6/24/2021 1:31:25 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:25 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:25 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:25 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.066 damagePercentageToDo: 1 combined: 0.066 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:25 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.066 damagePercentageToDo: 1 combined: 0.066 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:25 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Grenade Launcher Corvette result: True percentDamageForCoilbeam: 0.066 damagePercentageToDo: 1 combined: 0.066 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:25 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Grenade Launcher Corvette result: True percentDamageForCoilbeam: 0.066 damagePercentageToDo: 1 combined: 0.066 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:25 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Vanguard result: True percentDamageForCoilbeam: 0.066 damagePercentageToDo: 1 combined: 0.066 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:25 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.066 damagePercentageToDo: 1 combined: 0.066 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:25 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.066 damagePercentageToDo: 1 combined: 0.066 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:25 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Electric Bomber result: True percentDamageForCoilbeam: 0.066 damagePercentageToDo: 1 combined: 0.066 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:25 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.066 damagePercentageToDo: 1 combined: 0.066 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:25 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Gravity Guardian result: True percentDamageForCoilbeam: 0.066 damagePercentageToDo: 1 combined: 0.066 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:25 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.066 damagePercentageToDo: 1 combined: 0.066 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:25 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.066 damagePercentageToDo: 1 combined: 0.066 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:25 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.066 damagePercentageToDo: 1 combined: 0.066 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:25 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.066 damagePercentageToDo: 1 combined: 0.066 damageDone: 178 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:25 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Plasma Guardian result: True percentDamageForCoilbeam: 0.066 damagePercentageToDo: 1 combined: 0.066 damageDone: 178 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:25 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Carrier Guardian result: True percentDamageForCoilbeam: 0.066 damagePercentageToDo: 1 combined: 0.066 damageDone: 178 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:25 PM 3.304 SINGLEP Could not find factionExternal AI Difficulty for praetorian guard 6/24/2021 1:31:25 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Ablative Gatling result: True percentDamageForCoilbeam: 0.2 damagePercentageToDo: 1 combined: 0.2 damageDone: 67 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:25 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Ablative Gatling result: True percentDamageForCoilbeam: 0.2 damagePercentageToDo: 1 combined: 0.2 damageDone: 67 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:25 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Ablative Gatling result: True percentDamageForCoilbeam: 0.2 damagePercentageToDo: 1 combined: 0.2 damageDone: 67 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:25 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.2 damagePercentageToDo: 1 combined: 0.2 damageDone: 67 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:25 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.2 damagePercentageToDo: 1 combined: 0.2 damageDone: 67 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:25 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Inhibiting Tesla Corvette result: True percentDamageForCoilbeam: 0.2 damagePercentageToDo: 1 combined: 0.2 damageDone: 67 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:25 PM 3.304 SINGLEP Could not find factionExternal AI Difficulty for praetorian guard 6/24/2021 1:31:26 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:26 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:26 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:26 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Electric Bomber result: True percentDamageForCoilbeam: 0.058 damagePercentageToDo: 1 combined: 0.058 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.058 damagePercentageToDo: 1 combined: 0.058 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.058 damagePercentageToDo: 1 combined: 0.058 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.058 damagePercentageToDo: 1 combined: 0.058 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Gravity Guardian result: True percentDamageForCoilbeam: 0.058 damagePercentageToDo: 1 combined: 0.058 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.058 damagePercentageToDo: 1 combined: 0.058 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Gravity Guardian result: True percentDamageForCoilbeam: 0.058 damagePercentageToDo: 1 combined: 0.058 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.058 damagePercentageToDo: 1 combined: 0.058 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.058 damagePercentageToDo: 1 combined: 0.058 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.058 damagePercentageToDo: 1 combined: 0.058 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Maugrim Drone result: True percentDamageForCoilbeam: 0.058 damagePercentageToDo: 1 combined: 0.058 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Maugrim Drone result: True percentDamageForCoilbeam: 0.058 damagePercentageToDo: 1 combined: 0.058 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Maugrim Drone result: True percentDamageForCoilbeam: 0.058 damagePercentageToDo: 1 combined: 0.058 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Maugrim Drone result: True percentDamageForCoilbeam: 0.058 damagePercentageToDo: 1 combined: 0.058 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Plasma Guardian result: True percentDamageForCoilbeam: 0.058 damagePercentageToDo: 1 combined: 0.058 damageDone: 156 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Carrier Guardian result: True percentDamageForCoilbeam: 0.058 damagePercentageToDo: 1 combined: 0.058 damageDone: 156 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Carrier Guardian result: True percentDamageForCoilbeam: 0.058 damagePercentageToDo: 1 combined: 0.058 damageDone: 156 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: MLRS Drone result: True percentDamageForCoilbeam: 0.058 damagePercentageToDo: 1 combined: 0.058 damageDone: 156 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Stealth Guardian result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Etherjet result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Etherjet result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Etherjet result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Etherjet result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Etherjet result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Stealth Guardian result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Stealth Guardian result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Stealth Guardian result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 2 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Vampire Guardian result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Vampire Guardian result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Vampire Guardian result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Vampire Guardian result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Aggressor result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Grenade Launcher Guardian result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Grenade Launcher Guardian result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Eyebot result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Gravity Guardian result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Vanguard result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:26 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.007 damagePercentageToDo: 1 combined: 0.007 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:27 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:27 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:27 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:27 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:27 PM 3.304 SINGLEP Could not find factionExternal AI Difficulty for praetorian guard 6/24/2021 1:31:27 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Electric Bomber result: True percentDamageForCoilbeam: 0.062 damagePercentageToDo: 1 combined: 0.062 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:27 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.062 damagePercentageToDo: 1 combined: 0.062 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:27 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.062 damagePercentageToDo: 1 combined: 0.062 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:27 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.062 damagePercentageToDo: 1 combined: 0.062 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:27 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.062 damagePercentageToDo: 1 combined: 0.062 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:27 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Gravity Guardian result: True percentDamageForCoilbeam: 0.062 damagePercentageToDo: 1 combined: 0.062 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:27 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.062 damagePercentageToDo: 1 combined: 0.062 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:27 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Gravity Guardian result: True percentDamageForCoilbeam: 0.062 damagePercentageToDo: 1 combined: 0.062 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:27 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.062 damagePercentageToDo: 1 combined: 0.062 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:27 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.062 damagePercentageToDo: 1 combined: 0.062 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:27 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.062 damagePercentageToDo: 1 combined: 0.062 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:27 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Plasma Guardian result: True percentDamageForCoilbeam: 0.062 damagePercentageToDo: 1 combined: 0.062 damageDone: 167 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:27 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Carrier Guardian result: True percentDamageForCoilbeam: 0.062 damagePercentageToDo: 1 combined: 0.062 damageDone: 167 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:27 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: MLRS Drone result: True percentDamageForCoilbeam: 0.062 damagePercentageToDo: 1 combined: 0.062 damageDone: 167 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:27 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Carrier Guardian result: True percentDamageForCoilbeam: 0.062 damagePercentageToDo: 1 combined: 0.062 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:27 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Plasma Guardian result: True percentDamageForCoilbeam: 0.062 damagePercentageToDo: 1 combined: 0.062 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:27 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: MLRS Drone result: True percentDamageForCoilbeam: 0.062 damagePercentageToDo: 1 combined: 0.062 damageDone: 167 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:27 PM 3.304 SINGLEP PATH BB: ship trying to hit: Heavy Beam Guardian coilbeam shooting: Spire Cruiser result: True damageDone: 3810 OverridingDMG: 0 BaseDMG: 3780 6/24/2021 1:31:27 PM 3.304 SINGLEP Could not find factionExternal AI Difficulty for praetorian guard 6/24/2021 1:31:28 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Spider Guardian result: True percentDamageForCoilbeam: 0.09 damagePercentageToDo: 1 combined: 0.09 damageDone: 30 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:28 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: MLRS Drone result: True percentDamageForCoilbeam: 0.09 damagePercentageToDo: 1 combined: 0.09 damageDone: 30 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:28 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: MLRS Drone result: True percentDamageForCoilbeam: 0.09 damagePercentageToDo: 1 combined: 0.09 damageDone: 30 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:28 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: MLRS Drone result: True percentDamageForCoilbeam: 0.09 damagePercentageToDo: 1 combined: 0.09 damageDone: 30 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:28 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: MLRS Drone result: True percentDamageForCoilbeam: 0.09 damagePercentageToDo: 1 combined: 0.09 damageDone: 30 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:28 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: MLRS Drone result: True percentDamageForCoilbeam: 0.09 damagePercentageToDo: 1 combined: 0.09 damageDone: 30 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:28 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Grenade Launcher Corvette result: True percentDamageForCoilbeam: 0.09 damagePercentageToDo: 1 combined: 0.09 damageDone: 30 