2/5/2022 3:26:50 PM 3.793 SINGLEP DELAYED33 TID19 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:26:50 PM 3.793 SINGLEP DELAYED34 TID19 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:26:51 PM 3.793 SINGLEP DELAYED35 TID13 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:26:51 PM 3.793 SINGLEP DELAYED36 TID13 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:26:52 PM 3.793 SINGLEP DELAYED37 TID36 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:26:52 PM 3.793 SINGLEP DELAYED38 TID36 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:26:53 PM 3.793 SINGLEP DELAYED39 TID50 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:26:53 PM 3.793 SINGLEP DELAYED40 TID50 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:26:54 PM 3.793 SINGLEP DELAYED41 TID22 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:26:54 PM 3.793 SINGLEP DELAYED42 TID22 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:26:55 PM 3.793 SINGLEP DELAYED43 TID43 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:26:55 PM 3.793 SINGLEP DELAYED44 TID43 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:26:56 PM 3.793 SINGLEP DELAYED45 TID24 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:26:56 PM 3.793 SINGLEP DELAYED46 TID24 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:26:57 PM 3.793 SINGLEP DELAYED47 TID31 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:26:57 PM 3.793 SINGLEP DELAYED48 TID31 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:26:58 PM 3.793 SINGLEP DELAYED49 TID34 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:26:58 PM 3.793 SINGLEP DELAYED50 TID34 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:26:59 PM 3.793 SINGLEP DELAYED51 TID53 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:26:59 PM 3.793 SINGLEP DELAYED52 TID53 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:00 PM 3.793 SINGLEP DELAYED53 TID38 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:00 PM 3.793 SINGLEP DELAYED54 TID38 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:01 PM 3.793 SINGLEP DELAYED55 TID12 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:01 PM 3.793 SINGLEP DELAYED56 TID12 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:01 PM 3.793 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3793_TheTurncoatQuestion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 3:27:05 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 3:27:05 PM SINGLEP Boot up FleetOS (0.1339s) 2/5/2022 3:27:05 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 3:27:06 PM 3.793 SINGLEP Game Version: 3.793 2/5/2022 3:27:06 PM 3.793 SINGLEP Check System Logs For Rogue Intelligence (0.3476s) 2/5/2022 3:27:06 PM 3.793 SINGLEP Inspect Aft Hatches (0.0130s) 2/5/2022 3:27:06 PM 3.793 SINGLEP Found 387 xml files in 122 folders in 26ms 2/5/2022 3:27:06 PM 3.793 SINGLEP Check For Extra Modules (0.3002s) 2/5/2022 3:27:06 PM 3.793 SINGLEP 387 Xml Files Parsed in 269ms 2/5/2022 3:27:06 PM 3.793 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/5/2022 3:27:06 PM 3.793 SINGLEP Eject Trash Into Hyperspace (0.0050s) 2/5/2022 3:27:06 PM 3.793 SINGLEP Bring Cloaking Systems Online (0.0130s) 2/5/2022 3:27:06 PM 3.793 SINGLEP Update mod and expansion statuses! 2/5/2022 3:27:06 PM 3.793 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 3:27:06 PM 3.793 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 3:27:06 PM 3.793 SINGLEP Check Nearby Stellar Masses (0.0160s) 2/5/2022 3:27:06 PM 3.793 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 3ms 2/5/2022 3:27:06 PM 3.793 SINGLEP Pruning Excess Brain Cells (0.0399s) 2/5/2022 3:27:06 PM 3.793 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 3:27:06 PM 3.793 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 3:27:06 PM 3.793 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 3:27:06 PM 3.793 SINGLEP Remembering Alamo (0.0658s) 2/5/2022 3:27:06 PM 3.793 SINGLEP Calculate Odds Of Success (0.1107s) 2/5/2022 3:27:06 PM 3.793 SINGLEP Briefly Panic (0.1145s) 2/5/2022 3:27:07 PM 3.793 SINGLEP Install Confidence Routines (0.2909s) 2/5/2022 3:27:07 PM 3.793 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 3:27:07 PM 3.793 SINGLEP Late Axionic Computations (0.1369s) 2/5/2022 3:27:07 PM 3.793 SINGLEP Acquiring Towel (0.0160s) 2/5/2022 3:27:07 PM 3.793 SINGLEP Inhibiting Visual Scans (0.0110s) 2/5/2022 3:27:07 PM 3.793 SINGLEP Ejecting Tactical Core (0.0429s) 2/5/2022 3:27:07 PM 3.793 SINGLEP Grouping Flow Fields (0.0259s) 2/5/2022 3:27:07 PM 3.793 SINGLEP Fearing Starfields (0.0728s) 2/5/2022 3:27:07 PM 3.793 SINGLEP Blowing Up Distant Planets (0.0848s) 2/5/2022 3:27:07 PM 3.793 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 3:27:07 PM 3.793 SINGLEP Calculating Firing Cones (0.0209s) 2/5/2022 3:27:07 PM 3.793 SINGLEP Offending Sentient Ship Parts (0.3800s) 2/5/2022 3:27:08 PM 3.793 SINGLEP Re-Aligning Objectives (0.7261s) 2/5/2022 3:27:09 PM 3.793 SINGLEP Ejecting Data Cores (0.6832s) 2/5/2022 3:27:09 PM 3.793 SINGLEP Post-Proton Surge (0.0120s) 2/5/2022 3:27:09 PM 3.793 SINGLEP DELAYED1 TID17 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:27:09 PM 3.793 SINGLEP DELAYED2 TID17 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:27:09 PM 3.793 SINGLEP DELAYED3 TID17 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:27:09 PM 3.793 SINGLEP DELAYED4 TID17 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:27:09 PM 3.793 SINGLEP DELAYED5 TID17 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:27:09 PM 3.793 SINGLEP DELAYED6 TID17 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 3:27:09 PM 3.793 SINGLEP DELAYED7 TID17 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:27:09 PM 3.793 SINGLEP DELAYED8 TID17 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:27:09 PM 3.793 SINGLEP DELAYED9 TID17 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:27:09 PM 3.793 SINGLEP DELAYED10 TID17 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:27:09 PM 3.793 SINGLEP DELAYED11 TID17 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:27:09 PM 3.793 SINGLEP DELAYED12 TID17 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:27:09 PM 3.793 SINGLEP DELAYED13 TID17 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:27:09 PM 3.793 SINGLEP Background Radiation Taste Test (0.0205s) 2/5/2022 3:27:09 PM 3.793 SINGLEP Shuffling Chairs On Command Deck (0.0110s) 2/5/2022 3:27:09 PM 3.793 SINGLEP Windshield Wiping (0.0738s) 2/5/2022 3:27:09 PM 3.793 SINGLEP Last Organizational Modeling (0.2170s) 2/5/2022 3:27:09 PM 3.793 SINGLEP Stimulate Modulation (0.1862s) 2/5/2022 3:27:09 PM 3.793 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 3:27:09 PM 3.793 SINGLEP Order Cores By Seniority (0.0050s) 2/5/2022 3:27:09 PM 3.793 SINGLEP DELAYED14 TID9 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 3:27:10 PM 3.793 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 3:27:10 PM 3.793 SINGLEP Final Checks (0.2902s) 2/5/2022 3:27:10 PM 3.793 SINGLEP Load Historical Documents (0.0030s) 2/5/2022 3:27:10 PM 3.793 SINGLEP 4.5 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Offending Sentient Ship Parts (0.4s) Re-Aligning Objectives (0.7s) Ejecting Data Cores (0.7s) Final Checks (0.3s) 2/5/2022 3:27:12 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 3:27:12 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 3:27:13 PM 3.793 SINGLEP Finish load save in 802ms 2/5/2022 3:27:13 PM 3.793 SINGLEP DELAYED15 TID18 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:13 PM 3.793 SINGLEP DELAYED16 TID18 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:14 PM 3.793 SINGLEP DELAYED17 TID21 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:14 PM 3.793 SINGLEP DELAYED18 TID21 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:15 PM 3.793 SINGLEP DELAYED19 TID21 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:15 PM 3.793 SINGLEP DELAYED20 TID21 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:16 PM 3.793 SINGLEP DELAYED21 TID23 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:16 PM 3.793 SINGLEP DELAYED22 TID23 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:17 PM 3.793 SINGLEP DELAYED23 TID20 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:17 PM 3.793 SINGLEP DELAYED24 TID20 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:18 PM 3.793 SINGLEP DELAYED25 TID16 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:18 PM 3.793 SINGLEP DELAYED26 TID16 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:19 PM 3.793 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3793_TheTurncoatQuestion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 3:27:24 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 3:27:24 PM SINGLEP Boot up FleetOS (0.1267s) 2/5/2022 3:27:24 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 3:27:25 PM 3.793 SINGLEP Game Version: 3.793 2/5/2022 3:27:25 PM 3.793 SINGLEP Check System Logs For Rogue Intelligence (0.3442s) 2/5/2022 3:27:25 PM 3.793 SINGLEP Inspect Aft Hatches (0.0130s) 2/5/2022 3:27:25 PM 3.793 SINGLEP Found 387 xml files in 122 folders in 28ms 2/5/2022 3:27:25 PM 3.793 SINGLEP Check For Extra Modules (0.3560s) 2/5/2022 3:27:25 PM 3.793 SINGLEP 387 Xml Files Parsed in 325ms 2/5/2022 3:27:25 PM 3.793 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/5/2022 3:27:25 PM 3.793 SINGLEP Eject Trash Into Hyperspace (0.0020s) 2/5/2022 3:27:25 PM 3.793 SINGLEP Bring Cloaking Systems Online (0.0189s) 2/5/2022 3:27:25 PM 3.793 SINGLEP Update mod and expansion statuses! 2/5/2022 3:27:25 PM 3.793 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 3:27:25 PM 3.793 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 3:27:25 PM 3.793 SINGLEP Check Nearby Stellar Masses (0.0160s) 2/5/2022 3:27:25 PM 3.793 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 3ms 2/5/2022 3:27:25 PM 3.793 SINGLEP Pruning Excess Brain Cells (0.0399s) 2/5/2022 3:27:25 PM 3.793 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 3:27:25 PM 3.793 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 3:27:25 PM 3.793 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 3:27:25 PM 3.793 SINGLEP Remembering Alamo (0.0658s) 2/5/2022 3:27:25 PM 3.793 SINGLEP Calculate Odds Of Success (0.1082s) 2/5/2022 3:27:25 PM 3.793 SINGLEP Briefly Panic (0.1157s) 2/5/2022 3:27:27 PM 3.793 SINGLEP Install Confidence Routines (1.2428s) 2/5/2022 3:27:27 PM 3.793 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 3:27:27 PM 3.793 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 3:27:27 PM 3.793 SINGLEP Late Axionic Computations (0.1504s) 2/5/2022 3:27:27 PM 3.793 SINGLEP Acquiring Towel (0.0160s) 2/5/2022 3:27:27 PM 3.793 SINGLEP Inhibiting Visual Scans (0.0130s) 2/5/2022 3:27:27 PM 3.793 SINGLEP Ejecting Tactical Core (0.0529s) 2/5/2022 3:27:27 PM 3.793 SINGLEP Grouping Flow Fields (0.0329s) 2/5/2022 3:27:27 PM 3.793 SINGLEP Challenging Starfields (0.0926s) 2/5/2022 3:27:27 PM 3.793 SINGLEP Browsing Distant Planets (0.0987s) 2/5/2022 3:27:27 PM 3.793 SINGLEP Calculating Firing Cones (0.0080s) 2/5/2022 3:27:27 PM 3.793 SINGLEP Offending Sentient Ship Parts (0.2842s) 2/5/2022 3:27:27 PM 3.793 SINGLEP Re-Aligning Objectives (0.0549s) 2/5/2022 3:27:28 PM 3.793 SINGLEP Isolating Thorium (0.6375s) 2/5/2022 3:27:28 PM 3.793 SINGLEP Post-Proton Surge (0.0170s) 2/5/2022 3:27:28 PM 3.793 SINGLEP DELAYED1 TID20 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:27:28 PM 3.793 SINGLEP DELAYED2 TID20 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:27:28 PM 3.793 SINGLEP DELAYED3 TID20 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:27:28 PM 3.793 SINGLEP DELAYED4 TID20 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:27:28 PM 3.793 SINGLEP DELAYED5 TID20 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:27:28 PM 3.793 SINGLEP DELAYED6 TID20 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 3:27:28 PM 3.793 SINGLEP DELAYED7 TID20 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:27:28 PM 3.793 SINGLEP DELAYED8 TID20 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:27:28 PM 3.793 SINGLEP DELAYED9 TID20 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:27:28 PM 3.793 SINGLEP DELAYED10 TID20 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:27:28 PM 3.793 SINGLEP DELAYED11 TID20 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:27:28 PM 3.793 SINGLEP DELAYED12 TID20 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:27:28 PM 3.793 SINGLEP DELAYED13 TID20 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:27:28 PM 3.793 SINGLEP Background Radiation Taste Test (0.0349s) 2/5/2022 3:27:28 PM 3.793 SINGLEP Shuffling Chairs On Command Deck (0.0229s) 2/5/2022 3:27:28 PM 3.793 SINGLEP Windshield Wiping (0.0913s) 2/5/2022 3:27:28 PM 3.793 SINGLEP Last Organizational Modeling (0.2159s) 2/5/2022 3:27:29 PM 3.793 SINGLEP Stimulate Modulation (0.1853s) 2/5/2022 3:27:29 PM 3.793 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 3:27:29 PM 3.793 SINGLEP Order Cores By Seniority (0.0050s) 2/5/2022 3:27:28 PM 3.793 SINGLEP DELAYED14 TID18 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 3:27:29 PM 3.793 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 3:27:29 PM 3.793 SINGLEP Final Checks (0.2894s) 2/5/2022 3:27:29 PM 3.793 SINGLEP Load Historical Documents (0.0020s) 2/5/2022 3:27:29 PM 3.793 SINGLEP 4.8 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Install Confidence Routines (1.2s) Offending Sentient Ship Parts (0.3s) Isolating Thorium (0.6s) Final Checks (0.3s) 2/5/2022 3:27:31 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 3:27:31 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 3:27:32 PM 3.793 SINGLEP Finish load save in 789ms 2/5/2022 3:27:32 PM 3.793 SINGLEP DELAYED15 TID24 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:32 PM 3.793 SINGLEP DELAYED16 TID24 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:33 PM 3.793 SINGLEP DELAYED17 TID7 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:33 PM 3.793 SINGLEP DELAYED18 TID7 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:34 PM 3.793 SINGLEP DELAYED19 TID16 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:34 PM 3.793 SINGLEP DELAYED20 TID16 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:35 PM 3.793 SINGLEP DELAYED21 TID23 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:35 PM 3.793 SINGLEP DELAYED22 TID23 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:36 PM 3.793 SINGLEP DELAYED23 TID12 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:36 PM 3.793 SINGLEP DELAYED24 TID12 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:37 PM 3.793 SINGLEP DELAYED25 TID24 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:37 PM 3.793 SINGLEP DELAYED26 TID24 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:38 PM 3.793 SINGLEP DELAYED27 TID14 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:38 PM 3.793 SINGLEP DELAYED28 TID14 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:39 PM 3.793 SINGLEP DELAYED29 TID18 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:39 PM 3.793 SINGLEP DELAYED30 TID18 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:40 PM 3.793 SINGLEP DELAYED31 TID25 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:40 PM 3.793 SINGLEP DELAYED32 TID25 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:41 PM 3.793 SINGLEP DELAYED33 TID21 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:41 PM 3.793 SINGLEP DELAYED34 TID21 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:42 PM 3.793 SINGLEP DELAYED35 TID18 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:42 PM 3.793 SINGLEP DELAYED36 TID18 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:43 PM 3.793 SINGLEP DELAYED37 TID23 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:43 PM 3.793 SINGLEP DELAYED38 TID23 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:44 PM 3.793 SINGLEP DELAYED39 TID5 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:44 PM 3.793 SINGLEP DELAYED40 TID5 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:45 PM 3.793 SINGLEP DELAYED41 TID11 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:45 PM 3.793 SINGLEP DELAYED42 TID11 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:46 PM 3.793 SINGLEP DELAYED43 TID5 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:46 PM 3.793 SINGLEP DELAYED44 TID5 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:47 PM 3.793 SINGLEP DELAYED45 TID22 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:47 PM 3.793 SINGLEP DELAYED46 TID22 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:48 PM 3.793 SINGLEP DELAYED47 TID5 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:48 PM 3.793 SINGLEP DELAYED48 TID5 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:27:48 PM 3.793 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3793_TheTurncoatQuestion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 3:28:15 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 3:28:15 PM SINGLEP Boot up FleetOS (0.1262s) 2/5/2022 3:28:15 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 3:28:15 PM 3.793 SINGLEP Game Version: 3.793 2/5/2022 3:28:15 PM 3.793 SINGLEP Check System Logs For Rogue Intelligence (0.3620s) 2/5/2022 3:28:15 PM 3.793 SINGLEP Inspect Aft Hatches (0.0120s) 2/5/2022 3:28:15 PM 3.793 SINGLEP Found 387 xml files in 122 folders in 27ms 2/5/2022 3:28:16 PM 3.793 SINGLEP Check For Extra Modules (0.3471s) 2/5/2022 3:28:16 PM 3.793 SINGLEP 387 Xml Files Parsed in 316ms 2/5/2022 3:28:16 PM 3.793 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/5/2022 3:28:16 PM 3.793 SINGLEP Eject Trash Into Hyperspace (0.0030s) 2/5/2022 3:28:16 PM 3.793 SINGLEP Bring Cloaking Systems Online (0.0189s) 2/5/2022 3:28:16 PM 3.793 SINGLEP Update mod and expansion statuses! 2/5/2022 3:28:16 PM 3.793 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 3:28:16 PM 3.793 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 3:28:16 PM 3.793 SINGLEP Check Nearby Stellar Masses (0.0160s) 2/5/2022 3:28:16 PM 3.793 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 4ms 2/5/2022 3:28:16 PM 3.793 SINGLEP Pruning Excess Brain Cells (0.0399s) 2/5/2022 3:28:16 PM 3.793 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 3:28:16 PM 3.793 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 3:28:16 PM 3.793 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 3:28:16 PM 3.793 SINGLEP Remembering Alamo (0.0670s) 2/5/2022 3:28:16 PM 3.793 SINGLEP Calculate Odds Of Success (0.1147s) 2/5/2022 3:28:16 PM 3.793 SINGLEP Briefly Panic (0.1167s) 2/5/2022 3:28:16 PM 3.793 SINGLEP Install Confidence Routines (0.2994s) 2/5/2022 3:28:16 PM 3.793 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 3:28:17 PM 3.793 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 3:28:17 PM 3.793 SINGLEP Late Axionic Computations (1.0009s) 2/5/2022 3:28:18 PM 3.793 SINGLEP Acquiring Towel (0.0588s) 2/5/2022 3:28:18 PM 3.793 SINGLEP Inhibiting Visual Scans (0.0150s) 2/5/2022 3:28:18 PM 3.793 SINGLEP Ejecting Tactical Core (0.0524s) 2/5/2022 3:28:18 PM 3.793 SINGLEP Grouping Flow Fields (0.0329s) 2/5/2022 3:28:18 PM 3.793 SINGLEP Challenging Starfields (0.0937s) 2/5/2022 3:28:18 PM 3.793 SINGLEP Verifying Distant Planets (0.1147s) 2/5/2022 3:28:18 PM 3.793 SINGLEP Calculating Firing Cones (0.0092s) 2/5/2022 3:28:18 PM 3.793 SINGLEP Discontinue Your Favorite Ship Parts (0.2982s) 2/5/2022 3:28:18 PM 3.793 SINGLEP Re-Aligning Objectives (0.0549s) 2/5/2022 3:28:19 PM 3.793 SINGLEP Reversing Particle Flux (0.6459s) 2/5/2022 3:28:19 PM 3.793 SINGLEP Post-Proton Surge (0.0160s) 2/5/2022 3:28:19 PM 3.793 SINGLEP DELAYED1 TID26 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:28:19 PM 3.793 SINGLEP DELAYED2 TID26 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:28:19 PM 3.793 SINGLEP DELAYED3 TID26 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:28:19 PM 3.793 SINGLEP DELAYED4 TID26 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:28:19 PM 3.793 SINGLEP DELAYED5 TID26 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:28:19 PM 3.793 SINGLEP DELAYED6 TID26 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 3:28:19 PM 3.793 SINGLEP DELAYED7 TID26 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:28:19 PM 3.793 SINGLEP DELAYED8 TID26 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:28:19 PM 3.793 SINGLEP DELAYED9 TID26 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:28:19 PM 3.793 SINGLEP DELAYED10 TID26 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:28:19 PM 3.793 SINGLEP DELAYED11 TID26 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:28:19 PM 3.793 SINGLEP DELAYED12 TID26 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:28:19 PM 3.793 SINGLEP DELAYED13 TID26 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:28:19 PM 3.793 SINGLEP Background Radiation Taste Test (0.0389s) 2/5/2022 3:28:19 PM 3.793 SINGLEP Shuffling Chairs On Command Deck (0.0229s) 2/5/2022 3:28:19 PM 3.793 SINGLEP Windshield Wiping (0.1147s) 2/5/2022 3:28:19 PM 3.793 SINGLEP Last Organizational Modeling (0.2224s) 2/5/2022 3:28:19 PM 3.793 SINGLEP Stimulate Modulation (0.1913s) 2/5/2022 3:28:19 PM 3.793 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 3:28:19 PM 3.793 SINGLEP Order Cores By Seniority (0.0060s) 2/5/2022 3:28:19 PM 3.793 SINGLEP DELAYED14 TID29 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 3:28:20 PM 3.793 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 3:28:20 PM 3.793 SINGLEP Final Checks (0.2890s) 2/5/2022 3:28:20 PM 3.793 SINGLEP Load Historical Documents (0.0030s) 2/5/2022 3:28:20 PM 3.793 SINGLEP 4.8 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Late Axionic Computations (1.0s) Discontinue Your Favorite Ship Parts (0.3s) Reversing Particle Flux (0.6s) Final Checks (0.3s) 2/5/2022 3:28:22 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 3:28:22 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 3:28:23 PM 3.793 SINGLEP Finish load save in 802ms 2/5/2022 3:28:23 PM 3.793 SINGLEP DELAYED15 TID13 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:23 PM 3.793 SINGLEP DELAYED16 TID13 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:24 PM 3.793 SINGLEP DELAYED17 TID14 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:24 PM 3.793 SINGLEP DELAYED18 TID14 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:25 PM 3.793 SINGLEP DELAYED19 TID22 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:25 PM 3.793 SINGLEP DELAYED20 TID22 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:26 PM 3.793 SINGLEP DELAYED21 TID17 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:26 PM 3.793 SINGLEP DELAYED22 TID17 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:27 PM 3.793 SINGLEP DELAYED23 TID28 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:27 PM 3.793 SINGLEP DELAYED24 TID28 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:28 PM 3.793 SINGLEP DELAYED25 TID22 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:28 PM 3.793 SINGLEP DELAYED26 TID22 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:29 PM 3.793 SINGLEP DELAYED27 TID18 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:29 PM 3.793 SINGLEP DELAYED28 TID18 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:30 PM 3.793 SINGLEP DELAYED29 TID10 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:30 PM 3.793 SINGLEP DELAYED30 TID10 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:31 PM 3.793 SINGLEP DELAYED31 TID25 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:31 PM 3.793 SINGLEP DELAYED32 TID25 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:32 PM 3.793 SINGLEP DELAYED33 TID24 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:32 PM 3.793 SINGLEP DELAYED34 TID24 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:33 PM 3.793 SINGLEP DELAYED35 TID6 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:33 PM 3.793 SINGLEP DELAYED36 TID6 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:34 PM 3.793 SINGLEP DELAYED37 TID33 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:34 PM 3.793 SINGLEP DELAYED38 TID33 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:35 PM 3.793 SINGLEP DELAYED39 TID8 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:35 PM 3.793 SINGLEP DELAYED40 TID8 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:36 PM 3.793 SINGLEP DELAYED41 TID13 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:36 PM 3.793 SINGLEP DELAYED42 TID13 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:28:36 PM 3.793 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3793_TheTurncoatQuestion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 3:29:58 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 3:29:58 PM SINGLEP Boot up FleetOS (0.1267s) 2/5/2022 3:29:58 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 3:29:59 PM 3.793 SINGLEP Game Version: 3.793 2/5/2022 3:29:59 PM 3.793 SINGLEP Check System Logs For Rogue Intelligence (0.2774s) 2/5/2022 3:29:59 PM 3.793 SINGLEP Inspect Aft Hatches (0.0130s) 2/5/2022 3:29:59 PM 3.793 SINGLEP Found 387 xml files in 122 folders in 27ms 2/5/2022 3:29:59 PM 3.793 SINGLEP Check For Extra Modules (0.2972s) 2/5/2022 3:29:59 PM 3.793 SINGLEP 387 Xml Files Parsed in 266ms 2/5/2022 3:29:59 PM 3.793 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/5/2022 3:29:59 PM 3.793 SINGLEP Eject Trash Into Hyperspace (0.0030s) 2/5/2022 3:29:59 PM 3.793 SINGLEP Bring Cloaking Systems Online (0.0150s) 2/5/2022 3:29:59 PM 3.793 SINGLEP Update mod and expansion statuses! 