2.758 SINGLEP Eject Trash Into Hyperspace (0.0180s) 3/21/2021 4:34:41 PM 2.758 SINGLEP Bring Cloaking Systems Online (0.0120s) 3/21/2021 4:34:41 PM 2.758 SINGLEP Recalculate Speed Of Light (0.0189s) 3/21/2021 4:34:41 PM 2.758 SINGLEP Optimize Comfort On Command Decks (0.0150s) 3/21/2021 4:34:41 PM 2.758 SINGLEP Generating Framerates (0.0110s) 3/21/2021 4:34:41 PM 2.758 SINGLEP Update mod and expansion statuses! 3/21/2021 4:34:41 PM 2.758 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/21/2021 4:34:41 PM 2.758 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 3/21/2021 4:34:41 PM 2.758 SINGLEP Check Nearby Stellar Masses (0.0359s) 3/21/2021 4:34:41 PM 2.758 SINGLEP 319 Xml Files Checked For Exp/Mod Status in 14ms 3/21/2021 4:34:41 PM 2.758 SINGLEP Pruning Excess Brain Cells (0.0249s) 3/21/2021 4:34:41 PM 2.758 SINGLEP Remembering Alamo (0.0160s) 3/21/2021 4:34:41 PM 2.758 SINGLEP Boot Audio Comms (0.0080s) 3/21/2021 4:34:41 PM 2.758 SINGLEP Establish Individual Audio Links (0.0170s) 3/21/2021 4:34:41 PM 2.758 SINGLEP No resolution change was required. 3/21/2021 4:34:41 PM 2.758 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/21/2021 4:34:41 PM 2.758 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/21/2021 4:34:41 PM 2.758 SINGLEP Refresh Optical Lensing (0.0090s) 3/21/2021 4:34:41 PM 2.758 SINGLEP Revise Fundamental Physical Laws (0.0170s) 3/21/2021 4:34:41 PM 2.758 SINGLEP Calculate Odds Of Success (0.0160s) 3/21/2021 4:34:41 PM 2.758 SINGLEP Briefly Panic (0.3002s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Install Confidence Routines (0.3916s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Bring Commander Interface Online (0.0793s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Motivate All Crews (0.0519s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Locating Available Networks (0.0190s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Externalizing Patterns (0.0264s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Hooking Externals (0.0090s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Handlizing Hooks (0.0050s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Disengaging Constants (0.0219s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Late Axionic Computations (0.0608s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Poking At Status Indicators (0.0060s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Discovering States Of Matter (0.0070s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Searching For A Leader (0.0070s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Suppressing Bad Thoughts (0.0070s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Connecting to Fleet Command (0.0080s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Thinking Of Advice (0.0070s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Degaussing Advice (0.0060s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Reading Alien Diaries (0.0080s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Naming All Known Planets (0.0060s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Remembering Speeds (0.0070s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Prioritizing Targets (0.0070s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Rebooting Sensor Arrays (0.0070s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Unloading Prismatic Grid (0.0080s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Thinking Of Objectives (0.0070s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Inhibiting Visual Scans (0.0110s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Synthesizing Vocals (0.0050s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Investigating Map Signatures (0.0100s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Ventilating Scenarios (0.0050s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Decontaminating Targeting Systems (0.0080s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Ejecting Tactical Core (0.0060s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Calibrating Formations (0.0070s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Intercepting Galactic Maps (0.0080s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Discharging Colored Ions (0.0120s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Replicating Ion Colors (0.0050s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Faction Diagnostics (0.0130s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Buffering Hackers (0.0209s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Inverting Death (0.0080s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Linear Field Variance (0.0110s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Charging Marks (0.0050s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Differentiating Marks (0.0090s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Guarding The Posts (0.1676s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Range Manifolds (0.0070s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Purging ROFs (0.0050s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Manipulating Speeds (0.0080s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Detecting Projectiles (0.0070s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Grouping Flow Fields (0.0070s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Modulating Flow Field Groups (0.0120s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Designing Fleets (0.0090s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Thinking Of Technologies (0.0070s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Categorizing Starboard Sensors (0.0060s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Injecting Galactic Variables (0.0130s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Wishing On Starfields (0.0120s) 3/21/2021 4:34:42 PM 2.758 SINGLEP Browsing Distant Planets (0.0100s) 3/21/2021 4:34:43 PM 2.758 SINGLEP Categorizing All Planets (0.0050s) 3/21/2021 4:34:43 PM 2.758 SINGLEP Organizing Commands (0.0170s) 3/21/2021 4:34:43 PM 2.758 SINGLEP Calculating Firing Cones (0.0080s) 3/21/2021 4:34:43 PM 2.758 SINGLEP Violating Ship Part Bylaws (0.1386s) 3/21/2021 4:34:43 PM 2.758 SINGLEP Re-Aligning Objectives (0.0150s) 3/21/2021 4:34:43 PM 2.758 SINGLEP Sterilizing Test Chamber (0.0070s) 3/21/2021 4:34:43 PM 2.758 SINGLEP Issuing Orders (0.0070s) 3/21/2021 4:34:43 PM 2.758 SINGLEP Augmenting Infusers (0.0060s) 3/21/2021 4:34:43 PM 2.758 SINGLEP Infusing (0.0140s) 3/21/2021 4:34:43 PM 2.758 SINGLEP Load Surrogates (0.0623s) 3/21/2021 4:34:46 PM 2.758 SINGLEP Toy With Natives On Nearby Planet (2.8426s) 3/21/2021 4:34:46 PM 2.758 SINGLEP Post-Proton Surge (0.0120s) 3/21/2021 4:34:46 PM 2.758 SINGLEP Background Radiation Taste Test (0.0259s) 3/21/2021 4:34:46 PM 2.758 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 3/21/2021 4:34:46 PM 2.758 SINGLEP Windshield Wiping (0.0050s) 3/21/2021 4:34:46 PM 2.758 SINGLEP Last Organizational Modeling (0.0848s) 3/21/2021 4:34:46 PM 2.758 SINGLEP Stimulate Modulation (0.0309s) 3/21/2021 4:34:46 PM 2.758 SINGLEP Tip Servos (0.0050s) 3/21/2021 4:34:46 PM 2.758 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 3/21/2021 4:34:46 PM 2.758 SINGLEP Design New Fleet Logo (0.0090s) 3/21/2021 4:34:46 PM 2.758 SINGLEP Inspect Fleet Logo (0.0060s) 3/21/2021 4:34:46 PM 2.758 SINGLEP Ogle Enemy Logo (0.0050s) 3/21/2021 4:34:46 PM 2.758 SINGLEP Order Cores By Seniority (0.0080s) 3/21/2021 4:34:46 PM 2.758 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1079 3/21/2021 4:34:46 PM 2.758 SINGLEP Make Factions That Extra Bit Special (0.0080s) 3/21/2021 4:34:46 PM 2.758 SINGLEP Final Checks (0.4017s) 3/21/2021 4:34:46 PM 2.758 SINGLEP Load Historical Documents (0.0100s) 3/21/2021 4:34:46 PM 2.758 SINGLEP 6.3 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Toy With Natives On Nearby Planet (2.8s) Final Checks (0.4s) 3/21/2021 4:34:46 PM 2.758 SINGLEP Hello Steam user 'Metrekec' 3/21/2021 4:34:50 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/JustBePrpared/DebugReset.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2021 4:34:51 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 44ms 3/21/2021 4:34:51 PM 2.758 SINGLEP Finish load save in 1,182.8ms 3/21/2021 4:35:05 PM 2.758 SINGLEP ClearOrders error at debugStage 3020, error: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x001e3] in <488ade1c8e2e44bcb6c921c6cd020a6a>:0 3/21/2021 4:35:09 PM 2.758 SINGLEP ClearOrders error at debugStage 3020, error: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x001e3] in <488ade1c8e2e44bcb6c921c6cd020a6a>:0 3/21/2021 4:38:09 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/21/2021 4:38:09 PM SINGLEP Boot up FleetOS (0.1371s) 3/21/2021 4:38:09 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/21/2021 4:38:09 PM SINGLEP Check System Logs For Rogue Intelligence (0.2323s) 3/21/2021 4:38:09 PM SINGLEP Inspect Aft Hatches (0.0249s) 3/21/2021 4:38:09 PM SINGLEP Found 319 xml files in 95 folders in 41ms 3/21/2021 4:38:10 PM SINGLEP Check For Extra Modules (0.3760s) 3/21/2021 4:38:10 PM SINGLEP 319 Xml Files Parsed in 333ms 3/21/2021 4:38:10 PM SINGLEP Gather Ancient Lifeforms (0.0080s) 3/21/2021 4:38:10 PM 2.761 SINGLEP Game Version: 2.761 3/21/2021 4:38:10 PM 2.761 SINGLEP Eject Trash Into Hyperspace (0.0180s) 3/21/2021 4:38:10 PM 2.761 SINGLEP Bring Cloaking Systems Online (0.0060s) 3/21/2021 4:38:10 PM 2.761 SINGLEP Recalculate Speed Of Light (0.0209s) 3/21/2021 4:38:10 PM 2.761 SINGLEP Optimize Comfort On Command Decks (0.0160s) 3/21/2021 4:38:10 PM 2.761 SINGLEP Generating Framerates (0.0041s) 3/21/2021 4:38:10 PM 2.761 SINGLEP Update mod and expansion statuses! 3/21/2021 4:38:10 PM 2.761 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/21/2021 4:38:10 PM 2.761 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 3/21/2021 4:38:10 PM 2.761 SINGLEP Check Nearby Stellar Masses (0.0392s) 3/21/2021 4:38:10 PM 2.761 SINGLEP 319 Xml Files Checked For Exp/Mod Status in 14ms 3/21/2021 4:38:10 PM 2.761 SINGLEP Pruning Excess Brain Cells (0.0249s) 3/21/2021 4:38:10 PM 2.761 SINGLEP Remembering Alamo (0.0180s) 3/21/2021 4:38:10 PM 2.761 SINGLEP Boot Audio Comms (0.0060s) 3/21/2021 4:38:10 PM 2.761 SINGLEP Establish Individual Audio Links (0.0189s) 3/21/2021 4:38:10 PM 2.761 SINGLEP No resolution change was required. 3/21/2021 4:38:10 PM 2.761 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/21/2021 4:38:10 PM 2.761 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/21/2021 4:38:10 PM 2.761 SINGLEP Refresh Optical Lensing (0.0090s) 3/21/2021 4:38:10 PM 2.761 SINGLEP Revise Fundamental Physical Laws (0.0205s) 3/21/2021 4:38:10 PM 2.761 SINGLEP Calculate Odds Of Success (0.0189s) 3/21/2021 4:38:10 PM 2.761 SINGLEP Briefly Panic (0.3155s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Install Confidence Routines (0.3670s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Bring Commander Interface Online (0.0798s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Motivate All Crews (0.0499s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Locating Available Networks (0.0170s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Externalizing Patterns (0.0249s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Hooking Externals (0.0080s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Handlizing Hooks (0.0060s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Disengaging Constants (0.0299s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Late Axionic Computations (0.0469s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Poking At Status Indicators (0.0050s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Discovering States Of Matter (0.0060s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Searching For A Leader (0.0080s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Suppressing Bad Thoughts (0.0070s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Connecting to Fleet Command (0.0070s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Thinking Of Advice (0.0070s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Degaussing Advice (0.0080s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Reading Alien Diaries (0.0060s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Naming All Known Planets (0.0070s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Remembering Speeds (0.0070s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Prioritizing Targets (0.0070s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Rebooting Sensor Arrays (0.0070s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Unloading Prismatic Grid (0.0070s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Thinking Of Objectives (0.0070s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Inhibiting Visual Scans (0.0110s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Synthesizing Vocals (0.0040s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Investigating Map Signatures (0.0100s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Ventilating Scenarios (0.0050s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Decontaminating Targeting Systems (0.0080s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Ejecting Tactical Core (0.0060s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Calibrating Formations (0.0070s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Intercepting Galactic Maps (0.0090s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Discharging Colored Ions (0.0120s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Replicating Ion Colors (0.0040s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Faction Diagnostics (0.0110s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Buffering Hackers (0.0269s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Inverting Death (0.0080s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Linear Field Variance (0.0060s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Charging Marks (0.0060s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Differentiating Marks (0.1371s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Guarding The Posts (0.0070s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Range Manifolds (0.0040s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Purging ROFs (0.0070s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Manipulating Speeds (0.0071s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Detecting Projectiles (0.0070s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Grouping Flow Fields (0.0070s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Modulating Flow Field Groups (0.0120s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Designing Fleets (0.0080s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Thinking Of Technologies (0.0060s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Categorizing Starboard Sensors (0.0060s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Injecting Galactic Variables (0.0110s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Brandishing Starfields (0.0100s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Scanning Distant Planets (0.0100s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Categorizing All Planets (0.0040s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Organizing Commands (0.0175s) 3/21/2021 4:38:11 PM 2.761 SINGLEP Calculating Firing Cones (0.0060s) 3/21/2021 4:38:12 PM 2.761 SINGLEP Violating Ship Part Bylaws (0.1825s) 3/21/2021 4:38:12 PM 2.761 SINGLEP Re-Aligning Objectives (0.0130s) 3/21/2021 4:38:12 PM 2.761 SINGLEP Sterilizing Test Chamber (0.0070s) 3/21/2021 4:38:12 PM 2.761 SINGLEP Issuing Orders (0.0060s) 3/21/2021 4:38:12 PM 2.761 SINGLEP Augmenting Infusers (0.0060s) 3/21/2021 4:38:12 PM 2.761 SINGLEP Infusing (0.0199s) 3/21/2021 4:38:12 PM 2.761 SINGLEP Load Surrogates (0.0439s) 3/21/2021 4:38:14 PM 2.761 SINGLEP Irradiating Low-Ranking Crew (2.6820s) 3/21/2021 4:38:14 PM 2.761 SINGLEP Post-Proton Surge (0.0153s) 3/21/2021 4:38:14 PM 2.761 SINGLEP Background Radiation Taste Test (0.0269s) 3/21/2021 4:38:14 PM 2.761 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 3/21/2021 4:38:14 PM 2.761 SINGLEP Windshield Wiping (0.0050s) 3/21/2021 4:38:14 PM 2.761 SINGLEP Last Organizational Modeling (0.1057s) 3/21/2021 4:38:14 PM 2.761 SINGLEP Stimulate Modulation (0.0329s) 3/21/2021 4:38:14 PM 2.761 SINGLEP Tip Servos (0.0060s) 3/21/2021 4:38:14 PM 2.761 SINGLEP Sort Buildings Into Uneven Piles (0.0060s) 3/21/2021 4:38:15 PM 2.761 SINGLEP Design New Fleet Logo (0.0100s) 3/21/2021 4:38:15 PM 2.761 SINGLEP Inspect Fleet Logo (0.0060s) 3/21/2021 4:38:15 PM 2.761 SINGLEP Ogle Enemy Logo (0.0050s) 3/21/2021 4:38:15 PM 2.761 SINGLEP Order Cores By Seniority (0.0080s) 3/21/2021 4:38:15 PM 2.761 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1079 3/21/2021 4:38:15 PM 2.761 SINGLEP Make Factions That Extra Bit Special (0.0080s) 3/21/2021 4:38:15 PM 2.761 SINGLEP Final Checks (0.3830s) 3/21/2021 4:38:15 PM 2.761 SINGLEP Load Historical Documents (0.0030s) 3/21/2021 4:38:15 PM 2.761 SINGLEP 6.0 seconds total load time. Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Irradiating Low-Ranking Crew (2.7s) Final Checks (0.4s) 3/21/2021 4:38:15 PM 2.761 SINGLEP Hello Steam user 'Metrekec' 3/21/2021 4:38:18 PM 2.761 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/JustBePrpared/DebugReset.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2021 4:38:19 PM 2.761 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 39ms 3/21/2021 4:38:19 PM 2.761 SINGLEP Finish load save in 935.0ms 3/21/2021 6:09:58 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/21/2021 6:09:58 PM SINGLEP Boot up FleetOS (0.1418s) 3/21/2021 6:10:01 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/21/2021 6:10:01 PM SINGLEP Check System Logs For Rogue Intelligence (3.0143s) 3/21/2021 6:10:01 PM SINGLEP Inspect Aft Hatches (0.0279s) 3/21/2021 6:10:01 PM SINGLEP Found 319 xml files in 95 folders in 39ms 3/21/2021 6:10:02 PM SINGLEP Check For Extra Modules (0.3178s) 3/21/2021 6:10:02 PM SINGLEP 319 Xml Files Parsed in 276ms 3/21/2021 6:10:02 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 3/21/2021 6:10:02 PM 2.758 SINGLEP Game Version: 2.758 3/21/2021 6:10:02 PM 2.758 SINGLEP Eject Trash Into Hyperspace (0.0100s) 3/21/2021 6:10:02 PM 2.758 SINGLEP Bring Cloaking Systems Online (0.0080s) 3/21/2021 6:10:02 PM 2.758 SINGLEP Recalculate Speed Of Light (0.0100s) 3/21/2021 6:10:02 PM 2.758 SINGLEP Optimize Comfort On Command Decks (0.0100s) 3/21/2021 6:10:02 PM 2.758 SINGLEP Generating Framerates (0.0040s) 3/21/2021 6:10:02 PM 2.758 SINGLEP Update mod and expansion statuses! 3/21/2021 6:10:02 PM 2.758 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/21/2021 6:10:02 PM 2.758 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TheReprocessers (Disabled) 3/21/2021 6:10:02 PM 2.758 SINGLEP Check Nearby Stellar Masses (0.0289s) 3/21/2021 6:10:02 PM 2.758 SINGLEP 318 Xml Files Checked For Exp/Mod Status in 9ms 3/21/2021 6:10:02 PM 2.758 SINGLEP Pruning Excess Brain Cells (0.0199s) 3/21/2021 6:10:02 PM 2.758 SINGLEP Remembering Alamo (0.0140s) 3/21/2021 6:10:02 PM 2.758 SINGLEP Boot Audio Comms (0.0080s) 3/21/2021 6:10:02 PM 2.758 SINGLEP Establish Individual Audio Links (0.0180s) 3/21/2021 6:10:02 PM 2.758 SINGLEP No resolution change was required. 3/21/2021 6:10:02 PM 2.758 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/21/2021 6:10:02 PM 2.758 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/21/2021 6:10:02 PM 2.758 SINGLEP Refresh Optical Lensing (0.0110s) 3/21/2021 6:10:02 PM 2.758 SINGLEP Revise Fundamental Physical Laws (0.0199s) 3/21/2021 6:10:02 PM 2.758 SINGLEP Calculate Odds Of Success (0.0150s) 3/21/2021 6:10:02 PM 2.758 SINGLEP Briefly Panic (0.2902s) 3/21/2021 6:10:02 PM 2.758 SINGLEP Install Confidence Routines (0.3570s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Bring Commander Interface Online (0.0848s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Motivate All Crews (0.0489s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Locating Available Networks (0.0180s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Externalizing Patterns (0.0259s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Hooking Externals (0.0070s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Handlizing Hooks (0.0060s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Disengaging Constants (0.0219s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Late Axionic Computations (0.0409s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Poking At Status Indicators (0.0060s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Discovering States Of Matter (0.0060s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Searching For A Leader (0.0070s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Suppressing Bad Thoughts (0.0070s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Connecting to Fleet Command (0.0070s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Thinking Of Advice (0.0070s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Degaussing Advice (0.0080s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Reading Alien Diaries (0.0070s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Naming All Known Planets (0.0060s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Remembering Speeds (0.0070s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Prioritizing Targets (0.0070s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Rebooting Sensor Arrays (0.0070s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Unloading Prismatic Grid (0.0080s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Thinking Of Objectives (0.0070s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Inhibiting Visual Scans (0.0100s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Synthesizing Vocals (0.0060s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Investigating Map Signatures (0.0090s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Ventilating Scenarios (0.0050s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Decontaminating Targeting Systems (0.0070s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Ejecting Tactical Core (0.0070s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Calibrating Formations (0.0080s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Intercepting Galactic Maps (0.0070s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Discharging Colored Ions (0.0150s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Replicating Ion Colors (0.0050s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Faction Diagnostics (0.0100s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Buffering Hackers (0.0239s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Inverting Death (0.0060s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Linear Field Variance (0.0070s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Charging Marks (0.0060s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Differentiating Marks (0.1526s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Guarding The Posts (0.0070s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Range Manifolds (0.0040s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Purging ROFs (0.0070s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Manipulating Speeds (0.0080s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Detecting Projectiles (0.0080s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Grouping Flow Fields (0.0050s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Modulating Flow Field Groups (0.0100s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Designing Fleets (0.0090s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Thinking Of Technologies (0.0050s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Categorizing Starboard Sensors (0.0060s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Injecting Galactic Variables (0.0100s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Berating Starfields (0.0100s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Cleaning Distant Planets (0.0110s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Categorizing All Planets (0.0050s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Organizing Commands (0.0160s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Calculating Firing Cones (0.0050s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Kicking Ship Parts Down Elevator Shaft (0.1917s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Re-Aligning Objectives (0.0140s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Sterilizing Test Chamber (0.0060s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Issuing Orders (0.0060s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Augmenting Infusers (0.0070s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Infusing (0.0130s) 3/21/2021 6:10:03 PM 2.758 SINGLEP Load Surrogates (0.0514s) 3/21/2021 6:10:06 PM 2.758 SINGLEP Eject And Reinsert Warp Cores (2.7632s) 3/21/2021 6:10:06 PM 2.758 SINGLEP Post-Proton Surge (0.0129s) 3/21/2021 6:10:06 PM 2.758 SINGLEP Background Radiation Taste Test (0.0239s) 3/21/2021 6:10:06 PM 2.758 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 3/21/2021 6:10:06 PM 2.758 SINGLEP Windshield Wiping (0.0050s) 3/21/2021 6:10:06 PM 2.758 SINGLEP Last Organizational Modeling (0.0844s) 3/21/2021 6:10:06 PM 2.758 SINGLEP Stimulate Modulation (0.0299s) 3/21/2021 6:10:06 PM 2.758 SINGLEP Tip Servos (0.0060s) 3/21/2021 6:10:06 PM 2.758 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 3/21/2021 6:10:06 PM 2.758 SINGLEP Design New Fleet Logo (0.0080s) 3/21/2021 6:10:06 PM 2.758 SINGLEP Inspect Fleet Logo (0.0060s) 3/21/2021 6:10:06 PM 2.758 SINGLEP Ogle Enemy Logo (0.0060s) 3/21/2021 6:10:06 PM 2.758 SINGLEP Order Cores By Seniority (0.0080s) 3/21/2021 6:10:06 PM 2.758 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1079 3/21/2021 6:10:06 PM 2.758 SINGLEP Make Factions That Extra Bit Special (0.0070s) 3/21/2021 6:10:07 PM 2.758 SINGLEP Final Checks (0.3292s) 3/21/2021 6:10:07 PM 2.758 SINGLEP Load Historical Documents (0.0030s) 3/21/2021 6:10:07 PM 2.758 SINGLEP 8.7 seconds total load time. Check System Logs For Rogue Intelligence (3.0s) Check For Extra Modules (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Eject And Reinsert Warp Cores (2.8s) Final Checks (0.3s) 3/21/2021 6:10:07 PM 2.758 SINGLEP Hello Steam user 'Metrekec' 3/21/2021 6:10:11 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/JustBePrpared/DebugReset.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2021 6:10:12 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 35ms 3/21/2021 6:10:12 PM 2.758 SINGLEP Finish load save in 1,104.4ms 3/21/2021 6:30:16 PM 2.758 SINGLEP Reconquest Seeding for Croft: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/21/2021 6:33:02 PM 2.758 SINGLEP Reconquest Seeding for Rhea: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 3/21/2021 6:46:41 PM 2.758 SINGLEP Reconquest Seeding for Geschke: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 3/21/2021 6:47:03 PM 2.758 SINGLEP Reconquest Seeding for Alexandria: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/21/2021 6:54:14 PM 2.758 SINGLEP Reconquest Seeding for Strena: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 3/21/2021 7:25:24 PM 2.758 SINGLEP Reconquest Seeding for Hughes: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/21/2021 7:30:23 PM 2.758 SINGLEP Reconquest Seeding for Nordin: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 3/21/2021 7:32:00 PM 2.758 SINGLEP Reconquest Seeding for Anarres: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 3/21/2021 7:32:24 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/JustBePrpared\KillOrNotNano.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2021 7:32:25 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 21ms 3/21/2021 7:32:25 PM 2.758 SINGLEP Finish load save in 537.9ms 3/21/2021 7:32:32 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/JustBePrpared\HackNanoTime.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2021 7:32:33 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 21ms 3/21/2021 7:32:33 PM 2.758 SINGLEP Finish load save in 873.3ms 3/21/2021 7:35:42 PM 2.758 SINGLEP Reconquest Seeding for Nordin: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 3/21/2021 7:37:35 PM 2.758 SINGLEP Reconquest Seeding for Anarres: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 3/21/2021 7:40:28 PM 2.758 SINGLEP Reconquest Seeding for Fahlman: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 3/21/2021 7:51:47 PM 2.758 SINGLEP Reconquest Seeding for Flowers: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 3/21/2021 7:52:19 PM 2.758 SINGLEP Reconquest Seeding for Shu: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 3/21/2021 7:54:31 PM 2.758 SINGLEP Reconquest Seeding for Tomi: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 3/21/2021 7:58:43 PM 2.758 SINGLEP Reconquest Seeding for Romo: guard post placer: TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 3/21/2021 8:10:57 PM 2.758 SINGLEP Reconquest Seeding for Burgess: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/21/2021 8:13:57 PM 2.758 SINGLEP Reconquest Seeding for Tichy: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/21/2021 8:22:08 PM 2.758 SINGLEP Reconquest Seeding for Sheol: guard post placer: TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 3/21/2021 8:24:56 PM 2.758 SINGLEP Reconquest Seeding for Tzen: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 3/21/2021 8:27:34 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/JustBePrpared/Autosave at 4h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2021 8:27:35 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 47ms 3/21/2021 8:27:35 PM 2.758 SINGLEP Finish load save in 1,088.9ms 3/21/2021 8:35:46 PM 2.758 SINGLEP Reconquest Seeding for Croft: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/21/2021 8:40:02 PM 2.758 SINGLEP Reconquest Seeding for Strena: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 3/21/2021 8:43:05 PM 2.758 SINGLEP Reconquest Seeding for Leviathan: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 3/21/2021 8:46:48 PM 2.758 SINGLEP Reconquest Seeding for Hatton: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 3/21/2021 8:49:27 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/JustBePrpared/Autosave at 4h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2021 8:49:29 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 30ms 3/21/2021 8:49:29 PM 2.758 SINGLEP Finish load save in 1,984.6ms 3/21/2021 8:49:35 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/JustBePrpared\Autosave at 4h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2021 8:49:36 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 26ms 3/21/2021 8:49:36 PM 2.758 SINGLEP Finish load save in 1,289.0ms 3/21/2021 8:51:21 PM 2.758 SINGLEP Reconquest Seeding for Hatton: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 3/21/2021 8:54:23 PM 2.758 SINGLEP Reconquest Seeding for Leviathan: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 3/21/2021 8:56:00 PM 2.758 SINGLEP Reconquest Seeding for Ichbiah: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 3/21/2021 9:01:55 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/JustBePrpared/Autosave at 4h 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2021 9:01:57 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 29ms 3/21/2021 9:01:57 PM 2.758 SINGLEP Finish load save in 1,323.5ms 3/21/2021 9:02:03 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/JustBePrpared\KillAntag.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2021 9:02:04 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 37ms 3/21/2021 9:02:04 PM 2.758 SINGLEP Finish load save in 1,023.6ms 3/21/2021 9:05:02 PM 2.758 SINGLEP ClearOrders error at debugStage 3020, error: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x001e3] in <488ade1c8e2e44bcb6c921c6cd020a6a>:0 3/21/2021 9:06:28 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/JustBePrpared/Autosave at 4h 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2021 9:06:29 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 29ms 3/21/2021 9:06:29 PM 2.758 SINGLEP Finish load save in 901.8ms 3/21/2021 9:19:54 PM 2.758 SINGLEP Reconquest Seeding for Jundeen: guard post placer: OneSingleMasss scheduled: 9 actually seeded: 9 3/21/2021 9:19:56 PM 2.758 SINGLEP Reconquest Seeding for Cassida: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 3/21/2021 9:27:14 PM 2.758 SINGLEP Reconquest Seeding for Synnax: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 3/21/2021 9:35:41 PM 2.758 SINGLEP Reconquest Seeding for Sheol: guard post placer: TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 3/21/2021 9:39:50 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/JustBePrpared/Autosave at 5h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2021 9:39:51 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 29ms 3/21/2021 9:39:51 PM 2.758 SINGLEP Finish load save in 876.6ms 3/21/2021 9:39:57 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/JustBePrpared\FirstAIKill.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2021 9:39:58 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 24ms 3/21/2021 9:39:58 PM 2.758 SINGLEP Finish load save in 1,119.2ms 3/21/2021 9:44:55 PM 2.758 SINGLEP Reconquest Seeding for Tzen: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 3/21/2021 9:45:42 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/JustBePrpared/FirstAIKill4Real.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2021 9:45:43 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 28ms 3/21/2021 9:45:43 PM 2.758 SINGLEP Finish load save in 971.3ms 3/21/2021 9:48:12 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/JustBePrpared/FirstAIKill4Real.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2021 9:48:13 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 24ms 3/21/2021 9:48:13 PM 2.758 SINGLEP Finish load save in 915.5ms 3/21/2021 9:51:37 PM 2.758 SINGLEP Reconquest Seeding for Tzen: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 3/21/2021 9:54:51 PM 2.758 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/JustBePrpared/HiddenBehindDires.save Source1: AnythingElse Source3: LoadingSaveGame 3/21/2021 9:54:52 PM 2.758 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 38ms 3/21/2021 9:54:52 PM 2.758 SINGLEP Finish load save in 1,103.2ms 3/21/2021 9:57:44 PM 2.758 SINGLEP Reconquest Seeding for Numos: guard post placer: GuardingWormholesGenerally scheduled: 6 actually seeded: 6 3/21/2021 10:01:57 PM 2.758 SINGLEP Reconquest Seeding for Anarres: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 3/21/2021 10:03:05 PM 2.758 SINGLEP Reconquest Seeding for Okino: guard post placer: OneSingleMasss scheduled: 3 actually seeded: 3 3/21/2021 10:06:14 PM 2.758 SINGLEP Reconquest Seeding for Fahlman: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 3/21/2021 10:06:19 PM 2.758 SINGLEP Reconquest Seeding for Ganges: guard post placer: TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 3/21/2021 10:07:11 PM 2.758 SINGLEP Reconquest Seeding for Croft: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/21/2021 10:07:51 PM 2.758 SINGLEP Reconquest Seeding for Hatton: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 3/21/2021 10:08:47 PM 2.758 SINGLEP Reconquest Seeding for Tzen: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 3/21/2021 10:08:47 PM 2.758 SINGLEP Reconquest Seeding for Gunth: guard post placer: TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 3/21/2021 10:12:25 PM 2.758 SINGLEP Reconquest Seeding for Leviathan: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 3/21/2021 10:15:49 PM 2.758 SINGLEP Reconquest Seeding for Dawn: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 3/21/2021 10:16:16 PM 2.758 SINGLEP Reconquest Seeding for Synnax: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 3/21/2021 10:17:29 PM 2.758 SINGLEP Reconquest Seeding for Toulon: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/21/2021 10:18:26 PM 2.758 SINGLEP Reconquest Seeding for Ichbiah: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 3/21/2021 10:20:06 PM 2.758 SINGLEP Reconquest Seeding for Hadley: guard post placer: GuardingWormholesHarshly scheduled: 8 actually seeded: 8 3/21/2021 10:21:23 PM 2.758 SINGLEP Reconquest Seeding for Etzioni: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 3/21/2021 10:25:45 PM 2.758 SINGLEP Reconquest Seeding for Tzen: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 3/21/2021 10:28:52 PM 2.758 SINGLEP Reconquest Seeding for Kleinrock: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 3/21/2021 10:31:51 PM 2.758 SINGLEP Reconquest Seeding for Numos: guard post placer: GuardingWormholesGenerally scheduled: 6 actually seeded: 6 3/21/2021 10:34:10 PM 2.758 SINGLEP Reconquest Seeding for Bader: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 3/21/2021 10:36:05 PM 2.758 SINGLEP Reconquest Seeding for Nano: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 3/21/2021 10:38:25 PM 2.758 SINGLEP Reconquest Seeding for Zhar: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 3/21/2021 10:39:38 PM 2.758 SINGLEP ClearOrders error at debugStage 3020, error: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00009] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.Core.EntityOrderCollection.ClearOrders (Arcen.AIW2.Core.ClearBehavior ClearType, Arcen.AIW2.Core.ClearDecollisionOnParent DecollisionClear, Arcen.AIW2.Core.ClearSource CSource, System.String DebugReason) [0x001e3] in <488ade1c8e2e44bcb6c921c6cd020a6a>:0 3/26/2021 2:37:46 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/26/2021 2:37:46 PM SINGLEP Boot up FleetOS (0.1549s) 3/26/2021 2:37:46 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/26/2021 2:37:47 PM SINGLEP Check System Logs For Rogue Intelligence (0.3008s) 3/26/2021 2:37:47 PM SINGLEP Inspect Aft Hatches (0.0379s) 3/26/2021 2:37:47 PM SINGLEP Found 327 xml files in 95 folders in 46ms 3/26/2021 2:37:47 PM SINGLEP Check For Extra Modules (0.4092s) 3/26/2021 2:37:47 PM SINGLEP 327 Xml Files Parsed in 364ms 3/26/2021 2:37:47 PM SINGLEP Gather Ancient Lifeforms (0.0100s) 3/26/2021 2:37:47 PM 2.763 SINGLEP Game Version: 2.763 3/26/2021 2:37:47 PM 2.763 SINGLEP Eject Trash Into Hyperspace (0.0165s) 3/26/2021 2:37:47 PM 2.763 SINGLEP Bring Cloaking Systems Online (0.0090s) 3/26/2021 2:37:47 PM 2.763 SINGLEP Recalculate Speed Of Light (0.0160s) 3/26/2021 2:37:47 PM 2.763 SINGLEP Optimize Comfort On Command Decks (0.0120s) 3/26/2021 2:37:47 PM 2.763 SINGLEP Generating Framerates (0.0050s) 3/26/2021 2:37:47 PM 2.763 SINGLEP Update mod and expansion statuses! 3/26/2021 2:37:47 PM 2.763 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/26/2021 2:37:47 PM 2.763 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 3/26/2021 2:37:47 PM 2.763 SINGLEP Check Nearby Stellar Masses (0.0653s) 3/26/2021 2:37:47 PM 2.763 SINGLEP 326 Xml Files Checked For Exp/Mod Status in 29ms 3/26/2021 2:37:47 PM 2.763 SINGLEP Pruning Excess Brain Cells (0.0309s) 3/26/2021 2:37:47 PM 2.763 SINGLEP Remembering Alamo (0.0229s) 3/26/2021 2:37:47 PM 2.763 SINGLEP Boot Audio Comms (0.0090s) 3/26/2021 2:37:47 PM 2.763 SINGLEP Establish Individual Audio Links (0.0299s) 3/26/2021 2:37:47 PM 2.763 SINGLEP No resolution change was required. 3/26/2021 2:37:47 PM 2.763 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/26/2021 2:37:47 PM 2.763 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/26/2021 2:37:47 PM 2.763 SINGLEP Refresh Optical Lensing (0.0120s) 3/26/2021 2:37:47 PM 2.763 SINGLEP Revise Fundamental Physical Laws (0.0269s) 3/26/2021 2:37:47 PM 2.763 SINGLEP Calculate Odds Of Success (0.0180s) 3/26/2021 2:37:48 PM 2.763 SINGLEP Briefly Panic (0.4290s) 3/26/2021 2:37:48 PM 2.763 SINGLEP Install Confidence Routines (0.5047s) 3/26/2021 2:37:48 PM 2.763 SINGLEP Bring Commander Interface Online (0.0957s) 3/26/2021 2:37:48 PM 2.763 SINGLEP Motivate All Crews (0.0598s) 3/26/2021 2:37:48 PM 2.763 SINGLEP Locating Available Networks (0.0180s) 3/26/2021 2:37:48 PM 2.763 SINGLEP Externalizing Patterns (0.0219s) 3/26/2021 2:37:48 PM 2.763 SINGLEP Hooking Externals (0.0040s) 3/26/2021 2:37:48 PM 2.763 SINGLEP Handlizing Hooks (0.0080s) 3/26/2021 2:37:48 PM 2.763 SINGLEP Disengaging Constants (0.0219s) 3/26/2021 2:37:48 PM 2.763 SINGLEP Late Axionic Computations (0.0698s) 3/26/2021 2:37:48 PM 2.763 SINGLEP Poking At Status Indicators (0.0040s) 3/26/2021 2:37:48 PM 2.763 SINGLEP Discovering States Of Matter (0.0070s) 3/26/2021 2:37:48 PM 2.763 SINGLEP Searching For A Leader (0.0080s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Suppressing Bad Thoughts (0.0070s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Connecting to Fleet Command (0.0080s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Thinking Of Advice (0.0060s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Degaussing Advice (0.0080s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Reading Alien Diaries (0.0070s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Naming All Known Planets (0.0070s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Remembering Speeds (0.0060s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Prioritizing Targets (0.0070s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Rebooting Sensor Arrays (0.0070s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Unloading Prismatic Grid (0.0070s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Thinking Of Objectives (0.0070s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Inhibiting Visual Scans (0.0110s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Synthesizing Vocals (0.0050s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Investigating Map Signatures (0.0100s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Ventilating Scenarios (0.0050s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Decontaminating Targeting Systems (0.0070s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Ejecting Tactical Core (0.0060s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Calibrating Formations (0.0080s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Intercepting Galactic Maps (0.0080s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Discharging Colored Ions (0.0130s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Replicating Ion Colors (0.0060s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Faction Diagnostics (0.0100s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Buffering Hackers (0.0259s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Inverting Death (0.0060s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Linear Field Variance (0.0070s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Charging Marks (0.0060s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Differentiating Marks (0.1351s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Guarding The Posts (0.0080s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Range Manifolds (0.0050s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Purging ROFs (0.0050s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Manipulating Speeds (0.0090s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Detecting Projectiles (0.0060s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Grouping Flow Fields (0.0069s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Modulating Flow Field Groups (0.0140s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Designing Fleets (0.0090s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Thinking Of Technologies (0.0060s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Categorizing Starboard Sensors (0.0060s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Injecting Galactic Variables (0.0100s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Cooking Starfields (0.0090s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Ejecting Distant Planets (0.0110s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Categorizing All Planets (0.0050s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Organizing Commands (0.0189s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Calculating Firing Cones (0.0050s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Developing New Ship Parts (0.1969s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Re-Aligning Objectives (0.0125s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Sterilizing Test Chamber (0.0050s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Issuing Orders (0.0080s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Augmenting Infusers (0.0060s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Infusing (0.0150s) 3/26/2021 2:37:49 PM 2.763 SINGLEP Load Surrogates (0.0409s) 3/26/2021 2:37:54 PM 2.763 SINGLEP Re-inverting All Vacuum Chambers (4.9076s) 3/26/2021 2:37:54 PM 2.763 SINGLEP Post-Proton Surge (0.0130s) 3/26/2021 2:37:54 PM 2.763 SINGLEP Background Radiation Taste Test (0.0239s) 3/26/2021 2:37:54 PM 2.763 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 3/26/2021 2:37:54 PM 2.763 SINGLEP Windshield Wiping (0.0060s) 3/26/2021 2:37:54 PM 2.763 SINGLEP Last Organizational Modeling (0.0818s) 3/26/2021 2:37:54 PM 2.763 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/26/2021 2:37:54 PM 2.763 SINGLEP Stimulate Modulation (0.0309s) 3/26/2021 2:37:54 PM 2.763 SINGLEP Tip Servos (0.0060s) 3/26/2021 2:37:54 PM 2.763 SINGLEP Sort Buildings Into Uneven Piles (0.0060s) 3/26/2021 2:37:54 PM 2.763 SINGLEP Design New Fleet Logo (0.0100s) 3/26/2021 2:37:54 PM 2.763 SINGLEP Inspect Fleet Logo (0.0060s) 3/26/2021 2:37:54 PM 2.763 SINGLEP Ogle Enemy Logo (0.0050s) 3/26/2021 2:37:54 PM 2.763 SINGLEP Order Cores By Seniority (0.0080s) 3/26/2021 2:37:54 PM 2.763 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1091 3/26/2021 2:37:54 PM 2.763 SINGLEP Make Factions That Extra Bit Special (0.0070s) 3/26/2021 2:37:55 PM 2.763 SINGLEP Final Checks (0.3224s) 3/26/2021 2:37:55 PM 2.763 SINGLEP Load Historical Documents (0.0040s) 3/26/2021 2:37:55 PM 2.763 SINGLEP 8.7 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Re-inverting All Vacuum Chambers (4.9s) Final Checks (0.3s) 3/26/2021 2:37:55 PM 2.763 SINGLEP Hello Steam user 'Metrekec' 3/26/2021 2:38:11 PM 2.763 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/26/2021 2:38:11 PM 2.763 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/26/2021 2:38:11 PM 2.763 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/26/2021 2:38:11 PM 2.763 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/26/2021 2:38:11 PM 2.763 SINGLEP loading as template 3/26/2021 2:38:11 PM 2.763 SINGLEP Added the faction AIRelentlessWave. 3/26/2021 2:38:11 PM 2.763 SINGLEP Added the faction AIReserves. 3/26/2021 2:38:11 PM 2.763 SINGLEP Added the faction AntiAIZombie. 3/26/2021 2:38:11 PM 2.763 SINGLEP Added the faction AntiEveryoneZombie. 3/26/2021 2:38:11 PM 2.763 SINGLEP Added the faction AntiPlayerZombie. 3/26/2021 2:38:11 PM 2.763 SINGLEP Added the faction CPALogic. 3/26/2021 2:38:11 PM 2.763 SINGLEP Added the faction EnragedMacrophage. 3/26/2021 2:38:11 PM 2.763 SINGLEP Added the faction Mercenary. 3/26/2021 2:38:11 PM 2.763 SINGLEP Added the faction PraetorianGuard. 3/26/2021 2:38:11 PM 2.763 SINGLEP Added the faction TamedMacrophage. 3/26/2021 2:38:11 PM 2.763 SINGLEP Finish load save in 188.7ms 3/26/2021 2:38:12 PM 2.763 SINGLEP Start Generate Partial Map with Clusters and seed 950571520 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/26/2021 2:38:12 PM 2.763 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/26/2021 2:38:12 PM 2.763 SINGLEP Fixed 3060 missing planet factions. 3/26/2021 2:38:12 PM 2.763 SINGLEP Generate Partial Map Complete 549ms 3/26/2021 5:32:19 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/26/2021 5:32:19 PM SINGLEP Boot up FleetOS (0.1426s) 3/26/2021 5:32:19 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/26/2021 5:32:19 PM SINGLEP Check System Logs For Rogue Intelligence (0.2743s) 3/26/2021 5:32:19 PM SINGLEP Inspect Aft Hatches (0.0244s) 3/26/2021 5:32:19 PM SINGLEP Found 327 xml files in 95 folders in 46ms 3/26/2021 5:32:20 PM SINGLEP Check For Extra Modules (0.4069s) 3/26/2021 5:32:20 PM SINGLEP 326 Xml Files Parsed in 358ms 3/26/2021 5:32:20 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 3/26/2021 5:32:20 PM 2.764 SINGLEP Game Version: 2.764 3/26/2021 5:32:20 PM 2.764 SINGLEP Eject Trash Into Hyperspace (0.0130s) 3/26/2021 5:32:20 PM 2.764 SINGLEP Bring Cloaking Systems Online (0.0060s) 3/26/2021 5:32:20 PM 2.764 SINGLEP Recalculate Speed Of Light (0.0130s) 3/26/2021 5:32:20 PM 2.764 SINGLEP Optimize Comfort On Command Decks (0.0100s) 3/26/2021 5:32:20 PM 2.764 SINGLEP Generating Framerates (0.0040s) 3/26/2021 5:32:20 PM 2.764 SINGLEP Update mod and expansion statuses! 3/26/2021 5:32:20 PM 2.764 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/26/2021 5:32:20 PM 2.764 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 3/26/2021 5:32:20 PM 2.764 SINGLEP Check Nearby Stellar Masses (0.0344s) 3/26/2021 5:32:20 PM 2.764 SINGLEP 327 Xml Files Checked For Exp/Mod Status in 11ms 3/26/2021 5:32:20 PM 2.764 SINGLEP Pruning Excess Brain Cells (0.0269s) 3/26/2021 5:32:20 PM 2.764 SINGLEP Remembering Alamo (0.0170s) 3/26/2021 5:32:20 PM 2.764 SINGLEP Boot Audio Comms (0.0080s) 3/26/2021 5:32:20 PM 2.764 SINGLEP Establish Individual Audio Links (0.0199s) 3/26/2021 5:32:20 PM 2.764 SINGLEP No resolution change was required. 3/26/2021 5:32:20 PM 2.764 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/26/2021 5:32:20 PM 2.764 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/26/2021 5:32:20 PM 2.764 SINGLEP Refresh Optical Lensing (0.0110s) 3/26/2021 5:32:20 PM 2.764 SINGLEP Revise Fundamental Physical Laws (0.0170s) 3/26/2021 5:32:20 PM 2.764 SINGLEP Calculate Odds Of Success (0.0160s) 3/26/2021 5:32:20 PM 2.764 SINGLEP Briefly Panic (0.3469s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Install Confidence Routines (0.4933s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Bring Commander Interface Online (0.1147s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Motivate All Crews (0.0708s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Locating Available Networks (0.0219s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Externalizing Patterns (0.0299s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Hooking Externals (0.0090s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Handlizing Hooks (0.0070s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Disengaging Constants (0.0319s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Late Axionic Computations (0.0576s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Poking At Status Indicators (0.0060s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Discovering States Of Matter (0.0070s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Searching For A Leader (0.0080s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Suppressing Bad Thoughts (0.0070s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Connecting to Fleet Command (0.0080s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Thinking Of Advice (0.0070s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Degaussing Advice (0.0070s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Reading Alien Diaries (0.0060s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Naming All Known Planets (0.0070s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Remembering Speeds (0.0070s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Prioritizing Targets (0.0070s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Rebooting Sensor Arrays (0.0070s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Unloading Prismatic Grid (0.0070s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Thinking Of Objectives (0.0070s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Inhibiting Visual Scans (0.0118s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Synthesizing Vocals (0.0060s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Investigating Map Signatures (0.0110s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Ventilating Scenarios (0.0060s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Decontaminating Targeting Systems (0.0080s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Ejecting Tactical Core (0.0060s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Calibrating Formations (0.0070s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Intercepting Galactic Maps (0.0080s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Discharging Colored Ions (0.0130s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Replicating Ion Colors (0.0050s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Faction Diagnostics (0.0130s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Buffering Hackers (0.0299s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Inverting Death (0.0070s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Linear Field Variance (0.0070s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Charging Marks (0.0050s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Differentiating Marks (0.1805s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Guarding The Posts (0.0090s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Range Manifolds (0.0060s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Purging ROFs (0.0071s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Manipulating Speeds (0.0080s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Detecting Projectiles (0.0050s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Grouping Flow Fields (0.0080s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Modulating Flow Field Groups (0.0140s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Designing Fleets (0.0110s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Thinking Of Technologies (0.0080s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Categorizing Starboard Sensors (0.0046s) 3/26/2021 5:32:21 PM 2.764 SINGLEP Injecting Galactic Variables (0.0140s) 3/26/2021 5:32:22 PM 2.764 SINGLEP Wishing On Starfields (0.0120s) 3/26/2021 5:32:22 PM 2.764 SINGLEP Mopping Up Distant Planets (0.0140s) 3/26/2021 5:32:22 PM 2.764 SINGLEP Categorizing All Planets (0.0050s) 3/26/2021 5:32:22 PM 2.764 SINGLEP Organizing Commands (0.0170s) 3/26/2021 5:32:22 PM 2.764 SINGLEP Calculating Firing Cones (0.0060s) 3/26/2021 5:32:22 PM 2.764 SINGLEP Splitting Ship Parts Into Smaller Parts (0.1905s) 3/26/2021 5:32:22 PM 2.764 SINGLEP Re-Aligning Objectives (0.0150s) 3/26/2021 5:32:22 PM 2.764 SINGLEP Sterilizing Test Chamber (0.0070s) 3/26/2021 5:32:22 PM 2.764 SINGLEP Issuing Orders (0.0060s) 3/26/2021 5:32:22 PM 2.764 SINGLEP Augmenting Infusers (0.0080s) 3/26/2021 5:32:22 PM 2.764 SINGLEP Infusing (0.0150s) 3/26/2021 5:32:22 PM 2.764 SINGLEP Load Surrogates (0.0608s) 3/26/2021 5:32:25 PM 2.764 SINGLEP Investigating Parabolic Thrust (2.9538s) 3/26/2021 5:32:25 PM 2.764 SINGLEP Post-Proton Surge (0.0140s) 3/26/2021 5:32:25 PM 2.764 SINGLEP Background Radiation Taste Test (0.0269s) 3/26/2021 5:32:25 PM 2.764 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 3/26/2021 5:32:25 PM 2.764 SINGLEP Windshield Wiping (0.0060s) 3/26/2021 5:32:25 PM 2.764 SINGLEP Last Organizational Modeling (0.1047s) 3/26/2021 5:32:25 PM 2.764 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/26/2021 5:32:25 PM 2.764 SINGLEP Stimulate Modulation (0.0668s) 3/26/2021 5:32:25 PM 2.764 SINGLEP Tip Servos (0.0070s) 3/26/2021 5:32:25 PM 2.764 SINGLEP Sort Buildings Into Uneven Piles (0.0065s) 3/26/2021 5:32:25 PM 2.764 SINGLEP Design New Fleet Logo (0.0090s) 3/26/2021 5:32:25 PM 2.764 SINGLEP Inspect Fleet Logo (0.0070s) 3/26/2021 5:32:25 PM 2.764 SINGLEP Ogle Enemy Logo (0.0050s) 3/26/2021 5:32:25 PM 2.764 SINGLEP Order Cores By Seniority (0.0070s) 3/26/2021 5:32:25 PM 2.764 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1091 3/26/2021 5:32:25 PM 2.764 SINGLEP Make Factions That Extra Bit Special (0.0080s) 3/26/2021 5:32:25 PM 2.764 SINGLEP Final Checks (0.3736s) 3/26/2021 5:32:25 PM 2.764 SINGLEP Load Historical Documents (0.0030s) 3/26/2021 5:32:25 PM 2.764 SINGLEP 6.7 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Investigating Parabolic Thrust (3.0s) Final Checks (0.4s) 3/26/2021 5:32:26 PM 2.764 SINGLEP Hello Steam user 'Metrekec' 3/26/2021 5:32:41 PM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/JustBePrpared\SurvivedDires.save Source1: AnythingElse Source3: LoadingSaveGame 3/26/2021 5:32:43 PM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 36ms 3/26/2021 5:32:43 PM 2.764 SINGLEP Finish load save in 1,603.4ms 3/26/2021 5:32:49 PM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/26/2021 5:32:49 PM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/26/2021 5:32:49 PM 2.764 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/26/2021 5:32:49 PM 2.764 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/26/2021 5:32:49 PM 2.764 SINGLEP loading as template 3/26/2021 5:32:49 PM 2.764 SINGLEP Added the faction AIRelentlessWave. 3/26/2021 5:32:49 PM 2.764 SINGLEP Added the faction AIReserves. 3/26/2021 5:32:49 PM 2.764 SINGLEP Added the faction AntiAIZombie. 3/26/2021 5:32:49 PM 2.764 SINGLEP Added the faction AntiEveryoneZombie. 3/26/2021 5:32:49 PM 2.764 SINGLEP Added the faction AntiPlayerZombie. 3/26/2021 5:32:49 PM 2.764 SINGLEP Added the faction CPALogic. 3/26/2021 5:32:49 PM 2.764 SINGLEP Added the faction EnragedMacrophage. 3/26/2021 5:32:49 PM 2.764 SINGLEP Added the faction Mercenary. 3/26/2021 5:32:49 PM 2.764 SINGLEP Added the faction PraetorianGuard. 3/26/2021 5:32:49 PM 2.764 SINGLEP Added the faction TamedMacrophage. 3/26/2021 5:32:49 PM 2.764 SINGLEP Finish load save in 138.4ms 3/26/2021 5:32:49 PM 2.764 SINGLEP Start Generate Partial Map with Clusters and seed 190839205 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/26/2021 5:32:50 PM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/26/2021 5:32:50 PM 2.764 SINGLEP Fixed 3060 missing planet factions. 3/26/2021 5:32:50 PM 2.764 SINGLEP Generate Partial Map Complete 729ms 3/26/2021 5:32:51 PM 2.764 SINGLEP Start Generate FULL Map with Clusters and seed 190839205 and planet count 90 and 34 factions (StartingMainGameAfterLobby NotLoadingAnything) 3/26/2021 5:32:52 PM 2.764 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 12ms 3/26/2021 5:32:52 PM 2.764 SINGLEP Generate FULL Map Complete 941ms 3/27/2021 4:33:34 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/27/2021 4:33:34 AM SINGLEP Boot up FleetOS (0.1919s) 3/27/2021 4:33:34 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/27/2021 4:33:34 AM SINGLEP Check System Logs For Rogue Intelligence (0.3307s) 3/27/2021 4:33:34 AM SINGLEP Inspect Aft Hatches (0.0568s) 3/27/2021 4:33:34 AM SINGLEP Found 327 xml files in 95 folders in 52ms 3/27/2021 4:33:35 AM SINGLEP Check For Extra Modules (0.4792s) 3/27/2021 4:33:35 AM SINGLEP 327 Xml Files Parsed in 425ms 3/27/2021 4:33:35 AM SINGLEP Gather Ancient Lifeforms (0.0080s) 3/27/2021 4:33:35 AM 2.764 SINGLEP Game Version: 2.764 3/27/2021 4:33:35 AM 2.764 SINGLEP Eject Trash Into Hyperspace (0.0160s) 3/27/2021 4:33:35 AM 2.764 SINGLEP Bring Cloaking Systems Online (0.0100s) 3/27/2021 4:33:35 AM 2.764 SINGLEP Recalculate Speed Of Light (0.0120s) 3/27/2021 4:33:35 AM 2.764 SINGLEP Optimize Comfort On Command Decks (0.0100s) 3/27/2021 4:33:35 AM 2.764 SINGLEP Generating Framerates (0.0050s) 3/27/2021 4:33:35 AM 2.764 SINGLEP Update mod and expansion statuses! 3/27/2021 4:33:35 AM 2.764 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/27/2021 4:33:35 AM 2.764 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 3/27/2021 4:33:35 AM 2.764 SINGLEP Check Nearby Stellar Masses (0.0276s) 3/27/2021 4:33:35 AM 2.764 SINGLEP 327 Xml Files Checked For Exp/Mod Status in 9ms 3/27/2021 4:33:35 AM 2.764 SINGLEP Pruning Excess Brain Cells (0.0409s) 3/27/2021 4:33:35 AM 2.764 SINGLEP Remembering Alamo (0.0189s) 3/27/2021 4:33:35 AM 2.764 SINGLEP Boot Audio Comms (0.0060s) 3/27/2021 4:33:35 AM 2.764 SINGLEP Establish Individual Audio Links (0.0219s) 3/27/2021 4:33:35 AM 2.764 SINGLEP No resolution change was required. 