8/16/2021 5:02:36 PM SINGLEP Current directory used: E:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/ 8/16/2021 5:02:36 PM SINGLEP Boot up FleetOS (0.2289s) 8/16/2021 5:02:36 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8066 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3392 systemMemorySize: 16341 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/16/2021 5:02:36 PM SINGLEP Check System Logs For Rogue Intelligence (0.2969s) 8/16/2021 5:02:36 PM SINGLEP Inspect Aft Hatches (0.0250s) 8/16/2021 5:02:36 PM SINGLEP Found 488 xml files in 112 folders in 44ms 8/16/2021 5:02:37 PM SINGLEP Check For Extra Modules (1.0076s) 8/16/2021 5:02:37 PM SINGLEP 488 Xml Files Parsed in 959ms 8/16/2021 5:02:37 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 8/16/2021 5:02:37 PM 3.509 SINGLEP Game Version: 3.509 8/16/2021 5:02:37 PM 3.509 SINGLEP Eject Trash Into Hyperspace (0.0130s) 8/16/2021 5:02:37 PM 3.509 SINGLEP Bring Cloaking Systems Online (0.0350s) 8/16/2021 5:02:37 PM 3.509 SINGLEP Update mod and expansion statuses! 8/16/2021 5:02:37 PM 3.509 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/16/2021 5:02:37 PM 3.509 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 8/16/2021 5:02:37 PM 3.509 SINGLEP Check Nearby Stellar Masses (0.0390s) 8/16/2021 5:02:37 PM 3.509 SINGLEP 488 Xml Files Checked For Exp/Mod Status in 17ms 8/16/2021 5:02:37 PM 3.509 SINGLEP Pruning Excess Brain Cells (0.2898s) 8/16/2021 5:02:38 PM 3.509 SINGLEP No resolution change was required. 8/16/2021 5:02:38 PM 3.509 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/16/2021 5:02:38 PM 3.509 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 8/16/2021 5:02:38 PM 3.509 SINGLEP Remembering Alamo (0.1279s) 8/16/2021 5:02:38 PM 3.509 SINGLEP Calculate Odds Of Success (0.1969s) 8/16/2021 5:02:38 PM 3.509 SINGLEP Briefly Panic (0.2157s) 8/16/2021 5:02:39 PM 3.509 SINGLEP Install Confidence Routines (0.5726s) 8/16/2021 5:02:39 PM 3.509 SINGLEP Late Axionic Computations (0.4453s) 8/16/2021 5:02:39 PM 3.509 SINGLEP Acquiring Towel (0.0190s) 8/16/2021 5:02:39 PM 3.509 SINGLEP Inhibiting Visual Scans (0.0696s) 8/16/2021 5:02:39 PM 3.509 SINGLEP Ejecting Tactical Core (0.1009s) 8/16/2021 5:02:39 PM 3.509 SINGLEP Grouping Flow Fields (0.0380s) 8/16/2021 5:02:39 PM 3.509 SINGLEP Sucking In Starfields (0.1479s) 8/16/2021 5:02:40 PM 3.509 SINGLEP Breaking Distant Planets (0.1600s) 8/16/2021 5:02:40 PM 3.509 SINGLEP Calculating Firing Cones (0.0070s) 8/16/2021 5:02:40 PM 3.509 SINGLEP Disassembling And Reassembling Ship Parts (0.1939s) 8/16/2021 5:02:40 PM 3.509 SINGLEP initializing champion classes 8/16/2021 5:02:40 PM 3.509 SINGLEP Re-Aligning Objectives (0.1419s) 8/16/2021 5:02:43 PM 3.509 SINGLEP Expansion: The Neinzul Abyss Roaming Enclave Migrant is 23 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less. 8/16/2021 5:02:43 PM 3.509 SINGLEP Expansion: The Neinzul Abyss Militarized Roaming Enclave is 27 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less. 8/16/2021 5:02:43 PM 3.509 SINGLEP Detecting Antimatter (2.8219s) 8/16/2021 5:02:43 PM 3.509 SINGLEP Post-Proton Surge (0.0260s) 8/16/2021 5:02:43 PM 3.509 SINGLEP DELAYED1: We have 30 sapper difficulties 8/16/2021 5:02:43 PM 3.509 SINGLEP Background Radiation Taste Test (0.0350s) 8/16/2021 5:02:43 PM 3.509 SINGLEP Shuffling Chairs On Command Deck (0.0270s) 8/16/2021 5:02:43 PM 3.509 SINGLEP Windshield Wiping (0.1759s) 8/16/2021 5:02:43 PM 3.509 SINGLEP Last Organizational Modeling (0.1889s) 8/16/2021 5:02:43 PM 3.509 SINGLEP Stimulate Modulation (0.1107s) 8/16/2021 5:02:43 PM 3.509 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/16/2021 5:02:43 PM 3.509 SINGLEP Order Cores By Seniority (0.0100s) 8/16/2021 5:02:43 PM 3.509 SINGLEP DELAYED2: Info: will dump 1609 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/16/2021 5:02:44 PM 3.509 SINGLEP Final Checks (0.5886s) 8/16/2021 5:02:44 PM 3.509 SINGLEP Load Historical Documents (0.0180s) 8/16/2021 5:02:44 PM 3.509 SINGLEP 8.4 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (1.0s) Pruning Excess Brain Cells (0.3s) Install Confidence Routines (0.6s) Late Axionic Computations (0.4s) Detecting Antimatter (2.8s) Final Checks (0.6s) 8/16/2021 5:02:44 PM 3.509 SINGLEP Hello Steam user 'StarKelp' 8/16/2021 5:02:48 PM 3.509 SINGLEP Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/Neinzul Paradise/Autosave at 24m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 8/16/2021 5:02:48 PM 3.509 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 35ms 8/16/2021 5:02:48 PM 3.509 SINGLEP Finish load save in 822.1ms 8/16/2021 5:03:17 PM 3.509 SINGLEP DELAYED3: Raid Engine #2324 AI Sentinels on Bouwman is sending a wave against Migrant Fleets 8/17/2021 1:20:40 PM SINGLEP Current directory used: E:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/ 8/17/2021 1:20:40 PM SINGLEP Boot up FleetOS (0.6084s) 8/17/2021 1:20:41 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8066 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3392 systemMemorySize: 16341 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/17/2021 1:20:42 PM SINGLEP Check System Logs For Rogue Intelligence (2.3268s) 8/17/2021 1:20:43 PM SINGLEP Inspect Aft Hatches (0.6780s) 8/17/2021 1:20:43 PM SINGLEP Found 488 xml files in 112 folders in 57ms 8/17/2021 1:20:49 PM SINGLEP Check For Extra Modules (6.0527s) 8/17/2021 1:20:49 PM SINGLEP 488 Xml Files Parsed in 5,991ms 8/17/2021 1:20:49 PM SINGLEP Gather Ancient Lifeforms (0.0070s) 8/17/2021 1:20:49 PM 3.510 SINGLEP Game Version: 3.510 8/17/2021 1:20:49 PM 3.510 SINGLEP Eject Trash Into Hyperspace (0.0703s) 8/17/2021 1:20:49 PM 3.510 SINGLEP Bring Cloaking Systems Online (0.1310s) 8/17/2021 1:20:49 PM 3.510 SINGLEP Update mod and expansion statuses! 8/17/2021 1:20:49 PM 3.510 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/17/2021 1:20:49 PM 3.510 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 8/17/2021 1:20:49 PM 3.510 SINGLEP Check Nearby Stellar Masses (0.0710s) 8/17/2021 1:20:49 PM 3.510 SINGLEP 488 Xml Files Checked For Exp/Mod Status in 16ms 8/17/2021 1:20:49 PM 3.510 SINGLEP Pruning Excess Brain Cells (0.3158s) 8/17/2021 1:20:50 PM 3.510 SINGLEP No resolution change was required. 8/17/2021 1:20:50 PM 3.510 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/17/2021 1:20:50 PM 3.510 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 8/17/2021 1:20:51 PM 3.510 SINGLEP Remembering Alamo (1.0952s) 8/17/2021 1:20:54 PM 3.510 SINGLEP Calculate Odds Of Success (3.0922s) 8/17/2021 1:20:58 PM 3.510 SINGLEP Briefly Panic (3.9220s) 8/17/2021 1:20:58 PM 3.510 SINGLEP Install Confidence Routines (0.7578s) 8/17/2021 1:21:05 PM 3.510 SINGLEP Late Axionic Computations (6.5106s) 8/17/2021 1:21:05 PM 3.510 SINGLEP Acquiring Towel (0.0250s) 8/17/2021 1:21:05 PM 3.510 SINGLEP Inhibiting Visual Scans (0.1014s) 8/17/2021 1:21:05 PM 3.510 SINGLEP Ejecting Tactical Core (0.2712s) 8/17/2021 1:21:05 PM 3.510 SINGLEP Grouping Flow Fields (0.0450s) 8/17/2021 1:21:12 PM 3.510 SINGLEP Hugging Starfields (6.4820s) 8/17/2021 1:21:16 PM 3.510 SINGLEP Verifying Distant Planets (4.6961s) 8/17/2021 1:21:16 PM 3.510 SINGLEP Calculating Firing Cones (0.0080s) 8/17/2021 1:21:17 PM 3.510 SINGLEP Remembering Lost Ship Parts (0.2207s) 8/17/2021 1:21:17 PM 3.510 SINGLEP initializing champion classes 8/17/2021 1:21:17 PM 3.510 SINGLEP Re-Aligning Objectives (0.1419s) 8/17/2021 1:22:35 PM 3.510 SINGLEP Expansion: The Neinzul Abyss Roaming Enclave Migrant is 23 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less. 8/17/2021 1:22:35 PM 3.510 SINGLEP Expansion: The Neinzul Abyss Militarized Roaming Enclave is 27 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less. 8/17/2021 1:22:35 PM 3.510 SINGLEP Obfuscating Hulls (77.9096s) 8/17/2021 1:22:35 PM 3.510 SINGLEP Post-Proton Surge (0.0260s) 8/17/2021 1:22:35 PM 3.510 SINGLEP DELAYED1: We have 30 sapper difficulties 8/17/2021 1:22:35 PM 3.510 SINGLEP Background Radiation Taste Test (0.1101s) 8/17/2021 1:22:35 PM 3.510 SINGLEP Shuffling Chairs On Command Deck (0.0510s) 8/17/2021 1:22:35 PM 3.510 SINGLEP Windshield Wiping (0.1409s) 8/17/2021 1:22:35 PM 3.510 SINGLEP Last Organizational Modeling (0.2250s) 8/17/2021 1:22:35 PM 3.510 SINGLEP Stimulate Modulation (0.1059s) 8/17/2021 1:22:35 PM 3.510 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/17/2021 1:22:35 PM 3.510 SINGLEP Order Cores By Seniority (0.0080s) 8/17/2021 1:22:35 PM 3.510 SINGLEP DELAYED2: Info: will dump 1609 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/17/2021 1:22:37 PM 3.510 SINGLEP Final Checks (1.2098s) 8/17/2021 1:22:37 PM 3.510 SINGLEP Load Historical Documents (0.0080s) 8/17/2021 1:22:37 PM 3.510 SINGLEP 117.4 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (2.3s) Inspect Aft Hatches (0.7s) Check For Extra Modules (6.1s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (1.1s) Calculate Odds Of Success (3.1s) Briefly Panic (3.9s) Install Confidence Routines (0.8s) Late Axionic Computations (6.5s) Ejecting Tactical Core (0.3s) Hugging Starfields (6.5s) Verifying Distant Planets (4.7s) Obfuscating Hulls (77.9s) Final Checks (1.2s) 8/17/2021 1:22:39 PM 3.510 SINGLEP Hello Steam user 'StarKelp' 8/17/2021 1:22:47 PM 3.510 SINGLEP Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 8/17/2021 1:22:47 PM 3.510 SINGLEP PlayerAccount Star has now been put in control of faction 1. 8/17/2021 1:22:47 PM 3.510 SINGLEP in strip extra, Star: hasHadFirstPlayer True shouldBeRemoved False 8/17/2021 1:22:47 PM 3.510 SINGLEP Clear out factions that should not be in UI based on savegame: 14 Macrophage Infestation - Enraged (Beacon) Macrophage Infestation - Tamed (Beacon) Scourge (Beacon) Human Resistance Fighters (Beacon) Fallen Spire (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave Border Aggression 8/17/2021 1:22:47 PM 3.510 SINGLEP loading as template 8/17/2021 1:22:47 PM 3.510 SINGLEP Fix Missing Faction: Added the faction AIBorder Aggression. 8/17/2021 1:22:47 PM 3.510 SINGLEP Fix Missing Faction: Added the faction AIRelentlessWave. 8/17/2021 1:22:47 PM 3.510 SINGLEP Fix Missing Faction: Added the faction AIReserves. 8/17/2021 1:22:47 PM 3.510 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie. 8/17/2021 1:22:47 PM 3.510 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie. 8/17/2021 1:22:47 PM 3.510 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie. 8/17/2021 1:22:47 PM 3.510 SINGLEP Fix Missing Faction: Added the faction CPALogic. 8/17/2021 1:22:47 PM 3.510 SINGLEP Fix Missing Faction: Added the faction EnragedMacrophage. 8/17/2021 1:22:47 PM 3.510 SINGLEP Fix Missing Faction: Added the faction Mercenary. 8/17/2021 1:22:47 PM 3.510 SINGLEP Fix Missing Faction: Added the faction TamedMacrophage. 8/17/2021 1:22:47 PM 3.510 SINGLEP Finish load save in 546.8ms 8/17/2021 1:22:48 PM 3.510 SINGLEP Start Generate Partial Map with Simple and seed 109846953 and planet count 80 and 57 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 8/17/2021 1:22:48 PM 3.510 SINGLEP PlayerAccount Star has now been put in control of faction 1. 8/17/2021 1:22:48 PM 3.510 SINGLEP Fixed 4560 missing planet factions. 8/17/2021 1:22:48 PM 3.510 SINGLEP Generate Partial Map Complete 284ms Seed: 109846953 8/17/2021 1:23:39 PM 3.510 SINGLEP Start Generate FULL Map with Simple and seed 109846953 and planet count 80 and 56 factions (StartingMainGameAfterLobby NotLoadingAnything) 8/17/2021 1:23:39 PM 3.510 SINGLEP Mapgen: Removed the faction EnragedMacrophage. 8/17/2021 1:23:39 PM 3.510 SINGLEP Mapgen: Removed the faction TamedMacrophage. 