2/5/2022 3:29:59 PM 3.793 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 3:29:59 PM 3.793 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 3:29:59 PM 3.793 SINGLEP Check Nearby Stellar Masses (0.0160s) 2/5/2022 3:29:59 PM 3.793 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 4ms 2/5/2022 3:29:59 PM 3.793 SINGLEP Pruning Excess Brain Cells (0.0449s) 2/5/2022 3:29:59 PM 3.793 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 3:29:59 PM 3.793 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 3:29:59 PM 3.793 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 3:29:59 PM 3.793 SINGLEP Remembering Alamo (0.0658s) 2/5/2022 3:29:59 PM 3.793 SINGLEP Calculate Odds Of Success (0.1087s) 2/5/2022 3:29:59 PM 3.793 SINGLEP Briefly Panic (0.1287s) 2/5/2022 3:30:00 PM 3.793 SINGLEP Install Confidence Routines (0.2920s) 2/5/2022 3:30:00 PM 3.793 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 3:30:00 PM 3.793 SINGLEP Late Axionic Computations (0.1415s) 2/5/2022 3:30:00 PM 3.793 SINGLEP Acquiring Towel (0.0170s) 2/5/2022 3:30:00 PM 3.793 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 3:30:00 PM 3.793 SINGLEP Inhibiting Visual Scans (0.0249s) 2/5/2022 3:30:00 PM 3.793 SINGLEP Ejecting Tactical Core (0.0439s) 2/5/2022 3:30:00 PM 3.793 SINGLEP Grouping Flow Fields (0.0309s) 2/5/2022 3:30:00 PM 3.793 SINGLEP Exploding Starfields (0.0778s) 2/5/2022 3:30:00 PM 3.793 SINGLEP Discovering Distant Planets (0.6079s) 2/5/2022 3:30:01 PM 3.793 SINGLEP Calculating Firing Cones (0.1498s) 2/5/2022 3:30:01 PM 3.793 SINGLEP Developing New Ship Parts (0.5876s) 2/5/2022 3:30:01 PM 3.793 SINGLEP Re-Aligning Objectives (0.0559s) 2/5/2022 3:30:02 PM 3.793 SINGLEP Weaponizing Cryonics (0.6483s) 2/5/2022 3:30:02 PM 3.793 SINGLEP Post-Proton Surge (0.0140s) 2/5/2022 3:30:02 PM 3.793 SINGLEP DELAYED1 TID11 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:30:02 PM 3.793 SINGLEP DELAYED2 TID11 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:30:02 PM 3.793 SINGLEP DELAYED3 TID11 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:30:02 PM 3.793 SINGLEP DELAYED4 TID11 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:30:02 PM 3.793 SINGLEP DELAYED5 TID11 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:30:02 PM 3.793 SINGLEP DELAYED6 TID11 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 3:30:02 PM 3.793 SINGLEP DELAYED7 TID11 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:30:02 PM 3.793 SINGLEP DELAYED8 TID11 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:30:02 PM 3.793 SINGLEP DELAYED9 TID11 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:30:02 PM 3.793 SINGLEP DELAYED10 TID11 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:30:02 PM 3.793 SINGLEP DELAYED11 TID11 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:30:02 PM 3.793 SINGLEP DELAYED12 TID11 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:30:02 PM 3.793 SINGLEP DELAYED13 TID11 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:30:02 PM 3.793 SINGLEP Background Radiation Taste Test (0.0279s) 2/5/2022 3:30:02 PM 3.793 SINGLEP Shuffling Chairs On Command Deck (0.0170s) 2/5/2022 3:30:02 PM 3.793 SINGLEP Windshield Wiping (0.0858s) 2/5/2022 3:30:02 PM 3.793 SINGLEP Last Organizational Modeling (0.2144s) 2/5/2022 3:30:02 PM 3.793 SINGLEP Stimulate Modulation (0.1821s) 2/5/2022 3:30:02 PM 3.793 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 3:30:02 PM 3.793 SINGLEP Order Cores By Seniority (0.0050s) 2/5/2022 3:30:02 PM 3.793 SINGLEP DELAYED14 TID14 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 3:30:03 PM 3.793 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 3:30:03 PM 3.793 SINGLEP Final Checks (0.2992s) 2/5/2022 3:30:03 PM 3.793 SINGLEP Load Historical Documents (0.0020s) 2/5/2022 3:30:03 PM 3.793 SINGLEP 4.6 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Discovering Distant Planets (0.6s) Developing New Ship Parts (0.6s) Weaponizing Cryonics (0.6s) Final Checks (0.3s) 2/5/2022 3:30:06 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 3:30:07 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 3:30:07 PM 3.793 SINGLEP Finish load save in 785ms 2/5/2022 3:30:07 PM 3.793 SINGLEP DELAYED15 TID11 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:30:07 PM 3.793 SINGLEP DELAYED16 TID11 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:30:08 PM 3.793 SINGLEP DELAYED17 TID8 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:30:08 PM 3.793 SINGLEP DELAYED18 TID8 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:30:09 PM 3.793 SINGLEP DELAYED19 TID18 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:30:09 PM 3.793 SINGLEP DELAYED20 TID18 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:30:10 PM 3.793 SINGLEP DELAYED21 TID20 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:30:10 PM 3.793 SINGLEP DELAYED22 TID20 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:30:11 PM 3.793 SINGLEP DELAYED23 TID15 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:30:11 PM 3.793 SINGLEP DELAYED24 TID15 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:30:12 PM 3.793 SINGLEP DELAYED25 TID14 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:30:12 PM 3.793 SINGLEP DELAYED26 TID14 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:30:13 PM 3.793 SINGLEP DELAYED27 TID12 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:30:13 PM 3.793 SINGLEP DELAYED28 TID12 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:31:52 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 3:31:52 PM SINGLEP Boot up FleetOS (0.2094s) 2/5/2022 3:31:52 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 3:31:53 PM 3.793 SINGLEP Game Version: 3.793 2/5/2022 3:31:53 PM 3.793 SINGLEP Check System Logs For Rogue Intelligence (0.5986s) 2/5/2022 3:31:53 PM 3.793 SINGLEP Inspect Aft Hatches (0.1405s) 2/5/2022 3:31:53 PM 3.793 SINGLEP Found 387 xml files in 122 folders in 27ms 2/5/2022 3:31:54 PM 3.793 SINGLEP Check For Extra Modules (1.4855s) 2/5/2022 3:31:54 PM 3.793 SINGLEP 387 Xml Files Parsed in 1,454ms 2/5/2022 3:31:54 PM 3.793 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/5/2022 3:31:54 PM 3.793 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 3:31:54 PM 3.793 SINGLEP Eject Trash Into Hyperspace (0.3152s) 2/5/2022 3:31:55 PM 3.793 SINGLEP Bring Cloaking Systems Online (0.2443s) 2/5/2022 3:31:55 PM 3.793 SINGLEP Update mod and expansion statuses! 2/5/2022 3:31:55 PM 3.793 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 3:31:55 PM 3.793 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 3:31:55 PM 3.793 SINGLEP Check Nearby Stellar Masses (0.0689s) 2/5/2022 3:31:55 PM 3.793 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 8ms 2/5/2022 3:31:55 PM 3.793 SINGLEP Pruning Excess Brain Cells (0.0708s) 2/5/2022 3:31:55 PM 3.793 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 3:31:55 PM 3.793 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 3:31:55 PM 3.793 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 3:31:55 PM 3.793 SINGLEP Remembering Alamo (0.3226s) 2/5/2022 3:31:56 PM 3.793 SINGLEP Calculate Odds Of Success (0.9506s) 2/5/2022 3:31:57 PM 3.793 SINGLEP Briefly Panic (0.6071s) 2/5/2022 3:31:57 PM 3.793 SINGLEP Install Confidence Routines (0.3310s) 2/5/2022 3:31:57 PM 3.793 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 3:31:59 PM 3.793 SINGLEP Late Axionic Computations (1.4533s) 2/5/2022 3:31:59 PM 3.793 SINGLEP Acquiring Towel (0.0234s) 2/5/2022 3:31:59 PM 3.793 SINGLEP Inhibiting Visual Scans (0.0419s) 2/5/2022 3:31:59 PM 3.793 SINGLEP Ejecting Tactical Core (0.4176s) 2/5/2022 3:31:59 PM 3.793 SINGLEP Grouping Flow Fields (0.0259s) 2/5/2022 3:32:01 PM 3.793 SINGLEP Blowing Out Starfields (2.3955s) 2/5/2022 3:32:03 PM 3.793 SINGLEP Reconstituting Distant Planets (1.6866s) 2/5/2022 3:32:03 PM 3.793 SINGLEP Calculating Firing Cones (0.0070s) 2/5/2022 3:32:03 PM 3.793 SINGLEP Divulge Ship Part Schematics To Enemy (0.2842s) 2/5/2022 3:32:03 PM 3.793 SINGLEP Re-Aligning Objectives (0.0539s) 2/5/2022 3:32:05 PM 3.793 SINGLEP Detecting Microfractures (1.9579s) 2/5/2022 3:32:05 PM 3.793 SINGLEP Post-Proton Surge (0.0110s) 2/5/2022 3:32:05 PM 3.793 SINGLEP DELAYED1 TID12 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:32:05 PM 3.793 SINGLEP DELAYED2 TID12 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:32:05 PM 3.793 SINGLEP DELAYED3 TID12 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:32:05 PM 3.793 SINGLEP DELAYED4 TID12 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:32:05 PM 3.793 SINGLEP DELAYED5 TID12 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:32:05 PM 3.793 SINGLEP DELAYED6 TID12 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 3:32:05 PM 3.793 SINGLEP DELAYED7 TID12 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:32:05 PM 3.793 SINGLEP DELAYED8 TID12 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:32:05 PM 3.793 SINGLEP DELAYED9 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:32:05 PM 3.793 SINGLEP DELAYED10 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:32:05 PM 3.793 SINGLEP DELAYED11 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:32:05 PM 3.793 SINGLEP DELAYED12 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:32:05 PM 3.793 SINGLEP DELAYED13 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:32:05 PM 3.793 SINGLEP Background Radiation Taste Test (0.0419s) 2/5/2022 3:32:06 PM 3.793 SINGLEP Shuffling Chairs On Command Deck (0.0120s) 2/5/2022 3:32:06 PM 3.793 SINGLEP Windshield Wiping (0.0818s) 2/5/2022 3:32:06 PM 3.793 SINGLEP Last Organizational Modeling (0.2244s) 2/5/2022 3:32:06 PM 3.793 SINGLEP Stimulate Modulation (0.1885s) 2/5/2022 3:32:06 PM 3.793 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 3:32:06 PM 3.793 SINGLEP Order Cores By Seniority (0.0060s) 2/5/2022 3:32:06 PM 3.793 SINGLEP DELAYED14 TID7 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 3:32:07 PM 3.793 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 3:32:07 PM 3.793 SINGLEP Final Checks (0.5797s) 2/5/2022 3:32:07 PM 3.793 SINGLEP Load Historical Documents (0.0030s) 2/5/2022 3:32:07 PM 3.793 SINGLEP 14.9 seconds total load time. Check System Logs For Rogue Intelligence (0.6s) Check For Extra Modules (1.5s) Eject Trash Into Hyperspace (0.3s) Remembering Alamo (0.3s) Calculate Odds Of Success (1.0s) Briefly Panic (0.6s) Install Confidence Routines (0.3s) Late Axionic Computations (1.5s) Ejecting Tactical Core (0.4s) Blowing Out Starfields (2.4s) Reconstituting Distant Planets (1.7s) Divulge Ship Part Schematics To Enemy (0.3s) Detecting Microfractures (2.0s) Final Checks (0.6s) 2/5/2022 3:32:10 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 3:32:10 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 3:32:11 PM 3.793 SINGLEP Finish load save in 725ms 2/5/2022 3:32:11 PM 3.793 SINGLEP DELAYED15 TID9 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:11 PM 3.793 SINGLEP DELAYED16 TID9 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:12 PM 3.793 SINGLEP DELAYED17 TID11 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:12 PM 3.793 SINGLEP DELAYED18 TID11 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:13 PM 3.793 SINGLEP DELAYED19 TID7 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:13 PM 3.793 SINGLEP DELAYED20 TID7 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:14 PM 3.793 SINGLEP DELAYED21 TID21 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:14 PM 3.793 SINGLEP DELAYED22 TID21 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:15 PM 3.793 SINGLEP DELAYED23 TID12 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:15 PM 3.793 SINGLEP DELAYED24 TID12 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:16 PM 3.793 SINGLEP DELAYED25 TID11 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:16 PM 3.793 SINGLEP DELAYED26 TID11 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:17 PM 3.793 SINGLEP DELAYED27 TID10 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:17 PM 3.793 SINGLEP DELAYED28 TID10 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:18 PM 3.793 SINGLEP DELAYED29 TID6 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:18 PM 3.793 SINGLEP DELAYED30 TID6 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:19 PM 3.793 SINGLEP DELAYED31 TID13 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:19 PM 3.793 SINGLEP DELAYED32 TID13 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:20 PM 3.793 SINGLEP DELAYED33 TID17 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:20 PM 3.793 SINGLEP DELAYED34 TID17 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:21 PM 3.793 SINGLEP DELAYED35 TID18 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:21 PM 3.793 SINGLEP DELAYED36 TID18 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:22 PM 3.793 SINGLEP DELAYED37 TID13 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:22 PM 3.793 SINGLEP DELAYED38 TID13 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:23 PM 3.793 SINGLEP DELAYED39 TID6 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:23 PM 3.793 SINGLEP DELAYED40 TID6 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:24 PM 3.793 SINGLEP DELAYED41 TID16 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:24 PM 3.793 SINGLEP DELAYED42 TID16 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:32:24 PM 3.793 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3793_TheTurncoatQuestion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 3:33:10 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 3:33:10 PM SINGLEP Boot up FleetOS (0.1247s) 2/5/2022 3:33:11 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 3:33:11 PM 3.793 SINGLEP Game Version: 3.793 2/5/2022 3:33:11 PM 3.793 SINGLEP Check System Logs For Rogue Intelligence (0.2711s) 2/5/2022 3:33:11 PM 3.793 SINGLEP Inspect Aft Hatches (0.0120s) 2/5/2022 3:33:11 PM 3.793 SINGLEP Found 387 xml files in 122 folders in 26ms 2/5/2022 3:33:11 PM 3.793 SINGLEP Check For Extra Modules (0.2915s) 2/5/2022 3:33:11 PM 3.793 SINGLEP 387 Xml Files Parsed in 261ms 2/5/2022 3:33:11 PM 3.793 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/5/2022 3:33:11 PM 3.793 SINGLEP Eject Trash Into Hyperspace (0.0030s) 2/5/2022 3:33:11 PM 3.793 SINGLEP Bring Cloaking Systems Online (0.0160s) 2/5/2022 3:33:11 PM 3.793 SINGLEP Update mod and expansion statuses! 2/5/2022 3:33:11 PM 3.793 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 3:33:11 PM 3.793 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 3:33:11 PM 3.793 SINGLEP Check Nearby Stellar Masses (0.0150s) 2/5/2022 3:33:11 PM 3.793 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 4ms 2/5/2022 3:33:11 PM 3.793 SINGLEP Pruning Excess Brain Cells (0.0449s) 2/5/2022 3:33:11 PM 3.793 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 3:33:11 PM 3.793 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 3:33:11 PM 3.793 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 3:33:11 PM 3.793 SINGLEP Remembering Alamo (0.0638s) 2/5/2022 3:33:11 PM 3.793 SINGLEP Calculate Odds Of Success (0.1117s) 2/5/2022 3:33:11 PM 3.793 SINGLEP Briefly Panic (0.1227s) 2/5/2022 3:33:12 PM 3.793 SINGLEP Install Confidence Routines (0.2897s) 2/5/2022 3:33:12 PM 3.793 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 3:33:12 PM 3.793 SINGLEP Late Axionic Computations (0.1332s) 2/5/2022 3:33:12 PM 3.793 SINGLEP Acquiring Towel (0.0170s) 2/5/2022 3:33:12 PM 3.793 SINGLEP Inhibiting Visual Scans (0.0130s) 2/5/2022 3:33:12 PM 3.793 SINGLEP Ejecting Tactical Core (0.0459s) 2/5/2022 3:33:12 PM 3.793 SINGLEP Grouping Flow Fields (0.0259s) 2/5/2022 3:33:12 PM 3.793 SINGLEP Hugging Starfields (0.0818s) 2/5/2022 3:33:12 PM 3.793 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 3:33:12 PM 3.793 SINGLEP Destroying Distant Planets (0.0965s) 2/5/2022 3:33:12 PM 3.793 SINGLEP Calculating Firing Cones (0.0070s) 2/5/2022 3:33:12 PM 3.793 SINGLEP Offending Sentient Ship Parts (0.3616s) 2/5/2022 3:33:13 PM 3.793 SINGLEP Re-Aligning Objectives (0.7276s) 2/5/2022 3:33:14 PM 3.793 SINGLEP Harmonizing Prisms (0.6944s) 2/5/2022 3:33:14 PM 3.793 SINGLEP Post-Proton Surge (0.0120s) 2/5/2022 3:33:14 PM 3.793 SINGLEP DELAYED1 TID32 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:33:14 PM 3.793 SINGLEP DELAYED2 TID32 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:33:14 PM 3.793 SINGLEP DELAYED3 TID32 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:33:14 PM 3.793 SINGLEP DELAYED4 TID32 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:33:14 PM 3.793 SINGLEP DELAYED5 TID32 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:33:14 PM 3.793 SINGLEP DELAYED6 TID32 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 3:33:14 PM 3.793 SINGLEP DELAYED7 TID32 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:33:14 PM 3.793 SINGLEP DELAYED8 TID32 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:33:14 PM 3.793 SINGLEP DELAYED9 TID32 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:33:14 PM 3.793 SINGLEP DELAYED10 TID32 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:33:14 PM 3.793 SINGLEP DELAYED11 TID32 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:33:14 PM 3.793 SINGLEP DELAYED12 TID32 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:33:14 PM 3.793 SINGLEP DELAYED13 TID32 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:33:14 PM 3.793 SINGLEP Background Radiation Taste Test (0.0698s) 2/5/2022 3:33:14 PM 3.793 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 2/5/2022 3:33:14 PM 3.793 SINGLEP Windshield Wiping (0.0728s) 2/5/2022 3:33:14 PM 3.793 SINGLEP Last Organizational Modeling (0.2204s) 2/5/2022 3:33:14 PM 3.793 SINGLEP Stimulate Modulation (0.1815s) 2/5/2022 3:33:14 PM 3.793 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 3:33:14 PM 3.793 SINGLEP Order Cores By Seniority (0.0050s) 2/5/2022 3:33:14 PM 3.793 SINGLEP DELAYED14 TID23 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 3:33:15 PM 3.793 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 3:33:15 PM 3.793 SINGLEP Final Checks (0.2917s) 2/5/2022 3:33:15 PM 3.793 SINGLEP Load Historical Documents (0.0020s) 2/5/2022 3:33:15 PM 3.793 SINGLEP 4.4 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Offending Sentient Ship Parts (0.4s) Re-Aligning Objectives (0.7s) Harmonizing Prisms (0.7s) Final Checks (0.3s) 2/5/2022 3:33:22 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random\start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 3:33:22 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 3:33:22 PM 3.793 SINGLEP Finish load save in 803ms 2/5/2022 3:33:22 PM 3.793 SINGLEP DELAYED15 TID17 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:22 PM 3.793 SINGLEP DELAYED16 TID17 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:23 PM 3.793 SINGLEP DELAYED17 TID29 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:23 PM 3.793 SINGLEP DELAYED18 TID29 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:24 PM 3.793 SINGLEP DELAYED19 TID31 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:24 PM 3.793 SINGLEP DELAYED20 TID31 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:25 PM 3.793 SINGLEP DELAYED21 TID35 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:25 PM 3.793 SINGLEP DELAYED22 TID35 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:26 PM 3.793 SINGLEP DELAYED23 TID15 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:26 PM 3.793 SINGLEP DELAYED24 TID15 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:27 PM 3.793 SINGLEP DELAYED25 TID14 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:27 PM 3.793 SINGLEP DELAYED26 TID14 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:28 PM 3.793 SINGLEP DELAYED27 TID34 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:28 PM 3.793 SINGLEP DELAYED28 TID34 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:29 PM 3.793 SINGLEP DELAYED29 TID27 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:29 PM 3.793 SINGLEP DELAYED30 TID27 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:30 PM 3.793 SINGLEP DELAYED31 TID8 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:30 PM 3.793 SINGLEP DELAYED32 TID8 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:31 PM 3.793 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3793_TheTurncoatQuestion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 3:33:31 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 3:33:33 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 3:33:33 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 3:33:33 PM 3.793 SINGLEP Finish load save in 259ms 2/5/2022 3:33:38 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 3:33:44 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 3:33:44 PM SINGLEP Boot up FleetOS (0.1267s) 2/5/2022 3:33:44 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 3:33:44 PM 3.793 SINGLEP Game Version: 3.793 2/5/2022 3:33:44 PM 3.793 SINGLEP Check System Logs For Rogue Intelligence (0.2924s) 2/5/2022 3:33:44 PM 3.793 SINGLEP Inspect Aft Hatches (0.0130s) 2/5/2022 3:33:44 PM 3.793 SINGLEP Found 387 xml files in 122 folders in 27ms 2/5/2022 3:33:45 PM 3.793 SINGLEP Check For Extra Modules (0.2952s) 2/5/2022 3:33:45 PM 3.793 SINGLEP 387 Xml Files Parsed in 264ms 2/5/2022 3:33:45 PM 3.793 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/5/2022 3:33:45 PM 3.793 SINGLEP Eject Trash Into Hyperspace (0.0020s) 2/5/2022 3:33:45 PM 3.793 SINGLEP Bring Cloaking Systems Online (0.0190s) 2/5/2022 3:33:45 PM 3.793 SINGLEP Update mod and expansion statuses! 2/5/2022 3:33:45 PM 3.793 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 3:33:45 PM 3.793 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 3:33:45 PM 3.793 SINGLEP Check Nearby Stellar Masses (0.0160s) 2/5/2022 3:33:45 PM 3.793 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 3ms 2/5/2022 3:33:45 PM 3.793 SINGLEP Pruning Excess Brain Cells (0.0399s) 2/5/2022 3:33:45 PM 3.793 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 3:33:45 PM 3.793 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 3:33:45 PM 3.793 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 3:33:45 PM 3.793 SINGLEP Remembering Alamo (0.0648s) 2/5/2022 3:33:45 PM 3.793 SINGLEP Calculate Odds Of Success (0.1077s) 2/5/2022 3:33:45 PM 3.793 SINGLEP Briefly Panic (0.1147s) 2/5/2022 3:33:45 PM 3.793 SINGLEP Install Confidence Routines (0.2942s) 2/5/2022 3:33:45 PM 3.793 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 3:33:45 PM 3.793 SINGLEP Late Axionic Computations (0.1342s) 2/5/2022 3:33:45 PM 3.793 SINGLEP Acquiring Towel (0.0170s) 2/5/2022 3:33:45 PM 3.793 SINGLEP Inhibiting Visual Scans (0.0110s) 2/5/2022 3:33:45 PM 3.793 SINGLEP Ejecting Tactical Core (0.0429s) 2/5/2022 3:33:45 PM 3.793 SINGLEP Grouping Flow Fields (0.0249s) 2/5/2022 3:33:45 PM 3.793 SINGLEP Digging Up Starfields (0.0725s) 2/5/2022 3:33:45 PM 3.793 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 3:33:46 PM 3.793 SINGLEP Destroying Distant Planets (0.0965s) 2/5/2022 3:33:46 PM 3.793 SINGLEP Calculating Firing Cones (0.0080s) 2/5/2022 3:33:46 PM 3.793 SINGLEP Disassembling And Reassembling Ship Parts (0.3548s) 2/5/2022 3:33:47 PM 3.793 SINGLEP Re-Aligning Objectives (0.7149s) 2/5/2022 3:33:47 PM 3.793 SINGLEP Ejecting Data Cores (0.7002s) 2/5/2022 3:33:47 PM 3.793 SINGLEP Post-Proton Surge (0.0110s) 2/5/2022 3:33:47 PM 3.793 SINGLEP DELAYED1 TID6 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:33:47 PM 3.793 SINGLEP DELAYED2 TID6 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:33:47 PM 3.793 SINGLEP DELAYED3 TID6 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:33:47 PM 3.793 SINGLEP DELAYED4 TID6 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:33:47 PM 3.793 SINGLEP DELAYED5 TID6 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:33:47 PM 3.793 SINGLEP DELAYED6 TID6 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 3:33:47 PM 3.793 SINGLEP DELAYED7 TID6 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:33:47 PM 3.793 SINGLEP DELAYED8 TID6 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:33:47 PM 3.793 SINGLEP DELAYED9 TID6 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:33:47 PM 3.793 SINGLEP DELAYED10 TID6 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:33:47 PM 3.793 SINGLEP DELAYED11 TID6 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:33:47 PM 3.793 SINGLEP DELAYED12 TID6 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:33:47 PM 3.793 SINGLEP DELAYED13 TID6 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:33:47 PM 3.793 SINGLEP Background Radiation Taste Test (0.0199s) 2/5/2022 3:33:47 PM 3.793 SINGLEP Shuffling Chairs On Command Deck (0.0120s) 2/5/2022 3:33:47 PM 3.793 SINGLEP Windshield Wiping (0.0738s) 2/5/2022 3:33:48 PM 3.793 SINGLEP Last Organizational Modeling (0.2224s) 2/5/2022 3:33:48 PM 3.793 SINGLEP Stimulate Modulation (0.1865s) 2/5/2022 3:33:48 PM 3.793 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 3:33:48 PM 3.793 SINGLEP Order Cores By Seniority (0.0050s) 2/5/2022 3:33:48 PM 3.793 SINGLEP DELAYED14 TID19 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 3:33:48 PM 3.793 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 3:33:48 PM 3.793 SINGLEP Final Checks (0.2902s) 2/5/2022 3:33:48 PM 3.793 SINGLEP Load Historical Documents (0.0030s) 2/5/2022 3:33:48 PM 3.793 SINGLEP 4.4 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Disassembling And Reassembling Ship Parts (0.4s) Re-Aligning Objectives (0.7s) Ejecting Data Cores (0.7s) Final Checks (0.3s) 2/5/2022 3:33:51 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 3:33:51 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 3:33:51 PM 3.793 SINGLEP Finish load save in 776ms 2/5/2022 3:33:51 PM 3.793 SINGLEP DELAYED15 TID6 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:51 PM 3.793 SINGLEP DELAYED16 TID6 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:52 PM 3.793 SINGLEP DELAYED17 TID12 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:52 PM 3.793 SINGLEP DELAYED18 TID12 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:53 PM 3.793 SINGLEP DELAYED19 TID20 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:53 PM 3.793 SINGLEP DELAYED20 TID20 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:54 PM 3.793 SINGLEP DELAYED21 TID5 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:54 PM 3.793 SINGLEP DELAYED22 TID5 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:55 PM 3.793 SINGLEP DELAYED23 TID14 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:55 PM 3.793 SINGLEP DELAYED24 TID14 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:56 PM 3.793 SINGLEP DELAYED25 TID11 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:56 PM 3.793 SINGLEP DELAYED26 TID11 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:57 PM 3.793 SINGLEP DELAYED27 TID19 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:57 PM 3.793 SINGLEP DELAYED28 TID19 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:33:58 PM 3.793 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3793_TheTurncoatQuestion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 3:34:33 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 3:34:33 PM SINGLEP Boot up FleetOS (0.1265s) 2/5/2022 3:34:33 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 3:34:33 PM 3.793 SINGLEP Game Version: 3.793 2/5/2022 3:34:33 PM 3.793 SINGLEP Check System Logs For Rogue Intelligence (0.2474s) 2/5/2022 3:34:33 PM 3.793 SINGLEP Inspect Aft Hatches (0.0115s) 2/5/2022 3:34:33 PM 3.793 SINGLEP Found 387 xml files in 122 folders in 25ms 2/5/2022 3:34:33 PM 3.793 SINGLEP Check For Extra Modules (0.2947s) 2/5/2022 3:34:33 PM 3.793 SINGLEP 387 Xml Files Parsed in 266ms 2/5/2022 3:34:33 PM 3.793 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/5/2022 3:34:33 PM 3.793 SINGLEP Eject Trash Into Hyperspace (0.0030s) 2/5/2022 3:34:33 PM 3.793 SINGLEP Bring Cloaking Systems Online (0.0180s) 2/5/2022 3:34:33 PM 3.793 SINGLEP Update mod and expansion statuses! 2/5/2022 3:34:33 PM 3.793 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 3:34:33 PM 3.793 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 3:34:33 PM 3.793 SINGLEP Check Nearby Stellar Masses (0.0160s) 2/5/2022 3:34:33 PM 3.793 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 3ms 2/5/2022 3:34:33 PM 3.793 SINGLEP Pruning Excess Brain Cells (0.0409s) 2/5/2022 3:34:34 PM 3.793 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 3:34:34 PM 3.793 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 3:34:34 PM 3.793 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 3:34:34 PM 3.793 SINGLEP Remembering Alamo (0.0658s) 2/5/2022 3:34:34 PM 3.793 SINGLEP Calculate Odds Of Success (0.1067s) 2/5/2022 3:34:34 PM 3.793 SINGLEP Briefly Panic (0.1147s) 2/5/2022 3:34:34 PM 3.793 SINGLEP Install Confidence Routines (0.2971s) 2/5/2022 3:34:34 PM 3.793 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 3:34:34 PM 3.793 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 3:34:34 PM 3.793 SINGLEP Late Axionic Computations (0.1476s) 2/5/2022 3:34:34 PM 3.793 SINGLEP Acquiring Towel (0.0170s) 2/5/2022 3:34:34 PM 3.793 SINGLEP Inhibiting Visual Scans (0.0140s) 2/5/2022 3:34:35 PM 3.793 SINGLEP Ejecting Tactical Core (0.3583s) 2/5/2022 3:34:35 PM 3.793 SINGLEP Grouping Flow Fields (0.3664s) 2/5/2022 3:34:35 PM 3.793 SINGLEP Brandishing Starfields (0.3314s) 2/5/2022 3:34:35 PM 3.793 SINGLEP Ejecting Distant Planets (0.1012s) 2/5/2022 3:34:35 PM 3.793 SINGLEP Calculating Firing Cones (0.0100s) 2/5/2022 3:34:36 PM 3.793 SINGLEP Fumbling With Ship Parts (0.3393s) 2/5/2022 3:34:36 PM 3.793 SINGLEP Re-Aligning Objectives (0.0549s) 2/5/2022 3:34:36 PM 3.793 SINGLEP Wake Crew From Cryosleep (0.6464s) 2/5/2022 3:34:36 PM 3.793 SINGLEP Post-Proton Surge (0.0219s) 2/5/2022 3:34:36 PM 3.793 SINGLEP DELAYED1 TID8 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:34:36 PM 3.793 SINGLEP DELAYED2 TID8 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:34:36 PM 3.793 SINGLEP DELAYED3 TID8 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:34:36 PM 3.793 SINGLEP DELAYED4 TID8 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:34:36 PM 3.793 SINGLEP DELAYED5 TID8 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:34:36 PM 3.793 SINGLEP DELAYED6 TID8 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 3:34:36 PM 3.793 SINGLEP DELAYED7 TID8 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:34:36 PM 3.793 SINGLEP DELAYED8 TID8 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:34:36 PM 3.793 SINGLEP DELAYED9 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:34:36 PM 3.793 SINGLEP DELAYED10 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:34:36 PM 3.793 SINGLEP DELAYED11 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:34:36 PM 3.793 SINGLEP DELAYED12 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:34:36 PM 3.793 SINGLEP DELAYED13 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:34:37 PM 3.793 SINGLEP Background Radiation Taste Test (0.0888s) 2/5/2022 3:34:37 PM 3.793 SINGLEP Shuffling Chairs On Command Deck (0.0319s) 2/5/2022 3:34:37 PM 3.793 SINGLEP Windshield Wiping (0.1087s) 2/5/2022 3:34:37 PM 3.793 SINGLEP Last Organizational Modeling (0.2109s) 2/5/2022 3:34:37 PM 3.793 SINGLEP Stimulate Modulation (0.1901s) 2/5/2022 3:34:37 PM 3.793 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 3:34:37 PM 3.793 SINGLEP Order Cores By Seniority (0.0050s) 2/5/2022 3:34:37 PM 3.793 SINGLEP DELAYED14 TID14 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 3:34:37 PM 3.793 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 3:34:37 PM 3.793 SINGLEP Final Checks (0.2947s) 2/5/2022 3:34:37 PM 3.793 SINGLEP Load Historical Documents (0.0020s) 2/5/2022 3:34:37 PM 3.793 SINGLEP 4.7 seconds total load time. Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Ejecting Tactical Core (0.4s) Grouping Flow Fields (0.4s) Brandishing Starfields (0.3s) Fumbling With Ship Parts (0.3s) Wake Crew From Cryosleep (0.6s) Final Checks (0.3s) 2/5/2022 3:34:40 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 3:34:41 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 3:34:41 PM 3.793 SINGLEP Finish load save in 774ms 2/5/2022 3:34:41 PM 3.793 SINGLEP DELAYED15 TID18 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:34:41 PM 3.793 SINGLEP DELAYED16 TID18 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:34:42 PM 3.793 SINGLEP DELAYED17 TID13 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:34:42 PM 3.793 SINGLEP DELAYED18 TID13 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:34:43 PM 3.793 SINGLEP DELAYED19 TID17 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:34:43 PM 3.793 SINGLEP DELAYED20 TID17 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:34:44 PM 3.793 SINGLEP DELAYED21 TID22 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:34:44 PM 3.793 SINGLEP DELAYED22 TID22 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:37:37 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 3:37:38 PM SINGLEP Boot up FleetOS (0.1287s) 2/5/2022 3:37:38 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 3:37:38 PM 3.793 SINGLEP Game Version: 3.793 2/5/2022 3:37:38 PM 3.793 SINGLEP Check System Logs For Rogue Intelligence (0.2536s) 2/5/2022 3:37:38 PM 3.793 SINGLEP Inspect Aft Hatches (0.0120s) 2/5/2022 3:37:38 PM 3.793 SINGLEP Found 387 xml files in 122 folders in 25ms 2/5/2022 3:37:38 PM 3.793 SINGLEP Check For Extra Modules (0.3042s) 2/5/2022 3:37:38 PM 3.793 SINGLEP 387 Xml Files Parsed in 275ms 2/5/2022 3:37:38 PM 3.793 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/5/2022 3:37:38 PM 3.793 SINGLEP Eject Trash Into Hyperspace (0.0020s) 2/5/2022 3:37:38 PM 3.793 SINGLEP Bring Cloaking Systems Online (0.0203s) 2/5/2022 3:37:38 PM 3.793 SINGLEP Update mod and expansion statuses! 2/5/2022 3:37:38 PM 3.793 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 3:37:38 PM 3.793 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 3:37:38 PM 3.793 SINGLEP Check Nearby Stellar Masses (0.0160s) 2/5/2022 3:37:38 PM 3.793 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 4ms 2/5/2022 3:37:38 PM 3.793 SINGLEP Pruning Excess Brain Cells (0.0409s) 2/5/2022 3:37:38 PM 3.793 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 3:37:38 PM 3.793 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 3:37:38 PM 3.793 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 3:37:38 PM 3.793 SINGLEP Remembering Alamo (0.0668s) 2/5/2022 3:37:38 PM 3.793 SINGLEP Calculate Odds Of Success (0.1117s) 2/5/2022 3:37:38 PM 3.793 SINGLEP Briefly Panic (0.1167s) 2/5/2022 3:37:39 PM 3.793 SINGLEP Install Confidence Routines (0.3850s) 2/5/2022 3:37:39 PM 3.793 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 3:37:39 PM 3.793 SINGLEP Late Axionic Computations (0.1359s) 2/5/2022 3:37:39 PM 3.793 SINGLEP Acquiring Towel (0.0189s) 2/5/2022 3:37:39 PM 3.793 SINGLEP Inhibiting Visual Scans (0.0110s) 2/5/2022 3:37:39 PM 3.793 SINGLEP Ejecting Tactical Core (0.0439s) 2/5/2022 3:37:39 PM 3.793 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 3:37:39 PM 3.793 SINGLEP Grouping Flow Fields (0.0399s) 2/5/2022 3:37:39 PM 3.793 SINGLEP Miming Starfields (0.0848s) 2/5/2022 3:37:40 PM 3.793 SINGLEP Mopping Up Distant Planets (0.7093s) 2/5/2022 3:37:40 PM 3.793 SINGLEP Calculating Firing Cones (0.1170s) 2/5/2022 3:37:40 PM 3.793 SINGLEP Breaking In New Ship Parts (0.4692s) 2/5/2022 3:37:41 PM 3.793 SINGLEP Re-Aligning Objectives (0.0668s) 2/5/2022 3:37:41 PM 3.793 SINGLEP Feeding Random Generator Monkeys (0.6839s) 2/5/2022 3:37:41 PM 3.793 SINGLEP Post-Proton Surge (0.0110s) 2/5/2022 3:37:41 PM 3.793 SINGLEP DELAYED1 TID12 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:37:41 PM 3.793 SINGLEP DELAYED2 TID12 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:37:41 PM 3.793 SINGLEP DELAYED3 TID12 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:37:41 PM 3.793 SINGLEP DELAYED4 TID12 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:37:41 PM 3.793 SINGLEP DELAYED5 TID12 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:37:41 PM 3.793 SINGLEP DELAYED6 TID12 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 3:37:41 PM 3.793 SINGLEP DELAYED7 TID12 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:37:41 PM 3.793 SINGLEP DELAYED8 TID12 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:37:41 PM 3.793 SINGLEP DELAYED9 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:37:41 PM 3.793 SINGLEP DELAYED10 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:37:41 PM 3.793 SINGLEP DELAYED11 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:37:41 PM 3.793 SINGLEP DELAYED12 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:37:41 PM 3.793 SINGLEP DELAYED13 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:37:41 PM 3.793 SINGLEP Background Radiation Taste Test (0.0219s) 2/5/2022 3:37:41 PM 3.793 SINGLEP Shuffling Chairs On Command Deck (0.0120s) 2/5/2022 3:37:41 PM 3.793 SINGLEP Windshield Wiping (0.0758s) 2/5/2022 3:37:42 PM 3.793 SINGLEP Last Organizational Modeling (0.2144s) 2/5/2022 3:37:42 PM 3.793 SINGLEP Stimulate Modulation (0.1871s) 2/5/2022 3:37:42 PM 3.793 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 3:37:42 PM 3.793 SINGLEP Order Cores By Seniority (0.0060s) 2/5/2022 3:37:42 PM 3.793 SINGLEP DELAYED14 TID21 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 3:37:42 PM 3.793 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 3:37:42 PM 3.793 SINGLEP Final Checks (0.2902s) 2/5/2022 3:37:42 PM 3.793 SINGLEP Load Historical Documents (0.0020s) 2/5/2022 3:37:42 PM 3.793 SINGLEP 4.7 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.4s) Mopping Up Distant Planets (0.7s) Breaking In New Ship Parts (0.5s) Feeding Random Generator Monkeys (0.7s) Final Checks (0.3s) 2/5/2022 3:37:46 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 3:37:46 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 3:37:47 PM 3.793 SINGLEP Finish load save in 788ms 2/5/2022 3:37:47 PM 3.793 SINGLEP DELAYED15 TID22 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:37:47 PM 3.793 SINGLEP DELAYED16 TID22 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:37:48 PM 3.793 SINGLEP DELAYED17 TID9 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:37:48 PM 3.793 SINGLEP DELAYED18 TID9 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:37:49 PM 3.793 SINGLEP DELAYED19 TID16 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:37:49 PM 3.793 SINGLEP DELAYED20 TID16 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:37:50 PM 3.793 SINGLEP DELAYED21 TID13 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:37:50 PM 3.793 SINGLEP DELAYED22 TID13 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:37:51 PM 3.793 SINGLEP DELAYED23 TID14 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:37:51 PM 3.793 SINGLEP DELAYED24 TID14 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:37:52 PM 3.793 SINGLEP DELAYED25 TID19 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:37:52 PM 3.793 SINGLEP DELAYED26 TID19 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:37:53 PM 3.793 SINGLEP DELAYED27 TID10 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:37:53 PM 3.793 SINGLEP DELAYED28 TID10 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:37:53 PM 3.793 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3793_TheTurncoatQuestion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 3:39:04 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 3:39:04 PM SINGLEP Boot up FleetOS (0.1307s) 2/5/2022 3:39:04 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 3:39:04 PM 3.793 SINGLEP Game Version: 3.793 2/5/2022 3:39:04 PM 3.793 SINGLEP Check System Logs For Rogue Intelligence (0.3259s) 2/5/2022 3:39:04 PM 3.793 SINGLEP Inspect Aft Hatches (0.0130s) 2/5/2022 3:39:04 PM 3.793 SINGLEP Found 387 xml files in 122 folders in 25ms 2/5/2022 3:39:04 PM 3.793 SINGLEP Check For Extra Modules (0.3012s) 2/5/2022 3:39:04 PM 3.793 SINGLEP 387 Xml Files Parsed in 273ms 2/5/2022 3:39:04 PM 3.793 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/5/2022 3:39:04 PM 3.793 SINGLEP Eject Trash Into Hyperspace (0.0020s) 2/5/2022 3:39:04 PM 3.793 SINGLEP Bring Cloaking Systems Online (0.0189s) 2/5/2022 3:39:04 PM 3.793 SINGLEP Update mod and expansion statuses! 2/5/2022 3:39:04 PM 3.793 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 3:39:04 PM 3.793 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 3:39:04 PM 3.793 SINGLEP Check Nearby Stellar Masses (0.0160s) 2/5/2022 3:39:04 PM 3.793 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 3ms 2/5/2022 3:39:04 PM 3.793 SINGLEP Pruning Excess Brain Cells (0.0399s) 2/5/2022 3:39:04 PM 3.793 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 3:39:04 PM 3.793 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 3:39:04 PM 3.793 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 3:39:04 PM 3.793 SINGLEP Remembering Alamo (0.0648s) 2/5/2022 3:39:05 PM 3.793 SINGLEP Calculate Odds Of Success (0.1097s) 2/5/2022 3:39:05 PM 3.793 SINGLEP Briefly Panic (0.1167s) 2/5/2022 3:39:05 PM 3.793 SINGLEP Install Confidence Routines (0.2968s) 2/5/2022 3:39:05 PM 3.793 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 3:39:05 PM 3.793 SINGLEP Late Axionic Computations (0.1376s) 2/5/2022 3:39:05 PM 3.793 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 3:39:05 PM 3.793 SINGLEP Acquiring Towel (0.0299s) 2/5/2022 3:39:05 PM 3.793 SINGLEP Inhibiting Visual Scans (0.0110s) 2/5/2022 3:39:05 PM 3.793 SINGLEP Ejecting Tactical Core (0.0429s) 2/5/2022 3:39:05 PM 3.793 SINGLEP Grouping Flow Fields (0.1107s) 2/5/2022 3:39:06 PM 3.793 SINGLEP Fearing Starfields (0.4523s) 2/5/2022 3:39:06 PM 3.793 SINGLEP Dissolving Distant Planets (0.4719s) 2/5/2022 3:39:06 PM 3.793 SINGLEP Calculating Firing Cones (0.0100s) 2/5/2022 3:39:07 PM 3.793 SINGLEP Collapsing Pile Of Ship Parts (0.2705s) 2/5/2022 3:39:07 PM 3.793 SINGLEP Re-Aligning Objectives (0.0698s) 2/5/2022 3:39:07 PM 3.793 SINGLEP Broadcasting Peace Message (0.6812s) 2/5/2022 3:39:07 PM 3.793 SINGLEP Post-Proton Surge (0.0140s) 2/5/2022 3:39:07 PM 3.793 SINGLEP DELAYED1 TID37 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:39:07 PM 3.793 SINGLEP DELAYED2 TID37 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:39:07 PM 3.793 SINGLEP DELAYED3 TID37 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:39:07 PM 3.793 SINGLEP DELAYED4 TID37 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:39:07 PM 3.793 SINGLEP DELAYED5 TID37 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:39:07 PM 3.793 SINGLEP DELAYED6 TID37 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 3:39:07 PM 3.793 SINGLEP DELAYED7 TID37 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:39:07 PM 3.793 SINGLEP DELAYED8 TID37 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:39:07 PM 3.793 SINGLEP DELAYED9 TID37 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:39:07 PM 3.793 SINGLEP DELAYED10 TID37 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:39:07 PM 3.793 SINGLEP DELAYED11 TID37 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:39:07 PM 3.793 SINGLEP DELAYED12 TID37 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:39:07 PM 3.793 SINGLEP DELAYED13 TID37 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:39:07 PM 3.793 SINGLEP Background Radiation Taste Test (0.0199s) 2/5/2022 3:39:07 PM 3.793 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 2/5/2022 3:39:07 PM 3.793 SINGLEP Windshield Wiping (0.0758s) 2/5/2022 3:39:08 PM 3.793 SINGLEP Last Organizational Modeling (0.2186s) 2/5/2022 3:39:08 PM 3.793 SINGLEP Stimulate Modulation (0.1870s) 2/5/2022 3:39:08 PM 3.793 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 3:39:08 PM 3.793 SINGLEP Order Cores By Seniority (0.0050s) 2/5/2022 3:39:08 PM 3.793 SINGLEP DELAYED14 TID6 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 3:39:08 PM 3.793 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 3:39:08 PM 3.793 SINGLEP Final Checks (0.2951s) 2/5/2022 3:39:08 PM 3.793 SINGLEP Load Historical Documents (0.0020s) 2/5/2022 3:39:08 PM 3.793 SINGLEP 4.6 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Fearing Starfields (0.5s) Dissolving Distant Planets (0.5s) Collapsing Pile Of Ship Parts (0.3s) Broadcasting Peace Message (0.7s) Final Checks (0.3s) 2/5/2022 3:39:11 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 3:39:11 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 3:39:11 PM 3.793 SINGLEP Finish load save in 782ms 2/5/2022 3:39:11 PM 3.793 SINGLEP DELAYED15 TID21 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:39:11 PM 3.793 SINGLEP DELAYED16 TID21 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:39:12 PM 3.793 SINGLEP DELAYED17 TID41 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:39:12 PM 3.793 SINGLEP DELAYED18 TID41 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:39:13 PM 3.793 SINGLEP DELAYED19 TID9 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:39:13 PM 3.793 SINGLEP DELAYED20 TID9 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:39:14 PM 3.793 SINGLEP DELAYED21 TID27 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:39:14 PM 3.793 SINGLEP DELAYED22 TID27 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:39:15 PM 3.793 SINGLEP DELAYED23 TID13 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:39:15 PM 3.793 SINGLEP DELAYED24 TID13 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:39:16 PM 3.793 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3793_TheTurncoatQuestion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 3:40:42 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 3:40:42 PM SINGLEP Boot up FleetOS (0.1292s) 2/5/2022 3:40:42 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 3:40:42 PM 3.793 SINGLEP Game Version: 3.793 2/5/2022 3:40:42 PM 3.793 SINGLEP Check System Logs For Rogue Intelligence (0.2178s) 2/5/2022 3:40:42 PM 3.793 SINGLEP Inspect Aft Hatches (0.0120s) 2/5/2022 3:40:43 PM 3.793 SINGLEP Found 387 xml files in 122 folders in 26ms 2/5/2022 3:40:43 PM 3.793 SINGLEP Check For Extra Modules (0.3142s) 2/5/2022 3:40:43 PM 3.793 SINGLEP 387 Xml Files Parsed in 281ms 2/5/2022 3:40:43 PM 3.793 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/5/2022 3:40:43 PM 3.793 SINGLEP Eject Trash Into Hyperspace (0.0030s) 2/5/2022 3:40:43 PM 3.793 SINGLEP Bring Cloaking Systems Online (0.0180s) 2/5/2022 3:40:43 PM 3.793 SINGLEP Update mod and expansion statuses! 2/5/2022 3:40:43 PM 3.793 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 3:40:43 PM 3.793 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 3:40:43 PM 3.793 SINGLEP Check Nearby Stellar Masses (0.0170s) 2/5/2022 3:40:43 PM 3.793 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 3ms 2/5/2022 3:40:43 PM 3.793 SINGLEP Pruning Excess Brain Cells (0.0419s) 2/5/2022 3:40:43 PM 3.793 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 3:40:43 PM 3.793 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 3:40:43 PM 3.793 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 3:40:43 PM 3.793 SINGLEP Remembering Alamo (0.0678s) 2/5/2022 3:40:43 PM 3.793 SINGLEP Calculate Odds Of Success (0.1356s) 2/5/2022 3:40:43 PM 3.793 SINGLEP Briefly Panic (0.1277s) 2/5/2022 3:40:43 PM 3.793 SINGLEP Install Confidence Routines (0.2834s) 2/5/2022 3:40:43 PM 3.793 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 3:40:44 PM 3.793 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 3:40:44 PM 3.793 SINGLEP Late Axionic Computations (0.1581s) 2/5/2022 3:40:44 PM 3.793 SINGLEP Acquiring Towel (0.0201s) 2/5/2022 3:40:44 PM 3.793 SINGLEP Inhibiting Visual Scans (0.0618s) 2/5/2022 3:40:45 PM 3.793 SINGLEP Ejecting Tactical Core (0.8666s) 2/5/2022 3:40:45 PM 3.793 SINGLEP Grouping Flow Fields (0.0987s) 2/5/2022 3:40:45 PM 3.793 SINGLEP Brandishing Starfields (0.0826s) 2/5/2022 3:40:45 PM 3.793 SINGLEP Cleaning Distant Planets (0.0878s) 2/5/2022 3:40:45 PM 3.793 SINGLEP Calculating Firing Cones (0.0080s) 2/5/2022 3:40:45 PM 3.793 SINGLEP Wearing Ship Parts On Head (0.3436s) 2/5/2022 3:40:45 PM 3.793 SINGLEP Re-Aligning Objectives (0.0570s) 2/5/2022 3:40:46 PM 3.793 SINGLEP Irradiating Low-Ranking Crew (0.6498s) 2/5/2022 3:40:46 PM 3.793 SINGLEP Post-Proton Surge (0.0120s) 2/5/2022 3:40:46 PM 3.793 SINGLEP DELAYED1 TID7 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:40:46 PM 3.793 SINGLEP DELAYED2 TID7 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:40:46 PM 3.793 SINGLEP DELAYED3 TID7 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:40:46 PM 3.793 SINGLEP DELAYED4 TID7 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:40:46 PM 3.793 SINGLEP DELAYED5 TID7 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:40:46 PM 3.793 SINGLEP DELAYED6 TID7 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 3:40:46 PM 3.793 SINGLEP DELAYED7 TID7 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:40:46 PM 3.793 SINGLEP DELAYED8 TID7 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:40:46 PM 3.793 SINGLEP DELAYED9 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:40:46 PM 3.793 SINGLEP DELAYED10 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:40:46 PM 3.793 SINGLEP DELAYED11 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:40:46 PM 3.793 SINGLEP DELAYED12 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:40:46 PM 3.793 SINGLEP DELAYED13 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:40:46 PM 3.793 SINGLEP Background Radiation Taste Test (0.0239s) 2/5/2022 3:40:46 PM 3.793 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 2/5/2022 3:40:46 PM 3.793 SINGLEP Windshield Wiping (0.0878s) 2/5/2022 3:40:46 PM 3.793 SINGLEP Last Organizational Modeling (0.2234s) 2/5/2022 3:40:46 PM 3.793 SINGLEP Stimulate Modulation (0.1940s) 2/5/2022 3:40:46 PM 3.793 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 3:40:46 PM 3.793 SINGLEP Order Cores By Seniority (0.0050s) 2/5/2022 3:40:46 PM 3.793 SINGLEP DELAYED14 TID24 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 3:40:47 PM 3.793 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 3:40:47 PM 3.793 SINGLEP Final Checks (0.2983s) 2/5/2022 3:40:47 PM 3.793 SINGLEP Load Historical Documents (0.0030s) 2/5/2022 3:40:47 PM 3.793 SINGLEP 4.7 seconds total load time. Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Ejecting Tactical Core (0.9s) Wearing Ship Parts On Head (0.3s) Irradiating Low-Ranking Crew (0.6s) Final Checks (0.3s) 2/5/2022 3:40:49 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 3:40:49 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 3:40:50 PM 3.793 SINGLEP Finish load save in 836ms 2/5/2022 3:40:50 PM 3.793 SINGLEP DELAYED15 TID30 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:40:50 PM 3.793 SINGLEP DELAYED16 TID30 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:40:51 PM 3.793 SINGLEP DELAYED17 TID21 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:40:51 PM 3.793 SINGLEP DELAYED18 TID21 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:40:52 PM 3.793 SINGLEP DELAYED19 TID6 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:40:52 PM 3.793 SINGLEP DELAYED20 TID6 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:40:53 PM 3.793 SINGLEP DELAYED21 TID7 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:40:53 PM 3.793 SINGLEP DELAYED22 TID7 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:40:54 PM 3.793 SINGLEP DELAYED23 TID35 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:40:54 PM 3.793 SINGLEP DELAYED24 TID35 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:40:55 PM 3.793 SINGLEP DELAYED25 TID18 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:40:55 PM 3.793 SINGLEP DELAYED26 TID18 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:40:55 PM 3.793 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3793_TheTurncoatQuestion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 3:54:20 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 3:54:20 PM SINGLEP Boot up FleetOS (0.1277s) 2/5/2022 3:54:20 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 3:54:20 PM 3.793 SINGLEP Game Version: 3.793 2/5/2022 3:54:20 PM 3.793 SINGLEP Check System Logs For Rogue Intelligence (0.3184s) 2/5/2022 3:54:20 PM 3.793 SINGLEP Inspect Aft Hatches (0.0120s) 2/5/2022 3:54:20 PM 3.793 SINGLEP Found 387 xml files in 122 folders in 25ms 2/5/2022 3:54:20 PM 3.793 SINGLEP Check For Extra Modules (0.2982s) 2/5/2022 3:54:20 PM 3.793 SINGLEP 387 Xml Files Parsed in 269ms 2/5/2022 3:54:20 PM 3.793 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/5/2022 3:54:20 PM 3.793 SINGLEP Eject Trash Into Hyperspace (0.0030s) 2/5/2022 3:54:20 PM 3.793 SINGLEP Bring Cloaking Systems Online (0.0190s) 2/5/2022 3:54:20 PM 3.793 SINGLEP Update mod and expansion statuses! 2/5/2022 3:54:20 PM 3.793 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 3:54:20 PM 3.793 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 3:54:20 PM 3.793 SINGLEP Check Nearby Stellar Masses (0.0160s) 2/5/2022 3:54:20 PM 3.793 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 4ms 2/5/2022 3:54:20 PM 3.793 SINGLEP Pruning Excess Brain Cells (0.0409s) 2/5/2022 3:54:20 PM 3.793 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 3:54:20 PM 3.793 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 3:54:20 PM 3.793 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 3:54:20 PM 3.793 SINGLEP Remembering Alamo (0.0668s) 2/5/2022 3:54:20 PM 3.793 SINGLEP Calculate Odds Of Success (0.1097s) 2/5/2022 3:54:21 PM 3.793 SINGLEP Briefly Panic (0.1157s) 2/5/2022 3:54:21 PM 3.793 SINGLEP Install Confidence Routines (0.3005s) 2/5/2022 3:54:21 PM 3.793 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 3:54:21 PM 3.793 SINGLEP Late Axionic Computations (0.1362s) 2/5/2022 3:54:21 PM 3.793 SINGLEP Acquiring Towel (0.0160s) 2/5/2022 3:54:21 PM 3.793 SINGLEP Inhibiting Visual Scans (0.0110s) 2/5/2022 3:54:21 PM 3.793 SINGLEP Ejecting Tactical Core (0.0429s) 2/5/2022 3:54:21 PM 3.793 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 3:54:21 PM 3.793 SINGLEP Grouping Flow Fields (0.0389s) 2/5/2022 3:54:21 PM 3.793 SINGLEP Dropping Starfields (0.0783s) 2/5/2022 3:54:22 PM 3.793 SINGLEP Verifying Distant Planets (0.5830s) 2/5/2022 3:54:22 PM 3.793 SINGLEP Calculating Firing Cones (0.1536s) 2/5/2022 3:54:23 PM 3.793 SINGLEP Jailbreaking Favorite Ship Parts (0.5954s) 2/5/2022 3:54:23 PM 3.793 SINGLEP Re-Aligning Objectives (0.0549s) 2/5/2022 3:54:23 PM 3.793 SINGLEP Jettisoning VIPs (0.6931s) 2/5/2022 3:54:23 PM 3.793 SINGLEP Post-Proton Surge (0.0120s) 2/5/2022 3:54:23 PM 3.793 SINGLEP DELAYED1 TID12 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:54:23 PM 3.793 SINGLEP DELAYED2 TID12 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:54:23 PM 3.793 SINGLEP DELAYED3 TID12 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 3:54:23 PM 3.793 SINGLEP DELAYED4 TID12 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:54:23 PM 3.793 SINGLEP DELAYED5 TID12 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 3:54:23 PM 3.793 SINGLEP DELAYED6 TID12 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 3:54:23 PM 3.793 SINGLEP DELAYED7 TID12 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:54:23 PM 3.793 SINGLEP DELAYED8 TID12 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 3:54:23 PM 3.793 SINGLEP DELAYED9 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:54:23 PM 3.793 SINGLEP DELAYED10 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:54:23 PM 3.793 SINGLEP DELAYED11 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:54:23 PM 3.793 SINGLEP DELAYED12 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:54:23 PM 3.793 SINGLEP DELAYED13 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 3:54:23 PM 3.793 SINGLEP Background Radiation Taste Test (0.0209s) 2/5/2022 3:54:23 PM 3.793 SINGLEP Shuffling Chairs On Command Deck (0.0120s) 2/5/2022 3:54:23 PM 3.793 SINGLEP Windshield Wiping (0.0738s) 2/5/2022 3:54:24 PM 3.793 SINGLEP Last Organizational Modeling (0.2174s) 2/5/2022 3:54:24 PM 3.793 SINGLEP Stimulate Modulation (0.1875s) 2/5/2022 3:54:24 PM 3.793 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 3:54:24 PM 3.793 SINGLEP Order Cores By Seniority (0.0060s) 2/5/2022 3:54:24 PM 3.793 SINGLEP DELAYED14 TID30 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 3:54:24 PM 3.793 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 3:54:24 PM 3.793 SINGLEP Final Checks (0.2906s) 2/5/2022 3:54:24 PM 3.793 SINGLEP Load Historical Documents (0.0030s) 2/5/2022 3:54:24 PM 3.793 SINGLEP 4.7 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Verifying Distant Planets (0.6s) Jailbreaking Favorite Ship Parts (0.6s) Jettisoning VIPs (0.7s) Final Checks (0.3s) 2/5/2022 3:54:27 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 3:54:27 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 3:54:27 PM 3.793 SINGLEP Finish load save in 785ms 2/5/2022 3:54:27 PM 3.793 SINGLEP DELAYED15 TID11 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:27 PM 3.793 SINGLEP DELAYED16 TID11 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:28 PM 3.793 SINGLEP DELAYED17 TID21 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:28 PM 3.793 SINGLEP DELAYED18 TID21 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:29 PM 3.793 SINGLEP DELAYED19 TID25 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:29 PM 3.793 SINGLEP DELAYED20 TID25 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:30 PM 3.793 SINGLEP DELAYED21 TID7 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:30 PM 3.793 SINGLEP DELAYED22 TID7 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:31 PM 3.793 SINGLEP DELAYED23 TID24 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:31 PM 3.793 SINGLEP DELAYED24 TID24 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:32 PM 3.793 SINGLEP DELAYED25 TID8 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:32 PM 3.793 SINGLEP DELAYED26 TID8 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:33 PM 3.793 SINGLEP DELAYED27 TID22 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:33 PM 3.793 SINGLEP DELAYED28 TID22 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:34 PM 3.793 SINGLEP DELAYED29 TID15 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:34 PM 3.793 SINGLEP DELAYED30 TID15 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:35 PM 3.793 SINGLEP DELAYED31 TID12 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:35 PM 3.793 SINGLEP DELAYED32 TID12 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:36 PM 3.793 SINGLEP DELAYED33 TID9 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:36 PM 3.793 SINGLEP DELAYED34 TID9 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:37 PM 3.793 SINGLEP DELAYED35 TID25 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:37 PM 3.793 SINGLEP DELAYED36 TID25 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:38 PM 3.793 SINGLEP DELAYED37 TID15 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:38 PM 3.793 SINGLEP DELAYED38 TID15 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:39 PM 3.793 SINGLEP DELAYED39 TID9 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:39 PM 3.793 SINGLEP DELAYED40 TID9 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:40 PM 3.793 SINGLEP DELAYED41 TID24 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:40 PM 3.793 SINGLEP DELAYED42 TID24 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:41 PM 3.793 SINGLEP DELAYED43 TID31 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:41 PM 3.793 SINGLEP DELAYED44 TID31 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:42 PM 3.793 SINGLEP DELAYED45 TID28 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:42 