3/27/2021 4:33:35 AM 2.764 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/27/2021 4:33:35 AM 2.764 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/27/2021 4:33:35 AM 2.764 SINGLEP Refresh Optical Lensing (0.0239s) 3/27/2021 4:33:35 AM 2.764 SINGLEP Revise Fundamental Physical Laws (0.0369s) 3/27/2021 4:33:35 AM 2.764 SINGLEP Calculate Odds Of Success (0.0170s) 3/27/2021 4:33:36 AM 2.764 SINGLEP Briefly Panic (0.5425s) 3/27/2021 4:33:36 AM 2.764 SINGLEP Install Confidence Routines (0.4200s) 3/27/2021 4:33:36 AM 2.764 SINGLEP Bring Commander Interface Online (0.1037s) 3/27/2021 4:33:36 AM 2.764 SINGLEP Motivate All Crews (0.0549s) 3/27/2021 4:33:36 AM 2.764 SINGLEP Locating Available Networks (0.0209s) 3/27/2021 4:33:36 AM 2.764 SINGLEP Externalizing Patterns (0.0339s) 3/27/2021 4:33:36 AM 2.764 SINGLEP Hooking Externals (0.0090s) 3/27/2021 4:33:36 AM 2.764 SINGLEP Handlizing Hooks (0.0150s) 3/27/2021 4:33:36 AM 2.764 SINGLEP Disengaging Constants (0.0568s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Late Axionic Computations (0.1137s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Poking At Status Indicators (0.0070s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Discovering States Of Matter (0.0060s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Searching For A Leader (0.0070s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Suppressing Bad Thoughts (0.0080s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Connecting to Fleet Command (0.0080s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Thinking Of Advice (0.0060s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Degaussing Advice (0.0080s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Reading Alien Diaries (0.0060s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Naming All Known Planets (0.0170s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Remembering Speeds (0.0160s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Prioritizing Targets (0.0060s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Rebooting Sensor Arrays (0.0080s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Unloading Prismatic Grid (0.0060s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Thinking Of Objectives (0.0080s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Inhibiting Visual Scans (0.0120s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Synthesizing Vocals (0.0060s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Investigating Map Signatures (0.0110s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Ventilating Scenarios (0.0060s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Decontaminating Targeting Systems (0.0070s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Ejecting Tactical Core (0.0070s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Calibrating Formations (0.0060s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Intercepting Galactic Maps (0.0090s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Discharging Colored Ions (0.0130s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Replicating Ion Colors (0.0060s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Faction Diagnostics (0.0189s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Buffering Hackers (0.0379s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Inverting Death (0.0090s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Linear Field Variance (0.0189s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Charging Marks (0.0060s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Differentiating Marks (0.1636s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Guarding The Posts (0.0090s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Range Manifolds (0.0060s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Purging ROFs (0.0060s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Manipulating Speeds (0.0080s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Detecting Projectiles (0.0060s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Grouping Flow Fields (0.0080s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Modulating Flow Field Groups (0.0130s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Designing Fleets (0.0100s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Thinking Of Technologies (0.0070s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Categorizing Starboard Sensors (0.0060s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Injecting Galactic Variables (0.0100s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Eating Starfields (0.0120s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Dissolving Distant Planets (0.0160s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Categorizing All Planets (0.0050s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Organizing Commands (0.0259s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Calculating Firing Cones (0.0080s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Ruining Perfectly Good Ship Parts (0.2002s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Re-Aligning Objectives (0.0140s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Sterilizing Test Chamber (0.0092s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Issuing Orders (0.0060s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Augmenting Infusers (0.0090s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Infusing (0.0140s) 3/27/2021 4:33:37 AM 2.764 SINGLEP Load Surrogates (0.0519s) 3/27/2021 4:33:43 AM 2.764 SINGLEP Flex All Capacitors (5.4901s) 3/27/2021 4:33:43 AM 2.764 SINGLEP Post-Proton Surge (0.0124s) 3/27/2021 4:33:43 AM 2.764 SINGLEP Background Radiation Taste Test (0.0349s) 3/27/2021 4:33:43 AM 2.764 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 3/27/2021 4:33:43 AM 2.764 SINGLEP Windshield Wiping (0.0219s) 3/27/2021 4:33:43 AM 2.764 SINGLEP Last Organizational Modeling (0.1197s) 3/27/2021 4:33:43 AM 2.764 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/27/2021 4:33:43 AM 2.764 SINGLEP Stimulate Modulation (0.0329s) 3/27/2021 4:33:43 AM 2.764 SINGLEP Tip Servos (0.0060s) 3/27/2021 4:33:43 AM 2.764 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 3/27/2021 4:33:43 AM 2.764 SINGLEP Design New Fleet Logo (0.0072s) 3/27/2021 4:33:43 AM 2.764 SINGLEP Inspect Fleet Logo (0.0072s) 3/27/2021 4:33:43 AM 2.764 SINGLEP Ogle Enemy Logo (0.0050s) 3/27/2021 4:33:43 AM 2.764 SINGLEP Order Cores By Seniority (0.0081s) 3/27/2021 4:33:43 AM 2.764 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1091 3/27/2021 4:33:43 AM 2.764 SINGLEP Make Factions That Extra Bit Special (0.0059s) 3/27/2021 4:33:44 AM 2.764 SINGLEP Final Checks (0.4231s) 3/27/2021 4:33:44 AM 2.764 SINGLEP Load Historical Documents (0.0040s) 3/27/2021 4:33:44 AM 2.764 SINGLEP 9.8 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.5s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Flex All Capacitors (5.5s) Final Checks (0.4s) 3/27/2021 4:33:44 AM 2.764 SINGLEP Hello Steam user 'Metrekec' 3/27/2021 4:33:46 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/27/2021 4:33:46 AM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/27/2021 4:33:47 AM 2.764 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/27/2021 4:33:47 AM 2.764 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/27/2021 4:33:47 AM 2.764 SINGLEP loading as template 3/27/2021 4:33:47 AM 2.764 SINGLEP Added the faction AIRelentlessWave. 3/27/2021 4:33:47 AM 2.764 SINGLEP Added the faction AIReserves. 3/27/2021 4:33:47 AM 2.764 SINGLEP Added the faction AntiAIZombie. 3/27/2021 4:33:47 AM 2.764 SINGLEP Added the faction AntiEveryoneZombie. 3/27/2021 4:33:47 AM 2.764 SINGLEP Added the faction AntiPlayerZombie. 3/27/2021 4:33:47 AM 2.764 SINGLEP Added the faction CPALogic. 3/27/2021 4:33:47 AM 2.764 SINGLEP Added the faction EnragedMacrophage. 3/27/2021 4:33:47 AM 2.764 SINGLEP Added the faction Mercenary. 3/27/2021 4:33:47 AM 2.764 SINGLEP Added the faction PraetorianGuard. 3/27/2021 4:33:47 AM 2.764 SINGLEP Added the faction TamedMacrophage. 3/27/2021 4:33:47 AM 2.764 SINGLEP Finish load save in 290.9ms 3/27/2021 4:33:47 AM 2.764 SINGLEP Start Generate Partial Map with Clusters and seed 1605141363 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/27/2021 4:33:47 AM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/27/2021 4:33:47 AM 2.764 SINGLEP Fixed 3060 missing planet factions. 3/27/2021 4:33:47 AM 2.764 SINGLEP Generate Partial Map Complete 403ms 3/27/2021 4:33:50 AM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/27/2021 4:33:50 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 180802625 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 3/27/2021 4:33:50 AM 2.764 SINGLEP Added the faction AIRelentlessWave. 3/27/2021 4:33:50 AM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/27/2021 4:33:50 AM 2.764 SINGLEP Fixed 1840 missing planet factions. 3/27/2021 4:33:50 AM 2.764 SINGLEP Generate Partial Map Complete 116ms 3/27/2021 4:38:34 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 13894215 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:38:34 AM 2.764 SINGLEP Added the faction TamedMacrophage. 3/27/2021 4:38:34 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:38:34 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:38:34 AM 2.764 SINGLEP Generate Partial Map Complete 78ms 3/27/2021 4:38:36 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 251205415 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:38:36 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:38:36 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:38:36 AM 2.764 SINGLEP Generate Partial Map Complete 80ms 3/27/2021 4:38:40 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 190331141 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:38:40 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:38:40 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:38:40 AM 2.764 SINGLEP Generate Partial Map Complete 101ms 3/27/2021 4:38:41 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 138177782 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:38:41 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:38:41 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:38:41 AM 2.764 SINGLEP Generate Partial Map Complete 119ms 3/27/2021 4:38:45 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 663154733 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:38:45 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:38:45 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:38:45 AM 2.764 SINGLEP Generate Partial Map Complete 83ms 3/27/2021 4:38:46 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 164833707 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:38:46 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:38:46 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:38:46 AM 2.764 SINGLEP Generate Partial Map Complete 98ms 3/27/2021 4:38:47 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 961263173 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:38:47 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:38:47 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:38:47 AM 2.764 SINGLEP Generate Partial Map Complete 138ms 3/27/2021 4:38:49 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 59479234 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:38:49 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:38:49 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:38:49 AM 2.764 SINGLEP Generate Partial Map Complete 77ms 3/27/2021 4:38:52 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 897348225 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:38:52 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:38:52 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:38:52 AM 2.764 SINGLEP Generate Partial Map Complete 91ms 3/27/2021 4:38:53 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 455613174 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:38:53 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:38:53 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:38:53 AM 2.764 SINGLEP Generate Partial Map Complete 107ms 3/27/2021 4:38:55 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 692672171 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:38:55 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:38:55 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:38:55 AM 2.764 SINGLEP Generate Partial Map Complete 94ms 3/27/2021 4:38:57 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 381969325 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:38:57 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:38:57 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:38:57 AM 2.764 SINGLEP Generate Partial Map Complete 68ms 3/27/2021 4:38:59 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 464421989 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:38:59 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:38:59 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:38:59 AM 2.764 SINGLEP Generate Partial Map Complete 108ms 3/27/2021 4:39:02 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 650708892 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:39:02 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:39:02 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:39:02 AM 2.764 SINGLEP Generate Partial Map Complete 71ms 3/27/2021 4:39:04 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 258024694 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:39:04 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:39:04 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:39:04 AM 2.764 SINGLEP Generate Partial Map Complete 187ms 3/27/2021 4:39:08 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 18537770 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:39:08 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:39:08 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:39:08 AM 2.764 SINGLEP Generate Partial Map Complete 96ms 3/27/2021 4:39:10 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 68664025 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:39:10 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:39:10 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:39:10 AM 2.764 SINGLEP Generate Partial Map Complete 98ms 3/27/2021 4:39:15 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 958090247 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:39:15 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:39:15 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:39:15 AM 2.764 SINGLEP Generate Partial Map Complete 86ms 3/27/2021 4:39:19 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 197502909 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:39:19 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:39:19 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:39:19 AM 2.764 SINGLEP Generate Partial Map Complete 82ms 3/27/2021 4:39:20 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 881425894 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:39:20 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:39:20 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:39:20 AM 2.764 SINGLEP Generate Partial Map Complete 102ms 3/27/2021 4:39:30 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 142252807 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:39:30 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:39:30 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:39:30 AM 2.764 SINGLEP Generate Partial Map Complete 153ms 3/27/2021 4:39:34 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 861782451 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:39:34 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:39:34 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:39:34 AM 2.764 SINGLEP Generate Partial Map Complete 73ms 3/27/2021 4:39:40 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 220067982 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:39:40 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:39:40 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:39:40 AM 2.764 SINGLEP Generate Partial Map Complete 70ms 3/27/2021 4:39:45 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 701092081 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:39:45 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:39:45 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:39:45 AM 2.764 SINGLEP Generate Partial Map Complete 93ms 3/27/2021 4:39:52 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 701092081 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:39:52 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:39:52 AM 2.764 SINGLEP Fixed 1680 missing planet factions. 3/27/2021 4:39:52 AM 2.764 SINGLEP Generate Partial Map Complete 75ms 3/27/2021 4:39:52 AM 2.764 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.10 seconds ago. 3/27/2021 4:39:53 AM 2.764 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 1.05 seconds ago. 3/27/2021 4:40:07 AM 2.764 SINGLEP Start Generate FULL Map with Realistic and seed 701092081 and planet count 80 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 3/27/2021 4:40:08 AM 2.764 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 13ms 3/27/2021 4:40:08 AM 2.764 SINGLEP Generate FULL Map Complete 336ms 3/27/2021 4:40:54 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/27/2021 4:40:54 AM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/27/2021 4:40:54 AM 2.764 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/27/2021 4:40:54 AM 2.764 SINGLEP Clear out factions that should not be in UI based on savegame: 11 Macrophage Infestation - Tamed AI Praetorian Guard Relentless AI Wave Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack AI Praetorian Guard 3/27/2021 4:40:54 AM 2.764 SINGLEP loading as template 3/27/2021 4:40:54 AM 2.764 SINGLEP Added the faction AIRelentlessWave. 3/27/2021 4:40:54 AM 2.764 SINGLEP Added the faction AIReserves. 3/27/2021 4:40:54 AM 2.764 SINGLEP Added the faction AntiAIZombie. 3/27/2021 4:40:54 AM 2.764 SINGLEP Added the faction AntiEveryoneZombie. 3/27/2021 4:40:54 AM 2.764 SINGLEP Added the faction AntiPlayerZombie. 3/27/2021 4:40:54 AM 2.764 SINGLEP Added the faction CPALogic. 3/27/2021 4:40:54 AM 2.764 SINGLEP Added the faction EnragedMacrophage. 3/27/2021 4:40:54 AM 2.764 SINGLEP Added the faction Mercenary. 3/27/2021 4:40:54 AM 2.764 SINGLEP Added the faction PraetorianGuard. 3/27/2021 4:40:54 AM 2.764 SINGLEP Added the faction TamedMacrophage. 3/27/2021 4:40:54 AM 2.764 SINGLEP Finish load save in 63.3ms 3/27/2021 4:40:54 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 1815142433 and planet count 80 and 20 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/27/2021 4:40:54 AM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/27/2021 4:40:54 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:40:54 AM 2.764 SINGLEP Generate Partial Map Complete 70ms 3/27/2021 4:41:02 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 1815142433 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:41:02 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:41:02 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:41:02 AM 2.764 SINGLEP Generate Partial Map Complete 70ms 3/27/2021 4:41:15 AM 2.764 SINGLEP Start Generate FULL Map with Realistic and seed 1815142433 and planet count 80 and 20 factions (StartingMainGameAfterLobby NotLoadingAnything) 3/27/2021 4:41:16 AM 2.764 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 7ms 3/27/2021 4:41:16 AM 2.764 SINGLEP Generate FULL Map Complete 278ms 3/27/2021 4:41:57 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/27/2021 4:41:57 AM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/27/2021 4:41:57 AM 2.764 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/27/2021 4:41:57 AM 2.764 SINGLEP Clear out factions that should not be in UI based on savegame: 10 Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/27/2021 4:41:57 AM 2.764 SINGLEP loading as template 3/27/2021 4:41:57 AM 2.764 SINGLEP Added the faction AIRelentlessWave. 3/27/2021 4:41:57 AM 2.764 SINGLEP Added the faction AIReserves. 3/27/2021 4:41:57 AM 2.764 SINGLEP Added the faction AntiAIZombie. 3/27/2021 4:41:57 AM 2.764 SINGLEP Added the faction AntiEveryoneZombie. 3/27/2021 4:41:57 AM 2.764 SINGLEP Added the faction AntiPlayerZombie. 3/27/2021 4:41:57 AM 2.764 SINGLEP Added the faction CPALogic. 3/27/2021 4:41:57 AM 2.764 SINGLEP Added the faction EnragedMacrophage. 3/27/2021 4:41:57 AM 2.764 SINGLEP Added the faction Mercenary. 3/27/2021 4:41:57 AM 2.764 SINGLEP Added the faction PraetorianGuard. 3/27/2021 4:41:57 AM 2.764 SINGLEP Added the faction TamedMacrophage. 3/27/2021 4:41:57 AM 2.764 SINGLEP Finish load save in 73.4ms 3/27/2021 4:41:57 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 1372067374 and planet count 80 and 20 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/27/2021 4:41:57 AM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/27/2021 4:41:57 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:41:57 AM 2.764 SINGLEP Generate Partial Map Complete 124ms 3/27/2021 4:42:09 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 942585565 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:42:09 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:42:09 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:42:09 AM 2.764 SINGLEP Generate Partial Map Complete 71ms 3/27/2021 4:42:12 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 575129 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:42:12 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:42:12 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:42:12 AM 2.764 SINGLEP Generate Partial Map Complete 104ms 3/27/2021 4:42:54 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 575129 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:42:54 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:42:54 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:42:54 AM 2.764 SINGLEP Generate Partial Map Complete 73ms 3/27/2021 4:43:04 AM 2.764 SINGLEP Start Generate FULL Map with Realistic and seed 575129 and planet count 80 and 20 factions (StartingMainGameAfterLobby NotLoadingAnything) 3/27/2021 4:43:04 AM 2.764 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 5ms 3/27/2021 4:43:04 AM 2.764 SINGLEP Generate FULL Map Complete 214ms 3/27/2021 4:43:04 AM 2.764 SINGLEP Fixed too-high count of ships to be granted. Was 7, now 4 Interplanetary Engineer from Other Defensive Schematic Server 3/27/2021 4:43:31 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/27/2021 4:43:31 AM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/27/2021 4:43:31 AM 2.764 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/27/2021 4:43:31 AM 2.764 SINGLEP Clear out factions that should not be in UI based on savegame: 10 Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/27/2021 4:43:31 AM 2.764 SINGLEP loading as template 3/27/2021 4:43:31 AM 2.764 SINGLEP Added the faction AIRelentlessWave. 3/27/2021 4:43:31 AM 2.764 SINGLEP Added the faction AIReserves. 3/27/2021 4:43:31 AM 2.764 SINGLEP Added the faction AntiAIZombie. 3/27/2021 4:43:31 AM 2.764 SINGLEP Added the faction AntiEveryoneZombie. 3/27/2021 4:43:31 AM 2.764 SINGLEP Added the faction AntiPlayerZombie. 3/27/2021 4:43:31 AM 2.764 SINGLEP Added the faction CPALogic. 3/27/2021 4:43:31 AM 2.764 SINGLEP Added the faction EnragedMacrophage. 3/27/2021 4:43:31 AM 2.764 SINGLEP Added the faction Mercenary. 3/27/2021 4:43:31 AM 2.764 SINGLEP Added the faction PraetorianGuard. 3/27/2021 4:43:31 AM 2.764 SINGLEP Added the faction TamedMacrophage. 3/27/2021 4:43:31 AM 2.764 SINGLEP Finish load save in 63.3ms 3/27/2021 4:43:31 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 584136852 and planet count 80 and 20 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/27/2021 4:43:31 AM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/27/2021 4:43:31 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:43:31 AM 2.764 SINGLEP Generate Partial Map Complete 123ms 3/27/2021 4:43:34 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 810066627 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:43:34 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:43:34 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:43:34 AM 2.764 SINGLEP Generate Partial Map Complete 77ms 3/27/2021 4:43:35 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 559068269 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:43:36 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:43:36 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:43:36 AM 2.764 SINGLEP Generate Partial Map Complete 204ms 3/27/2021 4:43:37 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 442083617 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:43:37 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:43:37 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:43:37 AM 2.764 SINGLEP Generate Partial Map Complete 75ms 3/27/2021 4:43:39 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 533422296 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:43:39 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:43:39 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:43:39 AM 2.764 SINGLEP Generate Partial Map Complete 105ms 3/27/2021 4:43:43 AM 2.764 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 4.07 seconds ago. 3/27/2021 4:43:55 AM 2.764 SINGLEP Start Generate FULL Map with Realistic and seed 533422296 and planet count 80 and 20 factions (StartingMainGameAfterLobby NotLoadingAnything) 3/27/2021 4:43:55 AM 2.764 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 6ms 3/27/2021 4:43:55 AM 2.764 SINGLEP Generate FULL Map Complete 247ms 3/27/2021 4:43:55 AM 2.764 SINGLEP Fixed too-high count of ships to be granted. Was 15, now 7 Engineer from Other Defensive Schematic Server 3/27/2021 4:45:30 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/27/2021 4:45:30 AM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/27/2021 4:45:30 AM 2.764 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/27/2021 4:45:30 AM 2.764 SINGLEP Clear out factions that should not be in UI based on savegame: 10 Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/27/2021 4:45:30 AM 2.764 SINGLEP loading as template 3/27/2021 4:45:30 AM 2.764 SINGLEP Added the faction AIRelentlessWave. 3/27/2021 4:45:30 AM 2.764 SINGLEP Added the faction AIReserves. 3/27/2021 4:45:30 AM 2.764 SINGLEP Added the faction AntiAIZombie. 3/27/2021 4:45:30 AM 2.764 SINGLEP Added the faction AntiEveryoneZombie. 3/27/2021 4:45:30 AM 2.764 SINGLEP Added the faction AntiPlayerZombie. 3/27/2021 4:45:30 AM 2.764 SINGLEP Added the faction CPALogic. 3/27/2021 4:45:30 AM 2.764 SINGLEP Added the faction EnragedMacrophage. 3/27/2021 4:45:30 AM 2.764 SINGLEP Added the faction Mercenary. 3/27/2021 4:45:30 AM 2.764 SINGLEP Added the faction PraetorianGuard. 3/27/2021 4:45:30 AM 2.764 SINGLEP Added the faction TamedMacrophage. 3/27/2021 4:45:30 AM 2.764 SINGLEP Finish load save in 119.3ms 3/27/2021 4:45:30 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 1472331522 and planet count 80 and 20 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/27/2021 4:45:30 AM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/27/2021 4:45:30 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:45:30 AM 2.764 SINGLEP Generate Partial Map Complete 78ms 3/27/2021 4:45:37 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 21973631 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:45:37 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:45:37 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:45:37 AM 2.764 SINGLEP Generate Partial Map Complete 98ms 3/27/2021 4:45:42 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 895817574 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:45:42 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:45:42 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:45:42 AM 2.764 SINGLEP Generate Partial Map Complete 73ms 3/27/2021 4:45:45 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 174688014 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:45:46 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:45:46 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:45:46 AM 2.764 SINGLEP Generate Partial Map Complete 77ms 3/27/2021 4:45:53 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 316360217 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:45:54 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:45:54 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:45:54 AM 2.764 SINGLEP Generate Partial Map Complete 110ms 3/27/2021 4:46:05 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 316360217 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:46:05 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:46:05 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:46:05 AM 2.764 SINGLEP Generate Partial Map Complete 65ms 3/27/2021 4:46:17 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 679386664 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:46:17 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:46:17 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:46:17 AM 2.764 SINGLEP Generate Partial Map Complete 83ms 3/27/2021 4:46:28 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 679386664 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:46:28 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:46:28 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:46:28 AM 2.764 SINGLEP Generate Partial Map Complete 109ms 3/27/2021 4:46:29 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 552108503 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:46:29 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:46:29 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:46:29 AM 2.764 SINGLEP Generate Partial Map Complete 68ms 3/27/2021 4:46:32 AM 2.764 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.85 seconds ago. 3/27/2021 4:46:55 AM 2.764 SINGLEP Start Generate FULL Map with Realistic and seed 552108503 and planet count 80 and 20 factions (StartingMainGameAfterLobby NotLoadingAnything) 3/27/2021 4:46:56 AM 2.764 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 6ms 3/27/2021 4:46:56 AM 2.764 SINGLEP Generate FULL Map Complete 254ms 3/27/2021 4:46:56 AM 2.764 SINGLEP Fixed too-high count of ships to be granted. Was 7, now 4 Interplanetary Engineer from Other Defensive Schematic Server 3/27/2021 4:47:24 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/27/2021 4:47:24 AM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/27/2021 4:47:24 AM 2.764 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/27/2021 4:47:24 AM 2.764 SINGLEP Clear out factions that should not be in UI based on savegame: 10 Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/27/2021 4:47:24 AM 2.764 SINGLEP loading as template 3/27/2021 4:47:24 AM 2.764 SINGLEP Added the faction AIRelentlessWave. 3/27/2021 4:47:24 AM 2.764 SINGLEP Added the faction AIReserves. 3/27/2021 4:47:24 AM 2.764 SINGLEP Added the faction AntiAIZombie. 3/27/2021 4:47:24 AM 2.764 SINGLEP Added the faction AntiEveryoneZombie. 3/27/2021 4:47:24 AM 2.764 SINGLEP Added the faction AntiPlayerZombie. 3/27/2021 4:47:24 AM 2.764 SINGLEP Added the faction CPALogic. 3/27/2021 4:47:24 AM 2.764 SINGLEP Added the faction EnragedMacrophage. 3/27/2021 4:47:24 AM 2.764 SINGLEP Added the faction Mercenary. 3/27/2021 4:47:24 AM 2.764 SINGLEP Added the faction PraetorianGuard. 3/27/2021 4:47:24 AM 2.764 SINGLEP Added the faction TamedMacrophage. 3/27/2021 4:47:24 AM 2.764 SINGLEP Finish load save in 105.5ms 3/27/2021 4:47:24 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 1001699079 and planet count 80 and 20 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/27/2021 4:47:24 AM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/27/2021 4:47:24 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:47:24 AM 2.764 SINGLEP Generate Partial Map Complete 77ms 3/27/2021 4:47:30 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 266813113 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:47:30 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:47:30 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:47:30 AM 2.764 SINGLEP Generate Partial Map Complete 130ms 3/27/2021 4:47:36 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 359593578 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:47:36 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:47:36 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:47:36 AM 2.764 SINGLEP Generate Partial Map Complete 84ms 3/27/2021 4:47:39 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 9922176 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:47:39 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:47:39 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:47:39 AM 2.764 SINGLEP Generate Partial Map Complete 86ms 3/27/2021 4:47:43 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 706976354 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:47:43 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:47:43 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:47:43 AM 2.764 SINGLEP Generate Partial Map Complete 80ms 3/27/2021 4:47:47 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 294491112 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:47:48 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:47:48 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:47:48 AM 2.764 SINGLEP Generate Partial Map Complete 101ms 3/27/2021 4:47:56 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 577385626 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:47:56 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:47:56 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:47:56 AM 2.764 SINGLEP Generate Partial Map Complete 76ms 3/27/2021 4:47:58 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 477974252 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:47:59 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:47:59 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:47:59 AM 2.764 SINGLEP Generate Partial Map Complete 108ms 3/27/2021 4:48:00 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 294930574 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:48:00 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:48:00 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:48:00 AM 2.764 SINGLEP Generate Partial Map Complete 68ms 3/27/2021 4:48:06 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 294930574 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/27/2021 4:48:06 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/27/2021 4:48:06 AM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 4:48:06 AM 2.764 SINGLEP Generate Partial Map Complete 113ms 3/27/2021 4:48:31 AM 2.764 SINGLEP Start Generate FULL Map with Realistic and seed 294930574 and planet count 80 and 20 factions (StartingMainGameAfterLobby NotLoadingAnything) 3/27/2021 4:48:32 AM 2.764 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 5ms 3/27/2021 4:48:32 AM 2.764 SINGLEP Generate FULL Map Complete 256ms 3/27/2021 5:03:27 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/Autosave at 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 5:03:27 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 11ms 3/27/2021 5:03:27 AM 2.764 SINGLEP Finish load save in 402.5ms 3/27/2021 5:48:46 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/Autosave at 1h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 5:48:47 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 11ms 3/27/2021 5:48:47 AM 2.764 SINGLEP Finish load save in 855.7ms 3/27/2021 5:50:40 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/Autosave at 1h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 5:50:41 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 11ms 3/27/2021 5:50:41 AM 2.764 SINGLEP Finish load save in 625.7ms 3/27/2021 6:45:16 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2\Autosave at 2h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 6:45:18 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 15ms 3/27/2021 6:45:18 AM 2.764 SINGLEP Finish load save in 2,147.7ms 3/27/2021 6:50:50 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/Autosave at 2h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 6:50:51 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 15ms 3/27/2021 6:50:51 AM 2.764 SINGLEP Finish load save in 1,324.6ms 3/27/2021 6:54:07 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/ChokeOnIt.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 6:54:08 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 14ms 3/27/2021 6:54:08 AM 2.764 SINGLEP Finish load save in 1,334.5ms 3/27/2021 7:10:20 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/Autosave at 3h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 7:10:21 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 14ms 3/27/2021 7:10:21 AM 2.764 SINGLEP Finish load save in 923.4ms 3/27/2021 7:15:37 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2\Autosave at 3h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 7:15:38 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 3/27/2021 7:15:38 AM 2.764 SINGLEP Finish load save in 1,492.1ms 3/27/2021 7:20:55 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/2bdCPA.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 7:20:56 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 14ms 3/27/2021 7:20:56 AM 2.764 SINGLEP Finish load save in 890.2ms 3/27/2021 7:23:22 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/2bdCPA.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 7:23:23 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 14ms 3/27/2021 7:23:23 AM 2.764 SINGLEP Finish load save in 1,139.1ms 3/27/2021 7:25:57 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/2bdCPA.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 7:25:57 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 14ms 3/27/2021 7:25:57 AM 2.764 SINGLEP Finish load save in 879.7ms 3/27/2021 7:31:32 AM 2.764 SINGLEP Reconquest Seeding for Moravec: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/27/2021 7:36:13 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/2ndCPALived.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 7:36:14 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 3/27/2021 7:36:14 AM 2.764 SINGLEP Finish load save in 1,636.4ms 3/27/2021 8:37:33 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/HighAIPDiff10.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 8:37:34 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 18ms 3/27/2021 8:37:34 AM 2.764 SINGLEP Finish load save in 1,507.2ms 3/27/2021 8:51:48 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/27/2021 8:51:48 AM SINGLEP Boot up FleetOS (0.1496s) 3/27/2021 8:51:48 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/27/2021 8:51:48 AM SINGLEP Check System Logs For Rogue Intelligence (0.2533s) 3/27/2021 8:51:48 AM SINGLEP Inspect Aft Hatches (0.0259s) 3/27/2021 8:51:48 AM SINGLEP Found 327 xml files in 95 folders in 40ms 3/27/2021 8:51:49 AM SINGLEP Check For Extra Modules (0.4101s) 3/27/2021 8:51:49 AM SINGLEP 327 Xml Files Parsed in 367ms 3/27/2021 8:51:49 AM SINGLEP Gather Ancient Lifeforms (0.0060s) 3/27/2021 8:51:49 AM 2.764 SINGLEP Game Version: 2.764 3/27/2021 8:51:49 AM 2.764 SINGLEP Eject Trash Into Hyperspace (0.0143s) 3/27/2021 8:51:49 AM 2.764 SINGLEP Bring Cloaking Systems Online (0.0045s) 3/27/2021 8:51:49 AM 2.764 SINGLEP Recalculate Speed Of Light (0.0150s) 3/27/2021 8:51:49 AM 2.764 SINGLEP Optimize Comfort On Command Decks (0.0100s) 3/27/2021 8:51:49 AM 2.764 SINGLEP Generating Framerates (0.0060s) 3/27/2021 8:51:49 AM 2.764 SINGLEP Update mod and expansion statuses! 3/27/2021 8:51:49 AM 2.764 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/27/2021 8:51:49 AM 2.764 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 3/27/2021 8:51:49 AM 2.764 SINGLEP Check Nearby Stellar Masses (0.0389s) 3/27/2021 8:51:49 AM 2.764 SINGLEP 327 Xml Files Checked For Exp/Mod Status in 14ms 3/27/2021 8:51:49 AM 2.764 SINGLEP Pruning Excess Brain Cells (0.0239s) 3/27/2021 8:51:49 AM 2.764 SINGLEP Remembering Alamo (0.0164s) 3/27/2021 8:51:49 AM 2.764 SINGLEP Boot Audio Comms (0.0100s) 3/27/2021 8:51:49 AM 2.764 SINGLEP Establish Individual Audio Links (0.0219s) 3/27/2021 8:51:49 AM 2.764 SINGLEP No resolution change was required. 3/27/2021 8:51:49 AM 2.764 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/27/2021 8:51:49 AM 2.764 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/27/2021 8:51:49 AM 2.764 SINGLEP Refresh Optical Lensing (0.0120s) 3/27/2021 8:51:49 AM 2.764 SINGLEP Revise Fundamental Physical Laws (0.0219s) 3/27/2021 8:51:49 AM 2.764 SINGLEP Calculate Odds Of Success (0.0160s) 3/27/2021 8:51:49 AM 2.764 SINGLEP Briefly Panic (0.3785s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Install Confidence Routines (0.5052s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Bring Commander Interface Online (0.1129s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Motivate All Crews (0.0698s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Locating Available Networks (0.0189s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Externalizing Patterns (0.0274s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Hooking Externals (0.0150s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Handlizing Hooks (0.0090s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Disengaging Constants (0.0279s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Late Axionic Computations (0.0439s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Poking At Status Indicators (0.0050s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Discovering States Of Matter (0.0070s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Searching For A Leader (0.0070s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Suppressing Bad Thoughts (0.0070s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Sentinel Alertness Diagnostic (0.0080s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Connecting to Fleet Command (0.0060s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Thinking Of Advice (0.0070s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Degaussing Advice (0.0070s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Reading Alien Diaries (0.0070s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Naming All Known Planets (0.0070s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Remembering Speeds (0.0060s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Prioritizing Targets (0.0080s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Rebooting Sensor Arrays (0.0060s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Unloading Prismatic Grid (0.0070s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Thinking Of Objectives (0.0080s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Inhibiting Visual Scans (0.0110s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Synthesizing Vocals (0.0060s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Investigating Map Signatures (0.0100s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Ventilating Scenarios (0.0060s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Decontaminating Targeting Systems (0.0060s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Ejecting Tactical Core (0.0070s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Calibrating Formations (0.0060s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Intercepting Galactic Maps (0.0090s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Discharging Colored Ions (0.0135s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Replicating Ion Colors (0.0050s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Faction Diagnostics (0.0113s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Buffering Hackers (0.0311s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Inverting Death (0.0080s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Linear Field Variance (0.0080s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Charging Marks (0.0050s) 3/27/2021 8:51:50 AM 2.764 SINGLEP Differentiating Marks (0.1476s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Guarding The Posts (0.0079s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Range Manifolds (0.0050s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Purging ROFs (0.0060s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Manipulating Speeds (0.0080s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Detecting Projectiles (0.0060s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Grouping Flow Fields (0.0080s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Modulating Flow Field Groups (0.0110s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Designing Fleets (0.0090s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Thinking Of Technologies (0.0050s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Categorizing Starboard Sensors (0.0080s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Injecting Galactic Variables (0.0090s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Cleansing Starfields (0.0130s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Screening Distant Planets (0.0140s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Categorizing All Planets (0.0060s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Organizing Commands (0.0160s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Calculating Firing Cones (0.0050s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Disassembling And Reassembling Ship Parts (0.1935s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Re-Aligning Objectives (0.0140s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Sterilizing Test Chamber (0.0070s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Issuing Orders (0.0070s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Augmenting Infusers (0.0070s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Infusing (0.0140s) 3/27/2021 8:51:51 AM 2.764 SINGLEP Load Surrogates (0.0499s) 3/27/2021 8:51:54 AM 2.764 SINGLEP Disconnect All Space Elevators (2.7818s) 3/27/2021 8:51:54 AM 2.764 SINGLEP Post-Proton Surge (0.0143s) 3/27/2021 8:51:54 AM 2.764 SINGLEP Background Radiation Taste Test (0.0269s) 3/27/2021 8:51:54 AM 2.764 SINGLEP Shuffling Chairs On Command Deck (0.0170s) 3/27/2021 8:51:54 AM 2.764 SINGLEP Windshield Wiping (0.0060s) 3/27/2021 8:51:54 AM 2.764 SINGLEP Last Organizational Modeling (0.0928s) 3/27/2021 8:51:54 AM 2.764 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/27/2021 8:51:54 AM 2.764 SINGLEP Stimulate Modulation (0.0315s) 3/27/2021 8:51:54 AM 2.764 SINGLEP Tip Servos (0.0060s) 3/27/2021 8:51:54 AM 2.764 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 3/27/2021 8:51:54 AM 2.764 SINGLEP Design New Fleet Logo (0.0090s) 3/27/2021 8:51:54 AM 2.764 SINGLEP Inspect Fleet Logo (0.0050s) 3/27/2021 8:51:54 AM 2.764 SINGLEP Ogle Enemy Logo (0.0060s) 3/27/2021 8:51:54 AM 2.764 SINGLEP Order Cores By Seniority (0.0090s) 3/27/2021 8:51:54 AM 2.764 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1091 3/27/2021 8:51:54 AM 2.764 SINGLEP Make Factions That Extra Bit Special (0.0070s) 3/27/2021 8:51:54 AM 2.764 SINGLEP Final Checks (0.4154s) 3/27/2021 8:51:54 AM 2.764 SINGLEP Load Historical Documents (0.0050s) 3/27/2021 8:51:54 AM 2.764 SINGLEP 6.5 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Disconnect All Space Elevators (2.8s) Final Checks (0.4s) 3/27/2021 8:51:55 AM 2.764 SINGLEP Hello Steam user 'Metrekec' 3/27/2021 8:52:00 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/4MinsToNextCPA.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 8:52:02 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 24ms 3/27/2021 8:52:02 AM 2.764 SINGLEP Finish load save in 1,708.0ms 3/27/2021 8:57:09 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/4MinsToNextCPA.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 8:57:10 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 25ms 3/27/2021 8:57:10 AM 2.764 SINGLEP Finish load save in 1,232.8ms 3/27/2021 9:08:21 AM 2.764 SINGLEP Reconquest Seeding for Moravec: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/27/2021 9:14:30 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2\SpiderCPA.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 9:14:31 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 18ms 3/27/2021 9:14:31 AM 2.764 SINGLEP Finish load save in 929.5ms 3/27/2021 9:25:48 AM 2.764 SINGLEP UpdateSquadLinesAndSuch error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.ExternalVisualization.ShipToShipLine.UpdateLinePoints (Arcen.AIW2.ExternalVisualization.SquadVisualizer FromSquad) [0x0009d] in <6ba45219748f44b58b0b9b1107f9cfc5>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.HandleShipToShipLinesIfAny (System.Single deltaTime) [0x00052] in <6ba45219748f44b58b0b9b1107f9cfc5>:0 at Arcen.AIW2.ExternalVisualization.SquadVisualizer.UpdateSquadLinesAndSuch (System.Single deltaTime) [0x00080] in <6ba45219748f44b58b0b9b1107f9cfc5>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x0010f] in <6ba45219748f44b58b0b9b1107f9cfc5>:0 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <0dbe617830d34d3f9ea90d25adf53274>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <0dbe617830d34d3f9ea90d25adf53274>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <0dbe617830d34d3f9ea90d25adf53274>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <0dbe617830d34d3f9ea90d25adf53274>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.HandleSquadAndShipUpdates () [0x00000] in <6ba45219748f44b58b0b9b1107f9cfc5>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunPlanetUpdateTree () [0x00000] in <6ba45219748f44b58b0b9b1107f9cfc5>:0 at Arcen.AIW2.ExternalVisualization.BattlefieldVisualSingleton.RunUpdate () [0x00000] in <6ba45219748f44b58b0b9b1107f9cfc5>:0 at ArcenMainGameVisuals.Update () [0x00000] in <08968efc59674b7a98347036cb732a59>:0 3/27/2021 9:25:59 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/SecondSpireHack.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 9:26:00 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 18ms 3/27/2021 9:26:00 AM 2.764 SINGLEP Finish load save in 1,322.5ms 3/27/2021 9:45:32 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/Autosave at 5h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 9:45:34 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 21ms 3/27/2021 9:45:34 AM 2.764 SINGLEP Finish load save in 2,189.6ms 3/27/2021 9:56:48 AM 2.764 SINGLEP Reconquest Seeding for Moravec: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/27/2021 10:00:09 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/ClearThatHome.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 10:00:11 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 3/27/2021 10:00:11 AM 2.764 SINGLEP Finish load save in 1,494.5ms 3/27/2021 10:02:30 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/Clear Sure.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 10:02:32 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 18ms 3/27/2021 10:02:32 AM 2.764 SINGLEP Finish load save in 1,406.2ms 3/27/2021 10:11:19 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/Autosave at 5h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 10:11:20 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 18ms 3/27/2021 10:11:20 AM 2.764 SINGLEP Finish load save in 983.6ms 3/27/2021 10:11:27 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2\ClearOk.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 10:11:29 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 21ms 3/27/2021 10:11:29 AM 2.764 SINGLEP Finish load save in 1,718.2ms 3/27/2021 10:17:22 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2\ClearOk.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 10:17:23 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 22ms 3/27/2021 10:17:23 AM 2.764 SINGLEP Finish load save in 1,015.3ms 3/27/2021 10:22:09 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/Autosave at 5h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 10:22:11 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 19ms 3/27/2021 10:22:11 AM 2.764 SINGLEP Finish load save in 1,692.3ms 3/27/2021 10:22:16 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2\ClearOk.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 10:22:17 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 18ms 3/27/2021 10:22:17 AM 2.764 SINGLEP Finish load save in 1,055.2ms 3/27/2021 10:30:16 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2\ClearOk.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 10:30:17 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 18ms 3/27/2021 10:30:17 AM 2.764 SINGLEP Finish load save in 1,479.6ms 3/27/2021 10:33:20 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/Autosave at 5h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 10:33:21 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 18ms 3/27/2021 10:33:21 AM 2.764 SINGLEP Finish load save in 991.4ms 3/27/2021 10:33:27 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2\ClearOk.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 10:33:29 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 3/27/2021 10:33:29 AM 2.764 SINGLEP Finish load save in 1,728.2ms 3/27/2021 10:33:40 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2\ClearThatHome.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 10:33:41 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 22ms 3/27/2021 10:33:41 AM 2.764 SINGLEP Finish load save in 1,158.0ms 3/27/2021 10:34:23 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2\ClearThatHome.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 10:34:24 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 3/27/2021 10:34:24 AM 2.764 SINGLEP Finish load save in 1,060.9ms 3/27/2021 10:54:34 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/GoingWell.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 10:54:36 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 34ms 3/27/2021 10:54:36 AM 2.764 SINGLEP Finish load save in 1,546.7ms 3/27/2021 10:55:07 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/GoingWell.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 10:55:08 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 3/27/2021 10:55:08 AM 2.764 SINGLEP Finish load save in 1,095.6ms 3/27/2021 10:56:00 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2\LetsGiveItAnotherGo.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 10:56:01 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 3/27/2021 10:56:01 AM 2.764 SINGLEP Finish load save in 1,098.3ms 3/27/2021 11:46:46 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/27/2021 11:46:46 AM SINGLEP Boot up FleetOS (0.1363s) 3/27/2021 11:46:47 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/27/2021 11:46:47 AM SINGLEP Check System Logs For Rogue Intelligence (0.2174s) 3/27/2021 11:46:47 AM SINGLEP Inspect Aft Hatches (0.0240s) 3/27/2021 11:46:47 AM SINGLEP Found 327 xml files in 95 folders in 34ms 3/27/2021 11:46:47 AM SINGLEP Check For Extra Modules (0.3580s) 3/27/2021 11:46:47 AM SINGLEP 327 Xml Files Parsed in 323ms 3/27/2021 11:46:47 AM SINGLEP Gather Ancient Lifeforms (0.0080s) 3/27/2021 11:46:47 AM 2.764 SINGLEP Game Version: 2.764 3/27/2021 11:46:47 AM 2.764 SINGLEP Eject Trash Into Hyperspace (0.0130s) 3/27/2021 11:46:47 AM 2.764 SINGLEP Bring Cloaking Systems Online (0.0050s) 3/27/2021 11:46:47 AM 2.764 SINGLEP Recalculate Speed Of Light (0.0140s) 3/27/2021 11:46:47 AM 2.764 SINGLEP Optimize Comfort On Command Decks (0.0110s) 3/27/2021 11:46:47 AM 2.764 SINGLEP Generating Framerates (0.0040s) 3/27/2021 11:46:47 AM 2.764 SINGLEP Update mod and expansion statuses! 3/27/2021 11:46:47 AM 2.764 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/27/2021 11:46:47 AM 2.764 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 3/27/2021 11:46:47 AM 2.764 SINGLEP Check Nearby Stellar Masses (0.0359s) 3/27/2021 11:46:47 AM 2.764 SINGLEP 326 Xml Files Checked For Exp/Mod Status in 11ms 3/27/2021 11:46:47 AM 2.764 SINGLEP Pruning Excess Brain Cells (0.0259s) 3/27/2021 11:46:47 AM 2.764 SINGLEP Remembering Alamo (0.0170s) 3/27/2021 11:46:47 AM 2.764 SINGLEP Boot Audio Comms (0.0080s) 3/27/2021 11:46:47 AM 2.764 SINGLEP Establish Individual Audio Links (0.0219s) 3/27/2021 11:46:47 AM 2.764 SINGLEP No resolution change was required. 3/27/2021 11:46:47 AM 2.764 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/27/2021 11:46:47 AM 2.764 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/27/2021 11:46:47 AM 2.764 SINGLEP Refresh Optical Lensing (0.0105s) 3/27/2021 11:46:47 AM 2.764 SINGLEP Revise Fundamental Physical Laws (0.0229s) 3/27/2021 11:46:47 AM 2.764 SINGLEP Calculate Odds Of Success (0.0160s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Briefly Panic (0.3745s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Install Confidence Routines (0.5106s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Bring Commander Interface Online (0.1027s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Motivate All Crews (0.0628s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Locating Available Networks (0.0170s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Externalizing Patterns (0.0150s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Hooking Externals (0.0100s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Handlizing Hooks (0.0070s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Disengaging Constants (0.0319s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Late Axionic Computations (0.0439s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Poking At Status Indicators (0.0050s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Discovering States Of Matter (0.0060s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Searching For A Leader (0.0080s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Suppressing Bad Thoughts (0.0070s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Connecting to Fleet Command (0.0070s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Thinking Of Advice (0.0080s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Degaussing Advice (0.0070s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Reading Alien Diaries (0.0070s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Naming All Known Planets (0.0060s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Remembering Speeds (0.0070s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Prioritizing Targets (0.0070s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Rebooting Sensor Arrays (0.0070s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Unloading Prismatic Grid (0.0070s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Thinking Of Objectives (0.0070s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Inhibiting Visual Scans (0.0110s) 3/27/2021 11:46:48 AM 2.764 SINGLEP Synthesizing Vocals (0.0050s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Investigating Map Signatures (0.0100s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Ventilating Scenarios (0.0050s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Decontaminating Targeting Systems (0.0070s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Ejecting Tactical Core (0.0060s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Calibrating Formations (0.0070s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Intercepting Galactic Maps (0.0080s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Discharging Colored Ions (0.0120s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Replicating Ion Colors (0.0050s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Faction Diagnostics (0.0100s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Buffering Hackers (0.0239s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Inverting Death (0.0060s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Linear Field Variance (0.0080s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Charging Marks (0.0050s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Differentiating Marks (0.1426s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Guarding The Posts (0.0070s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Range Manifolds (0.0040s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Purging ROFs (0.0073s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Manipulating Speeds (0.0072s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Detecting Projectiles (0.0060s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Grouping Flow Fields (0.0080s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Modulating Flow Field Groups (0.0100s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Designing Fleets (0.0100s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Thinking Of Technologies (0.0060s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Categorizing Starboard Sensors (0.0050s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Injecting Galactic Variables (0.0110s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Scattering Starfields (0.0080s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Gazing At Distant Planets (0.0110s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Categorizing All Planets (0.0050s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Organizing Commands (0.0150s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Calculating Firing Cones (0.0060s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Kicking Ship Parts Down Elevator Shaft (0.1807s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Re-Aligning Objectives (0.0140s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Sterilizing Test Chamber (0.0060s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Issuing Orders (0.0070s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Augmenting Infusers (0.0070s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Infusing (0.0150s) 3/27/2021 11:46:49 AM 2.764 SINGLEP Load Surrogates (0.0440s) 3/27/2021 11:46:52 AM 2.764 SINGLEP Run Ground Wires To All Spacecraft (2.6596s) 3/27/2021 11:46:52 AM 2.764 SINGLEP Post-Proton Surge (0.0130s) 3/27/2021 11:46:52 AM 2.764 SINGLEP Background Radiation Taste Test (0.0249s) 3/27/2021 11:46:52 AM 2.764 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 3/27/2021 11:46:52 AM 2.764 SINGLEP Windshield Wiping (0.0050s) 3/27/2021 11:46:52 AM 2.764 SINGLEP Last Organizational Modeling (0.1007s) 3/27/2021 11:46:52 AM 2.764 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/27/2021 11:46:52 AM 2.764 SINGLEP Stimulate Modulation (0.0489s) 3/27/2021 11:46:52 AM 2.764 SINGLEP Tip Servos (0.0070s) 3/27/2021 11:46:52 AM 2.764 SINGLEP Sort Buildings Into Uneven Piles (0.0060s) 3/27/2021 11:46:52 AM 2.764 SINGLEP Design New Fleet Logo (0.0080s) 3/27/2021 11:46:52 AM 2.764 SINGLEP Inspect Fleet Logo (0.0050s) 3/27/2021 11:46:52 AM 2.764 SINGLEP Ogle Enemy Logo (0.0070s) 3/27/2021 11:46:52 AM 2.764 SINGLEP Order Cores By Seniority (0.0070s) 3/27/2021 11:46:52 AM 2.764 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1091 3/27/2021 11:46:52 AM 2.764 SINGLEP Make Factions That Extra Bit Special (0.0070s) 3/27/2021 11:46:52 AM 2.764 SINGLEP Final Checks (0.3786s) 3/27/2021 11:46:52 AM 2.764 SINGLEP Load Historical Documents (0.0030s) 3/27/2021 11:46:52 AM 2.764 SINGLEP 6.2 seconds total load time. Check For Extra Modules (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Run Ground Wires To All Spacecraft (2.7s) Final Checks (0.4s) 3/27/2021 11:46:53 AM 2.764 SINGLEP Hello Steam user 'Metrekec' 3/27/2021 11:47:00 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2\whatisevengoingon.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 11:47:01 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 29ms 3/27/2021 11:47:01 AM 2.764 SINGLEP Finish load save in 1,752.3ms 3/27/2021 11:56:48 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/Autosave at 5h 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 11:56:49 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 20ms 3/27/2021 11:56:49 AM 2.764 SINGLEP Finish load save in 1,052.4ms 3/27/2021 12:03:55 PM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/Autosave at 5h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 12:03:56 PM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 25ms 3/27/2021 12:03:56 PM 2.764 SINGLEP Finish load save in 1,396.0ms 3/27/2021 12:11:10 PM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2\Autosave at 5h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 12:11:12 PM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 143ms 3/27/2021 12:11:12 PM 2.764 SINGLEP Finish load save in 1,289.0ms 3/27/2021 12:11:29 PM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2\Tier3Hack.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 12:11:30 PM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 18ms 3/27/2021 12:11:30 PM 2.764 SINGLEP Finish load save in 1,120.0ms 3/27/2021 12:13:11 PM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2\whatisevengoingon.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 12:13:13 PM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 22ms 3/27/2021 12:13:13 PM 2.764 SINGLEP Finish load save in 1,560.1ms 3/27/2021 12:25:15 PM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/Autosave at 5h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 12:25:16 PM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 23ms 3/27/2021 12:25:16 PM 2.764 SINGLEP Finish load save in 1,231.5ms 3/27/2021 12:32:49 PM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/Autosave at 6h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 12:32:50 PM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 19ms 3/27/2021 12:32:50 PM 2.764 SINGLEP Finish load save in 1,114.1ms 3/27/2021 12:35:24 PM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/InciteWorthMaybe.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 12:35:26 PM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 26ms 3/27/2021 12:35:26 PM 2.764 SINGLEP Finish load save in 1,500.1ms 3/27/2021 12:45:27 PM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2\Worthperhaps.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 12:45:29 PM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 18ms 3/27/2021 12:45:29 PM 2.764 SINGLEP Finish load save in 1,738.6ms 3/27/2021 12:58:42 PM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/Muggerworht.