2/9/2019 10:38:34 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/9/2019 10:38:34 AM Resolution changed to fullscreen 768x1366 2/9/2019 10:38:34 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/9/2019 10:38:34 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/9/2019 10:38:53 AM ArcenAssetBundleCache.InstantiatedObjects: 777 2/9/2019 10:38:54 AM Game Version: 0.812 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1060 6GB graphicsDeviceID: 7171 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 6052 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i3-8100 CPU @ 3.60GHz processorCount: 4 processorFrequency: 3600 systemMemorySize: 16308 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/9/2019 10:38:54 AM 20.6 seconds total load time. SetDirectoriesToBeUsed (0.5s) LoadFinalSFXStuff (9.0s) ExternalIconDictionaryTable (0.4s) ArcenUIPrefabTable (0.6s) PlanetDefinitionTable (0.9s) GameEntityTypeDataTable.Initialize (1.0s) GameEntityTypeDataTable.InitVisualBits (5.2s) SurrogateTableTable (0.6s) 2/9/2019 10:38:55 AM Hello Steam user 'Cotton Eye Jonii-chan' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 2/9/2019 10:40:47 AM Resolution changed to fullscreen 1440x2560 2/9/2019 10:40:47 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/9/2019 10:40:47 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/9/2019 10:41:00 AM Generate Map with type Realistic and seed 779035646 2/9/2019 10:41:00 AM World Created, Launching Server 2/9/2019 10:41:00 AM Successfully opened host socket 2/9/2019 10:41:52 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/9/2019 10:41:53 AM Successfully opened host socket 2/9/2019 10:41:53 AM Generate Map with type Realistic and seed 205509691 2/9/2019 10:41:53 AM Generate Map Complete 2/9/2019 11:04:08 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/10/2019 1:43:07 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/10/2019 1:43:08 PM No resolution change was required. 2/10/2019 1:43:08 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/10/2019 1:43:08 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/10/2019 1:43:26 PM ArcenAssetBundleCache.InstantiatedObjects: 777 2/10/2019 1:43:27 PM Game Version: 0.812 graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i3-8100 CPU @ 3.60GHz processorCount: 4 processorFrequency: 3600 systemMemorySize: 16308 supportsImageEffects: True supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/10/2019 1:43:27 PM 19.5 seconds total load time. SetDirectoriesToBeUsed (0.3s) LoadFinalSFXStuff (7.9s) ExternalIconDictionaryTable (0.4s) ArcenUIPrefabTable (0.4s) SpaceboxDefinitionTable (0.3s) PlanetDefinitionTable (0.7s) GameEntityTypeDataTable.Initialize (0.5s) GameEntityTypeDataTable.InitVisualBits (4.7s) SurrogateTableTable (0.7s) 2/10/2019 1:43:27 PM Hello Steam user 'Cotton Eye Jonii-chan' at System.Environment.get_StackTrace () [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <2e2dcd579b104a688d65707e5c206ad7>:0 2/10/2019 1:46:37 PM Successfully opened host socket 2/10/2019 1:46:54 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/13/2019 1:37:35 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/13/2019 1:37:35 PM Boot up FleetOS (0.3022s) 11/13/2019 1:37:35 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i3-8100 CPU @ 3.60GHz processorCount: 4 processorFrequency: 3600 systemMemorySize: 16308 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/13/2019 1:37:35 PM Check System Logs For Rogue Intelligence (0.0289s) 11/13/2019 1:37:36 PM Organizing Alien Translation Routines (0.2583s) 11/13/2019 1:37:36 PM Remembering Alamo (0.0638s) 11/13/2019 1:37:36 PM Generating Framerates (0.0289s) 11/13/2019 1:37:36 PM Bring Cloaking Systems Online (0.0090s) 11/13/2019 1:37:36 PM Game Version: 1.007 11/13/2019 1:37:36 PM Eject Trash Into Hyperspace (0.0539s) 11/13/2019 1:37:36 PM Recalculate Speed Of Light (0.0549s) 11/13/2019 1:37:36 PM Check Nearby Stellar Masses (0.0230s) 11/13/2019 1:37:36 PM No resolution change was required. 11/13/2019 1:37:36 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/13/2019 1:37:36 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/13/2019 1:37:36 PM Refresh Optical Lensing (0.0370s) 11/13/2019 1:37:36 PM Revise Fundamental Physical Laws (0.1615s) 11/13/2019 1:37:36 PM Boot Audio Comms (0.0275s) 11/13/2019 1:37:36 PM Establish Individual Audio Links (0.0225s) 11/13/2019 1:37:36 PM Prepare Explosions and Crackles (0.1759s) 11/13/2019 1:37:37 PM Optimize Comfort On Command Decks (0.3147s) 11/13/2019 1:37:37 PM Check For Extra Modules (0.0160s) 11/13/2019 1:37:37 PM Calculate Odds Of Success (0.0950s) 11/13/2019 1:37:37 PM Briefly Panic (0.3690s) 11/13/2019 1:37:37 PM Install Confidence Routines (0.3090s) 11/13/2019 1:37:37 PM Bring Commander Interface Online (0.1290s) 11/13/2019 1:37:38 PM Motivate All Crews (0.0370s) 11/13/2019 1:37:38 PM Externalizing Patterns (0.0220s) 11/13/2019 1:37:38 PM Disengaging Constants (0.1500s) 11/13/2019 1:37:38 PM Late Axionic Computations (0.1606s) 11/13/2019 1:37:38 PM Thinking Of Advice (0.0110s) 11/13/2019 1:37:38 PM Degaussing Advice (0.0658s) 11/13/2019 1:37:38 PM Naming All Known Planets (0.0110s) 11/13/2019 1:37:38 PM Remembering Speeds (0.0090s) 11/13/2019 1:37:38 PM Prioritizing Targets (0.0100s) 11/13/2019 1:37:38 PM Rebooting Sensor Arrays (0.0090s) 11/13/2019 1:37:38 PM Unloading Prismatic Grid (0.0120s) 11/13/2019 1:37:38 PM Thinking Of Objectives (0.0130s) 11/13/2019 1:37:38 PM Re-Aligning Objectives (0.0130s) 11/13/2019 1:37:38 PM Inhibiting Visual Scans (0.0399s) 11/13/2019 1:37:38 PM Synthesizing Vocals (0.0110s) 11/13/2019 1:37:38 PM Ventilating Scenarios (0.0100s) 11/13/2019 1:37:38 PM Decontaminating Targeting Systems (0.0100s) 11/13/2019 1:37:38 PM Ejecting Tactical Core (0.0100s) 11/13/2019 1:37:38 PM Calibrating Formations (0.0090s) 11/13/2019 1:37:38 PM Intercepting Galactic Maps (0.0165s) 11/13/2019 1:37:38 PM Sterilizing Test Chamber (0.0130s) 11/13/2019 1:37:38 PM Faction Diagnostics (0.0209s) 11/13/2019 1:37:38 PM Buffering Hackers (0.0219s) 11/13/2019 1:37:38 PM Inverting Death (0.0160s) 11/13/2019 1:37:38 PM Linear Field Variance (0.0953s) 11/13/2019 1:37:38 PM Charging Marks (0.0160s) 11/13/2019 1:37:38 PM Range Manifolds (0.0135s) 11/13/2019 1:37:38 PM Purging ROFs (0.0090s) 11/13/2019 1:37:38 PM Manipulating Speeds (0.0140s) 11/13/2019 1:37:38 PM Detecting Projectiles (0.0120s) 11/13/2019 1:37:38 PM Grouping Flow Fields (0.0130s) 11/13/2019 1:37:38 PM Modulating Flow Field Groups (0.0170s) 11/13/2019 1:37:38 PM Designing Fleets (0.0603s) 11/13/2019 1:37:38 PM Thinking Of Technologies (0.0140s) 11/13/2019 1:37:38 PM Categorizing Starboard Sensors (0.0140s) 11/13/2019 1:37:38 PM Injecting Galactic Variables (0.0209s) 11/13/2019 1:37:39 PM Discharging Colored Ions (0.0284s) 11/13/2019 1:37:39 PM Replicating Ion Colors (0.0100s) 11/13/2019 1:37:39 PM Investigating Starfields (0.5346s) 11/13/2019 1:37:42 PM Mopping Up Distant Planets (2.4761s) 11/13/2019 1:37:42 PM Investigating Map Signatures (0.0359s) 11/13/2019 1:37:42 PM Collating Solar Systems (0.0120s) 11/13/2019 1:37:42 PM Categorizing All Planets (0.0042s) 11/13/2019 1:37:42 PM Organizing Commands (0.0223s) 11/13/2019 1:37:42 PM Calculating Firing Cones (0.0040s) 11/13/2019 1:37:42 PM Kicking Ship Parts Down Elevator Shaft (0.7819s) 11/13/2019 1:37:46 PM Toy With Natives On Nearby Planet (3.4536s) 11/13/2019 1:37:46 PM Issuing Orders (0.0040s) 11/13/2019 1:37:46 PM Augmenting Infusers (0.0130s) 11/13/2019 1:37:46 PM Infusing (0.0482s) 11/13/2019 1:37:46 PM Post-Proton Surge (0.0040s) 11/13/2019 1:37:46 PM Calibrate Weapons Arrays (0.0159s) 11/13/2019 1:37:46 PM Stimulate Modulation (0.0150s) 11/13/2019 1:37:46 PM ArcenAssetBundleCache.InstantiatedObjects: 806 11/13/2019 1:37:47 PM Load Surrogates (1.0868s) 11/13/2019 1:37:47 PM Load Historical Documents (0.0030s) 11/13/2019 1:37:47 PM 12.0 seconds total load time. Boot up FleetOS (0.3s) Organizing Alien Translation Routines (0.3s) Optimize Comfort On Command Decks (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Investigating Starfields (0.5s) Mopping Up Distant Planets (2.5s) Kicking Ship Parts Down Elevator Shaft (0.8s) Toy With Natives On Nearby Planet (3.5s) Load Surrogates (1.1s) 11/13/2019 1:37:47 PM Hello Steam user 'Cotton Eye Jonii-chan' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <695d0a2849a249889b4fcb335d9fd7dc>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <695d0a2849a249889b4fcb335d9fd7dc>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <695d0a2849a249889b4fcb335d9fd7dc>:0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/13/2019 1:38:06 PM Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions 11/13/2019 1:38:06 PM World Created, Launching Server 11/13/2019 1:38:06 PM PlayerAccount LegalSalsa has now been put in control of faction 1. 11/13/2019 1:38:06 PM Successfully opened host socket 11/13/2019 1:39:47 PM Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions 11/13/2019 1:39:47 PM World Created, Launching Server 11/13/2019 1:39:47 PM Could not find LinkedFaction '' to assign to planet 'Sidelander', -1 11/13/2019 1:39:47 PM PlayerAccount LegalSalsa has now been put in control of faction 1. 11/13/2019 1:41:47 PM Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions 11/13/2019 1:41:47 PM World Created, Launching Server 11/13/2019 1:41:47 PM Could not find LinkedFaction '' to assign to planet 'Sidelander', -1 11/13/2019 1:41:47 PM PlayerAccount LegalSalsa has now been put in control of faction 1. 11/13/2019 1:49:24 PM Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions 11/13/2019 1:49:24 PM World Created, Launching Server 11/13/2019 1:49:24 PM Could not find LinkedFaction '' to assign to planet 'Sidelander', -1 11/13/2019 1:49:24 PM PlayerAccount LegalSalsa has now been put in control of faction 1. 11/13/2019 1:50:55 PM No resolution change was required. 11/13/2019 1:50:55 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/13/2019 1:50:55 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/13/2019 1:56:37 PM Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions 11/13/2019 1:56:37 PM World Created, Launching Server 11/13/2019 1:56:37 PM PlayerAccount LegalSalsa has now been put in control of faction 1. 11/13/2019 2:00:57 PM Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions 11/13/2019 2:00:57 PM World Created, Launching Server 11/13/2019 2:00:57 PM PlayerAccount LegalSalsa has now been put in control of faction 1. 11/13/2019 2:12:02 PM Start Generate Partial Map with Realistic and seed 205509691 and planet count 80 and 17 factions 11/13/2019 2:12:02 PM World Created, Launching Server 11/13/2019 2:12:35 PM Start Generate Partial Map with Realistic and seed 205509691 and planet count 80 and 17 factions 11/13/2019 2:12:35 PM Generate Partial Map Complete 11/13/2019 2:12:55 PM Start Generate Partial Map with Realistic and seed 205509691 and planet count 80 and 17 factions 11/13/2019 2:12:55 PM Generate Partial Map Complete 11/13/2019 2:13:01 PM Start Generate Partial Map with Realistic and seed 205509691 and planet count 80 and 17 factions 11/13/2019 2:13:01 PM Generate Partial Map Complete 11/13/2019 2:13:12 PM Start Generate Partial Map with Realistic and seed 205509691 and planet count 80 and 17 factions 11/13/2019 2:13:13 PM Generate Partial Map Complete 11/13/2019 2:13:27 PM Start Generate Partial Map with Realistic and seed 205509691 and planet count 80 and 17 factions 11/13/2019 2:13:27 PM Generate Partial Map Complete 11/13/2019 2:15:26 PM Start Generate FULL Map with Realistic and seed 205509691 and planet count 80 and 18 factions 11/13/2019 2:15:26 PM Generate FULL Map Complete 11/13/2019 3:22:08 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/13/2019 4:57:31 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/13/2019 4:57:32 PM Boot up FleetOS (0.2922s) 11/13/2019 4:57:32 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i3-8100 CPU @ 3.60GHz processorCount: 4 processorFrequency: 3600 systemMemorySize: 16308 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/13/2019 4:57:32 PM Check System Logs For Rogue Intelligence (0.0499s) 11/13/2019 4:57:32 PM Organizing Alien Translation Routines (0.1277s) 11/13/2019 4:57:32 PM Remembering Alamo (0.0568s) 11/13/2019 4:57:32 PM Generating Framerates (0.0289s) 11/13/2019 4:57:32 PM Bring Cloaking Systems Online (0.0389s) 11/13/2019 4:57:32 PM Game Version: 1.007 11/13/2019 4:57:32 PM Eject Trash Into Hyperspace (0.0678s) 11/13/2019 4:57:32 PM Recalculate Speed Of Light (0.0349s) 11/13/2019 4:57:32 PM Check Nearby Stellar Masses (0.0350s) 11/13/2019 4:57:32 PM No resolution change was required. 11/13/2019 4:57:32 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/13/2019 4:57:32 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/13/2019 4:57:32 PM Refresh Optical Lensing (0.0909s) 11/13/2019 4:57:32 PM Revise Fundamental Physical Laws (0.1820s) 11/13/2019 4:57:32 PM Boot Audio Comms (0.0190s) 11/13/2019 4:57:32 PM Establish Individual Audio Links (0.0290s) 11/13/2019 4:57:32 PM Prepare Explosions and Crackles (0.2052s) 11/13/2019 4:57:33 PM Optimize Comfort On Command Decks (0.3468s) 11/13/2019 4:57:33 PM Check For Extra Modules (0.0559s) 11/13/2019 4:57:33 PM Calculate Odds Of Success (0.0279s) 11/13/2019 4:57:33 PM Briefly Panic (0.3805s) 11/13/2019 4:57:34 PM Install Confidence Routines (0.2460s) 11/13/2019 4:57:34 PM Bring Commander Interface Online (0.1326s) 11/13/2019 4:57:34 PM Motivate All Crews (0.0329s) 11/13/2019 4:57:34 PM Externalizing Patterns (0.0170s) 11/13/2019 4:57:34 PM Disengaging Constants (0.1097s) 11/13/2019 4:57:34 PM Late Axionic Computations (0.1416s) 11/13/2019 4:57:34 PM Thinking Of Advice (0.0110s) 11/13/2019 4:57:34 PM Degaussing Advice (0.0478s) 11/13/2019 4:57:34 PM Naming All Known Planets (0.0080s) 11/13/2019 4:57:34 PM Remembering Speeds (0.0070s) 11/13/2019 4:57:34 PM Prioritizing Targets (0.0060s) 11/13/2019 4:57:34 PM Rebooting Sensor Arrays (0.0100s) 11/13/2019 4:57:34 PM Unloading Prismatic Grid (0.0060s) 11/13/2019 4:57:34 PM Thinking Of Objectives (0.0060s) 11/13/2019 4:57:34 PM Re-Aligning Objectives (0.0080s) 11/13/2019 4:57:34 PM Inhibiting Visual Scans (0.0319s) 11/13/2019 4:57:34 PM Synthesizing Vocals (0.0070s) 11/13/2019 4:57:34 PM Ventilating Scenarios (0.0070s) 11/13/2019 4:57:34 PM Decontaminating Targeting Systems (0.0100s) 11/13/2019 4:57:34 PM Ejecting Tactical Core (0.0109s) 11/13/2019 4:57:34 PM Calibrating Formations (0.0050s) 11/13/2019 4:57:34 PM Intercepting Galactic Maps (0.0140s) 11/13/2019 4:57:34 PM Sterilizing Test Chamber (0.0120s) 11/13/2019 4:57:34 PM Faction Diagnostics (0.0199s) 11/13/2019 4:57:34 PM Buffering Hackers (0.0219s) 11/13/2019 4:57:34 PM Inverting Death (0.0120s) 11/13/2019 4:57:34 PM Linear Field Variance (0.0947s) 11/13/2019 4:57:34 PM Charging Marks (0.0110s) 11/13/2019 4:57:34 PM Range Manifolds (0.0110s) 11/13/2019 4:57:34 PM Purging ROFs (0.0070s) 11/13/2019 4:57:34 PM Manipulating Speeds (0.0120s) 11/13/2019 4:57:34 PM Detecting Projectiles (0.0120s) 11/13/2019 4:57:34 PM Grouping Flow Fields (0.0080s) 11/13/2019 4:57:34 PM Modulating Flow Field Groups (0.0180s) 11/13/2019 4:57:34 PM Designing Fleets (0.0489s) 11/13/2019 4:57:34 PM Thinking Of Technologies (0.0130s) 11/13/2019 4:57:34 PM Categorizing Starboard Sensors (0.0060s) 11/13/2019 4:57:34 PM Injecting Galactic Variables (0.0140s) 11/13/2019 4:57:35 PM Discharging Colored Ions (0.0259s) 11/13/2019 4:57:35 PM Replicating Ion Colors (0.0090s) 11/13/2019 4:57:35 PM Investigating Starfields (0.5102s) 11/13/2019 4:57:37 PM Mapping Distant Planets (2.4396s) 11/13/2019 4:57:37 PM Investigating Map Signatures (0.0299s) 11/13/2019 4:57:38 PM Collating Solar Systems (0.0100s) 11/13/2019 4:57:38 PM Categorizing All Planets (0.0040s) 11/13/2019 4:57:38 PM Organizing Commands (0.0427s) 11/13/2019 4:57:38 PM Calculating Firing Cones (0.0050s) 11/13/2019 4:57:38 PM Fumbling With Ship Parts (0.7596s) 11/13/2019 4:57:42 PM Remote Probe Programmed To Replicate (3.3260s) 11/13/2019 4:57:42 PM Issuing Orders (0.0040s) 11/13/2019 4:57:42 PM Augmenting Infusers (0.0133s) 11/13/2019 4:57:42 PM Infusing (0.0499s) 11/13/2019 4:57:42 PM Post-Proton Surge (0.0040s) 11/13/2019 4:57:42 PM Calibrate Weapons Arrays (0.0160s) 11/13/2019 4:57:42 PM Stimulate Modulation (0.0150s) 11/13/2019 4:57:42 PM ArcenAssetBundleCache.InstantiatedObjects: 806 11/13/2019 4:57:43 PM Load Surrogates (0.8871s) 11/13/2019 4:57:43 PM Load Historical Documents (0.0030s) 11/13/2019 4:57:43 PM 11.4 seconds total load time. Boot up FleetOS (0.3s) Optimize Comfort On Command Decks (0.3s) Briefly Panic (0.4s) Investigating Starfields (0.5s) Mapping Distant Planets (2.4s) Fumbling With Ship Parts (0.8s) Remote Probe Programmed To Replicate (3.3s) Load Surrogates (0.9s) 11/13/2019 4:57:43 PM Hello Steam user 'Cotton Eye Jonii-chan' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <695d0a2849a249889b4fcb335d9fd7dc>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <695d0a2849a249889b4fcb335d9fd7dc>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <695d0a2849a249889b4fcb335d9fd7dc>:0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/13/2019 4:58:05 PM Successfully opened host socket 11/13/2019 5:02:37 PM No resolution change was required. 