1/24/2020 8:22:12 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/24/2020 8:22:12 PM Boot up FleetOS (0.2610s) 1/24/2020 8:22:12 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/24/2020 8:22:12 PM Check System Logs For Rogue Intelligence (0.0319s) 1/24/2020 8:22:13 PM Game Version: 1.309 1/24/2020 8:22:13 PM Eject Trash Into Hyperspace (0.2184s) 1/24/2020 8:22:13 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 1/24/2020 8:22:13 PM Check For Extra Modules (0.0150s) 1/24/2020 8:22:13 PM Bring Cloaking Systems Online (0.0189s) 1/24/2020 8:22:13 PM Remembering Alamo (0.0219s) 1/24/2020 8:22:13 PM Generating Framerates (0.0140s) 1/24/2020 8:22:13 PM Recalculate Speed Of Light (0.0299s) 1/24/2020 8:22:13 PM Optimize Comfort On Command Decks (0.0269s) 1/24/2020 8:22:13 PM Check Nearby Stellar Masses (0.0219s) 1/24/2020 8:22:13 PM Resolution changed to fullscreen 1080x1920 1/24/2020 8:22:13 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/24/2020 8:22:13 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/24/2020 8:22:13 PM Refresh Optical Lensing (0.0100s) 1/24/2020 8:22:13 PM Revise Fundamental Physical Laws (0.1666s) 1/24/2020 8:22:13 PM Boot Audio Comms (0.0199s) 1/24/2020 8:22:13 PM Establish Individual Audio Links (0.0189s) 1/24/2020 8:22:13 PM Prepare Explosions and Crackles (0.2841s) 1/24/2020 8:22:13 PM Calculate Odds Of Success (0.1067s) 1/24/2020 8:22:13 PM Briefly Panic (0.1943s) 1/24/2020 8:22:14 PM Install Confidence Routines (0.2354s) 1/24/2020 8:22:14 PM Bring Commander Interface Online (0.1156s) 1/24/2020 8:22:14 PM Motivate All Crews (0.0309s) 1/24/2020 8:22:14 PM Externalizing Patterns (0.0250s) 1/24/2020 8:22:14 PM Disengaging Constants (0.1161s) 1/24/2020 8:22:14 PM Late Axionic Computations (0.1147s) 1/24/2020 8:22:14 PM Connecting to Fleet Command (0.0079s) 1/24/2020 8:22:14 PM Thinking Of Advice (0.0120s) 1/24/2020 8:22:14 PM Degaussing Advice (0.0792s) 1/24/2020 8:22:14 PM Naming All Known Planets (0.0090s) 1/24/2020 8:22:14 PM Remembering Speeds (0.0110s) 1/24/2020 8:22:14 PM Prioritizing Targets (0.0130s) 1/24/2020 8:22:14 PM Rebooting Sensor Arrays (0.0080s) 1/24/2020 8:22:14 PM Unloading Prismatic Grid (0.0140s) 1/24/2020 8:22:14 PM Thinking Of Objectives (0.0130s) 1/24/2020 8:22:14 PM Re-Aligning Objectives (0.0130s) 1/24/2020 8:22:14 PM Inhibiting Visual Scans (0.0358s) 1/24/2020 8:22:14 PM Synthesizing Vocals (0.0090s) 1/24/2020 8:22:14 PM Ventilating Scenarios (0.0130s) 1/24/2020 8:22:14 PM Decontaminating Targeting Systems (0.0150s) 1/24/2020 8:22:14 PM Ejecting Tactical Core (0.0150s) 1/24/2020 8:22:14 PM Calibrating Formations (0.0130s) 1/24/2020 8:22:14 PM Intercepting Galactic Maps (0.0189s) 1/24/2020 8:22:14 PM Sterilizing Test Chamber (0.0100s) 1/24/2020 8:22:14 PM Faction Diagnostics (0.0239s) 1/24/2020 8:22:14 PM Buffering Hackers (0.0239s) 1/24/2020 8:22:14 PM Inverting Death (0.0239s) 1/24/2020 8:22:15 PM Linear Field Variance (0.0828s) 1/24/2020 8:22:15 PM Charging Marks (0.0110s) 1/24/2020 8:22:15 PM Guarding The Posts (0.0130s) 1/24/2020 8:22:15 PM Range Manifolds (0.0130s) 1/24/2020 8:22:15 PM Purging ROFs (0.0080s) 1/24/2020 8:22:15 PM Manipulating Speeds (0.0130s) 1/24/2020 8:22:15 PM Detecting Projectiles (0.0109s) 1/24/2020 8:22:15 PM Grouping Flow Fields (0.0160s) 1/24/2020 8:22:15 PM Modulating Flow Field Groups (0.0189s) 1/24/2020 8:22:15 PM Designing Fleets (0.0647s) 1/24/2020 8:22:15 PM Thinking Of Technologies (0.0100s) 1/24/2020 8:22:15 PM Categorizing Starboard Sensors (0.0134s) 1/24/2020 8:22:15 PM Injecting Galactic Variables (0.0259s) 1/24/2020 8:22:15 PM Discharging Colored Ions (0.0339s) 1/24/2020 8:22:15 PM Replicating Ion Colors (0.0110s) 1/24/2020 8:22:15 PM Gazing Into Starfields (0.2300s) 1/24/2020 8:22:16 PM Digitising Distant Planets (0.7216s) 1/24/2020 8:22:16 PM Investigating Map Signatures (0.0291s) 1/24/2020 8:22:16 PM Collating Solar Systems (0.0113s) 1/24/2020 8:22:16 PM Categorizing All Planets (0.0049s) 1/24/2020 8:22:16 PM Organizing Commands (0.0289s) 1/24/2020 8:22:16 PM Calculating Firing Cones (0.0040s) 1/24/2020 8:22:17 PM Divulge Ship Part Schematics To Enemy (0.7038s) 1/24/2020 8:22:18 PM Reassembling All Ships (1.8828s) 1/24/2020 8:22:18 PM Issuing Orders (0.0090s) 1/24/2020 8:22:18 PM Augmenting Infusers (0.0150s) 1/24/2020 8:22:19 PM Infusing (0.0484s) 1/24/2020 8:22:19 PM Post-Proton Surge (0.0041s) 1/24/2020 8:22:19 PM Calibrate Weapons Arrays (0.0189s) 1/24/2020 8:22:19 PM Stimulate Modulation (0.0180s) 1/24/2020 8:22:19 PM ArcenAssetBundleCache.InstantiatedObjects: 856 1/24/2020 8:22:20 PM Load Surrogates (0.9940s) 1/24/2020 8:22:20 PM Load Historical Documents (0.0170s) 1/24/2020 8:22:20 PM 7.6 seconds total load time. Boot up FleetOS (0.3s) Prepare Explosions and Crackles (0.3s) Digitising Distant Planets (0.7s) Divulge Ship Part Schematics To Enemy (0.7s) Reassembling All Ships (1.9s) Load Surrogates (1.0s) 1/24/2020 8:22:20 PM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at ArcenGameController.Update () [0x00000] in :0 1/24/2020 8:22:55 PM Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions 1/24/2020 8:22:55 PM World Created, Launching Server 1/24/2020 8:22:55 PM PlayerAccount marcipaans has now been put in control of faction 1. 1/24/2020 8:22:55 PM Successfully opened host socket 1/24/2020 8:23:04 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/25/2020 7:12:44 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/25/2020 7:12:44 AM Boot up FleetOS (0.2518s) 1/25/2020 7:12:44 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/25/2020 7:12:44 AM Check System Logs For Rogue Intelligence (0.0289s) 1/25/2020 7:12:45 AM Game Version: 1.309 1/25/2020 7:12:45 AM Eject Trash Into Hyperspace (0.1587s) 1/25/2020 7:12:45 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 1/25/2020 7:12:45 AM Check For Extra Modules (0.0130s) 1/25/2020 7:12:45 AM Bring Cloaking Systems Online (0.0229s) 1/25/2020 7:12:45 AM Remembering Alamo (0.0232s) 1/25/2020 7:12:45 AM Generating Framerates (0.0074s) 1/25/2020 7:12:45 AM Recalculate Speed Of Light (0.0239s) 1/25/2020 7:12:45 AM Optimize Comfort On Command Decks (0.0319s) 1/25/2020 7:12:45 AM Check Nearby Stellar Masses (0.0199s) 1/25/2020 7:12:45 AM No resolution change was required. 1/25/2020 7:12:45 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/25/2020 7:12:45 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/25/2020 7:12:45 AM Refresh Optical Lensing (0.0110s) 1/25/2020 7:12:45 AM Revise Fundamental Physical Laws (0.1297s) 1/25/2020 7:12:45 AM Boot Audio Comms (0.0082s) 1/25/2020 7:12:45 AM Establish Individual Audio Links (0.0149s) 1/25/2020 7:12:45 AM Prepare Explosions and Crackles (0.1960s) 1/25/2020 7:12:45 AM Calculate Odds Of Success (0.2019s) 1/25/2020 7:12:46 AM Briefly Panic (0.3022s) 1/25/2020 7:12:46 AM Install Confidence Routines (0.2084s) 1/25/2020 7:12:46 AM Bring Commander Interface Online (0.1007s) 1/25/2020 7:12:46 AM Motivate All Crews (0.0290s) 1/25/2020 7:12:46 AM Externalizing Patterns (0.0140s) 1/25/2020 7:12:46 AM Disengaging Constants (0.0818s) 1/25/2020 7:12:46 AM Late Axionic Computations (0.1539s) 1/25/2020 7:12:46 AM Connecting to Fleet Command (0.0060s) 1/25/2020 7:12:46 AM Thinking Of Advice (0.0099s) 1/25/2020 7:12:46 AM Degaussing Advice (0.0549s) 1/25/2020 7:12:46 AM Naming All Known Planets (0.0090s) 1/25/2020 7:12:46 AM Remembering Speeds (0.0149s) 1/25/2020 7:12:46 AM Prioritizing Targets (0.0050s) 1/25/2020 7:12:46 AM Rebooting Sensor Arrays (0.0100s) 1/25/2020 7:12:46 AM Unloading Prismatic Grid (0.0090s) 1/25/2020 7:12:46 AM Thinking Of Objectives (0.0100s) 1/25/2020 7:12:46 AM Re-Aligning Objectives (0.0070s) 1/25/2020 7:12:46 AM Inhibiting Visual Scans (0.0359s) 1/25/2020 7:12:46 AM Synthesizing Vocals (0.0069s) 1/25/2020 7:12:46 AM Ventilating Scenarios (0.0140s) 1/25/2020 7:12:46 AM Decontaminating Targeting Systems (0.0070s) 1/25/2020 7:12:46 AM Ejecting Tactical Core (0.0130s) 1/25/2020 7:12:46 AM Calibrating Formations (0.0060s) 1/25/2020 7:12:46 AM Intercepting Galactic Maps (0.0159s) 1/25/2020 7:12:46 AM Sterilizing Test Chamber (0.0100s) 1/25/2020 7:12:46 AM Faction Diagnostics (0.0209s) 1/25/2020 7:12:46 AM Buffering Hackers (0.0209s) 1/25/2020 7:12:46 AM Inverting Death (0.0110s) 1/25/2020 7:12:46 AM Linear Field Variance (0.0816s) 1/25/2020 7:12:46 AM Charging Marks (0.0090s) 1/25/2020 7:12:46 AM Guarding The Posts (0.0110s) 1/25/2020 7:12:47 AM Range Manifolds (0.0130s) 1/25/2020 7:12:47 AM Purging ROFs (0.0050s) 1/25/2020 7:12:47 AM Manipulating Speeds (0.0150s) 1/25/2020 7:12:47 AM Detecting Projectiles (0.0070s) 1/25/2020 7:12:47 AM Grouping Flow Fields (0.0070s) 1/25/2020 7:12:47 AM Modulating Flow Field Groups (0.0170s) 1/25/2020 7:12:47 AM Designing Fleets (0.0429s) 1/25/2020 7:12:47 AM Thinking Of Technologies (0.0100s) 1/25/2020 7:12:47 AM Categorizing Starboard Sensors (0.0130s) 1/25/2020 7:12:47 AM Injecting Galactic Variables (0.0159s) 1/25/2020 7:12:47 AM Discharging Colored Ions (0.0269s) 1/25/2020 7:12:47 AM Replicating Ion Colors (0.0070s) 1/25/2020 7:12:47 AM Ignoring Starfields (0.4661s) 1/25/2020 7:12:49 AM Fondly Remembering Distant Planets (1.5384s) 1/25/2020 7:12:49 AM Investigating Map Signatures (0.0250s) 1/25/2020 7:12:49 AM Collating Solar Systems (0.0109s) 1/25/2020 7:12:49 AM Categorizing All Planets (0.0060s) 1/25/2020 7:12:49 AM Organizing Commands (0.0259s) 1/25/2020 7:12:49 AM Calculating Firing Cones (0.0050s) 1/25/2020 7:12:50 AM Maliciously Weakening Ship Parts (0.8779s) 1/25/2020 7:12:53 AM Turn Systems On And Off Again (3.2953s) 1/25/2020 7:12:53 AM Issuing Orders (0.0040s) 1/25/2020 7:12:53 AM Augmenting Infusers (0.0160s) 1/25/2020 7:12:53 AM Infusing (0.0483s) 1/25/2020 7:12:53 AM Post-Proton Surge (0.0045s) 1/25/2020 7:12:53 AM Calibrate Weapons Arrays (0.0159s) 1/25/2020 7:12:53 AM Stimulate Modulation (0.0170s) 1/25/2020 7:12:53 AM ArcenAssetBundleCache.InstantiatedObjects: 856 1/25/2020 7:12:54 AM Load Surrogates (0.9795s) 1/25/2020 7:12:54 AM Load Historical Documents (0.0175s) 1/25/2020 7:12:54 AM 10.0 seconds total load time. Boot up FleetOS (0.3s) Briefly Panic (0.3s) Ignoring Starfields (0.5s) Fondly Remembering Distant Planets (1.5s) Maliciously Weakening Ship Parts (0.9s) Turn Systems On And Off Again (3.3s) Load Surrogates (1.0s) 1/25/2020 7:12:54 AM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at ArcenGameController.Update () [0x00000] in :0 1/25/2020 7:13:00 AM Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions 1/25/2020 7:13:00 AM World Created, Launching Server 1/25/2020 7:13:00 AM PlayerAccount marcipaans has now been put in control of faction 1. 1/25/2020 7:13:00 AM Successfully opened host socket 1/25/2020 7:16:52 AM Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions 1/25/2020 7:16:52 AM World Created, Launching Server 1/25/2020 7:16:52 AM Could not find LinkedFaction '' to assign to planet 'Sidelander', -1 1/25/2020 7:16:52 AM PlayerAccount marcipaans has now been put in control of faction 1. 1/25/2020 7:26:17 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/25/2020 7:26:17 AM Boot up FleetOS (0.2553s) 1/25/2020 7:26:17 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/25/2020 7:26:17 AM Check System Logs For Rogue Intelligence (0.0280s) 1/25/2020 7:26:17 AM Game Version: 1.309 1/25/2020 7:26:17 AM Eject Trash Into Hyperspace (0.0648s) 1/25/2020 7:26:17 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 1/25/2020 7:26:17 AM Check For Extra Modules (0.0080s) 1/25/2020 7:26:17 AM Bring Cloaking Systems Online (0.0150s) 1/25/2020 7:26:17 AM Remembering Alamo (0.0120s) 1/25/2020 7:26:17 AM Generating Framerates (0.0159s) 1/25/2020 7:26:17 AM Recalculate Speed Of Light (0.0170s) 1/25/2020 7:26:17 AM Optimize Comfort On Command Decks (0.0120s) 1/25/2020 7:26:17 AM Check Nearby Stellar Masses (0.0239s) 1/25/2020 7:26:17 AM No resolution change was required. 1/25/2020 7:26:17 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/25/2020 7:26:17 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/25/2020 7:26:17 AM Refresh Optical Lensing (0.0110s) 1/25/2020 7:26:17 AM Revise Fundamental Physical Laws (0.0229s) 1/25/2020 7:26:17 AM Boot Audio Comms (0.0080s) 1/25/2020 7:26:17 AM Establish Individual Audio Links (0.0090s) 1/25/2020 7:26:17 AM Prepare Explosions and Crackles (0.1656s) 1/25/2020 7:26:17 AM Calculate Odds Of Success (0.0984s) 1/25/2020 7:26:18 AM Briefly Panic (0.2027s) 1/25/2020 7:26:18 AM Install Confidence Routines (0.2090s) 1/25/2020 7:26:18 AM Bring Commander Interface Online (0.0728s) 1/25/2020 7:26:18 AM Motivate All Crews (0.0309s) 1/25/2020 7:26:18 AM Externalizing Patterns (0.0120s) 1/25/2020 7:26:18 AM Disengaging Constants (0.0239s) 1/25/2020 7:26:18 AM Late Axionic Computations (0.0479s) 1/25/2020 7:26:18 AM Connecting to Fleet Command (0.0070s) 1/25/2020 7:26:18 AM Thinking Of Advice (0.0080s) 1/25/2020 7:26:18 AM Degaussing Advice (0.0119s) 1/25/2020 7:26:18 AM Naming All Known Planets (0.0040s) 1/25/2020 7:26:18 AM Remembering Speeds (0.0088s) 1/25/2020 7:26:18 AM Prioritizing Targets (0.0070s) 1/25/2020 7:26:18 AM Rebooting Sensor Arrays (0.0060s) 1/25/2020 7:26:18 AM Unloading Prismatic Grid (0.0070s) 1/25/2020 7:26:18 AM Thinking Of Objectives (0.0070s) 1/25/2020 7:26:18 AM Re-Aligning Objectives (0.0070s) 1/25/2020 7:26:18 AM Inhibiting Visual Scans (0.0099s) 1/25/2020 7:26:18 AM Synthesizing Vocals (0.0100s) 1/25/2020 7:26:18 AM Ventilating Scenarios (0.0090s) 1/25/2020 7:26:18 AM Decontaminating Targeting Systems (0.0070s) 1/25/2020 7:26:18 AM Ejecting Tactical Core (0.0070s) 1/25/2020 7:26:18 AM Calibrating Formations (0.0060s) 1/25/2020 7:26:18 AM Intercepting Galactic Maps (0.0080s) 1/25/2020 7:26:18 AM Sterilizing Test Chamber (0.0105s) 1/25/2020 7:26:18 AM Faction Diagnostics (0.0137s) 1/25/2020 7:26:18 AM Buffering Hackers (0.0149s) 1/25/2020 7:26:18 AM Inverting Death (0.0060s) 1/25/2020 7:26:18 AM Linear Field Variance (0.0737s) 1/25/2020 7:26:18 AM Charging Marks (0.0040s) 1/25/2020 7:26:18 AM Guarding The Posts (0.0094s) 1/25/2020 7:26:18 AM Range Manifolds (0.0060s) 1/25/2020 7:26:18 AM Purging ROFs (0.0072s) 1/25/2020 7:26:18 AM Manipulating Speeds (0.0084s) 1/25/2020 7:26:18 AM Detecting Projectiles (0.0054s) 1/25/2020 7:26:18 AM Grouping Flow Fields (0.0091s) 1/25/2020 7:26:18 AM Modulating Flow Field Groups (0.0102s) 1/25/2020 7:26:18 AM Designing Fleets (0.0155s) 1/25/2020 7:26:18 AM Thinking Of Technologies (0.0070s) 1/25/2020 7:26:18 AM Categorizing Starboard Sensors (0.0065s) 1/25/2020 7:26:18 AM Injecting Galactic Variables (0.0117s) 1/25/2020 7:26:18 AM Discharging Colored Ions (0.0208s) 1/25/2020 7:26:18 AM Replicating Ion Colors (0.0054s) 1/25/2020 7:26:19 AM Hoping Starfields Are Nice (0.2072s) 1/25/2020 7:26:19 AM Resizing Distant Planets (0.7061s) 1/25/2020 7:26:19 AM Investigating Map Signatures (0.0150s) 1/25/2020 7:26:19 AM Collating Solar Systems (0.0070s) 1/25/2020 7:26:19 AM Categorizing All Planets (0.0070s) 1/25/2020 7:26:19 AM Organizing Commands (0.0229s) 1/25/2020 7:26:19 AM Calculating Firing Cones (0.0050s) 1/25/2020 7:26:20 AM Fumbling With Ship Parts (0.4672s) 1/25/2020 7:26:22 AM Wake Crew From Cryosleep (1.7109s) 1/25/2020 7:26:22 AM Issuing Orders (0.0060s) 1/25/2020 7:26:22 AM Augmenting Infusers (0.0060s) 1/25/2020 7:26:22 AM Infusing (0.0170s) 1/25/2020 7:26:22 AM Post-Proton Surge (0.0049s) 1/25/2020 7:26:22 AM Calibrate Weapons Arrays (0.0160s) 1/25/2020 7:26:22 AM Stimulate Modulation (0.0210s) 1/25/2020 7:26:22 AM ArcenAssetBundleCache.InstantiatedObjects: 856 1/25/2020 7:26:23 AM Load Surrogates (0.9169s) 1/25/2020 7:26:23 AM Load Historical Documents (0.0039s) 1/25/2020 7:26:23 AM 5.9 seconds total load time. Boot up FleetOS (0.3s) Resizing Distant Planets (0.7s) Fumbling With Ship Parts (0.5s) Wake Crew From Cryosleep (1.7s) Load Surrogates (0.9s) 1/25/2020 7:26:23 AM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at ArcenGameController.Update () [0x00000] in :0 1/25/2020 7:26:29 AM Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions 1/25/2020 7:26:29 AM World Created, Launching Server 1/25/2020 7:26:29 AM Could not find LinkedFaction '' to assign to planet 'Sidelander', -1 1/25/2020 7:26:29 AM PlayerAccount marcipaans has now been put in control of faction 1. 1/25/2020 7:26:29 AM Successfully opened host socket 1/25/2020 7:43:02 AM Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions 1/25/2020 7:43:02 AM World Created, Launching Server 1/25/2020 7:43:02 AM Could not find LinkedFaction '' to assign to planet 'Sidelander', -1 1/25/2020 7:43:02 AM PlayerAccount marcipaans has now been put in control of faction 1. 1/25/2020 7:45:45 AM Logged Achievement To Steam Teach a Man to Fish... 1/25/2020 8:02:33 AM Logged Achievement To Steam Research Grant 1/25/2020 8:05:04 AM Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions 1/25/2020 8:05:04 AM World Created, Launching Server 1/25/2020 8:05:04 AM PlayerAccount marcipaans has now been put in control of faction 1. 1/25/2020 8:24:11 AM PLAYER DISCONNECTED 0.0.0.0=>0 1/25/2020 9:59:08 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/25/2020 9:59:08 AM Boot up FleetOS (0.2663s) 1/25/2020 9:59:08 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/25/2020 9:59:08 AM Check System Logs For Rogue Intelligence (0.0329s) 1/25/2020 9:59:09 AM Game Version: 1.309 1/25/2020 9:59:09 AM Eject Trash Into Hyperspace (0.2451s) 1/25/2020 9:59:09 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 1/25/2020 9:59:09 AM Check For Extra Modules (0.0150s) 1/25/2020 9:59:09 AM Bring Cloaking Systems Online (0.0202s) 1/25/2020 9:59:09 AM Remembering Alamo (0.0319s) 1/25/2020 9:59:09 AM Generating Framerates (0.0120s) 1/25/2020 9:59:09 AM Recalculate Speed Of Light (0.0269s) 1/25/2020 9:59:09 AM Optimize Comfort On Command Decks (0.0234s) 1/25/2020 9:59:09 AM Check Nearby Stellar Masses (0.0259s) 1/25/2020 9:59:09 AM No resolution change was required. 1/25/2020 9:59:09 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/25/2020 9:59:09 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/25/2020 9:59:09 AM Refresh Optical Lensing (0.0110s) 1/25/2020 9:59:09 AM Revise Fundamental Physical Laws (0.1322s) 1/25/2020 9:59:09 AM Boot Audio Comms (0.0150s) 1/25/2020 9:59:09 AM Establish Individual Audio Links (0.0215s) 1/25/2020 9:59:09 AM Prepare Explosions and Crackles (0.1956s) 1/25/2020 9:59:09 AM Calculate Odds Of Success (0.2055s) 1/25/2020 9:59:10 AM Briefly Panic (0.2852s) 1/25/2020 9:59:10 AM Install Confidence Routines (0.1995s) 1/25/2020 9:59:10 AM Bring Commander Interface Online (0.1087s) 1/25/2020 9:59:10 AM Motivate All Crews (0.0289s) 1/25/2020 9:59:10 AM Externalizing Patterns (0.0170s) 1/25/2020 9:59:10 AM Disengaging Constants (0.1037s) 1/25/2020 9:59:10 AM Late Axionic Computations (0.1466s) 1/25/2020 9:59:10 AM Connecting to Fleet Command (0.0110s) 1/25/2020 9:59:10 AM Thinking Of Advice (0.0110s) 1/25/2020 9:59:10 AM Degaussing Advice (0.0538s) 1/25/2020 9:59:10 AM Naming All Known Planets (0.0050s) 1/25/2020 9:59:10 AM Remembering Speeds (0.0130s) 1/25/2020 9:59:10 AM Prioritizing Targets (0.0120s) 1/25/2020 9:59:10 AM Rebooting Sensor Arrays (0.0110s) 1/25/2020 9:59:10 AM Unloading Prismatic Grid (0.0120s) 1/25/2020 9:59:10 AM Thinking Of Objectives (0.0080s) 1/25/2020 9:59:10 AM Re-Aligning Objectives (0.0140s) 1/25/2020 9:59:10 AM Inhibiting Visual Scans (0.0319s) 1/25/2020 9:59:10 AM Synthesizing Vocals (0.0100s) 1/25/2020 9:59:10 AM Ventilating Scenarios (0.0070s) 1/25/2020 9:59:11 AM Decontaminating Targeting Systems (0.0100s) 1/25/2020 9:59:11 AM Ejecting Tactical Core (0.0120s) 1/25/2020 9:59:11 AM Calibrating Formations (0.0059s) 1/25/2020 9:59:11 AM Intercepting Galactic Maps (0.0209s) 1/25/2020 9:59:11 AM Sterilizing Test Chamber (0.0110s) 1/25/2020 9:59:11 AM Faction Diagnostics (0.0219s) 1/25/2020 9:59:11 AM Buffering Hackers (0.0249s) 1/25/2020 9:59:11 AM Inverting Death (0.0130s) 1/25/2020 9:59:11 AM Linear Field Variance (0.0868s) 1/25/2020 9:59:11 AM Charging Marks (0.0090s) 1/25/2020 9:59:11 AM Guarding The Posts (0.0100s) 1/25/2020 9:59:11 AM Range Manifolds (0.0130s) 1/25/2020 9:59:11 AM Purging ROFs (0.0060s) 1/25/2020 9:59:11 AM Manipulating Speeds (0.0130s) 1/25/2020 9:59:11 AM Detecting Projectiles (0.0080s) 1/25/2020 9:59:11 AM Grouping Flow Fields (0.0099s) 1/25/2020 9:59:11 AM Modulating Flow Field Groups (0.0180s) 1/25/2020 9:59:11 AM Designing Fleets (0.0529s) 1/25/2020 9:59:11 AM Thinking Of Technologies (0.0100s) 1/25/2020 9:59:11 AM Categorizing Starboard Sensors (0.0070s) 1/25/2020 9:59:11 AM Injecting Galactic Variables (0.0269s) 1/25/2020 9:59:11 AM Discharging Colored Ions (0.0329s) 1/25/2020 9:59:11 AM Replicating Ion Colors (0.0070s) 1/25/2020 9:59:11 AM Taunting Starfields (0.4518s) 1/25/2020 9:59:13 AM Blowing Up Distant Planets (1.5044s) 1/25/2020 9:59:13 AM Investigating Map Signatures (0.0269s) 1/25/2020 9:59:13 AM Collating Solar Systems (0.0104s) 1/25/2020 9:59:13 AM Categorizing All Planets (0.0050s) 1/25/2020 9:59:13 AM Organizing Commands (0.0250s) 1/25/2020 9:59:13 AM Calculating Firing Cones (0.0039s) 1/25/2020 9:59:14 AM Disassembling And Reassembling Ship Parts (0.8722s) 1/25/2020 9:59:17 AM Ejecting Data Cores (3.1986s) 1/25/2020 9:59:17 AM Issuing Orders (0.0040s) 1/25/2020 9:59:17 AM Augmenting Infusers (0.0136s) 1/25/2020 9:59:17 AM Infusing (0.0479s) 1/25/2020 9:59:17 AM Post-Proton Surge (0.0040s) 1/25/2020 9:59:17 AM Calibrate Weapons Arrays (0.0180s) 1/25/2020 9:59:17 AM Stimulate Modulation (0.0160s) 1/25/2020 9:59:17 AM ArcenAssetBundleCache.InstantiatedObjects: 856 1/25/2020 9:59:18 AM Load Surrogates (0.9764s) 1/25/2020 9:59:18 AM Load Historical Documents (0.0177s) 1/25/2020 9:59:18 AM 10.0 seconds total load time. Boot up FleetOS (0.3s) Briefly Panic (0.3s) Taunting Starfields (0.5s) Blowing Up Distant Planets (1.5s) Disassembling And Reassembling Ship Parts (0.9s) Ejecting Data Cores (3.2s) Load Surrogates (1.0s) 1/25/2020 9:59:18 AM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at ArcenGameController.Update () [0x00000] in :0 1/25/2020 10:02:06 AM PlayerAccount marcipaans has now been put in control of faction 12. 1/25/2020 10:02:06 AM PlayerAccount marcipaans has now been put in control of faction 12. 1/25/2020 10:02:06 AM Successfully opened host socket 1/25/2020 10:02:06 AM Start Generate FULL Map with Realistic and seed 157963113 and planet count 80 and 18 factions 1/25/2020 10:02:07 AM Generate FULL Map Complete 1/25/2020 10:35:34 AM Logged Achievement To Steam Tech Tree 1/25/2020 12:04:00 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/25/2020 2:48:37 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/25/2020 2:48:37 PM Boot up FleetOS (0.2692s) 1/25/2020 2:48:37 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/25/2020 2:48:37 PM Check System Logs For Rogue Intelligence (0.0259s) 1/25/2020 2:48:37 PM Game Version: 1.309 1/25/2020 2:48:37 PM Eject Trash Into Hyperspace (0.2035s) 1/25/2020 2:48:37 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 1/25/2020 2:48:37 PM Check For Extra Modules (0.0090s) 1/25/2020 2:48:37 PM Bring Cloaking Systems Online (0.0259s) 1/25/2020 2:48:37 PM Remembering Alamo (0.0300s) 1/25/2020 2:48:37 PM Generating Framerates (0.0049s) 1/25/2020 2:48:37 PM Recalculate Speed Of Light (0.0279s) 1/25/2020 2:48:37 PM Optimize Comfort On Command Decks (0.0189s) 1/25/2020 2:48:37 PM Check Nearby Stellar Masses (0.0289s) 1/25/2020 2:48:37 PM No resolution change was required. 1/25/2020 2:48:37 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/25/2020 2:48:37 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/25/2020 2:48:37 PM Refresh Optical Lensing (0.0090s) 1/25/2020 2:48:37 PM Revise Fundamental Physical Laws (0.1726s) 1/25/2020 2:48:37 PM Boot Audio Comms (0.0110s) 1/25/2020 2:48:37 PM Establish Individual Audio Links (0.0199s) 1/25/2020 2:48:38 PM Prepare Explosions and Crackles (0.1901s) 1/25/2020 2:48:38 PM Calculate Odds Of Success (0.2055s) 1/25/2020 2:48:38 PM Briefly Panic (0.2777s) 1/25/2020 2:48:38 PM Install Confidence Routines (0.2000s) 1/25/2020 2:48:38 PM Bring Commander Interface Online (0.0898s) 1/25/2020 2:48:38 PM Motivate All Crews (0.0329s) 1/25/2020 2:48:38 PM Externalizing Patterns (0.0150s) 1/25/2020 2:48:38 PM Disengaging Constants (0.0882s) 1/25/2020 2:48:39 PM Late Axionic Computations (0.1478s) 1/25/2020 2:48:39 PM Connecting to Fleet Command (0.0070s) 1/25/2020 2:48:39 PM Thinking Of Advice (0.0070s) 1/25/2020 2:48:39 PM Degaussing Advice (0.0549s) 1/25/2020 2:48:39 PM Naming All Known Planets (0.0070s) 1/25/2020 2:48:39 PM Remembering Speeds (0.0100s) 1/25/2020 2:48:39 PM Prioritizing Targets (0.0079s) 1/25/2020 2:48:39 PM Rebooting Sensor Arrays (0.0090s) 1/25/2020 2:48:39 PM Unloading Prismatic Grid (0.0100s) 1/25/2020 2:48:39 PM Thinking Of Objectives (0.0060s) 1/25/2020 2:48:39 PM Re-Aligning Objectives (0.0090s) 1/25/2020 2:48:39 PM Inhibiting Visual Scans (0.0319s) 1/25/2020 2:48:39 PM Synthesizing Vocals (0.0100s) 1/25/2020 2:48:39 PM Ventilating Scenarios (0.0109s) 1/25/2020 2:48:39 PM Decontaminating Targeting Systems (0.0130s) 1/25/2020 2:48:39 PM Ejecting Tactical Core (0.0130s) 1/25/2020 2:48:39 PM Calibrating Formations (0.0060s) 1/25/2020 2:48:39 PM Intercepting Galactic Maps (0.0160s) 1/25/2020 2:48:39 PM Sterilizing Test Chamber (0.0130s) 1/25/2020 2:48:39 PM Faction Diagnostics (0.0179s) 1/25/2020 2:48:39 PM Buffering Hackers (0.0191s) 1/25/2020 2:48:39 PM Inverting Death (0.0079s) 1/25/2020 2:48:39 PM Linear Field Variance (0.0818s) 1/25/2020 2:48:39 PM Charging Marks (0.0100s) 1/25/2020 2:48:39 PM Guarding The Posts (0.0080s) 1/25/2020 2:48:39 PM Range Manifolds (0.0079s) 1/25/2020 2:48:39 PM Purging ROFs (0.0100s) 1/25/2020 2:48:39 PM Manipulating Speeds (0.0080s) 1/25/2020 2:48:39 PM Detecting Projectiles (0.0089s) 1/25/2020 2:48:39 PM Grouping Flow Fields (0.0110s) 1/25/2020 2:48:39 PM Modulating Flow Field Groups (0.0160s) 1/25/2020 2:48:39 PM Designing Fleets (0.0478s) 1/25/2020 2:48:39 PM Thinking Of Technologies (0.0100s) 1/25/2020 2:48:39 PM Categorizing Starboard Sensors (0.0069s) 1/25/2020 2:48:39 PM Injecting Galactic Variables (0.0180s) 1/25/2020 2:48:39 PM Discharging Colored Ions (0.0249s) 1/25/2020 2:48:39 PM Replicating Ion Colors (0.0070s) 1/25/2020 2:48:40 PM Sweet-Talking Starfields (0.4529s) 1/25/2020 2:48:41 PM Destroying Distant Planets (1.5381s) 1/25/2020 2:48:41 PM Investigating Map Signatures (0.0220s) 1/25/2020 2:48:41 PM Collating Solar Systems (0.0120s) 1/25/2020 2:48:41 PM Categorizing All Planets (0.0050s) 1/25/2020 2:48:41 PM Organizing Commands (0.0250s) 1/25/2020 2:48:41 PM Calculating Firing Cones (0.0040s) 1/25/2020 2:48:42 PM Ejecting Ship Parts Into Space (0.8672s) 1/25/2020 2:48:45 PM Dreaming Of Quantum Computers (3.2491s) 1/25/2020 2:48:45 PM Issuing Orders (0.0050s) 1/25/2020 2:48:45 PM Augmenting Infusers (0.0110s) 1/25/2020 2:48:45 PM Infusing (0.0504s) 1/25/2020 2:48:45 PM Post-Proton Surge (0.0050s) 1/25/2020 2:48:45 PM Calibrate Weapons Arrays (0.0170s) 1/25/2020 2:48:45 PM Stimulate Modulation (0.0190s) 1/25/2020 2:48:46 PM ArcenAssetBundleCache.InstantiatedObjects: 856 1/25/2020 2:48:46 PM Load Surrogates (0.9829s) 1/25/2020 2:48:46 PM Load Historical Documents (0.0180s) 1/25/2020 2:48:47 PM 10.0 seconds total load time. Boot up FleetOS (0.3s) Briefly Panic (0.3s) Sweet-Talking Starfields (0.5s) Destroying Distant Planets (1.5s) Ejecting Ship Parts Into Space (0.9s) Dreaming Of Quantum Computers (3.2s) Load Surrogates (1.0s) 1/25/2020 2:48:47 PM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at ArcenGameController.Update () [0x00000] in :0 1/25/2020 2:48:53 PM Successfully opened host socket 1/25/2020 3:08:56 PM Logged Achievement To Steam Lots Of Energy 1/25/2020 3:16:57 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/25/2020 4:33:30 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/25/2020 4:33:30 PM Boot up FleetOS (0.2653s) 1/25/2020 4:33:30 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/25/2020 4:33:30 PM Check System Logs For Rogue Intelligence (0.0319s) 1/25/2020 4:33:31 PM Game Version: 1.309 1/25/2020 4:33:31 PM Eject Trash Into Hyperspace (0.2663s) 1/25/2020 4:33:31 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 1/25/2020 4:33:31 PM Check For Extra Modules (0.0090s) 1/25/2020 4:33:31 PM Bring Cloaking Systems Online (0.0180s) 1/25/2020 4:33:31 PM Remembering Alamo (0.0439s) 1/25/2020 4:33:31 PM Generating Framerates (0.0160s) 1/25/2020 4:33:31 PM Recalculate Speed Of Light (0.0399s) 1/25/2020 4:33:31 PM Optimize Comfort On Command Decks (0.0329s) 1/25/2020 4:33:31 PM Check Nearby Stellar Masses (0.0339s) 1/25/2020 4:33:31 PM No resolution change was required. 1/25/2020 4:33:31 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/25/2020 4:33:31 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/25/2020 4:33:31 PM Refresh Optical Lensing (0.0110s) 1/25/2020 4:33:31 PM Revise Fundamental Physical Laws (0.1386s) 1/25/2020 4:33:31 PM Boot Audio Comms (0.0097s) 1/25/2020 4:33:31 PM Establish Individual Audio Links (0.0199s) 1/25/2020 4:33:31 PM Prepare Explosions and Crackles (0.2233s) 1/25/2020 4:33:31 PM Calculate Odds Of Success (0.2089s) 1/25/2020 4:33:32 PM Briefly Panic (0.3047s) 1/25/2020 4:33:32 PM Install Confidence Routines (0.2164s) 1/25/2020 4:33:32 PM Bring Commander Interface Online (0.0997s) 1/25/2020 4:33:32 PM Motivate All Crews (0.0310s) 1/25/2020 4:33:32 PM Externalizing Patterns (0.0170s) 1/25/2020 4:33:32 PM Disengaging Constants (0.0907s) 1/25/2020 4:33:32 PM Late Axionic Computations (0.1596s) 1/25/2020 4:33:32 PM Connecting to Fleet Command (0.0060s) 1/25/2020 4:33:32 PM Thinking Of Advice (0.0090s) 1/25/2020 4:33:32 PM Degaussing Advice (0.0469s) 1/25/2020 4:33:32 PM Naming All Known Planets (0.0080s) 1/25/2020 4:33:32 PM Remembering Speeds (0.0119s) 1/25/2020 4:33:32 PM Prioritizing Targets (0.0060s) 1/25/2020 4:33:32 PM Rebooting Sensor Arrays (0.0119s) 1/25/2020 4:33:33 PM Unloading Prismatic Grid (0.0150s) 1/25/2020 4:33:33 PM Thinking Of Objectives (0.0050s) 1/25/2020 4:33:33 PM Re-Aligning Objectives (0.0120s) 1/25/2020 4:33:33 PM Inhibiting Visual Scans (0.0329s) 1/25/2020 4:33:33 PM Synthesizing Vocals (0.0090s) 1/25/2020 4:33:33 PM Ventilating Scenarios (0.0090s) 1/25/2020 4:33:33 PM Decontaminating Targeting Systems (0.0080s) 1/25/2020 4:33:33 PM Ejecting Tactical Core (0.0100s) 1/25/2020 4:33:33 PM Calibrating Formations (0.0080s) 1/25/2020 4:33:33 PM Intercepting Galactic Maps (0.0140s) 1/25/2020 4:33:33 PM Sterilizing Test Chamber (0.0100s) 1/25/2020 4:33:33 PM Faction Diagnostics (0.0235s) 1/25/2020 4:33:33 PM Buffering Hackers (0.0209s) 1/25/2020 4:33:33 PM Inverting Death (0.0080s) 1/25/2020 4:33:33 PM Linear Field Variance (0.0908s) 1/25/2020 4:33:33 PM Charging Marks (0.0109s) 1/25/2020 4:33:33 PM Guarding The Posts (0.0160s) 1/25/2020 4:33:33 PM Range Manifolds (0.0090s) 1/25/2020 4:33:33 PM Purging ROFs (0.0130s) 1/25/2020 4:33:33 PM Manipulating Speeds (0.0110s) 1/25/2020 4:33:33 PM Detecting Projectiles (0.0150s) 1/25/2020 4:33:33 PM Grouping Flow Fields (0.0110s) 1/25/2020 4:33:33 PM Modulating Flow Field Groups (0.0199s) 1/25/2020 4:33:33 PM Designing Fleets (0.0379s) 1/25/2020 4:33:33 PM Thinking Of Technologies (0.0120s) 1/25/2020 4:33:33 PM Categorizing Starboard Sensors (0.0059s) 1/25/2020 4:33:33 PM Injecting Galactic Variables (0.0245s) 1/25/2020 4:33:33 PM Discharging Colored Ions (0.0330s) 1/25/2020 4:33:33 PM Replicating Ion Colors (0.0069s) 1/25/2020 4:33:33 PM Digging Up Starfields (0.4684s) 1/25/2020 4:33:35 PM Mapping Distant Planets (1.5308s) 1/25/2020 4:33:35 PM Investigating Map Signatures (0.0209s) 1/25/2020 4:33:35 PM Collating Solar Systems (0.0140s) 1/25/2020 4:33:35 PM Categorizing All Planets (0.0030s) 1/25/2020 4:33:35 PM Organizing Commands (0.0292s) 1/25/2020 4:33:35 PM Calculating Firing Cones (0.0039s) 1/25/2020 4:33:36 PM Violating Ship Part Bylaws (0.9153s) 1/25/2020 4:33:39 PM Harmonizing Prisms (3.3793s) 1/25/2020 4:33:39 PM Issuing Orders (0.0049s) 1/25/2020 4:33:39 PM Augmenting Infusers (0.0170s) 1/25/2020 4:33:39 PM Infusing (0.0499s) 1/25/2020 4:33:39 PM Post-Proton Surge (0.0040s) 1/25/2020 4:33:39 PM Calibrate Weapons Arrays (0.0170s) 1/25/2020 4:33:39 PM Stimulate Modulation (0.0219s) 1/25/2020 4:33:40 PM ArcenAssetBundleCache.InstantiatedObjects: 856 1/25/2020 4:33:40 PM Load Surrogates (0.9744s) 1/25/2020 4:33:40 PM Load Historical Documents (0.0174s) 1/25/2020 4:33:40 PM 10.4 seconds total load time. Boot up FleetOS (0.3s) Eject Trash Into Hyperspace (0.3s) Briefly Panic (0.3s) Digging Up Starfields (0.5s) Mapping Distant Planets (1.5s) Violating Ship Part Bylaws (0.9s) Harmonizing Prisms (3.4s) Load Surrogates (1.0s) 1/25/2020 4:33:41 PM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at ArcenGameController.Update () [0x00000] in :0 1/25/2020 4:34:50 PM PlayerAccount marcipaans has now been put in control of faction 12. 1/25/2020 4:34:50 PM PlayerAccount marcipaans has now been put in control of faction 12. 1/25/2020 4:34:50 PM Successfully opened host socket 1/25/2020 4:34:50 PM Start Generate FULL Map with Realistic and seed 157963113 and planet count 80 and 18 factions 1/25/2020 4:34:51 PM Generate FULL Map Complete 1/25/2020 4:36:29 PM No resolution change was required. 1/25/2020 4:36:29 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/25/2020 4:36:29 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/25/2020 5:20:36 PM Error in Merc Update repair counters: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.SpecialFaction_Mercenary.GetHasBeaconBeenHacked (Arcen.AIW2.Core.GameEntity_Squad beacon) [0x00001] in :0 at Arcen.AIW2.External.SpecialFaction_Mercenary.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x001e4] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.AIW2.External.SpecialFaction_Mercenary.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass34_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 1/25/2020 5:21:27 PM Logged Achievement To Steam Abandon All Cookies Ye Who Enter Here 1/25/2020 5:22:06 PM Logged Achievement To Steam Lots Of Metal 1/25/2020 5:22:38 PM ----------- Exception: window: Window_SidebarScience System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_InGameSidebarScience+btnScienceTech.HandleMouseover () [0x0019a] in :0 at Arcen.Universal.ArcenUI_ImageButton.OnUpdate_Subclass (System.Single DeltaTime) [0x0019a] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Boolean ShouldDoFullUpdate, System.Single DeltaTime) [0x000f4] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateWindow (System.Single AddedDeltaTime) [0x0016e] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00083] in <510733ef6c034308be070d76235894cd>:0 Stack Trace: Arcen.Universal.ArcenUI.OnUpdateFromMainThread () (at <510733ef6c034308be070d76235894cd>:0) Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at <510733ef6c034308be070d76235894cd>:0) ArcenGameController.Update () (at :0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 1/25/2020 5:22:38 PM ErrorsReportedByEngine: ----------- Exception: window: Window_SidebarScience System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.Window_InGameSidebarScience+btnScienceTech.HandleMouseover () [0x0019a] in :0 at Arcen.Universal.ArcenUI_ImageButton.OnUpdate_Subclass (System.Single DeltaTime) [0x0019a] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Boolean ShouldDoFullUpdate, System.Single DeltaTime) [0x000f4] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateWindow (System.Single AddedDeltaTime) [0x0016e] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00083] in <510733ef6c034308be070d76235894cd>:0 Stack Trace: Arcen.Universal.ArcenUI.OnUpdateFromMainThread () (at <510733ef6c034308be070d76235894cd>:0) Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at <510733ef6c034308be070d76235894cd>:0) ArcenGameController.Update () (at :0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 1/25/2020 5:29:35 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/26/2020 7:41:58 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/26/2020 7:41:58 PM Boot up FleetOS (0.2772s) 1/26/2020 7:41:58 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/26/2020 7:41:58 PM Check System Logs For Rogue Intelligence (0.0269s) 1/26/2020 7:41:59 PM Game Version: 1.309 1/26/2020 7:41:59 PM Eject Trash Into Hyperspace (0.2414s) 1/26/2020 7:41:59 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 1/26/2020 7:41:59 PM Check For Extra Modules (0.0120s) 1/26/2020 7:41:59 PM Bring Cloaking Systems Online (0.0269s) 1/26/2020 7:41:59 PM Remembering Alamo (0.0249s) 1/26/2020 7:41:59 PM Generating Framerates (0.0100s) 1/26/2020 7:41:59 PM Recalculate Speed Of Light (0.0289s) 1/26/2020 7:41:59 PM Optimize Comfort On Command Decks (0.0269s) 1/26/2020 7:41:59 PM Check Nearby Stellar Masses (0.0279s) 1/26/2020 7:41:59 PM No resolution change was required. 1/26/2020 7:41:59 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/26/2020 7:41:59 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/26/2020 7:41:59 PM Refresh Optical Lensing (0.0100s) 1/26/2020 7:41:59 PM Revise Fundamental Physical Laws (0.1474s) 1/26/2020 7:41:59 PM Boot Audio Comms (0.0170s) 1/26/2020 7:41:59 PM Establish Individual Audio Links (0.0160s) 1/26/2020 7:41:59 PM Prepare Explosions and Crackles (0.1755s) 1/26/2020 7:41:59 PM Calculate Odds Of Success (0.2084s) 1/26/2020 7:42:00 PM Briefly Panic (0.2858s) 1/26/2020 7:42:00 PM Install Confidence Routines (0.2064s) 1/26/2020 7:42:00 PM Bring Commander Interface Online (0.1127s) 1/26/2020 7:42:00 PM Motivate All Crews (0.0289s) 1/26/2020 7:42:00 PM Externalizing Patterns (0.0200s) 1/26/2020 7:42:00 PM Disengaging Constants (0.1147s) 1/26/2020 7:42:00 PM Late Axionic Computations (0.1436s) 1/26/2020 7:42:00 PM Connecting to Fleet Command (0.0100s) 1/26/2020 7:42:00 PM Thinking Of Advice (0.0100s) 1/26/2020 7:42:00 PM Degaussing Advice (0.0699s) 1/26/2020 7:42:00 PM Naming All Known Planets (0.0080s) 1/26/2020 7:42:00 PM Remembering Speeds (0.0109s) 1/26/2020 7:42:00 PM Prioritizing Targets (0.0100s) 1/26/2020 7:42:00 PM Rebooting Sensor Arrays (0.0112s) 1/26/2020 7:42:00 PM Unloading Prismatic Grid (0.0110s) 1/26/2020 7:42:00 PM Thinking Of Objectives (0.0130s) 1/26/2020 7:42:00 PM Re-Aligning Objectives (0.0129s) 1/26/2020 7:42:00 PM Inhibiting Visual Scans (0.0339s) 1/26/2020 7:42:00 PM Synthesizing Vocals (0.0090s) 1/26/2020 7:42:00 PM Ventilating Scenarios (0.0100s) 1/26/2020 7:42:00 PM Decontaminating Targeting Systems (0.0112s) 1/26/2020 7:42:00 PM Ejecting Tactical Core (0.0129s) 1/26/2020 7:42:00 PM Calibrating Formations (0.0080s) 1/26/2020 7:42:00 PM Intercepting Galactic Maps (0.0160s) 1/26/2020 7:42:00 PM Sterilizing Test Chamber (0.0119s) 1/26/2020 7:42:00 PM Faction Diagnostics (0.0190s) 1/26/2020 7:42:01 PM Buffering Hackers (0.0219s) 1/26/2020 7:42:01 PM Inverting Death (0.0160s) 1/26/2020 7:42:01 PM Linear Field Variance (0.0957s) 1/26/2020 7:42:01 PM Charging Marks (0.0110s) 1/26/2020 7:42:01 PM Guarding The Posts (0.0139s) 1/26/2020 7:42:01 PM Range Manifolds (0.0150s) 1/26/2020 7:42:01 PM Purging ROFs (0.0100s) 1/26/2020 7:42:01 PM Manipulating Speeds (0.0109s) 1/26/2020 7:42:01 PM Detecting Projectiles (0.0100s) 1/26/2020 7:42:01 PM Grouping Flow Fields (0.0150s) 1/26/2020 7:42:01 PM Modulating Flow Field Groups (0.0180s) 1/26/2020 7:42:01 PM Designing Fleets (0.0648s) 1/26/2020 7:42:01 PM Thinking Of Technologies (0.0130s) 1/26/2020 7:42:01 PM Categorizing Starboard Sensors (0.0110s) 1/26/2020 7:42:01 PM Injecting Galactic Variables (0.0190s) 1/26/2020 7:42:01 PM Discharging Colored Ions (0.0229s) 1/26/2020 7:42:01 PM Replicating Ion Colors (0.0100s) 1/26/2020 7:42:01 PM Viewing Starfields (0.4508s) 1/26/2020 7:42:03 PM Pillaging Distant Planets (1.4945s) 1/26/2020 7:42:03 PM Investigating Map Signatures (0.0290s) 1/26/2020 7:42:03 PM Collating Solar Systems (0.0110s) 1/26/2020 7:42:03 PM Categorizing All Planets (0.0039s) 1/26/2020 7:42:03 PM Organizing Commands (0.0270s) 1/26/2020 7:42:03 PM Calculating Firing Cones (0.0040s) 1/26/2020 7:42:04 PM Wearing Ship Parts On Head (0.8376s) 1/26/2020 7:42:07 PM Accounting For Decay (3.1569s) 1/26/2020 7:42:07 PM Issuing Orders (0.0050s) 1/26/2020 7:42:07 PM Augmenting Infusers (0.0130s) 1/26/2020 7:42:07 PM Infusing (0.0459s) 1/26/2020 7:42:07 PM Post-Proton Surge (0.0050s) 1/26/2020 7:42:07 PM Calibrate Weapons Arrays (0.0150s) 1/26/2020 7:42:07 PM Stimulate Modulation (0.0160s) 1/26/2020 7:42:07 PM ArcenAssetBundleCache.InstantiatedObjects: 856 1/26/2020 7:42:08 PM Load Surrogates (1.0079s) 1/26/2020 7:42:08 PM Load Historical Documents (0.0030s) 1/26/2020 7:42:08 PM 10.0 seconds total load time. Boot up FleetOS (0.3s) Briefly Panic (0.3s) Viewing Starfields (0.5s) Pillaging Distant Planets (1.5s) Wearing Ship Parts On Head (0.8s) Accounting For Decay (3.2s) Load Surrogates (1.0s) 1/26/2020 7:42:08 PM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at ArcenGameController.Update () [0x00000] in :0 1/26/2020 7:42:12 PM Successfully opened host socket 1/26/2020 8:07:39 PM Logged Achievement To Steam Off to the Dire Graveyard 1/26/2020 8:56:49 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/27/2020 12:10:36 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/27/2020 12:10:36 AM Boot up FleetOS (0.2633s) 1/27/2020 12:10:36 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/27/2020 12:10:36 AM Check System Logs For Rogue Intelligence (0.1067s) 1/27/2020 12:10:36 AM Game Version: 1.309 1/27/2020 12:10:36 AM Eject Trash Into Hyperspace (0.1596s) 1/27/2020 12:10:36 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 1/27/2020 12:10:36 AM Check For Extra Modules (0.0090s) 1/27/2020 12:10:36 AM Bring Cloaking Systems Online (0.0190s) 1/27/2020 12:10:36 AM Remembering Alamo (0.0279s) 1/27/2020 12:10:36 AM Generating Framerates (0.0080s) 1/27/2020 12:10:36 AM Recalculate Speed Of Light (0.0270s) 1/27/2020 12:10:36 AM Optimize Comfort On Command Decks (0.0199s) 1/27/2020 12:10:36 AM Check Nearby Stellar Masses (0.0259s) 1/27/2020 12:10:36 AM No resolution change was required. 