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 12:58:43 PM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 3/27/2021 12:58:43 PM 2.764 SINGLEP Finish load save in 1,279.6ms 3/27/2021 1:02:10 PM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2/Muggerworht.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 1:02:12 PM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 3/27/2021 1:02:12 PM 2.764 SINGLEP Finish load save in 1,815.1ms 3/27/2021 1:09:41 PM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Supercat2\Autosave at 6h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/27/2021 1:09:43 PM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 22ms 3/27/2021 1:09:43 PM 2.764 SINGLEP Finish load save in 1,907.2ms 3/27/2021 1:24:17 PM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/27/2021 1:24:17 PM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/27/2021 1:24:17 PM 2.764 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/27/2021 1:24:17 PM 2.764 SINGLEP Clear out factions that should not be in UI based on savegame: 10 Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/27/2021 1:24:17 PM 2.764 SINGLEP loading as template 3/27/2021 1:24:17 PM 2.764 SINGLEP Added the faction AIRelentlessWave. 3/27/2021 1:24:17 PM 2.764 SINGLEP Added the faction AIReserves. 3/27/2021 1:24:17 PM 2.764 SINGLEP Added the faction AntiAIZombie. 3/27/2021 1:24:17 PM 2.764 SINGLEP Added the faction AntiEveryoneZombie. 3/27/2021 1:24:17 PM 2.764 SINGLEP Added the faction AntiPlayerZombie. 3/27/2021 1:24:17 PM 2.764 SINGLEP Added the faction CPALogic. 3/27/2021 1:24:17 PM 2.764 SINGLEP Added the faction EnragedMacrophage. 3/27/2021 1:24:17 PM 2.764 SINGLEP Added the faction Mercenary. 3/27/2021 1:24:17 PM 2.764 SINGLEP Added the faction PraetorianGuard. 3/27/2021 1:24:17 PM 2.764 SINGLEP Added the faction TamedMacrophage. 3/27/2021 1:24:17 PM 2.764 SINGLEP Finish load save in 80.5ms 3/27/2021 1:24:17 PM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 638803811 and planet count 80 and 20 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/27/2021 1:24:17 PM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/27/2021 1:24:17 PM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 1:24:17 PM 2.764 SINGLEP Generate Partial Map Complete 91ms 3/27/2021 1:24:20 PM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/27/2021 1:24:20 PM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/27/2021 1:24:20 PM 2.764 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/27/2021 1:24:20 PM 2.764 SINGLEP Clear out factions that should not be in UI based on savegame: 10 Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/27/2021 1:24:20 PM 2.764 SINGLEP loading as template 3/27/2021 1:24:20 PM 2.764 SINGLEP Added the faction AIRelentlessWave. 3/27/2021 1:24:20 PM 2.764 SINGLEP Added the faction AIReserves. 3/27/2021 1:24:20 PM 2.764 SINGLEP Added the faction AntiAIZombie. 3/27/2021 1:24:20 PM 2.764 SINGLEP Added the faction AntiEveryoneZombie. 3/27/2021 1:24:20 PM 2.764 SINGLEP Added the faction AntiPlayerZombie. 3/27/2021 1:24:20 PM 2.764 SINGLEP Added the faction CPALogic. 3/27/2021 1:24:20 PM 2.764 SINGLEP Added the faction EnragedMacrophage. 3/27/2021 1:24:20 PM 2.764 SINGLEP Added the faction Mercenary. 3/27/2021 1:24:20 PM 2.764 SINGLEP Added the faction PraetorianGuard. 3/27/2021 1:24:20 PM 2.764 SINGLEP Added the faction TamedMacrophage. 3/27/2021 1:24:20 PM 2.764 SINGLEP Finish load save in 60.4ms 3/27/2021 1:24:20 PM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 1970069294 and planet count 80 and 20 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/27/2021 1:24:20 PM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/27/2021 1:24:20 PM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 1:24:20 PM 2.764 SINGLEP Generate Partial Map Complete 74ms 3/27/2021 1:24:37 PM 2.764 SINGLEP Start Generate FULL Map with Realistic and seed 1970069294 and planet count 80 and 20 factions (StartingMainGameAfterLobby NotLoadingAnything) 3/27/2021 1:24:37 PM 2.764 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 6ms 3/27/2021 1:24:37 PM 2.764 SINGLEP Generate FULL Map Complete 234ms 3/27/2021 1:25:38 PM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/27/2021 1:25:38 PM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/27/2021 1:25:38 PM 2.764 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/27/2021 1:25:38 PM 2.764 SINGLEP Clear out factions that should not be in UI based on savegame: 10 Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/27/2021 1:25:38 PM 2.764 SINGLEP loading as template 3/27/2021 1:25:38 PM 2.764 SINGLEP Added the faction AIRelentlessWave. 3/27/2021 1:25:39 PM 2.764 SINGLEP Added the faction AIReserves. 3/27/2021 1:25:39 PM 2.764 SINGLEP Added the faction AntiAIZombie. 3/27/2021 1:25:39 PM 2.764 SINGLEP Added the faction AntiEveryoneZombie. 3/27/2021 1:25:39 PM 2.764 SINGLEP Added the faction AntiPlayerZombie. 3/27/2021 1:25:39 PM 2.764 SINGLEP Added the faction CPALogic. 3/27/2021 1:25:39 PM 2.764 SINGLEP Added the faction EnragedMacrophage. 3/27/2021 1:25:39 PM 2.764 SINGLEP Added the faction Mercenary. 3/27/2021 1:25:39 PM 2.764 SINGLEP Added the faction PraetorianGuard. 3/27/2021 1:25:39 PM 2.764 SINGLEP Added the faction TamedMacrophage. 3/27/2021 1:25:39 PM 2.764 SINGLEP Finish load save in 62.1ms 3/27/2021 1:25:39 PM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 2067375455 and planet count 80 and 20 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/27/2021 1:25:39 PM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/27/2021 1:25:39 PM 2.764 SINGLEP Fixed 1600 missing planet factions. 3/27/2021 1:25:39 PM 2.764 SINGLEP Generate Partial Map Complete 82ms 3/27/2021 1:25:56 PM 2.764 SINGLEP Start Generate FULL Map with Realistic and seed 2067375455 and planet count 80 and 28 factions (StartingMainGameAfterLobby NotLoadingAnything) 3/27/2021 1:25:56 PM 2.764 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 9ms 3/27/2021 1:25:56 PM 2.764 SINGLEP Generate FULL Map Complete 200ms 3/27/2021 1:25:56 PM 2.764 SINGLEP Fixed too-high count of ships to be granted. Was 75, now 15 Blitzkrieg Turret from Turret Schematic Server 3/27/2021 1:27:40 PM 2.764 SINGLEP Metrekec used command on planet Hahn with result: AI Progress Increased By 100 3/27/2021 1:27:55 PM 2.764 SINGLEP Metrekec used command on planet Hahn with result: AI Progress Increased By 500 3/30/2021 11:41:26 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/30/2021 11:41:26 AM SINGLEP Boot up FleetOS (0.1566s) 3/30/2021 11:41:27 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/30/2021 11:41:27 AM SINGLEP Check System Logs For Rogue Intelligence (0.5128s) 3/30/2021 11:41:27 AM SINGLEP Inspect Aft Hatches (0.0469s) 3/30/2021 11:41:27 AM SINGLEP Found 327 xml files in 95 folders in 48ms 3/30/2021 11:41:27 AM SINGLEP Check For Extra Modules (0.4432s) 3/30/2021 11:41:27 AM SINGLEP 327 Xml Files Parsed in 391ms 3/30/2021 11:41:27 AM SINGLEP Gather Ancient Lifeforms (0.0050s) 3/30/2021 11:41:27 AM 2.764 SINGLEP Game Version: 2.764 3/30/2021 11:41:27 AM 2.764 SINGLEP Eject Trash Into Hyperspace (0.0140s) 3/30/2021 11:41:27 AM 2.764 SINGLEP Bring Cloaking Systems Online (0.0050s) 3/30/2021 11:41:27 AM 2.764 SINGLEP Recalculate Speed Of Light (0.0170s) 3/30/2021 11:41:27 AM 2.764 SINGLEP Optimize Comfort On Command Decks (0.0110s) 3/30/2021 11:41:27 AM 2.764 SINGLEP Generating Framerates (0.0045s) 3/30/2021 11:41:28 AM 2.764 SINGLEP Update mod and expansion statuses! 3/30/2021 11:41:28 AM 2.764 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/30/2021 11:41:28 AM 2.764 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 3/30/2021 11:41:28 AM 2.764 SINGLEP Check Nearby Stellar Masses (0.0359s) 3/30/2021 11:41:28 AM 2.764 SINGLEP 327 Xml Files Checked For Exp/Mod Status in 11ms 3/30/2021 11:41:28 AM 2.764 SINGLEP Pruning Excess Brain Cells (0.0299s) 3/30/2021 11:41:28 AM 2.764 SINGLEP Remembering Alamo (0.0229s) 3/30/2021 11:41:28 AM 2.764 SINGLEP Boot Audio Comms (0.0090s) 3/30/2021 11:41:28 AM 2.764 SINGLEP Establish Individual Audio Links (0.0244s) 3/30/2021 11:41:28 AM 2.764 SINGLEP No resolution change was required. 3/30/2021 11:41:28 AM 2.764 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/30/2021 11:41:28 AM 2.764 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/30/2021 11:41:28 AM 2.764 SINGLEP Refresh Optical Lensing (0.0110s) 3/30/2021 11:41:28 AM 2.764 SINGLEP Revise Fundamental Physical Laws (0.0279s) 3/30/2021 11:41:28 AM 2.764 SINGLEP Calculate Odds Of Success (0.0140s) 3/30/2021 11:41:28 AM 2.764 SINGLEP Briefly Panic (0.5859s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Install Confidence Routines (0.5052s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Bring Commander Interface Online (0.0877s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Motivate All Crews (0.0529s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Locating Available Networks (0.0219s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Externalizing Patterns (0.0239s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Hooking Externals (0.0070s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Handlizing Hooks (0.0060s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Disengaging Constants (0.0239s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Late Axionic Computations (0.0758s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Poking At Status Indicators (0.0040s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Discovering States Of Matter (0.0070s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Searching For A Leader (0.0080s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Suppressing Bad Thoughts (0.0070s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Connecting to Fleet Command (0.0070s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Thinking Of Advice (0.0070s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Degaussing Advice (0.0080s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Reading Alien Diaries (0.0060s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Naming All Known Planets (0.0070s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Remembering Speeds (0.0070s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Prioritizing Targets (0.0070s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Rebooting Sensor Arrays (0.0080s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Unloading Prismatic Grid (0.0060s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Thinking Of Objectives (0.0070s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Inhibiting Visual Scans (0.0120s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Synthesizing Vocals (0.0060s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Investigating Map Signatures (0.0090s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Ventilating Scenarios (0.0050s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Decontaminating Targeting Systems (0.0060s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Ejecting Tactical Core (0.0080s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Calibrating Formations (0.0060s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Intercepting Galactic Maps (0.0080s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Discharging Colored Ions (0.0150s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Replicating Ion Colors (0.0060s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Faction Diagnostics (0.0100s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Buffering Hackers (0.0269s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Inverting Death (0.0060s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Linear Field Variance (0.0080s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Charging Marks (0.0050s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Differentiating Marks (0.1606s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Guarding The Posts (0.0080s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Range Manifolds (0.0050s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Purging ROFs (0.0070s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Manipulating Speeds (0.0080s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Detecting Projectiles (0.0060s) 3/30/2021 11:41:29 AM 2.764 SINGLEP Grouping Flow Fields (0.0080s) 3/30/2021 11:41:30 AM 2.764 SINGLEP Modulating Flow Field Groups (0.0120s) 3/30/2021 11:41:30 AM 2.764 SINGLEP Designing Fleets (0.0090s) 3/30/2021 11:41:30 AM 2.764 SINGLEP Thinking Of Technologies (0.0060s) 3/30/2021 11:41:30 AM 2.764 SINGLEP Categorizing Starboard Sensors (0.0060s) 3/30/2021 11:41:30 AM 2.764 SINGLEP Injecting Galactic Variables (0.0110s) 3/30/2021 11:41:30 AM 2.764 SINGLEP Investigating Starfields (0.0110s) 3/30/2021 11:41:30 AM 2.764 SINGLEP Blowing Up Distant Planets (0.0130s) 3/30/2021 11:41:30 AM 2.764 SINGLEP Categorizing All Planets (0.0060s) 3/30/2021 11:41:30 AM 2.764 SINGLEP Organizing Commands (0.0170s) 3/30/2021 11:41:30 AM 2.764 SINGLEP Calculating Firing Cones (0.0050s) 3/30/2021 11:41:30 AM 2.764 SINGLEP Kicking Ship Parts Down Elevator Shaft (0.2055s) 3/30/2021 11:41:30 AM 2.764 SINGLEP Re-Aligning Objectives (0.0110s) 3/30/2021 11:41:30 AM 2.764 SINGLEP Sterilizing Test Chamber (0.0080s) 3/30/2021 11:41:30 AM 2.764 SINGLEP Issuing Orders (0.0060s) 3/30/2021 11:41:30 AM 2.764 SINGLEP Augmenting Infusers (0.0070s) 3/30/2021 11:41:30 AM 2.764 SINGLEP Infusing (0.0170s) 3/30/2021 11:41:30 AM 2.764 SINGLEP Load Surrogates (0.0409s) 3/30/2021 11:41:35 AM 2.764 SINGLEP Check for Magnetic Feedback (5.0070s) 3/30/2021 11:41:35 AM 2.764 SINGLEP Post-Proton Surge (0.0120s) 3/30/2021 11:41:35 AM 2.764 SINGLEP Background Radiation Taste Test (0.0239s) 3/30/2021 11:41:35 AM 2.764 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 3/30/2021 11:41:35 AM 2.764 SINGLEP Windshield Wiping (0.0050s) 3/30/2021 11:41:35 AM 2.764 SINGLEP Last Organizational Modeling (0.0848s) 3/30/2021 11:41:35 AM 2.764 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/30/2021 11:41:35 AM 2.764 SINGLEP Stimulate Modulation (0.0299s) 3/30/2021 11:41:35 AM 2.764 SINGLEP Tip Servos (0.0060s) 3/30/2021 11:41:35 AM 2.764 SINGLEP Sort Buildings Into Uneven Piles (0.0060s) 3/30/2021 11:41:35 AM 2.764 SINGLEP Design New Fleet Logo (0.0080s) 3/30/2021 11:41:35 AM 2.764 SINGLEP Inspect Fleet Logo (0.0060s) 3/30/2021 11:41:35 AM 2.764 SINGLEP Ogle Enemy Logo (0.0060s) 3/30/2021 11:41:35 AM 2.764 SINGLEP Order Cores By Seniority (0.0080s) 3/30/2021 11:41:35 AM 2.764 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1091 3/30/2021 11:41:35 AM 2.764 SINGLEP Make Factions That Extra Bit Special (0.0070s) 3/30/2021 11:41:35 AM 2.764 SINGLEP Final Checks (0.3189s) 3/30/2021 11:41:35 AM 2.764 SINGLEP Load Historical Documents (0.0030s) 3/30/2021 11:41:35 AM 2.764 SINGLEP 9.2 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (0.4s) Briefly Panic (0.6s) Install Confidence Routines (0.5s) Check for Magnetic Feedback (5.0s) Final Checks (0.3s) 3/30/2021 11:41:36 AM 2.764 SINGLEP Hello Steam user 'Metrekec' 3/30/2021 11:41:41 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/buggedPraetorians\15_Ende.save Source1: AnythingElse Source3: LoadingSaveGame 3/30/2021 11:41:42 AM 2.764 SINGLEP OnLoad: Detected 5 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 5 shipsNotFixedByType: WarSieger x5 3/30/2021 11:41:42 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 3/30/2021 11:41:42 AM 2.764 SINGLEP Finish load save in 747.4ms 3/30/2021 11:42:26 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:42:28 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:42:30 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:42:32 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:42:34 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:42:36 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:42:38 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:42:40 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:42:42 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:42:44 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:42:46 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:42:48 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:42:50 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:42:52 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:42:54 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:42:56 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:42:58 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:00 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:02 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:03 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:04 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:05 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:05 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:06 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:07 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:07 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:08 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:09 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:10 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:11 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:12 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:12 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:13 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:15 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:15 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:16 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:17 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:18 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:19 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:19 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:20 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:21 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:22 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:23 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:24 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:24 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:25 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:27 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:27 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:28 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:29 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:30 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:31 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:31 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:32 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:33 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:34 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:35 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:36 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:36 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:37 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:43:39 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:44:38 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/buggedPraetorians/15_Ende.save Source1: AnythingElse Source3: LoadingSaveGame 3/30/2021 11:44:38 AM 2.764 SINGLEP OnLoad: Detected 5 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 5 shipsNotFixedByType: WarSieger x5 3/30/2021 11:44:38 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 9ms 3/30/2021 11:44:38 AM 2.764 SINGLEP Finish load save in 550.7ms 3/30/2021 11:45:41 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:45:43 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:45:45 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:45:47 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:45:49 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:45:51 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:45:53 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:45:55 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:45:57 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:45:59 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:06 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:08 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:14 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:16 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:17 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:18 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:20 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:21 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:22 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:23 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:24 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:25 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:30 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:30 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:44 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:44 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:45 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:46 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:47 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:48 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:48 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:50 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:50 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:51 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:52 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:46:53 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:02 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:06 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:07 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:08 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:09 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:10 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:11 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:12 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:13 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:14 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:14 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:15 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:16 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:17 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:18 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:18 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:19 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:20 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:21 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:25 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:26 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:27 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:28 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:29 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:30 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:31 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:32 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:33 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:34 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:35 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:36 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:37 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:38 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:39 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:40 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:41 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:42 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:43 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:44 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:45 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:46 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:47 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:48 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:49 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:54 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:55 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:47:56 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:02 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:03 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:03 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:04 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:05 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:06 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:06 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:08 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:08 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:10 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:10 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:12 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:12 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:14 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:14 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:16 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:16 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:18 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:23 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:24 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:24 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:25 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:26 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:27 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:28 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:29 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:30 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:31 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:32 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:33 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:34 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:35 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:36 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:37 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:38 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:39 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:40 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:41 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:42 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:43 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:44 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:45 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:46 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:47 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:48 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:49 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:50 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:51 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:52 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:53 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:54 AM 2.764 SINGLEP kingAttacker: AI Overlord - Phase 2 3/30/2021 11:48:54 AM 2.764 SINGLEP Logged Achievement To Steam Allies After All 3/30/2021 11:56:26 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/30/2021 11:56:26 AM SINGLEP Boot up FleetOS (0.1432s) 3/30/2021 11:56:26 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/30/2021 11:56:26 AM SINGLEP Check System Logs For Rogue Intelligence (0.2250s) 3/30/2021 11:56:26 AM SINGLEP Inspect Aft Hatches (0.0229s) 3/30/2021 11:56:26 AM SINGLEP Found 327 xml files in 95 folders in 33ms 3/30/2021 11:56:27 AM SINGLEP Check For Extra Modules (0.3481s) 3/30/2021 11:56:27 AM SINGLEP 327 Xml Files Parsed in 313ms 3/30/2021 11:56:27 AM SINGLEP Gather Ancient Lifeforms (0.0070s) 3/30/2021 11:56:27 AM 2.764 SINGLEP Game Version: 2.764 3/30/2021 11:56:27 AM 2.764 SINGLEP Eject Trash Into Hyperspace (0.0130s) 3/30/2021 11:56:27 AM 2.764 SINGLEP Bring Cloaking Systems Online (0.0090s) 3/30/2021 11:56:27 AM 2.764 SINGLEP Recalculate Speed Of Light (0.0120s) 3/30/2021 11:56:27 AM 2.764 SINGLEP Optimize Comfort On Command Decks (0.0100s) 3/30/2021 11:56:27 AM 2.764 SINGLEP Generating Framerates (0.0040s) 3/30/2021 11:56:27 AM 2.764 SINGLEP Update mod and expansion statuses! 3/30/2021 11:56:27 AM 2.764 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/30/2021 11:56:27 AM 2.764 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 3/30/2021 11:56:27 AM 2.764 SINGLEP Check Nearby Stellar Masses (0.0319s) 3/30/2021 11:56:27 AM 2.764 SINGLEP 324 Xml Files Checked For Exp/Mod Status in 10ms 3/30/2021 11:56:27 AM 2.764 SINGLEP Pruning Excess Brain Cells (0.0229s) 3/30/2021 11:56:27 AM 2.764 SINGLEP Remembering Alamo (0.0120s) 3/30/2021 11:56:27 AM 2.764 SINGLEP Boot Audio Comms (0.0070s) 3/30/2021 11:56:27 AM 2.764 SINGLEP Establish Individual Audio Links (0.0170s) 3/30/2021 11:56:27 AM 2.764 SINGLEP No resolution change was required. 3/30/2021 11:56:27 AM 2.764 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/30/2021 11:56:27 AM 2.764 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/30/2021 11:56:27 AM 2.764 SINGLEP Refresh Optical Lensing (0.0100s) 3/30/2021 11:56:27 AM 2.764 SINGLEP Revise Fundamental Physical Laws (0.0170s) 3/30/2021 11:56:27 AM 2.764 SINGLEP Calculate Odds Of Success (0.0160s) 3/30/2021 11:56:27 AM 2.764 SINGLEP Briefly Panic (0.2962s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Install Confidence Routines (0.3670s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Bring Commander Interface Online (0.0883s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Motivate All Crews (0.0479s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Locating Available Networks (0.0219s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Externalizing Patterns (0.0209s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Hooking Externals (0.0060s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Handlizing Hooks (0.0070s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Disengaging Constants (0.0259s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Late Axionic Computations (0.0489s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Poking At Status Indicators (0.0050s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Discovering States Of Matter (0.0070s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Searching For A Leader (0.0080s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Suppressing Bad Thoughts (0.0070s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Connecting to Fleet Command (0.0076s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Thinking Of Advice (0.0070s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Degaussing Advice (0.0070s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Reading Alien Diaries (0.0070s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Naming All Known Planets (0.0060s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Remembering Speeds (0.0070s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Prioritizing Targets (0.0070s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Rebooting Sensor Arrays (0.0070s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Unloading Prismatic Grid (0.0070s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Thinking Of Objectives (0.0070s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Inhibiting Visual Scans (0.0110s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Synthesizing Vocals (0.0060s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Investigating Map Signatures (0.0100s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Ventilating Scenarios (0.0040s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Decontaminating Targeting Systems (0.0075s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Ejecting Tactical Core (0.0080s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Calibrating Formations (0.0080s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Intercepting Galactic Maps (0.0090s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Discharging Colored Ions (0.0140s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Replicating Ion Colors (0.0040s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Faction Diagnostics (0.0110s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Buffering Hackers (0.0239s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Inverting Death (0.0060s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Linear Field Variance (0.0080s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Charging Marks (0.0043s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Differentiating Marks (0.1431s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Guarding The Posts (0.0070s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Range Manifolds (0.0040s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Purging ROFs (0.0070s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Manipulating Speeds (0.0080s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Detecting Projectiles (0.0060s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Grouping Flow Fields (0.0080s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Modulating Flow Field Groups (0.0110s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Designing Fleets (0.0091s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Thinking Of Technologies (0.0060s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Categorizing Starboard Sensors (0.0060s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Injecting Galactic Variables (0.0100s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Wiping Down Starfields (0.0100s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Blowing Up Distant Planets (0.0100s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Categorizing All Planets (0.0050s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Organizing Commands (0.0140s) 3/30/2021 11:56:28 AM 2.764 SINGLEP Calculating Firing Cones (0.0060s) 3/30/2021 11:56:29 AM 2.764 SINGLEP Jailbreaking Favorite Ship Parts (0.1597s) 3/30/2021 11:56:29 AM 2.764 SINGLEP Re-Aligning Objectives (0.0150s) 3/30/2021 11:56:29 AM 2.764 SINGLEP Sterilizing Test Chamber (0.0060s) 3/30/2021 11:56:29 AM 2.764 SINGLEP Issuing Orders (0.0060s) 3/30/2021 11:56:29 AM 2.764 SINGLEP Augmenting Infusers (0.0070s) 3/30/2021 11:56:29 AM 2.764 SINGLEP Infusing (0.0150s) 3/30/2021 11:56:29 AM 2.764 SINGLEP Load Surrogates (0.0578s) 3/30/2021 11:56:31 AM 2.764 SINGLEP Compensate for Neutrino Variance (2.7728s) 3/30/2021 11:56:31 AM 2.764 SINGLEP Post-Proton Surge (0.0139s) 3/30/2021 11:56:31 AM 2.764 SINGLEP Background Radiation Taste Test (0.0259s) 3/30/2021 11:56:32 AM 2.764 SINGLEP Shuffling Chairs On Command Deck (0.0170s) 3/30/2021 11:56:32 AM 2.764 SINGLEP Windshield Wiping (0.0060s) 3/30/2021 11:56:32 AM 2.764 SINGLEP Last Organizational Modeling (0.0748s) 3/30/2021 11:56:32 AM 2.764 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/30/2021 11:56:32 AM 2.764 SINGLEP Stimulate Modulation (0.0309s) 3/30/2021 11:56:32 AM 2.764 SINGLEP Tip Servos (0.0060s) 3/30/2021 11:56:32 AM 2.764 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 3/30/2021 11:56:32 AM 2.764 SINGLEP Design New Fleet Logo (0.0110s) 3/30/2021 11:56:32 AM 2.764 SINGLEP Inspect Fleet Logo (0.0060s) 3/30/2021 11:56:32 AM 2.764 SINGLEP Ogle Enemy Logo (0.0050s) 3/30/2021 11:56:32 AM 2.764 SINGLEP Order Cores By Seniority (0.0080s) 3/30/2021 11:56:32 AM 2.764 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1091 3/30/2021 11:56:32 AM 2.764 SINGLEP Make Factions That Extra Bit Special (0.0080s) 3/30/2021 11:56:32 AM 2.764 SINGLEP Final Checks (0.3182s) 3/30/2021 11:56:32 AM 2.764 SINGLEP Load Historical Documents (0.0030s) 3/30/2021 11:56:32 AM 2.764 SINGLEP 6.0 seconds total load time. Check For Extra Modules (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Compensate for Neutrino Variance (2.8s) Final Checks (0.3s) 3/30/2021 11:56:32 AM 2.764 SINGLEP Hello Steam user 'Metrekec' 3/30/2021 11:56:52 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Helping Hands.save Source1: AnythingElse Source3: LoadingQuickStart 3/30/2021 11:56:52 AM 2.764 SINGLEP Warning: Could not find AIWar2GalaxySetting 'GlobalCommandAugmenterPermadeath', so its data was discarded. 3/30/2021 11:56:52 AM 2.764 SINGLEP Warning: Could not find AIWar2GalaxySetting 'GlobalCommandAugmentersToSeed', so its data was discarded. 3/30/2021 11:56:52 AM 2.764 SINGLEP Added the faction AIRelentlessWave. 3/30/2021 11:56:52 AM 2.764 SINGLEP Added the faction CPALogic. 3/30/2021 11:56:52 AM 2.764 SINGLEP Added the faction EnragedMacrophage. 3/30/2021 11:56:52 AM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 11. 3/30/2021 11:56:52 AM 2.764 SINGLEP Clear out factions that should not be in UI based on savegame: 14 Macrophage Infestation - Enraged Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Fallen Spire (Beacon) Macrophage Infestation - Tamed (Beacon) Human Resistance Fighters (Beacon) Devourer Golem AI Reserves Outguard Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie AI Praetorian Guard 3/30/2021 11:56:52 AM 2.764 SINGLEP loading as template 3/30/2021 11:56:52 AM 2.764 SINGLEP Added the faction AIRelentlessWave. 3/30/2021 11:56:52 AM 2.764 SINGLEP Added the faction AIReserves. 3/30/2021 11:56:52 AM 2.764 SINGLEP Added the faction AntiAIZombie. 3/30/2021 11:56:52 AM 2.764 SINGLEP Added the faction AntiEveryoneZombie. 3/30/2021 11:56:52 AM 2.764 SINGLEP Added the faction AntiPlayerZombie. 3/30/2021 11:56:52 AM 2.764 SINGLEP Added the faction CPALogic. 3/30/2021 11:56:52 AM 2.764 SINGLEP Added the faction EnragedMacrophage. 3/30/2021 11:56:52 AM 2.764 SINGLEP Added the faction Mercenary. 3/30/2021 11:56:52 AM 2.764 SINGLEP Added the faction PraetorianGuard. 3/30/2021 11:56:52 AM 2.764 SINGLEP Added the faction TamedMacrophage. 3/30/2021 11:56:52 AM 2.764 SINGLEP Finish load save in 359.4ms 3/30/2021 11:56:52 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 979771526 and planet count 80 and 23 factions (AnythingElse LoadingQuickStart) 3/30/2021 11:56:53 AM 2.764 SINGLEP Fixed 1840 missing planet factions. 3/30/2021 11:56:53 AM 2.764 SINGLEP Generate Partial Map Complete 126ms 3/30/2021 11:56:53 AM 2.764 SINGLEP Start Generate FULL Map with Realistic and seed 979771526 and planet count 80 and 23 factions (AnythingElse LoadingQuickStart) 3/30/2021 11:56:53 AM 2.764 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 14ms 3/30/2021 11:56:53 AM 2.764 SINGLEP Generate FULL Map Complete 295ms 3/30/2021 11:56:54 AM 2.764 SINGLEP Fixed too-high count of ships to be granted. Was 15, now 5 Focused Gravity Generator from Other Defensive Schematic Server 3/30/2021 11:56:54 AM 2.764 SINGLEP Fixed too-high count of ships to be granted. Was 15, now 4 Interplanetary Engineer from Other Defensive Schematic Server 3/30/2021 11:57:22 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/buggedPraetorians/15_Ende.save Source1: AnythingElse Source3: LoadingSaveGame 3/30/2021 11:57:22 AM 2.764 SINGLEP OnLoad: Detected 5 player ship(s) that are in the loose fleet (bad). Was able to correct 0 of those. shipsNotFixedNonPlanetary: 5 shipsNotFixedByType: WarSieger x5 3/30/2021 11:57:22 AM 2.764 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 6ms 3/30/2021 11:57:22 AM 2.764 SINGLEP Finish load save in 558.2ms 3/30/2021 11:58:49 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/30/2021 11:58:49 AM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/30/2021 11:58:49 AM 2.764 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/30/2021 11:58:49 AM 2.764 SINGLEP Clear out factions that should not be in UI based on savegame: 12 AI Praetorian Guard AI Praetorian Guard Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/30/2021 11:58:49 AM 2.764 SINGLEP loading as template 3/30/2021 11:58:49 AM 2.764 SINGLEP Added the faction AIRelentlessWave. 3/30/2021 11:58:49 AM 2.764 SINGLEP Added the faction AIReserves. 3/30/2021 11:58:49 AM 2.764 SINGLEP Added the faction AntiAIZombie. 3/30/2021 11:58:49 AM 2.764 SINGLEP Added the faction AntiEveryoneZombie. 3/30/2021 11:58:49 AM 2.764 SINGLEP Added the faction AntiPlayerZombie. 3/30/2021 11:58:49 AM 2.764 SINGLEP Added the faction CPALogic. 3/30/2021 11:58:49 AM 2.764 SINGLEP Added the faction EnragedMacrophage. 3/30/2021 11:58:49 AM 2.764 SINGLEP Added the faction Mercenary. 3/30/2021 11:58:49 AM 2.764 SINGLEP Added the faction PraetorianGuard. 3/30/2021 11:58:49 AM 2.764 SINGLEP Added the faction TamedMacrophage. 3/30/2021 11:58:49 AM 2.764 SINGLEP Finish load save in 98.0ms 3/30/2021 11:58:49 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 1510765091 and planet count 80 and 26 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/30/2021 11:58:49 AM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/30/2021 11:58:49 AM 2.764 SINGLEP Fixed 2080 missing planet factions. 3/30/2021 11:58:49 AM 2.764 SINGLEP Generate Partial Map Complete 78ms 3/30/2021 11:58:52 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 1510765091 and planet count 40 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/30/2021 11:58:52 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/30/2021 11:58:52 AM 2.764 SINGLEP Fixed 1040 missing planet factions. 3/30/2021 11:58:52 AM 2.764 SINGLEP Generate Partial Map Complete 21ms 3/30/2021 11:58:55 AM 2.764 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.23 seconds ago. 3/30/2021 11:59:00 AM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/30/2021 11:59:00 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 288746355 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 3/30/2021 11:59:00 AM 2.764 SINGLEP Added the faction AIRelentlessWave. 3/30/2021 11:59:00 AM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/30/2021 11:59:00 AM 2.764 SINGLEP Fixed 1840 missing planet factions. 3/30/2021 11:59:00 AM 2.764 SINGLEP Generate Partial Map Complete 72ms 3/30/2021 11:59:11 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 288746355 and planet count 40 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/30/2021 11:59:11 AM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/30/2021 11:59:11 AM 2.764 SINGLEP Fixed 920 missing planet factions. 3/30/2021 11:59:11 AM 2.764 SINGLEP Generate Partial Map Complete 16ms 3/30/2021 11:59:12 AM 2.764 SINGLEP Start Generate FULL Map with Realistic and seed 288746355 and planet count 40 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything) 3/30/2021 11:59:12 AM 2.764 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 2ms 3/30/2021 11:59:12 AM 2.764 SINGLEP Generate FULL Map Complete 80ms 3/31/2021 2:57:58 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/31/2021 2:57:58 AM SINGLEP Boot up FleetOS (0.1509s) 3/31/2021 2:57:58 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/31/2021 2:57:58 AM SINGLEP Check System Logs For Rogue Intelligence (0.3295s) 3/31/2021 2:57:58 AM SINGLEP Inspect Aft Hatches (0.0369s) 3/31/2021 2:57:58 AM SINGLEP Found 327 xml files in 95 folders in 45ms 3/31/2021 2:57:58 AM SINGLEP Check For Extra Modules (0.4299s) 3/31/2021 2:57:58 AM SINGLEP 325 Xml Files Parsed in 383ms 3/31/2021 2:57:58 AM SINGLEP Gather Ancient Lifeforms (0.0090s) 3/31/2021 2:57:58 AM 2.764 SINGLEP Game Version: 2.764 3/31/2021 2:57:58 AM 2.764 SINGLEP Eject Trash Into Hyperspace (0.0130s) 3/31/2021 2:57:58 AM 2.764 SINGLEP Bring Cloaking Systems Online (0.0050s) 3/31/2021 2:57:58 AM 2.764 SINGLEP Recalculate Speed Of Light (0.0140s) 3/31/2021 2:57:58 AM 2.764 SINGLEP Optimize Comfort On Command Decks (0.0120s) 3/31/2021 2:57:58 AM 2.764 SINGLEP Generating Framerates (0.0060s) 3/31/2021 2:57:59 AM 2.764 SINGLEP Update mod and expansion statuses! 3/31/2021 2:57:59 AM 2.764 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/31/2021 2:57:59 AM 2.764 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 3/31/2021 2:57:59 AM 2.764 SINGLEP Check Nearby Stellar Masses (0.0369s) 3/31/2021 2:57:59 AM 2.764 SINGLEP 327 Xml Files Checked For Exp/Mod Status in 19ms 3/31/2021 2:57:59 AM 2.764 SINGLEP Pruning Excess Brain Cells (0.0359s) 3/31/2021 2:57:59 AM 2.764 SINGLEP Remembering Alamo (0.0209s) 3/31/2021 2:57:59 AM 2.764 SINGLEP Boot Audio Comms (0.0080s) 3/31/2021 2:57:59 AM 2.764 SINGLEP Establish Individual Audio Links (0.0229s) 3/31/2021 2:57:59 AM 2.764 SINGLEP No resolution change was required. 3/31/2021 2:57:59 AM 2.764 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/31/2021 2:57:59 AM 2.764 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/31/2021 2:57:59 AM 2.764 SINGLEP Refresh Optical Lensing (0.0160s) 3/31/2021 2:57:59 AM 2.764 SINGLEP Revise Fundamental Physical Laws (0.0259s) 3/31/2021 2:57:59 AM 2.764 SINGLEP Calculate Odds Of Success (0.0160s) 3/31/2021 2:57:59 AM 2.764 SINGLEP Briefly Panic (0.5710s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Install Confidence Routines (0.4952s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Bring Commander Interface Online (0.0967s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Motivate All Crews (0.0608s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Locating Available Networks (0.0189s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Externalizing Patterns (0.0229s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Hooking Externals (0.0080s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Handlizing Hooks (0.0060s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Disengaging Constants (0.0379s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Late Axionic Computations (0.0778s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Poking At Status Indicators (0.0050s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Discovering States Of Matter (0.0070s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Searching For A Leader (0.0080s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Suppressing Bad Thoughts (0.0060s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Sentinel Alertness Diagnostic (0.0080s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Connecting to Fleet Command (0.0060s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Thinking Of Advice (0.0070s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Degaussing Advice (0.0070s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Reading Alien Diaries (0.0080s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Naming All Known Planets (0.0060s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Remembering Speeds (0.0060s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Prioritizing Targets (0.0070s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Rebooting Sensor Arrays (0.0080s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Unloading Prismatic Grid (0.0060s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Thinking Of Objectives (0.0070s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Inhibiting Visual Scans (0.0130s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Synthesizing Vocals (0.0050s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Investigating Map Signatures (0.0100s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Ventilating Scenarios (0.0060s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Decontaminating Targeting Systems (0.0070s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Ejecting Tactical Core (0.0070s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Calibrating Formations (0.0070s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Intercepting Galactic Maps (0.0080s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Discharging Colored Ions (0.0150s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Replicating Ion Colors (0.0050s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Faction Diagnostics (0.0110s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Buffering Hackers (0.0249s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Inverting Death (0.0070s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Linear Field Variance (0.0090s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Charging Marks (0.0040s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Differentiating Marks (0.1442s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Guarding The Posts (0.0070s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Range Manifolds (0.0040s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Purging ROFs (0.0090s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Manipulating Speeds (0.0067s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Detecting Projectiles (0.0064s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Grouping Flow Fields (0.0070s) 3/31/2021 2:58:00 AM 2.764 SINGLEP Modulating Flow Field Groups (0.0120s) 3/31/2021 2:58:01 AM 2.764 SINGLEP Designing Fleets (0.0090s) 3/31/2021 2:58:01 AM 2.764 SINGLEP Thinking Of Technologies (0.0070s) 3/31/2021 2:58:01 AM 2.764 SINGLEP Categorizing Starboard Sensors (0.0050s) 3/31/2021 2:58:01 AM 2.764 SINGLEP Injecting Galactic Variables (0.0100s) 3/31/2021 2:58:01 AM 2.764 SINGLEP Digging Up Starfields (0.0100s) 3/31/2021 2:58:01 AM 2.764 SINGLEP Digitising Distant Planets (0.0130s) 3/31/2021 2:58:01 AM 2.764 SINGLEP Categorizing All Planets (0.0040s) 3/31/2021 2:58:01 AM 2.764 SINGLEP Organizing Commands (0.0150s) 3/31/2021 2:58:01 AM 2.764 SINGLEP Calculating Firing Cones (0.0050s) 3/31/2021 2:58:01 AM 2.764 SINGLEP Finding Old Ship Parts (0.1915s) 3/31/2021 2:58:01 AM 2.764 SINGLEP Re-Aligning Objectives (0.0120s) 3/31/2021 2:58:01 AM 2.764 SINGLEP Sterilizing Test Chamber (0.0070s) 3/31/2021 2:58:01 AM 2.764 SINGLEP Issuing Orders (0.0090s) 3/31/2021 2:58:01 AM 2.764 SINGLEP Augmenting Infusers (0.0070s) 3/31/2021 2:58:01 AM 2.764 SINGLEP Infusing (0.0209s) 3/31/2021 2:58:01 AM 2.764 SINGLEP Load Surrogates (0.0364s) 3/31/2021 2:58:06 AM 2.764 SINGLEP Download Extra RAM (4.9277s) 3/31/2021 2:58:06 AM 2.764 SINGLEP Post-Proton Surge (0.0135s) 3/31/2021 2:58:06 AM 2.764 SINGLEP Background Radiation Taste Test (0.0230s) 3/31/2021 2:58:06 AM 2.764 SINGLEP Shuffling Chairs On Command Deck (0.0120s) 3/31/2021 2:58:06 AM 2.764 SINGLEP Windshield Wiping (0.0119s) 3/31/2021 2:58:06 AM 2.764 SINGLEP Last Organizational Modeling (0.0849s) 3/31/2021 2:58:06 AM 2.764 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/31/2021 2:58:06 AM 2.764 SINGLEP Stimulate Modulation (0.0269s) 3/31/2021 2:58:06 AM 2.764 SINGLEP Tip Servos (0.0050s) 3/31/2021 2:58:06 AM 2.764 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 3/31/2021 2:58:06 AM 2.764 SINGLEP Design New Fleet Logo (0.0090s) 3/31/2021 2:58:06 AM 2.764 SINGLEP Inspect Fleet Logo (0.0050s) 3/31/2021 2:58:06 AM 2.764 SINGLEP Ogle Enemy Logo (0.0060s) 3/31/2021 2:58:06 AM 2.764 SINGLEP Order Cores By Seniority (0.0070s) 3/31/2021 2:58:06 AM 2.764 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1091 3/31/2021 2:58:06 AM 2.764 SINGLEP Make Factions That Extra Bit Special (0.0080s) 3/31/2021 2:58:06 AM 2.764 SINGLEP Final Checks (0.3277s) 3/31/2021 2:58:06 AM 2.764 SINGLEP Load Historical Documents (0.0030s) 3/31/2021 2:58:06 AM 2.764 SINGLEP 8.9 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.6s) Install Confidence Routines (0.5s) Download Extra RAM (4.9s) Final Checks (0.3s) 3/31/2021 2:58:07 AM 2.764 SINGLEP Hello Steam user 'Metrekec' 3/31/2021 2:58:08 AM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/31/2021 2:58:08 AM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/31/2021 2:58:08 AM 2.764 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/31/2021 2:58:08 AM 2.764 SINGLEP Clear out factions that should not be in UI based on savegame: 16 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Relentless AI Wave Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack AI Praetorian Guard 3/31/2021 2:58:08 AM 2.764 SINGLEP loading as template 3/31/2021 2:58:08 AM 2.764 SINGLEP Added the faction AIRelentlessWave. 3/31/2021 2:58:08 AM 2.764 SINGLEP Added the faction AIReserves. 3/31/2021 2:58:08 AM 2.764 SINGLEP Added the faction AntiAIZombie. 3/31/2021 2:58:08 AM 2.764 SINGLEP Added the faction AntiEveryoneZombie. 3/31/2021 2:58:08 AM 2.764 SINGLEP Added the faction AntiPlayerZombie. 3/31/2021 2:58:08 AM 2.764 SINGLEP Added the faction CPALogic. 3/31/2021 2:58:08 AM 2.764 SINGLEP Added the faction EnragedMacrophage. 3/31/2021 2:58:08 AM 2.764 SINGLEP Added the faction Mercenary. 3/31/2021 2:58:08 AM 2.764 SINGLEP Added the faction PraetorianGuard. 3/31/2021 2:58:08 AM 2.764 SINGLEP Added the faction TamedMacrophage. 3/31/2021 2:58:08 AM 2.764 SINGLEP Finish load save in 158.7ms 3/31/2021 2:58:08 AM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 674038005 and planet count 40 and 23 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/31/2021 2:58:08 AM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/31/2021 2:58:08 AM 2.764 SINGLEP Fixed 920 missing planet factions. 3/31/2021 2:58:08 AM 2.764 SINGLEP Generate Partial Map Complete 77ms 3/31/2021 6:04:32 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/31/2021 6:04:32 PM SINGLEP Boot up FleetOS (0.1651s) 3/31/2021 6:04:32 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/31/2021 6:04:32 PM SINGLEP Check System Logs For Rogue Intelligence (0.3184s) 3/31/2021 6:04:32 PM SINGLEP Inspect Aft Hatches (0.0379s) 3/31/2021 6:04:32 PM SINGLEP Found 327 xml files in 95 folders in 50ms 3/31/2021 6:04:32 PM SINGLEP Check For Extra Modules (0.3724s) 3/31/2021 6:04:32 PM SINGLEP 327 Xml Files Parsed in 318ms 3/31/2021 6:04:32 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 3/31/2021 6:04:32 PM 2.764 SINGLEP Game Version: 2.764 3/31/2021 6:04:32 PM 2.764 SINGLEP Eject Trash Into Hyperspace (0.0090s) 3/31/2021 6:04:32 PM 2.764 SINGLEP Bring Cloaking Systems Online (0.0040s) 3/31/2021 6:04:32 PM 2.764 SINGLEP Recalculate Speed Of Light (0.0130s) 3/31/2021 6:04:32 PM 2.764 SINGLEP Optimize Comfort On Command Decks (0.0090s) 3/31/2021 6:04:32 PM 2.764 SINGLEP Generating Framerates (0.0040s) 3/31/2021 6:04:32 PM 2.764 SINGLEP Update mod and expansion statuses! 3/31/2021 6:04:32 PM 2.764 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/31/2021 6:04:32 PM 2.764 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 3/31/2021 6:04:32 PM 2.764 SINGLEP Check Nearby Stellar Masses (0.0282s) 3/31/2021 6:04:32 PM 2.764 SINGLEP 326 Xml Files Checked For Exp/Mod Status in 10ms 3/31/2021 6:04:33 PM 2.764 SINGLEP Pruning Excess Brain Cells (0.0239s) 3/31/2021 6:04:33 PM 2.764 SINGLEP Remembering Alamo (0.0180s) 3/31/2021 6:04:33 PM 2.764 SINGLEP Boot Audio Comms (0.0060s) 3/31/2021 6:04:33 PM 2.764 SINGLEP Establish Individual Audio Links (0.0199s) 3/31/2021 6:04:33 PM 2.764 SINGLEP No resolution change was required. 3/31/2021 6:04:33 PM 2.764 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/31/2021 6:04:33 PM 2.764 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/31/2021 6:04:33 PM 2.764 SINGLEP Refresh Optical Lensing (0.0110s) 3/31/2021 6:04:33 PM 2.764 SINGLEP Revise Fundamental Physical Laws (0.0199s) 3/31/2021 6:04:33 PM 2.764 SINGLEP Calculate Odds Of Success (0.0150s) 3/31/2021 6:04:33 PM 2.764 SINGLEP Briefly Panic (0.5590s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Install Confidence Routines (0.4069s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Bring Commander Interface Online (0.0738s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Motivate All Crews (0.0575s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Locating Available Networks (0.0170s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Externalizing Patterns (0.0170s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Hooking Externals (0.0050s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Handlizing Hooks (0.0070s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Disengaging Constants (0.0391s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Late Axionic Computations (0.0768s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Poking At Status Indicators (0.0150s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Discovering States Of Matter (0.0060s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Searching For A Leader (0.0080s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Suppressing Bad Thoughts (0.0070s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Connecting to Fleet Command (0.0060s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Thinking Of Advice (0.0080s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Degaussing Advice (0.0070s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Reading Alien Diaries (0.0070s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Naming All Known Planets (0.0070s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Remembering Speeds (0.0060s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Prioritizing Targets (0.0070s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Rebooting Sensor Arrays (0.0070s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Unloading Prismatic Grid (0.0070s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Thinking Of Objectives (0.0070s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Inhibiting Visual Scans (0.0110s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Synthesizing Vocals (0.0060s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Investigating Map Signatures (0.0100s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Ventilating Scenarios (0.0050s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Decontaminating Targeting Systems (0.0070s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Ejecting Tactical Core (0.0070s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Calibrating Formations (0.0070s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Intercepting Galactic Maps (0.0080s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Discharging Colored Ions (0.0130s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Replicating Ion Colors (0.0050s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Faction Diagnostics (0.0110s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Buffering Hackers (0.0269s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Inverting Death (0.0060s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Linear Field Variance (0.0080s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Charging Marks (0.0050s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Differentiating Marks (0.1685s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Guarding The Posts (0.0070s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Range Manifolds (0.0050s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Purging ROFs (0.0060s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Manipulating Speeds (0.0080s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Detecting Projectiles (0.0070s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Grouping Flow Fields (0.0060s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Modulating Flow Field Groups (0.0130s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Designing Fleets (0.0090s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Thinking Of Technologies (0.0070s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Categorizing Starboard Sensors (0.0040s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Injecting Galactic Variables (0.0120s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Brandishing Starfields (0.0100s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Destroying Distant Planets (0.0120s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Categorizing All Planets (0.0050s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Organizing Commands (0.0150s) 3/31/2021 6:04:34 PM 2.764 SINGLEP Calculating Firing Cones (0.0060s) 3/31/2021 6:04:35 PM 2.764 SINGLEP Jailbreaking Favorite Ship Parts (0.2025s) 3/31/2021 6:04:35 PM 2.764 SINGLEP Re-Aligning Objectives (0.0150s) 3/31/2021 6:04:35 PM 2.764 SINGLEP Sterilizing Test Chamber (0.0060s) 3/31/2021 6:04:35 PM 2.764 SINGLEP Issuing Orders (0.0080s) 3/31/2021 6:04:35 PM 2.764 SINGLEP Augmenting Infusers (0.0050s) 3/31/2021 6:04:35 PM 2.764 SINGLEP Infusing (0.0150s) 3/31/2021 6:04:35 PM 2.764 SINGLEP Load Surrogates (0.0459s) 3/31/2021 6:04:40 PM 2.764 SINGLEP Unscrewing Unessential Parts (5.2874s) 3/31/2021 6:04:40 PM 2.764 SINGLEP Post-Proton Surge (0.0140s) 3/31/2021 6:04:40 PM 2.764 SINGLEP Background Radiation Taste Test (0.0279s) 3/31/2021 6:04:40 PM 2.764 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 3/31/2021 6:04:40 PM 2.764 SINGLEP Windshield Wiping (0.0070s) 3/31/2021 6:04:40 PM 2.764 SINGLEP Last Organizational Modeling (0.0907s) 3/31/2021 6:04:40 PM 2.764 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/31/2021 6:04:40 PM 2.764 SINGLEP Stimulate Modulation (0.0329s) 3/31/2021 6:04:40 PM 2.764 SINGLEP Tip Servos (0.0060s) 3/31/2021 6:04:40 PM 2.764 SINGLEP Sort Buildings Into Uneven Piles (0.0060s) 3/31/2021 6:04:40 PM 2.764 SINGLEP Design New Fleet Logo (0.0090s) 3/31/2021 6:04:40 PM 2.764 SINGLEP Inspect Fleet Logo (0.0060s) 3/31/2021 6:04:40 PM 2.764 SINGLEP Ogle Enemy Logo (0.0060s) 3/31/2021 6:04:40 PM 2.764 SINGLEP Order Cores By Seniority (0.0080s) 3/31/2021 6:04:40 PM 2.764 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1091 3/31/2021 6:04:40 PM 2.764 SINGLEP Make Factions That Extra Bit Special (0.0060s) 3/31/2021 6:04:41 PM 2.764 SINGLEP Final Checks (0.3625s) 3/31/2021 6:04:41 PM 2.764 SINGLEP Load Historical Documents (0.0030s) 3/31/2021 6:04:41 PM 2.764 SINGLEP 9.1 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.6s) Install Confidence Routines (0.4s) Unscrewing Unessential Parts (5.3s) Final Checks (0.4s) 3/31/2021 6:04:41 PM 2.764 SINGLEP Hello Steam user 'Metrekec' 3/31/2021 6:04:51 PM 2.764 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/31/2021 6:04:51 PM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/31/2021 6:04:51 PM 2.764 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/31/2021 6:04:51 PM 2.764 SINGLEP Clear out factions that should not be in UI based on savegame: 16 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Relentless AI Wave Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack AI Praetorian Guard 3/31/2021 6:04:51 PM 2.764 SINGLEP loading as template 3/31/2021 6:04:51 PM 2.764 SINGLEP Added the faction AIRelentlessWave. 3/31/2021 6:04:51 PM 2.764 SINGLEP Added the faction AIReserves. 3/31/2021 6:04:51 PM 2.764 SINGLEP Added the faction AntiAIZombie. 3/31/2021 6:04:51 PM 2.764 SINGLEP Added the faction AntiEveryoneZombie. 3/31/2021 6:04:51 PM 2.764 SINGLEP Added the faction AntiPlayerZombie. 3/31/2021 6:04:51 PM 2.764 SINGLEP Added the faction CPALogic. 3/31/2021 6:04:51 PM 2.764 SINGLEP Added the faction EnragedMacrophage. 3/31/2021 6:04:51 PM 2.764 SINGLEP Added the faction Mercenary. 3/31/2021 6:04:51 PM 2.764 SINGLEP Added the faction PraetorianGuard. 3/31/2021 6:04:51 PM 2.764 SINGLEP Added the faction TamedMacrophage. 3/31/2021 6:04:51 PM 2.764 SINGLEP Finish load save in 304.9ms 3/31/2021 6:04:51 PM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 500178090 and planet count 40 and 23 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/31/2021 6:04:51 PM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/31/2021 6:04:51 PM 2.764 SINGLEP Fixed 920 missing planet factions. 3/31/2021 6:04:51 PM 2.764 SINGLEP Generate Partial Map Complete 103ms 3/31/2021 6:04:54 PM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 500178090 and planet count 40 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/31/2021 6:04:54 PM 2.764 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/31/2021 6:04:54 PM 2.764 SINGLEP Fixed 920 missing planet factions. 