11/13/2019 5:02:37 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/13/2019 5:02:37 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/13/2019 6:08:45 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/14/2019 4:58:54 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/14/2019 4:58:54 PM Boot up FleetOS (0.2948s) 11/14/2019 4:58:54 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i3-8100 CPU @ 3.60GHz processorCount: 4 processorFrequency: 3600 systemMemorySize: 16308 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/14/2019 4:58:54 PM Check System Logs For Rogue Intelligence (0.0653s) 11/14/2019 4:58:54 PM Organizing Alien Translation Routines (0.2319s) 11/14/2019 4:58:54 PM Remembering Alamo (0.0479s) 11/14/2019 4:58:54 PM Generating Framerates (0.0284s) 11/14/2019 4:58:54 PM Bring Cloaking Systems Online (0.0090s) 11/14/2019 4:58:54 PM Game Version: 1.007 11/14/2019 4:58:54 PM Eject Trash Into Hyperspace (0.0180s) 11/14/2019 4:58:54 PM Recalculate Speed Of Light (0.0279s) 11/14/2019 4:58:54 PM Check Nearby Stellar Masses (0.0189s) 11/14/2019 4:58:54 PM No resolution change was required. 11/14/2019 4:58:54 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/14/2019 4:58:54 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/14/2019 4:58:54 PM Refresh Optical Lensing (0.0100s) 11/14/2019 4:58:54 PM Revise Fundamental Physical Laws (0.1446s) 11/14/2019 4:58:54 PM Boot Audio Comms (0.0130s) 11/14/2019 4:58:54 PM Establish Individual Audio Links (0.0140s) 11/14/2019 4:58:54 PM Prepare Explosions and Crackles (0.1965s) 11/14/2019 4:58:55 PM Optimize Comfort On Command Decks (0.2653s) 11/14/2019 4:58:55 PM Check For Extra Modules (0.0359s) 11/14/2019 4:58:55 PM Calculate Odds Of Success (0.0229s) 11/14/2019 4:58:55 PM Briefly Panic (0.3005s) 11/14/2019 4:58:55 PM Install Confidence Routines (0.2513s) 11/14/2019 4:58:55 PM Bring Commander Interface Online (0.1187s) 11/14/2019 4:58:56 PM Motivate All Crews (0.0299s) 11/14/2019 4:58:56 PM Externalizing Patterns (0.0205s) 11/14/2019 4:58:56 PM Disengaging Constants (0.1262s) 11/14/2019 4:58:56 PM Late Axionic Computations (0.1546s) 11/14/2019 4:58:56 PM Thinking Of Advice (0.0110s) 11/14/2019 4:58:56 PM Degaussing Advice (0.0698s) 11/14/2019 4:58:56 PM Naming All Known Planets (0.0120s) 11/14/2019 4:58:56 PM Remembering Speeds (0.0090s) 11/14/2019 4:58:56 PM Prioritizing Targets (0.0100s) 11/14/2019 4:58:56 PM Rebooting Sensor Arrays (0.0080s) 11/14/2019 4:58:56 PM Unloading Prismatic Grid (0.0100s) 11/14/2019 4:58:56 PM Thinking Of Objectives (0.0100s) 11/14/2019 4:58:56 PM Re-Aligning Objectives (0.0110s) 11/14/2019 4:58:56 PM Inhibiting Visual Scans (0.0309s) 11/14/2019 4:58:56 PM Synthesizing Vocals (0.0100s) 11/14/2019 4:58:56 PM Ventilating Scenarios (0.0090s) 11/14/2019 4:58:56 PM Decontaminating Targeting Systems (0.0100s) 11/14/2019 4:58:56 PM Ejecting Tactical Core (0.0090s) 11/14/2019 4:58:56 PM Calibrating Formations (0.0100s) 11/14/2019 4:58:56 PM Intercepting Galactic Maps (0.0140s) 11/14/2019 4:58:56 PM Sterilizing Test Chamber (0.0130s) 11/14/2019 4:58:56 PM Faction Diagnostics (0.0180s) 11/14/2019 4:58:56 PM Buffering Hackers (0.0219s) 11/14/2019 4:58:56 PM Inverting Death (0.0160s) 11/14/2019 4:58:56 PM Linear Field Variance (0.1027s) 11/14/2019 4:58:56 PM Charging Marks (0.0120s) 11/14/2019 4:58:56 PM Range Manifolds (0.0100s) 11/14/2019 4:58:56 PM Purging ROFs (0.0100s) 11/14/2019 4:58:56 PM Manipulating Speeds (0.0130s) 11/14/2019 4:58:56 PM Detecting Projectiles (0.0100s) 11/14/2019 4:58:56 PM Grouping Flow Fields (0.0140s) 11/14/2019 4:58:56 PM Modulating Flow Field Groups (0.0150s) 11/14/2019 4:58:56 PM Designing Fleets (0.0549s) 11/14/2019 4:58:56 PM Thinking Of Technologies (0.0120s) 11/14/2019 4:58:56 PM Categorizing Starboard Sensors (0.0110s) 11/14/2019 4:58:56 PM Injecting Galactic Variables (0.0189s) 11/14/2019 4:58:56 PM Discharging Colored Ions (0.0259s) 11/14/2019 4:58:56 PM Replicating Ion Colors (0.0100s) 11/14/2019 4:58:57 PM Investigating Starfields (0.5749s) 11/14/2019 4:58:59 PM Pinpointing Distant Planets (2.2598s) 11/14/2019 4:58:59 PM Investigating Map Signatures (0.0289s) 11/14/2019 4:58:59 PM Collating Solar Systems (0.0110s) 11/14/2019 4:58:59 PM Categorizing All Planets (0.0070s) 11/14/2019 4:58:59 PM Organizing Commands (0.0219s) 11/14/2019 4:58:59 PM Calculating Firing Cones (0.0040s) 11/14/2019 4:59:00 PM Holding Ship Parts For Comfort (0.8494s) 11/14/2019 4:59:04 PM Run Ground Wires To All Spacecraft (3.7089s) 11/14/2019 4:59:04 PM Issuing Orders (0.0050s) 11/14/2019 4:59:04 PM Augmenting Infusers (0.0140s) 11/14/2019 4:59:04 PM Infusing (0.0608s) 11/14/2019 4:59:04 PM Post-Proton Surge (0.0160s) 11/14/2019 4:59:04 PM Calibrate Weapons Arrays (0.0140s) 11/14/2019 4:59:04 PM Stimulate Modulation (0.0160s) 11/14/2019 4:59:04 PM ArcenAssetBundleCache.InstantiatedObjects: 806 11/14/2019 4:59:05 PM Load Surrogates (1.0137s) 11/14/2019 4:59:05 PM Load Historical Documents (0.0050s) 11/14/2019 4:59:05 PM 11.7 seconds total load time. Boot up FleetOS (0.3s) Optimize Comfort On Command Decks (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.3s) Investigating Starfields (0.6s) Pinpointing Distant Planets (2.3s) Holding Ship Parts For Comfort (0.8s) Run Ground Wires To All Spacecraft (3.7s) Load Surrogates (1.0s) 11/14/2019 4:59:05 PM Hello Steam user 'Cotton Eye Jonii-chan' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <695d0a2849a249889b4fcb335d9fd7dc>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <695d0a2849a249889b4fcb335d9fd7dc>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <695d0a2849a249889b4fcb335d9fd7dc>:0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/14/2019 4:59:38 PM Successfully opened host socket 11/14/2019 5:05:32 PM Start Generate Partial Map with Realistic and seed 205509691 and planet count 80 and 17 factions 11/14/2019 5:05:32 PM World Created, Launching Server 11/14/2019 5:06:17 PM Start Generate Partial Map with Realistic and seed 205509691 and planet count 80 and 18 factions 11/14/2019 5:06:17 PM Generate Partial Map Complete 11/14/2019 5:07:47 PM Start Generate FULL Map with Realistic and seed 205509691 and planet count 80 and 18 factions 11/14/2019 5:07:47 PM Generate FULL Map Complete 11/14/2019 5:08:17 PM Start Generate Partial Map with Realistic and seed 205509691 and planet count 80 and 17 factions 11/14/2019 5:08:17 PM World Created, Launching Server 11/14/2019 5:08:21 PM Start Generate Partial Map with Realistic and seed 205509691 and planet count 80 and 17 factions 11/14/2019 5:08:21 PM Generate Partial Map Complete 11/14/2019 5:08:24 PM Start Generate Partial Map with Realistic and seed 404341978 and planet count 80 and 17 factions 11/14/2019 5:08:24 PM Generate Partial Map Complete 11/14/2019 5:08:26 PM Start Generate Partial Map with Realistic and seed 340228532 and planet count 80 and 17 factions 11/14/2019 5:08:26 PM Generate Partial Map Complete 11/14/2019 5:08:36 PM Start Generate Partial Map with Realistic and seed 340228532 and planet count 80 and 17 factions 11/14/2019 5:08:36 PM Generate Partial Map Complete 11/14/2019 5:08:42 PM Start Generate Partial Map with Realistic and seed 340228532 and planet count 80 and 17 factions 11/14/2019 5:08:42 PM Generate Partial Map Complete 11/14/2019 5:08:52 PM Start Generate Partial Map with Realistic and seed 340228532 and planet count 80 and 17 factions 11/14/2019 5:08:52 PM Generate Partial Map Complete 11/14/2019 5:08:57 PM Start Generate Partial Map with Realistic and seed 340228532 and planet count 80 and 17 factions 11/14/2019 5:08:57 PM Generate Partial Map Complete 11/14/2019 5:09:05 PM Start Generate FULL Map with Realistic and seed 340228532 and planet count 80 and 17 factions 11/14/2019 5:09:05 PM Generate FULL Map Complete 11/14/2019 6:26:06 PM PLAYER DISCONNECTED 0.0.0.0=>0 11/17/2019 1:08:36 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 11/17/2019 1:08:36 PM Boot up FleetOS (0.2782s) 11/17/2019 1:08:36 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i3-8100 CPU @ 3.60GHz processorCount: 4 processorFrequency: 3600 systemMemorySize: 16308 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 11/17/2019 1:08:36 PM Check System Logs For Rogue Intelligence (0.0608s) 11/17/2019 1:08:36 PM Game Version: 1.009 11/17/2019 1:08:36 PM Eject Trash Into Hyperspace (0.2463s) 11/17/2019 1:08:36 PM Expansions: The Spire Rises (NOT INSTALLED) 11/17/2019 1:08:36 PM Check For Extra Modules (0.0369s) 11/17/2019 1:08:36 PM Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 11/17/2019 1:08:36 PM Bring Cloaking Systems Online (0.0389s) 11/17/2019 1:08:36 PM Remembering Alamo (0.0259s) 11/17/2019 1:08:36 PM Generating Framerates (0.0967s) 11/17/2019 1:08:36 PM Recalculate Speed Of Light (0.0219s) 11/17/2019 1:08:36 PM Check Nearby Stellar Masses (0.0209s) 11/17/2019 1:08:36 PM No resolution change was required. 11/17/2019 1:08:36 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 11/17/2019 1:08:36 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 11/17/2019 1:08:36 PM Refresh Optical Lensing (0.0080s) 11/17/2019 1:08:37 PM Revise Fundamental Physical Laws (0.1666s) 11/17/2019 1:08:37 PM Boot Audio Comms (0.0120s) 11/17/2019 1:08:37 PM Establish Individual Audio Links (0.0130s) 11/17/2019 1:08:37 PM Prepare Explosions and Crackles (0.1521s) 11/17/2019 1:08:37 PM Optimize Comfort On Command Decks (0.3452s) 11/17/2019 1:08:37 PM Calculate Odds Of Success (0.0790s) 11/17/2019 1:08:38 PM Briefly Panic (0.3410s) 11/17/2019 1:08:38 PM Install Confidence Routines (0.3590s) 11/17/2019 1:08:38 PM Bring Commander Interface Online (0.3230s) 11/17/2019 1:08:38 PM Motivate All Crews (0.0350s) 11/17/2019 1:08:38 PM Externalizing Patterns (0.0420s) 11/17/2019 1:08:39 PM Disengaging Constants (0.1850s) 11/17/2019 1:08:39 PM Late Axionic Computations (0.1949s) 11/17/2019 1:08:39 PM Thinking Of Advice (0.0110s) 11/17/2019 1:08:39 PM Degaussing Advice (0.0680s) 11/17/2019 1:08:39 PM Naming All Known Planets (0.0150s) 11/17/2019 1:08:39 PM Remembering Speeds (0.0160s) 11/17/2019 1:08:39 PM Prioritizing Targets (0.0229s) 11/17/2019 1:08:39 PM Rebooting Sensor Arrays (0.0090s) 11/17/2019 1:08:39 PM Unloading Prismatic Grid (0.0110s) 11/17/2019 1:08:39 PM Thinking Of Objectives (0.0100s) 11/17/2019 1:08:39 PM Re-Aligning Objectives (0.0120s) 11/17/2019 1:08:39 PM Inhibiting Visual Scans (0.0360s) 11/17/2019 1:08:39 PM Synthesizing Vocals (0.0130s) 11/17/2019 1:08:39 PM Ventilating Scenarios (0.0180s) 11/17/2019 1:08:39 PM Decontaminating Targeting Systems (0.0140s) 11/17/2019 1:08:39 PM Ejecting Tactical Core (0.0140s) 11/17/2019 1:08:39 PM Calibrating Formations (0.0160s) 11/17/2019 1:08:39 PM Intercepting Galactic Maps (0.0180s) 11/17/2019 1:08:39 PM Sterilizing Test Chamber (0.0120s) 11/17/2019 1:08:39 PM Faction Diagnostics (0.0190s) 11/17/2019 1:08:39 PM Buffering Hackers (0.0210s) 11/17/2019 1:08:39 PM Inverting Death (0.0150s) 11/17/2019 1:08:39 PM Linear Field Variance (0.0879s) 11/17/2019 1:08:39 PM Charging Marks (0.0130s) 11/17/2019 1:08:39 PM Range Manifolds (0.0120s) 11/17/2019 1:08:39 PM Purging ROFs (0.0090s) 11/17/2019 1:08:39 PM Manipulating Speeds (0.0110s) 11/17/2019 1:08:39 PM Detecting Projectiles (0.0110s) 11/17/2019 1:08:39 PM Grouping Flow Fields (0.0110s) 11/17/2019 1:08:39 PM Modulating Flow Field Groups (0.0260s) 11/17/2019 1:08:39 PM Designing Fleets (0.0820s) 11/17/2019 1:08:39 PM Thinking Of Technologies (0.0110s) 11/17/2019 1:08:39 PM Categorizing Starboard Sensors (0.0110s) 11/17/2019 1:08:39 PM Injecting Galactic Variables (0.0180s) 11/17/2019 1:08:39 PM Discharging Colored Ions (0.0290s) 11/17/2019 1:08:39 PM Replicating Ion Colors (0.0090s) 11/17/2019 1:08:40 PM Investigating Starfields (0.5388s) 11/17/2019 1:08:42 PM Scanning Distant Planets (2.4597s) 11/17/2019 1:08:42 PM Investigating Map Signatures (0.0527s) 11/17/2019 1:08:42 PM Collating Solar Systems (0.0109s) 11/17/2019 1:08:42 PM Categorizing All Planets (0.0040s) 11/17/2019 1:08:43 PM Organizing Commands (0.0231s) 11/17/2019 1:08:43 PM Calculating Firing Cones (0.0040s) 11/17/2019 1:08:43 PM Breaking In New Ship Parts (0.7974s) 11/17/2019 1:08:47 PM Investigating Proton Farm (3.3754s) 11/17/2019 1:08:47 PM Issuing Orders (0.0040s) 11/17/2019 1:08:47 PM Augmenting Infusers (0.0120s) 11/17/2019 1:08:47 PM Infusing (0.0510s) 11/17/2019 1:08:47 PM Post-Proton Surge (0.0040s) 11/17/2019 1:08:47 PM Calibrate Weapons Arrays (0.0155s) 11/17/2019 1:08:47 PM Stimulate Modulation (0.0152s) 11/17/2019 1:08:47 PM ArcenAssetBundleCache.InstantiatedObjects: 805 11/17/2019 1:08:48 PM Load Surrogates (0.9425s) 11/17/2019 1:08:48 PM Load Historical Documents (0.0060s) 11/17/2019 1:08:48 PM 12.1 seconds total load time. Boot up FleetOS (0.3s) Optimize Comfort On Command Decks (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Bring Commander Interface Online (0.3s) Investigating Starfields (0.5s) Scanning Distant Planets (2.5s) Breaking In New Ship Parts (0.8s) Investigating Proton Farm (3.4s) Load Surrogates (0.9s) 11/17/2019 1:08:48 PM Hello Steam user 'Cotton Eye Jonii-chan' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <606bc0f771794e1f87e5751024181447>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <606bc0f771794e1f87e5751024181447>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <606bc0f771794e1f87e5751024181447>:0 at ArcenGameController.Update () [0x00000] in <7ecb30de8af740679f32416cd22b54b6>:0 11/17/2019 1:08:53 PM Start Generate Partial Map with Realistic and seed 340228532 and planet count 80 and 17 factions 11/17/2019 1:08:53 PM World Created, Launching Server 11/17/2019 1:08:54 PM Successfully opened host socket 11/17/2019 1:09:01 PM Start Generate Partial Map with Realistic and seed 33741727 and planet count 80 and 17 factions 11/17/2019 1:09:01 PM Generate Partial Map Complete 11/17/2019 1:10:10 PM Start Generate FULL Map with Realistic and seed 33741727 and planet count 80 and 17 factions 11/17/2019 1:10:10 PM Generate FULL Map Complete 11/17/2019 6:00:58 PM PLAYER DISCONNECTED 0.0.0.0=>0 5/18/2021 10:19:02 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/18/2021 10:19:02 AM SINGLEP Boot up FleetOS (0.2004s) 5/18/2021 10:19:02 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz processorCount: 12 processorFrequency: 3192 systemMemorySize: 16308 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/18/2021 10:19:02 AM SINGLEP Check System Logs For Rogue Intelligence (0.4621s) 5/18/2021 10:19:02 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/18/2021 10:19:02 AM SINGLEP Inspect Aft Hatches (0.1586s) 5/18/2021 10:19:02 AM SINGLEP Found 352 xml files in 97 folders in 37ms 5/18/2021 10:19:03 AM SINGLEP Check For Extra Modules (1.0826s) 5/18/2021 10:19:03 AM SINGLEP 352 Xml Files Parsed in 1,047ms 5/18/2021 10:19:03 AM SINGLEP Gather Ancient Lifeforms (0.0090s) 5/18/2021 10:19:03 AM 2.999 SINGLEP Game Version: 2.999 5/18/2021 10:19:03 AM 2.999 SINGLEP Eject Trash Into Hyperspace (0.0070s) 5/18/2021 10:19:03 AM 2.999 SINGLEP Bring Cloaking Systems Online (0.0040s) 5/18/2021 10:19:03 AM 2.999 SINGLEP Recalculate Speed Of Light (0.0090s) 5/18/2021 10:19:03 AM 2.999 SINGLEP Optimize Comfort On Command Decks (0.0080s) 5/18/2021 10:19:03 AM 2.999 SINGLEP Generating Framerates (0.0050s) 5/18/2021 10:19:03 AM 2.999 SINGLEP Setting: AutoBuildAssaultFrigates Arcen.Universal.ArcenDataReadException: Error reading : Filename: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/newsettings.dat Cannot parse 'true' as Int32 at Arcen.Universal.ArcenXML.LogError (Arcen.Universal.ArcenXMLElement Element, System.String Message) [0x00061] in :0 at Arcen.Universal.ArcenXMLElement.GetInt32 (System.String AttributeName, System.Int32 DefaultValue, System.Boolean ComplainIfMissing) [0x00072] in :0 at Arcen.Universal.ArcenXMLElement.Fill (System.String AttributeName, System.Int32& ItemToFill, System.Boolean ComplainIfMissing) [0x00001] in :0 at Arcen.Universal.GameSettings.DeserializeFrom (Arcen.Universal.ArcenXMLElement Element, Arcen.Universal.GameVersion DeserializingFromGameVersionOrNull) [0x000de] in :0 5/18/2021 10:19:03 AM 2.999 SINGLEP Update mod and expansion statuses! 5/18/2021 10:19:03 AM 2.999 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 5/18/2021 10:19:03 AM 2.999 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/18/2021 10:19:03 AM 2.999 SINGLEP Check Nearby Stellar Masses (0.0319s) 5/18/2021 10:19:03 AM 2.999 SINGLEP 352 Xml Files Checked For Exp/Mod Status in 22ms 5/18/2021 10:19:04 AM 2.999 SINGLEP Pruning Excess Brain Cells (0.2606s) 5/18/2021 10:19:04 AM 2.999 SINGLEP Remembering Alamo (0.0239s) 5/18/2021 10:19:04 AM 2.999 SINGLEP Boot Audio Comms (0.0090s) 5/18/2021 10:19:04 AM 2.999 SINGLEP Establish Individual Audio Links (0.0279s) 5/18/2021 10:19:04 AM 2.999 SINGLEP No resolution change was required. 