8/17/2021 1:23:40 PM 3.510 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 1ms 8/17/2021 1:23:40 PM 3.510 SINGLEP Generate FULL Map Complete 525ms Seed: 109846953 8/17/2021 1:23:41 PM 3.510 SINGLEP DELAYED3: Fixed incorrect count of ships to be granted. Was 10, now 6 Tractor Array from Other Defensive Schematic Server 8/17/2021 6:22:41 PM SINGLEP Current directory used: E:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/ 8/17/2021 6:22:41 PM SINGLEP Boot up FleetOS (0.6428s) 8/17/2021 6:22:44 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8066 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3392 systemMemorySize: 16341 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/17/2021 6:22:44 PM SINGLEP Check System Logs For Rogue Intelligence (3.3704s) 8/17/2021 6:22:44 PM SINGLEP Inspect Aft Hatches (0.2080s) 8/17/2021 6:22:44 PM SINGLEP Found 488 xml files in 112 folders in 64ms 8/17/2021 6:22:47 PM SINGLEP Check For Extra Modules (2.4207s) 8/17/2021 6:22:47 PM SINGLEP 488 Xml Files Parsed in 2,354ms 8/17/2021 6:22:47 PM SINGLEP Gather Ancient Lifeforms (0.0070s) 8/17/2021 6:22:47 PM 3.600 SINGLEP Game Version: 3.600 8/17/2021 6:22:47 PM 3.600 SINGLEP Eject Trash Into Hyperspace (0.0511s) 8/17/2021 6:22:47 PM 3.600 SINGLEP Bring Cloaking Systems Online (0.1200s) 8/17/2021 6:22:47 PM 3.600 SINGLEP Update mod and expansion statuses! 8/17/2021 6:22:47 PM 3.600 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/17/2021 6:22:47 PM 3.600 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 8/17/2021 6:22:47 PM 3.600 SINGLEP Check Nearby Stellar Masses (0.0999s) 8/17/2021 6:22:47 PM 3.600 SINGLEP 488 Xml Files Checked For Exp/Mod Status in 15ms 8/17/2021 6:22:47 PM 3.600 SINGLEP Pruning Excess Brain Cells (0.3208s) 8/17/2021 6:22:48 PM 3.600 SINGLEP No resolution change was required. 8/17/2021 6:22:48 PM 3.600 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/17/2021 6:22:48 PM 3.600 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 8/17/2021 6:22:48 PM 3.600 SINGLEP Remembering Alamo (0.9475s) 8/17/2021 6:22:51 PM 3.600 SINGLEP Calculate Odds Of Success (2.5560s) 8/17/2021 6:22:54 PM 3.600 SINGLEP Briefly Panic (3.3827s) 8/17/2021 6:22:55 PM 3.600 SINGLEP Install Confidence Routines (0.8378s) 8/17/2021 6:23:02 PM 3.600 SINGLEP Late Axionic Computations (7.0852s) 8/17/2021 6:23:02 PM 3.600 SINGLEP Acquiring Towel (0.1061s) 8/17/2021 6:23:02 PM 3.600 SINGLEP Inhibiting Visual Scans (0.0700s) 8/17/2021 6:23:03 PM 3.600 SINGLEP Ejecting Tactical Core (0.2084s) 8/17/2021 6:23:03 PM 3.600 SINGLEP Grouping Flow Fields (0.0310s) 8/17/2021 6:23:09 PM 3.600 SINGLEP Weepinig Over Starfields (6.4321s) 8/17/2021 6:23:14 PM 3.600 SINGLEP Pinpointing Distant Planets (4.7973s) 8/17/2021 6:23:14 PM 3.600 SINGLEP Calculating Firing Cones (0.1004s) 8/17/2021 6:23:14 PM 3.600 SINGLEP Ejecting Ship Parts Into Space (0.1789s) 8/17/2021 6:23:14 PM 3.600 SINGLEP initializing champion classes 8/17/2021 6:23:14 PM 3.600 SINGLEP Re-Aligning Objectives (0.0880s) 8/17/2021 6:24:32 PM 3.600 SINGLEP Expansion: The Neinzul Abyss Roaming Enclave Migrant is 23 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less. 8/17/2021 6:24:32 PM 3.600 SINGLEP Expansion: The Neinzul Abyss Militarized Roaming Enclave is 27 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less. 8/17/2021 6:24:32 PM 3.600 SINGLEP Detecting Power Spikes (77.9998s) 8/17/2021 6:24:32 PM 3.600 SINGLEP Post-Proton Surge (0.0290s) 8/17/2021 6:24:32 PM 3.600 SINGLEP DELAYED1: We have 30 sapper difficulties 8/17/2021 6:24:32 PM 3.600 SINGLEP Background Radiation Taste Test (0.0631s) 8/17/2021 6:24:32 PM 3.600 SINGLEP Shuffling Chairs On Command Deck (0.0500s) 8/17/2021 6:24:33 PM 3.600 SINGLEP Windshield Wiping (0.1954s) 8/17/2021 6:24:33 PM 3.600 SINGLEP Last Organizational Modeling (0.2259s) 8/17/2021 6:24:33 PM 3.600 SINGLEP Stimulate Modulation (0.1079s) 8/17/2021 6:24:33 PM 3.600 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/17/2021 6:24:33 PM 3.600 SINGLEP Order Cores By Seniority (0.0080s) 8/17/2021 6:24:33 PM 3.600 SINGLEP DELAYED2: Info: will dump 1609 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/17/2021 6:24:34 PM 3.600 SINGLEP Final Checks (1.2765s) 8/17/2021 6:24:34 PM 3.600 SINGLEP Load Historical Documents (0.0110s) 8/17/2021 6:24:34 PM 3.600 SINGLEP 114.0 seconds total load time. Boot up FleetOS (0.6s) Check System Logs For Rogue Intelligence (3.4s) Check For Extra Modules (2.4s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.9s) Calculate Odds Of Success (2.6s) Briefly Panic (3.4s) Install Confidence Routines (0.8s) Late Axionic Computations (7.1s) Weepinig Over Starfields (6.4s) Pinpointing Distant Planets (4.8s) Detecting Power Spikes (78.0s) Final Checks (1.3s) 8/17/2021 6:24:35 PM 3.600 SINGLEP Hello Steam user 'StarKelp' 8/17/2021 6:25:23 PM 3.600 SINGLEP Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 8/17/2021 6:25:23 PM 3.600 SINGLEP PlayerAccount Star has now been put in control of faction 1. 8/17/2021 6:25:24 PM 3.600 SINGLEP in strip extra, Star: hasHadFirstPlayer True shouldBeRemoved False 8/17/2021 6:25:24 PM 3.600 SINGLEP Clear out factions that should not be in UI based on savegame: 12 (Beacon) Scourge (Beacon) Human Resistance Fighters (Beacon) Fallen Spire (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave Border Aggression 8/17/2021 6:25:24 PM 3.600 SINGLEP loading as template 8/17/2021 6:25:24 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AIBorder Aggression. 8/17/2021 6:25:24 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AIRelentlessWave. 8/17/2021 6:25:24 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AIReserves. 8/17/2021 6:25:24 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie. 8/17/2021 6:25:24 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie. 8/17/2021 6:25:24 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie. 8/17/2021 6:25:24 PM 3.600 SINGLEP Fix Missing Faction: Added the faction CPALogic. 8/17/2021 6:25:24 PM 3.600 SINGLEP Fix Missing Faction: Added the faction Mercenary. 8/17/2021 6:25:24 PM 3.600 SINGLEP Finish load save in 478.3ms 8/17/2021 6:25:24 PM 3.600 SINGLEP Start Generate Partial Map with Simple and seed 109846953 and planet count 80 and 55 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 8/17/2021 6:25:24 PM 3.600 SINGLEP PlayerAccount Star has now been put in control of faction 1. 8/17/2021 6:25:24 PM 3.600 SINGLEP Fixed 4400 missing planet factions. 8/17/2021 6:25:24 PM 3.600 SINGLEP Generate Partial Map Complete 150ms Seed: 109846953 8/17/2021 6:26:01 PM 3.600 SINGLEP Start Generate FULL Map with Simple and seed 109846953 and planet count 80 and 53 factions (StartingMainGameAfterLobby NotLoadingAnything) 8/17/2021 6:26:01 PM 3.600 SINGLEP Mapgen: Removed the faction TamedMacrophage. 8/17/2021 6:26:01 PM 3.600 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 1ms 8/17/2021 6:26:02 PM 3.600 SINGLEP Generate FULL Map Complete 524ms Seed: 109846953 8/17/2021 6:26:03 PM 3.600 SINGLEP DELAYED3: Fixed incorrect count of ships to be granted. Was 50, now 10 Crusher Turret from Turret Schematic Server 8/17/2021 6:29:43 PM SINGLEP Current directory used: E:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/ 8/17/2021 6:29:44 PM SINGLEP Boot up FleetOS (0.2249s) 8/17/2021 6:29:44 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8066 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3392 systemMemorySize: 16341 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/17/2021 6:29:44 PM SINGLEP Check System Logs For Rogue Intelligence (0.3777s) 8/17/2021 6:29:44 PM SINGLEP Inspect Aft Hatches (0.0330s) 8/17/2021 6:29:44 PM SINGLEP Found 488 xml files in 112 folders in 42ms 8/17/2021 6:29:45 PM SINGLEP Check For Extra Modules (0.9455s) 8/17/2021 6:29:45 PM SINGLEP 488 Xml Files Parsed in 902ms 8/17/2021 6:29:45 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 8/17/2021 6:29:45 PM 3.600 SINGLEP Game Version: 3.600 8/17/2021 6:29:45 PM 3.600 SINGLEP Eject Trash Into Hyperspace (0.0590s) 8/17/2021 6:29:45 PM 3.600 SINGLEP Bring Cloaking Systems Online (0.0819s) 8/17/2021 6:29:45 PM 3.600 SINGLEP Update mod and expansion statuses! 8/17/2021 6:29:45 PM 3.600 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/17/2021 6:29:45 PM 3.600 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 8/17/2021 6:29:45 PM 3.600 SINGLEP Check Nearby Stellar Masses (0.0420s) 8/17/2021 6:29:45 PM 3.600 SINGLEP 488 Xml Files Checked For Exp/Mod Status in 19ms 8/17/2021 6:29:45 PM 3.600 SINGLEP Pruning Excess Brain Cells (0.3048s) 8/17/2021 6:29:45 PM 3.600 SINGLEP No resolution change was required. 8/17/2021 6:29:45 PM 3.600 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/17/2021 6:29:45 PM 3.600 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 8/17/2021 6:29:45 PM 3.600 SINGLEP Remembering Alamo (0.1189s) 8/17/2021 6:29:46 PM 3.600 SINGLEP Calculate Odds Of Success (0.1959s) 8/17/2021 6:29:46 PM 3.600 SINGLEP Briefly Panic (0.2528s) 8/17/2021 6:29:47 PM 3.600 SINGLEP Install Confidence Routines (0.6386s) 8/17/2021 6:29:47 PM 3.600 SINGLEP Late Axionic Computations (0.4673s) 8/17/2021 6:29:47 PM 3.600 SINGLEP Acquiring Towel (0.0180s) 8/17/2021 6:29:47 PM 3.600 SINGLEP Inhibiting Visual Scans (0.0600s) 8/17/2021 6:29:47 PM 3.600 SINGLEP Ejecting Tactical Core (0.0879s) 8/17/2021 6:29:47 PM 3.600 SINGLEP Grouping Flow Fields (0.0310s) 8/17/2021 6:29:47 PM 3.600 SINGLEP Fearing Starfields (0.1499s) 8/17/2021 6:29:48 PM 3.600 SINGLEP Mapping Distant Planets (0.1599s) 8/17/2021 6:29:48 PM 3.600 SINGLEP Calculating Firing Cones (0.0060s) 8/17/2021 6:29:48 PM 3.600 SINGLEP Splitting Ship Parts Into Smaller Parts (0.1972s) 8/17/2021 6:29:48 PM 3.600 SINGLEP initializing champion classes 8/17/2021 6:29:48 PM 3.600 SINGLEP Re-Aligning Objectives (0.1359s) 8/17/2021 6:29:51 PM 3.600 SINGLEP Expansion: The Neinzul Abyss Roaming Enclave Migrant is 23 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less. 8/17/2021 6:29:51 PM 3.600 SINGLEP Expansion: The Neinzul Abyss Militarized Roaming Enclave is 27 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less. 8/17/2021 6:29:51 PM 3.600 SINGLEP Ensure Engines Can Take It (2.8092s) 8/17/2021 6:29:51 PM 3.600 SINGLEP Post-Proton Surge (0.0260s) 8/17/2021 6:29:51 PM 3.600 SINGLEP DELAYED1: We have 30 sapper difficulties 8/17/2021 6:29:51 PM 3.600 SINGLEP Background Radiation Taste Test (0.0380s) 8/17/2021 6:29:51 PM 3.600 SINGLEP Shuffling Chairs On Command Deck (0.0270s) 8/17/2021 6:29:51 PM 3.600 SINGLEP Windshield Wiping (0.1489s) 8/17/2021 6:29:51 PM 3.600 SINGLEP Last Organizational Modeling (0.1859s) 8/17/2021 6:29:51 PM 3.600 SINGLEP Stimulate Modulation (0.1069s) 8/17/2021 6:29:51 PM 3.600 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/17/2021 6:29:51 PM 3.600 SINGLEP Order Cores By Seniority (0.0090s) 8/17/2021 6:29:51 PM 3.600 SINGLEP DELAYED2: Info: will dump 1609 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/17/2021 6:29:52 PM 3.600 SINGLEP Final Checks (0.6073s) 8/17/2021 6:29:52 PM 3.600 SINGLEP Load Historical Documents (0.0060s) 8/17/2021 6:29:52 PM 3.600 SINGLEP 8.6 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.9s) Pruning Excess Brain Cells (0.3s) Briefly Panic (0.3s) Install Confidence Routines (0.6s) Late Axionic Computations (0.5s) Ensure Engines Can Take It (2.8s) Final Checks (0.6s) 8/17/2021 6:29:52 PM 3.600 SINGLEP Hello Steam user 'StarKelp' 8/17/2021 6:30:08 PM 3.600 SINGLEP Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 8/17/2021 6:30:08 PM 3.600 SINGLEP PlayerAccount Star has now been put in control of faction 1. 