3/31/2021 6:04:54 PM 2.764 SINGLEP Generate Partial Map Complete 25ms 3/31/2021 6:04:56 PM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/31/2021 6:04:56 PM 2.764 SINGLEP Start Generate Partial Map with Realistic and seed 894426743 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 3/31/2021 6:04:56 PM 2.764 SINGLEP Added the faction AIRelentlessWave. 3/31/2021 6:04:56 PM 2.764 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/31/2021 6:04:56 PM 2.764 SINGLEP Fixed 1840 missing planet factions. 3/31/2021 6:04:56 PM 2.764 SINGLEP Generate Partial Map Complete 228ms 3/31/2021 8:39:26 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/31/2021 8:39:26 PM SINGLEP Boot up FleetOS (0.1496s) 3/31/2021 8:39:26 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/31/2021 8:39:26 PM SINGLEP Check System Logs For Rogue Intelligence (0.2553s) 3/31/2021 8:39:26 PM SINGLEP Inspect Aft Hatches (0.0299s) 3/31/2021 8:39:26 PM SINGLEP Found 328 xml files in 95 folders in 45ms 3/31/2021 8:39:27 PM SINGLEP Check For Extra Modules (0.4273s) 3/31/2021 8:39:27 PM SINGLEP 328 Xml Files Parsed in 382ms 3/31/2021 8:39:27 PM SINGLEP Gather Ancient Lifeforms (0.0095s) 3/31/2021 8:39:27 PM 2.765 SINGLEP Game Version: 2.765 3/31/2021 8:39:27 PM 2.765 SINGLEP Eject Trash Into Hyperspace (0.0199s) 3/31/2021 8:39:27 PM 2.765 SINGLEP Bring Cloaking Systems Online (0.0050s) 3/31/2021 8:39:27 PM 2.765 SINGLEP Recalculate Speed Of Light (0.0150s) 3/31/2021 8:39:27 PM 2.765 SINGLEP Optimize Comfort On Command Decks (0.0110s) 3/31/2021 8:39:27 PM 2.765 SINGLEP Generating Framerates (0.0050s) 3/31/2021 8:39:27 PM 2.765 SINGLEP Update mod and expansion statuses! 3/31/2021 8:39:27 PM 2.765 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 3/31/2021 8:39:27 PM 2.765 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 3/31/2021 8:39:27 PM 2.765 SINGLEP Check Nearby Stellar Masses (0.0484s) 3/31/2021 8:39:27 PM 2.765 SINGLEP 328 Xml Files Checked For Exp/Mod Status in 20ms 3/31/2021 8:39:27 PM 2.765 SINGLEP Pruning Excess Brain Cells (0.0409s) 3/31/2021 8:39:27 PM 2.765 SINGLEP Remembering Alamo (0.0224s) 3/31/2021 8:39:27 PM 2.765 SINGLEP Boot Audio Comms (0.0090s) 3/31/2021 8:39:27 PM 2.765 SINGLEP Establish Individual Audio Links (0.0189s) 3/31/2021 8:39:27 PM 2.765 SINGLEP No resolution change was required. 3/31/2021 8:39:27 PM 2.765 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/31/2021 8:39:27 PM 2.765 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/31/2021 8:39:27 PM 2.765 SINGLEP Refresh Optical Lensing (0.0130s) 3/31/2021 8:39:27 PM 2.765 SINGLEP Revise Fundamental Physical Laws (0.0249s) 3/31/2021 8:39:27 PM 2.765 SINGLEP Calculate Odds Of Success (0.0170s) 3/31/2021 8:39:27 PM 2.765 SINGLEP Briefly Panic (0.3521s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Install Confidence Routines (0.3939s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Bring Commander Interface Online (0.0828s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Motivate All Crews (0.0618s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Locating Available Networks (0.0170s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Externalizing Patterns (0.0259s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Hooking Externals (0.0060s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Handlizing Hooks (0.0070s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Disengaging Constants (0.0299s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Late Axionic Computations (0.0419s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Poking At Status Indicators (0.0060s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Discovering States Of Matter (0.0070s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Searching For A Leader (0.0070s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Suppressing Bad Thoughts (0.0070s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Connecting to Fleet Command (0.0070s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Thinking Of Advice (0.0060s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Degaussing Advice (0.0080s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Reading Alien Diaries (0.0070s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Naming All Known Planets (0.0070s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Remembering Speeds (0.0060s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Prioritizing Targets (0.0070s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Rebooting Sensor Arrays (0.0070s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Unloading Prismatic Grid (0.0070s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Thinking Of Objectives (0.0080s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Inhibiting Visual Scans (0.0100s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Synthesizing Vocals (0.0050s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Investigating Map Signatures (0.0110s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Ventilating Scenarios (0.0060s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Decontaminating Targeting Systems (0.0060s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Ejecting Tactical Core (0.0070s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Calibrating Formations (0.0070s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Intercepting Galactic Maps (0.0090s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Discharging Colored Ions (0.0130s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Replicating Ion Colors (0.0040s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Faction Diagnostics (0.0114s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Buffering Hackers (0.0269s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Inverting Death (0.0060s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Linear Field Variance (0.0080s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Charging Marks (0.0060s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Differentiating Marks (0.1536s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Guarding The Posts (0.0090s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Range Manifolds (0.0040s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Purging ROFs (0.0070s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Manipulating Speeds (0.0080s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Detecting Projectiles (0.0060s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Grouping Flow Fields (0.0080s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Modulating Flow Field Groups (0.0100s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Designing Fleets (0.0110s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Thinking Of Technologies (0.0060s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Categorizing Starboard Sensors (0.0060s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Injecting Galactic Variables (0.0120s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Underestimating Starfields (0.0100s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Screening Distant Planets (0.0110s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Categorizing All Planets (0.0060s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Organizing Commands (0.0150s) 3/31/2021 8:39:28 PM 2.765 SINGLEP Calculating Firing Cones (0.0070s) 3/31/2021 8:39:29 PM 2.765 SINGLEP Developing New Ship Parts (0.2026s) 3/31/2021 8:39:29 PM 2.765 SINGLEP Re-Aligning Objectives (0.0160s) 3/31/2021 8:39:29 PM 2.765 SINGLEP Sterilizing Test Chamber (0.0080s) 3/31/2021 8:39:29 PM 2.765 SINGLEP Issuing Orders (0.0070s) 3/31/2021 8:39:29 PM 2.765 SINGLEP Augmenting Infusers (0.0070s) 3/31/2021 8:39:29 PM 2.765 SINGLEP Infusing (0.0180s) 3/31/2021 8:39:29 PM 2.765 SINGLEP Load Surrogates (0.0539s) 3/31/2021 8:39:32 PM 2.765 SINGLEP Restrain Self From Stating The Odds (2.8527s) 3/31/2021 8:39:32 PM 2.765 SINGLEP Post-Proton Surge (0.0140s) 3/31/2021 8:39:32 PM 2.765 SINGLEP Background Radiation Taste Test (0.0279s) 3/31/2021 8:39:32 PM 2.765 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 3/31/2021 8:39:32 PM 2.765 SINGLEP Windshield Wiping (0.0060s) 3/31/2021 8:39:32 PM 2.765 SINGLEP Last Organizational Modeling (0.1084s) 3/31/2021 8:39:32 PM 2.765 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 3/31/2021 8:39:32 PM 2.765 SINGLEP Stimulate Modulation (0.0419s) 3/31/2021 8:39:32 PM 2.765 SINGLEP Tip Servos (0.0060s) 3/31/2021 8:39:32 PM 2.765 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 3/31/2021 8:39:32 PM 2.765 SINGLEP Design New Fleet Logo (0.0090s) 3/31/2021 8:39:32 PM 2.765 SINGLEP Inspect Fleet Logo (0.0060s) 3/31/2021 8:39:32 PM 2.765 SINGLEP Ogle Enemy Logo (0.0050s) 3/31/2021 8:39:32 PM 2.765 SINGLEP Order Cores By Seniority (0.0080s) 3/31/2021 8:39:32 PM 2.765 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1091 3/31/2021 8:39:32 PM 2.765 SINGLEP Make Factions That Extra Bit Special (0.0090s) 3/31/2021 8:39:32 PM 2.765 SINGLEP Final Checks (0.3753s) 3/31/2021 8:39:32 PM 2.765 SINGLEP Load Historical Documents (0.0030s) 3/31/2021 8:39:32 PM 2.765 SINGLEP 6.5 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Restrain Self From Stating The Odds (2.9s) Final Checks (0.4s) 3/31/2021 8:39:32 PM 2.765 SINGLEP Hello Steam user 'Metrekec' 3/31/2021 8:39:39 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/31/2021 8:39:39 PM 2.765 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/31/2021 8:39:39 PM 2.765 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/31/2021 8:39:39 PM 2.765 SINGLEP Clear out factions that should not be in UI based on savegame: 16 Relentless AI Wave (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack AI Praetorian Guard 3/31/2021 8:39:39 PM 2.765 SINGLEP loading as template 3/31/2021 8:39:39 PM 2.765 SINGLEP Added the faction AIRelentlessWave. 3/31/2021 8:39:39 PM 2.765 SINGLEP Added the faction AIReserves. 3/31/2021 8:39:39 PM 2.765 SINGLEP Added the faction AntiAIZombie. 3/31/2021 8:39:39 PM 2.765 SINGLEP Added the faction AntiEveryoneZombie. 3/31/2021 8:39:39 PM 2.765 SINGLEP Added the faction AntiPlayerZombie. 3/31/2021 8:39:39 PM 2.765 SINGLEP Added the faction CPALogic. 3/31/2021 8:39:39 PM 2.765 SINGLEP Added the faction EnragedMacrophage. 3/31/2021 8:39:39 PM 2.765 SINGLEP Added the faction Mercenary. 3/31/2021 8:39:39 PM 2.765 SINGLEP Added the faction PraetorianGuard. 3/31/2021 8:39:39 PM 2.765 SINGLEP Added the faction TamedMacrophage. 3/31/2021 8:39:39 PM 2.765 SINGLEP Finish load save in 211.1ms 3/31/2021 8:39:39 PM 2.765 SINGLEP Start Generate Partial Map with Realistic and seed 67281475 and planet count 80 and 23 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/31/2021 8:39:40 PM 2.765 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/31/2021 8:39:40 PM 2.765 SINGLEP Fixed 1840 missing planet factions. 3/31/2021 8:39:40 PM 2.765 SINGLEP Generate Partial Map Complete 207ms 3/31/2021 8:40:27 PM 2.765 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/31/2021 8:40:27 PM 2.765 SINGLEP Start Generate Partial Map with Realistic and seed 155223863 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 3/31/2021 8:40:27 PM 2.765 SINGLEP Added the faction AIRelentlessWave. 3/31/2021 8:40:27 PM 2.765 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/31/2021 8:40:27 PM 2.765 SINGLEP Fixed 1840 missing planet factions. 3/31/2021 8:40:27 PM 2.765 SINGLEP Generate Partial Map Complete 104ms 3/31/2021 8:40:36 PM 2.765 SINGLEP Start Generate Partial Map with Realistic and seed 642299116 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/31/2021 8:40:37 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/31/2021 8:40:37 PM 2.765 SINGLEP Fixed 1840 missing planet factions. 3/31/2021 8:40:37 PM 2.765 SINGLEP Generate Partial Map Complete 103ms 3/31/2021 8:40:40 PM 2.765 SINGLEP Start Generate Partial Map with Realistic and seed 194221020 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/31/2021 8:40:40 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/31/2021 8:40:40 PM 2.765 SINGLEP Fixed 1840 missing planet factions. 3/31/2021 8:40:40 PM 2.765 SINGLEP Generate Partial Map Complete 104ms 3/31/2021 8:40:41 PM 2.765 SINGLEP Start Generate Partial Map with Realistic and seed 486911633 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/31/2021 8:40:41 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/31/2021 8:40:41 PM 2.765 SINGLEP Fixed 1840 missing planet factions. 3/31/2021 8:40:41 PM 2.765 SINGLEP Generate Partial Map Complete 94ms 3/31/2021 8:40:43 PM 2.765 SINGLEP Start Generate Partial Map with Realistic and seed 2692299 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/31/2021 8:40:43 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/31/2021 8:40:43 PM 2.765 SINGLEP Fixed 1840 missing planet factions. 3/31/2021 8:40:43 PM 2.765 SINGLEP Generate Partial Map Complete 84ms 3/31/2021 8:40:45 PM 2.765 SINGLEP Start Generate Partial Map with Realistic and seed 81472114 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/31/2021 8:40:45 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/31/2021 8:40:45 PM 2.765 SINGLEP Fixed 1840 missing planet factions. 3/31/2021 8:40:45 PM 2.765 SINGLEP Generate Partial Map Complete 77ms 3/31/2021 8:40:47 PM 2.765 SINGLEP Start Generate Partial Map with Realistic and seed 712642232 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/31/2021 8:40:47 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/31/2021 8:40:47 PM 2.765 SINGLEP Fixed 1840 missing planet factions. 3/31/2021 8:40:47 PM 2.765 SINGLEP Generate Partial Map Complete 64ms 3/31/2021 8:40:50 PM 2.765 SINGLEP Start Generate Partial Map with Realistic and seed 432358380 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/31/2021 8:40:50 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/31/2021 8:40:50 PM 2.765 SINGLEP Fixed 1840 missing planet factions. 3/31/2021 8:40:50 PM 2.765 SINGLEP Generate Partial Map Complete 98ms 3/31/2021 8:40:53 PM 2.765 SINGLEP Start Generate Partial Map with Realistic and seed 65140629 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/31/2021 8:40:53 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/31/2021 8:40:53 PM 2.765 SINGLEP Fixed 1840 missing planet factions. 3/31/2021 8:40:53 PM 2.765 SINGLEP Generate Partial Map Complete 99ms 3/31/2021 8:40:54 PM 2.765 SINGLEP Start Generate Partial Map with Realistic and seed 827400221 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/31/2021 8:40:54 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/31/2021 8:40:54 PM 2.765 SINGLEP Fixed 1840 missing planet factions. 3/31/2021 8:40:54 PM 2.765 SINGLEP Generate Partial Map Complete 99ms 3/31/2021 8:40:55 PM 2.765 SINGLEP Start Generate Partial Map with Realistic and seed 703111661 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/31/2021 8:40:55 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/31/2021 8:40:55 PM 2.765 SINGLEP Fixed 1840 missing planet factions. 3/31/2021 8:40:55 PM 2.765 SINGLEP Generate Partial Map Complete 84ms 3/31/2021 8:40:56 PM 2.765 SINGLEP Start Generate Partial Map with Realistic and seed 785650228 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/31/2021 8:40:57 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/31/2021 8:40:57 PM 2.765 SINGLEP Fixed 1840 missing planet factions. 3/31/2021 8:40:57 PM 2.765 SINGLEP Generate Partial Map Complete 186ms 3/31/2021 8:40:58 PM 2.765 SINGLEP Start Generate Partial Map with Realistic and seed 63074133 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/31/2021 8:40:58 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/31/2021 8:40:58 PM 2.765 SINGLEP Fixed 1840 missing planet factions. 3/31/2021 8:40:58 PM 2.765 SINGLEP Generate Partial Map Complete 86ms 3/31/2021 8:40:59 PM 2.765 SINGLEP Start Generate Partial Map with Realistic and seed 55040624 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/31/2021 8:40:59 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/31/2021 8:40:59 PM 2.765 SINGLEP Fixed 1840 missing planet factions. 3/31/2021 8:40:59 PM 2.765 SINGLEP Generate Partial Map Complete 69ms 3/31/2021 8:41:02 PM 2.765 SINGLEP Start Generate Partial Map with Realistic and seed 518634169 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/31/2021 8:41:02 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/31/2021 8:41:02 PM 2.765 SINGLEP Fixed 1840 missing planet factions. 3/31/2021 8:41:02 PM 2.765 SINGLEP Generate Partial Map Complete 102ms 3/31/2021 8:41:04 PM 2.765 SINGLEP Start Generate Partial Map with Realistic and seed 15032819 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/31/2021 8:41:04 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/31/2021 8:41:04 PM 2.765 SINGLEP Fixed 1840 missing planet factions. 3/31/2021 8:41:04 PM 2.765 SINGLEP Generate Partial Map Complete 88ms 3/31/2021 8:41:05 PM 2.765 SINGLEP Start Generate Partial Map with Realistic and seed 766871356 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/31/2021 8:41:05 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 3/31/2021 8:41:05 PM 2.765 SINGLEP Fixed 1840 missing planet factions. 3/31/2021 8:41:05 PM 2.765 SINGLEP Generate Partial Map Complete 64ms 3/31/2021 8:41:07 PM 2.765 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 1.74 seconds ago. 3/31/2021 8:43:57 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/31/2021 8:43:57 PM 2.765 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/31/2021 8:43:57 PM 2.765 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/31/2021 8:43:57 PM 2.765 SINGLEP Clear out factions that should not be in UI based on savegame: 16 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Relentless AI Wave Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack AI Praetorian Guard 3/31/2021 8:43:57 PM 2.765 SINGLEP loading as template 3/31/2021 8:43:57 PM 2.765 SINGLEP Added the faction AIRelentlessWave. 3/31/2021 8:43:57 PM 2.765 SINGLEP Added the faction AIReserves. 3/31/2021 8:43:57 PM 2.765 SINGLEP Added the faction AntiAIZombie. 3/31/2021 8:43:57 PM 2.765 SINGLEP Added the faction AntiEveryoneZombie. 3/31/2021 8:43:57 PM 2.765 SINGLEP Added the faction AntiPlayerZombie. 3/31/2021 8:43:57 PM 2.765 SINGLEP Added the faction CPALogic. 3/31/2021 8:43:57 PM 2.765 SINGLEP Added the faction EnragedMacrophage. 3/31/2021 8:43:57 PM 2.765 SINGLEP Added the faction Mercenary. 3/31/2021 8:43:57 PM 2.765 SINGLEP Added the faction PraetorianGuard. 3/31/2021 8:43:57 PM 2.765 SINGLEP Added the faction TamedMacrophage. 3/31/2021 8:43:57 PM 2.765 SINGLEP Finish load save in 64.1ms 3/31/2021 8:43:57 PM 2.765 SINGLEP Start Generate Partial Map with Realistic and seed 1147846863 and planet count 80 and 23 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/31/2021 8:43:57 PM 2.765 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 3/31/2021 8:43:57 PM 2.765 SINGLEP Fixed 1840 missing planet factions. 3/31/2021 8:43:57 PM 2.765 SINGLEP Generate Partial Map Complete 96ms 3/31/2021 8:44:05 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\The Full Badger.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 3/31/2021 8:44:05 PM 2.765 SINGLEP Added the faction AIRelentlessWave. 3/31/2021 8:44:05 PM 2.765 SINGLEP Added the faction AIReserves. 3/31/2021 8:44:05 PM 2.765 SINGLEP Added the faction CPALogic. 3/31/2021 8:44:05 PM 2.765 SINGLEP Added the faction EnragedMacrophage. 3/31/2021 8:44:05 PM 2.765 SINGLEP Added the faction TamedMacrophage. 3/31/2021 8:44:06 PM 2.765 SINGLEP PlayerAccount Metrekec has now been put in control of faction 11. 3/31/2021 8:44:06 PM 2.765 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/31/2021 8:44:06 PM 2.765 SINGLEP Clear out factions that should not be in UI based on savegame: 15 Macrophage Infestation - Tamed Macrophage Infestation - Enraged Cross Planet Attack AI Reserves Relentless AI Wave (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Devourer Golem AI Praetorian Guard AI Praetorian Guard Outguard Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie AI Praetorian Guard 3/31/2021 8:44:06 PM 2.765 SINGLEP loading as template 3/31/2021 8:44:06 PM 2.765 SINGLEP Added the faction AIRelentlessWave. 3/31/2021 8:44:06 PM 2.765 SINGLEP Added the faction AIReserves. 3/31/2021 8:44:06 PM 2.765 SINGLEP Added the faction AntiAIZombie. 3/31/2021 8:44:06 PM 2.765 SINGLEP Added the faction AntiEveryoneZombie. 3/31/2021 8:44:06 PM 2.765 SINGLEP Added the faction AntiPlayerZombie. 3/31/2021 8:44:06 PM 2.765 SINGLEP Added the faction CPALogic. 3/31/2021 8:44:06 PM 2.765 SINGLEP Added the faction EnragedMacrophage. 3/31/2021 8:44:06 PM 2.765 SINGLEP Added the faction Mercenary. 3/31/2021 8:44:06 PM 2.765 SINGLEP Added the faction PraetorianGuard. 3/31/2021 8:44:06 PM 2.765 SINGLEP Added the faction TamedMacrophage. 3/31/2021 8:44:06 PM 2.765 SINGLEP Finish load save in 447.0ms 3/31/2021 8:44:06 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 15186832 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingQuickStart) 3/31/2021 8:44:06 PM 2.765 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/31/2021 8:44:06 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 3/31/2021 8:44:06 PM 2.765 SINGLEP Generate Partial Map Complete 494ms 3/31/2021 8:44:06 PM 2.765 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.52 seconds ago. 3/31/2021 8:44:10 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 3/31/2021 8:44:10 PM 2.765 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/31/2021 8:44:10 PM 2.765 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 3/31/2021 8:44:10 PM 2.765 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 3/31/2021 8:44:10 PM 2.765 SINGLEP loading as template 3/31/2021 8:44:10 PM 2.765 SINGLEP Added the faction AIRelentlessWave. 3/31/2021 8:44:10 PM 2.765 SINGLEP Added the faction AIReserves. 3/31/2021 8:44:10 PM 2.765 SINGLEP Added the faction AntiAIZombie. 3/31/2021 8:44:10 PM 2.765 SINGLEP Added the faction AntiEveryoneZombie. 3/31/2021 8:44:10 PM 2.765 SINGLEP Added the faction AntiPlayerZombie. 3/31/2021 8:44:10 PM 2.765 SINGLEP Added the faction CPALogic. 3/31/2021 8:44:10 PM 2.765 SINGLEP Added the faction EnragedMacrophage. 3/31/2021 8:44:10 PM 2.765 SINGLEP Added the faction Mercenary. 3/31/2021 8:44:10 PM 2.765 SINGLEP Added the faction PraetorianGuard. 3/31/2021 8:44:10 PM 2.765 SINGLEP Added the faction TamedMacrophage. 3/31/2021 8:44:10 PM 2.765 SINGLEP Finish load save in 76.5ms 3/31/2021 8:44:10 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 1871006730 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 3/31/2021 8:44:10 PM 2.765 SINGLEP Trying to create a minimum spanning tree with 5 planets 3/31/2021 8:44:10 PM 2.765 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 3/31/2021 8:44:10 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 3/31/2021 8:44:10 PM 2.765 SINGLEP Generate Partial Map Complete 479ms 3/31/2021 8:48:05 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 1871006730 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/31/2021 8:48:05 PM 2.765 SINGLEP Trying to create a minimum spanning tree with 5 planets 3/31/2021 8:48:05 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/31/2021 8:48:05 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 3/31/2021 8:48:05 PM 2.765 SINGLEP Generate Partial Map Complete 389ms 3/31/2021 8:50:26 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 1871006730 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/31/2021 8:50:26 PM 2.765 SINGLEP Trying to create a minimum spanning tree with 5 planets 3/31/2021 8:50:27 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/31/2021 8:50:27 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 3/31/2021 8:50:27 PM 2.765 SINGLEP Generate Partial Map Complete 376ms 3/31/2021 8:50:28 PM 2.765 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 1.67 seconds ago. 3/31/2021 8:50:30 PM 2.765 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.12 seconds ago. 3/31/2021 8:50:38 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 1871006730 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 3/31/2021 8:50:38 PM 2.765 SINGLEP Trying to create a minimum spanning tree with 5 planets 3/31/2021 8:50:39 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 3/31/2021 8:50:39 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 3/31/2021 8:50:39 PM 2.765 SINGLEP Generate Partial Map Complete 503ms 3/31/2021 8:50:41 PM 2.765 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.57 seconds ago. 3/31/2021 8:50:47 PM 2.765 SINGLEP Start Generate FULL Map with Clusters and seed 1871006730 and planet count 90 and 34 factions (StartingMainGameAfterLobby NotLoadingAnything) 3/31/2021 8:50:47 PM 2.765 SINGLEP Trying to create a minimum spanning tree with 5 planets 3/31/2021 8:50:48 PM 2.765 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 19ms 3/31/2021 8:50:48 PM 2.765 SINGLEP Generate FULL Map Complete 608ms 3/31/2021 8:50:49 PM 2.765 SINGLEP Fixed too-high count of ships to be granted. Was 9, now 4 Interplanetary Engineer from Other Defensive Schematic Server 3/31/2021 8:50:49 PM 2.765 SINGLEP Fixed too-high count of ships to be granted. Was 75, now 15 Plasma Turret from Turret Schematic Server 3/31/2021 8:53:34 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Fullbadger9/Badger9Start.save Source1: AnythingElse Source3: LoadingSaveGame 3/31/2021 8:53:35 PM 2.765 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 14ms 3/31/2021 8:53:35 PM 2.765 SINGLEP Finish load save in 304.8ms 3/31/2021 9:11:45 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/FullBadger9\Autosave at 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/31/2021 9:11:45 PM 2.765 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 3/31/2021 9:11:45 PM 2.765 SINGLEP Finish load save in 380.3ms 3/31/2021 9:18:53 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/FullBadger9/Autosave at 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/31/2021 9:18:53 PM 2.765 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 3/31/2021 9:18:53 PM 2.765 SINGLEP Finish load save in 442.0ms 3/31/2021 9:18:59 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/FullBadger9\TheChoke.save Source1: AnythingElse Source3: LoadingSaveGame 3/31/2021 9:18:59 PM 2.765 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 3/31/2021 9:18:59 PM 2.765 SINGLEP Finish load save in 481.7ms 3/31/2021 9:21:20 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/FullBadger9\TheChoke.save Source1: AnythingElse Source3: LoadingSaveGame 3/31/2021 9:21:20 PM 2.765 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 3/31/2021 9:21:20 PM 2.765 SINGLEP Finish load save in 288.0ms 3/31/2021 9:25:19 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/FullBadger9/Autosave at 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/31/2021 9:25:19 PM 2.765 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 3/31/2021 9:25:19 PM 2.765 SINGLEP Finish load save in 511.5ms 3/31/2021 9:25:25 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/FullBadger9\TheChoke.save Source1: AnythingElse Source3: LoadingSaveGame 3/31/2021 9:25:25 PM 2.765 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 3/31/2021 9:25:25 PM 2.765 SINGLEP Finish load save in 302.4ms 3/31/2021 9:26:39 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/FullBadger9\TheChoke.save Source1: AnythingElse Source3: LoadingSaveGame 3/31/2021 9:26:40 PM 2.765 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 3/31/2021 9:26:40 PM 2.765 SINGLEP Finish load save in 354.3ms 3/31/2021 9:28:46 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/FullBadger9/Autosave at 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/31/2021 9:28:47 PM 2.765 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 3/31/2021 9:28:47 PM 2.765 SINGLEP Finish load save in 308.1ms 3/31/2021 9:28:53 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/FullBadger9\TheChoke.save Source1: AnythingElse Source3: LoadingSaveGame 3/31/2021 9:28:54 PM 2.765 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 3/31/2021 9:28:54 PM 2.765 SINGLEP Finish load save in 305.5ms 3/31/2021 9:31:14 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/FullBadger9/Autosave at 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/31/2021 9:31:14 PM 2.765 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 18ms 3/31/2021 9:31:14 PM 2.765 SINGLEP Finish load save in 319.6ms 3/31/2021 9:31:19 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/FullBadger9\TheChoke.save Source1: AnythingElse Source3: LoadingSaveGame 3/31/2021 9:31:20 PM 2.765 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 26ms 3/31/2021 9:31:20 PM 2.765 SINGLEP Finish load save in 313.9ms 3/31/2021 9:33:26 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/FullBadger9\TheChoke.save Source1: AnythingElse Source3: LoadingSaveGame 3/31/2021 9:33:27 PM 2.765 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 3/31/2021 9:33:27 PM 2.765 SINGLEP Finish load save in 306.8ms 3/31/2021 9:56:02 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/FullBadger9/CanItPass.save Source1: AnythingElse Source3: LoadingSaveGame 3/31/2021 9:56:03 PM 2.765 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 3/31/2021 9:56:03 PM 2.765 SINGLEP Finish load save in 640.4ms 3/31/2021 10:04:19 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/FullBadger9/Autosave at 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 3/31/2021 10:04:19 PM 2.765 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 20ms 3/31/2021 10:04:19 PM 2.765 SINGLEP Finish load save in 413.4ms 3/31/2021 10:20:06 PM 2.765 SINGLEP Reconquest Seeding for Dumais: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/31/2021 10:27:32 PM 2.765 SINGLEP Reconquest Seeding for Dumais: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 3/31/2021 10:28:27 PM 2.765 SINGLEP Reconquest Seeding for Mote: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/1/2021 12:22:13 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/1/2021 12:22:13 PM SINGLEP Boot up FleetOS (0.1536s) 4/1/2021 12:22:13 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/1/2021 12:22:13 PM SINGLEP Check System Logs For Rogue Intelligence (0.2969s) 4/1/2021 12:22:13 PM SINGLEP Inspect Aft Hatches (0.0344s) 4/1/2021 12:22:13 PM SINGLEP Found 328 xml files in 95 folders in 55ms 4/1/2021 12:22:14 PM SINGLEP Check For Extra Modules (0.4648s) 4/1/2021 12:22:14 PM SINGLEP 328 Xml Files Parsed in 405ms 4/1/2021 12:22:14 PM SINGLEP Gather Ancient Lifeforms (0.0070s) 4/1/2021 12:22:14 PM 2.765 SINGLEP Game Version: 2.765 4/1/2021 12:22:14 PM 2.765 SINGLEP Eject Trash Into Hyperspace (0.0140s) 4/1/2021 12:22:14 PM 2.765 SINGLEP Bring Cloaking Systems Online (0.0070s) 4/1/2021 12:22:14 PM 2.765 SINGLEP Recalculate Speed Of Light (0.0150s) 4/1/2021 12:22:14 PM 2.765 SINGLEP Optimize Comfort On Command Decks (0.0110s) 4/1/2021 12:22:14 PM 2.765 SINGLEP Generating Framerates (0.0060s) 4/1/2021 12:22:14 PM 2.765 SINGLEP Update mod and expansion statuses! 4/1/2021 12:22:14 PM 2.765 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 4/1/2021 12:22:14 PM 2.765 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 4/1/2021 12:22:14 PM 2.765 SINGLEP Check Nearby Stellar Masses (0.0479s) 4/1/2021 12:22:14 PM 2.765 SINGLEP 328 Xml Files Checked For Exp/Mod Status in 17ms 4/1/2021 12:22:14 PM 2.765 SINGLEP Pruning Excess Brain Cells (0.0319s) 4/1/2021 12:22:14 PM 2.765 SINGLEP Remembering Alamo (0.0249s) 4/1/2021 12:22:14 PM 2.765 SINGLEP Boot Audio Comms (0.0090s) 4/1/2021 12:22:14 PM 2.765 SINGLEP Establish Individual Audio Links (0.0249s) 4/1/2021 12:22:14 PM 2.765 SINGLEP No resolution change was required. 4/1/2021 12:22:14 PM 2.765 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/1/2021 12:22:14 PM 2.765 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/1/2021 12:22:14 PM 2.765 SINGLEP Refresh Optical Lensing (0.0130s) 4/1/2021 12:22:14 PM 2.765 SINGLEP Revise Fundamental Physical Laws (0.0249s) 4/1/2021 12:22:14 PM 2.765 SINGLEP Calculate Odds Of Success (0.0289s) 4/1/2021 12:22:14 PM 2.765 SINGLEP Briefly Panic (0.5924s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Install Confidence Routines (0.5157s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Bring Commander Interface Online (0.1077s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Motivate All Crews (0.0688s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Locating Available Networks (0.0279s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Externalizing Patterns (0.0259s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Hooking Externals (0.0060s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Handlizing Hooks (0.0090s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Disengaging Constants (0.0329s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Late Axionic Computations (0.0823s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Poking At Status Indicators (0.0050s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Discovering States Of Matter (0.0080s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Searching For A Leader (0.0070s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Suppressing Bad Thoughts (0.0070s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Connecting to Fleet Command (0.0060s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Thinking Of Advice (0.0070s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Degaussing Advice (0.0080s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Reading Alien Diaries (0.0070s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Naming All Known Planets (0.0065s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Remembering Speeds (0.0060s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Prioritizing Targets (0.0070s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Rebooting Sensor Arrays (0.0070s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Unloading Prismatic Grid (0.0070s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Thinking Of Objectives (0.0090s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Inhibiting Visual Scans (0.0110s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Synthesizing Vocals (0.0060s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Investigating Map Signatures (0.0100s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Ventilating Scenarios (0.0060s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Decontaminating Targeting Systems (0.0060s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Ejecting Tactical Core (0.0070s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Calibrating Formations (0.0070s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Intercepting Galactic Maps (0.0080s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Discharging Colored Ions (0.0120s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Replicating Ion Colors (0.0040s) 4/1/2021 12:22:15 PM 2.765 SINGLEP Faction Diagnostics (0.0130s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Buffering Hackers (0.0259s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Inverting Death (0.0060s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Linear Field Variance (0.0080s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Charging Marks (0.0050s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Differentiating Marks (0.1656s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Guarding The Posts (0.0090s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Range Manifolds (0.0050s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Purging ROFs (0.0070s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Manipulating Speeds (0.0070s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Detecting Projectiles (0.0060s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Grouping Flow Fields (0.0080s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Modulating Flow Field Groups (0.0110s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Designing Fleets (0.0090s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Thinking Of Technologies (0.0060s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Categorizing Starboard Sensors (0.0060s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Injecting Galactic Variables (0.0100s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Propping Up Starfields (0.0110s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Digitising Distant Planets (0.0130s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Categorizing All Planets (0.0040s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Organizing Commands (0.0160s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Calculating Firing Cones (0.0060s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Developing New Ship Parts (0.1975s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Re-Aligning Objectives (0.0130s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Sterilizing Test Chamber (0.0060s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Issuing Orders (0.0080s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Augmenting Infusers (0.0060s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Infusing (0.0150s) 4/1/2021 12:22:16 PM 2.765 SINGLEP Load Surrogates (0.0419s) 4/1/2021 12:22:21 PM 2.765 SINGLEP Jettisoning VIPs (5.0218s) 4/1/2021 12:22:21 PM 2.765 SINGLEP Post-Proton Surge (0.0134s) 4/1/2021 12:22:21 PM 2.765 SINGLEP Background Radiation Taste Test (0.0250s) 4/1/2021 12:22:21 PM 2.765 SINGLEP Shuffling Chairs On Command Deck (0.0139s) 4/1/2021 12:22:21 PM 2.765 SINGLEP Windshield Wiping (0.0050s) 4/1/2021 12:22:21 PM 2.765 SINGLEP Last Organizational Modeling (0.0860s) 4/1/2021 12:22:21 PM 2.765 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/1/2021 12:22:21 PM 2.765 SINGLEP Stimulate Modulation (0.0270s) 4/1/2021 12:22:21 PM 2.765 SINGLEP Tip Servos (0.0050s) 4/1/2021 12:22:21 PM 2.765 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 4/1/2021 12:22:21 PM 2.765 SINGLEP Design New Fleet Logo (0.0081s) 4/1/2021 12:22:21 PM 2.765 SINGLEP Inspect Fleet Logo (0.0059s) 4/1/2021 12:22:21 PM 2.765 SINGLEP Ogle Enemy Logo (0.0060s) 4/1/2021 12:22:21 PM 2.765 SINGLEP Order Cores By Seniority (0.0080s) 4/1/2021 12:22:21 PM 2.765 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1091 4/1/2021 12:22:21 PM 2.765 SINGLEP Make Factions That Extra Bit Special (0.0070s) 4/1/2021 12:22:22 PM 2.765 SINGLEP Final Checks (0.3303s) 4/1/2021 12:22:22 PM 2.765 SINGLEP Load Historical Documents (0.0040s) 4/1/2021 12:22:22 PM 2.765 SINGLEP 9.1 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.5s) Briefly Panic (0.6s) Install Confidence Routines (0.5s) Jettisoning VIPs (5.0s) Final Checks (0.3s) 4/1/2021 12:22:22 PM 2.765 SINGLEP Hello Steam user 'Metrekec' 4/1/2021 12:22:24 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/1/2021 12:22:25 PM 2.765 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 4/1/2021 12:22:25 PM 2.765 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/1/2021 12:22:25 PM 2.765 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 4/1/2021 12:22:25 PM 2.765 SINGLEP loading as template 4/1/2021 12:22:25 PM 2.765 SINGLEP Added the faction AIRelentlessWave. 4/1/2021 12:22:25 PM 2.765 SINGLEP Added the faction AIReserves. 4/1/2021 12:22:25 PM 2.765 SINGLEP Added the faction AntiAIZombie. 4/1/2021 12:22:25 PM 2.765 SINGLEP Added the faction AntiEveryoneZombie. 4/1/2021 12:22:25 PM 2.765 SINGLEP Added the faction AntiPlayerZombie. 4/1/2021 12:22:25 PM 2.765 SINGLEP Added the faction CPALogic. 4/1/2021 12:22:25 PM 2.765 SINGLEP Added the faction EnragedMacrophage. 4/1/2021 12:22:25 PM 2.765 SINGLEP Added the faction Mercenary. 4/1/2021 12:22:25 PM 2.765 SINGLEP Added the faction PraetorianGuard. 4/1/2021 12:22:25 PM 2.765 SINGLEP Added the faction TamedMacrophage. 4/1/2021 12:22:25 PM 2.765 SINGLEP Finish load save in 233.6ms 4/1/2021 12:22:25 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 1315659677 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/1/2021 12:22:25 PM 2.765 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 4/1/2021 12:22:25 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 4/1/2021 12:22:25 PM 2.765 SINGLEP Generate Partial Map Complete 441ms 4/1/2021 12:22:30 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 994064729 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/1/2021 12:22:30 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/1/2021 12:22:30 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 4/1/2021 12:22:30 PM 2.765 SINGLEP Generate Partial Map Complete 305ms 4/1/2021 12:22:32 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 564130591 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/1/2021 12:22:33 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/1/2021 12:22:33 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 4/1/2021 12:22:33 PM 2.765 SINGLEP Generate Partial Map Complete 237ms 4/1/2021 12:22:33 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 3871932 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/1/2021 12:22:34 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/1/2021 12:22:34 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 4/1/2021 12:22:34 PM 2.765 SINGLEP Generate Partial Map Complete 441ms 4/1/2021 12:22:42 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 3871932 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/1/2021 12:22:42 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/1/2021 12:22:42 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 4/1/2021 12:22:42 PM 2.765 SINGLEP Generate Partial Map Complete 564ms 4/1/2021 12:22:54 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 425485500 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/1/2021 12:22:54 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/1/2021 12:22:54 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 4/1/2021 12:22:54 PM 2.765 SINGLEP Generate Partial Map Complete 245ms 4/1/2021 12:22:56 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 896527723 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/1/2021 12:22:57 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/1/2021 12:22:57 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 4/1/2021 12:22:57 PM 2.765 SINGLEP Generate Partial Map Complete 328ms 4/1/2021 12:22:59 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 49602564 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/1/2021 12:23:00 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/1/2021 12:23:00 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 4/1/2021 12:23:00 PM 2.765 SINGLEP Generate Partial Map Complete 440ms 4/1/2021 12:23:16 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 223340511 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/1/2021 12:23:16 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/1/2021 12:23:16 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 4/1/2021 12:23:16 PM 2.765 SINGLEP Generate Partial Map Complete 257ms 4/1/2021 12:23:20 PM 2.765 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 4.54 seconds ago. 4/1/2021 12:23:29 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 223340511 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/1/2021 12:23:29 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/1/2021 12:23:29 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 4/1/2021 12:23:29 PM 2.765 SINGLEP Generate Partial Map Complete 258ms 4/1/2021 12:23:42 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 874341403 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/1/2021 12:23:42 PM 2.765 SINGLEP Trying to create a minimum spanning tree with 5 planets 4/1/2021 12:23:42 PM 2.765 SINGLEP Trying to create a minimum spanning tree with 7 planets 4/1/2021 12:23:43 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/1/2021 12:23:43 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 4/1/2021 12:23:43 PM 2.765 SINGLEP Generate Partial Map Complete 539ms 4/1/2021 12:23:45 PM 2.765 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.07 seconds ago. 4/1/2021 12:23:49 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 874341403 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/1/2021 12:23:49 PM 2.765 SINGLEP Trying to create a minimum spanning tree with 5 planets 4/1/2021 12:23:49 PM 2.765 SINGLEP Trying to create a minimum spanning tree with 7 planets 4/1/2021 12:23:50 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/1/2021 12:23:50 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 4/1/2021 12:23:50 PM 2.765 SINGLEP Generate Partial Map Complete 468ms 4/1/2021 12:24:09 PM 2.765 SINGLEP Start Generate FULL Map with Clusters and seed 874341403 and planet count 90 and 34 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/1/2021 12:24:09 PM 2.765 SINGLEP Trying to create a minimum spanning tree with 5 planets 4/1/2021 12:24:09 PM 2.765 SINGLEP Trying to create a minimum spanning tree with 7 planets 4/1/2021 12:24:10 PM 2.765 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 30ms 4/1/2021 12:24:10 PM 2.765 SINGLEP Generate FULL Map Complete 834ms 4/1/2021 12:30:31 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/1/2021 12:30:31 PM 2.765 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 4/1/2021 12:30:31 PM 2.765 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/1/2021 12:30:31 PM 2.765 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 4/1/2021 12:30:31 PM 2.765 SINGLEP loading as template 4/1/2021 12:30:31 PM 2.765 SINGLEP Added the faction AIRelentlessWave. 4/1/2021 12:30:31 PM 2.765 SINGLEP Added the faction AIReserves. 4/1/2021 12:30:31 PM 2.765 SINGLEP Added the faction AntiAIZombie. 4/1/2021 12:30:31 PM 2.765 SINGLEP Added the faction AntiEveryoneZombie. 4/1/2021 12:30:31 PM 2.765 SINGLEP Added the faction AntiPlayerZombie. 4/1/2021 12:30:31 PM 2.765 SINGLEP Added the faction CPALogic. 4/1/2021 12:30:31 PM 2.765 SINGLEP Added the faction EnragedMacrophage. 4/1/2021 12:30:31 PM 2.765 SINGLEP Added the faction Mercenary. 4/1/2021 12:30:31 PM 2.765 SINGLEP Added the faction PraetorianGuard. 4/1/2021 12:30:31 PM 2.765 SINGLEP Added the faction TamedMacrophage. 4/1/2021 12:30:31 PM 2.765 SINGLEP Finish load save in 72.7ms 4/1/2021 12:30:31 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 1876515386 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/1/2021 12:30:32 PM 2.765 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 4/1/2021 12:30:32 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 4/1/2021 12:30:32 PM 2.765 SINGLEP Generate Partial Map Complete 380ms 4/1/2021 12:30:36 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 1876515386 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/1/2021 12:30:37 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/1/2021 12:30:37 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 4/1/2021 12:30:37 PM 2.765 SINGLEP Generate Partial Map Complete 362ms 4/1/2021 12:31:02 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 1876515386 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/1/2021 12:31:02 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/1/2021 12:31:02 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 4/1/2021 12:31:02 PM 2.765 SINGLEP Generate Partial Map Complete 341ms 4/1/2021 12:31:04 PM 2.765 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.27 seconds ago. 4/1/2021 12:31:29 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 1876515386 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/1/2021 12:31:30 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/1/2021 12:31:30 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 4/1/2021 12:31:30 PM 2.765 SINGLEP Generate Partial Map Complete 342ms 4/1/2021 12:31:48 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 1876515386 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/1/2021 12:31:48 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/1/2021 12:31:48 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 4/1/2021 12:31:48 PM 2.765 SINGLEP Generate Partial Map Complete 341ms 4/1/2021 12:32:00 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 1876515386 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/1/2021 12:32:00 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/1/2021 12:32:00 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 4/1/2021 12:32:00 PM 2.765 SINGLEP Generate Partial Map Complete 345ms 4/1/2021 12:32:05 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 1876515386 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/1/2021 12:32:06 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/1/2021 12:32:06 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 4/1/2021 12:32:06 PM 2.765 SINGLEP Generate Partial Map Complete 353ms 4/1/2021 12:32:07 PM 2.765 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 1.57 seconds ago. 4/1/2021 12:32:16 PM 2.765 SINGLEP Start Generate Partial Map with Clusters and seed 1876515386 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/1/2021 12:32:16 PM 2.765 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/1/2021 12:32:16 PM 2.765 SINGLEP Fixed 3060 missing planet factions. 4/1/2021 12:32:17 PM 2.765 SINGLEP Generate Partial Map Complete 353ms 4/1/2021 12:32:44 PM 2.765 SINGLEP Start Generate FULL Map with Clusters and seed 1876515386 and planet count 90 and 34 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/1/2021 12:32:44 PM 2.765 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 11ms 4/1/2021 12:32:44 PM 2.765 SINGLEP Generate FULL Map Complete 508ms 4/1/2021 12:32:44 PM 2.765 SINGLEP Fixed too-high count of ships to be granted. Was 75, now 15 Beam Cannon from Turret Schematic Server 4/1/2021 12:43:41 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/FirstPlanet.save Source1: AnythingElse Source3: LoadingSaveGame 4/1/2021 12:43:41 PM 2.765 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 14ms 4/1/2021 12:43:41 PM 2.765 SINGLEP Finish load save in 368.4ms 4/1/2021 12:49:40 PM 2.765 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/backgroundcolor.save Source1: AnythingElse Source3: LoadingSaveGame 4/1/2021 12:49:40 PM 2.765 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 4/1/2021 12:49:40 PM 2.765 SINGLEP Finish load save in 306.7ms 4/2/2021 5:07:13 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/2/2021 5:07:13 AM SINGLEP Boot up FleetOS (0.1513s) 4/2/2021 5:07:13 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/2/2021 5:07:13 AM SINGLEP Check System Logs For Rogue Intelligence (0.3106s) 4/2/2021 5:07:13 AM SINGLEP Inspect Aft Hatches (0.0379s) 4/2/2021 5:07:13 AM SINGLEP Found 333 xml files in 95 folders in 36ms 4/2/2021 5:07:14 AM SINGLEP Check For Extra Modules (0.3720s) 4/2/2021 5:07:14 AM SINGLEP 333 Xml Files Parsed in 333ms 4/2/2021 5:07:14 AM SINGLEP Gather Ancient Lifeforms (0.0060s) 4/2/2021 5:07:14 AM 2.766 SINGLEP Game Version: 2.766 4/2/2021 5:07:14 AM 2.766 SINGLEP Eject Trash Into Hyperspace (0.0135s) 4/2/2021 5:07:14 AM 2.766 SINGLEP Bring Cloaking Systems Online (0.0070s) 4/2/2021 5:07:14 AM 2.766 SINGLEP Recalculate Speed Of Light (0.0170s) 4/2/2021 5:07:14 AM 2.766 SINGLEP Optimize Comfort On Command Decks (0.0100s) 4/2/2021 5:07:14 AM 2.766 SINGLEP Generating Framerates (0.0060s) 4/2/2021 5:07:14 AM 2.766 SINGLEP Update mod and expansion statuses! 4/2/2021 5:07:14 AM 2.766 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 4/2/2021 5:07:14 AM 2.766 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 4/2/2021 5:07:14 AM 2.766 SINGLEP Check Nearby Stellar Masses (0.0369s) 4/2/2021 5:07:14 AM 2.766 SINGLEP 333 Xml Files Checked For Exp/Mod Status in 10ms 4/2/2021 5:07:14 AM 2.766 SINGLEP Pruning Excess Brain Cells (0.0199s) 4/2/2021 5:07:14 AM 2.766 SINGLEP Remembering Alamo (0.0160s) 4/2/2021 5:07:14 AM 2.766 SINGLEP Boot Audio Comms (0.0070s) 4/2/2021 5:07:14 AM 2.766 SINGLEP Establish Individual Audio Links (0.0189s) 4/2/2021 5:07:14 AM 2.766 SINGLEP No resolution change was required. 4/2/2021 5:07:14 AM 2.766 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/2/2021 5:07:14 AM 2.766 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/2/2021 5:07:14 AM 2.766 SINGLEP Refresh Optical Lensing (0.0110s) 4/2/2021 5:07:14 AM 2.766 SINGLEP Revise Fundamental Physical Laws (0.0219s) 4/2/2021 5:07:14 AM 2.766 SINGLEP Calculate Odds Of Success (0.0160s) 4/2/2021 5:07:14 AM 2.766 SINGLEP Briefly Panic (0.5234s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Install Confidence Routines (0.3949s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Bring Commander Interface Online (0.0808s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Motivate All Crews (0.0509s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Locating Available Networks (0.0199s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Externalizing Patterns (0.0160s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Hooking Externals (0.0050s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Handlizing Hooks (0.0070s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Disengaging Constants (0.0269s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Late Axionic Computations (0.0838s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Poking At Status Indicators (0.0050s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Discovering States Of Matter (0.0070s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Searching For A Leader (0.0070s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Suppressing Bad Thoughts (0.0080s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Sentinel Alertness Diagnostic (0.0050s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Connecting to Fleet Command (0.0080s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Thinking Of Advice (0.0080s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Degaussing Advice (0.0070s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Reading Alien Diaries (0.0070s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Naming All Known Planets (0.0060s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Remembering Speeds (0.0070s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Prioritizing Targets (0.0080s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Rebooting Sensor Arrays (0.0060s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Unloading Prismatic Grid (0.0070s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Thinking Of Objectives (0.0070s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Inhibiting Visual Scans (0.0110s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Synthesizing Vocals (0.0060s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Investigating Map Signatures (0.0110s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Ventilating Scenarios (0.0050s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Decontaminating Targeting Systems (0.0070s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Ejecting Tactical Core (0.0070s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Calibrating Formations (0.0070s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Intercepting Galactic Maps (0.0070s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Discharging Colored Ions (0.0120s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Replicating Ion Colors (0.0040s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Faction Diagnostics (0.0130s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Buffering Hackers (0.0269s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Inverting Death (0.0070s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Linear Field Variance (0.0070s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Charging Marks (0.0050s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Differentiating Marks (0.1352s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Guarding The Posts (0.0080s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Range Manifolds (0.0058s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Purging ROFs (0.0070s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Manipulating Speeds (0.0080s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Detecting Projectiles (0.0050s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Grouping Flow Fields (0.0080s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Modulating Flow Field Groups (0.0140s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Designing Fleets (0.0090s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Thinking Of Technologies (0.0070s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Categorizing Starboard Sensors (0.0040s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Injecting Galactic Variables (0.0110s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Viewing Starfields (0.0100s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Destroying Distant Planets (0.0120s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Categorizing All Planets (0.0050s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Organizing Commands (0.0160s) 4/2/2021 5:07:15 AM 2.766 SINGLEP Calculating Firing Cones (0.0050s) 4/2/2021 5:07:16 AM 2.766 SINGLEP Violating Ship Part Bylaws (0.1725s) 4/2/2021 5:07:16 AM 2.766 SINGLEP Re-Aligning Objectives (0.0130s) 4/2/2021 5:07:16 AM 2.766 SINGLEP Sterilizing Test Chamber (0.0070s) 4/2/2021 5:07:16 AM 2.766 SINGLEP Issuing Orders (0.0050s) 4/2/2021 5:07:16 AM 2.766 SINGLEP Augmenting Infusers (0.0070s) 4/2/2021 5:07:16 AM 2.766 SINGLEP Infusing (0.0150s) 4/2/2021 5:07:16 AM 2.766 SINGLEP Load Surrogates (0.0519s) 4/2/2021 5:07:21 AM 2.766 SINGLEP Upgrade /dev/null (4.9208s) 4/2/2021 5:07:21 AM 2.766 SINGLEP Post-Proton Surge (0.0126s) 4/2/2021 5:07:21 AM 2.766 SINGLEP Background Radiation Taste Test (0.0237s) 4/2/2021 5:07:21 AM 2.766 SINGLEP Shuffling Chairs On Command Deck (0.0120s) 4/2/2021 5:07:21 AM 2.766 SINGLEP Windshield Wiping (0.0060s) 4/2/2021 5:07:21 AM 2.766 SINGLEP Last Organizational Modeling (0.0759s) 4/2/2021 5:07:21 AM 2.766 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/2/2021 5:07:21 AM 2.766 SINGLEP Stimulate Modulation (0.0419s) 4/2/2021 5:07:21 AM 2.766 SINGLEP Tip Servos (0.0050s) 4/2/2021 5:07:21 AM 2.766 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 4/2/2021 5:07:21 AM 2.766 SINGLEP Design New Fleet Logo (0.0090s) 4/2/2021 5:07:21 AM 2.766 SINGLEP Inspect Fleet Logo (0.0060s) 4/2/2021 5:07:21 AM 2.766 SINGLEP Ogle Enemy Logo (0.0050s) 4/2/2021 5:07:21 AM 2.766 SINGLEP Order Cores By Seniority (0.0090s) 4/2/2021 5:07:21 AM 2.766 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1091 4/2/2021 5:07:21 AM 2.766 SINGLEP Make Factions That Extra Bit Special (0.0070s) 4/2/2021 5:07:21 AM 2.766 SINGLEP Final Checks (0.3222s) 4/2/2021 5:07:21 AM 2.766 SINGLEP Load Historical Documents (0.0036s) 4/2/2021 5:07:21 AM 2.766 SINGLEP 8.5 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Upgrade /dev/null (4.9s) Final Checks (0.3s) 4/2/2021 5:07:21 AM 2.766 SINGLEP Hello Steam user 'Metrekec' 4/2/2021 5:07:57 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/2/2021 5:07:57 AM 2.766 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 4/2/2021 5:07:57 AM 2.766 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/2/2021 5:07:57 AM 2.766 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 4/2/2021 5:07:57 AM 2.766 SINGLEP loading as template 4/2/2021 5:07:57 AM 2.766 SINGLEP Added the faction AIRelentlessWave. 4/2/2021 5:07:57 AM 2.766 SINGLEP Added the faction AIReserves. 4/2/2021 5:07:57 AM 2.766 SINGLEP Added the faction AntiAIZombie. 4/2/2021 5:07:57 AM 2.766 SINGLEP Added the faction AntiEveryoneZombie. 4/2/2021 5:07:57 AM 2.766 SINGLEP Added the faction AntiPlayerZombie. 4/2/2021 5:07:57 AM 2.766 SINGLEP Added the faction CPALogic. 4/2/2021 5:07:57 AM 2.766 SINGLEP Added the faction EnragedMacrophage. 4/2/2021 5:07:57 AM 2.766 SINGLEP Added the faction Mercenary. 4/2/2021 5:07:57 AM 2.766 SINGLEP Added the faction PraetorianGuard. 4/2/2021 5:07:57 AM 2.766 SINGLEP Added the faction TamedMacrophage. 4/2/2021 5:07:57 AM 2.766 SINGLEP Finish load save in 219.8ms 4/2/2021 5:07:58 AM 2.766 SINGLEP Start Generate Partial Map with Clusters and seed 883081809 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/2/2021 5:07:58 AM 2.766 SINGLEP Trying to create a minimum spanning tree with 4 planets 4/2/2021 5:07:58 AM 2.766 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 4/2/2021 5:07:58 AM 2.766 SINGLEP Fixed 3060 missing planet factions. 4/2/2021 5:07:58 AM 2.766 SINGLEP Generate Partial Map Complete 360ms 4/2/2021 5:08:05 AM 2.766 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 4/2/2021 5:08:05 AM 2.766 SINGLEP Start Generate Partial Map with Realistic and seed 619035425 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 4/2/2021 5:08:05 AM 2.766 SINGLEP Added the faction AIRelentlessWave. 4/2/2021 5:08:05 AM 2.766 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/2/2021 5:08:05 AM 2.766 SINGLEP Fixed 1840 missing planet factions. 4/2/2021 5:08:05 AM 2.766 SINGLEP Generate Partial Map Complete 105ms 4/2/2021 5:08:14 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/Community\The Full Badger.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 4/2/2021 5:08:14 AM 2.766 SINGLEP Added the faction AIRelentlessWave. 4/2/2021 5:08:14 AM 2.766 SINGLEP Added the faction AIReserves. 4/2/2021 5:08:14 AM 2.766 SINGLEP Added the faction CPALogic. 4/2/2021 5:08:14 AM 2.766 SINGLEP Added the faction EnragedMacrophage. 4/2/2021 5:08:14 AM 2.766 SINGLEP Added the faction TamedMacrophage. 4/2/2021 5:08:15 AM 2.766 SINGLEP PlayerAccount Metrekec has now been put in control of faction 11. 4/2/2021 5:08:15 AM 2.766 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/2/2021 5:08:15 AM 2.766 SINGLEP Clear out factions that should not be in UI based on savegame: 15 Macrophage Infestation - Tamed Macrophage Infestation - Enraged Cross Planet Attack AI Reserves Relentless AI Wave (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Devourer Golem AI Praetorian Guard AI Praetorian Guard Outguard Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie AI Praetorian Guard 4/2/2021 5:08:15 AM 2.766 SINGLEP loading as template 4/2/2021 5:08:15 AM 2.766 SINGLEP Added the faction AIRelentlessWave. 4/2/2021 5:08:15 AM 2.766 SINGLEP Added the faction AIReserves. 4/2/2021 5:08:15 AM 2.766 SINGLEP Added the faction AntiAIZombie. 4/2/2021 5:08:15 AM 2.766 SINGLEP Added the faction AntiEveryoneZombie. 4/2/2021 5:08:15 AM 2.766 SINGLEP Added the faction AntiPlayerZombie. 4/2/2021 5:08:15 AM 2.766 SINGLEP Added the faction CPALogic. 4/2/2021 5:08:15 AM 2.766 SINGLEP Added the faction EnragedMacrophage. 4/2/2021 5:08:15 AM 2.766 SINGLEP Added the faction Mercenary. 4/2/2021 5:08:15 AM 2.766 SINGLEP Added the faction PraetorianGuard. 4/2/2021 5:08:15 AM 2.766 SINGLEP Added the faction TamedMacrophage. 4/2/2021 5:08:15 AM 2.766 SINGLEP Finish load save in 310.0ms 4/2/2021 5:08:15 AM 2.766 SINGLEP Start Generate Partial Map with Clusters and seed 2060183532 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingQuickStart) 4/2/2021 5:08:15 AM 2.766 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 4/2/2021 5:08:15 AM 2.766 SINGLEP Fixed 3060 missing planet factions. 4/2/2021 5:08:15 AM 2.766 SINGLEP Generate Partial Map Complete 412ms 4/2/2021 5:08:15 AM 2.766 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.43 seconds ago. 4/2/2021 5:08:17 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/2/2021 5:08:17 AM 2.766 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 4/2/2021 5:08:17 AM 2.766 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/2/2021 5:08:17 AM 2.766 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 4/2/2021 5:08:17 AM 2.766 SINGLEP loading as template 4/2/2021 5:08:17 AM 2.766 SINGLEP Added the faction AIRelentlessWave. 