12/20/2019 4:44:15 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/20/2019 4:44:15 PM Boot up FleetOS (0.2891s) 12/20/2019 4:44:15 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/20/2019 4:44:15 PM Check System Logs For Rogue Intelligence (0.0270s) 12/20/2019 4:44:15 PM Game Version: 1.022 12/20/2019 4:44:15 PM Eject Trash Into Hyperspace (0.1240s) 12/20/2019 4:44:15 PM Expansions: The Spire Rises (NOT INSTALLED) 12/20/2019 4:44:15 PM Check For Extra Modules (0.0160s) 12/20/2019 4:44:15 PM Bring Cloaking Systems Online (0.0470s) 12/20/2019 4:44:15 PM Remembering Alamo (0.0540s) 12/20/2019 4:44:15 PM Generating Framerates (0.0180s) 12/20/2019 4:44:15 PM Recalculate Speed Of Light (0.0420s) 12/20/2019 4:44:15 PM Check Nearby Stellar Masses (0.0050s) 12/20/2019 4:44:15 PM Resolution changed to windowed 1000x600 12/20/2019 4:44:15 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/20/2019 4:44:15 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/20/2019 4:44:15 PM Refresh Optical Lensing (0.0055s) 12/20/2019 4:44:15 PM Revise Fundamental Physical Laws (0.0270s) 12/20/2019 4:44:15 PM Boot Audio Comms (0.0340s) 12/20/2019 4:44:15 PM Establish Individual Audio Links (0.0320s) 12/20/2019 4:44:16 PM Prepare Explosions and Crackles (0.3881s) 12/20/2019 4:44:17 PM Optimize Comfort On Command Decks (0.8882s) 12/20/2019 4:44:17 PM Calculate Odds Of Success (0.0190s) 12/20/2019 4:44:22 PM Briefly Panic (5.2762s) 12/20/2019 4:44:22 PM Install Confidence Routines (0.2051s) 12/20/2019 4:44:22 PM Bring Commander Interface Online (0.2000s) 12/20/2019 4:44:22 PM Motivate All Crews (0.0330s) 12/20/2019 4:44:22 PM Externalizing Patterns (0.0370s) 12/20/2019 4:44:23 PM Disengaging Constants (0.2721s) 12/20/2019 4:44:23 PM Late Axionic Computations (0.2701s) 12/20/2019 4:44:23 PM Connecting to Fleet Command (0.0140s) 12/20/2019 4:44:23 PM Thinking Of Advice (0.0340s) 12/20/2019 4:44:23 PM Degaussing Advice (0.1860s) 12/20/2019 4:44:23 PM Naming All Known Planets (0.0300s) 12/20/2019 4:44:23 PM Remembering Speeds (0.0100s) 12/20/2019 4:44:23 PM Prioritizing Targets (0.0190s) 12/20/2019 4:44:23 PM Rebooting Sensor Arrays (0.0140s) 12/20/2019 4:44:23 PM Unloading Prismatic Grid (0.0190s) 12/20/2019 4:44:23 PM Thinking Of Objectives (0.0050s) 12/20/2019 4:44:23 PM Re-Aligning Objectives (0.0180s) 12/20/2019 4:44:23 PM Inhibiting Visual Scans (0.0150s) 12/20/2019 4:44:23 PM Synthesizing Vocals (0.0140s) 12/20/2019 4:44:23 PM Ventilating Scenarios (0.0140s) 12/20/2019 4:44:23 PM Decontaminating Targeting Systems (0.0110s) 12/20/2019 4:44:23 PM Ejecting Tactical Core (0.0090s) 12/20/2019 4:44:23 PM Calibrating Formations (0.0040s) 12/20/2019 4:44:23 PM Intercepting Galactic Maps (0.0320s) 12/20/2019 4:44:24 PM Sterilizing Test Chamber (0.0260s) 12/20/2019 4:44:24 PM Faction Diagnostics (0.0470s) 12/20/2019 4:44:24 PM Buffering Hackers (0.0220s) 12/20/2019 4:44:24 PM Inverting Death (0.0250s) 12/20/2019 4:44:24 PM Linear Field Variance (0.0660s) 12/20/2019 4:44:24 PM Charging Marks (0.0320s) 12/20/2019 4:44:24 PM Range Manifolds (0.0070s) 12/20/2019 4:44:24 PM Purging ROFs (0.0160s) 12/20/2019 4:44:24 PM Manipulating Speeds (0.0200s) 12/20/2019 4:44:24 PM Detecting Projectiles (0.0180s) 12/20/2019 4:44:24 PM Grouping Flow Fields (0.0210s) 12/20/2019 4:44:24 PM Modulating Flow Field Groups (0.0160s) 12/20/2019 4:44:24 PM Designing Fleets (0.1330s) 12/20/2019 4:44:24 PM Thinking Of Technologies (0.0170s) 12/20/2019 4:44:24 PM Categorizing Starboard Sensors (0.0160s) 12/20/2019 4:44:24 PM Injecting Galactic Variables (0.0310s) 12/20/2019 4:44:24 PM Discharging Colored Ions (0.0310s) 12/20/2019 4:44:24 PM Replicating Ion Colors (0.0060s) 12/20/2019 4:44:26 PM Investigating Starfields (1.7035s) 12/20/2019 4:44:32 PM Screening Distant Planets (5.9168s) 12/20/2019 4:44:32 PM Investigating Map Signatures (0.0990s) 12/20/2019 4:44:32 PM Collating Solar Systems (0.0150s) 12/20/2019 4:44:32 PM Categorizing All Planets (0.0030s) 12/20/2019 4:44:32 PM Organizing Commands (0.0290s) 12/20/2019 4:44:32 PM Calculating Firing Cones (0.0040s) 12/20/2019 4:44:35 PM Demoting Insubordinate Ship Parts (2.8867s) 12/20/2019 4:44:50 PM Draw Power From Black Holes (15.5295s) 12/20/2019 4:44:50 PM Issuing Orders (0.0050s) 12/20/2019 4:44:50 PM Augmenting Infusers (0.0200s) 12/20/2019 4:44:50 PM Infusing (0.0810s) 12/20/2019 4:44:50 PM Post-Proton Surge (0.0040s) 12/20/2019 4:44:50 PM Calibrate Weapons Arrays (0.0120s) 12/20/2019 4:44:50 PM Stimulate Modulation (0.0130s) 12/20/2019 4:44:51 PM ArcenAssetBundleCache.InstantiatedObjects: 856 12/20/2019 4:44:51 PM Load Surrogates (1.0140s) 12/20/2019 4:44:51 PM Load Historical Documents (0.0020s) 12/20/2019 4:44:51 PM 36.7 seconds total load time. Boot up FleetOS (0.3s) Prepare Explosions and Crackles (0.4s) Optimize Comfort On Command Decks (0.9s) Briefly Panic (5.3s) Disengaging Constants (0.3s) Late Axionic Computations (0.3s) Investigating Starfields (1.7s) Screening Distant Planets (5.9s) Demoting Insubordinate Ship Parts (2.9s) Draw Power From Black Holes (15.5s) Load Surrogates (1.0s) 12/20/2019 4:44:52 PM Hello Steam user 'andreykl' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <44750061a5774c98ad0f428ece4ca2ea>:0 12/20/2019 4:45:14 PM Base Color: c009E60 Trim Color: c00FF7F 12/20/2019 4:45:31 PM Resolution changed to windowed 1000x600 12/20/2019 4:45:31 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/20/2019 4:45:31 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/20/2019 4:45:45 PM Resolution changed to fullscreen 1440x2560 12/20/2019 4:45:45 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/20/2019 4:45:45 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/20/2019 4:46:01 PM Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions 12/20/2019 4:46:01 PM World Created, Launching Server 12/20/2019 4:46:01 PM PlayerAccount Andrey has now been put in control of faction 1. 12/20/2019 4:46:01 PM Successfully opened host socket 12/20/2019 4:47:28 PM Logged Achievement To Steam Snap Out of It! 12/20/2019 4:47:28 PM Logged Achievement To Steam Fighting a Shadow 12/20/2019 4:47:28 PM Logged Achievement To Steam Off to the Dire Graveyard 12/20/2019 4:47:55 PM Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions 12/20/2019 4:47:55 PM World Created, Launching Server 12/20/2019 4:47:55 PM Could not find LinkedFaction '' to assign to planet 'Sidelander', -1 12/20/2019 4:47:55 PM PlayerAccount Andrey has now been put in control of faction 1. 12/20/2019 4:51:47 PM Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions 12/20/2019 4:51:48 PM World Created, Launching Server 12/20/2019 4:51:48 PM Could not find LinkedFaction '' to assign to planet 'Sidelander', -1 12/20/2019 4:51:48 PM PlayerAccount Andrey has now been put in control of faction 1. 12/20/2019 5:06:46 PM Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions 12/20/2019 5:06:46 PM World Created, Launching Server 12/20/2019 5:06:46 PM Could not find LinkedFaction '' to assign to planet 'Sidelander', -1 12/20/2019 5:06:46 PM PlayerAccount Andrey has now been put in control of faction 1. 12/20/2019 5:09:06 PM Logged Achievement To Steam Teach a Man to Fish... 12/20/2019 5:15:26 PM Logged Achievement To Steam Research Grant 12/20/2019 5:18:20 PM Start Generate FULL Map with Tutorial_01 and seed 123456 and planet count 80 and 11 factions 12/20/2019 5:18:20 PM World Created, Launching Server 12/20/2019 5:18:20 PM PlayerAccount Andrey has now been put in control of faction 1. 12/20/2019 5:41:51 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/20/2019 5:41:51 PM Added the faction AIReserves. 12/20/2019 5:41:51 PM PlayerAccount Andrey has now been put in control of faction 11. 12/20/2019 5:41:51 PM PlayerAccount Andrey has now been put in control of faction 11. 12/20/2019 5:41:51 PM Successfully opened host socket 12/20/2019 5:41:52 PM Start Generate FULL Map with Honeycomb and seed 371816769 and planet count 50 and 19 factions 12/20/2019 5:41:52 PM Generate FULL Map Complete 12/20/2019 6:27:53 PM Logged Achievement To Steam Lots Of Energy 12/20/2019 6:49:37 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/20/2019 8:03:29 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/20/2019 8:03:29 PM Boot up FleetOS (0.2100s) 12/20/2019 8:03:29 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/20/2019 8:03:29 PM Check System Logs For Rogue Intelligence (0.0280s) 12/20/2019 8:03:29 PM Game Version: 1.022 12/20/2019 8:03:29 PM Eject Trash Into Hyperspace (0.0490s) 12/20/2019 8:03:29 PM Expansions: The Spire Rises (NOT INSTALLED) 12/20/2019 8:03:29 PM Check For Extra Modules (0.0060s) 12/20/2019 8:03:29 PM Bring Cloaking Systems Online (0.0090s) 12/20/2019 8:03:29 PM Remembering Alamo (0.0180s) 12/20/2019 8:03:29 PM Generating Framerates (0.0040s) 12/20/2019 8:03:29 PM Recalculate Speed Of Light (0.0092s) 12/20/2019 8:03:29 PM Check Nearby Stellar Masses (0.0118s) 12/20/2019 8:03:29 PM No resolution change was required. 12/20/2019 8:03:29 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/20/2019 8:03:29 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/20/2019 8:03:29 PM Refresh Optical Lensing (0.0060s) 12/20/2019 8:03:29 PM Revise Fundamental Physical Laws (0.0150s) 12/20/2019 8:03:29 PM Boot Audio Comms (0.0060s) 12/20/2019 8:03:29 PM Establish Individual Audio Links (0.0070s) 12/20/2019 8:03:29 PM Prepare Explosions and Crackles (0.1570s) 12/20/2019 8:03:29 PM Optimize Comfort On Command Decks (0.0530s) 12/20/2019 8:03:29 PM Calculate Odds Of Success (0.0210s) 12/20/2019 8:03:29 PM Briefly Panic (0.1140s) 12/20/2019 8:03:29 PM Install Confidence Routines (0.1540s) 12/20/2019 8:03:29 PM Bring Commander Interface Online (0.0680s) 12/20/2019 8:03:30 PM Motivate All Crews (0.0200s) 12/20/2019 8:03:30 PM Externalizing Patterns (0.0080s) 12/20/2019 8:03:30 PM Disengaging Constants (0.0170s) 12/20/2019 8:03:30 PM Late Axionic Computations (0.0330s) 12/20/2019 8:03:30 PM Connecting to Fleet Command (0.0040s) 12/20/2019 8:03:30 PM Thinking Of Advice (0.0070s) 12/20/2019 8:03:30 PM Degaussing Advice (0.0090s) 12/20/2019 8:03:30 PM Naming All Known Planets (0.0040s) 12/20/2019 8:03:30 PM Remembering Speeds (0.0080s) 12/20/2019 8:03:30 PM Prioritizing Targets (0.0060s) 12/20/2019 8:03:30 PM Rebooting Sensor Arrays (0.0070s) 12/20/2019 8:03:30 PM Unloading Prismatic Grid (0.0070s) 12/20/2019 8:03:30 PM Thinking Of Objectives (0.0070s) 12/20/2019 8:03:30 PM Re-Aligning Objectives (0.0070s) 12/20/2019 8:03:30 PM Inhibiting Visual Scans (0.0100s) 12/20/2019 8:03:30 PM Synthesizing Vocals (0.0040s) 12/20/2019 8:03:30 PM Ventilating Scenarios (0.0070s) 12/20/2019 8:03:30 PM Decontaminating Targeting Systems (0.0070s) 12/20/2019 8:03:30 PM Ejecting Tactical Core (0.0080s) 12/20/2019 8:03:30 PM Calibrating Formations (0.0060s) 12/20/2019 8:03:30 PM Intercepting Galactic Maps (0.0070s) 12/20/2019 8:03:30 PM Sterilizing Test Chamber (0.0090s) 12/20/2019 8:03:30 PM Faction Diagnostics (0.0080s) 12/20/2019 8:03:30 PM Buffering Hackers (0.0080s) 12/20/2019 8:03:30 PM Inverting Death (0.0050s) 12/20/2019 8:03:30 PM Linear Field Variance (0.0450s) 12/20/2019 8:03:30 PM Charging Marks (0.0050s) 12/20/2019 8:03:30 PM Range Manifolds (0.0070s) 12/20/2019 8:03:30 PM Purging ROFs (0.0070s) 12/20/2019 8:03:30 PM Manipulating Speeds (0.0070s) 12/20/2019 8:03:30 PM Detecting Projectiles (0.0070s) 12/20/2019 8:03:30 PM Grouping Flow Fields (0.0060s) 12/20/2019 8:03:30 PM Modulating Flow Field Groups (0.0100s) 12/20/2019 8:03:30 PM Designing Fleets (0.0090s) 12/20/2019 8:03:30 PM Thinking Of Technologies (0.0050s) 12/20/2019 8:03:30 PM Categorizing Starboard Sensors (0.0060s) 12/20/2019 8:03:30 PM Injecting Galactic Variables (0.0090s) 12/20/2019 8:03:30 PM Discharging Colored Ions (0.0180s) 12/20/2019 8:03:30 PM Replicating Ion Colors (0.0040s) 12/20/2019 8:03:30 PM Investigating Starfields (0.1359s) 12/20/2019 8:03:30 PM Breaking Distant Planets (0.4593s) 12/20/2019 8:03:30 PM Investigating Map Signatures (0.0090s) 12/20/2019 8:03:30 PM Collating Solar Systems (0.0060s) 12/20/2019 8:03:30 PM Categorizing All Planets (0.0040s) 12/20/2019 8:03:30 PM Organizing Commands (0.0130s) 12/20/2019 8:03:30 PM Calculating Firing Cones (0.0030s) 12/20/2019 8:03:31 PM Discontinue Your Favorite Ship Parts (0.3201s) 12/20/2019 8:03:32 PM Check Forcefield Integrity (1.2034s) 12/20/2019 8:03:32 PM Issuing Orders (0.0030s) 12/20/2019 8:03:32 PM Augmenting Infusers (0.0080s) 12/20/2019 8:03:32 PM Infusing (0.0140s) 12/20/2019 8:03:32 PM Post-Proton Surge (0.0040s) 12/20/2019 8:03:32 PM Calibrate Weapons Arrays (0.0120s) 12/20/2019 8:03:32 PM Stimulate Modulation (0.0130s) 12/20/2019 8:03:32 PM ArcenAssetBundleCache.InstantiatedObjects: 856 12/20/2019 8:03:33 PM Load Surrogates (0.6592s) 12/20/2019 8:03:33 PM Load Historical Documents (0.0020s) 12/20/2019 8:03:33 PM 4.2 seconds total load time. Breaking Distant Planets (0.5s) Discontinue Your Favorite Ship Parts (0.3s) Check Forcefield Integrity (1.2s) Load Surrogates (0.7s) 12/20/2019 8:03:33 PM Hello Steam user 'andreykl' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <44750061a5774c98ad0f428ece4ca2ea>:0 12/20/2019 8:03:38 PM Successfully opened host socket 12/20/2019 8:04:07 PM Skipped log Achievement To Steam Snap Out of It! because we think it's already there. 12/20/2019 8:04:07 PM Skipped log Achievement To Steam Fighting a Shadow because we think it's already there. 12/20/2019 8:04:07 PM Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there. 12/20/2019 8:07:02 PM Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there. 12/20/2019 8:07:04 PM Skipped log Achievement To Steam Lots Of Energy because we think it's already there. 12/20/2019 8:10:12 PM Skipped log Achievement To Steam Research Grant because we think it's already there. 12/20/2019 8:49:38 PM Logged Achievement To Steam Tech Tree 12/20/2019 9:37:07 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/20/2019 10:33:25 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/20/2019 10:33:25 PM Boot up FleetOS (0.2090s) 12/20/2019 10:33:25 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/20/2019 10:33:25 PM Check System Logs For Rogue Intelligence (0.0260s) 12/20/2019 10:33:25 PM Game Version: 1.022 12/20/2019 10:33:25 PM Eject Trash Into Hyperspace (0.0480s) 12/20/2019 10:33:25 PM Expansions: The Spire Rises (NOT INSTALLED) 12/20/2019 10:33:25 PM Check For Extra Modules (0.0060s) 12/20/2019 10:33:25 PM Bring Cloaking Systems Online (0.0080s) 12/20/2019 10:33:25 PM Remembering Alamo (0.0130s) 12/20/2019 10:33:25 PM Generating Framerates (0.0030s) 12/20/2019 10:33:25 PM Recalculate Speed Of Light (0.0130s) 12/20/2019 10:33:25 PM Check Nearby Stellar Masses (0.0120s) 12/20/2019 10:33:25 PM No resolution change was required. 12/20/2019 10:33:25 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/20/2019 10:33:25 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/20/2019 10:33:25 PM Refresh Optical Lensing (0.0060s) 12/20/2019 10:33:25 PM Revise Fundamental Physical Laws (0.0140s) 12/20/2019 10:33:25 PM Boot Audio Comms (0.0060s) 12/20/2019 10:33:25 PM Establish Individual Audio Links (0.0070s) 12/20/2019 10:33:25 PM Prepare Explosions and Crackles (0.1570s) 12/20/2019 10:33:25 PM Optimize Comfort On Command Decks (0.0560s) 12/20/2019 10:33:25 PM Calculate Odds Of Success (0.0210s) 12/20/2019 10:33:25 PM Briefly Panic (0.1110s) 12/20/2019 10:33:25 PM Install Confidence Routines (0.1500s) 12/20/2019 10:33:26 PM Bring Commander Interface Online (0.0550s) 12/20/2019 10:33:26 PM Motivate All Crews (0.0230s) 12/20/2019 10:33:26 PM Externalizing Patterns (0.0080s) 12/20/2019 10:33:26 PM Disengaging Constants (0.0170s) 12/20/2019 10:33:26 PM Late Axionic Computations (0.0311s) 12/20/2019 10:33:26 PM Connecting to Fleet Command (0.0040s) 12/20/2019 10:33:26 PM Thinking Of Advice (0.0070s) 12/20/2019 10:33:26 PM Degaussing Advice (0.0100s) 12/20/2019 10:33:26 PM Naming All Known Planets (0.0040s) 12/20/2019 10:33:26 PM Remembering Speeds (0.0080s) 12/20/2019 10:33:26 PM Prioritizing Targets (0.0060s) 12/20/2019 10:33:26 PM Rebooting Sensor Arrays (0.0080s) 12/20/2019 10:33:26 PM Unloading Prismatic Grid (0.0060s) 12/20/2019 10:33:26 PM Thinking Of Objectives (0.0070s) 12/20/2019 10:33:26 PM Re-Aligning Objectives (0.0070s) 12/20/2019 10:33:26 PM Inhibiting Visual Scans (0.0100s) 12/20/2019 10:33:26 PM Synthesizing Vocals (0.0040s) 12/20/2019 10:33:26 PM Ventilating Scenarios (0.0070s) 12/20/2019 10:33:26 PM Decontaminating Targeting Systems (0.0070s) 12/20/2019 10:33:26 PM Ejecting Tactical Core (0.0070s) 12/20/2019 10:33:26 PM Calibrating Formations (0.0070s) 12/20/2019 10:33:26 PM Intercepting Galactic Maps (0.0070s) 12/20/2019 10:33:26 PM Sterilizing Test Chamber (0.0090s) 12/20/2019 10:33:26 PM Faction Diagnostics (0.0090s) 12/20/2019 10:33:26 PM Buffering Hackers (0.0080s) 12/20/2019 10:33:26 PM Inverting Death (0.0050s) 12/20/2019 10:33:26 PM Linear Field Variance (0.0450s) 12/20/2019 10:33:26 PM Charging Marks (0.0060s) 12/20/2019 10:33:26 PM Range Manifolds (0.0060s) 12/20/2019 10:33:26 PM Purging ROFs (0.0070s) 12/20/2019 10:33:26 PM Manipulating Speeds (0.0070s) 12/20/2019 10:33:26 PM Detecting Projectiles (0.0060s) 12/20/2019 10:33:26 PM Grouping Flow Fields (0.0080s) 12/20/2019 10:33:26 PM Modulating Flow Field Groups (0.0090s) 12/20/2019 10:33:26 PM Designing Fleets (0.0090s) 12/20/2019 10:33:26 PM Thinking Of Technologies (0.0050s) 12/20/2019 10:33:26 PM Categorizing Starboard Sensors (0.0060s) 12/20/2019 10:33:26 PM Injecting Galactic Variables (0.0090s) 12/20/2019 10:33:26 PM Discharging Colored Ions (0.0180s) 12/20/2019 10:33:26 PM Replicating Ion Colors (0.0030s) 12/20/2019 10:33:26 PM Investigating Starfields (0.1370s) 12/20/2019 10:33:27 PM Blowing Up Distant Planets (0.4681s) 12/20/2019 10:33:27 PM Investigating Map Signatures (0.0080s) 12/20/2019 10:33:27 PM Collating Solar Systems (0.0050s) 12/20/2019 10:33:27 PM Categorizing All Planets (0.0050s) 12/20/2019 10:33:27 PM Organizing Commands (0.0140s) 12/20/2019 10:33:27 PM Calculating Firing Cones (0.0030s) 12/20/2019 10:33:27 PM Jailbreaking Favorite Ship Parts (0.3217s) 12/20/2019 10:33:28 PM Uncoupling Aft Ports (1.2083s) 12/20/2019 10:33:28 PM Issuing Orders (0.0030s) 12/20/2019 10:33:28 PM Augmenting Infusers (0.0080s) 12/20/2019 10:33:28 PM Infusing (0.0140s) 12/20/2019 10:33:28 PM Post-Proton Surge (0.0030s) 12/20/2019 10:33:28 PM Calibrate Weapons Arrays (0.0130s) 12/20/2019 10:33:28 PM Stimulate Modulation (0.0130s) 12/20/2019 10:33:28 PM ArcenAssetBundleCache.InstantiatedObjects: 856 12/20/2019 10:33:29 PM Load Surrogates (0.6601s) 12/20/2019 10:33:29 PM Load Historical Documents (0.0020s) 12/20/2019 10:33:29 PM 4.2 seconds total load time. Blowing Up Distant Planets (0.5s) Jailbreaking Favorite Ship Parts (0.3s) Uncoupling Aft Ports (1.2s) Load Surrogates (0.7s) 12/20/2019 10:33:29 PM Hello Steam user 'andreykl' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in <44750061a5774c98ad0f428ece4ca2ea>:0 12/20/2019 10:33:42 PM Successfully opened host socket 12/20/2019 10:33:53 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/20/2019 10:33:53 PM Successfully opened host socket 12/20/2019 10:34:02 PM Skipped log Achievement To Steam Snap Out of It! because we think it's already there. 