5/18/2021 10:19:04 AM 2.999 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/18/2021 10:19:04 AM 2.999 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/18/2021 10:19:04 AM 2.999 SINGLEP Refresh Optical Lensing (0.0180s) 5/18/2021 10:19:04 AM 2.999 SINGLEP Revise Fundamental Physical Laws (0.0249s) 5/18/2021 10:19:04 AM 2.999 SINGLEP Calculate Odds Of Success (0.0475s) 5/18/2021 10:19:04 AM 2.999 SINGLEP Briefly Panic (0.4596s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Install Confidence Routines (0.3287s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Bring Commander Interface Online (0.0748s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Motivate All Crews (0.0389s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Locating Available Networks (0.0718s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Externalizing Patterns (0.0180s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Hooking Externals (0.0110s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Handlizing Hooks (0.0089s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Disengaging Constants (0.0269s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Late Axionic Computations (0.1999s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Searching For Particle Forms (0.2584s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Weighing Options (0.0090s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Poking At Status Indicators (0.0040s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Discovering States Of Matter (0.0080s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Searching For A Leader (0.0069s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Suppressing Bad Thoughts (0.0070s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Sentinel Alertness Diagnostic (0.0150s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Connecting to Fleet Command (0.0099s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Thinking Of Advice (0.0060s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Degaussing Advice (0.0080s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Reading Alien Diaries (0.0040s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Naming All Known Planets (0.0070s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Remembering Speeds (0.0060s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Prioritizing Targets (0.0080s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Rebooting Sensor Arrays (0.0060s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Unloading Prismatic Grid (0.0080s) 5/18/2021 10:19:05 AM 2.999 SINGLEP Thinking Of Objectives (0.0070s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Inhibiting Visual Scans (0.0389s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Synthesizing Vocals (0.0040s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Investigating Map Signatures (0.0110s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Ventilating Scenarios (0.0050s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Decontaminating Targeting Systems (0.0060s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Ejecting Tactical Core (0.0070s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Calibrating Formations (0.0060s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Intercepting Galactic Maps (0.0100s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Discharging Colored Ions (0.0100s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Replicating Ion Colors (0.0040s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Faction Diagnostics (0.0120s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Buffering Hackers (0.0217s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Inverting Death (0.0060s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Linear Field Variance (0.0140s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Charging Marks (0.0060s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Differentiating Marks (0.1177s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Guarding The Posts (0.0080s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Range Manifolds (0.0030s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Purging ROFs (0.0070s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Manipulating Speeds (0.0070s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Detecting Projectiles (0.0070s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Grouping Flow Fields (0.0070s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Modulating Flow Field Groups (0.0110s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Designing Fleets (0.0070s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Thinking Of Technologies (0.0050s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Categorizing Starboard Sensors (0.0060s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Injecting Galactic Variables (0.0110s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Scattering Starfields (0.0140s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Digitising Distant Planets (0.0160s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Categorizing All Planets (0.0040s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Organizing Commands (0.0170s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Calculating Firing Cones (0.0030s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Fumbling With Ship Parts (0.2291s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Re-Aligning Objectives (0.0120s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Sterilizing Test Chamber (0.0070s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Issuing Orders (0.0045s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Augmenting Infusers (0.0070s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Infusing (0.0140s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Load Surrogates (0.0319s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Locate Dictionaries (0.0030s) 5/18/2021 10:19:06 AM 2.999 SINGLEP Set Stage (0.0130s) 5/18/2021 10:19:12 AM 2.999 SINGLEP Ensure Time Travel Still Nonfunctional (5.3752s) 5/18/2021 10:19:12 AM 2.999 SINGLEP Post-Proton Surge (0.0130s) 5/18/2021 10:19:12 AM 2.999 SINGLEP Background Radiation Taste Test (0.0219s) 5/18/2021 10:19:12 AM 2.999 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 5/18/2021 10:19:12 AM 2.999 SINGLEP Windshield Wiping (0.0070s) 5/18/2021 10:19:12 AM 2.999 SINGLEP Last Organizational Modeling (0.0851s) 5/18/2021 10:19:12 AM 2.999 SINGLEP Info: will dump 1055 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/18/2021 10:19:12 AM 2.999 SINGLEP Stimulate Modulation (0.0345s) 5/18/2021 10:19:12 AM 2.999 SINGLEP Tip Servos (0.0049s) 5/18/2021 10:19:12 AM 2.999 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 5/18/2021 10:19:12 AM 2.999 SINGLEP Design New Fleet Logo (0.0090s) 5/18/2021 10:19:12 AM 2.999 SINGLEP Inspect Fleet Logo (0.0050s) 5/18/2021 10:19:12 AM 2.999 SINGLEP Ogle Enemy Logo (0.0070s) 5/18/2021 10:19:12 AM 2.999 SINGLEP Order Cores By Seniority (0.0070s) 5/18/2021 10:19:12 AM 2.999 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1122 5/18/2021 10:19:12 AM 2.999 SINGLEP Make Factions That Extra Bit Special (0.0080s) 5/18/2021 10:19:12 AM 2.999 SINGLEP Error deserializing player profile data via xml: System.Xml.XmlException: Data at the root level is invalid. Line 1, position 1. at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String arg) [0x00029] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlTextReaderImpl.Throw (System.String res) [0x00000] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace () [0x0012c] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlTextReaderImpl.ParseDocumentContent () [0x002d4] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlTextReaderImpl.Read () [0x0008c] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000a6] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00018] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at Arcen.Universal.PlayerProfile.DeserializeFrom_NewXmlStyle (System.String FullFilename, System.String FilenameForDisplay, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00071] in :0 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.PlayerProfile.DeserializeFrom_NewXmlStyle (System.String FullFilename, System.String FilenameForDisplay, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00000] in :0 at Arcen.Universal.PlayerProfile.LoadFromDisk (System.String Filename, Arcen.Universal.PlayerProfile+Complaints Complain, Arcen.Universal.PlayerProfile+SaveAsLastProfileSelected SaveAsLast, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00000] in :0 at Arcen.Universal.Engine_Universal+d__104.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/18/2021 10:19:12 AM 2.999 SINGLEP Final Checks (0.4097s) 5/18/2021 10:19:12 AM 2.999 SINGLEP Error deserializing player profile data via xml: System.Xml.XmlException: Data at the root level is invalid. Line 1, position 1. at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String arg) [0x00029] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlTextReaderImpl.Throw (System.String res) [0x00000] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace () [0x0012c] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlTextReaderImpl.ParseDocumentContent () [0x002d4] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlTextReaderImpl.Read () [0x0008c] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000a6] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00018] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at Arcen.Universal.PlayerProfile.DeserializeFrom_NewXmlStyle (System.String FullFilename, System.String FilenameForDisplay, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00071] in :0 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.PlayerProfile.DeserializeFrom_NewXmlStyle (System.String FullFilename, System.String FilenameForDisplay, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00000] in :0 at Arcen.Universal.PlayerProfile.LoadFromDisk (System.String Filename, Arcen.Universal.PlayerProfile+Complaints Complain, Arcen.Universal.PlayerProfile+SaveAsLastProfileSelected SaveAsLast, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00000] in :0 at Arcen.Universal.Engine_Universal+d__104.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 5/18/2021 10:19:12 AM 2.999 SINGLEP Load Historical Documents (0.0259s) 5/18/2021 10:19:12 AM 2.999 SINGLEP 10.8 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.1s) Pruning Excess Brain Cells (0.3s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Searching For Particle Forms (0.3s) Ensure Time Travel Still Nonfunctional (5.4s) Final Checks (0.4s) 5/18/2021 10:19:13 AM 2.999 SINGLEP Hello Steam user 'Cotton Eye Jonii-chan' 5/18/2021 10:19:45 AM 2.999 SINGLEP Could not find resolution matching 1000x600 out of 23 options! 5/18/2021 10:20:00 AM 2.999 SINGLEP Resolution changed to fullscreen 1440x2560 5/18/2021 10:20:00 AM 2.999 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/18/2021 10:20:00 AM 2.999 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/18/2021 10:20:16 AM 2.999 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2999_MultiplayerRevives Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/18/2021 10:20:24 AM 2.999 SINGLEP Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 8 factions (StartATutorial NotLoadingAnything) 5/18/2021 10:20:24 AM 2.999 SINGLEP Added faction AI Praetorian Guard (index 8) to go with faction 2 5/18/2021 10:20:24 AM 2.999 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 8ms 5/18/2021 10:20:24 AM 2.999 SINGLEP PlayerAccount AnOddRadish has now been put in control of faction 1. 5/18/2021 10:21:39 AM 2.999 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2999_MultiplayerRevives Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 144 created, 0 removed, 144 active. Factions: 9 created, 0 removed, 9 active. Fireteams: 3 created, 0 removed, 3 active. Fleets: 12 created, 0 removed, 12 active. GameCommands: 17 created, 0 removed, 17 active. GE_Others: 4 created, 0 removed, 4 active. GE_Shots: 5 created, 0 removed, 5 active. GE_Squads: 175 created, 0 removed, 175 active. Pathfinders: 14 created, 0 removed, 14 active. PlanetFactions: 27 created, 0 removed, 27 active. Planets: 3 created, 0 removed, 3 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/18/2021 10:21:40 AM 2.999 SINGLEP Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 8 factions (StartATutorial NotLoadingAnything) 5/18/2021 10:21:40 AM 2.999 SINGLEP Added faction AI Praetorian Guard (index 8) to go with faction 2 5/18/2021 10:21:40 AM 2.999 SINGLEP Could not find LinkedFaction '' to assign to planet 'Sidelander', -1 5/18/2021 10:21:40 AM 2.999 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 0ms 5/18/2021 10:21:40 AM 2.999 SINGLEP PlayerAccount AnOddRadish has now been put in control of faction 1. 5/18/2021 10:24:09 AM 2.999 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2999_MultiplayerRevives Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 9 created, 0 removed, 9 active. Fireteams: 3 created, 0 removed, 3 active. Fleets: 13 created, 0 removed, 13 active. GameCommands: 3 created, 0 removed, 3 active. GE_Others: 2 created, 0 removed, 2 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 183 created, 0 removed, 183 active. Pathfinders: 16 created, 0 removed, 16 active. PlanetFactions: 36 created, 0 removed, 36 active. Planets: 4 created, 0 removed, 4 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/18/2021 10:24:12 AM 2.999 SINGLEP Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 8 factions (StartATutorial NotLoadingAnything) 5/18/2021 10:24:12 AM 2.999 SINGLEP Added faction AI Praetorian Guard (index 8) to go with faction 2 5/18/2021 10:24:12 AM 2.999 SINGLEP Could not find LinkedFaction '' to assign to planet 'Sidelander', -1 5/18/2021 10:24:12 AM 2.999 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 0ms 5/18/2021 10:24:12 AM 2.999 SINGLEP PlayerAccount AnOddRadish has now been put in control of faction 1. 5/18/2021 10:30:41 AM 2.999 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2999_MultiplayerRevives Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 109 created, 0 removed, 109 active. Factions: 9 created, 0 removed, 9 active. Fireteams: 4 created, 0 removed, 4 active. Fleets: 16 created, 0 removed, 16 active. GameCommands: 22 created, 0 removed, 22 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 39 created, 0 removed, 39 active. GE_Squads: 670 created, 8 removed, 662 active. Pathfinders: 18 created, 0 removed, 18 active. PlanetFactions: 36 created, 0 removed, 36 active. Planets: 4 created, 0 removed, 4 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/18/2021 10:30:52 AM 2.999 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2999_MultiplayerRevives Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 0 created, 0 removed, 0 active. Fireteams: 0 created, 0 removed, 0 active. Fleets: 0 created, 0 removed, 0 active. GameCommands: 0 created, 0 removed, 0 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 0 created, 0 removed, 0 active. GE_Squads: 0 created, 0 removed, 0 active. Pathfinders: 0 created, 0 removed, 0 active. PlanetFactions: 0 created, 0 removed, 0 active. Planets: 0 created, 0 removed, 0 active. SpeedGroups: 0 created, 0 removed, 0 active. ========================================== 5/18/2021 10:30:52 AM 2.999 SINGLEP Start Generate Partial Map with Realistic and seed 262113519 and planet count 80 and 22 factions (StartingTheLobbyDefaults NotLoadingAnything) 5/18/2021 10:30:52 AM 2.999 SINGLEP Added the faction AIRelentlessWave. 5/18/2021 10:30:52 AM 2.999 SINGLEP PlayerAccount AnOddRadish has now been put in control of faction 1. 5/18/2021 10:30:52 AM 2.999 SINGLEP Fixed 1840 missing planet factions. 5/18/2021 10:35:21 AM 2.999 SINGLEP Start Generate Partial Map with Realistic and seed 262113519 and planet count 80 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/18/2021 10:35:21 AM 2.999 SINGLEP PlayerAccount AnOddRadish is controlling faction 1 already. 5/18/2021 10:35:21 AM 2.999 SINGLEP Fixed 2000 missing planet factions. 5/18/2021 10:35:21 AM 2.999 SINGLEP Generate Partial Map Complete 82ms 5/18/2021 10:35:29 AM 2.999 SINGLEP Start Generate Partial Map with Realistic and seed 262113519 and planet count 80 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/18/2021 10:35:29 AM 2.999 SINGLEP PlayerAccount AnOddRadish is controlling faction 1 already. 5/18/2021 10:35:29 AM 2.999 SINGLEP Fixed 2000 missing planet factions. 5/18/2021 10:35:29 AM 2.999 SINGLEP Generate Partial Map Complete 84ms 5/18/2021 10:35:40 AM 2.999 SINGLEP Start Generate Partial Map with Realistic and seed 262113519 and planet count 80 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/18/2021 10:35:40 AM 2.999 SINGLEP PlayerAccount AnOddRadish is controlling faction 1 already. 5/18/2021 10:35:40 AM 2.999 SINGLEP Fixed 2000 missing planet factions. 5/18/2021 10:35:40 AM 2.999 SINGLEP Generate Partial Map Complete 126ms 5/18/2021 10:35:48 AM 2.999 SINGLEP Start Generate Partial Map with Realistic and seed 262113519 and planet count 80 and 25 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/18/2021 10:35:48 AM 2.999 SINGLEP PlayerAccount AnOddRadish is controlling faction 1 already. 5/18/2021 10:35:48 AM 2.999 SINGLEP Fixed 2000 missing planet factions. 5/18/2021 10:35:48 AM 2.999 SINGLEP Generate Partial Map Complete 133ms 5/18/2021 10:39:49 AM 2.999 SINGLEP Start Generate FULL Map with Realistic and seed 262113519 and planet count 80 and 25 factions (StartingMainGameAfterLobby NotLoadingAnything) 5/18/2021 10:39:49 AM 2.999 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 13ms 5/18/2021 10:39:49 AM 2.999 SINGLEP Generate FULL Map Complete 286ms 5/18/2021 11:36:31 AM 2.999 SINGLEP Logged Achievement To Steam Off to the Dire Graveyard 5/18/2021 11:40:10 AM 2.999 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2999_MultiplayerRevives Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 4,261 created, 0 removed, 4,261 active. Factions: 25 created, 0 removed, 25 active. Fireteams: 16 created, 1 removed, 15 active. Fleets: 154 created, 5 removed, 149 active. GameCommands: 418 created, 1 removed, 417 active. GE_Others: 242 created, 0 removed, 242 active. GE_Shots: 1,927 created, 0 removed, 1,927 active. GE_Squads: 10,078 created, 6,011 removed, 4,067 active. Pathfinders: 34 created, 0 removed, 34 active. PlanetFactions: 2,000 created, 0 removed, 2,000 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 75 created, 72 removed, 3 active. ========================================== 5/18/2021 1:07:04 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/18/2021 1:07:04 PM SINGLEP Boot up FleetOS (0.2037s) 5/18/2021 1:07:04 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz processorCount: 12 processorFrequency: 3192 systemMemorySize: 16308 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/18/2021 1:07:04 PM SINGLEP Check System Logs For Rogue Intelligence (0.2814s) 5/18/2021 1:07:04 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/18/2021 1:07:04 PM SINGLEP Inspect Aft Hatches (0.0269s) 5/18/2021 1:07:04 PM SINGLEP Found 415 xml files in 102 folders in 38ms 5/18/2021 1:07:05 PM SINGLEP Check For Extra Modules (0.5211s) 5/18/2021 1:07:05 PM SINGLEP 415 Xml Files Parsed in 479ms 5/18/2021 1:07:05 PM SINGLEP Gather Ancient Lifeforms (0.0080s) 5/18/2021 1:07:05 PM 3.000 SINGLEP Game Version: 3.000 5/18/2021 1:07:05 PM 3.000 SINGLEP Eject Trash Into Hyperspace (0.0070s) 5/18/2021 1:07:05 PM 3.000 SINGLEP Bring Cloaking Systems Online (0.0070s) 5/18/2021 1:07:05 PM 3.000 SINGLEP Recalculate Speed Of Light (0.0130s) 5/18/2021 1:07:05 PM 3.000 SINGLEP Optimize Comfort On Command Decks (0.0100s) 5/18/2021 1:07:05 PM 3.000 SINGLEP Generating Framerates (0.0040s) 5/18/2021 1:07:05 PM 3.000 SINGLEP Update mod and expansion statuses! 