4/2/2021 5:08:17 AM 2.766 SINGLEP Added the faction AIReserves. 4/2/2021 5:08:17 AM 2.766 SINGLEP Added the faction AntiAIZombie. 4/2/2021 5:08:17 AM 2.766 SINGLEP Added the faction AntiEveryoneZombie. 4/2/2021 5:08:17 AM 2.766 SINGLEP Added the faction AntiPlayerZombie. 4/2/2021 5:08:17 AM 2.766 SINGLEP Added the faction CPALogic. 4/2/2021 5:08:17 AM 2.766 SINGLEP Added the faction EnragedMacrophage. 4/2/2021 5:08:17 AM 2.766 SINGLEP Added the faction Mercenary. 4/2/2021 5:08:17 AM 2.766 SINGLEP Added the faction PraetorianGuard. 4/2/2021 5:08:17 AM 2.766 SINGLEP Added the faction TamedMacrophage. 4/2/2021 5:08:17 AM 2.766 SINGLEP Finish load save in 89.6ms 4/2/2021 5:08:17 AM 2.766 SINGLEP Start Generate Partial Map with Clusters and seed 1044069524 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/2/2021 5:08:17 AM 2.766 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 4/2/2021 5:08:17 AM 2.766 SINGLEP Fixed 3060 missing planet factions. 4/2/2021 5:08:17 AM 2.766 SINGLEP Generate Partial Map Complete 222ms 4/2/2021 5:09:01 AM 2.766 SINGLEP Start Generate Partial Map with Clusters and seed 867385159 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/2/2021 5:09:01 AM 2.766 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/2/2021 5:09:01 AM 2.766 SINGLEP Fixed 3060 missing planet factions. 4/2/2021 5:09:01 AM 2.766 SINGLEP Generate Partial Map Complete 219ms 4/2/2021 5:09:09 AM 2.766 SINGLEP Start Generate Partial Map with Clusters and seed 378586033 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/2/2021 5:09:10 AM 2.766 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/2/2021 5:09:10 AM 2.766 SINGLEP Fixed 3060 missing planet factions. 4/2/2021 5:09:10 AM 2.766 SINGLEP Generate Partial Map Complete 339ms 4/2/2021 5:09:17 AM 2.766 SINGLEP Start Generate Partial Map with Clusters and seed 378586033 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/2/2021 5:09:18 AM 2.766 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/2/2021 5:09:18 AM 2.766 SINGLEP Fixed 3060 missing planet factions. 4/2/2021 5:09:18 AM 2.766 SINGLEP Generate Partial Map Complete 317ms 4/2/2021 5:09:37 AM 2.766 SINGLEP Start Generate Partial Map with Clusters and seed 378586033 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/2/2021 5:09:37 AM 2.766 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/2/2021 5:09:37 AM 2.766 SINGLEP Fixed 3060 missing planet factions. 4/2/2021 5:09:37 AM 2.766 SINGLEP Generate Partial Map Complete 370ms 4/2/2021 5:09:50 AM 2.766 SINGLEP Start Generate Partial Map with Clusters and seed 743254478 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/2/2021 5:09:50 AM 2.766 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/2/2021 5:09:50 AM 2.766 SINGLEP Fixed 3060 missing planet factions. 4/2/2021 5:09:50 AM 2.766 SINGLEP Generate Partial Map Complete 262ms 4/2/2021 5:09:53 AM 2.766 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.29 seconds ago. 4/2/2021 5:09:59 AM 2.766 SINGLEP Start Generate Partial Map with Clusters and seed 520360183 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/2/2021 5:10:00 AM 2.766 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/2/2021 5:10:00 AM 2.766 SINGLEP Fixed 3060 missing planet factions. 4/2/2021 5:10:00 AM 2.766 SINGLEP Generate Partial Map Complete 477ms 4/2/2021 5:10:14 AM 2.766 SINGLEP Start Generate Partial Map with Clusters and seed 823450848 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/2/2021 5:10:14 AM 2.766 SINGLEP Trying to create a minimum spanning tree with 5 planets 4/2/2021 5:10:14 AM 2.766 SINGLEP Trying to create a minimum spanning tree with 6 planets 4/2/2021 5:10:15 AM 2.766 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/2/2021 5:10:15 AM 2.766 SINGLEP Fixed 3060 missing planet factions. 4/2/2021 5:10:15 AM 2.766 SINGLEP Generate Partial Map Complete 392ms 4/2/2021 5:10:19 AM 2.766 SINGLEP Start Generate Partial Map with Clusters and seed 823450848 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/2/2021 5:10:19 AM 2.766 SINGLEP Trying to create a minimum spanning tree with 5 planets 4/2/2021 5:10:19 AM 2.766 SINGLEP Trying to create a minimum spanning tree with 6 planets 4/2/2021 5:10:19 AM 2.766 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/2/2021 5:10:19 AM 2.766 SINGLEP Fixed 3060 missing planet factions. 4/2/2021 5:10:19 AM 2.766 SINGLEP Generate Partial Map Complete 294ms 4/2/2021 5:10:21 AM 2.766 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 1.37 seconds ago. 4/2/2021 5:10:35 AM 2.766 SINGLEP Start Generate Partial Map with Clusters and seed 823450848 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/2/2021 5:10:35 AM 2.766 SINGLEP Trying to create a minimum spanning tree with 5 planets 4/2/2021 5:10:35 AM 2.766 SINGLEP Trying to create a minimum spanning tree with 6 planets 4/2/2021 5:10:36 AM 2.766 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/2/2021 5:10:36 AM 2.766 SINGLEP Fixed 3060 missing planet factions. 4/2/2021 5:10:36 AM 2.766 SINGLEP Generate Partial Map Complete 301ms 4/2/2021 5:11:30 AM 2.766 SINGLEP Start Generate FULL Map with Clusters and seed 823450848 and planet count 90 and 34 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/2/2021 5:11:30 AM 2.766 SINGLEP Trying to create a minimum spanning tree with 5 planets 4/2/2021 5:11:30 AM 2.766 SINGLEP Trying to create a minimum spanning tree with 6 planets 4/2/2021 5:11:30 AM 2.766 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 18ms 4/2/2021 5:11:30 AM 2.766 SINGLEP Generate FULL Map Complete 542ms 4/2/2021 5:12:07 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/2/2021 5:12:07 AM 2.766 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 4/2/2021 5:12:07 AM 2.766 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/2/2021 5:12:07 AM 2.766 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 4/2/2021 5:12:07 AM 2.766 SINGLEP loading as template 4/2/2021 5:12:07 AM 2.766 SINGLEP Added the faction AIRelentlessWave. 4/2/2021 5:12:07 AM 2.766 SINGLEP Added the faction AIReserves. 4/2/2021 5:12:07 AM 2.766 SINGLEP Added the faction AntiAIZombie. 4/2/2021 5:12:07 AM 2.766 SINGLEP Added the faction AntiEveryoneZombie. 4/2/2021 5:12:07 AM 2.766 SINGLEP Added the faction AntiPlayerZombie. 4/2/2021 5:12:07 AM 2.766 SINGLEP Added the faction CPALogic. 4/2/2021 5:12:07 AM 2.766 SINGLEP Added the faction EnragedMacrophage. 4/2/2021 5:12:07 AM 2.766 SINGLEP Added the faction Mercenary. 4/2/2021 5:12:07 AM 2.766 SINGLEP Added the faction PraetorianGuard. 4/2/2021 5:12:07 AM 2.766 SINGLEP Added the faction TamedMacrophage. 4/2/2021 5:12:07 AM 2.766 SINGLEP Finish load save in 71.3ms 4/2/2021 5:12:07 AM 2.766 SINGLEP Start Generate Partial Map with Clusters and seed 377895119 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/2/2021 5:12:07 AM 2.766 SINGLEP Trying to create a minimum spanning tree with 5 planets 4/2/2021 5:12:08 AM 2.766 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 4/2/2021 5:12:08 AM 2.766 SINGLEP Fixed 3060 missing planet factions. 4/2/2021 5:12:08 AM 2.766 SINGLEP Generate Partial Map Complete 563ms 4/2/2021 5:13:03 AM 2.766 SINGLEP Start Generate Partial Map with Clusters and seed 377895119 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/2/2021 5:13:03 AM 2.766 SINGLEP Trying to create a minimum spanning tree with 5 planets 4/2/2021 5:13:03 AM 2.766 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/2/2021 5:13:03 AM 2.766 SINGLEP Fixed 3060 missing planet factions. 4/2/2021 5:13:03 AM 2.766 SINGLEP Generate Partial Map Complete 674ms 4/2/2021 5:13:07 AM 2.766 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.89 seconds ago. 4/2/2021 5:13:18 AM 2.766 SINGLEP Start Generate Partial Map with Clusters and seed 377895119 and planet count 90 and 34 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/2/2021 5:13:18 AM 2.766 SINGLEP Trying to create a minimum spanning tree with 5 planets 4/2/2021 5:13:19 AM 2.766 SINGLEP PlayerAccount Metrekec is controlling faction 6 already. 4/2/2021 5:13:19 AM 2.766 SINGLEP Fixed 3060 missing planet factions. 4/2/2021 5:13:19 AM 2.766 SINGLEP Generate Partial Map Complete 512ms 4/2/2021 5:13:31 AM 2.766 SINGLEP Start Generate FULL Map with Clusters and seed 377895119 and planet count 90 and 34 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/2/2021 5:13:31 AM 2.766 SINGLEP Trying to create a minimum spanning tree with 5 planets 4/2/2021 5:13:32 AM 2.766 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 10ms 4/2/2021 5:13:32 AM 2.766 SINGLEP Generate FULL Map Complete 671ms 4/2/2021 5:13:32 AM 2.766 SINGLEP Fixed too-high count of ships to be granted. Was 75, now 15 Crusher Turret from Turret Schematic Server 4/2/2021 5:13:32 AM 2.766 SINGLEP Fixed too-high count of ships to be granted. Was 15, now 2 Sentry Frigate from Other Defensive Schematic Server 4/2/2021 5:36:26 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/RealFirstPlanet.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 5:36:26 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 19ms 4/2/2021 5:36:26 AM 2.766 SINGLEP Finish load save in 323.1ms 4/2/2021 5:40:04 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/RealFirstPlanet.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 5:40:04 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 4/2/2021 5:40:04 AM 2.766 SINGLEP Finish load save in 325.9ms 4/2/2021 5:44:33 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\RealFirstPlanet.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 5:44:33 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 20ms 4/2/2021 5:44:33 AM 2.766 SINGLEP Finish load save in 498.6ms 4/2/2021 5:45:05 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/RealFirstPlanet.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 5:45:05 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 4/2/2021 5:45:05 AM 2.766 SINGLEP Finish load save in 489.1ms 4/2/2021 5:45:32 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/RealFirstPlanet.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 5:45:32 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 4/2/2021 5:45:32 AM 2.766 SINGLEP Finish load save in 326.2ms 4/2/2021 5:58:58 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/Autosave at 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 5:58:58 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 28ms 4/2/2021 5:58:58 AM 2.766 SINGLEP Finish load save in 429.3ms 4/2/2021 5:59:05 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\BreakingThrough.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 5:59:06 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 18ms 4/2/2021 5:59:06 AM 2.766 SINGLEP Finish load save in 461.1ms 4/2/2021 6:18:26 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/Autosave at 1h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 6:18:27 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 20ms 4/2/2021 6:18:27 AM 2.766 SINGLEP Finish load save in 768.5ms 4/2/2021 6:20:00 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/Autosave at 1h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 6:20:01 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 34ms 4/2/2021 6:20:01 AM 2.766 SINGLEP Finish load save in 594.2ms 4/2/2021 6:22:51 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/Autosave at 1h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 6:22:52 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 20ms 4/2/2021 6:22:52 AM 2.766 SINGLEP Finish load save in 494.4ms 4/2/2021 6:38:40 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/wtf.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 6:38:40 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 20ms 4/2/2021 6:38:40 AM 2.766 SINGLEP Finish load save in 527.6ms 4/2/2021 6:38:46 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\Autosave at 1h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 6:38:47 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 20ms 4/2/2021 6:38:47 AM 2.766 SINGLEP Finish load save in 515.6ms 4/2/2021 6:43:39 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/wtf.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 6:43:40 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 22ms 4/2/2021 6:43:40 AM 2.766 SINGLEP Finish load save in 864.5ms 4/2/2021 6:45:07 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/wtf.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 6:45:07 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 38ms 4/2/2021 6:45:07 AM 2.766 SINGLEP Finish load save in 671.7ms 4/2/2021 6:46:18 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\Autosave at 1h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 6:46:19 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 20ms 4/2/2021 6:46:19 AM 2.766 SINGLEP Finish load save in 847.7ms 4/2/2021 6:46:27 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\wtf.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 6:46:28 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 20ms 4/2/2021 6:46:28 AM 2.766 SINGLEP Finish load save in 544.5ms 4/2/2021 6:47:01 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\Autosave at 1h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 6:47:02 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 21ms 4/2/2021 6:47:02 AM 2.766 SINGLEP Finish load save in 918.1ms 4/2/2021 6:51:36 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\wtf.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 6:51:36 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 22ms 4/2/2021 6:51:36 AM 2.766 SINGLEP Finish load save in 558.2ms 4/2/2021 7:03:32 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/Autosave at 1h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 7:03:33 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 22ms 4/2/2021 7:03:33 AM 2.766 SINGLEP Finish load save in 558.8ms 4/2/2021 7:03:38 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\SecondMDC.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 7:03:38 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 19ms 4/2/2021 7:03:38 AM 2.766 SINGLEP Finish load save in 544.1ms 4/2/2021 7:05:19 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/SecondMDC.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 7:05:19 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 26ms 4/2/2021 7:05:20 AM 2.766 SINGLEP Finish load save in 646.3ms 4/2/2021 7:05:41 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/SecondMDC.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 7:05:42 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 20ms 4/2/2021 7:05:42 AM 2.766 SINGLEP Finish load save in 907.2ms 4/2/2021 7:11:25 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\SecondMDC.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 7:11:26 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 22ms 4/2/2021 7:11:26 AM 2.766 SINGLEP Finish load save in 603.7ms 4/2/2021 7:31:40 AM 2.766 SINGLEP Reconquest Seeding for Arora: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 4/2/2021 7:46:30 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/TechVault.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 7:46:31 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 23ms 4/2/2021 7:46:31 AM 2.766 SINGLEP Finish load save in 1,424.4ms 4/2/2021 8:04:39 AM 2.766 SINGLEP Reconquest Seeding for Karmarkar: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 4/2/2021 8:10:51 AM 2.766 SINGLEP Reconquest Seeding for Nygaard: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 8:18:53 AM 2.766 SINGLEP Reconquest Seeding for Stachowiak: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 4/2/2021 8:20:53 AM 2.766 SINGLEP Reconquest Seeding for Karmarkar: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 4/2/2021 8:24:48 AM 2.766 SINGLEP Reconquest Seeding for Kiczales: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 4/2/2021 8:29:35 AM 2.766 SINGLEP Reconquest Seeding for Milner: guard post placer: TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 4/2/2021 8:33:41 AM 2.766 SINGLEP Reconquest Seeding for Chihiro: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 4/2/2021 8:33:52 AM 2.766 SINGLEP Reconquest Seeding for Traal: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 4/2/2021 8:42:41 AM 2.766 SINGLEP Reconquest Seeding for Levant: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 8:49:10 AM 2.766 SINGLEP Reconquest Seeding for Arora: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 4/2/2021 8:49:37 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/Autosave at 3h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 8:49:39 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 26ms 4/2/2021 8:49:39 AM 2.766 SINGLEP Finish load save in 1,205.2ms 4/2/2021 8:52:45 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/Autosave at 3h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 8:52:46 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 25ms 4/2/2021 8:52:46 AM 2.766 SINGLEP Finish load save in 1,199.8ms 4/2/2021 8:54:34 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/Autosave at 3h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 8:54:35 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 27ms 4/2/2021 8:54:35 AM 2.766 SINGLEP Finish load save in 1,232.4ms 4/2/2021 8:58:21 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/Autosave at 3h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 8:58:22 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 26ms 4/2/2021 8:58:22 AM 2.766 SINGLEP Finish load save in 1,219.1ms 4/2/2021 9:10:28 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\QuickAndEffective.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 9:10:29 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 28ms 4/2/2021 9:10:29 AM 2.766 SINGLEP Finish load save in 1,164.9ms 4/2/2021 9:21:34 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/FirstAssaultTime.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 9:21:36 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 27ms 4/2/2021 9:21:36 AM 2.766 SINGLEP Finish load save in 1,883.0ms 4/2/2021 9:24:27 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\Autosave at 4h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 9:24:28 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 41ms 4/2/2021 9:24:28 AM 2.766 SINGLEP Finish load save in 1,446.9ms 4/2/2021 9:25:19 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\FirstAssaultTime.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 9:25:20 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 34ms 4/2/2021 9:25:20 AM 2.766 SINGLEP Finish load save in 1,344.6ms 4/2/2021 9:28:28 AM 2.766 SINGLEP Hit an Exception in PreFillFactionBasedData. debugCode 0 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.TargetListPlanning.PreFillFactionBasedData (Arcen.AIW2.Core.PlanetFaction PFaction) [0x00066] in <9791bbfebf624d62a7f6d24e1438fc13>:0 4/2/2021 9:28:43 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\FirstAssaultTime.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 9:28:45 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 28ms 4/2/2021 9:28:45 AM 2.766 SINGLEP Finish load save in 2,032.9ms 4/2/2021 9:29:21 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/FirstAssaultTime.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 9:29:23 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 31ms 4/2/2021 9:29:23 AM 2.766 SINGLEP Finish load save in 1,482.3ms 4/2/2021 9:33:17 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\FirstAssaultTime.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 9:33:18 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 26ms 4/2/2021 9:33:18 AM 2.766 SINGLEP Finish load save in 1,239.9ms 4/2/2021 9:37:24 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/Autosave at 4h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 9:37:26 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 29ms 4/2/2021 9:37:26 AM 2.766 SINGLEP Finish load save in 1,317.8ms 4/2/2021 9:54:39 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/Autosave at 4h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 9:54:41 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 30ms 4/2/2021 9:54:41 AM 2.766 SINGLEP Finish load save in 1,512.4ms 4/2/2021 9:56:41 AM 2.766 SINGLEP Reconquest Seeding for Demaine: guard post placer: OneSingleMasss scheduled: 4 actually seeded: 4 4/2/2021 10:01:46 AM 2.766 SINGLEP Reconquest Seeding for Raijinmaru: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 4/2/2021 10:12:21 AM 2.766 SINGLEP Reconquest Seeding for Poel: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 4/2/2021 10:12:59 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\WhereDoesItGo.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 10:13:01 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 32ms 4/2/2021 10:13:01 AM 2.766 SINGLEP Finish load save in 1,583.5ms 4/2/2021 10:19:03 AM 2.766 SINGLEP Reconquest Seeding for Poel: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 4/2/2021 10:20:47 AM 2.766 SINGLEP Reconquest Seeding for Cobra: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 10:23:54 AM 2.766 SINGLEP Reconquest Seeding for Schischak: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 4/2/2021 10:26:46 AM 2.766 SINGLEP Reconquest Seeding for Yoneya: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 4/2/2021 10:32:40 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\Autosave at 4h 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 10:32:42 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 32ms 4/2/2021 10:32:42 AM 2.766 SINGLEP Finish load save in 1,512.4ms 4/2/2021 10:33:18 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/Autosave at 4h 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 10:33:20 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 44ms 4/2/2021 10:33:20 AM 2.766 SINGLEP Finish load save in 2,019.1ms 4/2/2021 10:36:53 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/2/2021 10:36:53 AM SINGLEP Boot up FleetOS (0.1476s) 4/2/2021 10:36:53 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/2/2021 10:36:53 AM SINGLEP Check System Logs For Rogue Intelligence (0.2520s) 4/2/2021 10:36:53 AM SINGLEP Inspect Aft Hatches (0.0269s) 4/2/2021 10:36:53 AM SINGLEP Found 333 xml files in 95 folders in 42ms 4/2/2021 10:36:54 AM SINGLEP Check For Extra Modules (0.3913s) 4/2/2021 10:36:54 AM SINGLEP 333 Xml Files Parsed in 347ms 4/2/2021 10:36:54 AM SINGLEP Gather Ancient Lifeforms (0.0060s) 4/2/2021 10:36:54 AM 2.766 SINGLEP Game Version: 2.766 4/2/2021 10:36:54 AM 2.766 SINGLEP Eject Trash Into Hyperspace (0.0160s) 4/2/2021 10:36:54 AM 2.766 SINGLEP Bring Cloaking Systems Online (0.0050s) 4/2/2021 10:36:54 AM 2.766 SINGLEP Recalculate Speed Of Light (0.0150s) 4/2/2021 10:36:54 AM 2.766 SINGLEP Optimize Comfort On Command Decks (0.0100s) 4/2/2021 10:36:54 AM 2.766 SINGLEP Generating Framerates (0.0040s) 4/2/2021 10:36:54 AM 2.766 SINGLEP Update mod and expansion statuses! 4/2/2021 10:36:54 AM 2.766 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 4/2/2021 10:36:54 AM 2.766 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 4/2/2021 10:36:54 AM 2.766 SINGLEP Check Nearby Stellar Masses (0.0320s) 4/2/2021 10:36:54 AM 2.766 SINGLEP 333 Xml Files Checked For Exp/Mod Status in 11ms 4/2/2021 10:36:54 AM 2.766 SINGLEP Pruning Excess Brain Cells (0.0280s) 4/2/2021 10:36:54 AM 2.766 SINGLEP Remembering Alamo (0.0165s) 4/2/2021 10:36:54 AM 2.766 SINGLEP Boot Audio Comms (0.0080s) 4/2/2021 10:36:54 AM 2.766 SINGLEP Establish Individual Audio Links (0.0202s) 4/2/2021 10:36:54 AM 2.766 SINGLEP No resolution change was required. 4/2/2021 10:36:54 AM 2.766 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/2/2021 10:36:54 AM 2.766 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/2/2021 10:36:54 AM 2.766 SINGLEP Last Save File appears to have been deleted! Name was: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/Autosave at 4h 40m 0s.save 4/2/2021 10:36:54 AM 2.766 SINGLEP Refresh Optical Lensing (0.0120s) 4/2/2021 10:36:54 AM 2.766 SINGLEP Revise Fundamental Physical Laws (0.0210s) 4/2/2021 10:36:54 AM 2.766 SINGLEP Calculate Odds Of Success (0.0170s) 4/2/2021 10:36:54 AM 2.766 SINGLEP Briefly Panic (0.3605s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Install Confidence Routines (0.5115s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Bring Commander Interface Online (0.1057s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Motivate All Crews (0.0678s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Locating Available Networks (0.0225s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Externalizing Patterns (0.0239s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Hooking Externals (0.0150s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Handlizing Hooks (0.0090s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Disengaging Constants (0.0339s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Late Axionic Computations (0.0618s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Poking At Status Indicators (0.0080s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Discovering States Of Matter (0.0050s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Searching For A Leader (0.0080s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Suppressing Bad Thoughts (0.0080s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Connecting to Fleet Command (0.0070s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Thinking Of Advice (0.0060s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Degaussing Advice (0.0075s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Reading Alien Diaries (0.0070s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Naming All Known Planets (0.0064s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Remembering Speeds (0.0090s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Prioritizing Targets (0.0070s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Rebooting Sensor Arrays (0.0060s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Unloading Prismatic Grid (0.0070s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Thinking Of Objectives (0.0076s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Inhibiting Visual Scans (0.0150s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Synthesizing Vocals (0.0060s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Investigating Map Signatures (0.0110s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Ventilating Scenarios (0.0060s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Decontaminating Targeting Systems (0.0080s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Ejecting Tactical Core (0.0060s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Calibrating Formations (0.0070s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Intercepting Galactic Maps (0.0080s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Discharging Colored Ions (0.0180s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Replicating Ion Colors (0.0050s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Faction Diagnostics (0.0130s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Buffering Hackers (0.0319s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Inverting Death (0.0080s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Linear Field Variance (0.0080s) 4/2/2021 10:36:55 AM 2.766 SINGLEP Charging Marks (0.0075s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Differentiating Marks (0.1575s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Guarding The Posts (0.0095s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Range Manifolds (0.0040s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Purging ROFs (0.0070s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Manipulating Speeds (0.0080s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Detecting Projectiles (0.0060s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Grouping Flow Fields (0.0080s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Modulating Flow Field Groups (0.0100s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Designing Fleets (0.0100s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Thinking Of Technologies (0.0060s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Categorizing Starboard Sensors (0.0070s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Injecting Galactic Variables (0.0090s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Wiping Down Starfields (0.0090s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Destroying Distant Planets (0.0110s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Categorizing All Planets (0.0050s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Organizing Commands (0.0140s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Calculating Firing Cones (0.0060s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Ruining Perfectly Good Ship Parts (0.1842s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Re-Aligning Objectives (0.0142s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Sterilizing Test Chamber (0.0060s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Issuing Orders (0.0070s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Augmenting Infusers (0.0080s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Infusing (0.0130s) 4/2/2021 10:36:56 AM 2.766 SINGLEP Load Surrogates (0.0638s) 4/2/2021 10:36:59 AM 2.766 SINGLEP Eject And Reinsert Warp Cores (2.6783s) 4/2/2021 10:36:59 AM 2.766 SINGLEP Post-Proton Surge (0.0120s) 4/2/2021 10:36:59 AM 2.766 SINGLEP Background Radiation Taste Test (0.0289s) 4/2/2021 10:36:59 AM 2.766 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 4/2/2021 10:36:59 AM 2.766 SINGLEP Windshield Wiping (0.0070s) 4/2/2021 10:36:59 AM 2.766 SINGLEP Last Organizational Modeling (0.0873s) 4/2/2021 10:36:59 AM 2.766 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/2/2021 10:36:59 AM 2.766 SINGLEP Stimulate Modulation (0.0469s) 4/2/2021 10:36:59 AM 2.766 SINGLEP Tip Servos (0.0060s) 4/2/2021 10:36:59 AM 2.766 SINGLEP Sort Buildings Into Uneven Piles (0.0060s) 4/2/2021 10:36:59 AM 2.766 SINGLEP Design New Fleet Logo (0.0080s) 4/2/2021 10:36:59 AM 2.766 SINGLEP Inspect Fleet Logo (0.0070s) 4/2/2021 10:36:59 AM 2.766 SINGLEP Ogle Enemy Logo (0.0050s) 4/2/2021 10:36:59 AM 2.766 SINGLEP Order Cores By Seniority (0.0080s) 4/2/2021 10:36:59 AM 2.766 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1091 4/2/2021 10:36:59 AM 2.766 SINGLEP Make Factions That Extra Bit Special (0.0070s) 4/2/2021 10:36:59 AM 2.766 SINGLEP Final Checks (0.3698s) 4/2/2021 10:36:59 AM 2.766 SINGLEP Load Historical Documents (0.0040s) 4/2/2021 10:36:59 AM 2.766 SINGLEP 6.4 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Eject And Reinsert Warp Cores (2.7s) Final Checks (0.4s) 4/2/2021 10:37:00 AM 2.766 SINGLEP Hello Steam user 'Metrekec' 4/2/2021 10:37:07 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\MantisThatOtherThing.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 10:37:08 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 38ms 4/2/2021 10:37:08 AM 2.766 SINGLEP Finish load save in 1,690.9ms 4/2/2021 10:37:35 AM 2.766 SINGLEP Reconquest Seeding for Kazus: guard post placer: OneSingleMasss scheduled: 3 actually seeded: 3 4/2/2021 10:38:56 AM 2.766 SINGLEP Reconquest Seeding for Ikoma: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 10:39:31 AM 2.766 SINGLEP Reconquest Seeding for Kiczales: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 4/2/2021 10:40:14 AM 2.766 SINGLEP Reconquest Seeding for Tertius: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 4/2/2021 10:43:48 AM 2.766 SINGLEP Reconquest Seeding for Badaya: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 4/2/2021 10:46:01 AM 2.766 SINGLEP Reconquest Seeding for Arora: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 4/2/2021 10:46:38 AM 2.766 SINGLEP Reconquest Seeding for Scorpion: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 4/2/2021 10:47:38 AM 2.766 SINGLEP Reconquest Seeding for Tenebra: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 10:48:26 AM 2.766 SINGLEP Reconquest Seeding for Nilsson: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 4/2/2021 10:51:29 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\MantisThatOtherThing.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 10:51:31 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 24ms 4/2/2021 10:51:31 AM 2.766 SINGLEP Finish load save in 1,343.4ms 4/2/2021 10:51:56 AM 2.766 SINGLEP Reconquest Seeding for Kazus: guard post placer: OneSingleMasss scheduled: 3 actually seeded: 3 4/2/2021 10:53:17 AM 2.766 SINGLEP Reconquest Seeding for Ikoma: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 10:53:53 AM 2.766 SINGLEP Reconquest Seeding for Kiczales: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 4/2/2021 10:57:02 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/Autosave at 4h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 10:57:04 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 32ms 4/2/2021 10:57:04 AM 2.766 SINGLEP Finish load save in 1,810.9ms 4/2/2021 10:59:10 AM 2.766 SINGLEP Reconquest Seeding for Ikoma: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 10:59:49 AM 2.766 SINGLEP Reconquest Seeding for Kiczales: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 4/2/2021 11:00:28 AM 2.766 SINGLEP Reconquest Seeding for Tertius: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 4/2/2021 11:03:01 AM 2.766 SINGLEP Reconquest Seeding for Scorpion: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 4/2/2021 11:04:05 AM 2.766 SINGLEP Reconquest Seeding for Stachowiak: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 4/2/2021 11:07:19 AM 2.766 SINGLEP Reconquest Seeding for Tsukasa: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 4/2/2021 11:09:17 AM 2.766 SINGLEP Reconquest Seeding for Opal: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 4/2/2021 11:10:16 AM 2.766 SINGLEP Reconquest Seeding for Arora: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 4/2/2021 11:11:54 AM 2.766 SINGLEP Reconquest Seeding for Aurora: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 4/2/2021 11:14:34 AM 2.766 SINGLEP Reconquest Seeding for Abiteboul: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 4/2/2021 11:16:36 AM 2.766 SINGLEP Reconquest Seeding for Badaya: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 4/2/2021 11:18:36 AM 2.766 SINGLEP Reconquest Seeding for Nilsson: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 4/2/2021 11:21:27 AM 2.766 SINGLEP Reconquest Seeding for Ceta: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 11:23:53 AM 2.766 SINGLEP Reconquest Seeding for Rov: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 11:24:15 AM 2.766 SINGLEP Reconquest Seeding for Juro: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 11:25:54 AM 2.766 SINGLEP Reconquest Seeding for Thopania: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 4/2/2021 11:26:03 AM 2.766 SINGLEP Reconquest Seeding for Cavalos: guard post placer: GuardingWormholesHarshly scheduled: 10 actually seeded: 10 4/2/2021 11:28:18 AM 2.766 SINGLEP Reconquest Seeding for Tleilax: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 4/2/2021 11:30:11 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/Autosave at 5h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 11:30:13 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 31ms 4/2/2021 11:30:13 AM 2.766 SINGLEP Finish load save in 2,088.1ms 4/2/2021 11:31:01 AM 2.766 SINGLEP Reconquest Seeding for Tleilax: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 4/2/2021 11:34:45 AM 2.766 SINGLEP Reconquest Seeding for Kemeny: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 4/2/2021 11:43:10 AM 2.766 SINGLEP Reconquest Seeding for Maibaum: guard post placer: TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 4/2/2021 11:45:03 AM 2.766 SINGLEP Reconquest Seeding for Aurora: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 4/2/2021 11:45:20 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\MetalBuildup.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 11:45:22 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 43ms 4/2/2021 11:45:22 AM 2.766 SINGLEP Finish load save in 1,957.2ms 4/2/2021 11:47:52 AM 2.766 SINGLEP Reconquest Seeding for Maibaum: guard post placer: TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 4/2/2021 11:49:27 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/MetalBuildup.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 11:49:30 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 37ms 4/2/2021 11:49:30 AM 2.766 SINGLEP Finish load save in 3,219.2ms 4/2/2021 11:51:54 AM 2.766 SINGLEP Reconquest Seeding for Maibaum: guard post placer: TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 4/2/2021 11:54:06 AM 2.766 SINGLEP Reconquest Seeding for Aurora: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 4/2/2021 11:55:08 AM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\Autosave at 5h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 11:55:10 AM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 32ms 4/2/2021 11:55:10 AM 2.766 SINGLEP Finish load save in 1,739.1ms 4/2/2021 11:56:04 AM 2.766 SINGLEP Reconquest Seeding for Tleilax: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 4/2/2021 12:00:07 PM 2.766 SINGLEP Reconquest Seeding for Aurora: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 4/2/2021 12:00:57 PM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/Autosave at 5h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 12:01:00 PM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 44ms 4/2/2021 12:01:00 PM 2.766 SINGLEP Finish load save in 2,445.4ms 4/2/2021 12:01:11 PM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\CoprocessSnipe.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 12:01:12 PM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 36ms 4/2/2021 12:01:12 PM 2.766 SINGLEP Finish load save in 1,780.9ms 4/2/2021 12:01:28 PM 2.766 SINGLEP Reconquest Seeding for Nilsson: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 4/2/2021 12:02:57 PM 2.766 SINGLEP Reconquest Seeding for Ceta: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 12:02:59 PM 2.766 SINGLEP Tried to write IntUltraEfficient Q_ˉ1_To_1ˌ048ˌ575, but passed value was: 1082179, which is out of range! Value set to 1048575 so your save would work. FieldNameForErrors: Guarding.PrimaryKeyID at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <7c697d8646ef42859e8f2e498521e1ac>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7c697d8646ef42859e8f2e498521e1ac>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7c697d8646ef42859e8f2e498521e1ac>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <7c697d8646ef42859e8f2e498521e1ac>:0 at Arcen.Universal.ArcenSerializationBuffer.AddIntUltraEfficient (Arcen.Universal.UltraEfficientStyle UEStyle, System.Int32 Item, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <7c697d8646ef42859e8f2e498521e1ac>:0 at ArcenSerializationAIWar2SpecificExtensions.AddSquadPrimaryKeyID_Neg1ToPos (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Int32 Value, System.String FieldNameForErrors) [0x00000] in <4f5056f75210475fad69f35b6772fc38>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, System.Boolean isDoingPartialNetworkSync) [0x00000] in <4f5056f75210475fad69f35b6772fc38>:0 at Arcen.AIW2.Core.PlanetFaction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean IsForLastSettings) [0x00000] in <4f5056f75210475fad69f35b6772fc38>:0 at Arcen.AIW2.Core.Planet.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean IsForLastSettings) [0x00000] in <4f5056f75210475fad69f35b6772fc38>:0 at Arcen.AIW2.Core.Galaxy.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean IsForLastSettings, Arcen.Universal.SerializationCommandType SerializationType) [0x00000] in <4f5056f75210475fad69f35b6772fc38>:0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean DoPartialSyncForDuringGameplay, System.Boolean IsForLastSettings, Arcen.Universal.SerializationCommandType SerializationType) [0x00000] in <4f5056f75210475fad69f35b6772fc38>:0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean DoPartialSyncForDuringGameplay, System.Boolean IsForLastSettings, Arcen.Universal.SerializationCommandType SerializationType) [0x00000] in <7c697d8646ef42859e8f2e498521e1ac>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <7c697d8646ef42859e8f2e498521e1ac>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <9791bbfebf624d62a7f6d24e1438fc13>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4f5056f75210475fad69f35b6772fc38>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <4f5056f75210475fad69f35b6772fc38>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <9791bbfebf624d62a7f6d24e1438fc13>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <4f5056f75210475fad69f35b6772fc38>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <7c697d8646ef42859e8f2e498521e1ac>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <4f5056f75210475fad69f35b6772fc38>:0 at ArcenGameController.Update () [0x00000] in <14f1c75f68204a3f8c456fbd19057562>:0 4/2/2021 12:03:11 PM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/Autosave at 5h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 12:03:13 PM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 36ms 4/2/2021 12:03:13 PM 2.766 SINGLEP Finish load save in 1,661.7ms 4/2/2021 12:04:17 PM 2.766 SINGLEP Reconquest Seeding for Raijinmaru: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 4/2/2021 12:04:24 PM 2.766 SINGLEP Reconquest Seeding for Rov: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 12:05:24 PM 2.766 SINGLEP Reconquest Seeding for Juro: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 12:08:49 PM 2.766 SINGLEP Reconquest Seeding for Tleilax: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 4/2/2021 12:10:14 PM 2.766 SINGLEP Reconquest Seeding for Mithra: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 4/2/2021 12:10:48 PM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\Autosave at 5h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 12:10:49 PM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 35ms 4/2/2021 12:10:49 PM 2.766 SINGLEP Finish load save in 1,545.8ms 4/2/2021 12:11:25 PM 2.766 SINGLEP Reconquest Seeding for Rov: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 12:12:04 PM 2.766 SINGLEP Reconquest Seeding for Raijinmaru: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 4/2/2021 12:13:13 PM 2.766 SINGLEP Reconquest Seeding for Juro: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 12:14:23 PM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/CivilAttempt.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 12:14:25 PM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 47ms 4/2/2021 12:14:25 PM 2.766 SINGLEP Finish load save in 1,655.0ms 4/2/2021 12:15:40 PM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start\Autosave at 5h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 12:15:42 PM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 34ms 4/2/2021 12:15:42 PM 2.766 SINGLEP Finish load save in 1,435.5ms 4/2/2021 12:17:03 PM 2.766 SINGLEP Reconquest Seeding for Raijinmaru: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 4/2/2021 12:17:14 PM 2.766 SINGLEP Reconquest Seeding for Rov: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 12:18:01 PM 2.766 SINGLEP Reconquest Seeding for Juro: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 12:18:25 PM 2.766 SINGLEP Reconquest Seeding for Mithra: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 4/2/2021 12:21:51 PM 2.766 SINGLEP Reconquest Seeding for Opal: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 4/2/2021 12:21:53 PM 2.766 SINGLEP Reconquest Seeding for Kemeny: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 4/2/2021 12:24:49 PM 2.766 SINGLEP Reconquest Seeding for Hebron: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 4/2/2021 12:26:43 PM 2.766 SINGLEP Reconquest Seeding for Juro: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 12:30:43 PM 2.766 SINGLEP Reconquest Seeding for Scorpion: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 4/2/2021 12:31:03 PM 2.766 SINGLEP Reconquest Seeding for Tleilax: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 4/2/2021 12:31:56 PM 2.766 SINGLEP Reconquest Seeding for Kazus: guard post placer: OneSingleMasss scheduled: 3 actually seeded: 3 4/2/2021 12:32:21 PM 2.766 SINGLEP Reconquest Seeding for Badaya: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 4/2/2021 12:35:23 PM 2.766 SINGLEP Reconquest Seeding for Yuichi: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 4/2/2021 12:35:45 PM 2.766 SINGLEP Reconquest Seeding for Kazus: guard post placer: OneSingleMasss scheduled: 3 actually seeded: 3 4/2/2021 12:35:46 PM 2.766 SINGLEP Reconquest Seeding for Ikoma: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 12:37:16 PM 2.766 SINGLEP Reconquest Seeding for Cavalos: guard post placer: GuardingWormholesHarshly scheduled: 10 actually seeded: 10 4/2/2021 12:37:47 PM 2.766 SINGLEP Reconquest Seeding for Juro: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 12:39:02 PM 2.766 SINGLEP Reconquest Seeding for Hesperus: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 4/2/2021 12:43:02 PM 2.766 SINGLEP Reconquest Seeding for Felicity: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 12:43:25 PM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Badger9Start/AssaultOnBurgess.save Source1: AnythingElse Source3: LoadingSaveGame 4/2/2021 12:43:26 PM 2.766 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 24ms 4/2/2021 12:43:26 PM 2.766 SINGLEP Finish load save in 1,302.8ms 4/2/2021 12:43:35 PM 2.766 SINGLEP Reconquest Seeding for Juro: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 12:44:14 PM 2.766 SINGLEP Reconquest Seeding for Hesperus: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 4/2/2021 12:45:15 PM 2.766 SINGLEP Reconquest Seeding for Tertius: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 4/2/2021 12:45:31 PM 2.766 SINGLEP Reconquest Seeding for Chihiro: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 4/2/2021 12:46:26 PM 2.766 SINGLEP Reconquest Seeding for Felicity: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/2/2021 1:00:12 PM 2.766 SINGLEP Reconquest Seeding for Yuichi: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 4/2/2021 1:04:28 PM 2.766 SINGLEP Reconquest Seeding for Usami: guard post placer: GuardingWormholesHarshly scheduled: 9 actually seeded: 9 4/2/2021 1:06:46 PM 2.766 SINGLEP Reconquest Seeding for Lusitania: guard post placer: EightSpreadOutGuardPosts_AndTwoByCommand scheduled: 10 actually seeded: 10 4/2/2021 1:09:10 PM 2.766 SINGLEP Logged Achievement To Steam Dethroned 4/2/2021 1:09:10 PM 2.766 SINGLEP Logged Achievement To Steam How The Mighty Have Fallen 4/2/2021 1:09:10 PM 2.766 SINGLEP Logged Achievement To Steam Last Stop 4/2/2021 1:09:10 PM 2.766 SINGLEP Logged Achievement To Steam Okay, Who Woke Them Up? 4/2/2021 1:09:10 PM 2.766 SINGLEP Logged Achievement To Steam Vandals At The Gates 4/2/2021 7:24:13 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/2/2021 7:24:13 PM SINGLEP Boot up FleetOS (0.1490s) 4/2/2021 7:24:13 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/2/2021 7:24:13 PM SINGLEP Check System Logs For Rogue Intelligence (0.3869s) 4/2/2021 7:24:13 PM SINGLEP Inspect Aft Hatches (0.0372s) 4/2/2021 7:24:13 PM SINGLEP Found 333 xml files in 95 folders in 58ms 4/2/2021 7:24:13 PM SINGLEP Check For Extra Modules (0.3965s) 4/2/2021 7:24:13 PM SINGLEP 333 Xml Files Parsed in 334ms 4/2/2021 7:24:13 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 4/2/2021 7:24:13 PM 2.766 SINGLEP Game Version: 2.766 4/2/2021 7:24:13 PM 2.766 SINGLEP Eject Trash Into Hyperspace (0.0100s) 4/2/2021 7:24:13 PM 2.766 SINGLEP Bring Cloaking Systems Online (0.0050s) 4/2/2021 7:24:13 PM 2.766 SINGLEP Recalculate Speed Of Light (0.0130s) 4/2/2021 7:24:13 PM 2.766 SINGLEP Optimize Comfort On Command Decks (0.0090s) 4/2/2021 7:24:13 PM 2.766 SINGLEP Generating Framerates (0.0050s) 4/2/2021 7:24:14 PM 2.766 SINGLEP Update mod and expansion statuses! 4/2/2021 7:24:14 PM 2.766 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 4/2/2021 7:24:14 PM 2.766 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 4/2/2021 7:24:14 PM 2.766 SINGLEP Check Nearby Stellar Masses (0.0339s) 4/2/2021 7:24:14 PM 2.766 SINGLEP 333 Xml Files Checked For Exp/Mod Status in 14ms 4/2/2021 7:24:14 PM 2.766 SINGLEP Pruning Excess Brain Cells (0.0269s) 4/2/2021 7:24:14 PM 2.766 SINGLEP Remembering Alamo (0.0189s) 4/2/2021 7:24:14 PM 2.766 SINGLEP Boot Audio Comms (0.0060s) 4/2/2021 7:24:14 PM 2.766 SINGLEP Establish Individual Audio Links (0.0180s) 4/2/2021 7:24:14 PM 2.766 SINGLEP No resolution change was required. 4/2/2021 7:24:14 PM 2.766 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/2/2021 7:24:14 PM 2.766 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/2/2021 7:24:14 PM 2.766 SINGLEP Refresh Optical Lensing (0.0100s) 4/2/2021 7:24:14 PM 2.766 SINGLEP Revise Fundamental Physical Laws (0.0209s) 4/2/2021 7:24:14 PM 2.766 SINGLEP Calculate Odds Of Success (0.0150s) 4/2/2021 7:24:14 PM 2.766 SINGLEP Briefly Panic (0.5296s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Install Confidence Routines (0.4254s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Bring Commander Interface Online (0.0768s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Motivate All Crews (0.0519s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Locating Available Networks (0.0209s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Externalizing Patterns (0.0195s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Hooking Externals (0.0050s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Handlizing Hooks (0.0070s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Disengaging Constants (0.0309s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Late Axionic Computations (0.0798s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Poking At Status Indicators (0.0050s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Discovering States Of Matter (0.0060s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Searching For A Leader (0.0080s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Suppressing Bad Thoughts (0.0070s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Connecting to Fleet Command (0.0060s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Thinking Of Advice (0.0080s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Degaussing Advice (0.0070s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Reading Alien Diaries (0.0070s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Naming All Known Planets (0.0060s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Remembering Speeds (0.0070s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Prioritizing Targets (0.0070s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Rebooting Sensor Arrays (0.0070s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Unloading Prismatic Grid (0.0080s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Thinking Of Objectives (0.0060s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Inhibiting Visual Scans (0.0120s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Synthesizing Vocals (0.0050s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Investigating Map Signatures (0.0110s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Ventilating Scenarios (0.0060s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Decontaminating Targeting Systems (0.0070s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Ejecting Tactical Core (0.0070s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Calibrating Formations (0.0060s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Intercepting Galactic Maps (0.0090s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Discharging Colored Ions (0.0140s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Replicating Ion Colors (0.0050s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Faction Diagnostics (0.0100s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Buffering Hackers (0.0319s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Inverting Death (0.0070s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Linear Field Variance (0.0080s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Charging Marks (0.0060s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Differentiating Marks (0.1636s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Guarding The Posts (0.0070s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Range Manifolds (0.0050s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Purging ROFs (0.0080s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Manipulating Speeds (0.0070s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Detecting Projectiles (0.0060s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Grouping Flow Fields (0.0070s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Modulating Flow Field Groups (0.0110s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Designing Fleets (0.0100s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Thinking Of Technologies (0.0060s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Categorizing Starboard Sensors (0.0060s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Injecting Galactic Variables (0.0100s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Ignoring Starfields (0.0110s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Resizing Distant Planets (0.0120s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Categorizing All Planets (0.0050s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Organizing Commands (0.0150s) 4/2/2021 7:24:15 PM 2.766 SINGLEP Calculating Firing Cones (0.0040s) 4/2/2021 7:24:16 PM 2.766 SINGLEP Fumbling With Ship Parts (0.1885s) 4/2/2021 7:24:16 PM 2.766 SINGLEP Re-Aligning Objectives (0.0150s) 4/2/2021 7:24:16 PM 2.766 SINGLEP Sterilizing Test Chamber (0.0090s) 4/2/2021 7:24:16 PM 2.766 SINGLEP Issuing Orders (0.0050s) 4/2/2021 7:24:16 PM 2.766 SINGLEP Augmenting Infusers (0.0080s) 4/2/2021 7:24:16 PM 2.766 SINGLEP Infusing (0.0170s) 4/2/2021 7:24:16 PM 2.766 SINGLEP Load Surrogates (0.0618s) 4/2/2021 7:24:21 PM 2.766 SINGLEP Flex All Capacitors (5.1920s) 4/2/2021 7:24:21 PM 2.766 SINGLEP Post-Proton Surge (0.0140s) 4/2/2021 7:24:21 PM 2.766 SINGLEP Background Radiation Taste Test (0.0250s) 4/2/2021 7:24:21 PM 2.766 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 4/2/2021 7:24:21 PM 2.766 SINGLEP Windshield Wiping (0.0060s) 4/2/2021 7:24:21 PM 2.766 SINGLEP Last Organizational Modeling (0.0830s) 4/2/2021 7:24:21 PM 2.766 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/2/2021 7:24:21 PM 2.766 SINGLEP Stimulate Modulation (0.0539s) 4/2/2021 7:24:21 PM 2.766 SINGLEP Tip Servos (0.0060s) 4/2/2021 7:24:21 PM 2.766 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 4/2/2021 7:24:21 PM 2.766 SINGLEP Design New Fleet Logo (0.0080s) 4/2/2021 7:24:21 PM 2.766 SINGLEP Inspect Fleet Logo (0.0050s) 4/2/2021 7:24:21 PM 2.766 SINGLEP Ogle Enemy Logo (0.0060s) 4/2/2021 7:24:21 PM 2.766 SINGLEP Order Cores By Seniority (0.0082s) 4/2/2021 7:24:21 PM 2.766 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1091 4/2/2021 7:24:21 PM 2.766 SINGLEP Make Factions That Extra Bit Special (0.0074s) 4/2/2021 7:24:22 PM 2.766 SINGLEP Final Checks (0.3578s) 4/2/2021 7:24:22 PM 2.766 SINGLEP Load Historical Documents (0.0029s) 4/2/2021 7:24:22 PM 2.766 SINGLEP 9.1 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Flex All Capacitors (5.2s) Final Checks (0.4s) 4/2/2021 7:24:22 PM 2.766 SINGLEP Hello Steam user 'Metrekec' 4/2/2021 7:24:28 PM 2.766 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/2/2021 7:24:28 PM 2.766 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 4/2/2021 7:24:28 PM 2.766 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/2/2021 7:24:28 PM 2.766 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 4/2/2021 7:24:28 PM 2.766 SINGLEP loading as template 4/2/2021 7:24:28 PM 2.766 SINGLEP Added the faction AIRelentlessWave. 4/2/2021 7:24:28 PM 2.766 SINGLEP Added the faction AIReserves. 4/2/2021 7:24:28 PM 2.766 SINGLEP Added the faction AntiAIZombie. 4/2/2021 7:24:28 PM 2.766 SINGLEP Added the faction AntiEveryoneZombie. 4/2/2021 7:24:28 PM 2.766 SINGLEP Added the faction AntiPlayerZombie. 4/2/2021 7:24:28 PM 2.766 SINGLEP Added the faction CPALogic. 4/2/2021 7:24:28 PM 2.766 SINGLEP Added the faction EnragedMacrophage. 4/2/2021 7:24:28 PM 2.766 SINGLEP Added the faction Mercenary. 4/2/2021 7:24:28 PM 2.766 SINGLEP Added the faction PraetorianGuard. 4/2/2021 7:24:28 PM 2.766 SINGLEP Added the faction TamedMacrophage. 4/2/2021 7:24:28 PM 2.766 SINGLEP Finish load save in 245.1ms 4/2/2021 7:24:28 PM 2.766 SINGLEP Start Generate Partial Map with Clusters and seed 1602447528 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/2/2021 7:24:29 PM 2.766 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 4/2/2021 7:24:29 PM 2.766 SINGLEP Fixed 3060 missing planet factions. 4/2/2021 7:24:29 PM 2.766 SINGLEP Generate Partial Map Complete 775ms 4/4/2021 10:40:35 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/4/2021 10:40:35 AM SINGLEP Boot up FleetOS (0.1695s) 4/4/2021 10:40:35 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/4/2021 10:40:35 AM SINGLEP Check System Logs For Rogue Intelligence (0.3159s) 4/4/2021 10:40:35 AM SINGLEP Inspect Aft Hatches (0.0359s) 4/4/2021 10:40:35 AM SINGLEP Found 333 xml files in 95 folders in 40ms 4/4/2021 10:40:35 AM SINGLEP Check For Extra Modules (0.4209s) 4/4/2021 10:40:35 AM SINGLEP 333 Xml Files Parsed in 380ms 4/4/2021 10:40:35 AM SINGLEP Gather Ancient Lifeforms (0.0090s) 4/4/2021 10:40:35 AM 2.768 SINGLEP Game Version: 2.768 4/4/2021 10:40:35 AM 2.768 SINGLEP Eject Trash Into Hyperspace (0.0189s) 4/4/2021 10:40:35 AM 2.768 SINGLEP Bring Cloaking Systems Online (0.0060s) 4/4/2021 10:40:35 AM 2.768 SINGLEP Recalculate Speed Of Light (0.0130s) 4/4/2021 10:40:35 AM 2.768 SINGLEP Optimize Comfort On Command Decks (0.0100s) 4/4/2021 10:40:35 AM 2.768 SINGLEP Generating Framerates (0.0060s) 4/4/2021 10:40:35 AM 2.768 SINGLEP Update mod and expansion statuses! 4/4/2021 10:40:35 AM 2.768 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 4/4/2021 10:40:35 AM 2.768 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 4/4/2021 10:40:35 AM 2.768 SINGLEP Check Nearby Stellar Masses (0.0374s) 4/4/2021 10:40:35 AM 2.768 SINGLEP 333 Xml Files Checked For Exp/Mod Status in 12ms 4/4/2021 10:40:36 AM 2.768 SINGLEP Pruning Excess Brain Cells (0.0299s) 4/4/2021 10:40:36 AM 2.768 SINGLEP Remembering Alamo (0.0209s) 4/4/2021 10:40:36 AM 2.768 SINGLEP Boot Audio Comms (0.0080s) 4/4/2021 10:40:36 AM 2.768 SINGLEP Establish Individual Audio Links (0.0239s) 4/4/2021 10:40:36 AM 2.768 SINGLEP No resolution change was required. 4/4/2021 10:40:36 AM 2.768 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/4/2021 10:40:36 AM 2.768 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/4/2021 10:40:36 AM 2.768 SINGLEP Refresh Optical Lensing (0.0135s) 4/4/2021 10:40:36 AM 2.768 SINGLEP Revise Fundamental Physical Laws (0.0219s) 4/4/2021 10:40:36 AM 2.768 SINGLEP Calculate Odds Of Success (0.0160s) 4/4/2021 10:40:36 AM 2.768 SINGLEP Briefly Panic (0.5500s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Install Confidence Routines (0.5192s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Bring Commander Interface Online (0.1118s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Motivate All Crews (0.0698s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Locating Available Networks (0.0209s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Externalizing Patterns (0.0219s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Hooking Externals (0.0100s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Handlizing Hooks (0.0060s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Disengaging Constants (0.0339s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Late Axionic Computations (0.1047s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Poking At Status Indicators (0.0060s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Discovering States Of Matter (0.0060s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Searching For A Leader (0.0080s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Suppressing Bad Thoughts (0.0080s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Sentinel Alertness Diagnostic (0.0050s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Connecting to Fleet Command (0.0090s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Thinking Of Advice (0.0050s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Degaussing Advice (0.0080s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Reading Alien Diaries (0.0070s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Naming All Known Planets (0.0070s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Remembering Speeds (0.0070s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Prioritizing Targets (0.0060s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Rebooting Sensor Arrays (0.0070s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Unloading Prismatic Grid (0.0090s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Thinking Of Objectives (0.0060s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Inhibiting Visual Scans (0.0100s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Synthesizing Vocals (0.0060s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Investigating Map Signatures (0.0110s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Ventilating Scenarios (0.0050s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Decontaminating Targeting Systems (0.0070s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Ejecting Tactical Core (0.0080s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Calibrating Formations (0.0060s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Intercepting Galactic Maps (0.0090s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Discharging Colored Ions (0.0130s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Replicating Ion Colors (0.0040s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Faction Diagnostics (0.0100s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Buffering Hackers (0.0262s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Inverting Death (0.0060s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Linear Field Variance (0.0090s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Charging Marks (0.0160s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Differentiating Marks (0.1427s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Guarding The Posts (0.0070s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Range Manifolds (0.0040s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Purging ROFs (0.0076s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Manipulating Speeds (0.0075s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Detecting Projectiles (0.0061s) 4/4/2021 10:40:37 AM 2.768 SINGLEP Grouping Flow Fields (0.0070s) 4/4/2021 10:40:38 AM 2.768 SINGLEP Modulating Flow Field Groups (0.0130s) 4/4/2021 10:40:38 AM 2.768 SINGLEP Designing Fleets (0.0090s) 4/4/2021 10:40:38 AM 2.768 SINGLEP Thinking Of Technologies (0.0060s) 4/4/2021 10:40:38 AM 2.768 SINGLEP Categorizing Starboard Sensors (0.0060s) 4/4/2021 10:40:38 AM 2.768 SINGLEP Injecting Galactic Variables (0.0090s) 4/4/2021 10:40:38 AM 2.768 SINGLEP Fearing Starfields (0.0120s) 4/4/2021 10:40:38 AM 2.768 SINGLEP Screening Distant Planets (0.0130s) 4/4/2021 10:40:38 AM 2.768 SINGLEP Categorizing All Planets (0.0040s) 4/4/2021 10:40:38 AM 2.768 SINGLEP Organizing Commands (0.0180s) 4/4/2021 10:40:38 AM 2.768 SINGLEP Calculating Firing Cones (0.0050s) 4/4/2021 10:40:38 AM 2.768 SINGLEP Demoting Insubordinate Ship Parts (0.1765s) 4/4/2021 10:40:38 AM 2.768 SINGLEP Re-Aligning Objectives (0.0110s) 4/4/2021 10:40:38 AM 2.768 SINGLEP Sterilizing Test Chamber (0.0060s) 4/4/2021 10:40:38 AM 2.768 SINGLEP Issuing Orders (0.0070s) 4/4/2021 10:40:38 AM 2.768 SINGLEP Augmenting Infusers (0.0070s) 4/4/2021 10:40:38 AM 2.768 SINGLEP Infusing (0.0160s) 4/4/2021 10:40:38 AM 2.768 SINGLEP Load Surrogates (0.0568s) 4/4/2021 10:40:42 AM 2.768 SINGLEP Disconnect All Space Elevators (4.5834s) 4/4/2021 10:40:42 AM 2.768 SINGLEP Post-Proton Surge (0.0120s) 4/4/2021 10:40:42 AM 2.768 SINGLEP Background Radiation Taste Test (0.0250s) 4/4/2021 10:40:42 AM 2.768 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 4/4/2021 10:40:43 AM 2.768 SINGLEP Windshield Wiping (0.0050s) 4/4/2021 10:40:43 AM 2.768 SINGLEP Last Organizational Modeling (0.0768s) 4/4/2021 10:40:43 AM 2.768 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/4/2021 10:40:43 AM 2.768 SINGLEP Stimulate Modulation (0.0429s) 4/4/2021 10:40:43 AM 2.768 SINGLEP Tip Servos (0.0050s) 4/4/2021 10:40:43 AM 2.768 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 4/4/2021 10:40:43 AM 2.768 SINGLEP Design New Fleet Logo (0.0080s) 4/4/2021 10:40:43 AM 2.768 SINGLEP Inspect Fleet Logo (0.0060s) 4/4/2021 10:40:43 AM 2.768 SINGLEP Ogle Enemy Logo (0.0060s) 4/4/2021 10:40:43 AM 2.768 SINGLEP Order Cores By Seniority (0.0080s) 4/4/2021 10:40:43 AM 2.768 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1091 4/4/2021 10:40:43 AM 2.768 SINGLEP Make Factions That Extra Bit Special (0.0070s) 4/4/2021 10:40:43 AM 2.768 SINGLEP Final Checks (0.3264s) 4/4/2021 10:40:43 AM 2.768 SINGLEP Load Historical Documents (0.0040s) 4/4/2021 10:40:43 AM 2.768 SINGLEP 8.6 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.6s) Install Confidence Routines (0.5s) Disconnect All Space Elevators (4.6s) Final Checks (0.3s) 4/4/2021 10:40:43 AM 2.768 SINGLEP Hello Steam user 'Metrekec' 4/4/2021 10:40:49 AM 2.768 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/4/2021 10:40:49 AM 2.768 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 4/4/2021 10:40:49 AM 2.768 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/4/2021 10:40:49 AM 2.768 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed AI Praetorian Guard Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 4/4/2021 10:40:49 AM 2.768 SINGLEP loading as template 4/4/2021 10:40:49 AM 2.768 SINGLEP Added the faction AIRelentlessWave. 