8/17/2021 6:30:08 PM 3.600 SINGLEP in strip extra, Star: hasHadFirstPlayer True shouldBeRemoved False 8/17/2021 6:30:08 PM 3.600 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave Border Aggression 8/17/2021 6:30:08 PM 3.600 SINGLEP loading as template 8/17/2021 6:30:08 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AIBorder Aggression. 8/17/2021 6:30:08 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AIRelentlessWave. 8/17/2021 6:30:08 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AIReserves. 8/17/2021 6:30:08 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie. 8/17/2021 6:30:08 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie. 8/17/2021 6:30:08 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie. 8/17/2021 6:30:08 PM 3.600 SINGLEP Fix Missing Faction: Added the faction CPALogic. 8/17/2021 6:30:08 PM 3.600 SINGLEP Fix Missing Faction: Added the faction Mercenary. 8/17/2021 6:30:08 PM 3.600 SINGLEP Finish load save in 338.7ms 8/17/2021 6:30:09 PM 3.600 SINGLEP Start Generate Partial Map with Simple and seed 109846953 and planet count 80 and 53 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 8/17/2021 6:30:09 PM 3.600 SINGLEP PlayerAccount Star has now been put in control of faction 1. 8/17/2021 6:30:09 PM 3.600 SINGLEP Fixed 4240 missing planet factions. 8/17/2021 6:30:09 PM 3.600 SINGLEP Generate Partial Map Complete 111ms Seed: 109846953 8/17/2021 6:30:16 PM 3.600 SINGLEP Start Generate Partial Map with Simple and seed 819210944 and planet count 80 and 53 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/17/2021 6:30:16 PM 3.600 SINGLEP PlayerAccount Star is controlling faction 1 already. 8/17/2021 6:30:16 PM 3.600 SINGLEP Fixed 4240 missing planet factions. 8/17/2021 6:30:16 PM 3.600 SINGLEP Generate Partial Map Complete 61ms Seed: 819210944 8/17/2021 6:30:17 PM 3.600 SINGLEP Start Generate Partial Map with Simple and seed 232424756 and planet count 80 and 53 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/17/2021 6:30:17 PM 3.600 SINGLEP PlayerAccount Star is controlling faction 1 already. 8/17/2021 6:30:17 PM 3.600 SINGLEP Fixed 4240 missing planet factions. 8/17/2021 6:30:17 PM 3.600 SINGLEP Generate Partial Map Complete 46ms Seed: 232424756 8/17/2021 6:30:19 PM 3.600 SINGLEP Start Generate Partial Map with Simple and seed 526666842 and planet count 80 and 53 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/17/2021 6:30:19 PM 3.600 SINGLEP PlayerAccount Star is controlling faction 1 already. 8/17/2021 6:30:19 PM 3.600 SINGLEP Fixed 4240 missing planet factions. 8/17/2021 6:30:19 PM 3.600 SINGLEP Generate Partial Map Complete 40ms Seed: 526666842 8/17/2021 6:30:21 PM 3.600 SINGLEP Start Generate FULL Map with Simple and seed 526666842 and planet count 80 and 53 factions (StartingMainGameAfterLobby NotLoadingAnything) 8/17/2021 6:30:21 PM 3.600 SINGLEP Mapgen: Removed the faction TamedMacrophage. 8/17/2021 6:30:21 PM 3.600 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 1ms 8/17/2021 6:30:21 PM 3.600 SINGLEP Generate FULL Map Complete 534ms Seed: 526666842 8/17/2021 6:30:23 PM 3.600 SINGLEP DELAYED3: Fixed incorrect count of ships to be granted. Was 10, now 5 Ambush Post from Other Defensive Schematic Server 8/17/2021 6:31:01 PM 3.600 SINGLEP Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/Migrant Heck/sav.save Source1: AnythingElse Source3: LoadingSaveGame 8/17/2021 6:31:01 PM 3.600 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 0ms 8/17/2021 6:31:01 PM 3.600 SINGLEP Finish load save in 299.1ms 8/17/2021 6:31:38 PM 3.600 SINGLEP No resolution change was required. 8/17/2021 6:31:38 PM 3.600 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/17/2021 6:31:38 PM 3.600 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 8/17/2021 8:37:17 PM SINGLEP Current directory used: E:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/ 8/17/2021 8:37:17 PM SINGLEP Boot up FleetOS (0.2269s) 8/17/2021 8:37:17 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8066 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3392 systemMemorySize: 16341 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/17/2021 8:37:17 PM SINGLEP Check System Logs For Rogue Intelligence (0.2988s) 8/17/2021 8:37:17 PM SINGLEP Inspect Aft Hatches (0.0300s) 8/17/2021 8:37:17 PM SINGLEP Found 488 xml files in 112 folders in 49ms 8/17/2021 8:37:18 PM SINGLEP Check For Extra Modules (0.4772s) 8/17/2021 8:37:18 PM SINGLEP 488 Xml Files Parsed in 425ms 8/17/2021 8:37:18 PM SINGLEP Gather Ancient Lifeforms (0.0050s) 8/17/2021 8:37:18 PM 3.600 SINGLEP Game Version: 3.600 8/17/2021 8:37:18 PM 3.600 SINGLEP Eject Trash Into Hyperspace (0.0100s) 8/17/2021 8:37:18 PM 3.600 SINGLEP Bring Cloaking Systems Online (0.0330s) 8/17/2021 8:37:18 PM 3.600 SINGLEP Update mod and expansion statuses! 8/17/2021 8:37:18 PM 3.600 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/17/2021 8:37:18 PM 3.600 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 8/17/2021 8:37:18 PM 3.600 SINGLEP Check Nearby Stellar Masses (0.0430s) 8/17/2021 8:37:18 PM 3.600 SINGLEP 488 Xml Files Checked For Exp/Mod Status in 19ms 8/17/2021 8:37:18 PM 3.600 SINGLEP Pruning Excess Brain Cells (0.0382s) 8/17/2021 8:37:18 PM 3.600 SINGLEP No resolution change was required. 8/17/2021 8:37:18 PM 3.600 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/17/2021 8:37:18 PM 3.600 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 8/17/2021 8:37:18 PM 3.600 SINGLEP Remembering Alamo (0.1119s) 8/17/2021 8:37:18 PM 3.600 SINGLEP Calculate Odds Of Success (0.1823s) 8/17/2021 8:37:18 PM 3.600 SINGLEP Briefly Panic (0.2369s) 8/17/2021 8:37:19 PM 3.600 SINGLEP Install Confidence Routines (0.5967s) 8/17/2021 8:37:19 PM 3.600 SINGLEP Late Axionic Computations (0.3137s) 8/17/2021 8:37:19 PM 3.600 SINGLEP Acquiring Towel (0.0170s) 8/17/2021 8:37:19 PM 3.600 SINGLEP Inhibiting Visual Scans (0.0281s) 8/17/2021 8:37:19 PM 3.600 SINGLEP Ejecting Tactical Core (0.1130s) 8/17/2021 8:37:19 PM 3.600 SINGLEP Grouping Flow Fields (0.0294s) 8/17/2021 8:37:20 PM 3.600 SINGLEP Surrounding Starfields (0.1559s) 8/17/2021 8:37:20 PM 3.600 SINGLEP Mapping Distant Planets (0.1689s) 8/17/2021 8:37:20 PM 3.600 SINGLEP Calculating Firing Cones (0.0070s) 8/17/2021 8:37:20 PM 3.600 SINGLEP Wearing Ship Parts On Head (0.1868s) 8/17/2021 8:37:20 PM 3.600 SINGLEP initializing champion classes 8/17/2021 8:37:20 PM 3.600 SINGLEP Re-Aligning Objectives (0.1349s) 8/17/2021 8:37:23 PM 3.600 SINGLEP Expansion: The Neinzul Abyss Roaming Enclave Migrant is 23 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less. 8/17/2021 8:37:23 PM 3.600 SINGLEP Expansion: The Neinzul Abyss Militarized Roaming Enclave is 27 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less. 8/17/2021 8:37:23 PM 3.600 SINGLEP Upgrade /dev/null (2.7598s) 8/17/2021 8:37:23 PM 3.600 SINGLEP Post-Proton Surge (0.0250s) 8/17/2021 8:37:23 PM 3.600 SINGLEP DELAYED1: We have 30 sapper difficulties 8/17/2021 8:37:23 PM 3.600 SINGLEP Background Radiation Taste Test (0.0330s) 8/17/2021 8:37:23 PM 3.600 SINGLEP Shuffling Chairs On Command Deck (0.0300s) 8/17/2021 8:37:23 PM 3.600 SINGLEP Windshield Wiping (0.0790s) 8/17/2021 8:37:23 PM 3.600 SINGLEP Last Organizational Modeling (0.1749s) 8/17/2021 8:37:23 PM 3.600 SINGLEP Stimulate Modulation (0.1069s) 8/17/2021 8:37:23 PM 3.600 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/17/2021 8:37:23 PM 3.600 SINGLEP Order Cores By Seniority (0.0080s) 8/17/2021 8:37:23 PM 3.600 SINGLEP DELAYED2: Info: will dump 1609 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/17/2021 8:37:24 PM 3.600 SINGLEP Final Checks (0.5716s) 8/17/2021 8:37:24 PM 3.600 SINGLEP Load Historical Documents (0.0040s) 8/17/2021 8:37:24 PM 3.600 SINGLEP 7.3 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.5s) Install Confidence Routines (0.6s) Late Axionic Computations (0.3s) Upgrade /dev/null (2.8s) Final Checks (0.6s) 8/17/2021 8:37:24 PM 3.600 SINGLEP Hello Steam user 'StarKelp' 8/17/2021 8:37:26 PM 3.600 SINGLEP Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 8/17/2021 8:37:26 PM 3.600 SINGLEP PlayerAccount Star has now been put in control of faction 1. 8/17/2021 8:37:26 PM 3.600 SINGLEP in strip extra, Star: hasHadFirstPlayer True shouldBeRemoved False 8/17/2021 8:37:26 PM 3.600 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave Border Aggression 8/17/2021 8:37:26 PM 3.600 SINGLEP loading as template 8/17/2021 8:37:26 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AIBorder Aggression. 8/17/2021 8:37:26 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AIRelentlessWave. 8/17/2021 8:37:26 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AIReserves. 8/17/2021 8:37:26 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie. 8/17/2021 8:37:26 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie. 8/17/2021 8:37:26 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie. 8/17/2021 8:37:26 PM 3.600 SINGLEP Fix Missing Faction: Added the faction CPALogic. 8/17/2021 8:37:26 PM 3.600 SINGLEP Fix Missing Faction: Added the faction Mercenary. 8/17/2021 8:37:26 PM 3.600 SINGLEP Finish load save in 411.5ms 8/17/2021 8:37:26 PM 3.600 SINGLEP Start Generate Partial Map with Simple and seed 526666842 and planet count 80 and 53 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 8/17/2021 8:37:27 PM 3.600 SINGLEP PlayerAccount Star has now been put in control of faction 1. 8/17/2021 8:37:27 PM 3.600 SINGLEP Fixed 4240 missing planet factions. 8/17/2021 8:37:27 PM 3.600 SINGLEP Generate Partial Map Complete 95ms Seed: 526666842 8/17/2021 8:40:17 PM 3.600 SINGLEP Start Generate FULL Map with Simple and seed 526666842 and planet count 80 and 53 factions (StartingMainGameAfterLobby NotLoadingAnything) 8/17/2021 8:40:17 PM 3.600 SINGLEP Mapgen: Removed the faction TamedMacrophage. 8/17/2021 8:40:17 PM 3.600 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 1ms 8/17/2021 8:40:17 PM 3.600 SINGLEP Generate FULL Map Complete 516ms Seed: 526666842 8/17/2021 8:40:38 PM 3.600 SINGLEP Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 8/17/2021 8:40:38 PM 3.600 SINGLEP PlayerAccount Star has now been put in control of faction 1. 8/17/2021 8:40:38 PM 3.600 SINGLEP in strip extra, Star: hasHadFirstPlayer True shouldBeRemoved False 8/17/2021 8:40:38 PM 3.600 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave Border Aggression 8/17/2021 8:40:38 PM 3.600 SINGLEP loading as template 8/17/2021 8:40:38 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AIBorder Aggression. 8/17/2021 8:40:38 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AIRelentlessWave. 8/17/2021 8:40:38 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AIReserves. 8/17/2021 8:40:38 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie. 8/17/2021 8:40:38 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie. 8/17/2021 8:40:38 PM 3.600 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie. 8/17/2021 8:40:38 PM 3.600 SINGLEP Fix Missing Faction: Added the faction CPALogic. 8/17/2021 8:40:38 PM 3.600 SINGLEP Fix Missing Faction: Added the faction Mercenary. 8/17/2021 8:40:38 PM 3.600 SINGLEP Finish load save in 148.2ms 8/17/2021 8:40:38 PM 3.600 SINGLEP Start Generate Partial Map with Simple and seed 526666842 and planet count 80 and 53 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 8/17/2021 8:40:38 PM 3.600 SINGLEP PlayerAccount Star has now been put in control of faction 1. 8/17/2021 8:40:38 PM 3.600 SINGLEP Fixed 4240 missing planet factions. 