5/18/2021 1:07:05 PM 3.000 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/18/2021 1:07:05 PM 3.000 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/18/2021 1:07:05 PM 3.000 SINGLEP Check Nearby Stellar Masses (0.0306s) 5/18/2021 1:07:05 PM 3.000 SINGLEP 415 Xml Files Checked For Exp/Mod Status in 10ms 5/18/2021 1:07:05 PM 3.000 SINGLEP Pruning Excess Brain Cells (0.2300s) 5/18/2021 1:07:05 PM 3.000 SINGLEP Remembering Alamo (0.0150s) 5/18/2021 1:07:05 PM 3.000 SINGLEP Boot Audio Comms (0.0060s) 5/18/2021 1:07:05 PM 3.000 SINGLEP Establish Individual Audio Links (0.0169s) 5/18/2021 1:07:05 PM 3.000 SINGLEP No resolution change was required. 5/18/2021 1:07:05 PM 3.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/18/2021 1:07:05 PM 3.000 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/18/2021 1:07:05 PM 3.000 SINGLEP Refresh Optical Lensing (0.0080s) 5/18/2021 1:07:05 PM 3.000 SINGLEP Revise Fundamental Physical Laws (0.0219s) 5/18/2021 1:07:05 PM 3.000 SINGLEP Calculate Odds Of Success (0.0180s) 5/18/2021 1:07:05 PM 3.000 SINGLEP Briefly Panic (0.2433s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Install Confidence Routines (0.3282s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Bring Commander Interface Online (0.0658s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Motivate All Crews (0.0384s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Locating Available Networks (0.0626s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Externalizing Patterns (0.0240s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Hooking Externals (0.0070s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Handlizing Hooks (0.0050s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Disengaging Constants (0.0253s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Late Axionic Computations (0.1317s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Searching For Particle Forms (0.1649s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Weighing Options (0.0040s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Poking At Status Indicators (0.0070s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Discovering States Of Matter (0.0070s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Searching For A Leader (0.0080s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Suppressing Bad Thoughts (0.0073s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Sentinel Alertness Diagnostic (0.0065s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Connecting to Fleet Command (0.0074s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Thinking Of Advice (0.0060s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Degaussing Advice (0.0080s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Reading Alien Diaries (0.0070s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Naming All Known Planets (0.0069s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Remembering Speeds (0.0071s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Prioritizing Targets (0.0073s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Rebooting Sensor Arrays (0.0070s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Unloading Prismatic Grid (0.0075s) 5/18/2021 1:07:06 PM 3.000 SINGLEP Thinking Of Objectives (0.0060s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Inhibiting Visual Scans (0.0471s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Synthesizing Vocals (0.0050s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Investigating Map Signatures (0.0110s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Ventilating Scenarios (0.0050s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Decontaminating Targeting Systems (0.0080s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Ejecting Tactical Core (0.0061s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Calibrating Formations (0.0063s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Intercepting Galactic Maps (0.0089s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Discharging Colored Ions (0.0106s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Replicating Ion Colors (0.0030s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Faction Diagnostics (0.0130s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Buffering Hackers (0.0256s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Inverting Death (0.0050s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Linear Field Variance (0.0090s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Charging Marks (0.0040s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Differentiating Marks (0.1180s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Guarding The Posts (0.0060s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Range Manifolds (0.0050s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Purging ROFs (0.0070s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Manipulating Speeds (0.0080s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Detecting Projectiles (0.0060s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Grouping Flow Fields (0.0070s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Modulating Flow Field Groups (0.0111s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Designing Fleets (0.0070s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Thinking Of Technologies (0.0051s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Categorizing Starboard Sensors (0.0060s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Injecting Galactic Variables (0.0110s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Ignoring Starfields (0.0073s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Cleaning Distant Planets (0.0120s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Categorizing All Planets (0.0050s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Organizing Commands (0.0155s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Calculating Firing Cones (0.0040s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Demoting Insubordinate Ship Parts (0.2867s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Re-Aligning Objectives (0.0120s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Sterilizing Test Chamber (0.0040s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Issuing Orders (0.0070s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Augmenting Infusers (0.0070s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Infusing (0.0143s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Load Surrogates (0.0481s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Locate Dictionaries (0.0040s) 5/18/2021 1:07:07 PM 3.000 SINGLEP Set Stage (0.0120s) 5/18/2021 1:07:09 PM 3.000 SINGLEP Install Replacement Weapons (2.0731s) 5/18/2021 1:07:09 PM 3.000 SINGLEP Post-Proton Surge (0.0156s) 5/18/2021 1:07:09 PM 3.000 SINGLEP Background Radiation Taste Test (0.0243s) 5/18/2021 1:07:09 PM 3.000 SINGLEP Shuffling Chairs On Command Deck (0.0160s) 5/18/2021 1:07:09 PM 3.000 SINGLEP Windshield Wiping (0.0050s) 5/18/2021 1:07:10 PM 3.000 SINGLEP Last Organizational Modeling (0.1034s) 5/18/2021 1:07:10 PM 3.000 SINGLEP Info: will dump 1404 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/18/2021 1:07:10 PM 3.000 SINGLEP Stimulate Modulation (0.0618s) 5/18/2021 1:07:10 PM 3.000 SINGLEP Tip Servos (0.0060s) 5/18/2021 1:07:10 PM 3.000 SINGLEP Sort Buildings Into Uneven Piles (0.0080s) 5/18/2021 1:07:10 PM 3.000 SINGLEP Design New Fleet Logo (0.0170s) 5/18/2021 1:07:10 PM 3.000 SINGLEP Inspect Fleet Logo (0.0040s) 5/18/2021 1:07:10 PM 3.000 SINGLEP Ogle Enemy Logo (0.0065s) 5/18/2021 1:07:10 PM 3.000 SINGLEP Order Cores By Seniority (0.0071s) 5/18/2021 1:07:10 PM 3.000 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1366 5/18/2021 1:07:10 PM 3.000 SINGLEP Make Factions That Extra Bit Special (0.0084s) 5/18/2021 1:07:10 PM 3.000 SINGLEP Final Checks (0.3521s) 5/18/2021 1:07:10 PM 3.000 SINGLEP Load Historical Documents (0.0030s) 5/18/2021 1:07:10 PM 3.000 SINGLEP 6.2 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.5s) Install Confidence Routines (0.3s) Demoting Insubordinate Ship Parts (0.3s) Install Replacement Weapons (2.1s) Final Checks (0.4s) 5/18/2021 1:07:10 PM 3.000 SINGLEP Hello Steam user 'Cotton Eye Jonii-chan' 5/18/2021 1:07:24 PM 3.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3000_BeingTheOnslaught Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/18/2021 1:07:24 PM 3.000 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 5/18/2021 1:07:24 PM 3.000 SINGLEP PlayerAccount AnOddRadish has now been put in control of faction 1. 5/18/2021 1:07:24 PM 3.000 SINGLEP in strip extra, Final Bastion: hasHadFirstPlayer True shouldBeRemoved False 5/18/2021 1:07:24 PM 3.000 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Relentless AI Wave Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack 5/18/2021 1:07:24 PM 3.000 SINGLEP loading as template 5/18/2021 1:07:24 PM 3.000 SINGLEP Added the faction AIRelentlessWave. 5/18/2021 1:07:24 PM 3.000 SINGLEP Added the faction AIReserves. 5/18/2021 1:07:24 PM 3.000 SINGLEP Added the faction AntiAIZombie. 5/18/2021 1:07:24 PM 3.000 SINGLEP Added the faction AntiEveryoneZombie. 5/18/2021 1:07:24 PM 3.000 SINGLEP Added the faction AntiPlayerZombie. 5/18/2021 1:07:24 PM 3.000 SINGLEP Added the faction CPALogic. 5/18/2021 1:07:24 PM 3.000 SINGLEP Added the faction EnragedMacrophage. 5/18/2021 1:07:24 PM 3.000 SINGLEP Added the faction Mercenary. 5/18/2021 1:07:24 PM 3.000 SINGLEP Added the faction TamedMacrophage. 5/18/2021 1:07:24 PM 3.000 SINGLEP Finish load save in 233.7ms 5/18/2021 1:07:25 PM 3.000 SINGLEP Start Generate Partial Map with Realistic and seed 2559727 and planet count 80 and 25 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 5/18/2021 1:07:25 PM 3.000 SINGLEP PlayerAccount AnOddRadish has now been put in control of faction 1. 5/18/2021 1:07:25 PM 3.000 SINGLEP Fixed 2000 missing planet factions. 5/18/2021 1:07:25 PM 3.000 SINGLEP Generate Partial Map Complete 159ms 5/18/2021 1:12:12 PM 3.000 SINGLEP Start Generate Partial Map with X and seed 2559727 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/18/2021 1:12:12 PM 3.000 SINGLEP PlayerAccount AnOddRadish is controlling faction 1 already. 5/18/2021 1:12:12 PM 3.000 SINGLEP Fixed 2700 missing planet factions. 5/18/2021 1:12:12 PM 3.000 SINGLEP Generate Partial Map Complete 38ms 5/18/2021 1:12:18 PM 3.000 SINGLEP Start Generate Partial Map with Octopus and seed 2559727 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/18/2021 1:12:18 PM 3.000 SINGLEP total central planets: 20 5/18/2021 1:12:18 PM 3.000 SINGLEP created central planets: 20 5/18/2021 1:12:18 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 3 planets 5/18/2021 1:12:18 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 4 planets 5/18/2021 1:12:18 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 4 planets 5/18/2021 1:12:18 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 5 planets 5/18/2021 1:12:18 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 3 planets 5/18/2021 1:12:18 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 4 planets 5/18/2021 1:12:18 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 4 planets 5/18/2021 1:12:18 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 2 planets 5/18/2021 1:12:18 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 4 planets 5/18/2021 1:12:18 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 5 planets 5/18/2021 1:12:18 PM 3.000 SINGLEP PlayerAccount AnOddRadish is controlling faction 1 already. 5/18/2021 1:12:18 PM 3.000 SINGLEP Fixed 2160 missing planet factions. 5/18/2021 1:12:18 PM 3.000 SINGLEP Generate Partial Map Complete 122ms 5/18/2021 1:12:24 PM 3.000 SINGLEP Start Generate Partial Map with Clusters and seed 2559727 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/18/2021 1:12:25 PM 3.000 SINGLEP PlayerAccount AnOddRadish is controlling faction 1 already. 5/18/2021 1:12:25 PM 3.000 SINGLEP Fixed 2160 missing planet factions. 5/18/2021 1:12:25 PM 3.000 SINGLEP Generate Partial Map Complete 372ms 5/18/2021 1:12:31 PM 3.000 SINGLEP Start Generate Partial Map with Clusters and seed 2559727 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/18/2021 1:12:31 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 18 planets 5/18/2021 1:12:31 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 15 planets 5/18/2021 1:12:31 PM 3.000 SINGLEP PlayerAccount AnOddRadish is controlling faction 1 already. 5/18/2021 1:12:31 PM 3.000 SINGLEP Fixed 2160 missing planet factions. 5/18/2021 1:12:31 PM 3.000 SINGLEP Generate Partial Map Complete 710ms 5/18/2021 1:12:46 PM 3.000 SINGLEP Start Generate Partial Map with Clusters and seed 2559727 and planet count 110 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/18/2021 1:12:47 PM 3.000 SINGLEP PlayerAccount AnOddRadish is controlling faction 1 already. 5/18/2021 1:12:47 PM 3.000 SINGLEP Fixed 2970 missing planet factions. 5/18/2021 1:12:47 PM 3.000 SINGLEP Generate Partial Map Complete 1848ms 5/18/2021 1:13:18 PM 3.000 SINGLEP Start Generate Partial Map with Clusters and seed 2559727 and planet count 110 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/18/2021 1:13:20 PM 3.000 SINGLEP PlayerAccount AnOddRadish is controlling faction 1 already. 5/18/2021 1:13:20 PM 3.000 SINGLEP Fixed 2970 missing planet factions. 5/18/2021 1:13:20 PM 3.000 SINGLEP Generate Partial Map Complete 1762ms 5/18/2021 1:13:32 PM 3.000 SINGLEP Start Generate Partial Map with Clusters and seed 2559727 and planet count 110 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/18/2021 1:13:34 PM 3.000 SINGLEP PlayerAccount AnOddRadish is controlling faction 1 already. 5/18/2021 1:13:34 PM 3.000 SINGLEP Fixed 2970 missing planet factions. 5/18/2021 1:13:34 PM 3.000 SINGLEP Generate Partial Map Complete 1751ms 5/18/2021 1:13:45 PM 3.000 SINGLEP Start Generate Partial Map with Clusters and seed 2559727 and planet count 110 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/18/2021 1:13:46 PM 3.000 SINGLEP PlayerAccount AnOddRadish is controlling faction 1 already. 5/18/2021 1:13:46 PM 3.000 SINGLEP Fixed 2970 missing planet factions. 5/18/2021 1:13:47 PM 3.000 SINGLEP Generate Partial Map Complete 1821ms 5/18/2021 1:13:54 PM 3.000 SINGLEP Start Generate Partial Map with Clusters and seed 2559727 and planet count 110 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/18/2021 1:13:56 PM 3.000 SINGLEP PlayerAccount AnOddRadish is controlling faction 1 already. 5/18/2021 1:13:56 PM 3.000 SINGLEP Fixed 2970 missing planet factions. 5/18/2021 1:13:56 PM 3.000 SINGLEP Generate Partial Map Complete 1732ms 5/18/2021 1:14:10 PM 3.000 SINGLEP Start Generate Partial Map with Clusters and seed 2559727 and planet count 110 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/18/2021 1:14:12 PM 3.000 SINGLEP PlayerAccount AnOddRadish is controlling faction 1 already. 5/18/2021 1:14:12 PM 3.000 SINGLEP Fixed 2970 missing planet factions. 5/18/2021 1:14:12 PM 3.000 SINGLEP Generate Partial Map Complete 1940ms 5/18/2021 1:14:21 PM 3.000 SINGLEP Start Generate Partial Map with Clusters and seed 2559727 and planet count 110 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/18/2021 1:14:23 PM 3.000 SINGLEP PlayerAccount AnOddRadish is controlling faction 1 already. 5/18/2021 1:14:23 PM 3.000 SINGLEP Fixed 2970 missing planet factions. 5/18/2021 1:14:23 PM 3.000 SINGLEP Generate Partial Map Complete 1606ms 5/18/2021 1:14:40 PM 3.000 SINGLEP Start Generate Partial Map with Clusters and seed 2559727 and planet count 110 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/18/2021 1:14:41 PM 3.000 SINGLEP PlayerAccount AnOddRadish is controlling faction 1 already. 5/18/2021 1:14:41 PM 3.000 SINGLEP Fixed 2970 missing planet factions. 5/18/2021 1:14:41 PM 3.000 SINGLEP Generate Partial Map Complete 1631ms 5/18/2021 1:16:49 PM 3.000 SINGLEP Start Generate Partial Map with Clusters and seed 2559727 and planet count 110 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/18/2021 1:16:50 PM 3.000 SINGLEP PlayerAccount AnOddRadish is controlling faction 1 already. 5/18/2021 1:16:50 PM 3.000 SINGLEP Fixed 3080 missing planet factions. 5/18/2021 1:16:50 PM 3.000 SINGLEP Generate Partial Map Complete 1672ms 5/18/2021 1:17:02 PM 3.000 SINGLEP Start Generate Partial Map with Clusters and seed 858144701 and planet count 110 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/18/2021 1:17:03 PM 3.000 SINGLEP PlayerAccount AnOddRadish is controlling faction 1 already. 5/18/2021 1:17:03 PM 3.000 SINGLEP Fixed 3080 missing planet factions. 5/18/2021 1:17:03 PM 3.000 SINGLEP Generate Partial Map Complete 1428ms 5/18/2021 1:17:06 PM 3.000 SINGLEP Start Generate Partial Map with Clusters and seed 165114250 and planet count 110 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/18/2021 1:17:06 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 6 planets 5/18/2021 1:17:07 PM 3.000 SINGLEP PlayerAccount AnOddRadish is controlling faction 1 already. 