12/20/2019 10:34:02 PM Skipped log Achievement To Steam Fighting a Shadow because we think it's already there. 12/20/2019 10:34:02 PM Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there. 12/20/2019 10:35:43 PM Skipped log Achievement To Steam Research Grant because we think it's already there. 12/20/2019 10:39:24 PM Skipped log Achievement To Steam Lots Of Energy because we think it's already there. 12/20/2019 11:03:49 PM Error occurred in sim planning context targetListLongRangeContext NullReferenceException Object reference not set to an instance of an object ===STACK FRAMES (with file info)=== FILE METHOD IL_OFFSET NATIVE_OFFSET LINE_NUMBER COLUMN_NUMBER DoEntityFramePlanningLogic_TargetPrioritizing 158 394 0 0 DoForEntities 70 296 0 0 Execute 226 1242 0 0 InnerRun 65 215 0 0 ===RAW STACK TRACE=== at Arcen.AIW2.External.TargetListPlanning.DoEntityFramePlanningLogic_TargetPrioritizing (Arcen.AIW2.Core.GameEntity_Squad AttackerEntity) [0x0009e] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00046] in <717e66c43eab42dda5454099f5ca1511>:0 at Arcen.AIW2.External.TargetListPlanning.Execute () [0x000e2] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00041] in :0 at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.LogException (System.Exception e, System.String message, Arcen.Universal.Verbosity verbosity) [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 12/20/2019 11:04:16 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2019 1:55:05 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/21/2019 1:55:05 PM Boot up FleetOS (0.4241s) 12/21/2019 1:55:05 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/21/2019 1:55:05 PM Check System Logs For Rogue Intelligence (0.0250s) 12/21/2019 1:55:05 PM Game Version: 1.023 12/21/2019 1:55:05 PM Eject Trash Into Hyperspace (0.1800s) 12/21/2019 1:55:05 PM Expansions: The Spire Rises (NOT INSTALLED) 12/21/2019 1:55:05 PM Check For Extra Modules (0.0180s) 12/21/2019 1:55:05 PM Bring Cloaking Systems Online (0.1680s) 12/21/2019 1:55:05 PM Remembering Alamo (0.1690s) 12/21/2019 1:55:05 PM Generating Framerates (0.0260s) 12/21/2019 1:55:05 PM Recalculate Speed Of Light (0.0300s) 12/21/2019 1:55:06 PM Check Nearby Stellar Masses (0.0520s) 12/21/2019 1:55:06 PM No resolution change was required. 12/21/2019 1:55:06 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/21/2019 1:55:06 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/21/2019 1:55:06 PM Refresh Optical Lensing (0.0070s) 12/21/2019 1:55:06 PM Revise Fundamental Physical Laws (0.0400s) 12/21/2019 1:55:06 PM Boot Audio Comms (0.0440s) 12/21/2019 1:55:06 PM Establish Individual Audio Links (0.0270s) 12/21/2019 1:55:06 PM Prepare Explosions and Crackles (0.5032s) 12/21/2019 1:55:07 PM Optimize Comfort On Command Decks (0.8844s) 12/21/2019 1:55:07 PM Calculate Odds Of Success (0.0190s) 12/21/2019 1:55:14 PM Briefly Panic (6.8095s) 12/21/2019 1:55:14 PM Install Confidence Routines (0.2040s) 12/21/2019 1:55:14 PM Bring Commander Interface Online (0.2601s) 12/21/2019 1:55:14 PM Motivate All Crews (0.0290s) 12/21/2019 1:55:14 PM Externalizing Patterns (0.0270s) 12/21/2019 1:55:15 PM Disengaging Constants (0.2050s) 12/21/2019 1:55:15 PM Late Axionic Computations (0.2821s) 12/21/2019 1:55:15 PM Connecting to Fleet Command (0.0130s) 12/21/2019 1:55:15 PM Thinking Of Advice (0.0340s) 12/21/2019 1:55:15 PM Degaussing Advice (0.1870s) 12/21/2019 1:55:15 PM Naming All Known Planets (0.0290s) 12/21/2019 1:55:15 PM Remembering Speeds (0.0100s) 12/21/2019 1:55:15 PM Prioritizing Targets (0.0300s) 12/21/2019 1:55:15 PM Rebooting Sensor Arrays (0.0250s) 12/21/2019 1:55:15 PM Unloading Prismatic Grid (0.0200s) 12/21/2019 1:55:15 PM Thinking Of Objectives (0.0030s) 12/21/2019 1:55:15 PM Re-Aligning Objectives (0.0190s) 12/21/2019 1:55:15 PM Inhibiting Visual Scans (0.0150s) 12/21/2019 1:55:15 PM Synthesizing Vocals (0.0140s) 12/21/2019 1:55:15 PM Ventilating Scenarios (0.0140s) 12/21/2019 1:55:15 PM Decontaminating Targeting Systems (0.0110s) 12/21/2019 1:55:15 PM Ejecting Tactical Core (0.0090s) 12/21/2019 1:55:15 PM Calibrating Formations (0.0040s) 12/21/2019 1:55:15 PM Intercepting Galactic Maps (0.0320s) 12/21/2019 1:55:15 PM Sterilizing Test Chamber (0.0160s) 12/21/2019 1:55:15 PM Faction Diagnostics (0.0470s) 12/21/2019 1:55:15 PM Buffering Hackers (0.0210s) 12/21/2019 1:55:15 PM Inverting Death (0.0370s) 12/21/2019 1:55:16 PM Linear Field Variance (0.0670s) 12/21/2019 1:55:16 PM Charging Marks (0.0310s) 12/21/2019 1:55:16 PM Range Manifolds (0.0060s) 12/21/2019 1:55:16 PM Purging ROFs (0.0160s) 12/21/2019 1:55:16 PM Manipulating Speeds (0.0100s) 12/21/2019 1:55:16 PM Detecting Projectiles (0.0170s) 12/21/2019 1:55:16 PM Grouping Flow Fields (0.0220s) 12/21/2019 1:55:16 PM Modulating Flow Field Groups (0.0150s) 12/21/2019 1:55:16 PM Designing Fleets (0.1440s) 12/21/2019 1:55:16 PM Thinking Of Technologies (0.0290s) 12/21/2019 1:55:16 PM Categorizing Starboard Sensors (0.0150s) 12/21/2019 1:55:16 PM Injecting Galactic Variables (0.0540s) 12/21/2019 1:55:16 PM Discharging Colored Ions (0.0310s) 12/21/2019 1:55:16 PM Replicating Ion Colors (0.0050s) 12/21/2019 1:55:18 PM Investigating Starfields (1.8364s) 12/21/2019 1:55:24 PM Destroying Distant Planets (5.9743s) 12/21/2019 1:55:24 PM Investigating Map Signatures (0.0980s) 12/21/2019 1:55:24 PM Collating Solar Systems (0.0260s) 12/21/2019 1:55:24 PM Categorizing All Planets (0.0030s) 12/21/2019 1:55:24 PM Organizing Commands (0.0290s) 12/21/2019 1:55:24 PM Calculating Firing Cones (0.0040s) 12/21/2019 1:55:27 PM Collapsing Pile Of Ship Parts (2.7516s) 12/21/2019 1:55:42 PM Turn Systems On And Off Again (15.6205s) 12/21/2019 1:55:42 PM Issuing Orders (0.0040s) 12/21/2019 1:55:42 PM Augmenting Infusers (0.0200s) 12/21/2019 1:55:42 PM Infusing (0.0820s) 12/21/2019 1:55:42 PM Post-Proton Surge (0.0040s) 12/21/2019 1:55:42 PM Calibrate Weapons Arrays (0.0290s) 12/21/2019 1:55:42 PM Stimulate Modulation (0.0130s) 12/21/2019 1:55:43 PM ArcenAssetBundleCache.InstantiatedObjects: 856 12/21/2019 1:55:43 PM Load Surrogates (1.0462s) 12/21/2019 1:55:43 PM Load Historical Documents (0.0030s) 12/21/2019 1:55:43 PM 39.0 seconds total load time. Boot up FleetOS (0.4s) Prepare Explosions and Crackles (0.5s) Optimize Comfort On Command Decks (0.9s) Briefly Panic (6.8s) Bring Commander Interface Online (0.3s) Late Axionic Computations (0.3s) Investigating Starfields (1.8s) Destroying Distant Planets (6.0s) Collapsing Pile Of Ship Parts (2.8s) Turn Systems On And Off Again (15.6s) Load Surrogates (1.0s) 12/21/2019 1:55:44 PM Hello Steam user 'andreykl' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at ArcenGameController.Update () [0x00000] in :0 12/21/2019 1:55:55 PM Successfully opened host socket 12/21/2019 1:56:15 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/21/2019 1:56:15 PM Successfully opened host socket 12/21/2019 1:56:39 PM Skipped log Achievement To Steam Lots Of Energy because we think it's already there. 12/21/2019 1:56:39 PM Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there. 12/21/2019 2:08:02 PM Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there. 12/21/2019 2:25:50 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/26/2019 6:23:48 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/26/2019 6:23:48 PM Boot up FleetOS (0.4641s) 12/26/2019 6:23:48 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/26/2019 6:23:48 PM Check System Logs For Rogue Intelligence (0.0280s) 12/26/2019 6:23:48 PM Game Version: 1.025 12/26/2019 6:23:48 PM Eject Trash Into Hyperspace (0.1920s) 12/26/2019 6:23:48 PM Expansions: The Spire Rises (NOT INSTALLED) 12/26/2019 6:23:48 PM Check For Extra Modules (0.0160s) 12/26/2019 6:23:48 PM Bring Cloaking Systems Online (0.0890s) 12/26/2019 6:23:49 PM Remembering Alamo (0.0490s) 12/26/2019 6:23:49 PM Generating Framerates (0.0120s) 12/26/2019 6:23:49 PM Recalculate Speed Of Light (0.0530s) 12/26/2019 6:23:49 PM Check Nearby Stellar Masses (0.0300s) 12/26/2019 6:23:49 PM No resolution change was required. 12/26/2019 6:23:49 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/26/2019 6:23:49 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/26/2019 6:23:49 PM Refresh Optical Lensing (0.0050s) 12/26/2019 6:23:49 PM Revise Fundamental Physical Laws (0.0670s) 12/26/2019 6:23:49 PM Boot Audio Comms (0.0220s) 12/26/2019 6:23:49 PM Establish Individual Audio Links (0.0350s) 12/26/2019 6:23:49 PM Prepare Explosions and Crackles (0.4473s) 12/26/2019 6:23:50 PM Optimize Comfort On Command Decks (0.9502s) 12/26/2019 6:23:50 PM Calculate Odds Of Success (0.1080s) 12/26/2019 6:23:54 PM Briefly Panic (3.5768s) 12/26/2019 6:23:54 PM Install Confidence Routines (0.2161s) 12/26/2019 6:23:54 PM Bring Commander Interface Online (0.2030s) 12/26/2019 6:23:54 PM Motivate All Crews (0.0520s) 12/26/2019 6:23:54 PM Externalizing Patterns (0.0150s) 12/26/2019 6:23:55 PM Disengaging Constants (0.2391s) 12/26/2019 6:23:55 PM Late Axionic Computations (0.3481s) 12/26/2019 6:23:55 PM Connecting to Fleet Command (0.0250s) 12/26/2019 6:23:55 PM Thinking Of Advice (0.0330s) 12/26/2019 6:23:55 PM Degaussing Advice (0.1520s) 12/26/2019 6:23:55 PM Naming All Known Planets (0.0310s) 12/26/2019 6:23:55 PM Remembering Speeds (0.0110s) 12/26/2019 6:23:55 PM Prioritizing Targets (0.0410s) 12/26/2019 6:23:55 PM Rebooting Sensor Arrays (0.0250s) 12/26/2019 6:23:55 PM Unloading Prismatic Grid (0.0190s) 12/26/2019 6:23:55 PM Thinking Of Objectives (0.0040s) 12/26/2019 6:23:55 PM Re-Aligning Objectives (0.0180s) 12/26/2019 6:23:55 PM Inhibiting Visual Scans (0.0390s) 12/26/2019 6:23:55 PM Synthesizing Vocals (0.0130s) 12/26/2019 6:23:55 PM Ventilating Scenarios (0.0140s) 12/26/2019 6:23:55 PM Decontaminating Targeting Systems (0.0110s) 12/26/2019 6:23:55 PM Ejecting Tactical Core (0.0090s) 12/26/2019 6:23:55 PM Calibrating Formations (0.0040s) 12/26/2019 6:23:55 PM Intercepting Galactic Maps (0.0320s) 12/26/2019 6:23:55 PM Sterilizing Test Chamber (0.0260s) 12/26/2019 6:23:55 PM Faction Diagnostics (0.0470s) 12/26/2019 6:23:55 PM Buffering Hackers (0.0220s) 12/26/2019 6:23:56 PM Inverting Death (0.0260s) 12/26/2019 6:23:56 PM Linear Field Variance (0.0880s) 12/26/2019 6:23:56 PM Charging Marks (0.0210s) 12/26/2019 6:23:56 PM Range Manifolds (0.0060s) 12/26/2019 6:23:56 PM Purging ROFs (0.0160s) 12/26/2019 6:23:56 PM Manipulating Speeds (0.0090s) 12/26/2019 6:23:56 PM Detecting Projectiles (0.0180s) 12/26/2019 6:23:56 PM Grouping Flow Fields (0.0430s) 12/26/2019 6:23:56 PM Modulating Flow Field Groups (0.0340s) 12/26/2019 6:23:56 PM Designing Fleets (0.1260s) 12/26/2019 6:23:56 PM Thinking Of Technologies (0.0170s) 12/26/2019 6:23:56 PM Categorizing Starboard Sensors (0.0160s) 12/26/2019 6:23:56 PM Injecting Galactic Variables (0.0320s) 12/26/2019 6:23:56 PM Discharging Colored Ions (0.0300s) 12/26/2019 6:23:56 PM Replicating Ion Colors (0.0040s) 12/26/2019 6:23:58 PM Investigating Starfields (1.7824s) 12/26/2019 6:24:04 PM Destroying Distant Planets (5.9073s) 12/26/2019 6:24:04 PM Investigating Map Signatures (0.1310s) 12/26/2019 6:24:04 PM Collating Solar Systems (0.0270s) 12/26/2019 6:24:04 PM Categorizing All Planets (0.0030s) 12/26/2019 6:24:04 PM Organizing Commands (0.0330s) 12/26/2019 6:24:04 PM Calculating Firing Cones (0.0030s) 12/26/2019 6:24:07 PM Splitting Ship Parts Into Smaller Parts (2.9147s) 12/26/2019 6:24:22 PM Inhibiting Isotope Emitters (15.5425s) 12/26/2019 6:24:22 PM Issuing Orders (0.0050s) 12/26/2019 6:24:22 PM Augmenting Infusers (0.0200s) 12/26/2019 6:24:22 PM Infusing (0.0930s) 12/26/2019 6:24:22 PM Post-Proton Surge (0.0030s) 12/26/2019 6:24:22 PM Calibrate Weapons Arrays (0.0180s) 12/26/2019 6:24:22 PM Stimulate Modulation (0.0130s) 12/26/2019 6:24:23 PM ArcenAssetBundleCache.InstantiatedObjects: 856 12/26/2019 6:24:24 PM Load Surrogates (1.0722s) 12/26/2019 6:24:24 PM Load Historical Documents (0.0030s) 12/26/2019 6:24:24 PM 35.9 seconds total load time. Boot up FleetOS (0.5s) Prepare Explosions and Crackles (0.4s) Optimize Comfort On Command Decks (1.0s) Briefly Panic (3.6s) Late Axionic Computations (0.3s) Investigating Starfields (1.8s) Destroying Distant Planets (5.9s) Splitting Ship Parts Into Smaller Parts (2.9s) Inhibiting Isotope Emitters (15.5s) Load Surrogates (1.1s) 12/26/2019 6:24:24 PM Hello Steam user 'andreykl' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at ArcenGameController.Update () [0x00000] in :0 12/26/2019 6:26:59 PM Added the faction AIReserves. 12/26/2019 6:26:59 PM PlayerAccount Andrey has now been put in control of faction 11. 12/26/2019 6:26:59 PM PlayerAccount Andrey has now been put in control of faction 11. 12/26/2019 6:26:59 PM Successfully opened host socket 12/26/2019 6:27:00 PM Start Generate FULL Map with ClustersMicrocosm and seed 197769919 and planet count 100 and 17 factions 12/26/2019 6:27:00 PM Generate FULL Map Complete 12/26/2019 6:28:33 PM Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there. 12/26/2019 6:36:54 PM Skipped log Achievement To Steam Research Grant because we think it's already there. 12/26/2019 7:15:54 PM Skipped log Achievement To Steam Lots Of Energy because we think it's already there. 12/26/2019 7:16:29 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/26/2019 7:21:14 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/26/2019 7:21:14 PM Boot up FleetOS (0.2030s) 12/26/2019 7:21:14 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/26/2019 7:21:14 PM Check System Logs For Rogue Intelligence (0.0390s) 12/26/2019 7:21:14 PM Game Version: 1.025 12/26/2019 7:21:14 PM Eject Trash Into Hyperspace (0.0490s) 12/26/2019 7:21:14 PM Expansions: The Spire Rises (NOT INSTALLED) 12/26/2019 7:21:14 PM Check For Extra Modules (0.0050s) 12/26/2019 7:21:14 PM Bring Cloaking Systems Online (0.0090s) 12/26/2019 7:21:14 PM Remembering Alamo (0.0090s) 12/26/2019 7:21:14 PM Generating Framerates (0.0040s) 12/26/2019 7:21:14 PM Recalculate Speed Of Light (0.0100s) 12/26/2019 7:21:14 PM Check Nearby Stellar Masses (0.0130s) 12/26/2019 7:21:14 PM No resolution change was required. 12/26/2019 7:21:14 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/26/2019 7:21:14 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/26/2019 7:21:14 PM Refresh Optical Lensing (0.0070s) 12/26/2019 7:21:14 PM Revise Fundamental Physical Laws (0.0130s) 12/26/2019 7:21:14 PM Boot Audio Comms (0.0060s) 12/26/2019 7:21:14 PM Establish Individual Audio Links (0.0080s) 12/26/2019 7:21:14 PM Prepare Explosions and Crackles (0.1641s) 12/26/2019 7:21:14 PM Optimize Comfort On Command Decks (0.0510s) 12/26/2019 7:21:14 PM Calculate Odds Of Success (0.0240s) 12/26/2019 7:21:14 PM Briefly Panic (0.1090s) 12/26/2019 7:21:15 PM Install Confidence Routines (0.1620s) 12/26/2019 7:21:15 PM Bring Commander Interface Online (0.0590s) 12/26/2019 7:21:15 PM Motivate All Crews (0.0200s) 12/26/2019 7:21:15 PM Externalizing Patterns (0.0080s) 12/26/2019 7:21:15 PM Disengaging Constants (0.0180s) 12/26/2019 7:21:15 PM Late Axionic Computations (0.0320s) 12/26/2019 7:21:15 PM Connecting to Fleet Command (0.0050s) 12/26/2019 7:21:15 PM Thinking Of Advice (0.0070s) 12/26/2019 7:21:15 PM Degaussing Advice (0.0090s) 12/26/2019 7:21:15 PM Naming All Known Planets (0.0040s) 12/26/2019 7:21:15 PM Remembering Speeds (0.0070s) 12/26/2019 7:21:15 PM Prioritizing Targets (0.0070s) 12/26/2019 7:21:15 PM Rebooting Sensor Arrays (0.0070s) 12/26/2019 7:21:15 PM Unloading Prismatic Grid (0.0070s) 12/26/2019 7:21:15 PM Thinking Of Objectives (0.0070s) 12/26/2019 7:21:15 PM Re-Aligning Objectives (0.0070s) 12/26/2019 7:21:15 PM Inhibiting Visual Scans (0.0100s) 12/26/2019 7:21:15 PM Synthesizing Vocals (0.0040s) 12/26/2019 7:21:15 PM Ventilating Scenarios (0.0070s) 12/26/2019 7:21:15 PM Decontaminating Targeting Systems (0.0070s) 12/26/2019 7:21:15 PM Ejecting Tactical Core (0.0070s) 12/26/2019 7:21:15 PM Calibrating Formations (0.0070s) 12/26/2019 7:21:15 PM Intercepting Galactic Maps (0.0070s) 12/26/2019 7:21:15 PM Sterilizing Test Chamber (0.0080s) 12/26/2019 7:21:15 PM Faction Diagnostics (0.0090s) 12/26/2019 7:21:15 PM Buffering Hackers (0.0080s) 12/26/2019 7:21:15 PM Inverting Death (0.0040s) 12/26/2019 7:21:15 PM Linear Field Variance (0.0450s) 12/26/2019 7:21:15 PM Charging Marks (0.0060s) 12/26/2019 7:21:15 PM Range Manifolds (0.0060s) 12/26/2019 7:21:15 PM Purging ROFs (0.0070s) 12/26/2019 7:21:15 PM Manipulating Speeds (0.0080s) 12/26/2019 7:21:15 PM Detecting Projectiles (0.0050s) 12/26/2019 7:21:15 PM Grouping Flow Fields (0.0080s) 12/26/2019 7:21:15 PM Modulating Flow Field Groups (0.0100s) 12/26/2019 7:21:15 PM Designing Fleets (0.0090s) 12/26/2019 7:21:15 PM Thinking Of Technologies (0.0040s) 12/26/2019 7:21:15 PM Categorizing Starboard Sensors (0.0060s) 12/26/2019 7:21:15 PM Injecting Galactic Variables (0.0110s) 12/26/2019 7:21:15 PM Discharging Colored Ions (0.0150s) 12/26/2019 7:21:15 PM Replicating Ion Colors (0.0040s) 12/26/2019 7:21:15 PM Investigating Starfields (0.1350s) 12/26/2019 7:21:16 PM Verifying Distant Planets (0.4611s) 12/26/2019 7:21:16 PM Investigating Map Signatures (0.0090s) 12/26/2019 7:21:16 PM Collating Solar Systems (0.0050s) 12/26/2019 7:21:16 PM Categorizing All Planets (0.0050s) 12/26/2019 7:21:16 PM Organizing Commands (0.0140s) 12/26/2019 7:21:16 PM Calculating Firing Cones (0.0020s) 12/26/2019 7:21:16 PM Declaring Ship Part Sovereignty (0.3281s) 12/26/2019 7:21:17 PM Dreaming Of Quantum Computers (1.2144s) 12/26/2019 7:21:17 PM Issuing Orders (0.0040s) 12/26/2019 7:21:17 PM Augmenting Infusers (0.0080s) 12/26/2019 7:21:17 PM Infusing (0.0140s) 12/26/2019 7:21:17 PM Post-Proton Surge (0.0030s) 12/26/2019 7:21:17 PM Calibrate Weapons Arrays (0.0130s) 12/26/2019 7:21:17 PM Stimulate Modulation (0.0130s) 12/26/2019 7:21:17 PM ArcenAssetBundleCache.InstantiatedObjects: 856 12/26/2019 7:21:18 PM Load Surrogates (0.6192s) 12/26/2019 7:21:18 PM Load Historical Documents (0.0030s) 12/26/2019 7:21:18 PM 4.2 seconds total load time. Verifying Distant Planets (0.5s) Declaring Ship Part Sovereignty (0.3s) Dreaming Of Quantum Computers (1.2s) Load Surrogates (0.6s) 12/26/2019 7:21:18 PM Hello Steam user 'andreykl' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at ArcenGameController.Update () [0x00000] in :0 12/26/2019 7:21:48 PM Successfully opened host socket 12/26/2019 7:28:51 PM Skipped log Achievement To Steam Research Grant because we think it's already there. 