8/17/2021 8:40:38 PM 3.600 SINGLEP Generate Partial Map Complete 38ms Seed: 526666842 8/17/2021 8:40:40 PM 3.600 SINGLEP Start Generate Partial Map with Simple and seed 243318884 and planet count 80 and 53 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/17/2021 8:40:40 PM 3.600 SINGLEP PlayerAccount Star is controlling faction 1 already. 8/17/2021 8:40:40 PM 3.600 SINGLEP Fixed 4240 missing planet factions. 8/17/2021 8:40:40 PM 3.600 SINGLEP Generate Partial Map Complete 40ms Seed: 243318884 8/17/2021 8:40:41 PM 3.600 SINGLEP Start Generate Partial Map with Simple and seed 487615428 and planet count 80 and 53 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 8/17/2021 8:40:41 PM 3.600 SINGLEP PlayerAccount Star is controlling faction 1 already. 8/17/2021 8:40:41 PM 3.600 SINGLEP Fixed 4240 missing planet factions. 8/17/2021 8:40:41 PM 3.600 SINGLEP Generate Partial Map Complete 40ms Seed: 487615428 8/17/2021 8:40:47 PM 3.600 SINGLEP Start Generate FULL Map with Simple and seed 487615428 and planet count 80 and 53 factions (StartingMainGameAfterLobby NotLoadingAnything) 8/17/2021 8:40:47 PM 3.600 SINGLEP Mapgen: Removed the faction TamedMacrophage. 8/17/2021 8:40:47 PM 3.600 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 0ms 8/17/2021 8:40:47 PM 3.600 SINGLEP Generate FULL Map Complete 339ms Seed: 487615428 8/17/2021 8:40:47 PM 3.600 SINGLEP DELAYED3: Fixed incorrect count of ships to be granted. Was 4, now 10 Area Minefield from Other Defensive Schematic Server 8/17/2021 8:49:42 PM 3.600 SINGLEP Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/Migrant Heck/Autosave at 8m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 8/17/2021 8:49:42 PM 3.600 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 0ms 8/17/2021 8:49:42 PM 3.600 SINGLEP Finish load save in 333.0ms 8/17/2021 9:11:28 PM SINGLEP Current directory used: E:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/ 8/17/2021 9:11:28 PM SINGLEP Boot up FleetOS (0.2220s) 8/17/2021 9:11:29 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8066 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3392 systemMemorySize: 16341 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/17/2021 9:11:29 PM SINGLEP Check System Logs For Rogue Intelligence (0.3200s) 8/17/2021 9:11:29 PM SINGLEP Inspect Aft Hatches (0.0350s) 8/17/2021 9:11:29 PM SINGLEP Found 488 xml files in 112 folders in 47ms 8/17/2021 9:11:30 PM SINGLEP Check For Extra Modules (0.9634s) 8/17/2021 9:11:30 PM SINGLEP 488 Xml Files Parsed in 914ms 8/17/2021 9:11:30 PM SINGLEP Gather Ancient Lifeforms (0.0080s) 8/17/2021 9:11:30 PM 3.600 SINGLEP Game Version: 3.600 8/17/2021 9:11:30 PM 3.600 SINGLEP Eject Trash Into Hyperspace (0.0080s) 8/17/2021 9:11:30 PM 3.600 SINGLEP Bring Cloaking Systems Online (0.0240s) 8/17/2021 9:11:30 PM 3.600 SINGLEP Update mod and expansion statuses! 8/17/2021 9:11:30 PM 3.600 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/17/2021 9:11:30 PM 3.600 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 8/17/2021 9:11:30 PM 3.600 SINGLEP Check Nearby Stellar Masses (0.0300s) 8/17/2021 9:11:30 PM 3.600 SINGLEP 488 Xml Files Checked For Exp/Mod Status in 13ms 8/17/2021 9:11:30 PM 3.600 SINGLEP Pruning Excess Brain Cells (0.2628s) 8/17/2021 9:11:30 PM 3.600 SINGLEP No resolution change was required. 8/17/2021 9:11:30 PM 3.600 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/17/2021 9:11:30 PM 3.600 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 8/17/2021 9:11:30 PM 3.600 SINGLEP Remembering Alamo (0.1009s) 8/17/2021 9:11:30 PM 3.600 SINGLEP Calculate Odds Of Success (0.1694s) 8/17/2021 9:11:31 PM 3.600 SINGLEP Briefly Panic (0.2169s) 8/17/2021 9:11:31 PM 3.600 SINGLEP Install Confidence Routines (0.5377s) 8/17/2021 9:11:32 PM 3.600 SINGLEP Late Axionic Computations (0.4288s) 8/17/2021 9:11:32 PM 3.600 SINGLEP Acquiring Towel (0.0150s) 8/17/2021 9:11:32 PM 3.600 SINGLEP Inhibiting Visual Scans (0.0740s) 8/17/2021 9:11:32 PM 3.600 SINGLEP Ejecting Tactical Core (0.0909s) 8/17/2021 9:11:32 PM 3.600 SINGLEP Grouping Flow Fields (0.0396s) 8/17/2021 9:11:32 PM 3.600 SINGLEP Hoping Starfields Are Nice (0.1599s) 8/17/2021 9:11:32 PM 3.600 SINGLEP Gazing At Distant Planets (0.1539s) 8/17/2021 9:11:32 PM 3.600 SINGLEP Calculating Firing Cones (0.0060s) 8/17/2021 9:11:32 PM 3.600 SINGLEP Scrapping Extra Ship Parts (0.1745s) 8/17/2021 9:11:32 PM 3.600 SINGLEP initializing champion classes 8/17/2021 9:11:32 PM 3.600 SINGLEP Re-Aligning Objectives (0.1229s) 8/17/2021 9:11:35 PM 3.600 SINGLEP Expansion: The Neinzul Abyss Roaming Enclave Migrant is 23 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less. 8/17/2021 9:11:35 PM 3.600 SINGLEP Expansion: The Neinzul Abyss Militarized Roaming Enclave is 27 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less. 8/17/2021 9:11:35 PM 3.600 SINGLEP Ensure Ordnance Functional (2.7292s) 8/17/2021 9:11:35 PM 3.600 SINGLEP Post-Proton Surge (0.0250s) 8/17/2021 9:11:35 PM 3.600 SINGLEP DELAYED1: We have 30 sapper difficulties 8/17/2021 9:11:35 PM 3.600 SINGLEP Background Radiation Taste Test (0.0300s) 8/17/2021 9:11:35 PM 3.600 SINGLEP Shuffling Chairs On Command Deck (0.0320s) 8/17/2021 9:11:35 PM 3.600 SINGLEP Windshield Wiping (0.1339s) 8/17/2021 9:11:36 PM 3.600 SINGLEP Last Organizational Modeling (0.1729s) 8/17/2021 9:11:36 PM 3.600 SINGLEP Stimulate Modulation (0.0979s) 8/17/2021 9:11:36 PM 3.600 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/17/2021 9:11:36 PM 3.600 SINGLEP Order Cores By Seniority (0.0070s) 8/17/2021 9:11:36 PM 3.600 SINGLEP DELAYED2: Info: will dump 1609 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/17/2021 9:11:36 PM 3.600 SINGLEP Final Checks (0.5397s) 8/17/2021 9:11:36 PM 3.600 SINGLEP Load Historical Documents (0.0050s) 8/17/2021 9:11:36 PM 3.600 SINGLEP 8.0 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (1.0s) Pruning Excess Brain Cells (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.4s) Ensure Ordnance Functional (2.7s) Final Checks (0.5s) 8/17/2021 9:11:36 PM 3.600 SINGLEP Hello Steam user 'StarKelp' 8/17/2021 9:11:58 PM 3.600 SINGLEP Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/Migrant Heck/Gaming.save Source1: AnythingElse Source3: LoadingSaveGame 8/17/2021 9:11:59 PM 3.600 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 28ms 8/17/2021 9:11:59 PM 3.600 SINGLEP Finish load save in 800.2ms 8/17/2021 9:36:51 PM SINGLEP Current directory used: E:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/ 8/17/2021 9:36:51 PM SINGLEP Boot up FleetOS (0.2259s) 8/17/2021 9:36:51 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8066 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3392 systemMemorySize: 16341 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/17/2021 9:36:51 PM SINGLEP Check System Logs For Rogue Intelligence (0.2818s) 8/17/2021 9:36:51 PM SINGLEP Inspect Aft Hatches (0.0300s) 8/17/2021 9:36:52 PM SINGLEP Found 488 xml files in 112 folders in 41ms 8/17/2021 9:36:52 PM SINGLEP Check For Extra Modules (0.4945s) 8/17/2021 9:36:52 PM SINGLEP 488 Xml Files Parsed in 450ms 8/17/2021 9:36:52 PM SINGLEP Gather Ancient Lifeforms (0.0060s) 8/17/2021 9:36:52 PM 3.600 SINGLEP Game Version: 3.600 8/17/2021 9:36:52 PM 3.600 SINGLEP Eject Trash Into Hyperspace (0.0134s) 8/17/2021 9:36:52 PM 3.600 SINGLEP Bring Cloaking Systems Online (0.0382s) 8/17/2021 9:36:52 PM 3.600 SINGLEP Update mod and expansion statuses! 8/17/2021 9:36:52 PM 3.600 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/17/2021 9:36:52 PM 3.600 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 8/17/2021 9:36:52 PM 3.600 SINGLEP Check Nearby Stellar Masses (0.0315s) 8/17/2021 9:36:52 PM 3.600 SINGLEP 488 Xml Files Checked For Exp/Mod Status in 15ms 8/17/2021 9:36:52 PM 3.600 SINGLEP Pruning Excess Brain Cells (0.0340s) 8/17/2021 9:36:52 PM 3.600 SINGLEP No resolution change was required. 8/17/2021 9:36:52 PM 3.600 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/17/2021 9:36:52 PM 3.600 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 8/17/2021 9:36:52 PM 3.600 SINGLEP Remembering Alamo (0.1049s) 8/17/2021 9:36:52 PM 3.600 SINGLEP Calculate Odds Of Success (0.1709s) 8/17/2021 9:36:53 PM 3.600 SINGLEP Briefly Panic (0.2149s) 8/17/2021 9:36:53 PM 3.600 SINGLEP Install Confidence Routines (0.5846s) 8/17/2021 9:36:53 PM 3.600 SINGLEP Late Axionic Computations (0.3383s) 8/17/2021 9:36:54 PM 3.600 SINGLEP Acquiring Towel (0.0210s) 8/17/2021 9:36:54 PM 3.600 SINGLEP Inhibiting Visual Scans (0.0160s) 8/17/2021 9:36:54 PM 3.600 SINGLEP Ejecting Tactical Core (0.0951s) 8/17/2021 9:36:54 PM 3.600 SINGLEP Grouping Flow Fields (0.0300s) 8/17/2021 9:36:54 PM 3.600 SINGLEP Medicating Starfields (0.1539s) 8/17/2021 9:36:54 PM 3.600 SINGLEP Fondly Remembering Distant Planets (0.1569s) 8/17/2021 9:36:54 PM 3.600 SINGLEP Calculating Firing Cones (0.0070s) 8/17/2021 9:36:54 PM 3.600 SINGLEP Collapsing Pile Of Ship Parts (0.1991s) 8/17/2021 9:36:54 PM 3.600 SINGLEP initializing champion classes 8/17/2021 9:36:54 PM 3.600 SINGLEP Re-Aligning Objectives (0.1379s) 8/17/2021 9:36:57 PM 3.600 SINGLEP Expansion: The Neinzul Abyss Roaming Enclave Migrant is 23 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less. 8/17/2021 9:36:57 PM 3.600 SINGLEP Expansion: The Neinzul Abyss Militarized Roaming Enclave is 27 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less. 8/17/2021 9:36:57 PM 3.600 SINGLEP Restrain Self From Stating The Odds (2.8085s) 8/17/2021 9:36:57 PM 3.600 SINGLEP Post-Proton Surge (0.0232s) 8/17/2021 9:36:57 PM 3.600 SINGLEP DELAYED1: We have 30 sapper difficulties 8/17/2021 9:36:57 PM 3.600 SINGLEP Background Radiation Taste Test (0.0320s) 8/17/2021 9:36:57 PM 3.600 SINGLEP Shuffling Chairs On Command Deck (0.0300s) 8/17/2021 9:36:57 PM 3.600 SINGLEP Windshield Wiping (0.0889s) 8/17/2021 9:36:57 PM 3.600 SINGLEP Last Organizational Modeling (0.1969s) 8/17/2021 9:36:58 PM 3.600 SINGLEP Stimulate Modulation (0.1059s) 8/17/2021 9:36:58 PM 3.600 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/17/2021 9:36:58 PM 3.600 SINGLEP Order Cores By Seniority (0.0080s) 8/17/2021 9:36:58 PM 3.600 SINGLEP DELAYED2: Info: will dump 1609 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/17/2021 9:36:58 PM 3.600 SINGLEP Final Checks (0.5448s) 8/17/2021 9:36:58 PM 3.600 SINGLEP Load Historical Documents (0.0050s) 8/17/2021 9:36:58 PM 3.600 SINGLEP 7.2 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.5s) Install Confidence Routines (0.6s) Late Axionic Computations (0.3s) Restrain Self From Stating The Odds (2.8s) Final Checks (0.5s) 8/17/2021 9:36:58 PM 3.600 SINGLEP Hello Steam user 'StarKelp' 8/17/2021 9:37:01 PM 3.600 SINGLEP Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/Migrant Heck/Autosave at 24m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 8/17/2021 9:37:02 PM 3.600 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 32ms 8/17/2021 9:37:02 PM 3.600 SINGLEP Finish load save in 889.9ms 8/17/2021 9:37:09 PM 3.600 SINGLEP Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/Migrant Heck\Autosave at 19m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 8/17/2021 9:37:10 PM 3.600 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 0ms 8/17/2021 9:37:10 PM 3.600 SINGLEP Finish load save in 352.6ms 8/17/2021 9:38:04 PM 3.600 SINGLEP No resolution change was required. 8/17/2021 9:38:04 PM 3.600 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/17/2021 9:38:04 PM 3.600 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 8/17/2021 9:41:24 PM 3.600 SINGLEP Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/Migrant Heck/Gaming.save Source1: AnythingElse Source3: LoadingSaveGame 8/17/2021 9:41:24 PM 3.600 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 0ms 8/17/2021 9:41:24 PM 3.600 SINGLEP Finish load save in 361.4ms 8/17/2021 9:51:14 PM 3.600 SINGLEP No resolution change was required. 