PM 3.793 SINGLEP DELAYED46 TID28 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:43 PM 3.793 SINGLEP DELAYED47 TID21 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:43 PM 3.793 SINGLEP DELAYED48 TID21 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:44 PM 3.793 SINGLEP DELAYED49 TID25 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:44 PM 3.793 SINGLEP DELAYED50 TID25 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:45 PM 3.793 SINGLEP DELAYED51 TID15 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:45 PM 3.793 SINGLEP DELAYED52 TID15 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:46 PM 3.793 SINGLEP DELAYED53 TID30 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:46 PM 3.793 SINGLEP DELAYED54 TID30 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:47 PM 3.793 SINGLEP DELAYED55 TID12 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:47 PM 3.793 SINGLEP DELAYED56 TID12 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:48 PM 3.793 SINGLEP DELAYED57 TID33 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:48 PM 3.793 SINGLEP DELAYED58 TID33 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:49 PM 3.793 SINGLEP DELAYED59 TID23 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:49 PM 3.793 SINGLEP DELAYED60 TID23 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:50 PM 3.793 SINGLEP DELAYED61 TID14 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:50 PM 3.793 SINGLEP DELAYED62 TID14 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:52 PM 3.793 SINGLEP DELAYED63 TID25 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:52 PM 3.793 SINGLEP DELAYED64 TID25 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:53 PM 3.793 SINGLEP DELAYED65 TID20 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:53 PM 3.793 SINGLEP DELAYED66 TID20 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:54 PM 3.793 SINGLEP DELAYED67 TID29 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:54 PM 3.793 SINGLEP DELAYED68 TID29 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:55 PM 3.793 SINGLEP DELAYED69 TID6 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:55 PM 3.793 SINGLEP DELAYED70 TID6 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:56 PM 3.793 SINGLEP DELAYED71 TID21 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:56 PM 3.793 SINGLEP DELAYED72 TID21 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:57 PM 3.793 SINGLEP DELAYED73 TID27 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:57 PM 3.793 SINGLEP DELAYED74 TID27 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:58 PM 3.793 SINGLEP DELAYED75 TID24 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:58 PM 3.793 SINGLEP DELAYED76 TID24 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:59 PM 3.793 SINGLEP DELAYED77 TID14 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:54:59 PM 3.793 SINGLEP DELAYED78 TID14 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:00 PM 3.793 SINGLEP DELAYED79 TID8 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:00 PM 3.793 SINGLEP DELAYED80 TID8 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:01 PM 3.793 SINGLEP DELAYED81 TID18 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:01 PM 3.793 SINGLEP DELAYED82 TID18 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:02 PM 3.793 SINGLEP DELAYED83 TID17 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:02 PM 3.793 SINGLEP DELAYED84 TID17 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:03 PM 3.793 SINGLEP DELAYED85 TID29 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:03 PM 3.793 SINGLEP DELAYED86 TID29 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:04 PM 3.793 SINGLEP DELAYED87 TID27 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:04 PM 3.793 SINGLEP DELAYED88 TID27 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:05 PM 3.793 SINGLEP DELAYED89 TID19 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:05 PM 3.793 SINGLEP DELAYED90 TID19 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:06 PM 3.793 SINGLEP DELAYED91 TID27 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:06 PM 3.793 SINGLEP DELAYED92 TID27 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:07 PM 3.793 SINGLEP DELAYED93 TID26 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:07 PM 3.793 SINGLEP DELAYED94 TID26 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:08 PM 3.793 SINGLEP DELAYED95 TID18 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:08 PM 3.793 SINGLEP DELAYED96 TID18 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:09 PM 3.793 SINGLEP DELAYED97 TID17 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:09 PM 3.793 SINGLEP DELAYED98 TID17 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:10 PM 3.793 SINGLEP DELAYED99 TID25 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:10 PM 3.793 SINGLEP DELAYED100 TID25 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:11 PM 3.793 SINGLEP DELAYED101 TID14 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:11 PM 3.793 SINGLEP DELAYED102 TID14 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:12 PM 3.793 SINGLEP DELAYED103 TID27 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:12 PM 3.793 SINGLEP DELAYED104 TID27 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:13 PM 3.793 SINGLEP DELAYED105 TID23 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:13 PM 3.793 SINGLEP DELAYED106 TID23 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:14 PM 3.793 SINGLEP DELAYED107 TID13 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:14 PM 3.793 SINGLEP DELAYED108 TID13 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:15 PM 3.793 SINGLEP DELAYED109 TID6 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:15 PM 3.793 SINGLEP DELAYED110 TID6 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 3:55:15 PM 3.793 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3793_TheTurncoatQuestion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 4:28:17 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 4:28:17 PM SINGLEP Boot up FleetOS (0.1277s) 2/5/2022 4:28:17 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 4:28:17 PM 3.793 SINGLEP Game Version: 3.793 2/5/2022 4:28:17 PM 3.793 SINGLEP Check System Logs For Rogue Intelligence (0.3023s) 2/5/2022 4:28:17 PM 3.793 SINGLEP Inspect Aft Hatches (0.0130s) 2/5/2022 4:28:17 PM 3.793 SINGLEP Found 387 xml files in 122 folders in 25ms 2/5/2022 4:28:17 PM 3.793 SINGLEP Check For Extra Modules (0.2962s) 2/5/2022 4:28:17 PM 3.793 SINGLEP 387 Xml Files Parsed in 267ms 2/5/2022 4:28:17 PM 3.793 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/5/2022 4:28:17 PM 3.793 SINGLEP Eject Trash Into Hyperspace (0.0030s) 2/5/2022 4:28:17 PM 3.793 SINGLEP Bring Cloaking Systems Online (0.0180s) 2/5/2022 4:28:17 PM 3.793 SINGLEP Update mod and expansion statuses! 2/5/2022 4:28:17 PM 3.793 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 4:28:17 PM 3.793 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 4:28:17 PM 3.793 SINGLEP Check Nearby Stellar Masses (0.0160s) 2/5/2022 4:28:17 PM 3.793 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 3ms 2/5/2022 4:28:17 PM 3.793 SINGLEP Pruning Excess Brain Cells (0.0409s) 2/5/2022 4:28:18 PM 3.793 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 4:28:18 PM 3.793 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 4:28:18 PM 3.793 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 4:28:18 PM 3.793 SINGLEP Remembering Alamo (0.0678s) 2/5/2022 4:28:18 PM 3.793 SINGLEP Calculate Odds Of Success (0.1366s) 2/5/2022 4:28:18 PM 3.793 SINGLEP Briefly Panic (0.1262s) 2/5/2022 4:28:18 PM 3.793 SINGLEP Install Confidence Routines (0.2621s) 2/5/2022 4:28:18 PM 3.793 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 4:28:18 PM 3.793 SINGLEP Late Axionic Computations (0.1356s) 2/5/2022 4:28:18 PM 3.793 SINGLEP Acquiring Towel (0.0169s) 2/5/2022 4:28:18 PM 3.793 SINGLEP Inhibiting Visual Scans (0.0122s) 2/5/2022 4:28:18 PM 3.793 SINGLEP Ejecting Tactical Core (0.0439s) 2/5/2022 4:28:18 PM 3.793 SINGLEP Grouping Flow Fields (0.0259s) 2/5/2022 4:28:18 PM 3.793 SINGLEP Gesticulating Starfields (0.0748s) 2/5/2022 4:28:18 PM 3.793 SINGLEP Rejecting Distant Planets (0.0884s) 2/5/2022 4:28:18 PM 3.793 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 4:28:18 PM 3.793 SINGLEP Calculating Firing Cones (0.0209s) 2/5/2022 4:28:19 PM 3.793 SINGLEP Finding Old Ship Parts (0.3767s) 2/5/2022 4:28:20 PM 3.793 SINGLEP Re-Aligning Objectives (0.7685s) 2/5/2022 4:28:20 PM 3.793 SINGLEP Check Forcefield Integrity (0.6970s) 2/5/2022 4:28:20 PM 3.793 SINGLEP Post-Proton Surge (0.0110s) 2/5/2022 4:28:20 PM 3.793 SINGLEP DELAYED1 TID13 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 4:28:20 PM 3.793 SINGLEP DELAYED2 TID13 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 4:28:20 PM 3.793 SINGLEP DELAYED3 TID13 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 4:28:20 PM 3.793 SINGLEP DELAYED4 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 4:28:20 PM 3.793 SINGLEP DELAYED5 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 4:28:20 PM 3.793 SINGLEP DELAYED6 TID13 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 4:28:20 PM 3.793 SINGLEP DELAYED7 TID13 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 4:28:20 PM 3.793 SINGLEP DELAYED8 TID13 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 4:28:20 PM 3.793 SINGLEP DELAYED9 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 4:28:20 PM 3.793 SINGLEP DELAYED10 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 4:28:20 PM 3.793 SINGLEP DELAYED11 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 4:28:20 PM 3.793 SINGLEP DELAYED12 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 4:28:20 PM 3.793 SINGLEP DELAYED13 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 4:28:20 PM 3.793 SINGLEP Background Radiation Taste Test (0.0209s) 2/5/2022 4:28:20 PM 3.793 SINGLEP Shuffling Chairs On Command Deck (0.0120s) 2/5/2022 4:28:20 PM 3.793 SINGLEP Windshield Wiping (0.0738s) 2/5/2022 4:28:21 PM 3.793 SINGLEP Last Organizational Modeling (0.2164s) 2/5/2022 4:28:21 PM 3.793 SINGLEP Stimulate Modulation (0.1855s) 2/5/2022 4:28:21 PM 3.793 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 4:28:21 PM 3.793 SINGLEP Order Cores By Seniority (0.0050s) 2/5/2022 4:28:21 PM 3.793 SINGLEP DELAYED14 TID24 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 4:28:21 PM 3.793 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 4:28:21 PM 3.793 SINGLEP Final Checks (0.2927s) 2/5/2022 4:28:21 PM 3.793 SINGLEP Load Historical Documents (0.0030s) 2/5/2022 4:28:21 PM 3.793 SINGLEP 4.5 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Finding Old Ship Parts (0.4s) Re-Aligning Objectives (0.8s) Check Forcefield Integrity (0.7s) Final Checks (0.3s) 2/5/2022 4:28:28 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 4:28:28 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 4:28:28 PM 3.793 SINGLEP Finish load save in 712ms 2/5/2022 4:28:28 PM 3.793 SINGLEP DELAYED15 TID6 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 4:28:28 PM 3.793 SINGLEP DELAYED16 TID6 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 4:28:29 PM 3.793 SINGLEP DELAYED17 TID12 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 4:28:29 PM 3.793 SINGLEP DELAYED18 TID12 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 4:28:30 PM 3.793 SINGLEP DELAYED19 TID6 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 4:28:30 PM 3.793 SINGLEP DELAYED20 TID6 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 4:28:31 PM 3.793 SINGLEP DELAYED21 TID23 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 4:28:31 PM 3.793 SINGLEP DELAYED22 TID23 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 4:28:32 PM 3.793 SINGLEP DELAYED23 TID8 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 4:28:32 PM 3.793 SINGLEP DELAYED24 TID8 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 4:28:33 PM 3.793 SINGLEP DELAYED25 TID6 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 4:28:33 PM 3.793 SINGLEP DELAYED26 TID6 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 4:28:34 PM 3.793 SINGLEP DELAYED27 TID19 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 4:28:34 PM 3.793 SINGLEP DELAYED28 TID19 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 4:28:35 PM 3.793 SINGLEP DELAYED29 TID9 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 4:28:35 PM 3.793 SINGLEP DELAYED30 TID9 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 4:28:36 PM 3.793 SINGLEP DELAYED31 TID12 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 4:28:36 PM 3.793 SINGLEP DELAYED32 TID12 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 4:28:37 PM 3.793 SINGLEP DELAYED33 TID12 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 4:28:37 PM 3.793 SINGLEP DELAYED34 TID12 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 4:28:38 PM 3.793 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3793_TheTurncoatQuestion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 4:28:39 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 4:28:40 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/5/2022 4:28:40 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 4:28:40 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 4:28:40 PM 3.793 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 2/5/2022 4:28:40 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 4:28:41 PM 3.793 SINGLEP loading as template 2/5/2022 4:28:41 PM 3.793 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 2/5/2022 4:28:41 PM 3.793 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 2/5/2022 4:28:41 PM 3.793 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 2/5/2022 4:28:41 PM 3.793 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 2/5/2022 4:28:41 PM 3.793 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 2/5/2022 4:28:41 PM 3.793 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 2/5/2022 4:28:41 PM 3.793 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 2/5/2022 4:28:41 PM 3.793 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 2/5/2022 4:28:41 PM 3.793 SINGLEP Finish load save in 250ms 2/5/2022 4:28:41 PM 3.793 SINGLEP DELAYED35 TID22 Start Generate Partial Map with Realistic and seed 1072604749 and planet count 100 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 2/5/2022 4:28:41 PM 3.793 SINGLEP DELAYED36 TID22 Map structure generated in 340ms. 2/5/2022 4:28:41 PM 3.793 SINGLEP DELAYED37 TID22 PlayerAccount slake-moth has now been put in control of faction 1 - Human Empire. 2/5/2022 4:28:41 PM 3.793 SINGLEP DELAYED38 TID22 Generate Partial Map Complete 438ms Seed: 1072604749 2/5/2022 4:28:52 PM 3.793 SINGLEP DELAYED39 TID10 Start Generate FULL Map with Realistic and seed 1072604749 and planet count 100 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 2/5/2022 4:28:52 PM 3.793 SINGLEP DELAYED40 TID10 Generate FULL Map Complete 512ms Seed: 1072604749 2/5/2022 4:28:52 PM 3.793 SINGLEP DELAYED41 TID5 Fixed incorrect count of ships to be granted. Was 6, now 4 Tachyon Array from Other Defensive Schematic Server 2/5/2022 4:54:13 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 5:09:33 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 5:09:33 PM SINGLEP Boot up FleetOS (0.1289s) 2/5/2022 5:09:33 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 5:09:33 PM 3.793 SINGLEP Game Version: 3.793 2/5/2022 5:09:33 PM 3.793 SINGLEP Check System Logs For Rogue Intelligence (0.3290s) 2/5/2022 5:09:33 PM 3.793 SINGLEP Inspect Aft Hatches (0.0120s) 2/5/2022 5:09:34 PM 3.793 SINGLEP Found 387 xml files in 122 folders in 25ms 2/5/2022 5:09:34 PM 3.793 SINGLEP Check For Extra Modules (0.3017s) 2/5/2022 5:09:34 PM 3.793 SINGLEP 387 Xml Files Parsed in 273ms 2/5/2022 5:09:34 PM 3.793 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/5/2022 5:09:34 PM 3.793 SINGLEP Eject Trash Into Hyperspace (0.0020s) 2/5/2022 5:09:34 PM 3.793 SINGLEP Bring Cloaking Systems Online (0.0189s) 2/5/2022 5:09:34 PM 3.793 SINGLEP Update mod and expansion statuses! 2/5/2022 5:09:34 PM 3.793 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 5:09:34 PM 3.793 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 5:09:34 PM 3.793 SINGLEP Check Nearby Stellar Masses (0.0160s) 2/5/2022 5:09:34 PM 3.793 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 4ms 2/5/2022 5:09:34 PM 3.793 SINGLEP Pruning Excess Brain Cells (0.0399s) 2/5/2022 5:09:34 PM 3.793 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 5:09:34 PM 3.793 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 5:09:34 PM 3.793 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 5:09:34 PM 3.793 SINGLEP Remembering Alamo (0.0668s) 2/5/2022 5:09:34 PM 3.793 SINGLEP Calculate Odds Of Success (0.1087s) 2/5/2022 5:09:34 PM 3.793 SINGLEP Briefly Panic (0.1167s) 2/5/2022 5:09:34 PM 3.793 SINGLEP Install Confidence Routines (0.2977s) 2/5/2022 5:09:35 PM 3.793 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 5:09:35 PM 3.793 SINGLEP Late Axionic Computations (0.1366s) 2/5/2022 5:09:35 PM 3.793 SINGLEP Acquiring Towel (0.0154s) 2/5/2022 5:09:35 PM 3.793 SINGLEP Inhibiting Visual Scans (0.0110s) 2/5/2022 5:09:35 PM 3.793 SINGLEP Ejecting Tactical Core (0.0429s) 2/5/2022 5:09:35 PM 3.793 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 5:09:35 PM 3.793 SINGLEP Grouping Flow Fields (0.0419s) 2/5/2022 5:09:35 PM 3.793 SINGLEP Dropping Starfields (0.0768s) 2/5/2022 5:09:35 PM 3.793 SINGLEP Milking Distant Planets (0.4451s) 2/5/2022 5:09:35 PM 3.793 SINGLEP Calculating Firing Cones (0.1257s) 2/5/2022 5:09:36 PM 3.793 SINGLEP Breaking In New Ship Parts (0.7559s) 2/5/2022 5:09:36 PM 3.793 SINGLEP Re-Aligning Objectives (0.0693s) 2/5/2022 5:09:37 PM 3.793 SINGLEP Detecting Antimatter (0.6807s) 2/5/2022 5:09:37 PM 3.793 SINGLEP Post-Proton Surge (0.0120s) 2/5/2022 5:09:37 PM 3.793 SINGLEP DELAYED1 TID10 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 5:09:37 PM 3.793 SINGLEP DELAYED2 TID10 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 5:09:37 PM 3.793 SINGLEP DELAYED3 TID10 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 5:09:37 PM 3.793 SINGLEP DELAYED4 TID10 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 5:09:37 PM 3.793 SINGLEP DELAYED5 TID10 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 5:09:37 PM 3.793 SINGLEP DELAYED6 TID10 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 5:09:37 PM 3.793 SINGLEP DELAYED7 TID10 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 5:09:37 PM 3.793 SINGLEP DELAYED8 TID10 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 5:09:37 PM 3.793 SINGLEP DELAYED9 TID10 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 5:09:37 PM 3.793 SINGLEP DELAYED10 TID10 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 5:09:37 PM 3.793 SINGLEP DELAYED11 TID10 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 5:09:37 PM 3.793 SINGLEP DELAYED12 TID10 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 5:09:37 PM 3.793 SINGLEP DELAYED13 TID10 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 5:09:37 PM 3.793 SINGLEP Background Radiation Taste Test (0.0199s) 2/5/2022 5:09:37 PM 3.793 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 2/5/2022 5:09:37 PM 3.793 SINGLEP Windshield Wiping (0.0748s) 2/5/2022 5:09:37 PM 3.793 SINGLEP Last Organizational Modeling (0.2154s) 2/5/2022 5:09:37 PM 3.793 SINGLEP Stimulate Modulation (0.1855s) 2/5/2022 5:09:37 PM 3.793 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 5:09:37 PM 3.793 SINGLEP Order Cores By Seniority (0.0050s) 2/5/2022 5:09:37 PM 3.793 SINGLEP DELAYED14 TID30 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 5:09:38 PM 3.793 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 5:09:38 PM 3.793 SINGLEP Final Checks (0.2887s) 2/5/2022 5:09:38 PM 3.793 SINGLEP Load Historical Documents (0.0030s) 2/5/2022 5:09:38 PM 3.793 SINGLEP 4.7 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Milking Distant Planets (0.4s) Breaking In New Ship Parts (0.8s) Detecting Antimatter (0.7s) Final Checks (0.3s) 2/5/2022 5:09:40 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/next/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 5:09:40 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 5:09:41 PM 3.793 SINGLEP Finish load save in 537ms 2/5/2022 5:13:55 PM 3.793 SINGLEP DELAYED15 TID28 Ship MLRS Drone was part of fleet Carrier Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Went To Loose Fleet Because Had Null FMem 2/5/2022 5:15:39 PM 3.793 SINGLEP DELAYED16 TID23 Ship Fusion Bomber Drone was part of fleet Combat Support but has now somehow jumped to slake-moth. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Went To Loose Fleet Because Had Null FMem 2/5/2022 5:15:41 PM 3.793 SINGLEP DELAYED17 TID19 Ship MLRS Drone was part of fleet Combat Support but has now somehow jumped to slake-moth. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Went To Loose Fleet Because Had Null FMem 2/5/2022 5:22:56 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 5:28:44 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 5:28:44 PM SINGLEP Boot up FleetOS (0.1356s) 2/5/2022 5:28:45 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 5:28:45 PM 3.793 SINGLEP Game Version: 3.793 2/5/2022 5:28:45 PM 3.793 SINGLEP Check System Logs For Rogue Intelligence (0.4458s) 2/5/2022 5:28:45 PM 3.793 SINGLEP Inspect Aft Hatches (0.1197s) 2/5/2022 5:28:45 PM 3.793 SINGLEP Found 387 xml files in 122 folders in 33ms 2/5/2022 5:28:46 PM 3.793 SINGLEP Check For Extra Modules (0.7435s) 2/5/2022 5:28:46 PM 3.793 SINGLEP 387 Xml Files Parsed in 702ms 2/5/2022 5:28:46 PM 3.793 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/5/2022 5:28:46 PM 3.793 SINGLEP Eject Trash Into Hyperspace (0.0040s) 2/5/2022 5:28:46 PM 3.793 SINGLEP Bring Cloaking Systems Online (0.0189s) 2/5/2022 5:28:46 PM 3.793 SINGLEP Update mod and expansion statuses! 2/5/2022 5:28:46 PM 3.793 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 5:28:46 PM 3.793 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 5:28:46 PM 3.793 SINGLEP Check Nearby Stellar Masses (0.0199s) 2/5/2022 5:28:46 PM 3.793 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 5ms 2/5/2022 5:28:46 PM 3.793 SINGLEP Pruning Excess Brain Cells (0.2718s) 2/5/2022 5:28:47 PM 3.793 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 5:28:47 PM 3.793 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 5:28:47 PM 3.793 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 5:28:47 PM 3.793 SINGLEP Remembering Alamo (0.5949s) 2/5/2022 5:28:47 PM 3.793 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 5:28:47 PM 3.793 SINGLEP Calculate Odds Of Success (0.6941s) 2/5/2022 5:28:47 PM 3.793 SINGLEP Briefly Panic (0.1137s) 2/5/2022 5:28:48 PM 3.793 SINGLEP Install Confidence Routines (0.3017s) 2/5/2022 5:28:48 PM 3.793 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 5:28:48 PM 3.793 SINGLEP Late Axionic Computations (0.2444s) 2/5/2022 5:28:48 PM 3.793 SINGLEP Acquiring Towel (0.0189s) 2/5/2022 5:28:48 PM 3.793 SINGLEP Inhibiting Visual Scans (0.0289s) 2/5/2022 5:28:48 PM 3.793 SINGLEP Ejecting Tactical Core (0.0434s) 2/5/2022 5:28:48 PM 3.793 SINGLEP Grouping Flow Fields (0.0269s) 2/5/2022 5:28:48 PM 3.793 SINGLEP Propping Up Starfields (0.1067s) 2/5/2022 5:28:48 PM 3.793 SINGLEP Reconstituting Distant Planets (0.0977s) 2/5/2022 5:28:48 PM 3.793 SINGLEP Calculating Firing Cones (0.0080s) 2/5/2022 5:28:49 PM 3.793 SINGLEP Collapsing Pile Of Ship Parts (0.2798s) 2/5/2022 5:28:49 PM 3.793 SINGLEP Re-Aligning Objectives (0.0549s) 2/5/2022 5:28:49 PM 3.793 SINGLEP Break Target Into Component Compounds (0.6577s) 2/5/2022 5:28:49 PM 3.793 SINGLEP Post-Proton Surge (0.0120s) 2/5/2022 5:28:49 PM 3.793 SINGLEP DELAYED1 TID12 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 5:28:49 PM 3.793 SINGLEP DELAYED2 TID12 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 5:28:49 PM 3.793 SINGLEP DELAYED3 TID12 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 5:28:49 PM 3.793 SINGLEP DELAYED4 TID12 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 5:28:49 PM 3.793 SINGLEP DELAYED5 TID12 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 5:28:49 PM 3.793 SINGLEP DELAYED6 TID12 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 5:28:49 PM 3.793 SINGLEP DELAYED7 TID12 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 5:28:49 PM 3.793 SINGLEP DELAYED8 TID12 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 5:28:49 PM 3.793 SINGLEP DELAYED9 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 5:28:49 PM 3.793 SINGLEP DELAYED10 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 5:28:49 PM 3.793 SINGLEP DELAYED11 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 5:28:49 PM 3.793 SINGLEP DELAYED12 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 5:28:49 PM 3.793 SINGLEP DELAYED13 TID12 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 5:28:49 PM 3.793 SINGLEP Background Radiation Taste Test (0.0239s) 2/5/2022 5:28:49 PM 3.793 SINGLEP Shuffling Chairs On Command Deck (0.0120s) 2/5/2022 5:28:49 PM 3.793 SINGLEP Windshield Wiping (0.1077s) 2/5/2022 5:28:50 PM 3.793 SINGLEP Last Organizational Modeling (0.2154s) 2/5/2022 5:28:50 PM 3.793 SINGLEP Stimulate Modulation (0.1855s) 2/5/2022 5:28:50 PM 3.793 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 5:28:50 PM 3.793 SINGLEP Order Cores By Seniority (0.0050s) 2/5/2022 5:28:50 PM 3.793 SINGLEP DELAYED14 TID8 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 5:28:50 PM 3.793 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 5:28:50 PM 3.793 SINGLEP Final Checks (0.2922s) 2/5/2022 5:28:50 PM 3.793 SINGLEP Load Historical Documents (0.0020s) 2/5/2022 5:28:50 PM 3.793 SINGLEP 5.9 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.7s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.6s) Calculate Odds Of Success (0.7s) Install Confidence Routines (0.3s) Collapsing Pile Of Ship Parts (0.3s) Break Target Into Component Compounds (0.7s) Final Checks (0.3s) 2/5/2022 5:28:56 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random\start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 5:28:56 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 5:28:57 PM 3.793 SINGLEP Finish load save in 804ms 2/5/2022 5:28:57 PM 3.793 SINGLEP DELAYED15 TID18 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:28:57 PM 3.793 SINGLEP DELAYED16 TID18 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:28:58 PM 3.793 SINGLEP DELAYED17 TID6 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:28:58 PM 3.793 SINGLEP DELAYED18 TID6 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:28:59 PM 3.793 SINGLEP DELAYED19 TID14 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:28:59 PM 3.793 SINGLEP DELAYED20 TID14 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:00 PM 3.793 SINGLEP DELAYED21 TID19 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:00 PM 3.793 SINGLEP DELAYED22 TID19 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:01 PM 3.793 SINGLEP DELAYED23 TID9 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:01 PM 3.793 SINGLEP DELAYED24 TID9 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:02 PM 3.793 SINGLEP DELAYED25 TID22 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:02 PM 3.793 SINGLEP DELAYED26 TID22 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:03 PM 3.793 SINGLEP DELAYED27 TID6 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:03 PM 3.793 SINGLEP DELAYED28 TID6 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:04 PM 3.793 SINGLEP DELAYED29 TID11 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:04 PM 3.793 SINGLEP DELAYED30 TID11 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:05 PM 3.793 SINGLEP DELAYED31 TID7 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:05 PM 3.793 SINGLEP DELAYED32 TID7 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:06 PM 3.793 SINGLEP DELAYED33 TID22 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:06 PM 3.793 SINGLEP DELAYED34 TID22 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:07 PM 3.793 SINGLEP DELAYED35 TID9 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:07 PM 3.793 SINGLEP DELAYED36 TID9 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:08 PM 3.793 SINGLEP DELAYED37 TID22 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:08 PM 3.793 SINGLEP DELAYED38 TID22 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:09 PM 3.793 SINGLEP DELAYED39 TID8 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:09 PM 3.793 SINGLEP DELAYED40 TID8 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:10 PM 3.793 SINGLEP DELAYED41 TID7 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:10 PM 3.793 SINGLEP DELAYED42 TID7 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:11 PM 3.793 SINGLEP DELAYED43 TID16 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:11 PM 3.793 SINGLEP DELAYED44 TID16 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:12 PM 3.793 SINGLEP DELAYED45 TID8 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:12 PM 3.793 SINGLEP DELAYED46 TID8 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:13 PM 3.793 SINGLEP DELAYED47 TID15 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:13 PM 3.793 SINGLEP DELAYED48 TID15 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:14 PM 3.793 SINGLEP DELAYED49 TID15 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:14 PM 3.793 SINGLEP DELAYED50 TID15 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:15 PM 3.793 SINGLEP DELAYED51 TID21 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:15 PM 3.793 SINGLEP DELAYED52 TID21 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:16 PM 3.793 SINGLEP DELAYED53 TID22 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:16 PM 3.793 SINGLEP DELAYED54 TID22 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:17 PM 3.793 SINGLEP DELAYED55 TID11 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:17 PM 3.793 SINGLEP DELAYED56 TID11 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:18 PM 3.793 SINGLEP DELAYED57 TID15 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:18 PM 3.793 SINGLEP DELAYED58 TID15 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:19 PM 3.793 SINGLEP DELAYED59 TID16 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:19 PM 3.793 SINGLEP DELAYED60 TID16 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:20 PM 3.793 SINGLEP DELAYED61 TID10 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:20 PM 3.793 SINGLEP DELAYED62 TID10 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:21 PM 3.793 SINGLEP DELAYED63 TID20 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:21 PM 3.793 SINGLEP DELAYED64 TID20 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:22 PM 3.793 SINGLEP DELAYED65 TID14 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:22 PM 3.793 SINGLEP DELAYED66 TID14 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:23 PM 3.793 SINGLEP DELAYED67 TID13 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:23 PM 3.793 SINGLEP DELAYED68 TID13 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:29:23 PM 3.793 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3793_TheTurncoatQuestion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 5:57:26 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 5:57:26 PM SINGLEP Boot up FleetOS (0.1306s) 2/5/2022 5:57:27 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 5:57:27 PM 3.793 SINGLEP Game Version: 3.793 2/5/2022 5:57:27 PM 3.793 SINGLEP Check System Logs For Rogue Intelligence (0.3215s) 2/5/2022 5:57:27 PM 3.793 SINGLEP Inspect Aft Hatches (0.0130s) 2/5/2022 5:57:27 PM 3.793 SINGLEP Found 387 xml files in 122 folders in 27ms 2/5/2022 5:57:27 PM 3.793 SINGLEP Check For Extra Modules (0.2942s) 2/5/2022 5:57:27 PM 3.793 SINGLEP 387 Xml Files Parsed in 263ms 2/5/2022 5:57:27 PM 3.793 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/5/2022 5:57:27 PM 3.793 SINGLEP Eject Trash Into Hyperspace (0.0030s) 2/5/2022 5:57:27 PM 3.793 SINGLEP Bring Cloaking Systems Online (0.0180s) 2/5/2022 5:57:27 PM 3.793 SINGLEP Update mod and expansion statuses! 