12/26/2019 7:53:02 PM Skipped log Achievement To Steam Lots Of Energy because we think it's already there. 12/26/2019 7:57:43 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/27/2019 8:05:15 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/27/2019 8:05:15 PM Boot up FleetOS (0.3871s) 12/27/2019 8:05:15 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/27/2019 8:05:15 PM Check System Logs For Rogue Intelligence (0.0290s) 12/27/2019 8:05:16 PM Game Version: 1.025 12/27/2019 8:05:16 PM Eject Trash Into Hyperspace (0.7914s) 12/27/2019 8:05:16 PM Expansions: The Spire Rises (NOT INSTALLED) 12/27/2019 8:05:16 PM Check For Extra Modules (0.0390s) 12/27/2019 8:05:16 PM Bring Cloaking Systems Online (0.1430s) 12/27/2019 8:05:16 PM Remembering Alamo (0.0940s) 12/27/2019 8:05:16 PM Generating Framerates (0.0340s) 12/27/2019 8:05:16 PM Recalculate Speed Of Light (0.0530s) 12/27/2019 8:05:16 PM Check Nearby Stellar Masses (0.0380s) 12/27/2019 8:05:16 PM No resolution change was required. 12/27/2019 8:05:16 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/27/2019 8:05:16 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/27/2019 8:05:16 PM Refresh Optical Lensing (0.0050s) 12/27/2019 8:05:16 PM Revise Fundamental Physical Laws (0.1150s) 12/27/2019 8:05:16 PM Boot Audio Comms (0.0440s) 12/27/2019 8:05:16 PM Establish Individual Audio Links (0.0350s) 12/27/2019 8:05:17 PM Prepare Explosions and Crackles (0.5565s) 12/27/2019 8:05:18 PM Optimize Comfort On Command Decks (1.0302s) 12/27/2019 8:05:18 PM Calculate Odds Of Success (0.0860s) 12/27/2019 8:05:23 PM Briefly Panic (4.4890s) 12/27/2019 8:05:23 PM Install Confidence Routines (0.2481s) 12/27/2019 8:05:23 PM Bring Commander Interface Online (0.3391s) 12/27/2019 8:05:23 PM Motivate All Crews (0.0270s) 12/27/2019 8:05:23 PM Externalizing Patterns (0.0390s) 12/27/2019 8:05:24 PM Disengaging Constants (0.2821s) 12/27/2019 8:05:24 PM Late Axionic Computations (0.3141s) 12/27/2019 8:05:24 PM Connecting to Fleet Command (0.0250s) 12/27/2019 8:05:24 PM Thinking Of Advice (0.0340s) 12/27/2019 8:05:24 PM Degaussing Advice (0.1861s) 12/27/2019 8:05:24 PM Naming All Known Planets (0.0300s) 12/27/2019 8:05:24 PM Remembering Speeds (0.0100s) 12/27/2019 8:05:24 PM Prioritizing Targets (0.0300s) 12/27/2019 8:05:24 PM Rebooting Sensor Arrays (0.0250s) 12/27/2019 8:05:24 PM Unloading Prismatic Grid (0.0190s) 12/27/2019 8:05:24 PM Thinking Of Objectives (0.0220s) 12/27/2019 8:05:24 PM Re-Aligning Objectives (0.0230s) 12/27/2019 8:05:24 PM Inhibiting Visual Scans (0.0380s) 12/27/2019 8:05:24 PM Synthesizing Vocals (0.0130s) 12/27/2019 8:05:24 PM Ventilating Scenarios (0.0140s) 12/27/2019 8:05:24 PM Decontaminating Targeting Systems (0.0110s) 12/27/2019 8:05:24 PM Ejecting Tactical Core (0.0090s) 12/27/2019 8:05:24 PM Calibrating Formations (0.0050s) 12/27/2019 8:05:24 PM Intercepting Galactic Maps (0.0310s) 12/27/2019 8:05:24 PM Sterilizing Test Chamber (0.0270s) 12/27/2019 8:05:25 PM Faction Diagnostics (0.0470s) 12/27/2019 8:05:25 PM Buffering Hackers (0.0330s) 12/27/2019 8:05:25 PM Inverting Death (0.0470s) 12/27/2019 8:05:25 PM Linear Field Variance (0.0820s) 12/27/2019 8:05:25 PM Charging Marks (0.0270s) 12/27/2019 8:05:25 PM Range Manifolds (0.0110s) 12/27/2019 8:05:25 PM Purging ROFs (0.0120s) 12/27/2019 8:05:25 PM Manipulating Speeds (0.0200s) 12/27/2019 8:05:25 PM Detecting Projectiles (0.0180s) 12/27/2019 8:05:25 PM Grouping Flow Fields (0.0210s) 12/27/2019 8:05:25 PM Modulating Flow Field Groups (0.0320s) 12/27/2019 8:05:25 PM Designing Fleets (0.1500s) 12/27/2019 8:05:25 PM Thinking Of Technologies (0.0280s) 12/27/2019 8:05:25 PM Categorizing Starboard Sensors (0.0160s) 12/27/2019 8:05:25 PM Injecting Galactic Variables (0.0540s) 12/27/2019 8:05:25 PM Discharging Colored Ions (0.0300s) 12/27/2019 8:05:25 PM Replicating Ion Colors (0.0050s) 12/27/2019 8:05:27 PM Investigating Starfields (1.7824s) 12/27/2019 8:05:33 PM Crawling Distant Planets (5.8293s) 12/27/2019 8:05:33 PM Investigating Map Signatures (0.1420s) 12/27/2019 8:05:33 PM Collating Solar Systems (0.0150s) 12/27/2019 8:05:33 PM Categorizing All Planets (0.0040s) 12/27/2019 8:05:33 PM Organizing Commands (0.0330s) 12/27/2019 8:05:33 PM Calculating Firing Cones (0.0030s) 12/27/2019 8:05:36 PM Divulge Ship Part Schematics To Enemy (2.9797s) 12/27/2019 8:05:52 PM Bend Laws Of Gravity (15.7107s) 12/27/2019 8:05:52 PM Issuing Orders (0.0050s) 12/27/2019 8:05:52 PM Augmenting Infusers (0.0200s) 12/27/2019 8:05:52 PM Infusing (0.0920s) 12/27/2019 8:05:52 PM Post-Proton Surge (0.0040s) 12/27/2019 8:05:52 PM Calibrate Weapons Arrays (0.0120s) 12/27/2019 8:05:52 PM Stimulate Modulation (0.0130s) 12/27/2019 8:05:52 PM ArcenAssetBundleCache.InstantiatedObjects: 856 12/27/2019 8:05:53 PM Load Surrogates (1.0332s) 12/27/2019 8:05:53 PM Load Historical Documents (0.0030s) 12/27/2019 8:05:53 PM 38.1 seconds total load time. Boot up FleetOS (0.4s) Eject Trash Into Hyperspace (0.8s) Prepare Explosions and Crackles (0.6s) Optimize Comfort On Command Decks (1.0s) Briefly Panic (4.5s) Bring Commander Interface Online (0.3s) Disengaging Constants (0.3s) Late Axionic Computations (0.3s) Investigating Starfields (1.8s) Crawling Distant Planets (5.8s) Divulge Ship Part Schematics To Enemy (3.0s) Bend Laws Of Gravity (15.7s) Load Surrogates (1.0s) 12/27/2019 8:05:54 PM Hello Steam user 'andreykl' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at ArcenGameController.Update () [0x00000] in :0 12/27/2019 8:06:02 PM Successfully opened host socket 12/27/2019 8:07:34 PM Skipped log Achievement To Steam Lots Of Energy because we think it's already there. 12/27/2019 8:11:03 PM Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there. 12/27/2019 8:54:54 PM Skipped log Achievement To Steam Tech Tree because we think it's already there. 12/27/2019 9:45:19 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/28/2019 12:35:18 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/28/2019 12:35:18 PM Boot up FleetOS (0.3861s) 12/28/2019 12:35:18 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/28/2019 12:35:18 PM Check System Logs For Rogue Intelligence (0.0320s) 12/28/2019 12:35:18 PM Game Version: 1.025 12/28/2019 12:35:18 PM Eject Trash Into Hyperspace (0.7441s) 12/28/2019 12:35:19 PM Expansions: The Spire Rises (NOT INSTALLED) 12/28/2019 12:35:19 PM Check For Extra Modules (0.0500s) 12/28/2019 12:35:19 PM Bring Cloaking Systems Online (0.1100s) 12/28/2019 12:35:19 PM Remembering Alamo (0.0610s) 12/28/2019 12:35:19 PM Generating Framerates (0.0120s) 12/28/2019 12:35:19 PM Recalculate Speed Of Light (0.0410s) 12/28/2019 12:35:19 PM Check Nearby Stellar Masses (0.0350s) 12/28/2019 12:35:19 PM No resolution change was required. 12/28/2019 12:35:19 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/28/2019 12:35:19 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/28/2019 12:35:19 PM Refresh Optical Lensing (0.0060s) 12/28/2019 12:35:19 PM Revise Fundamental Physical Laws (0.0730s) 12/28/2019 12:35:19 PM Boot Audio Comms (0.0330s) 12/28/2019 12:35:19 PM Establish Individual Audio Links (0.0450s) 12/28/2019 12:35:19 PM Prepare Explosions and Crackles (0.4431s) 12/28/2019 12:35:20 PM Optimize Comfort On Command Decks (0.9442s) 12/28/2019 12:35:20 PM Calculate Odds Of Success (0.1080s) 12/28/2019 12:35:27 PM Briefly Panic (6.1664s) 12/28/2019 12:35:27 PM Install Confidence Routines (0.2821s) 12/28/2019 12:35:27 PM Bring Commander Interface Online (0.2550s) 12/28/2019 12:35:27 PM Motivate All Crews (0.0330s) 12/28/2019 12:35:27 PM Externalizing Patterns (0.0160s) 12/28/2019 12:35:27 PM Disengaging Constants (0.2050s) 12/28/2019 12:35:28 PM Late Axionic Computations (0.3591s) 12/28/2019 12:35:28 PM Connecting to Fleet Command (0.0140s) 12/28/2019 12:35:28 PM Thinking Of Advice (0.0330s) 12/28/2019 12:35:28 PM Degaussing Advice (0.1870s) 12/28/2019 12:35:28 PM Naming All Known Planets (0.0300s) 12/28/2019 12:35:28 PM Remembering Speeds (0.0100s) 12/28/2019 12:35:28 PM Prioritizing Targets (0.0300s) 12/28/2019 12:35:28 PM Rebooting Sensor Arrays (0.0250s) 12/28/2019 12:35:28 PM Unloading Prismatic Grid (0.0190s) 12/28/2019 12:35:28 PM Thinking Of Objectives (0.0040s) 12/28/2019 12:35:28 PM Re-Aligning Objectives (0.0190s) 12/28/2019 12:35:28 PM Inhibiting Visual Scans (0.0380s) 12/28/2019 12:35:28 PM Synthesizing Vocals (0.0130s) 12/28/2019 12:35:28 PM Ventilating Scenarios (0.0140s) 12/28/2019 12:35:28 PM Decontaminating Targeting Systems (0.0110s) 12/28/2019 12:35:28 PM Ejecting Tactical Core (0.0090s) 12/28/2019 12:35:28 PM Calibrating Formations (0.0040s) 12/28/2019 12:35:28 PM Intercepting Galactic Maps (0.0320s) 12/28/2019 12:35:28 PM Sterilizing Test Chamber (0.0260s) 12/28/2019 12:35:28 PM Faction Diagnostics (0.0470s) 12/28/2019 12:35:28 PM Buffering Hackers (0.0220s) 12/28/2019 12:35:28 PM Inverting Death (0.0260s) 12/28/2019 12:35:28 PM Linear Field Variance (0.0820s) 12/28/2019 12:35:28 PM Charging Marks (0.0270s) 12/28/2019 12:35:28 PM Range Manifolds (0.0060s) 12/28/2019 12:35:29 PM Purging ROFs (0.0160s) 12/28/2019 12:35:29 PM Manipulating Speeds (0.0090s) 12/28/2019 12:35:29 PM Detecting Projectiles (0.0180s) 12/28/2019 12:35:29 PM Grouping Flow Fields (0.0090s) 12/28/2019 12:35:29 PM Modulating Flow Field Groups (0.0330s) 12/28/2019 12:35:29 PM Designing Fleets (0.1390s) 12/28/2019 12:35:29 PM Thinking Of Technologies (0.0280s) 12/28/2019 12:35:29 PM Categorizing Starboard Sensors (0.0160s) 12/28/2019 12:35:29 PM Injecting Galactic Variables (0.0540s) 12/28/2019 12:35:29 PM Discharging Colored Ions (0.0300s) 12/28/2019 12:35:29 PM Replicating Ion Colors (0.0040s) 12/28/2019 12:35:31 PM Investigating Starfields (1.8274s) 12/28/2019 12:35:37 PM Reconstituting Distant Planets (6.0293s) 12/28/2019 12:35:37 PM Investigating Map Signatures (0.1200s) 12/28/2019 12:35:37 PM Collating Solar Systems (0.0260s) 12/28/2019 12:35:37 PM Categorizing All Planets (0.0040s) 12/28/2019 12:35:37 PM Organizing Commands (0.0330s) 12/28/2019 12:35:37 PM Calculating Firing Cones (0.0030s) 12/28/2019 12:35:40 PM Ruining Perfectly Good Ship Parts (2.9687s) 12/28/2019 12:35:55 PM Breaking Nuclear Bonds (15.4113s) 12/28/2019 12:35:55 PM Issuing Orders (0.0050s) 12/28/2019 12:35:55 PM Augmenting Infusers (0.0190s) 12/28/2019 12:35:55 PM Infusing (0.0930s) 12/28/2019 12:35:55 PM Post-Proton Surge (0.0040s) 12/28/2019 12:35:55 PM Calibrate Weapons Arrays (0.0120s) 12/28/2019 12:35:55 PM Stimulate Modulation (0.0120s) 12/28/2019 12:35:56 PM ArcenAssetBundleCache.InstantiatedObjects: 856 12/28/2019 12:35:57 PM Load Surrogates (1.0903s) 12/28/2019 12:35:57 PM Load Historical Documents (0.0020s) 12/28/2019 12:35:57 PM 39.2 seconds total load time. Boot up FleetOS (0.4s) Eject Trash Into Hyperspace (0.7s) Prepare Explosions and Crackles (0.4s) Optimize Comfort On Command Decks (0.9s) Briefly Panic (6.2s) Install Confidence Routines (0.3s) Bring Commander Interface Online (0.3s) Late Axionic Computations (0.4s) Investigating Starfields (1.8s) Reconstituting Distant Planets (6.0s) Ruining Perfectly Good Ship Parts (3.0s) Breaking Nuclear Bonds (15.4s) Load Surrogates (1.1s) 12/28/2019 12:35:57 PM Hello Steam user 'andreykl' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at ArcenGameController.Update () [0x00000] in :0 12/28/2019 12:36:10 PM Successfully opened host socket 12/28/2019 12:36:27 PM Skipped log Achievement To Steam Lots Of Energy because we think it's already there. 12/28/2019 1:48:26 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/28/2019 1:48:26 PM Successfully opened host socket 12/28/2019 1:48:43 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/28/2019 1:48:44 PM Successfully opened host socket 12/28/2019 2:05:41 PM Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there. 12/28/2019 2:08:06 PM Skipped log Achievement To Steam Tech Tree because we think it's already there. 12/28/2019 2:17:49 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/28/2019 2:30:03 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/28/2019 2:30:03 PM Boot up FleetOS (0.2100s) 12/28/2019 2:30:03 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/28/2019 2:30:03 PM Check System Logs For Rogue Intelligence (0.0260s) 12/28/2019 2:30:03 PM Game Version: 1.025 12/28/2019 2:30:03 PM Eject Trash Into Hyperspace (0.0510s) 12/28/2019 2:30:03 PM Expansions: The Spire Rises (NOT INSTALLED) 12/28/2019 2:30:03 PM Check For Extra Modules (0.0070s) 12/28/2019 2:30:03 PM Bring Cloaking Systems Online (0.0090s) 12/28/2019 2:30:03 PM Remembering Alamo (0.0080s) 12/28/2019 2:30:03 PM Generating Framerates (0.0030s) 12/28/2019 2:30:03 PM Recalculate Speed Of Light (0.0090s) 12/28/2019 2:30:03 PM Check Nearby Stellar Masses (0.0140s) 12/28/2019 2:30:03 PM No resolution change was required. 12/28/2019 2:30:03 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/28/2019 2:30:03 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/28/2019 2:30:03 PM Refresh Optical Lensing (0.0060s) 12/28/2019 2:30:03 PM Revise Fundamental Physical Laws (0.0150s) 12/28/2019 2:30:03 PM Boot Audio Comms (0.0060s) 12/28/2019 2:30:03 PM Establish Individual Audio Links (0.0080s) 12/28/2019 2:30:03 PM Prepare Explosions and Crackles (0.1570s) 12/28/2019 2:30:03 PM Optimize Comfort On Command Decks (0.0510s) 12/28/2019 2:30:03 PM Calculate Odds Of Success (0.0230s) 12/28/2019 2:30:04 PM Briefly Panic (0.1090s) 12/28/2019 2:30:04 PM Install Confidence Routines (0.1520s) 12/28/2019 2:30:04 PM Bring Commander Interface Online (0.0580s) 12/28/2019 2:30:04 PM Motivate All Crews (0.0230s) 12/28/2019 2:30:04 PM Externalizing Patterns (0.0090s) 12/28/2019 2:30:04 PM Disengaging Constants (0.0160s) 12/28/2019 2:30:04 PM Late Axionic Computations (0.0330s) 12/28/2019 2:30:04 PM Connecting to Fleet Command (0.0040s) 12/28/2019 2:30:04 PM Thinking Of Advice (0.0070s) 12/28/2019 2:30:04 PM Degaussing Advice (0.0100s) 12/28/2019 2:30:04 PM Naming All Known Planets (0.0030s) 12/28/2019 2:30:04 PM Remembering Speeds (0.0080s) 12/28/2019 2:30:04 PM Prioritizing Targets (0.0070s) 12/28/2019 2:30:04 PM Rebooting Sensor Arrays (0.0070s) 12/28/2019 2:30:04 PM Unloading Prismatic Grid (0.0070s) 12/28/2019 2:30:04 PM Thinking Of Objectives (0.0070s) 12/28/2019 2:30:04 PM Re-Aligning Objectives (0.0070s) 12/28/2019 2:30:04 PM Inhibiting Visual Scans (0.0100s) 12/28/2019 2:30:04 PM Synthesizing Vocals (0.0040s) 12/28/2019 2:30:04 PM Ventilating Scenarios (0.0070s) 12/28/2019 2:30:04 PM Decontaminating Targeting Systems (0.0070s) 12/28/2019 2:30:04 PM Ejecting Tactical Core (0.0070s) 12/28/2019 2:30:04 PM Calibrating Formations (0.0070s) 12/28/2019 2:30:04 PM Intercepting Galactic Maps (0.0070s) 12/28/2019 2:30:04 PM Sterilizing Test Chamber (0.0090s) 12/28/2019 2:30:04 PM Faction Diagnostics (0.0080s) 12/28/2019 2:30:04 PM Buffering Hackers (0.0080s) 12/28/2019 2:30:04 PM Inverting Death (0.0050s) 12/28/2019 2:30:04 PM Linear Field Variance (0.0470s) 12/28/2019 2:30:04 PM Charging Marks (0.0060s) 12/28/2019 2:30:04 PM Range Manifolds (0.0060s) 12/28/2019 2:30:04 PM Purging ROFs (0.0070s) 12/28/2019 2:30:04 PM Manipulating Speeds (0.0080s) 12/28/2019 2:30:04 PM Detecting Projectiles (0.0050s) 12/28/2019 2:30:04 PM Grouping Flow Fields (0.0090s) 12/28/2019 2:30:04 PM Modulating Flow Field Groups (0.0090s) 12/28/2019 2:30:04 PM Designing Fleets (0.0100s) 12/28/2019 2:30:04 PM Thinking Of Technologies (0.0050s) 12/28/2019 2:30:04 PM Categorizing Starboard Sensors (0.0050s) 12/28/2019 2:30:04 PM Injecting Galactic Variables (0.0112s) 12/28/2019 2:30:04 PM Discharging Colored Ions (0.0154s) 12/28/2019 2:30:04 PM Replicating Ion Colors (0.0040s) 12/28/2019 2:30:04 PM Investigating Starfields (0.1352s) 12/28/2019 2:30:05 PM Mapping Distant Planets (0.4622s) 12/28/2019 2:30:05 PM Investigating Map Signatures (0.0090s) 12/28/2019 2:30:05 PM Collating Solar Systems (0.0060s) 12/28/2019 2:30:05 PM Categorizing All Planets (0.0050s) 12/28/2019 2:30:05 PM Organizing Commands (0.0120s) 12/28/2019 2:30:05 PM Calculating Firing Cones (0.0040s) 12/28/2019 2:30:05 PM Jailbreaking Favorite Ship Parts (0.3391s) 12/28/2019 2:30:06 PM Reboot Warp Drives (1.2123s) 12/28/2019 2:30:06 PM Issuing Orders (0.0050s) 12/28/2019 2:30:06 PM Augmenting Infusers (0.0080s) 12/28/2019 2:30:06 PM Infusing (0.0140s) 12/28/2019 2:30:06 PM Post-Proton Surge (0.0050s) 12/28/2019 2:30:06 PM Calibrate Weapons Arrays (0.0120s) 12/28/2019 2:30:06 PM Stimulate Modulation (0.0120s) 12/28/2019 2:30:06 PM ArcenAssetBundleCache.InstantiatedObjects: 856 12/28/2019 2:30:07 PM Load Surrogates (0.6651s) 12/28/2019 2:30:07 PM Load Historical Documents (0.0030s) 12/28/2019 2:30:07 PM 4.2 seconds total load time. Mapping Distant Planets (0.5s) Jailbreaking Favorite Ship Parts (0.3s) Reboot Warp Drives (1.2s) Load Surrogates (0.7s) 12/28/2019 2:30:07 PM Hello Steam user 'andreykl' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at ArcenGameController.Update () [0x00000] in :0 12/28/2019 2:30:22 PM Successfully opened host socket 12/28/2019 2:31:27 PM Skipped log Achievement To Steam Lots Of Energy because we think it's already there. 12/28/2019 2:33:27 PM Skipped log Achievement To Steam Tech Tree because we think it's already there. 12/28/2019 2:33:27 PM Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there. 12/28/2019 3:08:12 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/28/2019 3:32:50 PM Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 12/28/2019 3:32:50 PM Boot up FleetOS (0.2170s) 12/28/2019 3:32:50 PM graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: True graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 12/28/2019 3:32:50 PM Check System Logs For Rogue Intelligence (0.0250s) 12/28/2019 3:32:50 PM Game Version: 1.025 12/28/2019 3:32:50 PM Eject Trash Into Hyperspace (0.0490s) 12/28/2019 3:32:50 PM Expansions: The Spire Rises (NOT INSTALLED) 12/28/2019 3:32:50 PM Check For Extra Modules (0.0060s) 12/28/2019 3:32:50 PM Bring Cloaking Systems Online (0.0090s) 12/28/2019 3:32:50 PM Remembering Alamo (0.0100s) 12/28/2019 3:32:50 PM Generating Framerates (0.0030s) 12/28/2019 3:32:50 PM Recalculate Speed Of Light (0.0135s) 12/28/2019 3:32:50 PM Check Nearby Stellar Masses (0.0140s) 12/28/2019 3:32:50 PM No resolution change was required. 