5/18/2021 1:17:07 PM 3.000 SINGLEP Fixed 3080 missing planet factions. 5/18/2021 1:17:07 PM 3.000 SINGLEP Generate Partial Map Complete 849ms 5/18/2021 1:17:13 PM 3.000 SINGLEP Start Generate Partial Map with Clusters and seed 265788297 and planet count 110 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/18/2021 1:17:13 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 18 planets 5/18/2021 1:17:13 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 16 planets 5/18/2021 1:17:13 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 13 planets 5/18/2021 1:17:14 PM 3.000 SINGLEP PlayerAccount AnOddRadish is controlling faction 1 already. 5/18/2021 1:17:14 PM 3.000 SINGLEP Fixed 3080 missing planet factions. 5/18/2021 1:17:14 PM 3.000 SINGLEP Generate Partial Map Complete 1031ms 5/18/2021 1:17:23 PM 3.000 SINGLEP Start Generate Partial Map with Clusters and seed 265788297 and planet count 110 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/18/2021 1:17:23 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 18 planets 5/18/2021 1:17:23 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 16 planets 5/18/2021 1:17:23 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 13 planets 5/18/2021 1:17:24 PM 3.000 SINGLEP PlayerAccount AnOddRadish is controlling faction 1 already. 5/18/2021 1:17:24 PM 3.000 SINGLEP Fixed 3080 missing planet factions. 5/18/2021 1:17:24 PM 3.000 SINGLEP Generate Partial Map Complete 1107ms 5/18/2021 1:17:32 PM 3.000 SINGLEP Start Generate Partial Map with Clusters and seed 265788297 and planet count 110 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 5/18/2021 1:17:32 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 18 planets 5/18/2021 1:17:32 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 16 planets 5/18/2021 1:17:32 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 13 planets 5/18/2021 1:17:33 PM 3.000 SINGLEP PlayerAccount AnOddRadish is controlling faction 1 already. 5/18/2021 1:17:33 PM 3.000 SINGLEP Fixed 3080 missing planet factions. 5/18/2021 1:17:33 PM 3.000 SINGLEP Generate Partial Map Complete 1192ms 5/18/2021 1:17:42 PM 3.000 SINGLEP Start Generate FULL Map with Clusters and seed 265788297 and planet count 110 and 28 factions (StartingMainGameAfterLobby NotLoadingAnything) 5/18/2021 1:17:42 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 18 planets 5/18/2021 1:17:42 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 16 planets 5/18/2021 1:17:42 PM 3.000 SINGLEP Trying to create a minimum spanning tree with 13 planets 5/18/2021 1:17:43 PM 3.000 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 36ms 5/18/2021 1:17:43 PM 3.000 SINGLEP Generate FULL Map Complete 1403ms 5/18/2021 1:17:44 PM 3.000 SINGLEP Fixed incorrect count of ships to be granted. Was 10, now 50 Fortified Tesla Turret from Turret Schematic Server 5/18/2021 1:17:44 PM 3.000 SINGLEP Fixed incorrect count of ships to be granted. Was 50, now 10 Solar Flare Turret from Turret Schematic Server 5/18/2021 1:17:44 PM 3.000 SINGLEP Fixed incorrect count of ships to be granted. Was 10, now 4 Metabolizing Gangsaw Drone Hangar from Other Defensive Schematic Server 5/18/2021 1:25:43 PM 3.000 SINGLEP Logged Achievement To Steam Lots Of Energy 5/18/2021 1:30:56 PM 3.000 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (1089,116) and new location is (1093,59). old angle: 6.08 new angle: 3.08 angle change 357 distance moved 57 attempts 1 5/18/2021 1:30:56 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 1:31:04 PM 3.000 SINGLEP For Dark Zenith Svikari, debug code 200 during update fireteams System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <9577ac7a62ef43179789031239ba8798>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.AIW2.External.FireteamUtility.UpdateFireteams (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, Arcen.Universal.ArcenLessLinkedList`1[ItemType] Teams, Arcen.Universal.ArcenSparseLookup`2[K,T] TeamsAimedAtPlanet, Arcen.Universal.ArcenCharacterBuffer tracingBuffer, Arcen.Universal.FInt attackingStrengthMultiplier, System.Collections.Generic.List`1[T] PlanetsToDefendInput) [0x000e9] in <5b11802b8e074a5e9045c171f225d761>:0 5/18/2021 1:31:32 PM 3.000 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (-317,180) and new location is (-297,212). old angle: 150.41 new angle: 144.41 angle change 354 distance moved 38 attempts 4 5/18/2021 1:31:32 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 1:31:55 PM 3.000 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (244,980) and new location is (175,995). old angle: 76.02 new angle: 80.02 angle change 4 distance moved 71 attempts 1 5/18/2021 1:31:55 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 1:32:44 PM 3.000 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (76,785) and new location is (131,778). old angle: 84.47 new angle: 80.47 angle change 356 distance moved 55 attempts 1 5/18/2021 1:32:44 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 1:36:51 PM 3.000 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (3,-369) and new location is (35,-367). old angle: 270.47 new angle: 275.47 angle change 5 distance moved 32 attempts 3 5/18/2021 1:36:51 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 1:40:42 PM 3.000 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (175,995) and new location is (105,1005). old angle: 80.02 new angle: 84.02 angle change 4 distance moved 71 attempts 1 5/18/2021 1:40:42 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 1:40:44 PM 3.000 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (1093,59) and new location is (1095,-17). old angle: 3.09 new angle: 359.09 angle change 356 distance moved 76 attempts 1 5/18/2021 1:40:44 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 1:40:52 PM 3.000 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (-297,212) and new location is (-277,237). old angle: 144.48 new angle: 139.48 angle change 355 distance moved 32 attempts 3 5/18/2021 1:40:52 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 1:42:18 PM 3.000 SINGLEP No resolution change was required. 5/18/2021 1:42:18 PM 3.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/18/2021 1:42:18 PM 3.000 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/18/2021 1:42:41 PM 3.000 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (131,778) and new location is (198,764). old angle: 80.44 new angle: 75.44 angle change 355 distance moved 68 attempts 2 5/18/2021 1:42:41 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 1:43:58 PM 3.000 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (35,-367) and new location is (73,-362). old angle: 275.45 new angle: 281.45 angle change 6 distance moved 38 attempts 4 5/18/2021 1:43:58 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 1:45:32 PM 3.000 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (105,1005) and new location is (35,1009). old angle: 84.04 new angle: 88.04 angle change 4 distance moved 70 attempts 1 5/18/2021 1:45:32 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 1:45:48 PM 3.000 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (1095,-17) and new location is (1094,-55). old angle: 359.11 new angle: 357.11 angle change 358 distance moved 38 attempts 1 5/18/2021 1:45:48 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 1:46:18 PM 3.000 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (-277,237) and new location is (-256,261). old angle: 139.45 new angle: 134.45 angle change 355 distance moved 32 attempts 3 5/18/2021 1:46:18 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 1:46:41 PM 3.000 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (198,764) and new location is (238,752). old angle: 75.47 new angle: 72.47 angle change 357 distance moved 42 attempts 1 5/18/2021 1:46:41 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 1:48:31 PM 3.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3000_BeingTheOnslaught Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 3,444 created, 0 removed, 3,444 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 50 created, 17 removed, 33 active. Fleets: 197 created, 1 removed, 196 active. GameCommands: 188 created, 1 removed, 187 active. GE_Others: 310 created, 0 removed, 310 active. GE_Shots: 1,502 created, 0 removed, 1,502 active. GE_Squads: 113,182 created, 108,385 removed, 4,797 active. Pathfinders: 36 created, 0 removed, 36 active. PlanetFactions: 3,220 created, 0 removed, 3,220 active. Planets: 115 created, 0 removed, 115 active. SpeedGroups: 62 created, 62 removed, 0 active. ========================================== 5/18/2021 9:38:09 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/18/2021 9:38:09 PM SINGLEP Boot up FleetOS (0.1747s) 5/18/2021 9:38:10 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz processorCount: 12 processorFrequency: 3192 systemMemorySize: 16308 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/18/2021 9:38:10 PM SINGLEP Check System Logs For Rogue Intelligence (0.4878s) 5/18/2021 9:38:10 PM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/18/2021 9:38:10 PM SINGLEP Inspect Aft Hatches (0.1616s) 5/18/2021 9:38:10 PM SINGLEP Found 415 xml files in 102 folders in 66ms 5/18/2021 9:38:11 PM SINGLEP Check For Extra Modules (1.2030s) 5/18/2021 9:38:11 PM SINGLEP 415 Xml Files Parsed in 1,137ms 5/18/2021 9:38:11 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 5/18/2021 9:38:11 PM 3.000 SINGLEP Game Version: 3.000 5/18/2021 9:38:11 PM 3.000 SINGLEP Eject Trash Into Hyperspace (0.0100s) 5/18/2021 9:38:11 PM 3.000 SINGLEP Bring Cloaking Systems Online (0.0092s) 5/18/2021 9:38:11 PM 3.000 SINGLEP Recalculate Speed Of Light (0.0096s) 5/18/2021 9:38:11 PM 3.000 SINGLEP Optimize Comfort On Command Decks (0.0080s) 5/18/2021 9:38:11 PM 3.000 SINGLEP Generating Framerates (0.0099s) 5/18/2021 9:38:11 PM 3.000 SINGLEP Update mod and expansion statuses! 5/18/2021 9:38:11 PM 3.000 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/18/2021 9:38:11 PM 3.000 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/18/2021 9:38:11 PM 3.000 SINGLEP Check Nearby Stellar Masses (0.0529s) 5/18/2021 9:38:11 PM 3.000 SINGLEP 415 Xml Files Checked For Exp/Mod Status in 10ms 5/18/2021 9:38:11 PM 3.000 SINGLEP Pruning Excess Brain Cells (0.2743s) 5/18/2021 9:38:11 PM 3.000 SINGLEP Remembering Alamo (0.0329s) 5/18/2021 9:38:11 PM 3.000 SINGLEP Boot Audio Comms (0.0080s) 5/18/2021 9:38:11 PM 3.000 SINGLEP Establish Individual Audio Links (0.0369s) 5/18/2021 9:38:11 PM 3.000 SINGLEP No resolution change was required. 5/18/2021 9:38:11 PM 3.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/18/2021 9:38:11 PM 3.000 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/18/2021 9:38:11 PM 3.000 SINGLEP Refresh Optical Lensing (0.0199s) 5/18/2021 9:38:12 PM 3.000 SINGLEP Revise Fundamental Physical Laws (0.0339s) 5/18/2021 9:38:12 PM 3.000 SINGLEP Calculate Odds Of Success (0.0439s) 5/18/2021 9:38:12 PM 3.000 SINGLEP Briefly Panic (0.6072s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Install Confidence Routines (0.3441s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Bring Commander Interface Online (0.0678s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Motivate All Crews (0.0409s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Locating Available Networks (0.0698s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Externalizing Patterns (0.0199s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Hooking Externals (0.0080s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Handlizing Hooks (0.0060s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Disengaging Constants (0.0289s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Late Axionic Computations (0.2055s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Searching For Particle Forms (0.4351s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Weighing Options (0.0050s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Poking At Status Indicators (0.0070s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Discovering States Of Matter (0.0060s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Searching For A Leader (0.0090s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Suppressing Bad Thoughts (0.0071s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Sentinel Alertness Diagnostic (0.0061s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Connecting to Fleet Command (0.0071s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Thinking Of Advice (0.0073s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Degaussing Advice (0.0070s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Reading Alien Diaries (0.0083s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Naming All Known Planets (0.0051s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Remembering Speeds (0.0082s) 5/18/2021 9:38:13 PM 3.000 SINGLEP Prioritizing Targets (0.0068s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Rebooting Sensor Arrays (0.0060s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Unloading Prismatic Grid (0.0074s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Thinking Of Objectives (0.0074s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Inhibiting Visual Scans (0.0391s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Synthesizing Vocals (0.0050s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Investigating Map Signatures (0.0120s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Ventilating Scenarios (0.0040s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Decontaminating Targeting Systems (0.0070s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Ejecting Tactical Core (0.0071s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Calibrating Formations (0.0070s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Intercepting Galactic Maps (0.0087s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Discharging Colored Ions (0.0111s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Replicating Ion Colors (0.0040s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Faction Diagnostics (0.0120s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Buffering Hackers (0.0262s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Inverting Death (0.0060s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Linear Field Variance (0.0139s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Charging Marks (0.0050s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Differentiating Marks (0.1288s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Guarding The Posts (0.0120s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Range Manifolds (0.0050s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Purging ROFs (0.0070s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Manipulating Speeds (0.0070s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Detecting Projectiles (0.0069s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Grouping Flow Fields (0.0080s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Modulating Flow Field Groups (0.0110s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Designing Fleets (0.0099s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Thinking Of Technologies (0.0060s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Categorizing Starboard Sensors (0.0050s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Injecting Galactic Variables (0.0110s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Hoping Starfields Are Nice (0.0144s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Rejecting Distant Planets (0.0169s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Categorizing All Planets (0.0040s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Organizing Commands (0.0183s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Calculating Firing Cones (0.0040s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Offending Sentient Ship Parts (0.2811s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Re-Aligning Objectives (0.0120s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Sterilizing Test Chamber (0.0040s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Issuing Orders (0.0080s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Augmenting Infusers (0.0069s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Infusing (0.0131s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Load Surrogates (0.0489s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Locate Dictionaries (0.0050s) 5/18/2021 9:38:14 PM 3.000 SINGLEP Set Stage (0.0110s) 5/18/2021 9:38:20 PM 3.000 SINGLEP Re-Scan For Hostile Intelligences (5.6343s) 5/18/2021 9:38:20 PM 3.000 SINGLEP Post-Proton Surge (0.0130s) 5/18/2021 9:38:20 PM 3.000 SINGLEP Background Radiation Taste Test (0.0240s) 5/18/2021 9:38:20 PM 3.000 SINGLEP Shuffling Chairs On Command Deck (0.0160s) 5/18/2021 9:38:20 PM 3.000 SINGLEP Windshield Wiping (0.0050s) 5/18/2021 9:38:20 PM 3.000 SINGLEP Last Organizational Modeling (0.1188s) 5/18/2021 9:38:20 PM 3.000 SINGLEP Info: will dump 1404 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/18/2021 9:38:20 PM 3.000 SINGLEP Stimulate Modulation (0.0608s) 5/18/2021 9:38:20 PM 3.000 SINGLEP Tip Servos (0.0070s) 5/18/2021 9:38:20 PM 3.000 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 5/18/2021 9:38:20 PM 3.000 SINGLEP Design New Fleet Logo (0.0114s) 5/18/2021 9:38:20 PM 3.000 SINGLEP Inspect Fleet Logo (0.0125s) 5/18/2021 9:38:20 PM 3.000 SINGLEP Ogle Enemy Logo (0.0061s) 5/18/2021 9:38:20 PM 3.000 SINGLEP Order Cores By Seniority (0.0080s) 5/18/2021 9:38:20 PM 3.000 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1366 5/18/2021 9:38:20 PM 3.000 SINGLEP Make Factions That Extra Bit Special (0.0072s) 5/18/2021 9:38:21 PM 3.000 SINGLEP Final Checks (0.3792s) 5/18/2021 9:38:21 PM 3.000 SINGLEP Load Historical Documents (0.0030s) 5/18/2021 9:38:21 PM 3.000 SINGLEP 11.7 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.2s) Pruning Excess Brain Cells (0.3s) Briefly Panic (0.6s) Install Confidence Routines (0.3s) Searching For Particle Forms (0.4s) Offending Sentient Ship Parts (0.3s) Re-Scan For Hostile Intelligences (5.6s) Final Checks (0.4s) 5/18/2021 9:38:21 PM 3.000 SINGLEP Hello Steam user 'Cotton Eye Jonii-chan' 5/18/2021 9:38:46 PM 3.