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:28 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Grenade Launcher Corvette result: True percentDamageForCoilbeam: 0.09 damagePercentageToDo: 1 combined: 0.09 damageDone: 30 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:28 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Retribution Guardian result: True percentDamageForCoilbeam: 0.09 damagePercentageToDo: 1 combined: 0.09 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:28 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.09 damagePercentageToDo: 1 combined: 0.09 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:28 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.09 damagePercentageToDo: 1 combined: 0.09 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:28 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.09 damagePercentageToDo: 1 combined: 0.09 damageDone: 0 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:28 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:28 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:28 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:28 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:28 PM 3.304 SINGLEP PATH BB: ship trying to hit: Heavy Beam Guardian coilbeam shooting: Spire Cruiser result: True damageDone: 3810 OverridingDMG: 0 BaseDMG: 3780 6/24/2021 1:31:28 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Ablative Gatling result: True percentDamageForCoilbeam: 0.2 damagePercentageToDo: 1 combined: 0.2 damageDone: 540 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:28 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.2 damagePercentageToDo: 1 combined: 0.2 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:28 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.2 damagePercentageToDo: 1 combined: 0.2 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:28 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.2 damagePercentageToDo: 1 combined: 0.2 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:28 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Ablative Gatling result: True percentDamageForCoilbeam: 0.2 damagePercentageToDo: 1 combined: 0.2 damageDone: 540 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:28 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Tarantula result: True percentDamageForCoilbeam: 0.2 damagePercentageToDo: 1 combined: 0.2 damageDone: 540 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:29 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:29 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:29 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH BB: ship trying to hit: Spire Frigate coilbeam shooting: Vanguard result: True damageDone: 33750 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:29 PM 3.304 SINGLEP Could not find factionExternal AI Difficulty for praetorian guard 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Vanguard result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Vampire Guardian result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Vampire Guardian result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Vampire Guardian result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Vampire Guardian result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Agravic Pod result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Grenade Launcher Guardian result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Grenade Launcher Guardian result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Gravity Guardian result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Vanguard result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Vanguard result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Vanguard result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Vanguard result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Vanguard result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Vanguard result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Vanguard result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Vanguard result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Vanguard result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Vanguard result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Vanguard result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Vanguard Drone result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Vanguard Drone result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Vanguard Drone result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Retribution Guardian result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Paralysis Guardian result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Spider Guardian result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: MLRS Guardian result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Paralysis Guardian result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: MLRS Guardian result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Spider Guardian result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: MLRS Corvette result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: MLRS Corvette result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pike Corvette result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pike Corvette result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pike Corvette result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pike Corvette result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Porcupine result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Porcupine result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Porcupine result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Porcupine result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pike Corvette result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Polarizer result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pike Guardian result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pike Corvette result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Polarizer result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Polarizer result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Polarizer result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Polarizer result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Polarizer result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Grenade Launcher Corvette result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Grenade Launcher Corvette result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Grenade Launcher Corvette result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Grenade Launcher Corvette result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Grenade Launcher Corvette result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Grenade Launcher Corvette result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Raider Drone result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Phoenix