2/5/2022 5:57:27 PM 3.793 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 5:57:27 PM 3.793 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 5:57:27 PM 3.793 SINGLEP Check Nearby Stellar Masses (0.0160s) 2/5/2022 5:57:27 PM 3.793 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 3ms 2/5/2022 5:57:27 PM 3.793 SINGLEP Pruning Excess Brain Cells (0.0409s) 2/5/2022 5:57:27 PM 3.793 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 5:57:27 PM 3.793 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 5:57:27 PM 3.793 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 5:57:27 PM 3.793 SINGLEP Remembering Alamo (0.0668s) 2/5/2022 5:57:27 PM 3.793 SINGLEP Calculate Odds Of Success (0.1077s) 2/5/2022 5:57:27 PM 3.793 SINGLEP Briefly Panic (0.1187s) 2/5/2022 5:57:28 PM 3.793 SINGLEP Install Confidence Routines (0.2967s) 2/5/2022 5:57:28 PM 3.793 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 5:57:28 PM 3.793 SINGLEP Late Axionic Computations (0.1365s) 2/5/2022 5:57:28 PM 3.793 SINGLEP Acquiring Towel (0.0168s) 2/5/2022 5:57:28 PM 3.793 SINGLEP Inhibiting Visual Scans (0.0110s) 2/5/2022 5:57:28 PM 3.793 SINGLEP Ejecting Tactical Core (0.0429s) 2/5/2022 5:57:28 PM 3.793 SINGLEP Grouping Flow Fields (0.0269s) 2/5/2022 5:57:28 PM 3.793 SINGLEP Blowing Out Starfields (0.0769s) 2/5/2022 5:57:28 PM 3.793 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 5:57:28 PM 3.793 SINGLEP Blowing Up Distant Planets (0.0977s) 2/5/2022 5:57:28 PM 3.793 SINGLEP Calculating Firing Cones (0.0070s) 2/5/2022 5:57:28 PM 3.793 SINGLEP Kicking Ship Parts Down Elevator Shaft (0.3560s) 2/5/2022 5:57:29 PM 3.793 SINGLEP Re-Aligning Objectives (0.7391s) 2/5/2022 5:57:30 PM 3.793 SINGLEP Ensure Time Travel Still Nonfunctional (0.6825s) 2/5/2022 5:57:30 PM 3.793 SINGLEP Post-Proton Surge (0.0120s) 2/5/2022 5:57:30 PM 3.793 SINGLEP DELAYED1 TID23 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 5:57:30 PM 3.793 SINGLEP DELAYED2 TID23 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 5:57:30 PM 3.793 SINGLEP DELAYED3 TID23 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 5:57:30 PM 3.793 SINGLEP DELAYED4 TID23 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 5:57:30 PM 3.793 SINGLEP DELAYED5 TID23 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 5:57:30 PM 3.793 SINGLEP DELAYED6 TID23 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 5:57:30 PM 3.793 SINGLEP DELAYED7 TID23 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 5:57:30 PM 3.793 SINGLEP DELAYED8 TID23 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 5:57:30 PM 3.793 SINGLEP DELAYED9 TID23 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 5:57:30 PM 3.793 SINGLEP DELAYED10 TID23 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 5:57:30 PM 3.793 SINGLEP DELAYED11 TID23 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 5:57:30 PM 3.793 SINGLEP DELAYED12 TID23 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 5:57:30 PM 3.793 SINGLEP DELAYED13 TID23 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 5:57:30 PM 3.793 SINGLEP Background Radiation Taste Test (0.0199s) 2/5/2022 5:57:30 PM 3.793 SINGLEP Shuffling Chairs On Command Deck (0.0165s) 2/5/2022 5:57:30 PM 3.793 SINGLEP Windshield Wiping (0.0758s) 2/5/2022 5:57:30 PM 3.793 SINGLEP Last Organizational Modeling (0.2196s) 2/5/2022 5:57:30 PM 3.793 SINGLEP Stimulate Modulation (0.1885s) 2/5/2022 5:57:30 PM 3.793 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 5:57:30 PM 3.793 SINGLEP Order Cores By Seniority (0.0050s) 2/5/2022 5:57:30 PM 3.793 SINGLEP DELAYED14 TID22 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 5:57:31 PM 3.793 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 5:57:31 PM 3.793 SINGLEP Final Checks (0.2885s) 2/5/2022 5:57:31 PM 3.793 SINGLEP Load Historical Documents (0.0030s) 2/5/2022 5:57:31 PM 3.793 SINGLEP 4.5 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Kicking Ship Parts Down Elevator Shaft (0.4s) Re-Aligning Objectives (0.7s) Ensure Time Travel Still Nonfunctional (0.7s) Final Checks (0.3s) 2/5/2022 5:57:40 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random\start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 5:57:40 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 5:57:41 PM 3.793 SINGLEP Finish load save in 803ms 2/5/2022 5:57:41 PM 3.793 SINGLEP DELAYED15 TID6 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:41 PM 3.793 SINGLEP DELAYED16 TID6 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:42 PM 3.793 SINGLEP DELAYED17 TID24 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:42 PM 3.793 SINGLEP DELAYED18 TID24 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:43 PM 3.793 SINGLEP DELAYED19 TID8 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:43 PM 3.793 SINGLEP DELAYED20 TID8 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:44 PM 3.793 SINGLEP DELAYED21 TID11 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:44 PM 3.793 SINGLEP DELAYED22 TID11 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:45 PM 3.793 SINGLEP DELAYED23 TID5 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:45 PM 3.793 SINGLEP DELAYED24 TID5 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:46 PM 3.793 SINGLEP DELAYED25 TID9 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:46 PM 3.793 SINGLEP DELAYED26 TID9 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:47 PM 3.793 SINGLEP DELAYED27 TID8 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:47 PM 3.793 SINGLEP DELAYED28 TID8 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:48 PM 3.793 SINGLEP DELAYED29 TID22 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:48 PM 3.793 SINGLEP DELAYED30 TID22 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:49 PM 3.793 SINGLEP DELAYED31 TID22 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:49 PM 3.793 SINGLEP DELAYED32 TID22 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:50 PM 3.793 SINGLEP DELAYED33 TID20 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:50 PM 3.793 SINGLEP DELAYED34 TID20 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:51 PM 3.793 SINGLEP DELAYED35 TID10 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:51 PM 3.793 SINGLEP DELAYED36 TID10 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:52 PM 3.793 SINGLEP DELAYED37 TID8 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:52 PM 3.793 SINGLEP DELAYED38 TID8 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:53 PM 3.793 SINGLEP DELAYED39 TID22 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:53 PM 3.793 SINGLEP DELAYED40 TID22 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:54 PM 3.793 SINGLEP DELAYED41 TID10 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:54 PM 3.793 SINGLEP DELAYED42 TID10 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:55 PM 3.793 SINGLEP DELAYED43 TID10 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:55 PM 3.793 SINGLEP DELAYED44 TID10 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:56 PM 3.793 SINGLEP DELAYED45 TID20 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:56 PM 3.793 SINGLEP DELAYED46 TID20 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:57 PM 3.793 SINGLEP DELAYED47 TID21 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:57 PM 3.793 SINGLEP DELAYED48 TID21 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:58 PM 3.793 SINGLEP DELAYED49 TID13 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:58 PM 3.793 SINGLEP DELAYED50 TID13 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:59 PM 3.793 SINGLEP DELAYED51 TID17 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:59 PM 3.793 SINGLEP DELAYED52 TID17 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Deserialization-R1 2/5/2022 5:57:59 PM 3.793 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3793_TheTurncoatQuestion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 5:57:59 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 5:58:04 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/next\start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 5:58:04 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 5:58:05 PM 3.793 SINGLEP Finish load save in 263ms 2/5/2022 6:06:43 PM 3.793 SINGLEP DELAYED53 TID6 Ship MLRS Drone was part of fleet Combat Support but has now somehow jumped to slake-moth. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Went To Loose Fleet Because Had Null FMem 2/5/2022 6:06:44 PM 3.793 SINGLEP DELAYED54 TID18 Ship MLRS Drone was part of fleet Combat Support but has now somehow jumped to slake-moth. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Went To Loose Fleet Because Had Null FMem 2/5/2022 6:08:34 PM 3.793 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3793_TheTurncoatQuestion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 6:08:34 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 6:39:02 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 6:39:02 PM SINGLEP Boot up FleetOS (0.1386s) 2/5/2022 6:39:02 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 6:39:02 PM 3.793 SINGLEP Game Version: 3.793 2/5/2022 6:39:02 PM 3.793 SINGLEP Check System Logs For Rogue Intelligence (0.3129s) 2/5/2022 6:39:02 PM 3.793 SINGLEP Inspect Aft Hatches (0.0150s) 2/5/2022 6:39:02 PM 3.793 SINGLEP Found 387 xml files in 122 folders in 25ms 2/5/2022 6:39:02 PM 3.793 SINGLEP Check For Extra Modules (0.3017s) 2/5/2022 6:39:02 PM 3.793 SINGLEP 387 Xml Files Parsed in 273ms 2/5/2022 6:39:02 PM 3.793 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/5/2022 6:39:02 PM 3.793 SINGLEP Eject Trash Into Hyperspace (0.0020s) 2/5/2022 6:39:02 PM 3.793 SINGLEP Bring Cloaking Systems Online (0.0189s) 2/5/2022 6:39:02 PM 3.793 SINGLEP Update mod and expansion statuses! 2/5/2022 6:39:02 PM 3.793 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 6:39:02 PM 3.793 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 6:39:02 PM 3.793 SINGLEP Check Nearby Stellar Masses (0.0160s) 2/5/2022 6:39:02 PM 3.793 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 3ms 2/5/2022 6:39:02 PM 3.793 SINGLEP Pruning Excess Brain Cells (0.0399s) 2/5/2022 6:39:02 PM 3.793 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 6:39:02 PM 3.793 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 6:39:02 PM 3.793 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 6:39:02 PM 3.793 SINGLEP Last Save File appears to have been deleted! Name was: E:/GOG Games/AI War 2/PlayerData/Save/next/Autosave at 50m 7s.save 2/5/2022 6:39:02 PM 3.793 SINGLEP Remembering Alamo (0.0708s) 2/5/2022 6:39:03 PM 3.793 SINGLEP Calculate Odds Of Success (0.1087s) 2/5/2022 6:39:03 PM 3.793 SINGLEP Briefly Panic (0.1167s) 2/5/2022 6:39:03 PM 3.793 SINGLEP Install Confidence Routines (0.2939s) 2/5/2022 6:39:03 PM 3.793 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 6:39:03 PM 3.793 SINGLEP Late Axionic Computations (0.1426s) 2/5/2022 6:39:03 PM 3.793 SINGLEP Acquiring Towel (0.0170s) 2/5/2022 6:39:03 PM 3.793 SINGLEP Inhibiting Visual Scans (0.0140s) 2/5/2022 6:39:03 PM 3.793 SINGLEP Ejecting Tactical Core (0.0469s) 2/5/2022 6:39:03 PM 3.793 SINGLEP Grouping Flow Fields (0.0259s) 2/5/2022 6:39:03 PM 3.793 SINGLEP Scattering Starfields (0.0788s) 2/5/2022 6:39:03 PM 3.793 SINGLEP Verifying Distant Planets (0.0908s) 2/5/2022 6:39:03 PM 3.793 SINGLEP Calculating Firing Cones (0.0070s) 2/5/2022 6:39:04 PM 3.793 SINGLEP Breaking In New Ship Parts (0.2908s) 2/5/2022 6:39:04 PM 3.793 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 6:39:05 PM 3.793 SINGLEP Re-Aligning Objectives (1.0245s) 2/5/2022 6:39:05 PM 3.793 SINGLEP Download Extra RAM (0.6841s) 2/5/2022 6:39:05 PM 3.793 SINGLEP Post-Proton Surge (0.0130s) 2/5/2022 6:39:05 PM 3.793 SINGLEP DELAYED1 TID30 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 6:39:05 PM 3.793 SINGLEP DELAYED2 TID30 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 6:39:05 PM 3.793 SINGLEP DELAYED3 TID30 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 6:39:05 PM 3.793 SINGLEP DELAYED4 TID30 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 6:39:05 PM 3.793 SINGLEP DELAYED5 TID30 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 6:39:05 PM 3.793 SINGLEP DELAYED6 TID30 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 6:39:05 PM 3.793 SINGLEP DELAYED7 TID30 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 6:39:05 PM 3.793 SINGLEP DELAYED8 TID30 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 6:39:05 PM 3.793 SINGLEP DELAYED9 TID30 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 6:39:05 PM 3.793 SINGLEP DELAYED10 TID30 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 6:39:05 PM 3.793 SINGLEP DELAYED11 TID30 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 6:39:05 PM 3.793 SINGLEP DELAYED12 TID30 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 6:39:05 PM 3.793 SINGLEP DELAYED13 TID30 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 6:39:05 PM 3.793 SINGLEP Background Radiation Taste Test (0.0219s) 2/5/2022 6:39:05 PM 3.793 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 2/5/2022 6:39:05 PM 3.793 SINGLEP Windshield Wiping (0.0738s) 2/5/2022 6:39:06 PM 3.793 SINGLEP Last Organizational Modeling (0.2294s) 2/5/2022 6:39:06 PM 3.793 SINGLEP Stimulate Modulation (0.1871s) 2/5/2022 6:39:06 PM 3.793 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 6:39:06 PM 3.793 SINGLEP Order Cores By Seniority (0.0050s) 2/5/2022 6:39:06 PM 3.793 SINGLEP DELAYED14 TID35 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 6:39:06 PM 3.793 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 6:39:06 PM 3.793 SINGLEP Final Checks (0.2916s) 2/5/2022 6:39:06 PM 3.793 SINGLEP Load Historical Documents (0.0030s) 2/5/2022 6:39:06 PM 3.793 SINGLEP 4.7 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Breaking In New Ship Parts (0.3s) Re-Aligning Objectives (1.0s) Download Extra RAM (0.7s) Final Checks (0.3s) 2/5/2022 6:39:09 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/5/2022 6:39:09 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 6:39:09 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 6:39:09 PM 3.793 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 2/5/2022 6:39:09 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 6:39:09 PM 3.793 SINGLEP loading as template 2/5/2022 6:39:09 PM 3.793 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 2/5/2022 6:39:09 PM 3.793 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 2/5/2022 6:39:09 PM 3.793 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 2/5/2022 6:39:09 PM 3.793 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 2/5/2022 6:39:09 PM 3.793 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 2/5/2022 6:39:09 PM 3.793 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 2/5/2022 6:39:09 PM 3.793 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 2/5/2022 6:39:09 PM 3.793 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 2/5/2022 6:39:09 PM 3.793 SINGLEP Finish load save in 159ms 2/5/2022 6:39:09 PM 3.793 SINGLEP DELAYED15 TID27 Start Generate Partial Map with Realistic and seed 940818365 and planet count 100 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 2/5/2022 6:39:10 PM 3.793 SINGLEP DELAYED16 TID27 Map structure generated in 374ms. 2/5/2022 6:39:10 PM 3.793 SINGLEP DELAYED17 TID27 PlayerAccount slake-moth has now been put in control of faction 1 - Human Empire. 2/5/2022 6:39:10 PM 3.793 SINGLEP DELAYED18 TID27 Generate Partial Map Complete 431ms Seed: 940818365 2/5/2022 6:39:14 PM 3.793 SINGLEP DELAYED19 TID17 Start Generate Partial Map with Realistic and seed 940818365 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/5/2022 6:39:14 PM 3.793 SINGLEP DELAYED20 TID17 Map structure generated in 291ms. 2/5/2022 6:39:14 PM 3.793 SINGLEP DELAYED21 TID17 PlayerAccount slake-moth is controlling faction 1 - Human Empire already. 2/5/2022 6:39:14 PM 3.793 SINGLEP DELAYED22 TID17 Generate Partial Map Complete 308ms Seed: 940818365 2/5/2022 6:39:19 PM 3.793 SINGLEP DELAYED23 TID7 Start Generate Partial Map with Realistic and seed 940818365 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/5/2022 6:39:19 PM 3.793 SINGLEP DELAYED24 TID7 PlayerAccount slake-moth is controlling faction 1 - Human Empire already. 2/5/2022 6:39:19 PM 3.793 SINGLEP DELAYED25 TID7 Generate Partial Map Complete 17ms Seed: 940818365 2/5/2022 6:39:29 PM 3.793 SINGLEP DELAYED26 TID7 Start Generate Partial Map with Simple and seed 940818365 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/5/2022 6:39:29 PM 3.793 SINGLEP DELAYED27 TID7 Map structure generated in 20ms. 2/5/2022 6:39:29 PM 3.793 SINGLEP DELAYED28 TID7 PlayerAccount slake-moth is controlling faction 1 - Human Empire already. 2/5/2022 6:39:29 PM 3.793 SINGLEP DELAYED29 TID7 Generate Partial Map Complete 39ms Seed: 940818365 2/5/2022 6:39:35 PM 3.793 SINGLEP DELAYED30 TID13 Start Generate Partial Map with D18Bubbles and seed 940818365 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/5/2022 6:39:35 PM 3.793 SINGLEP DELAYED31 TID13 Map structure generated in 8ms. 2/5/2022 6:39:35 PM 3.793 SINGLEP DELAYED32 TID13 PlayerAccount slake-moth is controlling faction 1 - Human Empire already. 2/5/2022 6:39:35 PM 3.793 SINGLEP DELAYED33 TID13 Generate Partial Map Complete 22ms Seed: 940818365 2/5/2022 6:39:42 PM 3.793 SINGLEP DELAYED34 TID28 Start Generate Partial Map with Encapsulated and seed 940818365 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/5/2022 6:39:42 PM 3.793 SINGLEP DELAYED35 TID28 Map structure generated in 15ms. 2/5/2022 6:39:42 PM 3.793 SINGLEP DELAYED36 TID28 PlayerAccount slake-moth is controlling faction 1 - Human Empire already. 2/5/2022 6:39:42 PM 3.793 SINGLEP DELAYED37 TID28 Generate Partial Map Complete 29ms Seed: 940818365 2/5/2022 6:39:47 PM 3.793 SINGLEP DELAYED38 TID15 Start Generate Partial Map with Realistic and seed 940818365 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/5/2022 6:39:47 PM 3.793 SINGLEP DELAYED39 TID15 Map structure generated in 353ms. 2/5/2022 6:39:47 PM 3.793 SINGLEP DELAYED40 TID15 PlayerAccount slake-moth is controlling faction 1 - Human Empire already. 2/5/2022 6:39:47 PM 3.793 SINGLEP DELAYED41 TID15 Generate Partial Map Complete 365ms Seed: 940818365 2/5/2022 6:39:51 PM 3.793 SINGLEP DELAYED42 TID14 Start Generate Partial Map with Realistic and seed 940818365 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/5/2022 6:39:51 PM 3.793 SINGLEP DELAYED43 TID14 Map structure generated in 169ms. 2/5/2022 6:39:51 PM 3.793 SINGLEP DELAYED44 TID14 PlayerAccount slake-moth is controlling faction 1 - Human Empire already. 2/5/2022 6:39:51 PM 3.793 SINGLEP DELAYED45 TID14 Generate Partial Map Complete 182ms Seed: 940818365 2/5/2022 6:39:55 PM 3.793 SINGLEP DELAYED46 TID24 Start Generate Partial Map with Realistic and seed 940818365 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/5/2022 6:39:55 PM 3.793 SINGLEP DELAYED47 TID24 Map structure generated in 201ms. 2/5/2022 6:39:55 PM 3.793 SINGLEP DELAYED48 TID24 PlayerAccount slake-moth is controlling faction 1 - Human Empire already. 2/5/2022 6:39:55 PM 3.793 SINGLEP DELAYED49 TID24 Generate Partial Map Complete 213ms Seed: 940818365 2/5/2022 6:39:56 PM 3.793 SINGLEP DELAYED50 TID34 Start Generate Partial Map with Realistic and seed 940818365 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/5/2022 6:39:56 PM 3.793 SINGLEP DELAYED51 TID34 Map structure generated in 214ms. 2/5/2022 6:39:56 PM 3.793 SINGLEP DELAYED52 TID34 PlayerAccount slake-moth is controlling faction 1 - Human Empire already. 2/5/2022 6:39:56 PM 3.793 SINGLEP DELAYED53 TID34 Generate Partial Map Complete 227ms Seed: 940818365 2/5/2022 6:40:00 PM 3.793 SINGLEP DELAYED54 TID8 Start Generate Partial Map with Realistic and seed 940818365 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 2/5/2022 6:40:00 PM 3.793 SINGLEP DELAYED55 TID8 Map structure generated in 389ms. 2/5/2022 6:40:00 PM 3.793 SINGLEP DELAYED56 TID8 PlayerAccount slake-moth is controlling faction 1 - Human Empire already. 2/5/2022 6:40:00 PM 3.793 SINGLEP DELAYED57 TID8 Generate Partial Map Complete 405ms Seed: 940818365 2/5/2022 6:40:46 PM 3.793 SINGLEP DELAYED58 TID11 Start Generate FULL Map with Realistic and seed 940818365 and planet count 80 and 16 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 2/5/2022 6:40:46 PM 3.793 SINGLEP DELAYED59 TID11 Generate FULL Map Complete 596ms Seed: 940818365 2/5/2022 6:40:53 PM 3.793 SINGLEP DELAYED60 TID34 Ship V-Wing was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: PostCreationOfSquad-B 2/5/2022 6:40:54 PM 3.793 SINGLEP DELAYED61 TID34 Ship V-Wing was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: PostCreationOfSquad-B 2/5/2022 6:40:55 PM 3.793 SINGLEP DELAYED62 TID28 Ship V-Wing was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: PostCreationOfSquad-B 2/5/2022 6:40:56 PM 3.793 SINGLEP DELAYED63 TID10 Ship V-Wing was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: PostCreationOfSquad-B 2/5/2022 6:40:57 PM 3.793 SINGLEP DELAYED64 TID33 Ship V-Wing was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: PostCreationOfSquad-B 2/5/2022 6:40:58 PM 3.793 SINGLEP DELAYED65 TID17 Ship V-Wing was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: PostCreationOfSquad-B 2/5/2022 6:40:59 PM 3.793 SINGLEP DELAYED66 TID21 Ship V-Wing was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: PostCreationOfSquad-B 2/5/2022 6:41:00 PM 3.793 SINGLEP DELAYED67 TID34 Ship V-Wing was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: PostCreationOfSquad-B 2/5/2022 6:41:01 PM 3.793 SINGLEP DELAYED68 TID9 Ship V-Wing was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: PostCreationOfSquad-B 2/5/2022 6:41:02 PM 3.793 SINGLEP DELAYED69 TID15 Ship V-Wing was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: PostCreationOfSquad-B 2/5/2022 6:41:03 PM 3.793 SINGLEP DELAYED70 TID28 Ship V-Wing was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: PostCreationOfSquad-B 2/5/2022 6:41:04 PM 3.793 SINGLEP DELAYED71 TID26 Ship V-Wing was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: PostCreationOfSquad-B 2/5/2022 6:41:05 PM 3.793 SINGLEP DELAYED72 TID30 Ship V-Wing was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: PostCreationOfSquad-B 2/5/2022 6:41:06 PM 3.793 SINGLEP DELAYED73 TID24 Ship V-Wing was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: PostCreationOfSquad-B 2/5/2022 6:41:07 PM 3.793 SINGLEP DELAYED74 TID27 Ship V-Wing was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: PostCreationOfSquad-B 2/5/2022 6:41:08 PM 3.793 SINGLEP DELAYED75 TID18 Ship V-Wing was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: PostCreationOfSquad-B 2/5/2022 6:41:09 PM 3.793 SINGLEP DELAYED76 TID21 Ship V-Wing was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: PostCreationOfSquad-B 2/5/2022 6:41:10 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 6:41:11 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/7 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 6:41:11 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 6:41:11 PM 3.793 SINGLEP Finish load save in 197ms 2/5/2022 6:52:05 PM 3.793 SINGLEP DELAYED78 TID28 Ship V-Wing Drone was part of fleet Combat Support but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Went To Loose Fleet Because Had Null FMem 2/5/2022 6:52:06 PM 3.793 SINGLEP DELAYED79 TID7 Ship V-Wing Drone was part of fleet Combat Support but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Went To Loose Fleet Because Had Null FMem 2/5/2022 6:52:07 PM 3.793 SINGLEP DELAYED80 TID5 Ship V-Wing Drone was part of fleet Combat Support but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Went To Loose Fleet Because Had Null FMem 2/5/2022 7:05:57 PM 3.793 SINGLEP DELAYED81 TID16 Ship Fusion Bomber Drone was part of fleet Combat Support but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Went To Loose Fleet Because Had Null FMem 2/5/2022 7:05:58 PM 3.793 SINGLEP DELAYED82 TID19 Ship Fusion Bomber Drone was part of fleet Combat Support but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode: Went To Loose Fleet Because Had Null FMem 2/5/2022 7:11:01 PM 3.793 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3793_TheTurncoatQuestion Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 8:31:59 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 8:31:59 PM SINGLEP Boot up FleetOS (0.1282s) 2/5/2022 8:32:00 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 8:32:00 PM 3.793 SINGLEP Game Version: 3.793 2/5/2022 8:32:00 PM 3.793 SINGLEP Check System Logs For Rogue Intelligence (0.3518s) 2/5/2022 8:32:00 PM 3.793 SINGLEP Inspect Aft Hatches (0.0130s) 2/5/2022 8:32:00 PM 3.793 SINGLEP Found 387 xml files in 122 folders in 26ms 2/5/2022 8:32:00 PM 3.793 SINGLEP Check For Extra Modules (0.3381s) 2/5/2022 8:32:00 PM 3.793 SINGLEP 387 Xml Files Parsed in 308ms 2/5/2022 8:32:00 PM 3.793 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/5/2022 8:32:00 PM 3.793 SINGLEP Eject Trash Into Hyperspace (0.0020s) 2/5/2022 8:32:00 PM 3.793 SINGLEP Bring Cloaking Systems Online (0.0189s) 2/5/2022 8:32:00 PM 3.793 SINGLEP Update mod and expansion statuses! 