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3000_BeingTheOnslaught Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/18/2021 9:38:46 PM 3.000 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith1/ZENITH1.save Source1: AnythingElse Source3: LoadingSaveGame 5/18/2021 9:38:47 PM 3.000 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/18/2021 9:38:47 PM 3.000 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 35ms 5/18/2021 9:38:47 PM 3.000 SINGLEP Finish load save in 530.0ms 5/18/2021 9:38:59 PM 3.000 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (73,-362) and new location is (104,-354). old angle: 281.4 new angle: 286.4 angle change 5 distance moved 32 attempts 3 5/18/2021 9:38:59 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 9:47:34 PM 3.000 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (1094,-55) and new location is (1091,-93). old angle: 357.12 new angle: 355.12 angle change 358 distance moved 38 attempts 1 5/18/2021 9:47:35 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 9:47:55 PM 3.000 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (35,1009) and new location is (-18,1010). old angle: 88.01 new angle: 91.01 angle change 3 distance moved 53 attempts 1 5/18/2021 9:47:55 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 9:48:10 PM 3.000 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (-256,261) and new location is (-233,283). old angle: 134.45 new angle: 129.45 angle change 355 distance moved 32 attempts 2 5/18/2021 9:48:10 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 9:49:01 PM 3.000 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (238,752) and new location is (307,737). old angle: 72.44 new angle: 67.44 angle change 355 distance moved 69 attempts 2 5/18/2021 9:49:01 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 9:50:33 PM 3.000 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (104,-354) and new location is (140,-341). old angle: 286.37 new angle: 292.37 angle change 6 distance moved 38 attempts 3 5/18/2021 9:50:33 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 9:52:59 PM 3.000 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (1091,-93) and new location is (1085,-150). old angle: 355.13 new angle: 352.13 angle change 357 distance moved 57 attempts 1 5/18/2021 9:52:59 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 9:53:33 PM 3.000 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (-233,283) and new location is (-208,303). old angle: 129.47 new angle: 124.47 angle change 355 distance moved 32 attempts 3 5/18/2021 9:53:33 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 9:53:38 PM 3.000 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (-18,1010) and new location is (-88,1006). old angle: 91.02 new angle: 95.02 angle change 4 distance moved 70 attempts 1 5/18/2021 9:53:38 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 9:53:49 PM 3.000 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (307,737) and new location is (345,723). old angle: 67.39 new angle: 64.39 angle change 357 distance moved 42 attempts 1 5/18/2021 9:53:49 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 9:57:23 PM 3.000 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (140,-341) and new location is (181,-322). old angle: 292.32 new angle: 299.32 angle change 7 distance moved 45 attempts 4 5/18/2021 9:57:23 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 9:59:42 PM 3.000 SINGLEP Logged Achievement To Steam Give a Man a Fish... 5/18/2021 10:03:39 PM 3.000 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (1085,-150) and new location is (1075,-207). old angle: 352.13 new angle: 349.13 angle change 357 distance moved 58 attempts 1 5/18/2021 10:03:39 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:03:43 PM 3.000 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (345,723) and new location is (384,716). old angle: 64.49 new angle: 61.49 angle change 357 distance moved 42 attempts 2 5/18/2021 10:03:43 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:05:08 PM 3.000 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (-208,303) and new location is (-181,320). old angle: 124.47 new angle: 119.47 angle change 355 distance moved 32 attempts 2 5/18/2021 10:05:09 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:05:49 PM 3.000 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (-88,1006) and new location is (-141,1000). old angle: 95 new angle: 98 angle change 3 distance moved 53 attempts 1 5/18/2021 10:05:49 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:12:44 PM 3.000 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (181,-322) and new location is (213,-301). old angle: 299.34 new angle: 305.34 angle change 6 distance moved 38 attempts 4 5/18/2021 10:12:44 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:14:46 PM 3.000 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (384,716) and new location is (410,709). old angle: 61.79 new angle: 58.79 angle change 357 distance moved 43 attempts 2 5/18/2021 10:14:46 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:16:00 PM 3.000 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (1075,-207) and new location is (1063,-263). old angle: 349.1 new angle: 346.1 angle change 357 distance moved 57 attempts 1 5/18/2021 10:16:00 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:18:45 PM 3.000 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (-181,320) and new location is (-161,348). old angle: 119.49 new angle: 114.49 angle change 355 distance moved 32 attempts 2 5/18/2021 10:18:45 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:19:24 PM 3.000 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (-141,1000) and new location is (-176,995). old angle: 98.03 new angle: 100.03 angle change 2 distance moved 35 attempts 1 5/18/2021 10:19:24 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:20:50 PM 3.000 SINGLEP Logged Achievement To Steam Miffed 5/18/2021 10:34:32 PM 3.000 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (410,709) and new location is (457,668). old angle: 59.96 new angle: 56.96 angle change 357 distance moved 43 attempts 1 5/18/2021 10:34:32 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:35:58 PM 3.000 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (213,-301) and new location is (243,-277). old angle: 305.28 new angle: 311.28 angle change 6 distance moved 38 attempts 3 5/18/2021 10:35:58 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:44:14 PM 3.000 SINGLEP Deploying 1 dragons 5/18/2021 10:44:14 PM 3.000 SINGLEP null possible names 5/18/2021 10:44:14 PM 3.000 SINGLEP spawning 2 defensive structures near structures 5/18/2021 10:44:14 PM 3.000 SINGLEP DZ base invasion strength per planet: 8000 5/18/2021 10:44:14 PM 3.000 SINGLEP DZ invasion strength after factoring in overall power level: 11968 5/18/2021 10:44:14 PM 3.000 SINGLEP DZ invasion strength after factoring current player strength (257): 11968 5/18/2021 10:44:14 PM 3.000 SINGLEP DZ invasion strength after factoring in ai difficulty: 11968 5/18/2021 10:44:14 PM 3.000 SINGLEP Spawning 11,968 strength, 8 units against overall power level 1.151 5/18/2021 10:44:14 PM 3.000 SINGLEP null possible names 5/18/2021 10:44:14 PM 3.000 SINGLEP spawning 2 defensive structures near structures 5/18/2021 10:44:14 PM 3.000 SINGLEP DZ base invasion strength per planet: 8000 5/18/2021 10:44:14 PM 3.000 SINGLEP DZ invasion strength after factoring in overall power level: 11968 5/18/2021 10:44:14 PM 3.000 SINGLEP DZ invasion strength after factoring current player strength (257): 11968 5/18/2021 10:44:14 PM 3.000 SINGLEP DZ invasion strength after factoring in ai difficulty: 11968 5/18/2021 10:44:14 PM 3.000 SINGLEP Spawning 11,968 strength, 9 units against overall power level 1.151 5/18/2021 10:44:14 PM 3.000 SINGLEP null possible names 5/18/2021 10:44:14 PM 3.000 SINGLEP spawning 2 defensive structures near structures 5/18/2021 10:44:14 PM 3.000 SINGLEP DZ base invasion strength per planet: 8000 5/18/2021 10:44:14 PM 3.000 SINGLEP DZ invasion strength after factoring in overall power level: 11968 5/18/2021 10:44:14 PM 3.000 SINGLEP DZ invasion strength after factoring current player strength (257): 11968 5/18/2021 10:44:14 PM 3.000 SINGLEP DZ invasion strength after factoring in ai difficulty: 11968 5/18/2021 10:44:14 PM 3.000 SINGLEP Spawning 11,968 strength, 9 units against overall power level 1.151 5/18/2021 10:44:14 PM 3.000 SINGLEP null possible names 5/18/2021 10:44:14 PM 3.000 SINGLEP spawning 2 defensive structures near structures 5/18/2021 10:44:14 PM 3.000 SINGLEP DZ base invasion strength per planet: 8000 5/18/2021 10:44:14 PM 3.000 SINGLEP DZ invasion strength after factoring in overall power level: 11968 5/18/2021 10:44:14 PM 3.000 SINGLEP DZ invasion strength after factoring current player strength (257): 11968 5/18/2021 10:44:14 PM 3.000 SINGLEP DZ invasion strength after factoring in ai difficulty: 11968 5/18/2021 10:44:14 PM 3.000 SINGLEP Spawning 11,968 strength, 8 units against overall power level 1.151 5/18/2021 10:45:07 PM 3.000 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (1063,-263) and new location is (1048,-318). old angle: 346.1 new angle: 343.1 angle change 357 distance moved 57 attempts 1 5/18/2021 10:45:07 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:45:07 PM 3.000 SINGLEP There are 119 non-destroyed planets in this galaxy, and there are only 115 connected 5/18/2021 10:45:33 PM 3.000 SINGLEP Moving nomad planet Nomad 1 previous galaxy location was (-161,348) and new location is (-130,360). old angle: 114.83 new angle: 109.83 angle change 355 distance moved 33 attempts 2 5/18/2021 10:45:33 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:45:33 PM 3.000 SINGLEP There are 119 non-destroyed planets in this galaxy, and there are only 115 connected 5/18/2021 10:48:46 PM 3.000 SINGLEP We now have Nomad Planet Control Nexus #157886 on Nomad 1 5/18/2021 10:48:46 PM 3.000 SINGLEP Crash Path: Moving nomad planet Nomad 1 units 2 previous galaxy location was (-130,360), preferredLocation (-131,359) but actually using (-131,359). totalDistance to target 1380 and target location (-1060,-660). 5/18/2021 10:48:46 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:48:46 PM 3.000 SINGLEP There are 119 non-destroyed planets in this galaxy, and there are only 115 connected 5/18/2021 10:49:07 PM 3.000 SINGLEP Moving a crashing planet; there are 22 hops left and we are moving 62 5/18/2021 10:49:07 PM 3.000 SINGLEP Crash Path: Moving nomad planet Nomad 1 units 62 previous galaxy location was (-131,359), preferredLocation (-172,314) but actually using (-181,314). totalDistance to target 1379 and target location (-1060,-660). 5/18/2021 10:49:07 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:49:07 PM 3.000 SINGLEP There are 119 non-destroyed planets in this galaxy, and there are only 115 connected 5/18/2021 10:49:28 PM 3.000 SINGLEP Moving a crashing planet; there are 21 hops left and we are moving 62 5/18/2021 10:49:28 PM 3.000 SINGLEP Crash Path: Moving nomad planet Nomad 1 units 62 previous galaxy location was (-181,314), preferredLocation (-222,268) but actually using (-222,268). totalDistance to target 1312 and target location (-1060,-660). 5/18/2021 10:49:28 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:49:28 PM 3.000 SINGLEP There are 119 non-destroyed planets in this galaxy, and there are only 115 connected 5/18/2021 10:49:36 PM 3.000 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (-176,995) and new location is (-211,988). old angle: 100.03 new angle: 102.03 angle change 2 distance moved 36 attempts 1 5/18/2021 10:49:36 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:49:36 PM 3.000 SINGLEP There are 119 non-destroyed planets in this galaxy, and there are only 115 connected 5/18/2021 10:49:40 PM 3.000 SINGLEP Moving a crashing planet; there are 20 hops left and we are moving 62 5/18/2021 10:49:40 PM 3.000 SINGLEP Crash Path: Moving nomad planet Nomad 1 units 62 previous galaxy location was (-222,268), preferredLocation (-263,222) but actually using (-263,222). totalDistance to target 1250 and target location (-1060,-660). 5/18/2021 10:49:40 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:49:40 PM 3.000 SINGLEP There are 119 non-destroyed planets in this galaxy, and there are only 115 connected 5/18/2021 10:49:52 PM 3.000 SINGLEP Moving a crashing planet; there are 19 hops left and we are moving 62 5/18/2021 10:49:52 PM 3.000 SINGLEP Crash Path: Moving nomad planet Nomad 1 units 62 previous galaxy location was (-263,222), preferredLocation (-304,177) but actually using (-304,177). totalDistance to target 1189 and target location (-1060,-660). 5/18/2021 10:49:52 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:49:52 PM 3.000 SINGLEP There are 119 non-destroyed planets in this galaxy, and there are only 115 connected 5/18/2021 10:50:04 PM 3.000 SINGLEP Moving a crashing planet; there are 18 hops left and we are moving 62 5/18/2021 10:50:04 PM 3.000 SINGLEP Crash Path: Moving nomad planet Nomad 1 units 62 previous galaxy location was (-304,177), preferredLocation (-345,131) but actually using (-345,131). totalDistance to target 1128 and target location (-1060,-660). 5/18/2021 10:50:04 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:50:04 PM 3.000 SINGLEP There are 119 non-destroyed planets in this galaxy, and there are only 115 connected 5/18/2021 10:50:20 PM 3.000 SINGLEP Moving a crashing planet; there are 17 hops left and we are moving 62 5/18/2021 10:50:20 PM 3.000 SINGLEP Crash Path: Moving nomad planet Nomad 1 units 62 previous galaxy location was (-345,131), preferredLocation (-386,85) but actually using (-386,85). totalDistance to target 1066 and target location (-1060,-660). 5/18/2021 10:50:20 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:50:20 PM 3.000 SINGLEP There are 119 non-destroyed planets in this galaxy, and there are only 115 connected 5/18/2021 10:50:25 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:50:37 PM 3.000 SINGLEP Moving a crashing planet; there are 16 hops left and we are moving 62 5/18/2021 10:50:37 PM 3.000 SINGLEP Crash Path: Moving nomad planet Nomad 1 units 62 previous galaxy location was (-386,85), preferredLocation (-427,40) but actually using (-427,40). totalDistance to target 1005 and target location (-1060,-660). 5/18/2021 10:50:37 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:50:50 PM 3.000 SINGLEP Moving a crashing planet; there are 15 hops left and we are moving 62 5/18/2021 10:50:50 PM 3.000 SINGLEP Crash Path: Moving nomad planet Nomad 1 units 62 previous galaxy location was (-427,40), preferredLocation (-468,-5) but actually using (-468,-5). totalDistance to target 944 and target location (-1060,-660). 5/18/2021 10:50:50 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:51:04 PM 3.000 SINGLEP Moving a crashing planet; there are 14 hops left and we are moving 63 5/18/2021 10:51:04 PM 3.000 SINGLEP Crash Path: Moving nomad planet Nomad 1 units 63 previous galaxy location was (-468,-5), preferredLocation (-510,-51) but actually using (-510,-51). totalDistance to target 883 and target location (-1060,-660). 5/18/2021 10:51:04 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:51:08 PM 3.000 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (457,668) and new location is (502,634). old angle: 55.62 new angle: 51.62 angle change 356 distance moved 56 attempts 1 5/18/2021 10:51:08 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:52:19 PM 3.000 SINGLEP Reconquest Seeding for Nomad 1: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 5/18/2021 10:54:00 PM 3.000 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (243,-277) and new location is (266,-254). old angle: 311.26 new angle: 316.26 angle change 5 distance moved 33 attempts 2 5/18/2021 10:54:00 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 10:55:50 PM 3.000 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (1048,-318) and new location is (1030,-372). old angle: 343.12 new angle: 340.12 angle change 357 distance moved 57 attempts 1 5/18/2021 10:55:50 PM 3.000 SINGLEP Checking if fully connected 5/18/2021 11:05:01 PM 3.