5/3/2021 5:01:10 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Build Metal Terminus (human) Trying to find a planet to build Warping In Dark Zenith Terminus. When calculating, we have 8 economic structures and 0 constructors. We couldn't find a safe planet to build on, so take a refund. 5/3/2021 5:01:11 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19493 on Malkovich is in range 0 to trade with Dark Zenith Thaumite Terminus #23015 Transferred unneeded resources from Dark Zenith Thaumite Terminus #23015 to Dark Zenith Transport #19493: transferring 0 Red Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm -23. active -1. 5/3/2021 5:01:11 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Considering bootstrap. numEpistyles 4 and num metal terminii 2 + 0 Selected Build Metal Terminus (human) for Dark Zenith Epistyle #2290 on Kirstein bootstrap path 5/3/2021 5:01:11 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19493 on Malkovich is in range 0 to trade with Dark Zenith Thaumite Terminus #23015 Transferred unneeded resources from Dark Zenith Thaumite Terminus #23015 to Dark Zenith Transport #19493: transferring 0 Red Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm -24. active -1. 5/3/2021 5:01:11 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:11 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19465 on Malkovich is in range 0 to trade with Dark Zenith Octiron Terminus #22728 Transferred unneeded resources from Dark Zenith Octiron Terminus #22728 to Dark Zenith Transport #19465: transferring 0 Red Dark Zenith Transport #19465 on Malkovich has just arrived at its destination (path A). Now discard its destination. Dark Zenith Transport #19578 on Malkovich is in range 0 to trade with Dark Zenith Octiron Terminus #19642 Transferred unneeded resources from Dark Zenith Octiron Terminus #19642 to Dark Zenith Transport #19578: transferring 0 Red Dark Zenith Transport #19578 on Malkovich has just arrived at its destination (path A). Now discard its destination. Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm -25. active -1. 5/3/2021 5:01:11 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Make Green (human) 5/3/2021 5:01:11 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19465 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19465 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19465 on Malkovich Looking path B Finding terminus for Dark Zenith Transport #19465 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 1200. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A found 0 possibilities Looking Path C. There are 13 possible destinations now 0: Dark Zenith Epistyle #19527 on Malkovich 1: Dark Zenith Epistyle #19579 on Malkovich 2: Dark Zenith Thaumite Terminus #21968 on Malkovich 3: Dark Zenith Alkahest Terminus #22651 on Malkovich 4: Dark Zenith Epistyle #19466 on Malkovich 5: Dark Zenith Chelonium Terminus #25758 on Raijinmaru 6: Dark Zenith Epistyle #19470 on Malkovich 7: Dark Zenith Epistyle #19553 on Malkovich 8: Dark Zenith Chelonium Terminus #27604 on Hikari 9: Dark Zenith Epistyle #19499 on Malkovich 10: Dark Zenith Thaumite Terminus #25951 on Hikari 11: Dark Zenith Chelonium Terminus #23170 on Malkovich 12: Dark Zenith Epistyle #19495 on Malkovich Chosen Dark Zenith Epistyle #19579 on Malkovich path D Dark Zenith Transport #19465 on Malkovich has just chosen Dark Zenith Epistyle #19579 on Malkovich as a new destination. Dark Zenith Transport #19578 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19578 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19578 on Malkovich Looking Path C. There are 13 possible destinations now 0: Dark Zenith Epistyle #19527 on Malkovich 1: Dark Zenith Epistyle #19579 on Malkovich 2: Dark Zenith Thaumite Terminus #21968 on Malkovich 3: Dark Zenith Alkahest Terminus #22651 on Malkovich 4: Dark Zenith Epistyle #19466 on Malkovich 5: Dark Zenith Chelonium Terminus #25758 on Raijinmaru 6: Dark Zenith Epistyle #19470 on Malkovich 7: Dark Zenith Epistyle #19553 on Malkovich 8: Dark Zenith Chelonium Terminus #27604 on Hikari 9: Dark Zenith Epistyle #19499 on Malkovich 10: Dark Zenith Thaumite Terminus #25951 on Hikari 11: Dark Zenith Chelonium Terminus #23170 on Malkovich 12: Dark Zenith Epistyle #19495 on Malkovich Chosen Dark Zenith Epistyle #19527 on Malkovich path D Dark Zenith Transport #19578 on Malkovich has just chosen Dark Zenith Epistyle #19527 on Malkovich as a new destination. Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm -26. active -1. 5/3/2021 5:01:11 PM 2.816 SINGLEP Handling 1 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Thaumite Terminus #3065 on Cin GetNextConversion: Random choice: Make Green (human) Conversion Make Green (human) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Thaumite Terminus #3065 on Cin: Make Green (human) Attempting to execute conversion Upgrade Green Production For Epistyles (human) 5/3/2021 5:01:11 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6648 5/3/2021 5:01:11 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Finding secondary terminus for Dark Zenith Transport #19465 on Malkovich if possible Finding terminus for Dark Zenith Transport #19465 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 1200. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A found 0 possibilities Finding secondary terminus for Dark Zenith Transport #19578 on Malkovich if possible Finding terminus for Dark Zenith Transport #19578 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 1200. My resource is Green fail, path C; transport Dark Zenith Transport #19493 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A found 0 possibilities Attempting to execute conversion Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm -27. active -1. 5/3/2021 5:01:11 PM 2.816 SINGLEP Handling 1 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Epistyle #2636 on Cin GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Mark Three (human) GetNextConversion: D'oh! We can't afford Unlock Mark Three (human), we are missing . Discard the previous choice and pick again GetNextConversion: Update path, has bag, picking from 37 options and got Allow More Epistyles To Be Built (human) GetNextConversion: Update path, dropping due to missing prereq 1 GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Foritied Strikecraft Tier (human) GetNextConversion: D'oh! We can't afford Unlock Foritied Strikecraft Tier (human), we are missing . Discard the previous choice and pick again GetNextConversion: Update path, has bag, picking from 37 options and got Build Cheap Utility Structure (human) GetNextConversion: Update path, dropping because not an upgrade GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Mark Two (human) GetNextConversion: Update path, dropping because already done GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Stout Dire Tier (human) GetNextConversion: Update path, dropping because already done GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Sinister Exo Tier (human) GetNextConversion: Update path, dropping due to missing prereq 1 GetNextConversion: Update path, dropping due to missing prereq 2 GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Enraged Strikecraft Tier (human) GetNextConversion: D'oh! We can't afford Unlock Enraged Strikecraft Tier (human), we are missing . Discard the previous choice and pick again GetNextConversion: Update path, has bag, picking from 37 options and got Allow More Epistyles To Be Built (human) GetNextConversion: Update path, dropping due to missing prereq 1 GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Exo Tier Units (human) GetNextConversion: Update path, dropping due to missing prereq 2 GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Mark Three (human) GetNextConversion: D'oh! We can't afford Unlock Mark Three (human), we are missing . Discard the previous choice and pick again GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Sinister Guardian Tier (human) GetNextConversion: Update path, dropping due to missing prereq 1 GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Foritied Dire Tier (human) GetNextConversion: Update path, dropping due to missing prereq 1 GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Enraged Strikecraft Tier (human) GetNextConversion: D'oh! We can't afford Unlock Enraged Strikecraft Tier (human), we are missing . Discard the previous choice and pick again GetNextConversion: Update path, has bag, picking from 37 options and got Build Cheap Utility Structure (human) GetNextConversion: Update path, dropping because not an upgrade GetNextConversion: Update path, has bag, picking from 37 options and got Build Medium Utility Structure (human) GetNextConversion: Update path, dropping because not an upgrade GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Sinister Exo Tier (human) GetNextConversion: Update path, dropping due to missing prereq 1 GetNextConversion: Update path, dropping due to missing prereq 2 GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Dire Tier Units (human) GetNextConversion: Update path, dropping because already done GetNextConversion: Update path, has bag, picking from 37 options and got Allow More Epistyles To Be Built (human) GetNextConversion: Update path, dropping due to missing prereq 1 GetNextConversion: Update path, has bag, picking from 37 options and got Upgrade Black Production For Epistyles (human) GetNextConversion: Update path, dropping due to missing prereq 1 GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Enraged Guardian Tier (human) GetNextConversion: Update path, dropping due to missing prereq 1 GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Enraged Guardian Tier (human) GetNextConversion: Update path, dropping due to missing prereq 1 GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Enraged Guardian Tier (human) GetNextConversion: Update path, dropping due to missing prereq 1 GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Enraged Strikecraft Tier (human) GetNextConversion: D'oh! We can't afford Unlock Enraged Strikecraft Tier (human), we are missing . Discard the previous choice and pick again GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Mark Four (human) GetNextConversion: Update path, dropping due to missing prereq 1 GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Enraged Exo Tier (human) GetNextConversion: Update path, dropping due to missing prereq 1 GetNextConversion: Update path, dropping due to missing prereq 2 GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Sinister Strikecraft Tier (human) GetNextConversion: D'oh! We can't afford Unlock Sinister Strikecraft Tier (human), we are missing . Discard the previous choice and pick again GetNextConversion: Update path, has bag, picking from 37 options and got Upgrade Red Production For Epistyles (human) GetNextConversion: Update path, dropping due to missing prereq 1 GetNextConversion: Update path, has bag, picking from 37 options and got Upgrade Black Production For Epistyles (human) GetNextConversion: Update path, dropping due to missing prereq 1 GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Foritied Guardian Tier (human) GetNextConversion: Update path, dropping due to missing prereq 1 GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Stout Guardian Tier (human) GetNextConversion: Update path, dropping because already done GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Mark Seven (human) GetNextConversion: Update path, dropping due to missing prereq 1 GetNextConversion: Update path, dropping due to missing prereq 2 GetNextConversion: Update path, has bag, picking from 37 options and got Upgrade Red Production For Epistyles (human) GetNextConversion: Update path, dropping due to missing prereq 1 GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Mark Four (human) GetNextConversion: Update path, dropping due to missing prereq 1 GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Stout Guardian Tier (human) GetNextConversion: Update path, dropping because already done GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Mark Seven (human) GetNextConversion: Update path, dropping due to missing prereq 1 GetNextConversion: Update path, dropping due to missing prereq 2 GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Dire Tier Units (human) GetNextConversion: Update path, dropping because already done GetNextConversion: Update path, has bag, picking from 37 options and got Unlock Exo Tier Units (human) GetNextConversion: Update path, dropping due to missing prereq 2 GetNextConversion: has bag, picking from 37 options GetNextConversion: Random choice: Upgrade Green Production For Epistyles (human) Conversion Upgrade Green Production For Epistyles (human) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Epistyle #2636 on Cin: Upgrade Green Production For Epistyles (human) 5/3/2021 5:01:12 PM 2.816 SINGLEP Handling 8 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Thaumite Terminus #23015 on Malkovich GetNextConversion: Random choice: Make Green Conversion Make Green does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Thaumite Terminus #23015 on Malkovich: Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm -28. active -1. 5/3/2021 5:01:12 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:12 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Finding secondary terminus for Dark Zenith Transport #19551 on Malkovich if possible Finding terminus for Dark Zenith Transport #19551 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 900. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A found 1 possibilities 0: Dark Zenith Octiron Terminus #19727 on Malkovich (1050) chosen Dark Zenith Octiron Terminus #19727 on Malkovich Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm -29. active -1. 5/3/2021 5:01:12 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Build Metal Terminus (human) Trying to find a planet to build Warping In Dark Zenith Terminus. When calculating, we have 8 economic structures and 0 constructors. We couldn't find a safe planet to build on, so take a refund. 5/3/2021 5:01:12 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm -30. active -1. 5/3/2021 5:01:12 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Considering bootstrap. numEpistyles 4 and num metal terminii 2 + 0 Selected Build Metal Terminus (human) for Dark Zenith Epistyle #2290 on Kirstein bootstrap path 5/3/2021 5:01:12 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6652 5/3/2021 5:01:12 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm -31. active -1. 5/3/2021 5:01:12 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:12 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm -32. active -1. 5/3/2021 5:01:12 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Make Green (human) 5/3/2021 5:01:13 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm -33. active -1. 5/3/2021 5:01:13 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Dark Zenith Transport #2289 on Kirstein is in range 0 to trade with Dark Zenith Octiron Terminus #2140 Transferred unneeded resources from Dark Zenith Octiron Terminus #2140 to Dark Zenith Transport #2289: transferring 0 Red Dark Zenith Transport #2289 on Kirstein has just arrived at its destination (path A). Now discard its destination. GetNextConversion: finding conversion for Dark Zenith Thaumite Terminus #3065 on Cin GetNextConversion: Random choice: Make Green (human) Conversion Make Green (human) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Thaumite Terminus #3065 on Cin: Make Green (human) 5/3/2021 5:01:13 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Attempting to execute conversion Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm -34. active -1. 5/3/2021 5:01:13 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Dark Zenith Transport #2289 on Kirstein is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #2289 on Kirstein has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #2289 on Kirstein Looking path B Finding terminus for Dark Zenith Transport #2289 on Kirstein to get resources from Checking Dark Zenith Octiron Terminus #2140 on Kirstein Dark Zenith Octiron Terminus #2140 on Kirstein, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #2140 on Kirstein, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #2140 on Kirstein, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #2140 on Kirstein, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #2140 on Kirstein, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #2140 on Kirstein, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #2315 on Kirstein Dark Zenith Octiron Terminus #2315 on Kirstein, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5200. My resource is Metal Checking Dark Zenith Thaumite Terminus #3065 on Cin Dark Zenith Thaumite Terminus #3065 on Cin, Checking available resources (for Make Green (human)): Metal conversionCost 150 inventory 300. My resource is Green fail, path B Checking Dark Zenith Alkahest Terminus #3068 on Cin Dark Zenith Alkahest Terminus #3068 on Cin, Checking available resources (for Make White (human)): Metal conversionCost 150 inventory 0. My resource is White Dark Zenith Alkahest Terminus #3068 on Cin, Checking available resources (for Make White (human)): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #3068 on Cin, Checking available resources (for Make White (human)): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #3068 on Cin, Checking available resources (for Make White (human)): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #3068 on Cin, Checking available resources (for Make White (human)): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #3068 on Cin, Checking available resources (for Make White (human)): Red conversionCost 0 inventory 0. My resource is White fail, path A found 1 possibilities 0: Dark Zenith Octiron Terminus #2315 on Kirstein (5200) chosen Dark Zenith Octiron Terminus #2315 on Kirstein Chosen Dark Zenith Octiron Terminus #2315 on Kirstein path BDark Zenith Transport #2289 on Kirstein has just chosen Dark Zenith Octiron Terminus #2315 on Kirstein as a new destination. 5/3/2021 5:01:13 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6656 5/3/2021 5:01:13 PM 2.816 SINGLEP Handling 8 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Thaumite Terminus #23015 on Malkovich GetNextConversion: Random choice: Make Green Conversion Make Green does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Thaumite Terminus #23015 on Malkovich: Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm -35. active -1. 5/3/2021 5:01:13 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:13 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm -36. active -1. 5/3/2021 5:01:13 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Build Metal Terminus (human) Trying to find a planet to build Warping In Dark Zenith Terminus. When calculating, we have 8 economic structures and 0 constructors. We couldn't find a safe planet to build on, so take a refund. 5/3/2021 5:01:13 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm -37. active -1. 5/3/2021 5:01:13 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Considering bootstrap. numEpistyles 4 and num metal terminii 2 + 0 Selected Build Metal Terminus (human) for Dark Zenith Epistyle #2290 on Kirstein bootstrap path 5/3/2021 5:01:14 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm -38. active -1. 5/3/2021 5:01:14 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:14 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Humphrey difficulty -1 Physam difficulty -1 Vitter difficulty -1 Ko difficulty -1 Appel difficulty -1 Crubutania difficulty -1 Hahn difficulty -1 Olle difficulty -1 Shinonome difficulty -1 Murdoch difficulty -1 Flint difficulty -1 Thalia difficulty -1 Thonic difficulty -1 Duster difficulty -1 Seldon difficulty -1 Corrin difficulty -1 Levant difficulty -1 Sangre difficulty -1 Gaes difficulty -1 Ersh difficulty -1 Paulson difficulty -1 Yuma difficulty -1 Ory difficulty -1 Chelidon difficulty -1 Beric difficulty -1 Elban difficulty -1 Meertens difficulty -1 Arque difficulty -1 Erythro difficulty -1 Arcturus difficulty -1 Selgar difficulty -1 Hoplon difficulty -1 Shortliffe difficulty -1 Arad difficulty -1 Ai difficulty -1 Doc difficulty -1 Hydratos difficulty -1 Ida difficulty -1 Ulrickson difficulty -1 Lazowska difficulty -1 Simur difficulty -1 Troia difficulty -1 Micali difficulty -1 Stade difficulty -1 Eades difficulty -1 Ousterhout difficulty -1 Aprea difficulty -1 Hesperos difficulty -1 Byer difficulty -1 Dam difficulty -1 Dewdney difficulty -1 Defeat difficulty -1 Sproull difficulty -1 Strabo difficulty -1 Colmerauer difficulty -1 Fomalhaut difficulty -1 Riff difficulty -1 Hikari difficulty -1 Hikari difficulty -1 Raijinmaru difficulty -1 Raijinmaru difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Hikari difficulty -1 Raijinmaru difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Butler difficulty -1 Hikari difficulty -1 Hearth difficulty -1 Raijinmaru difficulty -1 Lyrae difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Getting lurk/target Fallback Targets DarkZenith 9 LongRangePlanning trace ends at 6660 5/3/2021 5:01:14 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6660 5/3/2021 5:01:14 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Finding secondary terminus for Dark Zenith Transport #19526 on Malkovich if possible Finding terminus for Dark Zenith Transport #19526 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 600. My resource is Green fail, path C; transport Dark Zenith Transport #19493 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A found 0 possibilities Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm -39. active -1. 5/3/2021 5:01:14 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Make Green (human) 5/3/2021 5:01:14 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Finding secondary terminus for Dark Zenith Transport #19552 on Malkovich if possible Finding terminus for Dark Zenith Transport #19552 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 600. My resource is Green Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A found 1 possibilities 0: Dark Zenith Thaumite Terminus #23015 on Malkovich (500) chosen Dark Zenith Thaumite Terminus #23015 on Malkovich Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm -40. active -1. 5/3/2021 5:01:14 PM 2.816 SINGLEP Handling 1 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Thaumite Terminus #3065 on Cin GetNextConversion: Random choice: Make Green (human) Conversion Make Green (human) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Thaumite Terminus #3065 on Cin: Make Green (human) 5/3/2021 5:01:14 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Attempting to execute conversion Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 202. active -1. 5/3/2021 5:01:14 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:14 PM 2.816 SINGLEP Handling 8 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Thaumite Terminus #23015 on Malkovich GetNextConversion: Random choice: Make Green Conversion Make Green does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Thaumite Terminus #23015 on Malkovich: Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 201. active -1. 5/3/2021 5:01:14 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:14 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6664 5/3/2021 5:01:15 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 200. active -1. 5/3/2021 5:01:15 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Dark Zenith Transport #2289 on Kirstein is in range 0 to trade with Dark Zenith Octiron Terminus #2315 Transferred unneeded resources from Dark Zenith Octiron Terminus #2315 to Dark Zenith Transport #2289: transferring 0 Red Dark Zenith Transport #2289 on Kirstein has just arrived at its destination (path A). Now discard its destination. Attempting to execute conversion Build Metal Terminus (human) Trying to find a planet to build Warping In Dark Zenith Terminus. When calculating, we have 8 economic structures and 0 constructors. We couldn't find a safe planet to build on, so take a refund. 5/3/2021 5:01:15 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 199. active -1. 5/3/2021 5:01:15 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Dark Zenith Transport #2289 on Kirstein is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #2289 on Kirstein has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #2289 on Kirstein Looking Path C. There are 4 possible destinations now 0: Dark Zenith Alkahest Terminus #3068 on Cin 1: Dark Zenith Epistyle #2395 on Kirstein 2: Dark Zenith Epistyle #2718 on Cin 3: Dark Zenith Epistyle #2636 on Cin Chosen Dark Zenith Alkahest Terminus #3068 on Cin path D Dark Zenith Transport #2289 on Kirstein has just chosen Dark Zenith Alkahest Terminus #3068 on Cin as a new destination. Considering bootstrap. numEpistyles 4 and num metal terminii 2 + 0 Selected Build Metal Terminus (human) for Dark Zenith Epistyle #2290 on Kirstein bootstrap path 5/3/2021 5:01:15 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 198. active -1. 5/3/2021 5:01:15 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Finding secondary terminus for Dark Zenith Transport #2289 on Kirstein if possible Finding terminus for Dark Zenith Transport #2289 on Kirstein to get resources from Checking Dark Zenith Octiron Terminus #2140 on Kirstein Dark Zenith Octiron Terminus #2140 on Kirstein, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1040. My resource is Metal Checking Dark Zenith Octiron Terminus #2315 on Kirstein Dark Zenith Octiron Terminus #2315 on Kirstein, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #2315 on Kirstein, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #2315 on Kirstein, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #2315 on Kirstein, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #2315 on Kirstein, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #2315 on Kirstein, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Thaumite Terminus #3065 on Cin Dark Zenith Thaumite Terminus #3065 on Cin, Checking available resources (for Make Green (human)): Metal conversionCost 150 inventory 150. My resource is Green Dark Zenith Thaumite Terminus #3065 on Cin, Checking available resources (for Make Green (human)): Green conversionCost 0 inventory 800. My resource is Green fail, path B Checking Dark Zenith Alkahest Terminus #3068 on Cin Dark Zenith Alkahest Terminus #3068 on Cin, Checking available resources (for Make White (human)): Metal conversionCost 150 inventory 0. My resource is White Dark Zenith Alkahest Terminus #3068 on Cin, Checking available resources (for Make White (human)): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #3068 on Cin, Checking available resources (for Make White (human)): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #3068 on Cin, Checking available resources (for Make White (human)): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #3068 on Cin, Checking available resources (for Make White (human)): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #3068 on Cin, Checking available resources (for Make White (human)): Red conversionCost 0 inventory 0. My resource is White fail, path A found 1 possibilities 0: Dark Zenith Octiron Terminus #2140 on Kirstein (1040) chosen Dark Zenith Octiron Terminus #2140 on Kirstein 5/3/2021 5:01:15 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 197. active -1. 5/3/2021 5:01:15 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Make Green (human) 5/3/2021 5:01:15 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 196. active -1. 5/3/2021 5:01:15 PM 2.816 SINGLEP Handling 1 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Thaumite Terminus #3065 on Cin GetNextConversion: Random choice: Make Green (human) Conversion Make Green (human) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Thaumite Terminus #3065 on Cin: Make Green (human) 5/3/2021 5:01:16 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Attempting to execute conversion Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 195. active -1. 5/3/2021 5:01:16 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:16 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6670 5/3/2021 5:01:16 PM 2.816 SINGLEP Handling 8 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Thaumite Terminus #23015 on Malkovich GetNextConversion: Random choice: Make Green Conversion Make Green does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Thaumite Terminus #23015 on Malkovich: Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 194. active -1. 5/3/2021 5:01:16 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:16 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19494 on Malkovich is in range 0 to trade with Dark Zenith Epistyle #19579 Transferring requested inventory from Dark Zenith Transport #19494 to Dark Zenith Epistyle #19579: Transferring 3150 Metal Dark Zenith Transport #19494 on Malkovich has just arrived at its destination (path A). Now discard its destination. Dark Zenith Transport #19465 on Malkovich is in range 0 to trade with Dark Zenith Epistyle #19579 Transferring requested inventory from Dark Zenith Transport #19465 to Dark Zenith Epistyle #19579: Transferring 6300 Metal Dark Zenith Transport #19465 on Malkovich has just arrived at its destination (path A). Now discard its destination. Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 193. active -1. 5/3/2021 5:01:16 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Build Metal Terminus (human) Trying to find a planet to build Warping In Dark Zenith Terminus. When calculating, we have 8 economic structures and 0 constructors. We couldn't find a safe planet to build on, so take a refund. 5/3/2021 5:01:16 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19494 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19494 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19494 on Malkovich Looking Path C. There are 1 possible destinations now 0: Dark Zenith Epistyle #19470 on Malkovich Chosen Dark Zenith Epistyle #19470 on Malkovich path D Dark Zenith Transport #19494 on Malkovich has just chosen Dark Zenith Epistyle #19470 on Malkovich as a new destination. Dark Zenith Transport #19465 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19465 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19465 on Malkovich Looking Path C. There are 1 possible destinations now 0: Dark Zenith Epistyle #19470 on Malkovich Chosen Dark Zenith Epistyle #19470 on Malkovich path D Dark Zenith Transport #19465 on Malkovich has just chosen Dark Zenith Epistyle #19470 on Malkovich as a new destination. Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 192. active -1. 5/3/2021 5:01:16 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Considering bootstrap. numEpistyles 4 and num metal terminii 2 + 0 Selected Build Metal Terminus (human) for Dark Zenith Epistyle #2290 on Kirstein bootstrap path 5/3/2021 5:01:16 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Finding secondary terminus for Dark Zenith Transport #19494 on Malkovich if possible Finding terminus for Dark Zenith Transport #19494 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A found 1 possibilities 0: Dark Zenith Thaumite Terminus #23015 on Malkovich (400) chosen Dark Zenith Thaumite Terminus #23015 on Malkovich Finding secondary terminus for Dark Zenith Transport #19465 on Malkovich if possible Finding terminus for Dark Zenith Transport #19465 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path C; transport Dark Zenith Transport #19494 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A found 0 possibilities Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 191. active -1. 5/3/2021 5:01:16 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:16 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6674 5/3/2021 5:01:17 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 190. active -1. 5/3/2021 5:01:17 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:17 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19464 on Malkovich is in range 0 to trade with Dark Zenith Epistyle #19527 Transferring requested inventory from Dark Zenith Transport #19464 to Dark Zenith Epistyle #19527: Transferring 2100 Metal Dark Zenith Transport #19464 on Malkovich has just arrived at its destination (path A). Now discard its destination. Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 189. active -1. 5/3/2021 5:01:17 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:17 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19464 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19464 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19464 on Malkovich Looking Path C. There are 1 possible destinations now 0: Dark Zenith Epistyle #19470 on Malkovich Chosen Dark Zenith Epistyle #19470 on Malkovich path E Dark Zenith Transport #19464 on Malkovich has just chosen Dark Zenith Epistyle #19470 on Malkovich as a new destination. Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 188. active -1. 5/3/2021 5:01:17 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:17 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Finding secondary terminus for Dark Zenith Transport #19464 on Malkovich if possible Finding terminus for Dark Zenith Transport #19464 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path B found 1 possibilities 0: Dark Zenith Octiron Terminus #19725 on Malkovich (2100) chosen Dark Zenith Octiron Terminus #19725 on Malkovich Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 187. active -1. 5/3/2021 5:01:17 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:17 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Humphrey difficulty -1 Physam difficulty -1 Vitter difficulty -1 Ko difficulty -1 Appel difficulty -1 Crubutania difficulty -1 Hahn difficulty -1 Olle difficulty -1 Shinonome difficulty -1 Murdoch difficulty -1 Flint difficulty -1 Thalia difficulty -1 Thonic difficulty -1 Duster difficulty -1 Seldon difficulty -1 Corrin difficulty -1 Levant difficulty -1 Sangre difficulty -1 Gaes difficulty -1 Ersh difficulty -1 Paulson difficulty -1 Yuma difficulty -1 Ory difficulty -1 Chelidon difficulty -1 Beric difficulty -1 Elban difficulty -1 Meertens difficulty -1 Arque difficulty -1 Erythro difficulty -1 Arcturus difficulty -1 Selgar difficulty -1 Hoplon difficulty -1 Shortliffe difficulty -1 Arad difficulty -1 Ai difficulty -1 Doc difficulty -1 Hydratos difficulty -1 Ida difficulty -1 Ulrickson difficulty -1 Lazowska difficulty -1 Troia difficulty -1 Micali difficulty -1 Stade difficulty -1 Eades difficulty -1 Ousterhout difficulty -1 Aprea difficulty -1 Hesperos difficulty -1 Byer difficulty -1 Dam difficulty -1 Dewdney difficulty -1 Defeat difficulty -1 Sproull difficulty -1 Strabo difficulty -1 Colmerauer difficulty -1 Fomalhaut difficulty -1 Riff difficulty -1 Hikari difficulty -1 Hikari difficulty -1 Raijinmaru difficulty -1 Raijinmaru difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Hikari difficulty -1 Raijinmaru difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Butler difficulty -1 Hikari difficulty -1 Hearth difficulty -1 Raijinmaru difficulty -1 Lyrae difficulty -1 Simur difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Getting lurk/target Fallback Targets DarkZenith 9 LongRangePlanning trace ends at 6678 5/3/2021 5:01:17 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6678 5/3/2021 5:01:17 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 186. active -1. 5/3/2021 5:01:17 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Build Metal Terminus (human) Trying to find a planet to build Warping In Dark Zenith Terminus. When calculating, we have 8 economic structures and 0 constructors. We couldn't find a safe planet to build on, so take a refund. 5/3/2021 5:01:18 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 185. active -1. 5/3/2021 5:01:18 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Considering bootstrap. numEpistyles 4 and num metal terminii 2 + 0 Selected Build Metal Terminus (human) for Dark Zenith Epistyle #2290 on Kirstein bootstrap path 5/3/2021 5:01:18 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 184. active -1. 5/3/2021 5:01:18 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:18 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19551 on Malkovich is in range 0 to trade with Dark Zenith Epistyle #19579 Transferring requested inventory from Dark Zenith Transport #19551 to Dark Zenith Epistyle #19579: Transferring 2100 Metal Dark Zenith Transport #19551 on Malkovich has just arrived at its destination (path A). Now discard its destination. Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 183. active -1. 5/3/2021 5:01:18 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:18 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6682 5/3/2021 5:01:18 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19551 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19551 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19551 on Malkovich Looking Path C. There are 1 possible destinations now 0: Dark Zenith Epistyle #19470 on Malkovich Chosen Dark Zenith Epistyle #19470 on Malkovich path E Dark Zenith Transport #19551 on Malkovich has just chosen Dark Zenith Epistyle #19470 on Malkovich as a new destination. Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 182. active -1. 5/3/2021 5:01:18 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:18 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Finding secondary terminus for Dark Zenith Transport #19551 on Malkovich if possible Finding terminus for Dark Zenith Transport #19551 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path C; transport Dark Zenith Transport #19494 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal found 1 possibilities 0: Dark Zenith Octiron Terminus #19642 on Malkovich (3150) chosen Dark Zenith Octiron Terminus #19642 on Malkovich Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 181. active -1. 5/3/2021 5:01:18 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:19 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19493 on Malkovich is in range 0 to trade with Dark Zenith Thaumite Terminus #21968 Transferred unneeded resources from Dark Zenith Thaumite Terminus #21968 to Dark Zenith Transport #19493: transferring 0 Red Transferring requested inventory from Dark Zenith Transport #19493 to Dark Zenith Thaumite Terminus #21968: Transferring 3000 Metal Dark Zenith Transport #19493 on Malkovich has just arrived at its destination (path A). Now discard its destination. Attempting to execute conversion Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 180. active -1. 5/3/2021 5:01:19 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:19 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19493 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19493 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19493 on Malkovich Looking path B Finding terminus for Dark Zenith Transport #19493 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2700. My resource is Green Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path B found 2 possibilities 0: Dark Zenith Octiron Terminus #19727 on Malkovich (4200) 1: Dark Zenith Thaumite Terminus #21968 on Malkovich (2800) chosen Dark Zenith Octiron Terminus #19727 on Malkovich Chosen Dark Zenith Octiron Terminus #19727 on Malkovich path BDark Zenith Transport #19493 on Malkovich has just chosen Dark Zenith Octiron Terminus #19727 on Malkovich as a new destination. GetNextConversion: finding conversion for Dark Zenith Thaumite Terminus #21968 on Malkovich GetNextConversion: Random choice: Make Green Conversion Make Green does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Thaumite Terminus #21968 on Malkovich: Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 179. active -1. 5/3/2021 5:01:19 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Build Metal Terminus (human) Trying to find a planet to build Warping In Dark Zenith Terminus. When calculating, we have 8 economic structures and 0 constructors. We couldn't find a safe planet to build on, so take a refund. 5/3/2021 5:01:19 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6686 5/3/2021 5:01:19 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 178. active -1. 5/3/2021 5:01:19 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Considering bootstrap. numEpistyles 4 and num metal terminii 2 + 0 Selected Build Metal Terminus (human) for Dark Zenith Epistyle #2290 on Kirstein bootstrap path 5/3/2021 5:01:19 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 177. active -1. 5/3/2021 5:01:19 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:19 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 176. active -1. 5/3/2021 5:01:19 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:20 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19526 on Malkovich is in range 0 to trade with Dark Zenith Thaumite Terminus #21968 Transferred unneeded resources from Dark Zenith Thaumite Terminus #21968 to Dark Zenith Transport #19526: transferring 0 Red Dark Zenith Transport #19526 on Malkovich has just arrived at its destination (path A). Now discard its destination. Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 175. active -1. 5/3/2021 5:01:20 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:20 PM 2.816 SINGLEP LRP: Handling constructor Dark Zenith Constructor #30929 on Malkovich Constructor is being moved to (195488,197958)Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6690 5/3/2021 5:01:20 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19526 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19526 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19526 on Malkovich Looking path B Finding terminus for Dark Zenith Transport #19526 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 2700. My resource is Green Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path B found 2 possibilities 0: Dark Zenith Octiron Terminus #19727 on Malkovich (5250) 1: Dark Zenith Thaumite Terminus #21968 on Malkovich (2400) chosen Dark Zenith Octiron Terminus #19727 on Malkovich Chosen Dark Zenith Octiron Terminus #19727 on Malkovich path BDark Zenith Transport #19526 on Malkovich has just chosen Dark Zenith Octiron Terminus #19727 on Malkovich as a new destination. Dark Zenith Transport #19578 on Malkovich is in range 0 to trade with Dark Zenith Epistyle #19527 Transferring requested inventory from Dark Zenith Transport #19578 to Dark Zenith Epistyle #19527: Transferring 2100 Metal Dark Zenith Transport #19578 on Malkovich has just arrived at its destination (path A). Now discard its destination. Dark Zenith Transport #19552 on Malkovich is in range 0 to trade with Dark Zenith Epistyle #19527 Transferring requested inventory from Dark Zenith Transport #19552 to Dark Zenith Epistyle #19527: Transferring 5250 Metal Dark Zenith Transport #19552 on Malkovich has just arrived at its destination (path A). Now discard its destination. Attempting to execute conversion Build Dire Tier (Mark 4) Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 174. active -1. 5/3/2021 5:01:20 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:20 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19578 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19578 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19578 on Malkovich Looking Path C. There are 1 possible destinations now 0: Dark Zenith Epistyle #19470 on Malkovich Chosen Dark Zenith Epistyle #19470 on Malkovich path E Dark Zenith Transport #19578 on Malkovich has just chosen Dark Zenith Epistyle #19470 on Malkovich as a new destination. Dark Zenith Transport #19552 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19552 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19552 on Malkovich Looking Path C. There are 1 possible destinations now 0: Dark Zenith Epistyle #19470 on Malkovich Chosen Dark Zenith Epistyle #19470 on Malkovich path D Dark Zenith Transport #19552 on Malkovich has just chosen Dark Zenith Epistyle #19470 on Malkovich as a new destination. Attempting to execute conversion Make Green GetNextConversion: finding conversion for Dark Zenith Epistyle #19527 on Malkovich GetNextConversion: has bag, picking from 30 options GetNextConversion: Random choice: Build Strikecraft Tier (Fortified) Conversion Build Strikecraft Tier (Fortified) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Epistyle #19527 on Malkovich: Build Strikecraft Tier (Fortified) Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 173. active -1. 5/3/2021 5:01:20 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:20 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Finding secondary terminus for Dark Zenith Transport #19578 on Malkovich if possible Finding terminus for Dark Zenith Transport #19578 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path C; transport Dark Zenith Transport #19464 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path B found 0 possibilities Finding secondary terminus for Dark Zenith Transport #19552 on Malkovich if possible Finding terminus for Dark Zenith Transport #19552 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path C; transport Dark Zenith Transport #19464 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path B found 0 possibilities GetNextConversion: finding conversion for Dark Zenith Thaumite Terminus #21968 on Malkovich GetNextConversion: Random choice: Make Green Conversion Make Green does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Thaumite Terminus #21968 on Malkovich: Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 172. active -1. 5/3/2021 5:01:20 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Build Metal Terminus (human) Trying to find a planet to build Warping In Dark Zenith Terminus. When calculating, we have 8 economic structures and 0 constructors. We couldn't find a safe planet to build on, so take a refund. 5/3/2021 5:01:20 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 171. active -1. 5/3/2021 5:01:20 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Considering bootstrap. numEpistyles 4 and num metal terminii 2 + 0 Selected Build Metal Terminus (human) for Dark Zenith Epistyle #2290 on Kirstein bootstrap path 5/3/2021 5:01:20 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6694 5/3/2021 5:01:21 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 170. active -1. 5/3/2021 5:01:21 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:21 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 169. active -1. 5/3/2021 5:01:21 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:21 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Finding secondary terminus for Dark Zenith Transport #19464 on Malkovich if possible Finding terminus for Dark Zenith Transport #19464 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 2400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path C; transport Dark Zenith Transport #19551 on Malkovich is inbound found 1 possibilities 0: Dark Zenith Thaumite Terminus #23015 on Malkovich (400) chosen Dark Zenith Thaumite Terminus #23015 on Malkovich Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 168. active -1. 5/3/2021 5:01:21 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:21 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Attempting to execute conversion Build Strikecraft Tier (Fortified) Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 167. active -1. 5/3/2021 5:01:21 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:21 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6698 5/3/2021 5:01:21 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Attempting to execute conversion Make Green GetNextConversion: finding conversion for Dark Zenith Epistyle #19527 on Malkovich GetNextConversion: has bag, picking from 30 options GetNextConversion: Random choice: Build Dire Tier (Fortified) Conversion Build Dire Tier (Fortified) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Epistyle #19527 on Malkovich: Build Dire Tier (Fortified) Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 166. active -1. 5/3/2021 5:01:21 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:22 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19493 on Malkovich is in range 0 to trade with Dark Zenith Octiron Terminus #19727 Transferred unneeded resources from Dark Zenith Octiron Terminus #19727 to Dark Zenith Transport #19493: transferring 0 Red Dark Zenith Transport #19493 on Malkovich has just arrived at its destination (path A). Now discard its destination. Dark Zenith Transport #19494 on Malkovich is in range 0 to trade with Dark Zenith Epistyle #19470 Transferring requested inventory from Dark Zenith Transport #19494 to Dark Zenith Epistyle #19470: Transferring 0 Metal Transferring 1300 Green Transferring 0 White Dark Zenith Transport #19494 on Malkovich has just arrived at its destination (path A). Now discard its destination. Dark Zenith Transport #19465 on Malkovich is in range 0 to trade with Dark Zenith Epistyle #19470 Transferring requested inventory from Dark Zenith Transport #19465 to Dark Zenith Epistyle #19470: Transferring 0 Metal Transferring 900 Green Transferring 1300 White Dark Zenith Transport #19465 on Malkovich has just arrived at its destination (path A). Now discard its destination. GetNextConversion: finding conversion for Dark Zenith Thaumite Terminus #21968 on Malkovich GetNextConversion: Random choice: Make Green Conversion Make Green does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Thaumite Terminus #21968 on Malkovich: Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 165. active -1. 5/3/2021 5:01:22 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Dark Zenith Transport #2289 on Cin is in range 0 to trade with Dark Zenith Alkahest Terminus #3068 Transferred unneeded resources from Dark Zenith Alkahest Terminus #3068 to Dark Zenith Transport #2289: transferring 0 Red Transferring requested inventory from Dark Zenith Transport #2289 to Dark Zenith Alkahest Terminus #3068: Transferring 1500 Metal Dark Zenith Transport #2289 on Cin has just arrived at its destination (path A). Now discard its destination. Attempting to execute conversion Make White (human) Attempting to execute conversion Build Metal Terminus (human) Trying to find a planet to build Warping In Dark Zenith Terminus. When calculating, we have 8 economic structures and 0 constructors. We couldn't find a safe planet to build on, so take a refund. 