1/27/2020 12:10:36 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/27/2020 12:10:36 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/27/2020 12:10:36 AM Refresh Optical Lensing (0.0090s) 1/27/2020 12:10:36 AM Revise Fundamental Physical Laws (0.1371s) 1/27/2020 12:10:36 AM Boot Audio Comms (0.0100s) 1/27/2020 12:10:36 AM Establish Individual Audio Links (0.0160s) 1/27/2020 12:10:36 AM Prepare Explosions and Crackles (0.1981s) 1/27/2020 12:10:37 AM Calculate Odds Of Success (0.2112s) 1/27/2020 12:10:37 AM Briefly Panic (0.2918s) 1/27/2020 12:10:37 AM Install Confidence Routines (0.2035s) 1/27/2020 12:10:37 AM Bring Commander Interface Online (0.1097s) 1/27/2020 12:10:37 AM Motivate All Crews (0.0289s) 1/27/2020 12:10:37 AM Externalizing Patterns (0.0150s) 1/27/2020 12:10:37 AM Disengaging Constants (0.0738s) 1/27/2020 12:10:37 AM Late Axionic Computations (0.1447s) 1/27/2020 12:10:37 AM Connecting to Fleet Command (0.0069s) 1/27/2020 12:10:37 AM Thinking Of Advice (0.0100s) 1/27/2020 12:10:37 AM Degaussing Advice (0.0609s) 1/27/2020 12:10:37 AM Naming All Known Planets (0.0050s) 1/27/2020 12:10:37 AM Remembering Speeds (0.0120s) 1/27/2020 12:10:38 AM Prioritizing Targets (0.0120s) 1/27/2020 12:10:38 AM Rebooting Sensor Arrays (0.0070s) 1/27/2020 12:10:38 AM Unloading Prismatic Grid (0.0090s) 1/27/2020 12:10:38 AM Thinking Of Objectives (0.0100s) 1/27/2020 12:10:38 AM Re-Aligning Objectives (0.0130s) 1/27/2020 12:10:38 AM Inhibiting Visual Scans (0.0300s) 1/27/2020 12:10:38 AM Synthesizing Vocals (0.0090s) 1/27/2020 12:10:38 AM Ventilating Scenarios (0.0075s) 1/27/2020 12:10:38 AM Decontaminating Targeting Systems (0.0070s) 1/27/2020 12:10:38 AM Ejecting Tactical Core (0.0120s) 1/27/2020 12:10:38 AM Calibrating Formations (0.0060s) 1/27/2020 12:10:38 AM Intercepting Galactic Maps (0.0139s) 1/27/2020 12:10:38 AM Sterilizing Test Chamber (0.0120s) 1/27/2020 12:10:38 AM Faction Diagnostics (0.0179s) 1/27/2020 12:10:38 AM Buffering Hackers (0.0209s) 1/27/2020 12:10:38 AM Inverting Death (0.0080s) 1/27/2020 12:10:38 AM Linear Field Variance (0.0868s) 1/27/2020 12:10:38 AM Charging Marks (0.0100s) 1/27/2020 12:10:38 AM Guarding The Posts (0.0146s) 1/27/2020 12:10:38 AM Range Manifolds (0.0089s) 1/27/2020 12:10:38 AM Purging ROFs (0.0100s) 1/27/2020 12:10:38 AM Manipulating Speeds (0.0080s) 1/27/2020 12:10:38 AM Detecting Projectiles (0.0080s) 1/27/2020 12:10:38 AM Grouping Flow Fields (0.0140s) 1/27/2020 12:10:38 AM Modulating Flow Field Groups (0.0209s) 1/27/2020 12:10:38 AM Designing Fleets (0.0473s) 1/27/2020 12:10:38 AM Thinking Of Technologies (0.0110s) 1/27/2020 12:10:38 AM Categorizing Starboard Sensors (0.0070s) 1/27/2020 12:10:38 AM Injecting Galactic Variables (0.0210s) 1/27/2020 12:10:38 AM Discharging Colored Ions (0.0239s) 1/27/2020 12:10:38 AM Replicating Ion Colors (0.0100s) 1/27/2020 12:10:38 AM Wiping Down Starfields (0.4718s) 1/27/2020 12:10:40 AM Cleaning Distant Planets (1.5794s) 1/27/2020 12:10:40 AM Investigating Map Signatures (0.0289s) 1/27/2020 12:10:40 AM Collating Solar Systems (0.0209s) 1/27/2020 12:10:40 AM Categorizing All Planets (0.0050s) 1/27/2020 12:10:40 AM Organizing Commands (0.0379s) 1/27/2020 12:10:40 AM Calculating Firing Cones (0.0060s) 1/27/2020 12:10:41 AM Offending Sentient Ship Parts (1.2571s) 1/27/2020 12:10:45 AM Reformatting Navigation (3.6713s) 1/27/2020 12:10:45 AM Issuing Orders (0.0060s) 1/27/2020 12:10:45 AM Augmenting Infusers (0.0100s) 1/27/2020 12:10:45 AM Infusing (0.0549s) 1/27/2020 12:10:45 AM Post-Proton Surge (0.0039s) 1/27/2020 12:10:45 AM Calibrate Weapons Arrays (0.0210s) 1/27/2020 12:10:45 AM Stimulate Modulation (0.0200s) 1/27/2020 12:10:45 AM ArcenAssetBundleCache.InstantiatedObjects: 856 1/27/2020 12:10:46 AM Load Surrogates (0.9956s) 1/27/2020 12:10:46 AM Load Historical Documents (0.0040s) 1/27/2020 12:10:46 AM 10.9 seconds total load time. Boot up FleetOS (0.3s) Briefly Panic (0.3s) Wiping Down Starfields (0.5s) Cleaning Distant Planets (1.6s) Offending Sentient Ship Parts (1.3s) Reformatting Navigation (3.7s) Load Surrogates (1.0s) 1/27/2020 12:10:46 AM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at ArcenGameController.Update () [0x00000] in :0 1/27/2020 12:11:32 AM Start Generate Partial Map with Realistic and seed 157963113 and planet count 80 and 17 factions 1/27/2020 12:11:32 AM World Created, Launching Server 1/27/2020 12:11:32 AM Successfully opened host socket 1/27/2020 12:11:42 AM Start Generate Partial Map with Realistic and seed 651954509 and planet count 80 and 17 factions 1/27/2020 12:11:42 AM Generate Partial Map Complete 1/27/2020 12:11:49 AM Start Generate Partial Map with Realistic and seed 651954509 and planet count 80 and 17 factions 1/27/2020 12:11:49 AM Generate Partial Map Complete 1/27/2020 12:11:53 AM Start Generate Partial Map with Realistic and seed 666468233 and planet count 80 and 17 factions 1/27/2020 12:11:53 AM Generate Partial Map Complete 1/27/2020 12:11:55 AM Start Generate Partial Map with Realistic and seed 511566272 and planet count 80 and 17 factions 1/27/2020 12:11:55 AM Generate Partial Map Complete 1/27/2020 12:11:56 AM Start Generate Partial Map with Realistic and seed 931580771 and planet count 80 and 17 factions 1/27/2020 12:11:56 AM Generate Partial Map Complete 1/27/2020 12:11:57 AM Start Generate Partial Map with Realistic and seed 202011891 and planet count 80 and 17 factions 1/27/2020 12:11:57 AM Generate Partial Map Complete 1/27/2020 12:11:58 AM Start Generate Partial Map with Realistic and seed 54497061 and planet count 80 and 17 factions 1/27/2020 12:11:59 AM Generate Partial Map Complete 1/27/2020 12:14:11 AM Start Generate FULL Map with Realistic and seed 54497061 and planet count 80 and 17 factions 1/27/2020 12:14:12 AM Generate FULL Map Complete 1/27/2020 2:18:00 AM Reconquest Seeding for Haven: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 1/27/2020 2:19:09 AM Reconquest Seeding for Haven: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 1/27/2020 2:21:41 AM Reconquest Seeding for Tzen: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 1/27/2020 2:23:59 AM Reconquest Seeding for Palma: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 1/27/2020 2:30:08 AM PLAYER DISCONNECTED 0.0.0.0=>0 1/27/2020 3:23:10 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/27/2020 3:23:10 AM Boot up FleetOS (0.2690s) 1/27/2020 3:23:10 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/27/2020 3:23:10 AM Check System Logs For Rogue Intelligence (0.1027s) 1/27/2020 3:23:10 AM Game Version: 1.309 1/27/2020 3:23:10 AM Eject Trash Into Hyperspace (0.1641s) 1/27/2020 3:23:10 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 1/27/2020 3:23:10 AM Check For Extra Modules (0.0115s) 1/27/2020 3:23:10 AM Bring Cloaking Systems Online (0.0269s) 1/27/2020 3:23:10 AM Remembering Alamo (0.0319s) 1/27/2020 3:23:10 AM Generating Framerates (0.0080s) 1/27/2020 3:23:10 AM Recalculate Speed Of Light (0.0298s) 1/27/2020 3:23:10 AM Optimize Comfort On Command Decks (0.0269s) 1/27/2020 3:23:10 AM Check Nearby Stellar Masses (0.0439s) 1/27/2020 3:23:10 AM No resolution change was required. 1/27/2020 3:23:10 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/27/2020 3:23:10 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/27/2020 3:23:10 AM Refresh Optical Lensing (0.0100s) 1/27/2020 3:23:11 AM Revise Fundamental Physical Laws (0.1531s) 1/27/2020 3:23:11 AM Boot Audio Comms (0.0179s) 1/27/2020 3:23:11 AM Establish Individual Audio Links (0.0279s) 1/27/2020 3:23:11 AM Prepare Explosions and Crackles (0.2174s) 1/27/2020 3:23:11 AM Calculate Odds Of Success (0.2274s) 1/27/2020 3:23:11 AM Briefly Panic (0.3042s) 1/27/2020 3:23:12 AM Install Confidence Routines (0.2209s) 1/27/2020 3:23:12 AM Bring Commander Interface Online (0.1122s) 1/27/2020 3:23:12 AM Motivate All Crews (0.0309s) 1/27/2020 3:23:12 AM Externalizing Patterns (0.0190s) 1/27/2020 3:23:12 AM Disengaging Constants (0.1287s) 1/27/2020 3:23:12 AM Late Axionic Computations (0.1486s) 1/27/2020 3:23:12 AM Connecting to Fleet Command (0.0100s) 1/27/2020 3:23:12 AM Thinking Of Advice (0.0140s) 1/27/2020 3:23:12 AM Degaussing Advice (0.0788s) 1/27/2020 3:23:12 AM Naming All Known Planets (0.0080s) 1/27/2020 3:23:12 AM Remembering Speeds (0.0155s) 1/27/2020 3:23:12 AM Prioritizing Targets (0.0129s) 1/27/2020 3:23:12 AM Rebooting Sensor Arrays (0.0090s) 1/27/2020 3:23:12 AM Unloading Prismatic Grid (0.0149s) 1/27/2020 3:23:12 AM Thinking Of Objectives (0.0150s) 1/27/2020 3:23:12 AM Re-Aligning Objectives (0.0149s) 1/27/2020 3:23:12 AM Inhibiting Visual Scans (0.0410s) 1/27/2020 3:23:12 AM Synthesizing Vocals (0.0120s) 1/27/2020 3:23:12 AM Ventilating Scenarios (0.0170s) 1/27/2020 3:23:12 AM Decontaminating Targeting Systems (0.0130s) 1/27/2020 3:23:12 AM Ejecting Tactical Core (0.0160s) 1/27/2020 3:23:12 AM Calibrating Formations (0.0130s) 1/27/2020 3:23:12 AM Intercepting Galactic Maps (0.0199s) 1/27/2020 3:23:12 AM Sterilizing Test Chamber (0.0160s) 1/27/2020 3:23:12 AM Faction Diagnostics (0.0319s) 1/27/2020 3:23:12 AM Buffering Hackers (0.0279s) 1/27/2020 3:23:12 AM Inverting Death (0.0219s) 1/27/2020 3:23:13 AM Linear Field Variance (0.0888s) 1/27/2020 3:23:13 AM Charging Marks (0.0110s) 1/27/2020 3:23:13 AM Guarding The Posts (0.0149s) 1/27/2020 3:23:13 AM Range Manifolds (0.0110s) 1/27/2020 3:23:13 AM Purging ROFs (0.0140s) 1/27/2020 3:23:13 AM Manipulating Speeds (0.0130s) 1/27/2020 3:23:13 AM Detecting Projectiles (0.0120s) 1/27/2020 3:23:13 AM Grouping Flow Fields (0.0170s) 1/27/2020 3:23:13 AM Modulating Flow Field Groups (0.0189s) 1/27/2020 3:23:13 AM Designing Fleets (0.0718s) 1/27/2020 3:23:13 AM Thinking Of Technologies (0.0120s) 1/27/2020 3:23:13 AM Categorizing Starboard Sensors (0.0150s) 1/27/2020 3:23:13 AM Injecting Galactic Variables (0.0249s) 1/27/2020 3:23:13 AM Discharging Colored Ions (0.0329s) 1/27/2020 3:23:13 AM Replicating Ion Colors (0.0100s) 1/27/2020 3:23:13 AM Weepinig Over Starfields (0.4690s) 1/27/2020 3:23:15 AM Scouring Distant Planets (1.5407s) 1/27/2020 3:23:15 AM Investigating Map Signatures (0.0329s) 1/27/2020 3:23:15 AM Collating Solar Systems (0.0130s) 1/27/2020 3:23:15 AM Categorizing All Planets (0.0050s) 1/27/2020 3:23:15 AM Organizing Commands (0.0329s) 1/27/2020 3:23:15 AM Calculating Firing Cones (0.0050s) 1/27/2020 3:23:16 AM Remembering Lost Ship Parts (0.9071s) 1/27/2020 3:23:19 AM Facility Burst Components (3.2089s) 1/27/2020 3:23:19 AM Issuing Orders (0.0040s) 1/27/2020 3:23:19 AM Augmenting Infusers (0.0140s) 1/27/2020 3:23:19 AM Infusing (0.0559s) 1/27/2020 3:23:19 AM Post-Proton Surge (0.0039s) 1/27/2020 3:23:19 AM Calibrate Weapons Arrays (0.0160s) 1/27/2020 3:23:19 AM Stimulate Modulation (0.0170s) 1/27/2020 3:23:19 AM ArcenAssetBundleCache.InstantiatedObjects: 856 1/27/2020 3:23:20 AM Load Surrogates (1.0076s) 1/27/2020 3:23:20 AM Load Historical Documents (0.0040s) 1/27/2020 3:23:20 AM 10.5 seconds total load time. Boot up FleetOS (0.3s) Briefly Panic (0.3s) Weepinig Over Starfields (0.5s) Scouring Distant Planets (1.5s) Remembering Lost Ship Parts (0.9s) Facility Burst Components (3.2s) Load Surrogates (1.0s) 1/27/2020 3:23:20 AM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at ArcenGameController.Update () [0x00000] in :0 1/27/2020 3:24:24 AM Start Generate Partial Map with Realistic and seed 54497061 and planet count 80 and 17 factions 1/27/2020 3:24:24 AM World Created, Launching Server 1/27/2020 3:24:25 AM Successfully opened host socket 1/27/2020 3:24:41 AM Start Generate Partial Map with Realistic and seed 433366571 and planet count 80 and 17 factions 1/27/2020 3:24:41 AM Generate Partial Map Complete 1/27/2020 3:24:43 AM Start Generate Partial Map with Realistic and seed 173215945 and planet count 80 and 17 factions 1/27/2020 3:24:43 AM Generate Partial Map Complete 1/27/2020 3:24:44 AM Start Generate Partial Map with Realistic and seed 776588975 and planet count 80 and 17 factions 1/27/2020 3:24:45 AM Generate Partial Map Complete 1/27/2020 3:24:46 AM Start Generate Partial Map with Realistic and seed 336504699 and planet count 80 and 17 factions 1/27/2020 3:24:46 AM Generate Partial Map Complete 1/27/2020 3:24:47 AM Start Generate Partial Map with Realistic and seed 228843936 and planet count 80 and 17 factions 1/27/2020 3:24:47 AM Generate Partial Map Complete 1/27/2020 3:24:48 AM Start Generate Partial Map with Realistic and seed 308586294 and planet count 80 and 17 factions 1/27/2020 3:24:48 AM Generate Partial Map Complete 1/27/2020 3:24:52 AM Start Generate Partial Map with Realistic and seed 912284857 and planet count 80 and 17 factions 1/27/2020 3:24:52 AM Generate Partial Map Complete 1/27/2020 3:24:53 AM Start Generate Partial Map with Realistic and seed 154593618 and planet count 80 and 17 factions 1/27/2020 3:24:53 AM Generate Partial Map Complete 1/27/2020 3:25:01 AM Start Generate Partial Map with Realistic and seed 154593618 and planet count 80 and 17 factions 1/27/2020 3:25:01 AM Generate Partial Map Complete 1/27/2020 3:25:06 AM Start Generate Partial Map with Realistic and seed 154593618 and planet count 80 and 17 factions 1/27/2020 3:25:06 AM Generate Partial Map Complete 1/27/2020 3:25:11 AM Start Generate Partial Map with Realistic and seed 154593618 and planet count 80 and 17 factions 1/27/2020 3:25:11 AM Generate Partial Map Complete 1/27/2020 3:26:34 AM Start Generate FULL Map with Realistic and seed 154593618 and planet count 80 and 17 factions 1/27/2020 3:26:34 AM Generate FULL Map Complete 1/27/2020 3:43:02 AM PLAYER DISCONNECTED 0.0.0.0=>0 1/27/2020 8:47:27 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/27/2020 8:47:27 PM Boot up FleetOS (0.2623s) 1/27/2020 8:47:27 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/27/2020 8:47:27 PM Check System Logs For Rogue Intelligence (0.0289s) 1/27/2020 8:47:27 PM Game Version: 1.309 1/27/2020 8:47:27 PM Eject Trash Into Hyperspace (0.2543s) 1/27/2020 8:47:27 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 1/27/2020 8:47:27 PM Check For Extra Modules (0.0140s) 1/27/2020 8:47:27 PM Bring Cloaking Systems Online (0.0299s) 1/27/2020 8:47:27 PM Remembering Alamo (0.0369s) 1/27/2020 8:47:27 PM Generating Framerates (0.0100s) 1/27/2020 8:47:27 PM Recalculate Speed Of Light (0.0359s) 1/27/2020 8:47:27 PM Optimize Comfort On Command Decks (0.0209s) 1/27/2020 8:47:27 PM Check Nearby Stellar Masses (0.0339s) 1/27/2020 8:47:27 PM No resolution change was required. 1/27/2020 8:47:27 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/27/2020 8:47:27 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/27/2020 8:47:27 PM Refresh Optical Lensing (0.0130s) 1/27/2020 8:47:27 PM Revise Fundamental Physical Laws (0.1466s) 1/27/2020 8:47:27 PM Boot Audio Comms (0.0130s) 1/27/2020 8:47:27 PM Establish Individual Audio Links (0.0200s) 1/27/2020 8:47:28 PM Prepare Explosions and Crackles (0.1995s) 1/27/2020 8:47:28 PM Calculate Odds Of Success (0.2090s) 1/27/2020 8:47:28 PM Briefly Panic (0.2922s) 1/27/2020 8:47:28 PM Install Confidence Routines (0.2114s) 1/27/2020 8:47:28 PM Bring Commander Interface Online (0.1087s) 1/27/2020 8:47:28 PM Motivate All Crews (0.0329s) 1/27/2020 8:47:28 PM Externalizing Patterns (0.0180s) 1/27/2020 8:47:29 PM Disengaging Constants (0.1391s) 1/27/2020 8:47:29 PM Late Axionic Computations (0.1646s) 1/27/2020 8:47:29 PM Connecting to Fleet Command (0.0110s) 1/27/2020 8:47:29 PM Thinking Of Advice (0.0110s) 1/27/2020 8:47:29 PM Degaussing Advice (0.0808s) 1/27/2020 8:47:29 PM Naming All Known Planets (0.0109s) 1/27/2020 8:47:29 PM Remembering Speeds (0.0120s) 1/27/2020 8:47:29 PM Prioritizing Targets (0.0140s) 1/27/2020 8:47:29 PM Rebooting Sensor Arrays (0.0160s) 1/27/2020 8:47:29 PM Unloading Prismatic Grid (0.0150s) 1/27/2020 8:47:29 PM Thinking Of Objectives (0.0140s) 1/27/2020 8:47:29 PM Re-Aligning Objectives (0.0170s) 1/27/2020 8:47:29 PM Inhibiting Visual Scans (0.0420s) 1/27/2020 8:47:29 PM Synthesizing Vocals (0.0099s) 1/27/2020 8:47:29 PM Ventilating Scenarios (0.0150s) 1/27/2020 8:47:29 PM Decontaminating Targeting Systems (0.0170s) 1/27/2020 8:47:29 PM Ejecting Tactical Core (0.0149s) 1/27/2020 8:47:29 PM Calibrating Formations (0.0130s) 1/27/2020 8:47:29 PM Intercepting Galactic Maps (0.0229s) 1/27/2020 8:47:29 PM Sterilizing Test Chamber (0.0170s) 1/27/2020 8:47:29 PM Faction Diagnostics (0.0299s) 1/27/2020 8:47:29 PM Buffering Hackers (0.0219s) 1/27/2020 8:47:29 PM Inverting Death (0.0240s) 1/27/2020 8:47:29 PM Linear Field Variance (0.0837s) 1/27/2020 8:47:29 PM Charging Marks (0.0110s) 1/27/2020 8:47:29 PM Guarding The Posts (0.0130s) 1/27/2020 8:47:29 PM Range Manifolds (0.0140s) 1/27/2020 8:47:29 PM Purging ROFs (0.0140s) 1/27/2020 8:47:29 PM Manipulating Speeds (0.0120s) 1/27/2020 8:47:29 PM Detecting Projectiles (0.0139s) 1/27/2020 8:47:29 PM Grouping Flow Fields (0.0150s) 1/27/2020 8:47:29 PM Modulating Flow Field Groups (0.0239s) 1/27/2020 8:47:29 PM Designing Fleets (0.1017s) 1/27/2020 8:47:30 PM Thinking Of Technologies (0.0209s) 1/27/2020 8:47:30 PM Categorizing Starboard Sensors (0.0150s) 1/27/2020 8:47:30 PM Injecting Galactic Variables (0.0319s) 1/27/2020 8:47:30 PM Discharging Colored Ions (0.0339s) 1/27/2020 8:47:30 PM Replicating Ion Colors (0.0130s) 1/27/2020 8:47:30 PM Hugging Starfields (0.4618s) 1/27/2020 8:47:32 PM Scouring Distant Planets (1.5852s) 1/27/2020 8:47:32 PM Investigating Map Signatures (0.0279s) 1/27/2020 8:47:32 PM Collating Solar Systems (0.0140s) 1/27/2020 8:47:32 PM Categorizing All Planets (0.0040s) 1/27/2020 8:47:32 PM Organizing Commands (0.0290s) 1/27/2020 8:47:32 PM Calculating Firing Cones (0.0030s) 1/27/2020 8:47:33 PM Divulge Ship Part Schematics To Enemy (0.9287s) 1/27/2020 8:47:36 PM Computing Last Digit of PI (3.4738s) 1/27/2020 8:47:36 PM Issuing Orders (0.0081s) 1/27/2020 8:47:36 PM Augmenting Infusers (0.0089s) 1/27/2020 8:47:36 PM Infusing (0.0559s) 1/27/2020 8:47:36 PM Post-Proton Surge (0.0050s) 1/27/2020 8:47:36 PM Calibrate Weapons Arrays (0.0170s) 1/27/2020 8:47:36 PM Stimulate Modulation (0.0200s) 1/27/2020 8:47:36 PM ArcenAssetBundleCache.InstantiatedObjects: 856 1/27/2020 8:47:37 PM Load Surrogates (1.0071s) 1/27/2020 8:47:37 PM Load Historical Documents (0.0180s) 1/27/2020 8:47:37 PM 10.8 seconds total load time. Boot up FleetOS (0.3s) Eject Trash Into Hyperspace (0.3s) Briefly Panic (0.3s) Hugging Starfields (0.5s) Scouring Distant Planets (1.6s) Divulge Ship Part Schematics To Enemy (0.9s) Computing Last Digit of PI (3.5s) Load Surrogates (1.0s) 1/27/2020 8:47:37 PM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at ArcenGameController.Update () [0x00000] in :0 1/27/2020 8:47:57 PM Start Generate Partial Map with Realistic and seed 154593618 and planet count 80 and 17 factions 1/27/2020 8:47:57 PM World Created, Launching Server 1/27/2020 8:47:57 PM Successfully opened host socket 1/27/2020 8:48:09 PM Start Generate Partial Map with Realistic and seed 154593618 and planet count 80 and 17 factions 1/27/2020 8:48:09 PM World Created, Launching Server 1/27/2020 8:48:18 PM Start Generate Partial Map with Realistic and seed 98383450 and planet count 80 and 17 factions 1/27/2020 8:48:19 PM Generate Partial Map Complete 1/27/2020 8:48:20 PM Start Generate Partial Map with Realistic and seed 622154232 and planet count 80 and 17 factions 1/27/2020 8:48:20 PM Generate Partial Map Complete 1/27/2020 8:49:05 PM Start Generate FULL Map with Realistic and seed 622154232 and planet count 80 and 17 factions 1/27/2020 8:49:06 PM Generate FULL Map Complete 1/27/2020 10:18:05 PM Reconquest Seeding for Valian: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 1/27/2020 10:33:23 PM PLAYER DISCONNECTED 0.0.0.0=>0 1/28/2020 12:49:22 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 1/28/2020 12:49:22 AM Boot up FleetOS (0.3042s) 1/28/2020 12:49:22 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 1/28/2020 12:49:22 AM Check System Logs For Rogue Intelligence (0.0299s) 1/28/2020 12:49:22 AM Game Version: 1.309 1/28/2020 12:49:22 AM Eject Trash Into Hyperspace (0.1806s) 1/28/2020 12:49:22 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 1/28/2020 12:49:22 AM Check For Extra Modules (0.0120s) 1/28/2020 12:49:22 AM Bring Cloaking Systems Online (0.0219s) 1/28/2020 12:49:22 AM Remembering Alamo (0.0269s) 1/28/2020 12:49:22 AM Generating Framerates (0.0090s) 1/28/2020 12:49:22 AM Recalculate Speed Of Light (0.0223s) 1/28/2020 12:49:22 AM Optimize Comfort On Command Decks (0.0229s) 1/28/2020 12:49:22 AM Check Nearby Stellar Masses (0.0299s) 1/28/2020 12:49:22 AM No resolution change was required. 1/28/2020 12:49:22 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 1/28/2020 12:49:22 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 1/28/2020 12:49:22 AM Refresh Optical Lensing (0.0090s) 1/28/2020 12:49:22 AM Revise Fundamental Physical Laws (0.1482s) 1/28/2020 12:49:22 AM Boot Audio Comms (0.0170s) 1/28/2020 12:49:22 AM Establish Individual Audio Links (0.0140s) 1/28/2020 12:49:22 AM Prepare Explosions and Crackles (0.1820s) 1/28/2020 12:49:22 AM Calculate Odds Of Success (0.2004s) 1/28/2020 12:49:23 AM Briefly Panic (0.2789s) 1/28/2020 12:49:23 AM Install Confidence Routines (0.2085s) 1/28/2020 12:49:23 AM Bring Commander Interface Online (0.0967s) 1/28/2020 12:49:23 AM Motivate All Crews (0.0310s) 1/28/2020 12:49:23 AM Externalizing Patterns (0.0160s) 1/28/2020 12:49:23 AM Disengaging Constants (0.0729s) 1/28/2020 12:49:23 AM Late Axionic Computations (0.1545s) 1/28/2020 12:49:23 AM Connecting to Fleet Command (0.0060s) 1/28/2020 12:49:23 AM Thinking Of Advice (0.0070s) 1/28/2020 12:49:23 AM Degaussing Advice (0.0659s) 1/28/2020 12:49:23 AM Naming All Known Planets (0.0049s) 1/28/2020 12:49:23 AM Remembering Speeds (0.0150s) 1/28/2020 12:49:23 AM Prioritizing Targets (0.0070s) 1/28/2020 12:49:23 AM Rebooting Sensor Arrays (0.0140s) 1/28/2020 12:49:23 AM Unloading Prismatic Grid (0.0056s) 1/28/2020 12:49:23 AM Thinking Of Objectives (0.0139s) 1/28/2020 12:49:23 AM Re-Aligning Objectives (0.0130s) 1/28/2020 12:49:24 AM Inhibiting Visual Scans (0.0359s) 1/28/2020 12:49:24 AM Synthesizing Vocals (0.0090s) 1/28/2020 12:49:24 AM Ventilating Scenarios (0.0130s) 1/28/2020 12:49:24 AM Decontaminating Targeting Systems (0.0060s) 1/28/2020 12:49:24 AM Ejecting Tactical Core (0.0125s) 1/28/2020 12:49:24 AM Calibrating Formations (0.0079s) 1/28/2020 12:49:24 AM Intercepting Galactic Maps (0.0140s) 1/28/2020 12:49:24 AM Sterilizing Test Chamber (0.0080s) 1/28/2020 12:49:24 AM Faction Diagnostics (0.0239s) 1/28/2020 12:49:24 AM Buffering Hackers (0.0190s) 1/28/2020 12:49:24 AM Inverting Death (0.0130s) 1/28/2020 12:49:24 AM Linear Field Variance (0.0768s) 1/28/2020 12:49:24 AM Charging Marks (0.0059s) 1/28/2020 12:49:24 AM Guarding The Posts (0.0100s) 1/28/2020 12:49:24 AM Range Manifolds (0.0070s) 1/28/2020 12:49:24 AM Purging ROFs (0.0090s) 1/28/2020 12:49:24 AM Manipulating Speeds (0.0110s) 1/28/2020 12:49:24 AM Detecting Projectiles (0.0059s) 1/28/2020 12:49:24 AM Grouping Flow Fields (0.0110s) 1/28/2020 12:49:24 AM Modulating Flow Field Groups (0.0150s) 1/28/2020 12:49:24 AM Designing Fleets (0.0548s) 1/28/2020 12:49:24 AM Thinking Of Technologies (0.0105s) 1/28/2020 12:49:24 AM Categorizing Starboard Sensors (0.0070s) 1/28/2020 12:49:24 AM Injecting Galactic Variables (0.0230s) 1/28/2020 12:49:24 AM Discharging Colored Ions (0.0309s) 1/28/2020 12:49:24 AM Replicating Ion Colors (0.0069s) 1/28/2020 12:49:24 AM Cooking Starfields (0.4437s) 1/28/2020 12:49:26 AM Dissolving Distant Planets (1.4723s) 1/28/2020 12:49:26 AM Investigating Map Signatures (0.0254s) 1/28/2020 12:49:26 AM Collating Solar Systems (0.0070s) 1/28/2020 12:49:26 AM Categorizing All Planets (0.0049s) 1/28/2020 12:49:26 AM Organizing Commands (0.0250s) 1/28/2020 12:49:26 AM Calculating Firing Cones (0.0030s) 1/28/2020 12:49:27 AM Declaring Ship Part Sovereignty (0.8962s) 1/28/2020 12:49:30 AM Transgressing Quanta (3.1487s) 1/28/2020 12:49:30 AM Issuing Orders (0.0040s) 1/28/2020 12:49:30 AM Augmenting Infusers (0.0090s) 1/28/2020 12:49:30 AM Infusing (0.0479s) 1/28/2020 12:49:30 AM Post-Proton Surge (0.0040s) 1/28/2020 12:49:30 AM Calibrate Weapons Arrays (0.0170s) 1/28/2020 12:49:30 AM Stimulate Modulation (0.0150s) 1/28/2020 12:49:30 AM ArcenAssetBundleCache.InstantiatedObjects: 856 1/28/2020 12:49:31 AM Load Surrogates (0.9695s) 1/28/2020 12:49:31 AM Load Historical Documents (0.0030s) 1/28/2020 12:49:31 AM 9.8 seconds total load time. Boot up FleetOS (0.3s) Briefly Panic (0.3s) Cooking Starfields (0.4s) Dissolving Distant Planets (1.5s) Declaring Ship Part Sovereignty (0.9s) Transgressing Quanta (3.1s) Load Surrogates (1.0s) 1/28/2020 12:49:31 AM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <510733ef6c034308be070d76235894cd>:0 at ArcenGameController.Update () [0x00000] in :0 1/28/2020 12:49:34 AM Start Generate Partial Map with Realistic and seed 622154232 and planet count 80 and 17 factions 1/28/2020 12:49:34 AM World Created, Launching Server 1/28/2020 12:49:35 AM Successfully opened host socket 1/28/2020 12:49:41 AM Start Generate Partial Map with Realistic and seed 622154232 and planet count 80 and 17 factions 1/28/2020 12:49:41 AM Generate Partial Map Complete 1/28/2020 12:49:43 AM Start Generate Partial Map with Realistic and seed 579217087 and planet count 80 and 17 factions 1/28/2020 12:49:43 AM Generate Partial Map Complete 1/28/2020 12:49:45 AM Start Generate Partial Map with Realistic and seed 447506767 and planet count 80 and 17 factions 1/28/2020 12:49:45 AM Generate Partial Map Complete 1/28/2020 12:49:46 AM Start Generate Partial Map with Realistic and seed 126156545 and planet count 80 and 17 factions 1/28/2020 12:49:46 AM Generate Partial Map Complete 1/28/2020 12:49:47 AM Start Generate Partial Map with Realistic and seed 318302248 and planet count 80 and 17 factions 1/28/2020 12:49:47 AM Generate Partial Map Complete 1/28/2020 12:49:48 AM Start Generate Partial Map with Realistic and seed 223183298 and planet count 80 and 17 factions 1/28/2020 12:49:48 AM Generate Partial Map Complete 1/28/2020 12:49:50 AM Start Generate Partial Map with Realistic and seed 670310745 and planet count 80 and 17 factions 1/28/2020 12:49:50 AM Generate Partial Map Complete 1/28/2020 12:49:51 AM Start Generate Partial Map with Realistic and seed 947072950 and planet count 80 and 17 factions 1/28/2020 12:49:51 AM Generate Partial Map Complete 1/28/2020 12:49:53 AM Start Generate Partial Map with Realistic and seed 489065856 and planet count 80 and 17 factions 1/28/2020 12:49:53 AM Generate Partial Map Complete 1/28/2020 12:49:54 AM Start Generate Partial Map with Realistic and seed 33784889 and planet count 80 and 17 factions 1/28/2020 12:49:54 AM Generate Partial Map Complete 1/28/2020 12:49:55 AM Start Generate Partial Map with Realistic and seed 324583890 and planet count 80 and 17 factions 1/28/2020 12:49:55 AM Generate Partial Map Complete 1/28/2020 12:49:56 AM Start Generate Partial Map with Realistic and seed 717853438 and planet count 80 and 17 factions 1/28/2020 12:49:56 AM Generate Partial Map Complete 1/28/2020 12:49:57 AM Start Generate Partial Map with Realistic and seed 904047601 and planet count 80 and 17 factions 1/28/2020 12:49:58 AM Generate Partial Map Complete 1/28/2020 12:49:59 AM Start Generate Partial Map with Realistic and seed 891667246 and planet count 80 and 17 factions 1/28/2020 12:49:59 AM Generate Partial Map Complete 1/28/2020 12:50:23 AM Start Generate FULL Map with Realistic and seed 891667246 and planet count 80 and 17 factions 1/28/2020 12:50:23 AM Generate FULL Map Complete 1/28/2020 1:24:49 AM Logged Achievement To Steam Knowledge is Power 1/28/2020 1:44:07 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/2/2020 8:18:09 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/2/2020 8:18:09 AM Boot up FleetOS (0.2958s) 2/2/2020 8:18:09 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/2/2020 8:18:09 AM Check System Logs For Rogue Intelligence (0.1177s) 2/2/2020 8:18:09 AM Game Version: 1.321 2/2/2020 8:18:09 AM Eject Trash Into Hyperspace (0.2115s) 2/2/2020 8:18:09 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/2/2020 8:18:09 AM Check For Extra Modules (0.0229s) 2/2/2020 8:18:09 AM Bring Cloaking Systems Online (0.0389s) 2/2/2020 8:18:09 AM Remembering Alamo (0.0429s) 2/2/2020 8:18:09 AM Generating Framerates (0.0090s) 2/2/2020 8:18:09 AM Recalculate Speed Of Light (0.0409s) 2/2/2020 8:18:09 AM Optimize Comfort On Command Decks (0.0329s) 2/2/2020 8:18:09 AM Check Nearby Stellar Masses (0.0309s) 2/2/2020 8:18:09 AM No resolution change was required. 2/2/2020 8:18:09 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/2/2020 8:18:09 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/2/2020 8:18:09 AM Refresh Optical Lensing (0.0090s) 2/2/2020 8:18:09 AM Revise Fundamental Physical Laws (0.1596s) 2/2/2020 8:18:09 AM Boot Audio Comms (0.0140s) 2/2/2020 8:18:09 AM Establish Individual Audio Links (0.0180s) 2/2/2020 8:18:10 AM Prepare Explosions and Crackles (0.2074s) 2/2/2020 8:18:10 AM Calculate Odds Of Success (0.2139s) 2/2/2020 8:18:10 AM Briefly Panic (0.3112s) 2/2/2020 8:18:10 AM Install Confidence Routines (0.2125s) 2/2/2020 8:18:10 AM Bring Commander Interface Online (0.1176s) 2/2/2020 8:18:10 AM Motivate All Crews (0.0310s) 2/2/2020 8:18:10 AM Externalizing Patterns (0.0189s) 2/2/2020 8:18:11 AM Disengaging Constants (0.1316s) 2/2/2020 8:18:11 AM Late Axionic Computations (0.1695s) 2/2/2020 8:18:11 AM Connecting to Fleet Command (0.0130s) 2/2/2020 8:18:11 AM Thinking Of Advice (0.0130s) 2/2/2020 8:18:11 AM Degaussing Advice (0.0858s) 2/2/2020 8:18:11 AM Naming All Known Planets (0.0090s) 2/2/2020 8:18:11 AM Remembering Speeds (0.0150s) 2/2/2020 8:18:11 AM Prioritizing Targets (0.0140s) 2/2/2020 8:18:11 AM Rebooting Sensor Arrays (0.0110s) 2/2/2020 8:18:11 AM Unloading Prismatic Grid (0.0150s) 2/2/2020 8:18:11 AM Thinking Of Objectives (0.0160s) 2/2/2020 8:18:11 AM Re-Aligning Objectives (0.0160s) 2/2/2020 8:18:11 AM Inhibiting Visual Scans (0.0359s) 2/2/2020 8:18:11 AM Synthesizing Vocals (0.0100s) 2/2/2020 8:18:11 AM Ventilating Scenarios (0.0142s) 2/2/2020 8:18:11 AM Decontaminating Targeting Systems (0.0130s) 2/2/2020 8:18:11 AM Ejecting Tactical Core (0.0100s) 2/2/2020 8:18:11 AM Calibrating Formations (0.0140s) 2/2/2020 8:18:11 AM Intercepting Galactic Maps (0.0190s) 2/2/2020 8:18:11 AM Sterilizing Test Chamber (0.0149s) 2/2/2020 8:18:11 AM Faction Diagnostics (0.0370s) 2/2/2020 8:18:11 AM Buffering Hackers (0.0249s) 2/2/2020 8:18:11 AM Inverting Death (0.0160s) 2/2/2020 8:18:11 AM Linear Field Variance (0.0967s) 2/2/2020 8:18:11 AM Charging Marks (0.0120s) 2/2/2020 8:18:11 AM Guarding The Posts (0.0140s) 2/2/2020 8:18:11 AM Range Manifolds (0.0140s) 2/2/2020 8:18:11 AM Purging ROFs (0.0160s) 2/2/2020 8:18:11 AM Manipulating Speeds (0.0150s) 2/2/2020 8:18:11 AM Detecting Projectiles (0.0140s) 2/2/2020 8:18:11 AM Grouping Flow Fields (0.0140s) 2/2/2020 8:18:11 AM Modulating Flow Field Groups (0.0249s) 2/2/2020 8:18:11 AM Designing Fleets (0.0659s) 2/2/2020 8:18:11 AM Thinking Of Technologies (0.0110s) 2/2/2020 8:18:11 AM Categorizing Starboard Sensors (0.0089s) 2/2/2020 8:18:12 AM Injecting Galactic Variables (0.0270s) 2/2/2020 8:18:12 AM Discharging Colored Ions (0.0230s) 2/2/2020 8:18:12 AM Replicating Ion Colors (0.0130s) 2/2/2020 8:18:12 AM Challenging Starfields (0.4771s) 2/2/2020 8:18:14 AM Resizing Distant Planets (1.5008s) 2/2/2020 8:18:14 AM Investigating Map Signatures (0.0319s) 2/2/2020 8:18:14 AM Collating Solar Systems (0.0100s) 2/2/2020 8:18:14 AM Categorizing All Planets (0.0049s) 2/2/2020 8:18:14 AM Organizing Commands (0.0319s) 2/2/2020 8:18:14 AM Calculating Firing Cones (0.0050s) 2/2/2020 8:18:15 AM Finding Old Ship Parts (0.9546s) 2/2/2020 8:18:18 AM Remote Probe Programmed To Replicate (3.4111s) 2/2/2020 8:18:18 AM Issuing Orders (0.0070s) 2/2/2020 8:18:18 AM Augmenting Infusers (0.0180s) 2/2/2020 8:18:18 AM Infusing (0.0539s) 2/2/2020 8:18:18 AM Post-Proton Surge (0.0050s) 2/2/2020 8:18:18 AM Calibrate Weapons Arrays (0.0190s) 2/2/2020 8:18:18 AM Stimulate Modulation (0.0190s) 2/2/2020 8:18:18 AM ArcenAssetBundleCache.InstantiatedObjects: 856 2/2/2020 8:18:19 AM Load Surrogates (1.0232s) 2/2/2020 8:18:19 AM Load Historical Documents (0.0160s) 2/2/2020 8:18:19 AM 10.8 seconds total load time. Boot up FleetOS (0.3s) Briefly Panic (0.3s) Challenging Starfields (0.5s) Resizing Distant Planets (1.5s) Finding Old Ship Parts (1.0s) Remote Probe Programmed To Replicate (3.4s) Load Surrogates (1.0s) 2/2/2020 8:18:19 AM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/2/2020 8:18:51 AM Start Generate Partial Map with Realistic and seed 891667246 and planet count 80 and 17 factions 2/2/2020 8:18:51 AM World Created, Launching Server 2/2/2020 8:18:51 AM Successfully opened host socket 2/2/2020 8:18:54 AM Start Generate Partial Map with Realistic and seed 602767014 and planet count 80 and 17 factions 2/2/2020 8:18:54 AM Generate Partial Map Complete 2/2/2020 8:18:57 AM Start Generate Partial Map with Realistic and seed 257563792 and planet count 80 and 17 factions 2/2/2020 8:18:57 AM Generate Partial Map Complete 2/2/2020 8:19:15 AM Start Generate FULL Map with Realistic and seed 257563792 and planet count 80 and 17 factions 2/2/2020 8:19:15 AM Generate FULL Map Complete 2/2/2020 8:26:05 AM Donating team Fireteam 10 has 1 units with strength 413. Status Assembling No target planet No lurk planet. Ships: Dayan: 1 to hunter, path A 2/2/2020 8:50:07 AM Donating team Fireteam 13 has 3 units with strength 546. Status Assembling No target planet No lurk planet. Ships: Badaya: 3 to hunter, path A 2/2/2020 8:55:28 AM Donating team Fireteam 24 has 14 units with strength 437. Status Assembling No target planet No lurk planet. Ships: Wolfram: 14 to hunter, path A 2/2/2020 9:58:56 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/2/2020 11:19:52 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/2/2020 11:19:52 AM Boot up FleetOS (0.2862s) 2/2/2020 11:19:52 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/2/2020 11:19:52 AM Check System Logs For Rogue Intelligence (0.0239s) 2/2/2020 11:19:53 AM Game Version: 1.321 2/2/2020 11:19:53 AM Eject Trash Into Hyperspace (0.3228s) 2/2/2020 11:19:53 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/2/2020 11:19:53 AM Check For Extra Modules (0.0100s) 2/2/2020 11:19:53 AM Bring Cloaking Systems Online (0.0399s) 2/2/2020 11:19:53 AM Remembering Alamo (0.0559s) 2/2/2020 11:19:53 AM Generating Framerates (0.0209s) 2/2/2020 11:19:53 AM Recalculate Speed Of Light (0.0439s) 2/2/2020 11:19:53 AM Optimize Comfort On Command Decks (0.0449s) 2/2/2020 11:19:53 AM Check Nearby Stellar Masses (0.0628s) 2/2/2020 11:19:53 AM No resolution change was required. 2/2/2020 11:19:53 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/2/2020 11:19:53 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/2/2020 11:19:53 AM Refresh Optical Lensing (0.0229s) 2/2/2020 11:19:53 AM Revise Fundamental Physical Laws (0.2553s) 2/2/2020 11:19:53 AM Boot Audio Comms (0.0229s) 2/2/2020 11:19:53 AM Establish Individual Audio Links (0.0309s) 2/2/2020 11:19:54 AM Prepare Explosions and Crackles (0.3092s) 2/2/2020 11:19:54 AM Calculate Odds Of Success (0.3002s) 2/2/2020 11:19:54 AM Briefly Panic (0.5056s) 2/2/2020 11:19:55 AM Install Confidence Routines (0.4028s) 2/2/2020 11:19:55 AM Bring Commander Interface Online (0.1765s) 2/2/2020 11:19:55 AM Motivate All Crews (0.0708s) 2/2/2020 11:19:55 AM Externalizing Patterns (0.0379s) 2/2/2020 11:19:55 AM Disengaging Constants (0.1576s) 2/2/2020 11:19:55 AM Late Axionic Computations (0.2005s) 2/2/2020 11:19:55 AM Connecting to Fleet Command (0.0080s) 2/2/2020 11:19:56 AM Thinking Of Advice (0.0080s) 2/2/2020 11:19:56 AM Degaussing Advice (0.0738s) 2/2/2020 11:19:56 AM Naming All Known Planets (0.0140s) 2/2/2020 11:19:56 AM Remembering Speeds (0.0180s) 2/2/2020 11:19:56 AM Prioritizing Targets (0.0160s) 2/2/2020 11:19:56 AM Rebooting Sensor Arrays (0.0100s) 2/2/2020 11:19:56 AM Unloading Prismatic Grid (0.0090s) 2/2/2020 11:19:56 AM Thinking Of Objectives (0.0279s) 2/2/2020 11:19:56 AM Re-Aligning Objectives (0.0149s) 2/2/2020 11:19:56 AM Inhibiting Visual Scans (0.0618s) 2/2/2020 11:19:56 AM Synthesizing Vocals (0.0120s) 2/2/2020 11:19:56 AM Ventilating Scenarios (0.0190s) 2/2/2020 11:19:56 AM Decontaminating Targeting Systems (0.0329s) 2/2/2020 11:19:56 AM Ejecting Tactical Core (0.0229s) 2/2/2020 11:19:56 AM Calibrating Formations (0.0229s) 2/2/2020 11:19:56 AM Intercepting Galactic Maps (0.0379s) 2/2/2020 11:19:56 AM Sterilizing Test Chamber (0.0279s) 2/2/2020 11:19:56 AM Faction Diagnostics (0.0539s) 2/2/2020 11:19:56 AM Buffering Hackers (0.0509s) 2/2/2020 11:19:56 AM Inverting Death (0.0419s) 2/2/2020 11:19:56 AM Linear Field Variance (0.1753s) 2/2/2020 11:19:56 AM Charging Marks (0.0250s) 2/2/2020 11:19:56 AM Guarding The Posts (0.0259s) 2/2/2020 11:19:56 AM Range Manifolds (0.0150s) 2/2/2020 11:19:56 AM Purging ROFs (0.0249s) 2/2/2020 11:19:56 AM Manipulating Speeds (0.0304s) 2/2/2020 11:19:56 AM Detecting Projectiles (0.0190s) 2/2/2020 11:19:56 AM Grouping Flow Fields (0.0279s) 2/2/2020 11:19:56 AM Modulating Flow Field Groups (0.0519s) 2/2/2020 11:19:57 AM Designing Fleets (0.0838s) 2/2/2020 11:19:57 AM Thinking Of Technologies (0.0210s) 2/2/2020 11:19:57 AM Categorizing Starboard Sensors (0.0329s) 2/2/2020 11:19:57 AM Injecting Galactic Variables (0.0359s) 2/2/2020 11:19:57 AM Discharging Colored Ions (0.0539s) 2/2/2020 11:19:57 AM Replicating Ion Colors (0.0179s) 2/2/2020 11:19:57 AM Taunting Starfields (0.6654s) 2/2/2020 11:20:00 AM Crawling Distant Planets (2.2499s) 2/2/2020 11:20:00 AM Investigating Map Signatures (0.0399s) 2/2/2020 11:20:00 AM Collating Solar Systems (0.0100s) 2/2/2020 11:20:00 AM Categorizing All Planets (0.0090s) 2/2/2020 11:20:00 AM Organizing Commands (0.0310s) 2/2/2020 11:20:00 AM Calculating Firing Cones (0.0059s) 2/2/2020 11:20:01 AM Kicking Ship Parts Down Elevator Shaft (0.9575s) 2/2/2020 11:20:04 AM Balancing Thermals (3.5306s) 2/2/2020 11:20:04 AM Issuing Orders (0.0040s) 2/2/2020 11:20:04 AM Augmenting Infusers (0.0090s) 2/2/2020 11:20:04 AM Infusing (0.0529s) 2/2/2020 11:20:04 AM Post-Proton Surge (0.0050s) 2/2/2020 11:20:04 AM Calibrate Weapons Arrays (0.0187s) 2/2/2020 11:20:04 AM Stimulate Modulation (0.0209s) 2/2/2020 11:20:04 AM ArcenAssetBundleCache.InstantiatedObjects: 856 2/2/2020 11:20:05 AM Load Surrogates (1.0185s) 2/2/2020 11:20:05 AM Load Historical Documents (0.0170s) 2/2/2020 11:20:05 AM 13.3 seconds total load time. Boot up FleetOS (0.3s) Eject Trash Into Hyperspace (0.3s) Revise Fundamental Physical Laws (0.3s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.3s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Taunting Starfields (0.7s) Crawling Distant Planets (2.2s) Kicking Ship Parts Down Elevator Shaft (1.0s) Balancing Thermals (3.5s) Load Surrogates (1.0s) 2/2/2020 11:20:06 AM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/2/2020 11:20:42 AM Start Generate Partial Map with Realistic and seed 257563792 and planet count 80 and 17 factions 2/2/2020 11:20:42 AM World Created, Launching Server 2/2/2020 11:20:42 AM Successfully opened host socket 2/2/2020 11:20:47 AM Start Generate Partial Map with Realistic and seed 257563792 and planet count 80 and 17 factions 2/2/2020 11:20:47 AM Generate Partial Map Complete 2/2/2020 11:20:48 AM Start Generate Partial Map with Realistic and seed 257563792 and planet count 80 and 17 factions 2/2/2020 11:20:48 AM Generate Partial Map Complete 2/2/2020 11:20:50 AM Start Generate Partial Map with Realistic and seed 257563792 and planet count 80 and 17 factions 2/2/2020 11:20:50 AM Generate Partial Map Complete 2/2/2020 11:22:12 AM Start Generate Partial Map with Realistic and seed 451890227 and planet count 80 and 17 factions 2/2/2020 11:22:12 AM Generate Partial Map Complete 2/2/2020 11:22:13 AM Start Generate Partial Map with Realistic and seed 505294942 and planet count 80 and 17 factions 2/2/2020 11:22:13 AM Generate Partial Map Complete 2/2/2020 11:22:15 AM Start Generate Partial Map with Realistic and seed 368965877 and planet count 80 and 17 factions 2/2/2020 11:22:15 AM Generate Partial Map Complete 2/2/2020 11:22:16 AM Start Generate Partial Map with Realistic and seed 364408519 and planet count 80 and 17 factions 2/2/2020 11:22:16 AM Generate Partial Map Complete 2/2/2020 11:22:17 AM Start Generate Partial Map with Realistic and seed 272240276 and planet count 80 and 17 factions 2/2/2020 11:22:18 AM Generate Partial Map Complete 2/2/2020 11:22:19 AM Start Generate Partial Map with Realistic and seed 305754695 and planet count 80 and 17 factions 2/2/2020 11:22:19 AM Generate Partial Map Complete 2/2/2020 11:22:20 AM Start Generate Partial Map with Realistic and seed 715813139 and planet count 80 and 17 factions 2/2/2020 11:22:20 AM Generate Partial Map Complete 2/2/2020 11:22:21 AM Start Generate Partial Map with Realistic and seed 254159195 and planet count 80 and 17 factions 2/2/2020 11:22:21 AM Generate Partial Map Complete 2/2/2020 11:22:23 AM Start Generate Partial Map with Realistic and seed 273798685 and planet count 80 and 17 factions 2/2/2020 11:22:23 AM Generate Partial Map Complete 2/2/2020 11:22:24 AM Start Generate Partial Map with Realistic and seed 676946704 and planet count 80 and 17 factions 2/2/2020 11:22:24 AM Generate Partial Map Complete 2/2/2020 11:22:25 AM Start Generate Partial Map with Realistic and seed 75065825 and planet count 80 and 17 factions 2/2/2020 11:22:26 AM Generate Partial Map Complete 2/2/2020 11:22:28 AM Start Generate Partial Map with Realistic and seed 367256630 and planet count 80 and 17 factions 2/2/2020 11:22:28 AM Generate Partial Map Complete 2/2/2020 11:22:29 AM Start Generate Partial Map with Realistic and seed 482731390 and planet count 80 and 17 factions 2/2/2020 11:22:29 AM Generate Partial Map Complete 2/2/2020 11:22:30 AM Start Generate Partial Map with Realistic and seed 631628837 and planet count 80 and 17 factions 2/2/2020 11:22:30 AM Generate Partial Map Complete 2/2/2020 11:22:31 AM Start Generate Partial Map with Realistic and seed 567703393 and planet count 80 and 17 factions 2/2/2020 11:22:32 AM Generate Partial Map Complete 2/2/2020 11:22:33 AM Start Generate Partial Map with Realistic and seed 705375734 and planet count 80 and 17 factions 2/2/2020 11:22:33 AM Generate Partial Map Complete 2/2/2020 11:22:34 AM Start Generate Partial Map with Realistic and seed 531374957 and planet count 80 and 17 factions 2/2/2020 11:22:34 AM Generate Partial Map Complete 2/2/2020 11:22:35 AM Start Generate Partial Map with Realistic and seed 220464066 and planet count 80 and 17 factions 2/2/2020 11:22:35 AM Generate Partial Map Complete 2/2/2020 11:22:36 AM Start Generate Partial Map with Realistic and seed 297762004 and planet count 80 and 17 factions 2/2/2020 11:22:37 AM Generate Partial Map Complete 2/2/2020 11:22:38 AM Start Generate Partial Map with Realistic and seed 836024464 and planet count 80 and 17 factions 2/2/2020 11:22:38 AM Generate Partial Map Complete 2/2/2020 11:22:39 AM Start Generate Partial Map with Realistic and seed 344692945 and planet count 80 and 17 factions 2/2/2020 11:22:39 AM Generate Partial Map Complete 2/2/2020 11:22:41 AM Start Generate Partial Map with Realistic and seed 803135591 and planet count 80 and 17 factions 2/2/2020 11:22:41 AM Generate Partial Map Complete 2/2/2020 11:22:52 AM Start Generate FULL Map with Realistic and seed 803135591 and planet count 80 and 17 factions 2/2/2020 11:22:52 AM Generate FULL Map Complete 2/2/2020 11:25:29 AM Start Generate Partial Map with Realistic and seed 803135591 and planet count 80 and 17 factions 2/2/2020 11:25:29 AM World Created, Launching Server 2/2/2020 11:25:41 AM Start Generate FULL Map with Realistic and seed 803135591 and planet count 80 and 17 factions 2/2/2020 11:25:41 AM Generate FULL Map Complete 2/2/2020 11:34:16 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/2/2020 12:55:03 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/2/2020 12:55:03 PM Boot up FleetOS (0.2712s) 2/2/2020 12:55:03 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/2/2020 12:55:03 PM Check System Logs For Rogue Intelligence (0.0289s) 2/2/2020 12:55:03 PM Game Version: 1.321 2/2/2020 12:55:03 PM Eject Trash Into Hyperspace (0.2349s) 2/2/2020 12:55:03 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/2/2020 12:55:03 PM Check For Extra Modules (0.0149s) 2/2/2020 12:55:03 PM Bring Cloaking Systems Online (0.0269s) 2/2/2020 12:55:03 PM Remembering Alamo (0.0309s) 2/2/2020 12:55:03 PM Generating Framerates (0.0100s) 2/2/2020 12:55:03 PM Recalculate Speed Of Light (0.0376s) 2/2/2020 12:55:03 PM Optimize Comfort On Command Decks (0.0269s) 2/2/2020 12:55:03 PM Check Nearby Stellar Masses (0.0369s) 2/2/2020 12:55:03 PM No resolution change was required. 