8/17/2021 9:51:14 PM 3.600 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/17/2021 9:51:14 PM 3.600 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 8/17/2021 9:55:59 PM 3.600 SINGLEP No resolution change was required. 8/17/2021 9:55:59 PM 3.600 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/17/2021 9:55:59 PM 3.600 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 8/18/2021 8:42:09 AM SINGLEP Current directory used: E:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/ 8/18/2021 8:42:09 AM SINGLEP Boot up FleetOS (0.7241s) 8/18/2021 8:42:12 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8066 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3392 systemMemorySize: 16341 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/18/2021 8:42:12 AM SINGLEP Check System Logs For Rogue Intelligence (2.6260s) 8/18/2021 8:42:12 AM SINGLEP Inspect Aft Hatches (0.3896s) 8/18/2021 8:42:12 AM SINGLEP Found 496 xml files in 113 folders in 53ms 8/18/2021 8:42:15 AM SINGLEP Check For Extra Modules (2.6254s) 8/18/2021 8:42:15 AM SINGLEP 496 Xml Files Parsed in 2,564ms 8/18/2021 8:42:15 AM SINGLEP Gather Ancient Lifeforms (0.0076s) 8/18/2021 8:42:15 AM 3.600 SINGLEP Game Version: 3.600 8/18/2021 8:42:15 AM 3.600 SINGLEP Eject Trash Into Hyperspace (0.0655s) 8/18/2021 8:42:15 AM 3.600 SINGLEP Bring Cloaking Systems Online (0.1309s) 8/18/2021 8:42:15 AM 3.600 SINGLEP Update mod and expansion statuses! 8/18/2021 8:42:15 AM 3.600 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/18/2021 8:42:15 AM 3.600 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 8/18/2021 8:42:15 AM 3.600 SINGLEP Check Nearby Stellar Masses (0.0909s) 8/18/2021 8:42:15 AM 3.600 SINGLEP 496 Xml Files Checked For Exp/Mod Status in 17ms 8/18/2021 8:42:16 AM 3.600 SINGLEP Pruning Excess Brain Cells (0.2798s) 8/18/2021 8:42:16 AM 3.600 SINGLEP No resolution change was required. 8/18/2021 8:42:16 AM 3.600 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/18/2021 8:42:16 AM 3.600 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 8/18/2021 8:42:16 AM 3.600 SINGLEP Remembering Alamo (0.7744s) 8/18/2021 8:42:19 AM 3.600 SINGLEP Calculate Odds Of Success (2.9134s) 8/18/2021 8:42:23 AM 3.600 SINGLEP Briefly Panic (3.9210s) 8/18/2021 8:42:24 AM 3.600 SINGLEP Install Confidence Routines (0.7911s) 8/18/2021 8:42:31 AM 3.600 SINGLEP Late Axionic Computations (6.6631s) 8/18/2021 8:42:31 AM 3.600 SINGLEP Acquiring Towel (0.0811s) 8/18/2021 8:42:31 AM 3.600 SINGLEP Inhibiting Visual Scans (0.0540s) 8/18/2021 8:42:31 AM 3.600 SINGLEP Ejecting Tactical Core (0.2535s) 8/18/2021 8:42:31 AM 3.600 SINGLEP Grouping Flow Fields (0.0370s) 8/18/2021 8:42:37 AM 3.600 SINGLEP Burying Starfields (6.3801s) 8/18/2021 8:42:42 AM 3.600 SINGLEP Resizing Distant Planets (4.6880s) 8/18/2021 8:42:42 AM 3.600 SINGLEP Calculating Firing Cones (0.0135s) 8/18/2021 8:42:43 AM 3.600 SINGLEP Breaking In New Ship Parts (0.3672s) 8/18/2021 8:42:43 AM 3.600 SINGLEP initializing champion classes 8/18/2021 8:42:43 AM 3.600 SINGLEP Re-Aligning Objectives (0.1329s) 8/18/2021 8:44:00 AM 3.600 SINGLEP Expansion: The Neinzul Abyss Roaming Enclave Migrant is 23 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less. 8/18/2021 8:44:00 AM 3.600 SINGLEP Expansion: The Neinzul Abyss Militarized Roaming Enclave is 27 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less. 8/18/2021 8:44:00 AM 3.600 SINGLEP Eject And Reinsert Warp Cores (77.7893s) 8/18/2021 8:44:00 AM 3.600 SINGLEP Post-Proton Surge (0.0240s) 8/18/2021 8:44:00 AM 3.600 SINGLEP DELAYED1: We have 30 sapper difficulties 8/18/2021 8:44:01 AM 3.600 SINGLEP Background Radiation Taste Test (0.0603s) 8/18/2021 8:44:01 AM 3.600 SINGLEP Shuffling Chairs On Command Deck (0.0426s) 8/18/2021 8:44:01 AM 3.600 SINGLEP Windshield Wiping (0.1700s) 8/18/2021 8:44:01 AM 3.600 SINGLEP Last Organizational Modeling (0.1949s) 8/18/2021 8:44:01 AM 3.600 SINGLEP Stimulate Modulation (0.1189s) 8/18/2021 8:44:01 AM 3.600 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/18/2021 8:44:01 AM 3.600 SINGLEP Order Cores By Seniority (0.0070s) 8/18/2021 8:44:01 AM 3.600 SINGLEP DELAYED2: Info: will dump 1609 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/18/2021 8:44:02 AM 3.600 SINGLEP Final Checks (1.3322s) 8/18/2021 8:44:02 AM 3.600 SINGLEP Load Historical Documents (0.0155s) 8/18/2021 8:44:02 AM 3.600 SINGLEP 113.8 seconds total load time. Boot up FleetOS (0.7s) Check System Logs For Rogue Intelligence (2.6s) Inspect Aft Hatches (0.4s) Check For Extra Modules (2.6s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.8s) Calculate Odds Of Success (2.9s) Briefly Panic (3.9s) Install Confidence Routines (0.8s) Late Axionic Computations (6.7s) Ejecting Tactical Core (0.3s) Burying Starfields (6.4s) Resizing Distant Planets (4.7s) Breaking In New Ship Parts (0.4s) Eject And Reinsert Warp Cores (77.8s) Final Checks (1.3s) 8/18/2021 8:44:04 AM 3.600 SINGLEP Hello Steam user 'StarKelp' 8/18/2021 8:44:11 AM 3.600 SINGLEP Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 8/18/2021 8:44:11 AM 3.600 SINGLEP PlayerAccount Star has now been put in control of faction 1. 8/18/2021 8:44:11 AM 3.600 SINGLEP in strip extra, Star: hasHadFirstPlayer True shouldBeRemoved False 8/18/2021 8:44:11 AM 3.600 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave Border Aggression 8/18/2021 8:44:11 AM 3.600 SINGLEP loading as template 8/18/2021 8:44:11 AM 3.600 SINGLEP Fix Missing Faction: Added the faction AIBorder Aggression. 8/18/2021 8:44:11 AM 3.600 SINGLEP Fix Missing Faction: Added the faction AIRelentlessWave. 8/18/2021 8:44:11 AM 3.600 SINGLEP Fix Missing Faction: Added the faction AIReserves. 8/18/2021 8:44:11 AM 3.600 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie. 8/18/2021 8:44:11 AM 3.600 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie. 8/18/2021 8:44:11 AM 3.600 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie. 8/18/2021 8:44:11 AM 3.600 SINGLEP Fix Missing Faction: Added the faction CPALogic. 8/18/2021 8:44:11 AM 3.600 SINGLEP Fix Missing Faction: Added the faction Mercenary. 8/18/2021 8:44:12 AM 3.600 SINGLEP Finish load save in 521.0ms 8/18/2021 8:44:12 AM 3.600 SINGLEP Start Generate Partial Map with Simple and seed 487615428 and planet count 80 and 53 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 8/18/2021 8:44:12 AM 3.600 SINGLEP PlayerAccount Star has now been put in control of faction 1. 8/18/2021 8:44:12 AM 3.600 SINGLEP Fixed 4240 missing planet factions. 8/18/2021 8:44:12 AM 3.600 SINGLEP Generate Partial Map Complete 195ms Seed: 487615428 8/18/2021 8:47:42 AM 3.600 SINGLEP Start Generate FULL Map with Simple and seed 487615428 and planet count 80 and 54 factions (StartingMainGameAfterLobby NotLoadingAnything) 8/18/2021 8:47:42 AM 3.600 SINGLEP Mapgen: Removed the faction TamedMacrophage. 8/18/2021 8:47:42 AM 3.600 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 1ms 8/18/2021 8:47:42 AM 3.600 SINGLEP Generate FULL Map Complete 546ms Seed: 487615428 8/18/2021 8:48:08 AM 3.600 SINGLEP Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/Migrant Heck/Autosave at 44m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 8/18/2021 8:48:08 AM 3.600 SINGLEP Missing 'Arcen.AIW2.Core.ObjectiveCategoryTable' in Table and Non-Table serialization lookups! 8/18/2021 8:48:08 AM 3.600 SINGLEP Location 1: Go back to main menu since save load failed. 8/18/2021 8:48:08 AM 3.600 SINGLEP Failed to load save in 39.1ms 8/18/2021 8:48:16 AM 3.600 SINGLEP Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/Migrant Heck/Autosave at 44m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 8/18/2021 8:48:16 AM 3.600 SINGLEP Missing 'Arcen.AIW2.Core.ObjectiveCategoryTable' in Table and Non-Table serialization lookups! 8/18/2021 8:48:16 AM 3.600 SINGLEP Location 1: Go back to main menu since save load failed. 8/18/2021 8:48:16 AM 3.600 SINGLEP Failed to load save in 12.9ms 8/18/2021 8:53:05 AM SINGLEP Current directory used: E:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/ 8/18/2021 8:53:05 AM SINGLEP Boot up FleetOS (0.2199s) 8/18/2021 8:53:05 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8066 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3392 systemMemorySize: 16341 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 8/18/2021 8:53:05 AM SINGLEP Check System Logs For Rogue Intelligence (0.3071s) 8/18/2021 8:53:05 AM SINGLEP Inspect Aft Hatches (0.0280s) 8/18/2021 8:53:05 AM SINGLEP Found 496 xml files in 113 folders in 48ms 8/18/2021 8:53:05 AM SINGLEP Check For Extra Modules (0.5372s) 8/18/2021 8:53:05 AM SINGLEP 496 Xml Files Parsed in 487ms 8/18/2021 8:53:05 AM SINGLEP Gather Ancient Lifeforms (0.0060s) 8/18/2021 8:53:05 AM 3.600 SINGLEP Game Version: 3.600 8/18/2021 8:53:05 AM 3.600 SINGLEP Eject Trash Into Hyperspace (0.0140s) 8/18/2021 8:53:05 AM 3.600 SINGLEP Bring Cloaking Systems Online (0.0225s) 8/18/2021 8:53:05 AM 3.600 SINGLEP Update mod and expansion statuses! 8/18/2021 8:53:05 AM 3.600 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 8/18/2021 8:53:05 AM 3.600 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreStartingFleets (Disabled) MoreStartingFleetsPlus (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 8/18/2021 8:53:05 AM 3.600 SINGLEP Check Nearby Stellar Masses (0.0340s) 8/18/2021 8:53:06 AM 3.600 SINGLEP 496 Xml Files Checked For Exp/Mod Status in 15ms 8/18/2021 8:53:06 AM 3.600 SINGLEP Pruning Excess Brain Cells (0.0290s) 8/18/2021 8:53:06 AM 3.600 SINGLEP No resolution change was required. 8/18/2021 8:53:06 AM 3.600 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 8/18/2021 8:53:06 AM 3.600 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 8/18/2021 8:53:06 AM 3.600 SINGLEP Remembering Alamo (0.0985s) 8/18/2021 8:53:06 AM 3.600 SINGLEP Calculate Odds Of Success (0.1929s) 8/18/2021 8:53:06 AM 3.600 SINGLEP Briefly Panic (0.2409s) 8/18/2021 8:53:07 AM 3.600 SINGLEP Install Confidence Routines (0.6020s) 8/18/2021 8:53:07 AM 3.600 SINGLEP Late Axionic Computations (0.3208s) 8/18/2021 8:53:07 AM 3.600 SINGLEP Acquiring Towel (0.0170s) 8/18/2021 8:53:07 AM 3.600 SINGLEP Inhibiting Visual Scans (0.0250s) 8/18/2021 8:53:07 AM 3.600 SINGLEP Ejecting Tactical Core (0.0994s) 8/18/2021 8:53:07 AM 3.600 SINGLEP Grouping Flow Fields (0.0320s) 8/18/2021 8:53:07 AM 3.600 SINGLEP Stabbing Starfields (0.1649s) 8/18/2021 8:53:08 AM 3.600 SINGLEP Reconstituting Distant Planets (0.1849s) 8/18/2021 8:53:08 AM 3.600 SINGLEP Calculating Firing Cones (0.0060s) 8/18/2021 8:53:08 AM 3.600 SINGLEP Violating Ship Part Bylaws (0.1859s) 8/18/2021 8:53:08 AM 3.600 SINGLEP initializing champion classes 8/18/2021 8:53:08 AM 3.600 SINGLEP Re-Aligning Objectives (0.1049s) 8/18/2021 8:53:11 AM 3.600 SINGLEP Expansion: The Neinzul Abyss Roaming Enclave Migrant is 23 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less. 8/18/2021 8:53:11 AM 3.600 SINGLEP Expansion: The Neinzul Abyss Militarized Roaming Enclave is 27 characters long, and needs a display_name_for_sidebar variant that is 18 characters are less. 8/18/2021 8:53:11 AM 3.600 SINGLEP Fiddle With Inertial Dampers (2.8425s) 8/18/2021 8:53:11 AM 3.600 SINGLEP Post-Proton Surge (0.0249s) 8/18/2021 8:53:11 AM 3.600 SINGLEP DELAYED1: We have 30 sapper difficulties 8/18/2021 8:53:11 AM 3.600 SINGLEP Background Radiation Taste Test (0.0310s) 8/18/2021 8:53:11 AM 3.600 SINGLEP Shuffling Chairs On Command Deck (0.0260s) 8/18/2021 8:53:11 AM 3.600 SINGLEP Windshield Wiping (0.1069s) 8/18/2021 8:53:11 AM 3.600 SINGLEP Last Organizational Modeling (0.2429s) 8/18/2021 8:53:11 AM 3.600 SINGLEP Stimulate Modulation (0.1129s) 8/18/2021 8:53:11 AM 3.600 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 8/18/2021 8:53:11 AM 3.600 SINGLEP Order Cores By Seniority (0.0080s) 8/18/2021 8:53:11 AM 3.600 SINGLEP DELAYED2: Info: will dump 1609 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 8/18/2021 8:53:12 AM 3.600 SINGLEP Final Checks (0.5607s) 8/18/2021 8:53:12 AM 3.600 SINGLEP Load Historical Documents (0.0040s) 8/18/2021 8:53:12 AM 3.600 SINGLEP 7.4 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.5s) Install Confidence Routines (0.6s) Late Axionic Computations (0.3s) Fiddle With Inertial Dampers (2.8s) Final Checks (0.6s) 8/18/2021 8:53:12 AM 3.600 SINGLEP Hello Steam user 'StarKelp' 8/18/2021 8:53:15 AM 3.600 SINGLEP Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 8/18/2021 8:53:15 AM 3.600 SINGLEP PlayerAccount Star has now been put in control of faction 1. 