5/3/2021 5:01:22 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19493 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19493 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19493 on Malkovich Looking Path C. There are 13 possible destinations now 0: Dark Zenith Epistyle #19579 on Malkovich 1: Dark Zenith Alkahest Terminus #22651 on Malkovich 2: Dark Zenith Chelonium Terminus #25758 on Raijinmaru 3: Dark Zenith Epistyle #19466 on Malkovich 4: Dark Zenith Chelonium Terminus #27604 on Hikari 5: Dark Zenith Thaumite Terminus #25951 on Hikari 6: Dark Zenith Epistyle #19553 on Malkovich 7: Dark Zenith Chelonium Terminus #23170 on Malkovich 8: Dark Zenith Epistyle #19499 on Malkovich 9: Dark Zenith Epistyle #19470 on Malkovich 10: Dark Zenith Thaumite Terminus #23015 on Malkovich 11: Dark Zenith Epistyle #19495 on Malkovich 12: Dark Zenith Epistyle #19527 on Malkovich Chosen Dark Zenith Epistyle #19466 on Malkovich path D Dark Zenith Transport #19493 on Malkovich has just chosen Dark Zenith Epistyle #19466 on Malkovich as a new destination. Dark Zenith Transport #19494 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19494 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19494 on Malkovich Looking path B Finding terminus for Dark Zenith Transport #19494 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 2100. My resource is Green Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path B found 1 possibilities 0: Dark Zenith Thaumite Terminus #21968 on Malkovich (2000) chosen Dark Zenith Thaumite Terminus #21968 on Malkovich Chosen Dark Zenith Thaumite Terminus #21968 on Malkovich path BDark Zenith Transport #19494 on Malkovich has just chosen Dark Zenith Thaumite Terminus #21968 on Malkovich as a new destination. Dark Zenith Transport #19465 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19465 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19465 on Malkovich Looking Path C. There are 0 possible destinations now Finding terminus for Dark Zenith Transport #19465 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 2100. My resource is Green fail, path C; transport Dark Zenith Transport #19494 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path C; transport Dark Zenith Transport #19464 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path C; transport Dark Zenith Transport #19551 on Malkovich is inbound found 4 possibilities 0: Dark Zenith Octiron Terminus #19726 on Malkovich (5250) 1: Dark Zenith Octiron Terminus #19724 on Malkovich (4200) 2: Dark Zenith Octiron Terminus #19725 on Malkovich (3150) 3: Dark Zenith Octiron Terminus #22728 on Malkovich (2100) chosen Dark Zenith Octiron Terminus #19726 on Malkovich Chosen Dark Zenith Octiron Terminus #19726 on Malkovich path C Dark Zenith Transport #19465 on Malkovich has just chosen Dark Zenith Octiron Terminus #19726 on Malkovich as a new destination. Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 164. active -1. 5/3/2021 5:01:22 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Dark Zenith Transport #2289 on Cin is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #2289 on Cin has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #2289 on Cin Looking Path C. There are 4 possible destinations now 0: Dark Zenith Epistyle #2718 on Cin 1: Dark Zenith Epistyle #2395 on Kirstein 2: Dark Zenith Epistyle #2636 on Cin 3: Dark Zenith Thaumite Terminus #3065 on Cin Chosen Dark Zenith Epistyle #2718 on Cin path D Dark Zenith Transport #2289 on Cin has just chosen Dark Zenith Epistyle #2718 on Cin as a new destination. GetNextConversion: finding conversion for Dark Zenith Alkahest Terminus #3068 on Cin GetNextConversion: Random choice: Make White (human) Conversion Make White (human) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Alkahest Terminus #3068 on Cin: Make White (human) Considering bootstrap. numEpistyles 4 and num metal terminii 2 + 0 Selected Build Metal Terminus (human) for Dark Zenith Epistyle #2290 on Kirstein bootstrap path 5/3/2021 5:01:22 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Finding secondary terminus for Dark Zenith Transport #19465 on Malkovich if possible Finding terminus for Dark Zenith Transport #19465 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 2100. My resource is Green fail, path C; transport Dark Zenith Transport #19494 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path B found 0 possibilities Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 163. active -1. 5/3/2021 5:01:22 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:22 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Eaglet difficulty -1 Humphrey difficulty -1 Physam difficulty -1 Vitter difficulty -1 Ko difficulty -1 Appel difficulty -1 Crubutania difficulty -1 Hahn difficulty -1 Olle difficulty -1 Shinonome difficulty -1 Murdoch difficulty -1 Flint difficulty -1 Thalia difficulty -1 Thonic difficulty -1 Duster difficulty -1 Seldon difficulty -1 Corrin difficulty -1 Levant difficulty -1 Sangre difficulty -1 Gaes difficulty -1 Ersh difficulty -1 Paulson difficulty -1 Yuma difficulty -1 Ory difficulty -1 Chelidon difficulty -1 Beric difficulty -1 Elban difficulty -1 Meertens difficulty -1 Arque difficulty -1 Erythro difficulty -1 Arcturus difficulty -1 Selgar difficulty -1 Hoplon difficulty -1 Shortliffe difficulty -1 Arad difficulty -1 Ai difficulty -1 Doc difficulty -1 Hydratos difficulty -1 Ida difficulty -1 Ulrickson difficulty -1 Lazowska difficulty -1 Troia difficulty -1 Micali difficulty -1 Stade difficulty -1 Eades difficulty -1 Ousterhout difficulty -1 Aprea difficulty -1 Hesperos difficulty -1 Byer difficulty -1 Dam difficulty -1 Dewdney difficulty -1 Defeat difficulty -1 Sproull difficulty -1 Strabo difficulty -1 Colmerauer difficulty -1 Fomalhaut difficulty -1 Riff difficulty -1 Hikari difficulty -1 Hikari difficulty -1 Raijinmaru difficulty -1 Raijinmaru difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Hikari difficulty -1 Raijinmaru difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Butler difficulty -1 Hikari difficulty -1 Hearth difficulty -1 Raijinmaru difficulty -1 Lyrae difficulty -1 Simur difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Getting lurk/target Fallback Targets DarkZenith 9 LongRangePlanning trace ends at 6702 5/3/2021 5:01:22 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6702 5/3/2021 5:01:22 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 162. active -1. 5/3/2021 5:01:22 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:22 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 161. active -1. 5/3/2021 5:01:22 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:23 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19526 on Malkovich is in range 0 to trade with Dark Zenith Octiron Terminus #19727 Transferred unneeded resources from Dark Zenith Octiron Terminus #19727 to Dark Zenith Transport #19526: transferring 0 Red Dark Zenith Transport #19526 on Malkovich has just arrived at its destination (path A). Now discard its destination. Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 160. active -1. 5/3/2021 5:01:23 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:23 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19526 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19526 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19526 on Malkovich Looking Path C. There are 13 possible destinations now 0: Dark Zenith Epistyle #19579 on Malkovich 1: Dark Zenith Alkahest Terminus #22651 on Malkovich 2: Dark Zenith Chelonium Terminus #25758 on Raijinmaru 3: Dark Zenith Epistyle #19466 on Malkovich 4: Dark Zenith Chelonium Terminus #27604 on Hikari 5: Dark Zenith Thaumite Terminus #25951 on Hikari 6: Dark Zenith Epistyle #19553 on Malkovich 7: Dark Zenith Chelonium Terminus #23170 on Malkovich 8: Dark Zenith Epistyle #19499 on Malkovich 9: Dark Zenith Epistyle #19470 on Malkovich 10: Dark Zenith Thaumite Terminus #23015 on Malkovich 11: Dark Zenith Epistyle #19495 on Malkovich 12: Dark Zenith Epistyle #19527 on Malkovich Chosen Dark Zenith Epistyle #19579 on Malkovich path D Dark Zenith Transport #19526 on Malkovich has just chosen Dark Zenith Epistyle #19579 on Malkovich as a new destination. Attempting to execute conversion Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 159. active -1. 5/3/2021 5:01:23 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:23 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Finding secondary terminus for Dark Zenith Transport #19526 on Malkovich if possible Finding terminus for Dark Zenith Transport #19526 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1800. My resource is Green fail, path C; transport Dark Zenith Transport #19494 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 6300. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path B found 0 possibilities GetNextConversion: finding conversion for Dark Zenith Thaumite Terminus #21968 on Malkovich GetNextConversion: Random choice: Make Green Conversion Make Green does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Thaumite Terminus #21968 on Malkovich: Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 158. active -1. 5/3/2021 5:01:23 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Make White (human) Attempting to execute conversion Build Metal Terminus (human) Trying to find a planet to build Warping In Dark Zenith Terminus. When calculating, we have 8 economic structures and 0 constructors. We couldn't find a safe planet to build on, so take a refund. 5/3/2021 5:01:23 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 157. active -1. 5/3/2021 5:01:23 PM 2.816 SINGLEP Handling 1 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Alkahest Terminus #3068 on Cin GetNextConversion: Random choice: Make White (human) Conversion Make White (human) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Alkahest Terminus #3068 on Cin: Make White (human) Considering bootstrap. numEpistyles 4 and num metal terminii 2 + 0 Selected Build Metal Terminus (human) for Dark Zenith Epistyle #2290 on Kirstein bootstrap path 5/3/2021 5:01:23 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6708 5/3/2021 5:01:23 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 156. active -1. 5/3/2021 5:01:23 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:24 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19493 on Malkovich is in range 0 to trade with Dark Zenith Epistyle #19466 Transferring requested inventory from Dark Zenith Transport #19493 to Dark Zenith Epistyle #19466: Transferring 9750 Metal Dark Zenith Transport #19493 on Malkovich has just arrived at its destination (path A). Now discard its destination. Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 155. active -1. 5/3/2021 5:01:24 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Dark Zenith Transport #2289 on Cin is in range 0 to trade with Dark Zenith Epistyle #2718 Transferring requested inventory from Dark Zenith Transport #2289 to Dark Zenith Epistyle #2718: Transferring 9940 Metal Dark Zenith Transport #2289 on Cin has just arrived at its destination (path A). Now discard its destination. Attempting to execute conversion Build Cheap Utility Structure (human) 5/3/2021 5:01:24 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19493 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19493 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19493 on Malkovich Looking path B Finding terminus for Dark Zenith Transport #19493 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 1800. My resource is Green Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 6300. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path B found 1 possibilities 0: Dark Zenith Thaumite Terminus #21968 on Malkovich (1800) chosen Dark Zenith Thaumite Terminus #21968 on Malkovich Chosen Dark Zenith Thaumite Terminus #21968 on Malkovich path BDark Zenith Transport #19493 on Malkovich has just chosen Dark Zenith Thaumite Terminus #21968 on Malkovich as a new destination. Finding secondary terminus for Dark Zenith Transport #19578 on Malkovich if possible Finding terminus for Dark Zenith Transport #19578 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 1800. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 6300. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal found 2 possibilities 0: Dark Zenith Octiron Terminus #19642 on Malkovich (3150) 1: Dark Zenith Thaumite Terminus #23015 on Malkovich (400) chosen Dark Zenith Octiron Terminus #19642 on Malkovich Finding secondary terminus for Dark Zenith Transport #19552 on Malkovich if possible Finding terminus for Dark Zenith Transport #19552 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 1800. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 6300. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path C; transport Dark Zenith Transport #19578 on Malkovich is inbound found 1 possibilities 0: Dark Zenith Thaumite Terminus #23015 on Malkovich (400) chosen Dark Zenith Thaumite Terminus #23015 on Malkovich Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 154. active -1. 5/3/2021 5:01:24 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Dark Zenith Transport #2289 on Cin is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #2289 on Cin has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #2289 on Cin Looking Path C. There are 0 possible destinations now Finding terminus for Dark Zenith Transport #2289 on Cin to get resources from Checking Dark Zenith Octiron Terminus #2140 on Kirstein Dark Zenith Octiron Terminus #2140 on Kirstein, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3120. My resource is Metal Checking Dark Zenith Octiron Terminus #2315 on Kirstein Dark Zenith Octiron Terminus #2315 on Kirstein, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4160. My resource is Metal Checking Dark Zenith Thaumite Terminus #3065 on Cin Dark Zenith Thaumite Terminus #3065 on Cin, Checking available resources (for Make Green (human)): Metal conversionCost 150 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #3065 on Cin, Checking available resources (for Make Green (human)): Green conversionCost 0 inventory 900. My resource is Green Checking Dark Zenith Alkahest Terminus #3068 on Cin Dark Zenith Alkahest Terminus #3068 on Cin, Checking available resources (for Make White (human)): Metal conversionCost 150 inventory 1200. My resource is White found 4 possibilities 0: Dark Zenith Octiron Terminus #2315 on Kirstein (4160) 1: Dark Zenith Octiron Terminus #2140 on Kirstein (3120) 2: Dark Zenith Alkahest Terminus #3068 on Cin (1250) 3: Dark Zenith Thaumite Terminus #3065 on Cin (900) chosen Dark Zenith Octiron Terminus #2315 on Kirstein Chosen Dark Zenith Octiron Terminus #2315 on Kirstein path C Dark Zenith Transport #2289 on Cin has just chosen Dark Zenith Octiron Terminus #2315 on Kirstein as a new destination. GetNextConversion: finding conversion for Dark Zenith Epistyle #2718 on Cin GetNextConversion: has bag, picking from 4 options GetNextConversion: Random choice: Build Tier Zero (human) Conversion Build Tier Zero (human) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Epistyle #2718 on Cin: Build Tier Zero (human) 5/3/2021 5:01:24 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 153. active -1. 5/3/2021 5:01:24 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Finding secondary terminus for Dark Zenith Transport #2289 on Cin if possible Finding terminus for Dark Zenith Transport #2289 on Cin to get resources from Checking Dark Zenith Octiron Terminus #2140 on Kirstein Dark Zenith Octiron Terminus #2140 on Kirstein, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3120. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #2315 on Kirstein Dark Zenith Octiron Terminus #2315 on Kirstein, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4160. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #3065 on Cin Dark Zenith Thaumite Terminus #3065 on Cin, Checking available resources (for Make Green (human)): Metal conversionCost 150 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #3065 on Cin, Checking available resources (for Make Green (human)): Green conversionCost 0 inventory 900. My resource is Green Checking Dark Zenith Alkahest Terminus #3068 on Cin Dark Zenith Alkahest Terminus #3068 on Cin, Checking available resources (for Make White (human)): Metal conversionCost 150 inventory 1200. My resource is White found 2 possibilities 0: Dark Zenith Alkahest Terminus #3068 on Cin (1250) 1: Dark Zenith Thaumite Terminus #3065 on Cin (900) chosen Dark Zenith Alkahest Terminus #3068 on Cin 5/3/2021 5:01:24 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 9 LongRangePlanning trace ends at 6712 5/3/2021 5:01:24 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Kirstein difficulty -1 Cin difficulty -1 Kido difficulty -1 Kogetsu difficulty -1 Eaglet difficulty -1 Humphrey difficulty -1 Physam difficulty -1 Vitter difficulty -1 Ko difficulty -1 Appel difficulty -1 Crubutania difficulty -1 Hahn difficulty -1 Olle difficulty -1 Shinonome difficulty -1 Murdoch difficulty -1 Flint difficulty -1 Huffman difficulty -1 Trantor difficulty -1 Thalia difficulty -1 Thonic difficulty -1 Duster difficulty -1 Seldon difficulty -1 Corrin difficulty -1 Levant difficulty -1 Sangre difficulty -1 Gaes difficulty -1 Ersh difficulty -1 Prime difficulty -1 Paulson difficulty -1 Yuma difficulty -1 Ory difficulty -1 Chelidon difficulty -1 Beric difficulty -1 Elban difficulty -1 Meertens difficulty -1 Arque difficulty -1 Erythro difficulty -1 Arcturus difficulty -1 Hoplon difficulty -1 Shortliffe difficulty -1 Arad difficulty -1 Ai difficulty -1 Hydratos difficulty -1 Ida difficulty -1 Ulrickson difficulty -1 Lazowska difficulty -1 Troia difficulty -1 Micali difficulty -1 Stade difficulty -1 Eades difficulty -1 Ousterhout difficulty -1 Aprea difficulty -1 Hesperos difficulty -1 Byer difficulty -1 Dam difficulty -1 Dewdney difficulty -1 Defeat difficulty -1 Sproull difficulty -1 Strabo difficulty -1 Colmerauer difficulty -1 Fomalhaut difficulty -1 Riff difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Cin difficulty -1 Cin difficulty -1 Cin difficulty -1 Cin difficulty -1 Getting lurk/target Fallback Targets Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Kirstein difficulty -1 Cin difficulty -1 Kido difficulty -1 Kogetsu difficulty -1 Eaglet difficulty -1 Humphrey difficulty -1 Physam difficulty -1 Vitter difficulty -1 Ko difficulty -1 Appel difficulty -1 Crubutania difficulty -1 Hahn difficulty -1 Olle difficulty -1 Shinonome difficulty -1 Murdoch difficulty -1 Flint difficulty -1 Huffman difficulty -1 Trantor difficulty -1 Thalia difficulty -1 Thonic difficulty -1 Duster difficulty -1 Seldon difficulty -1 Corrin difficulty -1 Levant difficulty -1 Sangre difficulty -1 Gaes difficulty -1 Ersh difficulty -1 Prime difficulty -1 Paulson difficulty -1 Yuma difficulty -1 Ory difficulty -1 Chelidon difficulty -1 Beric difficulty -1 Elban difficulty -1 Meertens difficulty -1 Arque difficulty -1 Erythro difficulty -1 Arcturus difficulty -1 Hoplon difficulty -1 Shortliffe difficulty -1 Arad difficulty -1 Ai difficulty -1 Hydratos difficulty -1 Ida difficulty -1 Ulrickson difficulty -1 Lazowska difficulty -1 Troia difficulty -1 Micali difficulty -1 Stade difficulty -1 Eades difficulty -1 Ousterhout difficulty -1 Aprea difficulty -1 Hesperos difficulty -1 Byer difficulty -1 Dam difficulty -1 Dewdney difficulty -1 Defeat difficulty -1 Sproull difficulty -1 Strabo difficulty -1 Colmerauer difficulty -1 Fomalhaut difficulty -1 Riff difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Cin difficulty -1 Cin difficulty -1 Cin difficulty -1 Cin difficulty -1 Getting lurk/target Fallback Targets Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6712 5/3/2021 5:01:24 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Attempting to execute conversion Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 152. active -1. 5/3/2021 5:01:24 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:24 PM 2.816 SINGLEP Handling 8 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Thaumite Terminus #21968 on Malkovich GetNextConversion: Random choice: Make Green Conversion Make Green does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Thaumite Terminus #21968 on Malkovich: Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 151. active -1. 5/3/2021 5:01:24 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Make White (human) Attempting to execute conversion Build Metal Terminus (human) Trying to find a planet to build Warping In Dark Zenith Terminus. When calculating, we have 8 economic structures and 0 constructors. We couldn't find a safe planet to build on, so take a refund. 5/3/2021 5:01:25 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19494 on Malkovich is in range 0 to trade with Dark Zenith Thaumite Terminus #21968 Transferred unneeded resources from Dark Zenith Thaumite Terminus #21968 to Dark Zenith Transport #19494: transferring 0 Red Dark Zenith Transport #19494 on Malkovich has just arrived at its destination (path A). Now discard its destination. Dark Zenith Transport #19551 on Malkovich is in range 0 to trade with Dark Zenith Epistyle #19470 Dark Zenith Transport #19551 on Malkovich has just arrived at its destination (path A). Now discard its destination. Finding secondary terminus for Dark Zenith Transport #19465 on Malkovich if possible Finding terminus for Dark Zenith Transport #19465 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 1500. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 7350. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path B found 1 possibilities 0: Dark Zenith Octiron Terminus #19724 on Malkovich (4200) chosen Dark Zenith Octiron Terminus #19724 on Malkovich Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 150. active -1. 5/3/2021 5:01:25 PM 2.816 SINGLEP Handling 1 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Alkahest Terminus #3068 on Cin GetNextConversion: Random choice: Make White (human) Conversion Make White (human) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Alkahest Terminus #3068 on Cin: Make White (human) Considering bootstrap. numEpistyles 4 and num metal terminii 2 + 0 Selected Build Metal Terminus (human) for Dark Zenith Epistyle #2290 on Kirstein bootstrap path 5/3/2021 5:01:25 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19494 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19494 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19494 on Malkovich Looking Path C. There are 0 possible destinations now Finding terminus for Dark Zenith Transport #19494 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 1500. My resource is Green fail, path C; transport Dark Zenith Transport #19493 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path C; transport Dark Zenith Transport #19465 on Malkovich is inbound Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 7350. My resource is Metal fail, path C; transport Dark Zenith Transport #19465 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path C; transport Dark Zenith Transport #19552 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path C; transport Dark Zenith Transport #19578 on Malkovich is inbound found 3 possibilities 0: Dark Zenith Octiron Terminus #19725 on Malkovich (4200) 1: Dark Zenith Octiron Terminus #22728 on Malkovich (2100) 2: Dark Zenith Octiron Terminus #19727 on Malkovich (1050) chosen Dark Zenith Octiron Terminus #19725 on Malkovich Chosen Dark Zenith Octiron Terminus #19725 on Malkovich path C Dark Zenith Transport #19494 on Malkovich has just chosen Dark Zenith Octiron Terminus #19725 on Malkovich as a new destination. Dark Zenith Transport #19551 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19551 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19551 on Malkovich Looking Path C. There are 0 possible destinations now Finding terminus for Dark Zenith Transport #19551 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 1500. My resource is Green fail, path C; transport Dark Zenith Transport #19493 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path C; transport Dark Zenith Transport #19465 on Malkovich is inbound Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path C; transport Dark Zenith Transport #19494 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 7350. My resource is Metal fail, path C; transport Dark Zenith Transport #19465 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 2100. My resource is Metal Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path C; transport Dark Zenith Transport #19552 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path C; transport Dark Zenith Transport #19578 on Malkovich is inbound found 2 possibilities 0: Dark Zenith Octiron Terminus #22728 on Malkovich (2100) 1: Dark Zenith Octiron Terminus #19727 on Malkovich (1050) chosen Dark Zenith Octiron Terminus #22728 on Malkovich Chosen Dark Zenith Octiron Terminus #22728 on Malkovich path C Dark Zenith Transport #19551 on Malkovich has just chosen Dark Zenith Octiron Terminus #22728 on Malkovich as a new destination. Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 149. active -1. 5/3/2021 5:01:25 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:25 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Eaglet difficulty -1 Humphrey difficulty -1 Physam difficulty -1 Vitter difficulty -1 Ko difficulty -1 Appel difficulty -1 Crubutania difficulty -1 Hahn difficulty -1 Olle difficulty -1 Shinonome difficulty -1 Murdoch difficulty -1 Flint difficulty -1 Thalia difficulty -1 Thonic difficulty -1 Duster difficulty -1 Seldon difficulty -1 Corrin difficulty -1 Levant difficulty -1 Sangre difficulty -1 Gaes difficulty -1 Ersh difficulty -1 Paulson difficulty -1 Yuma difficulty -1 Ory difficulty -1 Chelidon difficulty -1 Beric difficulty -1 Elban difficulty -1 Meertens difficulty -1 Arque difficulty -1 Erythro difficulty -1 Arcturus difficulty -1 Selgar difficulty -1 Hoplon difficulty -1 Shortliffe difficulty -1 Arad difficulty -1 Ai difficulty -1 Hydratos difficulty -1 Ida difficulty -1 Ulrickson difficulty -1 Lazowska difficulty -1 Troia difficulty -1 Micali difficulty -1 Stade difficulty -1 Eades difficulty -1 Ousterhout difficulty -1 Aprea difficulty -1 Hesperos difficulty -1 Byer difficulty -1 Dam difficulty -1 Dewdney difficulty -1 Defeat difficulty -1 Sproull difficulty -1 Strabo difficulty -1 Colmerauer difficulty -1 Fomalhaut difficulty -1 Riff difficulty -1 Hikari difficulty -1 Hikari difficulty -1 Raijinmaru difficulty -1 Raijinmaru difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Hikari difficulty -1 Raijinmaru difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Butler difficulty -1 Hikari difficulty -1 Hearth difficulty -1 Doc difficulty -1 Raijinmaru difficulty -1 Lyrae difficulty -1 Simur difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Getting lurk/target Fallback Targets Getting lurk/target Preferred Targets Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 9 LongRangePlanning trace ends at 6716 5/3/2021 5:01:25 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6716 5/3/2021 5:01:25 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Finding secondary terminus for Dark Zenith Transport #19494 on Malkovich if possible Finding terminus for Dark Zenith Transport #19494 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 1500. My resource is Green fail, path C; transport Dark Zenith Transport #19493 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 7350. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B found 1 possibilities 0: Dark Zenith Octiron Terminus #19727 on Malkovich (1050) chosen Dark Zenith Octiron Terminus #19727 on Malkovich Finding secondary terminus for Dark Zenith Transport #19551 on Malkovich if possible Finding terminus for Dark Zenith Transport #19551 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 1500. My resource is Green fail, path C; transport Dark Zenith Transport #19493 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal fail, path C; transport Dark Zenith Transport #19494 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 7350. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B found 0 possibilities Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 148. active -1. 5/3/2021 5:01:25 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Build Tier Zero (human) 5/3/2021 5:01:25 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 147. active -1. 5/3/2021 5:01:25 PM 2.816 SINGLEP Handling 1 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Epistyle #2718 on Cin GetNextConversion: has bag, picking from 4 options GetNextConversion: Random choice: Build Medium Utility Structure (human) Conversion Build Medium Utility Structure (human) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Epistyle #2718 on Cin: Build Medium Utility Structure (human) 5/3/2021 5:01:25 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 146. active -1. 5/3/2021 5:01:25 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:26 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19464 on Malkovich is in range 0 to trade with Dark Zenith Epistyle #19470 Dark Zenith Transport #19464 on Malkovich has just arrived at its destination (path A). Now discard its destination. Attempting to execute conversion Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 145. active -1. 5/3/2021 5:01:26 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:26 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 9 LongRangePlanning trace ends at 6720 5/3/2021 5:01:26 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6720 5/3/2021 5:01:26 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19464 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19464 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19464 on Malkovich Looking path B Finding terminus for Dark Zenith Transport #19464 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1200. My resource is Green Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 7350. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B found 2 possibilities 0: Dark Zenith Thaumite Terminus #21968 on Malkovich (1300) 1: Dark Zenith Octiron Terminus #19727 on Malkovich (1050) chosen Dark Zenith Thaumite Terminus #21968 on Malkovich Chosen Dark Zenith Thaumite Terminus #21968 on Malkovich path BDark Zenith Transport #19464 on Malkovich has just chosen Dark Zenith Thaumite Terminus #21968 on Malkovich as a new destination. GetNextConversion: finding conversion for Dark Zenith Thaumite Terminus #21968 on Malkovich GetNextConversion: Random choice: Make Green Conversion Make Green does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Thaumite Terminus #21968 on Malkovich: Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 144. active -1. 5/3/2021 5:01:26 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Make White (human) Attempting to execute conversion Build Metal Terminus (human) Trying to find a planet to build Warping In Dark Zenith Terminus. When calculating, we have 8 economic structures and 0 constructors. We couldn't find a safe planet to build on, so take a refund. 5/3/2021 5:01:26 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 143. active -1. 5/3/2021 5:01:26 PM 2.816 SINGLEP Handling 1 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Alkahest Terminus #3068 on Cin GetNextConversion: Random choice: Make White (human) Conversion Make White (human) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Alkahest Terminus #3068 on Cin: Make White (human) Considering bootstrap. numEpistyles 4 and num metal terminii 2 + 0 Selected Build Metal Terminus (human) for Dark Zenith Epistyle #2290 on Kirstein bootstrap path 5/3/2021 5:01:26 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 142. active -1. 5/3/2021 5:01:26 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:26 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 141. active -1. 5/3/2021 5:01:26 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Build Medium Utility Structure (human) Trying to find a planet to build Concussive Field Generator. When calculating, we have 8 economic structures and 0 constructors. Seriously considering Cin numTerminii 2 numEpistyles 2 numUtilities 55 max terminii per planet (2 + 0) max epistyles per planet: (2 + 0) max utilities (10) We couldn't find a safe planet to build on, so take a refund. 5/3/2021 5:01:26 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Eaglet difficulty -1 Humphrey difficulty -1 Physam difficulty -1 Vitter difficulty -1 Ko difficulty -1 Appel difficulty -1 Crubutania difficulty -1 Hahn difficulty -1 Olle difficulty -1 Shinonome difficulty -1 Murdoch difficulty -1 Flint difficulty -1 Thalia difficulty -1 Thonic difficulty -1 Duster difficulty -1 Seldon difficulty -1 Corrin difficulty -1 Levant difficulty -1 Sangre difficulty -1 Gaes difficulty -1 Ersh difficulty -1 Paulson difficulty -1 Yuma difficulty -1 Ory difficulty -1 Chelidon difficulty -1 Beric difficulty -1 Elban difficulty -1 Meertens difficulty -1 Arque difficulty -1 Erythro difficulty -1 Arcturus difficulty -1 Selgar difficulty -1 Hoplon difficulty -1 Shortliffe difficulty -1 Arad difficulty -1 Ai difficulty -1 Hydratos difficulty -1 Ida difficulty -1 Ulrickson difficulty -1 Lazowska difficulty -1 Troia difficulty -1 Micali difficulty -1 Stade difficulty -1 Eades difficulty -1 Ousterhout difficulty -1 Aprea difficulty -1 Hesperos difficulty -1 Byer difficulty -1 Dam difficulty -1 Dewdney difficulty -1 Defeat difficulty -1 Sproull difficulty -1 Strabo difficulty -1 Colmerauer difficulty -1 Fomalhaut difficulty -1 Riff difficulty -1 Hikari difficulty -1 Hikari difficulty -1 Raijinmaru difficulty -1 Raijinmaru difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Hikari difficulty -1 Raijinmaru difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Butler difficulty -1 Hikari difficulty -1 Hearth difficulty -1 Doc difficulty -1 Raijinmaru difficulty -1 Lyrae difficulty -1 Simur difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Getting lurk/target Fallback Targets Getting lurk/target Preferred Targets Eaglet difficulty -1 Humphrey difficulty -1 Physam difficulty -1 Vitter difficulty -1 Ko difficulty -1 Appel difficulty -1 Crubutania difficulty -1 Hahn difficulty -1 Olle difficulty -1 Shinonome difficulty -1 Murdoch difficulty -1 Flint difficulty -1 Thalia difficulty -1 Thonic difficulty -1 Duster difficulty -1 Seldon difficulty -1 Corrin difficulty -1 Levant difficulty -1 Sangre difficulty -1 Gaes difficulty -1 Ersh difficulty -1 Paulson difficulty -1 Yuma difficulty -1 Ory difficulty -1 Chelidon difficulty -1 Beric difficulty -1 Elban difficulty -1 Meertens difficulty -1 Arque difficulty -1 Erythro difficulty -1 Arcturus difficulty -1 Selgar difficulty -1 Hoplon difficulty -1 Shortliffe difficulty -1 Arad difficulty -1 Ai difficulty -1 Hydratos difficulty -1 Ida difficulty -1 Ulrickson difficulty -1 Lazowska difficulty -1 Troia difficulty -1 Micali difficulty -1 Stade difficulty -1 Eades difficulty -1 Ousterhout difficulty -1 Aprea difficulty -1 Hesperos difficulty -1 Byer difficulty -1 Dam difficulty -1 Dewdney difficulty -1 Defeat difficulty -1 Sproull difficulty -1 Strabo difficulty -1 Colmerauer difficulty -1 Fomalhaut difficulty -1 Riff difficulty -1 Hikari difficulty -1 Hikari difficulty -1 Raijinmaru difficulty -1 Raijinmaru difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Hikari difficulty -1 Raijinmaru difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Butler difficulty -1 Hikari difficulty -1 Hearth difficulty -1 Doc difficulty -1 Raijinmaru difficulty -1 Lyrae difficulty -1 Simur difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 9 LongRangePlanning trace ends at 6724 5/3/2021 5:01:26 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6724 5/3/2021 5:01:27 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19493 on Malkovich is in range 0 to trade with Dark Zenith Thaumite Terminus #21968 Transferred unneeded resources from Dark Zenith Thaumite Terminus #21968 to Dark Zenith Transport #19493: transferring 0 Red Dark Zenith Transport #19493 on Malkovich has just arrived at its destination (path A). Now discard its destination. Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 140. active -1. 5/3/2021 5:01:27 PM 2.816 SINGLEP Handling 1 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Epistyle #2718 on Cin GetNextConversion: has bag, picking from 4 options GetNextConversion: Random choice: Build Cheap Utility Structure (human) Conversion Build Cheap Utility Structure (human) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Epistyle #2718 on Cin: Build Cheap Utility Structure (human) 5/3/2021 5:01:27 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19493 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19493 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19493 on Malkovich Looking Path C. There are 0 possible destinations now Finding terminus for Dark Zenith Transport #19493 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 1200. My resource is Green fail, path C; transport Dark Zenith Transport #19464 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path C; transport Dark Zenith Transport #19494 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path C; transport Dark Zenith Transport #19465 on Malkovich is inbound Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path C; transport Dark Zenith Transport #19494 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 7350. My resource is Metal fail, path C; transport Dark Zenith Transport #19465 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path C; transport Dark Zenith Transport #19551 on Malkovich is inbound Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal found 2 possibilities 0: Dark Zenith Octiron Terminus #19642 on Malkovich (5250) 1: Dark Zenith Thaumite Terminus #23015 on Malkovich (400) chosen Dark Zenith Octiron Terminus #19642 on Malkovich Chosen Dark Zenith Octiron Terminus #19642 on Malkovich path C Dark Zenith Transport #19493 on Malkovich has just chosen Dark Zenith Octiron Terminus #19642 on Malkovich as a new destination. Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 139. active -1. 5/3/2021 5:01:27 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:27 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Finding secondary terminus for Dark Zenith Transport #19493 on Malkovich if possible Finding terminus for Dark Zenith Transport #19493 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 1200. My resource is Green fail, path C; transport Dark Zenith Transport #19464 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 3150. My resource is Metal fail, path C; transport Dark Zenith Transport #19494 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 8400. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B found 0 possibilities Attempting to execute conversion Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 138. active -1. 5/3/2021 5:01:27 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:27 PM 2.816 SINGLEP Handling 8 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Thaumite Terminus #21968 on Malkovich GetNextConversion: Random choice: Make Green Conversion Make Green does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Thaumite Terminus #21968 on Malkovich: Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 137. active -1. 5/3/2021 5:01:27 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Make White (human) Attempting to execute conversion Build Metal Terminus (human) Trying to find a planet to build Warping In Dark Zenith Terminus. When calculating, we have 8 economic structures and 0 constructors. We couldn't find a safe planet to build on, so take a refund. 5/3/2021 5:01:27 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 136. active -1. 5/3/2021 5:01:27 PM 2.816 SINGLEP Handling 1 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Alkahest Terminus #3068 on Cin GetNextConversion: Random choice: Make White (human) Conversion Make White (human) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Alkahest Terminus #3068 on Cin: Make White (human) Considering bootstrap. numEpistyles 4 and num metal terminii 2 + 0 Selected Build Metal Terminus (human) for Dark Zenith Epistyle #2290 on Kirstein bootstrap path 5/3/2021 5:01:28 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19464 on Malkovich is in range 0 to trade with Dark Zenith Thaumite Terminus #21968 Transferred unneeded resources from Dark Zenith Thaumite Terminus #21968 to Dark Zenith Transport #19464: transferring 0 Red Dark Zenith Transport #19464 on Malkovich has just arrived at its destination (path A). Now discard its destination. Finding secondary terminus for Dark Zenith Transport #19551 on Malkovich if possible Finding terminus for Dark Zenith Transport #19551 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 900. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path C; transport Dark Zenith Transport #19465 on Malkovich is inbound Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 8400. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B found 0 possibilities Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 135. active -1. 5/3/2021 5:01:28 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:28 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6730 5/3/2021 5:01:28 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19464 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19464 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19464 on Malkovich Looking path B Finding terminus for Dark Zenith Transport #19464 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 900. My resource is Green Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 8400. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B found 2 possibilities 0: Dark Zenith Octiron Terminus #19727 on Malkovich (4200) 1: Dark Zenith Thaumite Terminus #21968 on Malkovich (600) chosen Dark Zenith Octiron Terminus #19727 on Malkovich Chosen Dark Zenith Octiron Terminus #19727 on Malkovich path BDark Zenith Transport #19464 on Malkovich has just chosen Dark Zenith Octiron Terminus #19727 on Malkovich as a new destination. Finding secondary terminus for Dark Zenith Transport #19494 on Malkovich if possible Finding terminus for Dark Zenith Transport #19494 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 900. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 8400. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path C; transport Dark Zenith Transport #19493 on Malkovich is inbound found 1 possibilities 0: Dark Zenith Thaumite Terminus #23015 on Malkovich (400) chosen Dark Zenith Thaumite Terminus #23015 on Malkovich Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 134. active -1. 5/3/2021 5:01:28 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Build Cheap Utility Structure (human) 5/3/2021 5:01:28 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 133. active -1. 5/3/2021 5:01:28 PM 2.816 SINGLEP Handling 1 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Epistyle #2718 on Cin GetNextConversion: has bag, picking from 4 options GetNextConversion: Random choice: Build Medium Utility Structure (human) Conversion Build Medium Utility Structure (human) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Epistyle #2718 on Cin: Build Medium Utility Structure (human) 5/3/2021 5:01:28 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 132. active -1. 5/3/2021 5:01:28 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:28 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Attempting to execute conversion Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 131. active -1. 5/3/2021 5:01:28 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:28 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6734 5/3/2021 5:01:29 PM 2.816 SINGLEP Handling 8 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Thaumite Terminus #21968 on Malkovich GetNextConversion: Random choice: Make Green Conversion Make Green does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Thaumite Terminus #21968 on Malkovich: Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 130. active -1. 5/3/2021 5:01:29 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Make White (human) Attempting to execute conversion Build Metal Terminus (human) Trying to find a planet to build Warping In Dark Zenith Terminus. When calculating, we have 8 economic structures and 0 constructors. We couldn't find a safe planet to build on, so take a refund. 5/3/2021 5:01:29 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 129. active -1. 5/3/2021 5:01:29 PM 2.816 SINGLEP Handling 1 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Alkahest Terminus #3068 on Cin GetNextConversion: Random choice: Make White (human) Conversion Make White (human) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Alkahest Terminus #3068 on Cin: Make White (human) Considering bootstrap. numEpistyles 4 and num metal terminii 2 + 0 Selected Build Metal Terminus (human) for Dark Zenith Epistyle #2290 on Kirstein bootstrap path 5/3/2021 5:01:29 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19526 on Malkovich is in range 0 to trade with Dark Zenith Epistyle #19579 Transferring requested inventory from Dark Zenith Transport #19526 to Dark Zenith Epistyle #19579: Transferring 5250 Metal Dark Zenith Transport #19526 on Malkovich has just arrived at its destination (path A). Now discard its destination. Attempting to execute conversion Build Dire Tier (Fortified) Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 128. active -1. 5/3/2021 5:01:29 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Dark Zenith Transport #2289 on Kirstein is in range 17 to trade with Dark Zenith Octiron Terminus #2315 Transferred unneeded resources from Dark Zenith Octiron Terminus #2315 to Dark Zenith Transport #2289: transferring 0 Red Dark Zenith Transport #2289 on Kirstein has just arrived at its destination (path A). Now discard its destination. 5/3/2021 5:01:29 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19526 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19526 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19526 on Malkovich Looking Path C. There are 0 possible destinations now Finding terminus for Dark Zenith Transport #19526 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 600. My resource is Green Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path C; transport Dark Zenith Transport #19464 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path C; transport Dark Zenith Transport #19494 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 8400. My resource is Metal fail, path C; transport Dark Zenith Transport #19465 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path C; transport Dark Zenith Transport #19551 on Malkovich is inbound Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path C; transport Dark Zenith Transport #19494 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 6300. My resource is Metal fail, path C; transport Dark Zenith Transport #19493 on Malkovich is inbound found 2 possibilities 0: Dark Zenith Octiron Terminus #19724 on Malkovich (5250) 1: Dark Zenith Thaumite Terminus #21968 on Malkovich (400) chosen Dark Zenith Octiron Terminus #19724 on Malkovich Chosen Dark Zenith Octiron Terminus #19724 on Malkovich path C Dark Zenith Transport #19526 on Malkovich has just chosen Dark Zenith Octiron Terminus #19724 on Malkovich as a new destination. GetNextConversion: finding conversion for Dark Zenith Epistyle #19579 on Malkovich GetNextConversion: has bag, picking from 30 options GetNextConversion: Random choice: Build Tier Three GetNextConversion: D'oh! We can't afford Build Tier Three, we are missing . Discard the previous choice and pick again GetNextConversion: has bag, picking from 30 options GetNextConversion: Random choice: Build Medium Utility Structure Conversion Build Medium Utility Structure does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Epistyle #19579 on Malkovich: Build Medium Utility Structure Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 127. active -1. 5/3/2021 5:01:29 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Dark Zenith Transport #2289 on Kirstein is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #2289 on Kirstein has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #2289 on Kirstein Looking Path C. There are 3 possible destinations now 0: Dark Zenith Epistyle #2636 on Cin 1: Dark Zenith Thaumite Terminus #3065 on Cin 2: Dark Zenith Epistyle #2395 on Kirstein Chosen Dark Zenith Epistyle #2636 on Cin path D Dark Zenith Transport #2289 on Kirstein has just chosen Dark Zenith Epistyle #2636 on Cin as a new destination. Attempting to execute conversion Build Medium Utility Structure (human) Trying to find a planet to build Barbed Tractor Array. When calculating, we have 8 economic structures and 0 constructors. Seriously considering Cin numTerminii 2 numEpistyles 2 numUtilities 55 max terminii per planet (2 + 0) max epistyles per planet: (2 + 0) max utilities (10) We couldn't find a safe planet to build on, so take a refund. 5/3/2021 5:01:29 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Eaglet difficulty -1 Humphrey difficulty -1 Physam difficulty -1 Vitter difficulty -1 Ko difficulty -1 Appel difficulty -1 Crubutania difficulty -1 Hahn difficulty -1 Olle difficulty -1 Shinonome difficulty -1 Murdoch difficulty -1 Flint difficulty -1 Thalia difficulty -1 Thonic difficulty -1 Duster difficulty -1 Seldon difficulty -1 Corrin difficulty -1 Levant difficulty -1 Sangre difficulty -1 Gaes difficulty -1 Ersh difficulty -1 Paulson difficulty -1 Yuma difficulty -1 Ory difficulty -1 Chelidon difficulty -1 Beric difficulty -1 Elban difficulty -1 Meertens difficulty -1 Arque difficulty -1 Erythro difficulty -1 Arcturus difficulty -1 Selgar difficulty -1 Hoplon difficulty -1 Shortliffe difficulty -1 Arad difficulty -1 Ai difficulty -1 Hydratos difficulty -1 Ida difficulty -1 Ulrickson difficulty -1 Lazowska difficulty -1 Troia difficulty -1 Micali difficulty -1 Stade difficulty -1 Eades difficulty -1 Ousterhout difficulty -1 Aprea difficulty -1 Hesperos difficulty -1 Byer difficulty -1 Dam difficulty -1 Dewdney difficulty -1 Defeat difficulty -1 Sproull difficulty -1 Strabo difficulty -1 Colmerauer difficulty -1 Fomalhaut difficulty -1 Riff difficulty -1 Hikari difficulty -1 Hikari difficulty -1 Raijinmaru difficulty -1 Raijinmaru difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Hikari difficulty -1 Raijinmaru difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Butler difficulty -1 Hikari difficulty -1 Hearth difficulty -1 Doc difficulty -1 Raijinmaru difficulty -1 Lyrae difficulty -1 Simur difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Getting lurk/target Fallback Targets DarkZenith 9 LongRangePlanning trace ends at 6738 5/3/2021 5:01:29 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6738 5/3/2021 5:01:29 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Finding secondary terminus for Dark Zenith Transport #19526 on Malkovich if possible Finding terminus for Dark Zenith Transport #19526 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 600. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 8400. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path C; transport Dark Zenith Transport #19494 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 6300. My resource is Metal fail, path C; transport Dark Zenith Transport #19493 on Malkovich is inbound found 0 possibilities Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 126. active -1. 