2/2/2020 12:55:03 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/2/2020 12:55:03 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/2/2020 12:55:03 PM Refresh Optical Lensing (0.0110s) 2/2/2020 12:55:04 PM Revise Fundamental Physical Laws (0.1402s) 2/2/2020 12:55:04 PM Boot Audio Comms (0.0160s) 2/2/2020 12:55:04 PM Establish Individual Audio Links (0.0139s) 2/2/2020 12:55:04 PM Prepare Explosions and Crackles (0.2034s) 2/2/2020 12:55:04 PM Calculate Odds Of Success (0.2150s) 2/2/2020 12:55:04 PM Briefly Panic (0.2972s) 2/2/2020 12:55:04 PM Install Confidence Routines (0.2124s) 2/2/2020 12:55:05 PM Bring Commander Interface Online (0.1107s) 2/2/2020 12:55:05 PM Motivate All Crews (0.0309s) 2/2/2020 12:55:05 PM Externalizing Patterns (0.0189s) 2/2/2020 12:55:05 PM Disengaging Constants (0.1785s) 2/2/2020 12:55:05 PM Late Axionic Computations (0.1794s) 2/2/2020 12:55:05 PM Connecting to Fleet Command (0.0100s) 2/2/2020 12:55:05 PM Thinking Of Advice (0.0139s) 2/2/2020 12:55:05 PM Degaussing Advice (0.0773s) 2/2/2020 12:55:05 PM Naming All Known Planets (0.0080s) 2/2/2020 12:55:05 PM Remembering Speeds (0.0130s) 2/2/2020 12:55:05 PM Prioritizing Targets (0.0160s) 2/2/2020 12:55:05 PM Rebooting Sensor Arrays (0.0150s) 2/2/2020 12:55:05 PM Unloading Prismatic Grid (0.0110s) 2/2/2020 12:55:05 PM Thinking Of Objectives (0.0209s) 2/2/2020 12:55:05 PM Re-Aligning Objectives (0.0180s) 2/2/2020 12:55:05 PM Inhibiting Visual Scans (0.0429s) 2/2/2020 12:55:05 PM Synthesizing Vocals (0.0130s) 2/2/2020 12:55:05 PM Ventilating Scenarios (0.0150s) 2/2/2020 12:55:05 PM Decontaminating Targeting Systems (0.0149s) 2/2/2020 12:55:05 PM Ejecting Tactical Core (0.0150s) 2/2/2020 12:55:05 PM Calibrating Formations (0.0160s) 2/2/2020 12:55:05 PM Intercepting Galactic Maps (0.0199s) 2/2/2020 12:55:05 PM Sterilizing Test Chamber (0.0160s) 2/2/2020 12:55:05 PM Faction Diagnostics (0.0279s) 2/2/2020 12:55:05 PM Buffering Hackers (0.0240s) 2/2/2020 12:55:05 PM Inverting Death (0.0199s) 2/2/2020 12:55:06 PM Linear Field Variance (0.0878s) 2/2/2020 12:55:06 PM Charging Marks (0.0120s) 2/2/2020 12:55:06 PM Guarding The Posts (0.0160s) 2/2/2020 12:55:06 PM Range Manifolds (0.0130s) 2/2/2020 12:55:06 PM Purging ROFs (0.0149s) 2/2/2020 12:55:06 PM Manipulating Speeds (0.0150s) 2/2/2020 12:55:06 PM Detecting Projectiles (0.0080s) 2/2/2020 12:55:06 PM Grouping Flow Fields (0.0150s) 2/2/2020 12:55:06 PM Modulating Flow Field Groups (0.0169s) 2/2/2020 12:55:06 PM Designing Fleets (0.0649s) 2/2/2020 12:55:06 PM Thinking Of Technologies (0.0100s) 2/2/2020 12:55:06 PM Categorizing Starboard Sensors (0.0099s) 2/2/2020 12:55:06 PM Injecting Galactic Variables (0.0270s) 2/2/2020 12:55:06 PM Discharging Colored Ions (0.0309s) 2/2/2020 12:55:06 PM Replicating Ion Colors (0.0109s) 2/2/2020 12:55:06 PM Hugging Starfields (0.4613s) 2/2/2020 12:55:08 PM Dissolving Distant Planets (1.5247s) 2/2/2020 12:55:08 PM Investigating Map Signatures (0.0270s) 2/2/2020 12:55:08 PM Collating Solar Systems (0.0110s) 2/2/2020 12:55:08 PM Categorizing All Planets (0.0050s) 2/2/2020 12:55:08 PM Organizing Commands (0.0319s) 2/2/2020 12:55:08 PM Calculating Firing Cones (0.0040s) 2/2/2020 12:55:09 PM Violating Ship Part Bylaws (0.9788s) 2/2/2020 12:55:13 PM Harvesting Magnetic Monopoles (3.8667s) 2/2/2020 12:55:13 PM Issuing Orders (0.0050s) 2/2/2020 12:55:13 PM Augmenting Infusers (0.0140s) 2/2/2020 12:55:13 PM Infusing (0.0594s) 2/2/2020 12:55:13 PM Post-Proton Surge (0.0040s) 2/2/2020 12:55:13 PM Calibrate Weapons Arrays (0.0239s) 2/2/2020 12:55:13 PM Stimulate Modulation (0.0259s) 2/2/2020 12:55:13 PM ArcenAssetBundleCache.InstantiatedObjects: 856 2/2/2020 12:55:14 PM Load Surrogates (1.1360s) 2/2/2020 12:55:14 PM Load Historical Documents (0.0030s) 2/2/2020 12:55:14 PM 11.3 seconds total load time. Boot up FleetOS (0.3s) Briefly Panic (0.3s) Hugging Starfields (0.5s) Dissolving Distant Planets (1.5s) Violating Ship Part Bylaws (1.0s) Harvesting Magnetic Monopoles (3.9s) Load Surrogates (1.1s) 2/2/2020 12:55:14 PM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/2/2020 12:57:44 PM Start Generate Partial Map with Realistic and seed 803135591 and planet count 80 and 17 factions 2/2/2020 12:57:44 PM World Created, Launching Server 2/2/2020 12:57:44 PM Successfully opened host socket 2/2/2020 12:59:19 PM Start Generate Partial Map with Realistic and seed 803135591 and planet count 80 and 17 factions 2/2/2020 12:59:19 PM World Created, Launching Server 2/2/2020 12:59:21 PM Start Generate Partial Map with Realistic and seed 918755544 and planet count 80 and 17 factions 2/2/2020 12:59:21 PM Generate Partial Map Complete 2/2/2020 12:59:22 PM Start Generate Partial Map with Realistic and seed 410723074 and planet count 80 and 17 factions 2/2/2020 12:59:22 PM Generate Partial Map Complete 2/2/2020 12:59:23 PM Start Generate Partial Map with Realistic and seed 104994080 and planet count 80 and 17 factions 2/2/2020 12:59:24 PM Generate Partial Map Complete 2/2/2020 12:59:26 PM Start Generate Partial Map with Realistic and seed 527230660 and planet count 80 and 17 factions 2/2/2020 12:59:26 PM Generate Partial Map Complete 2/2/2020 12:59:30 PM Start Generate Partial Map with Realistic and seed 791240043 and planet count 80 and 17 factions 2/2/2020 12:59:30 PM Generate Partial Map Complete 2/2/2020 12:59:31 PM Start Generate Partial Map with Realistic and seed 117619082 and planet count 80 and 17 factions 2/2/2020 12:59:31 PM Generate Partial Map Complete 2/2/2020 12:59:32 PM Start Generate Partial Map with Realistic and seed 358194746 and planet count 80 and 17 factions 2/2/2020 12:59:33 PM Generate Partial Map Complete 2/2/2020 12:59:34 PM Start Generate Partial Map with Realistic and seed 504131152 and planet count 80 and 17 factions 2/2/2020 12:59:34 PM Generate Partial Map Complete 2/2/2020 12:59:35 PM Start Generate Partial Map with Realistic and seed 779228138 and planet count 80 and 17 factions 2/2/2020 12:59:35 PM Generate Partial Map Complete 2/2/2020 12:59:51 PM Start Generate Partial Map with Realistic and seed 779228138 and planet count 80 and 17 factions 2/2/2020 12:59:51 PM Generate Partial Map Complete 2/2/2020 1:00:03 PM Start Generate Partial Map with Realistic and seed 335891785 and planet count 80 and 17 factions 2/2/2020 1:00:04 PM Generate Partial Map Complete 2/2/2020 1:00:06 PM Start Generate Partial Map with Realistic and seed 104266635 and planet count 80 and 17 factions 2/2/2020 1:00:06 PM Generate Partial Map Complete 2/2/2020 1:00:07 PM Start Generate Partial Map with Realistic and seed 922249233 and planet count 80 and 17 factions 2/2/2020 1:00:07 PM Generate Partial Map Complete 2/2/2020 1:00:09 PM Start Generate Partial Map with Realistic and seed 831179396 and planet count 80 and 17 factions 2/2/2020 1:00:09 PM Generate Partial Map Complete 2/2/2020 1:00:10 PM Start Generate Partial Map with Realistic and seed 88951560 and planet count 80 and 17 factions 2/2/2020 1:00:10 PM Generate Partial Map Complete 2/2/2020 1:00:11 PM Start Generate Partial Map with Realistic and seed 922349755 and planet count 80 and 17 factions 2/2/2020 1:00:11 PM Generate Partial Map Complete 2/2/2020 1:00:13 PM Start Generate Partial Map with Realistic and seed 771821815 and planet count 80 and 17 factions 2/2/2020 1:00:13 PM Generate Partial Map Complete 2/2/2020 1:00:14 PM Start Generate Partial Map with Realistic and seed 886744760 and planet count 80 and 17 factions 2/2/2020 1:00:15 PM Generate Partial Map Complete 2/2/2020 1:00:16 PM Start Generate Partial Map with Realistic and seed 387983712 and planet count 80 and 17 factions 2/2/2020 1:00:16 PM Generate Partial Map Complete 2/2/2020 1:00:17 PM Start Generate Partial Map with Realistic and seed 11871271 and planet count 80 and 17 factions 2/2/2020 1:00:17 PM Generate Partial Map Complete 2/2/2020 1:00:20 PM Start Generate Partial Map with Realistic and seed 469456953 and planet count 80 and 17 factions 2/2/2020 1:00:20 PM Generate Partial Map Complete 2/2/2020 1:00:22 PM Start Generate Partial Map with Realistic and seed 96845826 and planet count 80 and 17 factions 2/2/2020 1:00:22 PM Generate Partial Map Complete 2/2/2020 1:00:24 PM Start Generate Partial Map with Realistic and seed 112904792 and planet count 80 and 17 factions 2/2/2020 1:00:24 PM Generate Partial Map Complete 2/2/2020 1:00:25 PM Start Generate Partial Map with Realistic and seed 991776254 and planet count 80 and 17 factions 2/2/2020 1:00:25 PM Generate Partial Map Complete 2/2/2020 1:00:29 PM Start Generate Partial Map with Realistic and seed 603162252 and planet count 80 and 17 factions 2/2/2020 1:00:29 PM Generate Partial Map Complete 2/2/2020 1:00:30 PM Start Generate Partial Map with Realistic and seed 766177834 and planet count 80 and 17 factions 2/2/2020 1:00:30 PM Generate Partial Map Complete 2/2/2020 1:00:32 PM Start Generate Partial Map with Realistic and seed 523757345 and planet count 80 and 17 factions 2/2/2020 1:00:32 PM Generate Partial Map Complete 2/2/2020 1:00:34 PM Start Generate Partial Map with Realistic and seed 141391459 and planet count 80 and 17 factions 2/2/2020 1:00:34 PM Generate Partial Map Complete 2/2/2020 1:00:35 PM Start Generate Partial Map with Realistic and seed 388503869 and planet count 80 and 17 factions 2/2/2020 1:00:35 PM Generate Partial Map Complete 2/2/2020 1:00:42 PM Start Generate Partial Map with Realistic and seed 849940648 and planet count 80 and 17 factions 2/2/2020 1:00:43 PM Generate Partial Map Complete 2/2/2020 1:00:44 PM Start Generate Partial Map with Realistic and seed 775488533 and planet count 80 and 17 factions 2/2/2020 1:00:44 PM Generate Partial Map Complete 2/2/2020 1:00:45 PM Start Generate Partial Map with Realistic and seed 234768745 and planet count 80 and 17 factions 2/2/2020 1:00:45 PM Generate Partial Map Complete 2/2/2020 1:00:46 PM Start Generate Partial Map with Realistic and seed 293393334 and planet count 80 and 17 factions 2/2/2020 1:00:47 PM Generate Partial Map Complete 2/2/2020 1:00:48 PM Start Generate Partial Map with Realistic and seed 139168650 and planet count 80 and 17 factions 2/2/2020 1:00:48 PM Generate Partial Map Complete 2/2/2020 1:00:49 PM Start Generate Partial Map with Realistic and seed 996789624 and planet count 80 and 17 factions 2/2/2020 1:00:49 PM Generate Partial Map Complete 2/2/2020 1:00:50 PM Start Generate Partial Map with Realistic and seed 825612870 and planet count 80 and 17 factions 2/2/2020 1:00:50 PM Generate Partial Map Complete 2/2/2020 1:00:52 PM Start Generate Partial Map with Realistic and seed 625300765 and planet count 80 and 17 factions 2/2/2020 1:00:52 PM Generate Partial Map Complete 2/2/2020 1:00:53 PM Start Generate Partial Map with Realistic and seed 857134984 and planet count 80 and 17 factions 2/2/2020 1:00:53 PM Generate Partial Map Complete 2/2/2020 1:00:54 PM Start Generate Partial Map with Realistic and seed 513889140 and planet count 80 and 17 factions 2/2/2020 1:00:54 PM Generate Partial Map Complete 2/2/2020 1:00:56 PM Start Generate Partial Map with Realistic and seed 451005238 and planet count 80 and 17 factions 2/2/2020 1:00:56 PM Generate Partial Map Complete 2/2/2020 1:01:03 PM Start Generate FULL Map with Realistic and seed 451005238 and planet count 80 and 17 factions 2/2/2020 1:01:03 PM Generate FULL Map Complete 2/2/2020 1:01:13 PM Start Generate Partial Map with Realistic and seed 451005238 and planet count 80 and 17 factions 2/2/2020 1:01:13 PM World Created, Launching Server 2/2/2020 1:01:25 PM Start Generate Partial Map with Realistic and seed 178399260 and planet count 80 and 17 factions 2/2/2020 1:01:25 PM Generate Partial Map Complete 2/2/2020 1:01:26 PM Start Generate Partial Map with Realistic and seed 341074070 and planet count 80 and 17 factions 2/2/2020 1:01:26 PM Generate Partial Map Complete 2/2/2020 1:01:27 PM Start Generate Partial Map with Realistic and seed 888517281 and planet count 80 and 17 factions 2/2/2020 1:01:27 PM Generate Partial Map Complete 2/2/2020 1:01:28 PM Start Generate Partial Map with Realistic and seed 585686402 and planet count 80 and 17 factions 2/2/2020 1:01:28 PM Generate Partial Map Complete 2/2/2020 1:01:29 PM Start Generate Partial Map with Realistic and seed 249903638 and planet count 80 and 17 factions 2/2/2020 1:01:29 PM Generate Partial Map Complete 2/2/2020 1:01:39 PM Start Generate FULL Map with Realistic and seed 249903638 and planet count 80 and 17 factions 2/2/2020 1:01:39 PM Generate FULL Map Complete 2/2/2020 1:47:03 PM Donating team Fireteam 26 has 22 units with strength 1209. Status Assembling No target planet No lurk planet. Ships: Gold: 22 to hunter, path A 2/2/2020 1:47:08 PM Donating team Fireteam 29 has 3 units with strength 189. Status Assembling No target planet No lurk planet. Ships: Gold: 3 to hunter, path A 2/2/2020 1:47:11 PM Donating team Fireteam 32 has 12 units with strength 861. Status Assembling No target planet No lurk planet. Ships: Gold: 11, Guardian: 1 to hunter, path A 2/2/2020 1:49:34 PM Donating team Fireteam 31 has 45 units with strength 2687. Status Assembling No target planet No lurk planet. Ships: Adulocia: 40, Wight: 4, Petra: 1 to hunter, path A 2/2/2020 1:49:56 PM Donating team Fireteam 38 has 20 units with strength 1123. Status Assembling No target planet No lurk planet. Ships: Forcystus: 20 to hunter, path A 2/2/2020 2:09:50 PM Donating team Fireteam 44 has 3 units with strength 30. Status Assembling No target planet No lurk planet. Ships: Mole Mage: 3 to hunter, path A 2/2/2020 2:09:52 PM Donating team Fireteam 44 has 25 units with strength 1025. Status Assembling No target planet No lurk planet. Ships: Mole Mage: 25 to hunter, path A 2/2/2020 2:09:56 PM Donating team Fireteam 44 has 1 units with strength 28. Status Assembling No target planet No lurk planet. Ships: Mole Mage: 1 to hunter, path A 2/2/2020 2:09:57 PM Donating team Fireteam 45 has 4 units with strength 84. Status Assembling No target planet No lurk planet. Ships: Mole Mage: 4 to hunter, path A 2/2/2020 2:09:59 PM Donating team Fireteam 44 has 2 units with strength 105. Status Assembling No target planet No lurk planet. Ships: Mole Mage: 2 to hunter, path A 2/2/2020 2:10:00 PM Donating team Fireteam 45 has 2 units with strength 64. Status Assembling No target planet No lurk planet. Ships: Mole Mage: 2 to hunter, path A 2/2/2020 2:10:02 PM Donating team Fireteam 44 has 1 units with strength 28. Status Assembling No target planet No lurk planet. Ships: Mole Mage: 1 to hunter, path A 2/2/2020 2:10:03 PM Donating team Fireteam 45 has 2 units with strength 113. Status Assembling No target planet No lurk planet. Ships: Mole Mage: 2 to hunter, path A 2/2/2020 2:10:04 PM Donating team Fireteam 46 has 1 units with strength 28. Status Assembling No target planet No lurk planet. Ships: Mole Mage: 1 to hunter, path A 2/2/2020 2:10:05 PM Donating team Fireteam 47 has 1 units with strength 28. Status Assembling No target planet No lurk planet. Ships: Mole Mage: 1 to hunter, path A 2/2/2020 2:10:07 PM Donating team Fireteam 44 has 2 units with strength 64. Status Assembling No target planet No lurk planet. Ships: Mole Mage: 2 to hunter, path A 2/2/2020 2:10:08 PM Donating team Fireteam 45 has 2 units with strength 105. Status Assembling No target planet No lurk planet. Ships: Mole Mage: 2 to hunter, path A 2/2/2020 2:10:10 PM Donating team Fireteam 44 has 2 units with strength 64. Status Assembling No target planet No lurk planet. Ships: Mole Mage: 2 to hunter, path A 2/2/2020 2:10:34 PM Donating team Fireteam 45 has 39 units with strength 2442. Status Assembling No target planet No lurk planet. Ships: Mole Mage: 39 to hunter, path A 2/2/2020 2:10:34 PM Donating team Fireteam 46 has 2 units with strength 72. Status Assembling No target planet No lurk planet. Ships: Adulocia: 2 to hunter, path A 2/2/2020 2:10:34 PM Donating team Fireteam 47 has 22 units with strength 1263. Status Assembling No target planet No lurk planet. Ships: Mole Mage: 22 to hunter, path A 2/2/2020 2:13:10 PM Reconquest Seeding for Forcystus: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 2/2/2020 2:14:58 PM ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed, System.Int32& DistanceIfNotInRange) (at <1b40fc44c696462896947c577309b0de>:0) Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed) (at <1b40fc44c696462896947c577309b0de>:0) Arcen.AIW2.External.PlanetExtensions+<>c__DisplayClass5_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) (at <792f8cfdd6564f12bf6d11be839db59a>:0) Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <1b40fc44c696462896947c577309b0de>:0) Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <1b40fc44c696462896947c577309b0de>:0) Arcen.AIW2.External.PlanetExtensions.GetIsPlacementPointSafe (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntityTypeData EntityTypeToPlace, Arcen.Universal.ArcenPoint Point, System.Boolean OutrightIgnoreMobileUnits) (at <792f8cfdd6564f12bf6d11be839db59a>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.DrawCursorStateForPlanetView (System.Boolean IsHoveringOverEntity) (at :0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate () (at :0) SelectionManager.Update () (at <32ab88ecd2054b65bbd421e650e0eed9>:0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 2/2/2020 2:14:58 PM ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed, System.Int32& DistanceIfNotInRange) (at <1b40fc44c696462896947c577309b0de>:0) Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed) (at <1b40fc44c696462896947c577309b0de>:0) Arcen.AIW2.External.PlanetExtensions+<>c__DisplayClass5_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) (at <792f8cfdd6564f12bf6d11be839db59a>:0) Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <1b40fc44c696462896947c577309b0de>:0) Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <1b40fc44c696462896947c577309b0de>:0) Arcen.AIW2.External.PlanetExtensions.GetIsPlacementPointSafe (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntityTypeData EntityTypeToPlace, Arcen.Universal.ArcenPoint Point, System.Boolean OutrightIgnoreMobileUnits) (at <792f8cfdd6564f12bf6d11be839db59a>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.DrawCursorStateForPlanetView (System.Boolean IsHoveringOverEntity) (at :0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate () (at :0) SelectionManager.Update () (at <32ab88ecd2054b65bbd421e650e0eed9>:0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 2/2/2020 2:37:57 PM Donating team Fireteam 80 has 1 units with strength 1276. Status Assembling No target planet No lurk planet. Ships: Hare: 1 to hunter, path A 2/2/2020 2:38:05 PM Donating team Fireteam 89 has 28 units with strength 2040. Status Assembling No target planet No lurk planet. Ships: Zagan: 27, Luff: 1 to hunter, path A 2/2/2020 2:38:22 PM Donating team Fireteam 91 has 9 units with strength 276. Status Assembling No target planet No lurk planet. Ships: Zagan: 9 to hunter, path A 2/2/2020 2:38:59 PM Donating team Fireteam 92 has 9 units with strength 1002. Status Assembling No target planet No lurk planet. Ships: Mad Plant: 9 to hunter, path A 2/2/2020 2:39:05 PM Donating team Fireteam 96 has 6 units with strength 174. Status Assembling No target planet No lurk planet. Ships: Mad Plant: 6 to hunter, path A 2/2/2020 2:41:33 PM Donating team Fireteam 95 has 27 units with strength 2297. Status Staging No target planet No lurk planet. Ships: Ranger: 2, Evil Jelly: 4, Sorcerer: 21 to hunter, path B 2/2/2020 2:41:33 PM Donating team Fireteam 85 has 61 units with strength 2923. Status Staging No target planet No lurk planet. Ships: Sorcerer: 57, Luff: 2, Ranger: 2 to hunter, path B 2/2/2020 2:41:33 PM Donating team Fireteam 87 has 55 units with strength 2330. Status Staging No target planet No lurk planet. Ships: Ranger: 9, Sorcerer: 46 to hunter, path B 2/2/2020 2:41:33 PM Donating team Fireteam 94 has 28 units with strength 2744. Status Staging No target planet No lurk planet. Ships: Sorcerer: 27, Ranger: 1 to hunter, path B 2/2/2020 2:41:33 PM Donating team Fireteam 61 has 46 units with strength 2867. Status Staging No target planet No lurk planet. Ships: Sorcerer: 44, Arch Demon: 1, Ranger: 1 to hunter, path B 2/2/2020 2:41:37 PM Donating team Fireteam 107 has 54 units with strength 2996. Status Staging No target planet No lurk planet. Ships: Sorcerer: 54 to hunter, path B 2/2/2020 2:41:37 PM Donating team Fireteam 104 has 70 units with strength 3036. Status Staging No target planet No lurk planet. Ships: Sorcerer: 70 to hunter, path B 2/2/2020 2:41:37 PM Donating team Fireteam 106 has 53 units with strength 3103. Status Staging No target planet No lurk planet. Ships: Sorcerer: 53 to hunter, path B 2/2/2020 2:41:37 PM Donating team Fireteam 102 has 44 units with strength 3051. Status Staging No target planet No lurk planet. Ships: Sorcerer: 44 to hunter, path B 2/2/2020 2:42:42 PM Donating team Fireteam 114 has 108 units with strength 10518. Status Staging No target planet No lurk planet. Ships: Sorcerer: 106, Mad Plant: 2 to hunter, path B 2/2/2020 2:42:42 PM Donating team Fireteam 115 has 113 units with strength 10882. Status Staging No target planet No lurk planet. Ships: Sorcerer: 112, Mad Plant: 1 to hunter, path B 2/2/2020 2:42:42 PM Donating team Fireteam 113 has 133 units with strength 9539. Status Staging No target planet No lurk planet. Ships: Sorcerer: 130, Mad Plant: 3 to hunter, path B 2/2/2020 2:42:42 PM Donating team Fireteam 117 has 119 units with strength 9989. Status Staging No target planet No lurk planet. Ships: Mad Plant: 3, Sorcerer: 116 to hunter, path B 2/2/2020 2:43:48 PM Donating team Fireteam 120 has 5 units with strength 495. Status Assembling No target planet No lurk planet. Ships: Mad Plant: 5 to hunter, path A 2/2/2020 2:43:51 PM Donating team Fireteam 124 has 1 units with strength 19. Status Assembling No target planet No lurk planet. Ships: Mad Plant: 1 to hunter, path A 2/2/2020 2:45:34 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/2/2020 3:24:30 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/2/2020 3:24:30 PM Boot up FleetOS (0.2822s) 2/2/2020 3:24:30 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/2/2020 3:24:30 PM Check System Logs For Rogue Intelligence (0.0289s) 2/2/2020 3:24:30 PM Game Version: 1.321 2/2/2020 3:24:30 PM Eject Trash Into Hyperspace (0.2324s) 2/2/2020 3:24:30 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/2/2020 3:24:30 PM Check For Extra Modules (0.0110s) 2/2/2020 3:24:30 PM Bring Cloaking Systems Online (0.0259s) 2/2/2020 3:24:30 PM Remembering Alamo (0.0289s) 2/2/2020 3:24:30 PM Generating Framerates (0.0090s) 2/2/2020 3:24:30 PM Recalculate Speed Of Light (0.0359s) 2/2/2020 3:24:30 PM Optimize Comfort On Command Decks (0.0319s) 2/2/2020 3:24:30 PM Check Nearby Stellar Masses (0.0250s) 2/2/2020 3:24:30 PM No resolution change was required. 2/2/2020 3:24:30 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/2/2020 3:24:30 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/2/2020 3:24:30 PM Refresh Optical Lensing (0.0139s) 2/2/2020 3:24:30 PM Revise Fundamental Physical Laws (0.1349s) 2/2/2020 3:24:30 PM Boot Audio Comms (0.0100s) 2/2/2020 3:24:30 PM Establish Individual Audio Links (0.0209s) 2/2/2020 3:24:30 PM Prepare Explosions and Crackles (0.2164s) 2/2/2020 3:24:31 PM Calculate Odds Of Success (0.2132s) 2/2/2020 3:24:31 PM Briefly Panic (0.3002s) 2/2/2020 3:24:31 PM Install Confidence Routines (0.2035s) 2/2/2020 3:24:31 PM Bring Commander Interface Online (0.1008s) 2/2/2020 3:24:31 PM Motivate All Crews (0.0309s) 2/2/2020 3:24:31 PM Externalizing Patterns (0.0160s) 2/2/2020 3:24:31 PM Disengaging Constants (0.1020s) 2/2/2020 3:24:32 PM Late Axionic Computations (0.1622s) 2/2/2020 3:24:32 PM Connecting to Fleet Command (0.0070s) 2/2/2020 3:24:32 PM Thinking Of Advice (0.0080s) 2/2/2020 3:24:32 PM Degaussing Advice (0.0598s) 2/2/2020 3:24:32 PM Naming All Known Planets (0.0100s) 2/2/2020 3:24:32 PM Remembering Speeds (0.0080s) 2/2/2020 3:24:32 PM Prioritizing Targets (0.0120s) 2/2/2020 3:24:32 PM Rebooting Sensor Arrays (0.0090s) 2/2/2020 3:24:32 PM Unloading Prismatic Grid (0.0110s) 2/2/2020 3:24:32 PM Thinking Of Objectives (0.0090s) 2/2/2020 3:24:32 PM Re-Aligning Objectives (0.0080s) 2/2/2020 3:24:32 PM Inhibiting Visual Scans (0.0349s) 2/2/2020 3:24:32 PM Synthesizing Vocals (0.0090s) 2/2/2020 3:24:32 PM Ventilating Scenarios (0.0139s) 2/2/2020 3:24:32 PM Decontaminating Targeting Systems (0.0110s) 2/2/2020 3:24:32 PM Ejecting Tactical Core (0.0150s) 2/2/2020 3:24:32 PM Calibrating Formations (0.0129s) 2/2/2020 3:24:32 PM Intercepting Galactic Maps (0.0150s) 2/2/2020 3:24:32 PM Sterilizing Test Chamber (0.0169s) 2/2/2020 3:24:32 PM Faction Diagnostics (0.0230s) 2/2/2020 3:24:32 PM Buffering Hackers (0.0239s) 2/2/2020 3:24:32 PM Inverting Death (0.0091s) 2/2/2020 3:24:32 PM Linear Field Variance (0.0788s) 2/2/2020 3:24:32 PM Charging Marks (0.0100s) 2/2/2020 3:24:32 PM Guarding The Posts (0.0129s) 2/2/2020 3:24:32 PM Range Manifolds (0.0120s) 2/2/2020 3:24:32 PM Purging ROFs (0.0109s) 2/2/2020 3:24:32 PM Manipulating Speeds (0.0070s) 2/2/2020 3:24:32 PM Detecting Projectiles (0.0099s) 2/2/2020 3:24:32 PM Grouping Flow Fields (0.0080s) 2/2/2020 3:24:32 PM Modulating Flow Field Groups (0.0199s) 2/2/2020 3:24:32 PM Designing Fleets (0.0459s) 2/2/2020 3:24:32 PM Thinking Of Technologies (0.0110s) 2/2/2020 3:24:32 PM Categorizing Starboard Sensors (0.0070s) 2/2/2020 3:24:32 PM Injecting Galactic Variables (0.0279s) 2/2/2020 3:24:32 PM Discharging Colored Ions (0.0339s) 2/2/2020 3:24:32 PM Replicating Ion Colors (0.0117s) 2/2/2020 3:24:33 PM Taunting Starfields (0.4513s) 2/2/2020 3:24:34 PM Reconstituting Distant Planets (1.4897s) 2/2/2020 3:24:34 PM Investigating Map Signatures (0.0239s) 2/2/2020 3:24:34 PM Collating Solar Systems (0.0110s) 2/2/2020 3:24:34 PM Categorizing All Planets (0.0049s) 2/2/2020 3:24:34 PM Organizing Commands (0.0309s) 2/2/2020 3:24:34 PM Calculating Firing Cones (0.0070s) 2/2/2020 3:24:35 PM Breaking In New Ship Parts (0.9455s) 2/2/2020 3:24:39 PM Designing Antimatter Grid (3.5466s) 2/2/2020 3:24:39 PM Issuing Orders (0.0060s) 2/2/2020 3:24:39 PM Augmenting Infusers (0.0116s) 2/2/2020 3:24:39 PM Infusing (0.0529s) 2/2/2020 3:24:39 PM Post-Proton Surge (0.0050s) 2/2/2020 3:24:39 PM Calibrate Weapons Arrays (0.0194s) 2/2/2020 3:24:39 PM Stimulate Modulation (0.0190s) 2/2/2020 3:24:39 PM ArcenAssetBundleCache.InstantiatedObjects: 856 2/2/2020 3:24:40 PM Load Surrogates (0.9949s) 2/2/2020 3:24:40 PM Load Historical Documents (0.0170s) 2/2/2020 3:24:40 PM 10.5 seconds total load time. Boot up FleetOS (0.3s) Briefly Panic (0.3s) Taunting Starfields (0.5s) Reconstituting Distant Planets (1.5s) Breaking In New Ship Parts (0.9s) Designing Antimatter Grid (3.5s) Load Surrogates (1.0s) 2/2/2020 3:24:40 PM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/2/2020 3:24:55 PM Start Generate Partial Map with Realistic and seed 249903638 and planet count 80 and 17 factions 2/2/2020 3:24:55 PM World Created, Launching Server 2/2/2020 3:24:55 PM Successfully opened host socket 2/2/2020 3:24:59 PM Start Generate Partial Map with Realistic and seed 249903638 and planet count 80 and 17 factions 2/2/2020 3:24:59 PM Generate Partial Map Complete 2/2/2020 3:25:10 PM Start Generate Partial Map with Realistic and seed 249903638 and planet count 80 and 17 factions 2/2/2020 3:25:10 PM Generate Partial Map Complete 2/2/2020 3:25:19 PM Start Generate Partial Map with Realistic and seed 249903638 and planet count 80 and 17 factions 2/2/2020 3:25:20 PM Generate Partial Map Complete 2/2/2020 3:25:29 PM Start Generate Partial Map with Realistic and seed 249903638 and planet count 80 and 17 factions 2/2/2020 3:25:29 PM Generate Partial Map Complete 2/2/2020 3:25:36 PM Start Generate Partial Map with Realistic and seed 249903638 and planet count 80 and 17 factions 2/2/2020 3:25:36 PM Generate Partial Map Complete 2/2/2020 3:25:44 PM Start Generate Partial Map with Realistic and seed 249903638 and planet count 80 and 17 factions 2/2/2020 3:25:45 PM Generate Partial Map Complete 2/2/2020 3:25:47 PM Start Generate Partial Map with Realistic and seed 764715159 and planet count 80 and 17 factions 2/2/2020 3:25:47 PM Generate Partial Map Complete 2/2/2020 3:25:50 PM Start Generate Partial Map with Realistic and seed 581105394 and planet count 80 and 17 factions 2/2/2020 3:25:50 PM Generate Partial Map Complete 2/2/2020 3:25:51 PM Start Generate Partial Map with Realistic and seed 704218983 and planet count 80 and 17 factions 2/2/2020 3:25:51 PM Generate Partial Map Complete 2/2/2020 3:25:52 PM Start Generate Partial Map with Realistic and seed 565044275 and planet count 80 and 17 factions 2/2/2020 3:25:53 PM Generate Partial Map Complete 2/2/2020 3:25:54 PM Start Generate Partial Map with Realistic and seed 74228708 and planet count 80 and 17 factions 2/2/2020 3:25:54 PM Generate Partial Map Complete 2/2/2020 3:25:56 PM Start Generate Partial Map with Realistic and seed 285954569 and planet count 80 and 17 factions 2/2/2020 3:25:56 PM Generate Partial Map Complete 2/2/2020 3:25:58 PM Start Generate Partial Map with Realistic and seed 243892182 and planet count 80 and 17 factions 2/2/2020 3:25:58 PM Generate Partial Map Complete 2/2/2020 3:26:02 PM Start Generate Partial Map with Realistic and seed 214200133 and planet count 80 and 17 factions 2/2/2020 3:26:03 PM Generate Partial Map Complete 2/2/2020 3:26:04 PM Start Generate Partial Map with Realistic and seed 131536106 and planet count 80 and 17 factions 2/2/2020 3:26:04 PM Generate Partial Map Complete 2/2/2020 3:26:05 PM Start Generate Partial Map with Realistic and seed 906882073 and planet count 80 and 17 factions 2/2/2020 3:26:05 PM Generate Partial Map Complete 2/2/2020 3:26:08 PM Start Generate Partial Map with Realistic and seed 987213217 and planet count 80 and 17 factions 2/2/2020 3:26:08 PM Generate Partial Map Complete 2/2/2020 3:26:15 PM Start Generate Partial Map with Realistic and seed 102184337 and planet count 80 and 17 factions 2/2/2020 3:26:15 PM Generate Partial Map Complete 2/2/2020 3:27:06 PM Start Generate FULL Map with Realistic and seed 102184337 and planet count 80 and 17 factions 2/2/2020 3:27:07 PM Generate FULL Map Complete 2/2/2020 3:45:09 PM Donating team Fireteam 14 has 1 units with strength 81. Status Assembling No target planet No lurk planet. Ships: Meredy: 1 to hunter, path A 2/2/2020 3:58:21 PM Donating team Fireteam 38 has 3 units with strength 522. Status Assembling No target planet No lurk planet. Ships: Auto Repair Unit: 3 to hunter, path A 2/2/2020 4:00:38 PM Donating team Fireteam 42 has 4 units with strength 676. Status Assembling No target planet No lurk planet. Ships: Nightmare: 4 to hunter, path A 2/2/2020 4:01:08 PM Donating team Fireteam 51 has 3 units with strength 249. Status Assembling No target planet No lurk planet. Ships: Nightmare: 3 to hunter, path A 2/2/2020 4:01:16 PM Donating team Fireteam 51 has 1 units with strength 428. Status Assembling No target planet No lurk planet. Ships: Nightmare: 1 to hunter, path A 2/2/2020 4:01:16 PM Donating team Fireteam 52 has 3 units with strength 108. Status Assembling No target planet No lurk planet. Ships: Auto Repair Unit: 3 to hunter, path A 2/2/2020 4:08:36 PM Donating team Fireteam 58 has 40 units with strength 1995. Status Assembling No target planet No lurk planet. Ships: Rock Golem: 40 to hunter, path A 2/2/2020 4:14:41 PM Donating team Fireteam 63 has 5 units with strength 402. Status Assembling No target planet No lurk planet. Ships: Wyvern: 5 to hunter, path A 2/2/2020 4:20:14 PM Donating team Fireteam 80 has 3 units with strength 249. Status Assembling No target planet No lurk planet. Ships: Wyvern: 3 to hunter, path A 2/2/2020 4:20:17 PM Donating team Fireteam 80 has 1 units with strength 36. Status Assembling No target planet No lurk planet. Ships: Wyvern: 1 to hunter, path A 2/2/2020 4:20:18 PM Donating team Fireteam 82 has 3 units with strength 675. Status Assembling No target planet No lurk planet. Ships: Auto Repair Unit: 1, Wyvern: 2 to hunter, path A 2/2/2020 4:20:37 PM Donating team Fireteam 84 has 2 units with strength 114. Status Assembling No target planet No lurk planet. Ships: Wyvern: 2 to hunter, path A 2/2/2020 4:20:44 PM debug code 3300 during update fireteam regiments System.Exception: This fireteam Fireteam 79 has 35 units with strength 2096. Status Assembling No target planet No lurk planet. Ships: Wyvern: 33, Luna: 2 requested to attack a planet, but have no TargetPlanet at Arcen.AIW2.External.Fireteam.AttackTargetPlanet (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, System.Int32 OverridingSpeed) [0x00023] in <792f8cfdd6564f12bf6d11be839db59a>:0 at Arcen.AIW2.External.FireteamUtility.UpdateRegiments (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, System.Collections.Generic.List`1[Arcen.AIW2.External.Fireteam]& Teams, Arcen.Universal.ArcenSparseLookup`2[Arcen.AIW2.Core.Planet,Arcen.AIW2.External.FireteamRegiment]& TeamsAimedAtPlanet, Arcen.Universal.ArcenCharacterBuffer tracingBuffer, System.Int32 MinFireteamStrength, System.Boolean allowedToDecloakEnemies) [0x00339] in <792f8cfdd6564f12bf6d11be839db59a>:0 2/2/2020 4:21:02 PM Donating team Fireteam 86 has 1 units with strength 131. Status Assembling No target planet No lurk planet. Ships: Auto Repair Unit: 1 to hunter, path A 2/2/2020 4:21:03 PM Donating team Fireteam 90 has 2 units with strength 154. Status Assembling No target planet No lurk planet. Ships: Wyvern: 2 to hunter, path A 2/2/2020 4:21:08 PM Donating team Fireteam 93 has 1 units with strength 131. Status Assembling No target planet No lurk planet. Ships: Wyvern: 1 to hunter, path A 2/2/2020 4:21:47 PM Donating team Fireteam 95 has 2 units with strength 74. Status Assembling No target planet No lurk planet. Ships: Wyvern: 2 to hunter, path A 2/2/2020 4:31:02 PM Donating team Fireteam 119 has 26 units with strength 2486. Status Assembling No target planet No lurk planet. Ships: Auto Repair Unit: 26 to hunter, path A 2/2/2020 4:31:02 PM Donating team Fireteam 120 has 18 units with strength 2095. Status Assembling No target planet No lurk planet. Ships: Auto Repair Unit: 18 to hunter, path A 2/2/2020 4:31:02 PM Donating team Fireteam 121 has 10 units with strength 763. Status Assembling No target planet No lurk planet. Ships: Auto Repair Unit: 10 to hunter, path A 2/2/2020 4:31:03 PM Donating team Fireteam 122 has 3 units with strength 342. Status Assembling No target planet No lurk planet. Ships: Auto Repair Unit: 3 to hunter, path A 2/2/2020 5:28:38 PM Reconquest Seeding for Luna: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 2/2/2020 5:28:38 PM Logged Achievement To Steam Kills: Warrior 2/2/2020 5:30:51 PM Donating team Fireteam 267 has 10 units with strength 877. Status Assembling No target planet No lurk planet. Ships: Nightmare: 10 to hunter, path A 2/2/2020 5:33:21 PM Reconquest Seeding for Fire Bird: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 2/2/2020 5:36:32 PM Donating team Fireteam 273 has 35 units with strength 2465. Status Assembling No target planet No lurk planet. Ships: Pteranodon: 35 to hunter, path A 2/2/2020 5:36:32 PM Donating team Fireteam 275 has 48 units with strength 2565. Status Assembling No target planet No lurk planet. Ships: Pteranodon: 48 to hunter, path A 2/2/2020 5:36:32 PM Donating team Fireteam 276 has 9 units with strength 488. Status Assembling No target planet No lurk planet. Ships: Pteranodon: 9 to hunter, path A 2/2/2020 5:36:32 PM Donating team Fireteam 277 has 2 units with strength 170. Status Assembling No target planet No lurk planet. Ships: Archer: 2 to hunter, path A 2/2/2020 5:53:03 PM Reconquest Seeding for Merman: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 2/2/2020 5:53:56 PM Reconquest Seeding for Procne: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 2/2/2020 5:55:32 PM Donating team Fireteam 306 has 13 units with strength 417. Status Assembling No target planet No lurk planet. Ships: Pteranodon: 13 to hunter, path A 2/2/2020 5:57:04 PM Reconquest Seeding for Meredy: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 2/2/2020 5:57:19 PM Donating team Fireteam 312 has 1 units with strength 39. Status Assembling No target planet No lurk planet. Ships: Archer: 1 to hunter, path A 2/2/2020 6:02:01 PM Donating team Fireteam 319 has 16 units with strength 853. Status Assembling No target planet No lurk planet. Ships: Raging Rock: 14, Garr: 2 to hunter, path A 2/2/2020 6:02:12 PM Donating team Fireteam 335 has 13 units with strength 2600. Status Assembling No target planet No lurk planet. Ships: Raging Rock: 13 to hunter, path A 2/2/2020 6:02:12 PM Donating team Fireteam 336 has 18 units with strength 2248. Status Assembling No target planet No lurk planet. Ships: Raging Rock: 18 to hunter, path A 2/2/2020 6:02:12 PM Donating team Fireteam 337 has 11 units with strength 1169. Status Assembling No target planet No lurk planet. Ships: Raging Rock: 10, Garr: 1 to hunter, path A 2/2/2020 6:09:04 PM Donating team Fireteam 350 has 1 units with strength 35. Status Assembling No target planet No lurk planet. Ships: Garr: 1 to hunter, path A 2/2/2020 6:20:38 PM Logged Achievement To Steam Getting Into This: 5 Hour Campaign 2/2/2020 6:23:16 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/3/2020 9:25:23 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/3/2020 9:25:23 PM Boot up FleetOS (0.3002s) 2/3/2020 9:25:23 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/3/2020 9:25:23 PM Check System Logs For Rogue Intelligence (0.0329s) 2/3/2020 9:25:23 PM Game Version: 1.321 2/3/2020 9:25:23 PM Eject Trash Into Hyperspace (0.2354s) 2/3/2020 9:25:23 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/3/2020 9:25:23 PM Check For Extra Modules (0.0199s) 2/3/2020 9:25:23 PM Bring Cloaking Systems Online (0.0359s) 2/3/2020 9:25:23 PM Remembering Alamo (0.0360s) 2/3/2020 9:25:23 PM Generating Framerates (0.0150s) 2/3/2020 9:25:23 PM Recalculate Speed Of Light (0.0428s) 2/3/2020 9:25:23 PM Optimize Comfort On Command Decks (0.0249s) 2/3/2020 9:25:23 PM Check Nearby Stellar Masses (0.0349s) 2/3/2020 9:25:23 PM No resolution change was required. 2/3/2020 9:25:23 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/3/2020 9:25:23 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/3/2020 9:25:23 PM Refresh Optical Lensing (0.0180s) 2/3/2020 9:25:23 PM Revise Fundamental Physical Laws (0.1586s) 2/3/2020 9:25:23 PM Boot Audio Comms (0.0120s) 2/3/2020 9:25:23 PM Establish Individual Audio Links (0.0150s) 2/3/2020 9:25:23 PM Prepare Explosions and Crackles (0.2234s) 2/3/2020 9:25:24 PM Calculate Odds Of Success (0.2094s) 2/3/2020 9:25:24 PM Briefly Panic (0.3112s) 2/3/2020 9:25:24 PM Install Confidence Routines (0.2154s) 2/3/2020 9:25:24 PM Bring Commander Interface Online (0.1297s) 2/3/2020 9:25:24 PM Motivate All Crews (0.0349s) 2/3/2020 9:25:24 PM Externalizing Patterns (0.0219s) 2/3/2020 9:25:25 PM Disengaging Constants (0.1169s) 2/3/2020 9:25:25 PM Late Axionic Computations (0.1636s) 2/3/2020 9:25:25 PM Connecting to Fleet Command (0.0150s) 2/3/2020 9:25:25 PM Thinking Of Advice (0.0120s) 2/3/2020 9:25:25 PM Degaussing Advice (0.0738s) 2/3/2020 9:25:25 PM Naming All Known Planets (0.0100s) 2/3/2020 9:25:25 PM Remembering Speeds (0.0100s) 2/3/2020 9:25:25 PM Prioritizing Targets (0.0140s) 2/3/2020 9:25:25 PM Rebooting Sensor Arrays (0.0120s) 2/3/2020 9:25:25 PM Unloading Prismatic Grid (0.0080s) 2/3/2020 9:25:25 PM Thinking Of Objectives (0.0139s) 2/3/2020 9:25:25 PM Re-Aligning Objectives (0.0140s) 2/3/2020 9:25:25 PM Inhibiting Visual Scans (0.0369s) 2/3/2020 9:25:25 PM Synthesizing Vocals (0.0120s) 2/3/2020 9:25:25 PM Ventilating Scenarios (0.0164s) 2/3/2020 9:25:25 PM Decontaminating Targeting Systems (0.0110s) 2/3/2020 9:25:25 PM Ejecting Tactical Core (0.0120s) 2/3/2020 9:25:25 PM Calibrating Formations (0.0140s) 2/3/2020 9:25:25 PM Intercepting Galactic Maps (0.0190s) 2/3/2020 9:25:25 PM Sterilizing Test Chamber (0.0179s) 2/3/2020 9:25:25 PM Faction Diagnostics (0.0276s) 2/3/2020 9:25:25 PM Buffering Hackers (0.0319s) 2/3/2020 9:25:25 PM Inverting Death (0.0199s) 2/3/2020 9:25:25 PM Linear Field Variance (0.1023s) 2/3/2020 9:25:25 PM Charging Marks (0.0160s) 2/3/2020 9:25:25 PM Guarding The Posts (0.0189s) 2/3/2020 9:25:25 PM Range Manifolds (0.0170s) 2/3/2020 9:25:25 PM Purging ROFs (0.0160s) 2/3/2020 9:25:25 PM Manipulating Speeds (0.0150s) 2/3/2020 9:25:25 PM Detecting Projectiles (0.0150s) 2/3/2020 9:25:25 PM Grouping Flow Fields (0.0170s) 2/3/2020 9:25:25 PM Modulating Flow Field Groups (0.0239s) 2/3/2020 9:25:25 PM Designing Fleets (0.0628s) 2/3/2020 9:25:25 PM Thinking Of Technologies (0.0140s) 2/3/2020 9:25:25 PM Categorizing Starboard Sensors (0.0140s) 2/3/2020 9:25:25 PM Injecting Galactic Variables (0.0359s) 2/3/2020 9:25:25 PM Discharging Colored Ions (0.0269s) 2/3/2020 9:25:26 PM Replicating Ion Colors (0.0100s) 2/3/2020 9:25:26 PM Blowing Out Starfields (0.4668s) 2/3/2020 9:25:28 PM Browsing Distant Planets (1.6134s) 2/3/2020 9:25:28 PM Investigating Map Signatures (0.0359s) 2/3/2020 9:25:28 PM Collating Solar Systems (0.0140s) 2/3/2020 9:25:28 PM Categorizing All Planets (0.0040s) 2/3/2020 9:25:28 PM Organizing Commands (0.0309s) 2/3/2020 9:25:28 PM Calculating Firing Cones (0.0040s) 2/3/2020 9:25:29 PM Jailbreaking Favorite Ship Parts (0.9471s) 2/3/2020 9:25:32 PM Detecting Power Spikes (3.3184s) 2/3/2020 9:25:32 PM Issuing Orders (0.0070s) 2/3/2020 9:25:32 PM Augmenting Infusers (0.0100s) 2/3/2020 9:25:32 PM Infusing (0.0578s) 2/3/2020 9:25:32 PM Post-Proton Surge (0.0040s) 2/3/2020 9:25:32 PM Calibrate Weapons Arrays (0.0180s) 2/3/2020 9:25:32 PM Stimulate Modulation (0.0190s) 2/3/2020 9:25:32 PM ArcenAssetBundleCache.InstantiatedObjects: 856 2/3/2020 9:25:33 PM Load Surrogates (1.1539s) 2/3/2020 9:25:33 PM Load Historical Documents (0.0199s) 2/3/2020 9:25:33 PM 11.0 seconds total load time. Boot up FleetOS (0.3s) Briefly Panic (0.3s) Blowing Out Starfields (0.5s) Browsing Distant Planets (1.6s) Jailbreaking Favorite Ship Parts (0.9s) Detecting Power Spikes (3.3s) Load Surrogates (1.2s) 2/3/2020 9:25:33 PM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/3/2020 9:25:43 PM Successfully opened host socket 2/3/2020 9:33:44 PM Logged Achievement To Steam Losses: In The Midst Of A Cold, Dark Winter 2/3/2020 9:38:45 PM Donating team Fireteam 439 has 14 units with strength 1493. Status Assembling No target planet No lurk planet. Ships: Procne: 14 to hunter, path A 2/3/2020 9:38:52 PM Donating team Fireteam 446 has 30 units with strength 1966. Status Assembling No target planet No lurk planet. Ships: Procne: 13, Gnome: 3, spring: 13, Velocidragon: 1 to hunter, path A 2/3/2020 9:38:57 PM Donating team Fireteam 451 has 11 units with strength 942. Status Assembling No target planet No lurk planet. Ships: Procne: 11 to hunter, path A 2/3/2020 9:39:01 PM Reconquest Seeding for Luna: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 2/3/2020 9:39:02 PM Donating team Fireteam 451 has 23 units with strength 1362. Status Assembling No target planet No lurk planet. Ships: Procne: 23 to hunter, path A 2/3/2020 9:41:12 PM Donating team Fireteam 461 has 4 units with strength 508. Status Assembling No target planet No lurk planet. Ships: Ktugachling: 4 to hunter, path A 2/3/2020 9:42:38 PM Logged Achievement To Steam FOR SCIENCE! 2/3/2020 9:44:37 PM Reconquest Seeding for Procne: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 2/3/2020 9:46:23 PM Donating team Fireteam 477 has 16 units with strength 1417. Status Assembling No target planet No lurk planet. Ships: Ktugach: 16 to hunter, path A 2/3/2020 10:01:37 PM Reconquest Seeding for Fire Bird: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 2/3/2020 10:07:01 PM Reconquest Seeding for Salt: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 2/3/2020 10:12:43 PM Logged Achievement To Steam Kills: Merciless 2/3/2020 10:18:54 PM Donating team Fireteam 589 has 6 units with strength 1454. Status Assembling No target planet No lurk planet. Ships: Ktugach: 4, Gnome: 2 to hunter, path A 2/3/2020 10:18:56 PM Donating team Fireteam 604 has 3 units with strength 255. Status Assembling No target planet No lurk planet. Ships: Ktugach: 3 to hunter, path A 2/3/2020 10:19:14 PM Donating team Fireteam 611 has 13 units with strength 735. Status Assembling No target planet No lurk planet. Ships: Ktugachling: 13 to hunter, path A 2/3/2020 10:19:34 PM Donating team Fireteam 612 has 46 units with strength 1801. Status Assembling No target planet No lurk planet. Ships: Ktugachling: 43, Procne: 3 to hunter, path A 2/3/2020 10:24:23 PM Reconquest Seeding for Ktugach: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 2/3/2020 10:49:21 PM Donating team Fireteam 634 has 2 units with strength 176. Status Assembling No target planet No lurk planet. Ships: Raging Rock: 2 to hunter, path A 2/3/2020 10:53:01 PM Called marcipaans_cons_maindir_26 pathfinder again before it finished finding the first path! This probably means it's being called by two threads! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.ArcenPathfinder`1[N].FindPathInner (N Origin, N Target, System.Int32 NeedToGetWithinXRangeOfTarget, System.Int32 RequiresNoMoreThanXRangeFromOrigin, System.Boolean DoDebugLog, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <792f8cfdd6564f12bf6d11be839db59a>:0 at Arcen.AIW2.External.ArcenPathfinder`1[N].FindPath (N Origin, N Target, System.Int32 NeedToGetWithinXRangeOfTarget, System.Int32 RequiresNoMoreThanXRangeFromOrigin, System.Boolean DoDebugLog, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <792f8cfdd6564f12bf6d11be839db59a>:0 at Arcen.AIW2.External.BaseSpecialFaction.InnerFindPath (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.Planet Origin, Arcen.AIW2.Core.Planet Target, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <792f8cfdd6564f12bf6d11be839db59a>:0 at Arcen.AIW2.External.BaseSpecialFaction.FindPath (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.Planet Origin, Arcen.AIW2.Core.Planet Target, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <792f8cfdd6564f12bf6d11be839db59a>:0 at Arcen.AIW2.Core.Faction.FindPath (Arcen.AIW2.Core.Planet origin, Arcen.AIW2.Core.Planet destination, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1b40fc44c696462896947c577309b0de>:0 at Arcen.AIW2.Core.Fleet+Membership.PerFrame_CheckForPlayerFleetLoading (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntity_Squad centerpieceSquad) [0x00000] in <1b40fc44c696462896947c577309b0de>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveFleetData (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction LocalPlayerFactionForUICalculations) [0x00000] in <1b40fc44c696462896947c577309b0de>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <792f8cfdd6564f12bf6d11be839db59a>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <792f8cfdd6564f12bf6d11be839db59a>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <792f8cfdd6564f12bf6d11be839db59a>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <792f8cfdd6564f12bf6d11be839db59a>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <792f8cfdd6564f12bf6d11be839db59a>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/3/2020 10:53:32 PM Donating team Fireteam 644 has 3 units with strength 120. Status Assembling No target planet No lurk planet. Ships: Garr: 3 to hunter, path A 2/3/2020 11:00:00 PM Reconquest Seeding for Pteranodon: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 2/3/2020 11:02:01 PM Reconquest Seeding for Archer: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 2/3/2020 11:03:11 PM Donating team Fireteam 672 has 43 units with strength 1886. Status Assembling No target planet No lurk planet. Ships: Pteranodon: 35, Archer: 8 to hunter, path A 2/3/2020 11:03:11 PM Donating team Fireteam 677 has 41 units with strength 2562. Status Assembling No target planet No lurk planet. Ships: Pteranodon: 39, Archer: 2 to hunter, path A 2/3/2020 11:03:12 PM Donating team Fireteam 681 has 1 units with strength 34. Status Assembling No target planet No lurk planet. Ships: Pteranodon: 1 to hunter, path A 2/3/2020 11:16:30 PM Donating team Fireteam 706 has 1 units with strength 39. Status Assembling No target planet No lurk planet. Ships: Procne: 1 to hunter, path A 2/3/2020 11:19:19 PM Reconquest Seeding for Procne: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 2/3/2020 11:22:43 PM Logged Achievement To Steam Losses: For The Greater Good 2/3/2020 11:24:02 PM Reconquest Seeding for Ktugachling: guard post placer: OneSingleMasss scheduled: 5 actually seeded: 5 2/3/2020 11:29:41 PM Reconquest Seeding for spring: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 2/3/2020 11:58:08 PM Reconquest Seeding for Ether: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 2/4/2020 12:01:10 AM Reconquest Seeding for Rock Golem: guard post placer: GuardingWormholesGenerally scheduled: 3 actually seeded: 3 2/4/2020 12:01:17 AM Logged Achievement To Steam Nearing The End? 10 Hour Campaign 2/4/2020 12:12:52 AM Reconquest Seeding for spring: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 2/4/2020 12:19:36 AM Donating team Fireteam 723 has 1 units with strength 97. Status Assembling No target planet No lurk planet. Ships: Archer: 1 to hunter, path A 2/4/2020 12:19:54 AM Reconquest Seeding for Wood Walker: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 2/4/2020 12:23:01 AM Donating team Fireteam 751 has 26 units with strength 2715. Status Assembling No target planet No lurk planet. Ships: Resolute Assassin: 6, Whorl: 20 to hunter, path A 2/4/2020 12:23:01 AM Donating team Fireteam 757 has 19 units with strength 2242. Status Assembling No target planet No lurk planet. Ships: Whorl: 16, Resolute Assassin: 3 to hunter, path A 2/4/2020 12:23:01 AM Donating team Fireteam 761 has 9 units with strength 822. Status Assembling No target planet No lurk planet. Ships: Whorl: 7, Resolute Assassin: 2 to hunter, path A 2/4/2020 12:23:05 AM Donating team Fireteam 761 has 10 units with strength 1258. Status Assembling No target planet No lurk planet. Ships: Whorl: 10 to hunter, path A 2/4/2020 12:27:00 AM Reconquest Seeding for Garr: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 2/4/2020 12:28:03 AM Donating team Fireteam 788 has 4 units with strength 148. Status Assembling No target planet No lurk planet. Ships: Whorl: 4 to hunter, path A 2/4/2020 12:28:26 AM Donating team Fireteam 796 has 7 units with strength 176. Status Assembling No target planet No lurk planet. Ships: Head: 7 to hunter, path A 2/4/2020 12:28:29 AM Logged Achievement To Steam The Real Bloodbath 2/4/2020 12:47:01 AM Reconquest Seeding for Whorl: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 2/4/2020 12:48:10 AM Donating team Fireteam 830 has 29 units with strength 1698. Status Assembling No target planet No lurk planet. Ships: Killer Bee: 26, Egg Bear: 3 to hunter, path A 2/4/2020 12:48:29 AM Donating team Fireteam 838 has 9 units with strength 578. Status Assembling No target planet No lurk planet. Ships: Killer Bee: 9 to hunter, path A 2/4/2020 12:48:38 AM Reconquest Seeding for Killer Bee: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 2/4/2020 12:49:02 AM Donating team Fireteam 841 has 24 units with strength 1734. Status Assembling No target planet No lurk planet. Ships: Whorl: 21, Resolute Assassin: 3 to hunter, path A 2/4/2020 12:49:02 AM Donating team Fireteam 843 has 44 units with strength 2344. Status Assembling No target planet No lurk planet. Ships: Whorl: 33, Resolute Assassin: 11 to hunter, path A 2/4/2020 12:49:02 AM Donating team Fireteam 845 has 6 units with strength 210. Status Assembling No target planet No lurk planet. Ships: Red Roper: 6 to hunter, path A 2/4/2020 12:49:02 AM Donating team Fireteam 847 has 33 units with strength 1768. Status Assembling No target planet No lurk planet. Ships: Whorl: 27, Resolute Assassin: 6 to hunter, path A 2/4/2020 12:49:02 AM Donating team Fireteam 848 has 13 units with strength 851. Status Assembling No target planet No lurk planet. Ships: Whorl: 11, Resolute Assassin: 2 to hunter, path A 2/4/2020 12:49:31 AM Reconquest Seeding for Mercury: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 2/4/2020 12:51:08 AM Reconquest Seeding for Head: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 2/4/2020 12:51:23 AM Donating team Fireteam 874 has 13 units with strength 581. Status Assembling No target planet No lurk planet. Ships: Red Roper: 8, Whorl: 5 to hunter, path A 2/4/2020 12:51:46 AM Reconquest Seeding for Murdoch: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 2/4/2020 12:51:52 AM Donating team Fireteam 882 has 4 units with strength 104. Status Assembling No target planet No lurk planet. Ships: Killer Bee: 4 to hunter, path A 2/4/2020 12:51:57 AM Donating team Fireteam 884 has 1 units with strength 35. Status Assembling No target planet No lurk planet. Ships: Head: 1 to hunter, path A 2/4/2020 12:52:32 AM Donating team Fireteam 896 has 4 units with strength 161. Status Assembling No target planet No lurk planet. Ships: Whorl: 4 to hunter, path A 2/4/2020 12:52:32 AM Donating team Fireteam 898 has 42 units with strength 2300. Status Assembling No target planet No lurk planet. Ships: Skeleton: 28, Red Roper: 14 to hunter, path A 2/4/2020 12:52:33 AM Donating team Fireteam 899 has 17 units with strength 1245. Status Assembling No target planet No lurk planet. Ships: Red Roper: 15, Skeleton: 2 to hunter, path A 2/4/2020 12:52:33 AM Donating team Fireteam 901 has 3 units with strength 718. Status Assembling No target planet No lurk planet. Ships: Whorl: 3 to hunter, path A 2/4/2020 12:52:41 AM Donating team Fireteam 903 has 1 units with strength 165. Status Assembling No target planet No lurk planet. Ships: Whorl: 1 to hunter, path A 2/4/2020 12:52:41 AM Donating team Fireteam 904 has 32 units with strength 1993. Status Assembling No target planet No lurk planet. Ships: Red Roper: 32 to hunter, path A 2/4/2020 12:54:28 AM Reconquest Seeding for Whorl: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 2/4/2020 12:55:38 AM Donating team Fireteam 919 has 49 units with strength 2882. Status Assembling No target planet No lurk planet. Ships: Whorl: 49 to hunter, path A 2/4/2020 12:55:38 AM Donating team Fireteam 920 has 40 units with strength 1724. Status Assembling No target planet No lurk planet. Ships: Whorl: 40 to hunter, path A 2/4/2020 12:55:38 AM Donating team Fireteam 922 has 26 units with strength 1740. Status Assembling No target planet No lurk planet. Ships: Whorl: 26 to hunter, path A 2/4/2020 12:55:38 AM Donating team Fireteam 923 has 28 units with strength 1529. Status Assembling No target planet No lurk planet. Ships: Whorl: 28 to hunter, path A 2/4/2020 12:55:38 AM Donating team Fireteam 924 has 7 units with strength 304. Status Assembling No target planet No lurk planet. Ships: Red Roper: 7 to hunter, path A 2/4/2020 12:55:38 AM Donating team Fireteam 927 has 19 units with strength 1127. Status Assembling No target planet No lurk planet. Ships: Red Roper: 19 to hunter, path A 2/4/2020 12:56:53 AM Reconquest Seeding for Heavy Armor: guard post placer: GuardingWormholesHarshly scheduled: 6 actually seeded: 6 2/4/2020 12:57:15 AM Donating team Fireteam 935 has 8 units with strength 298. Status Assembling No target planet No lurk planet. Ships: Whorl: 8 to hunter, path A 2/4/2020 12:58:35 AM Reconquest Seeding for Mercury: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 2/4/2020 12:58:57 AM Reconquest Seeding for Boxer: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 2/4/2020 1:00:07 AM Reconquest Seeding for Bacura: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 2/4/2020 1:03:12 AM Donating team Fireteam 1032 has 4 units with strength 140. Status Assembling No target planet No lurk planet. Ships: Bacura: 4 to hunter, path A 2/4/2020 1:03:12 AM Donating team Fireteam 1034 has 7 units with strength 408. Status Assembling No target planet No lurk planet. Ships: Catastrophe: 5, Egg Bear: 2 to hunter, path A 2/4/2020 1:03:25 AM Reconquest Seeding for Cockatrice: guard post placer: GuardingWormholesHarshly scheduled: 5 actually seeded: 5 2/4/2020 1:04:37 AM Donating team Fireteam 1036 has 3 units with strength 102. Status Assembling No target planet No lurk planet. Ships: Catastrophe: 3 to hunter, path A 2/4/2020 1:06:38 AM Donating team Fireteam 1043 has 6 units with strength 228. Status Assembling No target planet No lurk planet. Ships: Archer: 6 to hunter, path A 2/4/2020 1:06:42 AM Donating team Fireteam 1057 has 27 units with strength 2158. Status Assembling No target planet No lurk planet. Ships: Archer: 27 to hunter, path A 2/4/2020 1:08:17 AM Donating team Fireteam 1033 has 9 units with strength 1382. Status Assembling No target planet No lurk planet. Ships: spring: 9 to hunter, path A 2/4/2020 1:10:14 AM Donating team Fireteam 1064 has 23 units with strength 1262. Status Assembling No target planet No lurk planet. Ships: Bacura: 23 to hunter, path A 2/4/2020 1:11:28 AM Exception in selection info text generation:System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.AIW2.Core.Engine_AIW2.DoForSelected (Arcen.AIW2.Core.SelectionCommandScope Scope, Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x001c1] in <1b40fc44c696462896947c577309b0de>:0 at Arcen.AIW2.External.Window_InGameSelectionInfo+customParent.OnUpdateSelected (System.Single& currentY) [0x000a3] in <792f8cfdd6564f12bf6d11be839db59a>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.Window_InGameSelectionInfo+customParent.OnUpdateSelected (System.Single& currentY) [0x00000] in <792f8cfdd6564f12bf6d11be839db59a>:0 at Arcen.AIW2.External.Window_InGameSelectionInfo+customParent.OnUpdate () [0x00000] in <792f8cfdd6564f12bf6d11be839db59a>:0 at Arcen.Universal.ArcenUI_CustomUI.OnUpdate_Subclass (System.Single DeltaTime) [0x00000] in :0 at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Boolean ShouldDoFullUpdate, System.Single DeltaTime) [0x00000] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateWindow (System.Single AddedDeltaTime) [0x00000] in :0 at Arcen.Universal.ArcenUI.OnUpdateFromMainThread () [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/4/2020 1:13:36 AM Reconquest Seeding for Lubaris: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 2/4/2020 1:14:58 AM Donating team Fireteam 1077 has 6 units with strength 1110. Status Assembling No target planet No lurk planet. Ships: Boxer: 5, Dragon Knight: 1 to hunter, path A 2/4/2020 1:14:58 AM Donating team Fireteam 1080 has 48 units with strength 2162. Status Assembling No target planet No lurk planet. Ships: Cockatrice: 7, Skeleton: 38, Lubaris: 2, Boar: 1 to hunter, path A 2/4/2020 1:15:12 AM Donating team Fireteam 1084 has 1 units with strength 34. Status Assembling No target planet No lurk planet. Ships: Head: 1 to hunter, path A 2/4/2020 1:15:13 AM Donating team Fireteam 1085 has 3 units with strength 103. Status Assembling No target planet No lurk planet. Ships: Head: 3 to hunter, path A 2/4/2020 1:18:27 AM Reconquest Seeding for Catastrophe: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 2/4/2020 1:20:12 AM Logged Achievement To Steam Kills: Xenocidal 2/4/2020 1:20:17 AM Reconquest Seeding for Living Armor: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 2/4/2020 1:23:38 AM Reconquest Seeding for Nereid: guard post placer: GuardingWormholesGenerally scheduled: 6 actually seeded: 6 2/4/2020 1:27:37 AM Reconquest Seeding for Meteor: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 2/4/2020 1:31:40 AM Reconquest Seeding for Boar: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 2/4/2020 1:33:17 AM Reconquest Seeding for Whorl: guard post placer: GuardingMetalDeposits scheduled: -8 actually seeded: -8 2/4/2020 1:33:59 AM Donating team Fireteam 1119 has 28 units with strength 640. Status Assembling No target planet No lurk planet. Ships: Meld: 28 to hunter, path A 2/4/2020 1:34:12 AM Donating team Fireteam 1136 has 11 units with strength 720. Status Assembling No target planet No lurk planet. Ships: Egg Bear: 10, Catastrophe: 1 to hunter, path A 2/4/2020 1:34:16 AM Donating team Fireteam 1139 has 9 units with strength 298. Status Assembling No target planet No lurk planet. Ships: Egg Bear: 9 to hunter, path A 2/4/2020 1:34:54 AM Reconquest Seeding for Murdoch: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 2/4/2020 1:35:34 AM Reconquest Seeding for Nightmare: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 2/4/2020 1:35:42 AM Reconquest Seeding for Wheeze: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 2/4/2020 1:37:32 AM Reconquest Seeding for Baby Dragon: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 2/4/2020 1:41:51 AM Donating team Fireteam 1147 has 2 units with strength 63. Status Assembling No target planet No lurk planet. Ships: Boxer: 2 to hunter, path A 2/4/2020 1:42:32 AM Donating team Fireteam 1150 has 1 units with strength 37. Status Assembling No target planet No lurk planet. Ships: Squirrelfang: 1 to hunter, path A 2/4/2020 1:45:03 AM Reconquest Seeding for Murdoch: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 2/4/2020 1:46:01 AM Reconquest Seeding for Pteranodon: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 2/4/2020 1:47:32 AM Donating team Fireteam 1150 has 25 units with strength 1295. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 25 to hunter, path A 2/4/2020 1:47:34 AM Donating team Fireteam 1154 has 1 units with strength 35. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 1 to hunter, path A 2/4/2020 1:47:35 AM Donating team Fireteam 1155 has 2 units with strength 81. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 2 to hunter, path A 2/4/2020 1:47:36 AM Donating team Fireteam 1156 has 2 units with strength 132. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 2 to hunter, path A 2/4/2020 1:47:37 AM Donating team Fireteam 1157 has 2 units with strength 81. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 2 to hunter, path A 2/4/2020 1:47:38 AM Donating team Fireteam 1162 has 3 units with strength 178. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 3 to hunter, path A 2/4/2020 1:47:39 AM Donating team Fireteam 1163 has 1 units with strength 35. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 1 to hunter, path A 2/4/2020 1:47:40 AM Donating team Fireteam 1164 has 3 units with strength 178. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 3 to hunter, path A 2/4/2020 1:47:41 AM Donating team Fireteam 1165 has 3 units with strength 116. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 3 to hunter, path A 2/4/2020 1:47:42 AM Donating team Fireteam 1170 has 3 units with strength 178. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 3 to hunter, path A 2/4/2020 1:47:43 AM Donating team Fireteam 1171 has 1 units with strength 35. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 1 to hunter, path A 2/4/2020 1:47:44 AM Donating team Fireteam 1172 has 2 units with strength 81. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 2 to hunter, path A 2/4/2020 1:47:45 AM Donating team Fireteam 1173 has 2 units with strength 132. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 2 to hunter, path A 2/4/2020 1:47:46 AM Donating team Fireteam 1178 has 1 units with strength 35. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 1 to hunter, path A 2/4/2020 1:47:47 AM Donating team Fireteam 1179 has 3 units with strength 178. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 3 to hunter, path A 2/4/2020 1:47:48 AM Donating team Fireteam 1180 has 1 units with strength 35. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 1 to hunter, path A 2/4/2020 1:47:49 AM Donating team Fireteam 1181 has 2 units with strength 81. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 2 to hunter, path A 2/4/2020 1:47:50 AM Donating team Fireteam 1186 has 2 units with strength 81. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 2 to hunter, path A 2/4/2020 1:47:51 AM Donating team Fireteam 1187 has 2 units with strength 132. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 2 to hunter, path A 2/4/2020 1:47:52 AM Donating team Fireteam 1188 has 2 units with strength 81. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 2 to hunter, path A 2/4/2020 1:47:53 AM Donating team Fireteam 1189 has 2 units with strength 81. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 2 to hunter, path A 2/4/2020 1:47:54 AM Donating team Fireteam 1194 has 2 units with strength 81. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 2 to hunter, path A 2/4/2020 1:47:55 AM Donating team Fireteam 1195 has 1 units with strength 35. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 1 to hunter, path A 2/4/2020 1:47:56 AM Donating team Fireteam 1196 has 3 units with strength 178. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 3 to hunter, path A 2/4/2020 1:47:57 AM Donating team Fireteam 1197 has 1 units with strength 35. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 1 to hunter, path A 2/4/2020 1:47:58 AM Donating team Fireteam 1202 has 2 units with strength 132. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 2 to hunter, path A 2/4/2020 1:47:59 AM Donating team Fireteam 1203 has 3 units with strength 116. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 3 to hunter, path A 2/4/2020 1:48:00 AM Donating team Fireteam 1204 has 1 units with strength 35. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 1 to hunter, path A 2/4/2020 1:48:01 AM Donating team Fireteam 1205 has 3 units with strength 178. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 3 to hunter, path A 2/4/2020 1:49:05 AM Called marcipaans_cons_maindir_26 pathfinder again before it finished finding the first path! This probably means it's being called by two threads! at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.ArcenPathfinder`1[N].FindPathInner (N Origin, N Target, System.Int32 NeedToGetWithinXRangeOfTarget, System.Int32 RequiresNoMoreThanXRangeFromOrigin, System.Boolean DoDebugLog, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <792f8cfdd6564f12bf6d11be839db59a>:0 at Arcen.AIW2.External.ArcenPathfinder`1[N].FindPath (N Origin, N Target, System.Int32 NeedToGetWithinXRangeOfTarget, System.Int32 RequiresNoMoreThanXRangeFromOrigin, System.Boolean DoDebugLog, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <792f8cfdd6564f12bf6d11be839db59a>:0 at Arcen.AIW2.External.BaseSpecialFaction.InnerFindPath (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.Planet Origin, Arcen.AIW2.Core.Planet Target, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <792f8cfdd6564f12bf6d11be839db59a>:0 at Arcen.AIW2.External.BaseSpecialFaction.FindPath (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.Planet Origin, Arcen.AIW2.Core.Planet Target, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <792f8cfdd6564f12bf6d11be839db59a>:0 at Arcen.AIW2.Core.Faction.FindPath (Arcen.AIW2.Core.Planet origin, Arcen.AIW2.Core.Planet destination, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <1b40fc44c696462896947c577309b0de>:0 at Arcen.AIW2.Core.Fleet+Membership.PerFrame_CheckForPlayerFleetLoading (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntity_Squad centerpieceSquad) [0x00000] in <1b40fc44c696462896947c577309b0de>:0 at Arcen.AIW2.Core.Fleet.PerFrame_CalculateEffectiveFleetData (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction LocalPlayerFactionForUICalculations) [0x00000] in <1b40fc44c696462896947c577309b0de>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <792f8cfdd6564f12bf6d11be839db59a>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <792f8cfdd6564f12bf6d11be839db59a>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <792f8cfdd6564f12bf6d11be839db59a>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <792f8cfdd6564f12bf6d11be839db59a>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <792f8cfdd6564f12bf6d11be839db59a>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 2/4/2020 1:49:16 AM Reconquest Seeding for Nightmare: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 2/4/2020 1:50:35 AM Donating team Fireteam 1218 has 14 units with strength 611. Status Assembling No target planet No lurk planet. Ships: Seabird: 12, Baby Dragon: 2 to hunter, path A 2/4/2020 1:51:50 AM Donating team Fireteam 1232 has 1 units with strength 102. Status Assembling No target planet No lurk planet. Ships: Baby Dragon: 1 to hunter, path A 2/4/2020 1:54:40 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/4/2020 8:38:37 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/4/2020 8:38:37 PM Boot up FleetOS (0.2713s) 2/4/2020 8:38:37 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/4/2020 8:38:37 PM Check System Logs For Rogue Intelligence (0.0269s) 2/4/2020 8:38:37 PM Game Version: 1.321 2/4/2020 8:38:37 PM Eject Trash Into Hyperspace (0.2321s) 2/4/2020 8:38:37 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/4/2020 8:38:37 PM Check For Extra Modules (0.0130s) 2/4/2020 8:38:37 PM Bring Cloaking Systems Online (0.0289s) 2/4/2020 8:38:37 PM Remembering Alamo (0.0369s) 2/4/2020 8:38:37 PM Generating Framerates (0.0199s) 2/4/2020 8:38:37 PM Recalculate Speed Of Light (0.0339s) 2/4/2020 8:38:37 PM Optimize Comfort On Command Decks (0.0249s) 2/4/2020 8:38:37 PM Check Nearby Stellar Masses (0.0379s) 2/4/2020 8:38:37 PM No resolution change was required. 2/4/2020 8:38:37 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/4/2020 8:38:37 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/4/2020 8:38:37 PM Refresh Optical Lensing (0.0120s) 2/4/2020 8:38:37 PM Revise Fundamental Physical Laws (0.1518s) 2/4/2020 8:38:37 PM Boot Audio Comms (0.0139s) 2/4/2020 8:38:37 PM Establish Individual Audio Links (0.0160s) 2/4/2020 8:38:38 PM Prepare Explosions and Crackles (0.2234s) 2/4/2020 8:38:38 PM Calculate Odds Of Success (0.2124s) 2/4/2020 8:38:38 PM Briefly Panic (0.2912s) 2/4/2020 8:38:38 PM Install Confidence Routines (0.2124s) 2/4/2020 8:38:38 PM Bring Commander Interface Online (0.1157s) 2/4/2020 8:38:39 PM Motivate All Crews (0.0319s) 2/4/2020 8:38:39 PM Externalizing Patterns (0.0199s) 2/4/2020 8:38:39 PM Disengaging Constants (0.1237s) 2/4/2020 8:38:39 PM Late Axionic Computations (0.1702s) 2/4/2020 8:38:39 PM Connecting to Fleet Command (0.0170s) 2/4/2020 8:38:39 PM Thinking Of Advice (0.0090s) 2/4/2020 8:38:39 PM Degaussing Advice (0.0788s) 2/4/2020 8:38:39 PM Naming All Known Planets (0.0110s) 2/4/2020 8:38:39 PM Remembering Speeds (0.0110s) 2/4/2020 8:38:39 PM Prioritizing Targets (0.0150s) 2/4/2020 8:38:39 PM Rebooting Sensor Arrays (0.0140s) 2/4/2020 8:38:39 PM Unloading Prismatic Grid (0.0140s) 2/4/2020 8:38:39 PM Thinking Of Objectives (0.0159s) 2/4/2020 8:38:39 PM Re-Aligning Objectives (0.0180s) 2/4/2020 8:38:39 PM Inhibiting Visual Scans (0.0399s) 2/4/2020 8:38:39 PM Synthesizing Vocals (0.0090s) 2/4/2020 8:38:39 PM Ventilating Scenarios (0.0110s) 2/4/2020 8:38:39 PM Decontaminating Targeting Systems (0.0189s) 2/4/2020 8:38:39 PM Ejecting Tactical Core (0.0160s) 2/4/2020 8:38:39 PM Calibrating Formations (0.0090s) 2/4/2020 8:38:39 PM Intercepting Galactic Maps (0.0199s) 2/4/2020 8:38:39 PM Sterilizing Test Chamber (0.0140s) 2/4/2020 8:38:39 PM Faction Diagnostics (0.0269s) 2/4/2020 8:38:39 PM Buffering Hackers (0.0219s) 2/4/2020 8:38:39 PM Inverting Death (0.0190s) 2/4/2020 8:38:39 PM Linear Field Variance (0.0907s) 2/4/2020 8:38:39 PM Charging Marks (0.0100s) 2/4/2020 8:38:39 PM Guarding The Posts (0.0150s) 2/4/2020 8:38:39 PM Range Manifolds (0.0120s) 2/4/2020 8:38:39 PM Purging ROFs (0.0100s) 2/4/2020 8:38:39 PM Manipulating Speeds (0.0150s) 2/4/2020 8:38:39 PM Detecting Projectiles (0.0130s) 2/4/2020 8:38:39 PM Grouping Flow Fields (0.0140s) 2/4/2020 8:38:39 PM Modulating Flow Field Groups (0.0169s) 2/4/2020 8:38:39 PM Designing Fleets (0.0608s) 2/4/2020 8:38:39 PM Thinking Of Technologies (0.0110s) 2/4/2020 8:38:40 PM Categorizing Starboard Sensors (0.0140s) 2/4/2020 8:38:40 PM Injecting Galactic Variables (0.0200s) 2/4/2020 8:38:40 PM Discharging Colored Ions (0.0279s) 2/4/2020 8:38:40 PM Replicating Ion Colors (0.0120s) 2/4/2020 8:38:40 PM Cleansing Starfields (0.4741s) 2/4/2020 8:38:42 PM Screening Distant Planets (1.5584s) 2/4/2020 8:38:42 PM Investigating Map Signatures (0.0359s) 2/4/2020 8:38:42 PM Collating Solar Systems (0.0120s) 2/4/2020 8:38:42 PM Categorizing All Planets (0.0060s) 2/4/2020 8:38:42 PM Organizing Commands (0.0369s) 2/4/2020 8:38:42 PM Calculating Firing Cones (0.0040s) 2/4/2020 8:38:43 PM Declaring Ship Parts At Customs (0.8990s) 2/4/2020 8:38:46 PM Detecting Microfractures (3.5469s) 2/4/2020 8:38:46 PM Issuing Orders (0.0040s) 2/4/2020 8:38:46 PM Augmenting Infusers (0.0180s) 2/4/2020 8:38:46 PM Infusing (0.0538s) 2/4/2020 8:38:46 PM Post-Proton Surge (0.0060s) 2/4/2020 8:38:46 PM Calibrate Weapons Arrays (0.0209s) 2/4/2020 8:38:46 PM Stimulate Modulation (0.0199s) 2/4/2020 8:38:46 PM ArcenAssetBundleCache.InstantiatedObjects: 856 2/4/2020 8:38:47 PM Load Surrogates (1.0160s) 2/4/2020 8:38:47 PM Load Historical Documents (0.0143s) 2/4/2020 8:38:47 PM 10.8 seconds total load time. Boot up FleetOS (0.3s) Briefly Panic (0.3s) Cleansing Starfields (0.5s) Screening Distant Planets (1.6s) Declaring Ship Parts At Customs (0.9s) Detecting Microfractures (3.5s) Load Surrogates (1.0s) 2/4/2020 8:38:47 PM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/4/2020 8:39:18 PM Start Generate Partial Map with Realistic and seed 102184337 and planet count 80 and 17 factions 2/4/2020 8:39:18 PM World Created, Launching Server 2/4/2020 8:39:18 PM Successfully opened host socket 2/4/2020 8:39:44 PM Start Generate Partial Map with Realistic and seed 102184337 and planet count 80 and 17 factions 2/4/2020 8:39:44 PM World Created, Launching Server 2/4/2020 8:40:20 PM Start Generate Partial Map with Realistic and seed 154924304 and planet count 80 and 17 factions 2/4/2020 8:40:20 PM Generate Partial Map Complete 2/4/2020 8:40:22 PM Start Generate Partial Map with Realistic and seed 218146485 and planet count 80 and 17 factions 2/4/2020 8:40:22 PM Generate Partial Map Complete 2/4/2020 8:40:25 PM Start Generate Partial Map with Realistic and seed 267441669 and planet count 80 and 17 factions 2/4/2020 8:40:25 PM Generate Partial Map Complete 2/4/2020 8:40:27 PM Start Generate Partial Map with Realistic and seed 982601612 and planet count 80 and 17 factions 2/4/2020 8:40:27 PM Generate Partial Map Complete 2/4/2020 8:40:29 PM Start Generate Partial Map with Realistic and seed 44155943 and planet count 80 and 17 factions 2/4/2020 8:40:29 PM Generate Partial Map Complete 2/4/2020 8:40:30 PM Start Generate Partial Map with Realistic and seed 597453846 and planet count 80 and 17 factions 2/4/2020 8:40:30 PM Generate Partial Map Complete 2/4/2020 8:40:32 PM Start Generate Partial Map with Realistic and seed 879620521 and planet count 80 and 17 factions 2/4/2020 8:40:32 PM Generate Partial Map Complete 2/4/2020 8:40:34 PM Start Generate Partial Map with Realistic and seed 449976487 and planet count 80 and 17 factions 2/4/2020 8:40:34 PM Generate Partial Map Complete 2/4/2020 8:40:35 PM Start Generate Partial Map with Realistic and seed 524431303 and planet count 80 and 17 factions 2/4/2020 8:40:35 PM Generate Partial Map Complete 2/4/2020 8:40:36 PM Start Generate Partial Map with Realistic and seed 350738405 and planet count 80 and 17 factions 2/4/2020 8:40:37 PM Generate Partial Map Complete 2/4/2020 8:40:38 PM Start Generate Partial Map with Realistic and seed 680315173 and planet count 80 and 17 factions 2/4/2020 8:40:38 PM Generate Partial Map Complete 2/4/2020 8:40:39 PM Start Generate Partial Map with Realistic and seed 976579053 and planet count 80 and 17 factions 2/4/2020 8:40:39 PM Generate Partial Map Complete 2/4/2020 8:40:40 PM Start Generate Partial Map with Realistic and seed 433547744 and planet count 80 and 17 factions 2/4/2020 8:40:41 PM Generate Partial Map Complete 2/4/2020 8:40:42 PM Start Generate Partial Map with Realistic and seed 502809455 and planet count 80 and 17 factions 2/4/2020 8:40:42 PM Generate Partial Map Complete 2/4/2020 8:40:43 PM Start Generate Partial Map with Realistic and seed 543537202 and planet count 80 and 17 factions 2/4/2020 8:40:43 PM Generate Partial Map Complete 2/4/2020 8:40:45 PM Start Generate Partial Map with Realistic and seed 240748797 and planet count 80 and 17 factions 2/4/2020 8:40:45 PM Generate Partial Map Complete 2/4/2020 8:40:53 PM Start Generate FULL Map with Realistic and seed 240748797 and planet count 80 and 17 factions 2/4/2020 8:40:53 PM Generate FULL Map Complete 2/4/2020 9:44:06 PM Reconquest Seeding for Wood Walker: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 2/4/2020 9:54:03 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/5/2020 2:27:45 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/5/2020 2:27:45 AM Boot up FleetOS (0.2912s) 2/5/2020 2:27:45 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2020 2:27:45 AM Check System Logs For Rogue Intelligence (0.0289s) 2/5/2020 2:27:45 AM Game Version: 1.321 2/5/2020 2:27:45 AM Eject Trash Into Hyperspace (0.2483s) 2/5/2020 2:27:45 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/5/2020 2:27:45 AM Check For Extra Modules (0.0110s) 2/5/2020 2:27:45 AM Bring Cloaking Systems Online (0.0389s) 2/5/2020 2:27:45 AM Remembering Alamo (0.0369s) 2/5/2020 2:27:45 AM Generating Framerates (0.0110s) 2/5/2020 2:27:45 AM Recalculate Speed Of Light (0.0329s) 2/5/2020 2:27:45 AM Optimize Comfort On Command Decks (0.0228s) 2/5/2020 2:27:45 AM Check Nearby Stellar Masses (0.0449s) 2/5/2020 2:27:45 AM No resolution change was required. 2/5/2020 2:27:45 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2020 2:27:45 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2020 2:27:45 AM Refresh Optical Lensing (0.0140s) 2/5/2020 2:27:46 AM Revise Fundamental Physical Laws (0.1678s) 2/5/2020 2:27:46 AM Boot Audio Comms (0.0160s) 2/5/2020 2:27:46 AM Establish Individual Audio Links (0.0229s) 2/5/2020 2:27:46 AM Prepare Explosions and Crackles (0.2703s) 2/5/2020 2:27:46 AM Calculate Odds Of Success (0.2557s) 2/5/2020 2:27:46 AM Briefly Panic (0.3181s) 2/5/2020 2:27:47 AM Install Confidence Routines (0.2145s) 2/5/2020 2:27:47 AM Bring Commander Interface Online (0.1236s) 2/5/2020 2:27:47 AM Motivate All Crews (0.0329s) 2/5/2020 2:27:47 AM Externalizing Patterns (0.0160s) 2/5/2020 2:27:47 AM Disengaging Constants (0.0938s) 2/5/2020 2:27:47 AM Late Axionic Computations (0.1636s) 2/5/2020 2:27:47 AM Connecting to Fleet Command (0.0070s) 2/5/2020 2:27:47 AM Thinking Of Advice (0.0080s) 2/5/2020 2:27:47 AM Degaussing Advice (0.0638s) 2/5/2020 2:27:47 AM Naming All Known Planets (0.0100s) 2/5/2020 2:27:47 AM Remembering Speeds (0.0070s) 2/5/2020 2:27:47 AM Prioritizing Targets (0.0140s) 2/5/2020 2:27:47 AM Rebooting Sensor Arrays (0.0100s) 2/5/2020 2:27:47 AM Unloading Prismatic Grid (0.0110s) 2/5/2020 2:27:47 AM Thinking Of Objectives (0.0120s) 2/5/2020 2:27:47 AM Re-Aligning Objectives (0.0149s) 2/5/2020 2:27:47 AM Inhibiting Visual Scans (0.0359s) 2/5/2020 2:27:47 AM Synthesizing Vocals (0.0090s) 2/5/2020 2:27:47 AM Ventilating Scenarios (0.0100s) 2/5/2020 2:27:47 AM Decontaminating Targeting Systems (0.0130s) 2/5/2020 2:27:47 AM Ejecting Tactical Core (0.0130s) 2/5/2020 2:27:47 AM Calibrating Formations (0.0090s) 2/5/2020 2:27:47 AM Intercepting Galactic Maps (0.0140s) 2/5/2020 2:27:47 AM Sterilizing Test Chamber (0.0120s) 2/5/2020 2:27:47 AM Faction Diagnostics (0.0219s) 2/5/2020 2:27:47 AM Buffering Hackers (0.0229s) 2/5/2020 2:27:47 AM Inverting Death (0.0120s) 2/5/2020 2:27:47 AM Linear Field Variance (0.0808s) 2/5/2020 2:27:47 AM Charging Marks (0.0070s) 2/5/2020 2:27:47 AM Guarding The Posts (0.0080s) 2/5/2020 2:27:48 AM Range Manifolds (0.0110s) 2/5/2020 2:27:48 AM Purging ROFs (0.0160s) 2/5/2020 2:27:48 AM Manipulating Speeds (0.0090s) 2/5/2020 2:27:48 AM Detecting Projectiles (0.0070s) 2/5/2020 2:27:48 AM Grouping Flow Fields (0.0110s) 2/5/2020 2:27:48 AM Modulating Flow Field Groups (0.0150s) 2/5/2020 2:27:48 AM Designing Fleets (0.0489s) 2/5/2020 2:27:48 AM Thinking Of Technologies (0.0110s) 2/5/2020 2:27:48 AM Categorizing Starboard Sensors (0.0109s) 2/5/2020 2:27:48 AM Injecting Galactic Variables (0.0249s) 2/5/2020 2:27:48 AM Discharging Colored Ions (0.0310s) 2/5/2020 2:27:48 AM Replicating Ion Colors (0.0129s) 2/5/2020 2:27:48 AM Challenging Starfields (0.4548s) 2/5/2020 2:27:50 AM Scanning Distant Planets (1.6583s) 2/5/2020 2:27:50 AM Investigating Map Signatures (0.0329s) 2/5/2020 2:27:50 AM Collating Solar Systems (0.0110s) 2/5/2020 2:27:50 AM Categorizing All Planets (0.0050s) 2/5/2020 2:27:50 AM Organizing Commands (0.0319s) 2/5/2020 2:27:50 AM Calculating Firing Cones (0.0040s) 2/5/2020 2:27:51 AM Discontinue Your Favorite Ship Parts (1.0207s) 2/5/2020 2:27:54 AM Feeding Random Generator Monkeys (3.4455s) 2/5/2020 2:27:54 AM Issuing Orders (0.0070s) 2/5/2020 2:27:54 AM Augmenting Infusers (0.0100s) 2/5/2020 2:27:54 AM Infusing (0.0508s) 2/5/2020 2:27:54 AM Post-Proton Surge (0.0060s) 2/5/2020 2:27:54 AM Calibrate Weapons Arrays (0.0205s) 2/5/2020 2:27:54 AM Stimulate Modulation (0.0219s) 2/5/2020 2:27:55 AM ArcenAssetBundleCache.InstantiatedObjects: 856 2/5/2020 2:27:56 AM Load Surrogates (1.0403s) 2/5/2020 2:27:56 AM Load Historical Documents (0.0180s) 2/5/2020 2:27:56 AM 11.0 seconds total load time. Boot up FleetOS (0.3s) Prepare Explosions and Crackles (0.3s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Challenging Starfields (0.5s) Scanning Distant Planets (1.7s) Discontinue Your Favorite Ship Parts (1.0s) Feeding Random Generator Monkeys (3.4s) Load Surrogates (1.0s) 2/5/2020 2:27:56 AM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/5/2020 2:28:19 AM Start Generate Partial Map with Realistic and seed 240748797 and planet count 80 and 17 factions 2/5/2020 2:28:19 AM World Created, Launching Server 2/5/2020 2:28:19 AM Successfully opened host socket 2/5/2020 2:28:24 AM Start Generate Partial Map with Realistic and seed 905590229 and planet count 80 and 17 factions 2/5/2020 2:28:25 AM Generate Partial Map Complete 2/5/2020 2:28:26 AM Start Generate Partial Map with Realistic and seed 88905820 and planet count 80 and 17 factions 2/5/2020 2:28:26 AM Generate Partial Map Complete 2/5/2020 2:28:27 AM Start Generate Partial Map with Realistic and seed 729522921 and planet count 80 and 17 factions 2/5/2020 2:28:27 AM Generate Partial Map Complete 2/5/2020 2:28:28 AM Start Generate Partial Map with Realistic and seed 509769410 and planet count 80 and 17 factions 2/5/2020 2:28:29 AM Generate Partial Map Complete 2/5/2020 2:28:30 AM Start Generate Partial Map with Realistic and seed 367862422 and planet count 80 and 17 factions 2/5/2020 2:28:30 AM Generate Partial Map Complete 2/5/2020 2:28:31 AM Start Generate Partial Map with Realistic and seed 869376360 and planet count 80 and 17 factions 2/5/2020 2:28:32 AM Generate Partial Map Complete 2/5/2020 2:28:33 AM Start Generate Partial Map with Realistic and seed 777538123 and planet count 80 and 17 factions 2/5/2020 2:28:33 AM Generate Partial Map Complete 2/5/2020 2:28:57 AM Start Generate FULL Map with Realistic and seed 777538123 and planet count 80 and 17 factions 2/5/2020 2:28:58 AM Generate FULL Map Complete 2/5/2020 3:02:11 AM Donating team Fireteam 28 has 25 units with strength 1025. Status Assembling No target planet No lurk planet. Ships: Flash: 25 to hunter, path A 2/5/2020 3:02:15 AM Donating team Fireteam 28 has 1 units with strength 28. Status Assembling No target planet No lurk planet. Ships: Flash: 1 to hunter, path A 2/5/2020 3:02:15 AM Donating team Fireteam 29 has 2 units with strength 64. Status Assembling No target planet No lurk planet. Ships: Flash: 2 to hunter, path A 2/5/2020 3:03:57 AM Donating team Fireteam 36 has 7 units with strength 249. Status Assembling No target planet No lurk planet. Ships: Flash: 7 to hunter, path A 2/5/2020 3:10:43 AM Donating team Fireteam 52 has 6 units with strength 978. Status Assembling No target planet No lurk planet. Ships: Eddy: 5, Punch Ant: 1 to hunter, path A 2/5/2020 3:10:43 AM Donating team Fireteam 48 has 28 units with strength 2929. Status Staging No target planet No lurk planet. Ships: Eddy: 23, Punch Ant: 5 to hunter, path B 2/5/2020 3:10:43 AM Donating team Fireteam 51 has 14 units with strength 2558. Status Staging No target planet No lurk planet. Ships: Eddy: 11, Punch Ant: 3 to hunter, path B 2/5/2020 3:10:43 AM Donating team Fireteam 45 has 32 units with strength 2789. Status Staging No target planet No lurk planet. Ships: Eddy: 27, Punch Ant: 5 to hunter, path B 2/5/2020 3:11:32 AM Donating team Fireteam 52 has 6 units with strength 224. Status Assembling No target planet No lurk planet. Ships: Eddy: 6 to hunter, path A 2/5/2020 3:16:51 AM debug code 3300 during update fireteam regiments System.Exception: This fireteam Fireteam 29 has 55 units with strength 3015. Status Assembling No target planet No lurk planet. Ships: Killer Bee: 51, Clay Golem: 1, Jupiter: 3 requested to attack a planet, but have no TargetPlanet at Arcen.AIW2.External.Fireteam.AttackTargetPlanet (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, System.Int32 OverridingSpeed) [0x00023] in <792f8cfdd6564f12bf6d11be839db59a>:0 at Arcen.AIW2.External.FireteamUtility.UpdateRegiments (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, System.Collections.Generic.List`1[Arcen.AIW2.External.Fireteam]& Teams, Arcen.Universal.ArcenSparseLookup`2[Arcen.AIW2.Core.Planet,Arcen.AIW2.External.FireteamRegiment]& TeamsAimedAtPlanet, Arcen.Universal.ArcenCharacterBuffer tracingBuffer, System.Int32 MinFireteamStrength, System.Boolean allowedToDecloakEnemies) [0x00339] in <792f8cfdd6564f12bf6d11be839db59a>:0 2/5/2020 3:45:38 AM Reconquest Seeding for Sasquatch: guard post placer: GuardingWormholesGenerally scheduled: 4 actually seeded: 4 2/5/2020 3:46:13 AM Donating team Fireteam 105 has 37 units with strength 1481. Status Assembling No target planet No lurk planet. Ships: Sasquatch: 35, Jupiter: 2 to hunter, path A 2/5/2020 3:46:29 AM Donating team Fireteam 120 has 5 units with strength 131. Status Assembling No target planet No lurk planet. Ships: Sasquatch: 4, Jupiter: 1 to hunter, path A 2/5/2020 3:49:57 AM Donating team Fireteam 131 has 25 units with strength 1025. Status Assembling No target planet No lurk planet. Ships: Sasquatch: 25 to hunter, path A 2/5/2020 3:50:00 AM Donating team Fireteam 131 has 15 units with strength 987. Status Assembling No target planet No lurk planet. Ships: Sasquatch: 15 to hunter, path A 2/5/2020 3:50:04 AM Donating team Fireteam 135 has 2 units with strength 125. Status Assembling No target planet No lurk planet. Ships: Sasquatch: 2 to hunter, path A 2/5/2020 3:50:05 AM Donating team Fireteam 137 has 1 units with strength 88. Status Assembling No target planet No lurk planet. Ships: Sasquatch: 1 to hunter, path A 2/5/2020 4:02:24 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/5/2020 5:03:13 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/5/2020 5:03:13 AM Boot up FleetOS (0.2623s) 2/5/2020 5:03:13 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2020 5:03:13 AM Check System Logs For Rogue Intelligence (0.0289s) 2/5/2020 5:03:14 AM Game Version: 1.321 2/5/2020 5:03:14 AM Eject Trash Into Hyperspace (0.2423s) 2/5/2020 5:03:14 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/5/2020 5:03:14 AM Check For Extra Modules (0.0089s) 2/5/2020 5:03:14 AM Bring Cloaking Systems Online (0.0280s) 2/5/2020 5:03:14 AM Remembering Alamo (0.0249s) 2/5/2020 5:03:14 AM Generating Framerates (0.0110s) 2/5/2020 5:03:14 AM Recalculate Speed Of Light (0.0289s) 2/5/2020 5:03:14 AM Optimize Comfort On Command Decks (0.0239s) 2/5/2020 5:03:14 AM Check Nearby Stellar Masses (0.0469s) 2/5/2020 5:03:14 AM No resolution change was required. 2/5/2020 5:03:14 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2020 5:03:14 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2020 5:03:14 AM Refresh Optical Lensing (0.0150s) 2/5/2020 5:03:14 AM Revise Fundamental Physical Laws (0.1451s) 2/5/2020 5:03:14 AM Boot Audio Comms (0.0100s) 2/5/2020 5:03:14 AM Establish Individual Audio Links (0.0209s) 2/5/2020 5:03:14 AM Prepare Explosions and Crackles (0.2106s) 2/5/2020 5:03:14 AM Calculate Odds Of Success (0.2334s) 2/5/2020 5:03:15 AM Briefly Panic (0.3152s) 2/5/2020 5:03:15 AM Install Confidence Routines (0.2174s) 2/5/2020 5:03:15 AM Bring Commander Interface Online (0.0957s) 2/5/2020 5:03:15 AM Motivate All Crews (0.0320s) 2/5/2020 5:03:15 AM Externalizing Patterns (0.0149s) 2/5/2020 5:03:15 AM Disengaging Constants (0.0859s) 2/5/2020 5:03:15 AM Late Axionic Computations (0.1654s) 2/5/2020 5:03:15 AM Connecting to Fleet Command (0.0060s) 2/5/2020 5:03:15 AM Thinking Of Advice (0.0090s) 2/5/2020 5:03:15 AM Degaussing Advice (0.0519s) 2/5/2020 5:03:15 AM Naming All Known Planets (0.0059s) 2/5/2020 5:03:15 AM Remembering Speeds (0.0100s) 2/5/2020 5:03:15 AM Prioritizing Targets (0.0100s) 2/5/2020 5:03:15 AM Rebooting Sensor Arrays (0.0100s) 2/5/2020 5:03:15 AM Unloading Prismatic Grid (0.0160s) 2/5/2020 5:03:16 AM Thinking Of Objectives (0.0090s) 2/5/2020 5:03:16 AM Re-Aligning Objectives (0.0189s) 2/5/2020 5:03:16 AM Inhibiting Visual Scans (0.0339s) 2/5/2020 5:03:16 AM Synthesizing Vocals (0.0089s) 2/5/2020 5:03:16 AM Ventilating Scenarios (0.0140s) 2/5/2020 5:03:16 AM Decontaminating Targeting Systems (0.0129s) 2/5/2020 5:03:16 AM Ejecting Tactical Core (0.0060s) 2/5/2020 5:03:16 AM Calibrating Formations (0.0130s) 2/5/2020 5:03:16 AM Intercepting Galactic Maps (0.0069s) 2/5/2020 5:03:16 AM Sterilizing Test Chamber (0.0140s) 2/5/2020 5:03:16 AM Faction Diagnostics (0.0180s) 2/5/2020 5:03:16 AM Buffering Hackers (0.0220s) 2/5/2020 5:03:16 AM Inverting Death (0.0099s) 2/5/2020 5:03:16 AM Linear Field Variance (0.0873s) 2/5/2020 5:03:16 AM Charging Marks (0.0090s) 2/5/2020 5:03:16 AM Guarding The Posts (0.0090s) 2/5/2020 5:03:16 AM Range Manifolds (0.0140s) 2/5/2020 5:03:16 AM Purging ROFs (0.0140s) 2/5/2020 5:03:16 AM Manipulating Speeds (0.0090s) 2/5/2020 5:03:16 AM Detecting Projectiles (0.0100s) 2/5/2020 5:03:16 AM Grouping Flow Fields (0.0136s) 2/5/2020 5:03:16 AM Modulating Flow Field Groups (0.0179s) 2/5/2020 5:03:16 AM Designing Fleets (0.0529s) 2/5/2020 5:03:16 AM Thinking Of Technologies (0.0130s) 2/5/2020 5:03:16 AM Categorizing Starboard Sensors (0.0140s) 2/5/2020 5:03:16 AM Injecting Galactic Variables (0.0199s) 2/5/2020 5:03:16 AM Discharging Colored Ions (0.0299s) 2/5/2020 5:03:16 AM Replicating Ion Colors (0.0070s) 2/5/2020 5:03:16 AM Fearing Starfields (0.4694s) 2/5/2020 5:03:18 AM Crawling Distant Planets (1.5352s) 2/5/2020 5:03:18 AM Investigating Map Signatures (0.0200s) 2/5/2020 5:03:18 AM Collating Solar Systems (0.0080s) 2/5/2020 5:03:18 AM Categorizing All Planets (0.0079s) 2/5/2020 5:03:18 AM Organizing Commands (0.0310s) 2/5/2020 5:03:18 AM Calculating Firing Cones (0.0050s) 2/5/2020 5:03:19 AM Holding Ship Parts For Comfort (0.8874s) 2/5/2020 5:03:22 AM Inhibiting Isotope Emitters (3.3844s) 2/5/2020 5:03:22 AM Issuing Orders (0.0040s) 2/5/2020 5:03:22 AM Augmenting Infusers (0.0120s) 2/5/2020 5:03:22 AM Infusing (0.0495s) 2/5/2020 5:03:22 AM Post-Proton Surge (0.0050s) 2/5/2020 5:03:22 AM Calibrate Weapons Arrays (0.0169s) 2/5/2020 5:03:22 AM Stimulate Modulation (0.0170s) 2/5/2020 5:03:23 AM ArcenAssetBundleCache.InstantiatedObjects: 856 2/5/2020 5:03:23 AM Load Surrogates (0.9966s) 2/5/2020 5:03:23 AM Load Historical Documents (0.0167s) 2/5/2020 5:03:23 AM 10.4 seconds total load time. Boot up FleetOS (0.3s) Briefly Panic (0.3s) Fearing Starfields (0.5s) Crawling Distant Planets (1.5s) Holding Ship Parts For Comfort (0.9s) Inhibiting Isotope Emitters (3.4s) Load Surrogates (1.0s) 2/5/2020 5:03:24 AM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/5/2020 5:03:29 AM Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions 2/5/2020 5:03:29 AM World Created, Launching Server 2/5/2020 5:03:29 AM PlayerAccount marcipaans has now been put in control of faction 1. 