8/18/2021 8:53:15 AM 3.600 SINGLEP in strip extra, Star: hasHadFirstPlayer True shouldBeRemoved False 8/18/2021 8:53:15 AM 3.600 SINGLEP Clear out factions that should not be in UI based on savegame: 14 (Beacon) Scourge (Beacon) Nanocaust (Beacon) Human Resistance Fighters (Beacon) Marauders (Beacon) Fallen Spire (Beacon) Devourer Golem Outguard Cross Planet Attack Anti-Player Zombie Anti-Everyone Zombie Anti-AI Zombie AI Reserves Relentless AI Wave Border Aggression 8/18/2021 8:53:15 AM 3.600 SINGLEP loading as template 8/18/2021 8:53:15 AM 3.600 SINGLEP Fix Missing Faction: Added the faction AIBorder Aggression. 8/18/2021 8:53:15 AM 3.600 SINGLEP Fix Missing Faction: Added the faction AIRelentlessWave. 8/18/2021 8:53:15 AM 3.600 SINGLEP Fix Missing Faction: Added the faction AIReserves. 8/18/2021 8:53:15 AM 3.600 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie. 8/18/2021 8:53:15 AM 3.600 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie. 8/18/2021 8:53:15 AM 3.600 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie. 8/18/2021 8:53:15 AM 3.600 SINGLEP Fix Missing Faction: Added the faction CPALogic. 8/18/2021 8:53:15 AM 3.600 SINGLEP Fix Missing Faction: Added the faction Mercenary. 8/18/2021 8:53:15 AM 3.600 SINGLEP Finish load save in 360.4ms 8/18/2021 8:53:15 AM 3.600 SINGLEP Start Generate Partial Map with Simple and seed 487615428 and planet count 80 and 54 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 8/18/2021 8:53:15 AM 3.600 SINGLEP PlayerAccount Star has now been put in control of faction 1. 8/18/2021 8:53:15 AM 3.600 SINGLEP Fixed 4320 missing planet factions. 8/18/2021 8:53:15 AM 3.600 SINGLEP Generate Partial Map Complete 98ms Seed: 487615428 8/18/2021 8:53:25 AM 3.600 SINGLEP Start Generate FULL Map with Simple and seed 487615428 and planet count 80 and 54 factions (StartingMainGameAfterLobby NotLoadingAnything) 8/18/2021 8:53:25 AM 3.600 SINGLEP Mapgen: Removed the faction TamedMacrophage. 8/18/2021 8:53:25 AM 3.600 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 1ms 8/18/2021 8:53:25 AM 3.600 SINGLEP Generate FULL Map Complete 587ms Seed: 487615428 8/18/2021 8:53:43 AM 3.600 SINGLEP Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/Neinzul Hecker/Gaming.save Source1: AnythingElse Source3: LoadingSaveGame 8/18/2021 8:53:43 AM 3.600 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 0ms 8/18/2021 8:53:43 AM 3.600 SINGLEP Finish load save in 323.4ms 8/18/2021 9:16:12 AM 3.600 SINGLEP DELAYED3: Raid Engine #2306 AI Sentinels on Masamune is sending a wave against Migrant Fleets 8/18/2021 9:17:00 AM 3.600 SINGLEP DELAYED4: Blank FleetMembership for ship of type Ablative Gatling! at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <515034d0d3624a12bc2d50c31f161646>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.ReevaluateUnitOrders (Arcen.AIW2.Core.ArcenSimContext Context, Arcen.AIW2.Core.GameEntity_Squad Entity) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass65_0.b__1 (Arcen.AIW2.Core.GameEntity_Squad entity) [0x00000] in :0 at Arcen.AIW2.Core.EntityCollection.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1fe4904f357c43d9962f25d622e3433c>:0 at Arcen.AIW2.Core.Planet.DoForEntities (Arcen.AIW2.Core.GameEntity_Squad+ProcessorDelegate Processor) [0x00000] in <1fe4904f357c43d9962f25d622e3433c>:0 at Arcen.AIW2.External.EntitySimLogicImplementation+<>c__DisplayClass65_0.b__0 (Arcen.AIW2.Core.Planet planet) [0x00000] in :0 at Arcen.AIW2.Core.Galaxy.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1fe4904f357c43d9962f25d622e3433c>:0 at Arcen.AIW2.Core.World_AIW2.DoForPlanetsSingleThread (System.Boolean IncludeDestroyed, Arcen.AIW2.Core.Planet+ProcessorDelegate Processor) [0x00000] in <1fe4904f357c43d9962f25d622e3433c>:0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoShipAILogic (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation.DoWorldStepLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenSimContext Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 8/18/2021 9:18:30 AM 3.600 SINGLEP DELAYED5: Raid Engine #2306 AI Sentinels on Masamune is sending a wave against Migrant Fleets 8/18/2021 9:20:56 AM 3.600 SINGLEP DELAYED6: Raid Engine #2306 AI Sentinels on Masamune is sending a wave against Migrant Fleets 8/18/2021 9:23:03 AM 3.600 SINGLEP DELAYED7: Raid Engine #2306 AI Sentinels on Masamune is sending a wave against Migrant Fleets 9/23/2021 12:01:06 PM SINGLEP Current directory used: E:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/ 9/23/2021 12:01:06 PM SINGLEP Boot up FleetOS (0.5931s) 9/23/2021 12:01:09 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8066 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3392 systemMemorySize: 16341 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/23/2021 12:01:10 PM SINGLEP Check System Logs For Rogue Intelligence (4.5988s) 9/23/2021 12:01:11 PM SINGLEP Inspect Aft Hatches (0.5104s) 9/23/2021 12:01:11 PM SINGLEP Found 513 xml files in 120 folders in 53ms 9/23/2021 12:01:14 PM SINGLEP Check For Extra Modules (3.2849s) 9/23/2021 12:01:14 PM SINGLEP 513 Xml Files Parsed in 3,229ms 9/23/2021 12:01:14 PM SINGLEP Gather Ancient Lifeforms (0.0090s) 9/23/2021 12:01:14 PM 3.700 SINGLEP Game Version: 3.700 9/23/2021 12:01:14 PM 3.700 SINGLEP Eject Trash Into Hyperspace (0.0515s) 9/23/2021 12:01:14 PM 3.700 SINGLEP Bring Cloaking Systems Online (0.1354s) 9/23/2021 12:01:14 PM 3.700 SINGLEP Update mod and expansion statuses! 9/23/2021 12:01:14 PM 3.700 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 9/23/2021 12:01:14 PM 3.700 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) SuperSaiyanOverlord (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 9/23/2021 12:01:14 PM 3.700 SINGLEP Check Nearby Stellar Masses (0.1201s) 9/23/2021 12:01:14 PM 3.700 SINGLEP 513 Xml Files Checked For Exp/Mod Status in 20ms 9/23/2021 12:01:15 PM 3.700 SINGLEP Pruning Excess Brain Cells (0.3442s) 9/23/2021 12:01:16 PM 3.700 SINGLEP No resolution change was required. 9/23/2021 12:01:16 PM 3.700 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/23/2021 12:01:16 PM 3.700 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 9/23/2021 12:01:16 PM 3.700 SINGLEP Remembering Alamo (1.3597s) 9/23/2021 12:01:19 PM 3.700 SINGLEP Calculate Odds Of Success (2.6549s) 9/23/2021 12:01:22 PM 3.700 SINGLEP Briefly Panic (3.3168s) 9/23/2021 12:01:23 PM 3.700 SINGLEP Install Confidence Routines (0.7425s) 9/23/2021 12:01:27 PM 3.700 SINGLEP Could not find asset bundle 'exp2_zenith_onslaught' at any of these locations: E:/Steam/steamapps/common/AI War 2/AssetBundles_Win/exp2_zenith_onslaught E:/Steam/steamapps/common/AI War 2/GlobalBundles/exp2_zenith_onslaught E:/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/AssetBundles_Win/exp2_zenith_onslaught E:/Steam/steamapps/common/AI War 2/Expansions/1_The_Spire_Rises/GlobalBundles/exp2_zenith_onslaught E:/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/AssetBundles_Win/exp2_zenith_onslaught E:/Steam/steamapps/common/AI War 2/Expansions/2_Zenith_Onslaught/GlobalBundles/exp2_zenith_onslaught E:/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/AssetBundles_Win/exp2_zenith_onslaught E:/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/GlobalBundles/exp2_zenith_onslaught 9/23/2021 12:01:27 PM 3.700 SINGLEP Could not find AddonObjectOrParticleField Prefab 'exp2_zenith_onslaught.assets/_dlc2/portals/zahomeportal.prefab' for ZAHomePortal 9/23/2021 12:01:27 PM 3.700 SINGLEP Could not find AddonObjectOrParticleField Prefab 'exp2_zenith_onslaught.assets/_dlc2/portals/zahomeportalhacked.prefab' for ZAHomePortalHacked 9/23/2021 12:01:27 PM 3.700 SINGLEP Could not find AddonObjectOrParticleField Prefab 'exp2_zenith_onslaught.assets/_dlc2/portals/zawarppoint.prefab' for ZAWarpPoint 9/23/2021 12:01:27 PM 3.700 SINGLEP Could not find AddonObjectOrParticleField Prefab 'exp2_zenith_onslaught.assets/_dlc2/zenithminer/zmmining/zenithminermining.prefab' for ZenithMinerMining 9/23/2021 12:01:27 PM 3.700 SINGLEP Could not find AddonObjectOrParticleField Prefab 'exp2_zenith_onslaught.Assets/_DLC2/ZenithMiner/ZMProbe/ZenithMinerProbe.prefab' for ZenithMinerProbe 9/23/2021 12:01:27 PM 3.700 SINGLEP Late Axionic Computations (3.9208s) 9/23/2021 12:01:27 PM 3.700 SINGLEP Acquiring Towel (0.1312s) 9/23/2021 12:01:27 PM 3.700 SINGLEP Inhibiting Visual Scans (0.0490s) 9/23/2021 12:01:28 PM 3.700 SINGLEP Ejecting Tactical Core (1.4023s) 9/23/2021 12:01:28 PM 3.700 SINGLEP Grouping Flow Fields (0.0610s) 9/23/2021 12:01:35 PM 3.700 SINGLEP Propping Up Starfields (6.3845s) 9/23/2021 12:01:39 PM 3.700 SINGLEP Ejecting Distant Planets (4.7875s) 9/23/2021 12:01:39 PM 3.700 SINGLEP Calculating Firing Cones (0.0180s) 9/23/2021 12:01:40 PM 3.700 SINGLEP Remembering Lost Ship Parts (0.5071s) 9/23/2021 12:01:40 PM 3.700 SINGLEP Re-Aligning Objectives (0.1849s) 9/23/2021 12:08:08 PM SINGLEP Current directory used: E:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/ 9/23/2021 12:08:08 PM SINGLEP Boot up FleetOS (0.4766s) 9/23/2021 12:08:08 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8066 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3392 systemMemorySize: 16341 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/23/2021 12:08:08 PM SINGLEP Check System Logs For Rogue Intelligence (0.4822s) 9/23/2021 12:08:09 PM SINGLEP Inspect Aft Hatches (0.2205s) 9/23/2021 12:08:09 PM SINGLEP Found 513 xml files in 120 folders in 42ms 9/23/2021 12:08:12 PM SINGLEP Check For Extra Modules (2.9380s) 9/23/2021 12:08:12 PM SINGLEP 513 Xml Files Parsed in 2,892ms 9/23/2021 12:08:12 PM SINGLEP Gather Ancient Lifeforms (0.0080s) 9/23/2021 12:08:12 PM 3.700 SINGLEP Game Version: 3.700 9/23/2021 12:08:12 PM 3.700 SINGLEP Eject Trash Into Hyperspace (0.0591s) 9/23/2021 12:08:12 PM 3.700 SINGLEP Bring Cloaking Systems Online (0.1542s) 9/23/2021 12:08:12 PM 3.700 SINGLEP Update mod and expansion statuses! 9/23/2021 12:08:12 PM 3.700 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 9/23/2021 12:08:12 PM 3.700 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) SuperSaiyanOverlord (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 9/23/2021 12:08:12 PM 3.700 SINGLEP Check Nearby Stellar Masses (0.0540s) 9/23/2021 12:08:12 PM 3.700 SINGLEP 513 Xml Files Checked For Exp/Mod Status in 25ms 9/23/2021 12:08:12 PM 3.700 SINGLEP Pruning Excess Brain Cells (0.3516s) 9/23/2021 12:08:13 PM 3.700 SINGLEP No resolution change was required. 