5/3/2021 5:01:29 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Finding secondary terminus for Dark Zenith Transport #2289 on Kirstein if possible Finding terminus for Dark Zenith Transport #2289 on Kirstein to get resources from Checking Dark Zenith Octiron Terminus #2140 on Kirstein Dark Zenith Octiron Terminus #2140 on Kirstein, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5200. My resource is Metal Checking Dark Zenith Octiron Terminus #2315 on Kirstein Dark Zenith Octiron Terminus #2315 on Kirstein, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #2315 on Kirstein, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #2315 on Kirstein, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #2315 on Kirstein, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #2315 on Kirstein, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #2315 on Kirstein, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Thaumite Terminus #3065 on Cin Dark Zenith Thaumite Terminus #3065 on Cin, Checking available resources (for Make Green (human)): Metal conversionCost 150 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #3065 on Cin, Checking available resources (for Make Green (human)): Green conversionCost 0 inventory 900. My resource is Green fail, path B Checking Dark Zenith Alkahest Terminus #3068 on Cin Dark Zenith Alkahest Terminus #3068 on Cin, Checking available resources (for Make White (human)): Metal conversionCost 150 inventory 600. My resource is White fail, path B found 1 possibilities 0: Dark Zenith Octiron Terminus #2140 on Kirstein (5200) chosen Dark Zenith Octiron Terminus #2140 on Kirstein GetNextConversion: finding conversion for Dark Zenith Epistyle #2718 on Cin GetNextConversion: has bag, picking from 4 options GetNextConversion: Random choice: Build Cheap Utility Structure (human) Conversion Build Cheap Utility Structure (human) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Epistyle #2718 on Cin: Build Cheap Utility Structure (human) 5/3/2021 5:01:30 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19464 on Malkovich is in range 80 to trade with Dark Zenith Octiron Terminus #19727 Transferred unneeded resources from Dark Zenith Octiron Terminus #19727 to Dark Zenith Transport #19464: transferring 0 Red Dark Zenith Transport #19464 on Malkovich has just arrived at its destination (path A). Now discard its destination. Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 125. active -1. 5/3/2021 5:01:30 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:30 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19464 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19464 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19464 on Malkovich Looking path B Finding terminus for Dark Zenith Transport #19464 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 600. My resource is Green Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 6300. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 8400. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 6300. My resource is Metal fail, path B found 1 possibilities 0: Dark Zenith Thaumite Terminus #21968 on Malkovich (400) chosen Dark Zenith Thaumite Terminus #21968 on Malkovich Chosen Dark Zenith Thaumite Terminus #21968 on Malkovich path BDark Zenith Transport #19464 on Malkovich has just chosen Dark Zenith Thaumite Terminus #21968 on Malkovich as a new destination. Attempting to execute conversion Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 124. active -1. 5/3/2021 5:01:30 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:30 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19465 on Malkovich is in range 0 to trade with Dark Zenith Octiron Terminus #19726 Transferred unneeded resources from Dark Zenith Octiron Terminus #19726 to Dark Zenith Transport #19465: transferring 0 Red Dark Zenith Transport #19465 on Malkovich has just arrived at its destination (path A). Now discard its destination. GetNextConversion: finding conversion for Dark Zenith Thaumite Terminus #21968 on Malkovich GetNextConversion: Random choice: Make Green Conversion Make Green does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Thaumite Terminus #21968 on Malkovich: Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 123. active -1. 5/3/2021 5:01:30 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Make White (human) Attempting to execute conversion Build Metal Terminus (human) Trying to find a planet to build Warping In Dark Zenith Terminus. When calculating, we have 8 economic structures and 0 constructors. We couldn't find a safe planet to build on, so take a refund. 5/3/2021 5:01:30 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 9 LongRangePlanning trace ends at 6742 5/3/2021 5:01:30 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Kirstein difficulty -1 Cin difficulty -1 Kido difficulty -1 Kogetsu difficulty -1 Eaglet difficulty -1 Humphrey difficulty -1 Physam difficulty -1 Vitter difficulty -1 Ko difficulty -1 Appel difficulty -1 Crubutania difficulty -1 Hahn difficulty -1 Olle difficulty -1 Shinonome difficulty -1 Murdoch difficulty -1 Flint difficulty -1 Huffman difficulty -1 Trantor difficulty -1 Thalia difficulty -1 Thonic difficulty -1 Duster difficulty -1 Seldon difficulty -1 Corrin difficulty -1 Levant difficulty -1 Sangre difficulty -1 Gaes difficulty -1 Ersh difficulty -1 Prime difficulty -1 Paulson difficulty -1 Yuma difficulty -1 Ory difficulty -1 Chelidon difficulty -1 Beric difficulty -1 Elban difficulty -1 Meertens difficulty -1 Arque difficulty -1 Erythro difficulty -1 Arcturus difficulty -1 Hoplon difficulty -1 Shortliffe difficulty -1 Arad difficulty -1 Ai difficulty -1 Hydratos difficulty -1 Ida difficulty -1 Ulrickson difficulty -1 Lazowska difficulty -1 Troia difficulty -1 Micali difficulty -1 Stade difficulty -1 Eades difficulty -1 Ousterhout difficulty -1 Aprea difficulty -1 Hesperos difficulty -1 Byer difficulty -1 Dam difficulty -1 Dewdney difficulty -1 Defeat difficulty -1 Sproull difficulty -1 Strabo difficulty -1 Colmerauer difficulty -1 Fomalhaut difficulty -1 Riff difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Cin difficulty -1 Cin difficulty -1 Cin difficulty -1 Cin difficulty -1 Getting lurk/target Fallback Targets Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Kirstein difficulty -1 Cin difficulty -1 Kido difficulty -1 Kogetsu difficulty -1 Eaglet difficulty -1 Humphrey difficulty -1 Physam difficulty -1 Vitter difficulty -1 Ko difficulty -1 Appel difficulty -1 Crubutania difficulty -1 Hahn difficulty -1 Olle difficulty -1 Shinonome difficulty -1 Murdoch difficulty -1 Flint difficulty -1 Huffman difficulty -1 Trantor difficulty -1 Thalia difficulty -1 Thonic difficulty -1 Duster difficulty -1 Seldon difficulty -1 Corrin difficulty -1 Levant difficulty -1 Sangre difficulty -1 Gaes difficulty -1 Ersh difficulty -1 Prime difficulty -1 Paulson difficulty -1 Yuma difficulty -1 Ory difficulty -1 Chelidon difficulty -1 Beric difficulty -1 Elban difficulty -1 Meertens difficulty -1 Arque difficulty -1 Erythro difficulty -1 Arcturus difficulty -1 Hoplon difficulty -1 Shortliffe difficulty -1 Arad difficulty -1 Ai difficulty -1 Hydratos difficulty -1 Ida difficulty -1 Ulrickson difficulty -1 Lazowska difficulty -1 Troia difficulty -1 Micali difficulty -1 Stade difficulty -1 Eades difficulty -1 Ousterhout difficulty -1 Aprea difficulty -1 Hesperos difficulty -1 Byer difficulty -1 Dam difficulty -1 Dewdney difficulty -1 Defeat difficulty -1 Sproull difficulty -1 Strabo difficulty -1 Colmerauer difficulty -1 Fomalhaut difficulty -1 Riff difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Cin difficulty -1 Cin difficulty -1 Cin difficulty -1 Cin difficulty -1 Getting lurk/target Fallback Targets Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Kirstein difficulty -1 Cin difficulty -1 Kido difficulty -1 Kogetsu difficulty -1 Eaglet difficulty -1 Humphrey difficulty -1 Physam difficulty -1 Vitter difficulty -1 Ko difficulty -1 Appel difficulty -1 Crubutania difficulty -1 Hahn difficulty -1 Olle difficulty -1 Shinonome difficulty -1 Murdoch difficulty -1 Flint difficulty -1 Huffman difficulty -1 Trantor difficulty -1 Thalia difficulty -1 Thonic difficulty -1 Duster difficulty -1 Seldon difficulty -1 Corrin difficulty -1 Levant difficulty -1 Sangre difficulty -1 Gaes difficulty -1 Ersh difficulty -1 Prime difficulty -1 Paulson difficulty -1 Yuma difficulty -1 Ory difficulty -1 Chelidon difficulty -1 Beric difficulty -1 Elban difficulty -1 Meertens difficulty -1 Arque difficulty -1 Erythro difficulty -1 Arcturus difficulty -1 Hoplon difficulty -1 Shortliffe difficulty -1 Arad difficulty -1 Ai difficulty -1 Hydratos difficulty -1 Ida difficulty -1 Ulrickson difficulty -1 Lazowska difficulty -1 Troia difficulty -1 Micali difficulty -1 Stade difficulty -1 Eades difficulty -1 Ousterhout difficulty -1 Aprea difficulty -1 Hesperos difficulty -1 Byer difficulty -1 Dam difficulty -1 Dewdney difficulty -1 Defeat difficulty -1 Sproull difficulty -1 Strabo difficulty -1 Colmerauer difficulty -1 Fomalhaut difficulty -1 Riff difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Cin difficulty -1 Cin difficulty -1 Cin difficulty -1 Cin difficulty -1 Getting lurk/target Fallback Targets Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6742 5/3/2021 5:01:30 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19465 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19465 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19465 on Malkovich Looking path B Finding terminus for Dark Zenith Transport #19465 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 300. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 200. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 6300. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 4200. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 6300. My resource is Metal fail, path B found 1 possibilities 0: Dark Zenith Octiron Terminus #22728 on Malkovich (5250) chosen Dark Zenith Octiron Terminus #22728 on Malkovich Chosen Dark Zenith Octiron Terminus #22728 on Malkovich path BDark Zenith Transport #19465 on Malkovich has just chosen Dark Zenith Octiron Terminus #22728 on Malkovich as a new destination. Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 122. active -1. 5/3/2021 5:01:30 PM 2.816 SINGLEP Handling 1 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Alkahest Terminus #3068 on Cin GetNextConversion: Random choice: Make White (human) Conversion Make White (human) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Alkahest Terminus #3068 on Cin: Make White (human) Considering bootstrap. numEpistyles 4 and num metal terminii 2 + 0 Selected Build Metal Terminus (human) for Dark Zenith Epistyle #2290 on Kirstein bootstrap path 5/3/2021 5:01:30 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Attempting to execute conversion Build Medium Utility Structure Trying to find a planet to build Tachyon Array. When calculating, we have 21 economic structures and 6 constructors. Seriously considering Malkovich numTerminii 2 numEpistyles 1 numUtilities 3 max terminii per planet (2 + 0) max epistyles per planet: (2 + 0) max utilities (10) Malkovich is available to build Tachyon Array Seriously considering Malkovich numTerminii 2 numEpistyles 2 numUtilities 6 max terminii per planet (2 + 0) max epistyles per planet: (2 + 0) max utilities (10) Malkovich is available to build Tachyon Array Seriously considering Malkovich numTerminii 2 numEpistyles 1 numUtilities 3 max terminii per planet (2 + 0) max epistyles per planet: (2 + 0) max utilities (10) Malkovich is available to build Tachyon Array Seriously considering Malkovich numTerminii 2 numEpistyles 1 numUtilities 1 max terminii per planet (2 + 0) max epistyles per planet: (2 + 0) max utilities (10) Malkovich is available to build Tachyon Array Seriously considering Malkovich numTerminii 2 numEpistyles 2 numUtilities 0 max terminii per planet (2 + 0) max epistyles per planet: (2 + 0) max utilities (10) Malkovich is available to build Tachyon Array Seriously considering Hikari numTerminii 2 numEpistyles 0 numUtilities 0 max terminii per planet (2 + 0) max epistyles per planet: (2 + 0) max utilities (10) Hikari is available to build Tachyon Array Seriously considering Raijinmaru numTerminii 1 numEpistyles 1 numUtilities 1 max terminii per planet (2 + 0) max epistyles per planet: (2 + 0) max utilities (10) Raijinmaru is available to build Tachyon Array Seriously considering Butler numTerminii 2 numEpistyles 0 numUtilities 0 max terminii per planet (2 + 0) max epistyles per planet: (2 + 0) max utilities (10) Butler is available to build Tachyon Array Seriously considering Hearth numTerminii 0 numEpistyles 0 numUtilities 0 max terminii per planet (2 + 0) max epistyles per planet: (2 + 0) max utilities (10) Hearth is available to build Tachyon Array Seriously considering Lyrae numTerminii 1 numEpistyles 1 numUtilities 0 max terminii per planet (2 + 0) max epistyles per planet: (2 + 0) max utilities (10) Lyrae is available to build Tachyon Array We have created Dark Zenith Constructor #31687 on Malkovich to build a Tachyon Array on Butler at point (204786,205133). Paranoically checking Dark Zenith Epistyle #19579 on Malkovich planet index: 0 resource None Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 121. active -1. 5/3/2021 5:01:30 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:31 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19578 on Malkovich is in range 0 to trade with Dark Zenith Epistyle #19470 Dark Zenith Transport #19578 on Malkovich has just arrived at its destination (path A). Now discard its destination. Dark Zenith Transport #19552 on Malkovich is in range 0 to trade with Dark Zenith Epistyle #19470 Dark Zenith Transport #19552 on Malkovich has just arrived at its destination (path A). Now discard its destination. GetNextConversion: finding conversion for Dark Zenith Epistyle #19579 on Malkovich GetNextConversion: has bag, picking from 30 options GetNextConversion: Random choice: Build Dire Tier (Mark 4) Conversion Build Dire Tier (Mark 4) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Epistyle #19579 on Malkovich: Build Dire Tier (Mark 4) Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 120. active -1. 5/3/2021 5:01:31 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Build Cheap Utility Structure (human) 5/3/2021 5:01:31 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19578 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19578 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19578 on Malkovich Looking path B Finding terminus for Dark Zenith Transport #19578 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 300. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 200. My resource is Green Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 6300. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 6300. My resource is Metal fail, path B found 1 possibilities 0: Dark Zenith Thaumite Terminus #21968 on Malkovich (200) chosen Dark Zenith Thaumite Terminus #21968 on Malkovich Chosen Dark Zenith Thaumite Terminus #21968 on Malkovich path BDark Zenith Transport #19578 on Malkovich has just chosen Dark Zenith Thaumite Terminus #21968 on Malkovich as a new destination. Dark Zenith Transport #19552 on Malkovich is dropping its destination, since it seems to be gone (previous dest ID: -1) Dark Zenith Transport #19552 on Malkovich has no destination, so discard it. Previous destination was -1 Looking for a destination for Dark Zenith Transport #19552 on Malkovich Looking Path C. There are 0 possible destinations now Finding terminus for Dark Zenith Transport #19552 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 300. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 200. My resource is Green fail, path C; transport Dark Zenith Transport #19464 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 6300. My resource is Metal fail, path C; transport Dark Zenith Transport #19526 on Malkovich is inbound Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path C; transport Dark Zenith Transport #19494 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path C; transport Dark Zenith Transport #19465 on Malkovich is inbound Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 6300. My resource is Metal fail, path C; transport Dark Zenith Transport #19493 on Malkovich is inbound found 1 possibilities 0: Dark Zenith Thaumite Terminus #23015 on Malkovich (400) chosen Dark Zenith Thaumite Terminus #23015 on Malkovich Chosen Dark Zenith Thaumite Terminus #23015 on Malkovich path C Dark Zenith Transport #19552 on Malkovich has just chosen Dark Zenith Thaumite Terminus #23015 on Malkovich as a new destination. Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 119. active -1. 5/3/2021 5:01:31 PM 2.816 SINGLEP Handling 1 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Epistyle #2718 on Cin GetNextConversion: has bag, picking from 4 options GetNextConversion: Random choice: Build Cheap Utility Structure (human) Conversion Build Cheap Utility Structure (human) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Epistyle #2718 on Cin: Build Cheap Utility Structure (human) 5/3/2021 5:01:31 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 9 LongRangePlanning trace ends at 6746 5/3/2021 5:01:31 PM 2.816 SINGLEP LRP: Handling constructor Dark Zenith Constructor #31687 on Malkovich Constructor is being sent to planet ButlerGetting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6746 5/3/2021 5:01:31 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Finding secondary terminus for Dark Zenith Transport #19552 on Malkovich if possible Finding terminus for Dark Zenith Transport #19552 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 300. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 200. My resource is Green fail, path C; transport Dark Zenith Transport #19464 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Green conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): White conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Blue conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Black conversionCost 0 inventory 0. My resource is Metal Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Red conversionCost 0 inventory 0. My resource is Metal fail, path A Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 6300. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 6300. My resource is Metal fail, path B found 0 possibilities Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 118. active -1. 5/3/2021 5:01:31 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:31 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Attempting to execute conversion Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 117. active -1. 5/3/2021 5:01:31 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:31 PM 2.816 SINGLEP Handling 8 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Thaumite Terminus #21968 on Malkovich GetNextConversion: Random choice: Make Green Conversion Make Green does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Thaumite Terminus #21968 on Malkovich: Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 116. active -1. 5/3/2021 5:01:31 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Make White (human) Attempting to execute conversion Build Metal Terminus (human) Trying to find a planet to build Warping In Dark Zenith Terminus. When calculating, we have 8 economic structures and 0 constructors. We couldn't find a safe planet to build on, so take a refund. 5/3/2021 5:01:32 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 115. active -1. 5/3/2021 5:01:32 PM 2.816 SINGLEP Handling 1 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Alkahest Terminus #3068 on Cin GetNextConversion: Random choice: Make White (human) Conversion Make White (human) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Alkahest Terminus #3068 on Cin: Make White (human) Considering bootstrap. numEpistyles 4 and num metal terminii 2 + 0 Selected Build Metal Terminus (human) for Dark Zenith Epistyle #2290 on Kirstein bootstrap path 5/3/2021 5:01:32 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Eaglet difficulty -1 Humphrey difficulty -1 Physam difficulty -1 Vitter difficulty -1 Ko difficulty -1 Appel difficulty -1 Crubutania difficulty -1 Hahn difficulty -1 Olle difficulty -1 Shinonome difficulty -1 Murdoch difficulty -1 Flint difficulty -1 Thalia difficulty -1 Thonic difficulty -1 Duster difficulty -1 Seldon difficulty -1 Corrin difficulty -1 Levant difficulty -1 Sangre difficulty -1 Gaes difficulty -1 Ersh difficulty -1 Paulson difficulty -1 Yuma difficulty -1 Ory difficulty -1 Chelidon difficulty -1 Beric difficulty -1 Elban difficulty -1 Meertens difficulty -1 Arque difficulty -1 Erythro difficulty -1 Arcturus difficulty -1 Hoplon difficulty -1 Shortliffe difficulty -1 Arad difficulty -1 Ai difficulty -1 Hydratos difficulty -1 Ida difficulty -1 Ulrickson difficulty -1 Lazowska difficulty -1 Troia difficulty -1 Micali difficulty -1 Stade difficulty -1 Eades difficulty -1 Ousterhout difficulty -1 Aprea difficulty -1 Hesperos difficulty -1 Byer difficulty -1 Dam difficulty -1 Dewdney difficulty -1 Defeat difficulty -1 Sproull difficulty -1 Strabo difficulty -1 Colmerauer difficulty -1 Fomalhaut difficulty -1 Riff difficulty -1 Hikari difficulty -1 Hikari difficulty -1 Raijinmaru difficulty -1 Raijinmaru difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Hikari difficulty -1 Raijinmaru difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Selgar difficulty -1 Butler difficulty -1 Hikari difficulty -1 Hearth difficulty -1 Doc difficulty -1 Raijinmaru difficulty -1 Lyrae difficulty -1 Simur difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 5ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 9 LongRangePlanning trace ends at 6750 5/3/2021 5:01:32 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Kirstein difficulty -1 Cin difficulty -1 Kido difficulty -1 Kogetsu difficulty -1 Eaglet difficulty -1 Humphrey difficulty -1 Physam difficulty -1 Vitter difficulty -1 Ko difficulty -1 Appel difficulty -1 Crubutania difficulty -1 Hahn difficulty -1 Olle difficulty -1 Shinonome difficulty -1 Murdoch difficulty -1 Flint difficulty -1 Huffman difficulty -1 Trantor difficulty -1 Thalia difficulty -1 Thonic difficulty -1 Duster difficulty -1 Seldon difficulty -1 Corrin difficulty -1 Levant difficulty -1 Sangre difficulty -1 Gaes difficulty -1 Ersh difficulty -1 Prime difficulty -1 Paulson difficulty -1 Yuma difficulty -1 Ory difficulty -1 Chelidon difficulty -1 Beric difficulty -1 Elban difficulty -1 Meertens difficulty -1 Arque difficulty -1 Erythro difficulty -1 Arcturus difficulty -1 Hoplon difficulty -1 Shortliffe difficulty -1 Arad difficulty -1 Ai difficulty -1 Hydratos difficulty -1 Ida difficulty -1 Ulrickson difficulty -1 Lazowska difficulty -1 Troia difficulty -1 Micali difficulty -1 Stade difficulty -1 Eades difficulty -1 Ousterhout difficulty -1 Aprea difficulty -1 Hesperos difficulty -1 Byer difficulty -1 Dam difficulty -1 Dewdney difficulty -1 Defeat difficulty -1 Sproull difficulty -1 Strabo difficulty -1 Colmerauer difficulty -1 Fomalhaut difficulty -1 Riff difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Kirstein difficulty -1 Cin difficulty -1 Cin difficulty -1 Cin difficulty -1 Cin difficulty -1 Getting lurk/target Fallback Targets Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6750 5/3/2021 5:01:32 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 114. active -1. 5/3/2021 5:01:32 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:32 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Finding secondary terminus for Dark Zenith Transport #19526 on Malkovich if possible Finding terminus for Dark Zenith Transport #19526 on Malkovich to get resources from Checking Dark Zenith Chelonium Terminus #27604 on Hikari Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #27604 on Hikari, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #25951 on Hikari Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Metal conversionCost 300 inventory 5. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Green conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): White conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Blue conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Black conversionCost 0 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #25951 on Hikari, Checking available resources (for Make Green): Red conversionCost 0 inventory 0. My resource is Green fail, path A Checking Dark Zenith Chelonium Terminus #25758 on Raijinmaru Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #25758 on Raijinmaru, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Thaumite Terminus #21968 on Malkovich Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #21968 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 300. My resource is Green fail, path C; transport Dark Zenith Transport #19464 on Malkovich is inbound Checking Dark Zenith Octiron Terminus #19727 on Malkovich Dark Zenith Octiron Terminus #19727 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal Checking Dark Zenith Octiron Terminus #19724 on Malkovich Dark Zenith Octiron Terminus #19724 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 6300. My resource is Metal fail, path B Checking Dark Zenith Alkahest Terminus #22651 on Malkovich Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Metal conversionCost 300 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Green conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): White conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Blue conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Black conversionCost 0 inventory 0. My resource is White Dark Zenith Alkahest Terminus #22651 on Malkovich, Checking available resources (for Make White): Red conversionCost 0 inventory 0. My resource is White fail, path A Checking Dark Zenith Chelonium Terminus #23170 on Malkovich Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Metal conversionCost 300 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Green conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): White conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Blue conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Black conversionCost 0 inventory 0. My resource is Blue Dark Zenith Chelonium Terminus #23170 on Malkovich, Checking available resources (for Make Blue): Red conversionCost 0 inventory 0. My resource is Blue fail, path A Checking Dark Zenith Octiron Terminus #19725 on Malkovich Dark Zenith Octiron Terminus #19725 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #19726 on Malkovich Dark Zenith Octiron Terminus #19726 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 1050. My resource is Metal fail, path B Checking Dark Zenith Octiron Terminus #22728 on Malkovich Dark Zenith Octiron Terminus #22728 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 5250. My resource is Metal fail, path B Checking Dark Zenith Thaumite Terminus #23015 on Malkovich Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Metal conversionCost 300 inventory 0. My resource is Green Dark Zenith Thaumite Terminus #23015 on Malkovich, Checking available resources (for Make Green): Green conversionCost 0 inventory 400. My resource is Green fail, path B Checking Dark Zenith Octiron Terminus #19642 on Malkovich Dark Zenith Octiron Terminus #19642 on Malkovich, Checking available resources (no next conversion): Metal conversionCost 0 inventory 6300. My resource is Metal fail, path B found 1 possibilities 0: Dark Zenith Octiron Terminus #19727 on Malkovich (1050) chosen Dark Zenith Octiron Terminus #19727 on Malkovich Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 113. active -1. 5/3/2021 5:01:32 PM 2.816 SINGLEP Handling 1 Transports in the Sim code Attempting to execute conversion Build Cheap Utility Structure (human) 5/3/2021 5:01:32 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 112. active -1. 5/3/2021 5:01:32 PM 2.816 SINGLEP Handling 1 Transports in the Sim code GetNextConversion: finding conversion for Dark Zenith Epistyle #2718 on Cin GetNextConversion: has bag, picking from 4 options GetNextConversion: Random choice: Build Tier Zero (Mark 2) (human) Conversion Build Tier Zero (Mark 2) (human) does not have a Unit numPotentialPlanetsForTerminus 0 numPotentialPlanetsForEpistyles 0 GetNextConversion: Final choice for Dark Zenith Epistyle #2718 on Cin: Build Tier Zero (Mark 2) (human) 5/3/2021 5:01:32 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 111. active -1. 5/3/2021 5:01:32 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:01:32 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Eaglet difficulty -1 Humphrey difficulty -1 Physam difficulty -1 Vitter difficulty -1 Ko difficulty -1 Appel difficulty -1 Crubutania difficulty -1 Hahn difficulty -1 Olle difficulty -1 Shinonome difficulty -1 Murdoch difficulty -1 Flint difficulty -1 Thalia difficulty -1 Thonic difficulty -1 Duster difficulty -1 Seldon difficulty -1 Corrin difficulty -1 Levant difficulty -1 Sangre difficulty -1 Gaes difficulty -1 Ersh difficulty -1 Paulson difficulty -1 Yuma difficulty -1 Ory difficulty -1 Chelidon difficulty -1 Beric difficulty -1 Elban difficulty -1 Meertens difficulty -1 Arque difficulty -1 Erythro difficulty -1 Arcturus difficulty -1 Hoplon difficulty -1 Shortliffe difficulty -1 Arad difficulty -1 Ai difficulty -1 Hydratos difficulty -1 Ida difficulty -1 Ulrickson difficulty -1 Lazowska difficulty -1 Troia difficulty -1 Micali difficulty -1 Stade difficulty -1 Eades difficulty -1 Ousterhout difficulty -1 Aprea difficulty -1 Hesperos difficulty -1 Byer difficulty -1 Dam difficulty -1 Dewdney difficulty -1 Defeat difficulty -1 Sproull difficulty -1 Strabo difficulty -1 Colmerauer difficulty -1 Fomalhaut difficulty -1 Riff difficulty -1 Hikari difficulty -1 Hikari difficulty -1 Raijinmaru difficulty -1 Raijinmaru difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Hikari difficulty -1 Raijinmaru difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Selgar difficulty -1 Butler difficulty -1 Hikari difficulty -1 Hearth difficulty -1 Doc difficulty -1 Raijinmaru difficulty -1 Lyrae difficulty -1 Simur difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 2ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Eaglet difficulty -1 Humphrey difficulty -1 Physam difficulty -1 Vitter difficulty -1 Ko difficulty -1 Appel difficulty -1 Crubutania difficulty -1 Hahn difficulty -1 Olle difficulty -1 Shinonome difficulty -1 Murdoch difficulty -1 Flint difficulty -1 Thalia difficulty -1 Thonic difficulty -1 Duster difficulty -1 Seldon difficulty -1 Corrin difficulty -1 Levant difficulty -1 Sangre difficulty -1 Gaes difficulty -1 Ersh difficulty -1 Paulson difficulty -1 Yuma difficulty -1 Ory difficulty -1 Chelidon difficulty -1 Beric difficulty -1 Elban difficulty -1 Meertens difficulty -1 Arque difficulty -1 Erythro difficulty -1 Arcturus difficulty -1 Hoplon difficulty -1 Shortliffe difficulty -1 Arad difficulty -1 Ai difficulty -1 Hydratos difficulty -1 Ida difficulty -1 Ulrickson difficulty -1 Lazowska difficulty -1 Troia difficulty -1 Micali difficulty -1 Stade difficulty -1 Eades difficulty -1 Ousterhout difficulty -1 Aprea difficulty -1 Hesperos difficulty -1 Byer difficulty -1 Dam difficulty -1 Dewdney difficulty -1 Defeat difficulty -1 Sproull difficulty -1 Strabo difficulty -1 Colmerauer difficulty -1 Fomalhaut difficulty -1 Riff difficulty -1 Hikari difficulty -1 Hikari difficulty -1 Raijinmaru difficulty -1 Raijinmaru difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Hikari difficulty -1 Raijinmaru difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Selgar difficulty -1 Butler difficulty -1 Hikari difficulty -1 Hearth difficulty -1 Doc difficulty -1 Raijinmaru difficulty -1 Lyrae difficulty -1 Simur difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Malkovich difficulty -1 Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 9 LongRangePlanning trace ends at 6754 5/3/2021 5:01:32 PM 2.816 SINGLEP Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. Getting lurk/target Preferred Targets Getting lurk/target Fallback Targets Time spent getting targets: 0ms, time spent sorting preferred targets: 0ms, time spent getting lurk planets: 0ms. DarkZenith 8 LongRangePlanning trace ends at 6754 5/3/2021 5:01:33 PM 2.816 SINGLEP Handling 8 Transports in the Sim code Dark Zenith Transport #19464 on Malkovich is in range 0 to trade with Dark Zenith Thaumite Terminus #21968 Transferred unneeded resources from Dark Zenith Thaumite Terminus #21968 to Dark Zenith Transport #19464: transferring 0 Red Transferring requested inventory from Dark Zenith Transport #19464 to Dark Zenith Thaumite Terminus #21968: Transferring 3000 Metal Dark Zenith Transport #19464 on Malkovich has just arrived at its destination (path A). Now discard its destination. Dark Zenith Transport #19578 on Malkovich is in range 0 to trade with Dark Zenith Thaumite Terminus #21968 Transferred unneeded resources from Dark Zenith Thaumite Terminus #21968 to Dark Zenith Transport #19578: transferring 0 Red Dark Zenith Transport #19578 on Malkovich has just arrived at its destination (path A). Now discard its destination. Attempting to execute conversion Make Green Handling Jorumgandr #19471 on Malkovich . isJormugandr True. isDormant True untilDorm 110. active -1. 5/3/2021 5:01:33 PM 2.816 SINGLEP Handling 1 Transports in the Sim code 5/3/2021 5:06:55 PM 2.816 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2816_FrigateIconsAndTuning Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 6,605 created, 0 removed, 6,605 active. Factions: 26 created, 0 removed, 26 active. Fireteams: 906 created, 448 removed, 458 active. Fleets: 160 created, 6 removed, 154 active. GameCommands: 677 created, 3 removed, 674 active. GE_Others: 188 created, 0 removed, 188 active. GE_Shots: 2,399 created, 0 removed, 2,399 active. GE_Squads: 31,380 created, 25,014 removed, 6,366 active. Pathfinders: 44 created, 0 removed, 44 active. PlanetFactions: 1,976 created, 0 removed, 1,976 active. Planets: 76 created, 0 removed, 76 active. SpeedGroups: 1,495 created, 1,488 removed, 7 active. ========================================== 5/3/2021 5:33:37 PM SINGLEP Current directory used: C:/Users/george/AIWars2_SVN/SVN/ Process Count = 0 so PlayerDataDirectory used: C:/Users/george/AIWars2_SVN/SVN/PlayerData/ 5/3/2021 5:33:37 PM SINGLEP Boot up FleetOS (0.3153s) 5/3/2021 5:33:37 PM SINGLEP graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 456.71 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: GeForce GTX 1060 6GB/PCIe/SSE2 graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 456.71 graphicsMemorySize: 6052 maxTextureSize: 32768 npotSupport: Full processorType: AMD Ryzen 7 1700 Eight-Core Processor processorCount: 16 processorFrequency: 3000 systemMemorySize: 16333 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 5/3/2021 5:33:38 PM SINGLEP Check System Logs For Rogue Intelligence (0.2813s) 5/3/2021 5:33:38 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/3/2021 5:33:38 PM SINGLEP Inspect Aft Hatches (0.0460s) 5/3/2021 5:33:38 PM SINGLEP Found 479 xml files in 103 folders in 51ms 5/3/2021 5:33:38 PM SINGLEP Check For Extra Modules (0.6171s) 5/3/2021 5:33:38 PM SINGLEP 479 Xml Files Parsed in 509ms 5/3/2021 5:33:38 PM SINGLEP Gather Ancient Lifeforms (0.0038s) 5/3/2021 5:33:38 PM 2.816 SINGLEP Game Version: 2.816 5/3/2021 5:33:38 PM 2.816 SINGLEP Eject Trash Into Hyperspace (0.0961s) 5/3/2021 5:33:38 PM 2.816 SINGLEP Bring Cloaking Systems Online (0.0050s) 5/3/2021 5:33:38 PM 2.816 SINGLEP Recalculate Speed Of Light (0.0140s) 5/3/2021 5:33:38 PM 2.816 SINGLEP Optimize Comfort On Command Decks (0.0110s) 5/3/2021 5:33:38 PM 2.816 SINGLEP Generating Framerates (0.0040s) 5/3/2021 5:33:38 PM 2.816 SINGLEP Update mod and expansion statuses! 5/3/2021 5:33:38 PM 2.816 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed But Disabled) 5/3/2021 5:33:38 PM 2.816 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) AdjustedTurretsRange (Disabled) DevourerCrysalis (Disabled) ExoticShips (Disabled) PreceptsOfThePrecursors (Disabled) StarKelpNonDist (Disabled) ZeusMods (Disabled) 5/3/2021 5:33:38 PM 2.816 SINGLEP Check Nearby Stellar Masses (0.0330s) 5/3/2021 5:33:38 PM 2.816 SINGLEP 478 Xml Files Checked For Exp/Mod Status in 10ms 5/3/2021 5:33:38 PM 2.816 SINGLEP Pruning Excess Brain Cells (0.0270s) 5/3/2021 5:33:38 PM 2.816 SINGLEP Remembering Alamo (0.0160s) 5/3/2021 5:33:38 PM 2.816 SINGLEP Boot Audio Comms (0.0080s) 5/3/2021 5:33:38 PM 2.816 SINGLEP Establish Individual Audio Links (0.0190s) 5/3/2021 5:33:38 PM 2.816 SINGLEP No resolution change was required. 5/3/2021 5:33:38 PM 2.816 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/3/2021 5:33:38 PM 2.816 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/3/2021 5:33:38 PM 2.816 SINGLEP Refresh Optical Lensing (0.0100s) 5/3/2021 5:33:38 PM 2.816 SINGLEP Revise Fundamental Physical Laws (0.0200s) 5/3/2021 5:33:39 PM 2.816 SINGLEP Calculate Odds Of Success (0.1131s) 5/3/2021 5:33:39 PM 2.816 SINGLEP Briefly Panic (0.3103s) 5/3/2021 5:33:39 PM 2.816 SINGLEP Install Confidence Routines (0.4428s) 5/3/2021 5:33:39 PM 2.816 SINGLEP Bring Commander Interface Online (0.0827s) 5/3/2021 5:33:39 PM 2.816 SINGLEP Motivate All Crews (0.0470s) 5/3/2021 5:33:39 PM 2.816 SINGLEP Locating Available Networks (0.0190s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Externalizing Patterns (0.0260s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Hooking Externals (0.0090s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Handlizing Hooks (0.0170s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Disengaging Constants (0.0360s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Late Axionic Computations (0.0520s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Poking At Status Indicators (0.0090s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Discovering States Of Matter (0.0060s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Searching For A Leader (0.0080s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Suppressing Bad Thoughts (0.0070s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Sentinel Alertness Diagnostic (0.0050s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Connecting to Fleet Command (0.0080s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Thinking Of Advice (0.0060s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Degaussing Advice (0.0080s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Reading Alien Diaries (0.0070s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Naming All Known Planets (0.0060s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Remembering Speeds (0.0070s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Prioritizing Targets (0.0070s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Rebooting Sensor Arrays (0.0070s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Unloading Prismatic Grid (0.0060s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Thinking Of Objectives (0.0080s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Inhibiting Visual Scans (0.0090s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Synthesizing Vocals (0.0060s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Investigating Map Signatures (0.0110s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Ventilating Scenarios (0.0070s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Decontaminating Targeting Systems (0.0060s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Ejecting Tactical Core (0.0070s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Calibrating Formations (0.0070s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Intercepting Galactic Maps (0.0080s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Discharging Colored Ions (0.0130s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Replicating Ion Colors (0.0050s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Faction Diagnostics (0.0130s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Buffering Hackers (0.0280s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Inverting Death (0.0070s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Linear Field Variance (0.0080s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Charging Marks (0.0040s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Differentiating Marks (0.1757s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Guarding The Posts (0.0080s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Range Manifolds (0.0050s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Purging ROFs (0.0070s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Manipulating Speeds (0.0070s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Detecting Projectiles (0.0070s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Grouping Flow Fields (0.0070s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Modulating Flow Field Groups (0.0120s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Designing Fleets (0.0100s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Thinking Of Technologies (0.0060s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Categorizing Starboard Sensors (0.0050s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Injecting Galactic Variables (0.0120s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Sweet-Talking Starfields (0.0090s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Destroying Distant Planets (0.0120s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Categorizing All Planets (0.0050s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Organizing Commands (0.0200s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Calculating Firing Cones (0.0060s) 5/3/2021 5:33:40 PM 2.816 SINGLEP Could not find sprite in lookup with name 'Ships3/StrikecraftHangar' for object CoreHangar Total sprites: 777 5/3/2021 5:33:40 PM 2.816 SINGLEP Could not find sprite in lookup with name 'Ships3/StrikecraftHangar_Border' for object CoreHangar Total sprites: 777 5/3/2021 5:33:40 PM 2.816 SINGLEP Could not find sprite in lookup with name 'Ships3/StrikecraftHangar' for object MeleeHangar Total sprites: 777 5/3/2021 5:33:40 PM 2.816 SINGLEP Could not find sprite in lookup with name 'Ships3/StrikecraftHangar_Border' for object ExoticHangar Total sprites: 777 5/3/2021 5:33:41 PM 2.816 SINGLEP Maliciously Weakening Ship Parts (0.3413s) 5/3/2021 5:33:41 PM 2.816 SINGLEP Re-Aligning Objectives (0.0150s) 5/3/2021 5:33:41 PM 2.816 SINGLEP Sterilizing Test Chamber (0.0070s) 5/3/2021 5:33:41 PM 2.816 SINGLEP Issuing Orders (0.0050s) 5/3/2021 5:33:41 PM 2.816 SINGLEP Augmenting Infusers (0.0070s) 5/3/2021 5:33:41 PM 2.816 SINGLEP Infusing (0.0190s) 5/3/2021 5:33:41 PM 2.816 SINGLEP Load Surrogates (0.0644s) 5/3/2021 5:33:41 PM 2.816 SINGLEP Locate Dictionaries (0.0050s) 5/3/2021 5:33:41 PM 2.816 SINGLEP Set Stage (0.0110s) 5/3/2021 5:33:44 PM 2.816 SINGLEP Planetary Collision Avoidance (3.1247s) 5/3/2021 5:33:44 PM 2.816 SINGLEP Post-Proton Surge (0.0160s) 5/3/2021 5:33:44 PM 2.816 SINGLEP Background Radiation Taste Test (0.0280s) 5/3/2021 5:33:44 PM 2.816 SINGLEP Shuffling Chairs On Command Deck (0.0200s) 5/3/2021 5:33:44 PM 2.816 SINGLEP Windshield Wiping (0.0060s) 5/3/2021 5:33:44 PM 2.816 SINGLEP Last Organizational Modeling (0.1181s) 5/3/2021 5:33:44 PM 2.816 SINGLEP Info: will dump 1359 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/3/2021 5:33:44 PM 2.816 SINGLEP Stimulate Modulation (0.0641s) 5/3/2021 5:33:44 PM 2.816 SINGLEP Tip Servos (0.0080s) 5/3/2021 5:33:44 PM 2.816 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 5/3/2021 5:33:44 PM 2.816 SINGLEP Design New Fleet Logo (0.0130s) 5/3/2021 5:33:44 PM 2.816 SINGLEP Inspect Fleet Logo (0.0080s) 5/3/2021 5:33:44 PM 2.816 SINGLEP Ogle Enemy Logo (0.0060s) 5/3/2021 5:33:44 PM 2.816 SINGLEP Order Cores By Seniority (0.0080s) 5/3/2021 5:33:44 PM 2.816 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1104 5/3/2021 5:33:44 PM 2.816 SINGLEP Make Factions That Extra Bit Special (0.0070s) 5/3/2021 5:33:45 PM 2.816 SINGLEP Final Checks (0.4748s) 5/3/2021 5:33:45 PM 2.816 SINGLEP Load Historical Documents (0.0040s) 5/3/2021 5:33:45 PM 2.816 SINGLEP 7.6 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Maliciously Weakening Ship Parts (0.3s) Planetary Collision Avoidance (3.1s) Final Checks (0.5s) 5/3/2021 5:33:55 PM 2.816 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2816_FrigateIconsAndTuning Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/3/2021 5:33:55 PM 2.816 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/3/2021 5:33:55 PM 2.816 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/3/2021 5:33:55 PM 2.816 SINGLEP in strip extra, Zeus: hasHadFirstPlayer True shouldBeRemoved False 5/3/2021 5:33:55 PM 2.816 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 5/3/2021 5:33:55 PM 2.816 SINGLEP loading as template 5/3/2021 5:33:55 PM 2.816 SINGLEP Added the faction AIRelentlessWave. 5/3/2021 5:33:55 PM 2.816 SINGLEP Added the faction AIReserves. 5/3/2021 5:33:55 PM 2.816 SINGLEP Added the faction AntiAIZombie. 5/3/2021 5:33:55 PM 2.816 SINGLEP Added the faction AntiEveryoneZombie. 5/3/2021 5:33:55 PM 2.816 SINGLEP Added the faction AntiPlayerZombie. 5/3/2021 5:33:55 PM 2.816 SINGLEP Added the faction CPALogic. 5/3/2021 5:33:55 PM 2.816 SINGLEP Added the faction EnragedMacrophage. 5/3/2021 5:33:55 PM 2.816 SINGLEP Added the faction Mercenary. 5/3/2021 5:33:55 PM 2.816 SINGLEP Added the faction TamedMacrophage. 5/3/2021 5:33:55 PM 2.816 SINGLEP Finish load save in 270.5ms 5/3/2021 5:33:55 PM 2.816 SINGLEP Start Generate Partial Map with FatSnake and seed 1373486413 and planet count 70 and 26 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/3/2021 5:33:55 PM 2.816 SINGLEP got thickness 1 and increase it by 2 5/3/2021 5:33:55 PM 2.816 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/3/2021 5:33:55 PM 2.816 SINGLEP Fixed 1846 missing planet factions. 5/3/2021 5:33:55 PM 2.816 SINGLEP Generate Partial Map Complete 159ms 5/3/2021 6:22:43 PM SINGLEP Current directory used: C:/Users/george/AIWars2_SVN/SVN/ Process Count = 0 so PlayerDataDirectory used: C:/Users/george/AIWars2_SVN/SVN/PlayerData/ 5/3/2021 6:22:43 PM SINGLEP Boot up FleetOS (0.3063s) 5/3/2021 6:22:43 PM SINGLEP graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 456.71 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: GeForce GTX 1060 6GB/PCIe/SSE2 graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 456.71 graphicsMemorySize: 6052 maxTextureSize: 32768 npotSupport: Full processorType: AMD Ryzen 7 1700 Eight-Core Processor processorCount: 16 processorFrequency: 3000 systemMemorySize: 16333 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 5/3/2021 6:22:43 PM SINGLEP Check System Logs For Rogue Intelligence (0.3273s) 5/3/2021 6:22:43 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/3/2021 6:22:43 PM SINGLEP Inspect Aft Hatches (0.0380s) 5/3/2021 6:22:43 PM SINGLEP Found 479 xml files in 103 folders in 50ms 5/3/2021 6:22:44 PM SINGLEP Check For Extra Modules (0.5905s) 5/3/2021 6:22:44 PM SINGLEP 479 Xml Files Parsed in 538ms 5/3/2021 6:22:44 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 5/3/2021 6:22:44 PM 2.816 SINGLEP Game Version: 2.816 5/3/2021 6:22:44 PM 2.816 SINGLEP Eject Trash Into Hyperspace (0.1061s) 5/3/2021 6:22:44 PM 2.816 SINGLEP Bring Cloaking Systems Online (0.0050s) 5/3/2021 6:22:44 PM 2.816 SINGLEP Recalculate Speed Of Light (0.0120s) 5/3/2021 6:22:44 PM 2.816 SINGLEP Optimize Comfort On Command Decks (0.0110s) 5/3/2021 6:22:44 PM 2.816 SINGLEP Generating Framerates (0.0040s) 5/3/2021 6:22:44 PM 2.816 SINGLEP Update mod and expansion statuses! 5/3/2021 6:22:44 PM 2.816 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed But Disabled) 5/3/2021 6:22:44 PM 2.816 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) AdjustedTurretsRange (Disabled) DevourerCrysalis (Disabled) ExoticShips (Disabled) PreceptsOfThePrecursors (Disabled) StarKelpNonDist (Disabled) ZeusMods (Disabled) 5/3/2021 6:22:44 PM 2.816 SINGLEP Check Nearby Stellar Masses (0.0300s) 5/3/2021 6:22:44 PM 2.816 SINGLEP 479 Xml Files Checked For Exp/Mod Status in 10ms 5/3/2021 6:22:44 PM 2.816 SINGLEP Pruning Excess Brain Cells (0.0250s) 5/3/2021 6:22:44 PM 2.816 SINGLEP Remembering Alamo (0.0150s) 5/3/2021 6:22:44 PM 2.816 SINGLEP Boot Audio Comms (0.0080s) 5/3/2021 6:22:44 PM 2.816 SINGLEP Establish Individual Audio Links (0.0180s) 5/3/2021 6:22:44 PM 2.816 SINGLEP No resolution change was required. 