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3000_BeingTheOnslaught Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 25,349 created, 0 removed, 25,349 active. Factions: 28 created, 0 removed, 28 active. Fireteams: 2,494 created, 1,455 removed, 1,039 active. Fleets: 225 created, 34 removed, 191 active. GameCommands: 971 created, 2 removed, 969 active. GE_Others: 322 created, 0 removed, 322 active. GE_Shots: 3,067 created, 0 removed, 3,067 active. GE_Squads: 64,779 created, 55,700 removed, 9,079 active. Pathfinders: 48 created, 0 removed, 48 active. PlanetFactions: 3,332 created, 0 removed, 3,332 active. Planets: 119 created, 0 removed, 119 active. SpeedGroups: 3,793 created, 3,778 removed, 15 active. ========================================== 5/19/2021 8:32:10 AM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/19/2021 8:32:10 AM SINGLEP Boot up FleetOS (0.2337s) 5/19/2021 8:32:11 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1070 graphicsDeviceID: 7041 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8088 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz processorCount: 12 processorFrequency: 3192 systemMemorySize: 16308 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/19/2021 8:32:11 AM SINGLEP Check System Logs For Rogue Intelligence (0.5534s) 5/19/2021 8:32:11 AM SINGLEP Warning: skipped mod "_Vanilla" in XMLLoadingOrder.txt because we couldn't find any mod with that name 5/19/2021 8:32:11 AM SINGLEP Inspect Aft Hatches (0.1511s) 5/19/2021 8:32:11 AM SINGLEP Found 415 xml files in 102 folders in 60ms 5/19/2021 8:32:12 AM SINGLEP Check For Extra Modules (1.1917s) 5/19/2021 8:32:12 AM SINGLEP 415 Xml Files Parsed in 1,129ms 5/19/2021 8:32:12 AM SINGLEP Gather Ancient Lifeforms (0.0050s) 5/19/2021 8:32:12 AM 3.000 SINGLEP Game Version: 3.000 5/19/2021 8:32:12 AM 3.000 SINGLEP Eject Trash Into Hyperspace (0.0095s) 5/19/2021 8:32:12 AM 3.000 SINGLEP Bring Cloaking Systems Online (0.0089s) 5/19/2021 8:32:12 AM 3.000 SINGLEP Recalculate Speed Of Light (0.0100s) 5/19/2021 8:32:12 AM 3.000 SINGLEP Optimize Comfort On Command Decks (0.0090s) 5/19/2021 8:32:12 AM 3.000 SINGLEP Generating Framerates (0.0030s) 5/19/2021 8:32:12 AM 3.000 SINGLEP Update mod and expansion statuses! 5/19/2021 8:32:12 AM 3.000 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/19/2021 8:32:12 AM 3.000 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/19/2021 8:32:12 AM 3.000 SINGLEP Check Nearby Stellar Masses (0.0346s) 5/19/2021 8:32:12 AM 3.000 SINGLEP 415 Xml Files Checked For Exp/Mod Status in 10ms 5/19/2021 8:32:12 AM 3.000 SINGLEP Pruning Excess Brain Cells (0.2334s) 5/19/2021 8:32:12 AM 3.000 SINGLEP Remembering Alamo (0.0209s) 5/19/2021 8:32:12 AM 3.000 SINGLEP Boot Audio Comms (0.0060s) 5/19/2021 8:32:12 AM 3.000 SINGLEP Establish Individual Audio Links (0.0281s) 5/19/2021 8:32:12 AM 3.000 SINGLEP No resolution change was required. 5/19/2021 8:32:12 AM 3.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/19/2021 8:32:12 AM 3.000 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/19/2021 8:32:12 AM 3.000 SINGLEP Refresh Optical Lensing (0.0080s) 5/19/2021 8:32:12 AM 3.000 SINGLEP Revise Fundamental Physical Laws (0.0249s) 5/19/2021 8:32:13 AM 3.000 SINGLEP Calculate Odds Of Success (0.0318s) 5/19/2021 8:32:13 AM 3.000 SINGLEP Briefly Panic (0.4769s) 5/19/2021 8:32:13 AM 3.000 SINGLEP Install Confidence Routines (0.3486s) 5/19/2021 8:32:13 AM 3.000 SINGLEP Bring Commander Interface Online (0.0778s) 5/19/2021 8:32:13 AM 3.000 SINGLEP Motivate All Crews (0.0409s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Locating Available Networks (0.0678s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Externalizing Patterns (0.0210s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Hooking Externals (0.0099s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Handlizing Hooks (0.0090s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Disengaging Constants (0.0299s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Late Axionic Computations (0.2005s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Searching For Particle Forms (0.4281s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Weighing Options (0.0060s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Poking At Status Indicators (0.0060s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Discovering States Of Matter (0.0070s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Searching For A Leader (0.0070s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Suppressing Bad Thoughts (0.0083s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Sentinel Alertness Diagnostic (0.0051s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Connecting to Fleet Command (0.0070s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Thinking Of Advice (0.0073s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Degaussing Advice (0.0070s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Reading Alien Diaries (0.0080s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Naming All Known Planets (0.0061s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Remembering Speeds (0.0071s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Prioritizing Targets (0.0070s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Rebooting Sensor Arrays (0.0071s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Unloading Prismatic Grid (0.0070s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Thinking Of Objectives (0.0070s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Inhibiting Visual Scans (0.0394s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Synthesizing Vocals (0.0040s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Investigating Map Signatures (0.0120s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Ventilating Scenarios (0.0040s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Decontaminating Targeting Systems (0.0070s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Ejecting Tactical Core (0.0082s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Calibrating Formations (0.0060s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Intercepting Galactic Maps (0.0092s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Discharging Colored Ions (0.0102s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Replicating Ion Colors (0.0043s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Faction Diagnostics (0.0120s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Buffering Hackers (0.0289s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Inverting Death (0.0060s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Linear Field Variance (0.0150s) 5/19/2021 8:32:14 AM 3.000 SINGLEP Charging Marks (0.0043s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Differentiating Marks (0.1174s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Guarding The Posts (0.0080s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Range Manifolds (0.0040s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Purging ROFs (0.0070s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Manipulating Speeds (0.0070s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Detecting Projectiles (0.0061s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Grouping Flow Fields (0.0074s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Modulating Flow Field Groups (0.0110s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Designing Fleets (0.0075s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Thinking Of Technologies (0.0060s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Categorizing Starboard Sensors (0.0050s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Injecting Galactic Variables (0.0110s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Cleansing Starfields (0.0152s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Discovering Distant Planets (0.0190s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Categorizing All Planets (0.0040s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Organizing Commands (0.0171s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Calculating Firing Cones (0.0070s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Splitting Ship Parts Into Smaller Parts (0.2798s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Re-Aligning Objectives (0.0110s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Sterilizing Test Chamber (0.0050s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Issuing Orders (0.0060s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Augmenting Infusers (0.0070s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Infusing (0.0140s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Load Surrogates (0.0503s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Locate Dictionaries (0.0040s) 5/19/2021 8:32:15 AM 3.000 SINGLEP Set Stage (0.0120s) 5/19/2021 8:32:21 AM 3.000 SINGLEP Redefine Best Practices (5.5960s) 5/19/2021 8:32:21 AM 3.000 SINGLEP Post-Proton Surge (0.0130s) 5/19/2021 8:32:21 AM 3.000 SINGLEP Background Radiation Taste Test (0.0229s) 5/19/2021 8:32:21 AM 3.000 SINGLEP Shuffling Chairs On Command Deck (0.0160s) 5/19/2021 8:32:21 AM 3.000 SINGLEP Windshield Wiping (0.0050s) 5/19/2021 8:32:21 AM 3.000 SINGLEP Last Organizational Modeling (0.1060s) 5/19/2021 8:32:21 AM 3.000 SINGLEP Info: will dump 1404 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/19/2021 8:32:21 AM 3.000 SINGLEP Stimulate Modulation (0.0628s) 5/19/2021 8:32:21 AM 3.000 SINGLEP Tip Servos (0.0060s) 5/19/2021 8:32:21 AM 3.000 SINGLEP Sort Buildings Into Uneven Piles (0.0070s) 5/19/2021 8:32:21 AM 3.000 SINGLEP Design New Fleet Logo (0.0123s) 5/19/2021 8:32:21 AM 3.000 SINGLEP Inspect Fleet Logo (0.0125s) 5/19/2021 8:32:21 AM 3.000 SINGLEP Ogle Enemy Logo (0.0060s) 5/19/2021 8:32:21 AM 3.000 SINGLEP Order Cores By Seniority (0.0095s) 5/19/2021 8:32:21 AM 3.000 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1366 5/19/2021 8:32:21 AM 3.000 SINGLEP Make Factions That Extra Bit Special (0.0070s) 5/19/2021 8:32:21 AM 3.000 SINGLEP Final Checks (0.3866s) 5/19/2021 8:32:21 AM 3.000 SINGLEP Load Historical Documents (0.0030s) 5/19/2021 8:32:21 AM 3.000 SINGLEP 11.5 seconds total load time. Check System Logs For Rogue Intelligence (0.6s) Check For Extra Modules (1.2s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Searching For Particle Forms (0.4s) Splitting Ship Parts Into Smaller Parts (0.3s) Redefine Best Practices (5.6s) Final Checks (0.4s) 5/19/2021 8:32:22 AM 3.000 SINGLEP Hello Steam user 'Cotton Eye Jonii-chan' 5/19/2021 8:32:38 AM 3.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3000_BeingTheOnslaught Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/19/2021 8:32:38 AM 3.000 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Zenith1/ok_lets_go2.save Source1: AnythingElse Source3: LoadingSaveGame 5/19/2021 8:32:39 AM 3.000 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 5/19/2021 8:32:39 AM 3.000 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 37ms 5/19/2021 8:32:39 AM 3.000 SINGLEP Finish load save in 676.3ms 5/19/2021 8:37:40 AM 3.000 SINGLEP Logged Achievement To Steam Kills: Warrior 5/19/2021 8:38:10 AM 3.000 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (502,634) and new location is (556,588). old angle: 51.63 new angle: 46.63 angle change 355 distance moved 71 attempts 2 5/19/2021 8:38:10 AM 3.000 SINGLEP Checking if fully connected 5/19/2021 8:38:39 AM 3.000 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (-211,988) and new location is (-245,980). old angle: 102.06 new angle: 104.06 angle change 2 distance moved 35 attempts 1 5/19/2021 8:38:39 AM 3.000 SINGLEP Checking if fully connected 5/19/2021 8:40:05 AM 3.000 SINGLEP Reconquest Seeding for Lissus: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 5/19/2021 8:41:45 AM 3.000 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (266,-254) and new location is (287,-230). old angle: 316.32 new angle: 321.32 angle change 5 distance moved 32 attempts 2 5/19/2021 8:41:45 AM 3.000 SINGLEP Checking if fully connected 5/19/2021 8:42:49 AM 3.000 SINGLEP Logged Achievement To Steam Lots Of Metal 5/19/2021 8:48:15 AM 3.000 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (1030,-372) and new location is (1016,-408). old angle: 340.14 new angle: 338.14 angle change 358 distance moved 39 attempts 1 5/19/2021 8:48:15 AM 3.000 SINGLEP Checking if fully connected 5/19/2021 8:49:00 AM 3.000 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (556,588) and new location is (605,537). old angle: 46.6 new angle: 41.6 angle change 355 distance moved 71 attempts 2 5/19/2021 8:49:00 AM 3.000 SINGLEP Checking if fully connected 5/19/2021 8:51:29 AM 3.000 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (-245,980) and new location is (-313,960). old angle: 104.04 new angle: 108.04 angle change 4 distance moved 71 attempts 1 5/19/2021 8:51:29 AM 3.000 SINGLEP Checking if fully connected 5/19/2021 8:52:11 AM 3.000 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (287,-230) and new location is (310,-199). old angle: 321.29 new angle: 327.29 angle change 6 distance moved 39 attempts 4 5/19/2021 8:52:11 AM 3.000 SINGLEP Checking if fully connected 5/19/2021 8:56:52 AM 3.000 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (1016,-408) and new location is (1001,-443). old angle: 338.12 new angle: 336.12 angle change 358 distance moved 38 attempts 1 5/19/2021 8:56:52 AM 3.000 SINGLEP Checking if fully connected 5/19/2021 8:57:00 AM 3.000 SINGLEP Reconquest Seeding for Arae Flaviae: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 5/19/2021 9:01:30 AM 3.000 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (605,537) and new location is (632,505). old angle: 41.59 new angle: 38.59 angle change 357 distance moved 42 attempts 1 5/19/2021 9:01:30 AM 3.000 SINGLEP Checking if fully connected 5/19/2021 9:02:52 AM 3.000 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (-313,960) and new location is (-346,949). old angle: 108.06 new angle: 110.06 angle change 2 distance moved 35 attempts 1 5/19/2021 9:02:52 AM 3.000 SINGLEP Checking if fully connected 5/19/2021 9:03:45 AM 3.000 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (310,-199) and new location is (321,-178). old angle: 327.3 new angle: 332.3 angle change 5 distance moved 32 attempts 3 5/19/2021 9:03:45 AM 3.000 SINGLEP Checking if fully connected 5/19/2021 9:10:02 AM 3.000 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (1001,-443) and new location is (968,-512). old angle: 336.13 new angle: 332.13 angle change 356 distance moved 76 attempts 1 5/19/2021 9:10:02 AM 3.000 SINGLEP Checking if fully connected 5/19/2021 9:10:24 AM 3.000 SINGLEP Reconquest Seeding for Cythera: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 5/19/2021 9:13:04 AM 3.000 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (632,505) and new location is (666,460). old angle: 38.63 new angle: 34.63 angle change 356 distance moved 56 attempts 1 5/19/2021 9:13:04 AM 3.000 SINGLEP Checking if fully connected 5/19/2021 9:15:11 AM 3.000 SINGLEP Moving nomad planet Nomad 4 previous galaxy location was (-346,949) and new location is (-411,922). old angle: 110.03 new angle: 114.03 angle change 4 distance moved 70 attempts 1 5/19/2021 9:15:11 AM 3.000 SINGLEP Checking if fully connected 5/19/2021 9:18:33 AM 3.000 SINGLEP Moving nomad planet Nomad 2 previous galaxy location was (321,-178) and new location is (325,-139). old angle: 330.99 new angle: 335.99 angle change 5 distance moved 32 attempts 2 5/19/2021 9:18:33 AM 3.000 SINGLEP Checking if fully connected 5/19/2021 9:19:13 AM 3.000 SINGLEP Polarizer on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 206,433 , Y: 251,323. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP MLRSCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 195,237 , Y: 144,804. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP PikeCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 235,305 , Y: 223,442. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP Polarizer on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 131,293 , Y: 217,080. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP Polarizer on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 234,448 , Y: 174,352. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP PikeCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 237,501 , Y: 218,007. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP PikeCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 233,049 , Y: 171,775. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP PikeCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 156,552 , Y: 248,272. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP Polarizer on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 240,135 , Y: 192,950. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP Polarizer on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 198,100 , Y: 254,112. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP MLRSCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 194,276 , Y: 144,626. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP MLRSCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 141,654 , Y: 163,779. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP MLRSCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 188,458 , Y: 143,911. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP PikeCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 193,312 , Y: 255,086. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP PikeCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 134,220 , Y: 175,226. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP PikeCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 156,552 , Y: 151,278. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP PikeCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 186,506 , Y: 255,741. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP PikeCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 194,276 , Y: 144,626. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP PikeCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 203,705 , Y: 147,152. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP Polarizer on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 147,081 , Y: 241,391. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP Polarizer on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 222,023 , Y: 158,159. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP Polarizer on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 214,227 , Y: 152,284. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP Polarizer on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 144,954 , Y: 160,177. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP Polarizer on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 135,107 , Y: 173,485. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP Polarizer on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 144,269 , Y: 238,676. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP Polarizer on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 150,075 , Y: 155,646. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP Polarizer on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 158,262 , Y: 249,220. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP MLRSCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 240,007 , Y: 191,981. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP MLRSCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 233,997 , Y: 226,065. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP MLRSCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 132,271 , Y: 219,844. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP PikeCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 162,671 , Y: 148,227. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP PikeCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 181,621 , Y: 143,852. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP PikeCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 170,058 , Y: 253,867. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP PikeCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 200,925 , Y: 146,222. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP PikeCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 186,506 , Y: 255,741. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP PikeCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 155,710 , Y: 247,776. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP PikeCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 140,423 , Y: 234,252. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP Polarizer on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 158,262 , Y: 249,220. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP Polarizer on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 150,075 , Y: 243,904. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP Polarizer on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 144,269 , Y: 238,676. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP Polarizer on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 131,603 , Y: 181,543. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP Polarizer on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 131,603 , Y: 181,543. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP Polarizer on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 195,237 , Y: 144,804. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP MLRSCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 147,081 , Y: 158,159. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP PikeCorvette on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 156,552 , Y: 248,272. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:19:13 AM 3.000 SINGLEP Polarizer on planet Pontus for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 147,081 , Y: 241,391. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:21:36 AM 3.000 SINGLEP Moving nomad planet Nomad 5 previous galaxy location was (968,-512) and new location is (949,-545). old angle: 332.12 new angle: 330.12 angle change 358 distance moved 38 attempts 1 5/19/2021 9:21:36 AM 3.000 SINGLEP Checking if fully connected 5/19/2021 9:23:00 AM 3.000 SINGLEP Moving nomad planet Nomad 3 previous galaxy location was (666,460) and new location is (696,412). old angle: 34.63 new angle: 30.63 angle change 356 distance moved 57 attempts 1 5/19/2021 9:23:00 AM 3.000 SINGLEP Checking if fully connected 5/19/2021 9:23:17 AM 3.000 SINGLEP incremenet 14 planets over sphere: 2 planets to count: -7 5/19/2021 9:23:17 AM 3.000 SINGLEP resulting power level: 2 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 257,027 , Y: 186,598. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 149,163 , Y: 213,492. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 257,410 , Y: 191,469. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 206,325 , Y: 137,636. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP MetabolizingGangsaw on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 146,133 , Y: 184,663. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 204,375 , Y: 249,346. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP MetabolizingGangsaw on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 186,008 , Y: 247,254. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 199,490 , Y: 137,457. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 213,087 , Y: 138,647. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP MetabolizingGangsaw on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 145,521 , Y: 190,492. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 229,444 , Y: 144,926. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 251,776 , Y: 217,972. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP MetabolizingGangsaw on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 149,163 , Y: 213,492. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 172,602 , Y: 241,424. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 231,119 , Y: 240,914. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 147,891 , Y: 209,796. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 244,964 , Y: 228,665. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 189,801 , Y: 138,647. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 252,992 , Y: 215,304. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 255,275 , Y: 177,987. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 254,067 , Y: 212,576. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 183,212 , Y: 140,474. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 225,993 , Y: 243,755. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 257,308 , Y: 197,329. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 145,453 , Y: 194,400. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 248,935 , Y: 223,098. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 177,777 , Y: 142,670. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 197,538 , Y: 137,559. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 257,027 , Y: 186,598. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 257,410 , Y: 191,469. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 229,444 , Y: 144,926. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 251,776 , Y: 217,972. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 257,027 , Y: 186,598. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 257,410 , Y: 191,469. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 199,490 , Y: 137,457. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 206,325 , Y: 137,636. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 213,087 , Y: 138,647. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 204,375 , Y: 249,346. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 229,444 , Y: 144,926. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 251,776 , Y: 217,972. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 172,602 , Y: 241,424. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 189,801 , Y: 138,647. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 231,119 , Y: 240,914. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 252,992 , Y: 215,304. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 147,891 , Y: 209,796. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 255,275 , Y: 177,987. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 183,212 , Y: 140,474. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 257,308 , Y: 197,329. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Stingray on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 248,935 , Y: 223,098. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP VWing on planet Gythium for faction AI Sentinels:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 177,777 , Y: 142,670. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Sniper on planet Gythium for faction AI Hunter Fleet:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 160,488 , Y: 231,615. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP AblativeGatling on planet Gythium for faction AI Hunter Fleet:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 254,997 , Y: 177,050. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP InhibitingTeslaCorvette on planet Gythium for faction AI Hunter Fleet:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 256,755 , Y: 202,183. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Persuader on planet Gythium for faction AI Hunter Fleet:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 224,221 , Y: 142,264. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Paralyser on planet Gythium for faction AI Hunter Fleet:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 256,415 , Y: 182,738. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Porcupine on planet Gythium for faction AI Hunter Fleet:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 256,899 , Y: 201,217. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP AblativeGatling on planet Gythium for faction AI Hunter Fleet:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 257,410 , Y: 195,377. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP AblativeGatling on planet Gythium for faction AI Hunter Fleet:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 151,548 , Y: 218,846. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Sniper on planet Gythium for faction AI Hunter Fleet:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 231,944 , Y: 240,389. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP PulsarPunk on planet Gythium for faction AI Hunter Fleet:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 203,398 , Y: 249,389. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP Sniper on planet Gythium for faction AI Hunter Fleet:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 257,027 , Y: 186,598. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP DarkMirror on planet Gythium for faction AI Hunter Fleet:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 159,828 , Y: 230,894. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP GrenadeLauncherCorvette on planet Gythium for faction AI Hunter Fleet:System.Exception: To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'WorldLocation' were X: 225,993 , Y: 143,091. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x0017f] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x000b5] in <6400cc815eea4e2ea40af55d8021c75a>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'OrderRelatedPoint' were X: 230,246 , Y: 237,924. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.EntityOrder.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.EntityOrderCollection.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.PlanetFaction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean IsForLastSettings) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.Planet.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean IsForLastSettings) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.Galaxy.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean IsForLastSettings, Arcen.Universal.SerializationCommandType SerializationType) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean IsForLastSettings, Arcen.Universal.SerializationCommandType SerializationType) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean IsForLastSettings, Arcen.Universal.SerializationCommandType SerializationType) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <5b11802b8e074a5e9045c171f225d761>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5b11802b8e074a5e9045c171f225d761>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at ArcenGameController.Update () [0x00000] in <80b019f3705d436e80dcc471827bd6cf>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'OrderRelatedPoint' were X: 229,922 , Y: 237,454. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.EntityOrder.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.EntityOrderCollection.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.PlanetFaction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean IsForLastSettings) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.Planet.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean IsForLastSettings) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.Galaxy.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean IsForLastSettings, Arcen.Universal.SerializationCommandType SerializationType) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean IsForLastSettings, Arcen.Universal.SerializationCommandType SerializationType) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean IsForLastSettings, Arcen.Universal.SerializationCommandType SerializationType) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <5b11802b8e074a5e9045c171f225d761>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5b11802b8e074a5e9045c171f225d761>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at ArcenGameController.Update () [0x00000] in <80b019f3705d436e80dcc471827bd6cf>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'OrderRelatedPoint' were X: 230,246 , Y: 237,924. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.EntityOrder.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.EntityOrderCollection.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.PlanetFaction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean IsForLastSettings) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.Planet.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean IsForLastSettings) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.Galaxy.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean IsForLastSettings, Arcen.Universal.SerializationCommandType SerializationType) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean IsForLastSettings, Arcen.Universal.SerializationCommandType SerializationType) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean IsForLastSettings, Arcen.Universal.SerializationCommandType SerializationType) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <5b11802b8e074a5e9045c171f225d761>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5b11802b8e074a5e9045c171f225d761>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at ArcenGameController.Update () [0x00000] in <80b019f3705d436e80dcc471827bd6cf>:0 5/19/2021 9:23:18 AM 3.000 SINGLEP To properly be stored, the value of each combat space coordinate must be between 167,233 and 232,767 but the coordinates passed in for 'OrderRelatedPoint' were X: 229,922 , Y: 237,454. These would be outside of the gravity well! Note that passing 0,0 is also fine, but that was not the case here. at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at ArcenSerializationAIWar2SpecificExtensions.AddArcenPointFromCombatSpace (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.ArcenPoint Pt, System.String FieldNameForErrors, Arcen.Universal.UEErrorStyle ErrorStyle) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.EntityOrder.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.EntityOrderCollection.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.GameEntity_Squad.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.UltraEfficientStyle StyleForPKIDsIfNetworkSyncData, Arcen.Universal.SerializationCommandType SerializationCmdType) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.PlanetFaction.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean IsForLastSettings) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.Planet.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean IsForLastSettings) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.Galaxy.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean IsForLastSettings, Arcen.Universal.SerializationCommandType SerializationType) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.World_AIW2.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean IsForLastSettings, Arcen.Universal.SerializationCommandType SerializationType) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.Universal.World.SerializeTo (Arcen.Universal.ArcenSerializationBuffer Buffer, System.Boolean IsForLastSettings, Arcen.Universal.SerializationCommandType SerializationType) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.Universal.World.SaveWorldToDisk (System.String SaveName, System.Collections.Generic.List`1[T] SavegameMetadata) [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.AIW2.External.GameCommand_SaveGame.Execute (Arcen.AIW2.Core.GameCommand command, Arcen.AIW2.Core.ArcenSimContext context) [0x00000] in <5b11802b8e074a5e9045c171f225d761>:0 at Arcen.AIW2.Core.GameCommand.Execute (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.Core.World_AIW2.OnClient_ExecuteGameCommandsReceivedFromServer (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals, System.String& reasonForNoVisualUpdates) [0x00000] in <5b11802b8e074a5e9045c171f225d761>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections, System.String& reasonForNoVisualUpdates) [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <5ed1887154de40748175ab1a4d96a8bc>:0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <6400cc815eea4e2ea40af55d8021c75a>:0 at ArcenGameController.Update () [0x00000] in <80b019f3705d436e80dcc471827bd6cf>:0