12/28/2019 3:32:50 PM Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 12/28/2019 3:32:50 PM Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 12/28/2019 3:32:50 PM Refresh Optical Lensing (0.0050s) 12/28/2019 3:32:50 PM Revise Fundamental Physical Laws (0.0140s) 12/28/2019 3:32:50 PM Boot Audio Comms (0.0050s) 12/28/2019 3:32:50 PM Establish Individual Audio Links (0.0090s) 12/28/2019 3:32:50 PM Prepare Explosions and Crackles (0.1570s) 12/28/2019 3:32:50 PM Optimize Comfort On Command Decks (0.0540s) 12/28/2019 3:32:50 PM Calculate Odds Of Success (0.0220s) 12/28/2019 3:32:50 PM Briefly Panic (0.1120s) 12/28/2019 3:32:50 PM Install Confidence Routines (0.1476s) 12/28/2019 3:32:50 PM Bring Commander Interface Online (0.0564s) 12/28/2019 3:32:50 PM Motivate All Crews (0.0200s) 12/28/2019 3:32:50 PM Externalizing Patterns (0.0110s) 12/28/2019 3:32:50 PM Disengaging Constants (0.0180s) 12/28/2019 3:32:50 PM Late Axionic Computations (0.0340s) 12/28/2019 3:32:50 PM Connecting to Fleet Command (0.0050s) 12/28/2019 3:32:50 PM Thinking Of Advice (0.0060s) 12/28/2019 3:32:50 PM Degaussing Advice (0.0100s) 12/28/2019 3:32:50 PM Naming All Known Planets (0.0040s) 12/28/2019 3:32:50 PM Remembering Speeds (0.0070s) 12/28/2019 3:32:50 PM Prioritizing Targets (0.0070s) 12/28/2019 3:32:50 PM Rebooting Sensor Arrays (0.0070s) 12/28/2019 3:32:50 PM Unloading Prismatic Grid (0.0070s) 12/28/2019 3:32:51 PM Thinking Of Objectives (0.0070s) 12/28/2019 3:32:51 PM Re-Aligning Objectives (0.0070s) 12/28/2019 3:32:51 PM Inhibiting Visual Scans (0.0100s) 12/28/2019 3:32:51 PM Synthesizing Vocals (0.0050s) 12/28/2019 3:32:51 PM Ventilating Scenarios (0.0060s) 12/28/2019 3:32:51 PM Decontaminating Targeting Systems (0.0070s) 12/28/2019 3:32:51 PM Ejecting Tactical Core (0.0070s) 12/28/2019 3:32:51 PM Calibrating Formations (0.0070s) 12/28/2019 3:32:51 PM Intercepting Galactic Maps (0.0070s) 12/28/2019 3:32:51 PM Sterilizing Test Chamber (0.0090s) 12/28/2019 3:32:51 PM Faction Diagnostics (0.0080s) 12/28/2019 3:32:51 PM Buffering Hackers (0.0090s) 12/28/2019 3:32:51 PM Inverting Death (0.0040s) 12/28/2019 3:32:51 PM Linear Field Variance (0.0440s) 12/28/2019 3:32:51 PM Charging Marks (0.0060s) 12/28/2019 3:32:51 PM Range Manifolds (0.0060s) 12/28/2019 3:32:51 PM Purging ROFs (0.0070s) 12/28/2019 3:32:51 PM Manipulating Speeds (0.0080s) 12/28/2019 3:32:51 PM Detecting Projectiles (0.0060s) 12/28/2019 3:32:51 PM Grouping Flow Fields (0.0080s) 12/28/2019 3:32:51 PM Modulating Flow Field Groups (0.0100s) 12/28/2019 3:32:51 PM Designing Fleets (0.0090s) 12/28/2019 3:32:51 PM Thinking Of Technologies (0.0040s) 12/28/2019 3:32:51 PM Categorizing Starboard Sensors (0.0070s) 12/28/2019 3:32:51 PM Injecting Galactic Variables (0.0090s) 12/28/2019 3:32:51 PM Discharging Colored Ions (0.0160s) 12/28/2019 3:32:51 PM Replicating Ion Colors (0.0040s) 12/28/2019 3:32:51 PM Investigating Starfields (0.1400s) 12/28/2019 3:32:51 PM Pinpointing Distant Planets (0.4511s) 12/28/2019 3:32:51 PM Investigating Map Signatures (0.0080s) 12/28/2019 3:32:51 PM Collating Solar Systems (0.0050s) 12/28/2019 3:32:51 PM Categorizing All Planets (0.0050s) 12/28/2019 3:32:51 PM Organizing Commands (0.0140s) 12/28/2019 3:32:51 PM Calculating Firing Cones (0.0030s) 12/28/2019 3:32:52 PM Demoting Insubordinate Ship Parts (0.3451s) 12/28/2019 3:32:53 PM Reboot Warp Drives (1.2203s) 12/28/2019 3:32:53 PM Issuing Orders (0.0040s) 12/28/2019 3:32:53 PM Augmenting Infusers (0.0080s) 12/28/2019 3:32:53 PM Infusing (0.0140s) 12/28/2019 3:32:53 PM Post-Proton Surge (0.0040s) 12/28/2019 3:32:53 PM Calibrate Weapons Arrays (0.0120s) 12/28/2019 3:32:53 PM Stimulate Modulation (0.0130s) 12/28/2019 3:32:53 PM ArcenAssetBundleCache.InstantiatedObjects: 856 12/28/2019 3:32:54 PM Load Surrogates (0.6582s) 12/28/2019 3:32:54 PM Load Historical Documents (0.0030s) 12/28/2019 3:32:54 PM 4.2 seconds total load time. Pinpointing Distant Planets (0.5s) Demoting Insubordinate Ship Parts (0.3s) Reboot Warp Drives (1.2s) Load Surrogates (0.7s) 12/28/2019 3:32:54 PM Hello Steam user 'andreykl' at System.Environment.get_StackTrace () [0x00000] in <1f0c1ef1ad524c38bbc5536809c46b48>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.DebugLogDestination Destination, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <62305dd9f77844759c73e433ec212dcf>:0 at ArcenGameController.Update () [0x00000] in :0 12/28/2019 3:33:33 PM Successfully opened host socket 12/28/2019 3:33:40 PM Skipped log Achievement To Steam Lots Of Energy because we think it's already there. 12/28/2019 3:33:50 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/28/2019 3:33:50 PM Successfully opened host socket 12/28/2019 3:33:50 PM OnLoad: Fixed positions of 0 ship(s), 1 shot(s), 0 other/wormhole(s). 12/28/2019 3:34:00 PM PLAYER DISCONNECTED 0.0.0.0=>0 12/28/2019 3:34:00 PM Successfully opened host socket 12/28/2019 4:01:37 PM PLAYER DISCONNECTED 0.0.0.0=>0 7/13/2021 2:07:19 PM SINGLEP Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/13/2021 2:07:19 PM SINGLEP Boot up FleetOS (0.1550s) 7/13/2021 2:07:19 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/13/2021 2:07:19 PM SINGLEP Check System Logs For Rogue Intelligence (0.3321s) 7/13/2021 2:07:19 PM SINGLEP Inspect Aft Hatches (0.0200s) 7/13/2021 2:07:19 PM SINGLEP Found 339 xml files in 98 folders in 18ms 7/13/2021 2:07:20 PM SINGLEP Check For Extra Modules (0.2844s) 7/13/2021 2:07:20 PM SINGLEP 339 Xml Files Parsed in 264ms 7/13/2021 2:07:20 PM SINGLEP Gather Ancient Lifeforms (0.0030s) 7/13/2021 2:07:20 PM 3.309 SINGLEP Game Version: 3.309 7/13/2021 2:07:20 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0060s) 7/13/2021 2:07:20 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0130s) 7/13/2021 2:07:20 PM 3.309 SINGLEP Update mod and expansion statuses! 7/13/2021 2:07:20 PM 3.309 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 7/13/2021 2:07:20 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 7/13/2021 2:07:20 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0270s) 7/13/2021 2:07:20 PM 3.309 SINGLEP 339 Xml Files Checked For Exp/Mod Status in 6ms 7/13/2021 2:07:20 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.0180s) 7/13/2021 2:07:20 PM 3.309 SINGLEP No resolution change was required. 7/13/2021 2:07:20 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/13/2021 2:07:20 PM 3.309 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/13/2021 2:07:20 PM 3.309 SINGLEP Remembering Alamo (0.0300s) 7/13/2021 2:07:20 PM 3.309 SINGLEP Calculate Odds Of Success (0.0350s) 7/13/2021 2:07:20 PM 3.309 SINGLEP Briefly Panic (0.2731s) 7/13/2021 2:07:20 PM 3.309 SINGLEP Install Confidence Routines (0.4102s) 7/13/2021 2:07:21 PM 3.309 SINGLEP Late Axionic Computations (0.1895s) 7/13/2021 2:07:21 PM 3.309 SINGLEP Acquiring Towel (0.0120s) 7/13/2021 2:07:21 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0150s) 7/13/2021 2:07:21 PM 3.309 SINGLEP Ejecting Tactical Core (0.0470s) 7/13/2021 2:07:21 PM 3.309 SINGLEP Grouping Flow Fields (0.0210s) 7/13/2021 2:07:21 PM 3.309 SINGLEP Eating Starfields (0.0100s) 7/13/2021 2:07:21 PM 3.309 SINGLEP Discovering Distant Planets (0.0160s) 7/13/2021 2:07:21 PM 3.309 SINGLEP Calculating Firing Cones (0.0040s) 7/13/2021 2:07:21 PM 3.309 SINGLEP Offending Sentient Ship Parts (0.1010s) 7/13/2021 2:07:21 PM 3.309 SINGLEP Re-Aligning Objectives (0.0930s) 7/13/2021 2:07:22 PM 3.309 SINGLEP Investigating Proton Farm (1.4104s) 7/13/2021 2:07:22 PM 3.309 SINGLEP Post-Proton Surge (0.0130s) 7/13/2021 2:07:22 PM 3.309 SINGLEP Background Radiation Taste Test (0.0230s) 7/13/2021 2:07:22 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0100s) 7/13/2021 2:07:22 PM 3.309 SINGLEP Windshield Wiping (0.0050s) 7/13/2021 2:07:22 PM 3.309 SINGLEP Last Organizational Modeling (0.0540s) 7/13/2021 2:07:22 PM 3.309 SINGLEP Stimulate Modulation (0.0260s) 7/13/2021 2:07:22 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1034 7/13/2021 2:07:22 PM 3.309 SINGLEP Order Cores By Seniority (0.0080s) 7/13/2021 2:07:22 PM 3.309 SINGLEP DELAYED1: Info: will dump 791 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 7/13/2021 2:07:23 PM 3.309 SINGLEP Error deserializing player profile data via xml: System.Xml.XmlException: Data at the root level is invalid. Line 1, position 1. at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String arg) [0x00029] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlTextReaderImpl.Throw (System.String res) [0x00000] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace () [0x0012c] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlTextReaderImpl.ParseDocumentContent () [0x002d4] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlTextReaderImpl.Read () [0x0008c] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000a6] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00018] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at Arcen.Universal.PlayerProfile.DeserializeFrom_NewXmlStyle (System.String FullFilename, System.String FilenameForDisplay, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00071] in <88e9d61a9487463786944c5fd3b595e5>:0 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.PlayerProfile.DeserializeFrom_NewXmlStyle (System.String FullFilename, System.String FilenameForDisplay, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.PlayerProfile.LoadFromDisk (System.String Filename, Arcen.Universal.PlayerProfile+Complaints Complain, Arcen.Universal.PlayerProfile+SaveAsLastProfileSelected SaveAsLast, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal+d__93.MoveNext () [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/13/2021 2:07:23 PM 3.309 SINGLEP Final Checks (0.2861s) 7/13/2021 2:07:23 PM 3.309 SINGLEP Error deserializing player profile data via xml: System.Xml.XmlException: Data at the root level is invalid. Line 1, position 1. at System.Xml.XmlTextReaderImpl.Throw (System.Exception e) [0x00027] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlTextReaderImpl.Throw (System.String res, System.String arg) [0x00029] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlTextReaderImpl.Throw (System.String res) [0x00000] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlTextReaderImpl.ParseRootLevelWhitespace () [0x0012c] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlTextReaderImpl.ParseDocumentContent () [0x002d4] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlTextReaderImpl.Read () [0x0008c] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlLoader.Load (System.Xml.XmlDocument doc, System.Xml.XmlReader reader, System.Boolean preserveWhitespace) [0x000a6] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlDocument.Load (System.Xml.XmlReader reader) [0x0002e] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at System.Xml.XmlDocument.LoadXml (System.String xml) [0x00018] in <1d98d70bb7d8453b80c25aa561fdecd1>:0 at Arcen.Universal.PlayerProfile.DeserializeFrom_NewXmlStyle (System.String FullFilename, System.String FilenameForDisplay, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00071] in <88e9d61a9487463786944c5fd3b595e5>:0 at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.PlayerProfile.DeserializeFrom_NewXmlStyle (System.String FullFilename, System.String FilenameForDisplay, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.PlayerProfile.LoadFromDisk (System.String Filename, Arcen.Universal.PlayerProfile+Complaints Complain, Arcen.Universal.PlayerProfile+SaveAsLastProfileSelected SaveAsLast, Arcen.Universal.PlayerProfile+ErrorStyle Errors) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal+d__93.MoveNext () [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/13/2021 2:07:23 PM 3.309 SINGLEP Load Historical Documents (0.0040s) 7/13/2021 2:07:23 PM 3.309 SINGLEP 4.0 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Investigating Proton Farm (1.4s) Final Checks (0.3s) 7/13/2021 2:07:23 PM 3.309 SINGLEP Hello Steam user 'andreykl' 7/13/2021 2:07:50 PM 3.309 SINGLEP Base Color: c318CE7 Trim Color: c002FA7 7/13/2021 2:08:23 PM 3.309 SINGLEP Base Color: ByzantineBlue Trim Color: c3E8EDE 7/13/2021 2:08:42 PM 3.309 SINGLEP Could not find resolution matching 1000x600 out of 32 options! 7/13/2021 2:08:42 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 862110801 and planet count 80 and 20 factions (StartingTheLobbyDefaults NotLoadingAnything) 7/13/2021 2:08:42 PM 3.309 SINGLEP Added faction Relentless AI Wave (index 20) to go with faction 2 7/13/2021 2:08:42 PM 3.309 SINGLEP PlayerAccount Andrey has now been put in control of faction 1. 7/13/2021 2:08:42 PM 3.309 SINGLEP Fixed 1680 missing planet factions. 7/13/2021 2:08:55 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/13/2021 2:08:55 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/13/2021 2:09:21 PM SINGLEP Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/13/2021 2:09:21 PM SINGLEP Boot up FleetOS (0.1220s) 7/13/2021 2:09:22 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/13/2021 2:09:22 PM SINGLEP Check System Logs For Rogue Intelligence (0.2100s) 7/13/2021 2:09:22 PM SINGLEP Inspect Aft Hatches (0.0170s) 7/13/2021 2:09:22 PM SINGLEP Found 339 xml files in 98 folders in 16ms 7/13/2021 2:09:22 PM SINGLEP Check For Extra Modules (0.2911s) 7/13/2021 2:09:22 PM SINGLEP 339 Xml Files Parsed in 272ms 7/13/2021 2:09:22 PM SINGLEP Gather Ancient Lifeforms (0.0030s) 7/13/2021 2:09:22 PM 3.309 SINGLEP Game Version: 3.309 7/13/2021 2:09:22 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0060s) 7/13/2021 2:09:22 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0130s) 7/13/2021 2:09:22 PM 3.309 SINGLEP Update mod and expansion statuses! 7/13/2021 2:09:22 PM 3.309 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 7/13/2021 2:09:22 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 7/13/2021 2:09:22 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0170s) 7/13/2021 2:09:22 PM 3.309 SINGLEP 339 Xml Files Checked For Exp/Mod Status in 7ms 7/13/2021 2:09:22 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.0170s) 7/13/2021 2:09:22 PM 3.309 SINGLEP No resolution change was required. 7/13/2021 2:09:22 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/13/2021 2:09:22 PM 3.309 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/13/2021 2:09:22 PM 3.309 SINGLEP Remembering Alamo (0.0220s) 7/13/2021 2:09:22 PM 3.309 SINGLEP Calculate Odds Of Success (0.0320s) 7/13/2021 2:09:22 PM 3.309 SINGLEP Briefly Panic (0.2681s) 7/13/2021 2:09:23 PM 3.309 SINGLEP Install Confidence Routines (0.3596s) 7/13/2021 2:09:23 PM 3.309 SINGLEP Late Axionic Computations (0.1780s) 7/13/2021 2:09:23 PM 3.309 SINGLEP Acquiring Towel (0.0110s) 7/13/2021 2:09:23 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0150s) 7/13/2021 2:09:23 PM 3.309 SINGLEP Ejecting Tactical Core (0.0460s) 7/13/2021 2:09:23 PM 3.309 SINGLEP Grouping Flow Fields (0.0200s) 7/13/2021 2:09:23 PM 3.309 SINGLEP Berating Starfields (0.0510s) 7/13/2021 2:09:23 PM 3.309 SINGLEP Resizing Distant Planets (0.0130s) 7/13/2021 2:09:23 PM 3.309 SINGLEP Calculating Firing Cones (0.0040s) 7/13/2021 2:09:23 PM 3.309 SINGLEP Splitting Ship Parts Into Smaller Parts (0.0920s) 7/13/2021 2:09:23 PM 3.309 SINGLEP Re-Aligning Objectives (0.0360s) 7/13/2021 2:09:25 PM 3.309 SINGLEP Accounting For Decay (1.3459s) 7/13/2021 2:09:25 PM 3.309 SINGLEP Post-Proton Surge (0.0170s) 7/13/2021 2:09:25 PM 3.309 SINGLEP Background Radiation Taste Test (0.0150s) 7/13/2021 2:09:25 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0090s) 7/13/2021 2:09:25 PM 3.309 SINGLEP Windshield Wiping (0.0050s) 7/13/2021 2:09:25 PM 3.309 SINGLEP Last Organizational Modeling (0.0530s) 7/13/2021 2:09:25 PM 3.309 SINGLEP Stimulate Modulation (0.0260s) 7/13/2021 2:09:25 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1034 7/13/2021 2:09:25 PM 3.309 SINGLEP Order Cores By Seniority (0.0040s) 7/13/2021 2:09:25 PM 3.309 SINGLEP DELAYED1: Info: will dump 791 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 7/13/2021 2:09:25 PM 3.309 SINGLEP Final Checks (0.2711s) 7/13/2021 2:09:25 PM 3.309 SINGLEP Load Historical Documents (0.0020s) 7/13/2021 2:09:25 PM 3.309 SINGLEP 3.6 seconds total load time. Check For Extra Modules (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Accounting For Decay (1.3s) Final Checks (0.3s) 7/13/2021 2:09:25 PM 3.309 SINGLEP Hello Steam user 'andreykl' 7/13/2021 2:10:14 PM 3.309 SINGLEP Could not find resolution matching 1000x600 out of 32 options! 7/13/2021 2:10:14 PM 3.309 SINGLEP Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 7/13/2021 2:10:14 PM 3.309 SINGLEP PlayerAccount Andrey has now been put in control of faction 1. 7/13/2021 2:10:14 PM 3.309 SINGLEP in strip extra, Andrey: hasHadFirstPlayer True shouldBeRemoved False 7/13/2021 2:10:14 PM 3.309 SINGLEP Clear out factions that should not be in UI based on savegame: 13 Relentless AI Wave (Beacon) Macrophage Infestation - Tamed (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack 7/13/2021 2:10:14 PM 3.309 SINGLEP loading as template 7/13/2021 2:10:14 PM 3.309 SINGLEP Added the faction AIRelentlessWave. 7/13/2021 2:10:14 PM 3.309 SINGLEP Added the faction AIReserves. 7/13/2021 2:10:14 PM 3.309 SINGLEP Added the faction AntiAIZombie. 7/13/2021 2:10:14 PM 3.309 SINGLEP Added the faction AntiEveryoneZombie. 7/13/2021 2:10:14 PM 3.309 SINGLEP Added the faction AntiPlayerZombie. 7/13/2021 2:10:14 PM 3.309 SINGLEP Added the faction CPALogic. 7/13/2021 2:10:14 PM 3.309 SINGLEP Added the faction Mercenary. 7/13/2021 2:10:14 PM 3.309 SINGLEP Finish load save in 150.2ms 7/13/2021 2:10:14 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 542086326 and planet count 80 and 20 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 7/13/2021 2:10:14 PM 3.309 SINGLEP PlayerAccount Andrey has now been put in control of faction 1. 7/13/2021 2:10:14 PM 3.309 SINGLEP Fixed 1600 missing planet factions. 7/13/2021 2:10:14 PM 3.309 SINGLEP Generate Partial Map Complete 142ms 7/13/2021 2:10:24 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/13/2021 2:10:24 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/13/2021 2:12:41 PM SINGLEP Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/13/2021 2:12:41 PM SINGLEP Boot up FleetOS (0.1160s) 7/13/2021 2:12:41 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/13/2021 2:12:41 PM SINGLEP Check System Logs For Rogue Intelligence (0.2120s) 7/13/2021 2:12:41 PM SINGLEP Inspect Aft Hatches (0.0180s) 7/13/2021 2:12:41 PM SINGLEP Found 339 xml files in 98 folders in 17ms 7/13/2021 2:12:41 PM SINGLEP Check For Extra Modules (0.2921s) 7/13/2021 2:12:41 PM SINGLEP 339 Xml Files Parsed in 273ms 7/13/2021 2:12:41 PM SINGLEP Gather Ancient Lifeforms (0.0030s) 7/13/2021 2:12:41 PM 3.309 SINGLEP Game Version: 3.309 7/13/2021 2:12:41 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0060s) 7/13/2021 2:12:41 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0140s) 7/13/2021 2:12:41 PM 3.309 SINGLEP Update mod and expansion statuses! 