2/5/2022 8:32:00 PM 3.793 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 8:32:00 PM 3.793 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 8:32:00 PM 3.793 SINGLEP Check Nearby Stellar Masses (0.0160s) 2/5/2022 8:32:00 PM 3.793 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 3ms 2/5/2022 8:32:00 PM 3.793 SINGLEP Pruning Excess Brain Cells (0.0409s) 2/5/2022 8:32:00 PM 3.793 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 8:32:00 PM 3.793 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 8:32:00 PM 3.793 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 8:32:00 PM 3.793 SINGLEP Remembering Alamo (0.0668s) 2/5/2022 8:32:00 PM 3.793 SINGLEP Calculate Odds Of Success (0.1227s) 2/5/2022 8:32:00 PM 3.793 SINGLEP Briefly Panic (0.1257s) 2/5/2022 8:32:01 PM 3.793 SINGLEP Install Confidence Routines (0.2927s) 2/5/2022 8:32:01 PM 3.793 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 8:32:01 PM 3.793 SINGLEP Late Axionic Computations (0.1411s) 2/5/2022 8:32:01 PM 3.793 SINGLEP Acquiring Towel (0.0199s) 2/5/2022 8:32:01 PM 3.793 SINGLEP Inhibiting Visual Scans (0.0110s) 2/5/2022 8:32:01 PM 3.793 SINGLEP Ejecting Tactical Core (0.0439s) 2/5/2022 8:32:01 PM 3.793 SINGLEP Grouping Flow Fields (0.0289s) 2/5/2022 8:32:01 PM 3.793 SINGLEP Scattering Starfields (0.0718s) 2/5/2022 8:32:01 PM 3.793 SINGLEP Discovering Distant Planets (0.0823s) 2/5/2022 8:32:01 PM 3.793 SINGLEP Calculating Firing Cones (0.0070s) 2/5/2022 8:32:01 PM 3.793 SINGLEP Fumbling With Ship Parts (0.2773s) 2/5/2022 8:32:01 PM 3.793 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 8:32:02 PM 3.793 SINGLEP Re-Aligning Objectives (1.0166s) 2/5/2022 8:32:03 PM 3.793 SINGLEP Replicating Terminal (0.6558s) 2/5/2022 8:32:03 PM 3.793 SINGLEP Post-Proton Surge (0.0130s) 2/5/2022 8:32:03 PM 3.793 SINGLEP DELAYED1 TID20 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 8:32:03 PM 3.793 SINGLEP DELAYED2 TID20 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 8:32:03 PM 3.793 SINGLEP DELAYED3 TID20 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 8:32:03 PM 3.793 SINGLEP DELAYED4 TID20 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 8:32:03 PM 3.793 SINGLEP DELAYED5 TID20 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 8:32:03 PM 3.793 SINGLEP DELAYED6 TID20 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 8:32:03 PM 3.793 SINGLEP DELAYED7 TID20 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 8:32:03 PM 3.793 SINGLEP DELAYED8 TID20 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 8:32:03 PM 3.793 SINGLEP DELAYED9 TID20 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 8:32:03 PM 3.793 SINGLEP DELAYED10 TID20 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 8:32:03 PM 3.793 SINGLEP DELAYED11 TID20 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 8:32:03 PM 3.793 SINGLEP DELAYED12 TID20 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 8:32:03 PM 3.793 SINGLEP DELAYED13 TID20 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 8:32:03 PM 3.793 SINGLEP Background Radiation Taste Test (0.0249s) 2/5/2022 8:32:03 PM 3.793 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 2/5/2022 8:32:03 PM 3.793 SINGLEP Windshield Wiping (0.0773s) 2/5/2022 8:32:03 PM 3.793 SINGLEP Last Organizational Modeling (0.2364s) 2/5/2022 8:32:04 PM 3.793 SINGLEP Stimulate Modulation (0.1855s) 2/5/2022 8:32:04 PM 3.793 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 8:32:04 PM 3.793 SINGLEP Order Cores By Seniority (0.0050s) 2/5/2022 8:32:03 PM 3.793 SINGLEP DELAYED14 TID22 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 8:32:04 PM 3.793 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 8:32:04 PM 3.793 SINGLEP Final Checks (0.2952s) 2/5/2022 8:32:04 PM 3.793 SINGLEP Load Historical Documents (0.0020s) 2/5/2022 8:32:04 PM 3.793 SINGLEP 4.7 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Fumbling With Ship Parts (0.3s) Re-Aligning Objectives (1.0s) Replicating Terminal (0.7s) Final Checks (0.3s) 2/5/2022 8:32:09 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/7 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 8:32:09 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 8:32:09 PM 3.793 SINGLEP Finish load save in 500ms 2/5/2022 8:38:22 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 8:39:32 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 8:39:32 PM SINGLEP Boot up FleetOS (0.1277s) 2/5/2022 8:39:32 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 8:39:32 PM 3.793 SINGLEP Game Version: 3.793 2/5/2022 8:39:32 PM 3.793 SINGLEP Check System Logs For Rogue Intelligence (0.3511s) 2/5/2022 8:39:32 PM 3.793 SINGLEP Inspect Aft Hatches (0.0130s) 2/5/2022 8:39:32 PM 3.793 SINGLEP Found 387 xml files in 122 folders in 25ms 2/5/2022 8:39:33 PM 3.793 SINGLEP Check For Extra Modules (0.3391s) 2/5/2022 8:39:33 PM 3.793 SINGLEP 387 Xml Files Parsed in 310ms 2/5/2022 8:39:33 PM 3.793 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/5/2022 8:39:33 PM 3.793 SINGLEP Eject Trash Into Hyperspace (0.0030s) 2/5/2022 8:39:33 PM 3.793 SINGLEP Bring Cloaking Systems Online (0.0160s) 2/5/2022 8:39:33 PM 3.793 SINGLEP Update mod and expansion statuses! 2/5/2022 8:39:33 PM 3.793 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 8:39:33 PM 3.793 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 8:39:33 PM 3.793 SINGLEP Check Nearby Stellar Masses (0.0160s) 2/5/2022 8:39:33 PM 3.793 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 3ms 2/5/2022 8:39:33 PM 3.793 SINGLEP Pruning Excess Brain Cells (0.0419s) 2/5/2022 8:39:33 PM 3.793 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 8:39:33 PM 3.793 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 8:39:33 PM 3.793 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 8:39:33 PM 3.793 SINGLEP Remembering Alamo (0.0668s) 2/5/2022 8:39:33 PM 3.793 SINGLEP Calculate Odds Of Success (0.1097s) 2/5/2022 8:39:33 PM 3.793 SINGLEP Briefly Panic (0.1250s) 2/5/2022 8:39:33 PM 3.793 SINGLEP Install Confidence Routines (0.2928s) 2/5/2022 8:39:33 PM 3.793 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 8:39:33 PM 3.793 SINGLEP Late Axionic Computations (0.1366s) 2/5/2022 8:39:33 PM 3.793 SINGLEP Acquiring Towel (0.0160s) 2/5/2022 8:39:33 PM 3.793 SINGLEP Inhibiting Visual Scans (0.0105s) 2/5/2022 8:39:33 PM 3.793 SINGLEP Ejecting Tactical Core (0.0429s) 2/5/2022 8:39:33 PM 3.793 SINGLEP Grouping Flow Fields (0.0289s) 2/5/2022 8:39:34 PM 3.793 SINGLEP Weepinig Over Starfields (0.0754s) 2/5/2022 8:39:34 PM 3.793 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 8:39:34 PM 3.793 SINGLEP Digitising Distant Planets (0.0957s) 2/5/2022 8:39:34 PM 3.793 SINGLEP Calculating Firing Cones (0.0070s) 2/5/2022 8:39:34 PM 3.793 SINGLEP Finding Old Ship Parts (0.5623s) 2/5/2022 8:39:35 PM 3.793 SINGLEP Re-Aligning Objectives (0.5077s) 2/5/2022 8:39:35 PM 3.793 SINGLEP Breaking Nuclear Bonds (0.6981s) 2/5/2022 8:39:35 PM 3.793 SINGLEP Post-Proton Surge (0.0120s) 2/5/2022 8:39:35 PM 3.793 SINGLEP DELAYED1 TID18 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 8:39:35 PM 3.793 SINGLEP DELAYED2 TID18 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 8:39:35 PM 3.793 SINGLEP DELAYED3 TID18 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 8:39:35 PM 3.793 SINGLEP DELAYED4 TID18 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 8:39:35 PM 3.793 SINGLEP DELAYED5 TID18 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 8:39:35 PM 3.793 SINGLEP DELAYED6 TID18 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 8:39:35 PM 3.793 SINGLEP DELAYED7 TID18 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 8:39:35 PM 3.793 SINGLEP DELAYED8 TID18 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 8:39:35 PM 3.793 SINGLEP DELAYED9 TID18 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 8:39:35 PM 3.793 SINGLEP DELAYED10 TID18 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 8:39:35 PM 3.793 SINGLEP DELAYED11 TID18 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 8:39:35 PM 3.793 SINGLEP DELAYED12 TID18 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 8:39:35 PM 3.793 SINGLEP DELAYED13 TID18 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 8:39:35 PM 3.793 SINGLEP Background Radiation Taste Test (0.0199s) 2/5/2022 8:39:35 PM 3.793 SINGLEP Shuffling Chairs On Command Deck (0.0160s) 2/5/2022 8:39:36 PM 3.793 SINGLEP Windshield Wiping (0.0738s) 2/5/2022 8:39:36 PM 3.793 SINGLEP Last Organizational Modeling (0.2179s) 2/5/2022 8:39:36 PM 3.793 SINGLEP Stimulate Modulation (0.1850s) 2/5/2022 8:39:36 PM 3.793 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 8:39:36 PM 3.793 SINGLEP Order Cores By Seniority (0.0050s) 2/5/2022 8:39:36 PM 3.793 SINGLEP DELAYED14 TID9 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 8:39:36 PM 3.793 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 8:39:36 PM 3.793 SINGLEP Final Checks (0.2928s) 2/5/2022 8:39:36 PM 3.793 SINGLEP Load Historical Documents (0.0030s) 2/5/2022 8:39:36 PM 3.793 SINGLEP 4.5 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Finding Old Ship Parts (0.6s) Re-Aligning Objectives (0.5s) Breaking Nuclear Bonds (0.7s) Final Checks (0.3s) 2/5/2022 8:39:38 PM 3.793 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/7 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 8:39:38 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 8:39:39 PM 3.793 SINGLEP Finish load save in 506ms 2/5/2022 8:42:05 PM 3.793 SINGLEP Clearing player accounts. 2/5/2022 9:50:54 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 9:50:54 PM SINGLEP Boot up FleetOS (0.1297s) 2/5/2022 9:50:55 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 9:50:55 PM 3.794 SINGLEP Game Version: 3.794 2/5/2022 9:50:55 PM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.3002s) 2/5/2022 9:50:55 PM 3.794 SINGLEP Inspect Aft Hatches (0.0130s) 2/5/2022 9:50:55 PM 3.794 SINGLEP Found 387 xml files in 122 folders in 25ms 2/5/2022 9:50:55 PM 3.794 SINGLEP Check For Extra Modules (0.3032s) 2/5/2022 9:50:55 PM 3.794 SINGLEP 387 Xml Files Parsed in 273ms 2/5/2022 9:50:55 PM 3.794 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/5/2022 9:50:55 PM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0020s) 2/5/2022 9:50:55 PM 3.794 SINGLEP Bring Cloaking Systems Online (0.0199s) 2/5/2022 9:50:55 PM 3.794 SINGLEP Update mod and expansion statuses! 2/5/2022 9:50:55 PM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 9:50:55 PM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 9:50:55 PM 3.794 SINGLEP Check Nearby Stellar Masses (0.0189s) 2/5/2022 9:50:55 PM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 3ms 2/5/2022 9:50:55 PM 3.794 SINGLEP Pruning Excess Brain Cells (0.0409s) 2/5/2022 9:50:55 PM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 9:50:55 PM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 9:50:55 PM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 9:50:55 PM 3.794 SINGLEP Remembering Alamo (0.0668s) 2/5/2022 9:50:55 PM 3.794 SINGLEP Calculate Odds Of Success (0.1127s) 2/5/2022 9:50:55 PM 3.794 SINGLEP Briefly Panic (0.1202s) 2/5/2022 9:50:56 PM 3.794 SINGLEP Install Confidence Routines (0.2898s) 2/5/2022 9:50:56 PM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 9:50:56 PM 3.794 SINGLEP Late Axionic Computations (0.1416s) 2/5/2022 9:50:56 PM 3.794 SINGLEP Acquiring Towel (0.0170s) 2/5/2022 9:50:56 PM 3.794 SINGLEP Inhibiting Visual Scans (0.0160s) 2/5/2022 9:50:56 PM 3.794 SINGLEP Ejecting Tactical Core (0.0499s) 2/5/2022 9:50:56 PM 3.794 SINGLEP Grouping Flow Fields (0.0269s) 2/5/2022 9:50:56 PM 3.794 SINGLEP Underestimating Starfields (0.0728s) 2/5/2022 9:50:56 PM 3.794 SINGLEP Verifying Distant Planets (0.0858s) 2/5/2022 9:50:56 PM 3.794 SINGLEP Calculating Firing Cones (0.0070s) 2/5/2022 9:50:56 PM 3.794 SINGLEP Maliciously Weakening Ship Parts (0.2812s) 2/5/2022 9:50:56 PM 3.794 SINGLEP Re-Aligning Objectives (0.0598s) 2/5/2022 9:50:57 PM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 9:50:57 PM 3.794 SINGLEP Destroying Nanotech Chamber (0.7633s) 2/5/2022 9:50:57 PM 3.794 SINGLEP Post-Proton Surge (0.1920s) 2/5/2022 9:50:57 PM 3.794 SINGLEP DELAYED1 TID35 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 9:50:57 PM 3.794 SINGLEP DELAYED2 TID35 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 9:50:57 PM 3.794 SINGLEP DELAYED3 TID35 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 9:50:57 PM 3.794 SINGLEP DELAYED4 TID35 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 9:50:57 PM 3.794 SINGLEP DELAYED5 TID35 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 9:50:57 PM 3.794 SINGLEP DELAYED6 TID35 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 9:50:57 PM 3.794 SINGLEP DELAYED7 TID35 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 9:50:57 PM 3.794 SINGLEP DELAYED8 TID35 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 9:50:57 PM 3.794 SINGLEP DELAYED9 TID35 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 9:50:57 PM 3.794 SINGLEP DELAYED10 TID35 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 9:50:57 PM 3.794 SINGLEP DELAYED11 TID35 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 9:50:57 PM 3.794 SINGLEP DELAYED12 TID35 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 9:50:57 PM 3.794 SINGLEP DELAYED13 TID35 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 9:50:58 PM 3.794 SINGLEP Background Radiation Taste Test (0.3784s) 2/5/2022 9:50:58 PM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.1636s) 2/5/2022 9:50:58 PM 3.794 SINGLEP Windshield Wiping (0.2743s) 2/5/2022 9:50:58 PM 3.794 SINGLEP Last Organizational Modeling (0.2154s) 2/5/2022 9:50:59 PM 3.794 SINGLEP Stimulate Modulation (0.1546s) 2/5/2022 9:50:59 PM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 9:50:59 PM 3.794 SINGLEP Order Cores By Seniority (0.0050s) 2/5/2022 9:50:58 PM 3.794 SINGLEP DELAYED14 TID36 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 9:50:59 PM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 9:50:59 PM 3.794 SINGLEP Final Checks (0.2637s) 2/5/2022 9:50:59 PM 3.794 SINGLEP Load Historical Documents (0.0020s) 2/5/2022 9:50:59 PM 3.794 SINGLEP 4.6 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Maliciously Weakening Ship Parts (0.3s) Destroying Nanotech Chamber (0.8s) Background Radiation Taste Test (0.4s) Windshield Wiping (0.3s) Final Checks (0.3s) 2/5/2022 9:51:07 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random\start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 9:51:07 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 9:51:08 PM 3.794 SINGLEP Finish load save in 757ms 2/5/2022 9:51:08 PM 3.794 SINGLEP DELAYED15 TID42 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:08 PM 3.794 SINGLEP DELAYED16 TID42 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:09 PM 3.794 SINGLEP DELAYED17 TID12 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:09 PM 3.794 SINGLEP DELAYED18 TID12 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:10 PM 3.794 SINGLEP DELAYED19 TID45 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:10 PM 3.794 SINGLEP DELAYED20 TID45 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:11 PM 3.794 SINGLEP DELAYED21 TID40 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:11 PM 3.794 SINGLEP DELAYED22 TID40 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:12 PM 3.794 SINGLEP DELAYED23 TID16 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:12 PM 3.794 SINGLEP DELAYED24 TID16 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:13 PM 3.794 SINGLEP DELAYED25 TID13 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:13 PM 3.794 SINGLEP DELAYED26 TID13 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:14 PM 3.794 SINGLEP DELAYED27 TID13 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:14 PM 3.794 SINGLEP DELAYED28 TID13 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:15 PM 3.794 SINGLEP DELAYED29 TID5 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:15 PM 3.794 SINGLEP DELAYED30 TID5 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:16 PM 3.794 SINGLEP DELAYED31 TID45 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:16 PM 3.794 SINGLEP DELAYED32 TID45 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:17 PM 3.794 SINGLEP DELAYED33 TID27 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:17 PM 3.794 SINGLEP DELAYED34 TID27 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:18 PM 3.794 SINGLEP DELAYED35 TID39 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:18 PM 3.794 SINGLEP DELAYED36 TID39 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:19 PM 3.794 SINGLEP DELAYED37 TID26 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:19 PM 3.794 SINGLEP DELAYED38 TID26 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:20 PM 3.794 SINGLEP DELAYED39 TID17 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:20 PM 3.794 SINGLEP DELAYED40 TID17 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:21 PM 3.794 SINGLEP DELAYED41 TID39 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:21 PM 3.794 SINGLEP DELAYED42 TID39 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:22 PM 3.794 SINGLEP DELAYED43 TID29 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:22 PM 3.794 SINGLEP DELAYED44 TID29 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:23 PM 3.794 SINGLEP DELAYED45 TID11 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:23 PM 3.794 SINGLEP DELAYED46 TID11 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:24 PM 3.794 SINGLEP DELAYED47 TID19 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:24 PM 3.794 SINGLEP DELAYED48 TID19 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:25 PM 3.794 SINGLEP DELAYED49 TID24 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:25 PM 3.794 SINGLEP DELAYED50 TID24 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:26 PM 3.794 SINGLEP DELAYED51 TID50 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:26 PM 3.794 SINGLEP DELAYED52 TID50 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:27 PM 3.794 SINGLEP DELAYED53 TID40 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:27 PM 3.794 SINGLEP DELAYED54 TID40 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:28 PM 3.794 SINGLEP DELAYED55 TID9 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:28 PM 3.794 SINGLEP DELAYED56 TID9 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:29 PM 3.794 SINGLEP DELAYED57 TID13 Ship Vanguard was part of faction AI Hunter Fleet but has now somehow jumped to AI Warden Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:29 PM 3.794 SINGLEP DELAYED58 TID13 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 9:51:29 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 9:51:56 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 9:51:56 PM SINGLEP Boot up FleetOS (0.1277s) 2/5/2022 9:51:56 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 9:51:56 PM 3.794 SINGLEP Game Version: 3.794 2/5/2022 9:51:56 PM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.3322s) 2/5/2022 9:51:56 PM 3.794 SINGLEP Inspect Aft Hatches (0.0140s) 2/5/2022 9:51:56 PM 3.794 SINGLEP Found 387 xml files in 122 folders in 28ms 2/5/2022 9:51:57 PM 3.794 SINGLEP Check For Extra Modules (0.3441s) 2/5/2022 9:51:57 PM 3.794 SINGLEP 387 Xml Files Parsed in 313ms 2/5/2022 9:51:57 PM 3.794 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/5/2022 9:51:57 PM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0030s) 2/5/2022 9:51:57 PM 3.794 SINGLEP Bring Cloaking Systems Online (0.0180s) 2/5/2022 9:51:57 PM 3.794 SINGLEP Update mod and expansion statuses! 2/5/2022 9:51:57 PM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 9:51:57 PM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 9:51:57 PM 3.794 SINGLEP Check Nearby Stellar Masses (0.0191s) 2/5/2022 9:51:57 PM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 6ms 2/5/2022 9:51:57 PM 3.794 SINGLEP Pruning Excess Brain Cells (0.0389s) 2/5/2022 9:51:57 PM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 9:51:57 PM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 9:51:57 PM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 9:51:57 PM 3.794 SINGLEP Remembering Alamo (0.0668s) 2/5/2022 9:51:57 PM 3.794 SINGLEP Calculate Odds Of Success (0.1137s) 2/5/2022 9:51:57 PM 3.794 SINGLEP Briefly Panic (0.1177s) 2/5/2022 9:51:57 PM 3.794 SINGLEP Install Confidence Routines (0.3032s) 2/5/2022 9:51:58 PM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 9:51:58 PM 3.794 SINGLEP Late Axionic Computations (0.1423s) 2/5/2022 9:51:58 PM 3.794 SINGLEP Acquiring Towel (0.0209s) 2/5/2022 9:51:58 PM 3.794 SINGLEP Inhibiting Visual Scans (0.0180s) 2/5/2022 9:51:58 PM 3.794 SINGLEP Ejecting Tactical Core (0.0828s) 2/5/2022 9:51:58 PM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 9:51:58 PM 3.794 SINGLEP Grouping Flow Fields (0.0399s) 2/5/2022 9:51:58 PM 3.794 SINGLEP Miming Starfields (0.0773s) 2/5/2022 9:51:58 PM 3.794 SINGLEP Verifying Distant Planets (0.4838s) 2/5/2022 9:51:58 PM 3.794 SINGLEP Calculating Firing Cones (0.1419s) 2/5/2022 9:51:59 PM 3.794 SINGLEP Maliciously Weakening Ship Parts (0.6672s) 2/5/2022 9:51:59 PM 3.794 SINGLEP Re-Aligning Objectives (0.0588s) 2/5/2022 9:52:00 PM 3.794 SINGLEP Jettisoning VIPs (0.7158s) 2/5/2022 9:52:00 PM 3.794 SINGLEP Post-Proton Surge (0.0120s) 2/5/2022 9:52:00 PM 3.794 SINGLEP DELAYED1 TID7 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 9:52:00 PM 3.794 SINGLEP DELAYED2 TID7 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 9:52:00 PM 3.794 SINGLEP DELAYED3 TID7 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 9:52:00 PM 3.794 SINGLEP DELAYED4 TID7 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 9:52:00 PM 3.794 SINGLEP DELAYED5 TID7 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 9:52:00 PM 3.794 SINGLEP DELAYED6 TID7 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 9:52:00 PM 3.794 SINGLEP DELAYED7 TID7 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 9:52:00 PM 3.794 SINGLEP DELAYED8 TID7 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 9:52:00 PM 3.794 SINGLEP DELAYED9 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 9:52:00 PM 3.794 SINGLEP DELAYED10 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 9:52:00 PM 3.794 SINGLEP DELAYED11 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 9:52:00 PM 3.794 SINGLEP DELAYED12 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 9:52:00 PM 3.794 SINGLEP DELAYED13 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 9:52:00 PM 3.794 SINGLEP Background Radiation Taste Test (0.0199s) 2/5/2022 9:52:00 PM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0120s) 2/5/2022 9:52:00 PM 3.794 SINGLEP Windshield Wiping (0.0728s) 2/5/2022 9:52:00 PM 3.794 SINGLEP Last Organizational Modeling (0.2224s) 2/5/2022 9:52:00 PM 3.794 SINGLEP Stimulate Modulation (0.2142s) 2/5/2022 9:52:00 PM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 9:52:00 PM 3.794 SINGLEP Order Cores By Seniority (0.0040s) 2/5/2022 9:52:00 PM 3.794 SINGLEP DELAYED14 TID21 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 9:52:01 PM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 9:52:01 PM 3.794 SINGLEP Final Checks (0.2605s) 2/5/2022 9:52:01 PM 3.794 SINGLEP Load Historical Documents (0.0040s) 2/5/2022 9:52:01 PM 3.794 SINGLEP 4.8 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Verifying Distant Planets (0.5s) Maliciously Weakening Ship Parts (0.7s) Jettisoning VIPs (0.7s) Final Checks (0.3s) 2/5/2022 9:52:06 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/5/2022 9:52:06 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 9:52:06 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 9:52:06 PM 3.794 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 2/5/2022 9:52:06 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 9:52:06 PM 3.794 SINGLEP loading as template 2/5/2022 9:52:06 PM 3.794 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 2/5/2022 9:52:06 PM 3.794 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 2/5/2022 9:52:06 PM 3.794 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 2/5/2022 9:52:06 PM 3.794 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 2/5/2022 9:52:06 PM 3.794 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 2/5/2022 9:52:06 PM 3.794 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 2/5/2022 9:52:06 PM 3.794 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 2/5/2022 9:52:06 PM 3.794 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 2/5/2022 9:52:06 PM 3.794 SINGLEP Finish load save in 155ms 2/5/2022 9:52:06 PM 3.794 SINGLEP DELAYED15 TID16 Start Generate Partial Map with Realistic and seed 190806962 and planet count 100 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 2/5/2022 9:52:06 PM 3.794 SINGLEP DELAYED16 TID16 Map structure generated in 389ms. 2/5/2022 9:52:06 PM 3.794 SINGLEP DELAYED17 TID16 PlayerAccount slake-moth has now been put in control of faction 1 - Human Empire. 2/5/2022 9:52:06 PM 3.794 SINGLEP DELAYED18 TID16 Generate Partial Map Complete 430ms Seed: 190806962 2/5/2022 9:52:13 PM 3.794 SINGLEP DELAYED19 TID18 Start Generate FULL Map with Realistic and seed 190806962 and planet count 100 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 2/5/2022 9:52:13 PM 3.794 SINGLEP DELAYED20 TID18 Generate FULL Map Complete 725ms Seed: 190806962 2/5/2022 9:52:14 PM 3.794 SINGLEP DELAYED21 TID11 Fixed incorrect count of ships to be granted. Was 10, now 6 Tractor Array from Other Defensive Schematic Server 2/5/2022 9:56:41 PM 3.794 SINGLEP DELAYED22 TID22 Military Command Station is not fleet leader of of fleet Classic Fleet, but instead another ship Transport Flagship is. Deleting self to fix. 2/5/2022 9:56:44 PM 3.794 SINGLEP DELAYED23 TID13 Military Command Station is not fleet leader of of fleet Classic Fleet, but instead another ship Transport Flagship is. Deleting self to fix. 2/5/2022 9:56:46 PM 3.794 SINGLEP DELAYED24 TID11 Military Command Station is not fleet leader of of fleet Classic Fleet, but instead another ship Transport Flagship is. Deleting self to fix. 2/5/2022 9:56:47 PM 3.794 SINGLEP DELAYED25 TID24 Military Command Station is not fleet leader of of fleet Classic Fleet, but instead another ship Transport Flagship is. Deleting self to fix. 2/5/2022 9:56:48 PM 3.794 SINGLEP DELAYED26 TID18 Military Command Station is not fleet leader of of fleet Classic Fleet, but instead another ship Transport Flagship is. Deleting self to fix. 2/5/2022 9:56:56 PM 3.794 SINGLEP DELAYED27 TID22 Military Command Station is not fleet leader of of fleet Classic Fleet, but instead another ship Transport Flagship is. Deleting self to fix. 2/5/2022 9:56:57 PM 3.794 SINGLEP DELAYED28 TID24 Military Command Station is not fleet leader of of fleet Classic Fleet, but instead another ship Transport Flagship is. Deleting self to fix. 2/5/2022 9:56:58 PM 3.794 SINGLEP DELAYED29 TID12 Military Command Station is not fleet leader of of fleet Classic Fleet, but instead another ship Transport Flagship is. Deleting self to fix. 2/5/2022 9:56:58 PM 3.794 SINGLEP DELAYED30 TID17 Military Command Station is not fleet leader of of fleet Classic Fleet, but instead another ship Transport Flagship is. Deleting self to fix. 2/5/2022 9:56:58 PM 3.794 SINGLEP DELAYED31 TID25 Military Command Station is not fleet leader of of fleet Classic Fleet, but instead another ship Transport Flagship is. Deleting self to fix. 2/5/2022 9:56:58 PM 3.794 SINGLEP DELAYED32 TID6 Military Command Station is not fleet leader of of fleet Classic Fleet, but instead another ship Transport Flagship is. Deleting self to fix. 2/5/2022 9:56:59 PM 3.794 SINGLEP DELAYED33 TID9 Military Command Station is not fleet leader of of fleet Classic Fleet, but instead another ship Transport Flagship is. Deleting self to fix. 2/5/2022 9:56:59 PM 3.794 SINGLEP DELAYED34 TID10 Military Command Station is not fleet leader of of fleet Classic Fleet, but instead another ship Transport Flagship is. Deleting self to fix. 2/5/2022 9:57:00 PM 3.794 SINGLEP DELAYED35 TID22 Military Command Station is not fleet leader of of fleet Classic Fleet, but instead another ship Transport Flagship is. Deleting self to fix. 2/5/2022 9:57:01 PM 3.794 SINGLEP DELAYED36 TID12 Economic Command Station is not fleet leader of of fleet Classic Fleet, but instead another ship Transport Flagship is. Deleting self to fix. 2/5/2022 9:57:02 PM 3.794 SINGLEP DELAYED37 TID17 Economic Command Station is not fleet leader of of fleet Classic Fleet, but instead another ship Transport Flagship is. Deleting self to fix. 2/5/2022 9:57:02 PM 3.794 SINGLEP DELAYED38 TID20 Economic Command Station is not fleet leader of of fleet Classic Fleet, but instead another ship Transport Flagship is. Deleting self to fix. 2/5/2022 9:57:02 PM 3.794 SINGLEP DELAYED39 TID19 Economic Command Station is not fleet leader of of fleet Classic Fleet, but instead another ship Transport Flagship is. Deleting self to fix. 2/5/2022 9:57:02 PM 3.794 SINGLEP DELAYED40 TID21 Economic Command Station is not fleet leader of of fleet Classic Fleet, but instead another ship Transport Flagship is. Deleting self to fix. 2/5/2022 9:57:16 PM 3.794 SINGLEP DELAYED41 TID26 Military Command Station is not fleet leader of of fleet Classic Fleet, but instead another ship Transport Flagship is. Deleting self to fix. 2/5/2022 9:57:16 PM 3.794 SINGLEP DELAYED42 TID19 Military Command Station is not fleet leader of of fleet Classic Fleet, but instead another ship Transport Flagship is. Deleting self to fix. 2/5/2022 9:57:23 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 9:57:27 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 9:57:27 PM SINGLEP Boot up FleetOS (0.1287s) 2/5/2022 9:57:27 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 9:57:28 PM 3.794 SINGLEP Game Version: 3.794 2/5/2022 9:57:28 PM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.3465s) 2/5/2022 9:57:28 PM 3.794 SINGLEP Inspect Aft Hatches (0.0140s) 2/5/2022 9:57:28 PM 3.794 SINGLEP Found 387 xml files in 122 folders in 27ms 2/5/2022 9:57:28 PM 3.794 SINGLEP Check For Extra Modules (0.3072s) 2/5/2022 9:57:28 PM 3.794 SINGLEP 387 Xml Files Parsed in 275ms 2/5/2022 9:57:28 PM 3.794 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/5/2022 9:57:28 PM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0050s) 2/5/2022 9:57:28 PM 3.794 SINGLEP Bring Cloaking Systems Online (0.0170s) 2/5/2022 9:57:28 PM 3.794 SINGLEP Update mod and expansion statuses! 