result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Nucleophilic Guardian result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Ranger result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Concussion Corvette result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Concussion Corvette result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Ranger result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Ranger result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Ranger result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Ranger result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Ranger result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Ranger result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Ranger result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Ranger result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Ranger result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Ranger result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Ranger result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Ranger result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Ranger result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Ranger result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Ranger result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Kite result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Raptor result: True percentDamageForCoilbeam: 0.009 damagePercentageToDo: 1 combined: 0.009 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:29 PM 3.304 SINGLEP Could not find factionExternal AI Difficulty for praetorian guard 6/24/2021 1:31:30 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:30 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:30 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:30 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:30 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.5 damagePercentageToDo: 1 combined: 0.5 damageDone: 168 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:30 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Inhibiting Tesla Corvette result: True percentDamageForCoilbeam: 0.5 damagePercentageToDo: 1 combined: 0.5 damageDone: 168 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:30 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Inhibiting Tesla Corvette result: True percentDamageForCoilbeam: 0.5 damagePercentageToDo: 1 combined: 0.5 damageDone: 168 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:30 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: MLRS Drone result: True percentDamageForCoilbeam: 0.5 damagePercentageToDo: 1 combined: 0.5 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:30 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.5 damagePercentageToDo: 1 combined: 0.5 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:30 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.5 damagePercentageToDo: 1 combined: 0.5 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:31 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:31 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:31 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:31 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:31 PM 3.304 SINGLEP Could not find factionExternal AI Difficulty for praetorian guard 6/24/2021 1:31:31 PM 3.304 SINGLEP PATH BB: ship trying to hit: Spire Frigate coilbeam shooting: Ablative Gatling result: True damageDone: 5200 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:31 PM 3.304 SINGLEP Could not find factionExternal AI Difficulty for praetorian guard 6/24/2021 1:31:31 PM 3.304 SINGLEP PATH BB: ship trying to hit: Heavy Beam Guardian coilbeam shooting: Spire Cruiser result: True damageDone: 3810 OverridingDMG: 0 BaseDMG: 3780 6/24/2021 1:31:31 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Vanguard result: True percentDamageForCoilbeam: 0.5 damagePercentageToDo: 1 combined: 0.5 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:31 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.5 damagePercentageToDo: 1 combined: 0.5 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:31 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.5 damagePercentageToDo: 1 combined: 0.5 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:32 PM 3.304 SINGLEP PATH BB: ship trying to hit: Heavy Beam Guardian coilbeam shooting: Spire Cruiser result: True damageDone: 3810 OverridingDMG: 0 BaseDMG: 3780 6/24/2021 1:31:38 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:38 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:38 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:38 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.142 damagePercentageToDo: 1 combined: 0.142 damageDone: 47 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Inhibiting Tesla Corvette result: True percentDamageForCoilbeam: 0.142 damagePercentageToDo: 1 combined: 0.142 damageDone: 47 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Inhibiting Tesla Corvette result: True percentDamageForCoilbeam: 0.142 damagePercentageToDo: 1 combined: 0.142 damageDone: 47 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Inhibiting Tesla Corvette result: True percentDamageForCoilbeam: 0.142 damagePercentageToDo: 1 combined: 0.142 damageDone: 47 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Inhibiting Tesla Corvette result: True percentDamageForCoilbeam: 0.142 damagePercentageToDo: 1 combined: 0.142 damageDone: 47 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Inhibiting Tesla Corvette result: True percentDamageForCoilbeam: 0.142 damagePercentageToDo: 1 combined: 0.142 damageDone: 47 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Inhibiting Tesla Corvette result: True percentDamageForCoilbeam: 0.142 damagePercentageToDo: 1 combined: 0.142 damageDone: 47 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Inhibiting Tesla Corvette result: True percentDamageForCoilbeam: 0.142 damagePercentageToDo: 1 combined: 0.142 damageDone: 47 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Tethuida Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Fortified Tesla Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Gravity Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Gravity Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Retribution Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: MLRS Drone result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Electric Bomber result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: MLRS Drone result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Raider Drone result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Heavy Beam Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:39 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:39 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:39 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:39 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:40 PM 3.304 SINGLEP Could not find factionExternal AI Difficulty