7/13/2021 2:12:41 PM 3.309 SINGLEP Expansions: The Spire Rises (NOT INSTALLED) Zenith Onslaught (NOT INSTALLED) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 7/13/2021 2:12:41 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 7/13/2021 2:12:41 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0160s) 7/13/2021 2:12:41 PM 3.309 SINGLEP 339 Xml Files Checked For Exp/Mod Status in 6ms 7/13/2021 2:12:41 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.0160s) 7/13/2021 2:12:41 PM 3.309 SINGLEP No resolution change was required. 7/13/2021 2:12:41 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/13/2021 2:12:41 PM 3.309 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/13/2021 2:12:41 PM 3.309 SINGLEP Remembering Alamo (0.0220s) 7/13/2021 2:12:41 PM 3.309 SINGLEP Calculate Odds Of Success (0.0330s) 7/13/2021 2:12:42 PM 3.309 SINGLEP Briefly Panic (0.2671s) 7/13/2021 2:12:42 PM 3.309 SINGLEP Install Confidence Routines (0.3591s) 7/13/2021 2:12:42 PM 3.309 SINGLEP Late Axionic Computations (0.1850s) 7/13/2021 2:12:42 PM 3.309 SINGLEP Acquiring Towel (0.0120s) 7/13/2021 2:12:42 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0140s) 7/13/2021 2:12:42 PM 3.309 SINGLEP Ejecting Tactical Core (0.0480s) 7/13/2021 2:12:42 PM 3.309 SINGLEP Grouping Flow Fields (0.0200s) 7/13/2021 2:12:42 PM 3.309 SINGLEP Investigating Starfields (0.0500s) 7/13/2021 2:12:42 PM 3.309 SINGLEP Verifying Distant Planets (0.0140s) 7/13/2021 2:12:42 PM 3.309 SINGLEP Calculating Firing Cones (0.0040s) 7/13/2021 2:12:42 PM 3.309 SINGLEP Ejecting Ship Parts Into Space (0.0930s) 7/13/2021 2:12:42 PM 3.309 SINGLEP Re-Aligning Objectives (0.0370s) 7/13/2021 2:12:44 PM 3.309 SINGLEP Download Extra RAM (1.3421s) 7/13/2021 2:12:44 PM 3.309 SINGLEP Post-Proton Surge (0.0150s) 7/13/2021 2:12:44 PM 3.309 SINGLEP Background Radiation Taste Test (0.0190s) 7/13/2021 2:12:44 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0100s) 7/13/2021 2:12:44 PM 3.309 SINGLEP Windshield Wiping (0.0040s) 7/13/2021 2:12:44 PM 3.309 SINGLEP Last Organizational Modeling (0.0530s) 7/13/2021 2:12:44 PM 3.309 SINGLEP Stimulate Modulation (0.0250s) 7/13/2021 2:12:44 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1034 7/13/2021 2:12:44 PM 3.309 SINGLEP Order Cores By Seniority (0.0040s) 7/13/2021 2:12:44 PM 3.309 SINGLEP DELAYED1: Info: will dump 791 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 7/13/2021 2:12:44 PM 3.309 SINGLEP Final Checks (0.2801s) 7/13/2021 2:12:44 PM 3.309 SINGLEP Load Historical Documents (0.0030s) 7/13/2021 2:12:44 PM 3.309 SINGLEP 3.6 seconds total load time. Check For Extra Modules (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Download Extra RAM (1.3s) Final Checks (0.3s) 7/13/2021 2:12:44 PM 3.309 SINGLEP Hello Steam user 'andreykl' 7/13/2021 2:12:46 PM 3.309 SINGLEP Could not find resolution matching 1000x600 out of 32 options! 7/13/2021 2:13:15 PM 3.309 SINGLEP Resolution changed to fullscreen 1440x2560 7/13/2021 2:13:15 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/13/2021 2:13:15 PM 3.309 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/13/2021 2:16:35 PM SINGLEP Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/13/2021 2:16:35 PM SINGLEP Boot up FleetOS (0.1280s) 7/13/2021 2:16:35 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/13/2021 2:16:35 PM SINGLEP Check System Logs For Rogue Intelligence (0.2100s) 7/13/2021 2:16:35 PM SINGLEP Inspect Aft Hatches (0.0190s) 7/13/2021 2:16:35 PM SINGLEP Found 441 xml files in 106 folders in 29ms 7/13/2021 2:16:36 PM SINGLEP Check For Extra Modules (0.3971s) 7/13/2021 2:16:36 PM SINGLEP 441 Xml Files Parsed in 365ms 7/13/2021 2:16:36 PM SINGLEP Gather Ancient Lifeforms (0.0030s) 7/13/2021 2:16:36 PM 3.309 SINGLEP Game Version: 3.309 7/13/2021 2:16:36 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0170s) 7/13/2021 2:16:36 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0170s) 7/13/2021 2:16:36 PM 3.309 SINGLEP Update mod and expansion statuses! 7/13/2021 2:16:36 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 7/13/2021 2:16:36 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 7/13/2021 2:16:36 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0170s) 7/13/2021 2:16:36 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 6ms 7/13/2021 2:16:36 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.0170s) 7/13/2021 2:16:36 PM 3.309 SINGLEP No resolution change was required. 7/13/2021 2:16:36 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/13/2021 2:16:36 PM 3.309 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/13/2021 2:16:36 PM 3.309 SINGLEP Remembering Alamo (0.0230s) 7/13/2021 2:16:36 PM 3.309 SINGLEP Calculate Odds Of Success (0.0340s) 7/13/2021 2:16:36 PM 3.309 SINGLEP Briefly Panic (0.2849s) 7/13/2021 2:16:36 PM 3.309 SINGLEP Install Confidence Routines (0.3990s) 7/13/2021 2:16:37 PM 3.309 SINGLEP Late Axionic Computations (0.2621s) 7/13/2021 2:16:37 PM 3.309 SINGLEP Acquiring Towel (0.0110s) 7/13/2021 2:16:37 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0160s) 7/13/2021 2:16:37 PM 3.309 SINGLEP Ejecting Tactical Core (0.0500s) 7/13/2021 2:16:37 PM 3.309 SINGLEP Grouping Flow Fields (0.0220s) 7/13/2021 2:16:37 PM 3.309 SINGLEP Sucking In Starfields (0.0110s) 7/13/2021 2:16:37 PM 3.309 SINGLEP Gazing At Distant Planets (0.0180s) 7/13/2021 2:16:37 PM 3.309 SINGLEP Calculating Firing Cones (0.0090s) 7/13/2021 2:16:37 PM 3.309 SINGLEP Wearing Ship Parts On Head (0.1739s) 7/13/2021 2:16:37 PM 3.309 SINGLEP Re-Aligning Objectives (0.1050s) 7/13/2021 2:16:39 PM 3.309 SINGLEP Transgressing Quanta (2.1316s) 7/13/2021 2:16:39 PM 3.309 SINGLEP Post-Proton Surge (0.0101s) 7/13/2021 2:16:39 PM 3.309 SINGLEP Background Radiation Taste Test (0.0155s) 7/13/2021 2:16:39 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 7/13/2021 2:16:39 PM 3.309 SINGLEP Windshield Wiping (0.0050s) 7/13/2021 2:16:39 PM 3.309 SINGLEP Last Organizational Modeling (0.0890s) 7/13/2021 2:16:39 PM 3.309 SINGLEP Stimulate Modulation (0.0530s) 7/13/2021 2:16:39 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1387 7/13/2021 2:16:39 PM 3.309 SINGLEP Order Cores By Seniority (0.0040s) 7/13/2021 2:16:39 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 7/13/2021 2:16:40 PM 3.309 SINGLEP Final Checks (0.2801s) 7/13/2021 2:16:40 PM 3.309 SINGLEP Load Historical Documents (0.0020s) 7/13/2021 2:16:40 PM 3.309 SINGLEP 4.9 seconds total load time. Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Transgressing Quanta (2.1s) Final Checks (0.3s) 7/13/2021 2:16:40 PM 3.309 SINGLEP Hello Steam user 'andreykl' 7/13/2021 2:16:52 PM 3.309 SINGLEP Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 7/13/2021 2:16:52 PM 3.309 SINGLEP PlayerAccount Andrey has now been put in control of faction 1. 7/13/2021 2:16:52 PM 3.309 SINGLEP in strip extra, Andrey: hasHadFirstPlayer True shouldBeRemoved False 7/13/2021 2:16:52 PM 3.309 SINGLEP Clear out factions that should not be in UI based on savegame: 13 Relentless AI Wave (Beacon) Macrophage Infestation - Tamed (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Devourer Golem Macrophage Infestation - Enraged Outguard AI Reserves Anti-Everyone Zombie Anti-Player Zombie Anti-AI Zombie Cross Planet Attack 7/13/2021 2:16:52 PM 3.309 SINGLEP loading as template 7/13/2021 2:16:52 PM 3.309 SINGLEP Added the faction AIRelentlessWave. 7/13/2021 2:16:52 PM 3.309 SINGLEP Added the faction AIReserves. 7/13/2021 2:16:52 PM 3.309 SINGLEP Added the faction AntiAIZombie. 7/13/2021 2:16:52 PM 3.309 SINGLEP Added the faction AntiEveryoneZombie. 7/13/2021 2:16:52 PM 3.309 SINGLEP Added the faction AntiPlayerZombie. 7/13/2021 2:16:52 PM 3.309 SINGLEP Added the faction CPALogic. 7/13/2021 2:16:52 PM 3.309 SINGLEP Added the faction Mercenary. 7/13/2021 2:16:52 PM 3.309 SINGLEP Finish load save in 178.3ms 7/13/2021 2:16:52 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 1169939464 and planet count 80 and 22 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 7/13/2021 2:16:52 PM 3.309 SINGLEP PlayerAccount Andrey has now been put in control of faction 1. 7/13/2021 2:16:52 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 7/13/2021 2:16:52 PM 3.309 SINGLEP Generate Partial Map Complete 155ms 7/13/2021 2:17:02 PM 3.309 SINGLEP Start Generate Partial Map with Simple and seed 1169939464 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/13/2021 2:17:02 PM 3.309 SINGLEP PlayerAccount Andrey is controlling faction 1 already. 7/13/2021 2:17:02 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 7/13/2021 2:17:02 PM 3.309 SINGLEP Generate Partial Map Complete 30ms 7/13/2021 2:17:04 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 1169939464 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/13/2021 2:17:05 PM 3.309 SINGLEP PlayerAccount Andrey is controlling faction 1 already. 7/13/2021 2:17:05 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 7/13/2021 2:17:05 PM 3.309 SINGLEP Generate Partial Map Complete 106ms 7/13/2021 2:17:07 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 799811588 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/13/2021 2:17:07 PM 3.309 SINGLEP PlayerAccount Andrey is controlling faction 1 already. 7/13/2021 2:17:07 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 7/13/2021 2:17:07 PM 3.309 SINGLEP Generate Partial Map Complete 83ms 7/13/2021 2:17:08 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 925391855 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/13/2021 2:17:08 PM 3.309 SINGLEP PlayerAccount Andrey is controlling faction 1 already. 7/13/2021 2:17:08 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 7/13/2021 2:17:08 PM 3.309 SINGLEP Generate Partial Map Complete 62ms 7/13/2021 2:17:10 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 973808668 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/13/2021 2:17:10 PM 3.309 SINGLEP PlayerAccount Andrey is controlling faction 1 already. 7/13/2021 2:17:10 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 7/13/2021 2:17:10 PM 3.309 SINGLEP Generate Partial Map Complete 88ms 7/13/2021 2:17:12 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 523251424 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/13/2021 2:17:12 PM 3.309 SINGLEP PlayerAccount Andrey is controlling faction 1 already. 7/13/2021 2:17:12 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 7/13/2021 2:17:12 PM 3.309 SINGLEP Generate Partial Map Complete 63ms 7/13/2021 2:17:13 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 656958337 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/13/2021 2:17:13 PM 3.309 SINGLEP PlayerAccount Andrey is controlling faction 1 already. 7/13/2021 2:17:13 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 7/13/2021 2:17:13 PM 3.309 SINGLEP Generate Partial Map Complete 92ms 7/13/2021 2:17:14 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 94665922 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/13/2021 2:17:14 PM 3.309 SINGLEP PlayerAccount Andrey is controlling faction 1 already. 7/13/2021 2:17:14 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 7/13/2021 2:17:14 PM 3.309 SINGLEP Generate Partial Map Complete 63ms 7/13/2021 2:17:17 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 494979305 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/13/2021 2:17:17 PM 3.309 SINGLEP PlayerAccount Andrey is controlling faction 1 already. 7/13/2021 2:17:17 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 7/13/2021 2:17:17 PM 3.309 SINGLEP Generate Partial Map Complete 56ms 7/13/2021 2:17:21 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 786268692 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/13/2021 2:17:21 PM 3.309 SINGLEP PlayerAccount Andrey is controlling faction 1 already. 7/13/2021 2:17:21 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 7/13/2021 2:17:21 PM 3.309 SINGLEP Generate Partial Map Complete 102ms 7/13/2021 2:17:22 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 870141312 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/13/2021 2:17:22 PM 3.309 SINGLEP PlayerAccount Andrey is controlling faction 1 already. 7/13/2021 2:17:22 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 7/13/2021 2:17:22 PM 3.309 SINGLEP Generate Partial Map Complete 60ms 7/13/2021 2:17:42 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 870141312 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/13/2021 2:17:42 PM 3.309 SINGLEP PlayerAccount Andrey is controlling faction 1 already. 7/13/2021 2:17:42 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 7/13/2021 2:17:42 PM 3.309 SINGLEP Generate Partial Map Complete 180ms 7/13/2021 2:17:44 PM 3.309 SINGLEP Start Generate Partial Map with Realistic and seed 870141312 and planet count 80 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 7/13/2021 2:17:44 PM 3.309 SINGLEP PlayerAccount Andrey is controlling faction 1 already. 7/13/2021 2:17:44 PM 3.309 SINGLEP Fixed 1760 missing planet factions. 7/13/2021 2:17:44 PM 3.309 SINGLEP Generate Partial Map Complete 89ms 7/13/2021 2:17:57 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/13/2021 2:17:57 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/13/2021 2:21:58 PM 3.309 SINGLEP Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/QuickStarts2/2-Moderate\Security Alert.save Source1: AnythingElse Source3: LoadingQuickStart 7/13/2021 2:21:59 PM 3.309 SINGLEP PlayerAccount Andrey has now been put in control of faction 7. 7/13/2021 2:21:59 PM 3.309 SINGLEP Clear out factions that should not be in UI based on savegame: 10 (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave 7/13/2021 2:21:59 PM 3.309 SINGLEP loading as template 7/13/2021 2:21:59 PM 3.309 SINGLEP Added the faction AIRelentlessWave. 7/13/2021 2:21:59 PM 3.309 SINGLEP Added the faction AIReserves. 7/13/2021 2:21:59 PM 3.309 SINGLEP Added the faction AntiAIZombie. 7/13/2021 2:21:59 PM 3.309 SINGLEP Added the faction AntiEveryoneZombie. 7/13/2021 2:21:59 PM 3.309 SINGLEP Added the faction AntiPlayerZombie. 7/13/2021 2:21:59 PM 3.309 SINGLEP Added the faction CPALogic. 7/13/2021 2:21:59 PM 3.309 SINGLEP Added the faction Mercenary. 7/13/2021 2:21:59 PM 3.309 SINGLEP Finish load save in 251.0ms 7/13/2021 2:21:59 PM 3.309 SINGLEP Start Generate Partial Map with D18Swirl and seed 1661553460 and planet count 100 and 27 factions (AnythingElse LoadingQuickStart) 7/13/2021 2:21:59 PM 3.309 SINGLEP Fixed 2673 missing planet factions. 7/13/2021 2:21:59 PM 3.309 SINGLEP Generate Partial Map Complete 54ms 7/13/2021 2:21:59 PM 3.309 SINGLEP Start Generate FULL Map with D18Swirl and seed 1661553460 and planet count 100 and 27 factions (AnythingElse LoadingQuickStart) 7/13/2021 2:21:59 PM 3.309 SINGLEP Mapgen: Removed the faction TamedMacrophage. 7/13/2021 2:21:59 PM 3.309 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 31ms 7/13/2021 2:21:59 PM 3.309 SINGLEP Generate FULL Map Complete 405ms 7/13/2021 2:29:57 PM 3.309 SINGLEP No resolution change was required. 7/13/2021 2:29:57 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/13/2021 2:29:57 PM 3.309 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/13/2021 2:35:14 PM 3.309 SINGLEP Logged Achievement To Steam Give a Man a Fish... 7/13/2021 3:04:55 PM 3.309 SINGLEP DELAYED2: Skipped log Achievement To Steam Lots Of Energy because we think it's already there. 7/13/2021 3:45:09 PM 3.309 SINGLEP DELAYED3: Skipped log Achievement To Steam Research Grant because we think it's already there. 7/13/2021 3:59:33 PM 3.309 SINGLEP DELAYED4: Skipped log Achievement To Steam Off to the Dire Graveyard because we think it's already there. 7/13/2021 4:16:55 PM 3.309 SINGLEP Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/Classics3\Autosave.13200.save Source1: AnythingElse Source3: LoadingSaveGame 7/13/2021 4:16:55 PM 3.309 SINGLEP Added the faction AIRelentlessWave. 7/13/2021 4:16:55 PM 3.309 SINGLEP Added the faction CPALogic. 7/13/2021 4:16:55 PM 3.309 SINGLEP OnLoad: Detected an excess of AI turrets in a savegame older than 1.026, so removed 1921 out of 2366 of them. 7/13/2021 4:16:55 PM 3.309 SINGLEP OnLoad: Frigates owned by the faction AI Sentinels. Removed 4 directly, and 0 others that were in guard posts. (The AI cannot have frigates as of 2.716). 7/13/2021 4:16:55 PM 3.309 SINGLEP OnLoad: Frigates owned by the faction AI Hunter Fleet. Removed 1 directly, and 0 others that were in guard posts. (The AI cannot have frigates as of 2.716). 7/13/2021 4:16:55 PM 3.309 SINGLEP OnLoad: Deprecated items owned by the faction AI Sentinels. Removed 4 directly, and 0 others that were in guard posts or transports. 7/13/2021 4:16:55 PM 3.309 SINGLEP OnLoad: Deprecated items owned by the faction AI Hunter Fleet. Removed 1 directly, and 0 others that were in guard posts or transports. 7/13/2021 4:16:55 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/13/2021 4:16:55 PM 3.309 SINGLEP Fixed 200 missing planet factions. 7/13/2021 4:16:56 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 17ms 7/13/2021 4:16:56 PM 3.309 SINGLEP Finish load save in 291.6ms 7/13/2021 4:17:21 PM 3.309 SINGLEP Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Autosave at 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 7/13/2021 4:17:22 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/13/2021 4:17:22 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/13/2021 4:17:22 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 22ms 7/13/2021 4:17:22 PM 3.309 SINGLEP Finish load save in 242.1ms 7/13/2021 4:46:56 PM 3.309 SINGLEP DELAYED5: Logged Achievement To Steam Lots Of Metal 7/13/2021 10:01:12 PM SINGLEP Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/13/2021 10:01:12 PM SINGLEP Boot up FleetOS (0.1300s) 7/13/2021 10:01:12 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/13/2021 10:01:12 PM SINGLEP Check System Logs For Rogue Intelligence (0.4121s) 7/13/2021 10:01:12 PM SINGLEP Inspect Aft Hatches (0.0200s) 7/13/2021 10:01:12 PM SINGLEP Found 441 xml files in 106 folders in 30ms 7/13/2021 10:01:13 PM SINGLEP Check For Extra Modules (0.3941s) 7/13/2021 10:01:13 PM SINGLEP 441 Xml Files Parsed in 362ms 7/13/2021 10:01:13 PM SINGLEP Gather Ancient Lifeforms (0.0030s) 7/13/2021 10:01:13 PM 3.309 SINGLEP Game Version: 3.309 7/13/2021 10:01:13 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0060s) 7/13/2021 10:01:13 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0160s) 7/13/2021 10:01:13 PM 3.309 SINGLEP Update mod and expansion statuses! 7/13/2021 10:01:13 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 7/13/2021 10:01:13 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 7/13/2021 10:01:13 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0230s) 7/13/2021 10:01:13 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 7ms 7/13/2021 10:01:13 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.0210s) 7/13/2021 10:01:13 PM 3.309 SINGLEP No resolution change was required. 