2/5/2022 9:57:28 PM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 9:57:28 PM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 9:57:28 PM 3.794 SINGLEP Check Nearby Stellar Masses (0.0199s) 2/5/2022 9:57:28 PM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 7ms 2/5/2022 9:57:28 PM 3.794 SINGLEP Pruning Excess Brain Cells (0.0409s) 2/5/2022 9:57:28 PM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 9:57:28 PM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 9:57:28 PM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 9:57:28 PM 3.794 SINGLEP Remembering Alamo (0.0658s) 2/5/2022 9:57:28 PM 3.794 SINGLEP Calculate Odds Of Success (0.1157s) 2/5/2022 9:57:28 PM 3.794 SINGLEP Briefly Panic (0.1213s) 2/5/2022 9:57:29 PM 3.794 SINGLEP Install Confidence Routines (0.2992s) 2/5/2022 9:57:29 PM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 9:57:29 PM 3.794 SINGLEP Late Axionic Computations (0.1406s) 2/5/2022 9:57:29 PM 3.794 SINGLEP Acquiring Towel (0.0219s) 2/5/2022 9:57:29 PM 3.794 SINGLEP Inhibiting Visual Scans (0.0180s) 2/5/2022 9:57:29 PM 3.794 SINGLEP Ejecting Tactical Core (0.0878s) 2/5/2022 9:57:29 PM 3.794 SINGLEP Grouping Flow Fields (0.0269s) 2/5/2022 9:57:29 PM 3.794 SINGLEP Grappling Starfields (0.0838s) 2/5/2022 9:57:29 PM 3.794 SINGLEP Mapping Distant Planets (0.0897s) 2/5/2022 9:57:29 PM 3.794 SINGLEP Calculating Firing Cones (0.0070s) 2/5/2022 9:57:29 PM 3.794 SINGLEP Divulge Ship Part Schematics To Enemy (0.2369s) 2/5/2022 9:57:29 PM 3.794 SINGLEP Re-Aligning Objectives (0.0578s) 2/5/2022 9:57:30 PM 3.794 SINGLEP Compensate for Neutrino Variance (0.6603s) 2/5/2022 9:57:30 PM 3.794 SINGLEP Post-Proton Surge (0.0140s) 2/5/2022 9:57:30 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 9:57:30 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 9:57:30 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 9:57:30 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 9:57:30 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 9:57:30 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 9:57:30 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 9:57:30 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 9:57:30 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 9:57:30 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 9:57:30 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 9:57:30 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 9:57:30 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 9:57:30 PM 3.794 SINGLEP Background Radiation Taste Test (0.0180s) 2/5/2022 9:57:30 PM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 2/5/2022 9:57:30 PM 3.794 SINGLEP Windshield Wiping (0.0828s) 2/5/2022 9:57:30 PM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 9:57:30 PM 3.794 SINGLEP Last Organizational Modeling (0.2412s) 2/5/2022 9:57:31 PM 3.794 SINGLEP Stimulate Modulation (0.2219s) 2/5/2022 9:57:31 PM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 9:57:31 PM 3.794 SINGLEP Order Cores By Seniority (0.0050s) 2/5/2022 9:57:30 PM 3.794 SINGLEP DELAYED1 TID22 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 9:57:31 PM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 9:57:31 PM 3.794 SINGLEP Final Checks (0.2630s) 2/5/2022 9:57:31 PM 3.794 SINGLEP Load Historical Documents (0.0020s) 2/5/2022 9:57:31 PM 3.794 SINGLEP 3.8 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Compensate for Neutrino Variance (0.7s) Final Checks (0.3s) 2/5/2022 9:57:33 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/test/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 9:57:34 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 9:57:34 PM 3.794 SINGLEP Finish load save in 503ms 2/5/2022 9:57:39 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 9:57:39 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 9:57:43 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/test/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 9:57:44 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 9:57:44 PM 3.794 SINGLEP Finish load save in 192ms 2/5/2022 10:03:27 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 10:03:27 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:03:35 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/7 random\start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 10:03:35 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:03:35 PM 3.794 SINGLEP Finish load save in 239ms 2/5/2022 10:03:45 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 10:03:45 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:03:48 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/5/2022 10:03:48 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:03:48 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:03:48 PM 3.794 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 2/5/2022 10:03:48 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:03:48 PM 3.794 SINGLEP loading as template 2/5/2022 10:03:48 PM 3.794 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 2/5/2022 10:03:48 PM 3.794 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 2/5/2022 10:03:48 PM 3.794 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 2/5/2022 10:03:48 PM 3.794 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 2/5/2022 10:03:48 PM 3.794 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 2/5/2022 10:03:48 PM 3.794 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 2/5/2022 10:03:48 PM 3.794 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 2/5/2022 10:03:48 PM 3.794 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 2/5/2022 10:03:48 PM 3.794 SINGLEP Finish load save in 119ms 2/5/2022 10:03:48 PM 3.794 SINGLEP DELAYED2 TID15 Start Generate Partial Map with Realistic and seed 332754816 and planet count 80 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 2/5/2022 10:03:49 PM 3.794 SINGLEP DELAYED3 TID15 Map structure generated in 254ms. 2/5/2022 10:03:49 PM 3.794 SINGLEP DELAYED4 TID15 PlayerAccount slake-moth has now been put in control of faction 1 - Human Empire. 2/5/2022 10:03:49 PM 3.794 SINGLEP DELAYED5 TID15 Generate Partial Map Complete 277ms Seed: 332754816 2/5/2022 10:03:53 PM 3.794 SINGLEP DELAYED6 TID6 Start Generate FULL Map with Realistic and seed 332754816 and planet count 80 and 16 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 2/5/2022 10:03:53 PM 3.794 SINGLEP DELAYED7 TID6 Generate FULL Map Complete 421ms Seed: 332754816 2/5/2022 10:05:37 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 10:08:46 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 10:08:46 PM SINGLEP Boot up FleetOS (0.1298s) 2/5/2022 10:08:47 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 10:08:47 PM 3.794 SINGLEP Game Version: 3.794 2/5/2022 10:08:47 PM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.3322s) 2/5/2022 10:08:47 PM 3.794 SINGLEP Inspect Aft Hatches (0.0130s) 2/5/2022 10:08:47 PM 3.794 SINGLEP Found 387 xml files in 122 folders in 26ms 2/5/2022 10:08:47 PM 3.794 SINGLEP Check For Extra Modules (0.2902s) 2/5/2022 10:08:47 PM 3.794 SINGLEP 387 Xml Files Parsed in 260ms 2/5/2022 10:08:47 PM 3.794 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/5/2022 10:08:47 PM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0020s) 2/5/2022 10:08:47 PM 3.794 SINGLEP Bring Cloaking Systems Online (0.0189s) 2/5/2022 10:08:47 PM 3.794 SINGLEP Update mod and expansion statuses! 2/5/2022 10:08:47 PM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 10:08:47 PM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 10:08:47 PM 3.794 SINGLEP Check Nearby Stellar Masses (0.0189s) 2/5/2022 10:08:47 PM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 6ms 2/5/2022 10:08:47 PM 3.794 SINGLEP Pruning Excess Brain Cells (0.0399s) 2/5/2022 10:08:47 PM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 10:08:47 PM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 10:08:47 PM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 10:08:47 PM 3.794 SINGLEP Remembering Alamo (0.0658s) 2/5/2022 10:08:47 PM 3.794 SINGLEP Calculate Odds Of Success (0.1117s) 2/5/2022 10:08:47 PM 3.794 SINGLEP Briefly Panic (0.1167s) 2/5/2022 10:08:48 PM 3.794 SINGLEP Install Confidence Routines (0.3061s) 2/5/2022 10:08:48 PM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 10:08:48 PM 3.794 SINGLEP Late Axionic Computations (0.1378s) 2/5/2022 10:08:48 PM 3.794 SINGLEP Acquiring Towel (0.0214s) 2/5/2022 10:08:48 PM 3.794 SINGLEP Inhibiting Visual Scans (0.0180s) 2/5/2022 10:08:48 PM 3.794 SINGLEP Ejecting Tactical Core (0.0818s) 2/5/2022 10:08:48 PM 3.794 SINGLEP Grouping Flow Fields (0.0269s) 2/5/2022 10:08:48 PM 3.794 SINGLEP Burying Starfields (0.0778s) 2/5/2022 10:08:48 PM 3.794 SINGLEP Scouring Distant Planets (0.0848s) 2/5/2022 10:08:48 PM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 10:08:48 PM 3.794 SINGLEP Calculating Firing Cones (0.0195s) 2/5/2022 10:08:48 PM 3.794 SINGLEP Collapsing Pile Of Ship Parts (0.3037s) 2/5/2022 10:08:49 PM 3.794 SINGLEP Re-Aligning Objectives (0.8188s) 2/5/2022 10:08:50 PM 3.794 SINGLEP Printing Paper Copies Of All Data Banks (0.6658s) 2/5/2022 10:08:50 PM 3.794 SINGLEP Post-Proton Surge (0.0130s) 2/5/2022 10:08:50 PM 3.794 SINGLEP DELAYED1 TID33 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 10:08:50 PM 3.794 SINGLEP DELAYED2 TID33 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 10:08:50 PM 3.794 SINGLEP DELAYED3 TID33 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 10:08:50 PM 3.794 SINGLEP DELAYED4 TID33 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 10:08:50 PM 3.794 SINGLEP DELAYED5 TID33 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 10:08:50 PM 3.794 SINGLEP DELAYED6 TID33 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 10:08:50 PM 3.794 SINGLEP DELAYED7 TID33 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 10:08:50 PM 3.794 SINGLEP DELAYED8 TID33 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 10:08:50 PM 3.794 SINGLEP DELAYED9 TID33 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:08:50 PM 3.794 SINGLEP DELAYED10 TID33 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:08:50 PM 3.794 SINGLEP DELAYED11 TID33 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:08:50 PM 3.794 SINGLEP DELAYED12 TID33 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:08:50 PM 3.794 SINGLEP DELAYED13 TID33 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:08:50 PM 3.794 SINGLEP Background Radiation Taste Test (0.0239s) 2/5/2022 10:08:50 PM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0160s) 2/5/2022 10:08:50 PM 3.794 SINGLEP Windshield Wiping (0.0788s) 2/5/2022 10:08:50 PM 3.794 SINGLEP Last Organizational Modeling (0.2424s) 2/5/2022 10:08:51 PM 3.794 SINGLEP Stimulate Modulation (0.2154s) 2/5/2022 10:08:51 PM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 10:08:51 PM 3.794 SINGLEP Order Cores By Seniority (0.0040s) 2/5/2022 10:08:50 PM 3.794 SINGLEP DELAYED14 TID37 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 10:08:51 PM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 10:08:51 PM 3.794 SINGLEP Final Checks (0.2650s) 2/5/2022 10:08:51 PM 3.794 SINGLEP Load Historical Documents (0.0030s) 2/5/2022 10:08:51 PM 3.794 SINGLEP 4.6 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Collapsing Pile Of Ship Parts (0.3s) Re-Aligning Objectives (0.8s) Printing Paper Copies Of All Data Banks (0.7s) Final Checks (0.3s) 2/5/2022 10:08:53 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/7 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 10:08:53 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:08:54 PM 3.794 SINGLEP Finish load save in 540ms 2/5/2022 10:09:18 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 10:09:18 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:09:29 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random\Autosave at 6h 0m 20s.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 10:09:29 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:09:29 PM 3.794 SINGLEP Finish load save in 557ms 2/5/2022 10:10:26 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 10:10:32 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 10:10:32 PM SINGLEP Boot up FleetOS (0.1277s) 2/5/2022 10:10:32 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 10:10:32 PM 3.794 SINGLEP Game Version: 3.794 2/5/2022 10:10:32 PM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.2365s) 2/5/2022 10:10:32 PM 3.794 SINGLEP Inspect Aft Hatches (0.0130s) 2/5/2022 10:10:32 PM 3.794 SINGLEP Found 387 xml files in 122 folders in 27ms 2/5/2022 10:10:32 PM 3.794 SINGLEP Check For Extra Modules (0.2902s) 2/5/2022 10:10:32 PM 3.794 SINGLEP 387 Xml Files Parsed in 261ms 2/5/2022 10:10:32 PM 3.794 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/5/2022 10:10:32 PM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0020s) 2/5/2022 10:10:32 PM 3.794 SINGLEP Bring Cloaking Systems Online (0.0160s) 2/5/2022 10:10:32 PM 3.794 SINGLEP Update mod and expansion statuses! 2/5/2022 10:10:32 PM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 10:10:32 PM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 10:10:32 PM 3.794 SINGLEP Check Nearby Stellar Masses (0.0199s) 2/5/2022 10:10:32 PM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 7ms 2/5/2022 10:10:32 PM 3.794 SINGLEP Pruning Excess Brain Cells (0.0419s) 2/5/2022 10:10:33 PM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 10:10:33 PM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 10:10:33 PM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 10:10:33 PM 3.794 SINGLEP Remembering Alamo (0.0668s) 2/5/2022 10:10:33 PM 3.794 SINGLEP Calculate Odds Of Success (0.1366s) 2/5/2022 10:10:33 PM 3.794 SINGLEP Briefly Panic (0.1247s) 2/5/2022 10:10:33 PM 3.794 SINGLEP Install Confidence Routines (0.2667s) 2/5/2022 10:10:33 PM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 10:10:33 PM 3.794 SINGLEP Late Axionic Computations (0.1381s) 2/5/2022 10:10:33 PM 3.794 SINGLEP Acquiring Towel (0.0219s) 2/5/2022 10:10:33 PM 3.794 SINGLEP Inhibiting Visual Scans (0.0180s) 2/5/2022 10:10:33 PM 3.794 SINGLEP Ejecting Tactical Core (0.0823s) 2/5/2022 10:10:33 PM 3.794 SINGLEP Grouping Flow Fields (0.0259s) 2/5/2022 10:10:33 PM 3.794 SINGLEP Listening To Starfields (0.0728s) 2/5/2022 10:10:33 PM 3.794 SINGLEP Digitising Distant Planets (0.0947s) 2/5/2022 10:10:33 PM 3.794 SINGLEP Calculating Firing Cones (0.0070s) 2/5/2022 10:10:34 PM 3.794 SINGLEP Remembering Lost Ship Parts (0.2374s) 2/5/2022 10:10:34 PM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 10:10:34 PM 3.794 SINGLEP Re-Aligning Objectives (0.7101s) 2/5/2022 10:10:35 PM 3.794 SINGLEP Reticulate Splines (0.8691s) 2/5/2022 10:10:35 PM 3.794 SINGLEP Post-Proton Surge (0.0130s) 2/5/2022 10:10:35 PM 3.794 SINGLEP DELAYED1 TID7 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 10:10:35 PM 3.794 SINGLEP DELAYED2 TID7 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 10:10:35 PM 3.794 SINGLEP DELAYED3 TID7 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 10:10:35 PM 3.794 SINGLEP DELAYED4 TID7 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 10:10:35 PM 3.794 SINGLEP DELAYED5 TID7 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 10:10:35 PM 3.794 SINGLEP DELAYED6 TID7 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 10:10:35 PM 3.794 SINGLEP DELAYED7 TID7 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 10:10:35 PM 3.794 SINGLEP DELAYED8 TID7 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 10:10:35 PM 3.794 SINGLEP DELAYED9 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:10:35 PM 3.794 SINGLEP DELAYED10 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:10:35 PM 3.794 SINGLEP DELAYED11 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:10:35 PM 3.794 SINGLEP DELAYED12 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:10:35 PM 3.794 SINGLEP DELAYED13 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:10:35 PM 3.794 SINGLEP Background Radiation Taste Test (0.0259s) 2/5/2022 10:10:35 PM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 2/5/2022 10:10:35 PM 3.794 SINGLEP Windshield Wiping (0.0758s) 2/5/2022 10:10:36 PM 3.794 SINGLEP Last Organizational Modeling (0.2284s) 2/5/2022 10:10:36 PM 3.794 SINGLEP Stimulate Modulation (0.2154s) 2/5/2022 10:10:36 PM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 10:10:36 PM 3.794 SINGLEP Order Cores By Seniority (0.0040s) 2/5/2022 10:10:36 PM 3.794 SINGLEP DELAYED14 TID21 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 10:10:36 PM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 10:10:36 PM 3.794 SINGLEP Final Checks (0.2606s) 2/5/2022 10:10:36 PM 3.794 SINGLEP Load Historical Documents (0.0020s) 2/5/2022 10:10:36 PM 3.794 SINGLEP 4.5 seconds total load time. Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Re-Aligning Objectives (0.7s) Reticulate Splines (0.9s) Final Checks (0.3s) 2/5/2022 10:10:38 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 10:10:38 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:10:39 PM 3.794 SINGLEP Finish load save in 730ms 2/5/2022 10:11:04 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 10:11:55 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 10:11:56 PM SINGLEP Boot up FleetOS (0.1267s) 2/5/2022 10:11:56 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 10:11:56 PM 3.794 SINGLEP Game Version: 3.794 2/5/2022 10:11:56 PM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.2614s) 2/5/2022 10:11:56 PM 3.794 SINGLEP Inspect Aft Hatches (0.0150s) 2/5/2022 10:11:56 PM 3.794 SINGLEP Found 387 xml files in 122 folders in 31ms 2/5/2022 10:11:56 PM 3.794 SINGLEP Check For Extra Modules (0.2992s) 2/5/2022 10:11:56 PM 3.794 SINGLEP 387 Xml Files Parsed in 264ms 2/5/2022 10:11:56 PM 3.794 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/5/2022 10:11:56 PM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0020s) 2/5/2022 10:11:56 PM 3.794 SINGLEP Bring Cloaking Systems Online (0.0160s) 2/5/2022 10:11:56 PM 3.794 SINGLEP Update mod and expansion statuses! 2/5/2022 10:11:56 PM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 10:11:56 PM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 10:11:56 PM 3.794 SINGLEP Check Nearby Stellar Masses (0.0209s) 2/5/2022 10:11:56 PM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 6ms 2/5/2022 10:11:56 PM 3.794 SINGLEP Pruning Excess Brain Cells (0.0399s) 2/5/2022 10:11:56 PM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 10:11:56 PM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 10:11:56 PM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 10:11:56 PM 3.794 SINGLEP Remembering Alamo (0.0668s) 2/5/2022 10:11:56 PM 3.794 SINGLEP Calculate Odds Of Success (0.1122s) 2/5/2022 10:11:57 PM 3.794 SINGLEP Briefly Panic (0.1177s) 2/5/2022 10:11:57 PM 3.794 SINGLEP Install Confidence Routines (0.3062s) 2/5/2022 10:11:57 PM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 10:11:57 PM 3.794 SINGLEP Late Axionic Computations (0.1412s) 2/5/2022 10:11:57 PM 3.794 SINGLEP Acquiring Towel (0.0209s) 2/5/2022 10:11:57 PM 3.794 SINGLEP Inhibiting Visual Scans (0.0180s) 2/5/2022 10:11:57 PM 3.794 SINGLEP Ejecting Tactical Core (0.0848s) 2/5/2022 10:11:57 PM 3.794 SINGLEP Grouping Flow Fields (0.0309s) 2/5/2022 10:11:57 PM 3.794 SINGLEP Grappling Starfields (0.0753s) 2/5/2022 10:11:57 PM 3.794 SINGLEP Mapping Distant Planets (0.0868s) 2/5/2022 10:11:57 PM 3.794 SINGLEP Calculating Firing Cones (0.0100s) 2/5/2022 10:11:58 PM 3.794 SINGLEP Discontinue Your Favorite Ship Parts (0.2349s) 2/5/2022 10:11:58 PM 3.794 SINGLEP Re-Aligning Objectives (0.0578s) 2/5/2022 10:11:58 PM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 10:11:59 PM 3.794 SINGLEP Upgrade /dev/null (1.0594s) 2/5/2022 10:11:59 PM 3.794 SINGLEP Post-Proton Surge (0.0878s) 2/5/2022 10:11:59 PM 3.794 SINGLEP DELAYED1 TID16 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 10:11:59 PM 3.794 SINGLEP DELAYED2 TID16 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 10:11:59 PM 3.794 SINGLEP DELAYED3 TID16 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 10:11:59 PM 3.794 SINGLEP DELAYED4 TID16 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 10:11:59 PM 3.794 SINGLEP DELAYED5 TID16 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 10:11:59 PM 3.794 SINGLEP DELAYED6 TID16 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 10:11:59 PM 3.794 SINGLEP DELAYED7 TID16 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 10:11:59 PM 3.794 SINGLEP DELAYED8 TID16 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 10:11:59 PM 3.794 SINGLEP DELAYED9 TID16 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:11:59 PM 3.794 SINGLEP DELAYED10 TID16 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:11:59 PM 3.794 SINGLEP DELAYED11 TID16 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:11:59 PM 3.794 SINGLEP DELAYED12 TID16 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:11:59 PM 3.794 SINGLEP DELAYED13 TID16 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:11:59 PM 3.794 SINGLEP Background Radiation Taste Test (0.0259s) 2/5/2022 10:11:59 PM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0229s) 2/5/2022 10:11:59 PM 3.794 SINGLEP Windshield Wiping (0.0818s) 2/5/2022 10:11:59 PM 3.794 SINGLEP Last Organizational Modeling (0.2304s) 2/5/2022 10:11:59 PM 3.794 SINGLEP Stimulate Modulation (0.2174s) 2/5/2022 10:11:59 PM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 10:11:59 PM 3.794 SINGLEP Order Cores By Seniority (0.0040s) 2/5/2022 10:11:59 PM 3.794 SINGLEP DELAYED14 TID10 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 10:12:00 PM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 10:12:00 PM 3.794 SINGLEP Final Checks (0.2638s) 2/5/2022 10:12:00 PM 3.794 SINGLEP Load Historical Documents (0.0020s) 2/5/2022 10:12:00 PM 3.794 SINGLEP 4.1 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Upgrade /dev/null (1.1s) Final Checks (0.3s) 2/5/2022 10:12:02 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 10:12:02 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:12:03 PM 3.794 SINGLEP Finish load save in 750ms 2/5/2022 10:18:38 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 10:18:38 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:18:53 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/test\start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 10:18:53 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:18:53 PM 3.794 SINGLEP Finish load save in 231ms 2/5/2022 10:18:53 PM 3.794 SINGLEP DELAYED15 TID38 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:53 PM 3.794 SINGLEP DELAYED16 TID38 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:53 PM 3.794 SINGLEP DELAYED17 TID38 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:53 PM 3.794 SINGLEP DELAYED18 TID38 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:53 PM 3.794 SINGLEP DELAYED19 TID38 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:54 PM 3.794 SINGLEP DELAYED20 TID37 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:54 PM 3.794 SINGLEP DELAYED21 TID37 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:54 PM 3.794 SINGLEP DELAYED22 TID37 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:54 PM 3.794 SINGLEP DELAYED23 TID37 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:54 PM 3.794 SINGLEP DELAYED24 TID37 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:55 PM 3.794 SINGLEP DELAYED25 TID6 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:55 PM 3.794 SINGLEP DELAYED26 TID6 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:55 PM 3.794 SINGLEP DELAYED27 TID6 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:55 PM 3.794 SINGLEP DELAYED28 TID6 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:55 PM 3.794 SINGLEP DELAYED29 TID6 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:56 PM 3.794 SINGLEP DELAYED30 TID42 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:56 PM 3.794 SINGLEP DELAYED31 TID42 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:56 PM 3.794 SINGLEP DELAYED32 TID42 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:56 PM 3.794 SINGLEP DELAYED33 TID42 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:56 PM 3.794 SINGLEP DELAYED34 TID42 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:57 PM 3.794 SINGLEP DELAYED35 TID13 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:57 PM 3.794 SINGLEP DELAYED36 TID13 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:57 PM 3.794 SINGLEP DELAYED37 TID13 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:57 PM 3.794 SINGLEP DELAYED38 TID13 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:57 PM 3.794 SINGLEP DELAYED39 TID13 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:58 PM 3.794 SINGLEP DELAYED40 TID37 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:58 PM 3.794 SINGLEP DELAYED41 TID37 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:58 PM 3.794 SINGLEP DELAYED42 TID37 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:58 PM 3.794 SINGLEP DELAYED43 TID37 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:58 PM 3.794 SINGLEP DELAYED44 TID37 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:59 PM 3.794 SINGLEP DELAYED45 TID8 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:59 PM 3.794 SINGLEP DELAYED46 TID8 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:59 PM 3.794 SINGLEP DELAYED47 TID8 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:59 PM 3.794 SINGLEP DELAYED48 TID8 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:18:59 PM 3.794 SINGLEP DELAYED49 TID8 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:00 PM 3.794 SINGLEP