5/3/2021 6:22:44 PM 2.816 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/3/2021 6:22:44 PM 2.816 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/3/2021 6:22:44 PM 2.816 SINGLEP Refresh Optical Lensing (0.0080s) 5/3/2021 6:22:44 PM 2.816 SINGLEP Revise Fundamental Physical Laws (0.0180s) 5/3/2021 6:22:44 PM 2.816 SINGLEP Calculate Odds Of Success (0.0220s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Briefly Panic (0.3911s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Install Confidence Routines (0.4452s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Bring Commander Interface Online (0.0821s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Motivate All Crews (0.0471s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Locating Available Networks (0.0210s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Externalizing Patterns (0.0260s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Hooking Externals (0.0100s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Handlizing Hooks (0.0160s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Disengaging Constants (0.0360s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Late Axionic Computations (0.0530s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Poking At Status Indicators (0.0050s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Discovering States Of Matter (0.0070s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Searching For A Leader (0.0070s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Suppressing Bad Thoughts (0.0080s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Connecting to Fleet Command (0.0070s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Thinking Of Advice (0.0070s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Degaussing Advice (0.0080s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Reading Alien Diaries (0.0070s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Naming All Known Planets (0.0060s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Remembering Speeds (0.0060s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Prioritizing Targets (0.0070s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Rebooting Sensor Arrays (0.0080s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Unloading Prismatic Grid (0.0070s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Thinking Of Objectives (0.0070s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Inhibiting Visual Scans (0.0100s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Synthesizing Vocals (0.0060s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Investigating Map Signatures (0.0120s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Ventilating Scenarios (0.0050s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Decontaminating Targeting Systems (0.0070s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Ejecting Tactical Core (0.0070s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Calibrating Formations (0.0070s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Intercepting Galactic Maps (0.0080s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Discharging Colored Ions (0.0130s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Replicating Ion Colors (0.0050s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Faction Diagnostics (0.0130s) 5/3/2021 6:22:45 PM 2.816 SINGLEP Buffering Hackers (0.0280s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Inverting Death (0.0070s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Linear Field Variance (0.0070s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Charging Marks (0.0050s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Differentiating Marks (0.1731s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Guarding The Posts (0.0090s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Range Manifolds (0.0050s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Purging ROFs (0.0070s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Manipulating Speeds (0.0160s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Detecting Projectiles (0.0060s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Grouping Flow Fields (0.0070s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Modulating Flow Field Groups (0.0130s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Designing Fleets (0.0110s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Thinking Of Technologies (0.0070s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Categorizing Starboard Sensors (0.0050s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Injecting Galactic Variables (0.0110s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Eating Starfields (0.0100s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Detecting Distant Planets (0.0110s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Categorizing All Planets (0.0070s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Organizing Commands (0.0180s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Calculating Firing Cones (0.0050s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Could not find sprite in lookup with name 'Ships3/StrikecraftHangar' for object CoreHangar Total sprites: 777 5/3/2021 6:22:46 PM 2.816 SINGLEP Could not find sprite in lookup with name 'Ships3/StrikecraftHangar_Border' for object CoreHangar Total sprites: 777 5/3/2021 6:22:46 PM 2.816 SINGLEP Could not find sprite in lookup with name 'Ships3/StrikecraftHangar' for object MeleeHangar Total sprites: 777 5/3/2021 6:22:46 PM 2.816 SINGLEP Could not find sprite in lookup with name 'Ships3/StrikecraftHangar_Border' for object MeleeHangar Total sprites: 777 5/3/2021 6:22:46 PM 2.816 SINGLEP Remembering Lost Ship Parts (0.3493s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Re-Aligning Objectives (0.0210s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Sterilizing Test Chamber (0.0050s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Issuing Orders (0.0060s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Augmenting Infusers (0.0080s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Infusing (0.0140s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Load Surrogates (0.0641s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Locate Dictionaries (0.0050s) 5/3/2021 6:22:46 PM 2.816 SINGLEP Set Stage (0.0110s) 5/3/2021 6:22:49 PM 2.816 SINGLEP Scan For Internal Dissent (3.1371s) 5/3/2021 6:22:49 PM 2.816 SINGLEP Post-Proton Surge (0.0150s) 5/3/2021 6:22:49 PM 2.816 SINGLEP Background Radiation Taste Test (0.0290s) 5/3/2021 6:22:50 PM 2.816 SINGLEP Shuffling Chairs On Command Deck (0.0190s) 5/3/2021 6:22:50 PM 2.816 SINGLEP Windshield Wiping (0.0060s) 5/3/2021 6:22:50 PM 2.816 SINGLEP Last Organizational Modeling (0.1231s) 5/3/2021 6:22:50 PM 2.816 SINGLEP Info: will dump 1359 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/3/2021 6:22:50 PM 2.816 SINGLEP Stimulate Modulation (0.0621s) 5/3/2021 6:22:50 PM 2.816 SINGLEP Tip Servos (0.0070s) 5/3/2021 6:22:50 PM 2.816 SINGLEP Sort Buildings Into Uneven Piles (0.0090s) 5/3/2021 6:22:50 PM 2.816 SINGLEP Design New Fleet Logo (0.0140s) 5/3/2021 6:22:50 PM 2.816 SINGLEP Inspect Fleet Logo (0.0080s) 5/3/2021 6:22:50 PM 2.816 SINGLEP Ogle Enemy Logo (0.0060s) 5/3/2021 6:22:50 PM 2.816 SINGLEP Order Cores By Seniority (0.0090s) 5/3/2021 6:22:50 PM 2.816 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1104 5/3/2021 6:22:50 PM 2.816 SINGLEP Make Factions That Extra Bit Special (0.0070s) 5/3/2021 6:22:50 PM 2.816 SINGLEP Final Checks (0.4679s) 5/3/2021 6:22:50 PM 2.816 SINGLEP Load Historical Documents (0.0030s) 5/3/2021 6:22:50 PM 2.816 SINGLEP 7.7 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.6s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Remembering Lost Ship Parts (0.3s) Scan For Internal Dissent (3.1s) Final Checks (0.5s) 5/3/2021 6:23:05 PM 2.816 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2816_FrigateIconsAndTuning Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/3/2021 6:23:05 PM 2.816 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/3/2021 6:23:06 PM 2.816 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/3/2021 6:23:06 PM 2.816 SINGLEP in strip extra, Zeus: hasHadFirstPlayer True shouldBeRemoved False 5/3/2021 6:23:06 PM 2.816 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 5/3/2021 6:23:06 PM 2.816 SINGLEP loading as template 5/3/2021 6:23:06 PM 2.816 SINGLEP Added the faction AIRelentlessWave. 5/3/2021 6:23:06 PM 2.816 SINGLEP Added the faction AIReserves. 5/3/2021 6:23:06 PM 2.816 SINGLEP Added the faction AntiAIZombie. 5/3/2021 6:23:06 PM 2.816 SINGLEP Added the faction AntiEveryoneZombie. 5/3/2021 6:23:06 PM 2.816 SINGLEP Added the faction AntiPlayerZombie. 5/3/2021 6:23:06 PM 2.816 SINGLEP Added the faction CPALogic. 5/3/2021 6:23:06 PM 2.816 SINGLEP Added the faction EnragedMacrophage. 5/3/2021 6:23:06 PM 2.816 SINGLEP Added the faction Mercenary. 5/3/2021 6:23:06 PM 2.816 SINGLEP Added the faction TamedMacrophage. 5/3/2021 6:23:06 PM 2.816 SINGLEP Finish load save in 260.9ms 5/3/2021 6:23:06 PM 2.816 SINGLEP Start Generate Partial Map with FatSnake and seed 723618180 and planet count 70 and 26 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/3/2021 6:23:06 PM 2.816 SINGLEP got thickness 1 and increase it by 2 5/3/2021 6:23:06 PM 2.816 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/3/2021 6:23:06 PM 2.816 SINGLEP Fixed 1846 missing planet factions. 5/3/2021 6:23:06 PM 2.816 SINGLEP Generate Partial Map Complete 163ms 5/3/2021 6:24:26 PM 2.816 SINGLEP Start Generate Partial Map with D18Bubbles and seed 723618180 and planet count 70 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 6:24:26 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 6:24:26 PM 2.816 SINGLEP Fixed 1820 missing planet factions. 5/3/2021 6:24:26 PM 2.816 SINGLEP Generate Partial Map Complete 30ms 5/3/2021 6:24:34 PM 2.816 SINGLEP Start Generate Partial Map with Simple and seed 723618180 and planet count 70 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 6:24:34 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 6:24:34 PM 2.816 SINGLEP Fixed 1820 missing planet factions. 5/3/2021 6:24:34 PM 2.816 SINGLEP Generate Partial Map Complete 39ms 5/3/2021 6:24:34 PM 2.816 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.07 seconds ago. 5/3/2021 6:24:47 PM 2.816 SINGLEP Start Generate Partial Map with Maze and seed 723618180 and planet count 70 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 6:24:47 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 6:24:47 PM 2.816 SINGLEP Fixed 2106 missing planet factions. 5/3/2021 6:24:47 PM 2.816 SINGLEP Generate Partial Map Complete 34ms 5/3/2021 6:24:54 PM 2.816 SINGLEP Start Generate Partial Map with Maze and seed 723618180 and planet count 70 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 6:24:54 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 6:24:54 PM 2.816 SINGLEP Fixed 2106 missing planet factions. 5/3/2021 6:24:54 PM 2.816 SINGLEP Generate Partial Map Complete 27ms 5/3/2021 6:25:05 PM 2.816 SINGLEP Start Generate Partial Map with Maze and seed 723618180 and planet count 60 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 6:25:05 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 6:25:05 PM 2.816 SINGLEP Fixed 1664 missing planet factions. 5/3/2021 6:25:05 PM 2.816 SINGLEP Generate Partial Map Complete 27ms 5/3/2021 6:26:00 PM 2.816 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2816_FrigateIconsAndTuning Multiplayer Status: SinglePlayerOnly ========================================== Factions: 26 created, 0 removed, 26 active. Fleets: 90 created, 0 removed, 90 active. GameCommands: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,664 created, 0 removed, 1,664 active. Planets: 64 created, 0 removed, 64 active. ========================================== 5/3/2021 10:14:33 PM SINGLEP Current directory used: C:/Users/george/AIWars2_SVN/SVN/ Process Count = 0 so PlayerDataDirectory used: C:/Users/george/AIWars2_SVN/SVN/PlayerData/ 5/3/2021 10:14:33 PM SINGLEP Boot up FleetOS (0.3343s) 5/3/2021 10:14:33 PM SINGLEP graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 456.71 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: GeForce GTX 1060 6GB/PCIe/SSE2 graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 456.71 graphicsMemorySize: 6052 maxTextureSize: 32768 npotSupport: Full processorType: AMD Ryzen 7 1700 Eight-Core Processor processorCount: 16 processorFrequency: 3000 systemMemorySize: 16333 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 5/3/2021 10:14:34 PM SINGLEP Check System Logs For Rogue Intelligence (0.4814s) 5/3/2021 10:14:34 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/3/2021 10:14:34 PM SINGLEP Inspect Aft Hatches (0.0571s) 5/3/2021 10:14:34 PM SINGLEP Found 479 xml files in 103 folders in 58ms 5/3/2021 10:14:34 PM SINGLEP Check For Extra Modules (0.8328s) 5/3/2021 10:14:34 PM SINGLEP 479 Xml Files Parsed in 692ms 5/3/2021 10:14:34 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 5/3/2021 10:14:34 PM 2.816 SINGLEP Game Version: 2.816 5/3/2021 10:14:34 PM 2.816 SINGLEP Eject Trash Into Hyperspace (0.0100s) 5/3/2021 10:14:34 PM 2.816 SINGLEP Bring Cloaking Systems Online (0.0090s) 5/3/2021 10:14:34 PM 2.816 SINGLEP Recalculate Speed Of Light (0.0160s) 5/3/2021 10:14:35 PM 2.816 SINGLEP Optimize Comfort On Command Decks (0.0110s) 5/3/2021 10:14:35 PM 2.816 SINGLEP Generating Framerates (0.0040s) 5/3/2021 10:14:35 PM 2.816 SINGLEP Update mod and expansion statuses! 5/3/2021 10:14:35 PM 2.816 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed But Disabled) 5/3/2021 10:14:35 PM 2.816 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) AdjustedTurretsRange (Disabled) DevourerCrysalis (Disabled) ExoticShips (Disabled) PreceptsOfThePrecursors (Disabled) StarKelpNonDist (Disabled) ZeusMods (Disabled) 5/3/2021 10:14:35 PM 2.816 SINGLEP Check Nearby Stellar Masses (0.1391s) 5/3/2021 10:14:35 PM 2.816 SINGLEP 477 Xml Files Checked For Exp/Mod Status in 16ms 5/3/2021 10:14:35 PM 2.816 SINGLEP Pruning Excess Brain Cells (0.0440s) 5/3/2021 10:14:35 PM 2.816 SINGLEP Remembering Alamo (0.0200s) 5/3/2021 10:14:35 PM 2.816 SINGLEP Boot Audio Comms (0.0070s) 5/3/2021 10:14:35 PM 2.816 SINGLEP Establish Individual Audio Links (0.0220s) 5/3/2021 10:14:35 PM 2.816 SINGLEP No resolution change was required. 5/3/2021 10:14:35 PM 2.816 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/3/2021 10:14:35 PM 2.816 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/3/2021 10:14:35 PM 2.816 SINGLEP Refresh Optical Lensing (0.0110s) 5/3/2021 10:14:35 PM 2.816 SINGLEP Revise Fundamental Physical Laws (0.1441s) 5/3/2021 10:14:35 PM 2.816 SINGLEP Calculate Odds Of Success (0.0220s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Briefly Panic (0.6256s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Install Confidence Routines (0.4404s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Bring Commander Interface Online (0.0851s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Motivate All Crews (0.0460s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Locating Available Networks (0.0220s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Externalizing Patterns (0.0230s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Hooking Externals (0.0160s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Handlizing Hooks (0.0100s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Disengaging Constants (0.0400s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Late Axionic Computations (0.1423s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Poking At Status Indicators (0.0050s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Discovering States Of Matter (0.0070s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Searching For A Leader (0.0080s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Suppressing Bad Thoughts (0.0070s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Connecting to Fleet Command (0.0070s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Thinking Of Advice (0.0060s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Degaussing Advice (0.0080s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Reading Alien Diaries (0.0070s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Naming All Known Planets (0.0090s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Remembering Speeds (0.0090s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Prioritizing Targets (0.0100s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Rebooting Sensor Arrays (0.0100s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Unloading Prismatic Grid (0.0100s) 5/3/2021 10:14:36 PM 2.816 SINGLEP Thinking Of Objectives (0.0090s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Inhibiting Visual Scans (0.0140s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Synthesizing Vocals (0.0070s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Investigating Map Signatures (0.0140s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Ventilating Scenarios (0.0070s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Decontaminating Targeting Systems (0.0090s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Ejecting Tactical Core (0.0090s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Calibrating Formations (0.0060s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Intercepting Galactic Maps (0.0080s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Discharging Colored Ions (0.0120s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Replicating Ion Colors (0.0050s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Faction Diagnostics (0.0130s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Buffering Hackers (0.0300s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Inverting Death (0.0080s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Linear Field Variance (0.0090s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Charging Marks (0.0050s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Differentiating Marks (0.1862s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Guarding The Posts (0.0090s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Range Manifolds (0.0050s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Purging ROFs (0.0070s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Manipulating Speeds (0.0080s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Detecting Projectiles (0.0070s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Grouping Flow Fields (0.0070s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Modulating Flow Field Groups (0.0120s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Designing Fleets (0.0100s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Thinking Of Technologies (0.0070s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Categorizing Starboard Sensors (0.0060s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Injecting Galactic Variables (0.0110s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Eating Starfields (0.0130s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Mopping Up Distant Planets (0.0200s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Categorizing All Planets (0.0050s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Organizing Commands (0.0180s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Calculating Firing Cones (0.0050s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Could not find sprite in lookup with name 'Ships3/StrikecraftHangar' for object CoreHangar Total sprites: 777 5/3/2021 10:14:37 PM 2.816 SINGLEP Could not find sprite in lookup with name 'Ships3/StrikecraftHangar_Border' for object CoreHangar Total sprites: 777 5/3/2021 10:14:37 PM 2.816 SINGLEP Could not find sprite in lookup with name 'Ships3/StrikecraftHangar' for object ExoticHangar Total sprites: 777 5/3/2021 10:14:37 PM 2.816 SINGLEP Could not find sprite in lookup with name 'Ships3/StrikecraftHangar_Border' for object ExoticHangar Total sprites: 777 5/3/2021 10:14:37 PM 2.816 SINGLEP Could not find sprite in lookup with name 'Ships3/StrikecraftHangar_Border' for object MeleeHangar Total sprites: 777 5/3/2021 10:14:37 PM 2.816 SINGLEP Jailbreaking Favorite Ship Parts (0.3513s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Re-Aligning Objectives (0.0220s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Sterilizing Test Chamber (0.0050s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Issuing Orders (0.0070s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Augmenting Infusers (0.0070s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Infusing (0.0140s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Load Surrogates (0.0641s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Locate Dictionaries (0.0040s) 5/3/2021 10:14:37 PM 2.816 SINGLEP Set Stage (0.0130s) 5/3/2021 10:14:49 PM 2.816 SINGLEP Reactivate Cold Fusion Reactor (11.5090s) 5/3/2021 10:14:49 PM 2.816 SINGLEP Post-Proton Surge (0.0160s) 5/3/2021 10:14:49 PM 2.816 SINGLEP Background Radiation Taste Test (0.0310s) 5/3/2021 10:14:49 PM 2.816 SINGLEP Shuffling Chairs On Command Deck (0.0190s) 5/3/2021 10:14:49 PM 2.816 SINGLEP Windshield Wiping (0.0060s) 5/3/2021 10:14:49 PM 2.816 SINGLEP Last Organizational Modeling (0.1181s) 5/3/2021 10:14:49 PM 2.816 SINGLEP Info: will dump 1359 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/3/2021 10:14:49 PM 2.816 SINGLEP Stimulate Modulation (0.0631s) 5/3/2021 10:14:49 PM 2.816 SINGLEP Tip Servos (0.0070s) 5/3/2021 10:14:49 PM 2.816 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 5/3/2021 10:14:49 PM 2.816 SINGLEP Design New Fleet Logo (0.0140s) 5/3/2021 10:14:49 PM 2.816 SINGLEP Inspect Fleet Logo (0.0080s) 5/3/2021 10:14:49 PM 2.816 SINGLEP Ogle Enemy Logo (0.0050s) 5/3/2021 10:14:49 PM 2.816 SINGLEP Order Cores By Seniority (0.0080s) 5/3/2021 10:14:49 PM 2.816 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1104 5/3/2021 10:14:49 PM 2.816 SINGLEP Make Factions That Extra Bit Special (0.0080s) 5/3/2021 10:14:50 PM 2.816 SINGLEP Final Checks (0.4804s) 5/3/2021 10:14:50 PM 2.816 SINGLEP Load Historical Documents (0.0040s) 5/3/2021 10:14:50 PM 2.816 SINGLEP 17.0 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (0.8s) Briefly Panic (0.6s) Install Confidence Routines (0.4s) Jailbreaking Favorite Ship Parts (0.4s) Reactivate Cold Fusion Reactor (11.5s) Final Checks (0.5s) 5/3/2021 10:14:56 PM 2.816 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2816_FrigateIconsAndTuning Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/3/2021 10:14:56 PM 2.816 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/3/2021 10:14:56 PM 2.816 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/3/2021 10:14:56 PM 2.816 SINGLEP in strip extra, Zeus: hasHadFirstPlayer True shouldBeRemoved False 5/3/2021 10:14:56 PM 2.816 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 5/3/2021 10:14:56 PM 2.816 SINGLEP loading as template 5/3/2021 10:14:56 PM 2.816 SINGLEP Added the faction AIRelentlessWave. 5/3/2021 10:14:56 PM 2.816 SINGLEP Added the faction AIReserves. 5/3/2021 10:14:56 PM 2.816 SINGLEP Added the faction AntiAIZombie. 5/3/2021 10:14:56 PM 2.816 SINGLEP Added the faction AntiEveryoneZombie. 5/3/2021 10:14:56 PM 2.816 SINGLEP Added the faction AntiPlayerZombie. 5/3/2021 10:14:56 PM 2.816 SINGLEP Added the faction CPALogic. 5/3/2021 10:14:56 PM 2.816 SINGLEP Added the faction EnragedMacrophage. 5/3/2021 10:14:56 PM 2.816 SINGLEP Added the faction Mercenary. 5/3/2021 10:14:56 PM 2.816 SINGLEP Added the faction TamedMacrophage. 5/3/2021 10:14:57 PM 2.816 SINGLEP Finish load save in 254.9ms 5/3/2021 10:14:57 PM 2.816 SINGLEP Start Generate Partial Map with Maze and seed 624105274 and planet count 60 and 26 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/3/2021 10:14:57 PM 2.816 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/3/2021 10:14:57 PM 2.816 SINGLEP Fixed 1664 missing planet factions. 5/3/2021 10:14:57 PM 2.816 SINGLEP Generate Partial Map Complete 74ms 5/3/2021 10:15:14 PM 2.816 SINGLEP Start Generate Partial Map with Compass and seed 624105274 and planet count 60 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 10:15:14 PM 2.816 SINGLEP Compass. centerSizeParm 3 (21) numRings 2 connections 2 5/3/2021 10:15:14 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 10:15:14 PM 2.816 SINGLEP Fixed 1560 missing planet factions. 5/3/2021 10:15:14 PM 2.816 SINGLEP Generate Partial Map Complete 119ms 5/3/2021 10:15:14 PM 2.816 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.15 seconds ago. 5/3/2021 10:15:24 PM 2.816 SINGLEP Start Generate Partial Map with Compass and seed 624105274 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 10:15:24 PM 2.816 SINGLEP Compass. centerSizeParm 0 (6) numRings 2 connections 2 5/3/2021 10:15:24 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 10:15:24 PM 2.816 SINGLEP Fixed 2080 missing planet factions. 5/3/2021 10:15:24 PM 2.816 SINGLEP Generate Partial Map Complete 289ms 5/3/2021 10:15:32 PM 2.816 SINGLEP Start Generate Partial Map with Clusters and seed 624105274 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 10:15:33 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 10:15:33 PM 2.816 SINGLEP Fixed 2080 missing planet factions. 5/3/2021 10:15:33 PM 2.816 SINGLEP Generate Partial Map Complete 540ms 5/3/2021 10:15:55 PM 2.816 SINGLEP Start Generate Partial Map with Compass and seed 624105274 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 10:15:55 PM 2.816 SINGLEP Compass. centerSizeParm 0 (6) numRings 2 connections 2 5/3/2021 10:15:55 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 10:15:55 PM 2.816 SINGLEP Fixed 2080 missing planet factions. 5/3/2021 10:15:56 PM 2.816 SINGLEP Generate Partial Map Complete 293ms 5/3/2021 10:15:59 PM 2.816 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.57 seconds ago. 5/3/2021 10:16:04 PM 2.816 SINGLEP Start Generate Partial Map with Compass and seed 624105274 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 10:16:04 PM 2.816 SINGLEP Compass. centerSizeParm 0 (6) numRings 4 connections 2 5/3/2021 10:16:04 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 10:16:04 PM 2.816 SINGLEP Fixed 2080 missing planet factions. 5/3/2021 10:16:04 PM 2.816 SINGLEP Generate Partial Map Complete 81ms 5/3/2021 10:16:12 PM 2.816 SINGLEP Start Generate Partial Map with Compass and seed 624105274 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 10:16:12 PM 2.816 SINGLEP Compass. centerSizeParm 0 (6) numRings 4 connections 2 5/3/2021 10:16:12 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 10:16:12 PM 2.816 SINGLEP Fixed 2080 missing planet factions. 5/3/2021 10:16:12 PM 2.816 SINGLEP Generate Partial Map Complete 213ms 5/3/2021 10:16:20 PM 2.816 SINGLEP Start Generate Partial Map with ClustersMicrocosm and seed 624105274 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 10:16:21 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 10:16:21 PM 2.816 SINGLEP Fixed 2080 missing planet factions. 5/3/2021 10:16:21 PM 2.816 SINGLEP Generate Partial Map Complete 56ms 5/3/2021 10:16:26 PM 2.816 SINGLEP Start Generate Partial Map with Clusters and seed 624105274 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 10:16:27 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 10:16:27 PM 2.816 SINGLEP Fixed 2080 missing planet factions. 5/3/2021 10:16:27 PM 2.816 SINGLEP Generate Partial Map Complete 785ms 5/3/2021 10:16:30 PM 2.816 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 3.73 seconds ago. 5/3/2021 10:16:35 PM 2.816 SINGLEP Start Generate Partial Map with Clusters and seed 624105274 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 10:16:35 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 10:16:35 PM 2.816 SINGLEP Fixed 2080 missing planet factions. 5/3/2021 10:16:35 PM 2.816 SINGLEP Generate Partial Map Complete 432ms 5/3/2021 10:16:42 PM 2.816 SINGLEP Start Generate Partial Map with Clusters and seed 624105274 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 10:16:42 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 10:16:42 PM 2.816 SINGLEP Fixed 2080 missing planet factions. 5/3/2021 10:16:42 PM 2.816 SINGLEP Generate Partial Map Complete 470ms 5/3/2021 10:16:55 PM 2.816 SINGLEP Start Generate Partial Map with Realistic and seed 624105274 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 10:16:55 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 10:16:55 PM 2.816 SINGLEP Fixed 2080 missing planet factions. 5/3/2021 10:16:55 PM 2.816 SINGLEP Generate Partial Map Complete 107ms 5/3/2021 10:16:56 PM 2.816 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.14 seconds ago. 5/3/2021 10:17:01 PM 2.816 SINGLEP Start Generate Partial Map with Realistic and seed 624105274 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 10:17:01 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 10:17:01 PM 2.816 SINGLEP Fixed 2080 missing planet factions. 5/3/2021 10:17:01 PM 2.816 SINGLEP Generate Partial Map Complete 246ms 5/3/2021 10:17:03 PM 2.816 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.71 seconds ago. 5/3/2021 10:17:07 PM 2.816 SINGLEP Start Generate Partial Map with Realistic and seed 624105274 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 10:17:07 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 10:17:07 PM 2.816 SINGLEP Fixed 2080 missing planet factions. 5/3/2021 10:17:07 PM 2.816 SINGLEP Generate Partial Map Complete 166ms 5/3/2021 10:17:24 PM 2.816 SINGLEP Start Generate Partial Map with Realistic and seed 624105274 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 10:17:24 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 10:17:24 PM 2.816 SINGLEP Fixed 2080 missing planet factions. 5/3/2021 10:17:24 PM 2.816 SINGLEP Generate Partial Map Complete 343ms 5/3/2021 10:17:36 PM 2.816 SINGLEP Start Generate Partial Map with Realistic and seed 624105274 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 10:17:36 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 10:17:36 PM 2.816 SINGLEP Fixed 2080 missing planet factions. 5/3/2021 10:17:36 PM 2.816 SINGLEP Generate Partial Map Complete 112ms 5/3/2021 10:17:49 PM 2.816 SINGLEP Start Generate Partial Map with Realistic and seed 624105274 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 10:17:49 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 10:17:49 PM 2.816 SINGLEP Fixed 2080 missing planet factions. 5/3/2021 10:17:49 PM 2.816 SINGLEP Generate Partial Map Complete 273ms 5/3/2021 10:17:51 PM 2.816 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.35 seconds ago. 5/3/2021 10:18:03 PM 2.816 SINGLEP Start Generate Partial Map with Realistic and seed 624105274 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 10:18:03 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 10:18:03 PM 2.816 SINGLEP Fixed 2080 missing planet factions. 5/3/2021 10:18:03 PM 2.816 SINGLEP Generate Partial Map Complete 262ms 5/3/2021 10:18:05 PM 2.816 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 2.78 seconds ago. 5/3/2021 10:18:08 PM 2.816 SINGLEP Start Generate Partial Map with Realistic and seed 263897514 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 10:18:08 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 10:18:08 PM 2.816 SINGLEP Fixed 2080 missing planet factions. 5/3/2021 10:18:08 PM 2.816 SINGLEP Generate Partial Map Complete 104ms 5/3/2021 10:18:16 PM 2.816 SINGLEP Start Generate Partial Map with Realistic and seed 263897514 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/3/2021 10:18:17 PM 2.816 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/3/2021 10:18:17 PM 2.816 SINGLEP Fixed 2080 missing planet factions. 5/3/2021 10:18:17 PM 2.816 SINGLEP Generate Partial Map Complete 493ms 5/3/2021 10:30:20 PM 2.816 SINGLEP Start Generate FULL Map with Realistic and seed 263897514 and planet count 80 and 31 factions (StartingMainGameAfterLobby NotLoadingAnything) 5/3/2021 10:30:20 PM 2.816 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 44ms 5/3/2021 10:30:20 PM 2.816 SINGLEP Generate FULL Map Complete 640ms 5/3/2021 10:30:21 PM 2.816 SINGLEP Fixed incorrect count of ships to be granted. Was 5, now 2 Bomber Drone Hangar from Other Defensive Schematic Server 5/3/2021 10:30:21 PM 2.816 SINGLEP Fixed incorrect count of ships to be granted. Was 5, now 15 Minefield from Other Defensive Schematic Server 5/3/2021 10:32:24 PM 2.816 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2816_FrigateIconsAndTuning Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 1,614 created, 0 removed, 1,614 active. Factions: 31 created, 0 removed, 31 active. Fireteams: 21 created, 0 removed, 21 active. Fleets: 172 created, 1 removed, 171 active. GameCommands: 59 created, 0 removed, 59 active. GE_Others: 270 created, 0 removed, 270 active. GE_Shots: 148 created, 0 removed, 147 active. GE_Squads: 5,022 created, 199 removed, 4,823 active. Pathfinders: 30 created, 0 removed, 30 active. PlanetFactions: 2,542 created, 0 removed, 2,542 active. Planets: 82 created, 0 removed, 82 active. ========================================== 5/3/2021 11:07:32 PM SINGLEP Current directory used: C:/Users/george/AIWars2_SVN/SVN/ Process Count = 0 so PlayerDataDirectory used: C:/Users/george/AIWars2_SVN/SVN/PlayerData/ 5/3/2021 11:07:32 PM SINGLEP Boot up FleetOS (0.2893s) 5/3/2021 11:07:32 PM SINGLEP graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 456.71 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: GeForce GTX 1060 6GB/PCIe/SSE2 graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 456.71 graphicsMemorySize: 6052 maxTextureSize: 32768 npotSupport: Full processorType: AMD Ryzen 7 1700 Eight-Core Processor processorCount: 16 processorFrequency: 3000 systemMemorySize: 16333 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 5/3/2021 11:07:32 PM SINGLEP Check System Logs For Rogue Intelligence (0.3363s) 5/3/2021 11:07:32 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/3/2021 11:07:32 PM SINGLEP Inspect Aft Hatches (0.0380s) 5/3/2021 11:07:32 PM SINGLEP Found 479 xml files in 103 folders in 51ms 5/3/2021 11:07:33 PM SINGLEP Check For Extra Modules (0.6096s) 5/3/2021 11:07:33 PM SINGLEP 479 Xml Files Parsed in 501ms 5/3/2021 11:07:33 PM SINGLEP Gather Ancient Lifeforms (0.0080s) 5/3/2021 11:07:33 PM 2.816 SINGLEP Game Version: 2.816 5/3/2021 11:07:33 PM 2.816 SINGLEP Eject Trash Into Hyperspace (0.0130s) 5/3/2021 11:07:33 PM 2.816 SINGLEP Bring Cloaking Systems Online (0.0891s) 5/3/2021 11:07:33 PM 2.816 SINGLEP Recalculate Speed Of Light (0.0190s) 5/3/2021 11:07:33 PM 2.816 SINGLEP Optimize Comfort On Command Decks (0.0100s) 5/3/2021 11:07:33 PM 2.816 SINGLEP Generating Framerates (0.0050s) 5/3/2021 11:07:33 PM 2.816 SINGLEP Update mod and expansion statuses! 5/3/2021 11:07:33 PM 2.816 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed But Disabled) 5/3/2021 11:07:33 PM 2.816 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) AdjustedTurretsRange (Disabled) DevourerCrysalis (Disabled) ExoticShips (Disabled) PreceptsOfThePrecursors (Disabled) StarKelpNonDist (Disabled) ZeusMods (Disabled) 5/3/2021 11:07:33 PM 2.816 SINGLEP Check Nearby Stellar Masses (0.0320s) 5/3/2021 11:07:33 PM 2.816 SINGLEP 476 Xml Files Checked For Exp/Mod Status in 11ms 5/3/2021 11:07:33 PM 2.816 SINGLEP Pruning Excess Brain Cells (0.0260s) 5/3/2021 11:07:33 PM 2.816 SINGLEP Remembering Alamo (0.0150s) 5/3/2021 11:07:33 PM 2.816 SINGLEP Boot Audio Comms (0.0070s) 5/3/2021 11:07:33 PM 2.816 SINGLEP Establish Individual Audio Links (0.0190s) 5/3/2021 11:07:33 PM 2.816 SINGLEP No resolution change was required. 5/3/2021 11:07:33 PM 2.816 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/3/2021 11:07:33 PM 2.816 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/3/2021 11:07:33 PM 2.816 SINGLEP Refresh Optical Lensing (0.0080s) 5/3/2021 11:07:33 PM 2.816 SINGLEP Revise Fundamental Physical Laws (0.1231s) 5/3/2021 11:07:33 PM 2.816 SINGLEP Calculate Odds Of Success (0.0240s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Briefly Panic (0.3097s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Install Confidence Routines (0.4484s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Bring Commander Interface Online (0.0831s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Motivate All Crews (0.0451s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Locating Available Networks (0.0220s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Externalizing Patterns (0.0240s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Hooking Externals (0.0100s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Handlizing Hooks (0.0150s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Disengaging Constants (0.0360s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Late Axionic Computations (0.0551s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Poking At Status Indicators (0.0090s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Discovering States Of Matter (0.0080s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Searching For A Leader (0.0070s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Suppressing Bad Thoughts (0.0080s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Connecting to Fleet Command (0.0070s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Thinking Of Advice (0.0070s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Degaussing Advice (0.0070s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Reading Alien Diaries (0.0090s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Naming All Known Planets (0.0050s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Remembering Speeds (0.0080s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Prioritizing Targets (0.0070s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Rebooting Sensor Arrays (0.0060s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Unloading Prismatic Grid (0.0080s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Thinking Of Objectives (0.0070s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Inhibiting Visual Scans (0.0110s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Synthesizing Vocals (0.0050s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Investigating Map Signatures (0.0130s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Ventilating Scenarios (0.0050s) 5/3/2021 11:07:34 PM 2.816 SINGLEP Decontaminating Targeting Systems (0.0080s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Ejecting Tactical Core (0.0060s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Calibrating Formations (0.0080s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Intercepting Galactic Maps (0.0090s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Discharging Colored Ions (0.0130s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Replicating Ion Colors (0.0050s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Faction Diagnostics (0.0130s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Buffering Hackers (0.0290s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Inverting Death (0.0080s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Linear Field Variance (0.0080s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Charging Marks (0.0050s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Differentiating Marks (0.1792s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Guarding The Posts (0.0090s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Range Manifolds (0.0050s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Purging ROFs (0.0070s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Manipulating Speeds (0.0080s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Detecting Projectiles (0.0050s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Grouping Flow Fields (0.0080s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Modulating Flow Field Groups (0.0120s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Designing Fleets (0.0100s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Thinking Of Technologies (0.0070s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Categorizing Starboard Sensors (0.0050s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Injecting Galactic Variables (0.0110s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Investigating Starfields (0.0120s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Pillaging Distant Planets (0.0110s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Categorizing All Planets (0.0130s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Organizing Commands (0.0180s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Calculating Firing Cones (0.0050s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Could not find sprite in lookup with name 'Ships3/StrikecraftHangar' for object CoreHangar Total sprites: 777 5/3/2021 11:07:35 PM 2.816 SINGLEP Could not find sprite in lookup with name 'Ships3/StrikecraftHangar_Border' for object CoreHangar Total sprites: 777 5/3/2021 11:07:35 PM 2.816 SINGLEP Could not find sprite in lookup with name 'Ships3/StrikecraftHangar' for object MeleeHangar Total sprites: 777 5/3/2021 11:07:35 PM 2.816 SINGLEP Could not find sprite in lookup with name 'Ships3/StrikecraftHangar_Border' for object PiercingHangar Total sprites: 777 5/3/2021 11:07:35 PM 2.816 SINGLEP Fumbling With Ship Parts (0.3523s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Re-Aligning Objectives (0.0200s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Sterilizing Test Chamber (0.0050s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Issuing Orders (0.0060s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Augmenting Infusers (0.0070s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Infusing (0.0160s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Load Surrogates (0.0631s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Locate Dictionaries (0.0050s) 5/3/2021 11:07:35 PM 2.816 SINGLEP Set Stage (0.0130s) 5/3/2021 11:07:39 PM 2.816 SINGLEP Redefine Best Practices (3.1366s) 5/3/2021 11:07:39 PM 2.816 SINGLEP Post-Proton Surge (0.0180s) 5/3/2021 11:07:39 PM 2.816 SINGLEP Background Radiation Taste Test (0.0300s) 5/3/2021 11:07:39 PM 2.816 SINGLEP Shuffling Chairs On Command Deck (0.0260s) 5/3/2021 11:07:39 PM 2.816 SINGLEP Windshield Wiping (0.0060s) 5/3/2021 11:07:39 PM 2.816 SINGLEP Last Organizational Modeling (0.1171s) 5/3/2021 11:07:39 PM 2.816 SINGLEP Info: will dump 1359 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/3/2021 11:07:39 PM 2.816 SINGLEP Stimulate Modulation (0.0641s) 5/3/2021 11:07:39 PM 2.816 SINGLEP Tip Servos (0.0069s) 5/3/2021 11:07:39 PM 2.816 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 5/3/2021 11:07:39 PM 2.816 SINGLEP Design New Fleet Logo (0.0130s) 5/3/2021 11:07:39 PM 2.816 SINGLEP Inspect Fleet Logo (0.0090s) 5/3/2021 11:07:39 PM 2.816 SINGLEP Ogle Enemy Logo (0.0050s) 5/3/2021 11:07:39 PM 2.816 SINGLEP Order Cores By Seniority (0.0090s) 5/3/2021 11:07:39 PM 2.816 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1104 5/3/2021 11:07:39 PM 2.816 SINGLEP Make Factions That Extra Bit Special (0.0060s) 5/3/2021 11:07:39 PM 2.816 SINGLEP Final Checks (0.4594s) 5/3/2021 11:07:39 PM 2.816 SINGLEP Load Historical Documents (0.0030s) 5/3/2021 11:07:39 PM 2.816 SINGLEP 7.7 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Fumbling With Ship Parts (0.4s) Redefine Best Practices (3.1s) Final Checks (0.5s) 5/3/2021 11:07:44 PM 2.816 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2816_FrigateIconsAndTuning Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/3/2021 11:09:59 PM 2.816 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2816_FrigateIconsAndTuning Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/4/2021 10:06:05 PM SINGLEP Current directory used: C:/Users/george/AIWars2_SVN/SVN/ Process Count = 0 so PlayerDataDirectory used: C:/Users/george/AIWars2_SVN/SVN/PlayerData/ 5/4/2021 10:06:05 PM SINGLEP Boot up FleetOS (0.3085s) 5/4/2021 10:06:05 PM SINGLEP graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 456.71 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: GeForce GTX 1060 6GB/PCIe/SSE2 graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 456.71 graphicsMemorySize: 6052 maxTextureSize: 32768 npotSupport: Full processorType: AMD Ryzen 7 1700 Eight-Core Processor processorCount: 16 processorFrequency: 3000 systemMemorySize: 16333 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 5/4/2021 10:06:05 PM SINGLEP Check System Logs For Rogue Intelligence (0.5006s) 5/4/2021 10:06:05 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/4/2021 10:06:05 PM SINGLEP Inspect Aft Hatches (0.0460s) 5/4/2021 10:06:05 PM SINGLEP Found 480 xml files in 103 folders in 54ms 5/4/2021 10:06:06 PM SINGLEP Check For Extra Modules (0.6306s) 5/4/2021 10:06:06 PM SINGLEP 480 Xml Files Parsed in 573ms 5/4/2021 10:06:06 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 5/4/2021 10:06:06 PM 2.850 SINGLEP Game Version: 2.850 5/4/2021 10:06:06 PM 2.850 SINGLEP Eject Trash Into Hyperspace (0.0120s) 5/4/2021 10:06:06 PM 2.850 SINGLEP Bring Cloaking Systems Online (0.0090s) 5/4/2021 10:06:06 PM 2.850 SINGLEP Recalculate Speed Of Light (0.0170s) 5/4/2021 10:06:06 PM 2.850 SINGLEP Optimize Comfort On Command Decks (0.0120s) 5/4/2021 10:06:06 PM 2.850 SINGLEP Generating Framerates (0.0040s) 5/4/2021 10:06:06 PM 2.850 SINGLEP Update mod and expansion statuses! 5/4/2021 10:06:06 PM 2.850 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed But Disabled) 5/4/2021 10:06:06 PM 2.850 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) AdjustedTurretsRange (Disabled) DevourerCrysalis (Disabled) ExoticShips (Disabled) PreceptsOfThePrecursors (Disabled) StarKelpNonDist (Disabled) ZeusMods (Disabled) 5/4/2021 10:06:06 PM 2.850 SINGLEP Check Nearby Stellar Masses (0.0360s) 5/4/2021 10:06:06 PM 2.850 SINGLEP 478 Xml Files Checked For Exp/Mod Status in 11ms 5/4/2021 10:06:06 PM 2.850 SINGLEP Pruning Excess Brain Cells (0.0260s) 5/4/2021 10:06:06 PM 2.850 SINGLEP Remembering Alamo (0.0230s) 5/4/2021 10:06:06 PM 2.850 SINGLEP Boot Audio Comms (0.0070s) 5/4/2021 10:06:06 PM 2.850 SINGLEP Establish Individual Audio Links (0.0210s) 5/4/2021 10:06:06 PM 2.850 SINGLEP No resolution change was required. 5/4/2021 10:06:06 PM 2.850 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/4/2021 10:06:06 PM 2.850 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/4/2021 10:06:06 PM 2.850 SINGLEP Refresh Optical Lensing (0.0120s) 5/4/2021 10:06:06 PM 2.850 SINGLEP Revise Fundamental Physical Laws (0.1221s) 5/4/2021 10:06:06 PM 2.850 SINGLEP Calculate Odds Of Success (0.0280s) 5/4/2021 10:06:07 PM 2.850 SINGLEP Briefly Panic (0.4214s) 5/4/2021 10:06:07 PM 2.850 SINGLEP Install Confidence Routines (0.4894s) 5/4/2021 10:06:07 PM 2.850 SINGLEP Bring Commander Interface Online (0.1156s) 5/4/2021 10:06:07 PM 2.850 SINGLEP Motivate All Crews (0.0510s) 5/4/2021 10:06:07 PM 2.850 SINGLEP Locating Available Networks (0.0240s) 5/4/2021 10:06:07 PM 2.850 SINGLEP Externalizing Patterns (0.0270s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Hooking Externals (0.0891s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Handlizing Hooks (0.0170s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Disengaging Constants (0.0380s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Late Axionic Computations (0.1431s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Poking At Status Indicators (0.0100s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Discovering States Of Matter (0.0070s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Searching For A Leader (0.0080s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Suppressing Bad Thoughts (0.1101s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Sentinel Alertness Diagnostic (0.0100s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Connecting to Fleet Command (0.0080s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Thinking Of Advice (0.0090s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Degaussing Advice (0.0070s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Reading Alien Diaries (0.0100s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Naming All Known Planets (0.0050s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Remembering Speeds (0.0080s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Prioritizing Targets (0.0110s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Rebooting Sensor Arrays (0.0100s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Unloading Prismatic Grid (0.0110s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Thinking Of Objectives (0.0090s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Inhibiting Visual Scans (0.0150s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Synthesizing Vocals (0.0080s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Investigating Map Signatures (0.0140s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Ventilating Scenarios (0.0090s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Decontaminating Targeting Systems (0.0080s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Ejecting Tactical Core (0.0110s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Calibrating Formations (0.0100s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Intercepting Galactic Maps (0.0120s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Discharging Colored Ions (0.0220s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Replicating Ion Colors (0.0050s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Faction Diagnostics (0.0140s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Buffering Hackers (0.0330s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Inverting Death (0.0070s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Linear Field Variance (0.0100s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Charging Marks (0.0050s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Differentiating Marks (0.1942s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Guarding The Posts (0.0090s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Range Manifolds (0.0050s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Purging ROFs (0.0070s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Manipulating Speeds (0.0080s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Detecting Projectiles (0.0060s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Grouping Flow Fields (0.0080s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Modulating Flow Field Groups (0.0110s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Designing Fleets (0.0120s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Thinking Of Technologies (0.0080s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Categorizing Starboard Sensors (0.0190s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Injecting Galactic Variables (0.0110s) 5/4/2021 10:06:08 PM 2.850 SINGLEP Fearing Starfields (0.0120s) 5/4/2021 10:06:09 PM 2.850 SINGLEP Scouring Distant Planets (0.0200s) 5/4/2021 10:06:09 PM 2.850 SINGLEP Categorizing All Planets (0.0140s) 5/4/2021 10:06:09 PM 2.850 SINGLEP Organizing Commands (0.0891s) 5/4/2021 10:06:09 PM 2.850 SINGLEP Calculating Firing Cones (0.0100s) 5/4/2021 10:06:09 PM 2.850 SINGLEP Disassembling And Reassembling Ship Parts (0.3533s) 5/4/2021 10:06:09 PM 2.850 SINGLEP Re-Aligning Objectives (0.0230s) 5/4/2021 10:06:09 PM 2.850 SINGLEP Sterilizing Test Chamber (0.0070s) 5/4/2021 10:06:09 PM 2.850 SINGLEP Issuing Orders (0.0060s) 5/4/2021 10:06:09 PM 2.850 SINGLEP Augmenting Infusers (0.0060s) 5/4/2021 10:06:09 PM 2.850 SINGLEP Infusing (0.0150s) 5/4/2021 10:06:09 PM 2.850 SINGLEP Load Surrogates (0.0641s) 5/4/2021 10:06:09 PM 2.850 SINGLEP Locate Dictionaries (0.0060s) 5/4/2021 10:06:09 PM 2.850 SINGLEP Set Stage (0.0110s) 5/4/2021 10:06:20 PM 2.850 SINGLEP Replicating Terminal (11.0724s) 5/4/2021 10:06:20 PM 2.850 SINGLEP Post-Proton Surge (0.0170s) 5/4/2021 10:06:20 PM 2.850 SINGLEP Background Radiation Taste Test (0.0320s) 5/4/2021 10:06:20 PM 2.850 SINGLEP Shuffling Chairs On Command Deck (0.0190s) 5/4/2021 10:06:20 PM 2.850 SINGLEP Windshield Wiping (0.0070s) 5/4/2021 10:06:20 PM 2.850 SINGLEP Last Organizational Modeling (0.1191s) 5/4/2021 10:06:20 PM 2.850 SINGLEP Info: will dump 1362 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/4/2021 10:06:20 PM 2.850 SINGLEP Stimulate Modulation (0.0640s) 5/4/2021 10:06:20 PM 2.850 SINGLEP Tip Servos (0.0070s) 5/4/2021 10:06:20 PM 2.850 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 5/4/2021 10:06:20 PM 2.850 SINGLEP Design New Fleet Logo (0.0280s) 5/4/2021 10:06:20 PM 2.850 SINGLEP Inspect Fleet Logo (0.0080s) 5/4/2021 10:06:21 PM 2.850 SINGLEP Ogle Enemy Logo (0.0070s) 5/4/2021 10:06:21 PM 2.850 SINGLEP Order Cores By Seniority (0.0080s) 5/4/2021 10:06:21 PM 2.850 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1340 5/4/2021 10:06:21 PM 2.850 SINGLEP Make Factions That Extra Bit Special (0.0080s) 5/4/2021 10:06:21 PM 2.850 SINGLEP Final Checks (0.4940s) 5/4/2021 10:06:21 PM 2.850 SINGLEP Load Historical Documents (0.0040s) 5/4/2021 10:06:21 PM 2.850 SINGLEP 16.5 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (0.6s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Disassembling And Reassembling Ship Parts (0.4s) Replicating Terminal (11.1s) Final Checks (0.5s) 5/4/2021 10:06:24 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/4/2021 10:06:24 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/The Zenith Arena/Most Recent Quit Save.save Source1: AnythingElse Source3: LoadingSaveGame 5/4/2021 10:06:24 PM 2.850 SINGLEP There are duplicate factions in this savegame, but since it's ongoing we can't remove them: 2 Anti-AI Zombie AI Reserves 5/4/2021 10:06:24 PM 2.850 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 46ms 5/4/2021 10:06:24 PM 2.850 SINGLEP Finish load save in 559.8ms 5/4/2021 10:08:15 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 1,323 created, 0 removed, 1,323 active. Factions: 31 created, 0 removed, 31 active. Fireteams: 24 created, 0 removed, 24 active. Fleets: 169 created, 0 removed, 169 active. GameCommands: 30 created, 0 removed, 29 active. GE_Others: 270 created, 0 removed, 270 active. GE_Shots: 36 created, 0 removed, 36 active. GE_Squads: 4,296 created, 15 removed, 4,281 active. Pathfinders: 26 created, 0 removed, 26 active. PlanetFactions: 2,542 created, 0 removed, 2,542 active. Planets: 82 created, 0 removed, 82 active. ========================================== 5/4/2021 10:48:02 PM SINGLEP Current directory used: C:/Users/george/AIWars2_SVN/SVN/ Process Count = 0 so PlayerDataDirectory used: C:/Users/george/AIWars2_SVN/SVN/PlayerData/ 5/4/2021 10:48:02 PM SINGLEP Boot up FleetOS (0.2883s) 5/4/2021 10:48:03 PM SINGLEP graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 456.71 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: GeForce GTX 1060 6GB/PCIe/SSE2 graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 456.71 graphicsMemorySize: 6052 maxTextureSize: 32768 npotSupport: Full processorType: AMD Ryzen 7 1700 Eight-Core Processor processorCount: 16 processorFrequency: 3000 systemMemorySize: 16333 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 5/4/2021 10:48:03 PM SINGLEP Check System Logs For Rogue Intelligence (0.3523s) 5/4/2021 10:48:03 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/4/2021 10:48:03 PM SINGLEP Inspect Aft Hatches (0.0450s) 5/4/2021 10:48:03 PM SINGLEP Found 480 xml files in 103 folders in 74ms 5/4/2021 10:48:03 PM SINGLEP Check For Extra Modules (0.6446s) 5/4/2021 10:48:03 PM SINGLEP 480 Xml Files Parsed in 512ms 5/4/2021 10:48:03 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 5/4/2021 10:48:04 PM 2.850 SINGLEP Game Version: 2.850 5/4/2021 10:48:04 PM 2.850 SINGLEP Eject Trash Into Hyperspace (0.1081s) 5/4/2021 10:48:04 PM 2.850 SINGLEP Bring Cloaking Systems Online (0.0080s) 5/4/2021 10:48:04 PM 2.850 SINGLEP Recalculate Speed Of Light (0.0140s) 5/4/2021 10:48:04 PM 2.850 SINGLEP Optimize Comfort On Command Decks (0.0110s) 5/4/2021 10:48:04 PM 2.850 SINGLEP Generating Framerates (0.0050s) 5/4/2021 10:48:04 PM 2.850 SINGLEP Update mod and expansion statuses! 