7/13/2021 10:01:13 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/13/2021 10:01:13 PM 3.309 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/13/2021 10:01:13 PM 3.309 SINGLEP Remembering Alamo (0.0250s) 7/13/2021 10:01:13 PM 3.309 SINGLEP Calculate Odds Of Success (0.0430s) 7/13/2021 10:01:13 PM 3.309 SINGLEP Briefly Panic (0.2941s) 7/13/2021 10:01:14 PM 3.309 SINGLEP Install Confidence Routines (0.4416s) 7/13/2021 10:01:14 PM 3.309 SINGLEP Late Axionic Computations (0.2581s) 7/13/2021 10:01:14 PM 3.309 SINGLEP Acquiring Towel (0.0140s) 7/13/2021 10:01:14 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0190s) 7/13/2021 10:01:14 PM 3.309 SINGLEP Ejecting Tactical Core (0.0550s) 7/13/2021 10:01:14 PM 3.309 SINGLEP Grouping Flow Fields (0.0240s) 7/13/2021 10:01:14 PM 3.309 SINGLEP Cooking Starfields (0.0110s) 7/13/2021 10:01:14 PM 3.309 SINGLEP Breaking Distant Planets (0.0150s) 7/13/2021 10:01:14 PM 3.309 SINGLEP Calculating Firing Cones (0.0040s) 7/13/2021 10:01:14 PM 3.309 SINGLEP Holding Ship Parts For Comfort (0.1971s) 7/13/2021 10:01:14 PM 3.309 SINGLEP Re-Aligning Objectives (0.1069s) 7/13/2021 10:01:16 PM 3.309 SINGLEP Investigating Meaning Of Life (2.1635s) 7/13/2021 10:01:16 PM 3.309 SINGLEP Post-Proton Surge (0.0120s) 7/13/2021 10:01:16 PM 3.309 SINGLEP Background Radiation Taste Test (0.0150s) 7/13/2021 10:01:16 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 7/13/2021 10:01:16 PM 3.309 SINGLEP Windshield Wiping (0.0050s) 7/13/2021 10:01:17 PM 3.309 SINGLEP Last Organizational Modeling (0.1261s) 7/13/2021 10:01:17 PM 3.309 SINGLEP Stimulate Modulation (0.0670s) 7/13/2021 10:01:17 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1387 7/13/2021 10:01:17 PM 3.309 SINGLEP Order Cores By Seniority (0.0050s) 7/13/2021 10:01:17 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 7/13/2021 10:01:17 PM 3.309 SINGLEP Final Checks (0.2811s) 7/13/2021 10:01:17 PM 3.309 SINGLEP Load Historical Documents (0.0020s) 7/13/2021 10:01:17 PM 3.309 SINGLEP 5.2 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Investigating Meaning Of Life (2.2s) Final Checks (0.3s) 7/13/2021 10:01:17 PM 3.309 SINGLEP Hello Steam user 'andreykl' 7/13/2021 10:01:52 PM 3.309 SINGLEP Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Andreykl.save Source1: AnythingElse Source3: LoadingSaveGame 7/13/2021 10:01:52 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/13/2021 10:01:52 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/13/2021 10:01:53 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 31ms 7/13/2021 10:01:53 PM 3.309 SINGLEP Finish load save in 475.1ms 7/13/2021 10:13:25 PM 3.309 SINGLEP DELAYED2: Raid Engine #3231 AI Sentinels on Switchbox is sending a wave against Andrey 7/13/2021 10:23:20 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/13/2021 10:23:20 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/13/2021 10:23:29 PM 3.309 SINGLEP Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Andreykl.save Source1: AnythingElse Source3: LoadingSaveGame 7/13/2021 10:23:29 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/13/2021 10:23:29 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/13/2021 10:23:29 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 22ms 7/13/2021 10:23:29 PM 3.309 SINGLEP Finish load save in 256.0ms 7/13/2021 10:32:14 PM 3.309 SINGLEP DELAYED3: Raid Engine #3190 AI Sentinels on Vostea is sending a wave against Andrey 7/13/2021 11:07:54 PM 3.309 SINGLEP DELAYED4: Raid Engine #3231 AI Sentinels on Switchbox is sending a wave against Andrey 7/14/2021 9:01:11 AM SINGLEP Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/14/2021 9:01:11 AM SINGLEP Boot up FleetOS (0.3281s) 7/14/2021 9:01:12 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/14/2021 9:01:12 AM SINGLEP Check System Logs For Rogue Intelligence (0.7052s) 7/14/2021 9:01:12 AM SINGLEP Inspect Aft Hatches (0.2441s) 7/14/2021 9:01:13 AM SINGLEP Found 441 xml files in 106 folders in 175ms 7/14/2021 9:01:15 AM SINGLEP Check For Extra Modules (2.8452s) 7/14/2021 9:01:15 AM SINGLEP 441 Xml Files Parsed in 2,666ms 7/14/2021 9:01:15 AM SINGLEP Gather Ancient Lifeforms (0.0020s) 7/14/2021 9:01:15 AM 3.309 SINGLEP Game Version: 3.309 7/14/2021 9:01:15 AM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0080s) 7/14/2021 9:01:15 AM 3.309 SINGLEP Bring Cloaking Systems Online (0.0390s) 7/14/2021 9:01:15 AM 3.309 SINGLEP Update mod and expansion statuses! 7/14/2021 9:01:15 AM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 7/14/2021 9:01:15 AM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 7/14/2021 9:01:15 AM 3.309 SINGLEP Check Nearby Stellar Masses (0.0600s) 7/14/2021 9:01:15 AM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 10ms 7/14/2021 9:01:15 AM 3.309 SINGLEP Pruning Excess Brain Cells (0.1010s) 7/14/2021 9:01:16 AM 3.309 SINGLEP No resolution change was required. 7/14/2021 9:01:16 AM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/14/2021 9:01:16 AM 3.309 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/14/2021 9:01:16 AM 3.309 SINGLEP Remembering Alamo (0.1290s) 7/14/2021 9:01:16 AM 3.309 SINGLEP Calculate Odds Of Success (0.1550s) 7/14/2021 9:01:20 AM 3.309 SINGLEP Briefly Panic (4.2740s) 7/14/2021 9:01:20 AM 3.309 SINGLEP Install Confidence Routines (0.4820s) 7/14/2021 9:01:23 AM 3.309 SINGLEP Late Axionic Computations (2.8888s) 7/14/2021 9:01:23 AM 3.309 SINGLEP Acquiring Towel (0.0220s) 7/14/2021 9:01:23 AM 3.309 SINGLEP Inhibiting Visual Scans (0.0300s) 7/14/2021 9:01:24 AM 3.309 SINGLEP Ejecting Tactical Core (0.1091s) 7/14/2021 9:01:24 AM 3.309 SINGLEP Grouping Flow Fields (0.0199s) 7/14/2021 9:01:24 AM 3.309 SINGLEP Medicating Starfields (0.0620s) 7/14/2021 9:01:24 AM 3.309 SINGLEP Reconstituting Distant Planets (0.0721s) 7/14/2021 9:01:24 AM 3.309 SINGLEP Calculating Firing Cones (0.0040s) 7/14/2021 9:01:24 AM 3.309 SINGLEP Holding Ship Parts For Comfort (0.1560s) 7/14/2021 9:01:24 AM 3.309 SINGLEP Re-Aligning Objectives (0.0690s) 7/14/2021 9:01:57 AM 3.309 SINGLEP Isolating Thorium (33.3100s) 7/14/2021 9:01:57 AM 3.309 SINGLEP Post-Proton Surge (0.0110s) 7/14/2021 9:01:57 AM 3.309 SINGLEP Background Radiation Taste Test (0.0520s) 7/14/2021 9:01:57 AM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 7/14/2021 9:01:57 AM 3.309 SINGLEP Windshield Wiping (0.0050s) 7/14/2021 9:01:57 AM 3.309 SINGLEP Last Organizational Modeling (0.0850s) 7/14/2021 9:01:57 AM 3.309 SINGLEP Stimulate Modulation (0.0530s) 7/14/2021 9:01:57 AM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1352 7/14/2021 9:01:57 AM 3.309 SINGLEP Order Cores By Seniority (0.0040s) 7/14/2021 9:01:57 AM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 7/14/2021 9:01:58 AM 3.309 SINGLEP Final Checks (0.6261s) 7/14/2021 9:01:58 AM 3.309 SINGLEP Load Historical Documents (0.0040s) 7/14/2021 9:01:58 AM 3.309 SINGLEP 47.0 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.7s) Check For Extra Modules (2.8s) Briefly Panic (4.3s) Install Confidence Routines (0.5s) Late Axionic Computations (2.9s) Isolating Thorium (33.3s) Final Checks (0.6s) 7/14/2021 9:01:59 AM 3.309 SINGLEP Hello Steam user 'andreykl' 7/14/2021 9:02:17 AM 3.309 SINGLEP Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Andreykl.save Source1: AnythingElse Source3: LoadingSaveGame 7/14/2021 9:02:17 AM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/14/2021 9:02:17 AM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/14/2021 9:02:17 AM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 31ms 7/14/2021 9:02:17 AM 3.309 SINGLEP Finish load save in 497.0ms 7/14/2021 10:04:42 AM 3.309 SINGLEP DELAYED2: Logged Achievement To Steam Kills: Warrior 7/14/2021 10:09:34 AM 3.309 SINGLEP DELAYED3: Logged Achievement To Steam Losses: In The Midst Of A Cold, Dark Winter 7/14/2021 10:46:59 AM 3.309 SINGLEP DELAYED4: Skipped log Achievement To Steam Teach a Man to Fish... because we think it's already there. 7/14/2021 11:01:40 AM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/14/2021 11:01:40 AM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/14/2021 2:48:51 PM SINGLEP Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/14/2021 2:48:51 PM SINGLEP Boot up FleetOS (0.1320s) 7/14/2021 2:48:52 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/14/2021 2:48:52 PM SINGLEP Check System Logs For Rogue Intelligence (0.4081s) 7/14/2021 2:48:52 PM SINGLEP Inspect Aft Hatches (0.0200s) 7/14/2021 2:48:52 PM SINGLEP Found 441 xml files in 106 folders in 33ms 7/14/2021 2:48:52 PM SINGLEP Check For Extra Modules (0.3941s) 7/14/2021 2:48:52 PM SINGLEP 441 Xml Files Parsed in 359ms 7/14/2021 2:48:52 PM SINGLEP Gather Ancient Lifeforms (0.0030s) 7/14/2021 2:48:52 PM 3.309 SINGLEP Game Version: 3.309 7/14/2021 2:48:52 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0080s) 7/14/2021 2:48:52 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0140s) 7/14/2021 2:48:52 PM 3.309 SINGLEP Update mod and expansion statuses! 7/14/2021 2:48:52 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 7/14/2021 2:48:52 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 7/14/2021 2:48:52 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0190s) 7/14/2021 2:48:52 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 8ms 7/14/2021 2:48:52 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.0190s) 7/14/2021 2:48:52 PM 3.309 SINGLEP No resolution change was required. 7/14/2021 2:48:52 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/14/2021 2:48:52 PM 3.309 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/14/2021 2:48:52 PM 3.309 SINGLEP Remembering Alamo (0.0250s) 7/14/2021 2:48:52 PM 3.309 SINGLEP Calculate Odds Of Success (0.0350s) 7/14/2021 2:48:53 PM 3.309 SINGLEP Briefly Panic (0.2961s) 7/14/2021 2:48:53 PM 3.309 SINGLEP Install Confidence Routines (0.4111s) 7/14/2021 2:48:53 PM 3.309 SINGLEP Late Axionic Computations (0.2711s) 7/14/2021 2:48:53 PM 3.309 SINGLEP Acquiring Towel (0.0180s) 7/14/2021 2:48:53 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0190s) 7/14/2021 2:48:53 PM 3.309 SINGLEP Ejecting Tactical Core (0.0530s) 7/14/2021 2:48:53 PM 3.309 SINGLEP Grouping Flow Fields (0.0240s) 7/14/2021 2:48:53 PM 3.309 SINGLEP Burying Starfields (0.0110s) 7/14/2021 2:48:53 PM 3.309 SINGLEP Cleaning Distant Planets (0.0150s) 7/14/2021 2:48:53 PM 3.309 SINGLEP Calculating Firing Cones (0.0040s) 7/14/2021 2:48:54 PM 3.309 SINGLEP Remembering Lost Ship Parts (0.1680s) 7/14/2021 2:48:54 PM 3.309 SINGLEP Re-Aligning Objectives (0.1030s) 7/14/2021 2:48:56 PM 3.309 SINGLEP Jiggling All Adapters (2.1272s) 7/14/2021 2:48:56 PM 3.309 SINGLEP Post-Proton Surge (0.0090s) 7/14/2021 2:48:56 PM 3.309 SINGLEP Background Radiation Taste Test (0.0150s) 7/14/2021 2:48:56 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 7/14/2021 2:48:56 PM 3.309 SINGLEP Windshield Wiping (0.0050s) 7/14/2021 2:48:56 PM 3.309 SINGLEP Last Organizational Modeling (0.0890s) 7/14/2021 2:48:56 PM 3.309 SINGLEP Stimulate Modulation (0.0520s) 7/14/2021 2:48:56 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1387 7/14/2021 2:48:56 PM 3.309 SINGLEP Order Cores By Seniority (0.0050s) 7/14/2021 2:48:56 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 7/14/2021 2:48:56 PM 3.309 SINGLEP Final Checks (0.2991s) 7/14/2021 2:48:56 PM 3.309 SINGLEP Load Historical Documents (0.0030s) 7/14/2021 2:48:56 PM 3.309 SINGLEP 5.1 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Jiggling All Adapters (2.1s) Final Checks (0.3s) 7/14/2021 2:48:57 PM 3.309 SINGLEP Hello Steam user 'andreykl' 7/14/2021 2:49:22 PM 3.309 SINGLEP Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Andreykl2.save Source1: AnythingElse Source3: LoadingSaveGame 7/14/2021 2:49:22 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/14/2021 2:49:22 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/14/2021 2:49:22 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 32ms 7/14/2021 2:49:22 PM 3.309 SINGLEP Finish load save in 535.4ms 7/14/2021 3:01:11 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/14/2021 3:01:11 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/14/2021 3:01:16 PM 3.309 SINGLEP Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Andreykl2.save Source1: AnythingElse Source3: LoadingSaveGame 7/14/2021 3:01:16 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/14/2021 3:01:16 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/14/2021 3:01:16 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 22ms 7/14/2021 3:01:16 PM 3.309 SINGLEP Finish load save in 282.7ms 7/15/2021 9:58:03 AM SINGLEP Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/15/2021 9:58:03 AM SINGLEP Boot up FleetOS (0.3011s) 7/15/2021 9:58:03 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/15/2021 9:58:04 AM SINGLEP Check System Logs For Rogue Intelligence (0.6992s) 7/15/2021 9:58:04 AM SINGLEP Inspect Aft Hatches (0.2481s) 7/15/2021 9:58:04 AM SINGLEP Found 441 xml files in 106 folders in 197ms 7/15/2021 9:58:07 AM SINGLEP Check For Extra Modules (2.8105s) 7/15/2021 9:58:07 AM SINGLEP 441 Xml Files Parsed in 2,611ms 7/15/2021 9:58:07 AM SINGLEP Gather Ancient Lifeforms (0.0030s) 7/15/2021 9:58:07 AM 3.309 SINGLEP Game Version: 3.309 7/15/2021 9:58:07 AM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0070s) 7/15/2021 9:58:07 AM 3.309 SINGLEP Bring Cloaking Systems Online (0.0180s) 7/15/2021 9:58:07 AM 3.309 SINGLEP Update mod and expansion statuses! 7/15/2021 9:58:07 AM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 7/15/2021 9:58:07 AM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 7/15/2021 9:58:07 AM 3.309 SINGLEP Check Nearby Stellar Masses (0.0771s) 7/15/2021 9:58:07 AM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 10ms 7/15/2021 9:58:07 AM 3.309 SINGLEP Pruning Excess Brain Cells (0.0731s) 7/15/2021 9:58:07 AM 3.309 SINGLEP No resolution change was required. 7/15/2021 9:58:07 AM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/15/2021 9:58:07 AM 3.309 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/15/2021 9:58:07 AM 3.309 SINGLEP Remembering Alamo (0.0940s) 7/15/2021 9:58:07 AM 3.309 SINGLEP Calculate Odds Of Success (0.1432s) 7/15/2021 9:58:11 AM 3.309 SINGLEP Briefly Panic (3.6542s) 7/15/2021 9:58:11 AM 3.309 SINGLEP Install Confidence Routines (0.5040s) 7/15/2021 9:58:14 AM 3.309 SINGLEP Late Axionic Computations (2.6880s) 7/15/2021 9:58:14 AM 3.309 SINGLEP Acquiring Towel (0.0110s) 7/15/2021 9:58:14 AM 3.309 SINGLEP Inhibiting Visual Scans (0.0300s) 7/15/2021 9:58:14 AM 3.309 SINGLEP Ejecting Tactical Core (0.0990s) 7/15/2021 9:58:14 AM 3.309 SINGLEP Grouping Flow Fields (0.0190s) 7/15/2021 9:58:14 AM 3.309 SINGLEP Initiating Starfields (0.0619s) 7/15/2021 9:58:14 AM 3.309 SINGLEP Gazing At Distant Planets (0.0730s) 7/15/2021 9:58:14 AM 3.309 SINGLEP Calculating Firing Cones (0.0040s) 7/15/2021 9:58:14 AM 3.309 SINGLEP Remembering Lost Ship Parts (0.1589s) 7/15/2021 9:58:14 AM 3.309 SINGLEP Re-Aligning Objectives (0.0540s) 7/15/2021 9:58:49 AM 3.309 SINGLEP Rewire Lower Decks (34.4543s) 7/15/2021 9:58:49 AM 3.309 SINGLEP Post-Proton Surge (0.0100s) 7/15/2021 9:58:49 AM 3.309 SINGLEP Background Radiation Taste Test (0.0710s) 7/15/2021 9:58:49 AM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 7/15/2021 9:58:49 AM 3.309 SINGLEP Windshield Wiping (0.0060s) 7/15/2021 9:58:49 AM 3.309 SINGLEP Last Organizational Modeling (0.0840s) 7/15/2021 9:58:49 AM 3.309 SINGLEP Stimulate Modulation (0.0570s) 7/15/2021 9:58:49 AM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1353 7/15/2021 9:58:49 AM 3.309 SINGLEP Order Cores By Seniority (0.0040s) 7/15/2021 9:58:49 AM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 7/15/2021 9:58:50 AM 3.309 SINGLEP Final Checks (0.5491s) 7/15/2021 9:58:50 AM 3.309 SINGLEP Load Historical Documents (0.0040s) 7/15/2021 9:58:50 AM 3.309 SINGLEP 47.1 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.7s) Check For Extra Modules (2.8s) Briefly Panic (3.7s) Install Confidence Routines (0.5s) Late Axionic Computations (2.7s) Rewire Lower Decks (34.5s) Final Checks (0.5s) 7/15/2021 9:58:50 AM 3.309 SINGLEP Hello Steam user 'andreykl' 7/15/2021 9:59:34 AM 3.309 SINGLEP Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Andreykl2.save Source1: AnythingElse Source3: LoadingSaveGame 7/15/2021 9:59:34 AM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/15/2021 9:59:34 AM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/15/2021 9:59:34 AM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 31ms 7/15/2021 9:59:34 AM 3.309 SINGLEP Finish load save in 516.9ms 7/15/2021 10:45:42 AM 3.309 SINGLEP DELAYED2: Reconquest Seeding for Ersh: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 7/15/2021 10:52:14 AM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/15/2021 10:52:14 AM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/15/2021 10:52:26 AM 3.309 SINGLEP Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Autosave at 2h 50m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 7/15/2021 10:52:26 AM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/15/2021 10:52:26 AM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/15/2021 10:52:26 AM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 22ms 7/15/2021 10:52:26 AM 3.309 SINGLEP Finish load save in 296.1ms 7/15/2021 11:14:52 AM 3.309 SINGLEP DELAYED3: Reconquest Seeding for Ersh: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 7/15/2021 11:45:59 AM 3.309 SINGLEP Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Autosave at 3h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 7/15/2021 11:46:00 AM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/15/2021 11:46:00 AM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/15/2021 11:46:00 AM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 23ms 7/15/2021 11:46:00 AM 3.309 SINGLEP Finish load save in 292.0ms 7/15/2021 11:51:18 AM 3.309 SINGLEP Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Autosave at 3h 10m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 7/15/2021 11:51:19 AM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/15/2021 11:51:19 AM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/15/2021 11:51:19 AM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 23ms 7/15/2021 11:51:19 AM 3.309 SINGLEP Finish load save in 312.5ms 7/15/2021 2:30:12 PM SINGLEP Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/15/2021 2:30:12 PM SINGLEP Boot up FleetOS (0.1290s) 7/15/2021 2:30:13 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/15/2021 2:30:13 PM SINGLEP Check System Logs For Rogue Intelligence (0.4741s) 7/15/2021 2:30:13 PM SINGLEP Inspect Aft Hatches (0.0200s) 7/15/2021 2:30:13 PM SINGLEP Found 441 xml files in 106 folders in 27ms 7/15/2021 2:30:13 PM SINGLEP Check For Extra Modules (0.3921s) 7/15/2021 2:30:13 PM SINGLEP 441 Xml Files Parsed in 363ms 7/15/2021 2:30:13 PM SINGLEP Gather Ancient Lifeforms (0.0030s) 7/15/2021 2:30:13 PM 3.309 SINGLEP Game Version: 3.309 7/15/2021 2:30:13 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0060s) 7/15/2021 2:30:13 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0151s) 7/15/2021 2:30:13 PM 3.309 SINGLEP Update mod and expansion statuses! 