2/5/2020 5:03:29 AM Successfully opened host socket 2/5/2020 5:14:14 AM Start Generate Partial Map with Realistic and seed 777538123 and planet count 80 and 17 factions 2/5/2020 5:14:14 AM World Created, Launching Server 2/5/2020 5:14:24 AM Start Generate Partial Map with Realistic and seed 782974654 and planet count 80 and 17 factions 2/5/2020 5:14:25 AM Generate Partial Map Complete 2/5/2020 5:14:27 AM Start Generate Partial Map with Realistic and seed 736556059 and planet count 80 and 17 factions 2/5/2020 5:14:27 AM Generate Partial Map Complete 2/5/2020 5:14:52 AM Start Generate FULL Map with Realistic and seed 736556059 and planet count 80 and 17 factions 2/5/2020 5:14:52 AM Generate FULL Map Complete 2/5/2020 5:39:48 AM Donating team Fireteam 14 has 28 units with strength 1958. Status Assembling No target planet No lurk planet. Ships: Skeleton: 25, Abyssion: 3 to hunter, path A 2/5/2020 5:57:16 AM Donating team Fireteam 37 has 5 units with strength 329. Status Assembling No target planet No lurk planet. Ships: Minos Warrior: 5 to hunter, path A 2/5/2020 6:08:32 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/9/2020 10:59:02 AM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/9/2020 10:59:02 AM Boot up FleetOS (0.2882s) 2/9/2020 10:59:02 AM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/9/2020 10:59:02 AM Check System Logs For Rogue Intelligence (0.0289s) 2/9/2020 10:59:02 AM Game Version: 1.321 2/9/2020 10:59:02 AM Eject Trash Into Hyperspace (0.2526s) 2/9/2020 10:59:02 AM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/9/2020 10:59:02 AM Check For Extra Modules (0.0160s) 2/9/2020 10:59:02 AM Bring Cloaking Systems Online (0.0319s) 2/9/2020 10:59:02 AM Remembering Alamo (0.0329s) 2/9/2020 10:59:02 AM Generating Framerates (0.0080s) 2/9/2020 10:59:03 AM Recalculate Speed Of Light (0.0309s) 2/9/2020 10:59:03 AM Optimize Comfort On Command Decks (0.0309s) 2/9/2020 10:59:03 AM Check Nearby Stellar Masses (0.0389s) 2/9/2020 10:59:03 AM No resolution change was required. 2/9/2020 10:59:03 AM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/9/2020 10:59:03 AM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/9/2020 10:59:03 AM Refresh Optical Lensing (0.0110s) 2/9/2020 10:59:03 AM Revise Fundamental Physical Laws (0.1506s) 2/9/2020 10:59:03 AM Boot Audio Comms (0.0150s) 2/9/2020 10:59:03 AM Establish Individual Audio Links (0.0219s) 2/9/2020 10:59:03 AM Prepare Explosions and Crackles (0.2629s) 2/9/2020 10:59:03 AM Calculate Odds Of Success (0.2277s) 2/9/2020 10:59:04 AM Briefly Panic (0.4170s) 2/9/2020 10:59:04 AM Install Confidence Routines (0.3391s) 2/9/2020 10:59:04 AM Bring Commander Interface Online (0.1611s) 2/9/2020 10:59:04 AM Motivate All Crews (0.0519s) 2/9/2020 10:59:04 AM Externalizing Patterns (0.0349s) 2/9/2020 10:59:04 AM Disengaging Constants (0.1496s) 2/9/2020 10:59:05 AM Late Axionic Computations (0.1815s) 2/9/2020 10:59:05 AM Connecting to Fleet Command (0.0199s) 2/9/2020 10:59:05 AM Thinking Of Advice (0.0179s) 2/9/2020 10:59:05 AM Degaussing Advice (0.0992s) 2/9/2020 10:59:05 AM Naming All Known Planets (0.0160s) 2/9/2020 10:59:05 AM Remembering Speeds (0.0219s) 2/9/2020 10:59:05 AM Prioritizing Targets (0.0209s) 2/9/2020 10:59:05 AM Rebooting Sensor Arrays (0.0160s) 2/9/2020 10:59:05 AM Unloading Prismatic Grid (0.0139s) 2/9/2020 10:59:05 AM Thinking Of Objectives (0.0189s) 2/9/2020 10:59:05 AM Re-Aligning Objectives (0.0239s) 2/9/2020 10:59:05 AM Inhibiting Visual Scans (0.0489s) 2/9/2020 10:59:05 AM Synthesizing Vocals (0.0180s) 2/9/2020 10:59:05 AM Ventilating Scenarios (0.0170s) 2/9/2020 10:59:05 AM Decontaminating Targeting Systems (0.0189s) 2/9/2020 10:59:05 AM Ejecting Tactical Core (0.0329s) 2/9/2020 10:59:05 AM Calibrating Formations (0.0339s) 2/9/2020 10:59:05 AM Intercepting Galactic Maps (0.0219s) 2/9/2020 10:59:05 AM Sterilizing Test Chamber (0.0180s) 2/9/2020 10:59:05 AM Faction Diagnostics (0.0419s) 2/9/2020 10:59:05 AM Buffering Hackers (0.0329s) 2/9/2020 10:59:05 AM Inverting Death (0.0209s) 2/9/2020 10:59:05 AM Linear Field Variance (0.0957s) 2/9/2020 10:59:05 AM Charging Marks (0.0140s) 2/9/2020 10:59:05 AM Guarding The Posts (0.0189s) 2/9/2020 10:59:05 AM Range Manifolds (0.0199s) 2/9/2020 10:59:05 AM Purging ROFs (0.0200s) 2/9/2020 10:59:05 AM Manipulating Speeds (0.0159s) 2/9/2020 10:59:05 AM Detecting Projectiles (0.0190s) 2/9/2020 10:59:05 AM Grouping Flow Fields (0.0139s) 2/9/2020 10:59:05 AM Modulating Flow Field Groups (0.0170s) 2/9/2020 10:59:05 AM Designing Fleets (0.0578s) 2/9/2020 10:59:05 AM Thinking Of Technologies (0.0099s) 2/9/2020 10:59:05 AM Categorizing Starboard Sensors (0.0110s) 2/9/2020 10:59:06 AM Injecting Galactic Variables (0.0219s) 2/9/2020 10:59:06 AM Discharging Colored Ions (0.0439s) 2/9/2020 10:59:06 AM Replicating Ion Colors (0.0159s) 2/9/2020 10:59:06 AM Challenging Starfields (0.4798s) 2/9/2020 10:59:08 AM Browsing Distant Planets (1.5444s) 2/9/2020 10:59:08 AM Investigating Map Signatures (0.0440s) 2/9/2020 10:59:08 AM Collating Solar Systems (0.0149s) 2/9/2020 10:59:08 AM Categorizing All Planets (0.0050s) 2/9/2020 10:59:08 AM Organizing Commands (0.0349s) 2/9/2020 10:59:08 AM Calculating Firing Cones (0.0060s) 2/9/2020 10:59:09 AM Kicking Ship Parts Down Elevator Shaft (1.0107s) 2/9/2020 10:59:12 AM Re-attaching Front Part (3.7271s) 2/9/2020 10:59:12 AM Issuing Orders (0.0039s) 2/9/2020 10:59:12 AM Augmenting Infusers (0.0140s) 2/9/2020 10:59:13 AM Infusing (0.0529s) 2/9/2020 10:59:13 AM Post-Proton Surge (0.0040s) 2/9/2020 10:59:13 AM Calibrate Weapons Arrays (0.0199s) 2/9/2020 10:59:13 AM Stimulate Modulation (0.0219s) 2/9/2020 10:59:13 AM ArcenAssetBundleCache.InstantiatedObjects: 856 2/9/2020 10:59:14 AM Load Surrogates (1.0034s) 2/9/2020 10:59:14 AM Load Historical Documents (0.0030s) 2/9/2020 10:59:14 AM 11.7 seconds total load time. Boot up FleetOS (0.3s) Eject Trash Into Hyperspace (0.3s) Prepare Explosions and Crackles (0.3s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Challenging Starfields (0.5s) Browsing Distant Planets (1.5s) Kicking Ship Parts Down Elevator Shaft (1.0s) Re-attaching Front Part (3.7s) Load Surrogates (1.0s) 2/9/2020 10:59:14 AM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/9/2020 10:59:46 AM Successfully opened host socket 2/9/2020 11:00:00 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/9/2020 11:00:00 AM Successfully opened host socket 2/9/2020 11:00:49 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/9/2020 11:00:49 AM Successfully opened host socket 2/9/2020 11:05:47 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/9/2020 11:05:47 AM Successfully opened host socket 2/9/2020 11:09:02 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/9/2020 11:09:02 AM Successfully opened host socket 2/9/2020 11:09:02 AM OnLoad: Fixed positions of 0 ship(s), 1 shot(s), 0 other/wormhole(s). 2/9/2020 11:11:05 AM PLAYER DISCONNECTED 0.0.0.0=>0 2/9/2020 11:11:05 AM Successfully opened host socket 2/9/2020 11:11:05 AM OnLoad: Fixed positions of 0 ship(s), 1 shot(s), 0 other/wormhole(s). 2/9/2020 11:20:17 AM Donating team Fireteam 81 has 2 units with strength 38. Status Assembling No target planet No lurk planet. Ships: Minos Warrior: 2 to hunter, path A 2/9/2020 11:20:40 AM Donating team Fireteam 83 has 9 units with strength 207. Status Assembling No target planet No lurk planet. Ships: Undead: 4, Mud: 5 to hunter, path A 2/9/2020 11:33:19 AM Donating team Fireteam 94 has 3 units with strength 234. Status Assembling No target planet No lurk planet. Ships: Neptune: 1, Undead: 2 to hunter, path A 2/9/2020 11:35:26 AM Donating team Fireteam 102 has 54 units with strength 3302. Status Staging No target planet No lurk planet. Ships: Neptune: 51, Sephie: 3 to hunter, path B 2/9/2020 11:35:26 AM Donating team Fireteam 97 has 63 units with strength 4508. Status Staging No target planet No lurk planet. Ships: Neptune: 62, Sephie: 1 to hunter, path B 2/9/2020 11:35:26 AM Donating team Fireteam 94 has 44 units with strength 3529. Status Staging No target planet No lurk planet. Ships: Sephie: 7, Neptune: 37 to hunter, path B 2/9/2020 11:35:26 AM Donating team Fireteam 104 has 54 units with strength 3360. Status Staging No target planet No lurk planet. Ships: Neptune: 47, Sephie: 7 to hunter, path B 2/9/2020 11:37:39 AM Donating team Fireteam 125 has 17 units with strength 544. Status Assembling No target planet No lurk planet. Ships: Phantasm: 17 to hunter, path A 2/9/2020 11:37:39 AM Donating team Fireteam 123 has 44 units with strength 2586. Status Staging No target planet No lurk planet. Ships: Phantasm: 44 to hunter, path B 2/9/2020 11:37:49 AM Donating team Fireteam 137 has 10 units with strength 329. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 10 to hunter, path A 2/9/2020 11:49:37 AM Donating team Fireteam 160 has 29 units with strength 1837. Status Assembling No target planet No lurk planet. Ships: Foul Mummy: 29 to hunter, path A 2/9/2020 11:49:51 AM Donating team Fireteam 167 has 8 units with strength 1724. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 8 to hunter, path A 2/9/2020 11:49:51 AM Donating team Fireteam 166 has 13 units with strength 3181. Status Staging No target planet No lurk planet. Ships: Angel Commander: 13 to hunter, path B 2/9/2020 11:52:38 AM Donating team Fireteam 169 has 1 units with strength 83. Status Assembling No target planet No lurk planet. Ships: Kirin: 1 to hunter, path A 2/9/2020 11:52:39 AM Donating team Fireteam 170 has 8 units with strength 473. Status Assembling No target planet No lurk planet. Ships: Kirin: 8 to hunter, path A 2/9/2020 11:52:43 AM Donating team Fireteam 173 has 3 units with strength 342. Status Assembling No target planet No lurk planet. Ships: Kirin: 3 to hunter, path A 2/9/2020 11:52:44 AM Donating team Fireteam 174 has 3 units with strength 342. Status Assembling No target planet No lurk planet. Ships: Kirin: 3 to hunter, path A 2/9/2020 11:52:55 AM Donating team Fireteam 181 has 4 units with strength 137. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 4 to hunter, path A 2/9/2020 11:53:02 AM Donating team Fireteam 188 has 13 units with strength 963. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 8, Foul Mummy: 5 to hunter, path A 2/9/2020 11:55:29 AM Donating team Fireteam 196 has 126 units with strength 10159. Status Staging No target planet No lurk planet. Ships: Phantasm: 101, Bone: 25 to hunter, path B 2/9/2020 11:55:29 AM Donating team Fireteam 197 has 137 units with strength 9236. Status Staging No target planet No lurk planet. Ships: Phantasm: 110, Bone: 27 to hunter, path B 2/9/2020 11:55:29 AM Donating team Fireteam 199 has 108 units with strength 7757. Status Staging No target planet No lurk planet. Ships: Bone: 17, Phantasm: 91 to hunter, path B 2/9/2020 11:55:29 AM Donating team Fireteam 198 has 132 units with strength 8487. Status Staging No target planet No lurk planet. Ships: Phantasm: 106, Bone: 26 to hunter, path B 2/9/2020 11:58:46 AM Donating team Fireteam 212 has 4 units with strength 148. Status Assembling No target planet No lurk planet. Ships: Dirge: 4 to hunter, path A 2/9/2020 11:58:46 AM Donating team Fireteam 213 has 17 units with strength 1170. Status Assembling No target planet No lurk planet. Ships: Moloch: 17 to hunter, path A 2/9/2020 11:58:46 AM Donating team Fireteam 214 has 3 units with strength 159. Status Assembling No target planet No lurk planet. Ships: Sephie: 3 to hunter, path A 2/9/2020 12:01:54 PM Donating team Fireteam 210 has 63 units with strength 2806. Status Staging No target planet No lurk planet. Ships: Phantasm: 58, Rogue: 1, Bone: 2, Neviros: 1, Kirin: 1 to hunter, path B 2/9/2020 12:01:57 PM Donating team Fireteam 225 has 41 units with strength 3376. Status Staging No target planet No lurk planet. Ships: Phantasm: 41 to hunter, path B 2/9/2020 12:01:57 PM Donating team Fireteam 223 has 40 units with strength 2182. Status Staging No target planet No lurk planet. Ships: Phantasm: 40 to hunter, path B 2/9/2020 12:02:01 PM Donating team Fireteam 227 has 4 units with strength 476. Status Assembling No target planet No lurk planet. Ships: Phantasm: 4 to hunter, path A 2/9/2020 12:02:44 PM Donating team Fireteam 236 has 22 units with strength 736. Status Assembling No target planet No lurk planet. Ships: Venus: 4, Bone: 18 to hunter, path A 2/9/2020 12:02:44 PM Donating team Fireteam 239 has 6 units with strength 490. Status Assembling No target planet No lurk planet. Ships: Bone: 6 to hunter, path A 2/9/2020 12:07:35 PM Donating team Fireteam 248 has 19 units with strength 2175. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 10, Earth Element: 3, Foul Mummy: 3, Petra: 3 to hunter, path A 2/9/2020 12:07:35 PM Donating team Fireteam 251 has 14 units with strength 886. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 3, Kirin: 11 to hunter, path A 2/9/2020 12:07:35 PM Donating team Fireteam 250 has 53 units with strength 2147. Status Staging No target planet No lurk planet. Ships: Kirin: 30, Angel Commander: 23 to hunter, path B 2/9/2020 12:07:35 PM Donating team Fireteam 249 has 54 units with strength 2400. Status Staging No target planet No lurk planet. Ships: Angel Commander: 23, Kirin: 31 to hunter, path B 2/9/2020 12:07:38 PM Donating team Fireteam 250 has 2 units with strength 78. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 2 to hunter, path A 2/9/2020 12:07:42 PM Donating team Fireteam 251 has 2 units with strength 68. Status Assembling No target planet No lurk planet. Ships: Abyssion: 2 to hunter, path A 2/9/2020 12:11:32 PM Reconquest Seeding for Mud: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 2/9/2020 12:14:00 PM Reconquest Seeding for Lizard: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 2/9/2020 12:18:56 PM Reconquest Seeding for Minos Warrior: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 2/9/2020 12:23:28 PM Donating team Fireteam 292 has 8 units with strength 485. Status Assembling No target planet No lurk planet. Ships: Minos Warrior: 8 to hunter, path A 2/9/2020 12:28:40 PM Donating team Fireteam 300 has 35 units with strength 1162. Status Assembling No target planet No lurk planet. Ships: Undead: 34, Neptune: 1 to hunter, path A 2/9/2020 12:28:57 PM Donating team Fireteam 302 has 15 units with strength 603. Status Assembling No target planet No lurk planet. Ships: Undead: 15 to hunter, path A 2/9/2020 12:29:00 PM Donating team Fireteam 304 has 4 units with strength 116. Status Assembling No target planet No lurk planet. Ships: Undead: 4 to hunter, path A 2/9/2020 12:29:13 PM Donating team Fireteam 304 has 4 units with strength 141. Status Assembling No target planet No lurk planet. Ships: Undead: 4 to hunter, path A 2/9/2020 12:30:23 PM Donating team Fireteam 289 has 28 units with strength 2853. Status Staging No target planet No lurk planet. Ships: Pronyma: 28 to hunter, path B 2/9/2020 12:30:23 PM Donating team Fireteam 287 has 33 units with strength 2478. Status Staging No target planet No lurk planet. Ships: Pronyma: 33 to hunter, path B 2/9/2020 12:30:23 PM Donating team Fireteam 247 has 43 units with strength 3032. Status Staging No target planet No lurk planet. Ships: Pronyma: 39, Neptune: 4 to hunter, path B 2/9/2020 12:30:23 PM Donating team Fireteam 271 has 29 units with strength 2704. Status Staging No target planet No lurk planet. Ships: Pronyma: 29 to hunter, path B 2/9/2020 12:30:23 PM Donating team Fireteam 284 has 41 units with strength 2798. Status Staging No target planet No lurk planet. Ships: Pronyma: 40, Neptune: 1 to hunter, path B 2/9/2020 12:30:23 PM Donating team Fireteam 267 has 39 units with strength 3023. Status Staging No target planet No lurk planet. Ships: Bone: 1, Pronyma: 38 to hunter, path B 2/9/2020 12:30:23 PM Donating team Fireteam 268 has 48 units with strength 2939. Status Staging No target planet No lurk planet. Ships: Pronyma: 46, Haures: 1, Phantasm: 1 to hunter, path B 2/9/2020 12:30:23 PM Donating team Fireteam 286 has 30 units with strength 3008. Status Staging No target planet No lurk planet. Ships: Pronyma: 27, Sephie: 2, Death Cap: 1 to hunter, path B 2/9/2020 12:30:23 PM Donating team Fireteam 288 has 48 units with strength 3088. Status Staging No target planet No lurk planet. Ships: Pronyma: 47, Sephie: 1 to hunter, path B 2/9/2020 12:30:23 PM Donating team Fireteam 283 has 44 units with strength 3105. Status Staging No target planet No lurk planet. Ships: Pronyma: 41, Neptune: 1, Phantasm: 2 to hunter, path B 2/9/2020 12:30:23 PM Donating team Fireteam 280 has 34 units with strength 3004. Status Staging No target planet No lurk planet. Ships: Pronyma: 31, Neptune: 3 to hunter, path B 2/9/2020 12:30:23 PM Donating team Fireteam 290 has 28 units with strength 2524. Status Staging No target planet No lurk planet. Ships: Pronyma: 28 to hunter, path B 2/9/2020 12:30:23 PM Donating team Fireteam 269 has 39 units with strength 3674. Status Staging No target planet No lurk planet. Ships: Pronyma: 39 to hunter, path B 2/9/2020 12:30:23 PM Donating team Fireteam 297 has 73 units with strength 2351. Status Staging No target planet No lurk planet. Ships: Undead: 69, Neptune: 4 to hunter, path B 2/9/2020 12:30:23 PM Donating team Fireteam 282 has 34 units with strength 3291. Status Staging No target planet No lurk planet. Ships: Pronyma: 33, Venus: 1 to hunter, path B 2/9/2020 12:30:23 PM Donating team Fireteam 279 has 27 units with strength 3032. Status Staging No target planet No lurk planet. Ships: Phantasm: 1, Pronyma: 25, Neptune: 1 to hunter, path B 2/9/2020 12:30:23 PM Donating team Fireteam 276 has 52 units with strength 3691. Status Staging No target planet No lurk planet. Ships: Pronyma: 51, Neptune: 1 to hunter, path B 2/9/2020 12:41:49 PM Donating team Fireteam 322 has 40 units with strength 1687. Status Assembling No target planet No lurk planet. Ships: Foul Mummy: 40 to hunter, path A 2/9/2020 12:41:49 PM Donating team Fireteam 323 has 10 units with strength 403. Status Assembling No target planet No lurk planet. Ships: Earth Element: 10 to hunter, path A 2/9/2020 12:43:08 PM Reconquest Seeding for Venus: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 2/9/2020 12:43:41 PM Donating team Fireteam 337 has 36 units with strength 2310. Status Assembling No target planet No lurk planet. Ships: Venus: 36 to hunter, path A 2/9/2020 12:43:41 PM Donating team Fireteam 339 has 48 units with strength 2236. Status Assembling No target planet No lurk planet. Ships: Venus: 48 to hunter, path A 2/9/2020 12:43:41 PM Donating team Fireteam 340 has 38 units with strength 1516. Status Assembling No target planet No lurk planet. Ships: Venus: 38 to hunter, path A 2/9/2020 12:43:52 PM Donating team Fireteam 347 has 1 units with strength 88. Status Assembling No target planet No lurk planet. Ships: Bone: 1 to hunter, path A 2/9/2020 12:44:02 PM Donating team Fireteam 357 has 1 units with strength 37. Status Assembling No target planet No lurk planet. Ships: Foul Mummy: 1 to hunter, path A 2/9/2020 12:44:36 PM Donating team Fireteam 361 has 5 units with strength 549. Status Assembling No target planet No lurk planet. Ships: Foul Mummy: 5 to hunter, path A 2/9/2020 12:44:51 PM Reconquest Seeding for Dirge: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 2/9/2020 12:47:23 PM Reconquest Seeding for Angel Commander: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 2/9/2020 12:48:00 PM Donating team Fireteam 376 has 13 units with strength 1595. Status Assembling No target planet No lurk planet. Ships: Bone: 13 to hunter, path A 2/9/2020 12:48:00 PM Donating team Fireteam 377 has 16 units with strength 1242. Status Assembling No target planet No lurk planet. Ships: Bone: 16 to hunter, path A 2/9/2020 12:48:00 PM Donating team Fireteam 378 has 4 units with strength 316. Status Assembling No target planet No lurk planet. Ships: Bone: 4 to hunter, path A 2/9/2020 12:48:04 PM Donating team Fireteam 380 has 16 units with strength 1158. Status Assembling No target planet No lurk planet. Ships: Bone: 16 to hunter, path A 2/9/2020 12:52:39 PM Reconquest Seeding for Kirin: guard post placer: OneSingleMasss scheduled: 4 actually seeded: 4 2/9/2020 12:55:47 PM Donating team Fireteam 406 has 6 units with strength 201. Status Assembling No target planet No lurk planet. Ships: Earth Element: 6 to hunter, path A 2/9/2020 12:55:47 PM Donating team Fireteam 407 has 13 units with strength 386. Status Assembling No target planet No lurk planet. Ships: Earth Element: 13 to hunter, path A 2/9/2020 1:02:52 PM Reconquest Seeding for Dirge: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 2/9/2020 1:05:17 PM Donating team Fireteam 428 has 7 units with strength 418. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 7 to hunter, path A 2/9/2020 1:05:19 PM Donating team Fireteam 434 has 3 units with strength 342. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 3 to hunter, path A 2/9/2020 1:05:21 PM Donating team Fireteam 431 has 5 units with strength 380. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 5 to hunter, path A 2/9/2020 1:05:22 PM Donating team Fireteam 432 has 18 units with strength 1239. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 18 to hunter, path A 2/9/2020 1:05:22 PM Donating team Fireteam 433 has 16 units with strength 1113. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 16 to hunter, path A 2/9/2020 1:05:22 PM Donating team Fireteam 434 has 12 units with strength 662. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 12 to hunter, path A 2/9/2020 1:05:22 PM Donating team Fireteam 435 has 3 units with strength 342. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 3 to hunter, path A 2/9/2020 1:06:15 PM Donating team Fireteam 433 has 2 units with strength 146. Status Assembling No target planet No lurk planet. Ships: Foul Mummy: 2 to hunter, path A 2/9/2020 1:07:04 PM Reconquest Seeding for Bone: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 2/9/2020 1:11:31 PM Reconquest Seeding for Angel Commander: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 2/9/2020 1:14:24 PM Donating team Fireteam 455 has 35 units with strength 2090. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 35 to hunter, path A 2/9/2020 1:14:24 PM Donating team Fireteam 456 has 32 units with strength 1856. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 32 to hunter, path A 2/9/2020 1:14:24 PM Donating team Fireteam 457 has 30 units with strength 1564. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 30 to hunter, path A 2/9/2020 1:14:24 PM Donating team Fireteam 458 has 30 units with strength 1771. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 30 to hunter, path A 2/9/2020 1:15:17 PM Reconquest Seeding for Bone: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 2/9/2020 1:18:56 PM Reconquest Seeding for Dirge: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 2/9/2020 1:20:50 PM Donating team Fireteam 471 has 45 units with strength 1910. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 45 to hunter, path A 2/9/2020 1:21:29 PM Reconquest Seeding for Bone: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 2/9/2020 1:23:14 PM Donating team Fireteam 473 has 40 units with strength 1704. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 40 to hunter, path A 2/9/2020 1:23:59 PM Reconquest Seeding for Dirge: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 2/9/2020 1:24:13 PM Donating team Fireteam 478 has 6 units with strength 743. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 6 to hunter, path A 2/9/2020 1:25:22 PM Donating team Fireteam 478 has 56 units with strength 2731. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 56 to hunter, path A 2/9/2020 1:25:22 PM Donating team Fireteam 479 has 20 units with strength 795. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 20 to hunter, path A 2/9/2020 1:28:15 PM Donating team Fireteam 483 has 29 units with strength 1385. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 29 to hunter, path A 2/9/2020 1:29:41 PM Reconquest Seeding for Angel Commander: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 2/9/2020 1:31:43 PM Donating team Fireteam 506 has 15 units with strength 1375. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 15 to hunter, path A 2/9/2020 1:34:33 PM Reconquest Seeding for Angel Commander: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 2/9/2020 1:36:52 PM Reconquest Seeding for Bone: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 2/9/2020 1:37:02 PM Reconquest Seeding for Kirin: guard post placer: OneSingleMasss scheduled: 4 actually seeded: 4 2/9/2020 1:39:21 PM Logged Achievement To Steam Give a Man a Fish... 2/9/2020 1:40:54 PM Reconquest Seeding for Kirin: guard post placer: OneSingleMasss scheduled: 4 actually seeded: 4 2/9/2020 1:41:15 PM Donating team Fireteam 551 has 5 units with strength 368. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 5 to hunter, path A 2/9/2020 1:41:23 PM Donating team Fireteam 581 has 3 units with strength 342. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 3 to hunter, path A 2/9/2020 1:41:28 PM Donating team Fireteam 581 has 33 units with strength 2344. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 33 to hunter, path A 2/9/2020 1:41:28 PM Donating team Fireteam 582 has 32 units with strength 2236. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 32 to hunter, path A 2/9/2020 1:41:32 PM Donating team Fireteam 583 has 29 units with strength 1879. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 29 to hunter, path A 2/9/2020 1:41:32 PM Donating team Fireteam 584 has 19 units with strength 1310. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 19 to hunter, path A 2/9/2020 1:42:30 PM Reconquest Seeding for Bone: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 2/9/2020 1:44:43 PM Donating team Fireteam 160 has 2 units with strength 70. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 2 to hunter, path A 2/9/2020 1:44:44 PM Donating team Fireteam 161 has 3 units with strength 105. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 3 to hunter, path A 2/9/2020 1:44:46 PM Donating team Fireteam 160 has 28 units with strength 1635. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 18, Foul Mummy: 10 to hunter, path A 2/9/2020 1:44:46 PM Donating team Fireteam 163 has 44 units with strength 2738. Status Assembling No target planet No lurk planet. Ships: Angel Commander: 23, Foul Mummy: 21 to hunter, path A 2/9/2020 1:44:46 PM Donating team Fireteam 166 has 37 units with strength 2168. Status Assembling No target planet No lurk planet. Ships: Foul Mummy: 17, Angel Commander: 20 to hunter, path A 2/9/2020 1:44:46 PM Donating team Fireteam 167 has 31 units with strength 1970. Status Assembling No target planet No lurk planet. Ships: Foul Mummy: 15, Angel Commander: 16 to hunter, path A 2/9/2020 1:46:39 PM Donating team Fireteam 182 has 3 units with strength 930. Status Assembling No target planet No lurk planet. Ships: Earth Element: 3 to hunter, path A 2/9/2020 1:47:58 PM Reconquest Seeding for Foul Mummy: guard post placer: TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 2/9/2020 1:48:30 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/9/2020 1:48:30 PM Successfully opened host socket 2/9/2020 1:48:59 PM Reconquest Seeding for Foul Mummy: guard post placer: TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 2/9/2020 1:50:09 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/9/2020 1:50:09 PM Successfully opened host socket 2/9/2020 1:51:23 PM Reconquest Seeding for Foul Mummy: guard post placer: TwelveSpreadOutGuardPosts scheduled: 10 actually seeded: 10 2/9/2020 1:52:56 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/9/2020 3:22:36 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 2/9/2020 3:22:36 PM Boot up FleetOS (0.2703s) 2/9/2020 3:22:36 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/9/2020 3:22:36 PM Check System Logs For Rogue Intelligence (0.0289s) 2/9/2020 3:22:37 PM Game Version: 1.321 2/9/2020 3:22:37 PM Eject Trash Into Hyperspace (0.2504s) 2/9/2020 3:22:37 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 2/9/2020 3:22:37 PM Check For Extra Modules (0.0100s) 2/9/2020 3:22:37 PM Bring Cloaking Systems Online (0.0249s) 2/9/2020 3:22:37 PM Remembering Alamo (0.0299s) 2/9/2020 3:22:37 PM Generating Framerates (0.0080s) 2/9/2020 3:22:37 PM Recalculate Speed Of Light (0.0299s) 2/9/2020 3:22:37 PM Optimize Comfort On Command Decks (0.0379s) 2/9/2020 3:22:37 PM Check Nearby Stellar Masses (0.0289s) 2/9/2020 3:22:37 PM No resolution change was required. 2/9/2020 3:22:37 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/9/2020 3:22:37 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/9/2020 3:22:37 PM Refresh Optical Lensing (0.0090s) 2/9/2020 3:22:37 PM Revise Fundamental Physical Laws (0.1452s) 2/9/2020 3:22:37 PM Boot Audio Comms (0.0180s) 2/9/2020 3:22:37 PM Establish Individual Audio Links (0.0239s) 2/9/2020 3:22:37 PM Prepare Explosions and Crackles (0.2154s) 2/9/2020 3:22:37 PM Calculate Odds Of Success (0.2151s) 2/9/2020 3:22:38 PM Briefly Panic (0.3231s) 2/9/2020 3:22:38 PM Install Confidence Routines (0.2244s) 2/9/2020 3:22:38 PM Bring Commander Interface Online (0.1102s) 2/9/2020 3:22:38 PM Motivate All Crews (0.0321s) 2/9/2020 3:22:38 PM Externalizing Patterns (0.0140s) 2/9/2020 3:22:38 PM Disengaging Constants (0.0933s) 2/9/2020 3:22:38 PM Late Axionic Computations (0.1476s) 2/9/2020 3:22:38 PM Connecting to Fleet Command (0.0080s) 2/9/2020 3:22:38 PM Thinking Of Advice (0.0110s) 2/9/2020 3:22:38 PM Degaussing Advice (0.0608s) 2/9/2020 3:22:38 PM Naming All Known Planets (0.0110s) 2/9/2020 3:22:38 PM Remembering Speeds (0.0100s) 2/9/2020 3:22:38 PM Prioritizing Targets (0.0140s) 2/9/2020 3:22:38 PM Rebooting Sensor Arrays (0.0080s) 2/9/2020 3:22:38 PM Unloading Prismatic Grid (0.0090s) 2/9/2020 3:22:38 PM Thinking Of Objectives (0.0090s) 2/9/2020 3:22:38 PM Re-Aligning Objectives (0.0140s) 2/9/2020 3:22:38 PM Inhibiting Visual Scans (0.0299s) 2/9/2020 3:22:38 PM Synthesizing Vocals (0.0080s) 2/9/2020 3:22:38 PM Ventilating Scenarios (0.0080s) 2/9/2020 3:22:38 PM Decontaminating Targeting Systems (0.0140s) 2/9/2020 3:22:38 PM Ejecting Tactical Core (0.0083s) 2/9/2020 3:22:38 PM Calibrating Formations (0.0100s) 2/9/2020 3:22:38 PM Intercepting Galactic Maps (0.0150s) 2/9/2020 3:22:39 PM Sterilizing Test Chamber (0.0099s) 2/9/2020 3:22:39 PM Faction Diagnostics (0.0229s) 2/9/2020 3:22:39 PM Buffering Hackers (0.0249s) 2/9/2020 3:22:39 PM Inverting Death (0.0185s) 2/9/2020 3:22:39 PM Linear Field Variance (0.0848s) 2/9/2020 3:22:39 PM Charging Marks (0.0130s) 2/9/2020 3:22:39 PM Guarding The Posts (0.0110s) 2/9/2020 3:22:39 PM Range Manifolds (0.0179s) 2/9/2020 3:22:39 PM Purging ROFs (0.0110s) 2/9/2020 3:22:39 PM Manipulating Speeds (0.0160s) 2/9/2020 3:22:39 PM Detecting Projectiles (0.0140s) 2/9/2020 3:22:39 PM Grouping Flow Fields (0.0140s) 2/9/2020 3:22:39 PM Modulating Flow Field Groups (0.0180s) 2/9/2020 3:22:39 PM Designing Fleets (0.0479s) 2/9/2020 3:22:39 PM Thinking Of Technologies (0.0110s) 2/9/2020 3:22:39 PM Categorizing Starboard Sensors (0.0090s) 2/9/2020 3:22:39 PM Injecting Galactic Variables (0.0249s) 2/9/2020 3:22:39 PM Discharging Colored Ions (0.0349s) 2/9/2020 3:22:39 PM Replicating Ion Colors (0.0129s) 2/9/2020 3:22:39 PM Pining For Starfields (0.4867s) 2/9/2020 3:22:41 PM Combing Distant Planets (1.5867s) 2/9/2020 3:22:41 PM Investigating Map Signatures (0.0239s) 2/9/2020 3:22:41 PM Collating Solar Systems (0.0080s) 2/9/2020 3:22:41 PM Categorizing All Planets (0.0050s) 2/9/2020 3:22:41 PM Organizing Commands (0.0289s) 2/9/2020 3:22:41 PM Calculating Firing Cones (0.0060s) 2/9/2020 3:22:42 PM Divulge Ship Part Schematics To Enemy (0.9069s) 2/9/2020 3:22:46 PM Investigating Parabolic Thrust (3.6430s) 2/9/2020 3:22:46 PM Issuing Orders (0.0050s) 2/9/2020 3:22:46 PM Augmenting Infusers (0.0140s) 2/9/2020 3:22:46 PM Infusing (0.0578s) 2/9/2020 3:22:46 PM Post-Proton Surge (0.0070s) 2/9/2020 3:22:46 PM Calibrate Weapons Arrays (0.0190s) 2/9/2020 3:22:46 PM Stimulate Modulation (0.0329s) 2/9/2020 3:22:46 PM ArcenAssetBundleCache.InstantiatedObjects: 856 2/9/2020 3:22:47 PM Load Surrogates (1.0448s) 2/9/2020 3:22:47 PM Load Historical Documents (0.0050s) 2/9/2020 3:22:47 PM 10.8 seconds total load time. Boot up FleetOS (0.3s) Eject Trash Into Hyperspace (0.3s) Briefly Panic (0.3s) Pining For Starfields (0.5s) Combing Distant Planets (1.6s) Divulge Ship Part Schematics To Enemy (0.9s) Investigating Parabolic Thrust (3.6s) Load Surrogates (1.0s) 2/9/2020 3:22:47 PM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 2/9/2020 3:23:16 PM Start Generate Partial Map with Realistic and seed 736556059 and planet count 80 and 17 factions 2/9/2020 3:23:16 PM World Created, Launching Server 2/9/2020 3:23:16 PM Successfully opened host socket 2/9/2020 3:23:20 PM Start Generate Partial Map with Realistic and seed 937096420 and planet count 80 and 17 factions 2/9/2020 3:23:20 PM Generate Partial Map Complete 2/9/2020 3:23:55 PM Start Generate FULL Map with Realistic and seed 937096420 and planet count 80 and 17 factions 2/9/2020 3:23:55 PM Generate FULL Map Complete 2/9/2020 3:50:58 PM Donating team Fireteam 15 has 36 units with strength 2128. Status Assembling No target planet No lurk planet. Ships: Anger: 35, Haures: 1 to hunter, path A 2/9/2020 3:56:58 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/9/2020 3:56:58 PM Successfully opened host socket 2/9/2020 4:01:33 PM ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed, System.Int32& DistanceIfNotInRange) (at <1b40fc44c696462896947c577309b0de>:0) Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed) (at <1b40fc44c696462896947c577309b0de>:0) Arcen.AIW2.External.PlanetExtensions+<>c__DisplayClass5_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) (at <792f8cfdd6564f12bf6d11be839db59a>:0) Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <1b40fc44c696462896947c577309b0de>:0) Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <1b40fc44c696462896947c577309b0de>:0) Arcen.AIW2.External.PlanetExtensions.GetIsPlacementPointSafe (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntityTypeData EntityTypeToPlace, Arcen.Universal.ArcenPoint Point, System.Boolean OutrightIgnoreMobileUnits) (at <792f8cfdd6564f12bf6d11be839db59a>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.DrawCursorStateForPlanetView (System.Boolean IsHoveringOverEntity) (at :0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate () (at :0) SelectionManager.Update () (at <32ab88ecd2054b65bbd421e650e0eed9>:0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 2/9/2020 4:01:33 PM ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed, System.Int32& DistanceIfNotInRange) (at <1b40fc44c696462896947c577309b0de>:0) Arcen.AIW2.Core.GameEntity_Squad.GetIsWithinRangeOf (Arcen.Universal.ArcenPoint Point, System.Int32 ExtraDistanceAllowed) (at <1b40fc44c696462896947c577309b0de>:0) Arcen.AIW2.External.PlanetExtensions+<>c__DisplayClass5_0.b__0 (Arcen.AIW2.Core.GameEntity_Squad entity) (at <792f8cfdd6564f12bf6d11be839db59a>:0) Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <1b40fc44c696462896947c577309b0de>:0) Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) (at <1b40fc44c696462896947c577309b0de>:0) Arcen.AIW2.External.PlanetExtensions.GetIsPlacementPointSafe (Arcen.AIW2.Core.Planet planet, Arcen.AIW2.Core.GameEntityTypeData EntityTypeToPlace, Arcen.Universal.ArcenPoint Point, System.Boolean OutrightIgnoreMobileUnits) (at <792f8cfdd6564f12bf6d11be839db59a>:0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.DrawCursorStateForPlanetView (System.Boolean IsHoveringOverEntity) (at :0) Arcen.AIW2.ExternalVisualization.PlanetViewSelector.RunUpdate () (at :0) SelectionManager.Update () (at <32ab88ecd2054b65bbd421e650e0eed9>:0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in :0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in :0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in :0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 2/9/2020 4:10:09 PM Donating team Fireteam 48 has 42 units with strength 2154. Status Assembling No target planet No lurk planet. Ships: Kratos Aurion: 42 to hunter, path A 2/9/2020 4:10:17 PM Donating team Fireteam 55 has 51 units with strength 2094. Status Assembling No target planet No lurk planet. Ships: Haures: 51 to hunter, path A 2/9/2020 4:10:17 PM Donating team Fireteam 56 has 24 units with strength 664. Status Assembling No target planet No lurk planet. Ships: Dark Archer: 24 to hunter, path A 2/9/2020 4:10:17 PM Donating team Fireteam 57 has 1 units with strength 131. Status Assembling No target planet No lurk planet. Ships: Anger: 1 to hunter, path A 2/9/2020 4:13:26 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/9/2020 4:13:26 PM Successfully opened host socket 2/9/2020 4:14:04 PM Donating team Fireteam 57 has 21 units with strength 694. Status Assembling No target planet No lurk planet. Ships: Kratos Aurion: 21 to hunter, path A 2/9/2020 4:15:21 PM Donating team Fireteam 66 has 7 units with strength 138. Status Assembling No target planet No lurk planet. Ships: Dark Archer: 7 to hunter, path A 2/9/2020 4:15:21 PM Donating team Fireteam 70 has 30 units with strength 780. Status Assembling No target planet No lurk planet. Ships: Dark Archer: 30 to hunter, path A 2/9/2020 4:15:23 PM Donating team Fireteam 76 has 5 units with strength 172. Status Assembling No target planet No lurk planet. Ships: Dark Archer: 5 to hunter, path A 2/9/2020 4:15:28 PM Donating team Fireteam 78 has 17 units with strength 931. Status Assembling No target planet No lurk planet. Ships: Volt: 17 to hunter, path A 2/9/2020 4:17:21 PM PLAYER DISCONNECTED 0.0.0.0=>0 2/9/2020 4:17:21 PM Successfully opened host socket 2/9/2020 4:17:50 PM Donating team Fireteam 57 has 28 units with strength 1178. Status Assembling No target planet No lurk planet. Ships: Kratos Aurion: 28 to hunter, path A 2/9/2020 4:20:50 PM Donating team Fireteam 63 has 8 units with strength 234. Status Assembling No target planet No lurk planet. Ships: Haures: 8 to hunter, path A 2/9/2020 4:21:38 PM Donating team Fireteam 71 has 2 units with strength 182. Status Assembling No target planet No lurk planet. Ships: Kratos Aurion: 1, Haures: 1 to hunter, path A 2/9/2020 4:21:38 PM Donating team Fireteam 73 has 14 units with strength 1475. Status Assembling No target planet No lurk planet. Ships: Kratos Aurion: 14 to hunter, path A 2/9/2020 4:21:38 PM Donating team Fireteam 72 has 43 units with strength 2636. Status Staging No target planet No lurk planet. Ships: Kratos Aurion: 43 to hunter, path B 2/9/2020 4:21:39 PM Donating team Fireteam 71 has 26 units with strength 823. Status Assembling No target planet No lurk planet. Ships: Kratos Aurion: 26 to hunter, path A 2/9/2020 4:21:46 PM Donating team Fireteam 73 has 6 units with strength 205. Status Assembling No target planet No lurk planet. Ships: Idun: 3, Haze: 3 to hunter, path A 2/9/2020 4:21:57 PM Donating team Fireteam 75 has 1 units with strength 378. Status Assembling No target planet No lurk planet. Ships: Dire Wolf: 1 to hunter, path A 2/9/2020 4:23:56 PM Donating team Fireteam 88 has 11 units with strength 1923. Status Assembling No target planet No lurk planet. Ships: Kratos Aurion: 11 to hunter, path A 2/9/2020 4:24:00 PM Donating team Fireteam 93 has 10 units with strength 349. Status Assembling No target planet No lurk planet. Ships: Kratos Aurion: 10 to hunter, path A 2/9/2020 4:24:03 PM Donating team Fireteam 98 has 1 units with strength 68. Status Assembling No target planet No lurk planet. Ships: Kratos Aurion: 1 to hunter, path A 2/9/2020 4:24:05 PM Donating team Fireteam 104 has 2 units with strength 136. Status Assembling No target planet No lurk planet. Ships: Kratos Aurion: 2 to hunter, path A 2/9/2020 4:24:11 PM Donating team Fireteam 106 has 1 units with strength 35. Status Assembling No target planet No lurk planet. Ships: Kratos Aurion: 1 to hunter, path A 2/9/2020 4:27:24 PM Donating team Fireteam 114 has 5 units with strength 1135. Status Assembling No target planet No lurk planet. Ships: Haures: 4, Kratos Aurion: 1 to hunter, path A 2/9/2020 4:27:25 PM Donating team Fireteam 89 has 75 units with strength 3015. Status Staging No target planet No lurk planet. Ships: Kratos Aurion: 62, Feather Magic: 13 to hunter, path B 2/9/2020 4:27:28 PM Donating team Fireteam 121 has 24 units with strength 975. Status Assembling No target planet No lurk planet. Ships: Kratos Aurion: 19, Lapyx: 5 to hunter, path A 2/9/2020 4:27:28 PM Donating team Fireteam 117 has 73 units with strength 2980. Status Staging No target planet No lurk planet. Ships: Kratos Aurion: 61, Lapyx: 12 to hunter, path B 2/9/2020 4:27:28 PM Donating team Fireteam 119 has 52 units with strength 2107. Status Staging No target planet No lurk planet. Ships: Kratos Aurion: 49, Lapyx: 3 to hunter, path B 2/9/2020 4:27:32 PM Donating team Fireteam 121 has 2 units with strength 872. Status Assembling No target planet No lurk planet. Ships: Kratos Aurion: 2 to hunter, path A 2/9/2020 4:28:05 PM Donating team Fireteam 124 has 7 units with strength 253. Status Assembling No target planet No lurk planet. Ships: Lapyx: 7 to hunter, path A 2/9/2020 4:31:13 PM Donating team Fireteam 132 has 1 units with strength 97. Status Assembling No target planet No lurk planet. Ships: Clay Golem: 1 to hunter, path A 2/9/2020 4:32:44 PM Donating team Fireteam 137 has 6 units with strength 153. Status Assembling No target planet No lurk planet. Ships: Lapyx: 6 to hunter, path A 2/9/2020 4:33:02 PM Donating team Fireteam 139 has 12 units with strength 822. Status Assembling No target planet No lurk planet. Ships: Kratos Aurion: 12 to hunter, path A 2/9/2020 4:33:10 PM Donating team Fireteam 144 has 2 units with strength 330. Status Assembling No target planet No lurk planet. Ships: Kratos Aurion: 2 to hunter, path A 2/9/2020 4:33:58 PM Donating team Fireteam 152 has 1 units with strength 165. Status Assembling No target planet No lurk planet. Ships: Lapyx: 1 to hunter, path A 2/9/2020 4:41:22 PM Donating team Fireteam 157 has 3 units with strength 342. Status Assembling No target planet No lurk planet. Ships: Penguinist: 3 to hunter, path A 2/9/2020 4:46:08 PM Donating team Fireteam 189 has 11 units with strength 552. Status Assembling No target planet No lurk planet. Ships: Kuchinawa: 9, Karst: 2 to hunter, path A 2/9/2020 4:46:08 PM Donating team Fireteam 200 has 6 units with strength 316. Status Assembling No target planet No lurk planet. Ships: Kuchinawa: 6 to hunter, path A 2/9/2020 4:46:08 PM Donating team Fireteam 201 has 3 units with strength 342. Status Assembling No target planet No lurk planet. Ships: Wyvern: 3 to hunter, path A 2/9/2020 4:46:13 PM Donating team Fireteam 203 has 1 units with strength 34. Status Assembling No target planet No lurk planet. Ships: Kuchinawa: 1 to hunter, path A 2/9/2020 4:47:05 PM Donating team Fireteam 209 has 7 units with strength 679. Status Assembling No target planet No lurk planet. Ships: Kuchinawa: 7 to hunter, path A 2/9/2020 4:47:52 PM Donating team Fireteam 206 has 29 units with strength 2224. Status Staging No target planet No lurk planet. Ships: Kuchinawa: 19, Clay Golem: 10 to hunter, path B 2/9/2020 4:50:29 PM Donating team Fireteam 202 has 42 units with strength 2616. Status Staging No target planet No lurk planet. Ships: Lapyx: 34, Kratos Aurion: 6, Feather Magic: 2 to hunter, path B 2/9/2020 4:52:57 PM PLAYER DISCONNECTED 0.0.0.0=>0 3/5/2020 12:37:29 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/5/2020 12:37:29 PM Boot up FleetOS (0.2623s) 3/5/2020 12:37:29 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/5/2020 12:37:29 PM Check System Logs For Rogue Intelligence (0.0778s) 3/5/2020 12:37:29 PM Game Version: 2.008 3/5/2020 12:37:29 PM Eject Trash Into Hyperspace (0.1775s) 3/5/2020 12:37:29 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 3/5/2020 12:37:29 PM Check For Extra Modules (0.0110s) 3/5/2020 12:37:29 PM Bring Cloaking Systems Online (0.0269s) 3/5/2020 12:37:29 PM Remembering Alamo (0.0269s) 3/5/2020 12:37:29 PM Generating Framerates (0.0080s) 3/5/2020 12:37:29 PM Recalculate Speed Of Light (0.0279s) 3/5/2020 12:37:29 PM Optimize Comfort On Command Decks (0.0269s) 3/5/2020 12:37:29 PM Check Nearby Stellar Masses (0.0190s) 3/5/2020 12:37:29 PM No resolution change was required. 