4/4/2021 10:40:49 AM 2.768 SINGLEP Added the faction AIReserves. 4/4/2021 10:40:49 AM 2.768 SINGLEP Added the faction AntiAIZombie. 4/4/2021 10:40:49 AM 2.768 SINGLEP Added the faction AntiEveryoneZombie. 4/4/2021 10:40:49 AM 2.768 SINGLEP Added the faction AntiPlayerZombie. 4/4/2021 10:40:49 AM 2.768 SINGLEP Added the faction CPALogic. 4/4/2021 10:40:49 AM 2.768 SINGLEP Added the faction EnragedMacrophage. 4/4/2021 10:40:49 AM 2.768 SINGLEP Added the faction Mercenary. 4/4/2021 10:40:49 AM 2.768 SINGLEP Added the faction PraetorianGuard. 4/4/2021 10:40:49 AM 2.768 SINGLEP Added the faction TamedMacrophage. 4/4/2021 10:40:49 AM 2.768 SINGLEP Finish load save in 206.3ms 4/4/2021 10:40:49 AM 2.768 SINGLEP Start Generate Partial Map with Clusters and seed 2024082146 and planet count 90 and 34 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/4/2021 10:40:50 AM 2.768 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 4/4/2021 10:40:50 AM 2.768 SINGLEP Fixed 3060 missing planet factions. 4/4/2021 10:40:50 AM 2.768 SINGLEP Generate Partial Map Complete 438ms 4/4/2021 10:41:01 AM 2.768 SINGLEP PlayerAccount Metrekec has now been put in control of faction 6. 4/4/2021 10:41:01 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 202875159 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 4/4/2021 10:41:01 AM 2.768 SINGLEP Added the faction AIRelentlessWave. 4/4/2021 10:41:01 AM 2.768 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/4/2021 10:41:01 AM 2.768 SINGLEP Fixed 1840 missing planet factions. 4/4/2021 10:41:01 AM 2.768 SINGLEP Generate Partial Map Complete 100ms 4/4/2021 10:43:29 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 536414016 and planet count 80 and 17 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/4/2021 10:43:29 AM 2.768 SINGLEP Added the faction TamedMacrophage. 4/4/2021 10:43:29 AM 2.768 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/4/2021 10:43:29 AM 2.768 SINGLEP Fixed 1440 missing planet factions. 4/4/2021 10:43:29 AM 2.768 SINGLEP Generate Partial Map Complete 100ms 4/4/2021 10:43:30 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 414714327 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/4/2021 10:43:30 AM 2.768 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/4/2021 10:43:30 AM 2.768 SINGLEP Fixed 1440 missing planet factions. 4/4/2021 10:43:30 AM 2.768 SINGLEP Generate Partial Map Complete 79ms 4/4/2021 10:43:31 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 775288724 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/4/2021 10:43:32 AM 2.768 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/4/2021 10:43:32 AM 2.768 SINGLEP Fixed 1440 missing planet factions. 4/4/2021 10:43:32 AM 2.768 SINGLEP Generate Partial Map Complete 71ms 4/4/2021 10:43:33 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 474738139 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/4/2021 10:43:33 AM 2.768 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/4/2021 10:43:33 AM 2.768 SINGLEP Fixed 1440 missing planet factions. 4/4/2021 10:43:33 AM 2.768 SINGLEP Generate Partial Map Complete 98ms 4/4/2021 10:43:34 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 996162481 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/4/2021 10:43:34 AM 2.768 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/4/2021 10:43:34 AM 2.768 SINGLEP Fixed 1440 missing planet factions. 4/4/2021 10:43:34 AM 2.768 SINGLEP Generate Partial Map Complete 96ms 4/4/2021 10:43:35 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 187637700 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/4/2021 10:43:35 AM 2.768 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/4/2021 10:43:35 AM 2.768 SINGLEP Fixed 1440 missing planet factions. 4/4/2021 10:43:35 AM 2.768 SINGLEP Generate Partial Map Complete 64ms 4/4/2021 10:43:36 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 601449301 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/4/2021 10:43:36 AM 2.768 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/4/2021 10:43:36 AM 2.768 SINGLEP Fixed 1440 missing planet factions. 4/4/2021 10:43:36 AM 2.768 SINGLEP Generate Partial Map Complete 87ms 4/4/2021 10:43:37 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 10133478 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/4/2021 10:43:37 AM 2.768 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/4/2021 10:43:37 AM 2.768 SINGLEP Fixed 1440 missing planet factions. 4/4/2021 10:43:37 AM 2.768 SINGLEP Generate Partial Map Complete 83ms 4/4/2021 10:43:39 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 46301208 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/4/2021 10:43:39 AM 2.768 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/4/2021 10:43:39 AM 2.768 SINGLEP Fixed 1440 missing planet factions. 4/4/2021 10:43:39 AM 2.768 SINGLEP Generate Partial Map Complete 63ms 4/4/2021 10:43:40 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 129782253 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/4/2021 10:43:40 AM 2.768 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/4/2021 10:43:40 AM 2.768 SINGLEP Fixed 1440 missing planet factions. 4/4/2021 10:43:40 AM 2.768 SINGLEP Generate Partial Map Complete 95ms 4/4/2021 10:43:43 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 586089381 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/4/2021 10:43:43 AM 2.768 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/4/2021 10:43:43 AM 2.768 SINGLEP Fixed 1440 missing planet factions. 4/4/2021 10:43:43 AM 2.768 SINGLEP Generate Partial Map Complete 92ms 4/4/2021 10:43:50 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 586089381 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/4/2021 10:43:50 AM 2.768 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/4/2021 10:43:50 AM 2.768 SINGLEP Fixed 1440 missing planet factions. 4/4/2021 10:43:50 AM 2.768 SINGLEP Generate Partial Map Complete 71ms 4/4/2021 10:43:55 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 401574285 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/4/2021 10:43:55 AM 2.768 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/4/2021 10:43:55 AM 2.768 SINGLEP Fixed 1440 missing planet factions. 4/4/2021 10:43:55 AM 2.768 SINGLEP Generate Partial Map Complete 68ms 4/4/2021 10:43:59 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 947202552 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/4/2021 10:43:59 AM 2.768 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/4/2021 10:43:59 AM 2.768 SINGLEP Fixed 1440 missing planet factions. 4/4/2021 10:43:59 AM 2.768 SINGLEP Generate Partial Map Complete 89ms 4/4/2021 10:44:01 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 441277710 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/4/2021 10:44:01 AM 2.768 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/4/2021 10:44:01 AM 2.768 SINGLEP Fixed 1440 missing planet factions. 4/4/2021 10:44:01 AM 2.768 SINGLEP Generate Partial Map Complete 105ms 4/4/2021 10:44:02 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 761730187 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/4/2021 10:44:02 AM 2.768 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/4/2021 10:44:02 AM 2.768 SINGLEP Fixed 1440 missing planet factions. 4/4/2021 10:44:02 AM 2.768 SINGLEP Generate Partial Map Complete 87ms 4/4/2021 10:44:03 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 495387248 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/4/2021 10:44:03 AM 2.768 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/4/2021 10:44:03 AM 2.768 SINGLEP Fixed 1440 missing planet factions. 4/4/2021 10:44:03 AM 2.768 SINGLEP Generate Partial Map Complete 72ms 4/4/2021 10:44:04 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 76110199 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/4/2021 10:44:05 AM 2.768 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/4/2021 10:44:05 AM 2.768 SINGLEP Fixed 1440 missing planet factions. 4/4/2021 10:44:05 AM 2.768 SINGLEP Generate Partial Map Complete 96ms 4/4/2021 10:44:06 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 261616491 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/4/2021 10:44:06 AM 2.768 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/4/2021 10:44:06 AM 2.768 SINGLEP Fixed 1440 missing planet factions. 4/4/2021 10:44:06 AM 2.768 SINGLEP Generate Partial Map Complete 79ms 4/4/2021 10:44:07 AM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 782291738 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/4/2021 10:44:07 AM 2.768 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/4/2021 10:44:07 AM 2.768 SINGLEP Fixed 1440 missing planet factions. 4/4/2021 10:44:07 AM 2.768 SINGLEP Generate Partial Map Complete 63ms 4/4/2021 10:44:09 AM 2.768 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.42 seconds ago. 4/4/2021 10:44:44 AM 2.768 SINGLEP Start Generate FULL Map with Realistic and seed 782291738 and planet count 80 and 18 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/4/2021 10:44:44 AM 2.768 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 11ms 4/4/2021 10:44:44 AM 2.768 SINGLEP Generate FULL Map Complete 270ms 4/4/2021 10:44:45 AM 2.768 SINGLEP Fixed too-high count of ships to be granted. Was 75, now 15 Mini Fortress from Turret Schematic Server 4/4/2021 10:44:45 AM 2.768 SINGLEP Fixed too-high count of ships to be granted. Was 7, now 2 Sentry Frigate from Other Defensive Schematic Server 4/4/2021 10:44:45 AM 2.768 SINGLEP Fixed too-high count of ships to be granted. Was 15, now 2 Sentry Frigate from Other Defensive Schematic Server 4/4/2021 10:56:10 AM 2.768 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Scourge9Attempt/Autosave at 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/4/2021 10:56:11 AM 2.768 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 11ms 4/4/2021 10:56:11 AM 2.768 SINGLEP Finish load save in 274.9ms 4/4/2021 10:59:59 AM 2.768 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Scourge9Attempt/Autosave at 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/4/2021 10:59:59 AM 2.768 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 6ms 4/4/2021 10:59:59 AM 2.768 SINGLEP Finish load save in 155.1ms 4/4/2021 11:34:11 AM 2.768 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Scourge9Attempt\Autosave at 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/4/2021 11:34:11 AM 2.768 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 7ms 4/4/2021 11:34:11 AM 2.768 SINGLEP Finish load save in 354.2ms 4/4/2021 1:02:03 PM 2.768 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Scourge9Attempt/Autosave at 1h 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/4/2021 1:02:03 PM 2.768 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 12ms 4/4/2021 1:02:03 PM 2.768 SINGLEP Finish load save in 728.3ms 4/4/2021 1:33:29 PM 2.768 SINGLEP Reconquest Seeding for Fasmi: guard post placer: SixSpreadOutGuardPosts_AndTwoByCommand scheduled: 8 actually seeded: 8 4/5/2021 2:09:09 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/5/2021 2:09:09 PM SINGLEP Boot up FleetOS (0.1556s) 4/5/2021 2:09:10 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/5/2021 2:09:10 PM SINGLEP Check System Logs For Rogue Intelligence (0.3078s) 4/5/2021 2:09:10 PM SINGLEP Inspect Aft Hatches (0.0369s) 4/5/2021 2:09:10 PM SINGLEP Found 333 xml files in 95 folders in 59ms 4/5/2021 2:09:10 PM SINGLEP Check For Extra Modules (0.4154s) 4/5/2021 2:09:10 PM SINGLEP 333 Xml Files Parsed in 353ms 4/5/2021 2:09:10 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 4/5/2021 2:09:10 PM 2.768 SINGLEP Game Version: 2.768 4/5/2021 2:09:10 PM 2.768 SINGLEP Eject Trash Into Hyperspace (0.0110s) 4/5/2021 2:09:10 PM 2.768 SINGLEP Bring Cloaking Systems Online (0.0110s) 4/5/2021 2:09:10 PM 2.768 SINGLEP Recalculate Speed Of Light (0.0110s) 4/5/2021 2:09:10 PM 2.768 SINGLEP Optimize Comfort On Command Decks (0.0110s) 4/5/2021 2:09:10 PM 2.768 SINGLEP Generating Framerates (0.0050s) 4/5/2021 2:09:10 PM 2.768 SINGLEP Update mod and expansion statuses! 4/5/2021 2:09:10 PM 2.768 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 4/5/2021 2:09:10 PM 2.768 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 4/5/2021 2:09:10 PM 2.768 SINGLEP Check Nearby Stellar Masses (0.0364s) 4/5/2021 2:09:10 PM 2.768 SINGLEP 333 Xml Files Checked For Exp/Mod Status in 12ms 4/5/2021 2:09:10 PM 2.768 SINGLEP Pruning Excess Brain Cells (0.0289s) 4/5/2021 2:09:10 PM 2.768 SINGLEP Remembering Alamo (0.0239s) 4/5/2021 2:09:10 PM 2.768 SINGLEP Boot Audio Comms (0.0080s) 4/5/2021 2:09:10 PM 2.768 SINGLEP Establish Individual Audio Links (0.0219s) 4/5/2021 2:09:10 PM 2.768 SINGLEP No resolution change was required. 4/5/2021 2:09:10 PM 2.768 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/5/2021 2:09:10 PM 2.768 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/5/2021 2:09:10 PM 2.768 SINGLEP Refresh Optical Lensing (0.0115s) 4/5/2021 2:09:10 PM 2.768 SINGLEP Revise Fundamental Physical Laws (0.0269s) 4/5/2021 2:09:10 PM 2.768 SINGLEP Calculate Odds Of Success (0.0160s) 4/5/2021 2:09:11 PM 2.768 SINGLEP Briefly Panic (0.5784s) 4/5/2021 2:09:11 PM 2.768 SINGLEP Install Confidence Routines (0.5264s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Bring Commander Interface Online (0.0894s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Motivate All Crews (0.0545s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Locating Available Networks (0.0170s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Externalizing Patterns (0.0229s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Hooking Externals (0.0060s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Handlizing Hooks (0.0050s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Disengaging Constants (0.0296s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Late Axionic Computations (0.0918s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Poking At Status Indicators (0.0050s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Discovering States Of Matter (0.0060s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Searching For A Leader (0.0080s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Suppressing Bad Thoughts (0.0060s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Connecting to Fleet Command (0.0070s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Thinking Of Advice (0.0070s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Degaussing Advice (0.0080s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Reading Alien Diaries (0.0060s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Naming All Known Planets (0.0070s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Remembering Speeds (0.0070s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Prioritizing Targets (0.0070s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Rebooting Sensor Arrays (0.0070s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Unloading Prismatic Grid (0.0070s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Thinking Of Objectives (0.0080s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Inhibiting Visual Scans (0.0100s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Synthesizing Vocals (0.0060s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Investigating Map Signatures (0.0100s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Ventilating Scenarios (0.0050s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Decontaminating Targeting Systems (0.0070s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Ejecting Tactical Core (0.0070s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Calibrating Formations (0.0060s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Intercepting Galactic Maps (0.0090s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Discharging Colored Ions (0.0120s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Replicating Ion Colors (0.0050s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Faction Diagnostics (0.0104s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Buffering Hackers (0.0269s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Inverting Death (0.0070s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Linear Field Variance (0.0070s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Charging Marks (0.0060s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Differentiating Marks (0.1606s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Guarding The Posts (0.0090s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Range Manifolds (0.0060s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Purging ROFs (0.0060s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Manipulating Speeds (0.0080s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Detecting Projectiles (0.0060s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Grouping Flow Fields (0.0080s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Modulating Flow Field Groups (0.0110s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Designing Fleets (0.0100s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Thinking Of Technologies (0.0080s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Categorizing Starboard Sensors (0.0050s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Injecting Galactic Variables (0.0100s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Eating Starfields (0.0100s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Fondly Remembering Distant Planets (0.0150s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Categorizing All Planets (0.0040s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Organizing Commands (0.0199s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Calculating Firing Cones (0.0050s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Offending Sentient Ship Parts (0.1586s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Re-Aligning Objectives (0.0110s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Sterilizing Test Chamber (0.0070s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Issuing Orders (0.0060s) 4/5/2021 2:09:12 PM 2.768 SINGLEP Augmenting Infusers (0.0070s) 4/5/2021 2:09:13 PM 2.768 SINGLEP Infusing (0.0160s) 4/5/2021 2:09:13 PM 2.768 SINGLEP Load Surrogates (0.0628s) 4/5/2021 2:09:17 PM 2.768 SINGLEP Realigning Flow (4.5355s) 4/5/2021 2:09:17 PM 2.768 SINGLEP Post-Proton Surge (0.0131s) 4/5/2021 2:09:17 PM 2.768 SINGLEP Background Radiation Taste Test (0.0270s) 4/5/2021 2:09:17 PM 2.768 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 4/5/2021 2:09:17 PM 2.768 SINGLEP Windshield Wiping (0.0050s) 4/5/2021 2:09:17 PM 2.768 SINGLEP Last Organizational Modeling (0.0669s) 4/5/2021 2:09:17 PM 2.768 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/5/2021 2:09:17 PM 2.768 SINGLEP Stimulate Modulation (0.0279s) 4/5/2021 2:09:17 PM 2.768 SINGLEP Tip Servos (0.0050s) 4/5/2021 2:09:17 PM 2.768 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 4/5/2021 2:09:17 PM 2.768 SINGLEP Design New Fleet Logo (0.0119s) 4/5/2021 2:09:17 PM 2.768 SINGLEP Inspect Fleet Logo (0.0060s) 4/5/2021 2:09:17 PM 2.768 SINGLEP Ogle Enemy Logo (0.0060s) 4/5/2021 2:09:17 PM 2.768 SINGLEP Order Cores By Seniority (0.0070s) 4/5/2021 2:09:17 PM 2.768 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1091 4/5/2021 2:09:17 PM 2.768 SINGLEP Make Factions That Extra Bit Special (0.0080s) 4/5/2021 2:09:18 PM 2.768 SINGLEP Final Checks (0.3381s) 4/5/2021 2:09:18 PM 2.768 SINGLEP Load Historical Documents (0.0030s) 4/5/2021 2:09:18 PM 2.768 SINGLEP 8.5 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.6s) Install Confidence Routines (0.5s) Realigning Flow (4.5s) Final Checks (0.3s) 4/5/2021 2:09:18 PM 2.768 SINGLEP Hello Steam user 'Metrekec' 4/5/2021 2:09:20 PM 2.768 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/5/2021 2:09:21 PM 2.768 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/5/2021 2:09:21 PM 2.768 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/5/2021 2:09:21 PM 2.768 SINGLEP Clear out factions that should not be in UI based on savegame: 10 Macrophage Infestation - Tamed Relentless AI Wave Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack AI Praetorian Guard 4/5/2021 2:09:21 PM 2.768 SINGLEP loading as template 4/5/2021 2:09:21 PM 2.768 SINGLEP Added the faction AIRelentlessWave. 4/5/2021 2:09:21 PM 2.768 SINGLEP Added the faction AIReserves. 4/5/2021 2:09:21 PM 2.768 SINGLEP Added the faction AntiAIZombie. 4/5/2021 2:09:21 PM 2.768 SINGLEP Added the faction AntiEveryoneZombie. 4/5/2021 2:09:21 PM 2.768 SINGLEP Added the faction AntiPlayerZombie. 4/5/2021 2:09:21 PM 2.768 SINGLEP Added the faction CPALogic. 4/5/2021 2:09:21 PM 2.768 SINGLEP Added the faction EnragedMacrophage. 4/5/2021 2:09:21 PM 2.768 SINGLEP Added the faction Mercenary. 4/5/2021 2:09:21 PM 2.768 SINGLEP Added the faction PraetorianGuard. 4/5/2021 2:09:21 PM 2.768 SINGLEP Added the faction TamedMacrophage. 4/5/2021 2:09:21 PM 2.768 SINGLEP Finish load save in 196.5ms 4/5/2021 2:09:21 PM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 422728528 and planet count 80 and 18 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/5/2021 2:09:21 PM 2.768 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/5/2021 2:09:21 PM 2.768 SINGLEP Fixed 1440 missing planet factions. 4/5/2021 2:09:21 PM 2.768 SINGLEP Generate Partial Map Complete 146ms 4/5/2021 2:09:46 PM 2.768 SINGLEP Start Generate Partial Map with Realistic and seed 782291738 and planet count 80 and 18 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/5/2021 2:09:46 PM 2.768 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/5/2021 2:09:46 PM 2.768 SINGLEP Fixed 1440 missing planet factions. 4/5/2021 2:09:46 PM 2.768 SINGLEP Generate Partial Map Complete 86ms 4/5/2021 2:09:56 PM 2.768 SINGLEP Start Generate FULL Map with Realistic and seed 782291738 and planet count 80 and 18 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/5/2021 2:09:56 PM 2.768 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 13ms 4/5/2021 2:09:56 PM 2.768 SINGLEP Generate FULL Map Complete 282ms 4/5/2021 2:09:56 PM 2.768 SINGLEP Fixed too-high count of ships to be granted. Was 75, now 15 Mini Fortress from Turret Schematic Server 4/5/2021 2:09:56 PM 2.768 SINGLEP Fixed too-high count of ships to be granted. Was 7, now 2 Sentry Frigate from Other Defensive Schematic Server 4/5/2021 2:09:56 PM 2.768 SINGLEP Fixed too-high count of ships to be granted. Was 15, now 2 Sentry Frigate from Other Defensive Schematic Server 4/5/2021 2:27:22 PM 2.768 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Scourge10Attempt/Autosave at 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/5/2021 2:27:23 PM 2.768 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 6ms 4/5/2021 2:27:23 PM 2.768 SINGLEP Finish load save in 175.5ms 4/5/2021 2:57:37 PM 2.768 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Scourge10Attempt/Autosave at 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/5/2021 2:57:37 PM 2.768 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 7ms 4/5/2021 2:57:37 PM 2.768 SINGLEP Finish load save in 404.7ms 4/5/2021 5:05:49 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/5/2021 5:05:49 PM SINGLEP Boot up FleetOS (0.1346s) 4/5/2021 5:05:49 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/5/2021 5:05:49 PM SINGLEP Check System Logs For Rogue Intelligence (0.1877s) 4/5/2021 5:05:49 PM SINGLEP Inspect Aft Hatches (0.0269s) 4/5/2021 5:05:49 PM SINGLEP Found 333 xml files in 95 folders in 35ms 4/5/2021 5:05:50 PM SINGLEP Check For Extra Modules (0.3450s) 4/5/2021 5:05:50 PM SINGLEP 333 Xml Files Parsed in 307ms 4/5/2021 5:05:50 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 4/5/2021 5:05:50 PM 2.768 SINGLEP Game Version: 2.768 4/5/2021 5:05:50 PM 2.768 SINGLEP Eject Trash Into Hyperspace (0.0140s) 4/5/2021 5:05:50 PM 2.768 SINGLEP Bring Cloaking Systems Online (0.0050s) 4/5/2021 5:05:50 PM 2.768 SINGLEP Recalculate Speed Of Light (0.0120s) 4/5/2021 5:05:50 PM 2.768 SINGLEP Optimize Comfort On Command Decks (0.0120s) 4/5/2021 5:05:50 PM 2.768 SINGLEP Generating Framerates (0.0040s) 4/5/2021 5:05:50 PM 2.768 SINGLEP Update mod and expansion statuses! 4/5/2021 5:05:50 PM 2.768 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 4/5/2021 5:05:50 PM 2.768 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 4/5/2021 5:05:50 PM 2.768 SINGLEP Check Nearby Stellar Masses (0.0359s) 4/5/2021 5:05:50 PM 2.768 SINGLEP 333 Xml Files Checked For Exp/Mod Status in 13ms 4/5/2021 5:05:50 PM 2.768 SINGLEP Pruning Excess Brain Cells (0.0229s) 4/5/2021 5:05:50 PM 2.768 SINGLEP Remembering Alamo (0.0150s) 4/5/2021 5:05:50 PM 2.768 SINGLEP Boot Audio Comms (0.0070s) 4/5/2021 5:05:50 PM 2.768 SINGLEP Establish Individual Audio Links (0.0194s) 4/5/2021 5:05:50 PM 2.768 SINGLEP No resolution change was required. 4/5/2021 5:05:50 PM 2.768 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/5/2021 5:05:50 PM 2.768 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/5/2021 5:05:50 PM 2.768 SINGLEP Refresh Optical Lensing (0.0120s) 4/5/2021 5:05:50 PM 2.768 SINGLEP Revise Fundamental Physical Laws (0.0209s) 4/5/2021 5:05:50 PM 2.768 SINGLEP Calculate Odds Of Success (0.0140s) 4/5/2021 5:05:50 PM 2.768 SINGLEP Briefly Panic (0.4502s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Install Confidence Routines (0.5800s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Bring Commander Interface Online (0.1017s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Motivate All Crews (0.0618s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Locating Available Networks (0.0229s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Externalizing Patterns (0.0180s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Hooking Externals (0.0050s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Handlizing Hooks (0.0090s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Disengaging Constants (0.0229s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Late Axionic Computations (0.0509s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Poking At Status Indicators (0.0050s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Discovering States Of Matter (0.0070s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Searching For A Leader (0.0070s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Suppressing Bad Thoughts (0.0080s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Connecting to Fleet Command (0.0080s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Thinking Of Advice (0.0070s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Degaussing Advice (0.0070s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Reading Alien Diaries (0.0070s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Naming All Known Planets (0.0070s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Remembering Speeds (0.0070s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Prioritizing Targets (0.0060s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Rebooting Sensor Arrays (0.0070s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Unloading Prismatic Grid (0.0070s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Thinking Of Objectives (0.0070s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Inhibiting Visual Scans (0.0110s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Synthesizing Vocals (0.0060s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Investigating Map Signatures (0.0100s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Ventilating Scenarios (0.0050s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Decontaminating Targeting Systems (0.0070s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Ejecting Tactical Core (0.0070s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Calibrating Formations (0.0067s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Intercepting Galactic Maps (0.0090s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Discharging Colored Ions (0.0160s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Replicating Ion Colors (0.0060s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Faction Diagnostics (0.0100s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Buffering Hackers (0.0269s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Inverting Death (0.0060s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Linear Field Variance (0.0080s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Charging Marks (0.0050s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Differentiating Marks (0.1702s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Guarding The Posts (0.0080s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Range Manifolds (0.0050s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Purging ROFs (0.0070s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Manipulating Speeds (0.0080s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Detecting Projectiles (0.0050s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Grouping Flow Fields (0.0080s) 4/5/2021 5:05:51 PM 2.768 SINGLEP Modulating Flow Field Groups (0.0110s) 4/5/2021 5:05:52 PM 2.768 SINGLEP Designing Fleets (0.0100s) 4/5/2021 5:05:52 PM 2.768 SINGLEP Thinking Of Technologies (0.0070s) 4/5/2021 5:05:52 PM 2.768 SINGLEP Categorizing Starboard Sensors (0.0050s) 4/5/2021 5:05:52 PM 2.768 SINGLEP Injecting Galactic Variables (0.0100s) 4/5/2021 5:05:52 PM 2.768 SINGLEP Investigating Starfields (0.0100s) 4/5/2021 5:05:52 PM 2.768 SINGLEP Cleaning Distant Planets (0.0120s) 4/5/2021 5:05:52 PM 2.768 SINGLEP Categorizing All Planets (0.0050s) 4/5/2021 5:05:52 PM 2.768 SINGLEP Organizing Commands (0.0160s) 4/5/2021 5:05:52 PM 2.768 SINGLEP Calculating Firing Cones (0.0070s) 4/5/2021 5:05:52 PM 2.768 SINGLEP Offending Sentient Ship Parts (0.1755s) 4/5/2021 5:05:52 PM 2.768 SINGLEP Re-Aligning Objectives (0.0130s) 4/5/2021 5:05:52 PM 2.768 SINGLEP Sterilizing Test Chamber (0.0070s) 4/5/2021 5:05:52 PM 2.768 SINGLEP Issuing Orders (0.0060s) 4/5/2021 5:05:52 PM 2.768 SINGLEP Augmenting Infusers (0.0070s) 4/5/2021 5:05:52 PM 2.768 SINGLEP Infusing (0.0160s) 4/5/2021 5:05:52 PM 2.768 SINGLEP Load Surrogates (0.0539s) 4/5/2021 5:05:54 PM 2.768 SINGLEP Reactivate Cold Fusion Reactor (2.4656s) 4/5/2021 5:05:54 PM 2.768 SINGLEP Post-Proton Surge (0.0140s) 4/5/2021 5:05:54 PM 2.768 SINGLEP Background Radiation Taste Test (0.0269s) 4/5/2021 5:05:54 PM 2.768 SINGLEP Shuffling Chairs On Command Deck (0.0170s) 4/5/2021 5:05:54 PM 2.768 SINGLEP Windshield Wiping (0.0060s) 4/5/2021 5:05:54 PM 2.768 SINGLEP Last Organizational Modeling (0.1106s) 4/5/2021 5:05:55 PM 2.768 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/5/2021 5:05:55 PM 2.768 SINGLEP Stimulate Modulation (0.0678s) 4/5/2021 5:05:55 PM 2.768 SINGLEP Tip Servos (0.0060s) 4/5/2021 5:05:55 PM 2.768 SINGLEP Sort Buildings Into Uneven Piles (0.0050s) 4/5/2021 5:05:55 PM 2.768 SINGLEP Design New Fleet Logo (0.0090s) 4/5/2021 5:05:55 PM 2.768 SINGLEP Inspect Fleet Logo (0.0060s) 4/5/2021 5:05:55 PM 2.768 SINGLEP Ogle Enemy Logo (0.0060s) 4/5/2021 5:05:55 PM 2.768 SINGLEP Order Cores By Seniority (0.0076s) 4/5/2021 5:05:55 PM 2.768 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1091 4/5/2021 5:05:55 PM 2.768 SINGLEP Make Factions That Extra Bit Special (0.0080s) 4/5/2021 5:05:55 PM 2.768 SINGLEP Final Checks (0.3930s) 4/5/2021 5:05:55 PM 2.768 SINGLEP Load Historical Documents (0.0050s) 4/5/2021 5:05:55 PM 2.768 SINGLEP 6.2 seconds total load time. Check For Extra Modules (0.3s) Briefly Panic (0.5s) Install Confidence Routines (0.6s) Reactivate Cold Fusion Reactor (2.5s) Final Checks (0.4s) 4/5/2021 5:05:55 PM 2.768 SINGLEP Hello Steam user 'Metrekec' 4/7/2021 8:00:06 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/7/2021 8:00:06 PM SINGLEP Boot up FleetOS (0.1765s) 4/7/2021 8:00:06 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/7/2021 8:00:06 PM SINGLEP Check System Logs For Rogue Intelligence (0.3780s) 4/7/2021 8:00:06 PM SINGLEP Inspect Aft Hatches (0.0389s) 4/7/2021 8:00:06 PM SINGLEP Found 333 xml files in 95 folders in 46ms 4/7/2021 8:00:07 PM SINGLEP Check For Extra Modules (0.4371s) 4/7/2021 8:00:07 PM SINGLEP 333 Xml Files Parsed in 391ms 4/7/2021 8:00:07 PM SINGLEP Gather Ancient Lifeforms (0.0110s) 4/7/2021 8:00:07 PM 2.770 SINGLEP Game Version: 2.770 4/7/2021 8:00:07 PM 2.770 SINGLEP Eject Trash Into Hyperspace (0.0140s) 4/7/2021 8:00:07 PM 2.770 SINGLEP Bring Cloaking Systems Online (0.0100s) 4/7/2021 8:00:07 PM 2.770 SINGLEP Recalculate Speed Of Light (0.0160s) 4/7/2021 8:00:07 PM 2.770 SINGLEP Optimize Comfort On Command Decks (0.0140s) 4/7/2021 8:00:07 PM 2.770 SINGLEP Generating Framerates (0.0060s) 4/7/2021 8:00:07 PM 2.770 SINGLEP Update mod and expansion statuses! 4/7/2021 8:00:07 PM 2.770 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 4/7/2021 8:00:07 PM 2.770 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 4/7/2021 8:00:07 PM 2.770 SINGLEP Check Nearby Stellar Masses (0.0384s) 4/7/2021 8:00:07 PM 2.770 SINGLEP 333 Xml Files Checked For Exp/Mod Status in 17ms 4/7/2021 8:00:07 PM 2.770 SINGLEP Pruning Excess Brain Cells (0.0319s) 4/7/2021 8:00:07 PM 2.770 SINGLEP Remembering Alamo (0.0269s) 4/7/2021 8:00:07 PM 2.770 SINGLEP Boot Audio Comms (0.0070s) 4/7/2021 8:00:07 PM 2.770 SINGLEP Establish Individual Audio Links (0.0239s) 4/7/2021 8:00:07 PM 2.770 SINGLEP No resolution change was required. 4/7/2021 8:00:07 PM 2.770 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/7/2021 8:00:07 PM 2.770 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/7/2021 8:00:07 PM 2.770 SINGLEP Refresh Optical Lensing (0.0140s) 4/7/2021 8:00:07 PM 2.770 SINGLEP Revise Fundamental Physical Laws (0.0239s) 4/7/2021 8:00:07 PM 2.770 SINGLEP Calculate Odds Of Success (0.0170s) 4/7/2021 8:00:07 PM 2.770 SINGLEP Briefly Panic (0.3989s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Install Confidence Routines (0.5231s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Bring Commander Interface Online (0.1152s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Motivate All Crews (0.0738s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Locating Available Networks (0.0234s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Externalizing Patterns (0.0270s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Hooking Externals (0.0089s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Handlizing Hooks (0.0054s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Disengaging Constants (0.0299s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Late Axionic Computations (0.0957s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Poking At Status Indicators (0.0070s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Discovering States Of Matter (0.0050s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Searching For A Leader (0.0080s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Suppressing Bad Thoughts (0.0070s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Connecting to Fleet Command (0.0090s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Thinking Of Advice (0.0050s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Degaussing Advice (0.0080s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Reading Alien Diaries (0.0070s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Naming All Known Planets (0.0070s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Remembering Speeds (0.0060s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Prioritizing Targets (0.0075s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Rebooting Sensor Arrays (0.0070s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Unloading Prismatic Grid (0.0070s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Thinking Of Objectives (0.0080s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Inhibiting Visual Scans (0.0100s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Synthesizing Vocals (0.0060s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Investigating Map Signatures (0.0090s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Ventilating Scenarios (0.0050s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Decontaminating Targeting Systems (0.0080s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Ejecting Tactical Core (0.0060s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Calibrating Formations (0.0070s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Intercepting Galactic Maps (0.0080s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Discharging Colored Ions (0.0120s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Replicating Ion Colors (0.0040s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Faction Diagnostics (0.0125s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Buffering Hackers (0.0299s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Inverting Death (0.0080s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Linear Field Variance (0.0070s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Charging Marks (0.0040s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Differentiating Marks (0.1476s) 4/7/2021 8:00:08 PM 2.770 SINGLEP Guarding The Posts (0.0080s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Range Manifolds (0.0050s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Purging ROFs (0.0060s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Manipulating Speeds (0.0090s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Detecting Projectiles (0.0060s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Grouping Flow Fields (0.0070s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Modulating Flow Field Groups (0.0120s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Designing Fleets (0.0080s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Thinking Of Technologies (0.0060s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Categorizing Starboard Sensors (0.0050s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Injecting Galactic Variables (0.0110s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Weepinig Over Starfields (0.0080s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Destroying Distant Planets (0.0110s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Categorizing All Planets (0.0060s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Organizing Commands (0.0150s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Calculating Firing Cones (0.0040s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Disassembling And Reassembling Ship Parts (0.1704s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Re-Aligning Objectives (0.0170s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Sterilizing Test Chamber (0.0080s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Issuing Orders (0.0060s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Augmenting Infusers (0.0070s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Infusing (0.0140s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Load Surrogates (0.0559s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Locate Dictionaries (0.0060s) 4/7/2021 8:00:09 PM 2.770 SINGLEP Set Stage (0.0130s) 4/7/2021 8:00:11 PM 2.770 SINGLEP Compensate for Neutrino Variance (2.1789s) 4/7/2021 8:00:11 PM 2.770 SINGLEP Post-Proton Surge (0.0142s) 4/7/2021 8:00:11 PM 2.770 SINGLEP Background Radiation Taste Test (0.0269s) 4/7/2021 8:00:11 PM 2.770 SINGLEP Shuffling Chairs On Command Deck (0.0170s) 4/7/2021 8:00:11 PM 2.770 SINGLEP Windshield Wiping (0.0060s) 4/7/2021 8:00:11 PM 2.770 SINGLEP Last Organizational Modeling (0.0748s) 4/7/2021 8:00:11 PM 2.770 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/7/2021 8:00:11 PM 2.770 SINGLEP Stimulate Modulation (0.0369s) 4/7/2021 8:00:11 PM 2.770 SINGLEP Tip Servos (0.0070s) 4/7/2021 8:00:11 PM 2.770 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 4/7/2021 8:00:11 PM 2.770 SINGLEP Design New Fleet Logo (0.0120s) 4/7/2021 8:00:11 PM 2.770 SINGLEP Inspect Fleet Logo (0.0080s) 4/7/2021 8:00:11 PM 2.770 SINGLEP Ogle Enemy Logo (0.0060s) 4/7/2021 8:00:11 PM 2.770 SINGLEP Order Cores By Seniority (0.0080s) 4/7/2021 8:00:11 PM 2.770 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1085 4/7/2021 8:00:11 PM 2.770 SINGLEP Make Factions That Extra Bit Special (0.0080s) 4/7/2021 8:00:12 PM 2.770 SINGLEP Final Checks (0.3996s) 4/7/2021 8:00:12 PM 2.770 SINGLEP Load Historical Documents (0.0040s) 4/7/2021 8:00:12 PM 2.770 SINGLEP 6.2 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Compensate for Neutrino Variance (2.2s) Final Checks (0.4s) 4/7/2021 8:00:12 PM 2.770 SINGLEP Hello Steam user 'Metrekec' 4/7/2021 8:00:14 PM 2.770 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/7/2021 8:00:14 PM 2.770 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/7/2021 8:00:14 PM 2.770 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/7/2021 8:00:14 PM 2.770 SINGLEP Clear out factions that should not be in UI based on savegame: 9 Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 4/7/2021 8:00:14 PM 2.770 SINGLEP loading as template 4/7/2021 8:00:14 PM 2.770 SINGLEP Added the faction AIRelentlessWave. 4/7/2021 8:00:14 PM 2.770 SINGLEP Added the faction AIReserves. 4/7/2021 8:00:14 PM 2.770 SINGLEP Added the faction AntiAIZombie. 4/7/2021 8:00:14 PM 2.770 SINGLEP Added the faction AntiEveryoneZombie. 4/7/2021 8:00:14 PM 2.770 SINGLEP Added the faction AntiPlayerZombie. 4/7/2021 8:00:14 PM 2.770 SINGLEP Added the faction CPALogic. 4/7/2021 8:00:14 PM 2.770 SINGLEP Added the faction EnragedMacrophage. 4/7/2021 8:00:14 PM 2.770 SINGLEP Added the faction Mercenary. 4/7/2021 8:00:14 PM 2.770 SINGLEP Added the faction TamedMacrophage. 4/7/2021 8:00:14 PM 2.770 SINGLEP Finish load save in 201.0ms 4/7/2021 8:00:14 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 1249517087 and planet count 80 and 18 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/7/2021 8:00:15 PM 2.770 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/7/2021 8:00:15 PM 2.770 SINGLEP Fixed 1440 missing planet factions. 4/7/2021 8:00:15 PM 2.770 SINGLEP Generate Partial Map Complete 147ms 4/7/2021 8:00:16 PM 2.770 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/7/2021 8:00:16 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 18721855 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 4/7/2021 8:00:17 PM 2.770 SINGLEP Added the faction AIRelentlessWave. 4/7/2021 8:00:17 PM 2.770 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/7/2021 8:00:17 PM 2.770 SINGLEP Fixed 1840 missing planet factions. 4/7/2021 8:00:17 PM 2.770 SINGLEP Generate Partial Map Complete 108ms 4/7/2021 8:00:49 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 308866662 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:00:49 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:00:49 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:00:49 PM 2.770 SINGLEP Generate Partial Map Complete 100ms 4/7/2021 8:00:51 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 373204431 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:00:51 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:00:51 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:00:51 PM 2.770 SINGLEP Generate Partial Map Complete 75ms 4/7/2021 8:00:55 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 334356148 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:00:55 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:00:55 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:00:55 PM 2.770 SINGLEP Generate Partial Map Complete 78ms 4/7/2021 8:00:56 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 696479764 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:00:56 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:00:56 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:00:56 PM 2.770 SINGLEP Generate Partial Map Complete 188ms 4/7/2021 8:00:58 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 550996334 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:00:58 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:00:58 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:00:58 PM 2.770 SINGLEP Generate Partial Map Complete 91ms 4/7/2021 8:01:00 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 900737396 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:00 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:00 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:00 PM 2.770 SINGLEP Generate Partial Map Complete 72ms 4/7/2021 8:01:01 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 343096466 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:01 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:01 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:01 PM 2.770 SINGLEP Generate Partial Map Complete 75ms 4/7/2021 8:01:02 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 977316440 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:02 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:02 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:02 PM 2.770 SINGLEP Generate Partial Map Complete 96ms 4/7/2021 8:01:03 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 53054012 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:04 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:04 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:04 PM 2.770 SINGLEP Generate Partial Map Complete 92ms 4/7/2021 8:01:06 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 359510065 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:06 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:06 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:06 PM 2.770 SINGLEP Generate Partial Map Complete 71ms 4/7/2021 8:01:07 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 931749170 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:07 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:07 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:07 PM 2.770 SINGLEP Generate Partial Map Complete 192ms 4/7/2021 8:01:09 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 754779790 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:09 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:09 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:09 PM 2.770 SINGLEP Generate Partial Map Complete 95ms 4/7/2021 8:01:12 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 542765286 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:12 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:12 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:12 PM 2.770 SINGLEP Generate Partial Map Complete 82ms 4/7/2021 8:01:13 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 887421245 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:13 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:13 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:13 PM 2.770 SINGLEP Generate Partial Map Complete 74ms 4/7/2021 8:01:14 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 223840578 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:14 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:14 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:14 PM 2.770 SINGLEP Generate Partial Map Complete 99ms 4/7/2021 8:01:15 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 596213143 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:15 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:15 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:15 PM 2.770 SINGLEP Generate Partial Map Complete 104ms 4/7/2021 8:01:17 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 446697680 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:17 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:17 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:17 PM 2.770 SINGLEP Generate Partial Map Complete 70ms 4/7/2021 8:01:18 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 361629723 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:19 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:19 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:19 PM 2.770 SINGLEP Generate Partial Map Complete 188ms 4/7/2021 8:01:20 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 386005484 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:20 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:20 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:20 PM 2.770 SINGLEP Generate Partial Map Complete 96ms 4/7/2021 8:01:21 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 990993118 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:21 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:21 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:21 PM 2.770 SINGLEP Generate Partial Map Complete 69ms 4/7/2021 8:01:25 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 139617866 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:26 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:26 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:26 PM 2.770 SINGLEP Generate Partial Map Complete 91ms 4/7/2021 8:01:34 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 300188538 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:34 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:34 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:34 PM 2.770 SINGLEP Generate Partial Map Complete 72ms 4/7/2021 8:01:36 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 52334539 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:36 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:36 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:36 PM 2.770 SINGLEP Generate Partial Map Complete 98ms 4/7/2021 8:01:37 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 651322085 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:37 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:37 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:37 PM 2.770 SINGLEP Generate Partial Map Complete 103ms 4/7/2021 8:01:39 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 278048944 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:39 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:39 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:39 PM 2.770 SINGLEP Generate Partial Map Complete 83ms 4/7/2021 8:01:41 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 62493374 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:41 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:41 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:41 PM 2.770 SINGLEP Generate Partial Map Complete 72ms 4/7/2021 8:01:42 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 560344822 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:42 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:42 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:42 PM 2.770 SINGLEP Generate Partial Map Complete 106ms 4/7/2021 8:01:44 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 582357812 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:44 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:44 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:44 PM 2.770 SINGLEP Generate Partial Map Complete 95ms 4/7/2021 8:01:45 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 838048598 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:45 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:45 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:45 PM 2.770 SINGLEP Generate Partial Map Complete 97ms 4/7/2021 8:01:47 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 196476100 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:47 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:47 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:47 PM 2.770 SINGLEP Generate Partial Map Complete 87ms 4/7/2021 8:01:48 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 976024691 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:48 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:48 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:48 PM 2.770 SINGLEP Generate Partial Map Complete 177ms 4/7/2021 8:01:50 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 135353872 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:50 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:50 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:50 PM 2.770 SINGLEP Generate Partial Map Complete 85ms 4/7/2021 8:01:51 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 448929011 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:51 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:51 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:51 PM 2.770 SINGLEP Generate Partial Map Complete 79ms 4/7/2021 8:01:52 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 177155158 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:53 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:53 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:53 PM 2.770 SINGLEP Generate Partial Map Complete 96ms 4/7/2021 8:01:54 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 994320316 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:54 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:54 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:54 PM 2.770 SINGLEP Generate Partial Map Complete 99ms 4/7/2021 8:01:57 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 612067326 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:57 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:57 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:57 PM 2.770 SINGLEP Generate Partial Map Complete 81ms 4/7/2021 8:01:59 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 570669117 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:01:59 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:01:59 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:01:59 PM 2.770 SINGLEP Generate Partial Map Complete 72ms 4/7/2021 8:02:00 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 840839115 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:02:01 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:02:01 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:02:01 PM 2.770 SINGLEP Generate Partial Map Complete 197ms 4/7/2021 8:02:02 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 294723949 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:02:02 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:02:02 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:02:02 PM 2.770 SINGLEP Generate Partial Map Complete 75ms 4/7/2021 8:02:05 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 862660082 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:02:05 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:02:05 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:02:05 PM 2.770 SINGLEP Generate Partial Map Complete 71ms 4/7/2021 8:02:06 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 36778364 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:02:06 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:02:06 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:02:06 PM 2.770 SINGLEP Generate Partial Map Complete 93ms 4/7/2021 8:02:08 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 178889704 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:02:08 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:02:08 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:02:08 PM 2.770 SINGLEP Generate Partial Map Complete 98ms 4/7/2021 8:02:09 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 819064078 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:02:09 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:02:09 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:02:09 PM 2.770 SINGLEP Generate Partial Map Complete 78ms 4/7/2021 8:02:11 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 803571382 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:02:11 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:02:11 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:02:11 PM 2.770 SINGLEP Generate Partial Map Complete 109ms 4/7/2021 8:02:13 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 895593838 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:02:14 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:02:14 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:02:14 PM 2.770 SINGLEP Generate Partial Map Complete 166ms 4/7/2021 8:02:15 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 267744977 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:02:15 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:02:15 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:02:15 PM 2.770 SINGLEP Generate Partial Map Complete 77ms 4/7/2021 8:02:20 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 545778974 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:02:20 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:02:20 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:02:20 PM 2.770 SINGLEP Generate Partial Map Complete 75ms 4/7/2021 8:02:22 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 213564388 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:02:22 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:02:22 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:02:22 PM 2.770 SINGLEP Generate Partial Map Complete 100ms 4/7/2021 8:02:23 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 941473975 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:02:23 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:02:23 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:02:23 PM 2.770 SINGLEP Generate Partial Map Complete 104ms 4/7/2021 8:02:24 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 763534396 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:02:24 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:02:24 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:02:24 PM 2.770 SINGLEP Generate Partial Map Complete 67ms 4/7/2021 8:02:28 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 790371138 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:02:29 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:02:29 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:02:29 PM 2.770 SINGLEP Generate Partial Map Complete 100ms 4/7/2021 8:02:30 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 267714107 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:02:30 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:02:30 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:02:30 PM 2.770 SINGLEP Generate Partial Map Complete 178ms 4/7/2021 8:02:32 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 953090790 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:02:32 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:02:32 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:02:32 PM 2.770 SINGLEP Generate Partial Map Complete 71ms 4/7/2021 8:02:38 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 953090790 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:02:38 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:02:38 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:02:38 PM 2.770 SINGLEP Generate Partial Map Complete 72ms 4/7/2021 8:02:49 PM 2.770 SINGLEP Start Generate FULL Map with Realistic and seed 953090790 and planet count 80 and 27 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/7/2021 8:02:49 PM 2.770 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 33ms 4/7/2021 8:02:49 PM 2.770 SINGLEP Generate FULL Map Complete 357ms 4/7/2021 8:02:50 PM 2.770 SINGLEP Fixed too-high count of ships to be granted. Was 7, now 4 Interplanetary Engineer from Other Defensive Schematic Server 4/7/2021 8:03:25 PM 2.770 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/7/2021 8:03:25 PM 2.770 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/7/2021 8:03:25 PM 2.770 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/7/2021 8:03:25 PM 2.770 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Relentless AI Wave Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack 4/7/2021 8:03:25 PM 2.770 SINGLEP loading as template 4/7/2021 8:03:25 PM 2.770 SINGLEP Added the faction AIRelentlessWave. 4/7/2021 8:03:25 PM 2.770 SINGLEP Added the faction AIReserves. 4/7/2021 8:03:25 PM 2.770 SINGLEP Added the faction AntiAIZombie. 