9/23/2021 12:08:13 PM 3.700 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/23/2021 12:08:13 PM 3.700 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 9/23/2021 12:08:13 PM 3.700 SINGLEP Remembering Alamo (1.1716s) 9/23/2021 12:08:16 PM 3.700 SINGLEP Calculate Odds Of Success (2.8532s) 9/23/2021 12:08:20 PM 3.700 SINGLEP Briefly Panic (3.3320s) 9/23/2021 12:08:20 PM 3.700 SINGLEP Install Confidence Routines (0.6828s) 9/23/2021 12:08:27 PM 3.700 SINGLEP Late Axionic Computations (6.6422s) 9/23/2021 12:08:27 PM 3.700 SINGLEP Acquiring Towel (0.0220s) 9/23/2021 12:08:27 PM 3.700 SINGLEP Inhibiting Visual Scans (0.0870s) 9/23/2021 12:08:28 PM 3.700 SINGLEP Ejecting Tactical Core (1.3677s) 9/23/2021 12:08:28 PM 3.700 SINGLEP Grouping Flow Fields (0.0340s) 9/23/2021 12:08:35 PM 3.700 SINGLEP Surrounding Starfields (6.5302s) 9/23/2021 12:08:40 PM 3.700 SINGLEP Discovering Distant Planets (4.7814s) 9/23/2021 12:08:40 PM 3.700 SINGLEP Calculating Firing Cones (0.0120s) 9/23/2021 12:08:40 PM 3.700 SINGLEP Ejecting Ship Parts Into Space (0.5052s) 9/23/2021 12:08:40 PM 3.700 SINGLEP Re-Aligning Objectives (0.0969s) 9/23/2021 12:09:49 PM 3.700 SINGLEP Calculate Closest Relative Dimensions (68.6778s) 9/23/2021 12:09:49 PM 3.700 SINGLEP Post-Proton Surge (0.0245s) 9/23/2021 12:09:49 PM 3.700 SINGLEP DELAYED1: We have 30 sapper difficulties 9/23/2021 12:09:49 PM 3.700 SINGLEP Background Radiation Taste Test (0.0470s) 9/23/2021 12:09:49 PM 3.700 SINGLEP Shuffling Chairs On Command Deck (0.0460s) 9/23/2021 12:09:49 PM 3.700 SINGLEP Windshield Wiping (0.2401s) 9/23/2021 12:09:50 PM 3.700 SINGLEP Last Organizational Modeling (0.3218s) 9/23/2021 12:09:50 PM 3.700 SINGLEP Stimulate Modulation (0.1609s) 9/23/2021 12:09:50 PM 3.700 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 9/23/2021 12:09:50 PM 3.700 SINGLEP Order Cores By Seniority (0.0090s) 9/23/2021 12:09:50 PM 3.700 SINGLEP DELAYED2: Info: will dump 1503 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 9/23/2021 12:09:51 PM 3.700 SINGLEP Final Checks (1.6196s) 9/23/2021 12:09:51 PM 3.700 SINGLEP Load Historical Documents (0.0060s) 9/23/2021 12:09:51 PM 3.700 SINGLEP 104.0 seconds total load time. Boot up FleetOS (0.5s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (2.9s) Pruning Excess Brain Cells (0.4s) Remembering Alamo (1.2s) Calculate Odds Of Success (2.9s) Briefly Panic (3.3s) Install Confidence Routines (0.7s) Late Axionic Computations (6.6s) Ejecting Tactical Core (1.4s) Surrounding Starfields (6.5s) Discovering Distant Planets (4.8s) Ejecting Ship Parts Into Space (0.5s) Calculate Closest Relative Dimensions (68.7s) Last Organizational Modeling (0.3s) Final Checks (1.6s) 9/23/2021 12:09:53 PM 3.700 SINGLEP Hello Steam user 'Celestial Seaweed' 9/23/2021 12:10:12 PM 3.700 SINGLEP Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 9/23/2021 12:10:12 PM 3.700 SINGLEP System.NullReferenceException: Object reference not set to an instance of an object at Arcen.Universal.World.DeserializedIntoSelf (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, Arcen.Universal.SerializationCommandType SerializationType) [0x0041f] in :0 at Arcen.Universal.World.DeserializeNewWorldFrom (Arcen.Universal.ArcenDeserializationBuffer Buffer, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, System.String& ErrorText, Arcen.Universal.SerializationCommandType SerializationType) [0x00115] in :0 at Arcen.Universal.World.LoadWorldFromDiskInner (System.String SaveName, System.Byte[] Bytes, System.Boolean LoadAsTemplate, System.Boolean IsLoadingFromQuickstartOrLastLobbySettings, System.Boolean HideErrors, Arcen.Universal.GameVersion& FromGameVersion) [0x002c5] in :0 9/23/2021 12:10:12 PM 3.700 SINGLEP Did not load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save 9/23/2021 12:10:12 PM 3.700 SINGLEP Location 1: Go back to main menu since save load failed. 9/23/2021 12:10:12 PM 3.700 SINGLEP Failed to load save in 233.3ms 9/23/2021 12:10:13 PM 3.700 SINGLEP Fixed null map type on long-term setup data to be a random type of Dissonance instead. 9/23/2021 12:10:13 PM 3.700 SINGLEP Start Generate Partial Map with Dissonance and seed 47991611 and planet count 80 and 3 factions (StartingTheLobbyDefaults NotLoadingAnything) 9/23/2021 12:10:13 PM 3.700 SINGLEP PlayerAccount Star has now been put in control of faction 0 - Human Remnant. 9/23/2021 12:10:32 PM 3.700 SINGLEP Start Generate Partial Map with CrazyBranching and seed 47991611 and planet count 80 and 15 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 9/23/2021 12:10:32 PM 3.700 SINGLEP PlayerAccount Star is controlling faction 0 - Human Remnant already. 9/23/2021 12:10:32 PM 3.700 SINGLEP Generate Partial Map Complete 78ms Seed: 47991611 9/23/2021 12:10:37 PM 3.700 SINGLEP Start Generate Partial Map with Dissonance and seed 47991611 and planet count 80 and 15 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 9/23/2021 12:10:37 PM 3.700 SINGLEP PlayerAccount Star is controlling faction 0 - Human Remnant already. 9/23/2021 12:10:37 PM 3.700 SINGLEP Generate Partial Map Complete 27ms Seed: 47991611 9/23/2021 12:10:40 PM 3.700 SINGLEP Start Generate Partial Map with Dissonance and seed 893000939 and planet count 80 and 15 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 9/23/2021 12:10:40 PM 3.700 SINGLEP PlayerAccount Star is controlling faction 0 - Human Remnant already. 9/23/2021 12:10:40 PM 3.700 SINGLEP Generate Partial Map Complete 28ms Seed: 893000939 9/23/2021 12:11:23 PM 3.700 SINGLEP Start Generate Partial Map with Dissonance and seed 893000939 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 9/23/2021 12:11:23 PM 3.700 SINGLEP PlayerAccount Star is controlling faction 0 - Human Remnant already. 9/23/2021 12:11:23 PM 3.700 SINGLEP Generate Partial Map Complete 31ms Seed: 893000939 9/23/2021 12:11:34 PM 3.700 SINGLEP Start Generate FULL Map with Dissonance and seed 893000939 and planet count 80 and 16 factions (StartingMainGameAfterLobby NotLoadingAnything) 9/23/2021 12:11:34 PM 3.700 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 1ms 9/23/2021 12:11:34 PM 3.700 SINGLEP Generate FULL Map Complete 553ms Seed: 893000939 9/23/2021 12:11:36 PM 3.700 SINGLEP DELAYED3: Fixed incorrect count of ships to be granted. Was 3, now 4 Tachyon Array from Other Defensive Schematic Server 9/23/2021 12:11:36 PM 3.700 SINGLEP DELAYED4: Fixed incorrect count of ships to be granted. Was 5, now 10 Implosion Minefield from Other Defensive Schematic Server 9/23/2021 12:13:01 PM SINGLEP Current directory used: E:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/ 9/23/2021 12:13:02 PM SINGLEP Boot up FleetOS (0.2365s) 9/23/2021 12:13:02 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8066 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3392 systemMemorySize: 16341 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/23/2021 12:13:03 PM SINGLEP Check System Logs For Rogue Intelligence (1.1215s) 9/23/2021 12:13:03 PM SINGLEP Inspect Aft Hatches (0.2245s) 9/23/2021 12:13:03 PM SINGLEP Found 513 xml files in 120 folders in 82ms 9/23/2021 12:13:13 PM SINGLEP Check For Extra Modules (10.3367s) 9/23/2021 12:13:13 PM SINGLEP 513 Xml Files Parsed in 10,252ms 9/23/2021 12:13:13 PM SINGLEP Gather Ancient Lifeforms (0.0080s) 9/23/2021 12:13:13 PM 3.700 SINGLEP Game Version: 3.700 9/23/2021 12:13:13 PM 3.700 SINGLEP Eject Trash Into Hyperspace (0.0675s) 9/23/2021 12:13:13 PM 3.700 SINGLEP Bring Cloaking Systems Online (0.1082s) 9/23/2021 12:13:13 PM 3.700 SINGLEP Update mod and expansion statuses! 9/23/2021 12:13:13 PM 3.700 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 9/23/2021 12:13:13 PM 3.700 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) SuperSaiyanOverlord (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 9/23/2021 12:13:13 PM 3.700 SINGLEP Check Nearby Stellar Masses (0.0371s) 9/23/2021 12:13:13 PM 3.700 SINGLEP 513 Xml Files Checked For Exp/Mod Status in 38ms 9/23/2021 12:13:14 PM 3.700 SINGLEP Pruning Excess Brain Cells (0.1450s) 9/23/2021 12:13:14 PM 3.700 SINGLEP No resolution change was required. 9/23/2021 12:13:14 PM 3.700 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/23/2021 12:13:14 PM 3.700 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 9/23/2021 12:13:14 PM 3.700 SINGLEP Remembering Alamo (0.8047s) 9/23/2021 12:13:17 PM 3.700 SINGLEP Calculate Odds Of Success (2.6964s) 9/23/2021 12:13:20 PM 3.700 SINGLEP Briefly Panic (3.0550s) 9/23/2021 12:13:21 PM 3.700 SINGLEP Install Confidence Routines (0.5823s) 9/23/2021 12:13:25 PM 3.700 SINGLEP Late Axionic Computations (4.1666s) 9/23/2021 12:13:25 PM 3.700 SINGLEP Acquiring Towel (0.0360s) 9/23/2021 12:13:25 PM 3.700 SINGLEP Inhibiting Visual Scans (0.0811s) 9/23/2021 12:13:26 PM 3.700 SINGLEP Ejecting Tactical Core (1.1644s) 9/23/2021 12:13:26 PM 3.700 SINGLEP Grouping Flow Fields (0.0340s) 9/23/2021 12:13:32 PM 3.700 SINGLEP Scattering Starfields (6.0027s) 9/23/2021 12:13:36 PM 3.700 SINGLEP Ejecting Distant Planets (4.1596s) 9/23/2021 12:13:36 PM 3.700 SINGLEP Calculating Firing Cones (0.0103s) 9/23/2021 12:13:37 PM 3.700 SINGLEP Violating Ship Part Bylaws (0.5756s) 9/23/2021 12:13:37 PM 3.700 SINGLEP Re-Aligning Objectives (0.1842s) 9/23/2021 12:14:39 PM 3.700 SINGLEP Re-inverting All Vacuum Chambers (62.3176s) 9/23/2021 12:14:39 PM 3.700 SINGLEP Post-Proton Surge (0.0210s) 9/23/2021 12:14:39 PM 3.700 SINGLEP We have 30 sapper difficulties 9/23/2021 12:14:40 PM 3.700 SINGLEP Background Radiation Taste Test (0.0722s) 9/23/2021 12:14:40 PM 3.700 SINGLEP Shuffling Chairs On Command Deck (0.0570s) 9/23/2021 12:14:40 PM 3.700 SINGLEP Windshield Wiping (0.2173s) 9/23/2021 12:14:40 PM 3.700 SINGLEP Last Organizational Modeling (0.3218s) 9/23/2021 12:14:40 PM 3.700 SINGLEP Stimulate Modulation (0.1789s) 9/23/2021 12:14:40 PM 3.700 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 9/23/2021 12:14:40 PM 3.700 SINGLEP Order Cores By Seniority (0.0220s) 9/23/2021 12:14:40 PM 3.700 SINGLEP DELAYED1: Info: will dump 1503 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 9/23/2021 12:14:42 PM 3.700 SINGLEP Final Checks (1.6630s) 9/23/2021 12:14:42 PM 3.700 SINGLEP Load Historical Documents (0.0090s) 9/23/2021 12:14:42 PM 3.700 SINGLEP 100.7 seconds total load time. Check System Logs For Rogue Intelligence (1.1s) Check For Extra Modules (10.3s) Remembering Alamo (0.8s) Calculate Odds Of Success (2.7s) Briefly Panic (3.1s) Install Confidence Routines (0.6s) Late Axionic Computations (4.2s) Ejecting Tactical Core (1.2s) Scattering Starfields (6.0s) Ejecting Distant Planets (4.2s) Violating Ship Part Bylaws (0.6s) Re-inverting All Vacuum Chambers (62.3s) Last Organizational Modeling (0.3s) Final Checks (1.7s) 9/23/2021 12:14:43 PM 3.700 SINGLEP Hello Steam user 'Celestial Seaweed' 9/23/2021 12:14:49 PM 3.700 SINGLEP Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 9/23/2021 12:14:49 PM 3.700 SINGLEP null possible names 9/23/2021 12:14:49 PM 3.700 SINGLEP loading as template 9/23/2021 12:14:49 PM 3.700 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 9/23/2021 12:14:49 PM 3.700 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 9/23/2021 12:14:49 PM 3.700 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 9/23/2021 12:14:49 PM 3.700 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 9/23/2021 12:14:49 PM 3.700 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 9/23/2021 12:14:49 PM 3.700 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 9/23/2021 12:14:49 PM 3.700 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 9/23/2021 12:14:49 PM 3.700 SINGLEP Finish load save in 476.2ms 9/23/2021 12:14:49 PM 3.700 SINGLEP Start Generate Partial Map with Dissonance and seed 548392971 and planet count 80 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) 9/23/2021 12:14:50 PM 3.700 SINGLEP PlayerAccount Star has now been put in control of faction 0 - Human Remnant. 