5/4/2021 10:48:04 PM 2.850 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed But Disabled) 5/4/2021 10:48:04 PM 2.850 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) AdjustedTurretsRange (Disabled) DevourerCrysalis (Disabled) ExoticShips (Disabled) PreceptsOfThePrecursors (Disabled) StarKelpNonDist (Disabled) ZeusMods (Disabled) 5/4/2021 10:48:04 PM 2.850 SINGLEP Check Nearby Stellar Masses (0.0310s) 5/4/2021 10:48:04 PM 2.850 SINGLEP 476 Xml Files Checked For Exp/Mod Status in 10ms 5/4/2021 10:48:04 PM 2.850 SINGLEP Pruning Excess Brain Cells (0.0250s) 5/4/2021 10:48:04 PM 2.850 SINGLEP Remembering Alamo (0.0160s) 5/4/2021 10:48:04 PM 2.850 SINGLEP Boot Audio Comms (0.0070s) 5/4/2021 10:48:04 PM 2.850 SINGLEP Establish Individual Audio Links (0.0200s) 5/4/2021 10:48:04 PM 2.850 SINGLEP No resolution change was required. 5/4/2021 10:48:04 PM 2.850 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/4/2021 10:48:04 PM 2.850 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/4/2021 10:48:04 PM 2.850 SINGLEP Refresh Optical Lensing (0.0100s) 5/4/2021 10:48:04 PM 2.850 SINGLEP Revise Fundamental Physical Laws (0.1261s) 5/4/2021 10:48:04 PM 2.850 SINGLEP Calculate Odds Of Success (0.0270s) 5/4/2021 10:48:04 PM 2.850 SINGLEP Briefly Panic (0.3213s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Install Confidence Routines (0.4354s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Bring Commander Interface Online (0.0831s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Motivate All Crews (0.0450s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Locating Available Networks (0.0230s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Externalizing Patterns (0.0230s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Hooking Externals (0.0150s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Handlizing Hooks (0.0100s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Disengaging Constants (0.0380s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Late Axionic Computations (0.0522s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Poking At Status Indicators (0.0068s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Discovering States Of Matter (0.0060s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Searching For A Leader (0.0080s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Suppressing Bad Thoughts (0.0070s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Connecting to Fleet Command (0.0070s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Thinking Of Advice (0.0070s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Degaussing Advice (0.0070s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Reading Alien Diaries (0.0070s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Naming All Known Planets (0.0060s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Remembering Speeds (0.0080s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Prioritizing Targets (0.0060s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Rebooting Sensor Arrays (0.0080s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Unloading Prismatic Grid (0.0070s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Thinking Of Objectives (0.0070s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Inhibiting Visual Scans (0.0100s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Synthesizing Vocals (0.0050s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Investigating Map Signatures (0.0130s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Ventilating Scenarios (0.0050s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Decontaminating Targeting Systems (0.0080s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Ejecting Tactical Core (0.0060s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Calibrating Formations (0.0070s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Intercepting Galactic Maps (0.0080s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Discharging Colored Ions (0.0130s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Replicating Ion Colors (0.0050s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Faction Diagnostics (0.0140s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Buffering Hackers (0.0290s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Inverting Death (0.0080s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Linear Field Variance (0.0070s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Charging Marks (0.0050s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Differentiating Marks (0.1742s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Guarding The Posts (0.0090s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Range Manifolds (0.0050s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Purging ROFs (0.0080s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Manipulating Speeds (0.0070s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Detecting Projectiles (0.0060s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Grouping Flow Fields (0.0080s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Modulating Flow Field Groups (0.0110s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Designing Fleets (0.0110s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Thinking Of Technologies (0.0070s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Categorizing Starboard Sensors (0.0060s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Injecting Galactic Variables (0.0110s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Propping Up Starfields (0.0260s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Ejecting Distant Planets (0.0120s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Categorizing All Planets (0.0040s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Organizing Commands (0.0180s) 5/4/2021 10:48:05 PM 2.850 SINGLEP Calculating Firing Cones (0.0080s) 5/4/2021 10:48:06 PM 2.850 SINGLEP Disassembling And Reassembling Ship Parts (0.3433s) 5/4/2021 10:48:06 PM 2.850 SINGLEP Re-Aligning Objectives (0.0250s) 5/4/2021 10:48:06 PM 2.850 SINGLEP Sterilizing Test Chamber (0.0050s) 5/4/2021 10:48:06 PM 2.850 SINGLEP Issuing Orders (0.0070s) 5/4/2021 10:48:06 PM 2.850 SINGLEP Augmenting Infusers (0.0070s) 5/4/2021 10:48:06 PM 2.850 SINGLEP Infusing (0.0160s) 5/4/2021 10:48:06 PM 2.850 SINGLEP Load Surrogates (0.0681s) 5/4/2021 10:48:06 PM 2.850 SINGLEP Locate Dictionaries (0.0060s) 5/4/2021 10:48:06 PM 2.850 SINGLEP Set Stage (0.0100s) 5/4/2021 10:48:09 PM 2.850 SINGLEP Polarize Deflectors (3.1869s) 5/4/2021 10:48:09 PM 2.850 SINGLEP Post-Proton Surge (0.0160s) 5/4/2021 10:48:09 PM 2.850 SINGLEP Background Radiation Taste Test (0.0319s) 5/4/2021 10:48:09 PM 2.850 SINGLEP Shuffling Chairs On Command Deck (0.0190s) 5/4/2021 10:48:09 PM 2.850 SINGLEP Windshield Wiping (0.0071s) 5/4/2021 10:48:09 PM 2.850 SINGLEP Last Organizational Modeling (0.1234s) 5/4/2021 10:48:09 PM 2.850 SINGLEP Info: will dump 1370 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/4/2021 10:48:09 PM 2.850 SINGLEP Stimulate Modulation (0.0627s) 5/4/2021 10:48:09 PM 2.850 SINGLEP Tip Servos (0.0080s) 5/4/2021 10:48:09 PM 2.850 SINGLEP Sort Buildings Into Uneven Piles (0.0090s) 5/4/2021 10:48:09 PM 2.850 SINGLEP Design New Fleet Logo (0.0140s) 5/4/2021 10:48:09 PM 2.850 SINGLEP Inspect Fleet Logo (0.0090s) 5/4/2021 10:48:09 PM 2.850 SINGLEP Ogle Enemy Logo (0.0060s) 5/4/2021 10:48:09 PM 2.850 SINGLEP Order Cores By Seniority (0.0070s) 5/4/2021 10:48:09 PM 2.850 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1340 5/4/2021 10:48:09 PM 2.850 SINGLEP Make Factions That Extra Bit Special (0.0090s) 5/4/2021 10:48:10 PM 2.850 SINGLEP Final Checks (0.4674s) 5/4/2021 10:48:10 PM 2.850 SINGLEP Load Historical Documents (0.0030s) 5/4/2021 10:48:10 PM 2.850 SINGLEP 7.8 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Disassembling And Reassembling Ship Parts (0.3s) Polarize Deflectors (3.2s) Final Checks (0.5s) 5/4/2021 10:48:15 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/4/2021 10:48:15 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/The Zenith Arena/Most Recent Quit Save.save Source1: AnythingElse Source3: LoadingSaveGame 5/4/2021 10:48:15 PM 2.850 SINGLEP Table GameEntityTypeDataTable was asked for record with InternalName='AIArchitraveCastra' but it's not there. You may be missing a mod or an expansion. 5/4/2021 10:48:15 PM 2.850 SINGLEP Arcen.Universal.MissingArcenDynamicTableRowException: Table GameEntityTypeDataTable was asked for record with InternalName='AIArchitraveCastra' but it's not there. You may be missing a mod or an expansion. at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x0053b] in :0 at Arcen.AIW2.Core.Fleet.DeserializeNewFrom (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00007] in :0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationType) [0x00d28] in :0 5/4/2021 10:48:15 PM 2.850 SINGLEP The savegame you are trying to load had the following fatal error: Could not load the campaign in question because you don't have the requisite expansions or mods installed: Table GameEntityTypeDataTable was asked for record with InternalName='AIArchitraveCastra' but it's not there. You may be missing a mod or an expansion. 5/4/2021 10:48:15 PM 2.850 SINGLEP Location 1: Go back to main menu since save load failed. 5/4/2021 10:48:15 PM 2.850 SINGLEP Failed to load save in 72.2ms 5/4/2021 10:48:41 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. ========================================== 5/4/2021 10:48:41 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/4/2021 10:48:41 PM 2.850 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/4/2021 10:48:41 PM 2.850 SINGLEP in strip extra, Zeus: hasHadFirstPlayer True shouldBeRemoved False 5/4/2021 10:48:41 PM 2.850 SINGLEP Clear out factions that should not be in UI based on savegame: 18 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave Anti-AI Zombie AI Reserves Relentless AI Wave 5/4/2021 10:48:41 PM 2.850 SINGLEP loading as template 5/4/2021 10:48:41 PM 2.850 SINGLEP Added the faction AIRelentlessWave. 5/4/2021 10:48:41 PM 2.850 SINGLEP Added the faction AIReserves. 5/4/2021 10:48:41 PM 2.850 SINGLEP Added the faction AntiAIZombie. 5/4/2021 10:48:41 PM 2.850 SINGLEP Added the faction AntiEveryoneZombie. 5/4/2021 10:48:41 PM 2.850 SINGLEP Added the faction AntiPlayerZombie. 5/4/2021 10:48:41 PM 2.850 SINGLEP Added the faction CPALogic. 5/4/2021 10:48:41 PM 2.850 SINGLEP Added the faction EnragedMacrophage. 5/4/2021 10:48:41 PM 2.850 SINGLEP Added the faction Mercenary. 5/4/2021 10:48:41 PM 2.850 SINGLEP Added the faction TamedMacrophage. 5/4/2021 10:48:41 PM 2.850 SINGLEP Finish load save in 273.4ms 5/4/2021 10:48:41 PM 2.850 SINGLEP Start Generate Partial Map with Realistic and seed 1686408128 and planet count 80 and 28 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/4/2021 10:48:41 PM 2.850 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/4/2021 10:48:41 PM 2.850 SINGLEP Fixed 2240 missing planet factions. 5/4/2021 10:48:41 PM 2.850 SINGLEP Generate Partial Map Complete 369ms 5/4/2021 10:48:51 PM 2.850 SINGLEP Start Generate FULL Map with Realistic and seed 1686408128 and planet count 80 and 28 factions (StartingMainGameAfterLobby NotLoadingAnything) 5/4/2021 10:48:52 PM 2.850 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 39ms 5/4/2021 10:48:52 PM 2.850 SINGLEP Generate FULL Map Complete 770ms 5/4/2021 10:48:53 PM 2.850 SINGLEP Fixed incorrect count of ships to be granted. Was 5, now 3 Metabolizing Gangsaw Drone Hangar from Other Defensive Schematic Server 5/4/2021 10:48:53 PM 2.850 SINGLEP Fixed incorrect count of ships to be granted. Was 75, now 15 Fuseball Turret from Turret Schematic Server 5/4/2021 10:53:28 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 936 created, 0 removed, 936 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 27 created, 0 removed, 27 active. Fleets: 164 created, 0 removed, 164 active. GameCommands: 250 created, 0 removed, 249 active. GE_Others: 268 created, 0 removed, 268 active. GE_Shots: 119 created, 0 removed, 119 active. GE_Squads: 6,246 created, 1,062 removed, 5,184 active. Pathfinders: 28 created, 0 removed, 28 active. PlanetFactions: 2,296 created, 0 removed, 2,296 active. Planets: 82 created, 0 removed, 82 active. ========================================== 5/5/2021 6:30:12 AM SINGLEP Current directory used: C:/Users/george/AIWars2_SVN/SVN/ Process Count = 0 so PlayerDataDirectory used: C:/Users/george/AIWars2_SVN/SVN/PlayerData/ 5/5/2021 6:30:12 AM SINGLEP Boot up FleetOS (0.3603s) 5/5/2021 6:30:13 AM SINGLEP graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 456.71 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: GeForce GTX 1060 6GB/PCIe/SSE2 graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 456.71 graphicsMemorySize: 6052 maxTextureSize: 32768 npotSupport: Full processorType: AMD Ryzen 7 1700 Eight-Core Processor processorCount: 16 processorFrequency: 3000 systemMemorySize: 16333 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 5/5/2021 6:30:13 AM SINGLEP Check System Logs For Rogue Intelligence (0.4854s) 5/5/2021 6:30:13 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/5/2021 6:30:13 AM SINGLEP Inspect Aft Hatches (0.0681s) 5/5/2021 6:30:13 AM SINGLEP Found 480 xml files in 103 folders in 61ms 5/5/2021 6:30:14 AM SINGLEP Check For Extra Modules (0.6971s) 5/5/2021 6:30:14 AM SINGLEP 480 Xml Files Parsed in 576ms 5/5/2021 6:30:14 AM SINGLEP Gather Ancient Lifeforms (0.0060s) 5/5/2021 6:30:14 AM 2.850 SINGLEP Game Version: 2.850 5/5/2021 6:30:14 AM 2.850 SINGLEP Eject Trash Into Hyperspace (0.0120s) 5/5/2021 6:30:14 AM 2.850 SINGLEP Bring Cloaking Systems Online (0.0090s) 5/5/2021 6:30:14 AM 2.850 SINGLEP Recalculate Speed Of Light (0.1421s) 5/5/2021 6:30:14 AM 2.850 SINGLEP Optimize Comfort On Command Decks (0.0110s) 5/5/2021 6:30:14 AM 2.850 SINGLEP Generating Framerates (0.0050s) 5/5/2021 6:30:14 AM 2.850 SINGLEP Update mod and expansion statuses! 5/5/2021 6:30:14 AM 2.850 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed But Disabled) 5/5/2021 6:30:14 AM 2.850 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) AdjustedTurretsRange (Disabled) DevourerCrysalis (Disabled) ExoticShips (Disabled) PreceptsOfThePrecursors (Disabled) StarKelpNonDist (Disabled) ZeusMods (Disabled) 5/5/2021 6:30:14 AM 2.850 SINGLEP Check Nearby Stellar Masses (0.0340s) 5/5/2021 6:30:14 AM 2.850 SINGLEP 479 Xml Files Checked For Exp/Mod Status in 11ms 5/5/2021 6:30:14 AM 2.850 SINGLEP Pruning Excess Brain Cells (0.0350s) 5/5/2021 6:30:14 AM 2.850 SINGLEP Remembering Alamo (0.0210s) 5/5/2021 6:30:14 AM 2.850 SINGLEP Boot Audio Comms (0.0070s) 5/5/2021 6:30:14 AM 2.850 SINGLEP Establish Individual Audio Links (0.0260s) 5/5/2021 6:30:14 AM 2.850 SINGLEP No resolution change was required. 5/5/2021 6:30:14 AM 2.850 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/5/2021 6:30:14 AM 2.850 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/5/2021 6:30:14 AM 2.850 SINGLEP Refresh Optical Lensing (0.1221s) 5/5/2021 6:30:14 AM 2.850 SINGLEP Revise Fundamental Physical Laws (0.0290s) 5/5/2021 6:30:14 AM 2.850 SINGLEP Calculate Odds Of Success (0.0280s) 5/5/2021 6:30:15 AM 2.850 SINGLEP Briefly Panic (0.6116s) 5/5/2021 6:30:15 AM 2.850 SINGLEP Install Confidence Routines (0.4904s) 5/5/2021 6:30:15 AM 2.850 SINGLEP Bring Commander Interface Online (0.0851s) 5/5/2021 6:30:15 AM 2.850 SINGLEP Motivate All Crews (0.0490s) 5/5/2021 6:30:15 AM 2.850 SINGLEP Locating Available Networks (0.0210s) 5/5/2021 6:30:15 AM 2.850 SINGLEP Externalizing Patterns (0.0253s) 5/5/2021 6:30:15 AM 2.850 SINGLEP Hooking Externals (0.0137s) 5/5/2021 6:30:15 AM 2.850 SINGLEP Handlizing Hooks (0.0100s) 5/5/2021 6:30:15 AM 2.850 SINGLEP Disengaging Constants (0.0400s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Late Axionic Computations (0.1502s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Poking At Status Indicators (0.0050s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Discovering States Of Matter (0.0080s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Searching For A Leader (0.0070s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Suppressing Bad Thoughts (0.0070s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Connecting to Fleet Command (0.0070s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Thinking Of Advice (0.0060s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Degaussing Advice (0.0080s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Reading Alien Diaries (0.0070s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Naming All Known Planets (0.0100s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Remembering Speeds (0.0090s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Prioritizing Targets (0.0090s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Rebooting Sensor Arrays (0.0100s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Unloading Prismatic Grid (0.0100s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Thinking Of Objectives (0.0099s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Inhibiting Visual Scans (0.0121s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Synthesizing Vocals (0.0070s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Investigating Map Signatures (0.0150s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Ventilating Scenarios (0.0080s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Decontaminating Targeting Systems (0.0060s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Ejecting Tactical Core (0.0100s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Calibrating Formations (0.0090s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Intercepting Galactic Maps (0.0110s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Discharging Colored Ions (0.0140s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Replicating Ion Colors (0.0050s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Faction Diagnostics (0.0160s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Buffering Hackers (0.0360s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Inverting Death (0.0080s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Linear Field Variance (0.0100s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Charging Marks (0.0070s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Differentiating Marks (0.1772s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Guarding The Posts (0.0090s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Range Manifolds (0.0060s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Purging ROFs (0.0055s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Manipulating Speeds (0.0081s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Detecting Projectiles (0.0055s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Grouping Flow Fields (0.0080s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Modulating Flow Field Groups (0.0120s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Designing Fleets (0.0111s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Thinking Of Technologies (0.0070s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Categorizing Starboard Sensors (0.0050s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Injecting Galactic Variables (0.0110s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Cooking Starfields (0.0140s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Rejecting Distant Planets (0.0210s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Categorizing All Planets (0.0050s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Organizing Commands (0.0190s) 5/5/2021 6:30:16 AM 2.850 SINGLEP Calculating Firing Cones (0.0060s) 5/5/2021 6:30:17 AM 2.850 SINGLEP Offending Sentient Ship Parts (0.3483s) 5/5/2021 6:30:17 AM 2.850 SINGLEP Re-Aligning Objectives (0.0180s) 5/5/2021 6:30:17 AM 2.850 SINGLEP Sterilizing Test Chamber (0.0050s) 5/5/2021 6:30:17 AM 2.850 SINGLEP Issuing Orders (0.0080s) 5/5/2021 6:30:17 AM 2.850 SINGLEP Augmenting Infusers (0.0050s) 5/5/2021 6:30:17 AM 2.850 SINGLEP Infusing (0.0160s) 5/5/2021 6:30:17 AM 2.850 SINGLEP Load Surrogates (0.0631s) 5/5/2021 6:30:17 AM 2.850 SINGLEP Locate Dictionaries (0.0050s) 5/5/2021 6:30:17 AM 2.850 SINGLEP Set Stage (0.0110s) 5/5/2021 6:30:28 AM 2.850 SINGLEP Dreaming Of Quantum Computers (11.0985s) 5/5/2021 6:30:28 AM 2.850 SINGLEP Post-Proton Surge (0.0150s) 5/5/2021 6:30:28 AM 2.850 SINGLEP Background Radiation Taste Test (0.0320s) 5/5/2021 6:30:28 AM 2.850 SINGLEP Shuffling Chairs On Command Deck (0.0220s) 5/5/2021 6:30:28 AM 2.850 SINGLEP Windshield Wiping (0.0060s) 5/5/2021 6:30:28 AM 2.850 SINGLEP Last Organizational Modeling (0.1461s) 5/5/2021 6:30:28 AM 2.850 SINGLEP Info: will dump 1370 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/5/2021 6:30:28 AM 2.850 SINGLEP Stimulate Modulation (0.0641s) 5/5/2021 6:30:28 AM 2.850 SINGLEP Tip Servos (0.0070s) 5/5/2021 6:30:28 AM 2.850 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 5/5/2021 6:30:28 AM 2.850 SINGLEP Design New Fleet Logo (0.0090s) 5/5/2021 6:30:28 AM 2.850 SINGLEP Inspect Fleet Logo (0.0070s) 5/5/2021 6:30:28 AM 2.850 SINGLEP Ogle Enemy Logo (0.0050s) 5/5/2021 6:30:28 AM 2.850 SINGLEP Order Cores By Seniority (0.0080s) 5/5/2021 6:30:28 AM 2.850 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1340 5/5/2021 6:30:28 AM 2.850 SINGLEP Make Factions That Extra Bit Special (0.0080s) 5/5/2021 6:30:29 AM 2.850 SINGLEP Final Checks (0.4912s) 5/5/2021 6:30:29 AM 2.850 SINGLEP Load Historical Documents (0.0040s) 5/5/2021 6:30:29 AM 2.850 SINGLEP 16.6 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (0.7s) Briefly Panic (0.6s) Install Confidence Routines (0.5s) Offending Sentient Ship Parts (0.3s) Dreaming Of Quantum Computers (11.1s) Final Checks (0.5s) 5/5/2021 6:30:33 AM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/5/2021 6:30:33 AM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/5/2021 6:30:33 AM 2.850 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/5/2021 6:30:33 AM 2.850 SINGLEP in strip extra, Zeus: hasHadFirstPlayer True shouldBeRemoved False 5/5/2021 6:30:33 AM 2.850 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 5/5/2021 6:30:33 AM 2.850 SINGLEP loading as template 5/5/2021 6:30:33 AM 2.850 SINGLEP Added the faction AIRelentlessWave. 5/5/2021 6:30:33 AM 2.850 SINGLEP Added the faction AIReserves. 5/5/2021 6:30:33 AM 2.850 SINGLEP Added the faction AntiAIZombie. 5/5/2021 6:30:33 AM 2.850 SINGLEP Added the faction AntiEveryoneZombie. 5/5/2021 6:30:33 AM 2.850 SINGLEP Added the faction AntiPlayerZombie. 5/5/2021 6:30:33 AM 2.850 SINGLEP Added the faction CPALogic. 5/5/2021 6:30:33 AM 2.850 SINGLEP Added the faction EnragedMacrophage. 5/5/2021 6:30:33 AM 2.850 SINGLEP Added the faction Mercenary. 5/5/2021 6:30:33 AM 2.850 SINGLEP Added the faction TamedMacrophage. 5/5/2021 6:30:33 AM 2.850 SINGLEP Finish load save in 327.1ms 5/5/2021 6:30:34 AM 2.850 SINGLEP Start Generate Partial Map with Realistic and seed 1667367876 and planet count 80 and 28 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/5/2021 6:30:34 AM 2.850 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/5/2021 6:30:34 AM 2.850 SINGLEP Fixed 2240 missing planet factions. 5/5/2021 6:30:34 AM 2.850 SINGLEP Generate Partial Map Complete 344ms 5/5/2021 6:30:54 AM 2.850 SINGLEP Start Generate FULL Map with Realistic and seed 1667367876 and planet count 80 and 29 factions (StartingMainGameAfterLobby NotLoadingAnything) 5/5/2021 6:30:55 AM 2.850 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 40ms 5/5/2021 6:30:55 AM 2.850 SINGLEP Generate FULL Map Complete 727ms 5/5/2021 6:31:23 AM 2.850 SINGLEP Failed to load Sprite 'assets/arcenui/images/activelymining.png' from bundle 'arcenui' 5/5/2021 6:33:16 AM 2.850 SINGLEP Some planets were killed, sim code 5/5/2021 6:33:16 AM 2.850 SINGLEP Checking if fully connected 5/5/2021 6:33:16 AM 2.850 SINGLEP Galaxy::UpdateVisuals() entry: has been destroyed: True 5/5/2021 6:33:26 AM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 1,728 created, 0 removed, 1,728 active. Factions: 29 created, 0 removed, 29 active. Fireteams: 50 created, 4 removed, 46 active. Fleets: 170 created, 2 removed, 168 active. GameCommands: 286 created, 0 removed, 286 active. GE_Others: 258 created, 0 removed, 258 active. GE_Shots: 147 created, 0 removed, 147 active. GE_Squads: 9,501 created, 2,562 removed, 6,939 active. Pathfinders: 26 created, 0 removed, 26 active. PlanetFactions: 2,378 created, 0 removed, 2,378 active. Planets: 82 created, 0 removed, 82 active. ========================================== 5/5/2021 7:25:10 AM SINGLEP Current directory used: C:/Users/george/AIWars2_SVN/SVN/ Process Count = 0 so PlayerDataDirectory used: C:/Users/george/AIWars2_SVN/SVN/PlayerData/ 5/5/2021 7:25:10 AM SINGLEP Boot up FleetOS (0.2962s) 5/5/2021 7:25:10 AM SINGLEP graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 456.71 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: GeForce GTX 1060 6GB/PCIe/SSE2 graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 456.71 graphicsMemorySize: 6052 maxTextureSize: 32768 npotSupport: Full processorType: AMD Ryzen 7 1700 Eight-Core Processor processorCount: 16 processorFrequency: 3000 systemMemorySize: 16333 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 5/5/2021 7:25:10 AM SINGLEP Check System Logs For Rogue Intelligence (0.3553s) 5/5/2021 7:25:10 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/5/2021 7:25:10 AM SINGLEP Inspect Aft Hatches (0.0350s) 5/5/2021 7:25:10 AM SINGLEP Found 480 xml files in 103 folders in 56ms 5/5/2021 7:25:11 AM SINGLEP Check For Extra Modules (0.5715s) 5/5/2021 7:25:11 AM SINGLEP 480 Xml Files Parsed in 512ms 5/5/2021 7:25:11 AM SINGLEP Gather Ancient Lifeforms (0.0050s) 5/5/2021 7:25:11 AM 2.850 SINGLEP Game Version: 2.850 5/5/2021 7:25:11 AM 2.850 SINGLEP Eject Trash Into Hyperspace (0.1110s) 5/5/2021 7:25:11 AM 2.850 SINGLEP Bring Cloaking Systems Online (0.0040s) 5/5/2021 7:25:11 AM 2.850 SINGLEP Recalculate Speed Of Light (0.0120s) 5/5/2021 7:25:11 AM 2.850 SINGLEP Optimize Comfort On Command Decks (0.0110s) 5/5/2021 7:25:11 AM 2.850 SINGLEP Generating Framerates (0.0050s) 5/5/2021 7:25:11 AM 2.850 SINGLEP Update mod and expansion statuses! 5/5/2021 7:25:11 AM 2.850 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed But Disabled) 5/5/2021 7:25:11 AM 2.850 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) AdjustedTurretsRange (Disabled) DevourerCrysalis (Disabled) ExoticShips (Disabled) PreceptsOfThePrecursors (Disabled) StarKelpNonDist (Disabled) ZeusMods (Disabled) 5/5/2021 7:25:11 AM 2.850 SINGLEP Check Nearby Stellar Masses (0.0310s) 5/5/2021 7:25:11 AM 2.850 SINGLEP 480 Xml Files Checked For Exp/Mod Status in 11ms 5/5/2021 7:25:11 AM 2.850 SINGLEP Pruning Excess Brain Cells (0.0259s) 5/5/2021 7:25:11 AM 2.850 SINGLEP Remembering Alamo (0.0150s) 5/5/2021 7:25:11 AM 2.850 SINGLEP Boot Audio Comms (0.0070s) 5/5/2021 7:25:11 AM 2.850 SINGLEP Establish Individual Audio Links (0.0340s) 5/5/2021 7:25:11 AM 2.850 SINGLEP No resolution change was required. 5/5/2021 7:25:11 AM 2.850 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/5/2021 7:25:11 AM 2.850 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/5/2021 7:25:11 AM 2.850 SINGLEP Refresh Optical Lensing (0.0090s) 5/5/2021 7:25:11 AM 2.850 SINGLEP Revise Fundamental Physical Laws (0.1239s) 5/5/2021 7:25:11 AM 2.850 SINGLEP Calculate Odds Of Success (0.0270s) 5/5/2021 7:25:11 AM 2.850 SINGLEP Briefly Panic (0.3071s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Install Confidence Routines (0.4439s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Bring Commander Interface Online (0.0809s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Motivate All Crews (0.0470s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Locating Available Networks (0.0200s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Externalizing Patterns (0.0260s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Hooking Externals (0.0100s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Handlizing Hooks (0.0140s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Disengaging Constants (0.0380s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Late Axionic Computations (0.0500s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Poking At Status Indicators (0.0080s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Discovering States Of Matter (0.0060s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Searching For A Leader (0.0070s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Suppressing Bad Thoughts (0.0080s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Connecting to Fleet Command (0.0070s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Thinking Of Advice (0.0070s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Degaussing Advice (0.0070s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Reading Alien Diaries (0.0080s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Naming All Known Planets (0.0050s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Remembering Speeds (0.0070s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Prioritizing Targets (0.0070s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Rebooting Sensor Arrays (0.0080s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Unloading Prismatic Grid (0.0060s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Thinking Of Objectives (0.0080s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Inhibiting Visual Scans (0.0100s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Synthesizing Vocals (0.0050s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Investigating Map Signatures (0.0120s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Ventilating Scenarios (0.0060s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Decontaminating Targeting Systems (0.0060s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Ejecting Tactical Core (0.0070s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Calibrating Formations (0.0070s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Intercepting Galactic Maps (0.0090s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Discharging Colored Ions (0.0120s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Replicating Ion Colors (0.0050s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Faction Diagnostics (0.0130s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Buffering Hackers (0.0280s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Inverting Death (0.0080s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Linear Field Variance (0.0080s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Charging Marks (0.0040s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Differentiating Marks (0.1742s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Guarding The Posts (0.0090s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Range Manifolds (0.0040s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Purging ROFs (0.0080s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Manipulating Speeds (0.0070s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Detecting Projectiles (0.0070s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Grouping Flow Fields (0.0070s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Modulating Flow Field Groups (0.0110s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Designing Fleets (0.0110s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Thinking Of Technologies (0.0070s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Categorizing Starboard Sensors (0.0050s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Injecting Galactic Variables (0.0110s) 5/5/2021 7:25:12 AM 2.850 SINGLEP Pining For Starfields (0.0090s) 5/5/2021 7:25:13 AM 2.850 SINGLEP Gazing At Distant Planets (0.0110s) 5/5/2021 7:25:13 AM 2.850 SINGLEP Categorizing All Planets (0.0060s) 5/5/2021 7:25:13 AM 2.850 SINGLEP Organizing Commands (0.0200s) 5/5/2021 7:25:13 AM 2.850 SINGLEP Calculating Firing Cones (0.0150s) 5/5/2021 7:25:13 AM 2.850 SINGLEP Finding Old Ship Parts (0.3383s) 5/5/2021 7:25:13 AM 2.850 SINGLEP Re-Aligning Objectives (0.0180s) 5/5/2021 7:25:13 AM 2.850 SINGLEP Sterilizing Test Chamber (0.0060s) 5/5/2021 7:25:13 AM 2.850 SINGLEP Issuing Orders (0.0070s) 5/5/2021 7:25:13 AM 2.850 SINGLEP Augmenting Infusers (0.0060s) 5/5/2021 7:25:13 AM 2.850 SINGLEP Infusing (0.0160s) 5/5/2021 7:25:13 AM 2.850 SINGLEP Load Surrogates (0.0661s) 5/5/2021 7:25:13 AM 2.850 SINGLEP Locate Dictionaries (0.0040s) 5/5/2021 7:25:13 AM 2.850 SINGLEP Set Stage (0.0120s) 5/5/2021 7:25:16 AM 2.850 SINGLEP Reassembling All Ships (3.1608s) 5/5/2021 7:25:16 AM 2.850 SINGLEP Post-Proton Surge (0.0150s) 5/5/2021 7:25:16 AM 2.850 SINGLEP Background Radiation Taste Test (0.0340s) 5/5/2021 7:25:16 AM 2.850 SINGLEP Shuffling Chairs On Command Deck (0.0200s) 5/5/2021 7:25:16 AM 2.850 SINGLEP Windshield Wiping (0.0060s) 5/5/2021 7:25:16 AM 2.850 SINGLEP Last Organizational Modeling (0.1221s) 5/5/2021 7:25:16 AM 2.850 SINGLEP Info: will dump 1370 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/5/2021 7:25:16 AM 2.850 SINGLEP Stimulate Modulation (0.0741s) 5/5/2021 7:25:16 AM 2.850 SINGLEP Tip Servos (0.0070s) 5/5/2021 7:25:16 AM 2.850 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 5/5/2021 7:25:16 AM 2.850 SINGLEP Design New Fleet Logo (0.0130s) 5/5/2021 7:25:16 AM 2.850 SINGLEP Inspect Fleet Logo (0.0080s) 5/5/2021 7:25:16 AM 2.850 SINGLEP Ogle Enemy Logo (0.0070s) 5/5/2021 7:25:17 AM 2.850 SINGLEP Order Cores By Seniority (0.0080s) 5/5/2021 7:25:17 AM 2.850 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1340 5/5/2021 7:25:17 AM 2.850 SINGLEP Make Factions That Extra Bit Special (0.0080s) 5/5/2021 7:25:17 AM 2.850 SINGLEP Final Checks (0.4625s) 5/5/2021 7:25:17 AM 2.850 SINGLEP Load Historical Documents (0.0050s) 5/5/2021 7:25:17 AM 2.850 SINGLEP 7.7 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Finding Old Ship Parts (0.3s) Reassembling All Ships (3.2s) Final Checks (0.5s) 5/5/2021 7:25:19 AM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/Miner/Most Recent Quit Save.save Source1: AnythingElse Source3: LoadingSaveGame 5/5/2021 7:25:19 AM 2.850 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 43ms 5/5/2021 7:25:19 AM 2.850 SINGLEP Finish load save in 535.9ms 5/5/2021 7:25:40 AM 2.850 SINGLEP Failed to load Sprite 'assets/arcenui/images/activelymining.png' from bundle 'arcenui' 5/5/2021 7:29:31 AM 2.850 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (-61,-483) and new location is (-119,-472). old angle: 262.8 new angle: 255.8 angle change 353 distance moved 59 attempts 1 5/5/2021 7:29:31 AM 2.850 SINGLEP Checking if fully connected 5/5/2021 7:30:08 AM 2.850 SINGLEP Some planets were killed, sim code 5/5/2021 7:30:08 AM 2.850 SINGLEP Checking if fully connected 5/5/2021 7:30:08 AM 2.850 SINGLEP Galaxy::UpdateVisuals() entry: has been destroyed: True 5/5/2021 7:30:10 AM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 1,894 created, 0 removed, 1,894 active. Factions: 29 created, 0 removed, 29 active. Fireteams: 61 created, 24 removed, 37 active. Fleets: 168 created, 0 removed, 168 active. GameCommands: 288 created, 0 removed, 288 active. GE_Others: 252 created, 0 removed, 252 active. GE_Shots: 332 created, 0 removed, 332 active. GE_Squads: 10,417 created, 6,393 removed, 4,019 active. Pathfinders: 28 created, 0 removed, 28 active. PlanetFactions: 2,378 created, 0 removed, 2,378 active. Planets: 82 created, 0 removed, 82 active. SpeedGroups: 22 created, 10 removed, 12 active. ========================================== 5/5/2021 7:34:19 AM SINGLEP Current directory used: C:/Users/george/AIWars2_SVN/SVN/ Process Count = 0 so PlayerDataDirectory used: C:/Users/george/AIWars2_SVN/SVN/PlayerData/ 5/5/2021 7:34:19 AM SINGLEP Boot up FleetOS (0.2823s) 5/5/2021 7:34:19 AM SINGLEP graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 456.71 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: GeForce GTX 1060 6GB/PCIe/SSE2 graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 456.71 graphicsMemorySize: 6052 maxTextureSize: 32768 npotSupport: Full processorType: AMD Ryzen 7 1700 Eight-Core Processor processorCount: 16 processorFrequency: 3000 systemMemorySize: 16333 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 5/5/2021 7:34:19 AM SINGLEP Check System Logs For Rogue Intelligence (0.3142s) 5/5/2021 7:34:19 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/5/2021 7:34:19 AM SINGLEP Inspect Aft Hatches (0.0400s) 5/5/2021 7:34:19 AM SINGLEP Found 480 xml files in 103 folders in 50ms 5/5/2021 7:34:20 AM SINGLEP Check For Extra Modules (0.6446s) 5/5/2021 7:34:20 AM SINGLEP 480 Xml Files Parsed in 532ms 5/5/2021 7:34:20 AM SINGLEP Gather Ancient Lifeforms (0.0050s) 5/5/2021 7:34:20 AM 2.850 SINGLEP Game Version: 2.850 5/5/2021 7:34:20 AM 2.850 SINGLEP Eject Trash Into Hyperspace (0.1081s) 5/5/2021 7:34:20 AM 2.850 SINGLEP Bring Cloaking Systems Online (0.0050s) 5/5/2021 7:34:20 AM 2.850 SINGLEP Recalculate Speed Of Light (0.0130s) 5/5/2021 7:34:20 AM 2.850 SINGLEP Optimize Comfort On Command Decks (0.0110s) 5/5/2021 7:34:20 AM 2.850 SINGLEP Generating Framerates (0.0040s) 5/5/2021 7:34:20 AM 2.850 SINGLEP Update mod and expansion statuses! 5/5/2021 7:34:20 AM 2.850 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed But Disabled) 5/5/2021 7:34:20 AM 2.850 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) AdjustedTurretsRange (Disabled) DevourerCrysalis (Disabled) ExoticShips (Disabled) PreceptsOfThePrecursors (Disabled) StarKelpNonDist (Disabled) ZeusMods (Disabled) 5/5/2021 7:34:20 AM 2.850 SINGLEP Check Nearby Stellar Masses (0.0320s) 5/5/2021 7:34:20 AM 2.850 SINGLEP 480 Xml Files Checked For Exp/Mod Status in 10ms 5/5/2021 7:34:20 AM 2.850 SINGLEP Pruning Excess Brain Cells (0.0260s) 5/5/2021 7:34:20 AM 2.850 SINGLEP Remembering Alamo (0.0170s) 5/5/2021 7:34:20 AM 2.850 SINGLEP Boot Audio Comms (0.0230s) 5/5/2021 7:34:20 AM 2.850 SINGLEP Establish Individual Audio Links (0.0190s) 5/5/2021 7:34:20 AM 2.850 SINGLEP No resolution change was required. 5/5/2021 7:34:20 AM 2.850 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/5/2021 7:34:20 AM 2.850 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/5/2021 7:34:20 AM 2.850 SINGLEP Refresh Optical Lensing (0.0090s) 5/5/2021 7:34:20 AM 2.850 SINGLEP Revise Fundamental Physical Laws (0.0190s) 5/5/2021 7:34:20 AM 2.850 SINGLEP Calculate Odds Of Success (0.0310s) 5/5/2021 7:34:20 AM 2.850 SINGLEP Briefly Panic (0.4014s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Install Confidence Routines (0.4554s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Bring Commander Interface Online (0.0931s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Motivate All Crews (0.0460s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Locating Available Networks (0.0220s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Externalizing Patterns (0.0230s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Hooking Externals (0.0100s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Handlizing Hooks (0.0140s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Disengaging Constants (0.0370s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Late Axionic Computations (0.0540s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Poking At Status Indicators (0.0090s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Discovering States Of Matter (0.0060s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Searching For A Leader (0.0070s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Suppressing Bad Thoughts (0.0070s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Sentinel Alertness Diagnostic (0.0050s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Connecting to Fleet Command (0.0080s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Thinking Of Advice (0.0070s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Degaussing Advice (0.0070s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Reading Alien Diaries (0.0070s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Naming All Known Planets (0.0060s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Remembering Speeds (0.0080s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Prioritizing Targets (0.0060s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Rebooting Sensor Arrays (0.0080s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Unloading Prismatic Grid (0.0070s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Thinking Of Objectives (0.0070s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Inhibiting Visual Scans (0.0100s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Synthesizing Vocals (0.0060s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Investigating Map Signatures (0.0120s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Ventilating Scenarios (0.0050s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Decontaminating Targeting Systems (0.0080s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Ejecting Tactical Core (0.0060s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Calibrating Formations (0.0070s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Intercepting Galactic Maps (0.0080s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Discharging Colored Ions (0.0130s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Replicating Ion Colors (0.0050s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Faction Diagnostics (0.0140s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Buffering Hackers (0.0290s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Inverting Death (0.0070s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Linear Field Variance (0.0080s) 5/5/2021 7:34:21 AM 2.850 SINGLEP Charging Marks (0.0050s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Differentiating Marks (0.1752s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Guarding The Posts (0.0090s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Range Manifolds (0.0050s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Purging ROFs (0.0070s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Manipulating Speeds (0.0080s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Detecting Projectiles (0.0070s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Grouping Flow Fields (0.0070s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Modulating Flow Field Groups (0.0120s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Designing Fleets (0.0110s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Thinking Of Technologies (0.0070s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Categorizing Starboard Sensors (0.0050s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Injecting Galactic Variables (0.0110s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Investigating Starfields (0.0110s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Ejecting Distant Planets (0.0130s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Categorizing All Planets (0.0070s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Organizing Commands (0.0160s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Calculating Firing Cones (0.0060s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Declaring Ship Parts At Customs (0.3473s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Re-Aligning Objectives (0.0190s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Sterilizing Test Chamber (0.0070s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Issuing Orders (0.0110s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Augmenting Infusers (0.0070s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Infusing (0.0160s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Load Surrogates (0.0651s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Locate Dictionaries (0.0070s) 5/5/2021 7:34:22 AM 2.850 SINGLEP Set Stage (0.0100s) 5/5/2021 7:34:25 AM 2.850 SINGLEP Upgrade Blast Capacity (3.2159s) 5/5/2021 7:34:25 AM 2.850 SINGLEP Post-Proton Surge (0.0150s) 5/5/2021 7:34:25 AM 2.850 SINGLEP Background Radiation Taste Test (0.0330s) 5/5/2021 7:34:25 AM 2.850 SINGLEP Shuffling Chairs On Command Deck (0.0200s) 5/5/2021 7:34:25 AM 2.850 SINGLEP Windshield Wiping (0.0070s) 5/5/2021 7:34:26 AM 2.850 SINGLEP Last Organizational Modeling (0.1242s) 5/5/2021 7:34:26 AM 2.850 SINGLEP Info: will dump 1370 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/5/2021 7:34:26 AM 2.850 SINGLEP Stimulate Modulation (0.0646s) 5/5/2021 7:34:26 AM 2.850 SINGLEP Tip Servos (0.0080s) 5/5/2021 7:34:26 AM 2.850 SINGLEP Sort Buildings Into Uneven Piles (0.0090s) 5/5/2021 7:34:26 AM 2.850 SINGLEP Design New Fleet Logo (0.0140s) 5/5/2021 7:34:26 AM 2.850 SINGLEP Inspect Fleet Logo (0.0090s) 5/5/2021 7:34:26 AM 2.850 SINGLEP Ogle Enemy Logo (0.0060s) 5/5/2021 7:34:26 AM 2.850 SINGLEP Order Cores By Seniority (0.0080s) 5/5/2021 7:34:26 AM 2.850 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1340 5/5/2021 7:34:26 AM 2.850 SINGLEP Make Factions That Extra Bit Special (0.0090s) 5/5/2021 7:34:26 AM 2.850 SINGLEP Final Checks (0.4800s) 5/5/2021 7:34:26 AM 2.850 SINGLEP Load Historical Documents (0.0040s) 5/5/2021 7:34:26 AM 2.850 SINGLEP 7.8 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.6s) Briefly Panic (0.4s) Install Confidence Routines (0.5s) Declaring Ship Parts At Customs (0.3s) Upgrade Blast Capacity (3.2s) Final Checks (0.5s) 5/5/2021 7:34:28 AM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/Miner/Most Recent Quit Save.save Source1: AnythingElse Source3: LoadingSaveGame 5/5/2021 7:34:29 AM 2.850 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 42ms 5/5/2021 7:34:29 AM 2.850 SINGLEP Finish load save in 560.9ms 5/5/2021 7:34:49 AM 2.850 SINGLEP Failed to load Sprite 'assets/arcenui/images/activelymining.png' from bundle 'arcenui' 5/5/2021 7:35:41 AM 2.850 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (473,769) and new location is (376,821). old angle: 58.4 new angle: 65.4 angle change 7 distance moved 110 attempts 1 5/5/2021 7:35:41 AM 2.850 SINGLEP Checking if fully connected 5/5/2021 7:36:16 AM 2.850 SINGLEP base warp in time: 390 var 60 -> 404 5/5/2021 7:36:53 AM 2.850 SINGLEP base warp in time: 420 var 60 -> 428 5/5/2021 7:37:28 AM 2.850 SINGLEP Zeus used cheat on planet Tavika with result: All enemy units of faction Zeus killed on planet Tavika (there were 47). 215 units were skipped because they were of 'never target' status. 5/5/2021 7:37:45 AM 2.850 SINGLEP base warp in time: 450 var 60 -> 483 5/5/2021 7:38:01 AM 2.850 SINGLEP Some planets were killed, sim code 5/5/2021 7:38:01 AM 2.850 SINGLEP Checking if fully connected 5/5/2021 7:38:01 AM 2.850 SINGLEP Galaxy::UpdateVisuals() entry: has been destroyed: True 5/5/2021 7:38:12 AM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 4,610 created, 0 removed, 4,610 active. Factions: 29 created, 0 removed, 29 active. Fireteams: 212 created, 25 removed, 187 active. Fleets: 168 created, 0 removed, 168 active. GameCommands: 139 created, 0 removed, 139 active. GE_Others: 246 created, 0 removed, 246 active. GE_Shots: 531 created, 0 removed, 531 active. GE_Squads: 25,484 created, 19,936 removed, 5,548 active. Pathfinders: 30 created, 0 removed, 30 active. PlanetFactions: 2,378 created, 0 removed, 2,378 active. Planets: 82 created, 0 removed, 82 active. SpeedGroups: 169 created, 154 removed, 15 active. ========================================== 5/5/2021 5:43:56 PM SINGLEP Current directory used: C:/Users/george/AIWars2_SVN/SVN/ Process Count = 0 so PlayerDataDirectory used: C:/Users/george/AIWars2_SVN/SVN/PlayerData/ 5/5/2021 5:43:56 PM SINGLEP Boot up FleetOS (0.3223s) 5/5/2021 5:43:57 PM SINGLEP graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 456.71 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: GeForce GTX 1060 6GB/PCIe/SSE2 graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 456.71 graphicsMemorySize: 6052 maxTextureSize: 32768 npotSupport: Full processorType: AMD Ryzen 7 1700 Eight-Core Processor processorCount: 16 processorFrequency: 3000 systemMemorySize: 16333 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 5/5/2021 5:43:57 PM SINGLEP Check System Logs For Rogue Intelligence (0.4756s) 5/5/2021 5:43:57 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/5/2021 5:43:57 PM SINGLEP Inspect Aft Hatches (0.1211s) 5/5/2021 5:43:57 PM SINGLEP Found 480 xml files in 103 folders in 56ms 5/5/2021 5:43:57 PM SINGLEP Check For Extra Modules (0.5715s) 5/5/2021 5:43:57 PM SINGLEP 480 Xml Files Parsed in 512ms 5/5/2021 5:43:57 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 5/5/2021 5:43:57 PM 2.850 SINGLEP Game Version: 2.850 5/5/2021 5:43:57 PM 2.850 SINGLEP Eject Trash Into Hyperspace (0.0110s) 5/5/2021 5:43:58 PM 2.850 SINGLEP Bring Cloaking Systems Online (0.1181s) 5/5/2021 5:43:58 PM 2.850 SINGLEP Recalculate Speed Of Light (0.0150s) 5/5/2021 5:43:58 PM 2.850 SINGLEP Optimize Comfort On Command Decks (0.0110s) 5/5/2021 5:43:58 PM 2.850 SINGLEP Generating Framerates (0.0040s) 5/5/2021 5:43:58 PM 2.850 SINGLEP Update mod and expansion statuses! 