3/5/2020 12:37:29 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/5/2020 12:37:29 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/5/2020 12:37:29 PM Refresh Optical Lensing (0.0090s) 3/5/2020 12:37:29 PM Revise Fundamental Physical Laws (0.1750s) 3/5/2020 12:37:29 PM Boot Audio Comms (0.0180s) 3/5/2020 12:37:29 PM Establish Individual Audio Links (0.0259s) 3/5/2020 12:37:29 PM Prepare Explosions and Crackles (0.2019s) 3/5/2020 12:37:30 PM Calculate Odds Of Success (0.2895s) 3/5/2020 12:37:30 PM Briefly Panic (0.3406s) 3/5/2020 12:37:30 PM Install Confidence Routines (0.2035s) 3/5/2020 12:37:30 PM Bring Commander Interface Online (0.1087s) 3/5/2020 12:37:30 PM Motivate All Crews (0.0290s) 3/5/2020 12:37:30 PM Externalizing Patterns (0.0199s) 3/5/2020 12:37:31 PM Disengaging Constants (0.1216s) 3/5/2020 12:37:31 PM Late Axionic Computations (0.1845s) 3/5/2020 12:37:31 PM Connecting to Fleet Command (0.0110s) 3/5/2020 12:37:31 PM Thinking Of Advice (0.0109s) 3/5/2020 12:37:31 PM Degaussing Advice (0.0679s) 3/5/2020 12:37:31 PM Naming All Known Planets (0.0089s) 3/5/2020 12:37:31 PM Remembering Speeds (0.0100s) 3/5/2020 12:37:31 PM Prioritizing Targets (0.0119s) 3/5/2020 12:37:31 PM Rebooting Sensor Arrays (0.0100s) 3/5/2020 12:37:31 PM Unloading Prismatic Grid (0.0099s) 3/5/2020 12:37:31 PM Thinking Of Objectives (0.0150s) 3/5/2020 12:37:31 PM Re-Aligning Objectives (0.0129s) 3/5/2020 12:37:31 PM Inhibiting Visual Scans (0.0379s) 3/5/2020 12:37:31 PM Synthesizing Vocals (0.0090s) 3/5/2020 12:37:31 PM Ventilating Scenarios (0.0110s) 3/5/2020 12:37:31 PM Decontaminating Targeting Systems (0.0110s) 3/5/2020 12:37:31 PM Ejecting Tactical Core (0.0110s) 3/5/2020 12:37:31 PM Calibrating Formations (0.0110s) 3/5/2020 12:37:31 PM Intercepting Galactic Maps (0.0189s) 3/5/2020 12:37:31 PM Sterilizing Test Chamber (0.0119s) 3/5/2020 12:37:31 PM Faction Diagnostics (0.0229s) 3/5/2020 12:37:31 PM Buffering Hackers (0.0250s) 3/5/2020 12:37:31 PM Inverting Death (0.0159s) 3/5/2020 12:37:31 PM Linear Field Variance (0.0828s) 3/5/2020 12:37:31 PM Charging Marks (0.0120s) 3/5/2020 12:37:31 PM Guarding The Posts (0.0119s) 3/5/2020 12:37:31 PM Range Manifolds (0.0120s) 3/5/2020 12:37:31 PM Purging ROFs (0.0089s) 3/5/2020 12:37:31 PM Manipulating Speeds (0.0130s) 3/5/2020 12:37:31 PM Detecting Projectiles (0.0090s) 3/5/2020 12:37:31 PM Grouping Flow Fields (0.0120s) 3/5/2020 12:37:31 PM Modulating Flow Field Groups (0.0166s) 3/5/2020 12:37:31 PM Designing Fleets (0.0608s) 3/5/2020 12:37:31 PM Thinking Of Technologies (0.0120s) 3/5/2020 12:37:31 PM Categorizing Starboard Sensors (0.0100s) 3/5/2020 12:37:31 PM Injecting Galactic Variables (0.0240s) 3/5/2020 12:37:31 PM Discharging Colored Ions (0.0309s) 3/5/2020 12:37:31 PM Replicating Ion Colors (0.0110s) 3/5/2020 12:37:32 PM Investigating Starfields (0.5244s) 3/5/2020 12:37:34 PM Screening Distant Planets (1.7002s) 3/5/2020 12:37:34 PM Investigating Map Signatures (0.0259s) 3/5/2020 12:37:34 PM Collating Solar Systems (0.0110s) 3/5/2020 12:37:34 PM Categorizing All Planets (0.0050s) 3/5/2020 12:37:34 PM Organizing Commands (0.0260s) 3/5/2020 12:37:34 PM Calculating Firing Cones (0.0040s) 3/5/2020 12:37:35 PM Collapsing Pile Of Ship Parts (0.9802s) 3/5/2020 12:37:38 PM Download Extra RAM (3.7203s) 3/5/2020 12:37:38 PM Issuing Orders (0.0040s) 3/5/2020 12:37:38 PM Augmenting Infusers (0.0130s) 3/5/2020 12:37:38 PM Infusing (0.0489s) 3/5/2020 12:37:38 PM Post-Proton Surge (0.0040s) 3/5/2020 12:37:38 PM Calibrate Weapons Arrays (0.0170s) 3/5/2020 12:37:39 PM Stimulate Modulation (0.0170s) 3/5/2020 12:37:39 PM ArcenAssetBundleCache.InstantiatedObjects: 861 3/5/2020 12:37:40 PM Load Surrogates (1.1271s) 3/5/2020 12:37:40 PM Load Historical Documents (0.0030s) 3/5/2020 12:37:40 PM 11.3 seconds total load time. Boot up FleetOS (0.3s) Calculate Odds Of Success (0.3s) Briefly Panic (0.3s) Investigating Starfields (0.5s) Screening Distant Planets (1.7s) Collapsing Pile Of Ship Parts (1.0s) Download Extra RAM (3.7s) Load Surrogates (1.1s) 3/5/2020 12:37:40 PM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <0e92c1bf510e4807a6b0ec8650662ed4>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <0e92c1bf510e4807a6b0ec8650662ed4>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <0e92c1bf510e4807a6b0ec8650662ed4>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 3/5/2020 12:39:26 PM Start Generate Partial Map with Realistic and seed 139453072 and planet count 80 and 19 factions 3/5/2020 12:39:26 PM World Created, Launching Server 3/5/2020 12:39:27 PM Successfully opened host socket 3/5/2020 12:41:32 PM Start Generate Partial Map with Realistic and seed 139453072 and planet count 80 and 19 factions 3/5/2020 12:41:33 PM Generate Partial Map Complete 3/5/2020 12:41:35 PM Start Generate Partial Map with Realistic and seed 256131355 and planet count 80 and 19 factions 3/5/2020 12:41:35 PM Generate Partial Map Complete 3/5/2020 12:41:58 PM Start Generate FULL Map with Realistic and seed 256131355 and planet count 80 and 19 factions 3/5/2020 12:41:59 PM Generate FULL Map Complete 3/5/2020 12:49:11 PM Skipped log Achievement To Steam Knowledge is Power because we think it's already there. 3/5/2020 12:51:53 PM PLAYER DISCONNECTED 0.0.0.0=>0 3/31/2020 11:49:14 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 3/31/2020 11:49:14 PM Boot up FleetOS (0.2643s) 3/31/2020 11:49:14 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 3/31/2020 11:49:14 PM Check System Logs For Rogue Intelligence (0.0289s) 3/31/2020 11:49:14 PM Game Version: 2.012 3/31/2020 11:49:14 PM Eject Trash Into Hyperspace (0.2015s) 3/31/2020 11:49:14 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 3/31/2020 11:49:14 PM Check For Extra Modules (0.0140s) 3/31/2020 11:49:15 PM Bring Cloaking Systems Online (0.0239s) 3/31/2020 11:49:15 PM Remembering Alamo (0.0308s) 3/31/2020 11:49:15 PM Generating Framerates (0.0110s) 3/31/2020 11:49:15 PM Recalculate Speed Of Light (0.0279s) 3/31/2020 11:49:15 PM Optimize Comfort On Command Decks (0.0319s) 3/31/2020 11:49:15 PM Check Nearby Stellar Masses (0.0260s) 3/31/2020 11:49:15 PM No resolution change was required. 3/31/2020 11:49:15 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 3/31/2020 11:49:15 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 3/31/2020 11:49:15 PM Refresh Optical Lensing (0.0189s) 3/31/2020 11:49:15 PM Revise Fundamental Physical Laws (0.1633s) 3/31/2020 11:49:15 PM Boot Audio Comms (0.0170s) 3/31/2020 11:49:15 PM Establish Individual Audio Links (0.0209s) 3/31/2020 11:49:15 PM Prepare Explosions and Crackles (0.2093s) 3/31/2020 11:49:15 PM Calculate Odds Of Success (0.2097s) 3/31/2020 11:49:16 PM Briefly Panic (0.3341s) 3/31/2020 11:49:16 PM Install Confidence Routines (0.2114s) 3/31/2020 11:49:16 PM Bring Commander Interface Online (0.1067s) 3/31/2020 11:49:16 PM Motivate All Crews (0.0369s) 3/31/2020 11:49:16 PM Externalizing Patterns (0.0220s) 3/31/2020 11:49:16 PM Disengaging Constants (0.1207s) 3/31/2020 11:49:16 PM Late Axionic Computations (0.2054s) 3/31/2020 11:49:16 PM Connecting to Fleet Command (0.0099s) 3/31/2020 11:49:16 PM Thinking Of Advice (0.0120s) 3/31/2020 11:49:16 PM Degaussing Advice (0.0728s) 3/31/2020 11:49:16 PM Naming All Known Planets (0.0090s) 3/31/2020 11:49:16 PM Remembering Speeds (0.0104s) 3/31/2020 11:49:16 PM Prioritizing Targets (0.0110s) 3/31/2020 11:49:16 PM Rebooting Sensor Arrays (0.0120s) 3/31/2020 11:49:16 PM Unloading Prismatic Grid (0.0120s) 3/31/2020 11:49:16 PM Thinking Of Objectives (0.0140s) 3/31/2020 11:49:16 PM Re-Aligning Objectives (0.0119s) 3/31/2020 11:49:17 PM Inhibiting Visual Scans (0.0359s) 3/31/2020 11:49:17 PM Synthesizing Vocals (0.0140s) 3/31/2020 11:49:17 PM Ventilating Scenarios (0.0140s) 3/31/2020 11:49:17 PM Decontaminating Targeting Systems (0.0109s) 3/31/2020 11:49:17 PM Ejecting Tactical Core (0.0129s) 3/31/2020 11:49:17 PM Calibrating Formations (0.0130s) 3/31/2020 11:49:17 PM Intercepting Galactic Maps (0.0160s) 3/31/2020 11:49:17 PM Sterilizing Test Chamber (0.0150s) 3/31/2020 11:49:17 PM Faction Diagnostics (0.0249s) 3/31/2020 11:49:17 PM Buffering Hackers (0.0259s) 3/31/2020 11:49:17 PM Inverting Death (0.0170s) 3/31/2020 11:49:17 PM Linear Field Variance (0.0957s) 3/31/2020 11:49:17 PM Charging Marks (0.0110s) 3/31/2020 11:49:17 PM Guarding The Posts (0.0159s) 3/31/2020 11:49:17 PM Range Manifolds (0.0110s) 3/31/2020 11:49:17 PM Purging ROFs (0.0120s) 3/31/2020 11:49:17 PM Manipulating Speeds (0.0120s) 3/31/2020 11:49:17 PM Detecting Projectiles (0.0100s) 3/31/2020 11:49:17 PM Grouping Flow Fields (0.0130s) 3/31/2020 11:49:17 PM Modulating Flow Field Groups (0.0309s) 3/31/2020 11:49:17 PM Designing Fleets (0.0618s) 3/31/2020 11:49:17 PM Thinking Of Technologies (0.0120s) 3/31/2020 11:49:17 PM Categorizing Starboard Sensors (0.0099s) 3/31/2020 11:49:17 PM Injecting Galactic Variables (0.0199s) 3/31/2020 11:49:17 PM Discharging Colored Ions (0.0260s) 3/31/2020 11:49:17 PM Replicating Ion Colors (0.0120s) 3/31/2020 11:49:18 PM Hugging Starfields (0.6324s) 3/31/2020 11:49:20 PM Verifying Distant Planets (2.0167s) 3/31/2020 11:49:20 PM Investigating Map Signatures (0.0289s) 3/31/2020 11:49:20 PM Collating Solar Systems (0.0100s) 3/31/2020 11:49:20 PM Categorizing All Planets (0.0050s) 3/31/2020 11:49:20 PM Organizing Commands (0.0239s) 3/31/2020 11:49:20 PM Calculating Firing Cones (0.0040s) 3/31/2020 11:49:21 PM Demoting Insubordinate Ship Parts (0.9990s) 3/31/2020 11:49:25 PM Dreaming Of Quantum Computers (4.2122s) 3/31/2020 11:49:25 PM Issuing Orders (0.0070s) 3/31/2020 11:49:25 PM Augmenting Infusers (0.0130s) 3/31/2020 11:49:25 PM Infusing (0.0469s) 3/31/2020 11:49:25 PM Post-Proton Surge (0.0040s) 3/31/2020 11:49:25 PM Calibrate Weapons Arrays (0.0149s) 3/31/2020 11:49:25 PM Stimulate Modulation (0.0259s) 3/31/2020 11:49:25 PM ArcenAssetBundleCache.InstantiatedObjects: 865 3/31/2020 11:49:26 PM Load Surrogates (1.1022s) 3/31/2020 11:49:26 PM Load Historical Documents (0.0180s) 3/31/2020 11:49:26 PM 12.2 seconds total load time. Boot up FleetOS (0.3s) Briefly Panic (0.3s) Hugging Starfields (0.6s) Verifying Distant Planets (2.0s) Demoting Insubordinate Ship Parts (1.0s) Dreaming Of Quantum Computers (4.2s) Load Surrogates (1.1s) 3/31/2020 11:49:26 PM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 3/31/2020 11:49:43 PM Start Generate Partial Map with Realistic and seed 908447310 and planet count 80 and 19 factions 3/31/2020 11:49:43 PM World Created, Launching Server 3/31/2020 11:49:44 PM Successfully opened host socket 3/31/2020 11:50:42 PM Start Generate Partial Map with Realistic and seed 908447310 and planet count 80 and 19 factions 3/31/2020 11:50:42 PM Generate Partial Map Complete 3/31/2020 11:50:53 PM Start Generate Partial Map with Realistic and seed 744395993 and planet count 80 and 19 factions 3/31/2020 11:50:53 PM Generate Partial Map Complete 3/31/2020 11:51:04 PM Start Generate Partial Map with Realistic and seed 181607820 and planet count 80 and 19 factions 3/31/2020 11:51:04 PM Generate Partial Map Complete 3/31/2020 11:51:05 PM Start Generate Partial Map with Realistic and seed 164918092 and planet count 80 and 19 factions 3/31/2020 11:51:06 PM Generate Partial Map Complete 3/31/2020 11:51:11 PM Start Generate Partial Map with Realistic and seed 602973244 and planet count 80 and 19 factions 3/31/2020 11:51:12 PM Generate Partial Map Complete 3/31/2020 11:51:13 PM Start Generate Partial Map with Realistic and seed 882629500 and planet count 80 and 19 factions 3/31/2020 11:51:13 PM Generate Partial Map Complete 3/31/2020 11:51:20 PM Start Generate FULL Map with Realistic and seed 882629500 and planet count 80 and 19 factions 3/31/2020 11:51:20 PM Generate FULL Map Complete 3/31/2020 11:58:03 PM Skipped log Achievement To Steam Research Grant because we think it's already there. 4/1/2020 12:24:00 AM Donating team Fireteam 21 has 3 units with strength 30. Status Assembling No target planet No lurk planet. Ships: Inix II: 3 to hunter, path A 4/1/2020 12:24:38 AM Donating team Fireteam 22 has 3 units with strength 63. Status Assembling No target planet No lurk planet. Ships: Inix II: 3 to hunter, path A 4/1/2020 12:25:41 AM Donating team Fireteam 24 has 1 units with strength 165. Status Assembling No target planet No lurk planet. Ships: Inix II: 1 to hunter, path A 4/1/2020 12:27:53 AM Skipped log Achievement To Steam Lots Of Energy because we think it's already there. 4/1/2020 12:37:43 AM Skipped log Achievement To Steam Tech Tree because we think it's already there. 4/1/2020 12:44:51 AM Donating team Fireteam 51 has 2 units with strength 92. Status Assembling No target planet No lurk planet. Ships: Nothing Here: 2 to hunter, path A 4/1/2020 12:45:31 AM Donating team Fireteam 58 has 13 units with strength 436. Status Assembling No target planet No lurk planet. Ships: Ozonia: 13 to hunter, path A 4/1/2020 12:45:31 AM Donating team Fireteam 56 has 5 units with strength 3391. Status Staging No target planet No lurk planet. Ships: Ozonia: 5 to hunter, path B 4/1/2020 12:45:31 AM Donating team Fireteam 57 has 26 units with strength 2569. Status Staging No target planet No lurk planet. Ships: Ozonia: 25, Nothing Here: 1 to hunter, path B 4/1/2020 12:45:43 AM Donating team Fireteam 60 has 10 units with strength 575. Status Assembling No target planet No lurk planet. Ships: Nothing Here: 7, Viper 3.8: 3 to hunter, path A 4/1/2020 12:45:45 AM Donating team Fireteam 62 has 1 units with strength 1942. Status Assembling No target planet No lurk planet. Ships: Nothing Here: 1 to hunter, path A 4/1/2020 12:46:25 AM Donating team Fireteam 63 has 4 units with strength 1039. Status Assembling No target planet No lurk planet. Ships: Nothing Here: 4 to hunter, path A 4/1/2020 12:48:15 AM Donating team Fireteam 66 has 3 units with strength 111. Status Assembling No target planet No lurk planet. Ships: Nothing Here: 3 to hunter, path A 4/1/2020 12:48:20 AM Donating team Fireteam 66 has 4 units with strength 303. Status Assembling No target planet No lurk planet. Ships: Nothing Here: 4 to hunter, path A 4/1/2020 12:49:16 AM Donating team Fireteam 72 has 1 units with strength 22. Status Assembling No target planet No lurk planet. Ships: Viper 3.8: 1 to hunter, path A 4/1/2020 12:49:16 AM Donating team Fireteam 73 has 5 units with strength 251. Status Assembling No target planet No lurk planet. Ships: Nothing Here: 5 to hunter, path A 4/1/2020 12:51:11 AM Donating team Fireteam 82 has 1 units with strength 1942. Status Assembling No target planet No lurk planet. Ships: Viper 3.8: 1 to hunter, path A 4/1/2020 12:53:28 AM Donating team Fireteam 87 has 2 units with strength 131. Status Assembling No target planet No lurk planet. Ships: Viper 3.8: 2 to hunter, path A 4/1/2020 12:53:37 AM Donating team Fireteam 65 has 30 units with strength 3093. Status Staging No target planet No lurk planet. Ships: Atudemaroos: 29, More Clouds: 1 to hunter, path B 4/1/2020 12:53:37 AM Donating team Fireteam 76 has 19 units with strength 3215. Status Staging No target planet No lurk planet. Ships: Atudemaroos: 16, Mineria: 3 to hunter, path B 4/1/2020 12:54:09 AM Donating team Fireteam 70 has 53 units with strength 2857. Status Staging No target planet No lurk planet. Ships: Ligeia: 50, More Clouds: 2, Viper 3.8: 1 to hunter, path B 4/1/2020 12:59:33 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/1/2020 12:59:33 AM Successfully opened host socket 4/1/2020 1:12:45 AM PLAYER DISCONNECTED 0.0.0.0=>0 4/5/2020 12:32:30 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/5/2020 12:32:30 PM Boot up FleetOS (0.2623s) 4/5/2020 12:32:30 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/5/2020 12:32:30 PM Check System Logs For Rogue Intelligence (0.0289s) 4/5/2020 12:32:30 PM Game Version: 2.016 4/5/2020 12:32:30 PM Eject Trash Into Hyperspace (0.1966s) 4/5/2020 12:32:30 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 4/5/2020 12:32:30 PM Check For Extra Modules (0.0140s) 4/5/2020 12:32:30 PM Bring Cloaking Systems Online (0.0259s) 4/5/2020 12:32:30 PM Remembering Alamo (0.0265s) 4/5/2020 12:32:30 PM Generating Framerates (0.0090s) 4/5/2020 12:32:30 PM Recalculate Speed Of Light (0.0249s) 4/5/2020 12:32:30 PM Optimize Comfort On Command Decks (0.0239s) 4/5/2020 12:32:30 PM Check Nearby Stellar Masses (0.0219s) 4/5/2020 12:32:30 PM No resolution change was required. 4/5/2020 12:32:30 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/5/2020 12:32:30 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/5/2020 12:32:30 PM Refresh Optical Lensing (0.0110s) 4/5/2020 12:32:31 PM Revise Fundamental Physical Laws (0.1616s) 4/5/2020 12:32:31 PM Boot Audio Comms (0.0219s) 4/5/2020 12:32:31 PM Establish Individual Audio Links (0.0189s) 4/5/2020 12:32:31 PM Prepare Explosions and Crackles (0.1939s) 4/5/2020 12:32:31 PM Calculate Odds Of Success (0.2304s) 4/5/2020 12:32:31 PM Briefly Panic (0.3331s) 4/5/2020 12:32:32 PM Install Confidence Routines (0.2104s) 4/5/2020 12:32:32 PM Bring Commander Interface Online (0.1077s) 4/5/2020 12:32:32 PM Motivate All Crews (0.0349s) 4/5/2020 12:32:32 PM Externalizing Patterns (0.0300s) 4/5/2020 12:32:32 PM Disengaging Constants (0.1184s) 4/5/2020 12:32:32 PM Late Axionic Computations (0.2073s) 4/5/2020 12:32:32 PM Connecting to Fleet Command (0.0090s) 4/5/2020 12:32:32 PM Thinking Of Advice (0.0110s) 4/5/2020 12:32:32 PM Degaussing Advice (0.0669s) 4/5/2020 12:32:32 PM Naming All Known Planets (0.0099s) 4/5/2020 12:32:32 PM Remembering Speeds (0.0100s) 4/5/2020 12:32:32 PM Prioritizing Targets (0.0120s) 4/5/2020 12:32:32 PM Rebooting Sensor Arrays (0.0100s) 4/5/2020 12:32:32 PM Unloading Prismatic Grid (0.0110s) 4/5/2020 12:32:32 PM Thinking Of Objectives (0.0099s) 4/5/2020 12:32:32 PM Re-Aligning Objectives (0.0140s) 4/5/2020 12:32:32 PM Inhibiting Visual Scans (0.0309s) 4/5/2020 12:32:32 PM Synthesizing Vocals (0.0100s) 4/5/2020 12:32:32 PM Ventilating Scenarios (0.0110s) 4/5/2020 12:32:32 PM Decontaminating Targeting Systems (0.0100s) 4/5/2020 12:32:32 PM Ejecting Tactical Core (0.0120s) 4/5/2020 12:32:32 PM Calibrating Formations (0.0120s) 4/5/2020 12:32:32 PM Intercepting Galactic Maps (0.0180s) 4/5/2020 12:32:32 PM Sterilizing Test Chamber (0.0130s) 4/5/2020 12:32:32 PM Faction Diagnostics (0.0200s) 4/5/2020 12:32:32 PM Buffering Hackers (0.0219s) 4/5/2020 12:32:32 PM Inverting Death (0.0170s) 4/5/2020 12:32:33 PM Linear Field Variance (0.0967s) 4/5/2020 12:32:33 PM Charging Marks (0.0110s) 4/5/2020 12:32:33 PM Guarding The Posts (0.0130s) 4/5/2020 12:32:33 PM Range Manifolds (0.0120s) 4/5/2020 12:32:33 PM Purging ROFs (0.0110s) 4/5/2020 12:32:33 PM Manipulating Speeds (0.0119s) 4/5/2020 12:32:33 PM Detecting Projectiles (0.0100s) 4/5/2020 12:32:33 PM Grouping Flow Fields (0.0129s) 4/5/2020 12:32:33 PM Modulating Flow Field Groups (0.0269s) 4/5/2020 12:32:33 PM Designing Fleets (0.0658s) 4/5/2020 12:32:33 PM Thinking Of Technologies (0.0110s) 4/5/2020 12:32:33 PM Categorizing Starboard Sensors (0.0100s) 4/5/2020 12:32:33 PM Injecting Galactic Variables (0.0199s) 4/5/2020 12:32:33 PM Discharging Colored Ions (0.0249s) 4/5/2020 12:32:33 PM Replicating Ion Colors (0.0090s) 4/5/2020 12:32:33 PM Taunting Starfields (0.6346s) 4/5/2020 12:32:35 PM Breaking Distant Planets (2.0176s) 4/5/2020 12:32:35 PM Investigating Map Signatures (0.0259s) 4/5/2020 12:32:35 PM Collating Solar Systems (0.0100s) 4/5/2020 12:32:35 PM Categorizing All Planets (0.0049s) 4/5/2020 12:32:36 PM Organizing Commands (0.0250s) 4/5/2020 12:32:36 PM Calculating Firing Cones (0.0040s) 4/5/2020 12:32:36 PM Collapsing Pile Of Ship Parts (0.9307s) 4/5/2020 12:32:41 PM Restrain Self From Stating The Odds (4.2396s) 4/5/2020 12:32:41 PM Issuing Orders (0.0050s) 4/5/2020 12:32:41 PM Augmenting Infusers (0.0109s) 4/5/2020 12:32:41 PM Infusing (0.0479s) 4/5/2020 12:32:41 PM Post-Proton Surge (0.0040s) 4/5/2020 12:32:41 PM Calibrate Weapons Arrays (0.0199s) 4/5/2020 12:32:41 PM Stimulate Modulation (0.0210s) 4/5/2020 12:32:41 PM ArcenAssetBundleCache.InstantiatedObjects: 865 4/5/2020 12:32:42 PM Load Surrogates (1.1231s) 4/5/2020 12:32:42 PM Load Historical Documents (0.0180s) 4/5/2020 12:32:42 PM 12.2 seconds total load time. Boot up FleetOS (0.3s) Briefly Panic (0.3s) Taunting Starfields (0.6s) Breaking Distant Planets (2.0s) Collapsing Pile Of Ship Parts (0.9s) Restrain Self From Stating The Odds (4.2s) Load Surrogates (1.1s) 4/5/2020 12:32:42 PM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 12:32:52 PM Successfully opened host socket 4/5/2020 12:33:50 PM Donating team Fireteam 152 has 2 units with strength 91. Status Assembling No target planet No lurk planet. Ships: Nothing Here: 2 to hunter, path A 4/5/2020 12:34:39 PM Donating team Fireteam 154 has 11 units with strength 958. Status Assembling No target planet No lurk planet. Ships: Ozonia: 11 to hunter, path A 4/5/2020 12:34:47 PM Donating team Fireteam 159 has 1 units with strength 915. Status Assembling No target planet No lurk planet. Ships: Ozonia: 1 to hunter, path A 4/5/2020 12:36:11 PM Logged Achievement To Steam Off to the Dire Graveyard 4/5/2020 12:36:15 PM Donating team Fireteam 163 has 1 units with strength 34. Status Assembling No target planet No lurk planet. Ships: Answers: 1 to hunter, path A 4/5/2020 12:36:23 PM Donating team Fireteam 165 has 1 units with strength 105. Status Assembling No target planet No lurk planet. Ships: Answers: 1 to hunter, path A 4/5/2020 12:36:46 PM Donating team Fireteam 169 has 1 units with strength 165. Status Assembling No target planet No lurk planet. Ships: Answers: 1 to hunter, path A 4/5/2020 12:36:50 PM Donating team Fireteam 169 has 2 units with strength 26. Status Assembling No target planet No lurk planet. Ships: Answers: 2 to hunter, path A 4/5/2020 12:36:56 PM Donating team Fireteam 169 has 25 units with strength 1315. Status Assembling No target planet No lurk planet. Ships: Answers: 25 to hunter, path A 4/5/2020 12:36:59 PM Donating team Fireteam 169 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Answers: 4 to hunter, path A 4/5/2020 12:36:59 PM Donating team Fireteam 170 has 4 units with strength 157. Status Assembling No target planet No lurk planet. Ships: Answers: 4 to hunter, path A 4/5/2020 12:37:00 PM Donating team Fireteam 171 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Answers: 4 to hunter, path A 4/5/2020 12:37:01 PM Donating team Fireteam 172 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Answers: 4 to hunter, path A 4/5/2020 12:37:02 PM Donating team Fireteam 173 has 6 units with strength 300. Status Assembling No target planet No lurk planet. Ships: Answers: 6 to hunter, path A 4/5/2020 12:37:03 PM Donating team Fireteam 174 has 3 units with strength 120. Status Assembling No target planet No lurk planet. Ships: Answers: 3 to hunter, path A 4/5/2020 12:37:04 PM Donating team Fireteam 175 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Answers: 4 to hunter, path A 4/5/2020 12:37:05 PM Donating team Fireteam 176 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Answers: 4 to hunter, path A 4/5/2020 12:37:05 PM Donating team Fireteam 177 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Answers: 4 to hunter, path A 4/5/2020 12:37:06 PM Donating team Fireteam 178 has 3 units with strength 120. Status Assembling No target planet No lurk planet. Ships: Answers: 3 to hunter, path A 4/5/2020 12:37:07 PM Donating team Fireteam 179 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Answers: 4 to hunter, path A 4/5/2020 12:37:08 PM Donating team Fireteam 180 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Answers: 4 to hunter, path A 4/5/2020 12:37:09 PM Donating team Fireteam 181 has 4 units with strength 157. Status Assembling No target planet No lurk planet. Ships: Answers: 4 to hunter, path A 4/5/2020 12:37:09 PM Donating team Fireteam 182 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Answers: 4 to hunter, path A 4/5/2020 12:37:10 PM Donating team Fireteam 183 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Answers: 4 to hunter, path A 4/5/2020 12:37:11 PM Donating team Fireteam 184 has 4 units with strength 166. Status Assembling No target planet No lurk planet. Ships: Answers: 4 to hunter, path A 4/5/2020 12:37:12 PM Donating team Fireteam 185 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Answers: 4 to hunter, path A 4/5/2020 12:37:13 PM Donating team Fireteam 186 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Answers: 4 to hunter, path A 4/5/2020 12:37:13 PM Donating team Fireteam 187 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Answers: 4 to hunter, path A 4/5/2020 12:37:14 PM Donating team Fireteam 188 has 3 units with strength 120. Status Assembling No target planet No lurk planet. Ships: Answers: 3 to hunter, path A 4/5/2020 12:37:15 PM Donating team Fireteam 189 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Answers: 4 to hunter, path A 4/5/2020 12:37:16 PM Donating team Fireteam 190 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Answers: 4 to hunter, path A 4/5/2020 12:37:17 PM Donating team Fireteam 191 has 3 units with strength 120. Status Assembling No target planet No lurk planet. Ships: Answers: 3 to hunter, path A 4/5/2020 12:37:18 PM Donating team Fireteam 192 has 5 units with strength 254. Status Assembling No target planet No lurk planet. Ships: Answers: 5 to hunter, path A 4/5/2020 12:45:15 PM Donating team Fireteam 176 has 1 units with strength 85. Status Assembling No target planet No lurk planet. Ships: Ozonia: 1 to hunter, path A 4/5/2020 12:46:25 PM Logged Achievement To Steam Research Grant 4/5/2020 12:47:32 PM Donating team Fireteam 152 has 33 units with strength 3055. Status Staging No target planet No lurk planet. Ships: Ozonia: 26, Nothing Here: 4, Tychus: 1, Donorg: 2 to hunter, path B 4/5/2020 12:47:40 PM Donating team Fireteam 182 has 2 units with strength 406. Status Assembling No target planet No lurk planet. Ships: Nothing Here: 2 to hunter, path A 4/5/2020 12:47:42 PM Donating team Fireteam 186 has 2 units with strength 68. Status Assembling No target planet No lurk planet. Ships: Nothing Here: 2 to hunter, path A 4/5/2020 12:48:31 PM Donating team Fireteam 204 has 5 units with strength 305. Status Assembling No target planet No lurk planet. Ships: Nothing Here: 4, Tychus: 1 to hunter, path A 4/5/2020 12:53:21 PM Donating team Fireteam 215 has 9 units with strength 1845. Status Assembling No target planet No lurk planet. Ships: Alienated: 9 to hunter, path A 4/5/2020 12:53:21 PM Donating team Fireteam 214 has 12 units with strength 3576. Status Staging No target planet No lurk planet. Ships: Alienated: 12 to hunter, path B 4/5/2020 12:53:21 PM Donating team Fireteam 213 has 21 units with strength 2672. Status Staging No target planet No lurk planet. Ships: Alienated: 21 to hunter, path B 4/5/2020 1:10:20 PM Donating team Fireteam 239 has 5 units with strength 173. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 5 to hunter, path A 4/5/2020 1:10:31 PM Donating team Fireteam 243 has 1 units with strength 26. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 1 to hunter, path A 4/5/2020 1:10:35 PM Donating team Fireteam 247 has 12 units with strength 1883. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 12 to hunter, path A 4/5/2020 1:10:37 PM Donating team Fireteam 251 has 2 units with strength 68. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 2 to hunter, path A 4/5/2020 1:10:38 PM Donating team Fireteam 254 has 2 units with strength 68. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 2 to hunter, path A 4/5/2020 1:10:39 PM Donating team Fireteam 256 has 1 units with strength 37. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 1 to hunter, path A 4/5/2020 1:10:44 PM Donating team Fireteam 261 has 17 units with strength 1757. Status Assembling No target planet No lurk planet. Ships: Viper 3.8: 17 to hunter, path A 4/5/2020 1:15:08 PM Logged Achievement To Steam Lots Of Energy 4/5/2020 1:21:00 PM Donating team Fireteam 283 has 2 units with strength 978. Status Assembling No target planet No lurk planet. Ships: Donorg: 2 to hunter, path A 4/5/2020 1:26:20 PM Donating team Fireteam 293 has 16 units with strength 816. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 15, Dionus: 1 to hunter, path A 4/5/2020 1:26:20 PM Donating team Fireteam 291 has 29 units with strength 2921. Status Staging No target planet No lurk planet. Ships: Reish Teit: 25, Dionus: 4 to hunter, path B 4/5/2020 1:26:26 PM Donating team Fireteam 294 has 6 units with strength 179. Status Assembling No target planet No lurk planet. Ships: Viper 3.8: 6 to hunter, path A 4/5/2020 1:28:41 PM Donating team Fireteam 301 has 6 units with strength 450. Status Assembling No target planet No lurk planet. Ships: Inix II: 6 to hunter, path A 4/5/2020 1:32:35 PM Donating team Fireteam 304 has 5 units with strength 203. Status Assembling No target planet No lurk planet. Ships: Inix II: 5 to hunter, path A 4/5/2020 1:32:46 PM debug code 3300 during update fireteam regiments for AI Warden Fleet System.Exception: This fireteam Fireteam 228 has 45 units with strength 2677. Status Assembling No target planet No lurk planet. Ships: Inix II: 44, Hephis: 1 requested to attack a planet, but have no TargetPlanet at Arcen.AIW2.External.Fireteam.AttackTargetPlanet (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, System.Int32 OverridingSpeed) [0x00023] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.External.FireteamUtility.UpdateRegiments (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext Context, System.Collections.Generic.List`1[Arcen.AIW2.External.Fireteam]& Teams, Arcen.Universal.ArcenSparseLookup`2[Arcen.AIW2.Core.Planet,Arcen.AIW2.External.FireteamRegiment]& TeamsAimedAtPlanet, Arcen.Universal.ArcenCharacterBuffer tracingBuffer, System.Int32 MinFireteamStrength, System.Boolean allowedToDecloakEnemies) [0x00365] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 4/5/2020 1:39:13 PM Logged Achievement To Steam Kills: Warrior 4/5/2020 1:41:17 PM Donating team Fireteam 330 has 4 units with strength 269. Status Assembling No target planet No lurk planet. Ships: Donorg: 4 to hunter, path A 4/5/2020 1:41:18 PM Donating team Fireteam 336 has 1 units with strength 37. Status Assembling No target planet No lurk planet. Ships: Donorg: 1 to hunter, path A 4/5/2020 1:41:22 PM Donating team Fireteam 337 has 2 units with strength 143. Status Assembling No target planet No lurk planet. Ships: Donorg: 2 to hunter, path A 4/5/2020 1:41:23 PM Donating team Fireteam 339 has 1 units with strength 26. Status Assembling No target planet No lurk planet. Ships: Donorg: 1 to hunter, path A 4/5/2020 1:41:24 PM Donating team Fireteam 341 has 7 units with strength 204. Status Assembling No target planet No lurk planet. Ships: Donorg: 7 to hunter, path A 4/5/2020 1:41:25 PM Donating team Fireteam 346 has 1 units with strength 34. Status Assembling No target planet No lurk planet. Ships: Donorg: 1 to hunter, path A 4/5/2020 1:41:25 PM Donating team Fireteam 348 has 4 units with strength 112. Status Assembling No target planet No lurk planet. Ships: Donorg: 4 to hunter, path A 4/5/2020 1:41:27 PM Donating team Fireteam 354 has 4 units with strength 138. Status Assembling No target planet No lurk planet. Ships: Donorg: 4 to hunter, path A 4/5/2020 1:48:28 PM Logged Achievement To Steam Lots Of Metal 4/5/2020 1:49:28 PM Logged Achievement To Steam Getting Into This: 5 Hour Campaign 4/5/2020 1:53:27 PM Donating team Fireteam 373 has 18 units with strength 583. Status Assembling No target planet No lurk planet. Ships: Ozonia: 18 to hunter, path A 4/5/2020 1:53:56 PM Donating team Fireteam 377 has 25 units with strength 2487. Status Assembling No target planet No lurk planet. Ships: Nothing Here: 25 to hunter, path A 4/5/2020 1:53:56 PM Donating team Fireteam 379 has 19 units with strength 969. Status Assembling No target planet No lurk planet. Ships: Nothing Here: 19 to hunter, path A 4/5/2020 1:54:11 PM Donating team Fireteam 382 has 18 units with strength 702. Status Assembling No target planet No lurk planet. Ships: Ozonia: 18 to hunter, path A 4/5/2020 1:54:11 PM Donating team Fireteam 384 has 15 units with strength 618. Status Assembling No target planet No lurk planet. Ships: Answers: 14, Tychus: 1 to hunter, path A 4/5/2020 2:04:46 PM Logged Achievement To Steam Losses: In The Midst Of A Cold, Dark Winter 4/5/2020 2:04:59 PM Donating team Fireteam 514 has 7 units with strength 815. Status Assembling No target planet No lurk planet. Ships: Donorg: 7 to hunter, path A 4/5/2020 2:06:38 PM Donating team Fireteam 521 has 2 units with strength 83. Status Assembling No target planet No lurk planet. Ships: Linux: 2 to hunter, path A 4/5/2020 2:06:48 PM Donating team Fireteam 561 has 4 units with strength 415. Status Assembling No target planet No lurk planet. Ships: Tychus: 1, Linux: 3 to hunter, path A 4/5/2020 2:11:29 PM Donating team Fireteam 815 has 9 units with strength 381. Status Assembling No target planet No lurk planet. Ships: Nothing Here: 9 to hunter, path A 4/5/2020 2:15:46 PM Donating team Fireteam 821 has 2 units with strength 78. Status Assembling No target planet No lurk planet. Ships: Polybright: 2 to hunter, path A 4/5/2020 2:15:51 PM Donating team Fireteam 821 has 1 units with strength 165. Status Assembling No target planet No lurk planet. Ships: Polybright: 1 to hunter, path A 4/5/2020 2:28:40 PM Donating team Fireteam 856 has 3 units with strength 117. Status Assembling No target planet No lurk planet. Ships: Lonenlus: 3 to hunter, path A 4/5/2020 2:31:17 PM Donating team Fireteam 858 has 3 units with strength 84. Status Assembling No target planet No lurk planet. Ships: Lonenlus: 3 to hunter, path A 4/5/2020 2:31:30 PM Donating team Fireteam 858 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Lonenlus: 4 to hunter, path A 4/5/2020 2:31:31 PM Donating team Fireteam 859 has 6 units with strength 204. Status Assembling No target planet No lurk planet. Ships: Lonenlus: 6 to hunter, path A 4/5/2020 2:31:44 PM Donating team Fireteam 859 has 4 units with strength 4173. Status Staging No target planet No lurk planet. Ships: Lonenlus: 4 to hunter, path B 4/5/2020 2:34:25 PM Donating team Fireteam 861 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Lonenlus: 4 to hunter, path A 4/5/2020 2:34:26 PM Donating team Fireteam 862 has 3 units with strength 120. Status Assembling No target planet No lurk planet. Ships: Lonenlus: 3 to hunter, path A 4/5/2020 2:35:01 PM Donating team Fireteam 862 has 25 units with strength 1315. Status Assembling No target planet No lurk planet. Ships: Lonenlus: 25 to hunter, path A 4/5/2020 2:36:17 PM Donating team Fireteam 865 has 6 units with strength 226. Status Assembling No target planet No lurk planet. Ships: Lonenlus: 6 to hunter, path A 4/5/2020 2:36:19 PM Donating team Fireteam 868 has 3 units with strength 111. Status Assembling No target planet No lurk planet. Ships: Lonenlus: 3 to hunter, path A 4/5/2020 2:36:56 PM Donating team Fireteam 873 has 1 units with strength 39. Status Assembling No target planet No lurk planet. Ships: Lonenlus: 1 to hunter, path A 4/5/2020 2:37:08 PM Donating team Fireteam 876 has 17 units with strength 1506. Status Assembling No target planet No lurk planet. Ships: Nothing Here: 17 to hunter, path A 4/5/2020 2:42:37 PM Donating team Fireteam 885 has 6 units with strength 207. Status Assembling No target planet No lurk planet. Ships: Paul 3 Ulysses: 6 to hunter, path A 4/5/2020 2:44:30 PM Logged Achievement To Steam Tech Tree 4/5/2020 2:49:49 PM Donating team Fireteam 898 has 3 units with strength 39. Status Assembling No target planet No lurk planet. Ships: Kholm: 3 to hunter, path A 4/5/2020 2:49:59 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/5/2020 4:29:37 PM Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 4/5/2020 4:29:37 PM Boot up FleetOS (0.2653s) 4/5/2020 4:29:37 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/5/2020 4:29:37 PM Check System Logs For Rogue Intelligence (0.0289s) 4/5/2020 4:29:37 PM Game Version: 2.016 4/5/2020 4:29:37 PM Eject Trash Into Hyperspace (0.1386s) 4/5/2020 4:29:37 PM Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) 4/5/2020 4:29:37 PM Check For Extra Modules (0.0110s) 4/5/2020 4:29:37 PM Bring Cloaking Systems Online (0.0150s) 4/5/2020 4:29:37 PM Remembering Alamo (0.0414s) 4/5/2020 4:29:37 PM Generating Framerates (0.0209s) 4/5/2020 4:29:37 PM Recalculate Speed Of Light (0.0409s) 4/5/2020 4:29:37 PM Optimize Comfort On Command Decks (0.0372s) 4/5/2020 4:29:37 PM Check Nearby Stellar Masses (0.0140s) 4/5/2020 4:29:37 PM No resolution change was required. 4/5/2020 4:29:37 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/5/2020 4:29:37 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 4/5/2020 4:29:37 PM Refresh Optical Lensing (0.0120s) 4/5/2020 4:29:37 PM Revise Fundamental Physical Laws (0.0359s) 4/5/2020 4:29:37 PM Boot Audio Comms (0.0189s) 4/5/2020 4:29:37 PM Establish Individual Audio Links (0.0120s) 4/5/2020 4:29:37 PM Prepare Explosions and Crackles (0.1915s) 4/5/2020 4:29:38 PM Calculate Odds Of Success (0.2338s) 4/5/2020 4:29:38 PM Briefly Panic (0.3371s) 4/5/2020 4:29:38 PM Install Confidence Routines (0.2170s) 4/5/2020 4:29:38 PM Bring Commander Interface Online (0.0817s) 4/5/2020 4:29:38 PM Motivate All Crews (0.0310s) 4/5/2020 4:29:38 PM Externalizing Patterns (0.0149s) 4/5/2020 4:29:38 PM Disengaging Constants (0.0313s) 4/5/2020 4:29:39 PM Late Axionic Computations (0.1418s) 4/5/2020 4:29:39 PM Connecting to Fleet Command (0.0060s) 4/5/2020 4:29:39 PM Thinking Of Advice (0.0080s) 4/5/2020 4:29:39 PM Degaussing Advice (0.0170s) 4/5/2020 4:29:39 PM Naming All Known Planets (0.0050s) 4/5/2020 4:29:39 PM Remembering Speeds (0.0100s) 4/5/2020 4:29:39 PM Prioritizing Targets (0.0060s) 4/5/2020 4:29:39 PM Rebooting Sensor Arrays (0.0070s) 4/5/2020 4:29:39 PM Unloading Prismatic Grid (0.0060s) 4/5/2020 4:29:39 PM Thinking Of Objectives (0.0080s) 4/5/2020 4:29:39 PM Re-Aligning Objectives (0.0100s) 4/5/2020 4:29:39 PM Inhibiting Visual Scans (0.0180s) 4/5/2020 4:29:39 PM Synthesizing Vocals (0.0049s) 4/5/2020 4:29:39 PM Ventilating Scenarios (0.0110s) 4/5/2020 4:29:39 PM Decontaminating Targeting Systems (0.0090s) 4/5/2020 4:29:39 PM Ejecting Tactical Core (0.0160s) 4/5/2020 4:29:39 PM Calibrating Formations (0.0120s) 4/5/2020 4:29:39 PM Intercepting Galactic Maps (0.0110s) 4/5/2020 4:29:39 PM Sterilizing Test Chamber (0.0090s) 4/5/2020 4:29:39 PM Faction Diagnostics (0.0180s) 4/5/2020 4:29:39 PM Buffering Hackers (0.0239s) 4/5/2020 4:29:39 PM Inverting Death (0.0060s) 4/5/2020 4:29:39 PM Linear Field Variance (0.1009s) 4/5/2020 4:29:39 PM Charging Marks (0.0088s) 4/5/2020 4:29:39 PM Guarding The Posts (0.0090s) 4/5/2020 4:29:39 PM Range Manifolds (0.0120s) 4/5/2020 4:29:39 PM Purging ROFs (0.0080s) 4/5/2020 4:29:39 PM Manipulating Speeds (0.0120s) 4/5/2020 4:29:39 PM Detecting Projectiles (0.0109s) 4/5/2020 4:29:39 PM Grouping Flow Fields (0.0150s) 4/5/2020 4:29:39 PM Modulating Flow Field Groups (0.0259s) 4/5/2020 4:29:39 PM Designing Fleets (0.0229s) 4/5/2020 4:29:39 PM Thinking Of Technologies (0.0070s) 4/5/2020 4:29:39 PM Categorizing Starboard Sensors (0.0090s) 4/5/2020 4:29:39 PM Injecting Galactic Variables (0.0090s) 4/5/2020 4:29:39 PM Discharging Colored Ions (0.0269s) 4/5/2020 4:29:39 PM Replicating Ion Colors (0.0060s) 4/5/2020 4:29:40 PM Sucking In Starfields (0.6550s) 4/5/2020 4:29:42 PM Dissolving Distant Planets (2.0298s) 4/5/2020 4:29:42 PM Investigating Map Signatures (0.0149s) 4/5/2020 4:29:42 PM Collating Solar Systems (0.0080s) 4/5/2020 4:29:42 PM Categorizing All Planets (0.0070s) 4/5/2020 4:29:42 PM Organizing Commands (0.0230s) 4/5/2020 4:29:42 PM Calculating Firing Cones (0.0060s) 4/5/2020 4:29:43 PM Collapsing Pile Of Ship Parts (0.8847s) 4/5/2020 4:29:47 PM Assimilate Technological Distinctiveness (4.6718s) 4/5/2020 4:29:47 PM Issuing Orders (0.0040s) 4/5/2020 4:29:47 PM Augmenting Infusers (0.0110s) 4/5/2020 4:29:47 PM Infusing (0.0320s) 4/5/2020 4:29:47 PM Post-Proton Surge (0.0050s) 4/5/2020 4:29:47 PM Calibrate Weapons Arrays (0.0329s) 4/5/2020 4:29:47 PM Stimulate Modulation (0.0219s) 4/5/2020 4:29:48 PM ArcenAssetBundleCache.InstantiatedObjects: 865 4/5/2020 4:29:49 PM Load Surrogates (1.1092s) 4/5/2020 4:29:49 PM Load Historical Documents (0.0030s) 4/5/2020 4:29:49 PM 12.0 seconds total load time. Boot up FleetOS (0.3s) Briefly Panic (0.3s) Sucking In Starfields (0.7s) Dissolving Distant Planets (2.0s) Collapsing Pile Of Ship Parts (0.9s) Assimilate Technological Distinctiveness (4.7s) Load Surrogates (1.1s) 4/5/2020 4:29:49 PM Hello Steam user 'Professional Gamer' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:11 PM Successfully opened host socket 4/5/2020 4:30:18 PM Logged Achievement To Steam Kills: Warrior 4/5/2020 4:30:18 PM Logged Achievement To Steam Losses: In The Midst Of A Cold, Dark Winter 4/5/2020 4:30:18 PM Logged Achievement To Steam Getting Into This: 5 Hour Campaign 4/5/2020 4:30:18 PM Logged Achievement To Steam Off to the Dire Graveyard 4/5/2020 4:30:19 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:30:19 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 20000: System.IndexOutOfRangeException: index + length > size at System.Array.Clear (System.Array array, System.Int32 index, System.Int32 length) [0x00044] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Collections.Generic.List`1[T].Clear () [0x00009] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00222] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:19 PM DoActualSimStep exception at debugStage 6200, exception: System.IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at System.Collections.Generic.List`1[T].Add (T item) [0x0001e] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.AIW2.Core.World_AIW2.QueueGameCommand (Arcen.AIW2.Core.GameCommand Command, System.Boolean ShouldAllowLocalAudioOrVisualReactionToThis) [0x0008e] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.QueuePlanningCommands () [0x0006b] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00439] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:19 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:30:19 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:30:19 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:19 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:30:19 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:19 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:19 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:19 PM DoActualSimStep exception at debugStage 6200, exception: System.IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at System.Collections.Generic.List`1[T].Add (T item) [0x0001e] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.AIW2.Core.World_AIW2.QueueGameCommand (Arcen.AIW2.Core.GameCommand Command, System.Boolean ShouldAllowLocalAudioOrVisualReactionToThis) [0x0008e] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.QueuePlanningCommands () [0x0006b] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00439] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:19 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:19 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:19 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:19 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:30:19 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:19 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:20 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:20 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:20 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:20 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:20 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:20 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:20 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:20 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:20 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:20 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:21 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:21 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:21 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:21 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:21 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:21 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:21 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:21 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:21 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:21 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:22 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:22 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:22 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:22 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:22 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:22 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:22 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:22 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:22 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:22 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:23 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:23 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:23 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:23 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:23 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:23 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:23 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:23 