9/23/2021 12:14:51 PM 3.700 SINGLEP Generate Partial Map Complete 1873ms Seed: 548392971 9/23/2021 12:15:02 PM 3.700 SINGLEP Start Generate Partial Map with Dissonance and seed 548392971 and planet count 80 and 17 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) 9/23/2021 12:15:02 PM 3.700 SINGLEP PlayerAccount Star is controlling faction 0 - Human Remnant already. 9/23/2021 12:15:02 PM 3.700 SINGLEP Generate Partial Map Complete 34ms Seed: 548392971 9/23/2021 12:15:22 PM 3.700 SINGLEP Start Generate FULL Map with Dissonance and seed 548392971 and planet count 80 and 17 factions (StartingMainGameAfterLobby NotLoadingAnything) 9/23/2021 12:15:22 PM 3.700 SINGLEP Calculated Initial Strengths For New Full Galaxy Map in 1ms 9/23/2021 12:15:22 PM 3.700 SINGLEP Generate FULL Map Complete 518ms Seed: 548392971 9/23/2021 12:20:16 PM 3.700 SINGLEP Exception in planet tooltip text generation at stage 2:System.Exception: Called ToString() method on TimeBasedPoolable Arcen.AIW2.External.PlannedWave at Arcen.Universal.TimeBasedPoolable`1[T].ToString () [0x0001d] in :0 at Arcen.AIW2.External.Window_InGameHoverPlanetInfo+bPanel+<>c__DisplayClass21_2.b__0 (Arcen.AIW2.External.PlannedWave wave) [0x00091] in :0 at WaveUtils+<>c__DisplayClass2_0.b__0 (Arcen.AIW2.Core.Faction faction) [0x000d8] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00012] in <6a65a7bd3b6d4e248156e6998beced5b>:0 at WaveUtils.DoForKnownWavesAgainstHumanWorlds (System.Func`2[T,TResult] processorDelegate) [0x0000e] in :0 at Arcen.AIW2.External.Window_InGameHoverPlanetInfo+bPanel.GetTextForPlanetLink (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, Arcen.AIW2.Core.GalaxyMapPlanetLinkBase link) [0x000d9] in :0 at Arcen.AIW2.External.Window_InGameHoverPlanetInfo+bPanel.GetTextToRender (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, System.Boolean& IsForPlanetLink) [0x0005a] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp) [0x00000] in :0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.External.Window_InGameHoverPlanetInfo+bPanel.GetTextToRender (Arcen.Universal.ArcenDoubleCharacterBuffer buffer, System.Boolean& IsForPlanetLink) [0x00000] in :0 at Arcen.AIW2.External.Window_InGameHoverPlanetInfo+bPanel.UpdateContentFromVolatile (Arcen.Universal.ArcenUIWrapperedUnityImage Image, Arcen.Universal.ArcenUI_Image+SubImageGroup _SubImages, Arcen.Universal.SubTextGroup _SubTexts) [0x00000] in :0 at Arcen.Universal.ArcenUI_ImageButton.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.ArcenUI_Window.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.ArcenUI.OnUpdateVolatileDataFromMainThread () [0x00000] in :0 at Arcen.Universal.Engine_Universal.OnUpdateFromMainThread () [0x00000] in :0 at Arcen.AIW2.Core.ArcenGameControllerBase.BaseUpdate () [0x00000] in <6a65a7bd3b6d4e248156e6998beced5b>:0 at ArcenGameController.Update () [0x00000] in :0 9/23/2021 12:24:39 PM 3.700 SINGLEP DELAYED2: Error B! Called CreateExternalBaseInfo() when BaseInfo was actually a different type, Arcen.AIW2.External.OutguardPerUnitBaseInfo on MarauderOutpost at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.CreateExternalBaseInfo[T] (System.String BaseInfoSourceName) [0x00000] in <6a65a7bd3b6d4e248156e6998beced5b>:0 at Arcen.AIW2.External.MarauderFactionDeepInfo.SpawnRaiders (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <279bd7dc243b4bbf9aca02a814e7204c>:0 at Arcen.AIW2.External.MarauderFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <279bd7dc243b4bbf9aca02a814e7204c>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <6a65a7bd3b6d4e248156e6998beced5b>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass67_0.b__7 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <6a65a7bd3b6d4e248156e6998beced5b>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 9/23/2021 12:24:39 PM 3.700 SINGLEP DELAYED3: Exception in DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly for faction Marauders(Index 3), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.MarauderFactionDeepInfo.SpawnRaiders (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00276] in <279bd7dc243b4bbf9aca02a814e7204c>:0 at Arcen.AIW2.External.MarauderFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00ae2] in <279bd7dc243b4bbf9aca02a814e7204c>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0007d] in <6a65a7bd3b6d4e248156e6998beced5b>:0 9/23/2021 12:27:56 PM SINGLEP Current directory used: E:/Steam/steamapps/common/AI War 2/ Process Count = 0 so PlayerDataDirectory used: E:/Steam/steamapps/common/AI War 2/PlayerData/ 9/23/2021 12:27:56 PM SINGLEP Boot up FleetOS (0.2319s) 9/23/2021 12:27:57 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19043) 64bit graphicsDeviceName: NVIDIA GeForce GTX 1650 graphicsDeviceID: 8066 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 3962 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-3770 CPU @ 3.40GHz processorCount: 8 processorFrequency: 3392 systemMemorySize: 16341 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 9/23/2021 12:27:57 PM SINGLEP Check System Logs For Rogue Intelligence (0.9001s) 9/23/2021 12:27:58 PM SINGLEP Inspect Aft Hatches (0.4906s) 9/23/2021 12:27:58 PM SINGLEP Found 513 xml files in 120 folders in 202ms 9/23/2021 12:28:08 PM SINGLEP Check For Extra Modules (10.3597s) 9/23/2021 12:28:08 PM SINGLEP 513 Xml Files Parsed in 10,164ms 9/23/2021 12:28:08 PM SINGLEP Gather Ancient Lifeforms (0.0160s) 9/23/2021 12:28:08 PM 3.700 SINGLEP Game Version: 3.700 9/23/2021 12:28:08 PM 3.700 SINGLEP Eject Trash Into Hyperspace (0.0652s) 9/23/2021 12:28:08 PM 3.700 SINGLEP Bring Cloaking Systems Online (0.1194s) 9/23/2021 12:28:08 PM 3.700 SINGLEP Update mod and expansion statuses! 9/23/2021 12:28:08 PM 3.700 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 9/23/2021 12:28:08 PM 3.700 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) DevourerChrysalis (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) KaizersMarauders (Disabled) MacrophageHistiocytes (Disabled) MacrophageHistiocytesSpireIntegration (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) SpireRailgunShop (Disabled) SuperchargeRaid (Disabled) SuperSaiyanOverlord (Disabled) TameDarkSpire (Disabled) TheReprocessers (Disabled) 9/23/2021 12:28:08 PM 3.700 SINGLEP Check Nearby Stellar Masses (0.0320s) 9/23/2021 12:28:08 PM 3.700 SINGLEP 513 Xml Files Checked For Exp/Mod Status in 13ms 9/23/2021 12:28:09 PM 3.700 SINGLEP Pruning Excess Brain Cells (0.1253s) 9/23/2021 12:28:09 PM 3.700 SINGLEP No resolution change was required. 9/23/2021 12:28:09 PM 3.700 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 9/23/2021 12:28:09 PM 3.700 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 9/23/2021 12:28:09 PM 3.700 SINGLEP Remembering Alamo (0.8517s) 9/23/2021 12:28:12 PM 3.700 SINGLEP Calculate Odds Of Success (2.8452s) 9/23/2021 12:28:15 PM 3.700 SINGLEP Briefly Panic (3.0388s) 9/23/2021 12:28:16 PM 3.700 SINGLEP Install Confidence Routines (0.6559s) 9/23/2021 12:28:21 PM 3.700 SINGLEP Late Axionic Computations (5.5023s) 9/23/2021 12:28:22 PM 3.700 SINGLEP Acquiring Towel (0.0390s) 9/23/2021 12:28:22 PM 3.700 SINGLEP Inhibiting Visual Scans (0.0768s) 9/23/2021 12:28:23 PM 3.700 SINGLEP Ejecting Tactical Core (1.2824s) 9/23/2021 12:28:23 PM 3.700 SINGLEP Grouping Flow Fields (0.0560s) 9/23/2021 12:28:29 PM 3.700 SINGLEP Dropping Starfields (6.0144s) 9/23/2021 12:28:33 PM 3.700 SINGLEP Resizing Distant Planets (4.1830s) 9/23/2021 12:28:33 PM 3.700 SINGLEP Calculating Firing Cones (0.0090s) 9/23/2021 12:28:34 PM 3.700 SINGLEP Developing New Ship Parts (0.6072s) 9/23/2021 12:28:34 PM 3.700 SINGLEP Re-Aligning Objectives (0.1865s) 9/23/2021 12:29:38 PM 3.700 SINGLEP Re-attaching Front Part (63.9317s) 9/23/2021 12:29:38 PM 3.700 SINGLEP Post-Proton Surge (0.0230s) 9/23/2021 12:29:38 PM 3.700 SINGLEP DELAYED1: We have 30 sapper difficulties 9/23/2021 12:29:38 PM 3.700 SINGLEP Background Radiation Taste Test (0.0662s) 9/23/2021 12:29:38 PM 3.700 SINGLEP Shuffling Chairs On Command Deck (0.0480s) 9/23/2021 12:29:38 PM 3.700 SINGLEP Windshield Wiping (0.1779s) 9/23/2021 12:29:38 PM 3.700 SINGLEP Last Organizational Modeling (0.2839s) 9/23/2021 12:29:39 PM 3.700 SINGLEP Stimulate Modulation (0.1879s) 9/23/2021 12:29:39 PM 3.700 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 9/23/2021 12:29:39 PM 3.700 SINGLEP Order Cores By Seniority (0.0080s) 9/23/2021 12:29:39 PM 3.700 SINGLEP DELAYED2: Info: will dump 1503 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 9/23/2021 12:29:40 PM 3.700 SINGLEP Final Checks (1.6637s) 9/23/2021 12:29:40 PM 3.700 SINGLEP Load Historical Documents (0.0120s) 9/23/2021 12:29:40 PM 3.700 SINGLEP 104.1 seconds total load time. Check System Logs For Rogue Intelligence (0.9s) Inspect Aft Hatches (0.5s) Check For Extra Modules (10.4s) Remembering Alamo (0.9s) Calculate Odds Of Success (2.8s) Briefly Panic (3.0s) Install Confidence Routines (0.7s) Late Axionic Computations (5.5s) Ejecting Tactical Core (1.3s) Dropping Starfields (6.0s) Resizing Distant Planets (4.2s) Developing New Ship Parts (0.6s) Re-attaching Front Part (63.9s) Last Organizational Modeling (0.3s) Final Checks (1.7s) 9/23/2021 12:29:41 PM 3.700 SINGLEP Hello Steam user 'Celestial Seaweed' 9/23/2021 12:29:55 PM 3.700 SINGLEP Start load save: E:/Steam/steamapps/common/AI War 2/PlayerData/Save/test\Autosave at 21m 17s.save Source1: AnythingElse Source3: LoadingSaveGame 9/23/2021 12:29:56 PM 3.700 SINGLEP Recalculated Strengths For Loaded Galaxy Map in 21ms 9/23/2021 12:29:56 PM 3.700 SINGLEP Finish load save in 784.1ms 9/23/2021 12:30:07 PM 3.700 SINGLEP DELAYED3: Error B! Called CreateExternalBaseInfo() when BaseInfo was actually a different type, Arcen.AIW2.External.OutguardPerUnitBaseInfo on MarauderOutpost at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.GameEntity_Squad.CreateExternalBaseInfo[T] (System.String BaseInfoSourceName) [0x00000] in <6a65a7bd3b6d4e248156e6998beced5b>:0 at Arcen.AIW2.External.MarauderFactionDeepInfo.SpawnRaiders (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <279bd7dc243b4bbf9aca02a814e7204c>:0 at Arcen.AIW2.External.MarauderFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <279bd7dc243b4bbf9aca02a814e7204c>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00000] in <6a65a7bd3b6d4e248156e6998beced5b>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass67_0.b__7 (Arcen.AIW2.Core.Faction faction) [0x00000] in :0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <6a65a7bd3b6d4e248156e6998beced5b>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_Second_PerSecondLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenExecutionContext.InnerRun () [0x00000] in :0 at Arcen.AIW2.External.ArcenThread.InternalActualThreadFunction () [0x00000] in :0 at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadHelper.ThreadStart () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 9/23/2021 12:30:07 PM 3.700 SINGLEP DELAYED4: Exception in DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly for faction Marauders(Index 3), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.MarauderFactionDeepInfo.SpawnRaiders (Arcen.AIW2.Core.Faction faction, Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00276] in <279bd7dc243b4bbf9aca02a814e7204c>:0 at Arcen.AIW2.External.MarauderFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00ae2] in <279bd7dc243b4bbf9aca02a814e7204c>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0007d] in <6a65a7bd3b6d4e248156e6998beced5b>:0