5/5/2021 5:43:58 PM 2.850 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed But Disabled) 5/5/2021 5:43:58 PM 2.850 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) AdjustedTurretsRange (Disabled) DevourerCrysalis (Disabled) ExoticShips (Disabled) PreceptsOfThePrecursors (Disabled) StarKelpNonDist (Disabled) ZeusMods (Disabled) 5/5/2021 5:43:58 PM 2.850 SINGLEP Check Nearby Stellar Masses (0.0330s) 5/5/2021 5:43:58 PM 2.850 SINGLEP 480 Xml Files Checked For Exp/Mod Status in 10ms 5/5/2021 5:43:58 PM 2.850 SINGLEP Pruning Excess Brain Cells (0.0250s) 5/5/2021 5:43:58 PM 2.850 SINGLEP Remembering Alamo (0.0210s) 5/5/2021 5:43:58 PM 2.850 SINGLEP Boot Audio Comms (0.0070s) 5/5/2021 5:43:58 PM 2.850 SINGLEP Establish Individual Audio Links (0.0260s) 5/5/2021 5:43:58 PM 2.850 SINGLEP Resolution changed to fullscreen 1080x1920 5/5/2021 5:43:58 PM 2.850 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/5/2021 5:43:58 PM 2.850 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/5/2021 5:43:58 PM 2.850 SINGLEP Refresh Optical Lensing (0.0130s) 5/5/2021 5:43:58 PM 2.850 SINGLEP Revise Fundamental Physical Laws (0.2072s) 5/5/2021 5:43:58 PM 2.850 SINGLEP Calculate Odds Of Success (0.0260s) 5/5/2021 5:43:58 PM 2.850 SINGLEP Briefly Panic (0.3904s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Install Confidence Routines (0.4274s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Bring Commander Interface Online (0.0811s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Motivate All Crews (0.0461s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Locating Available Networks (0.0210s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Externalizing Patterns (0.0220s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Hooking Externals (0.0140s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Handlizing Hooks (0.0110s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Disengaging Constants (0.0380s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Late Axionic Computations (0.2232s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Poking At Status Indicators (0.0060s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Discovering States Of Matter (0.0060s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Searching For A Leader (0.1091s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Suppressing Bad Thoughts (0.0070s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Sentinel Alertness Diagnostic (0.0050s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Connecting to Fleet Command (0.0080s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Thinking Of Advice (0.0070s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Degaussing Advice (0.0070s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Reading Alien Diaries (0.0070s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Naming All Known Planets (0.0060s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Remembering Speeds (0.0070s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Prioritizing Targets (0.0080s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Rebooting Sensor Arrays (0.0060s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Unloading Prismatic Grid (0.0080s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Thinking Of Objectives (0.0070s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Inhibiting Visual Scans (0.0100s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Synthesizing Vocals (0.0060s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Investigating Map Signatures (0.0120s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Ventilating Scenarios (0.0060s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Decontaminating Targeting Systems (0.0070s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Ejecting Tactical Core (0.0080s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Calibrating Formations (0.0060s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Intercepting Galactic Maps (0.0080s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Discharging Colored Ions (0.0130s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Replicating Ion Colors (0.0050s) 5/5/2021 5:43:59 PM 2.850 SINGLEP Faction Diagnostics (0.0130s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Buffering Hackers (0.0460s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Inverting Death (0.0080s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Linear Field Variance (0.0090s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Charging Marks (0.0040s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Differentiating Marks (0.1762s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Guarding The Posts (0.0080s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Range Manifolds (0.0050s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Purging ROFs (0.0060s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Manipulating Speeds (0.0080s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Detecting Projectiles (0.0060s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Grouping Flow Fields (0.0080s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Modulating Flow Field Groups (0.0110s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Designing Fleets (0.0110s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Thinking Of Technologies (0.0070s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Categorizing Starboard Sensors (0.0050s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Injecting Galactic Variables (0.0110s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Viewing Starfields (0.0120s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Breaking Distant Planets (0.0190s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Categorizing All Planets (0.0050s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Organizing Commands (0.0180s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Calculating Firing Cones (0.0050s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Fumbling With Ship Parts (0.3453s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Re-Aligning Objectives (0.0120s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Sterilizing Test Chamber (0.0050s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Issuing Orders (0.0070s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Augmenting Infusers (0.0080s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Infusing (0.0140s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Load Surrogates (0.0621s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Locate Dictionaries (0.0050s) 5/5/2021 5:44:00 PM 2.850 SINGLEP Set Stage (0.0120s) 5/5/2021 5:44:11 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/ai/vengefulsniperarray/vengefulsniperarray.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'VengefulSniperArray' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_red.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'WarpingInDZTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzepistyle/dzepistyle.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'WarpingInDZEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzconstructor/dzconstructor.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZConstructor' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dztransport/dztransport.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZTransport' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dztransport/dzprivateer.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZPrivateer' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzmetalharvester/dzmetalharvester.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZHarvester' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzdregil/dzdregil.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregil' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzskald/dzskald.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkald' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_metal.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZMetalTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_green.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZGreenTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_blue.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZBlueTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_white.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZWhiteTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZRedTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_black.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZBlackTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzepistyle/dzepistylepiratical.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZPirateEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilSinister' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldSinister' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDZDregil' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDregilFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDZDregilEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'AISkaldStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'AISkaldSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:44:11 PM 2.850 SINGLEP Run Ground Wires To All Spacecraft (11.0867s) 5/5/2021 5:44:11 PM 2.850 SINGLEP Post-Proton Surge (0.0146s) 5/5/2021 5:44:11 PM 2.850 SINGLEP Background Radiation Taste Test (0.0300s) 5/5/2021 5:44:11 PM 2.850 SINGLEP Shuffling Chairs On Command Deck (0.0180s) 5/5/2021 5:44:11 PM 2.850 SINGLEP Windshield Wiping (0.0070s) 5/5/2021 5:44:12 PM 2.850 SINGLEP Last Organizational Modeling (0.1221s) 5/5/2021 5:44:12 PM 2.850 SINGLEP Info: will dump 1369 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/5/2021 5:44:12 PM 2.850 SINGLEP Stimulate Modulation (0.0721s) 5/5/2021 5:44:12 PM 2.850 SINGLEP Tip Servos (0.0080s) 5/5/2021 5:44:12 PM 2.850 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 5/5/2021 5:44:12 PM 2.850 SINGLEP Design New Fleet Logo (0.0130s) 5/5/2021 5:44:12 PM 2.850 SINGLEP Inspect Fleet Logo (0.0080s) 5/5/2021 5:44:12 PM 2.850 SINGLEP Ogle Enemy Logo (0.0120s) 5/5/2021 5:44:12 PM 2.850 SINGLEP Order Cores By Seniority (0.0080s) 5/5/2021 5:44:12 PM 2.850 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1340 5/5/2021 5:44:12 PM 2.850 SINGLEP Make Factions That Extra Bit Special (0.0070s) 5/5/2021 5:44:12 PM 2.850 SINGLEP Final Checks (0.4788s) 5/5/2021 5:44:12 PM 2.850 SINGLEP Load Historical Documents (0.0030s) 5/5/2021 5:44:12 PM 2.850 SINGLEP 16.3 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (0.6s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Fumbling With Ship Parts (0.3s) Run Ground Wires To All Spacecraft (11.1s) Final Checks (0.5s) 5/5/2021 5:44:15 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/5/2021 5:44:15 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/Miner/Most Recent Quit Save.save Source1: AnythingElse Source3: LoadingSaveGame 5/5/2021 5:44:15 PM 2.850 SINGLEP Table GameEntityTypeDataTable was asked for record with InternalName='AIArchitraveCestus' but it's not there. You may be missing a mod or an expansion. 5/5/2021 5:44:15 PM 2.850 SINGLEP Arcen.Universal.MissingArcenDynamicTableRowException: Table GameEntityTypeDataTable was asked for record with InternalName='AIArchitraveCestus' but it's not there. You may be missing a mod or an expansion. at Arcen.AIW2.Core.Fleet.DeserializedIntoSelf (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x0053b] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.Fleet.DeserializeNewFrom (System.Int32 FleetID, Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean IsLoadingForTemplate, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00007] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.World_AIW2.DeserializeWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean HideErrors, Arcen.Universal.SerializationCommandType SerializationType) [0x00d28] in <9ac9ef0aa57e439abb54f268c108ef69>:0 5/5/2021 5:44:15 PM 2.850 SINGLEP The savegame you are trying to load had the following fatal error: Could not load the campaign in question because you don't have the requisite expansions or mods installed: Table GameEntityTypeDataTable was asked for record with InternalName='AIArchitraveCestus' but it's not there. You may be missing a mod or an expansion. 5/5/2021 5:44:15 PM 2.850 SINGLEP Location 1: Go back to main menu since save load failed. 5/5/2021 5:44:15 PM 2.850 SINGLEP Failed to load save in 54.6ms 5/5/2021 5:55:41 PM SINGLEP Current directory used: C:/Users/george/AIWars2_SVN/SVN/ Process Count = 0 so PlayerDataDirectory used: C:/Users/george/AIWars2_SVN/SVN/PlayerData/ 5/5/2021 5:55:41 PM SINGLEP Boot up FleetOS (0.2562s) 5/5/2021 5:55:41 PM SINGLEP graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 456.71 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: GeForce GTX 1060 6GB/PCIe/SSE2 graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 456.71 graphicsMemorySize: 6052 maxTextureSize: 32768 npotSupport: Full processorType: AMD Ryzen 7 1700 Eight-Core Processor processorCount: 16 processorFrequency: 3000 systemMemorySize: 16333 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 5/5/2021 5:55:42 PM SINGLEP Check System Logs For Rogue Intelligence (0.3131s) 5/5/2021 5:55:42 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/5/2021 5:55:42 PM SINGLEP Inspect Aft Hatches (0.0380s) 5/5/2021 5:55:42 PM SINGLEP Found 479 xml files in 103 folders in 57ms 5/5/2021 5:55:42 PM SINGLEP Check For Extra Modules (0.5675s) 5/5/2021 5:55:42 PM SINGLEP 479 Xml Files Parsed in 508ms 5/5/2021 5:55:42 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 5/5/2021 5:55:42 PM 2.850 SINGLEP Game Version: 2.850 5/5/2021 5:55:42 PM 2.850 SINGLEP Eject Trash Into Hyperspace (0.1071s) 5/5/2021 5:55:42 PM 2.850 SINGLEP Bring Cloaking Systems Online (0.0050s) 5/5/2021 5:55:42 PM 2.850 SINGLEP Recalculate Speed Of Light (0.0120s) 5/5/2021 5:55:42 PM 2.850 SINGLEP Optimize Comfort On Command Decks (0.0110s) 5/5/2021 5:55:42 PM 2.850 SINGLEP Generating Framerates (0.0041s) 5/5/2021 5:55:42 PM 2.850 SINGLEP Update mod and expansion statuses! 5/5/2021 5:55:42 PM 2.850 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed But Disabled) 5/5/2021 5:55:42 PM 2.850 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) AdjustedTurretsRange (Disabled) CRC_Mods (Enabled!) DevourerCrysalis (Disabled) ExoticShips (Disabled) PreceptsOfThePrecursors (Disabled) StarKelpNonDist (Disabled) ZeusMods (Disabled) 5/5/2021 5:55:42 PM 2.850 SINGLEP Check Nearby Stellar Masses (0.0300s) 5/5/2021 5:55:42 PM 2.850 SINGLEP 479 Xml Files Checked For Exp/Mod Status in 10ms 5/5/2021 5:55:42 PM 2.850 SINGLEP Pruning Excess Brain Cells (0.0260s) 5/5/2021 5:55:42 PM 2.850 SINGLEP Remembering Alamo (0.0160s) 5/5/2021 5:55:42 PM 2.850 SINGLEP Boot Audio Comms (0.0060s) 5/5/2021 5:55:42 PM 2.850 SINGLEP Establish Individual Audio Links (0.0180s) 5/5/2021 5:55:42 PM 2.850 SINGLEP Resolution changed to fullscreen 1080x1920 5/5/2021 5:55:42 PM 2.850 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/5/2021 5:55:42 PM 2.850 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/5/2021 5:55:42 PM 2.850 SINGLEP Refresh Optical Lensing (0.0088s) 5/5/2021 5:55:42 PM 2.850 SINGLEP Revise Fundamental Physical Laws (0.0310s) 5/5/2021 5:55:42 PM 2.850 SINGLEP Calculate Odds Of Success (0.0280s) 5/5/2021 5:55:43 PM 2.850 SINGLEP Briefly Panic (0.3684s) 5/5/2021 5:55:43 PM 2.850 SINGLEP Install Confidence Routines (0.4324s) 5/5/2021 5:55:43 PM 2.850 SINGLEP Bring Commander Interface Online (0.0811s) 5/5/2021 5:55:43 PM 2.850 SINGLEP Motivate All Crews (0.0450s) 5/5/2021 5:55:43 PM 2.850 SINGLEP Locating Available Networks (0.0190s) 5/5/2021 5:55:43 PM 2.850 SINGLEP Externalizing Patterns (0.0270s) 5/5/2021 5:55:43 PM 2.850 SINGLEP Hooking Externals (0.0090s) 5/5/2021 5:55:43 PM 2.850 SINGLEP Handlizing Hooks (0.0140s) 5/5/2021 5:55:43 PM 2.850 SINGLEP Disengaging Constants (0.0370s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Late Axionic Computations (0.0510s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Poking At Status Indicators (0.0090s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Discovering States Of Matter (0.0050s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Searching For A Leader (0.0080s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Suppressing Bad Thoughts (0.0060s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Sentinel Alertness Diagnostic (0.0070s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Connecting to Fleet Command (0.0070s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Thinking Of Advice (0.0070s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Degaussing Advice (0.0080s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Reading Alien Diaries (0.0060s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Naming All Known Planets (0.0070s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Remembering Speeds (0.0060s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Prioritizing Targets (0.0070s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Rebooting Sensor Arrays (0.0080s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Unloading Prismatic Grid (0.0060s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Thinking Of Objectives (0.0080s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Inhibiting Visual Scans (0.0100s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Synthesizing Vocals (0.0050s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Investigating Map Signatures (0.0120s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Ventilating Scenarios (0.0050s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Decontaminating Targeting Systems (0.0070s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Ejecting Tactical Core (0.0070s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Calibrating Formations (0.0070s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Intercepting Galactic Maps (0.0080s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Discharging Colored Ions (0.0140s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Replicating Ion Colors (0.0040s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Faction Diagnostics (0.0130s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Buffering Hackers (0.0280s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Inverting Death (0.0070s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Linear Field Variance (0.0080s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Charging Marks (0.0050s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Differentiating Marks (0.1872s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Guarding The Posts (0.0090s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Range Manifolds (0.0040s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Purging ROFs (0.0080s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Manipulating Speeds (0.0070s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Detecting Projectiles (0.0060s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Grouping Flow Fields (0.0080s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Modulating Flow Field Groups (0.0110s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Designing Fleets (0.0100s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Thinking Of Technologies (0.0070s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Categorizing Starboard Sensors (0.0050s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Injecting Galactic Variables (0.0110s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Taunting Starfields (0.0100s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Cleaning Distant Planets (0.0110s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Categorizing All Planets (0.0060s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Organizing Commands (0.0180s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Calculating Firing Cones (0.0050s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Scrapping Extra Ship Parts (0.3303s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Re-Aligning Objectives (0.0150s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Sterilizing Test Chamber (0.0070s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Issuing Orders (0.0070s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Augmenting Infusers (0.0100s) 5/5/2021 5:55:44 PM 2.850 SINGLEP Infusing (0.0130s) 5/5/2021 5:55:45 PM 2.850 SINGLEP Load Surrogates (0.0631s) 5/5/2021 5:55:45 PM 2.850 SINGLEP Locate Dictionaries (0.0050s) 5/5/2021 5:55:45 PM 2.850 SINGLEP Set Stage (0.0120s) 5/5/2021 5:55:47 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/ai/vengefulsniperarray/vengefulsniperarray.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:55:47 PM 2.850 SINGLEP PrototypeObject failed to load for 'VengefulSniperArray' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:47 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_red.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:55:47 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:47 PM 2.850 SINGLEP PrototypeObject failed to load for 'WarpingInDZTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:47 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzepistyle/dzepistyle.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:55:47 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:47 PM 2.850 SINGLEP PrototypeObject failed to load for 'WarpingInDZEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:47 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzconstructor/dzconstructor.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:55:47 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZConstructor' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:47 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dztransport/dztransport.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:55:47 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZTransport' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:47 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dztransport/dzprivateer.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:55:47 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZPrivateer' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:47 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzmetalharvester/dzmetalharvester.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:55:47 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZHarvester' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:47 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzdregil/dzdregil.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:55:47 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregil' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:47 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzskald/dzskald.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:55:47 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkald' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_metal.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZMetalTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_green.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZGreenTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_blue.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZBlueTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_white.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZWhiteTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZRedTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_black.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZBlackTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzepistyle/dzepistylepiratical.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 5:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZPirateEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilSinister' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldSinister' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDZDregil' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDregilFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDZDregilEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'AISkaldStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'AISkaldSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 5:55:48 PM 2.850 SINGLEP Balancing Thermals (3.1148s) 5/5/2021 5:55:48 PM 2.850 SINGLEP Post-Proton Surge (0.0160s) 5/5/2021 5:55:48 PM 2.850 SINGLEP Background Radiation Taste Test (0.0310s) 5/5/2021 5:55:48 PM 2.850 SINGLEP Shuffling Chairs On Command Deck (0.0210s) 5/5/2021 5:55:48 PM 2.850 SINGLEP Windshield Wiping (0.0070s) 5/5/2021 5:55:48 PM 2.850 SINGLEP Last Organizational Modeling (0.1202s) 5/5/2021 5:55:48 PM 2.850 SINGLEP Info: will dump 1369 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/5/2021 5:55:48 PM 2.850 SINGLEP Stimulate Modulation (0.0632s) 5/5/2021 5:55:48 PM 2.850 SINGLEP Tip Servos (0.0070s) 5/5/2021 5:55:48 PM 2.850 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 5/5/2021 5:55:48 PM 2.850 SINGLEP Design New Fleet Logo (0.0121s) 5/5/2021 5:55:48 PM 2.850 SINGLEP Inspect Fleet Logo (0.0090s) 5/5/2021 5:55:48 PM 2.850 SINGLEP Ogle Enemy Logo (0.0060s) 5/5/2021 5:55:48 PM 2.850 SINGLEP Order Cores By Seniority (0.0090s) 5/5/2021 5:55:48 PM 2.850 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1340 5/5/2021 5:55:48 PM 2.850 SINGLEP Make Factions That Extra Bit Special (0.0079s) 5/5/2021 5:55:48 PM 2.850 SINGLEP Final Checks (0.4619s) 5/5/2021 5:55:48 PM 2.850 SINGLEP Load Historical Documents (0.0030s) 5/5/2021 5:55:48 PM 2.850 SINGLEP 7.5 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.6s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Scrapping Extra Ship Parts (0.3s) Balancing Thermals (3.1s) Final Checks (0.5s) 5/5/2021 5:56:20 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 5/5/2021 5:56:20 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/5/2021 5:56:20 PM 2.850 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/5/2021 5:56:20 PM 2.850 SINGLEP in strip extra, Zeus: hasHadFirstPlayer True shouldBeRemoved False 5/5/2021 5:56:20 PM 2.850 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 5/5/2021 5:56:20 PM 2.850 SINGLEP loading as template 5/5/2021 5:56:20 PM 2.850 SINGLEP Added the faction AIRelentlessWave. 5/5/2021 5:56:20 PM 2.850 SINGLEP Added the faction AIReserves. 5/5/2021 5:56:20 PM 2.850 SINGLEP Added the faction AntiAIZombie. 5/5/2021 5:56:20 PM 2.850 SINGLEP Added the faction AntiEveryoneZombie. 5/5/2021 5:56:20 PM 2.850 SINGLEP Added the faction AntiPlayerZombie. 5/5/2021 5:56:20 PM 2.850 SINGLEP Added the faction CPALogic. 5/5/2021 5:56:20 PM 2.850 SINGLEP Added the faction EnragedMacrophage. 5/5/2021 5:56:20 PM 2.850 SINGLEP Added the faction Mercenary. 5/5/2021 5:56:20 PM 2.850 SINGLEP Added the faction TamedMacrophage. 5/5/2021 5:56:20 PM 2.850 SINGLEP Finish load save in 313.1ms 5/5/2021 5:56:20 PM 2.850 SINGLEP Start Generate Partial Map with Realistic and seed 1042190814 and planet count 80 and 29 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/5/2021 5:56:21 PM 2.850 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/5/2021 5:56:21 PM 2.850 SINGLEP Fixed 2320 missing planet factions. 5/5/2021 5:56:21 PM 2.850 SINGLEP Generate Partial Map Complete 360ms 5/5/2021 5:57:58 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\The Zenith Arena.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 5/5/2021 5:57:58 PM 2.850 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/5/2021 5:57:58 PM 2.850 SINGLEP in strip extra, Zeus: hasHadFirstPlayer True shouldBeRemoved False 5/5/2021 5:57:58 PM 2.850 SINGLEP Clear out factions that should not be in UI based on savegame: 18 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave Anti-AI Zombie AI Reserves Relentless AI Wave 5/5/2021 5:57:58 PM 2.850 SINGLEP loading as template 5/5/2021 5:57:58 PM 2.850 SINGLEP Added the faction AIRelentlessWave. 5/5/2021 5:57:58 PM 2.850 SINGLEP Added the faction AIReserves. 5/5/2021 5:57:58 PM 2.850 SINGLEP Added the faction AntiAIZombie. 5/5/2021 5:57:58 PM 2.850 SINGLEP Added the faction AntiEveryoneZombie. 5/5/2021 5:57:58 PM 2.850 SINGLEP Added the faction AntiPlayerZombie. 5/5/2021 5:57:58 PM 2.850 SINGLEP Added the faction CPALogic. 5/5/2021 5:57:58 PM 2.850 SINGLEP Added the faction EnragedMacrophage. 5/5/2021 5:57:58 PM 2.850 SINGLEP Added the faction Mercenary. 5/5/2021 5:57:58 PM 2.850 SINGLEP Added the faction TamedMacrophage. 5/5/2021 5:57:58 PM 2.850 SINGLEP Finish load save in 308.5ms 5/5/2021 5:57:58 PM 2.850 SINGLEP Start Generate Partial Map with Realistic and seed 830753518 and planet count 80 and 28 factions (StartingTheLobbyFromPrior LoadingQuickStart) 5/5/2021 5:57:58 PM 2.850 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/5/2021 5:57:58 PM 2.850 SINGLEP Fixed 2240 missing planet factions. 5/5/2021 5:57:58 PM 2.850 SINGLEP Generate Partial Map Complete 314ms 5/5/2021 5:57:58 PM 2.850 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.33 seconds ago. 5/5/2021 6:06:10 PM 2.850 SINGLEP Start Generate FULL Map with Realistic and seed 830753518 and planet count 80 and 28 factions (StartingMainGameAfterLobby NotLoadingAnything) 5/5/2021 6:06:11 PM 2.850 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 49ms 5/5/2021 6:06:11 PM 2.850 SINGLEP Generate FULL Map Complete 631ms 5/5/2021 6:06:11 PM 2.850 SINGLEP Fixed incorrect count of ships to be granted. Was 5, now 2 Bomber Drone Hangar from Other Defensive Schematic Server 5/5/2021 6:06:11 PM 2.850 SINGLEP Fixed incorrect count of ships to be granted. Was 2, now 15 Paralysis Minefield from Other Defensive Schematic Server 5/5/2021 6:06:22 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 1 created, 0 removed, 1 active. Factions: 28 created, 0 removed, 28 active. Fleets: 161 created, 0 removed, 161 active. GameCommands: 6 created, 0 removed, 5 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 1 created, 0 removed, 1 active. GE_Squads: 2,677 created, 0 removed, 2,677 active. Pathfinders: 18 created, 0 removed, 18 active. PlanetFactions: 2,296 created, 0 removed, 2,296 active. Planets: 82 created, 0 removed, 82 active. ========================================== 5/5/2021 6:09:20 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. ========================================== 5/5/2021 6:14:58 PM SINGLEP Current directory used: C:/Users/george/AIWars2_SVN/SVN/ Process Count = 0 so PlayerDataDirectory used: C:/Users/george/AIWars2_SVN/SVN/PlayerData/ 5/5/2021 6:14:58 PM SINGLEP Boot up FleetOS (0.2783s) 5/5/2021 6:14:59 PM SINGLEP graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 456.71 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: GeForce GTX 1060 6GB/PCIe/SSE2 graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 456.71 graphicsMemorySize: 6052 maxTextureSize: 32768 npotSupport: Full processorType: AMD Ryzen 7 1700 Eight-Core Processor processorCount: 16 processorFrequency: 3000 systemMemorySize: 16333 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 5/5/2021 6:14:59 PM SINGLEP Check System Logs For Rogue Intelligence (0.3924s) 5/5/2021 6:14:59 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/5/2021 6:14:59 PM SINGLEP Inspect Aft Hatches (0.0430s) 5/5/2021 6:14:59 PM SINGLEP Found 479 xml files in 103 folders in 54ms 5/5/2021 6:14:59 PM SINGLEP Check For Extra Modules (0.6179s) 5/5/2021 6:14:59 PM SINGLEP 479 Xml Files Parsed in 500ms 5/5/2021 6:14:59 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 5/5/2021 6:14:59 PM 2.850 SINGLEP Game Version: 2.850 5/5/2021 6:14:59 PM 2.850 SINGLEP Eject Trash Into Hyperspace (0.0110s) 5/5/2021 6:15:00 PM 2.850 SINGLEP Bring Cloaking Systems Online (0.0961s) 5/5/2021 6:15:00 PM 2.850 SINGLEP Recalculate Speed Of Light (0.0130s) 5/5/2021 6:15:00 PM 2.850 SINGLEP Optimize Comfort On Command Decks (0.0100s) 5/5/2021 6:15:00 PM 2.850 SINGLEP Generating Framerates (0.0040s) 5/5/2021 6:15:00 PM 2.850 SINGLEP Update mod and expansion statuses! 5/5/2021 6:15:00 PM 2.850 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed But Disabled) 5/5/2021 6:15:00 PM 2.850 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) AdjustedTurretsRange (Disabled) CRC_Mods (Enabled!) DevourerCrysalis (Disabled) ExoticShips (Disabled) PreceptsOfThePrecursors (Disabled) StarKelpNonDist (Disabled) ZeusMods (Disabled) 5/5/2021 6:15:00 PM 2.850 SINGLEP Check Nearby Stellar Masses (0.0320s) 5/5/2021 6:15:00 PM 2.850 SINGLEP 479 Xml Files Checked For Exp/Mod Status in 10ms 5/5/2021 6:15:00 PM 2.850 SINGLEP Pruning Excess Brain Cells (0.0260s) 5/5/2021 6:15:00 PM 2.850 SINGLEP Remembering Alamo (0.0160s) 5/5/2021 6:15:00 PM 2.850 SINGLEP Boot Audio Comms (0.0070s) 5/5/2021 6:15:00 PM 2.850 SINGLEP Establish Individual Audio Links (0.0180s) 5/5/2021 6:15:00 PM 2.850 SINGLEP Resolution changed to fullscreen 1080x1920 5/5/2021 6:15:00 PM 2.850 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/5/2021 6:15:00 PM 2.850 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/5/2021 6:15:00 PM 2.850 SINGLEP Last Save File appears to have been deleted! Name was: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/The Zenith Arena/The Zenith Arena.save 5/5/2021 6:15:00 PM 2.850 SINGLEP Refresh Optical Lensing (0.0110s) 5/5/2021 6:15:00 PM 2.850 SINGLEP Revise Fundamental Physical Laws (0.1191s) 5/5/2021 6:15:00 PM 2.850 SINGLEP Calculate Odds Of Success (0.0280s) 5/5/2021 6:15:00 PM 2.850 SINGLEP Briefly Panic (0.2843s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Install Confidence Routines (0.4324s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Bring Commander Interface Online (0.0831s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Motivate All Crews (0.0441s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Locating Available Networks (0.0220s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Externalizing Patterns (0.0220s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Hooking Externals (0.0140s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Handlizing Hooks (0.0110s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Disengaging Constants (0.0380s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Late Axionic Computations (0.0510s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Poking At Status Indicators (0.0050s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Discovering States Of Matter (0.0070s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Searching For A Leader (0.0070s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Suppressing Bad Thoughts (0.0080s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Connecting to Fleet Command (0.0070s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Thinking Of Advice (0.0070s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Degaussing Advice (0.0070s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Reading Alien Diaries (0.0080s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Naming All Known Planets (0.0050s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Remembering Speeds (0.0080s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Prioritizing Targets (0.0070s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Rebooting Sensor Arrays (0.0060s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Unloading Prismatic Grid (0.0080s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Thinking Of Objectives (0.0070s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Inhibiting Visual Scans (0.0100s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Synthesizing Vocals (0.0050s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Investigating Map Signatures (0.0120s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Ventilating Scenarios (0.0050s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Decontaminating Targeting Systems (0.0080s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Ejecting Tactical Core (0.0070s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Calibrating Formations (0.0070s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Intercepting Galactic Maps (0.0080s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Discharging Colored Ions (0.0130s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Replicating Ion Colors (0.0050s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Faction Diagnostics (0.0140s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Buffering Hackers (0.0280s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Inverting Death (0.0070s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Linear Field Variance (0.0080s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Charging Marks (0.0050s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Differentiating Marks (0.1802s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Guarding The Posts (0.0080s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Range Manifolds (0.0050s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Purging ROFs (0.0070s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Manipulating Speeds (0.0080s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Detecting Projectiles (0.0060s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Grouping Flow Fields (0.0070s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Modulating Flow Field Groups (0.0130s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Designing Fleets (0.0100s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Thinking Of Technologies (0.0070s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Categorizing Starboard Sensors (0.0040s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Injecting Galactic Variables (0.0120s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Brandishing Starfields (0.0090s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Scouring Distant Planets (0.0120s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Categorizing All Planets (0.0050s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Organizing Commands (0.0190s) 5/5/2021 6:15:01 PM 2.850 SINGLEP Calculating Firing Cones (0.0060s) 5/5/2021 6:15:02 PM 2.850 SINGLEP Wearing Ship Parts On Head (0.3253s) 5/5/2021 6:15:02 PM 2.850 SINGLEP Re-Aligning Objectives (0.0150s) 5/5/2021 6:15:02 PM 2.850 SINGLEP Sterilizing Test Chamber (0.0070s) 5/5/2021 6:15:02 PM 2.850 SINGLEP Issuing Orders (0.0060s) 5/5/2021 6:15:02 PM 2.850 SINGLEP Augmenting Infusers (0.0080s) 5/5/2021 6:15:02 PM 2.850 SINGLEP Infusing (0.0150s) 5/5/2021 6:15:02 PM 2.850 SINGLEP Load Surrogates (0.0741s) 5/5/2021 6:15:02 PM 2.850 SINGLEP Locate Dictionaries (0.0060s) 5/5/2021 6:15:02 PM 2.850 SINGLEP Set Stage (0.0100s) 5/5/2021 6:15:05 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/ai/vengefulsniperarray/vengefulsniperarray.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'VengefulSniperArray' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_red.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'WarpingInDZTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzepistyle/dzepistyle.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'WarpingInDZEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzconstructor/dzconstructor.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZConstructor' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dztransport/dztransport.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZTransport' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dztransport/dzprivateer.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZPrivateer' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzmetalharvester/dzmetalharvester.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZHarvester' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzdregil/dzdregil.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregil' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzskald/dzskald.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkald' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_metal.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZMetalTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_green.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZGreenTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_blue.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZBlueTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_white.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZWhiteTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZRedTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_black.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZBlackTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzepistyle/dzepistylepiratical.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZPirateEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilSinister' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldSinister' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDZDregil' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDregilFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDZDregilEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'AISkaldStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP PrototypeObject failed to load for 'AISkaldSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:15:05 PM 2.850 SINGLEP Investigate Temporal Vortex (3.1189s) 5/5/2021 6:15:05 PM 2.850 SINGLEP Post-Proton Surge (0.0150s) 5/5/2021 6:15:05 PM 2.850 SINGLEP Background Radiation Taste Test (0.0300s) 5/5/2021 6:15:05 PM 2.850 SINGLEP Shuffling Chairs On Command Deck (0.0190s) 5/5/2021 6:15:05 PM 2.850 SINGLEP Windshield Wiping (0.0060s) 5/5/2021 6:15:05 PM 2.850 SINGLEP Last Organizational Modeling (0.1181s) 5/5/2021 6:15:05 PM 2.850 SINGLEP Info: will dump 1369 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/5/2021 6:15:05 PM 2.850 SINGLEP Stimulate Modulation (0.0631s) 5/5/2021 6:15:05 PM 2.850 SINGLEP Tip Servos (0.0080s) 5/5/2021 6:15:05 PM 2.850 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 5/5/2021 6:15:05 PM 2.850 SINGLEP Design New Fleet Logo (0.0160s) 5/5/2021 6:15:05 PM 2.850 SINGLEP Inspect Fleet Logo (0.0080s) 5/5/2021 6:15:05 PM 2.850 SINGLEP Ogle Enemy Logo (0.0070s) 5/5/2021 6:15:05 PM 2.850 SINGLEP Order Cores By Seniority (0.0080s) 5/5/2021 6:15:05 PM 2.850 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1340 5/5/2021 6:15:05 PM 2.850 SINGLEP Make Factions That Extra Bit Special (0.0080s) 5/5/2021 6:15:06 PM 2.850 SINGLEP Final Checks (0.4593s) 5/5/2021 6:15:06 PM 2.850 SINGLEP Load Historical Documents (0.0040s) 5/5/2021 6:15:06 PM 2.850 SINGLEP 7.7 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Wearing Ship Parts On Head (0.3s) Investigate Temporal Vortex (3.1s) Final Checks (0.5s) 5/5/2021 6:15:10 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/5/2021 6:15:27 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\The Zenith Arena.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 5/5/2021 6:15:28 PM 2.850 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/5/2021 6:15:28 PM 2.850 SINGLEP in strip extra, Zeus: hasHadFirstPlayer True shouldBeRemoved False 5/5/2021 6:15:28 PM 2.850 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 5/5/2021 6:15:28 PM 2.850 SINGLEP loading as template 5/5/2021 6:15:28 PM 2.850 SINGLEP Added the faction AIRelentlessWave. 5/5/2021 6:15:28 PM 2.850 SINGLEP Added the faction AIReserves. 5/5/2021 6:15:28 PM 2.850 SINGLEP Added the faction AntiAIZombie. 5/5/2021 6:15:28 PM 2.850 SINGLEP Added the faction AntiEveryoneZombie. 5/5/2021 6:15:28 PM 2.850 SINGLEP Added the faction AntiPlayerZombie. 5/5/2021 6:15:28 PM 2.850 SINGLEP Added the faction CPALogic. 5/5/2021 6:15:28 PM 2.850 SINGLEP Added the faction EnragedMacrophage. 5/5/2021 6:15:28 PM 2.850 SINGLEP Added the faction Mercenary. 5/5/2021 6:15:28 PM 2.850 SINGLEP Added the faction TamedMacrophage. 5/5/2021 6:15:28 PM 2.850 SINGLEP Finish load save in 476.2ms 5/5/2021 6:15:28 PM 2.850 SINGLEP Start Generate Partial Map with Realistic and seed 962775170 and planet count 80 and 28 factions (StartingTheLobbyFromPrior LoadingQuickStart) 5/5/2021 6:15:28 PM 2.850 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/5/2021 6:15:28 PM 2.850 SINGLEP Fixed 2240 missing planet factions. 5/5/2021 6:15:28 PM 2.850 SINGLEP Generate Partial Map Complete 403ms 5/5/2021 6:15:29 PM 2.850 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.57 seconds ago. 5/5/2021 6:15:54 PM 2.850 SINGLEP Start Generate Partial Map with Realistic and seed 920666177 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/5/2021 6:15:54 PM 2.850 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/5/2021 6:15:54 PM 2.850 SINGLEP Fixed 2240 missing planet factions. 5/5/2021 6:15:54 PM 2.850 SINGLEP Generate Partial Map Complete 237ms 5/5/2021 6:16:06 PM 2.850 SINGLEP Start Generate Partial Map with Realistic and seed 933850158 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/5/2021 6:16:07 PM 2.850 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/5/2021 6:16:07 PM 2.850 SINGLEP Fixed 2240 missing planet factions. 5/5/2021 6:16:07 PM 2.850 SINGLEP Generate Partial Map Complete 259ms 5/5/2021 6:16:13 PM 2.850 SINGLEP Start Generate Partial Map with Realistic and seed 111587204 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/5/2021 6:16:13 PM 2.850 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/5/2021 6:16:13 PM 2.850 SINGLEP Fixed 2240 missing planet factions. 5/5/2021 6:16:13 PM 2.850 SINGLEP Generate Partial Map Complete 242ms 5/5/2021 6:16:22 PM 2.850 SINGLEP Start Generate Partial Map with Realistic and seed 415655626 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/5/2021 6:16:22 PM 2.850 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/5/2021 6:16:22 PM 2.850 SINGLEP Fixed 2240 missing planet factions. 5/5/2021 6:16:22 PM 2.850 SINGLEP Generate Partial Map Complete 247ms 5/5/2021 6:16:24 PM 2.850 SINGLEP Start Generate Partial Map with Realistic and seed 593091930 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/5/2021 6:16:25 PM 2.850 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/5/2021 6:16:25 PM 2.850 SINGLEP Fixed 2240 missing planet factions. 5/5/2021 6:16:25 PM 2.850 SINGLEP Generate Partial Map Complete 436ms 5/5/2021 6:16:26 PM 2.850 SINGLEP Start Generate Partial Map with Realistic and seed 879817451 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/5/2021 6:16:26 PM 2.850 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/5/2021 6:16:26 PM 2.850 SINGLEP Fixed 2240 missing planet factions. 5/5/2021 6:16:26 PM 2.850 SINGLEP Generate Partial Map Complete 403ms 5/5/2021 6:17:10 PM 2.850 SINGLEP Start Generate Partial Map with Realistic and seed 879817451 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/5/2021 6:17:11 PM 2.850 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/5/2021 6:17:11 PM 2.850 SINGLEP Fixed 2240 missing planet factions. 5/5/2021 6:17:11 PM 2.850 SINGLEP Generate Partial Map Complete 258ms 5/5/2021 6:17:25 PM 2.850 SINGLEP Start Generate FULL Map with Realistic and seed 879817451 and planet count 80 and 28 factions (StartingMainGameAfterLobby NotLoadingAnything) 5/5/2021 6:17:25 PM 2.850 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 40ms 5/5/2021 6:17:25 PM 2.850 SINGLEP Generate FULL Map Complete 589ms 5/5/2021 6:17:55 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 1 created, 0 removed, 1 active. Factions: 28 created, 0 removed, 28 active. Fleets: 165 created, 0 removed, 165 active. GameCommands: 5 created, 0 removed, 5 active. GE_Others: 2 created, 0 removed, 2 active. GE_Shots: 1 created, 0 removed, 1 active. GE_Squads: 2,443 created, 0 removed, 2,443 active. Pathfinders: 18 created, 0 removed, 18 active. PlanetFactions: 2,296 created, 0 removed, 2,296 active. Planets: 82 created, 0 removed, 82 active. ========================================== 5/5/2021 6:18:10 PM 2.850 SINGLEP Update mod and expansion statuses! 