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:23 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:23 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:24 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:24 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:24 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:24 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:24 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:24 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:24 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:24 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:24 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:24 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:25 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:25 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:25 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:25 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:25 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:25 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:25 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:25 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:25 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:25 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:26 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:26 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:26 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:26 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:26 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:26 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:26 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:26 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:26 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:26 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:27 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:27 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:27 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:27 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:27 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:27 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:27 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:27 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:27 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:27 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:28 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:28 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:28 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:28 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:28 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:28 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:28 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:28 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:28 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:28 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:29 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:29 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:29 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:29 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:29 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:29 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:29 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:29 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:29 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:29 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:30 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:30 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:30 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:30 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:30 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:30 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:30 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:30 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:30 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:30 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:31 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:31 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:31 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:31 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:31 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:31 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:31 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:31 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:31 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:31 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:32 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:32 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:32 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:32 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:32 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:32 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:32 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:32 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:32 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:32 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:33 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:33 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:33 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:33 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:33 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:33 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:33 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:33 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:33 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:33 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:34 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:34 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:34 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:34 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:34 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:34 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:34 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:34 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:34 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:34 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:35 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:35 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:35 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:35 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:35 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:35 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:35 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:35 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:35 PM DoActualSimStep exception at debugStage 6200, exception: System.IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at System.Collections.Generic.List`1[T].Add (T item) [0x0001e] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.AIW2.Core.World_AIW2.QueueGameCommand (Arcen.AIW2.Core.GameCommand Command, System.Boolean ShouldAllowLocalAudioOrVisualReactionToThis) [0x0008e] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.QueuePlanningCommands () [0x0006b] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00439] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:35 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:35 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:36 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:36 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:36 PM DoLongTermPlanning_MassivelyParallelThreads: System.IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at System.Collections.Generic.List`1[T].Add (T item) [0x0001e] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.AIW2.Core.World_AIW2.QueueGameCommand (Arcen.AIW2.Core.GameCommand Command, System.Boolean ShouldAllowLocalAudioOrVisualReactionToThis) [0x0008e] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.OnSetWorkDone (System.Boolean WasAlreadyDone) [0x00030] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.SetWorkDone () [0x00029] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread_Parallel (System.Boolean mayLaunchAnyThread, System.Int32 factionIndex) [0x000d8] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning_MassivelyParallelThreads () [0x00061] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 4/5/2020 4:30:36 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:36 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:36 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:36 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:36 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:36 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:36 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:36 PM Logged Achievement To Steam Lots Of Metal 4/5/2020 4:30:36 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:37 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:37 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:37 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:37 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:37 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:37 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:37 PM ----------- IndexOutOfRangeException: Index was outside the bounds of the array. Stack Trace: (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) System.Collections.Generic.List`1[T].Add (T item) (at <1f0c1ef1ad524c38bbc5536809c46b48>:0) Arcen.AIW2.Core.World_AIW2.QueueGameCommand (Arcen.AIW2.Core.GameCommand Command, System.Boolean ShouldAllowLocalAudioOrVisualReactionToThis) (at <47be53b71b3f42baae40a02ad7881e91>:0) Arcen.AIW2.External.EndpointFunctions.LoadTransports (Arcen.AIW2.Core.GameCommandSource Source) (at <4c4b9d80f85b42b39ed9e07280d0850b>:0) Arcen.AIW2.External.Input_MainHandler.HandleInner (System.Int32 Int1, Arcen.Universal.InputActionTypeData InputActionType) (at <4c4b9d80f85b42b39ed9e07280d0850b>:0) Arcen.AIW2.External.BaseInputHandler.Handle (System.Int32 Int1, Arcen.Universal.InputActionTypeData InputActionType) (at <4c4b9d80f85b42b39ed9e07280d0850b>:0) Arcen.Universal.ArcenInput.InnerHandleAction (Arcen.Universal.InputActionTypeData action) (at <749b39447bd44ec38b28a95aff5e817d>:0) Arcen.Universal.ArcenInput.CheckInput () (at <749b39447bd44ec38b28a95aff5e817d>:0) Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at <749b39447bd44ec38b28a95aff5e817d>:0) ArcenGameController.Update () (at <673317963de34bfb8aac2e7b0b028374>:0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 4/5/2020 4:30:37 PM ErrorsReportedByEngine: ----------- IndexOutOfRangeException: Index was outside the bounds of the array. Stack Trace: (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) System.Collections.Generic.List`1[T].Add (T item) (at <1f0c1ef1ad524c38bbc5536809c46b48>:0) Arcen.AIW2.Core.World_AIW2.QueueGameCommand (Arcen.AIW2.Core.GameCommand Command, System.Boolean ShouldAllowLocalAudioOrVisualReactionToThis) (at <47be53b71b3f42baae40a02ad7881e91>:0) Arcen.AIW2.External.EndpointFunctions.LoadTransports (Arcen.AIW2.Core.GameCommandSource Source) (at <4c4b9d80f85b42b39ed9e07280d0850b>:0) Arcen.AIW2.External.Input_MainHandler.HandleInner (System.Int32 Int1, Arcen.Universal.InputActionTypeData InputActionType) (at <4c4b9d80f85b42b39ed9e07280d0850b>:0) Arcen.AIW2.External.BaseInputHandler.Handle (System.Int32 Int1, Arcen.Universal.InputActionTypeData InputActionType) (at <4c4b9d80f85b42b39ed9e07280d0850b>:0) Arcen.Universal.ArcenInput.InnerHandleAction (Arcen.Universal.InputActionTypeData action) (at <749b39447bd44ec38b28a95aff5e817d>:0) Arcen.Universal.ArcenInput.CheckInput () (at <749b39447bd44ec38b28a95aff5e817d>:0) Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () (at <749b39447bd44ec38b28a95aff5e817d>:0) ArcenGameController.Update () (at <673317963de34bfb8aac2e7b0b028374>:0) at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in :0 4/5/2020 4:30:37 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:37 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:37 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:37 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:38 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:38 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:38 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:38 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:38 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:38 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:38 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:38 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:38 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:39 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:39 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:39 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:39 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:39 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:39 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:39 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:39 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:39 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:39 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:40 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:40 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:40 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:40 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:40 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:40 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:40 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:40 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:40 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:40 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:41 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:41 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:41 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:41 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:41 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:41 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:41 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:41 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:41 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:41 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:42 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:42 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:42 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:42 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:42 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:42 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:42 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:42 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:42 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:42 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:43 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:43 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:43 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:43 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:43 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:43 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:43 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:43 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:43 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:43 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:44 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:44 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:44 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:44 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:44 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:44 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:44 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:44 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:44 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:44 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:45 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:45 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:45 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:45 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:45 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:45 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:45 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:45 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:45 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:45 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:46 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:46 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:46 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:46 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:46 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:46 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:46 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:46 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:46 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:46 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:47 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:47 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:47 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:47 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:47 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:47 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:47 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:47 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:47 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:47 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:48 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:48 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:48 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:48 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:48 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:48 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:48 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:48 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:48 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:48 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:49 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:49 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:49 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:49 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:49 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:49 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:49 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:49 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:49 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:49 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:50 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:50 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:50 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:50 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:50 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:50 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:50 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:50 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:50 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:50 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:51 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:51 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:51 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:51 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:51 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:51 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:51 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:51 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:51 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:51 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:52 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:52 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:52 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:52 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:52 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:52 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:52 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:52 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:52 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:52 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:53 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:53 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:53 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:53 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:53 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:53 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:53 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:53 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:53 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:53 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:54 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:54 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:54 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:54 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:54 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:54 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:54 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:54 PM DoActualSimStep exception at debugStage 6200, exception: System.IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at System.Collections.Generic.List`1[T].Add (T item) [0x0001e] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.AIW2.Core.World_AIW2.QueueGameCommand (Arcen.AIW2.Core.GameCommand Command, System.Boolean ShouldAllowLocalAudioOrVisualReactionToThis) [0x0008e] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.QueuePlanningCommands () [0x0006b] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00439] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:54 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:54 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:54 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:55 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:55 PM DoLongTermPlanning_MassivelyParallelThreads: System.IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at System.Collections.Generic.List`1[T].Add (T item) [0x0001e] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.AIW2.Core.World_AIW2.QueueGameCommand (Arcen.AIW2.Core.GameCommand Command, System.Boolean ShouldAllowLocalAudioOrVisualReactionToThis) [0x0008e] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.OnSetWorkDone (System.Boolean WasAlreadyDone) [0x00030] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.SetWorkDone () [0x00029] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.Helper_CheckForRunningFactionThread_Parallel (System.Boolean mayLaunchAnyThread, System.Int32 factionIndex) [0x000d8] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.External.ArcenLongTermIntermittentPlanningContext.DoLongTermPlanning_MassivelyParallelThreads () [0x00061] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 4/5/2020 4:30:55 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:55 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:55 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:55 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:55 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:55 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:55 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:55 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:30:55 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:55 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:56 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:56 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:56 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:30:56 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:56 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:56 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:56 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:56 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:30:56 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:56 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:56 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:56 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:56 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:30:57 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:57 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:57 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:57 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:57 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:30:57 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:57 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:57 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:57 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:57 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:30:57 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:57 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:58 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:58 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:58 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:30:58 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:58 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:58 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:58 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:58 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:30:58 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:58 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:58 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:58 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:58 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:30:59 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:59 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:59 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:59 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:59 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:30:59 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:59 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:59 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:59 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:59 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:30:59 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:30:59 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:00 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:00 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:00 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:31:00 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:00 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:00 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:00 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:00 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:31:00 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:00 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:00 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:00 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:00 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:31:01 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:01 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:01 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:01 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:01 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:31:01 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:01 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:01 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:01 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:01 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:31:01 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:01 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:02 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:02 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:02 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:31:02 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:02 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:02 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:02 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:02 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:31:02 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:02 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:02 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:02 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:03 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:31:03 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:03 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:03 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:03 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:03 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:31:03 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:03 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:03 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:03 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:03 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:31:03 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:04 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:04 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:04 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:04 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:31:04 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:04 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:04 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:04 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:04 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:31:04 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:04 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:04 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:05 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:05 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:31:05 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:05 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:05 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:05 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:05 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:31:05 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:05 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:05 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:05 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:05 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:31:05 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:06 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:06 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:06 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:06 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:31:06 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:06 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:06 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:06 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:06 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:31:06 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:06 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:06 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:07 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:07 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:31:07 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:07 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:07 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:07 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:07 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:31:07 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:07 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:07 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:07 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:07 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:31:07 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:08 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:08 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:08 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:08 PM really? Error in LogException itself System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x0016b] in <749b39447bd44ec38b28a95aff5e817d>:0 4/5/2020 4:31:08 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:08 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:08 PM Inner Error in Network.OnClient_SendClientBatchToServer, debugStage 16000: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.SerializeTo_AlwaysForNetworkNeverDisk (Arcen.Universal.ArcenSerializationBuffer Buffer) [0x000a0] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x0013a] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at Arcen.Universal.GameSpecificWorld_Networking.OnClient_SendClientBatchToServer () [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.OnClient_SendClientBatchToServer () [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.AIW2.External.SimPlannerImplementation.DoActualSimStep (System.Boolean& stalledWaitingOnConnections, System.Boolean& mayUpdateVisuals) [0x00000] in <4c4b9d80f85b42b39ed9e07280d0850b>:0 at Arcen.AIW2.Core.Engine_AIW2.ProcessSimStep (System.Boolean& stalledWaitingOnConnections) [0x00000] in <47be53b71b3f42baae40a02ad7881e91>:0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in <749b39447bd44ec38b28a95aff5e817d>:0 at ArcenGameController.Update () [0x00000] in <673317963de34bfb8aac2e7b0b028374>:0 4/5/2020 4:31:12 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/5/2020 4:31:12 PM Successfully opened host socket 4/5/2020 4:34:23 PM Donating team Fireteam 867 has 1 units with strength 26. Status Assembling No target planet No lurk planet. Ships: Nothing Here: 1 to hunter, path A 4/5/2020 4:35:19 PM Donating team Fireteam 885 has 23 units with strength 989. Status Assembling No target planet No lurk planet. Ships: Lonenlus: 23 to hunter, path A 4/5/2020 4:35:19 PM Donating team Fireteam 880 has 50 units with strength 2902. Status Staging No target planet No lurk planet. Ships: Little World: 7, Lonenlus: 43 to hunter, path B 4/5/2020 4:43:03 PM Logged Achievement To Steam Lots Of Energy 4/5/2020 4:46:21 PM Donating team Fireteam 900 has 23 units with strength 1300. Status Assembling No target planet No lurk planet. Ships: Tychus: 6, Quartalis: 17 to hunter, path A 4/5/2020 4:47:29 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/5/2020 4:47:29 PM Successfully opened host socket 4/5/2020 4:48:15 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/5/2020 4:48:15 PM Successfully opened host socket 4/5/2020 4:56:00 PM Donating team Fireteam 921 has 25 units with strength 1315. Status Assembling No target planet No lurk planet. Ships: Quartalis: 25 to hunter, path A 4/5/2020 4:56:01 PM Donating team Fireteam 922 has 7 units with strength 319. Status Assembling No target planet No lurk planet. Ships: Quartalis: 7 to hunter, path A 4/5/2020 4:56:02 PM Donating team Fireteam 923 has 5 units with strength 254. Status Assembling No target planet No lurk planet. Ships: Quartalis: 5 to hunter, path A 4/5/2020 4:56:51 PM Donating team Fireteam 908 has 15 units with strength 2010. Status Assembling No target planet No lurk planet. Ships: Quartalis: 15 to hunter, path A 4/5/2020 4:56:51 PM Donating team Fireteam 869 has 88 units with strength 5180. Status Staging No target planet No lurk planet. Ships: Quartalis: 88 to hunter, path B 4/5/2020 4:56:51 PM Donating team Fireteam 910 has 44 units with strength 2859. Status Staging No target planet No lurk planet. Ships: Quartalis: 40, Nothing Here: 4 to hunter, path B 4/5/2020 4:56:51 PM Donating team Fireteam 850 has 31 units with strength 2916. Status Staging No target planet No lurk planet. Ships: Quartalis: 31 to hunter, path B 4/5/2020 4:56:52 PM Donating team Fireteam 926 has 10 units with strength 348. Status Assembling No target planet No lurk planet. Ships: Quartalis: 10 to hunter, path A 4/5/2020 4:56:52 PM Donating team Fireteam 923 has 47 units with strength 2348. Status Staging No target planet No lurk planet. Ships: Quartalis: 47 to hunter, path B 4/5/2020 4:56:52 PM Donating team Fireteam 925 has 18 units with strength 2299. Status Staging No target planet No lurk planet. Ships: Quartalis: 18 to hunter, path B 4/5/2020 4:56:52 PM Donating team Fireteam 924 has 61 units with strength 2519. Status Staging No target planet No lurk planet. Ships: Quartalis: 61 to hunter, path B 4/5/2020 4:59:38 PM Donating team Fireteam 937 has 25 units with strength 1315. Status Assembling No target planet No lurk planet. Ships: Answers: 25 to hunter, path A 4/5/2020 4:59:39 PM Donating team Fireteam 940 has 7 units with strength 936. Status Assembling No target planet No lurk planet. Ships: Answers: 7 to hunter, path A 4/5/2020 4:59:39 PM Donating team Fireteam 938 has 45 units with strength 2554. Status Staging No target planet No lurk planet. Ships: Answers: 45 to hunter, path B 4/5/2020 4:59:40 PM Donating team Fireteam 941 has 1 units with strength 37. Status Assembling No target planet No lurk planet. Ships: Answers: 1 to hunter, path A 4/5/2020 5:00:19 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/5/2020 5:00:20 PM Successfully opened host socket 4/5/2020 5:00:20 PM OnLoad: Fixed positions of 0 ship(s), 187 shot(s), 0 other/wormhole(s). 4/5/2020 5:02:00 PM Donating team Fireteam 385 has 28 units with strength 3042. Status Staging No target planet No lurk planet. Ships: Answers: 24, Hephis: 4 to hunter, path B 4/5/2020 5:02:00 PM Donating team Fireteam 909 has 32 units with strength 3391. Status Staging No target planet No lurk planet. Ships: Answers: 31, Cermes: 1 to hunter, path B 4/5/2020 5:04:15 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/5/2020 5:04:15 PM Successfully opened host socket 4/5/2020 5:07:37 PM Donating team Fireteam 947 has 1 units with strength 21. Status Assembling No target planet No lurk planet. Ships: Lonenlus: 1 to hunter, path A 4/5/2020 5:07:37 PM Donating team Fireteam 948 has 4 units with strength 122. Status Assembling No target planet No lurk planet. Ships: Lonenlus: 3, Little World: 1 to hunter, path A 4/5/2020 5:08:25 PM Donating team Fireteam 950 has 6 units with strength 300. Status Assembling No target planet No lurk planet. Ships: Lonenlus: 6 to hunter, path A 4/5/2020 5:10:53 PM Donating team Fireteam 959 has 1 units with strength 26. Status Assembling No target planet No lurk planet. Ships: Nothing Here: 1 to hunter, path A 4/5/2020 5:19:49 PM Donating team Fireteam 1017 has 25 units with strength 1315. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 25 to hunter, path A 4/5/2020 5:19:51 PM Donating team Fireteam 1017 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 4 to hunter, path A 4/5/2020 5:19:55 PM Donating team Fireteam 1017 has 25 units with strength 1315. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 25 to hunter, path A 4/5/2020 5:19:57 PM Donating team Fireteam 1017 has 8 units with strength 752. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 8 to hunter, path A 4/5/2020 5:19:57 PM Donating team Fireteam 1018 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 4 to hunter, path A 4/5/2020 5:19:58 PM Donating team Fireteam 1019 has 29 units with strength 3568. Status Staging No target planet No lurk planet. Ships: Reish Teit: 29 to hunter, path B 4/5/2020 5:19:59 PM Donating team Fireteam 1020 has 5 units with strength 254. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 5 to hunter, path A 4/5/2020 5:20:00 PM Donating team Fireteam 1021 has 5 units with strength 334. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 5 to hunter, path A 4/5/2020 5:20:01 PM Donating team Fireteam 1023 has 8 units with strength 374. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 8 to hunter, path A 4/5/2020 5:20:01 PM Donating team Fireteam 1024 has 7 units with strength 337. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 7 to hunter, path A 4/5/2020 5:20:02 PM Donating team Fireteam 1025 has 7 units with strength 301. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 7 to hunter, path A 4/5/2020 5:20:03 PM Donating team Fireteam 1026 has 7 units with strength 301. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 7 to hunter, path A 4/5/2020 5:20:04 PM Donating team Fireteam 1027 has 4 units with strength 166. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 4 to hunter, path A 4/5/2020 5:20:05 PM Donating team Fireteam 1028 has 5 units with strength 254. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 5 to hunter, path A 4/5/2020 5:20:06 PM Donating team Fireteam 1029 has 10 units with strength 385. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 10 to hunter, path A 4/5/2020 5:20:07 PM Donating team Fireteam 1030 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 4 to hunter, path A 4/5/2020 5:20:07 PM Donating team Fireteam 1031 has 3 units with strength 120. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 3 to hunter, path A 4/5/2020 5:20:08 PM Donating team Fireteam 1032 has 5 units with strength 254. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 5 to hunter, path A 4/5/2020 5:20:09 PM Donating team Fireteam 1033 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 4 to hunter, path A 4/5/2020 5:21:37 PM Donating team Fireteam 1023 has 15 units with strength 195. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 15 to hunter, path A 4/5/2020 5:21:49 PM Logged Achievement To Steam Kills: Merciless 4/5/2020 5:21:52 PM Donating team Fireteam 1024 has 3 units with strength 84. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 3 to hunter, path A 4/5/2020 5:22:12 PM Donating team Fireteam 1024 has 3 units with strength 84. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 3 to hunter, path A 4/5/2020 5:22:15 PM Donating team Fireteam 1024 has 12 units with strength 6054. Status Staging No target planet No lurk planet. Ships: Reish Teit: 12 to hunter, path B 4/5/2020 5:22:15 PM Donating team Fireteam 1025 has 17 units with strength 4375. Status Staging No target planet No lurk planet. Ships: Reish Teit: 17 to hunter, path B 4/5/2020 5:22:15 PM Donating team Fireteam 1027 has 12 units with strength 4370. Status Staging No target planet No lurk planet. Ships: Reish Teit: 11, Dionus: 1 to hunter, path B 4/5/2020 5:22:15 PM Donating team Fireteam 1026 has 11 units with strength 3588. Status Staging No target planet No lurk planet. Ships: Reish Teit: 11 to hunter, path B 4/5/2020 5:24:17 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/5/2020 5:24:18 PM Successfully opened host socket 4/5/2020 5:25:01 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/5/2020 5:25:01 PM Successfully opened host socket 4/5/2020 5:27:55 PM Donating team Fireteam 1033 has 42 units with strength 1427. Status Assembling No target planet No lurk planet. Ships: Ghostal: 42 to hunter, path A 4/5/2020 5:27:55 PM Donating team Fireteam 1031 has 21 units with strength 3163. Status Staging No target planet No lurk planet. Ships: Ghostal: 21 to hunter, path B 4/5/2020 5:27:55 PM Donating team Fireteam 1032 has 15 units with strength 3246. Status Staging No target planet No lurk planet. Ships: Ghostal: 15 to hunter, path B 4/5/2020 5:29:14 PM Donating team Fireteam 1040 has 1 units with strength 165. Status Assembling No target planet No lurk planet. Ships: Ghostal: 1 to hunter, path A 4/5/2020 5:31:18 PM Skipped log Achievement To Steam Tech Tree because we think it's already there. 