7/15/2021 2:30:13 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 7/15/2021 2:30:13 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 7/15/2021 2:30:13 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0191s) 7/15/2021 2:30:13 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 8ms 7/15/2021 2:30:13 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.0170s) 7/15/2021 2:30:13 PM 3.309 SINGLEP No resolution change was required. 7/15/2021 2:30:13 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/15/2021 2:30:13 PM 3.309 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/15/2021 2:30:13 PM 3.309 SINGLEP Remembering Alamo (0.0235s) 7/15/2021 2:30:13 PM 3.309 SINGLEP Calculate Odds Of Success (0.0360s) 7/15/2021 2:30:14 PM 3.309 SINGLEP Briefly Panic (0.2823s) 7/15/2021 2:30:14 PM 3.309 SINGLEP Install Confidence Routines (0.3971s) 7/15/2021 2:30:14 PM 3.309 SINGLEP Late Axionic Computations (0.2546s) 7/15/2021 2:30:14 PM 3.309 SINGLEP Acquiring Towel (0.0130s) 7/15/2021 2:30:14 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0170s) 7/15/2021 2:30:14 PM 3.309 SINGLEP Ejecting Tactical Core (0.0590s) 7/15/2021 2:30:14 PM 3.309 SINGLEP Grouping Flow Fields (0.0240s) 7/15/2021 2:30:15 PM 3.309 SINGLEP Gazing Into Starfields (0.0110s) 7/15/2021 2:30:15 PM 3.309 SINGLEP Combing Distant Planets (0.0140s) 7/15/2021 2:30:15 PM 3.309 SINGLEP Calculating Firing Cones (0.0040s) 7/15/2021 2:30:15 PM 3.309 SINGLEP Maliciously Weakening Ship Parts (0.1650s) 7/15/2021 2:30:15 PM 3.309 SINGLEP Re-Aligning Objectives (0.1030s) 7/15/2021 2:30:17 PM 3.309 SINGLEP Breaking Nuclear Bonds (1.9930s) 7/15/2021 2:30:17 PM 3.309 SINGLEP Post-Proton Surge (0.0100s) 7/15/2021 2:30:17 PM 3.309 SINGLEP Background Radiation Taste Test (0.0150s) 7/15/2021 2:30:17 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 7/15/2021 2:30:17 PM 3.309 SINGLEP Windshield Wiping (0.0060s) 7/15/2021 2:30:17 PM 3.309 SINGLEP Last Organizational Modeling (0.0880s) 7/15/2021 2:30:17 PM 3.309 SINGLEP Stimulate Modulation (0.0510s) 7/15/2021 2:30:17 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1387 7/15/2021 2:30:17 PM 3.309 SINGLEP Order Cores By Seniority (0.0050s) 7/15/2021 2:30:17 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 7/15/2021 2:30:17 PM 3.309 SINGLEP Final Checks (0.2715s) 7/15/2021 2:30:17 PM 3.309 SINGLEP Load Historical Documents (0.0030s) 7/15/2021 2:30:17 PM 3.309 SINGLEP 4.9 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Breaking Nuclear Bonds (2.0s) Final Checks (0.3s) 7/15/2021 2:30:18 PM 3.309 SINGLEP Hello Steam user 'andreykl' 7/15/2021 2:30:25 PM 3.309 SINGLEP Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Andreykl.save Source1: AnythingElse Source3: LoadingSaveGame 7/15/2021 2:30:25 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/15/2021 2:30:25 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/15/2021 2:30:25 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 30ms 7/15/2021 2:30:25 PM 3.309 SINGLEP Finish load save in 665.7ms 7/15/2021 2:45:17 PM 3.309 SINGLEP DELAYED2: Reconquest Seeding for Bran: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 7/15/2021 3:17:02 PM 3.309 SINGLEP DELAYED3: Reconquest Seeding for Ormuzd: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 7/15/2021 3:18:46 PM 3.309 SINGLEP DELAYED4: Reconquest Seeding for Motwani: guard post placer: FourSpreadOutGuardPosts scheduled: 4 actually seeded: 4 7/15/2021 3:31:09 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/15/2021 3:31:09 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/15/2021 11:13:22 PM SINGLEP Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/15/2021 11:13:22 PM SINGLEP Boot up FleetOS (0.1370s) 7/15/2021 11:13:22 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/15/2021 11:13:22 PM SINGLEP Check System Logs For Rogue Intelligence (0.4091s) 7/15/2021 11:13:22 PM SINGLEP Inspect Aft Hatches (0.0210s) 7/15/2021 11:13:23 PM SINGLEP Found 441 xml files in 106 folders in 31ms 7/15/2021 11:13:23 PM SINGLEP Check For Extra Modules (0.3881s) 7/15/2021 11:13:23 PM SINGLEP 441 Xml Files Parsed in 353ms 7/15/2021 11:13:23 PM SINGLEP Gather Ancient Lifeforms (0.0020s) 7/15/2021 11:13:23 PM 3.309 SINGLEP Game Version: 3.309 7/15/2021 11:13:23 PM 3.309 SINGLEP Eject Trash Into Hyperspace (0.0070s) 7/15/2021 11:13:23 PM 3.309 SINGLEP Bring Cloaking Systems Online (0.0140s) 7/15/2021 11:13:23 PM 3.309 SINGLEP Update mod and expansion statuses! 7/15/2021 11:13:23 PM 3.309 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 7/15/2021 11:13:23 PM 3.309 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 7/15/2021 11:13:23 PM 3.309 SINGLEP Check Nearby Stellar Masses (0.0180s) 7/15/2021 11:13:23 PM 3.309 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 7ms 7/15/2021 11:13:23 PM 3.309 SINGLEP Pruning Excess Brain Cells (0.0210s) 7/15/2021 11:13:23 PM 3.309 SINGLEP No resolution change was required. 7/15/2021 11:13:23 PM 3.309 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/15/2021 11:13:23 PM 3.309 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/15/2021 11:13:23 PM 3.309 SINGLEP Remembering Alamo (0.0230s) 7/15/2021 11:13:23 PM 3.309 SINGLEP Calculate Odds Of Success (0.0340s) 7/15/2021 11:13:23 PM 3.309 SINGLEP Briefly Panic (0.2688s) 7/15/2021 11:13:24 PM 3.309 SINGLEP Install Confidence Routines (0.3808s) 7/15/2021 11:13:24 PM 3.309 SINGLEP Late Axionic Computations (0.2431s) 7/15/2021 11:13:24 PM 3.309 SINGLEP Acquiring Towel (0.0110s) 7/15/2021 11:13:24 PM 3.309 SINGLEP Inhibiting Visual Scans (0.0160s) 7/15/2021 11:13:24 PM 3.309 SINGLEP Ejecting Tactical Core (0.0490s) 7/15/2021 11:13:24 PM 3.309 SINGLEP Grouping Flow Fields (0.0220s) 7/15/2021 11:13:24 PM 3.309 SINGLEP Challenging Starfields (0.0100s) 7/15/2021 11:13:24 PM 3.309 SINGLEP Destroying Distant Planets (0.0140s) 7/15/2021 11:13:24 PM 3.309 SINGLEP Calculating Firing Cones (0.0510s) 7/15/2021 11:13:24 PM 3.309 SINGLEP Remembering Lost Ship Parts (0.1570s) 7/15/2021 11:13:24 PM 3.309 SINGLEP Re-Aligning Objectives (0.0540s) 7/15/2021 11:13:26 PM 3.309 SINGLEP Weaponizing Cryonics (2.0068s) 7/15/2021 11:13:26 PM 3.309 SINGLEP Post-Proton Surge (0.0090s) 7/15/2021 11:13:26 PM 3.309 SINGLEP Background Radiation Taste Test (0.0150s) 7/15/2021 11:13:26 PM 3.309 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 7/15/2021 11:13:26 PM 3.309 SINGLEP Windshield Wiping (0.0040s) 7/15/2021 11:13:26 PM 3.309 SINGLEP Last Organizational Modeling (0.0870s) 7/15/2021 11:13:26 PM 3.309 SINGLEP Stimulate Modulation (0.0570s) 7/15/2021 11:13:26 PM 3.309 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1387 7/15/2021 11:13:26 PM 3.309 SINGLEP Order Cores By Seniority (0.0040s) 7/15/2021 11:13:26 PM 3.309 SINGLEP DELAYED1: Info: will dump 1412 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 7/15/2021 11:13:27 PM 3.309 SINGLEP Final Checks (0.2781s) 7/15/2021 11:13:27 PM 3.309 SINGLEP Load Historical Documents (0.0020s) 7/15/2021 11:13:27 PM 3.309 SINGLEP 4.8 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Weaponizing Cryonics (2.0s) Final Checks (0.3s) 7/15/2021 11:13:27 PM 3.309 SINGLEP Hello Steam user 'andreykl' 7/15/2021 11:13:52 PM 3.309 SINGLEP Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl/Andreykl.save Source1: AnythingElse Source3: LoadingSaveGame 7/15/2021 11:13:53 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/15/2021 11:13:53 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/15/2021 11:13:53 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 40ms 7/15/2021 11:13:53 PM 3.309 SINGLEP Finish load save in 581.8ms 7/15/2021 11:17:19 PM 3.309 SINGLEP ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/15/2021 11:17:19 PM 3.309 SINGLEP ErrorsReportedByEngine: ----------- NullReferenceException: Object reference not set to an instance of an object Stack Trace: UnityEngine.PostProcessing.EyeAdaptationComponent.get_active () (at :0) UnityEngine.PostProcessing.PostProcessingBehaviour.OnGUI () (at :0) at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText, System.Boolean SuppressArcenDebugLog) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.WriteToErrorFile (System.String ErrorFile, System.String ErrorName, System.String ErrorText) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWritten (System.String LogString, System.String StackTrace, UnityEngine.LogType Type, System.Exception Cause, System.Boolean CameFromUnity) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at Arcen.Universal.Engine_Universal.LogWrittenFromUnity (System.String LogString, System.String StackTrace, UnityEngine.LogType Type) [0x00000] in <88e9d61a9487463786944c5fd3b595e5>:0 at UnityEngine.Application.CallLogCallback (System.String logString, System.String stackTrace, UnityEngine.LogType type, System.Boolean invokedOnMainThread) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/15/2021 11:17:21 PM 3.309 SINGLEP Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl/Andreykl.save Source1: AnythingElse Source3: LoadingSaveGame 7/15/2021 11:17:21 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/15/2021 11:17:21 PM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/15/2021 11:17:21 PM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 22ms 7/15/2021 11:17:21 PM 3.309 SINGLEP Finish load save in 276.4ms 7/16/2021 12:07:31 AM 3.309 SINGLEP DELAYED2: Reconquest Seeding for Humphrey: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 7/16/2021 12:08:23 AM 3.309 SINGLEP DELAYED3: Reconquest Seeding for Narasaka: guard post placer: TenSpreadOutGuardPosts scheduled: 10 actually seeded: 10 7/16/2021 12:30:26 AM 3.309 SINGLEP Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl\Autosave at 4h 20m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 7/16/2021 12:30:26 AM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/16/2021 12:30:26 AM 3.309 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/16/2021 12:30:26 AM 3.309 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 24ms 7/16/2021 12:30:26 AM 3.309 SINGLEP Finish load save in 324.7ms 7/16/2021 12:43:09 AM 3.309 SINGLEP DELAYED4: Reconquest Seeding for Morgan: guard post placer: EightSpreadOutGuardPosts scheduled: 8 actually seeded: 8 7/16/2021 12:44:14 AM 3.309 SINGLEP DELAYED5: Reconquest Seeding for Bran: guard post placer: ThreeSpreadOutGuardPosts scheduled: 3 actually seeded: 3 7/16/2021 1:02:00 AM 3.309 SINGLEP DELAYED6: Logged Achievement To Steam Kills: Merciless 7/16/2021 8:36:26 AM SINGLEP Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/16/2021 8:36:27 AM SINGLEP Boot up FleetOS (0.3881s) 7/16/2021 8:36:28 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/16/2021 8:36:28 AM SINGLEP Check System Logs For Rogue Intelligence (1.1558s) 7/16/2021 8:36:28 AM SINGLEP Inspect Aft Hatches (0.1810s) 7/16/2021 8:36:28 AM SINGLEP Found 441 xml files in 106 folders in 24ms 7/16/2021 8:36:31 AM SINGLEP Check For Extra Modules (2.7339s) 7/16/2021 8:36:31 AM SINGLEP 441 Xml Files Parsed in 2,706ms 7/16/2021 8:36:31 AM SINGLEP Gather Ancient Lifeforms (0.0030s) 7/16/2021 8:36:31 AM 3.311 SINGLEP Game Version: 3.311 7/16/2021 8:36:31 AM 3.311 SINGLEP Eject Trash Into Hyperspace (0.0070s) 7/16/2021 8:36:31 AM 3.311 SINGLEP Bring Cloaking Systems Online (0.0360s) 7/16/2021 8:36:31 AM 3.311 SINGLEP Update mod and expansion statuses! 7/16/2021 8:36:31 AM 3.311 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 7/16/2021 8:36:31 AM 3.311 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 7/16/2021 8:36:31 AM 3.311 SINGLEP Check Nearby Stellar Masses (0.0700s) 7/16/2021 8:36:31 AM 3.311 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 7ms 7/16/2021 8:36:31 AM 3.311 SINGLEP Pruning Excess Brain Cells (0.0280s) 7/16/2021 8:36:31 AM 3.311 SINGLEP No resolution change was required. 7/16/2021 8:36:31 AM 3.311 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/16/2021 8:36:31 AM 3.311 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/16/2021 8:36:31 AM 3.311 SINGLEP Remembering Alamo (0.1270s) 7/16/2021 8:36:31 AM 3.311 SINGLEP Calculate Odds Of Success (0.1230s) 7/16/2021 8:36:35 AM 3.311 SINGLEP Briefly Panic (3.5486s) 7/16/2021 8:36:35 AM 3.311 SINGLEP From File: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/Configuration/NetworkingFramework\CMP_NetworkingFrameworks.xml Loaded At Time: 7/16/2021 8:36:28 AM Seconds Since Loaded: 7.0536759 Could not find file 'ArcenNetworkLib.dll' at any of these locations: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/ModdableLogicDLLs/ArcenNetworkLib.dll D:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/ModdableLogicDLLs/ArcenNetworkLib.dll D:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/ModdableLogicDLLs/ArcenNetworkLib.dll at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenGameData.FindFileWhereItExists_OrNullIfNotFound (System.String Filename, System.String Subfolder, System.Boolean ShowErrorIfNotFound, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in :0 at Arcen.Universal.ArcenGameData.FindFileWhereItExists_OrNullIfNotFound_ModdableLogicDLLs (System.String Filename, System.Boolean ShowErrorIfNotFound, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in :0 at Arcen.Universal.ArcenExternalTypeManager.LoadAssembly (System.String DllName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in :0 at Arcen.Universal.ArcenExternalTypeManager.LoadTypeItself (System.String DllName, System.String TypeName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in :0 at Arcen.Universal.ArcenExternalTypeManager.LoadType[T] (System.String DllName, System.String OuterTypeName, System.String TypeName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in :0 at Arcen.AIW2.Core.NetworkingFrameworkTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.NetworkingFramework TypeDataObject) [0x00000] in :0 at Arcen.Universal.ArcenXmlImporter.ParseXmlRow[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.ArcenXMLElement rowNode, System.Int32& debugStage, System.Boolean IsFromBackgroundThread) [0x00000] in :0 at Arcen.Universal.ArcenXmlImporter.DirectlyProcessListOfNodes[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, System.Collections.Generic.List`1[T] rowNodes, System.String RowNodeGroupName) [0x00000] in :0 at Arcen.Universal.ArcenXmlImporter.ActuallyImportAllOfTheBatchedRows[T] (System.Boolean CareAboutDisabledModsOrExpansions, System.Collections.Generic.List`1[T] AllDocs, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in :0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize () [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.MonoBehaviour.StartCoroutineManaged2 (System.Collections.IEnumerator enumerator) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at Arcen.Universal.Engine_Universal.SafelyWrappedStartCoroutine (System.Collections.IEnumerator enumerator) [0x00000] in :0 at Arcen.Universal.Engine_Universal+d__121.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/16/2021 8:36:35 AM 3.311 SINGLEP Unable to load Arcen.Universal.LiteNetSocket from ArcenNetworkLib 7/16/2021 8:36:35 AM 3.311 SINGLEP Install Confidence Routines (0.4741s) 7/16/2021 8:36:38 AM 3.311 SINGLEP Late Axionic Computations (2.7440s) 7/16/2021 8:36:38 AM 3.311 SINGLEP Acquiring Towel (0.0080s) 7/16/2021 8:36:38 AM 3.311 SINGLEP Inhibiting Visual Scans (0.0100s) 7/16/2021 8:36:38 AM 3.311 SINGLEP Ejecting Tactical Core (0.0860s) 7/16/2021 8:36:38 AM 3.311 SINGLEP Grouping Flow Fields (0.0190s) 7/16/2021 8:36:38 AM 3.311 SINGLEP Grappling Starfields (0.0200s) 7/16/2021 8:36:38 AM 3.311 SINGLEP Ejecting Distant Planets (0.0740s) 7/16/2021 8:36:38 AM 3.311 SINGLEP Calculating Firing Cones (0.0040s) 7/16/2021 8:36:38 AM 3.311 SINGLEP Declaring Ship Part Sovereignty (0.1910s) 7/16/2021 8:36:38 AM 3.311 SINGLEP Re-Aligning Objectives (0.0540s) 7/16/2021 8:37:12 AM 3.311 SINGLEP Download Memories To Dark Obelisk (33.5779s) 7/16/2021 8:37:12 AM 3.311 SINGLEP Post-Proton Surge (0.0100s) 7/16/2021 8:37:12 AM 3.311 SINGLEP Background Radiation Taste Test (0.0580s) 7/16/2021 8:37:12 AM 3.311 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 7/16/2021 8:37:12 AM 3.311 SINGLEP Windshield Wiping (0.0040s) 7/16/2021 8:37:12 AM 3.311 SINGLEP Last Organizational Modeling (0.0870s) 7/16/2021 8:37:12 AM 3.311 SINGLEP Stimulate Modulation (0.0500s) 7/16/2021 8:37:12 AM 3.311 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1375 7/16/2021 8:37:12 AM 3.311 SINGLEP Order Cores By Seniority (0.0050s) 7/16/2021 8:37:13 AM 3.311 SINGLEP Final Checks (0.5211s) 7/16/2021 8:37:13 AM 3.311 SINGLEP Load Historical Documents (0.0050s) 7/16/2021 8:37:13 AM 3.311 SINGLEP 46.4 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (1.2s) Check For Extra Modules (2.7s) Briefly Panic (3.5s) Install Confidence Routines (0.5s) Late Axionic Computations (2.7s) Download Memories To Dark Obelisk (33.6s) Final Checks (0.5s) 7/16/2021 8:37:13 AM 3.311 SINGLEP Hello Steam user 'andreykl' 7/16/2021 8:50:50 AM SINGLEP Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/16/2021 8:50:50 AM SINGLEP Boot up FleetOS (0.1240s) 7/16/2021 8:50:50 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/16/2021 8:50:50 AM SINGLEP Check System Logs For Rogue Intelligence (0.2060s) 7/16/2021 8:50:50 AM SINGLEP Inspect Aft Hatches (0.0180s) 7/16/2021 8:50:50 AM SINGLEP Found 441 xml files in 106 folders in 23ms 7/16/2021 8:50:50 AM SINGLEP Check For Extra Modules (0.3841s) 7/16/2021 8:50:50 AM SINGLEP 441 Xml Files Parsed in 358ms 7/16/2021 8:50:50 AM SINGLEP Gather Ancient Lifeforms (0.0030s) 7/16/2021 8:50:50 AM 3.311 SINGLEP Game Version: 3.311 7/16/2021 8:50:50 AM 3.311 SINGLEP Eject Trash Into Hyperspace (0.0060s) 7/16/2021 8:50:50 AM 3.311 SINGLEP Bring Cloaking Systems Online (0.0140s) 7/16/2021 8:50:50 AM 3.311 SINGLEP Update mod and expansion statuses! 7/16/2021 8:50:50 AM 3.311 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 7/16/2021 8:50:50 AM 3.311 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 7/16/2021 8:50:50 AM 3.311 SINGLEP Check Nearby Stellar Masses (0.0180s) 7/16/2021 8:50:50 AM 3.311 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 7ms 7/16/2021 8:50:50 AM 3.311 SINGLEP Pruning Excess Brain Cells (0.0160s) 7/16/2021 8:50:50 AM 3.311 SINGLEP No resolution change was required. 