5/5/2021 6:18:10 PM 2.850 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed But Disabled) 5/5/2021 6:18:10 PM 2.850 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) AdjustedTurretsRange (Disabled) CRC_Mods (Disabled) DevourerCrysalis (Disabled) ExoticShips (Disabled) PreceptsOfThePrecursors (Disabled) StarKelpNonDist (Disabled) ZeusMods (Disabled) 5/5/2021 6:18:10 PM 2.850 SINGLEP Found 478 xml files in 102 folders in 54ms 5/5/2021 6:18:10 PM 2.850 SINGLEP 478 Xml Files Parsed in 445ms 5/5/2021 6:18:10 PM 2.850 SINGLEP Gather Ancient Lifeforms (0.5075s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 478 Xml Files Checked For Exp/Mod Status in 9ms 5/5/2021 6:18:10 PM 2.850 SINGLEP Pruning Excess Brain Cells (0.0140s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 0 / 66: Arcen.Universal.XmlModNamesToIgnoreNowTable (0.0030s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 1 / 66: Arcen.Universal.AchievementTable (0.0090s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 2 / 66: Arcen.AIW2.Core.ExternalVisualCoreConstants (0.0070s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 3 / 66: Arcen.Universal.SFXItemTable (0.0080s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 4 / 66: Arcen.Universal.TextEmbededSpriteTable (0.0050s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 5 / 66: Arcen.Universal.ExternalIconDictionaryTable (0.0250s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 6 / 66: Arcen.Universal.MusicTrackTable (0.0040s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 7 / 66: Arcen.AIW2.Core.NetworkingFrameworkTable (0.0080s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 8 / 66: Arcen.Universal.ArcenExternalDataPatternTable (0.0140s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 9 / 66: Arcen.Universal.ArcenExternalCodeHookTable (0.0030s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 10 / 66: Arcen.Universal.ArcenExternalCodeHookHandlerTable (0.0080s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 11 / 66: Arcen.AIW2.Core.ExternalConstants (0.0210s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 12 / 66: Arcen.AIW2.Core.ExternalVisualConstants (0.0040s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 13 / 66: Arcen.AIW2.Core.IconShipStatusTable (0.0070s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 14 / 66: Arcen.AIW2.Core.StateOfMatterTypeDataTable (0.0060s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 15 / 66: Arcen.AIW2.Core.FleetLeaderTypeDataTable (0.0080s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 16 / 66: Arcen.AIW2.Core.GalaxyMapTextboxFunctionTable (0.0060s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 17 / 66: Arcen.AIW2.Core.AISentinelAlertLevelTable (0.0070s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 18 / 66: Arcen.AIW2.Core.FleetNameTypeDataTable (0.0070s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 19 / 66: Arcen.AIW2.Core.TipCategoryTable (0.0070s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 20 / 66: Arcen.AIW2.Core.TipTable (0.0080s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 21 / 66: Arcen.AIW2.Core.JournalEntryTable (0.0070s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 22 / 66: Arcen.AIW2.Core.PlanetNameTypeDataTable (0.0060s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 23 / 66: Arcen.AIW2.Core.GameSpeedTypeTable (0.0070s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 24 / 66: Arcen.AIW2.Core.Balance_PriorityAsAITargetTable (0.0070s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 25 / 66: Arcen.AIW2.Core.Balance_PriorityAsFRDTargetTable (0.0070s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 26 / 66: Arcen.AIW2.Core.Balance_PriorityToProtectTable (0.0070s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 27 / 66: Arcen.AIW2.Core.ObjectiveGeneratorTable (0.0080s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 28 / 66: Arcen.AIW2.Core.ArcenCameraTypeTable (0.0060s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 29 / 66: Arcen.AIW2.Core.ShipVoiceGroupTable (0.0070s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 30 / 66: Arcen.AIW2.Core.MapTypeDataTable (0.0090s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 31 / 66: Arcen.AIW2.Core.ScenarioDataTable (0.0050s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 32 / 66: Arcen.AIW2.Core.TargetEvaluatorTypeDataTable (0.0080s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 33 / 66: Arcen.AIW2.Core.AIDefensePlacerTable (0.0060s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 34 / 66: Arcen.AIW2.Core.FleetFormationTypeDataTable (0.0080s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 35 / 66: Arcen.AIW2.Core.GalaxyMapDisplayModeTable (0.0070s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 36 / 66: Arcen.AIW2.Core.TeamColorDefinitionTable (0.0110s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 37 / 66: Arcen.AIW2.Core.TeamColorPrefabsTable (0.0030s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 38 / 66: Arcen.AIW2.Core.SpecialFactionDataTable (0.0080s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 39 / 66: Arcen.AIW2.Core.HackingTypeTable (0.0130s) 5/5/2021 6:18:10 PM 2.850 SINGLEP 40 / 66: Arcen.AIW2.Core.DeathEffectTypeTable (0.0040s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 41 / 66: Arcen.AIW2.Core.EntityLineTypeTable (0.1902s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 42 / 66: Arcen.AIW2.Core.Balance_MarkLevelTable (0.0030s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 43 / 66: Arcen.AIW2.Core.MarkLevelScaleStyleTable (0.0080s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 44 / 66: Arcen.AIW2.Core.AIGuardPostAndCommandPlacerTable (0.0080s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 45 / 66: Arcen.AIW2.Core.Balance_RangeTable (0.0050s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 46 / 66: Arcen.AIW2.Core.Balance_RateOfFireTable (0.0070s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 47 / 66: Arcen.AIW2.Core.Balance_SpeedDirectTable (0.0070s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 48 / 66: Arcen.AIW2.Core.Balance_ShotSpeedTable (0.0070s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 49 / 66: Arcen.AIW2.Core.AIShipGroupCategoryTable (0.0070s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 50 / 66: Arcen.AIW2.Core.AIShipGroupTable (0.0110s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 51 / 66: Arcen.AIW2.Core.FleetDesignTemplateTable (0.0070s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 52 / 66: Arcen.AIW2.Core.TechUpgradeTable (0.0040s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 53 / 66: Arcen.AIW2.Core.BuildSidebarCategoryTable (0.0070s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 54 / 66: Arcen.AIW2.Core.AIWar2GalaxySettingCategoryTable (0.0060s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 55 / 66: Arcen.AIW2.Core.AIWar2GalaxySettingSubcategoryTable (0.0070s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 56 / 66: Arcen.AIW2.Core.AIWar2GalaxySettingTable (0.0090s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 57 / 66: Arcen.AIW2.Core.SpaceboxDefinitionTable (0.0060s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 58 / 66: Arcen.AIW2.Core.PlanetDefinitionTable (0.0070s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 59 / 66: Arcen.AIW2.Core.GameCommandTypeTable (0.0140s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 60 / 66: Arcen.AIW2.Core.GameEntityTypeDataTable (0.1932s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 61 / 66: Arcen.AIW2.Core.ObjectiveCategoryTable (0.0050s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 62 / 66: Arcen.AIW2.Core.TestChamberTable (0.0060s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 63 / 66: Arcen.AIW2.Core.TutorialCategoryTable (0.0070s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 64 / 66: Arcen.AIW2.Core.TutorialTable (0.0090s) 5/5/2021 6:18:11 PM 2.850 SINGLEP 65 / 66: Arcen.Universal.SurrogateTableTable (0.0691s) 5/5/2021 6:18:11 PM 2.850 SINGLEP Locate Dictionaries (0.0040s) 5/5/2021 6:18:11 PM 2.850 SINGLEP Set Stage (0.0120s) 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'VengefulSniperArray' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'WarpingInDZTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'WarpingInDZEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZConstructor' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZTransport' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZPrivateer' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZHarvester' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregil' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkald' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZMetalTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZGreenTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZBlueTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZWhiteTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZRedTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZBlackTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZPirateEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilSinister' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldSinister' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDZDregil' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDregilFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDZDregilEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'AISkaldStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP PrototypeObject failed to load for 'AISkaldSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:18:11 PM 2.850 SINGLEP Restrain Self From Stating The Odds (0.2722s) 5/5/2021 6:18:11 PM 2.850 SINGLEP Post-Proton Surge (0.0070s) 5/5/2021 6:18:11 PM 2.850 SINGLEP Background Radiation Taste Test (0.0070s) 5/5/2021 6:18:11 PM 2.850 SINGLEP Shuffling Chairs On Command Deck (0.0200s) 5/5/2021 6:18:11 PM 2.850 SINGLEP Windshield Wiping (0.0040s) 5/5/2021 6:18:11 PM 2.850 SINGLEP Last Organizational Modeling (0.0891s) 5/5/2021 6:18:12 PM 2.850 SINGLEP Info: will dump 1369 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/5/2021 6:18:12 PM 2.850 SINGLEP Stimulate Modulation (0.0551s) 5/5/2021 6:18:12 PM 2.850 SINGLEP Tip Servos (0.0030s) 5/5/2021 6:18:12 PM 2.850 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 5/5/2021 6:18:12 PM 2.850 SINGLEP Design New Fleet Logo (0.0070s) 5/5/2021 6:18:12 PM 2.850 SINGLEP Inspect Fleet Logo (0.0070s) 5/5/2021 6:18:12 PM 2.850 SINGLEP Ogle Enemy Logo (0.0060s) 5/5/2021 6:18:12 PM 2.850 SINGLEP Order Cores By Seniority (0.0070s) 5/5/2021 6:18:12 PM 2.850 SINGLEP Make Factions That Extra Bit Special (0.0070s) 5/5/2021 6:18:12 PM 2.850 SINGLEP Resolution changed to fullscreen 1080x1920 5/5/2021 6:18:12 PM 2.850 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/5/2021 6:18:12 PM 2.850 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/5/2021 6:18:15 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. ========================================== 5/5/2021 6:18:15 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/5/2021 6:18:15 PM 2.850 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/5/2021 6:18:15 PM 2.850 SINGLEP in strip extra, Zeus: hasHadFirstPlayer True shouldBeRemoved False 5/5/2021 6:18:15 PM 2.850 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 5/5/2021 6:18:15 PM 2.850 SINGLEP loading as template 5/5/2021 6:18:15 PM 2.850 SINGLEP Added the faction AIRelentlessWave. 5/5/2021 6:18:15 PM 2.850 SINGLEP Added the faction AIReserves. 5/5/2021 6:18:15 PM 2.850 SINGLEP Added the faction AntiAIZombie. 5/5/2021 6:18:15 PM 2.850 SINGLEP Added the faction AntiEveryoneZombie. 5/5/2021 6:18:15 PM 2.850 SINGLEP Added the faction AntiPlayerZombie. 5/5/2021 6:18:15 PM 2.850 SINGLEP Added the faction CPALogic. 5/5/2021 6:18:15 PM 2.850 SINGLEP Added the faction EnragedMacrophage. 5/5/2021 6:18:15 PM 2.850 SINGLEP Added the faction Mercenary. 5/5/2021 6:18:15 PM 2.850 SINGLEP Added the faction TamedMacrophage. 5/5/2021 6:18:15 PM 2.850 SINGLEP Finish load save in 112.5ms 5/5/2021 6:18:15 PM 2.850 SINGLEP Start Generate Partial Map with Realistic and seed 2100246307 and planet count 80 and 28 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/5/2021 6:18:16 PM 2.850 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/5/2021 6:18:16 PM 2.850 SINGLEP Fixed 2240 missing planet factions. 5/5/2021 6:18:16 PM 2.850 SINGLEP Generate Partial Map Complete 274ms 5/5/2021 6:18:36 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\The Zenith Arena.save Source1: AnythingElse Source3: LoadingQuickStart 5/5/2021 6:18:36 PM 2.850 SINGLEP Location 1: Go back to main menu since save load failed. 5/5/2021 6:18:36 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. ========================================== 5/5/2021 6:18:36 PM 2.850 SINGLEP Failed to load save in 272.0ms 5/5/2021 6:18:45 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\The Zenith Arena.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 5/5/2021 6:18:45 PM 2.850 SINGLEP Location 1: Go back to main menu since save load failed. 5/5/2021 6:18:45 PM 2.850 SINGLEP Failed to load save in 7.1ms 5/5/2021 6:19:03 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. ========================================== 5/5/2021 6:19:03 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/5/2021 6:19:03 PM 2.850 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/5/2021 6:19:03 PM 2.850 SINGLEP in strip extra, Zeus: hasHadFirstPlayer True shouldBeRemoved False 5/5/2021 6:19:03 PM 2.850 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 5/5/2021 6:19:03 PM 2.850 SINGLEP loading as template 5/5/2021 6:19:03 PM 2.850 SINGLEP Added the faction AIRelentlessWave. 5/5/2021 6:19:03 PM 2.850 SINGLEP Added the faction AIReserves. 5/5/2021 6:19:03 PM 2.850 SINGLEP Added the faction AntiAIZombie. 5/5/2021 6:19:03 PM 2.850 SINGLEP Added the faction AntiEveryoneZombie. 5/5/2021 6:19:03 PM 2.850 SINGLEP Added the faction AntiPlayerZombie. 5/5/2021 6:19:03 PM 2.850 SINGLEP Added the faction CPALogic. 5/5/2021 6:19:03 PM 2.850 SINGLEP Added the faction EnragedMacrophage. 5/5/2021 6:19:03 PM 2.850 SINGLEP Added the faction Mercenary. 5/5/2021 6:19:03 PM 2.850 SINGLEP Added the faction TamedMacrophage. 5/5/2021 6:19:03 PM 2.850 SINGLEP Finish load save in 108.2ms 5/5/2021 6:19:03 PM 2.850 SINGLEP Start Generate Partial Map with Realistic and seed 498408098 and planet count 80 and 28 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/5/2021 6:19:04 PM 2.850 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/5/2021 6:19:04 PM 2.850 SINGLEP Fixed 2240 missing planet factions. 5/5/2021 6:19:04 PM 2.850 SINGLEP Generate Partial Map Complete 303ms 5/5/2021 6:19:20 PM 2.850 SINGLEP Start Generate FULL Map with Realistic and seed 498408098 and planet count 80 and 28 factions (StartingMainGameAfterLobby NotLoadingAnything) 5/5/2021 6:19:20 PM 2.850 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 27ms 5/5/2021 6:19:20 PM 2.850 SINGLEP Generate FULL Map Complete 489ms 5/5/2021 6:19:20 PM 2.850 SINGLEP Fixed incorrect count of ships to be granted. Was 1, now 3 Metabolizing Gangsaw Drone Hangar from Other Defensive Schematic Server 5/5/2021 6:19:31 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 133 created, 0 removed, 117 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 9 created, 0 removed, 9 active. Fleets: 162 created, 0 removed, 162 active. GameCommands: 26 created, 0 removed, 25 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 2,622 created, 19 removed, 2,568 active. Pathfinders: 20 created, 0 removed, 20 active. PlanetFactions: 2,296 created, 0 removed, 2,296 active. Planets: 82 created, 0 removed, 82 active. ========================================== 5/5/2021 6:21:28 PM SINGLEP Current directory used: C:/Users/george/AIWars2_SVN/SVN/ Process Count = 0 so PlayerDataDirectory used: C:/Users/george/AIWars2_SVN/SVN/PlayerData/ 5/5/2021 6:21:28 PM SINGLEP Boot up FleetOS (0.2177s) 5/5/2021 6:21:28 PM SINGLEP graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 456.71 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: GeForce GTX 1060 6GB/PCIe/SSE2 graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 456.71 graphicsMemorySize: 6052 maxTextureSize: 32768 npotSupport: Full processorType: AMD Ryzen 7 1700 Eight-Core Processor processorCount: 16 processorFrequency: 3000 systemMemorySize: 16333 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 5/5/2021 6:21:28 PM SINGLEP Check System Logs For Rogue Intelligence (0.3273s) 5/5/2021 6:21:28 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/5/2021 6:21:28 PM SINGLEP Inspect Aft Hatches (0.0360s) 5/5/2021 6:21:28 PM SINGLEP Found 479 xml files in 103 folders in 68ms 5/5/2021 6:21:29 PM SINGLEP Check For Extra Modules (0.5875s) 5/5/2021 6:21:29 PM SINGLEP 479 Xml Files Parsed in 516ms 5/5/2021 6:21:29 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 5/5/2021 6:21:29 PM 2.850 SINGLEP Game Version: 2.850 5/5/2021 6:21:29 PM 2.850 SINGLEP Eject Trash Into Hyperspace (0.1071s) 5/5/2021 6:21:29 PM 2.850 SINGLEP Bring Cloaking Systems Online (0.0050s) 5/5/2021 6:21:29 PM 2.850 SINGLEP Recalculate Speed Of Light (0.0120s) 5/5/2021 6:21:29 PM 2.850 SINGLEP Optimize Comfort On Command Decks (0.0100s) 5/5/2021 6:21:29 PM 2.850 SINGLEP Generating Framerates (0.0050s) 5/5/2021 6:21:29 PM 2.850 SINGLEP Update mod and expansion statuses! 5/5/2021 6:21:29 PM 2.850 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed But Disabled) 5/5/2021 6:21:29 PM 2.850 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) AdjustedTurretsRange (Disabled) CRC_Mods (Disabled) DevourerCrysalis (Disabled) ExoticShips (Disabled) PreceptsOfThePrecursors (Disabled) StarKelpNonDist (Disabled) ZeusMods (Disabled) 5/5/2021 6:21:29 PM 2.850 SINGLEP Check Nearby Stellar Masses (0.0280s) 5/5/2021 6:21:29 PM 2.850 SINGLEP 479 Xml Files Checked For Exp/Mod Status in 10ms 5/5/2021 6:21:29 PM 2.850 SINGLEP Pruning Excess Brain Cells (0.0280s) 5/5/2021 6:21:29 PM 2.850 SINGLEP Remembering Alamo (0.0771s) 5/5/2021 6:21:29 PM 2.850 SINGLEP Boot Audio Comms (0.0070s) 5/5/2021 6:21:29 PM 2.850 SINGLEP Establish Individual Audio Links (0.0170s) 5/5/2021 6:21:29 PM 2.850 SINGLEP Resolution changed to fullscreen 1080x1920 5/5/2021 6:21:29 PM 2.850 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/5/2021 6:21:29 PM 2.850 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/5/2021 6:21:29 PM 2.850 SINGLEP Last Save File appears to have been deleted! Name was: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/The Zenith Arena/The Zenith Arena.save 5/5/2021 6:21:29 PM 2.850 SINGLEP Refresh Optical Lensing (0.0100s) 5/5/2021 6:21:29 PM 2.850 SINGLEP Revise Fundamental Physical Laws (0.0300s) 5/5/2021 6:21:29 PM 2.850 SINGLEP Calculate Odds Of Success (0.0300s) 5/5/2021 6:21:30 PM 2.850 SINGLEP Briefly Panic (0.3654s) 5/5/2021 6:21:30 PM 2.850 SINGLEP Install Confidence Routines (0.4304s) 5/5/2021 6:21:30 PM 2.850 SINGLEP Bring Commander Interface Online (0.0811s) 5/5/2021 6:21:30 PM 2.850 SINGLEP Motivate All Crews (0.0510s) 5/5/2021 6:21:30 PM 2.850 SINGLEP Locating Available Networks (0.0180s) 5/5/2021 6:21:30 PM 2.850 SINGLEP Externalizing Patterns (0.0260s) 5/5/2021 6:21:30 PM 2.850 SINGLEP Hooking Externals (0.0160s) 5/5/2021 6:21:30 PM 2.850 SINGLEP Handlizing Hooks (0.0100s) 5/5/2021 6:21:30 PM 2.850 SINGLEP Disengaging Constants (0.0370s) 5/5/2021 6:21:30 PM 2.850 SINGLEP Late Axionic Computations (0.0500s) 5/5/2021 6:21:30 PM 2.850 SINGLEP Poking At Status Indicators (0.0070s) 5/5/2021 6:21:30 PM 2.850 SINGLEP Discovering States Of Matter (0.0060s) 5/5/2021 6:21:30 PM 2.850 SINGLEP Searching For A Leader (0.0070s) 5/5/2021 6:21:30 PM 2.850 SINGLEP Suppressing Bad Thoughts (0.0080s) 5/5/2021 6:21:30 PM 2.850 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 5/5/2021 6:21:30 PM 2.850 SINGLEP Connecting to Fleet Command (0.0070s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Thinking Of Advice (0.0060s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Degaussing Advice (0.0080s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Reading Alien Diaries (0.0070s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Naming All Known Planets (0.0060s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Remembering Speeds (0.0080s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Prioritizing Targets (0.0060s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Rebooting Sensor Arrays (0.0080s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Unloading Prismatic Grid (0.0060s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Thinking Of Objectives (0.0080s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Inhibiting Visual Scans (0.0100s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Synthesizing Vocals (0.0060s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Investigating Map Signatures (0.0120s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Ventilating Scenarios (0.0050s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Decontaminating Targeting Systems (0.0070s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Ejecting Tactical Core (0.0070s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Calibrating Formations (0.0080s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Intercepting Galactic Maps (0.0070s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Discharging Colored Ions (0.0130s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Replicating Ion Colors (0.0050s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Faction Diagnostics (0.0130s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Buffering Hackers (0.0280s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Inverting Death (0.0060s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Linear Field Variance (0.0080s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Charging Marks (0.0050s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Differentiating Marks (0.1812s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Guarding The Posts (0.0080s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Range Manifolds (0.0050s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Purging ROFs (0.0060s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Manipulating Speeds (0.0080s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Detecting Projectiles (0.0070s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Grouping Flow Fields (0.0070s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Modulating Flow Field Groups (0.0110s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Designing Fleets (0.0110s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Thinking Of Technologies (0.0070s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Categorizing Starboard Sensors (0.0050s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Injecting Galactic Variables (0.0110s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Gesticulating Starfields (0.0100s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Fondly Remembering Distant Planets (0.0100s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Categorizing All Planets (0.0060s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Organizing Commands (0.0170s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Calculating Firing Cones (0.0070s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Holding Ship Parts For Comfort (0.3303s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Re-Aligning Objectives (0.0150s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Sterilizing Test Chamber (0.0060s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Issuing Orders (0.0060s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Augmenting Infusers (0.0080s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Infusing (0.0180s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Load Surrogates (0.0641s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Locate Dictionaries (0.0060s) 5/5/2021 6:21:31 PM 2.850 SINGLEP Set Stage (0.0100s) 5/5/2021 6:21:34 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/ai/vengefulsniperarray/vengefulsniperarray.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:21:34 PM 2.850 SINGLEP PrototypeObject failed to load for 'VengefulSniperArray' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:34 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_red.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:21:34 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:34 PM 2.850 SINGLEP PrototypeObject failed to load for 'WarpingInDZTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:34 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzepistyle/dzepistyle.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:21:34 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:34 PM 2.850 SINGLEP PrototypeObject failed to load for 'WarpingInDZEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:34 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzconstructor/dzconstructor.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:21:34 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZConstructor' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:34 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dztransport/dztransport.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:21:34 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZTransport' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:34 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dztransport/dzprivateer.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:21:34 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZPrivateer' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:34 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzmetalharvester/dzmetalharvester.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:21:34 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZHarvester' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:34 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzdregil/dzdregil.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:21:34 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregil' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:34 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzskald/dzskald.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:21:34 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkald' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_metal.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:21:35 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZMetalTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_green.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:21:35 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZGreenTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_blue.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:21:35 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZBlueTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_white.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:21:35 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZWhiteTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZRedTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_black.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:21:35 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZBlackTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzepistyle/dzepistylepiratical.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:21:35 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZPirateEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilSinister' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldSinister' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDZDregil' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDregilFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDZDregilEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP PrototypeObject failed to load for 'AISkaldStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP PrototypeObject failed to load for 'AISkaldSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:21:35 PM 2.850 SINGLEP Obfuscating Hulls (3.0850s) 5/5/2021 6:21:35 PM 2.850 SINGLEP Post-Proton Surge (0.0160s) 5/5/2021 6:21:35 PM 2.850 SINGLEP Background Radiation Taste Test (0.0310s) 5/5/2021 6:21:35 PM 2.850 SINGLEP Shuffling Chairs On Command Deck (0.0200s) 5/5/2021 6:21:35 PM 2.850 SINGLEP Windshield Wiping (0.0060s) 5/5/2021 6:21:35 PM 2.850 SINGLEP Last Organizational Modeling (0.1261s) 5/5/2021 6:21:35 PM 2.850 SINGLEP Info: will dump 1369 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/5/2021 6:21:35 PM 2.850 SINGLEP Stimulate Modulation (0.0711s) 5/5/2021 6:21:35 PM 2.850 SINGLEP Tip Servos (0.0080s) 5/5/2021 6:21:35 PM 2.850 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 5/5/2021 6:21:35 PM 2.850 SINGLEP Design New Fleet Logo (0.0140s) 5/5/2021 6:21:35 PM 2.850 SINGLEP Inspect Fleet Logo (0.0140s) 5/5/2021 6:21:35 PM 2.850 SINGLEP Ogle Enemy Logo (0.0050s) 5/5/2021 6:21:35 PM 2.850 SINGLEP Order Cores By Seniority (0.0095s) 5/5/2021 6:21:35 PM 2.850 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1340 5/5/2021 6:21:35 PM 2.850 SINGLEP Make Factions That Extra Bit Special (0.0070s) 5/5/2021 6:21:35 PM 2.850 SINGLEP Final Checks (0.4441s) 5/5/2021 6:21:35 PM 2.850 SINGLEP Load Historical Documents (0.0030s) 5/5/2021 6:21:35 PM 2.850 SINGLEP 7.5 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.6s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Holding Ship Parts For Comfort (0.3s) Obfuscating Hulls (3.1s) Final Checks (0.4s) 5/5/2021 6:22:06 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/5/2021 6:22:15 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\Zenith Onslaught.save Source1: AnythingElse Source3: LoadingQuickStart 5/5/2021 6:22:15 PM 2.850 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/5/2021 6:22:15 PM 2.850 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 5/5/2021 6:22:15 PM 2.850 SINGLEP loading as template 5/5/2021 6:22:15 PM 2.850 SINGLEP Added the faction AIRelentlessWave. 5/5/2021 6:22:15 PM 2.850 SINGLEP Added the faction AIReserves. 5/5/2021 6:22:15 PM 2.850 SINGLEP Added the faction AntiAIZombie. 5/5/2021 6:22:15 PM 2.850 SINGLEP Added the faction AntiEveryoneZombie. 5/5/2021 6:22:15 PM 2.850 SINGLEP Added the faction AntiPlayerZombie. 5/5/2021 6:22:15 PM 2.850 SINGLEP Added the faction CPALogic. 5/5/2021 6:22:15 PM 2.850 SINGLEP Added the faction EnragedMacrophage. 5/5/2021 6:22:15 PM 2.850 SINGLEP Added the faction Mercenary. 5/5/2021 6:22:15 PM 2.850 SINGLEP Added the faction TamedMacrophage. 5/5/2021 6:22:16 PM 2.850 SINGLEP Finish load save in 482.0ms 5/5/2021 6:22:16 PM 2.850 SINGLEP Start Generate Partial Map with Compass and seed 178523344 and planet count 65 and 30 factions (AnythingElse LoadingQuickStart) 5/5/2021 6:22:16 PM 2.850 SINGLEP Compass. centerSizeParm 1 (12) numRings 3 connections 4 5/5/2021 6:22:16 PM 2.850 SINGLEP Fixed 1950 missing planet factions. 5/5/2021 6:22:16 PM 2.850 SINGLEP Generate Partial Map Complete 151ms 5/5/2021 6:22:16 PM 2.850 SINGLEP Start Generate FULL Map with Compass and seed 178523344 and planet count 65 and 30 factions (AnythingElse LoadingQuickStart) 5/5/2021 6:22:16 PM 2.850 SINGLEP Compass. centerSizeParm 1 (12) numRings 3 connections 4 5/5/2021 6:22:16 PM 2.850 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 36ms 5/5/2021 6:22:16 PM 2.850 SINGLEP Generate FULL Map Complete 402ms 5/5/2021 6:22:38 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 30 created, 0 removed, 30 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 141 created, 0 removed, 141 active. GameCommands: 9 created, 0 removed, 9 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 1 created, 0 removed, 1 active. GE_Squads: 2,272 created, 0 removed, 2,272 active. Pathfinders: 18 created, 0 removed, 18 active. PlanetFactions: 2,010 created, 0 removed, 2,010 active. Planets: 67 created, 0 removed, 67 active. ========================================== 5/5/2021 6:22:51 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\The Zenith Arena.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 5/5/2021 6:22:51 PM 2.850 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/5/2021 6:22:51 PM 2.850 SINGLEP in strip extra, Zeus: hasHadFirstPlayer True shouldBeRemoved False 5/5/2021 6:22:51 PM 2.850 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 5/5/2021 6:22:51 PM 2.850 SINGLEP loading as template 5/5/2021 6:22:51 PM 2.850 SINGLEP Added the faction AIRelentlessWave. 5/5/2021 6:22:51 PM 2.850 SINGLEP Added the faction AIReserves. 5/5/2021 6:22:51 PM 2.850 SINGLEP Added the faction AntiAIZombie. 5/5/2021 6:22:51 PM 2.850 SINGLEP Added the faction AntiEveryoneZombie. 5/5/2021 6:22:51 PM 2.850 SINGLEP Added the faction AntiPlayerZombie. 5/5/2021 6:22:51 PM 2.850 SINGLEP Added the faction CPALogic. 5/5/2021 6:22:51 PM 2.850 SINGLEP Added the faction EnragedMacrophage. 5/5/2021 6:22:51 PM 2.850 SINGLEP Added the faction Mercenary. 5/5/2021 6:22:51 PM 2.850 SINGLEP Added the faction TamedMacrophage. 5/5/2021 6:22:51 PM 2.850 SINGLEP Finish load save in 204.6ms 5/5/2021 6:22:51 PM 2.850 SINGLEP Start Generate Partial Map with Realistic and seed 1319730665 and planet count 80 and 28 factions (StartingTheLobbyFromPrior LoadingQuickStart) 5/5/2021 6:22:52 PM 2.850 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/5/2021 6:22:52 PM 2.850 SINGLEP Fixed 2240 missing planet factions. 5/5/2021 6:22:52 PM 2.850 SINGLEP Generate Partial Map Complete 311ms 5/5/2021 6:22:52 PM 2.850 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.35 seconds ago. 5/5/2021 6:24:01 PM 2.850 SINGLEP Start Generate Partial Map with Realistic and seed 1319730665 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/5/2021 6:24:01 PM 2.850 SINGLEP PlayerAccount Zeus is controlling faction 1 already. 5/5/2021 6:24:01 PM 2.850 SINGLEP Fixed 2240 missing planet factions. 5/5/2021 6:24:01 PM 2.850 SINGLEP Generate Partial Map Complete 253ms 5/5/2021 6:24:05 PM 2.850 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 4.35 seconds ago. 5/5/2021 6:24:18 PM 2.850 SINGLEP Start Generate FULL Map with Realistic and seed 1319730665 and planet count 80 and 28 factions (StartingMainGameAfterLobby NotLoadingAnything) 5/5/2021 6:24:18 PM 2.850 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 27ms 5/5/2021 6:24:18 PM 2.850 SINGLEP Generate FULL Map Complete 443ms 5/5/2021 6:46:57 PM 2.850 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (-19,855) and new location is (-93,850). old angle: 91.27 new angle: 96.27 angle change 5 distance moved 74 attempts 1 5/5/2021 6:46:57 PM 2.850 SINGLEP Checking if fully connected 5/5/2021 6:48:05 PM 2.850 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (209,-398) and new location is (166,-418). old angle: 297.71 new angle: 291.71 angle change 354 distance moved 47 attempts 1 5/5/2021 6:48:05 PM 2.850 SINGLEP Checking if fully connected 5/5/2021 6:51:39 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 4,975 created, 0 removed, 4,975 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 81 created, 44 removed, 37 active. Fleets: 167 created, 4 removed, 163 active. GameCommands: 348 created, 0 removed, 348 active. GE_Others: 10 created, 0 removed, 10 active. GE_Shots: 633 created, 0 removed, 633 active. GE_Squads: 14,597 created, 10,168 removed, 4,429 active. Pathfinders: 36 created, 0 removed, 36 active. PlanetFactions: 2,296 created, 0 removed, 2,296 active. Planets: 82 created, 0 removed, 82 active. SpeedGroups: 4 created, 4 removed, 0 active. ========================================== 5/5/2021 6:52:56 PM SINGLEP Current directory used: C:/Users/george/AIWars2_SVN/SVN/ Process Count = 0 so PlayerDataDirectory used: C:/Users/george/AIWars2_SVN/SVN/PlayerData/ 5/5/2021 6:52:56 PM SINGLEP Boot up FleetOS (0.2252s) 5/5/2021 6:52:56 PM SINGLEP graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 456.71 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: GeForce GTX 1060 6GB/PCIe/SSE2 graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 456.71 graphicsMemorySize: 6052 maxTextureSize: 32768 npotSupport: Full processorType: AMD Ryzen 7 1700 Eight-Core Processor processorCount: 16 processorFrequency: 3000 systemMemorySize: 16333 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 5/5/2021 6:52:56 PM SINGLEP Check System Logs For Rogue Intelligence (0.3080s) 5/5/2021 6:52:57 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/5/2021 6:52:57 PM SINGLEP Inspect Aft Hatches (0.0380s) 5/5/2021 6:52:57 PM SINGLEP Found 479 xml files in 103 folders in 57ms 5/5/2021 6:52:57 PM SINGLEP Check For Extra Modules (0.5996s) 5/5/2021 6:52:57 PM SINGLEP 479 Xml Files Parsed in 487ms 5/5/2021 6:52:57 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 5/5/2021 6:52:57 PM 2.850 SINGLEP Game Version: 2.850 5/5/2021 6:52:57 PM 2.850 SINGLEP Eject Trash Into Hyperspace (0.0100s) 5/5/2021 6:52:57 PM 2.850 SINGLEP Bring Cloaking Systems Online (0.0050s) 5/5/2021 6:52:57 PM 2.850 SINGLEP Recalculate Speed Of Light (0.1051s) 5/5/2021 6:52:57 PM 2.850 SINGLEP Optimize Comfort On Command Decks (0.0110s) 5/5/2021 6:52:57 PM 2.850 SINGLEP Generating Framerates (0.0040s) 5/5/2021 6:52:57 PM 2.850 SINGLEP Update mod and expansion statuses! 5/5/2021 6:52:57 PM 2.850 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed But Disabled) 5/5/2021 6:52:57 PM 2.850 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) AdjustedTurretsRange (Disabled) CRC_Mods (Disabled) DevourerCrysalis (Disabled) ExoticShips (Disabled) PreceptsOfThePrecursors (Disabled) StarKelpNonDist (Disabled) ZeusMods (Disabled) 5/5/2021 6:52:57 PM 2.850 SINGLEP Check Nearby Stellar Masses (0.0310s) 5/5/2021 6:52:57 PM 2.850 SINGLEP 479 Xml Files Checked For Exp/Mod Status in 10ms 5/5/2021 6:52:57 PM 2.850 SINGLEP Pruning Excess Brain Cells (0.0240s) 5/5/2021 6:52:57 PM 2.850 SINGLEP Remembering Alamo (0.0140s) 5/5/2021 6:52:57 PM 2.850 SINGLEP Boot Audio Comms (0.0070s) 5/5/2021 6:52:57 PM 2.850 SINGLEP Establish Individual Audio Links (0.0180s) 5/5/2021 6:52:57 PM 2.850 SINGLEP Resolution changed to fullscreen 1080x1920 5/5/2021 6:52:57 PM 2.850 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/5/2021 6:52:57 PM 2.850 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/5/2021 6:52:57 PM 2.850 SINGLEP Refresh Optical Lensing (0.0080s) 5/5/2021 6:52:57 PM 2.850 SINGLEP Revise Fundamental Physical Laws (0.0300s) 5/5/2021 6:52:57 PM 2.850 SINGLEP Calculate Odds Of Success (0.0250s) 5/5/2021 6:52:58 PM 2.850 SINGLEP Briefly Panic (0.3774s) 5/5/2021 6:52:58 PM 2.850 SINGLEP Install Confidence Routines (0.4247s) 5/5/2021 6:52:58 PM 2.850 SINGLEP Bring Commander Interface Online (0.0791s) 5/5/2021 6:52:58 PM 2.850 SINGLEP Motivate All Crews (0.0450s) 5/5/2021 6:52:58 PM 2.850 SINGLEP Locating Available Networks (0.0180s) 5/5/2021 6:52:58 PM 2.850 SINGLEP Externalizing Patterns (0.0250s) 5/5/2021 6:52:58 PM 2.850 SINGLEP Hooking Externals (0.0090s) 5/5/2021 6:52:58 PM 2.850 SINGLEP Handlizing Hooks (0.0150s) 5/5/2021 6:52:58 PM 2.850 SINGLEP Disengaging Constants (0.0360s) 5/5/2021 6:52:58 PM 2.850 SINGLEP Late Axionic Computations (0.0500s) 5/5/2021 6:52:58 PM 2.850 SINGLEP Poking At Status Indicators (0.0090s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Discovering States Of Matter (0.0050s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Searching For A Leader (0.0080s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Suppressing Bad Thoughts (0.0080s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Sentinel Alertness Diagnostic (0.0050s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Connecting to Fleet Command (0.0080s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Thinking Of Advice (0.0060s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Degaussing Advice (0.0080s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Reading Alien Diaries (0.0070s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Naming All Known Planets (0.0060s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Remembering Speeds (0.0080s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Prioritizing Targets (0.0060s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Rebooting Sensor Arrays (0.0080s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Unloading Prismatic Grid (0.0060s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Thinking Of Objectives (0.0080s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Inhibiting Visual Scans (0.0090s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Synthesizing Vocals (0.0060s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Investigating Map Signatures (0.0120s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Ventilating Scenarios (0.0050s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Decontaminating Targeting Systems (0.0080s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Ejecting Tactical Core (0.0060s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Calibrating Formations (0.0080s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Intercepting Galactic Maps (0.0080s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Discharging Colored Ions (0.0120s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Replicating Ion Colors (0.0050s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Faction Diagnostics (0.0120s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Buffering Hackers (0.0280s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Inverting Death (0.0070s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Linear Field Variance (0.0070s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Charging Marks (0.0050s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Differentiating Marks (0.1766s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Guarding The Posts (0.0084s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Range Manifolds (0.0037s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Purging ROFs (0.0080s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Manipulating Speeds (0.0070s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Detecting Projectiles (0.0060s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Grouping Flow Fields (0.0080s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Modulating Flow Field Groups (0.0120s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Designing Fleets (0.0100s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Thinking Of Technologies (0.0070s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Categorizing Starboard Sensors (0.0050s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Injecting Galactic Variables (0.0110s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Initiating Starfields (0.0090s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Detecting Distant Planets (0.0110s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Categorizing All Planets (0.0050s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Organizing Commands (0.0178s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Calculating Firing Cones (0.0050s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Scrapping Extra Ship Parts (0.3253s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Re-Aligning Objectives (0.0160s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Sterilizing Test Chamber (0.0060s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Issuing Orders (0.0070s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Augmenting Infusers (0.0070s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Infusing (0.0190s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Load Surrogates (0.0631s) 5/5/2021 6:52:59 PM 2.850 SINGLEP Locate Dictionaries (0.0050s) 5/5/2021 6:53:00 PM 2.850 SINGLEP Set Stage (0.0110s) 5/5/2021 6:53:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/ai/vengefulsniperarray/vengefulsniperarray.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:53:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'VengefulSniperArray' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_red.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:53:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'WarpingInDZTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzepistyle/dzepistyle.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:53:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'WarpingInDZEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzconstructor/dzconstructor.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:53:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZConstructor' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dztransport/dztransport.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:53:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZTransport' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dztransport/dzprivateer.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:53:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZPrivateer' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzmetalharvester/dzmetalharvester.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:53:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZHarvester' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzdregil/dzdregil.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:53:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregil' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzskald/dzskald.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:53:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkald' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_metal.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:53:03 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZMetalTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_green.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:53:03 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZGreenTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_blue.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:53:03 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZBlueTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_white.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:53:03 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZWhiteTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZRedTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_black.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:53:03 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZBlackTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzepistyle/dzepistylepiratical.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 6:53:03 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZPirateEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilSinister' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldSinister' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDZDregil' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDregilFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDZDregilEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP PrototypeObject failed to load for 'AISkaldStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP PrototypeObject failed to load for 'AISkaldSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 6:53:03 PM 2.850 SINGLEP Destroying Nanotech Chamber (3.0827s) 5/5/2021 6:53:03 PM 2.850 SINGLEP Post-Proton Surge (0.0150s) 5/5/2021 6:53:03 PM 2.850 SINGLEP Background Radiation Taste Test (0.0340s) 5/5/2021 6:53:03 PM 2.850 SINGLEP Shuffling Chairs On Command Deck (0.0180s) 5/5/2021 6:53:03 PM 2.850 SINGLEP Windshield Wiping (0.0060s) 5/5/2021 6:53:03 PM 2.850 SINGLEP Last Organizational Modeling (0.1191s) 5/5/2021 6:53:03 PM 2.850 SINGLEP Info: will dump 1369 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/5/2021 6:53:03 PM 2.850 SINGLEP Stimulate Modulation (0.0610s) 5/5/2021 6:53:03 PM 2.850 SINGLEP Tip Servos (0.0080s) 5/5/2021 6:53:03 PM 2.850 SINGLEP Sort Buildings Into Uneven Piles (0.0100s) 5/5/2021 6:53:03 PM 2.850 SINGLEP Design New Fleet Logo (0.0130s) 5/5/2021 6:53:03 PM 2.850 SINGLEP Inspect Fleet Logo (0.0080s) 5/5/2021 6:53:03 PM 2.850 SINGLEP Ogle Enemy Logo (0.0060s) 5/5/2021 6:53:03 PM 2.850 SINGLEP Order Cores By Seniority (0.0080s) 5/5/2021 6:53:03 PM 2.850 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1340 5/5/2021 6:53:03 PM 2.850 SINGLEP Make Factions That Extra Bit Special (0.0080s) 5/5/2021 6:53:03 PM 2.850 SINGLEP Final Checks (0.4548s) 5/5/2021 6:53:03 PM 2.850 SINGLEP Load Historical Documents (0.0030s) 5/5/2021 6:53:03 PM 2.850 SINGLEP 7.4 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.6s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Scrapping Extra Ship Parts (0.3s) Destroying Nanotech Chamber (3.1s) Final Checks (0.5s) 5/5/2021 6:53:06 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/5/2021 6:53:06 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/The Zenith Arena/Autosave at 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 5/5/2021 6:53:07 PM 2.850 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 42ms 5/5/2021 6:53:07 PM 2.850 SINGLEP Finish load save in 546.8ms 5/5/2021 7:01:46 PM 2.850 SINGLEP base warp in time: 480 var 60 -> 537 5/5/2021 7:01:51 PM 2.850 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (-93,850) and new location is (-181,836). old angle: 96.24 new angle: 102.24 angle change 6 distance moved 89 attempts 1 5/5/2021 7:01:51 PM 2.850 SINGLEP Checking if fully connected 5/5/2021 7:01:56 PM 2.850 SINGLEP base warp in time: 480 var 60 -> 481 5/5/2021 7:02:04 PM 2.850 SINGLEP base warp in time: 480 var 60 -> 524 5/5/2021 7:03:10 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 12,136 created, 0 removed, 12,136 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 158 created, 6 removed, 152 active. Fleets: 163 created, 0 removed, 163 active. GameCommands: 189 created, 0 removed, 189 active. GE_Others: 276 created, 0 removed, 276 active. GE_Shots: 1,398 created, 0 removed, 1,398 active. GE_Squads: 17,887 created, 8,527 removed, 9,360 active. Pathfinders: 36 created, 0 removed, 36 active. PlanetFactions: 2,296 created, 0 removed, 2,296 active. Planets: 82 created, 0 removed, 82 active. SpeedGroups: 141 created, 121 removed, 20 active. ========================================== 5/5/2021 7:03:17 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/The Zenith Arena\Autosave at 30m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 5/5/2021 7:03:17 PM 2.850 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 31ms 5/5/2021 7:03:17 PM 2.850 SINGLEP Finish load save in 339.4ms 5/5/2021 7:04:24 PM 2.850 SINGLEP base warp in time: 480 var 60 -> 502 5/5/2021 7:04:33 PM 2.850 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (-93,850) and new location is (-181,836). old angle: 96.24 new angle: 102.24 angle change 6 distance moved 89 attempts 1 5/5/2021 7:04:33 PM 2.850 SINGLEP Checking if fully connected 5/5/2021 7:04:44 PM 2.850 SINGLEP base warp in time: 480 var 60 -> 494 5/5/2021 7:04:49 PM 2.850 SINGLEP base warp in time: 480 var 60 -> 480 5/5/2021 7:08:22 PM 2.850 SINGLEP base warp in time: 480 var 60 -> 536 5/5/2021 7:08:37 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 182 created, 17 removed, 165 active. Fleets: 163 created, 0 removed, 163 active. GameCommands: 8 created, 0 removed, 8 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 59 created, 0 removed, 59 active. GE_Squads: 19,720 created, 13,682 removed, 6,038 active. Pathfinders: 34 created, 0 removed, 34 active. PlanetFactions: 2,296 created, 0 removed, 2,296 active. Planets: 82 created, 0 removed, 82 active. SpeedGroups: 120 created, 115 removed, 5 active. ========================================== 5/5/2021 8:02:09 PM SINGLEP Current directory used: C:/Users/george/AIWars2_SVN/SVN/ Process Count = 0 so PlayerDataDirectory used: C:/Users/george/AIWars2_SVN/SVN/PlayerData/ 5/5/2021 8:02:09 PM SINGLEP Boot up FleetOS (0.2843s) 5/5/2021 8:02:09 PM SINGLEP graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 456.71 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: GeForce GTX 1060 6GB/PCIe/SSE2 graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 456.71 graphicsMemorySize: 6052 maxTextureSize: 32768 npotSupport: Full processorType: AMD Ryzen 7 1700 Eight-Core Processor processorCount: 16 processorFrequency: 3000 systemMemorySize: 16333 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 5/5/2021 8:02:09 PM SINGLEP Check System Logs For Rogue Intelligence (0.4964s) 5/5/2021 8:02:09 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/5/2021 8:02:09 PM SINGLEP Inspect Aft Hatches (0.0460s) 5/5/2021 8:02:09 PM SINGLEP Found 479 xml files in 103 folders in 62ms 5/5/2021 8:02:10 PM SINGLEP Check For Extra Modules (0.6486s) 5/5/2021 8:02:10 PM SINGLEP 479 Xml Files Parsed in 539ms 5/5/2021 8:02:10 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 5/5/2021 8:02:10 PM 2.850 SINGLEP Game Version: 2.850 5/5/2021 8:02:10 PM 2.850 SINGLEP Eject Trash Into Hyperspace (0.1031s) 5/5/2021 8:02:10 PM 2.850 SINGLEP Bring Cloaking Systems Online (0.0080s) 5/5/2021 8:02:10 PM 2.850 SINGLEP Recalculate Speed Of Light (0.0150s) 5/5/2021 8:02:10 PM 2.850 SINGLEP Optimize Comfort On Command Decks (0.0160s) 5/5/2021 8:02:10 PM 2.850 SINGLEP Generating Framerates (0.0060s) 5/5/2021 8:02:10 PM 2.850 SINGLEP Update mod and expansion statuses! 