4/5/2020 5:33:05 PM Donating team Fireteam 1047 has 1 units with strength 26. Status Assembling No target planet No lurk planet. Ships: Reish Teit: 1 to hunter, path A 4/5/2020 5:35:08 PM Donating team Fireteam 1057 has 8 units with strength 329. Status Assembling No target planet No lurk planet. Ships: Lonenlus: 8 to hunter, path A 4/5/2020 5:35:16 PM Logged Achievement To Steam Abandon All Cookies Ye Who Enter Here 4/5/2020 5:38:18 PM PLAYER DISCONNECTED 0.0.0.0=>0 4/5/2020 5:38:18 PM Successfully opened host socket 4/5/2020 5:41:09 PM Donating team Fireteam 1071 has 85 units with strength 3190. Status Staging No target planet No lurk planet. Ships: Prospect-5 1: 85 to hunter, path B 4/5/2020 5:41:09 PM Donating team Fireteam 1073 has 36 units with strength 2690. Status Staging No target planet No lurk planet. Ships: Prospect-5 1: 36 to hunter, path B 4/5/2020 5:47:14 PM Donating team Fireteam 1151 has 13 units with strength 466. Status Assembling No target planet No lurk planet. Ships: Ozonia: 13 to hunter, path A 4/5/2020 5:47:25 PM Donating team Fireteam 1166 has 23 units with strength 753. Status Assembling No target planet No lurk planet. Ships: Ozonia: 23 to hunter, path A 4/5/2020 5:47:29 PM Donating team Fireteam 1169 has 14 units with strength 960. Status Assembling No target planet No lurk planet. Ships: Lonenlus: 14 to hunter, path A 4/5/2020 5:51:05 PM Donating team Fireteam 1394 has 46 units with strength 2238. Status Assembling No target planet No lurk planet. Ships: Mineria: 46 to hunter, path A 4/5/2020 5:51:05 PM Donating team Fireteam 1392 has 52 units with strength 2133. Status Staging No target planet No lurk planet. Ships: Mineria: 52 to hunter, path B 4/5/2020 5:51:17 PM Donating team Fireteam 1398 has 2 units with strength 81. Status Assembling No target planet No lurk planet. Ships: Lonenlus: 2 to hunter, path A 4/5/2020 5:58:12 PM Donating team Fireteam 1429 has 50 units with strength 1291. Status Assembling No target planet No lurk planet. Ships: Fuggis-1-A: 50 to hunter, path A 4/5/2020 5:58:12 PM Donating team Fireteam 1430 has 1 units with strength 254. Status Assembling No target planet No lurk planet. Ships: Ghostal: 1 to hunter, path A 4/5/2020 5:58:29 PM Donating team Fireteam 1441 has 1 units with strength 97. Status Assembling No target planet No lurk planet. Ships: Ghostal: 1 to hunter, path A 4/5/2020 6:07:58 PM Donating team Fireteam 1467 has 3 units with strength 346. Status Assembling No target planet No lurk planet. Ships: Dig It Hot: 3 to hunter, path A 4/5/2020 6:09:14 PM Donating team Fireteam 1473 has 1 units with strength 165. Status Assembling No target planet No lurk planet. Ships: Lonenlus: 1 to hunter, path A 4/5/2020 6:09:14 PM Donating team Fireteam 1480 has 7 units with strength 286. Status Assembling No target planet No lurk planet. Ships: Tesal 3: 7 to hunter, path A 4/5/2020 6:10:05 PM Donating team Fireteam 1480 has 25 units with strength 1315. Status Assembling No target planet No lurk planet. Ships: Noiro 5: 25 to hunter, path A 4/5/2020 6:11:34 PM Donating team Fireteam 1488 has 5 units with strength 254. Status Assembling No target planet No lurk planet. Ships: Dig It Hot: 5 to hunter, path A 4/5/2020 6:11:35 PM Donating team Fireteam 1489 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Dig It Hot: 4 to hunter, path A 4/5/2020 6:11:35 PM Donating team Fireteam 1490 has 4 units with strength 166. Status Assembling No target planet No lurk planet. Ships: Dig It Hot: 4 to hunter, path A 4/5/2020 6:11:36 PM Donating team Fireteam 1491 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Dig It Hot: 4 to hunter, path A 4/5/2020 6:11:37 PM Donating team Fireteam 1492 has 5 units with strength 254. Status Assembling No target planet No lurk planet. Ships: Dig It Hot: 5 to hunter, path A 4/5/2020 6:11:38 PM Donating team Fireteam 1493 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Dig It Hot: 4 to hunter, path A 4/5/2020 6:11:39 PM Donating team Fireteam 1494 has 3 units with strength 120. Status Assembling No target planet No lurk planet. Ships: Dig It Hot: 3 to hunter, path A 4/5/2020 6:11:39 PM Donating team Fireteam 1495 has 4 units with strength 217. Status Assembling No target planet No lurk planet. Ships: Dig It Hot: 4 to hunter, path A 4/5/2020 6:14:17 PM Logged Achievement To Steam Nearing The End? 10 Hour Campaign 4/5/2020 6:16:03 PM PLAYER DISCONNECTED 0.0.0.0=>0 5/6/2021 7:33:04 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/6/2021 7:33:04 PM SINGLEP Boot up FleetOS (0.1795s) 5/6/2021 7:33:04 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/6/2021 7:33:05 PM SINGLEP Check System Logs For Rogue Intelligence (0.8023s) 5/6/2021 7:33:05 PM SINGLEP Inspect Aft Hatches (0.1685s) 5/6/2021 7:33:05 PM SINGLEP Found 336 xml files in 95 folders in 30ms 5/6/2021 7:33:06 PM SINGLEP Check For Extra Modules (1.1708s) 5/6/2021 7:33:06 PM SINGLEP 336 Xml Files Parsed in 1,136ms 5/6/2021 7:33:06 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 5/6/2021 7:33:06 PM 2.900 SINGLEP Game Version: 2.900 5/6/2021 7:33:06 PM 2.900 SINGLEP Eject Trash Into Hyperspace (0.0449s) 5/6/2021 7:33:06 PM 2.900 SINGLEP Bring Cloaking Systems Online (0.0299s) 5/6/2021 7:33:06 PM 2.900 SINGLEP Recalculate Speed Of Light (0.0279s) 5/6/2021 7:33:06 PM 2.900 SINGLEP Optimize Comfort On Command Decks (0.0289s) 5/6/2021 7:33:06 PM 2.900 SINGLEP Generating Framerates (0.0259s) 5/6/2021 7:33:06 PM 2.900 SINGLEP Update mod and expansion statuses! 5/6/2021 7:33:06 PM 2.900 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 5/6/2021 7:33:06 PM 2.900 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/6/2021 7:33:06 PM 2.900 SINGLEP Check Nearby Stellar Masses (0.0559s) 5/6/2021 7:33:06 PM 2.900 SINGLEP 336 Xml Files Checked For Exp/Mod Status in 9ms 5/6/2021 7:33:06 PM 2.900 SINGLEP Pruning Excess Brain Cells (0.2354s) 5/6/2021 7:33:06 PM 2.900 SINGLEP Remembering Alamo (0.0249s) 5/6/2021 7:33:06 PM 2.900 SINGLEP Boot Audio Comms (0.0180s) 5/6/2021 7:33:06 PM 2.900 SINGLEP Establish Individual Audio Links (0.0549s) 5/6/2021 7:33:06 PM 2.900 SINGLEP No resolution change was required. 5/6/2021 7:33:06 PM 2.900 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/6/2021 7:33:06 PM 2.900 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 5/6/2021 7:33:06 PM 2.900 SINGLEP Refresh Optical Lensing (0.0289s) 5/6/2021 7:33:06 PM 2.900 SINGLEP Revise Fundamental Physical Laws (0.0329s) 5/6/2021 7:33:07 PM 2.900 SINGLEP Calculate Odds Of Success (0.0578s) 5/6/2021 7:33:07 PM 2.900 SINGLEP Briefly Panic (0.4224s) 5/6/2021 7:33:07 PM 2.900 SINGLEP Install Confidence Routines (0.3173s) 5/6/2021 7:33:07 PM 2.900 SINGLEP Bring Commander Interface Online (0.0684s) 5/6/2021 7:33:07 PM 2.900 SINGLEP Motivate All Crews (0.0538s) 5/6/2021 7:33:07 PM 2.900 SINGLEP Locating Available Networks (0.0763s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Externalizing Patterns (0.0199s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Hooking Externals (0.0229s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Handlizing Hooks (0.0309s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Disengaging Constants (0.0549s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Late Axionic Computations (0.1925s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Poking At Status Indicators (0.0050s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Discovering States Of Matter (0.0409s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Searching For A Leader (0.0259s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Suppressing Bad Thoughts (0.0299s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Sentinel Alertness Diagnostic (0.0259s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Connecting to Fleet Command (0.0050s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Thinking Of Advice (0.0099s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Degaussing Advice (0.0060s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Reading Alien Diaries (0.0090s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Naming All Known Planets (0.0050s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Remembering Speeds (0.0090s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Prioritizing Targets (0.0040s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Rebooting Sensor Arrays (0.0100s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Unloading Prismatic Grid (0.0060s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Thinking Of Objectives (0.0060s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Inhibiting Visual Scans (0.0389s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Synthesizing Vocals (0.0040s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Investigating Map Signatures (0.0139s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Ventilating Scenarios (0.0050s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Decontaminating Targeting Systems (0.0100s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Ejecting Tactical Core (0.0050s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Calibrating Formations (0.0090s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Intercepting Galactic Maps (0.0070s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Discharging Colored Ions (0.0120s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Replicating Ion Colors (0.0050s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Faction Diagnostics (0.0120s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Buffering Hackers (0.0280s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Inverting Death (0.0059s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Linear Field Variance (0.0160s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Charging Marks (0.0040s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Differentiating Marks (0.0100s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Guarding The Posts (0.1007s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Range Manifolds (0.0040s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Purging ROFs (0.0364s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Manipulating Speeds (0.0329s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Detecting Projectiles (0.0299s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Grouping Flow Fields (0.0293s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Modulating Flow Field Groups (0.0209s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Designing Fleets (0.0140s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Thinking Of Technologies (0.0090s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Categorizing Starboard Sensors (0.0040s) 5/6/2021 7:33:08 PM 2.900 SINGLEP Injecting Galactic Variables (0.0130s) 5/6/2021 7:33:09 PM 2.900 SINGLEP Miming Starfields (0.0180s) 5/6/2021 7:33:09 PM 2.900 SINGLEP Combing Distant Planets (0.0229s) 5/6/2021 7:33:09 PM 2.900 SINGLEP Categorizing All Planets (0.0050s) 5/6/2021 7:33:09 PM 2.900 SINGLEP Organizing Commands (0.0199s) 5/6/2021 7:33:09 PM 2.900 SINGLEP Calculating Firing Cones (0.0070s) 5/6/2021 7:33:09 PM 2.900 SINGLEP Holding Ship Parts For Comfort (0.1965s) 5/6/2021 7:33:09 PM 2.900 SINGLEP Re-Aligning Objectives (0.0110s) 5/6/2021 7:33:09 PM 2.900 SINGLEP Sterilizing Test Chamber (0.0359s) 5/6/2021 7:33:09 PM 2.900 SINGLEP Issuing Orders (0.0280s) 5/6/2021 7:33:09 PM 2.900 SINGLEP Augmenting Infusers (0.0289s) 5/6/2021 7:33:09 PM 2.900 SINGLEP Infusing (0.0609s) 5/6/2021 7:33:09 PM 2.900 SINGLEP Load Surrogates (0.0444s) 5/6/2021 7:33:09 PM 2.900 SINGLEP Locate Dictionaries (0.0040s) 5/6/2021 7:33:09 PM 2.900 SINGLEP Set Stage (0.0120s) 5/6/2021 7:33:14 PM 2.900 SINGLEP Notify Next Of Kin (5.2147s) 5/6/2021 7:33:14 PM 2.900 SINGLEP Post-Proton Surge (0.0179s) 5/6/2021 7:33:14 PM 2.900 SINGLEP Background Radiation Taste Test (0.0249s) 5/6/2021 7:33:14 PM 2.900 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 5/6/2021 7:33:14 PM 2.900 SINGLEP Windshield Wiping (0.0050s) 5/6/2021 7:33:14 PM 2.900 SINGLEP Last Organizational Modeling (0.0977s) 5/6/2021 7:33:14 PM 2.900 SINGLEP Info: will dump 1048 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/6/2021 7:33:14 PM 2.900 SINGLEP Stimulate Modulation (0.0349s) 5/6/2021 7:33:14 PM 2.900 SINGLEP Tip Servos (0.0050s) 5/6/2021 7:33:14 PM 2.900 SINGLEP Sort Buildings Into Uneven Piles (0.0349s) 5/6/2021 7:33:14 PM 2.900 SINGLEP Design New Fleet Logo (0.0349s) 5/6/2021 7:33:14 PM 2.900 SINGLEP Inspect Fleet Logo (0.0059s) 5/6/2021 7:33:14 PM 2.900 SINGLEP Ogle Enemy Logo (0.0070s) 5/6/2021 7:33:14 PM 2.900 SINGLEP Order Cores By Seniority (0.0059s) 5/6/2021 7:33:14 PM 2.900 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1100 5/6/2021 7:33:14 PM 2.900 SINGLEP Make Factions That Extra Bit Special (0.0100s) 5/6/2021 7:33:15 PM 2.900 SINGLEP Final Checks (0.3457s) 5/6/2021 7:33:15 PM 2.900 SINGLEP Load Historical Documents (0.0030s) 5/6/2021 7:33:15 PM 2.900 SINGLEP 11.3 seconds total load time. Check System Logs For Rogue Intelligence (0.8s) Check For Extra Modules (1.2s) Briefly Panic (0.4s) Install Confidence Routines (0.3s) Notify Next Of Kin (5.2s) Final Checks (0.3s) 5/6/2021 7:33:15 PM 2.900 SINGLEP Hello Steam user 'Professional Gamer' 5/6/2021 7:33:19 PM 2.900 SINGLEP Could not find resolution matching 1000x600 out of 22 options! 5/6/2021 7:33:48 PM 2.900 SINGLEP Resolution changed to fullscreen 1080x1920 5/6/2021 7:33:48 PM 2.900 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/6/2021 7:33:48 PM 2.900 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 5/6/2021 7:34:12 PM 2.900 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2900_PressBuild Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/6/2021 7:34:33 PM 2.900 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2900_PressBuild Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/10/2021 1:47:51 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/10/2021 1:47:51 PM SINGLEP Boot up FleetOS (0.1725s) 5/10/2021 1:47:51 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/10/2021 1:47:51 PM SINGLEP Check System Logs For Rogue Intelligence (0.5416s) 5/10/2021 1:47:51 PM SINGLEP Inspect Aft Hatches (0.1636s) 5/10/2021 1:47:51 PM SINGLEP Found 337 xml files in 96 folders in 23ms 5/10/2021 1:47:54 PM SINGLEP Check For Extra Modules (2.7644s) 5/10/2021 1:47:54 PM SINGLEP 337 Xml Files Parsed in 2,738ms 5/10/2021 1:47:54 PM SINGLEP Gather Ancient Lifeforms (0.0030s) 5/10/2021 1:47:54 PM 2.902 SINGLEP Game Version: 2.902 5/10/2021 1:47:54 PM 2.902 SINGLEP Eject Trash Into Hyperspace (0.1466s) 5/10/2021 1:47:54 PM 2.902 SINGLEP Bring Cloaking Systems Online (0.0240s) 5/10/2021 1:47:54 PM 2.902 SINGLEP Recalculate Speed Of Light (0.0169s) 5/10/2021 1:47:54 PM 2.902 SINGLEP Optimize Comfort On Command Decks (0.0100s) 5/10/2021 1:47:54 PM 2.902 SINGLEP Generating Framerates (0.0079s) 5/10/2021 1:47:54 PM 2.902 SINGLEP Update mod and expansion statuses! 5/10/2021 1:47:54 PM 2.902 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 5/10/2021 1:47:54 PM 2.902 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/10/2021 1:47:54 PM 2.902 SINGLEP Check Nearby Stellar Masses (0.0449s) 5/10/2021 1:47:54 PM 2.902 SINGLEP 337 Xml Files Checked For Exp/Mod Status in 9ms 5/10/2021 1:47:54 PM 2.902 SINGLEP Pruning Excess Brain Cells (0.2334s) 5/10/2021 1:47:55 PM 2.902 SINGLEP Remembering Alamo (0.0249s) 5/10/2021 1:47:55 PM 2.902 SINGLEP Boot Audio Comms (0.0070s) 5/10/2021 1:47:55 PM 2.902 SINGLEP Establish Individual Audio Links (0.0399s) 5/10/2021 1:47:55 PM 2.902 SINGLEP No resolution change was required. 5/10/2021 1:47:55 PM 2.902 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/10/2021 1:47:55 PM 2.902 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 5/10/2021 1:47:55 PM 2.902 SINGLEP Refresh Optical Lensing (0.0100s) 5/10/2021 1:47:55 PM 2.902 SINGLEP Revise Fundamental Physical Laws (0.0339s) 5/10/2021 1:47:55 PM 2.902 SINGLEP Calculate Odds Of Success (0.0399s) 5/10/2021 1:47:55 PM 2.902 SINGLEP Briefly Panic (0.4916s) 5/10/2021 1:47:55 PM 2.902 SINGLEP Install Confidence Routines (0.3177s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Bring Commander Interface Online (0.0712s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Motivate All Crews (0.0578s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Locating Available Networks (0.0653s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Externalizing Patterns (0.0189s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Hooking Externals (0.0160s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Handlizing Hooks (0.0130s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Disengaging Constants (0.1297s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Late Axionic Computations (0.2274s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Weighing Options (0.0040s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Poking At Status Indicators (0.0170s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Discovering States Of Matter (0.0179s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Searching For A Leader (0.0189s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Suppressing Bad Thoughts (0.0160s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Sentinel Alertness Diagnostic (0.0149s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Connecting to Fleet Command (0.0180s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Thinking Of Advice (0.0170s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Degaussing Advice (0.0160s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Reading Alien Diaries (0.0169s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Naming All Known Planets (0.0180s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Remembering Speeds (0.0170s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Prioritizing Targets (0.0159s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Rebooting Sensor Arrays (0.0160s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Unloading Prismatic Grid (0.0170s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Thinking Of Objectives (0.0180s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Inhibiting Visual Scans (0.0489s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Synthesizing Vocals (0.0050s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Investigating Map Signatures (0.0209s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Ventilating Scenarios (0.0120s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Decontaminating Targeting Systems (0.0180s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Ejecting Tactical Core (0.0169s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Calibrating Formations (0.0160s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Intercepting Galactic Maps (0.0189s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Discharging Colored Ions (0.0239s) 5/10/2021 1:47:56 PM 2.902 SINGLEP Replicating Ion Colors (0.0070s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Faction Diagnostics (0.0230s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Buffering Hackers (0.0388s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Inverting Death (0.0060s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Linear Field Variance (0.0259s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Charging Marks (0.0060s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Differentiating Marks (0.0998s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Guarding The Posts (0.0070s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Range Manifolds (0.0159s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Purging ROFs (0.0155s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Manipulating Speeds (0.0199s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Detecting Projectiles (0.0150s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Grouping Flow Fields (0.0169s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Modulating Flow Field Groups (0.0220s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Designing Fleets (0.0177s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Thinking Of Technologies (0.0110s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Categorizing Starboard Sensors (0.0180s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Injecting Galactic Variables (0.0189s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Fearing Starfields (0.0289s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Resizing Distant Planets (0.0290s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Categorizing All Planets (0.0060s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Organizing Commands (0.0289s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Calculating Firing Cones (0.0060s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Declaring Ship Parts At Customs (0.2043s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Re-Aligning Objectives (0.0160s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Sterilizing Test Chamber (0.0060s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Issuing Orders (0.0200s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Augmenting Infusers (0.0170s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Infusing (0.0219s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Load Surrogates (0.0429s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Locate Dictionaries (0.0040s) 5/10/2021 1:47:57 PM 2.902 SINGLEP Set Stage (0.0340s) 5/10/2021 1:48:03 PM 2.902 SINGLEP Reticulate Splines (5.5943s) 5/10/2021 1:48:03 PM 2.902 SINGLEP Post-Proton Surge (0.0239s) 5/10/2021 1:48:03 PM 2.902 SINGLEP Background Radiation Taste Test (0.0269s) 5/10/2021 1:48:03 PM 2.902 SINGLEP Shuffling Chairs On Command Deck (0.0160s) 5/10/2021 1:48:03 PM 2.902 SINGLEP Windshield Wiping (0.0059s) 5/10/2021 1:48:03 PM 2.902 SINGLEP Last Organizational Modeling (0.1107s) 5/10/2021 1:48:03 PM 2.902 SINGLEP Info: will dump 1049 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/10/2021 1:48:03 PM 2.902 SINGLEP Stimulate Modulation (0.0339s) 5/10/2021 1:48:03 PM 2.902 SINGLEP Tip Servos (0.0060s) 5/10/2021 1:48:03 PM 2.902 SINGLEP Sort Buildings Into Uneven Piles (0.0180s) 5/10/2021 1:48:03 PM 2.902 SINGLEP Design New Fleet Logo (0.0189s) 5/10/2021 1:48:03 PM 2.902 SINGLEP Inspect Fleet Logo (0.0155s) 5/10/2021 1:48:03 PM 2.902 SINGLEP Ogle Enemy Logo (0.0159s) 5/10/2021 1:48:03 PM 2.902 SINGLEP Order Cores By Seniority (0.0180s) 5/10/2021 1:48:03 PM 2.902 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1101 5/10/2021 1:48:03 PM 2.902 SINGLEP Make Factions That Extra Bit Special (0.0174s) 5/10/2021 1:48:04 PM 2.902 SINGLEP Final Checks (0.3925s) 5/10/2021 1:48:04 PM 2.902 SINGLEP Load Historical Documents (0.0050s) 5/10/2021 1:48:04 PM 2.902 SINGLEP 13.3 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (2.8s) Briefly Panic (0.5s) Install Confidence Routines (0.3s) Reticulate Splines (5.6s) Final Checks (0.4s) 5/10/2021 1:48:04 PM 2.902 SINGLEP Hello Steam user 'Professional Gamer' 5/10/2021 1:48:35 PM 2.902 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2902_DZExo Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 5/10/2021 1:49:05 PM 2.902 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/1-Basic\Scenario 1 - Classic Fleet - Difficulty 4.save Source1: AnythingElse Source3: LoadingQuickStart 5/10/2021 1:49:05 PM 2.902 SINGLEP Added the faction AIRelentlessWave. 5/10/2021 1:49:05 PM 2.902 SINGLEP Added the faction CPALogic. 5/10/2021 1:49:05 PM 2.902 SINGLEP Added the faction EnragedMacrophage. 5/10/2021 1:49:05 PM 2.902 SINGLEP Added the faction TamedMacrophage. 5/10/2021 1:49:05 PM 2.902 SINGLEP PlayerAccount marcipaans has now been put in control of faction 12. 5/10/2021 1:49:05 PM 2.902 SINGLEP Clear out factions that should not be in UI based on savegame: 14 Macrophage Infestation - Tamed Macrophage Infestation - Enraged Cross Planet Attack Relentless AI Wave (Beacon) Scourge (Beacon) Nanocaust (Beacon) Marauders (Beacon) Human Resistance Fighters (Beacon) Devourer Golem Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie 5/10/2021 1:49:05 PM 2.902 SINGLEP loading as template 5/10/2021 1:49:05 PM 2.902 SINGLEP Added the faction AIRelentlessWave. 5/10/2021 1:49:05 PM 2.902 SINGLEP Added the faction AIReserves. 5/10/2021 1:49:05 PM 2.902 SINGLEP Added the faction AntiAIZombie. 5/10/2021 1:49:05 PM 2.902 SINGLEP Added the faction AntiEveryoneZombie. 5/10/2021 1:49:05 PM 2.902 SINGLEP Added the faction AntiPlayerZombie. 5/10/2021 1:49:05 PM 2.902 SINGLEP Added the faction CPALogic. 5/10/2021 1:49:05 PM 2.902 SINGLEP Added the faction EnragedMacrophage. 5/10/2021 1:49:05 PM 2.902 SINGLEP Added the faction Mercenary. 5/10/2021 1:49:05 PM 2.902 SINGLEP Added the faction TamedMacrophage. 5/10/2021 1:49:05 PM 2.902 SINGLEP Finish load save in 440.0ms 5/10/2021 1:49:05 PM 2.902 SINGLEP Start Generate Partial Map with Realistic and seed 553404781 and planet count 80 and 23 factions (AnythingElse LoadingQuickStart) 5/10/2021 1:49:05 PM 2.902 SINGLEP Fixed 1840 missing planet factions. 5/10/2021 1:49:05 PM 2.902 SINGLEP Generate Partial Map Complete 182ms 5/10/2021 1:49:05 PM 2.902 SINGLEP Start Generate FULL Map with Realistic and seed 553404781 and planet count 80 and 23 factions (AnythingElse LoadingQuickStart) 5/10/2021 1:49:06 PM 2.902 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 28ms 5/10/2021 1:49:06 PM 2.902 SINGLEP Generate FULL Map Complete 398ms 5/10/2021 2:59:19 PM 2.902 SINGLEP Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there. 5/10/2021 3:13:45 PM 2.902 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 2902_DZExo Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 3,578 created, 0 removed, 3,578 active. Factions: 23 created, 0 removed, 23 active. Fireteams: 78 created, 64 removed, 14 active. Fleets: 143 created, 2 removed, 141 active. GameCommands: 164 created, 0 removed, 164 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 698 created, 0 removed, 698 active. GE_Squads: 8,615 created, 4,458 removed, 4,152 active. Pathfinders: 28 created, 0 removed, 28 active. PlanetFactions: 1,840 created, 0 removed, 1,840 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 77 created, 74 removed, 3 active. ========================================== 5/18/2021 7:37:10 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 5/18/2021 7:37:10 PM SINGLEP Boot up FleetOS (0.1456s) 5/18/2021 7:37:11 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 5/18/2021 7:37:11 PM SINGLEP Check System Logs For Rogue Intelligence (0.5565s) 5/18/2021 7:37:11 PM SINGLEP Inspect Aft Hatches (0.1437s) 5/18/2021 7:37:11 PM SINGLEP Found 415 xml files in 102 folders in 30ms 5/18/2021 7:37:12 PM SINGLEP Check For Extra Modules (1.2555s) 5/18/2021 7:37:12 PM SINGLEP 415 Xml Files Parsed in 1,222ms 5/18/2021 7:37:12 PM SINGLEP Gather Ancient Lifeforms (0.0040s) 5/18/2021 7:37:13 PM 3.000 SINGLEP Game Version: 3.000 5/18/2021 7:37:13 PM 3.000 SINGLEP Eject Trash Into Hyperspace (0.0977s) 5/18/2021 7:37:13 PM 3.000 SINGLEP Bring Cloaking Systems Online (0.0839s) 5/18/2021 7:37:13 PM 3.000 SINGLEP Recalculate Speed Of Light (0.0782s) 5/18/2021 7:37:13 PM 3.000 SINGLEP Optimize Comfort On Command Decks (0.0129s) 5/18/2021 7:37:13 PM 3.000 SINGLEP Generating Framerates (0.0080s) 5/18/2021 7:37:13 PM 3.000 SINGLEP Update mod and expansion statuses! 5/18/2021 7:37:13 PM 3.000 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (NOT INSTALLED) 5/18/2021 7:37:13 PM 3.000 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 5/18/2021 7:37:13 PM 3.000 SINGLEP Check Nearby Stellar Masses (0.0428s) 5/18/2021 7:37:13 PM 3.000 SINGLEP 415 Xml Files Checked For Exp/Mod Status in 8ms 5/18/2021 7:37:13 PM 3.000 SINGLEP Pruning Excess Brain Cells (0.2164s) 5/18/2021 7:37:13 PM 3.000 SINGLEP Remembering Alamo (0.0199s) 5/18/2021 7:37:13 PM 3.000 SINGLEP Boot Audio Comms (0.0783s) 5/18/2021 7:37:13 PM 3.000 SINGLEP Establish Individual Audio Links (0.1307s) 5/18/2021 7:37:13 PM 3.000 SINGLEP No resolution change was required. 5/18/2021 7:37:13 PM 3.000 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 5/18/2021 7:37:13 PM 3.000 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 5/18/2021 7:37:13 PM 3.000 SINGLEP Refresh Optical Lensing (0.0100s) 5/18/2021 7:37:13 PM 3.000 SINGLEP Revise Fundamental Physical Laws (0.0279s) 5/18/2021 7:37:13 PM 3.000 SINGLEP Calculate Odds Of Success (0.0339s) 5/18/2021 7:37:13 PM 3.000 SINGLEP Briefly Panic (0.2334s) 5/18/2021 7:37:14 PM 3.000 SINGLEP Install Confidence Routines (0.2926s) 5/18/2021 7:37:14 PM 3.000 SINGLEP Bring Commander Interface Online (0.0668s) 5/18/2021 7:37:14 PM 3.000 SINGLEP Motivate All Crews (0.0599s) 5/18/2021 7:37:14 PM 3.000 SINGLEP Locating Available Networks (0.2663s) 5/18/2021 7:37:14 PM 3.000 SINGLEP Externalizing Patterns (0.0250s) 5/18/2021 7:37:14 PM 3.000 SINGLEP Hooking Externals (0.0817s) 5/18/2021 7:37:14 PM 3.000 SINGLEP Handlizing Hooks (0.0668s) 5/18/2021 7:37:14 PM 3.000 SINGLEP Disengaging Constants (0.0339s) 5/18/2021 7:37:15 PM 3.000 SINGLEP Late Axionic Computations (0.2591s) 5/18/2021 7:37:15 PM 3.000 SINGLEP Searching For Particle Forms (0.3441s) 5/18/2021 7:37:15 PM 3.000 SINGLEP Weighing Options (0.0050s) 5/18/2021 7:37:15 PM 3.000 SINGLEP Poking At Status Indicators (0.0928s) 5/18/2021 7:37:15 PM 3.000 SINGLEP Discovering States Of Matter (0.0888s) 5/18/2021 7:37:15 PM 3.000 SINGLEP Searching For A Leader (0.0299s) 5/18/2021 7:37:15 PM 3.000 SINGLEP Suppressing Bad Thoughts (0.0080s) 5/18/2021 7:37:15 PM 3.000 SINGLEP Sentinel Alertness Diagnostic (0.0140s) 5/18/2021 7:37:15 PM 3.000 SINGLEP Connecting to Fleet Command (0.0159s) 5/18/2021 7:37:15 PM 3.000 SINGLEP Thinking Of Advice (0.0180s) 5/18/2021 7:37:15 PM 3.000 SINGLEP Degaussing Advice (0.0180s) 5/18/2021 7:37:15 PM 3.000 SINGLEP Reading Alien Diaries (0.0160s) 5/18/2021 7:37:15 PM 3.000 SINGLEP Naming All Known Planets (0.0160s) 5/18/2021 7:37:15 PM 3.000 SINGLEP Remembering Speeds (0.0166s) 5/18/2021 7:37:15 PM 3.000 SINGLEP Prioritizing Targets (0.0169s) 5/18/2021 7:37:15 PM 3.000 SINGLEP Rebooting Sensor Arrays (0.0160s) 5/18/2021 7:37:15 PM 3.000 SINGLEP Unloading Prismatic Grid (0.0180s) 5/18/2021 7:37:15 PM 3.000 SINGLEP Thinking Of Objectives (0.0170s) 5/18/2021 7:37:15 PM 3.000 SINGLEP Inhibiting Visual Scans (0.0474s) 5/18/2021 7:37:15 PM 3.000 SINGLEP Synthesizing Vocals (0.0050s) 5/18/2021 7:37:15 PM 3.000 SINGLEP Investigating Map Signatures (0.0219s) 5/18/2021 7:37:15 PM 3.000 SINGLEP Ventilating Scenarios (0.0110s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Decontaminating Targeting Systems (0.0190s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Ejecting Tactical Core (0.0170s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Calibrating Formations (0.0150s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Intercepting Galactic Maps (0.0189s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Discharging Colored Ions (0.0259s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Replicating Ion Colors (0.0050s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Faction Diagnostics (0.0269s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Buffering Hackers (0.0290s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Inverting Death (0.0049s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Linear Field Variance (0.0264s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Charging Marks (0.0060s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Differentiating Marks (0.1057s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Guarding The Posts (0.0060s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Range Manifolds (0.0959s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Purging ROFs (0.0927s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Manipulating Speeds (0.0569s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Detecting Projectiles (0.0099s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Grouping Flow Fields (0.0120s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Modulating Flow Field Groups (0.0209s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Designing Fleets (0.0174s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Thinking Of Technologies (0.0239s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Categorizing Starboard Sensors (0.0080s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Injecting Galactic Variables (0.0189s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Gazing Into Starfields (0.0279s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Reconstituting Distant Planets (0.0199s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Categorizing All Planets (0.0040s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Organizing Commands (0.0253s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Calculating Firing Cones (0.0080s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Remembering Lost Ship Parts (0.2513s) 5/18/2021 7:37:16 PM 3.000 SINGLEP Re-Aligning Objectives (0.0090s) 5/18/2021 7:37:17 PM 3.000 SINGLEP Sterilizing Test Chamber (0.0968s) 5/18/2021 7:37:17 PM 3.000 SINGLEP Issuing Orders (0.0977s) 5/18/2021 7:37:17 PM 3.000 SINGLEP Augmenting Infusers (0.0289s) 5/18/2021 7:37:17 PM 3.000 SINGLEP Infusing (0.0229s) 5/18/2021 7:37:17 PM 3.000 SINGLEP Load Surrogates (0.0479s) 5/18/2021 7:37:17 PM 3.000 SINGLEP Locate Dictionaries (0.0040s) 5/18/2021 7:37:17 PM 3.000 SINGLEP Set Stage (0.0309s) 5/18/2021 7:37:22 PM 3.000 SINGLEP Wake Crew From Cryosleep (5.6378s) 5/18/2021 7:37:22 PM 3.000 SINGLEP Post-Proton Surge (0.0249s) 5/18/2021 7:37:23 PM 3.000 SINGLEP Background Radiation Taste Test (0.0289s) 5/18/2021 7:37:23 PM 3.000 SINGLEP Shuffling Chairs On Command Deck (0.0160s) 5/18/2021 7:37:23 PM 3.000 SINGLEP Windshield Wiping (0.0050s) 5/18/2021 7:37:23 PM 3.000 SINGLEP Last Organizational Modeling (0.1099s) 5/18/2021 7:37:23 PM 3.000 SINGLEP Info: will dump 1404 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 5/18/2021 7:37:23 PM 3.000 SINGLEP Stimulate Modulation (0.0577s) 5/18/2021 7:37:23 PM 3.000 SINGLEP Tip Servos (0.0403s) 5/18/2021 7:37:23 PM 3.000 SINGLEP Sort Buildings Into Uneven Piles (0.0942s) 5/18/2021 7:37:23 PM 3.000 SINGLEP Design New Fleet Logo (0.0819s) 5/18/2021 7:37:23 PM 3.000 SINGLEP Inspect Fleet Logo (0.0129s) 5/18/2021 7:37:23 PM 3.000 SINGLEP Ogle Enemy Logo (0.0149s) 5/18/2021 7:37:23 PM 3.000 SINGLEP Order Cores By Seniority (0.0180s) 5/18/2021 7:37:23 PM 3.000 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1366 5/18/2021 7:37:23 PM 3.000 SINGLEP Make Factions That Extra Bit Special (0.0170s) 5/18/2021 7:37:23 PM 3.000 SINGLEP Final Checks (0.3800s) 5/18/2021 7:37:23 PM 3.000 SINGLEP Load Historical Documents (0.0030s) 5/18/2021 7:37:23 PM 3.000 SINGLEP 13.1 seconds total load time. Check System Logs For Rogue Intelligence (0.6s) Check For Extra Modules (1.3s) Install Confidence Routines (0.3s) Locating Available Networks (0.3s) Late Axionic Computations (0.3s) Searching For Particle Forms (0.3s) Remembering Lost Ship Parts (0.3s) Wake Crew From Cryosleep (5.6s) Final Checks (0.4s) 5/18/2021 7:37:24 PM 3.000 SINGLEP Hello Steam user 'Professional Gamer' 5/18/2021 7:38:59 PM 3.000 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3000_BeingTheOnslaught Multiplayer Status: SinglePlayerOnly ========================================== Planets: 0 created, 0 removed, 0 active. ========================================== 6/20/2021 1:31:12 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 6/20/2021 1:31:12 PM SINGLEP Boot up FleetOS (0.1713s) 6/20/2021 1:31:13 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1050 graphicsDeviceID: 7309 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 4019 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz processorCount: 8 processorFrequency: 2304 systemMemorySize: 8066 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 6/20/2021 1:31:13 PM SINGLEP Check System Logs For Rogue Intelligence (0.7061s) 6/20/2021 1:31:13 PM SINGLEP Inspect Aft Hatches (0.3610s) 6/20/2021 1:31:13 PM SINGLEP Found 426 xml files in 106 folders in 82ms 6/20/2021 1:31:15 PM SINGLEP Check For Extra Modules (2.3690s) 6/20/2021 1:31:15 PM SINGLEP 426 Xml Files Parsed in 2,286ms 6/20/2021 1:31:15 PM SINGLEP Gather Ancient Lifeforms (0.0069s) 6/20/2021 1:31:15 PM 3.301 SINGLEP Game Version: 3.301 6/20/2021 1:31:15 PM 3.301 SINGLEP Eject Trash Into Hyperspace (0.1077s) 6/20/2021 1:31:16 PM 3.301 SINGLEP Bring Cloaking Systems Online (0.0946s) 6/20/2021 1:31:16 PM 3.301 SINGLEP Recalculate Speed Of Light (0.0369s) 6/20/2021 1:31:16 PM 3.301 SINGLEP Optimize Comfort On Command Decks (0.0100s) 6/20/2021 1:31:16 PM 3.301 SINGLEP Generating Framerates (0.0100s) 6/20/2021 1:31:16 PM 3.301 SINGLEP Update mod and expansion statuses! 6/20/2021 1:31:16 PM 3.301 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 6/20/2021 1:31:16 PM 3.301 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 6/20/2021 1:31:16 PM 3.301 SINGLEP Check Nearby Stellar Masses (0.0409s) 6/20/2021 1:31:16 PM 3.301 SINGLEP 426 Xml Files Checked For Exp/Mod Status in 9ms 6/20/2021 1:31:16 PM 3.301 SINGLEP Pruning Excess Brain Cells (0.2274s) 6/20/2021 1:31:16 PM 3.301 SINGLEP Remembering Alamo (0.0219s) 6/20/2021 1:31:16 PM 3.301 SINGLEP Boot Audio Comms (0.0838s) 6/20/2021 1:31:16 PM 3.301 SINGLEP Establish Individual Audio Links (0.1097s) 6/20/2021 1:31:16 PM 3.301 SINGLEP No resolution change was required. 6/20/2021 1:31:16 PM 3.301 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 6/20/2021 1:31:16 PM 3.301 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 6/20/2021 1:31:16 PM 3.301 SINGLEP Refresh Optical Lensing (0.0080s) 6/20/2021 1:31:16 PM 3.301 SINGLEP Revise Fundamental Physical Laws (0.0369s) 6/20/2021 1:31:16 PM 3.301 SINGLEP Calculate Odds Of Success (0.0349s) 6/20/2021 1:31:17 PM 3.301 SINGLEP Briefly Panic (0.5634s) 6/20/2021 1:31:17 PM 3.301 SINGLEP Install Confidence Routines (0.3547s) 6/20/2021 1:31:17 PM 3.301 SINGLEP Bring Commander Interface Online (0.0678s) 6/20/2021 1:31:17 PM 3.301 SINGLEP Motivate All Crews (0.0728s) 6/20/2021 1:31:17 PM 3.301 SINGLEP Locating Available Networks (0.1237s) 6/20/2021 1:31:17 PM 3.301 SINGLEP Externalizing Patterns (0.0149s) 6/20/2021 1:31:17 PM 3.301 SINGLEP Hooking Externals (0.0917s) 6/20/2021 1:31:18 PM 3.301 SINGLEP Handlizing Hooks (0.0957s) 6/20/2021 1:31:18 PM 3.301 SINGLEP Disengaging Constants (0.0658s) 6/20/2021 1:31:18 PM 3.301 SINGLEP Late Axionic Computations (0.2287s) 6/20/2021 1:31:18 PM 3.301 SINGLEP Sizing Planets (0.0050s) 6/20/2021 1:31:18 PM 3.301 SINGLEP Measuring Gravity (0.0977s) 6/20/2021 1:31:18 PM 3.301 SINGLEP Categorizing Teapots (0.0888s) 6/20/2021 1:31:18 PM 3.301 SINGLEP Ordering Vague Notions (0.0439s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Searching For Particle Forms (0.5026s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Weighing Options (0.0050s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Poking At Status Indicators (0.0977s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Discovering States Of Matter (0.0568s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Searching For A Leader (0.0130s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Suppressing Bad Thoughts (0.0140s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Sentinel Alertness Diagnostic (0.0130s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Connecting to Fleet Command (0.0150s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Thinking Of Advice (0.0169s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Degaussing Advice (0.0160s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Reading Alien Diaries (0.0180s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Naming All Known Planets (0.0160s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Remembering Speeds (0.0180s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Prioritizing Targets (0.0160s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Rebooting Sensor Arrays (0.0170s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Unloading Prismatic Grid (0.0182s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Thinking Of Objectives (0.0170s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Inhibiting Visual Scans (0.0499s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Synthesizing Vocals (0.0040s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Investigating Map Signatures (0.0229s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Ventilating Scenarios (0.0210s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Decontaminating Targeting Systems (0.0120s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Ejecting Tactical Core (0.0130s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Calibrating Formations (0.0160s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Intercepting Galactic Maps (0.0190s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Discharging Colored Ions (0.0206s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Replicating Ion Colors (0.0099s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Faction Diagnostics (0.0269s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Buffering Hackers (0.0329s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Inverting Death (0.0080s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Linear Field Variance (0.0269s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Charging Marks (0.0050s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Differentiating Marks (0.1217s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Guarding The Posts (0.0060s) 6/20/2021 1:31:19 PM 3.301 SINGLEP Range Manifolds (0.0928s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Purging ROFs (0.0957s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Manipulating Speeds (0.0309s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Detecting Projectiles (0.0120s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Grouping Flow Fields (0.0130s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Modulating Flow Field Groups (0.0180s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Designing Fleets (0.0160s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Thinking Of Technologies (0.0149s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Categorizing Starboard Sensors (0.0140s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Injecting Galactic Variables (0.0229s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Initiating Starfields (0.0259s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Detecting Distant Planets (0.0209s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Categorizing All Planets (0.0050s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Organizing Commands (0.0259s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Calculating Firing Cones (0.0080s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Collapsing Pile Of Ship Parts (0.1556s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Re-Aligning Objectives (0.0110s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Sterilizing Test Chamber (0.0908s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Issuing Orders (0.0439s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Augmenting Infusers (0.0140s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Infusing (0.0199s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Load Surrogates (0.0539s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Locate Dictionaries (0.0030s) 6/20/2021 1:31:20 PM 3.301 SINGLEP Set Stage (0.0339s) 6/20/2021 1:31:27 PM 3.301 SINGLEP Discharging Static (6.3672s) 6/20/2021 1:31:27 PM 3.301 SINGLEP Post-Proton Surge (0.0229s) 6/20/2021 1:31:27 PM 3.301 SINGLEP Background Radiation Taste Test (0.0309s) 6/20/2021 1:31:27 PM 3.301 SINGLEP Shuffling Chairs On Command Deck (0.0170s) 6/20/2021 1:31:27 PM 3.301 SINGLEP Windshield Wiping (0.0059s) 6/20/2021 1:31:27 PM 3.301 SINGLEP Last Organizational Modeling (0.1147s) 6/20/2021 1:31:27 PM 3.301 SINGLEP Info: will dump 1410 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 6/20/2021 1:31:27 PM 3.301 SINGLEP Stimulate Modulation (0.0529s) 6/20/2021 1:31:27 PM 3.301 SINGLEP Tip Servos (0.0488s) 6/20/2021 1:31:27 PM 3.301 SINGLEP Sort Buildings Into Uneven Piles (0.0788s) 6/20/2021 1:31:27 PM 3.301 SINGLEP Design New Fleet Logo (0.0119s) 6/20/2021 1:31:27 PM 3.301 SINGLEP Inspect Fleet Logo (0.0100s) 6/20/2021 1:31:27 PM 3.301 SINGLEP AI Ship Group 'AntiNecromancerGuardians' never has any items added to it and is not marked as intentionally empty! This will cause some problems. 6/20/2021 1:31:27 PM 3.301 SINGLEP Ogle Enemy Logo (0.0169s) 6/20/2021 1:31:27 PM 3.301 SINGLEP Order Cores By Seniority (0.0170s) 6/20/2021 1:31:27 PM 3.301 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1376 6/20/2021 1:31:27 PM 3.301 SINGLEP Make Factions That Extra Bit Special (0.0180s) 6/20/2021 1:31:27 PM 3.301 SINGLEP Final Checks (0.3688s) 6/20/2021 1:31:27 PM 3.301 SINGLEP Load Historical Documents (0.0030s) 6/20/2021 1:31:28 PM 3.301 SINGLEP 15.8 seconds total load time. Check System Logs For Rogue Intelligence (0.7s) Inspect Aft Hatches (0.4s) Check For Extra Modules (2.4s) Briefly Panic (0.6s) Install Confidence Routines (0.4s) Searching For Particle Forms (0.5s) Discharging Static (6.4s) Final Checks (0.4s) 6/20/2021 1:31:28 PM 3.301 SINGLEP Hello Steam user 'Professional Gamer'