7/16/2021 8:50:50 AM 3.311 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/16/2021 8:50:50 AM 3.311 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/16/2021 8:50:50 AM 3.311 SINGLEP Remembering Alamo (0.0230s) 7/16/2021 8:50:51 AM 3.311 SINGLEP Calculate Odds Of Success (0.0310s) 7/16/2021 8:50:51 AM 3.311 SINGLEP Briefly Panic (0.2641s) 7/16/2021 8:50:51 AM 3.311 SINGLEP From File: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/Configuration/NetworkingFramework\CMP_NetworkingFrameworks.xml Loaded At Time: 7/16/2021 8:50:50 AM Seconds Since Loaded: 1.099314 Could not find file 'ArcenNetworkLib.dll' at any of these locations: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/ModdableLogicDLLs/ArcenNetworkLib.dll D:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/ModdableLogicDLLs/ArcenNetworkLib.dll D:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/ModdableLogicDLLs/ArcenNetworkLib.dll at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenGameData.FindFileWhereItExists_OrNullIfNotFound (System.String Filename, System.String Subfolder, System.Boolean ShowErrorIfNotFound, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in :0 at Arcen.Universal.ArcenGameData.FindFileWhereItExists_OrNullIfNotFound_ModdableLogicDLLs (System.String Filename, System.Boolean ShowErrorIfNotFound, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in :0 at Arcen.Universal.ArcenExternalTypeManager.LoadAssembly (System.String DllName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in :0 at Arcen.Universal.ArcenExternalTypeManager.LoadTypeItself (System.String DllName, System.String TypeName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in :0 at Arcen.Universal.ArcenExternalTypeManager.LoadType[T] (System.String DllName, System.String OuterTypeName, System.String TypeName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in :0 at Arcen.AIW2.Core.NetworkingFrameworkTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.NetworkingFramework TypeDataObject) [0x00000] in :0 at Arcen.Universal.ArcenXmlImporter.ParseXmlRow[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.ArcenXMLElement rowNode, System.Int32& debugStage, System.Boolean IsFromBackgroundThread) [0x00000] in :0 at Arcen.Universal.ArcenXmlImporter.DirectlyProcessListOfNodes[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, System.Collections.Generic.List`1[T] rowNodes, System.String RowNodeGroupName) [0x00000] in :0 at Arcen.Universal.ArcenXmlImporter.ActuallyImportAllOfTheBatchedRows[T] (System.Boolean CareAboutDisabledModsOrExpansions, System.Collections.Generic.List`1[T] AllDocs, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in :0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize () [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.MonoBehaviour.StartCoroutineManaged2 (System.Collections.IEnumerator enumerator) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at Arcen.Universal.Engine_Universal.SafelyWrappedStartCoroutine (System.Collections.IEnumerator enumerator) [0x00000] in :0 at Arcen.Universal.Engine_Universal+d__121.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/16/2021 8:50:51 AM 3.311 SINGLEP Unable to load Arcen.Universal.LiteNetSocket from ArcenNetworkLib 7/16/2021 8:50:51 AM 3.311 SINGLEP Install Confidence Routines (0.3881s) 7/16/2021 8:50:51 AM 3.311 SINGLEP Late Axionic Computations (0.2421s) 7/16/2021 8:50:51 AM 3.311 SINGLEP Acquiring Towel (0.0110s) 7/16/2021 8:50:51 AM 3.311 SINGLEP Inhibiting Visual Scans (0.0140s) 7/16/2021 8:50:51 AM 3.311 SINGLEP Ejecting Tactical Core (0.0470s) 7/16/2021 8:50:51 AM 3.311 SINGLEP Grouping Flow Fields (0.0220s) 7/16/2021 8:50:52 AM 3.311 SINGLEP Burying Starfields (0.0570s) 7/16/2021 8:50:52 AM 3.311 SINGLEP Resizing Distant Planets (0.0150s) 7/16/2021 8:50:52 AM 3.311 SINGLEP Calculating Firing Cones (0.0040s) 7/16/2021 8:50:52 AM 3.311 SINGLEP Jailbreaking Favorite Ship Parts (0.1560s) 7/16/2021 8:50:52 AM 3.311 SINGLEP Re-Aligning Objectives (0.0540s) 7/16/2021 8:50:54 AM 3.311 SINGLEP Bend Laws Of Gravity (1.9932s) 7/16/2021 8:50:54 AM 3.311 SINGLEP Post-Proton Surge (0.0090s) 7/16/2021 8:50:54 AM 3.311 SINGLEP Background Radiation Taste Test (0.0140s) 7/16/2021 8:50:54 AM 3.311 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 7/16/2021 8:50:54 AM 3.311 SINGLEP Windshield Wiping (0.0060s) 7/16/2021 8:50:54 AM 3.311 SINGLEP Last Organizational Modeling (0.0870s) 7/16/2021 8:50:54 AM 3.311 SINGLEP Stimulate Modulation (0.0530s) 7/16/2021 8:50:54 AM 3.311 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1391 7/16/2021 8:50:54 AM 3.311 SINGLEP Order Cores By Seniority (0.0040s) 7/16/2021 8:50:54 AM 3.311 SINGLEP Final Checks (0.2501s) 7/16/2021 8:50:54 AM 3.311 SINGLEP Load Historical Documents (0.0020s) 7/16/2021 8:50:54 AM 3.311 SINGLEP 4.6 seconds total load time. Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Bend Laws Of Gravity (2.0s) Final Checks (0.3s) 7/16/2021 8:50:54 AM 3.311 SINGLEP Hello Steam user 'andreykl' 7/16/2021 8:51:09 AM 3.311 SINGLEP Start load save: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/DevouringSwirl/Andreykl2.save Source1: AnythingElse Source3: LoadingSaveGame 7/16/2021 8:51:10 AM 3.311 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/16/2021 8:51:10 AM 3.311 SINGLEP OnLoad: AI faction: AI Sentinels had a difficulty of -1, which is not helpful for setting overlord difficulty level. 7/16/2021 8:51:10 AM 3.311 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 31ms 7/16/2021 8:51:10 AM 3.311 SINGLEP Finish load save in 535.5ms 7/16/2021 8:52:25 AM SINGLEP Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/16/2021 8:52:25 AM SINGLEP Boot up FleetOS (0.1240s) 7/16/2021 8:52:25 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/16/2021 8:52:25 AM SINGLEP Check System Logs For Rogue Intelligence (0.2641s) 7/16/2021 8:52:25 AM SINGLEP Inspect Aft Hatches (0.0190s) 7/16/2021 8:52:25 AM SINGLEP Found 441 xml files in 106 folders in 25ms 7/16/2021 8:52:26 AM SINGLEP Check For Extra Modules (0.3851s) 7/16/2021 8:52:26 AM SINGLEP 441 Xml Files Parsed in 357ms 7/16/2021 8:52:26 AM SINGLEP Gather Ancient Lifeforms (0.0030s) 7/16/2021 8:52:26 AM 3.311 SINGLEP Game Version: 3.311 7/16/2021 8:52:26 AM 3.311 SINGLEP Eject Trash Into Hyperspace (0.0080s) 7/16/2021 8:52:26 AM 3.311 SINGLEP Bring Cloaking Systems Online (0.0400s) 7/16/2021 8:52:26 AM 3.311 SINGLEP Update mod and expansion statuses! 7/16/2021 8:52:26 AM 3.311 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 7/16/2021 8:52:26 AM 3.311 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 7/16/2021 8:52:26 AM 3.311 SINGLEP Check Nearby Stellar Masses (0.0180s) 7/16/2021 8:52:26 AM 3.311 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 7ms 7/16/2021 8:52:26 AM 3.311 SINGLEP Pruning Excess Brain Cells (0.0170s) 7/16/2021 8:52:26 AM 3.311 SINGLEP No resolution change was required. 7/16/2021 8:52:26 AM 3.311 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/16/2021 8:52:26 AM 3.311 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/16/2021 8:52:26 AM 3.311 SINGLEP Remembering Alamo (0.0230s) 7/16/2021 8:52:26 AM 3.311 SINGLEP Calculate Odds Of Success (0.0330s) 7/16/2021 8:52:26 AM 3.311 SINGLEP Briefly Panic (0.2717s) 7/16/2021 8:52:27 AM 3.311 SINGLEP From File: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/Configuration/NetworkingFramework\CMP_NetworkingFrameworks.xml Loaded At Time: 7/16/2021 8:52:25 AM Seconds Since Loaded: 1.137519 Could not find file 'ArcenNetworkLib.dll' at any of these locations: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/ModdableLogicDLLs/ArcenNetworkLib.dll D:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/ModdableLogicDLLs/ArcenNetworkLib.dll D:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/ModdableLogicDLLs/ArcenNetworkLib.dll at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenGameData.FindFileWhereItExists_OrNullIfNotFound (System.String Filename, System.String Subfolder, System.Boolean ShowErrorIfNotFound, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in :0 at Arcen.Universal.ArcenGameData.FindFileWhereItExists_OrNullIfNotFound_ModdableLogicDLLs (System.String Filename, System.Boolean ShowErrorIfNotFound, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in :0 at Arcen.Universal.ArcenExternalTypeManager.LoadAssembly (System.String DllName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in :0 at Arcen.Universal.ArcenExternalTypeManager.LoadTypeItself (System.String DllName, System.String TypeName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in :0 at Arcen.Universal.ArcenExternalTypeManager.LoadType[T] (System.String DllName, System.String OuterTypeName, System.String TypeName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in :0 at Arcen.AIW2.Core.NetworkingFrameworkTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.NetworkingFramework TypeDataObject) [0x00000] in :0 at Arcen.Universal.ArcenXmlImporter.ParseXmlRow[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.ArcenXMLElement rowNode, System.Int32& debugStage, System.Boolean IsFromBackgroundThread) [0x00000] in :0 at Arcen.Universal.ArcenXmlImporter.DirectlyProcessListOfNodes[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, System.Collections.Generic.List`1[T] rowNodes, System.String RowNodeGroupName) [0x00000] in :0 at Arcen.Universal.ArcenXmlImporter.ActuallyImportAllOfTheBatchedRows[T] (System.Boolean CareAboutDisabledModsOrExpansions, System.Collections.Generic.List`1[T] AllDocs, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in :0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize () [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.MonoBehaviour.StartCoroutineManaged2 (System.Collections.IEnumerator enumerator) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at Arcen.Universal.Engine_Universal.SafelyWrappedStartCoroutine (System.Collections.IEnumerator enumerator) [0x00000] in :0 at Arcen.Universal.Engine_Universal+d__121.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/16/2021 8:52:27 AM 3.311 SINGLEP Unable to load Arcen.Universal.LiteNetSocket from ArcenNetworkLib 7/16/2021 8:52:27 AM 3.311 SINGLEP Install Confidence Routines (0.3777s) 7/16/2021 8:52:27 AM 3.311 SINGLEP Late Axionic Computations (0.2461s) 7/16/2021 8:52:27 AM 3.311 SINGLEP Acquiring Towel (0.0120s) 7/16/2021 8:52:27 AM 3.311 SINGLEP Inhibiting Visual Scans (0.0140s) 7/16/2021 8:52:27 AM 3.311 SINGLEP Ejecting Tactical Core (0.0490s) 7/16/2021 8:52:27 AM 3.311 SINGLEP Grouping Flow Fields (0.0220s) 7/16/2021 8:52:27 AM 3.311 SINGLEP Underestimating Starfields (0.0100s) 7/16/2021 8:52:27 AM 3.311 SINGLEP Resizing Distant Planets (0.0150s) 7/16/2021 8:52:27 AM 3.311 SINGLEP Calculating Firing Cones (0.0030s) 7/16/2021 8:52:27 AM 3.311 SINGLEP Maliciously Weakening Ship Parts (0.1580s) 7/16/2021 8:52:27 AM 3.311 SINGLEP Re-Aligning Objectives (0.1040s) 7/16/2021 8:52:29 AM 3.311 SINGLEP Break Target Into Component Compounds (1.9801s) 7/16/2021 8:52:29 AM 3.311 SINGLEP Post-Proton Surge (0.0090s) 7/16/2021 8:52:29 AM 3.311 SINGLEP Background Radiation Taste Test (0.0150s) 7/16/2021 8:52:29 AM 3.311 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 7/16/2021 8:52:29 AM 3.311 SINGLEP Windshield Wiping (0.0050s) 7/16/2021 8:52:29 AM 3.311 SINGLEP Last Organizational Modeling (0.0850s) 7/16/2021 8:52:29 AM 3.311 SINGLEP Stimulate Modulation (0.0510s) 7/16/2021 8:52:29 AM 3.311 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1391 7/16/2021 8:52:29 AM 3.311 SINGLEP Order Cores By Seniority (0.0040s) 7/16/2021 8:52:30 AM 3.311 SINGLEP Final Checks (0.2531s) 7/16/2021 8:52:30 AM 3.311 SINGLEP Load Historical Documents (0.0020s) 7/16/2021 8:52:30 AM 3.311 SINGLEP 4.6 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Break Target Into Component Compounds (2.0s) Final Checks (0.3s) 7/16/2021 8:52:30 AM 3.311 SINGLEP Hello Steam user 'andreykl' 7/16/2021 8:56:29 AM SINGLEP Current directory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/ 7/16/2021 8:56:29 AM SINGLEP Boot up FleetOS (0.1250s) 7/16/2021 8:56:29 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.0) 64bit graphicsDeviceName: NVIDIA GeForce RTX 2060 SUPER graphicsDeviceID: 7942 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8031 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 7 3800X 8-Core Processor processorCount: 16 processorFrequency: 3893 systemMemorySize: 32686 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 7/16/2021 8:56:30 AM SINGLEP Check System Logs For Rogue Intelligence (0.2120s) 7/16/2021 8:56:30 AM SINGLEP Inspect Aft Hatches (0.0190s) 7/16/2021 8:56:30 AM SINGLEP Found 441 xml files in 106 folders in 24ms 7/16/2021 8:56:30 AM SINGLEP Check For Extra Modules (0.3921s) 7/16/2021 8:56:30 AM SINGLEP 441 Xml Files Parsed in 365ms 7/16/2021 8:56:30 AM SINGLEP Gather Ancient Lifeforms (0.0030s) 7/16/2021 8:56:30 AM 3.311 SINGLEP Game Version: 3.311 7/16/2021 8:56:30 AM 3.311 SINGLEP Eject Trash Into Hyperspace (0.0080s) 7/16/2021 8:56:30 AM 3.311 SINGLEP Bring Cloaking Systems Online (0.0170s) 7/16/2021 8:56:30 AM 3.311 SINGLEP Update mod and expansion statuses! 7/16/2021 8:56:30 AM 3.311 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) Echoes of the Ancients (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 7/16/2021 8:56:30 AM 3.311 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 7/16/2021 8:56:30 AM 3.311 SINGLEP Check Nearby Stellar Masses (0.0180s) 7/16/2021 8:56:30 AM 3.311 SINGLEP 441 Xml Files Checked For Exp/Mod Status in 7ms 7/16/2021 8:56:30 AM 3.311 SINGLEP Pruning Excess Brain Cells (0.0160s) 7/16/2021 8:56:30 AM 3.311 SINGLEP No resolution change was required. 7/16/2021 8:56:30 AM 3.311 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 7/16/2021 8:56:30 AM 3.311 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 7/16/2021 8:56:30 AM 3.311 SINGLEP Remembering Alamo (0.0220s) 7/16/2021 8:56:30 AM 3.311 SINGLEP Calculate Odds Of Success (0.0390s) 7/16/2021 8:56:30 AM 3.311 SINGLEP Briefly Panic (0.2627s) 7/16/2021 8:56:31 AM 3.311 SINGLEP From File: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/Configuration/NetworkingFramework\CMP_NetworkingFrameworks.xml Loaded At Time: 7/16/2021 8:56:30 AM Seconds Since Loaded: 1.1098533 Could not find file 'ArcenNetworkLib.dll' at any of these locations: D:/Program Files (x86)/Steam/steamapps/common/AI War 2/GameData/ModdableLogicDLLs/ArcenNetworkLib.dll D:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/ModdableLogicDLLs/ArcenNetworkLib.dll D:/Program Files (x86)/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/ModdableLogicDLLs/ArcenNetworkLib.dll at System.Environment.get_StackTrace () [0x00000] in <9577ac7a62ef43179789031239ba8798>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.Universal.ArcenGameData.FindFileWhereItExists_OrNullIfNotFound (System.String Filename, System.String Subfolder, System.Boolean ShowErrorIfNotFound, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in :0 at Arcen.Universal.ArcenGameData.FindFileWhereItExists_OrNullIfNotFound_ModdableLogicDLLs (System.String Filename, System.Boolean ShowErrorIfNotFound, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in :0 at Arcen.Universal.ArcenExternalTypeManager.LoadAssembly (System.String DllName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in :0 at Arcen.Universal.ArcenExternalTypeManager.LoadTypeItself (System.String DllName, System.String TypeName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in :0 at Arcen.Universal.ArcenExternalTypeManager.LoadType[T] (System.String DllName, System.String OuterTypeName, System.String TypeName, Arcen.Universal.ArcenCachedXMLDocument RequestingLocationForDebug) [0x00000] in :0 at Arcen.AIW2.Core.NetworkingFrameworkTable.NodeProcessor (Arcen.Universal.ArcenXMLElement Data, Arcen.AIW2.Core.NetworkingFramework TypeDataObject) [0x00000] in :0 at Arcen.Universal.ArcenXmlImporter.ParseXmlRow[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, Arcen.Universal.ArcenXMLElement rowNode, System.Int32& debugStage, System.Boolean IsFromBackgroundThread) [0x00000] in :0 at Arcen.Universal.ArcenXmlImporter.DirectlyProcessListOfNodes[T] (Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor, System.Collections.Generic.List`1[T] rowNodes, System.String RowNodeGroupName) [0x00000] in :0 at Arcen.Universal.ArcenXmlImporter.ActuallyImportAllOfTheBatchedRows[T] (System.Boolean CareAboutDisabledModsOrExpansions, System.Collections.Generic.List`1[T] AllDocs, Arcen.Universal.ArcenDynamicTable`1[T] Table, Arcen.Universal.XmlDynamicTableImportRowProcessor`1[T] Processor) [0x00000] in :0 at Arcen.Universal.ArcenDynamicTable`1[T].Initialize () [0x00000] in :0 at Arcen.AIW2.Core.Engine_AIW2+d__35.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.MonoBehaviour.StartCoroutineManaged2 (System.Collections.IEnumerator enumerator) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 at Arcen.Universal.Engine_Universal.SafelyWrappedStartCoroutine (System.Collections.IEnumerator enumerator) [0x00000] in :0 at Arcen.Universal.Engine_Universal+d__121.MoveNext () [0x00000] in :0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <12e76cd50cc64cf19e759e981cb725af>:0 7/16/2021 8:56:31 AM 3.311 SINGLEP Unable to load Arcen.Universal.LiteNetSocket from ArcenNetworkLib 7/16/2021 8:56:31 AM 3.311 SINGLEP Install Confidence Routines (0.3711s) 7/16/2021 8:56:31 AM 3.311 SINGLEP Late Axionic Computations (0.2541s) 7/16/2021 8:56:31 AM 3.311 SINGLEP Acquiring Towel (0.0130s) 7/16/2021 8:56:31 AM 3.311 SINGLEP Inhibiting Visual Scans (0.0150s) 7/16/2021 8:56:31 AM 3.311 SINGLEP Ejecting Tactical Core (0.0470s) 7/16/2021 8:56:31 AM 3.311 SINGLEP Grouping Flow Fields (0.0220s) 7/16/2021 8:56:31 AM 3.311 SINGLEP Challenging Starfields (0.0110s) 7/16/2021 8:56:31 AM 3.311 SINGLEP Gazing At Distant Planets (0.0150s) 7/16/2021 8:56:31 AM 3.311 SINGLEP Calculating Firing Cones (0.0040s) 7/16/2021 8:56:31 AM 3.311 SINGLEP Maliciously Weakening Ship Parts (0.1580s) 7/16/2021 8:56:31 AM 3.311 SINGLEP Re-Aligning Objectives (0.1030s) 7/16/2021 8:56:33 AM 3.311 SINGLEP Planetary Collision Avoidance (2.0180s) 7/16/2021 8:56:33 AM 3.311 SINGLEP Post-Proton Surge (0.0100s) 7/16/2021 8:56:33 AM 3.311 SINGLEP Background Radiation Taste Test (0.0140s) 7/16/2021 8:56:33 AM 3.311 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 7/16/2021 8:56:33 AM 3.311 SINGLEP Windshield Wiping (0.0040s) 7/16/2021 8:56:34 AM 3.311 SINGLEP Last Organizational Modeling (0.0870s) 7/16/2021 8:56:34 AM 3.311 SINGLEP Stimulate Modulation (0.0510s) 7/16/2021 8:56:34 AM 3.311 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 1391 7/16/2021 8:56:34 AM 3.311 SINGLEP Order Cores By Seniority (0.0040s) 7/16/2021 8:56:34 AM 3.311 SINGLEP Final Checks (0.2521s) 7/16/2021 8:56:34 AM 3.311 SINGLEP Load Historical Documents (0.0020s) 7/16/2021 8:56:34 AM 3.311 SINGLEP 4.6 seconds total load time. Check For Extra Modules (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Planetary Collision Avoidance (2.0s) Final Checks (0.3s) 7/16/2021 8:56:34 AM 3.311 SINGLEP Hello Steam user 'andreykl'