5/5/2021 8:02:10 PM 2.850 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed But Disabled) 5/5/2021 8:02:10 PM 2.850 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) AdjustedTurretsRange (Disabled) CRC_Mods (Disabled) DevourerCrysalis (Disabled) ExoticShips (Disabled) PreceptsOfThePrecursors (Disabled) StarKelpNonDist (Disabled) ZeusMods (Disabled) 5/5/2021 8:02:10 PM 2.850 SINGLEP Check Nearby Stellar Masses (0.0309s) 5/5/2021 8:02:10 PM 2.850 SINGLEP 479 Xml Files Checked For Exp/Mod Status in 10ms 5/5/2021 8:02:10 PM 2.850 SINGLEP Pruning Excess Brain Cells (0.0250s) 5/5/2021 8:02:10 PM 2.850 SINGLEP Remembering Alamo (0.0150s) 5/5/2021 8:02:10 PM 2.850 SINGLEP Boot Audio Comms (0.0060s) 5/5/2021 8:02:10 PM 2.850 SINGLEP Establish Individual Audio Links (0.0180s) 5/5/2021 8:02:10 PM 2.850 SINGLEP Resolution changed to fullscreen 1080x1920 5/5/2021 8:02:10 PM 2.850 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/5/2021 8:02:10 PM 2.850 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/5/2021 8:02:10 PM 2.850 SINGLEP Refresh Optical Lensing (0.0080s) 5/5/2021 8:02:10 PM 2.850 SINGLEP Revise Fundamental Physical Laws (0.1241s) 5/5/2021 8:02:10 PM 2.850 SINGLEP Calculate Odds Of Success (0.0260s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Briefly Panic (0.2813s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Install Confidence Routines (0.4344s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Bring Commander Interface Online (0.0821s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Motivate All Crews (0.0460s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Locating Available Networks (0.0220s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Externalizing Patterns (0.0230s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Hooking Externals (0.0150s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Handlizing Hooks (0.0110s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Disengaging Constants (0.0330s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Late Axionic Computations (0.0500s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Poking At Status Indicators (0.0050s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Discovering States Of Matter (0.0070s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Searching For A Leader (0.0080s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Suppressing Bad Thoughts (0.0080s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Connecting to Fleet Command (0.0070s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Thinking Of Advice (0.0060s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Degaussing Advice (0.0080s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Reading Alien Diaries (0.0080s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Naming All Known Planets (0.0060s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Remembering Speeds (0.0070s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Prioritizing Targets (0.0070s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Rebooting Sensor Arrays (0.0070s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Unloading Prismatic Grid (0.0070s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Thinking Of Objectives (0.0070s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Inhibiting Visual Scans (0.0090s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Synthesizing Vocals (0.0060s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Investigating Map Signatures (0.0110s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Ventilating Scenarios (0.0060s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Decontaminating Targeting Systems (0.0060s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Ejecting Tactical Core (0.0070s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Calibrating Formations (0.0070s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Intercepting Galactic Maps (0.0090s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Discharging Colored Ions (0.0130s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Replicating Ion Colors (0.0050s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Faction Diagnostics (0.0120s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Buffering Hackers (0.0280s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Inverting Death (0.0070s) 5/5/2021 8:02:11 PM 2.850 SINGLEP Linear Field Variance (0.0080s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Charging Marks (0.0050s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Differentiating Marks (0.1782s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Guarding The Posts (0.0080s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Range Manifolds (0.0130s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Purging ROFs (0.0080s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Manipulating Speeds (0.0070s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Detecting Projectiles (0.0060s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Grouping Flow Fields (0.0090s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Modulating Flow Field Groups (0.0100s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Designing Fleets (0.0100s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Thinking Of Technologies (0.0070s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Categorizing Starboard Sensors (0.0050s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Injecting Galactic Variables (0.0120s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Digging Up Starfields (0.0090s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Digitising Distant Planets (0.0110s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Categorizing All Planets (0.0060s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Organizing Commands (0.0180s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Calculating Firing Cones (0.0070s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Declaring Ship Parts At Customs (0.3363s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Re-Aligning Objectives (0.0120s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Sterilizing Test Chamber (0.0050s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Issuing Orders (0.0060s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Augmenting Infusers (0.0080s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Infusing (0.0140s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Load Surrogates (0.0631s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Locate Dictionaries (0.0060s) 5/5/2021 8:02:12 PM 2.850 SINGLEP Set Stage (0.0110s) 5/5/2021 8:02:15 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/ai/vengefulsniperarray/vengefulsniperarray.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'VengefulSniperArray' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_red.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'WarpingInDZTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzepistyle/dzepistyle.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'WarpingInDZEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzconstructor/dzconstructor.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZConstructor' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dztransport/dztransport.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZTransport' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dztransport/dzprivateer.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZPrivateer' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzmetalharvester/dzmetalharvester.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZHarvester' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzdregil/dzdregil.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregil' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzskald/dzskald.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkald' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_metal.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZMetalTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_green.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZGreenTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_blue.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZBlueTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_white.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZWhiteTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZRedTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_black.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZBlackTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzepistyle/dzepistylepiratical.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZPirateEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilSinister' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldSinister' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDZDregil' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDregilFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDZDregilEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'AISkaldStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP PrototypeObject failed to load for 'AISkaldSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:02:15 PM 2.850 SINGLEP Detecting Power Spikes (3.0701s) 5/5/2021 8:02:15 PM 2.850 SINGLEP Post-Proton Surge (0.0140s) 5/5/2021 8:02:15 PM 2.850 SINGLEP Background Radiation Taste Test (0.0290s) 5/5/2021 8:02:15 PM 2.850 SINGLEP Shuffling Chairs On Command Deck (0.0240s) 5/5/2021 8:02:15 PM 2.850 SINGLEP Windshield Wiping (0.0060s) 5/5/2021 8:02:16 PM 2.850 SINGLEP Last Organizational Modeling (0.1201s) 5/5/2021 8:02:16 PM 2.850 SINGLEP Info: will dump 1369 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/5/2021 8:02:16 PM 2.850 SINGLEP Stimulate Modulation (0.0711s) 5/5/2021 8:02:16 PM 2.850 SINGLEP Tip Servos (0.0070s) 5/5/2021 8:02:16 PM 2.850 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 5/5/2021 8:02:16 PM 2.850 SINGLEP Design New Fleet Logo (0.0130s) 5/5/2021 8:02:16 PM 2.850 SINGLEP Inspect Fleet Logo (0.0090s) 5/5/2021 8:02:16 PM 2.850 SINGLEP Ogle Enemy Logo (0.0120s) 5/5/2021 8:02:16 PM 2.850 SINGLEP Order Cores By Seniority (0.0080s) 5/5/2021 8:02:16 PM 2.850 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1340 5/5/2021 8:02:16 PM 2.850 SINGLEP Make Factions That Extra Bit Special (0.0070s) 5/5/2021 8:02:16 PM 2.850 SINGLEP Final Checks (0.4384s) 5/5/2021 8:02:16 PM 2.850 SINGLEP Load Historical Documents (0.0050s) 5/5/2021 8:02:16 PM 2.850 SINGLEP 7.8 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Declaring Ship Parts At Customs (0.3s) Detecting Power Spikes (3.1s) Final Checks (0.4s) 5/5/2021 8:03:31 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/5/2021 8:03:31 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/The Zenith Arena/Most Recent Quit Save.save Source1: AnythingElse Source3: LoadingSaveGame 5/5/2021 8:03:31 PM 2.850 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 37ms 5/5/2021 8:03:31 PM 2.850 SINGLEP Finish load save in 571.3ms 5/5/2021 8:04:35 PM 2.850 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (166,-418) and new location is (129,-431). old angle: 291.66 new angle: 286.66 angle change 355 distance moved 39 attempts 1 5/5/2021 8:04:35 PM 2.850 SINGLEP Checking if fully connected 5/5/2021 8:12:35 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 4,612 created, 0 removed, 4,612 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 162 created, 128 removed, 34 active. Fleets: 163 created, 0 removed, 163 active. GameCommands: 768 created, 2 removed, 766 active. GE_Others: 276 created, 0 removed, 276 active. GE_Shots: 836 created, 0 removed, 836 active. GE_Squads: 9,989 created, 4,716 removed, 5,273 active. Pathfinders: 38 created, 0 removed, 38 active. PlanetFactions: 2,296 created, 0 removed, 2,296 active. Planets: 82 created, 0 removed, 82 active. ========================================== 5/5/2021 8:12:40 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/The Zenith Arena\outguard hack.save Source1: AnythingElse Source3: LoadingSaveGame 5/5/2021 8:12:41 PM 2.850 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 28ms 5/5/2021 8:12:41 PM 2.850 SINGLEP Finish load save in 266.1ms 5/5/2021 8:13:14 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 16 created, 0 removed, 16 active. Fleets: 163 created, 0 removed, 163 active. GameCommands: 3 created, 0 removed, 3 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 4,636 created, 2 removed, 4,634 active. Pathfinders: 22 created, 0 removed, 22 active. PlanetFactions: 2,296 created, 0 removed, 2,296 active. Planets: 82 created, 0 removed, 82 active. ========================================== 5/5/2021 8:13:20 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/The Zenith Arena\outguard hack.save Source1: AnythingElse Source3: LoadingSaveGame 5/5/2021 8:13:21 PM 2.850 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 29ms 5/5/2021 8:13:21 PM 2.850 SINGLEP Finish load save in 363.4ms 5/5/2021 8:17:17 PM 2.850 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (-181,836) and new location is (-281,807). old angle: 102.22 new angle: 109.22 angle change 7 distance moved 104 attempts 1 5/5/2021 8:17:17 PM 2.850 SINGLEP Checking if fully connected 5/5/2021 8:17:56 PM 2.850 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (129,-431) and new location is (83,-442). old angle: 286.66 new angle: 280.66 angle change 354 distance moved 47 attempts 1 5/5/2021 8:17:56 PM 2.850 SINGLEP Checking if fully connected 5/5/2021 8:21:44 PM 2.850 SINGLEP base warp in time: 480 var 60 -> 491 5/5/2021 8:25:07 PM 2.850 SINGLEP base warp in time: 480 var 60 -> 524 5/5/2021 8:27:24 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 3,062 created, 0 removed, 3,062 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 195 created, 83 removed, 112 active. Fleets: 163 created, 3 removed, 160 active. GameCommands: 94 created, 4 removed, 90 active. GE_Others: 2 created, 0 removed, 2 active. GE_Shots: 454 created, 0 removed, 454 active. GE_Squads: 15,101 created, 9,181 removed, 5,920 active. Pathfinders: 38 created, 0 removed, 38 active. PlanetFactions: 2,296 created, 0 removed, 2,296 active. Planets: 82 created, 0 removed, 82 active. SpeedGroups: 96 created, 68 removed, 28 active. ========================================== 5/5/2021 8:27:28 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/The Zenith Arena\Autosave at 1h 0m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 5/5/2021 8:27:28 PM 2.850 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 31ms 5/5/2021 8:27:28 PM 2.850 SINGLEP Finish load save in 300.7ms 5/5/2021 8:29:52 PM 2.850 SINGLEP base warp in time: 480 var 60 -> 509 5/5/2021 8:33:51 PM 2.850 SINGLEP base warp in time: 480 var 60 -> 499 5/5/2021 8:41:30 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 330 created, 0 removed, 330 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 202 created, 86 removed, 116 active. Fleets: 162 created, 2 removed, 160 active. GameCommands: 21 created, 0 removed, 21 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 10,595 created, 5,498 removed, 5,097 active. Pathfinders: 38 created, 0 removed, 38 active. PlanetFactions: 2,296 created, 0 removed, 2,296 active. Planets: 82 created, 0 removed, 82 active. SpeedGroups: 179 created, 174 removed, 5 active. ========================================== 5/5/2021 8:46:56 PM SINGLEP Current directory used: C:/Users/george/AIWars2_SVN/SVN/ Process Count = 0 so PlayerDataDirectory used: C:/Users/george/AIWars2_SVN/SVN/PlayerData/ 5/5/2021 8:46:56 PM SINGLEP Boot up FleetOS (0.2223s) 5/5/2021 8:46:56 PM SINGLEP graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 456.71 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: GeForce GTX 1060 6GB/PCIe/SSE2 graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 456.71 graphicsMemorySize: 6052 maxTextureSize: 32768 npotSupport: Full processorType: AMD Ryzen 7 1700 Eight-Core Processor processorCount: 16 processorFrequency: 3000 systemMemorySize: 16333 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 5/5/2021 8:46:56 PM SINGLEP Check System Logs For Rogue Intelligence (0.3291s) 5/5/2021 8:46:56 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/5/2021 8:46:56 PM SINGLEP Inspect Aft Hatches (0.0380s) 5/5/2021 8:46:56 PM SINGLEP Found 479 xml files in 103 folders in 58ms 5/5/2021 8:46:57 PM SINGLEP Check For Extra Modules (0.6213s) 5/5/2021 8:46:57 PM SINGLEP 479 Xml Files Parsed in 503ms 5/5/2021 8:46:57 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 5/5/2021 8:46:57 PM 2.850 SINGLEP Game Version: 2.850 5/5/2021 8:46:57 PM 2.850 SINGLEP Eject Trash Into Hyperspace (0.0110s) 5/5/2021 8:46:57 PM 2.850 SINGLEP Bring Cloaking Systems Online (0.0971s) 5/5/2021 8:46:57 PM 2.850 SINGLEP Recalculate Speed Of Light (0.0120s) 5/5/2021 8:46:57 PM 2.850 SINGLEP Optimize Comfort On Command Decks (0.0110s) 5/5/2021 8:46:57 PM 2.850 SINGLEP Generating Framerates (0.0040s) 5/5/2021 8:46:57 PM 2.850 SINGLEP Update mod and expansion statuses! 5/5/2021 8:46:57 PM 2.850 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed But Disabled) 5/5/2021 8:46:57 PM 2.850 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) AdjustedTurretsRange (Disabled) CRC_Mods (Disabled) DevourerCrysalis (Disabled) ExoticShips (Disabled) PreceptsOfThePrecursors (Disabled) StarKelpNonDist (Disabled) ZeusMods (Disabled) 5/5/2021 8:46:57 PM 2.850 SINGLEP Check Nearby Stellar Masses (0.0300s) 5/5/2021 8:46:57 PM 2.850 SINGLEP 479 Xml Files Checked For Exp/Mod Status in 9ms 5/5/2021 8:46:57 PM 2.850 SINGLEP Pruning Excess Brain Cells (0.0240s) 5/5/2021 8:46:57 PM 2.850 SINGLEP Remembering Alamo (0.0160s) 5/5/2021 8:46:57 PM 2.850 SINGLEP Boot Audio Comms (0.0060s) 5/5/2021 8:46:57 PM 2.850 SINGLEP Establish Individual Audio Links (0.0180s) 5/5/2021 8:46:57 PM 2.850 SINGLEP Resolution changed to fullscreen 1080x1920 5/5/2021 8:46:57 PM 2.850 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/5/2021 8:46:57 PM 2.850 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/5/2021 8:46:57 PM 2.850 SINGLEP Refresh Optical Lensing (0.0070s) 5/5/2021 8:46:57 PM 2.850 SINGLEP Revise Fundamental Physical Laws (0.0300s) 5/5/2021 8:46:57 PM 2.850 SINGLEP Calculate Odds Of Success (0.0300s) 5/5/2021 8:46:57 PM 2.850 SINGLEP Briefly Panic (0.3681s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Install Confidence Routines (0.4264s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Bring Commander Interface Online (0.0791s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Motivate All Crews (0.0450s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Locating Available Networks (0.0220s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Externalizing Patterns (0.0220s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Hooking Externals (0.0090s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Handlizing Hooks (0.0150s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Disengaging Constants (0.0340s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Late Axionic Computations (0.0490s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Poking At Status Indicators (0.0080s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Discovering States Of Matter (0.0060s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Searching For A Leader (0.0070s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Suppressing Bad Thoughts (0.0070s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Connecting to Fleet Command (0.0070s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Thinking Of Advice (0.0070s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Degaussing Advice (0.0070s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Reading Alien Diaries (0.0080s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Naming All Known Planets (0.0050s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Remembering Speeds (0.0070s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Prioritizing Targets (0.0070s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Rebooting Sensor Arrays (0.0070s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Unloading Prismatic Grid (0.0080s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Thinking Of Objectives (0.0070s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Inhibiting Visual Scans (0.0100s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Synthesizing Vocals (0.0050s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Investigating Map Signatures (0.0120s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Ventilating Scenarios (0.0050s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Decontaminating Targeting Systems (0.0080s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Ejecting Tactical Core (0.0070s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Calibrating Formations (0.0070s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Intercepting Galactic Maps (0.0080s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Discharging Colored Ions (0.0132s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Replicating Ion Colors (0.0048s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Faction Diagnostics (0.0120s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Buffering Hackers (0.0280s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Inverting Death (0.0070s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Linear Field Variance (0.0070s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Charging Marks (0.0050s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Differentiating Marks (0.1792s) 5/5/2021 8:46:58 PM 2.850 SINGLEP Guarding The Posts (0.0080s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Range Manifolds (0.0040s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Purging ROFs (0.0070s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Manipulating Speeds (0.0080s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Detecting Projectiles (0.0060s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Grouping Flow Fields (0.0080s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Modulating Flow Field Groups (0.0110s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Designing Fleets (0.0240s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Thinking Of Technologies (0.0070s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Categorizing Starboard Sensors (0.0050s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Injecting Galactic Variables (0.0110s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Medicating Starfields (0.0100s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Fondly Remembering Distant Planets (0.0100s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Categorizing All Planets (0.0060s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Organizing Commands (0.0170s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Calculating Firing Cones (0.0050s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Splitting Ship Parts Into Smaller Parts (0.3253s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Re-Aligning Objectives (0.0170s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Sterilizing Test Chamber (0.0060s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Issuing Orders (0.0060s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Augmenting Infusers (0.0070s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Infusing (0.0200s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Load Surrogates (0.0641s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Locate Dictionaries (0.0050s) 5/5/2021 8:46:59 PM 2.850 SINGLEP Set Stage (0.0110s) 5/5/2021 8:47:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/ai/vengefulsniperarray/vengefulsniperarray.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'VengefulSniperArray' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_red.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'WarpingInDZTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzepistyle/dzepistyle.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'WarpingInDZEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzconstructor/dzconstructor.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZConstructor' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dztransport/dztransport.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZTransport' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dztransport/dzprivateer.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZPrivateer' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzmetalharvester/dzmetalharvester.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZHarvester' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzdregil/dzdregil.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregil' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzskald/dzskald.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkald' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_metal.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZMetalTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_green.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZGreenTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_blue.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZBlueTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_white.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZWhiteTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZRedTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_black.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZBlackTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzepistyle/dzepistylepiratical.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZPirateEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilSinister' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldSinister' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDZDregil' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDregilFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDZDregilEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'AISkaldStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP PrototypeObject failed to load for 'AISkaldSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:47:02 PM 2.850 SINGLEP Draw Power From Black Holes (3.0407s) 5/5/2021 8:47:02 PM 2.850 SINGLEP Post-Proton Surge (0.0160s) 5/5/2021 8:47:02 PM 2.850 SINGLEP Background Radiation Taste Test (0.0300s) 5/5/2021 8:47:02 PM 2.850 SINGLEP Shuffling Chairs On Command Deck (0.0180s) 5/5/2021 8:47:02 PM 2.850 SINGLEP Windshield Wiping (0.0060s) 5/5/2021 8:47:02 PM 2.850 SINGLEP Last Organizational Modeling (0.1271s) 5/5/2021 8:47:02 PM 2.850 SINGLEP Info: will dump 1369 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/5/2021 8:47:02 PM 2.850 SINGLEP Stimulate Modulation (0.0611s) 5/5/2021 8:47:02 PM 2.850 SINGLEP Tip Servos (0.0080s) 5/5/2021 8:47:02 PM 2.850 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 5/5/2021 8:47:02 PM 2.850 SINGLEP Design New Fleet Logo (0.0150s) 5/5/2021 8:47:02 PM 2.850 SINGLEP Inspect Fleet Logo (0.0080s) 5/5/2021 8:47:02 PM 2.850 SINGLEP Ogle Enemy Logo (0.0060s) 5/5/2021 8:47:02 PM 2.850 SINGLEP Order Cores By Seniority (0.0080s) 5/5/2021 8:47:02 PM 2.850 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1340 5/5/2021 8:47:02 PM 2.850 SINGLEP Make Factions That Extra Bit Special (0.0070s) 5/5/2021 8:47:03 PM 2.850 SINGLEP Final Checks (0.4574s) 5/5/2021 8:47:03 PM 2.850 SINGLEP Load Historical Documents (0.0030s) 5/5/2021 8:47:03 PM 2.850 SINGLEP 7.4 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.6s) Briefly Panic (0.4s) Install Confidence Routines (0.4s) Splitting Ship Parts Into Smaller Parts (0.3s) Draw Power From Black Holes (3.0s) Final Checks (0.5s) 5/5/2021 8:47:50 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/5/2021 8:47:50 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/The Zenith Arena/Most Recent Quit Save.save Source1: AnythingElse Source3: LoadingSaveGame 5/5/2021 8:47:50 PM 2.850 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 43ms 5/5/2021 8:47:50 PM 2.850 SINGLEP Finish load save in 599.8ms 5/5/2021 8:48:01 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/Expansions/2_Zenith_Onslaught/QuickStarts2/Zenith Onslaught\A Dark Alliance.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 5/5/2021 8:48:01 PM 2.850 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/5/2021 8:48:01 PM 2.850 SINGLEP in strip extra, Zeus: hasHadFirstPlayer True shouldBeRemoved False 5/5/2021 8:48:01 PM 2.850 SINGLEP Clear out factions that should not be in UI based on savegame: 15 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Macrophage Infestation - Tamed Outguard Macrophage Infestation - Enraged Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 5/5/2021 8:48:01 PM 2.850 SINGLEP loading as template 5/5/2021 8:48:01 PM 2.850 SINGLEP Added the faction AIRelentlessWave. 5/5/2021 8:48:01 PM 2.850 SINGLEP Added the faction AIReserves. 5/5/2021 8:48:01 PM 2.850 SINGLEP Added the faction AntiAIZombie. 5/5/2021 8:48:01 PM 2.850 SINGLEP Added the faction AntiEveryoneZombie. 5/5/2021 8:48:01 PM 2.850 SINGLEP Added the faction AntiPlayerZombie. 5/5/2021 8:48:01 PM 2.850 SINGLEP Added the faction CPALogic. 5/5/2021 8:48:01 PM 2.850 SINGLEP Added the faction EnragedMacrophage. 5/5/2021 8:48:01 PM 2.850 SINGLEP Added the faction Mercenary. 5/5/2021 8:48:01 PM 2.850 SINGLEP Added the faction TamedMacrophage. 5/5/2021 8:48:01 PM 2.850 SINGLEP Finish load save in 231.1ms 5/5/2021 8:48:01 PM 2.850 SINGLEP Start Generate Partial Map with FatSnake and seed 398689196 and planet count 70 and 26 factions (StartingTheLobbyFromPrior LoadingQuickStart) 5/5/2021 8:48:01 PM 2.850 SINGLEP got thickness 1 and increase it by 2 5/5/2021 8:48:01 PM 2.850 SINGLEP PlayerAccount Zeus has now been put in control of faction 1. 5/5/2021 8:48:01 PM 2.850 SINGLEP Fixed 1846 missing planet factions. 5/5/2021 8:48:01 PM 2.850 SINGLEP Generate Partial Map Complete 166ms 5/5/2021 8:48:01 PM 2.850 SINGLEP Skipped an extra mapgen call that was substantially the same as one that was run 0.21 seconds ago. 5/5/2021 8:50:55 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 26 created, 0 removed, 26 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 97 created, 0 removed, 97 active. GameCommands: 1 created, 0 removed, 1 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 1,846 created, 0 removed, 1,846 active. Planets: 71 created, 0 removed, 71 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/5/2021 8:50:56 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/The Zenith Arena/Most Recent Quit Save.save Source1: AnythingElse Source3: LoadingSaveGame 5/5/2021 8:50:57 PM 2.850 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 29ms 5/5/2021 8:50:57 PM 2.850 SINGLEP Finish load save in 288.3ms 5/5/2021 8:51:15 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 64 created, 0 removed, 64 active. Fleets: 160 created, 0 removed, 160 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 5,055 created, 0 removed, 5,055 active. Pathfinders: 18 created, 0 removed, 18 active. PlanetFactions: 2,296 created, 0 removed, 2,296 active. Planets: 82 created, 0 removed, 82 active. SpeedGroups: 5 created, 0 removed, 5 active. ========================================== 5/5/2021 8:51:22 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/The Zenith Arena\ODSS hack.save Source1: AnythingElse Source3: LoadingSaveGame 5/5/2021 8:51:23 PM 2.850 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 29ms 5/5/2021 8:51:23 PM 2.850 SINGLEP Finish load save in 295.7ms 5/5/2021 8:53:13 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 2,423 created, 0 removed, 2,423 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 79 created, 16 removed, 63 active. Fleets: 160 created, 0 removed, 160 active. GameCommands: 385 created, 0 removed, 385 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 197 created, 0 removed, 197 active. GE_Squads: 5,765 created, 505 removed, 5,260 active. Pathfinders: 28 created, 0 removed, 28 active. PlanetFactions: 2,296 created, 0 removed, 2,296 active. Planets: 82 created, 0 removed, 82 active. SpeedGroups: 10 created, 5 removed, 5 active. ========================================== 5/5/2021 8:55:41 PM SINGLEP Current directory used: C:/Users/george/AIWars2_SVN/SVN/ Process Count = 0 so PlayerDataDirectory used: C:/Users/george/AIWars2_SVN/SVN/PlayerData/ 5/5/2021 8:55:41 PM SINGLEP Boot up FleetOS (0.2261s) 5/5/2021 8:55:41 PM SINGLEP graphicsDeviceType in use: OpenGLCore graphicsDeviceVersion in use: OpenGL 4.5.0 NVIDIA 456.71 graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: GeForce GTX 1060 6GB/PCIe/SSE2 graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA Corporation graphicsDeviceVendorID: 4318 graphicsDeviceVersion: OpenGL 4.5.0 NVIDIA 456.71 graphicsMemorySize: 6052 maxTextureSize: 32768 npotSupport: Full processorType: AMD Ryzen 7 1700 Eight-Core Processor processorCount: 16 processorFrequency: 3000 systemMemorySize: 16333 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: False 5/5/2021 8:55:42 PM SINGLEP Check System Logs For Rogue Intelligence (0.3183s) 5/5/2021 8:55:42 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/5/2021 8:55:42 PM SINGLEP Inspect Aft Hatches (0.0390s) 5/5/2021 8:55:42 PM SINGLEP Found 479 xml files in 103 folders in 59ms 5/5/2021 8:55:42 PM SINGLEP Check For Extra Modules (0.6206s) 5/5/2021 8:55:42 PM SINGLEP 479 Xml Files Parsed in 493ms 5/5/2021 8:55:42 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 5/5/2021 8:55:42 PM 2.850 SINGLEP Game Version: 2.850 5/5/2021 8:55:42 PM 2.850 SINGLEP Eject Trash Into Hyperspace (0.0110s) 5/5/2021 8:55:42 PM 2.850 SINGLEP Bring Cloaking Systems Online (0.0961s) 5/5/2021 8:55:42 PM 2.850 SINGLEP Recalculate Speed Of Light (0.0170s) 5/5/2021 8:55:42 PM 2.850 SINGLEP Optimize Comfort On Command Decks (0.0110s) 5/5/2021 8:55:42 PM 2.850 SINGLEP Generating Framerates (0.0040s) 5/5/2021 8:55:42 PM 2.850 SINGLEP Update mod and expansion statuses! 5/5/2021 8:55:42 PM 2.850 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed But Disabled) 5/5/2021 8:55:42 PM 2.850 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) AdjustedTurretsRange (Disabled) CRC_Mods (Disabled) DevourerCrysalis (Disabled) ExoticShips (Disabled) PreceptsOfThePrecursors (Disabled) StarKelpNonDist (Disabled) ZeusMods (Disabled) 5/5/2021 8:55:42 PM 2.850 SINGLEP Check Nearby Stellar Masses (0.0310s) 5/5/2021 8:55:42 PM 2.850 SINGLEP 479 Xml Files Checked For Exp/Mod Status in 10ms 5/5/2021 8:55:42 PM 2.850 SINGLEP Pruning Excess Brain Cells (0.0250s) 5/5/2021 8:55:42 PM 2.850 SINGLEP Remembering Alamo (0.0150s) 5/5/2021 8:55:42 PM 2.850 SINGLEP Boot Audio Comms (0.0070s) 5/5/2021 8:55:42 PM 2.850 SINGLEP Establish Individual Audio Links (0.0180s) 5/5/2021 8:55:42 PM 2.850 SINGLEP Resolution changed to fullscreen 1080x1920 5/5/2021 8:55:42 PM 2.850 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/5/2021 8:55:42 PM 2.850 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/5/2021 8:55:42 PM 2.850 SINGLEP Refresh Optical Lensing (0.0080s) 5/5/2021 8:55:43 PM 2.850 SINGLEP Revise Fundamental Physical Laws (0.1331s) 5/5/2021 8:55:43 PM 2.850 SINGLEP Calculate Odds Of Success (0.0270s) 5/5/2021 8:55:43 PM 2.850 SINGLEP Briefly Panic (0.2779s) 5/5/2021 8:55:43 PM 2.850 SINGLEP Install Confidence Routines (0.4254s) 5/5/2021 8:55:43 PM 2.850 SINGLEP Bring Commander Interface Online (0.0831s) 5/5/2021 8:55:43 PM 2.850 SINGLEP Motivate All Crews (0.0451s) 5/5/2021 8:55:43 PM 2.850 SINGLEP Locating Available Networks (0.0180s) 5/5/2021 8:55:43 PM 2.850 SINGLEP Externalizing Patterns (0.0260s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Hooking Externals (0.0140s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Handlizing Hooks (0.0100s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Disengaging Constants (0.0350s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Late Axionic Computations (0.0511s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Poking At Status Indicators (0.0060s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Discovering States Of Matter (0.0070s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Searching For A Leader (0.0070s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Suppressing Bad Thoughts (0.0080s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Sentinel Alertness Diagnostic (0.0060s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Connecting to Fleet Command (0.0070s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Thinking Of Advice (0.0060s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Degaussing Advice (0.0080s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Reading Alien Diaries (0.0080s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Naming All Known Planets (0.0050s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Remembering Speeds (0.0080s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Prioritizing Targets (0.0060s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Rebooting Sensor Arrays (0.0070s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Unloading Prismatic Grid (0.0080s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Thinking Of Objectives (0.0070s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Inhibiting Visual Scans (0.0100s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Synthesizing Vocals (0.0050s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Investigating Map Signatures (0.0120s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Ventilating Scenarios (0.0050s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Decontaminating Targeting Systems (0.0080s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Ejecting Tactical Core (0.0060s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Calibrating Formations (0.0070s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Intercepting Galactic Maps (0.0080s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Discharging Colored Ions (0.0130s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Replicating Ion Colors (0.0050s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Faction Diagnostics (0.0130s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Buffering Hackers (0.0280s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Inverting Death (0.0080s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Linear Field Variance (0.0070s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Charging Marks (0.0050s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Differentiating Marks (0.1792s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Guarding The Posts (0.0090s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Range Manifolds (0.0050s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Purging ROFs (0.0080s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Manipulating Speeds (0.0070s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Detecting Projectiles (0.0060s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Grouping Flow Fields (0.0080s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Modulating Flow Field Groups (0.0120s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Designing Fleets (0.0090s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Thinking Of Technologies (0.0070s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Categorizing Starboard Sensors (0.0050s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Injecting Galactic Variables (0.0120s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Sucking In Starfields (0.0090s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Rejecting Distant Planets (0.0120s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Categorizing All Planets (0.0050s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Organizing Commands (0.0180s) 5/5/2021 8:55:44 PM 2.850 SINGLEP Calculating Firing Cones (0.0060s) 5/5/2021 8:55:45 PM 2.850 SINGLEP Declaring Ship Part Sovereignty (0.3353s) 5/5/2021 8:55:45 PM 2.850 SINGLEP Re-Aligning Objectives (0.0170s) 5/5/2021 8:55:45 PM 2.850 SINGLEP Sterilizing Test Chamber (0.0060s) 5/5/2021 8:55:45 PM 2.850 SINGLEP Issuing Orders (0.0070s) 5/5/2021 8:55:45 PM 2.850 SINGLEP Augmenting Infusers (0.0070s) 5/5/2021 8:55:45 PM 2.850 SINGLEP Infusing (0.0200s) 5/5/2021 8:55:45 PM 2.850 SINGLEP Load Surrogates (0.0721s) 5/5/2021 8:55:45 PM 2.850 SINGLEP Locate Dictionaries (0.0050s) 5/5/2021 8:55:45 PM 2.850 SINGLEP Set Stage (0.0120s) 5/5/2021 8:55:48 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/ai/vengefulsniperarray/vengefulsniperarray.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'VengefulSniperArray' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_red.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'WarpingInDZTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzepistyle/dzepistyle.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'WarpingInDZEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzconstructor/dzconstructor.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZConstructor' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dztransport/dztransport.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZTransport' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dztransport/dzprivateer.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZPrivateer' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzmetalharvester/dzmetalharvester.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZHarvester' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzdregil/dzdregil.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregil' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzskald/dzskald.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkald' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_metal.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZMetalTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_green.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZGreenTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_blue.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZBlueTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_white.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZWhiteTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZRedTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzterminus/dzterminus_black.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZBlackTerminus' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP Failed to load GameObject 'assets/_dlc2/zenith/dzepistyle/dzepistylepiratical.prefab' from bundle 'exp2_zenith_onslaught' 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZPirateEpistyle' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZDregilSinister' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'DZSkaldSinister' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDZDregil' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDregilFortified' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'AIDZDregilEnraged' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'AISkaldStout' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP PrototypeObject failed to load for 'AISkaldSpirited' fornaturalobjects:False at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.DoInnerLoadForShip (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, Arcen.Universal.ArcenAssetBundlePath CurrentPath) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.EntityTypeFactionVisualData.Populate (Arcen.AIW2.Core.GameEntityTypeData CallingTypeData, System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeData.InitOnceOnlyEverOrBadThingsHappen (System.Boolean skipDrawingShipModels) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.GameEntityTypeDataTable+d__10.MoveNext () [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/5/2021 8:55:48 PM 2.850 SINGLEP Issue Sufficient Warnings (3.1138s) 5/5/2021 8:55:48 PM 2.850 SINGLEP Post-Proton Surge (0.0170s) 5/5/2021 8:55:48 PM 2.850 SINGLEP Background Radiation Taste Test (0.0290s) 5/5/2021 8:55:48 PM 2.850 SINGLEP Shuffling Chairs On Command Deck (0.0200s) 5/5/2021 8:55:48 PM 2.850 SINGLEP Windshield Wiping (0.0060s) 5/5/2021 8:55:48 PM 2.850 SINGLEP Last Organizational Modeling (0.1211s) 5/5/2021 8:55:48 PM 2.850 SINGLEP Info: will dump 1369 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/5/2021 8:55:48 PM 2.850 SINGLEP Stimulate Modulation (0.0621s) 5/5/2021 8:55:48 PM 2.850 SINGLEP Tip Servos (0.0070s) 5/5/2021 8:55:48 PM 2.850 SINGLEP Sort Buildings Into Uneven Piles (0.0090s) 5/5/2021 8:55:48 PM 2.850 SINGLEP Design New Fleet Logo (0.0120s) 5/5/2021 8:55:48 PM 2.850 SINGLEP Inspect Fleet Logo (0.0080s) 5/5/2021 8:55:48 PM 2.850 SINGLEP Ogle Enemy Logo (0.0060s) 5/5/2021 8:55:48 PM 2.850 SINGLEP Order Cores By Seniority (0.0080s) 5/5/2021 8:55:48 PM 2.850 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1340 5/5/2021 8:55:48 PM 2.850 SINGLEP Make Factions That Extra Bit Special (0.0070s) 5/5/2021 8:55:49 PM 2.850 SINGLEP Final Checks (0.4544s) 5/5/2021 8:55:49 PM 2.850 SINGLEP Load Historical Documents (0.0050s) 5/5/2021 8:55:49 PM 2.850 SINGLEP 7.5 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.6s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Declaring Ship Part Sovereignty (0.3s) Issue Sufficient Warnings (3.1s) Final Checks (0.5s) 5/5/2021 8:55:50 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/The Zenith Arena/Most Recent Quit Save.save Source1: AnythingElse Source3: LoadingSaveGame 5/5/2021 8:55:51 PM 2.850 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 44ms 5/5/2021 8:55:51 PM 2.850 SINGLEP Finish load save in 608.8ms 5/5/2021 8:56:20 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 5,010 created, 0 removed, 5,010 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 60 created, 0 removed, 60 active. Fleets: 160 created, 0 removed, 160 active. GameCommands: 27 created, 0 removed, 26 active. GE_Others: 274 created, 0 removed, 274 active. GE_Shots: 27 created, 0 removed, 27 active. GE_Squads: 5,242 created, 12 removed, 5,230 active. Pathfinders: 20 created, 0 removed, 20 active. PlanetFactions: 2,296 created, 0 removed, 2,296 active. Planets: 82 created, 0 removed, 82 active. SpeedGroups: 5 created, 0 removed, 5 active. ========================================== 5/5/2021 8:56:25 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/The Zenith Arena\ODSS hack.save Source1: AnythingElse Source3: LoadingSaveGame 5/5/2021 8:56:26 PM 2.850 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 30ms 5/5/2021 8:56:26 PM 2.850 SINGLEP Finish load save in 386.1ms 5/5/2021 8:57:12 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 1,126 created, 0 removed, 1,126 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 82 created, 0 removed, 82 active. Fleets: 160 created, 0 removed, 160 active. GameCommands: 465 created, 0 removed, 465 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 263 created, 0 removed, 263 active. GE_Squads: 5,768 created, 333 removed, 5,435 active. Pathfinders: 34 created, 0 removed, 34 active. PlanetFactions: 2,296 created, 0 removed, 2,296 active. Planets: 82 created, 0 removed, 82 active. SpeedGroups: 13 created, 4 removed, 9 active. ========================================== 5/5/2021 9:00:18 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/5/2021 9:00:21 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/The Zenith Arena\ODSS hack.save Source1: AnythingElse Source3: LoadingSaveGame 5/5/2021 9:00:21 PM 2.850 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 35ms 5/5/2021 9:00:21 PM 2.850 SINGLEP Finish load save in 301.8ms 5/5/2021 9:00:53 PM 2.850 SINGLEP base warp in time: 480 var 60 -> 510 5/5/2021 9:01:29 PM 2.850 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (-281,807) and new location is (-377,767). old angle: 109.2 new angle: 116.2 angle change 7 distance moved 104 attempts 1 5/5/2021 9:01:29 PM 2.850 SINGLEP Checking if fully connected 5/5/2021 9:02:02 PM 2.850 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (83,-442) and new location is (36,-449). old angle: 280.64 new angle: 274.64 angle change 354 distance moved 48 attempts 1 5/5/2021 9:02:02 PM 2.850 SINGLEP Checking if fully connected 5/5/2021 9:04:30 PM 2.850 SINGLEP Exception in DoLongRangePlanning_OnBackgroundNonSimThread for faction Outguard(Index 20), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_Mercenary+<>c__DisplayClass27_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00046] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.External.SpecialFaction_Mercenary.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00023] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00078] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.Core.Faction.Safe_DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00024] in <9ac9ef0aa57e439abb54f268c108ef69>:0 5/5/2021 9:04:30 PM 2.850 SINGLEP Unknown Exception in DoLongRangePlanning_OnBackgroundNonSimThread for faction Outguard(Index 20), so will not run any more of those until a reload of the save. Check error log to see prior recorded exception. 5/5/2021 9:04:31 PM 2.850 SINGLEP Could not find group data for Starburst at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.External.SpecialFaction_Mercenary+<>c__DisplayClass33_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.External.SpecialFaction_Mercenary.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass72_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <6c0ac70510e04425845211bad2375bfd>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 5/5/2021 9:04:31 PM 2.850 SINGLEP Unknown Exception in DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim for faction Outguard(Index 20), so will not run any more of those until a reload of the save. Check error log to see prior recorded exception. 5/5/2021 9:04:45 PM 2.850 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2850_IconsTargetingAndODSS Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 1,360 created, 0 removed, 1,360 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 221 created, 73 removed, 148 active. Fleets: 161 created, 0 removed, 161 active. GameCommands: 108 created, 0 removed, 108 active. GE_Others: 2 created, 0 removed, 2 active. GE_Shots: 996 created, 0 removed, 996 active. GE_Squads: 9,519 created, 4,106 removed, 5,413 active. Pathfinders: 38 created, 0 removed, 38 active. PlanetFactions: 2,296 created, 0 removed, 2,296 active. Planets: 82 created, 0 removed, 82 active. SpeedGroups: 127 created, 119 removed, 8 active. ========================================== 5/5/2021 9:04:52 PM 2.850 SINGLEP Start load save: C:/Users/george/AIWars2_SVN/SVN/PlayerData/Save/The Zenith Arena\Autosave at 1h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 5/5/2021 9:04:52 PM 2.850 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 30ms 5/5/2021 9:04:52 PM 2.850 SINGLEP Finish load save in 299.3ms 5/5/2021 9:05:25 PM 2.850 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (83,-442) and new location is (36,-449). old angle: 280.64 new angle: 274.64 angle change 354 distance moved 48 attempts 1 5/5/2021 9:05:25 PM 2.850 SINGLEP Checking if fully connected 5/5/2021 9:05:57 PM 2.850 SINGLEP Exception in DoLongRangePlanning_OnBackgroundNonSimThread for faction Outguard(Index 20), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_Mercenary+<>c__DisplayClass27_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00046] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x0004d] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00033] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.External.SpecialFaction_Mercenary.DoLongRangePlanning_OnBackgroundNonSimThread_Subclass (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context) [0x00023] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.External.BaseSpecialFaction.DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00078] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.Core.Faction.Safe_DoLongRangePlanning_OnBackgroundNonSimThread (Arcen.AIW2.Core.ILongRangePlanningContext Context) [0x00024] in <9ac9ef0aa57e439abb54f268c108ef69>:0 5/5/2021 9:05:57 PM 2.850 SINGLEP Unknown Exception in DoLongRangePlanning_OnBackgroundNonSimThread for faction Outguard(Index 20), so will not run any more of those until a reload of the save. Check error log to see prior recorded exception. 5/5/2021 9:05:58 PM 2.850 SINGLEP Could not find group data for Starburst at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <2c0f46fa5d8e408d992c2117ac248e71>:0 at Arcen.AIW2.External.SpecialFaction_Mercenary+<>c__DisplayClass33_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.Core.Faction.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.External.SpecialFaction_Mercenary.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass72_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <9ac9ef0aa57e439abb54f268c108ef69>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <6c0ac70510e04425845211bad2375bfd>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <6c0ac70510e04425845211bad2375bfd>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 5/5/2021 9:05:58 PM 2.850 SINGLEP Unknown Exception in DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim for faction Outguard(Index 20), so will not run any more of those until a reload of the save. Check error log to see prior recorded exception.