4/7/2021 8:03:25 PM 2.770 SINGLEP Added the faction AntiEveryoneZombie. 4/7/2021 8:03:25 PM 2.770 SINGLEP Added the faction AntiPlayerZombie. 4/7/2021 8:03:25 PM 2.770 SINGLEP Added the faction CPALogic. 4/7/2021 8:03:25 PM 2.770 SINGLEP Added the faction EnragedMacrophage. 4/7/2021 8:03:25 PM 2.770 SINGLEP Added the faction Mercenary. 4/7/2021 8:03:25 PM 2.770 SINGLEP Added the faction TamedMacrophage. 4/7/2021 8:03:25 PM 2.770 SINGLEP Finish load save in 67.9ms 4/7/2021 8:03:25 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 2145475125 and planet count 80 and 27 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/7/2021 8:03:25 PM 2.770 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/7/2021 8:03:25 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:03:25 PM 2.770 SINGLEP Generate Partial Map Complete 114ms 4/7/2021 8:03:29 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 359637965 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:03:29 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:03:29 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:03:29 PM 2.770 SINGLEP Generate Partial Map Complete 72ms 4/7/2021 8:03:31 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 193129858 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:03:31 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:03:31 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:03:31 PM 2.770 SINGLEP Generate Partial Map Complete 108ms 4/7/2021 8:03:37 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 193129858 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:03:37 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:03:37 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:03:37 PM 2.770 SINGLEP Generate Partial Map Complete 114ms 4/7/2021 8:03:46 PM 2.770 SINGLEP Start Generate FULL Map with Realistic and seed 193129858 and planet count 80 and 27 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/7/2021 8:03:46 PM 2.770 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 13ms 4/7/2021 8:03:46 PM 2.770 SINGLEP Generate FULL Map Complete 316ms 4/7/2021 8:06:45 PM 2.770 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/7/2021 8:06:45 PM 2.770 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/7/2021 8:06:45 PM 2.770 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/7/2021 8:06:45 PM 2.770 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 4/7/2021 8:06:45 PM 2.770 SINGLEP loading as template 4/7/2021 8:06:45 PM 2.770 SINGLEP Added the faction AIRelentlessWave. 4/7/2021 8:06:45 PM 2.770 SINGLEP Added the faction AIReserves. 4/7/2021 8:06:45 PM 2.770 SINGLEP Added the faction AntiAIZombie. 4/7/2021 8:06:45 PM 2.770 SINGLEP Added the faction AntiEveryoneZombie. 4/7/2021 8:06:45 PM 2.770 SINGLEP Added the faction AntiPlayerZombie. 4/7/2021 8:06:45 PM 2.770 SINGLEP Added the faction CPALogic. 4/7/2021 8:06:45 PM 2.770 SINGLEP Added the faction EnragedMacrophage. 4/7/2021 8:06:45 PM 2.770 SINGLEP Added the faction Mercenary. 4/7/2021 8:06:45 PM 2.770 SINGLEP Added the faction TamedMacrophage. 4/7/2021 8:06:45 PM 2.770 SINGLEP Finish load save in 69.3ms 4/7/2021 8:06:45 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 1588752302 and planet count 80 and 27 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/7/2021 8:06:45 PM 2.770 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/7/2021 8:06:45 PM 2.770 SINGLEP Fixed 2160 missing planet factions. 4/7/2021 8:06:45 PM 2.770 SINGLEP Generate Partial Map Complete 129ms 4/7/2021 8:07:01 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 216270327 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:07:01 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:07:01 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:07:01 PM 2.770 SINGLEP Generate Partial Map Complete 139ms 4/7/2021 8:07:05 PM 2.770 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 4.25 seconds ago. 4/7/2021 8:07:05 PM 2.770 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 4.70 seconds ago. 4/7/2021 8:07:16 PM 2.770 SINGLEP Start Generate FULL Map with Realistic and seed 216270327 and planet count 80 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/7/2021 8:07:16 PM 2.770 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 8ms 4/7/2021 8:07:16 PM 2.770 SINGLEP Generate FULL Map Complete 227ms 4/7/2021 8:07:16 PM 2.770 SINGLEP Fixed too-high count of ships to be granted. Was 15, now 5 Tachyon Array from Other Defensive Schematic Server 4/7/2021 8:07:45 PM 2.770 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/7/2021 8:07:45 PM 2.770 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/7/2021 8:07:45 PM 2.770 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/7/2021 8:07:45 PM 2.770 SINGLEP Clear out factions that should not be in UI based on savegame: 9 Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 4/7/2021 8:07:45 PM 2.770 SINGLEP loading as template 4/7/2021 8:07:45 PM 2.770 SINGLEP Added the faction AIRelentlessWave. 4/7/2021 8:07:45 PM 2.770 SINGLEP Added the faction AIReserves. 4/7/2021 8:07:45 PM 2.770 SINGLEP Added the faction AntiAIZombie. 4/7/2021 8:07:45 PM 2.770 SINGLEP Added the faction AntiEveryoneZombie. 4/7/2021 8:07:45 PM 2.770 SINGLEP Added the faction AntiPlayerZombie. 4/7/2021 8:07:45 PM 2.770 SINGLEP Added the faction CPALogic. 4/7/2021 8:07:45 PM 2.770 SINGLEP Added the faction EnragedMacrophage. 4/7/2021 8:07:45 PM 2.770 SINGLEP Added the faction Mercenary. 4/7/2021 8:07:45 PM 2.770 SINGLEP Added the faction TamedMacrophage. 4/7/2021 8:07:45 PM 2.770 SINGLEP Finish load save in 62.7ms 4/7/2021 8:07:45 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 427667220 and planet count 80 and 21 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/7/2021 8:07:45 PM 2.770 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/7/2021 8:07:45 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:07:45 PM 2.770 SINGLEP Generate Partial Map Complete 76ms 4/7/2021 8:07:50 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 127842402 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:07:50 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:07:50 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:07:50 PM 2.770 SINGLEP Generate Partial Map Complete 142ms 4/7/2021 8:07:53 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 571147854 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:07:53 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:07:53 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:07:53 PM 2.770 SINGLEP Generate Partial Map Complete 72ms 4/7/2021 8:07:56 PM 2.770 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.19 seconds ago. 4/7/2021 8:08:00 PM 2.770 SINGLEP Start Generate FULL Map with Realistic and seed 571147854 and planet count 80 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/7/2021 8:08:01 PM 2.770 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 13ms 4/7/2021 8:08:01 PM 2.770 SINGLEP Generate FULL Map Complete 301ms 4/7/2021 8:08:01 PM 2.770 SINGLEP Fixed too-high count of ships to be granted. Was 75, now 15 Beam Cannon from Turret Schematic Server 4/7/2021 8:09:12 PM 2.770 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/7/2021 8:09:12 PM 2.770 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/7/2021 8:09:12 PM 2.770 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/7/2021 8:09:12 PM 2.770 SINGLEP Clear out factions that should not be in UI based on savegame: 9 Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 4/7/2021 8:09:12 PM 2.770 SINGLEP loading as template 4/7/2021 8:09:12 PM 2.770 SINGLEP Added the faction AIRelentlessWave. 4/7/2021 8:09:12 PM 2.770 SINGLEP Added the faction AIReserves. 4/7/2021 8:09:12 PM 2.770 SINGLEP Added the faction AntiAIZombie. 4/7/2021 8:09:12 PM 2.770 SINGLEP Added the faction AntiEveryoneZombie. 4/7/2021 8:09:12 PM 2.770 SINGLEP Added the faction AntiPlayerZombie. 4/7/2021 8:09:12 PM 2.770 SINGLEP Added the faction CPALogic. 4/7/2021 8:09:12 PM 2.770 SINGLEP Added the faction EnragedMacrophage. 4/7/2021 8:09:12 PM 2.770 SINGLEP Added the faction Mercenary. 4/7/2021 8:09:12 PM 2.770 SINGLEP Added the faction TamedMacrophage. 4/7/2021 8:09:12 PM 2.770 SINGLEP Finish load save in 66.5ms 4/7/2021 8:09:12 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 385683317 and planet count 80 and 21 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/7/2021 8:09:12 PM 2.770 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/7/2021 8:09:12 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:09:12 PM 2.770 SINGLEP Generate Partial Map Complete 130ms 4/7/2021 8:09:15 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 157188016 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:09:16 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:09:16 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:09:16 PM 2.770 SINGLEP Generate Partial Map Complete 66ms 4/7/2021 8:09:17 PM 2.770 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 1.60 seconds ago. 4/7/2021 8:09:26 PM 2.770 SINGLEP Start Generate FULL Map with Realistic and seed 157188016 and planet count 80 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/7/2021 8:09:27 PM 2.770 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 5ms 4/7/2021 8:09:27 PM 2.770 SINGLEP Generate FULL Map Complete 256ms 4/7/2021 8:09:27 PM 2.770 SINGLEP Fixed too-high count of ships to be granted. Was 15, now 9 Tractor Array from Other Defensive Schematic Server 4/7/2021 8:09:27 PM 2.770 SINGLEP Fixed too-high count of ships to be granted. Was 75, now 15 Plasma Turret from Turret Schematic Server 4/7/2021 8:10:32 PM 2.770 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/7/2021 8:10:32 PM 2.770 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/7/2021 8:10:33 PM 2.770 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/7/2021 8:10:33 PM 2.770 SINGLEP Clear out factions that should not be in UI based on savegame: 9 Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 4/7/2021 8:10:33 PM 2.770 SINGLEP loading as template 4/7/2021 8:10:33 PM 2.770 SINGLEP Added the faction AIRelentlessWave. 4/7/2021 8:10:33 PM 2.770 SINGLEP Added the faction AIReserves. 4/7/2021 8:10:33 PM 2.770 SINGLEP Added the faction AntiAIZombie. 4/7/2021 8:10:33 PM 2.770 SINGLEP Added the faction AntiEveryoneZombie. 4/7/2021 8:10:33 PM 2.770 SINGLEP Added the faction AntiPlayerZombie. 4/7/2021 8:10:33 PM 2.770 SINGLEP Added the faction CPALogic. 4/7/2021 8:10:33 PM 2.770 SINGLEP Added the faction EnragedMacrophage. 4/7/2021 8:10:33 PM 2.770 SINGLEP Added the faction Mercenary. 4/7/2021 8:10:33 PM 2.770 SINGLEP Added the faction TamedMacrophage. 4/7/2021 8:10:33 PM 2.770 SINGLEP Finish load save in 65.8ms 4/7/2021 8:10:33 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 119340119 and planet count 80 and 21 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/7/2021 8:10:33 PM 2.770 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/7/2021 8:10:33 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:10:33 PM 2.770 SINGLEP Generate Partial Map Complete 139ms 4/7/2021 8:10:35 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 34288589 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:10:35 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:10:35 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:10:35 PM 2.770 SINGLEP Generate Partial Map Complete 70ms 4/7/2021 8:10:38 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 830747730 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:10:38 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:10:38 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:10:38 PM 2.770 SINGLEP Generate Partial Map Complete 92ms 4/7/2021 8:10:40 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 774692489 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:10:40 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:10:40 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:10:40 PM 2.770 SINGLEP Generate Partial Map Complete 146ms 4/7/2021 8:10:41 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 230880587 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:10:42 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:10:42 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:10:42 PM 2.770 SINGLEP Generate Partial Map Complete 90ms 4/7/2021 8:10:43 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 319298239 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:10:43 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:10:43 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:10:43 PM 2.770 SINGLEP Generate Partial Map Complete 75ms 4/7/2021 8:10:45 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 413248237 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:10:45 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:10:45 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:10:45 PM 2.770 SINGLEP Generate Partial Map Complete 291ms 4/7/2021 8:10:46 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 19640873 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:10:46 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:10:46 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:10:46 PM 2.770 SINGLEP Generate Partial Map Complete 80ms 4/7/2021 8:10:48 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 159262163 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:10:48 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:10:48 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:10:48 PM 2.770 SINGLEP Generate Partial Map Complete 79ms 4/7/2021 8:10:50 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 571769200 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:10:50 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:10:50 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:10:50 PM 2.770 SINGLEP Generate Partial Map Complete 71ms 4/7/2021 8:10:53 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 189749571 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:10:54 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:10:54 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:10:54 PM 2.770 SINGLEP Generate Partial Map Complete 73ms 4/7/2021 8:10:55 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 116948379 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:10:55 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:10:55 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:10:55 PM 2.770 SINGLEP Generate Partial Map Complete 103ms 4/7/2021 8:10:59 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 687765649 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:10:59 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:10:59 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:10:59 PM 2.770 SINGLEP Generate Partial Map Complete 83ms 4/7/2021 8:11:03 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 489512749 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:11:03 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:11:03 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:11:03 PM 2.770 SINGLEP Generate Partial Map Complete 96ms 4/7/2021 8:11:07 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 627574625 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:11:07 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:11:07 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:11:07 PM 2.770 SINGLEP Generate Partial Map Complete 63ms 4/7/2021 8:11:19 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 368191319 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:11:19 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:11:19 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:11:19 PM 2.770 SINGLEP Generate Partial Map Complete 69ms 4/7/2021 8:11:21 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 471046124 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:11:22 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:11:22 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:11:22 PM 2.770 SINGLEP Generate Partial Map Complete 117ms 4/7/2021 8:11:23 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 549770305 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:11:23 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:11:23 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:11:23 PM 2.770 SINGLEP Generate Partial Map Complete 66ms 4/7/2021 8:11:26 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 235058127 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:11:26 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:11:26 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:11:26 PM 2.770 SINGLEP Generate Partial Map Complete 80ms 4/7/2021 8:11:28 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 134959781 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:11:28 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:11:28 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:11:28 PM 2.770 SINGLEP Generate Partial Map Complete 121ms 4/7/2021 8:11:32 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 912121043 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:11:32 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:11:32 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:11:32 PM 2.770 SINGLEP Generate Partial Map Complete 71ms 4/7/2021 8:11:34 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 768103890 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:11:34 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:11:34 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:11:34 PM 2.770 SINGLEP Generate Partial Map Complete 80ms 4/7/2021 8:11:35 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 566380468 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:11:36 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:11:36 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:11:36 PM 2.770 SINGLEP Generate Partial Map Complete 136ms 4/7/2021 8:11:38 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 695001020 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:11:38 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:11:38 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:11:38 PM 2.770 SINGLEP Generate Partial Map Complete 63ms 4/7/2021 8:11:43 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 86146557 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:11:43 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:11:43 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:11:43 PM 2.770 SINGLEP Generate Partial Map Complete 68ms 4/7/2021 8:11:45 PM 2.770 SINGLEP Start Generate Partial Map with Realistic and seed 37155338 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/7/2021 8:11:46 PM 2.770 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/7/2021 8:11:46 PM 2.770 SINGLEP Fixed 1680 missing planet factions. 4/7/2021 8:11:46 PM 2.770 SINGLEP Generate Partial Map Complete 241ms 4/7/2021 8:11:48 PM 2.770 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.85 seconds ago. 4/7/2021 8:11:59 PM 2.770 SINGLEP Start Generate FULL Map with Realistic and seed 37155338 and planet count 80 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/7/2021 8:11:59 PM 2.770 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 6ms 4/7/2021 8:11:59 PM 2.770 SINGLEP Generate FULL Map Complete 198ms 4/7/2021 8:11:59 PM 2.770 SINGLEP Fixed too-high count of ships to be granted. Was 9, now 7 Engineer from Other Defensive Schematic Server 4/7/2021 8:14:31 PM 2.770 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Double10AI/FirstSave.save Source1: AnythingElse Source3: LoadingSaveGame 4/7/2021 8:14:32 PM 2.770 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 6ms 4/7/2021 8:14:32 PM 2.770 SINGLEP Finish load save in 159.1ms 4/7/2021 8:24:27 PM 2.770 SINGLEP Fixed too-high count of ships to be granted. Was 75, now 15 Holocene Missile Turret from Turret Schematic Server 4/7/2021 8:30:24 PM 2.770 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Double10AI/Autosave at 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/7/2021 8:30:26 PM 2.770 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 7ms 4/7/2021 8:30:26 PM 2.770 SINGLEP Finish load save in 1,616.1ms 4/7/2021 8:40:33 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/7/2021 8:40:33 PM SINGLEP Boot up FleetOS (0.1646s) 4/7/2021 8:40:33 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/7/2021 8:40:33 PM SINGLEP Check System Logs For Rogue Intelligence (0.2483s) 4/7/2021 8:40:34 PM SINGLEP Inspect Aft Hatches (0.0259s) 4/7/2021 8:40:34 PM SINGLEP Found 333 xml files in 95 folders in 34ms 4/7/2021 8:40:34 PM SINGLEP Check For Extra Modules (0.3720s) 4/7/2021 8:40:34 PM SINGLEP 333 Xml Files Parsed in 335ms 4/7/2021 8:40:34 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 4/7/2021 8:40:34 PM 2.770 SINGLEP Game Version: 2.770 4/7/2021 8:40:34 PM 2.770 SINGLEP Eject Trash Into Hyperspace (0.0130s) 4/7/2021 8:40:34 PM 2.770 SINGLEP Bring Cloaking Systems Online (0.0060s) 4/7/2021 8:40:34 PM 2.770 SINGLEP Recalculate Speed Of Light (0.0209s) 4/7/2021 8:40:34 PM 2.770 SINGLEP Optimize Comfort On Command Decks (0.0080s) 4/7/2021 8:40:34 PM 2.770 SINGLEP Generating Framerates (0.0050s) 4/7/2021 8:40:34 PM 2.770 SINGLEP Update mod and expansion statuses! 4/7/2021 8:40:34 PM 2.770 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 4/7/2021 8:40:34 PM 2.770 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 4/7/2021 8:40:34 PM 2.770 SINGLEP Check Nearby Stellar Masses (0.0329s) 4/7/2021 8:40:34 PM 2.770 SINGLEP 333 Xml Files Checked For Exp/Mod Status in 12ms 4/7/2021 8:40:34 PM 2.770 SINGLEP Pruning Excess Brain Cells (0.0219s) 4/7/2021 8:40:34 PM 2.770 SINGLEP Remembering Alamo (0.0150s) 4/7/2021 8:40:34 PM 2.770 SINGLEP Boot Audio Comms (0.0070s) 4/7/2021 8:40:34 PM 2.770 SINGLEP Establish Individual Audio Links (0.0180s) 4/7/2021 8:40:34 PM 2.770 SINGLEP No resolution change was required. 4/7/2021 8:40:34 PM 2.770 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/7/2021 8:40:34 PM 2.770 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/7/2021 8:40:34 PM 2.770 SINGLEP Refresh Optical Lensing (0.0090s) 4/7/2021 8:40:34 PM 2.770 SINGLEP Revise Fundamental Physical Laws (0.0209s) 4/7/2021 8:40:34 PM 2.770 SINGLEP Calculate Odds Of Success (0.0170s) 4/7/2021 8:40:34 PM 2.770 SINGLEP Briefly Panic (0.3140s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Install Confidence Routines (0.4169s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Bring Commander Interface Online (0.0898s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Motivate All Crews (0.0499s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Locating Available Networks (0.0180s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Externalizing Patterns (0.0209s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Hooking Externals (0.0070s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Handlizing Hooks (0.0050s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Disengaging Constants (0.0269s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Late Axionic Computations (0.0429s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Poking At Status Indicators (0.0060s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Discovering States Of Matter (0.0060s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Searching For A Leader (0.0080s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Suppressing Bad Thoughts (0.0070s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Connecting to Fleet Command (0.0070s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Thinking Of Advice (0.0060s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Degaussing Advice (0.0080s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Reading Alien Diaries (0.0060s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Naming All Known Planets (0.0070s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Remembering Speeds (0.0070s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Prioritizing Targets (0.0070s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Rebooting Sensor Arrays (0.0070s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Unloading Prismatic Grid (0.0070s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Thinking Of Objectives (0.0080s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Inhibiting Visual Scans (0.0100s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Synthesizing Vocals (0.0050s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Investigating Map Signatures (0.0110s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Ventilating Scenarios (0.0060s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Decontaminating Targeting Systems (0.0080s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Ejecting Tactical Core (0.0070s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Calibrating Formations (0.0050s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Intercepting Galactic Maps (0.0090s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Discharging Colored Ions (0.0120s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Replicating Ion Colors (0.0050s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Faction Diagnostics (0.0110s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Buffering Hackers (0.0264s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Inverting Death (0.0070s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Linear Field Variance (0.0070s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Charging Marks (0.0050s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Differentiating Marks (0.1516s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Guarding The Posts (0.0080s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Range Manifolds (0.0060s) 4/7/2021 8:40:35 PM 2.770 SINGLEP Purging ROFs (0.0073s) 4/7/2021 8:40:36 PM 2.770 SINGLEP Manipulating Speeds (0.0070s) 4/7/2021 8:40:36 PM 2.770 SINGLEP Detecting Projectiles (0.0060s) 4/7/2021 8:40:36 PM 2.770 SINGLEP Grouping Flow Fields (0.0070s) 4/7/2021 8:40:36 PM 2.770 SINGLEP Modulating Flow Field Groups (0.0120s) 4/7/2021 8:40:36 PM 2.770 SINGLEP Designing Fleets (0.0100s) 4/7/2021 8:40:36 PM 2.770 SINGLEP Thinking Of Technologies (0.0050s) 4/7/2021 8:40:36 PM 2.770 SINGLEP Categorizing Starboard Sensors (0.0070s) 4/7/2021 8:40:36 PM 2.770 SINGLEP Injecting Galactic Variables (0.0130s) 4/7/2021 8:40:36 PM 2.770 SINGLEP Pining For Starfields (0.0110s) 4/7/2021 8:40:36 PM 2.770 SINGLEP Pillaging Distant Planets (0.0110s) 4/7/2021 8:40:36 PM 2.770 SINGLEP Categorizing All Planets (0.0060s) 4/7/2021 8:40:36 PM 2.770 SINGLEP Organizing Commands (0.0140s) 4/7/2021 8:40:36 PM 2.770 SINGLEP Calculating Firing Cones (0.0060s) 4/7/2021 8:40:36 PM 2.770 SINGLEP Splitting Ship Parts Into Smaller Parts (0.1995s) 4/7/2021 8:40:36 PM 2.770 SINGLEP Re-Aligning Objectives (0.0180s) 4/7/2021 8:40:36 PM 2.770 SINGLEP Sterilizing Test Chamber (0.0070s) 4/7/2021 8:40:36 PM 2.770 SINGLEP Issuing Orders (0.0060s) 4/7/2021 8:40:36 PM 2.770 SINGLEP Augmenting Infusers (0.0070s) 4/7/2021 8:40:36 PM 2.770 SINGLEP Infusing (0.0150s) 4/7/2021 8:40:36 PM 2.770 SINGLEP Load Surrogates (0.0480s) 4/7/2021 8:40:36 PM 2.770 SINGLEP Locate Dictionaries (0.0040s) 4/7/2021 8:40:36 PM 2.770 SINGLEP Set Stage (0.0120s) 4/7/2021 8:40:38 PM 2.770 SINGLEP Transgressing Quanta (2.0830s) 4/7/2021 8:40:38 PM 2.770 SINGLEP Post-Proton Surge (0.0130s) 4/7/2021 8:40:38 PM 2.770 SINGLEP Background Radiation Taste Test (0.0239s) 4/7/2021 8:40:38 PM 2.770 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 4/7/2021 8:40:38 PM 2.770 SINGLEP Windshield Wiping (0.0060s) 4/7/2021 8:40:38 PM 2.770 SINGLEP Last Organizational Modeling (0.1097s) 4/7/2021 8:40:38 PM 2.770 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/7/2021 8:40:38 PM 2.770 SINGLEP Stimulate Modulation (0.0319s) 4/7/2021 8:40:38 PM 2.770 SINGLEP Tip Servos (0.0050s) 4/7/2021 8:40:38 PM 2.770 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 4/7/2021 8:40:38 PM 2.770 SINGLEP Design New Fleet Logo (0.0080s) 4/7/2021 8:40:38 PM 2.770 SINGLEP Inspect Fleet Logo (0.0060s) 4/7/2021 8:40:38 PM 2.770 SINGLEP Ogle Enemy Logo (0.0050s) 4/7/2021 8:40:38 PM 2.770 SINGLEP Order Cores By Seniority (0.0080s) 4/7/2021 8:40:38 PM 2.770 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1085 4/7/2021 8:40:38 PM 2.770 SINGLEP Make Factions That Extra Bit Special (0.0080s) 4/7/2021 8:40:39 PM 2.770 SINGLEP Final Checks (0.4603s) 4/7/2021 8:40:39 PM 2.770 SINGLEP Load Historical Documents (0.0040s) 4/7/2021 8:40:39 PM 2.770 SINGLEP 5.6 seconds total load time. Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Transgressing Quanta (2.1s) Final Checks (0.5s) 4/7/2021 8:40:39 PM 2.770 SINGLEP Hello Steam user 'Metrekec' 4/7/2021 8:40:43 PM 2.770 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Double10AI/StutteryGame.save Source1: AnythingElse Source3: LoadingSaveGame 4/7/2021 8:40:43 PM 2.770 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 4/7/2021 8:40:43 PM 2.770 SINGLEP Finish load save in 648.4ms 4/7/2021 8:43:03 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/7/2021 8:43:03 PM SINGLEP Boot up FleetOS (0.1476s) 4/7/2021 8:43:04 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/7/2021 8:43:04 PM SINGLEP Check System Logs For Rogue Intelligence (0.2181s) 4/7/2021 8:43:04 PM SINGLEP Inspect Aft Hatches (0.0279s) 4/7/2021 8:43:04 PM SINGLEP Found 333 xml files in 95 folders in 52ms 4/7/2021 8:43:04 PM SINGLEP Check For Extra Modules (0.3899s) 4/7/2021 8:43:04 PM SINGLEP 333 Xml Files Parsed in 337ms 4/7/2021 8:43:04 PM SINGLEP Gather Ancient Lifeforms (0.0080s) 4/7/2021 8:43:04 PM 2.770 SINGLEP Game Version: 2.770 4/7/2021 8:43:04 PM 2.770 SINGLEP Eject Trash Into Hyperspace (0.0140s) 4/7/2021 8:43:04 PM 2.770 SINGLEP Bring Cloaking Systems Online (0.0070s) 4/7/2021 8:43:04 PM 2.770 SINGLEP Recalculate Speed Of Light (0.0180s) 4/7/2021 8:43:04 PM 2.770 SINGLEP Optimize Comfort On Command Decks (0.0110s) 4/7/2021 8:43:04 PM 2.770 SINGLEP Generating Framerates (0.0035s) 4/7/2021 8:43:04 PM 2.770 SINGLEP Update mod and expansion statuses! 4/7/2021 8:43:04 PM 2.770 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 4/7/2021 8:43:04 PM 2.770 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 4/7/2021 8:43:04 PM 2.770 SINGLEP Check Nearby Stellar Masses (0.0329s) 4/7/2021 8:43:04 PM 2.770 SINGLEP 332 Xml Files Checked For Exp/Mod Status in 11ms 4/7/2021 8:43:04 PM 2.770 SINGLEP Pruning Excess Brain Cells (0.0269s) 4/7/2021 8:43:04 PM 2.770 SINGLEP Remembering Alamo (0.0160s) 4/7/2021 8:43:04 PM 2.770 SINGLEP Boot Audio Comms (0.0070s) 4/7/2021 8:43:04 PM 2.770 SINGLEP Establish Individual Audio Links (0.0180s) 4/7/2021 8:43:04 PM 2.770 SINGLEP No resolution change was required. 4/7/2021 8:43:04 PM 2.770 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/7/2021 8:43:04 PM 2.770 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/7/2021 8:43:04 PM 2.770 SINGLEP Refresh Optical Lensing (0.0100s) 4/7/2021 8:43:04 PM 2.770 SINGLEP Revise Fundamental Physical Laws (0.0170s) 4/7/2021 8:43:04 PM 2.770 SINGLEP Calculate Odds Of Success (0.0160s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Briefly Panic (0.3132s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Install Confidence Routines (0.3883s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Bring Commander Interface Online (0.0778s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Motivate All Crews (0.0499s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Locating Available Networks (0.0219s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Externalizing Patterns (0.0170s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Hooking Externals (0.0040s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Handlizing Hooks (0.0070s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Disengaging Constants (0.0255s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Late Axionic Computations (0.0459s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Poking At Status Indicators (0.0050s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Discovering States Of Matter (0.0060s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Searching For A Leader (0.0080s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Suppressing Bad Thoughts (0.0070s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Connecting to Fleet Command (0.0070s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Thinking Of Advice (0.0080s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Degaussing Advice (0.0070s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Reading Alien Diaries (0.0062s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Naming All Known Planets (0.0070s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Remembering Speeds (0.0070s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Prioritizing Targets (0.0070s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Rebooting Sensor Arrays (0.0070s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Unloading Prismatic Grid (0.0090s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Thinking Of Objectives (0.0060s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Inhibiting Visual Scans (0.0100s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Synthesizing Vocals (0.0050s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Investigating Map Signatures (0.0100s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Ventilating Scenarios (0.0050s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Decontaminating Targeting Systems (0.0070s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Ejecting Tactical Core (0.0070s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Calibrating Formations (0.0070s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Intercepting Galactic Maps (0.0070s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Discharging Colored Ions (0.0130s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Replicating Ion Colors (0.0040s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Faction Diagnostics (0.0119s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Buffering Hackers (0.0230s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Inverting Death (0.0080s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Linear Field Variance (0.0070s) 4/7/2021 8:43:05 PM 2.770 SINGLEP Charging Marks (0.0050s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Differentiating Marks (0.1476s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Guarding The Posts (0.0099s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Range Manifolds (0.0040s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Purging ROFs (0.0080s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Manipulating Speeds (0.0070s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Detecting Projectiles (0.0060s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Grouping Flow Fields (0.0070s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Modulating Flow Field Groups (0.0130s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Designing Fleets (0.0090s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Thinking Of Technologies (0.0060s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Categorizing Starboard Sensors (0.0070s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Injecting Galactic Variables (0.0100s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Initiating Starfields (0.0090s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Resizing Distant Planets (0.0100s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Categorizing All Planets (0.0040s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Organizing Commands (0.0160s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Calculating Firing Cones (0.0050s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Breaking In New Ship Parts (0.1745s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Re-Aligning Objectives (0.0130s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Sterilizing Test Chamber (0.0070s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Issuing Orders (0.0060s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Augmenting Infusers (0.0070s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Infusing (0.0170s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Load Surrogates (0.0539s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Locate Dictionaries (0.0040s) 4/7/2021 8:43:06 PM 2.770 SINGLEP Set Stage (0.0125s) 4/7/2021 8:43:08 PM 2.770 SINGLEP Dreaming Of Quantum Computers (2.0244s) 4/7/2021 8:43:08 PM 2.770 SINGLEP Post-Proton Surge (0.0140s) 4/7/2021 8:43:08 PM 2.770 SINGLEP Background Radiation Taste Test (0.0269s) 4/7/2021 8:43:08 PM 2.770 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 4/7/2021 8:43:08 PM 2.770 SINGLEP Windshield Wiping (0.0050s) 4/7/2021 8:43:08 PM 2.770 SINGLEP Last Organizational Modeling (0.0905s) 4/7/2021 8:43:08 PM 2.770 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/7/2021 8:43:08 PM 2.770 SINGLEP Stimulate Modulation (0.0568s) 4/7/2021 8:43:08 PM 2.770 SINGLEP Tip Servos (0.0070s) 4/7/2021 8:43:08 PM 2.770 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 4/7/2021 8:43:08 PM 2.770 SINGLEP Design New Fleet Logo (0.0149s) 4/7/2021 8:43:08 PM 2.770 SINGLEP Inspect Fleet Logo (0.0050s) 4/7/2021 8:43:08 PM 2.770 SINGLEP Ogle Enemy Logo (0.0060s) 4/7/2021 8:43:08 PM 2.770 SINGLEP Order Cores By Seniority (0.0080s) 4/7/2021 8:43:08 PM 2.770 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1085 4/7/2021 8:43:08 PM 2.770 SINGLEP Make Factions That Extra Bit Special (0.0070s) 4/7/2021 8:43:09 PM 2.770 SINGLEP Final Checks (0.3655s) 4/7/2021 8:43:09 PM 2.770 SINGLEP Load Historical Documents (0.0030s) 4/7/2021 8:43:09 PM 2.770 SINGLEP 5.4 seconds total load time. Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Dreaming Of Quantum Computers (2.0s) Final Checks (0.4s) 4/7/2021 8:43:09 PM 2.770 SINGLEP Hello Steam user 'Metrekec' 4/7/2021 8:43:11 PM 2.770 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Double10AI/StutteryGame.save Source1: AnythingElse Source3: LoadingSaveGame 4/7/2021 8:43:12 PM 2.770 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 22ms 4/7/2021 8:43:12 PM 2.770 SINGLEP Finish load save in 539.0ms 4/8/2021 8:01:09 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/8/2021 8:01:09 PM SINGLEP Boot up FleetOS (0.1586s) 4/8/2021 8:01:09 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/8/2021 8:01:09 PM SINGLEP Check System Logs For Rogue Intelligence (0.3191s) 4/8/2021 8:01:09 PM SINGLEP Inspect Aft Hatches (0.0389s) 4/8/2021 8:01:09 PM SINGLEP Found 333 xml files in 95 folders in 56ms 4/8/2021 8:01:10 PM SINGLEP Check For Extra Modules (0.4482s) 4/8/2021 8:01:10 PM SINGLEP 333 Xml Files Parsed in 385ms 4/8/2021 8:01:10 PM SINGLEP Gather Ancient Lifeforms (0.0065s) 4/8/2021 8:01:10 PM 2.770 SINGLEP Game Version: 2.770 4/8/2021 8:01:10 PM 2.770 SINGLEP Eject Trash Into Hyperspace (0.0100s) 4/8/2021 8:01:10 PM 2.770 SINGLEP Bring Cloaking Systems Online (0.0050s) 4/8/2021 8:01:10 PM 2.770 SINGLEP Recalculate Speed Of Light (0.0100s) 4/8/2021 8:01:10 PM 2.770 SINGLEP Optimize Comfort On Command Decks (0.0100s) 4/8/2021 8:01:10 PM 2.770 SINGLEP Generating Framerates (0.0060s) 4/8/2021 8:01:10 PM 2.770 SINGLEP Update mod and expansion statuses! 4/8/2021 8:01:10 PM 2.770 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 4/8/2021 8:01:10 PM 2.770 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 4/8/2021 8:01:10 PM 2.770 SINGLEP Check Nearby Stellar Masses (0.0419s) 4/8/2021 8:01:10 PM 2.770 SINGLEP 333 Xml Files Checked For Exp/Mod Status in 13ms 4/8/2021 8:01:10 PM 2.770 SINGLEP Pruning Excess Brain Cells (0.0289s) 4/8/2021 8:01:10 PM 2.770 SINGLEP Remembering Alamo (0.0189s) 4/8/2021 8:01:10 PM 2.770 SINGLEP Boot Audio Comms (0.0070s) 4/8/2021 8:01:10 PM 2.770 SINGLEP Establish Individual Audio Links (0.0189s) 4/8/2021 8:01:10 PM 2.770 SINGLEP No resolution change was required. 4/8/2021 8:01:10 PM 2.770 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/8/2021 8:01:10 PM 2.770 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/8/2021 8:01:10 PM 2.770 SINGLEP Refresh Optical Lensing (0.0120s) 4/8/2021 8:01:10 PM 2.770 SINGLEP Revise Fundamental Physical Laws (0.0199s) 4/8/2021 8:01:10 PM 2.770 SINGLEP Calculate Odds Of Success (0.0219s) 4/8/2021 8:01:10 PM 2.770 SINGLEP Briefly Panic (0.4767s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Install Confidence Routines (0.4034s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Bring Commander Interface Online (0.0828s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Motivate All Crews (0.0365s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Locating Available Networks (0.0209s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Externalizing Patterns (0.0209s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Hooking Externals (0.0080s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Handlizing Hooks (0.0050s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Disengaging Constants (0.0319s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Late Axionic Computations (0.0689s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Poking At Status Indicators (0.0050s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Discovering States Of Matter (0.0070s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Searching For A Leader (0.0070s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Suppressing Bad Thoughts (0.0080s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Connecting to Fleet Command (0.0070s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Thinking Of Advice (0.0071s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Degaussing Advice (0.0080s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Reading Alien Diaries (0.0070s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Naming All Known Planets (0.0060s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Remembering Speeds (0.0070s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Prioritizing Targets (0.0070s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Rebooting Sensor Arrays (0.0070s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Unloading Prismatic Grid (0.0070s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Thinking Of Objectives (0.0070s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Inhibiting Visual Scans (0.0120s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Synthesizing Vocals (0.0060s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Investigating Map Signatures (0.0100s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Ventilating Scenarios (0.0050s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Decontaminating Targeting Systems (0.0083s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Ejecting Tactical Core (0.0062s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Calibrating Formations (0.0061s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Intercepting Galactic Maps (0.0090s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Discharging Colored Ions (0.0140s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Replicating Ion Colors (0.0040s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Faction Diagnostics (0.0130s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Buffering Hackers (0.0289s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Inverting Death (0.0070s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Linear Field Variance (0.0080s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Charging Marks (0.0050s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Differentiating Marks (0.1496s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Guarding The Posts (0.0080s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Range Manifolds (0.0040s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Purging ROFs (0.0066s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Manipulating Speeds (0.0082s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Detecting Projectiles (0.0075s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Grouping Flow Fields (0.0060s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Modulating Flow Field Groups (0.0140s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Designing Fleets (0.0090s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Thinking Of Technologies (0.0050s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Categorizing Starboard Sensors (0.0060s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Injecting Galactic Variables (0.0110s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Challenging Starfields (0.0100s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Gazing At Distant Planets (0.0110s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Categorizing All Planets (0.0050s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Organizing Commands (0.0180s) 4/8/2021 8:01:11 PM 2.770 SINGLEP Calculating Firing Cones (0.0050s) 4/8/2021 8:01:12 PM 2.770 SINGLEP Disassembling And Reassembling Ship Parts (0.1945s) 4/8/2021 8:01:12 PM 2.770 SINGLEP Re-Aligning Objectives (0.0140s) 4/8/2021 8:01:12 PM 2.770 SINGLEP Sterilizing Test Chamber (0.0070s) 4/8/2021 8:01:12 PM 2.770 SINGLEP Issuing Orders (0.0060s) 4/8/2021 8:01:12 PM 2.770 SINGLEP Augmenting Infusers (0.0070s) 4/8/2021 8:01:12 PM 2.770 SINGLEP Infusing (0.0130s) 4/8/2021 8:01:12 PM 2.770 SINGLEP Load Surrogates (0.0409s) 4/8/2021 8:01:12 PM 2.770 SINGLEP Locate Dictionaries (0.0040s) 4/8/2021 8:01:12 PM 2.770 SINGLEP Set Stage (0.0120s) 4/8/2021 8:01:16 PM 2.770 SINGLEP Jettisoning VIPs (3.8273s) 4/8/2021 8:01:16 PM 2.770 SINGLEP Post-Proton Surge (0.0140s) 4/8/2021 8:01:16 PM 2.770 SINGLEP Background Radiation Taste Test (0.0249s) 4/8/2021 8:01:16 PM 2.770 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 4/8/2021 8:01:16 PM 2.770 SINGLEP Windshield Wiping (0.0050s) 4/8/2021 8:01:16 PM 2.770 SINGLEP Last Organizational Modeling (0.0868s) 4/8/2021 8:01:16 PM 2.770 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/8/2021 8:01:16 PM 2.770 SINGLEP Stimulate Modulation (0.0299s) 4/8/2021 8:01:16 PM 2.770 SINGLEP Tip Servos (0.0050s) 4/8/2021 8:01:16 PM 2.770 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 4/8/2021 8:01:16 PM 2.770 SINGLEP Design New Fleet Logo (0.0080s) 4/8/2021 8:01:16 PM 2.770 SINGLEP Inspect Fleet Logo (0.0060s) 4/8/2021 8:01:16 PM 2.770 SINGLEP Ogle Enemy Logo (0.0070s) 4/8/2021 8:01:16 PM 2.770 SINGLEP Order Cores By Seniority (0.0070s) 4/8/2021 8:01:16 PM 2.770 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1085 4/8/2021 8:01:16 PM 2.770 SINGLEP Make Factions That Extra Bit Special (0.0070s) 4/8/2021 8:01:16 PM 2.770 SINGLEP Final Checks (0.3272s) 4/8/2021 8:01:16 PM 2.770 SINGLEP Load Historical Documents (0.0030s) 4/8/2021 8:01:16 PM 2.770 SINGLEP 7.5 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Jettisoning VIPs (3.8s) Final Checks (0.3s) 4/8/2021 8:01:16 PM 2.770 SINGLEP Hello Steam user 'Metrekec' 4/8/2021 8:10:23 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/8/2021 8:10:23 PM SINGLEP Boot up FleetOS (0.1446s) 4/8/2021 8:10:23 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/8/2021 8:10:23 PM SINGLEP Check System Logs For Rogue Intelligence (0.2364s) 4/8/2021 8:10:23 PM SINGLEP Inspect Aft Hatches (0.0239s) 4/8/2021 8:10:23 PM SINGLEP Found 334 xml files in 95 folders in 40ms 4/8/2021 8:10:24 PM SINGLEP Check For Extra Modules (0.4039s) 4/8/2021 8:10:24 PM SINGLEP 333 Xml Files Parsed in 369ms 4/8/2021 8:10:24 PM SINGLEP Gather Ancient Lifeforms (0.0130s) 4/8/2021 8:10:24 PM 2.771 SINGLEP Game Version: 2.771 4/8/2021 8:10:24 PM 2.771 SINGLEP Eject Trash Into Hyperspace (0.0100s) 4/8/2021 8:10:24 PM 2.771 SINGLEP Bring Cloaking Systems Online (0.0110s) 4/8/2021 8:10:24 PM 2.771 SINGLEP Recalculate Speed Of Light (0.0160s) 4/8/2021 8:10:24 PM 2.771 SINGLEP Optimize Comfort On Command Decks (0.0110s) 4/8/2021 8:10:24 PM 2.771 SINGLEP Generating Framerates (0.0080s) 4/8/2021 8:10:24 PM 2.771 SINGLEP Update mod and expansion statuses! 4/8/2021 8:10:24 PM 2.771 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 4/8/2021 8:10:24 PM 2.771 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 4/8/2021 8:10:24 PM 2.771 SINGLEP Check Nearby Stellar Masses (0.0359s) 4/8/2021 8:10:24 PM 2.771 SINGLEP 332 Xml Files Checked For Exp/Mod Status in 11ms 4/8/2021 8:10:24 PM 2.771 SINGLEP Pruning Excess Brain Cells (0.0219s) 4/8/2021 8:10:24 PM 2.771 SINGLEP Remembering Alamo (0.0170s) 4/8/2021 8:10:24 PM 2.771 SINGLEP Boot Audio Comms (0.0080s) 4/8/2021 8:10:24 PM 2.771 SINGLEP Establish Individual Audio Links (0.0199s) 4/8/2021 8:10:24 PM 2.771 SINGLEP No resolution change was required. 4/8/2021 8:10:24 PM 2.771 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/8/2021 8:10:24 PM 2.771 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/8/2021 8:10:24 PM 2.771 SINGLEP Refresh Optical Lensing (0.0140s) 4/8/2021 8:10:24 PM 2.771 SINGLEP Revise Fundamental Physical Laws (0.0199s) 4/8/2021 8:10:24 PM 2.771 SINGLEP Calculate Odds Of Success (0.0189s) 4/8/2021 8:10:24 PM 2.771 SINGLEP Briefly Panic (0.3610s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Install Confidence Routines (0.4079s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Bring Commander Interface Online (0.0898s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Motivate All Crews (0.0379s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Locating Available Networks (0.0199s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Externalizing Patterns (0.0229s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Hooking Externals (0.0080s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Handlizing Hooks (0.0080s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Disengaging Constants (0.0279s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Late Axionic Computations (0.0369s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Poking At Status Indicators (0.0040s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Discovering States Of Matter (0.0070s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Searching For A Leader (0.0080s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Suppressing Bad Thoughts (0.0070s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Connecting to Fleet Command (0.0070s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Thinking Of Advice (0.0080s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Degaussing Advice (0.0070s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Reading Alien Diaries (0.0070s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Naming All Known Planets (0.0060s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Remembering Speeds (0.0070s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Prioritizing Targets (0.0070s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Rebooting Sensor Arrays (0.0070s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Unloading Prismatic Grid (0.0070s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Thinking Of Objectives (0.0080s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Inhibiting Visual Scans (0.0100s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Synthesizing Vocals (0.0050s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Investigating Map Signatures (0.0100s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Ventilating Scenarios (0.0050s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Decontaminating Targeting Systems (0.0061s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Ejecting Tactical Core (0.0069s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Calibrating Formations (0.0071s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Intercepting Galactic Maps (0.0090s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Discharging Colored Ions (0.0110s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Replicating Ion Colors (0.0040s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Faction Diagnostics (0.0130s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Buffering Hackers (0.0269s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Inverting Death (0.0070s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Linear Field Variance (0.0060s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Charging Marks (0.0050s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Differentiating Marks (0.1522s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Guarding The Posts (0.0080s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Range Manifolds (0.0050s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Purging ROFs (0.0070s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Manipulating Speeds (0.0080s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Detecting Projectiles (0.0070s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Grouping Flow Fields (0.0060s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Modulating Flow Field Groups (0.0120s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Designing Fleets (0.0090s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Thinking Of Technologies (0.0050s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Categorizing Starboard Sensors (0.0070s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Injecting Galactic Variables (0.0100s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Taunting Starfields (0.0090s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Browsing Distant Planets (0.0120s) 4/8/2021 8:10:25 PM 2.771 SINGLEP Categorizing All Planets (0.0050s) 4/8/2021 8:10:26 PM 2.771 SINGLEP Organizing Commands (0.0170s) 4/8/2021 8:10:26 PM 2.771 SINGLEP Calculating Firing Cones (0.0070s) 4/8/2021 8:10:26 PM 2.771 SINGLEP Kicking Ship Parts Down Elevator Shaft (0.1979s) 4/8/2021 8:10:26 PM 2.771 SINGLEP Re-Aligning Objectives (0.0170s) 4/8/2021 8:10:26 PM 2.771 SINGLEP Sterilizing Test Chamber (0.0070s) 4/8/2021 8:10:26 PM 2.771 SINGLEP Issuing Orders (0.0060s) 4/8/2021 8:10:26 PM 2.771 SINGLEP Augmenting Infusers (0.0080s) 4/8/2021 8:10:26 PM 2.771 SINGLEP Infusing (0.0130s) 4/8/2021 8:10:26 PM 2.771 SINGLEP Load Surrogates (0.0489s) 4/8/2021 8:10:26 PM 2.771 SINGLEP Locate Dictionaries (0.0050s) 4/8/2021 8:10:26 PM 2.771 SINGLEP Set Stage (0.0120s) 4/8/2021 8:10:28 PM 2.771 SINGLEP Realigning Flow (1.9900s) 4/8/2021 8:10:28 PM 2.771 SINGLEP Post-Proton Surge (0.0132s) 4/8/2021 8:10:28 PM 2.771 SINGLEP Background Radiation Taste Test (0.0249s) 4/8/2021 8:10:28 PM 2.771 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 4/8/2021 8:10:28 PM 2.771 SINGLEP Windshield Wiping (0.0060s) 4/8/2021 8:10:28 PM 2.771 SINGLEP Last Organizational Modeling (0.0980s) 4/8/2021 8:10:28 PM 2.771 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/8/2021 8:10:28 PM 2.771 SINGLEP Stimulate Modulation (0.0349s) 4/8/2021 8:10:28 PM 2.771 SINGLEP Tip Servos (0.0060s) 4/8/2021 8:10:28 PM 2.771 SINGLEP Sort Buildings Into Uneven Piles (0.0060s) 4/8/2021 8:10:28 PM 2.771 SINGLEP Design New Fleet Logo (0.0090s) 4/8/2021 8:10:28 PM 2.771 SINGLEP Inspect Fleet Logo (0.0060s) 4/8/2021 8:10:28 PM 2.771 SINGLEP Ogle Enemy Logo (0.0060s) 4/8/2021 8:10:28 PM 2.771 SINGLEP Order Cores By Seniority (0.0080s) 4/8/2021 8:10:28 PM 2.771 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1085 4/8/2021 8:10:28 PM 2.771 SINGLEP Make Factions That Extra Bit Special (0.0070s) 4/8/2021 8:10:28 PM 2.771 SINGLEP Final Checks (0.3935s) 4/8/2021 8:10:28 PM 2.771 SINGLEP Load Historical Documents (0.0030s) 4/8/2021 8:10:28 PM 2.771 SINGLEP 5.5 seconds total load time. Check For Extra Modules (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Realigning Flow (2.0s) Final Checks (0.4s) 4/8/2021 8:10:29 PM 2.771 SINGLEP Hello Steam user 'Metrekec' 4/8/2021 8:10:37 PM 2.771 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/8/2021 8:10:37 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:10:37 PM 2.771 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/8/2021 8:10:37 PM 2.771 SINGLEP Clear out factions that should not be in UI based on savegame: 9 Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 4/8/2021 8:10:37 PM 2.771 SINGLEP loading as template 4/8/2021 8:10:37 PM 2.771 SINGLEP Added the faction AIRelentlessWave. 4/8/2021 8:10:37 PM 2.771 SINGLEP Added the faction AIReserves. 4/8/2021 8:10:37 PM 2.771 SINGLEP Added the faction AntiAIZombie. 4/8/2021 8:10:37 PM 2.771 SINGLEP Added the faction AntiEveryoneZombie. 4/8/2021 8:10:37 PM 2.771 SINGLEP Added the faction AntiPlayerZombie. 4/8/2021 8:10:37 PM 2.771 SINGLEP Added the faction CPALogic. 4/8/2021 8:10:37 PM 2.771 SINGLEP Added the faction EnragedMacrophage. 4/8/2021 8:10:37 PM 2.771 SINGLEP Added the faction Mercenary. 4/8/2021 8:10:37 PM 2.771 SINGLEP Added the faction TamedMacrophage. 4/8/2021 8:10:37 PM 2.771 SINGLEP Finish load save in 226.1ms 4/8/2021 8:10:37 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 1091451203 and planet count 80 and 21 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/8/2021 8:10:38 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:10:38 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:10:38 PM 2.771 SINGLEP Generate Partial Map Complete 196ms 4/8/2021 8:10:46 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:10:46 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 176131359 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 4/8/2021 8:10:46 PM 2.771 SINGLEP Added the faction AIRelentlessWave. 4/8/2021 8:10:46 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:10:46 PM 2.771 SINGLEP Fixed 1840 missing planet factions. 4/8/2021 8:10:46 PM 2.771 SINGLEP Generate Partial Map Complete 116ms 4/8/2021 8:11:25 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 63942366 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:11:26 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:11:26 PM 2.771 SINGLEP Fixed 1840 missing planet factions. 4/8/2021 8:11:26 PM 2.771 SINGLEP Generate Partial Map Complete 91ms 4/8/2021 8:11:32 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 942740122 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:11:32 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:11:32 PM 2.771 SINGLEP Fixed 1840 missing planet factions. 4/8/2021 8:11:32 PM 2.771 SINGLEP Generate Partial Map Complete 77ms 4/8/2021 8:11:36 PM 2.771 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 4.44 seconds ago. 4/8/2021 8:11:58 PM 2.771 SINGLEP Start Generate FULL Map with Realistic and seed 942740122 and planet count 80 and 27 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/8/2021 8:11:59 PM 2.771 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 16ms 4/8/2021 8:11:59 PM 2.771 SINGLEP Generate FULL Map Complete 368ms 4/8/2021 8:12:20 PM 2.771 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/8/2021 8:12:20 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:12:20 PM 2.771 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/8/2021 8:12:20 PM 2.771 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Relentless AI Wave Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack 4/8/2021 8:12:20 PM 2.771 SINGLEP loading as template 4/8/2021 8:12:20 PM 2.771 SINGLEP Added the faction AIRelentlessWave. 4/8/2021 8:12:20 PM 2.771 SINGLEP Added the faction AIReserves. 4/8/2021 8:12:20 PM 2.771 SINGLEP Added the faction AntiAIZombie. 4/8/2021 8:12:20 PM 2.771 SINGLEP Added the faction AntiEveryoneZombie. 4/8/2021 8:12:20 PM 2.771 SINGLEP Added the faction AntiPlayerZombie. 4/8/2021 8:12:20 PM 2.771 SINGLEP Added the faction CPALogic. 4/8/2021 8:12:20 PM 2.771 SINGLEP Added the faction EnragedMacrophage. 4/8/2021 8:12:20 PM 2.771 SINGLEP Added the faction Mercenary. 4/8/2021 8:12:20 PM 2.771 SINGLEP Added the faction TamedMacrophage. 4/8/2021 8:12:20 PM 2.771 SINGLEP Finish load save in 67.6ms 4/8/2021 8:12:20 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 1736297279 and planet count 80 and 27 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/8/2021 8:12:20 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:12:20 PM 2.771 SINGLEP Fixed 2160 missing planet factions. 4/8/2021 8:12:20 PM 2.771 SINGLEP Generate Partial Map Complete 127ms 4/8/2021 8:12:30 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 339968446 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:12:30 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:12:30 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:12:30 PM 2.771 SINGLEP Generate Partial Map Complete 107ms 4/8/2021 8:12:35 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 967870302 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:12:35 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:12:35 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:12:35 PM 2.771 SINGLEP Generate Partial Map Complete 74ms 4/8/2021 8:12:37 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 742434547 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:12:37 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:12:37 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:12:37 PM 2.771 SINGLEP Generate Partial Map Complete 123ms 4/8/2021 8:12:39 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 399746748 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:12:40 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:12:40 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:12:40 PM 2.771 SINGLEP Generate Partial Map Complete 79ms 4/8/2021 8:13:11 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 399746748 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:13:11 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:13:11 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:13:11 PM 2.771 SINGLEP Generate Partial Map Complete 105ms 4/8/2021 8:13:12 PM 2.771 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 1.43 seconds ago. 4/8/2021 8:13:18 PM 2.771 SINGLEP Start Generate FULL Map with Realistic and seed 399746748 and planet count 80 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/8/2021 8:13:18 PM 2.771 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 5ms 4/8/2021 8:13:18 PM 2.771 SINGLEP Generate FULL Map Complete 371ms 4/8/2021 8:13:18 PM 2.771 SINGLEP Fixed too-high count of ships to be granted. Was 15, now 5 Tachyon Array from Other Defensive Schematic Server 4/8/2021 8:14:20 PM 2.771 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/8/2021 8:14:20 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:14:20 PM 2.771 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/8/2021 8:14:20 PM 2.771 SINGLEP Clear out factions that should not be in UI based on savegame: 9 Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 4/8/2021 8:14:20 PM 2.771 SINGLEP loading as template 4/8/2021 8:14:20 PM 2.771 SINGLEP Added the faction AIRelentlessWave. 4/8/2021 8:14:20 PM 2.771 SINGLEP Added the faction AIReserves. 4/8/2021 8:14:20 PM 2.771 SINGLEP Added the faction AntiAIZombie. 4/8/2021 8:14:20 PM 2.771 SINGLEP Added the faction AntiEveryoneZombie. 4/8/2021 8:14:20 PM 2.771 SINGLEP Added the faction AntiPlayerZombie. 4/8/2021 8:14:20 PM 2.771 SINGLEP Added the faction CPALogic. 4/8/2021 8:14:20 PM 2.771 SINGLEP Added the faction EnragedMacrophage. 4/8/2021 8:14:20 PM 2.771 SINGLEP Added the faction Mercenary. 4/8/2021 8:14:20 PM 2.771 SINGLEP Added the faction TamedMacrophage. 