for praetorian guard 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Inhibiting Tesla Corvette result: True percentDamageForCoilbeam: 1 damagePercentageToDo: 1 combined: 1 damageDone: 337 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Bombard result: True percentDamageForCoilbeam: 1 damagePercentageToDo: 1 combined: 1 damageDone: 337 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:40 PM 3.304 SINGLEP Could not find factionExternal AI Difficulty for praetorian guard 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Tethuida Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Fortified Tesla Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Gravity Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Gravity Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Retribution Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: MLRS Drone result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Electric Bomber result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: MLRS Drone result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:40 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Heavy Beam Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:43 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:43 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:43 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:43 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:43 PM 3.304 SINGLEP PATH BB: ship trying to hit: Raider Drone Frigate coilbeam shooting: Gravity Guardian result: True damageDone: 600 OverridingDMG: 0 BaseDMG: 600 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Pike Corvette result: True percentDamageForCoilbeam: 1 damagePercentageToDo: 1 combined: 1 damageDone: 337 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Polarizer result: True percentDamageForCoilbeam: 1 damagePercentageToDo: 1 combined: 1 damageDone: 337 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Tethuida Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Fortified Tesla Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Gravity Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Gravity Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Retribution Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: MLRS Drone result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Electric Bomber result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: MLRS Drone result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Heavy Beam Guardian result: True percentDamageForCoilbeam: 0.043 damagePercentageToDo: 1 combined: 0.043 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:44 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:44 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:44 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:44 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Pike Corvette result: True percentDamageForCoilbeam: 1 damagePercentageToDo: 1 combined: 1 damageDone: 337 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Frigate coilbeam shooting: Polarizer result: True percentDamageForCoilbeam: 1 damagePercentageToDo: 1 combined: 1 damageDone: 337 OverridingDMG: 0 BaseDMG: 33750 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH BB: ship trying to hit: Heavy Beam Guardian coilbeam shooting: Spire Cruiser result: True damageDone: 3810 OverridingDMG: 0 BaseDMG: 3780 6/24/2021 1:31:48 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:48 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:48 PM 3.304 SINGLEP Warning, BasePraetorianGuard.GetPopulationCap() called faction with null SF difficulty at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3050fd2d97b140f999a39c5f58ef1700>:0 at Arcen.AIW2.External.BasePraetorianGuard.GetPopulationCap (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction, Arcen.AIW2.External.AIBudgetType budget) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.Faction.Safe_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass73_0.b__3 (Arcen.AIW2.Core.Faction faction) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3b251dadd3b54d8ab25b1e06a7a290c1>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in <588d0afc0acb475a9ad10bcb304798c9>:0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 6/24/2021 1:31:48 PM 3.304 SINGLEP cant spend praetor budget, code 61 System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.BasePraetorianGuard.SetSpendingRatios (Arcen.AIW2.Core.Faction faction) [0x00022] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.BasePraetorianGuard.ReceiveDonation (Arcen.AIW2.Core.Faction faction, Arcen.Universal.FInt Strength, Arcen.AIW2.Core.Faction FromFaction, Arcen.AIW2.Core.FireteamRequiredTarget RequiredTargetOrNull) [0x00296] in <588d0afc0acb475a9ad10bcb304798c9>:0 at Arcen.AIW2.External.SpecialFaction_AI.TryToSpendBudget_PraetorianGuard (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.Faction faction) [0x0012d] in <588d0afc0acb475a9ad10bcb304798c9>:0 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Tethuida Guardian result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Fortified Tesla Guardian result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Gravity Guardian result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Gravity Guardian result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Retribution Guardian result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Dark Mirror result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Pulsar Tank result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: MLRS Drone result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: MLRS Drone result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Electric Bomber result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Forcefield Guardian result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:48 PM 3.304 SINGLEP PATH CC: ship trying to hit: Spire Cruiser coilbeam shooting: Heavy Beam Guardian result: True percentDamageForCoilbeam: 0.041 damagePercentageToDo: 1 combined: 0.041 damageDone: 0 OverridingDMG: 0 BaseDMG: 270000 6/24/2021 1:31:49 PM 3.304 SINGLEP PATH BB: ship trying to hit: Heavy Beam Guardian coilbeam shooting: Spire Cruiser result: True damageDone: 3810 OverridingDMG: 0 BaseDMG: 3780 6/24/2021 1:33:15 PM 3.304 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3304_CoilbeamsNoLongerTickle Multiplayer Status: SinglePlayerOnly ========================================== EntityOrders: 0 created, 0 removed, 0 active. Factions: 25 created, 0 removed, 25 active. Fireteams: 81 created, 22 removed, 59 active. Fleets: 232 created, 1 removed, 231 active. GameCommands: 111 created, 0 removed, 111 active. GE_Others: 0 created, 0 removed, 0 active. GE_Shots: 137 created, 0 removed, 137 active. GE_Squads: 9,649 created, 667 removed, 8,982 active. Pathfinders: 44 created, 0 removed, 44 active. PlanetFactions: 2,000 created, 0 removed, 2,000 active. Planets: 80 created, 0 removed, 80 active. SpeedGroups: 5 created, 2 removed, 3 active. ==========================================