4/8/2021 8:14:20 PM 2.771 SINGLEP Finish load save in 65.8ms 4/8/2021 8:14:20 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 1053793486 and planet count 80 and 21 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/8/2021 8:14:20 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:14:20 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:14:20 PM 2.771 SINGLEP Generate Partial Map Complete 73ms 4/8/2021 8:14:28 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 399746748 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:14:28 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:14:28 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:14:28 PM 2.771 SINGLEP Generate Partial Map Complete 75ms 4/8/2021 8:14:28 PM 2.771 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.10 seconds ago. 4/8/2021 8:14:29 PM 2.771 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 1.37 seconds ago. 4/8/2021 8:14:35 PM 2.771 SINGLEP Start Generate FULL Map with Realistic and seed 399746748 and planet count 80 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/8/2021 8:14:35 PM 2.771 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 5ms 4/8/2021 8:14:35 PM 2.771 SINGLEP Generate FULL Map Complete 257ms 4/8/2021 8:14:58 PM 2.771 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/8/2021 8:14:58 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:14:58 PM 2.771 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/8/2021 8:14:58 PM 2.771 SINGLEP Clear out factions that should not be in UI based on savegame: 9 Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 4/8/2021 8:14:58 PM 2.771 SINGLEP loading as template 4/8/2021 8:14:58 PM 2.771 SINGLEP Added the faction AIRelentlessWave. 4/8/2021 8:14:58 PM 2.771 SINGLEP Added the faction AIReserves. 4/8/2021 8:14:58 PM 2.771 SINGLEP Added the faction AntiAIZombie. 4/8/2021 8:14:58 PM 2.771 SINGLEP Added the faction AntiEveryoneZombie. 4/8/2021 8:14:58 PM 2.771 SINGLEP Added the faction AntiPlayerZombie. 4/8/2021 8:14:58 PM 2.771 SINGLEP Added the faction CPALogic. 4/8/2021 8:14:58 PM 2.771 SINGLEP Added the faction EnragedMacrophage. 4/8/2021 8:14:58 PM 2.771 SINGLEP Added the faction Mercenary. 4/8/2021 8:14:58 PM 2.771 SINGLEP Added the faction TamedMacrophage. 4/8/2021 8:14:58 PM 2.771 SINGLEP Finish load save in 69.8ms 4/8/2021 8:14:58 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 839949714 and planet count 80 and 21 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/8/2021 8:14:59 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:14:59 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:14:59 PM 2.771 SINGLEP Generate Partial Map Complete 254ms 4/8/2021 8:15:04 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 434329903 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:15:04 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:15:04 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:15:04 PM 2.771 SINGLEP Generate Partial Map Complete 66ms 4/8/2021 8:15:07 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 35868927 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:15:07 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:15:07 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:15:07 PM 2.771 SINGLEP Generate Partial Map Complete 100ms 4/8/2021 8:15:11 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 161281652 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:15:11 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:15:11 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:15:11 PM 2.771 SINGLEP Generate Partial Map Complete 71ms 4/8/2021 8:15:13 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 203611876 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:15:13 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:15:13 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:15:13 PM 2.771 SINGLEP Generate Partial Map Complete 108ms 4/8/2021 8:15:15 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 688539367 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:15:15 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:15:15 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:15:15 PM 2.771 SINGLEP Generate Partial Map Complete 71ms 4/8/2021 8:15:26 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 130133979 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:15:26 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:15:26 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:15:26 PM 2.771 SINGLEP Generate Partial Map Complete 72ms 4/8/2021 8:15:32 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 967208915 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:15:32 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:15:32 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:15:32 PM 2.771 SINGLEP Generate Partial Map Complete 60ms 4/8/2021 8:15:37 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 772182079 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:15:37 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:15:37 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:15:37 PM 2.771 SINGLEP Generate Partial Map Complete 107ms 4/8/2021 8:15:40 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 268630297 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:15:40 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:15:40 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:15:40 PM 2.771 SINGLEP Generate Partial Map Complete 72ms 4/8/2021 8:15:45 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 786634736 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:15:45 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:15:45 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:15:45 PM 2.771 SINGLEP Generate Partial Map Complete 113ms 4/8/2021 8:15:49 PM 2.771 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.89 seconds ago. 4/8/2021 8:16:03 PM 2.771 SINGLEP Start Generate FULL Map with Realistic and seed 786634736 and planet count 80 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/8/2021 8:16:04 PM 2.771 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 12ms 4/8/2021 8:16:04 PM 2.771 SINGLEP Generate FULL Map Complete 376ms 4/8/2021 8:16:19 PM 2.771 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/8/2021 8:16:19 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:16:19 PM 2.771 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/8/2021 8:16:19 PM 2.771 SINGLEP Clear out factions that should not be in UI based on savegame: 9 Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 4/8/2021 8:16:19 PM 2.771 SINGLEP loading as template 4/8/2021 8:16:19 PM 2.771 SINGLEP Added the faction AIRelentlessWave. 4/8/2021 8:16:19 PM 2.771 SINGLEP Added the faction AIReserves. 4/8/2021 8:16:19 PM 2.771 SINGLEP Added the faction AntiAIZombie. 4/8/2021 8:16:19 PM 2.771 SINGLEP Added the faction AntiEveryoneZombie. 4/8/2021 8:16:19 PM 2.771 SINGLEP Added the faction AntiPlayerZombie. 4/8/2021 8:16:19 PM 2.771 SINGLEP Added the faction CPALogic. 4/8/2021 8:16:19 PM 2.771 SINGLEP Added the faction EnragedMacrophage. 4/8/2021 8:16:19 PM 2.771 SINGLEP Added the faction Mercenary. 4/8/2021 8:16:19 PM 2.771 SINGLEP Added the faction TamedMacrophage. 4/8/2021 8:16:19 PM 2.771 SINGLEP Finish load save in 65.6ms 4/8/2021 8:16:19 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 1527979433 and planet count 80 and 21 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/8/2021 8:16:19 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:16:19 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:16:19 PM 2.771 SINGLEP Generate Partial Map Complete 77ms 4/8/2021 8:16:21 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 1527979433 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:16:21 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:16:21 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:16:21 PM 2.771 SINGLEP Generate Partial Map Complete 126ms 4/8/2021 8:16:27 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 1527979433 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:16:27 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:16:27 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:16:27 PM 2.771 SINGLEP Generate Partial Map Complete 75ms 4/8/2021 8:16:33 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 879032947 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:16:34 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:16:34 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:16:34 PM 2.771 SINGLEP Generate Partial Map Complete 79ms 4/8/2021 8:16:35 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 843365280 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:16:35 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:16:35 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:16:35 PM 2.771 SINGLEP Generate Partial Map Complete 78ms 4/8/2021 8:16:37 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 201956594 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:16:37 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:16:37 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:16:37 PM 2.771 SINGLEP Generate Partial Map Complete 70ms 4/8/2021 8:16:39 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 207110907 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:16:39 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:16:39 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:16:39 PM 2.771 SINGLEP Generate Partial Map Complete 69ms 4/8/2021 8:16:42 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 6891766 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:16:43 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:16:43 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:16:43 PM 2.771 SINGLEP Generate Partial Map Complete 107ms 4/8/2021 8:16:44 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 963589620 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:16:44 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:16:44 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:16:44 PM 2.771 SINGLEP Generate Partial Map Complete 76ms 4/8/2021 8:16:45 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 118518619 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:16:46 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:16:46 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:16:46 PM 2.771 SINGLEP Generate Partial Map Complete 117ms 4/8/2021 8:16:47 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 527380649 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:16:47 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:16:47 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:16:47 PM 2.771 SINGLEP Generate Partial Map Complete 67ms 4/8/2021 8:16:49 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 81881495 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:16:49 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:16:49 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:16:49 PM 2.771 SINGLEP Generate Partial Map Complete 74ms 4/8/2021 8:16:51 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 331634744 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:16:51 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:16:51 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:16:51 PM 2.771 SINGLEP Generate Partial Map Complete 245ms 4/8/2021 8:16:55 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 647075192 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:16:55 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:16:55 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:16:55 PM 2.771 SINGLEP Generate Partial Map Complete 67ms 4/8/2021 8:17:00 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 14948540 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:17:00 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:17:00 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:17:00 PM 2.771 SINGLEP Generate Partial Map Complete 111ms 4/8/2021 8:17:04 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 179595291 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:17:04 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:17:04 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:17:04 PM 2.771 SINGLEP Generate Partial Map Complete 70ms 4/8/2021 8:17:08 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 442826224 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:17:08 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:17:08 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:17:08 PM 2.771 SINGLEP Generate Partial Map Complete 111ms 4/8/2021 8:17:11 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 111520519 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:17:11 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:17:11 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:17:11 PM 2.771 SINGLEP Generate Partial Map Complete 71ms 4/8/2021 8:17:14 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 719011753 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:17:14 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:17:14 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:17:14 PM 2.771 SINGLEP Generate Partial Map Complete 122ms 4/8/2021 8:17:18 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 333464420 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:17:18 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:17:18 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:17:18 PM 2.771 SINGLEP Generate Partial Map Complete 75ms 4/8/2021 8:17:20 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 517297894 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:17:21 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:17:21 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:17:21 PM 2.771 SINGLEP Generate Partial Map Complete 116ms 4/8/2021 8:17:26 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 366397072 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:17:26 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:17:26 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:17:26 PM 2.771 SINGLEP Generate Partial Map Complete 74ms 4/8/2021 8:17:35 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 757063192 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:17:35 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:17:35 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:17:35 PM 2.771 SINGLEP Generate Partial Map Complete 125ms 4/8/2021 8:17:36 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 288559853 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:17:36 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:17:36 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:17:36 PM 2.771 SINGLEP Generate Partial Map Complete 75ms 4/8/2021 8:17:41 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 522638097 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:17:41 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:17:41 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:17:41 PM 2.771 SINGLEP Generate Partial Map Complete 110ms 4/8/2021 8:17:45 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 217718239 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:17:45 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:17:45 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:17:45 PM 2.771 SINGLEP Generate Partial Map Complete 66ms 4/8/2021 8:17:48 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 721642063 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:17:48 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:17:48 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:17:48 PM 2.771 SINGLEP Generate Partial Map Complete 112ms 4/8/2021 8:17:50 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 142418817 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:17:50 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:17:50 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:17:50 PM 2.771 SINGLEP Generate Partial Map Complete 73ms 4/8/2021 8:17:53 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 630025184 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:17:53 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:17:53 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:17:53 PM 2.771 SINGLEP Generate Partial Map Complete 115ms 4/8/2021 8:17:56 PM 2.771 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.41 seconds ago. 4/8/2021 8:18:02 PM 2.771 SINGLEP Start Generate FULL Map with Realistic and seed 630025184 and planet count 80 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/8/2021 8:18:02 PM 2.771 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 8ms 4/8/2021 8:18:02 PM 2.771 SINGLEP Generate FULL Map Complete 236ms 4/8/2021 8:19:02 PM 2.771 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/8/2021 8:19:02 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:19:02 PM 2.771 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/8/2021 8:19:02 PM 2.771 SINGLEP Clear out factions that should not be in UI based on savegame: 9 Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 4/8/2021 8:19:02 PM 2.771 SINGLEP loading as template 4/8/2021 8:19:02 PM 2.771 SINGLEP Added the faction AIRelentlessWave. 4/8/2021 8:19:02 PM 2.771 SINGLEP Added the faction AIReserves. 4/8/2021 8:19:02 PM 2.771 SINGLEP Added the faction AntiAIZombie. 4/8/2021 8:19:02 PM 2.771 SINGLEP Added the faction AntiEveryoneZombie. 4/8/2021 8:19:02 PM 2.771 SINGLEP Added the faction AntiPlayerZombie. 4/8/2021 8:19:02 PM 2.771 SINGLEP Added the faction CPALogic. 4/8/2021 8:19:02 PM 2.771 SINGLEP Added the faction EnragedMacrophage. 4/8/2021 8:19:02 PM 2.771 SINGLEP Added the faction Mercenary. 4/8/2021 8:19:02 PM 2.771 SINGLEP Added the faction TamedMacrophage. 4/8/2021 8:19:02 PM 2.771 SINGLEP Finish load save in 64.2ms 4/8/2021 8:19:02 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 1158185650 and planet count 80 and 21 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/8/2021 8:19:02 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:19:02 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:19:02 PM 2.771 SINGLEP Generate Partial Map Complete 128ms 4/8/2021 8:19:08 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 48523327 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:19:08 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:19:08 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:19:08 PM 2.771 SINGLEP Generate Partial Map Complete 69ms 4/8/2021 8:19:10 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 966079475 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:19:10 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:19:10 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:19:10 PM 2.771 SINGLEP Generate Partial Map Complete 112ms 4/8/2021 8:19:13 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 631043034 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:19:13 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:19:13 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:19:13 PM 2.771 SINGLEP Generate Partial Map Complete 69ms 4/8/2021 8:19:16 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 782795243 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:19:16 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:19:16 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:19:16 PM 2.771 SINGLEP Generate Partial Map Complete 108ms 4/8/2021 8:19:21 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 958881666 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:19:21 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:19:21 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:19:21 PM 2.771 SINGLEP Generate Partial Map Complete 73ms 4/8/2021 8:19:24 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 331851490 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:19:24 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:19:24 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:19:24 PM 2.771 SINGLEP Generate Partial Map Complete 132ms 4/8/2021 8:19:27 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 330003223 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:19:27 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:19:27 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:19:27 PM 2.771 SINGLEP Generate Partial Map Complete 85ms 4/8/2021 8:19:30 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 317514807 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:19:30 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:19:30 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:19:30 PM 2.771 SINGLEP Generate Partial Map Complete 90ms 4/8/2021 8:19:34 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 966528691 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:19:34 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:19:34 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:19:34 PM 2.771 SINGLEP Generate Partial Map Complete 70ms 4/8/2021 8:19:38 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 569737418 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:19:38 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:19:38 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:19:38 PM 2.771 SINGLEP Generate Partial Map Complete 112ms 4/8/2021 8:19:44 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 25509025 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:19:44 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:19:44 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:19:44 PM 2.771 SINGLEP Generate Partial Map Complete 67ms 4/8/2021 8:19:50 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 112340499 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:19:50 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:19:50 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:19:50 PM 2.771 SINGLEP Generate Partial Map Complete 110ms 4/8/2021 8:19:54 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 589481609 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:19:54 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:19:54 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:19:54 PM 2.771 SINGLEP Generate Partial Map Complete 81ms 4/8/2021 8:20:00 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 77258006 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:20:00 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:20:00 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:20:00 PM 2.771 SINGLEP Generate Partial Map Complete 117ms 4/8/2021 8:20:04 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 187456315 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:20:04 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:20:04 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:20:04 PM 2.771 SINGLEP Generate Partial Map Complete 78ms 4/8/2021 8:20:07 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 718125776 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:20:07 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:20:07 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:20:07 PM 2.771 SINGLEP Generate Partial Map Complete 122ms 4/8/2021 8:20:14 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 708961506 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:20:14 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:20:14 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:20:14 PM 2.771 SINGLEP Generate Partial Map Complete 68ms 4/8/2021 8:20:22 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 708961506 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:20:22 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:20:22 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:20:22 PM 2.771 SINGLEP Generate Partial Map Complete 199ms 4/8/2021 8:20:35 PM 2.771 SINGLEP Start Generate FULL Map with Realistic and seed 708961506 and planet count 80 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/8/2021 8:20:36 PM 2.771 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 6ms 4/8/2021 8:20:36 PM 2.771 SINGLEP Generate FULL Map Complete 220ms 4/8/2021 8:20:36 PM 2.771 SINGLEP Fixed too-high count of ships to be granted. Was 75, now 15 EMP Turret from Turret Schematic Server 4/8/2021 8:20:57 PM 2.771 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/8/2021 8:20:57 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:20:57 PM 2.771 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/8/2021 8:20:57 PM 2.771 SINGLEP Clear out factions that should not be in UI based on savegame: 9 Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 4/8/2021 8:20:57 PM 2.771 SINGLEP loading as template 4/8/2021 8:20:57 PM 2.771 SINGLEP Added the faction AIRelentlessWave. 4/8/2021 8:20:57 PM 2.771 SINGLEP Added the faction AIReserves. 4/8/2021 8:20:57 PM 2.771 SINGLEP Added the faction AntiAIZombie. 4/8/2021 8:20:57 PM 2.771 SINGLEP Added the faction AntiEveryoneZombie. 4/8/2021 8:20:57 PM 2.771 SINGLEP Added the faction AntiPlayerZombie. 4/8/2021 8:20:57 PM 2.771 SINGLEP Added the faction CPALogic. 4/8/2021 8:20:57 PM 2.771 SINGLEP Added the faction EnragedMacrophage. 4/8/2021 8:20:57 PM 2.771 SINGLEP Added the faction Mercenary. 4/8/2021 8:20:57 PM 2.771 SINGLEP Added the faction TamedMacrophage. 4/8/2021 8:20:57 PM 2.771 SINGLEP Finish load save in 69.5ms 4/8/2021 8:20:57 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 540718938 and planet count 80 and 21 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/8/2021 8:20:57 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:20:57 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:20:57 PM 2.771 SINGLEP Generate Partial Map Complete 124ms 4/8/2021 8:21:01 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 845357956 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:21:01 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:21:01 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:21:01 PM 2.771 SINGLEP Generate Partial Map Complete 70ms 4/8/2021 8:21:04 PM 2.771 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.43 seconds ago. 4/8/2021 8:21:09 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 492839882 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:21:09 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:21:09 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:21:09 PM 2.771 SINGLEP Generate Partial Map Complete 127ms 4/8/2021 8:21:10 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 503374181 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:21:10 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:21:10 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:21:10 PM 2.771 SINGLEP Generate Partial Map Complete 67ms 4/8/2021 8:21:14 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 967205620 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:21:14 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:21:14 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:21:14 PM 2.771 SINGLEP Generate Partial Map Complete 117ms 4/8/2021 8:21:16 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 934127041 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:21:16 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:21:16 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:21:16 PM 2.771 SINGLEP Generate Partial Map Complete 77ms 4/8/2021 8:21:17 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 916967128 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:21:17 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:21:17 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:21:17 PM 2.771 SINGLEP Generate Partial Map Complete 72ms 4/8/2021 8:21:19 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 346362704 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:21:19 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:21:19 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:21:19 PM 2.771 SINGLEP Generate Partial Map Complete 281ms 4/8/2021 8:21:21 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 292087824 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:21:21 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:21:21 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:21:21 PM 2.771 SINGLEP Generate Partial Map Complete 73ms 4/8/2021 8:21:23 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 721902549 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:21:23 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:21:23 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:21:23 PM 2.771 SINGLEP Generate Partial Map Complete 112ms 4/8/2021 8:21:25 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 565245122 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:21:25 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:21:25 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:21:25 PM 2.771 SINGLEP Generate Partial Map Complete 73ms 4/8/2021 8:21:27 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 935690560 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:21:27 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:21:27 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:21:27 PM 2.771 SINGLEP Generate Partial Map Complete 111ms 4/8/2021 8:21:29 PM 2.771 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.34 seconds ago. 4/8/2021 8:21:33 PM 2.771 SINGLEP Start Generate FULL Map with Realistic and seed 935690560 and planet count 80 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/8/2021 8:21:33 PM 2.771 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 6ms 4/8/2021 8:21:33 PM 2.771 SINGLEP Generate FULL Map Complete 200ms 4/8/2021 8:22:52 PM 2.771 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/8/2021 8:22:52 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:22:52 PM 2.771 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/8/2021 8:22:52 PM 2.771 SINGLEP Clear out factions that should not be in UI based on savegame: 9 Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 4/8/2021 8:22:52 PM 2.771 SINGLEP loading as template 4/8/2021 8:22:52 PM 2.771 SINGLEP Added the faction AIRelentlessWave. 4/8/2021 8:22:52 PM 2.771 SINGLEP Added the faction AIReserves. 4/8/2021 8:22:52 PM 2.771 SINGLEP Added the faction AntiAIZombie. 4/8/2021 8:22:52 PM 2.771 SINGLEP Added the faction AntiEveryoneZombie. 4/8/2021 8:22:52 PM 2.771 SINGLEP Added the faction AntiPlayerZombie. 4/8/2021 8:22:52 PM 2.771 SINGLEP Added the faction CPALogic. 4/8/2021 8:22:52 PM 2.771 SINGLEP Added the faction EnragedMacrophage. 4/8/2021 8:22:52 PM 2.771 SINGLEP Added the faction Mercenary. 4/8/2021 8:22:52 PM 2.771 SINGLEP Added the faction TamedMacrophage. 4/8/2021 8:22:52 PM 2.771 SINGLEP Finish load save in 64.4ms 4/8/2021 8:22:52 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 417553225 and planet count 80 and 21 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/8/2021 8:22:53 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:22:53 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:22:53 PM 2.771 SINGLEP Generate Partial Map Complete 75ms 4/8/2021 8:23:20 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 989193795 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:23:20 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:23:20 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:23:20 PM 2.771 SINGLEP Generate Partial Map Complete 65ms 4/8/2021 8:23:26 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 231278491 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:23:26 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:23:26 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:23:26 PM 2.771 SINGLEP Generate Partial Map Complete 90ms 4/8/2021 8:23:27 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 80563402 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:23:27 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:23:27 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:23:27 PM 2.771 SINGLEP Generate Partial Map Complete 287ms 4/8/2021 8:23:30 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 210271913 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:23:30 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:23:30 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:23:30 PM 2.771 SINGLEP Generate Partial Map Complete 69ms 4/8/2021 8:23:32 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 98106554 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:23:32 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:23:32 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:23:32 PM 2.771 SINGLEP Generate Partial Map Complete 108ms 4/8/2021 8:23:35 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 691816688 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:23:35 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:23:35 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:23:35 PM 2.771 SINGLEP Generate Partial Map Complete 67ms 4/8/2021 8:23:40 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 278256557 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:23:40 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:23:40 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:23:40 PM 2.771 SINGLEP Generate Partial Map Complete 119ms 4/8/2021 8:23:43 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 300035323 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:23:43 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:23:43 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:23:43 PM 2.771 SINGLEP Generate Partial Map Complete 82ms 4/8/2021 8:24:56 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 221555425 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:24:56 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:24:56 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:24:56 PM 2.771 SINGLEP Generate Partial Map Complete 71ms 4/8/2021 8:24:58 PM 2.771 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.02 seconds ago. 4/8/2021 8:25:05 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 398628427 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:25:06 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:25:06 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:25:06 PM 2.771 SINGLEP Generate Partial Map Complete 79ms 4/8/2021 8:25:22 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 210122364 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:25:22 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:25:22 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:25:22 PM 2.771 SINGLEP Generate Partial Map Complete 125ms 4/8/2021 8:25:32 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 557742953 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:25:32 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:25:32 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:25:32 PM 2.771 SINGLEP Generate Partial Map Complete 72ms 4/8/2021 8:25:34 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 517318795 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:25:34 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:25:34 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:25:34 PM 2.771 SINGLEP Generate Partial Map Complete 96ms 4/8/2021 8:25:35 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 922574074 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:25:35 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:25:35 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:25:35 PM 2.771 SINGLEP Generate Partial Map Complete 80ms 4/8/2021 8:25:37 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 143247675 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:25:37 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:25:37 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:25:37 PM 2.771 SINGLEP Generate Partial Map Complete 122ms 4/8/2021 8:25:39 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 66640850 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:25:39 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:25:39 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:25:39 PM 2.771 SINGLEP Generate Partial Map Complete 73ms 4/8/2021 8:25:41 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 166052240 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:25:41 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:25:41 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:25:41 PM 2.771 SINGLEP Generate Partial Map Complete 110ms 4/8/2021 8:25:44 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 906137353 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:25:44 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:25:44 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:25:44 PM 2.771 SINGLEP Generate Partial Map Complete 65ms 4/8/2021 8:25:45 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 428118824 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:25:46 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:25:46 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:25:46 PM 2.771 SINGLEP Generate Partial Map Complete 84ms 4/8/2021 8:27:14 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 94104873 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:27:14 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:27:14 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:27:14 PM 2.771 SINGLEP Generate Partial Map Complete 71ms 4/8/2021 8:27:15 PM 2.771 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 1.65 seconds ago. 4/8/2021 8:27:57 PM 2.771 SINGLEP Start Generate FULL Map with Realistic and seed 94104873 and planet count 80 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/8/2021 8:27:57 PM 2.771 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 7ms 4/8/2021 8:27:57 PM 2.771 SINGLEP Generate FULL Map Complete 266ms 4/8/2021 8:28:17 PM 2.771 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/8/2021 8:28:17 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:28:17 PM 2.771 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/8/2021 8:28:17 PM 2.771 SINGLEP Clear out factions that should not be in UI based on savegame: 9 Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 4/8/2021 8:28:17 PM 2.771 SINGLEP loading as template 4/8/2021 8:28:17 PM 2.771 SINGLEP Added the faction AIRelentlessWave. 4/8/2021 8:28:17 PM 2.771 SINGLEP Added the faction AIReserves. 4/8/2021 8:28:17 PM 2.771 SINGLEP Added the faction AntiAIZombie. 4/8/2021 8:28:17 PM 2.771 SINGLEP Added the faction AntiEveryoneZombie. 4/8/2021 8:28:17 PM 2.771 SINGLEP Added the faction AntiPlayerZombie. 4/8/2021 8:28:17 PM 2.771 SINGLEP Added the faction CPALogic. 4/8/2021 8:28:17 PM 2.771 SINGLEP Added the faction EnragedMacrophage. 4/8/2021 8:28:17 PM 2.771 SINGLEP Added the faction Mercenary. 4/8/2021 8:28:17 PM 2.771 SINGLEP Added the faction TamedMacrophage. 4/8/2021 8:28:17 PM 2.771 SINGLEP Finish load save in 63.0ms 4/8/2021 8:28:17 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 431162604 and planet count 80 and 21 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/8/2021 8:28:17 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:28:17 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:28:17 PM 2.771 SINGLEP Generate Partial Map Complete 263ms 4/8/2021 8:28:19 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 5860022 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:28:19 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:28:19 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:28:19 PM 2.771 SINGLEP Generate Partial Map Complete 76ms 4/8/2021 8:28:25 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 700741626 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:28:25 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:28:25 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:28:25 PM 2.771 SINGLEP Generate Partial Map Complete 114ms 4/8/2021 8:28:30 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 621759779 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:28:30 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:28:30 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:28:30 PM 2.771 SINGLEP Generate Partial Map Complete 66ms 4/8/2021 8:28:33 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 585019289 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:28:34 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:28:34 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:28:34 PM 2.771 SINGLEP Generate Partial Map Complete 110ms 4/8/2021 8:28:51 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 24694128 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:28:51 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:28:51 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:28:51 PM 2.771 SINGLEP Generate Partial Map Complete 66ms 4/8/2021 8:28:58 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 85303263 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:28:58 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:28:58 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:28:58 PM 2.771 SINGLEP Generate Partial Map Complete 127ms 4/8/2021 8:29:02 PM 2.771 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 4.17 seconds ago. 4/8/2021 8:29:10 PM 2.771 SINGLEP Start Generate FULL Map with Realistic and seed 85303263 and planet count 80 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/8/2021 8:29:10 PM 2.771 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 7ms 4/8/2021 8:29:10 PM 2.771 SINGLEP Generate FULL Map Complete 269ms 4/8/2021 8:29:45 PM 2.771 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/8/2021 8:29:45 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:29:45 PM 2.771 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/8/2021 8:29:45 PM 2.771 SINGLEP Clear out factions that should not be in UI based on savegame: 9 Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 4/8/2021 8:29:45 PM 2.771 SINGLEP loading as template 4/8/2021 8:29:45 PM 2.771 SINGLEP Added the faction AIRelentlessWave. 4/8/2021 8:29:45 PM 2.771 SINGLEP Added the faction AIReserves. 4/8/2021 8:29:45 PM 2.771 SINGLEP Added the faction AntiAIZombie. 4/8/2021 8:29:45 PM 2.771 SINGLEP Added the faction AntiEveryoneZombie. 4/8/2021 8:29:45 PM 2.771 SINGLEP Added the faction AntiPlayerZombie. 4/8/2021 8:29:45 PM 2.771 SINGLEP Added the faction CPALogic. 4/8/2021 8:29:45 PM 2.771 SINGLEP Added the faction EnragedMacrophage. 4/8/2021 8:29:45 PM 2.771 SINGLEP Added the faction Mercenary. 4/8/2021 8:29:45 PM 2.771 SINGLEP Added the faction TamedMacrophage. 4/8/2021 8:29:45 PM 2.771 SINGLEP Finish load save in 63.4ms 4/8/2021 8:29:45 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 1637041524 and planet count 80 and 21 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/8/2021 8:29:45 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:29:45 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:29:45 PM 2.771 SINGLEP Generate Partial Map Complete 128ms 4/8/2021 8:31:03 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 857254424 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:31:03 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:31:03 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:31:03 PM 2.771 SINGLEP Generate Partial Map Complete 70ms 4/8/2021 8:31:05 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 743926498 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:31:05 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:31:05 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:31:05 PM 2.771 SINGLEP Generate Partial Map Complete 122ms 4/8/2021 8:31:07 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 7356123 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:31:07 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:31:07 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:31:07 PM 2.771 SINGLEP Generate Partial Map Complete 72ms 4/8/2021 8:31:14 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 7356123 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:31:14 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:31:14 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:31:14 PM 2.771 SINGLEP Generate Partial Map Complete 116ms 4/8/2021 8:31:22 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 329632528 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:31:22 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:31:22 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:31:22 PM 2.771 SINGLEP Generate Partial Map Complete 73ms 4/8/2021 8:31:27 PM 2.771 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 4.91 seconds ago. 4/8/2021 8:31:28 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 182255968 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:31:28 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:31:28 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:31:28 PM 2.771 SINGLEP Generate Partial Map Complete 122ms 4/8/2021 8:31:33 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 27725366 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:31:33 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:31:33 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:31:33 PM 2.771 SINGLEP Generate Partial Map Complete 76ms 4/8/2021 8:31:36 PM 2.771 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.13 seconds ago. 4/8/2021 8:35:25 PM 2.771 SINGLEP Start Generate FULL Map with Realistic and seed 27725366 and planet count 80 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/8/2021 8:35:26 PM 2.771 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 6ms 4/8/2021 8:35:26 PM 2.771 SINGLEP Generate FULL Map Complete 261ms 4/8/2021 8:35:54 PM 2.771 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/8/2021 8:35:54 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:35:54 PM 2.771 SINGLEP in strip extra, Metrekec: hasHadFirstPlayer True shouldBeRemoved False 4/8/2021 8:35:54 PM 2.771 SINGLEP Clear out factions that should not be in UI based on savegame: 9 Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 4/8/2021 8:35:54 PM 2.771 SINGLEP loading as template 4/8/2021 8:35:54 PM 2.771 SINGLEP Added the faction AIRelentlessWave. 4/8/2021 8:35:54 PM 2.771 SINGLEP Added the faction AIReserves. 4/8/2021 8:35:54 PM 2.771 SINGLEP Added the faction AntiAIZombie. 4/8/2021 8:35:54 PM 2.771 SINGLEP Added the faction AntiEveryoneZombie. 4/8/2021 8:35:54 PM 2.771 SINGLEP Added the faction AntiPlayerZombie. 4/8/2021 8:35:54 PM 2.771 SINGLEP Added the faction CPALogic. 4/8/2021 8:35:54 PM 2.771 SINGLEP Added the faction EnragedMacrophage. 4/8/2021 8:35:54 PM 2.771 SINGLEP Added the faction Mercenary. 4/8/2021 8:35:54 PM 2.771 SINGLEP Added the faction TamedMacrophage. 4/8/2021 8:35:54 PM 2.771 SINGLEP Finish load save in 65.9ms 4/8/2021 8:35:54 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 126854445 and planet count 80 and 21 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 4/8/2021 8:35:55 PM 2.771 SINGLEP PlayerAccount Metrekec has now been put in control of faction 1. 4/8/2021 8:35:55 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:35:55 PM 2.771 SINGLEP Generate Partial Map Complete 137ms 4/8/2021 8:36:07 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 327989774 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:36:07 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:36:07 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:36:07 PM 2.771 SINGLEP Generate Partial Map Complete 97ms 4/8/2021 8:36:12 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 49886182 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:36:12 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:36:12 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:36:12 PM 2.771 SINGLEP Generate Partial Map Complete 71ms 4/8/2021 8:36:13 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 843027372 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:36:13 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:36:13 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:36:14 PM 2.771 SINGLEP Generate Partial Map Complete 77ms 4/8/2021 8:36:16 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 187348387 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:36:16 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:36:16 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:36:16 PM 2.771 SINGLEP Generate Partial Map Complete 121ms 4/8/2021 8:36:20 PM 2.771 SINGLEP Start Generate Partial Map with Realistic and seed 385002153 and planet count 80 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 4/8/2021 8:36:20 PM 2.771 SINGLEP PlayerAccount Metrekec is controlling faction 1 already. 4/8/2021 8:36:20 PM 2.771 SINGLEP Fixed 1680 missing planet factions. 4/8/2021 8:36:20 PM 2.771 SINGLEP Generate Partial Map Complete 65ms 4/8/2021 8:36:21 PM 2.771 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 1.56 seconds ago. 4/8/2021 8:38:13 PM 2.771 SINGLEP Start Generate FULL Map with Realistic and seed 385002153 and planet count 80 and 21 factions (StartingMainGameAfterLobby NotLoadingAnything) 4/8/2021 8:38:14 PM 2.771 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 5ms 4/8/2021 8:38:14 PM 2.771 SINGLEP Generate FULL Map Complete 462ms 4/8/2021 8:38:14 PM 2.771 SINGLEP Fixed too-high count of ships to be granted. Was 4, now 2 Sentry Frigate from Other Defensive Schematic Server 4/8/2021 8:44:11 PM 2.771 SINGLEP ----------- Exception: Passed in null command type Stack Trace: Arcen.AIW2.Core.GameCommand.Create (Arcen.AIW2.Core.GameCommandType Type, Arcen.AIW2.Core.GameCommandSource Source) (at <28e0ace4cc334db29aa7cfa5ba01f221>:0) Arcen.AIW2.ExternalVisualization.GalaxyViewSelector.HandleMouseEvent_GalaxyView (Arcen.AIW2.Core.ArcenMouseEventType EventType, Arcen.AIW2.Core.ArcenInputFlags InputFlags, Arcen.AIW2.Core.Planet PlanetUnderCursor, Arcen.AIW2.Core.GameEntity_Base EntityUnderCursor, PlanetLinkMarker LinkUnderCursor, System.Boolean InBandBoxMode) (at <8c3ac9709032499fb10e5d09d99669d8>:0) Arcen.AIW2.ExternalVisualization.GalaxyViewSelector.RunUpdate (Arcen.AIW2.Core.IUpdateSource Source, System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <8c3ac9709032499fb10e5d09d99669d8>:0) GalaxyMapSelectionManager.DoInternalUpdateLogic (System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <9a86107535094c8da2407c64a46dc25c>:0) GalaxyMapSelectionManager.Update () (at <9a86107535094c8da2407c64a46dc25c>:0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 4/8/2021 8:44:11 PM 2.771 SINGLEP ErrorsReportedByEngine: ----------- Exception: Passed in null command type Stack Trace: Arcen.AIW2.Core.GameCommand.Create (Arcen.AIW2.Core.GameCommandType Type, Arcen.AIW2.Core.GameCommandSource Source) (at <28e0ace4cc334db29aa7cfa5ba01f221>:0) Arcen.AIW2.ExternalVisualization.GalaxyViewSelector.HandleMouseEvent_GalaxyView (Arcen.AIW2.Core.ArcenMouseEventType EventType, Arcen.AIW2.Core.ArcenInputFlags InputFlags, Arcen.AIW2.Core.Planet PlanetUnderCursor, Arcen.AIW2.Core.GameEntity_Base EntityUnderCursor, PlanetLinkMarker LinkUnderCursor, System.Boolean InBandBoxMode) (at <8c3ac9709032499fb10e5d09d99669d8>:0) Arcen.AIW2.ExternalVisualization.GalaxyViewSelector.RunUpdate (Arcen.AIW2.Core.IUpdateSource Source, System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <8c3ac9709032499fb10e5d09d99669d8>:0) GalaxyMapSelectionManager.DoInternalUpdateLogic (System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <9a86107535094c8da2407c64a46dc25c>:0) GalaxyMapSelectionManager.Update () (at <9a86107535094c8da2407c64a46dc25c>:0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 4/8/2021 8:45:46 PM 2.771 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Double10/CantMoveShips.save Source1: AnythingElse Source3: LoadingSaveGame 4/8/2021 8:45:46 PM 2.771 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 7ms 4/8/2021 8:45:46 PM 2.771 SINGLEP Finish load save in 266.9ms 4/8/2021 8:48:09 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/8/2021 8:48:09 PM SINGLEP Boot up FleetOS (0.1406s) 4/8/2021 8:48:10 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz processorCount: 8 processorFrequency: 3600 systemMemorySize: 32673 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/8/2021 8:48:10 PM SINGLEP Check System Logs For Rogue Intelligence (0.2454s) 4/8/2021 8:48:10 PM SINGLEP Inspect Aft Hatches (0.0249s) 4/8/2021 8:48:10 PM SINGLEP Found 334 xml files in 95 folders in 43ms 4/8/2021 8:48:10 PM SINGLEP Check For Extra Modules (0.3850s) 4/8/2021 8:48:10 PM SINGLEP 334 Xml Files Parsed in 347ms 4/8/2021 8:48:10 PM SINGLEP Gather Ancient Lifeforms (0.0140s) 4/8/2021 8:48:10 PM 2.771 SINGLEP Game Version: 2.771 4/8/2021 8:48:10 PM 2.771 SINGLEP Eject Trash Into Hyperspace (0.0150s) 4/8/2021 8:48:10 PM 2.771 SINGLEP Bring Cloaking Systems Online (0.0050s) 4/8/2021 8:48:10 PM 2.771 SINGLEP Recalculate Speed Of Light (0.0209s) 4/8/2021 8:48:10 PM 2.771 SINGLEP Optimize Comfort On Command Decks (0.0110s) 4/8/2021 8:48:10 PM 2.771 SINGLEP Generating Framerates (0.0040s) 4/8/2021 8:48:10 PM 2.771 SINGLEP Update mod and expansion statuses! 4/8/2021 8:48:10 PM 2.771 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 4/8/2021 8:48:10 PM 2.771 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 4/8/2021 8:48:10 PM 2.771 SINGLEP Check Nearby Stellar Masses (0.0379s) 4/8/2021 8:48:10 PM 2.771 SINGLEP 334 Xml Files Checked For Exp/Mod Status in 14ms 4/8/2021 8:48:10 PM 2.771 SINGLEP Pruning Excess Brain Cells (0.0279s) 4/8/2021 8:48:10 PM 2.771 SINGLEP Remembering Alamo (0.0150s) 4/8/2021 8:48:10 PM 2.771 SINGLEP Boot Audio Comms (0.0080s) 4/8/2021 8:48:10 PM 2.771 SINGLEP Establish Individual Audio Links (0.0199s) 4/8/2021 8:48:10 PM 2.771 SINGLEP No resolution change was required. 4/8/2021 8:48:10 PM 2.771 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/8/2021 8:48:10 PM 2.771 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/8/2021 8:48:10 PM 2.771 SINGLEP Refresh Optical Lensing (0.0100s) 4/8/2021 8:48:10 PM 2.771 SINGLEP Revise Fundamental Physical Laws (0.0244s) 4/8/2021 8:48:10 PM 2.771 SINGLEP Calculate Odds Of Success (0.0170s) 4/8/2021 8:48:11 PM 2.771 SINGLEP Briefly Panic (0.3960s) 4/8/2021 8:48:11 PM 2.771 SINGLEP Install Confidence Routines (0.5392s) 4/8/2021 8:48:11 PM 2.771 SINGLEP Bring Commander Interface Online (0.1090s) 4/8/2021 8:48:11 PM 2.771 SINGLEP Motivate All Crews (0.0682s) 4/8/2021 8:48:11 PM 2.771 SINGLEP Locating Available Networks (0.0219s) 4/8/2021 8:48:11 PM 2.771 SINGLEP Externalizing Patterns (0.0219s) 4/8/2021 8:48:11 PM 2.771 SINGLEP Hooking Externals (0.0140s) 4/8/2021 8:48:11 PM 2.771 SINGLEP Handlizing Hooks (0.0100s) 4/8/2021 8:48:11 PM 2.771 SINGLEP Disengaging Constants (0.0279s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Late Axionic Computations (0.0531s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Poking At Status Indicators (0.0060s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Discovering States Of Matter (0.0060s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Searching For A Leader (0.0080s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Suppressing Bad Thoughts (0.0070s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Sentinel Alertness Diagnostic (0.0050s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Connecting to Fleet Command (0.0080s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Thinking Of Advice (0.0070s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Degaussing Advice (0.0080s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Reading Alien Diaries (0.0060s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Naming All Known Planets (0.0075s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Remembering Speeds (0.0060s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Prioritizing Targets (0.0070s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Rebooting Sensor Arrays (0.0070s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Unloading Prismatic Grid (0.0070s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Thinking Of Objectives (0.0090s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Inhibiting Visual Scans (0.0100s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Synthesizing Vocals (0.0050s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Investigating Map Signatures (0.0110s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Ventilating Scenarios (0.0050s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Decontaminating Targeting Systems (0.0070s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Ejecting Tactical Core (0.0080s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Calibrating Formations (0.0060s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Intercepting Galactic Maps (0.0080s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Discharging Colored Ions (0.0130s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Replicating Ion Colors (0.0050s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Faction Diagnostics (0.0120s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Buffering Hackers (0.0319s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Inverting Death (0.0080s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Linear Field Variance (0.0070s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Charging Marks (0.0050s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Differentiating Marks (0.1477s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Guarding The Posts (0.0090s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Range Manifolds (0.0040s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Purging ROFs (0.0070s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Manipulating Speeds (0.0090s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Detecting Projectiles (0.0050s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Grouping Flow Fields (0.0080s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Modulating Flow Field Groups (0.0110s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Designing Fleets (0.0090s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Thinking Of Technologies (0.0060s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Categorizing Starboard Sensors (0.0060s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Injecting Galactic Variables (0.0110s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Listening To Starfields (0.0100s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Mapping Distant Planets (0.0114s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Categorizing All Planets (0.0050s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Organizing Commands (0.0189s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Calculating Firing Cones (0.0060s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Demoting Insubordinate Ship Parts (0.1965s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Re-Aligning Objectives (0.0140s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Sterilizing Test Chamber (0.0060s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Issuing Orders (0.0080s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Augmenting Infusers (0.0060s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Infusing (0.0170s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Load Surrogates (0.0509s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Locate Dictionaries (0.0050s) 4/8/2021 8:48:12 PM 2.771 SINGLEP Set Stage (0.0122s) 4/8/2021 8:48:14 PM 2.771 SINGLEP Ensure Time Travel Still Nonfunctional (1.9770s) 4/8/2021 8:48:14 PM 2.771 SINGLEP Post-Proton Surge (0.0140s) 4/8/2021 8:48:14 PM 2.771 SINGLEP Background Radiation Taste Test (0.0239s) 4/8/2021 8:48:14 PM 2.771 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 4/8/2021 8:48:14 PM 2.771 SINGLEP Windshield Wiping (0.0050s) 4/8/2021 8:48:14 PM 2.771 SINGLEP Last Organizational Modeling (0.0908s) 4/8/2021 8:48:15 PM 2.771 SINGLEP Info: will dump 1013 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/8/2021 8:48:15 PM 2.771 SINGLEP Stimulate Modulation (0.0509s) 4/8/2021 8:48:15 PM 2.771 SINGLEP Tip Servos (0.0050s) 4/8/2021 8:48:15 PM 2.771 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 4/8/2021 8:48:15 PM 2.771 SINGLEP Design New Fleet Logo (0.0080s) 4/8/2021 8:48:15 PM 2.771 SINGLEP Inspect Fleet Logo (0.0060s) 4/8/2021 8:48:15 PM 2.771 SINGLEP Ogle Enemy Logo (0.0080s) 4/8/2021 8:48:15 PM 2.771 SINGLEP Order Cores By Seniority (0.0060s) 4/8/2021 8:48:15 PM 2.771 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1085 4/8/2021 8:48:15 PM 2.771 SINGLEP Make Factions That Extra Bit Special (0.0080s) 4/8/2021 8:48:15 PM 2.771 SINGLEP Final Checks (0.3760s) 4/8/2021 8:48:15 PM 2.771 SINGLEP Load Historical Documents (0.0030s) 4/8/2021 8:48:15 PM 2.771 SINGLEP 5.7 seconds total load time. Check For Extra Modules (0.4s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Ensure Time Travel Still Nonfunctional (2.0s) Final Checks (0.4s) 4/8/2021 8:48:15 PM 2.771 SINGLEP Hello Steam user 'Metrekec' 4/8/2021 8:48:18 PM 2.771 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Double10/CantMoveShips.save Source1: AnythingElse Source3: LoadingSaveGame 4/8/2021 8:48:18 PM 2.771 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 16ms 4/8/2021 8:48:18 PM 2.771 SINGLEP Finish load save in 356.4ms 4/8/2021 8:48:21 PM 2.771 SINGLEP ----------- Exception: Passed in null command type Stack Trace: Arcen.AIW2.Core.GameCommand.Create (Arcen.AIW2.Core.GameCommandType Type, Arcen.AIW2.Core.GameCommandSource Source) (at <28e0ace4cc334db29aa7cfa5ba01f221>:0) Arcen.AIW2.ExternalVisualization.GalaxyViewSelector.HandleMouseEvent_GalaxyView (Arcen.AIW2.Core.ArcenMouseEventType EventType, Arcen.AIW2.Core.ArcenInputFlags InputFlags, Arcen.AIW2.Core.Planet PlanetUnderCursor, Arcen.AIW2.Core.GameEntity_Base EntityUnderCursor, PlanetLinkMarker LinkUnderCursor, System.Boolean InBandBoxMode) (at <8c3ac9709032499fb10e5d09d99669d8>:0) Arcen.AIW2.ExternalVisualization.GalaxyViewSelector.RunUpdate (Arcen.AIW2.Core.IUpdateSource Source, System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <8c3ac9709032499fb10e5d09d99669d8>:0) GalaxyMapSelectionManager.DoInternalUpdateLogic (System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <9a86107535094c8da2407c64a46dc25c>:0) GalaxyMapSelectionManager.Update () (at <9a86107535094c8da2407c64a46dc25c>:0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 4/8/2021 8:48:21 PM 2.771 SINGLEP ErrorsReportedByEngine: ----------- Exception: Passed in null command type Stack Trace: Arcen.AIW2.Core.GameCommand.Create (Arcen.AIW2.Core.GameCommandType Type, Arcen.AIW2.Core.GameCommandSource Source) (at <28e0ace4cc334db29aa7cfa5ba01f221>:0) Arcen.AIW2.ExternalVisualization.GalaxyViewSelector.HandleMouseEvent_GalaxyView (Arcen.AIW2.Core.ArcenMouseEventType EventType, Arcen.AIW2.Core.ArcenInputFlags InputFlags, Arcen.AIW2.Core.Planet PlanetUnderCursor, Arcen.AIW2.Core.GameEntity_Base EntityUnderCursor, PlanetLinkMarker LinkUnderCursor, System.Boolean InBandBoxMode) (at <8c3ac9709032499fb10e5d09d99669d8>:0) Arcen.AIW2.ExternalVisualization.GalaxyViewSelector.RunUpdate (Arcen.AIW2.Core.IUpdateSource Source, System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <8c3ac9709032499fb10e5d09d99669d8>:0) GalaxyMapSelectionManager.DoInternalUpdateLogic (System.Boolean CanDoRaycasts, System.Boolean CanDoClickHandling) (at <9a86107535094c8da2407c64a46dc25c>:0) GalaxyMapSelectionManager.Update () (at <9a86107535094c8da2407c64a46dc25c>:0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <2fb9b96784434315a677c43a776ea978>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0