DELAYED50 TID13 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:00 PM 3.794 SINGLEP DELAYED51 TID13 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:00 PM 3.794 SINGLEP DELAYED52 TID13 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:00 PM 3.794 SINGLEP DELAYED53 TID13 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:00 PM 3.794 SINGLEP DELAYED54 TID13 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:01 PM 3.794 SINGLEP DELAYED55 TID25 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:01 PM 3.794 SINGLEP DELAYED56 TID25 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:01 PM 3.794 SINGLEP DELAYED57 TID25 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:01 PM 3.794 SINGLEP DELAYED58 TID25 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:01 PM 3.794 SINGLEP DELAYED59 TID25 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:02 PM 3.794 SINGLEP DELAYED60 TID42 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:02 PM 3.794 SINGLEP DELAYED61 TID42 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:02 PM 3.794 SINGLEP DELAYED62 TID42 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:02 PM 3.794 SINGLEP DELAYED63 TID42 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:02 PM 3.794 SINGLEP DELAYED64 TID42 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:03 PM 3.794 SINGLEP DELAYED65 TID42 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:03 PM 3.794 SINGLEP DELAYED66 TID42 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:03 PM 3.794 SINGLEP DELAYED67 TID42 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:03 PM 3.794 SINGLEP DELAYED68 TID42 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:03 PM 3.794 SINGLEP DELAYED69 TID42 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:04 PM 3.794 SINGLEP DELAYED70 TID14 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:04 PM 3.794 SINGLEP DELAYED71 TID14 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:04 PM 3.794 SINGLEP DELAYED72 TID14 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:04 PM 3.794 SINGLEP DELAYED73 TID14 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:04 PM 3.794 SINGLEP DELAYED74 TID14 Ship Concussion Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:19:05 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 10:19:05 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:19:46 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/test\start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 10:19:46 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:19:46 PM 3.794 SINGLEP Finish load save in 201ms 2/5/2022 10:22:19 PM 3.794 SINGLEP DELAYED75 TID26 Ship Metal Harvester was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:22:20 PM 3.794 SINGLEP DELAYED76 TID24 Ship Metal Harvester was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:22:21 PM 3.794 SINGLEP DELAYED77 TID34 Ship Metal Harvester was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:22:22 PM 3.794 SINGLEP DELAYED78 TID21 Ship Metal Harvester was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:22:23 PM 3.794 SINGLEP DELAYED79 TID28 Ship Metal Harvester was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:22:24 PM 3.794 SINGLEP DELAYED80 TID16 Ship Metal Harvester was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:22:25 PM 3.794 SINGLEP DELAYED81 TID40 Ship Metal Harvester was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:22:26 PM 3.794 SINGLEP DELAYED82 TID42 Ship Metal Harvester was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:22:27 PM 3.794 SINGLEP DELAYED83 TID35 Ship Metal Harvester was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:22:28 PM 3.794 SINGLEP DELAYED84 TID25 Ship Metal Harvester was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:22:29 PM 3.794 SINGLEP DELAYED85 TID27 Ship Metal Harvester was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:22:30 PM 3.794 SINGLEP DELAYED86 TID13 Ship Metal Harvester was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:22:31 PM 3.794 SINGLEP DELAYED87 TID17 Ship Metal Harvester was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:22:32 PM 3.794 SINGLEP DELAYED88 TID9 Ship Metal Harvester was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:22:33 PM 3.794 SINGLEP DELAYED89 TID32 Ship Metal Harvester was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:22:34 PM 3.794 SINGLEP DELAYED90 TID37 Ship Metal Harvester was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:22:35 PM 3.794 SINGLEP DELAYED91 TID31 Ship Metal Harvester was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:22:36 PM 3.794 SINGLEP DELAYED92 TID43 Ship Metal Harvester was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:22:37 PM 3.794 SINGLEP DELAYED93 TID18 Ship Metal Harvester was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:22:38 PM 3.794 SINGLEP DELAYED94 TID37 Ship Metal Harvester was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:22:39 PM 3.794 SINGLEP DELAYED95 TID16 Ship Metal Harvester was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:22:40 PM 3.794 SINGLEP DELAYED96 TID5 Ship Metal Harvester was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/5/2022 10:22:41 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 10:22:50 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 10:22:50 PM SINGLEP Boot up FleetOS (0.1287s) 2/5/2022 10:22:50 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 10:22:50 PM 3.794 SINGLEP Game Version: 3.794 2/5/2022 10:22:50 PM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.3148s) 2/5/2022 10:22:50 PM 3.794 SINGLEP Inspect Aft Hatches (0.0120s) 2/5/2022 10:22:51 PM 3.794 SINGLEP Found 387 xml files in 122 folders in 25ms 2/5/2022 10:22:51 PM 3.794 SINGLEP Check For Extra Modules (0.3082s) 2/5/2022 10:22:51 PM 3.794 SINGLEP 387 Xml Files Parsed in 278ms 2/5/2022 10:22:51 PM 3.794 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/5/2022 10:22:51 PM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0050s) 2/5/2022 10:22:51 PM 3.794 SINGLEP Bring Cloaking Systems Online (0.0140s) 2/5/2022 10:22:51 PM 3.794 SINGLEP Update mod and expansion statuses! 2/5/2022 10:22:51 PM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 10:22:51 PM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 10:22:51 PM 3.794 SINGLEP Check Nearby Stellar Masses (0.0199s) 2/5/2022 10:22:51 PM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 4ms 2/5/2022 10:22:51 PM 3.794 SINGLEP Pruning Excess Brain Cells (0.0419s) 2/5/2022 10:22:51 PM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 10:22:51 PM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 10:22:51 PM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 10:22:51 PM 3.794 SINGLEP Remembering Alamo (0.0668s) 2/5/2022 10:22:51 PM 3.794 SINGLEP Calculate Odds Of Success (0.1127s) 2/5/2022 10:22:51 PM 3.794 SINGLEP Briefly Panic (0.1187s) 2/5/2022 10:22:51 PM 3.794 SINGLEP Install Confidence Routines (0.3092s) 2/5/2022 10:22:52 PM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 10:22:52 PM 3.794 SINGLEP Late Axionic Computations (0.1399s) 2/5/2022 10:22:52 PM 3.794 SINGLEP Acquiring Towel (0.0209s) 2/5/2022 10:22:52 PM 3.794 SINGLEP Inhibiting Visual Scans (0.0180s) 2/5/2022 10:22:52 PM 3.794 SINGLEP Ejecting Tactical Core (0.0828s) 2/5/2022 10:22:52 PM 3.794 SINGLEP Grouping Flow Fields (0.0316s) 2/5/2022 10:22:52 PM 3.794 SINGLEP Wiping Down Starfields (0.0798s) 2/5/2022 10:22:52 PM 3.794 SINGLEP Mapping Distant Planets (0.0928s) 2/5/2022 10:22:52 PM 3.794 SINGLEP Calculating Firing Cones (0.0080s) 2/5/2022 10:22:52 PM 3.794 SINGLEP Violating Ship Part Bylaws (0.2374s) 2/5/2022 10:22:52 PM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 10:22:53 PM 3.794 SINGLEP Re-Aligning Objectives (1.0025s) 2/5/2022 10:22:54 PM 3.794 SINGLEP Balancing Thermals (0.6961s) 2/5/2022 10:22:54 PM 3.794 SINGLEP Post-Proton Surge (0.0130s) 2/5/2022 10:22:54 PM 3.794 SINGLEP DELAYED1 TID24 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 10:22:54 PM 3.794 SINGLEP DELAYED2 TID24 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 10:22:54 PM 3.794 SINGLEP DELAYED3 TID24 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 10:22:54 PM 3.794 SINGLEP DELAYED4 TID24 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 10:22:54 PM 3.794 SINGLEP DELAYED5 TID24 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 10:22:54 PM 3.794 SINGLEP DELAYED6 TID24 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 10:22:54 PM 3.794 SINGLEP DELAYED7 TID24 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 10:22:54 PM 3.794 SINGLEP DELAYED8 TID24 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 10:22:54 PM 3.794 SINGLEP DELAYED9 TID24 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:22:54 PM 3.794 SINGLEP DELAYED10 TID24 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:22:54 PM 3.794 SINGLEP DELAYED11 TID24 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:22:54 PM 3.794 SINGLEP DELAYED12 TID24 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:22:54 PM 3.794 SINGLEP DELAYED13 TID24 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:22:54 PM 3.794 SINGLEP Background Radiation Taste Test (0.0259s) 2/5/2022 10:22:54 PM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 2/5/2022 10:22:54 PM 3.794 SINGLEP Windshield Wiping (0.0763s) 2/5/2022 10:22:54 PM 3.794 SINGLEP Last Organizational Modeling (0.2424s) 2/5/2022 10:22:54 PM 3.794 SINGLEP Stimulate Modulation (0.2167s) 2/5/2022 10:22:54 PM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 10:22:54 PM 3.794 SINGLEP Order Cores By Seniority (0.0040s) 2/5/2022 10:22:54 PM 3.794 SINGLEP DELAYED14 TID12 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 10:22:55 PM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 10:22:55 PM 3.794 SINGLEP Final Checks (0.2664s) 2/5/2022 10:22:55 PM 3.794 SINGLEP Load Historical Documents (0.0030s) 2/5/2022 10:22:55 PM 3.794 SINGLEP 4.7 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Re-Aligning Objectives (1.0s) Balancing Thermals (0.7s) Final Checks (0.3s) 2/5/2022 10:22:58 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/test/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 10:22:58 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:22:58 PM 3.794 SINGLEP Finish load save in 542ms 2/5/2022 10:26:41 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 10:27:42 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 10:27:42 PM SINGLEP Boot up FleetOS (0.1272s) 2/5/2022 10:27:42 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 10:27:42 PM 3.794 SINGLEP Game Version: 3.794 2/5/2022 10:27:42 PM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.3778s) 2/5/2022 10:27:42 PM 3.794 SINGLEP Inspect Aft Hatches (0.0130s) 2/5/2022 10:27:42 PM 3.794 SINGLEP Found 387 xml files in 122 folders in 26ms 2/5/2022 10:27:43 PM 3.794 SINGLEP Check For Extra Modules (0.3521s) 2/5/2022 10:27:43 PM 3.794 SINGLEP 387 Xml Files Parsed in 320ms 2/5/2022 10:27:43 PM 3.794 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/5/2022 10:27:43 PM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0020s) 2/5/2022 10:27:43 PM 3.794 SINGLEP Bring Cloaking Systems Online (0.0170s) 2/5/2022 10:27:43 PM 3.794 SINGLEP Update mod and expansion statuses! 2/5/2022 10:27:43 PM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 10:27:43 PM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 10:27:43 PM 3.794 SINGLEP Check Nearby Stellar Masses (0.0170s) 2/5/2022 10:27:43 PM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 4ms 2/5/2022 10:27:43 PM 3.794 SINGLEP Pruning Excess Brain Cells (0.0449s) 2/5/2022 10:27:43 PM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 10:27:43 PM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 10:27:43 PM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 10:27:43 PM 3.794 SINGLEP Remembering Alamo (0.0638s) 2/5/2022 10:27:43 PM 3.794 SINGLEP Calculate Odds Of Success (0.1152s) 2/5/2022 10:27:43 PM 3.794 SINGLEP Briefly Panic (0.1128s) 2/5/2022 10:27:43 PM 3.794 SINGLEP Install Confidence Routines (0.3052s) 2/5/2022 10:27:43 PM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 10:27:43 PM 3.794 SINGLEP Late Axionic Computations (0.1441s) 2/5/2022 10:27:43 PM 3.794 SINGLEP Acquiring Towel (0.0189s) 2/5/2022 10:27:44 PM 3.794 SINGLEP Inhibiting Visual Scans (0.0160s) 2/5/2022 10:27:44 PM 3.794 SINGLEP Ejecting Tactical Core (0.0509s) 2/5/2022 10:27:44 PM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 10:27:44 PM 3.794 SINGLEP Grouping Flow Fields (0.0404s) 2/5/2022 10:27:44 PM 3.794 SINGLEP Medicating Starfields (0.0808s) 2/5/2022 10:27:44 PM 3.794 SINGLEP Resizing Distant Planets (0.5776s) 2/5/2022 10:27:44 PM 3.794 SINGLEP Calculating Firing Cones (0.1451s) 2/5/2022 10:27:45 PM 3.794 SINGLEP Fumbling With Ship Parts (0.5650s) 2/5/2022 10:27:45 PM 3.794 SINGLEP Re-Aligning Objectives (0.0588s) 2/5/2022 10:27:46 PM 3.794 SINGLEP Disconnect All Space Elevators (0.7133s) 2/5/2022 10:27:46 PM 3.794 SINGLEP Post-Proton Surge (0.0120s) 2/5/2022 10:27:46 PM 3.794 SINGLEP DELAYED1 TID5 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 10:27:46 PM 3.794 SINGLEP DELAYED2 TID5 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 10:27:46 PM 3.794 SINGLEP DELAYED3 TID5 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 10:27:46 PM 3.794 SINGLEP DELAYED4 TID5 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 10:27:46 PM 3.794 SINGLEP DELAYED5 TID5 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 10:27:46 PM 3.794 SINGLEP DELAYED6 TID5 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 10:27:46 PM 3.794 SINGLEP DELAYED7 TID5 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 10:27:46 PM 3.794 SINGLEP DELAYED8 TID5 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 10:27:46 PM 3.794 SINGLEP DELAYED9 TID5 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:27:46 PM 3.794 SINGLEP DELAYED10 TID5 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:27:46 PM 3.794 SINGLEP DELAYED11 TID5 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:27:46 PM 3.794 SINGLEP DELAYED12 TID5 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:27:46 PM 3.794 SINGLEP DELAYED13 TID5 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:27:46 PM 3.794 SINGLEP Background Radiation Taste Test (0.0209s) 2/5/2022 10:27:46 PM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 2/5/2022 10:27:46 PM 3.794 SINGLEP Windshield Wiping (0.0748s) 2/5/2022 10:27:46 PM 3.794 SINGLEP Last Organizational Modeling (0.2164s) 2/5/2022 10:27:46 PM 3.794 SINGLEP Stimulate Modulation (0.1536s) 2/5/2022 10:27:46 PM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 10:27:46 PM 3.794 SINGLEP Order Cores By Seniority (0.0050s) 2/5/2022 10:27:46 PM 3.794 SINGLEP DELAYED14 TID7 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 10:27:47 PM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 10:27:47 PM 3.794 SINGLEP Final Checks (0.2663s) 2/5/2022 10:27:47 PM 3.794 SINGLEP Load Historical Documents (0.0060s) 2/5/2022 10:27:47 PM 3.794 SINGLEP 4.7 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.4s) Install Confidence Routines (0.3s) Resizing Distant Planets (0.6s) Fumbling With Ship Parts (0.6s) Disconnect All Space Elevators (0.7s) Final Checks (0.3s) 2/5/2022 10:27:49 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/test/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 10:27:49 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:27:49 PM 3.794 SINGLEP Finish load save in 605ms 2/5/2022 10:28:27 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 10:32:32 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 10:32:33 PM SINGLEP Boot up FleetOS (0.3909s) 2/5/2022 10:32:33 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 10:32:34 PM 3.794 SINGLEP Game Version: 3.794 2/5/2022 10:32:34 PM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.8050s) 2/5/2022 10:32:34 PM 3.794 SINGLEP Inspect Aft Hatches (0.2870s) 2/5/2022 10:32:34 PM 3.794 SINGLEP Found 387 xml files in 122 folders in 27ms 2/5/2022 10:32:36 PM 3.794 SINGLEP Check For Extra Modules (2.0156s) 2/5/2022 10:32:36 PM 3.794 SINGLEP 387 Xml Files Parsed in 1,984ms 2/5/2022 10:32:36 PM 3.794 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/5/2022 10:32:36 PM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0170s) 2/5/2022 10:32:36 PM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 10:32:36 PM 3.794 SINGLEP Bring Cloaking Systems Online (0.1272s) 2/5/2022 10:32:36 PM 3.794 SINGLEP Update mod and expansion statuses! 2/5/2022 10:32:36 PM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 10:32:36 PM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 10:32:36 PM 3.794 SINGLEP Check Nearby Stellar Masses (0.0439s) 2/5/2022 10:32:36 PM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 6ms 2/5/2022 10:32:37 PM 3.794 SINGLEP Pruning Excess Brain Cells (0.7555s) 2/5/2022 10:32:38 PM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 10:32:38 PM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 10:32:38 PM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 10:32:38 PM 3.794 SINGLEP Remembering Alamo (0.9855s) 2/5/2022 10:32:39 PM 3.794 SINGLEP Calculate Odds Of Success (1.2342s) 2/5/2022 10:32:40 PM 3.794 SINGLEP Briefly Panic (1.0147s) 2/5/2022 10:32:40 PM 3.794 SINGLEP Install Confidence Routines (0.3775s) 2/5/2022 10:32:41 PM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 10:32:42 PM 3.794 SINGLEP Late Axionic Computations (1.7285s) 2/5/2022 10:32:42 PM 3.794 SINGLEP Acquiring Towel (0.0419s) 2/5/2022 10:32:42 PM 3.794 SINGLEP Inhibiting Visual Scans (0.1477s) 2/5/2022 10:32:43 PM 3.794 SINGLEP Ejecting Tactical Core (0.5747s) 2/5/2022 10:32:43 PM 3.794 SINGLEP Grouping Flow Fields (0.0539s) 2/5/2022 10:32:46 PM 3.794 SINGLEP Stabbing Starfields (2.6101s) 2/5/2022 10:32:48 PM 3.794 SINGLEP Cleaning Distant Planets (2.0312s) 2/5/2022 10:32:48 PM 3.794 SINGLEP Calculating Firing Cones (0.0526s) 2/5/2022 10:32:48 PM 3.794 SINGLEP Declaring Ship Part Sovereignty (0.2893s) 2/5/2022 10:32:48 PM 3.794 SINGLEP Re-Aligning Objectives (0.0588s) 2/5/2022 10:32:50 PM 3.794 SINGLEP Ensure Ordnance Functional (2.1693s) 2/5/2022 10:32:50 PM 3.794 SINGLEP Post-Proton Surge (0.0229s) 2/5/2022 10:32:50 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 10:32:50 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 10:32:50 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 10:32:50 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 10:32:50 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 10:32:50 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 10:32:50 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 10:32:50 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 10:32:50 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:32:50 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:32:50 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:32:50 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:32:50 PM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:32:50 PM 3.794 SINGLEP Background Radiation Taste Test (0.0768s) 2/5/2022 10:32:50 PM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0379s) 2/5/2022 10:32:51 PM 3.794 SINGLEP Windshield Wiping (0.2556s) 2/5/2022 10:32:51 PM 3.794 SINGLEP Last Organizational Modeling (0.2325s) 2/5/2022 10:32:51 PM 3.794 SINGLEP Stimulate Modulation (0.2104s) 2/5/2022 10:32:51 PM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 10:32:51 PM 3.794 SINGLEP Order Cores By Seniority (0.0050s) 2/5/2022 10:32:51 PM 3.794 SINGLEP DELAYED1 TID5 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 10:32:52 PM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 10:32:52 PM 3.794 SINGLEP Final Checks (0.5582s) 2/5/2022 10:32:52 PM 3.794 SINGLEP Load Historical Documents (0.0040s) 2/5/2022 10:32:52 PM 3.794 SINGLEP 19.2 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.8s) Inspect Aft Hatches (0.3s) Check For Extra Modules (2.0s) Pruning Excess Brain Cells (0.8s) Remembering Alamo (1.0s) Calculate Odds Of Success (1.2s) Briefly Panic (1.0s) Install Confidence Routines (0.4s) Late Axionic Computations (1.7s) Ejecting Tactical Core (0.6s) Stabbing Starfields (2.6s) Cleaning Distant Planets (2.0s) Declaring Ship Part Sovereignty (0.3s) Ensure Ordnance Functional (2.2s) Windshield Wiping (0.3s) Final Checks (0.6s) 2/5/2022 10:32:55 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/test/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 10:32:55 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:32:55 PM 3.794 SINGLEP Finish load save in 505ms 2/5/2022 10:36:04 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 10:36:04 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:36:06 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/test/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 10:36:06 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:36:06 PM 3.794 SINGLEP Finish load save in 223ms 2/5/2022 10:38:18 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 10:38:18 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:38:19 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/test/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 10:38:19 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:38:19 PM 3.794 SINGLEP Finish load save in 167ms 2/5/2022 10:45:01 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 10:45:01 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:45:03 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/test/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 10:45:03 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:45:03 PM 3.794 SINGLEP Finish load save in 181ms 2/5/2022 10:45:11 PM 3.794 SINGLEP DELAYED2 TID7 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:12 PM 3.794 SINGLEP DELAYED3 TID41 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:13 PM 3.794 SINGLEP DELAYED4 TID17 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:14 PM 3.794 SINGLEP DELAYED5 TID9 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:15 PM 3.794 SINGLEP DELAYED6 TID20 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:16 PM 3.794 SINGLEP DELAYED7 TID7 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:17 PM 3.794 SINGLEP DELAYED8 TID18 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:18 PM 3.794 SINGLEP DELAYED9 TID38 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:19 PM 3.794 SINGLEP DELAYED10 TID20 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:20 PM 3.794 SINGLEP DELAYED11 TID7 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:21 PM 3.794 SINGLEP DELAYED12 TID15 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:22 PM 3.794 SINGLEP DELAYED13 TID29 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:23 PM 3.794 SINGLEP DELAYED14 TID29 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:24 PM 3.794 SINGLEP DELAYED15 TID31 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:25 PM 3.794 SINGLEP DELAYED16 TID25 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:26 PM 3.794 SINGLEP DELAYED17 TID14 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:27 PM 3.794 SINGLEP DELAYED18 TID13 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:28 PM 3.794 SINGLEP DELAYED19 TID6 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:29 PM 3.794 SINGLEP DELAYED20 TID29 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:30 PM 3.794 SINGLEP DELAYED21 TID22 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:31 PM 3.794 SINGLEP DELAYED22 TID21 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:32 PM 3.794 SINGLEP DELAYED23 TID24 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:33 PM 3.794 SINGLEP DELAYED24 TID15 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:34 PM 3.794 SINGLEP DELAYED25 TID19 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:35 PM 3.794 SINGLEP DELAYED26 TID35 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:36 PM 3.794 SINGLEP DELAYED27 TID25 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:37 PM 3.794 SINGLEP DELAYED28 TID38 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:38 PM 3.794 SINGLEP DELAYED29 TID34 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:39 PM 3.794 SINGLEP DELAYED30 TID28 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:40 PM 3.794 SINGLEP DELAYED31 TID37 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:41 PM 3.794 SINGLEP DELAYED32 TID14 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:42 PM 3.794 SINGLEP DELAYED33 TID14 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:43 PM 3.794 SINGLEP DELAYED34 TID8 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:44 PM 3.794 SINGLEP DELAYED35 TID20 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:45 PM 3.794 SINGLEP DELAYED36 TID38 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:46 PM 3.794 SINGLEP DELAYED37 TID16 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:47 PM 3.794 SINGLEP DELAYED38 TID11 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:48 PM 3.794 SINGLEP DELAYED39 TID28 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:49 PM 3.794 SINGLEP DELAYED40 TID24 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:50 PM 3.794 SINGLEP DELAYED41 TID32 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:51 PM 3.794 SINGLEP DELAYED42 TID6 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:52 PM 3.794 SINGLEP DELAYED43 TID13 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:53 PM 3.794 SINGLEP DELAYED44 TID37 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:54 PM 3.794 SINGLEP DELAYED45 TID15 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:55 PM 3.794 SINGLEP DELAYED46 TID7 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:56 PM 3.794 SINGLEP DELAYED47 TID14 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:57 PM 3.794 SINGLEP DELAYED48 TID9 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:58 PM 3.794 SINGLEP DELAYED49 TID38 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:45:59 PM 3.794 SINGLEP DELAYED50 TID41 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:46:00 PM 3.794 SINGLEP DELAYED51 TID32 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:46:01 PM 3.794 SINGLEP DELAYED52 TID21 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:46:02 PM 3.794 SINGLEP DELAYED53 TID28 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:46:03 PM 3.794 SINGLEP DELAYED54 TID21 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:46:04 PM 3.794 SINGLEP DELAYED55 TID10 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:46:05 PM 3.794 SINGLEP DELAYED56 TID10 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:46:06 PM 3.794 SINGLEP DELAYED57 TID31 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:46:07 PM 3.794 SINGLEP DELAYED58 TID7 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:46:08 PM 3.794 SINGLEP DELAYED59 TID14 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:46:09 PM 3.794 SINGLEP DELAYED60 TID36 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:46:10 PM 3.794 SINGLEP DELAYED61 TID10 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:46:11 PM 3.794 SINGLEP DELAYED62 TID27 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:46:12 PM 3.794 SINGLEP DELAYED63 TID26 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:46:13 PM 3.794 SINGLEP DELAYED64 TID16 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:46:14 PM 3.794 SINGLEP DELAYED65 TID8 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:46:15 PM 3.794 SINGLEP DELAYED66 TID13 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:46:16 PM 3.794 SINGLEP DELAYED67 TID24 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:46:17 PM 3.794 SINGLEP DELAYED68 TID9 Ship Military Command Station was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-R1 2/5/2022 10:46:18 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 10:46:18 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:54:26 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 10:54:26 PM SINGLEP Boot up FleetOS (0.1346s) 2/5/2022 10:54:26 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 10:54:26 PM 3.794 SINGLEP Game Version: 3.794 2/5/2022 10:54:26 PM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.3269s) 2/5/2022 10:54:26 PM 3.794 SINGLEP Inspect Aft Hatches (0.0977s) 2/5/2022 10:54:27 PM 3.794 SINGLEP Found 387 xml files in 122 folders in 27ms 2/5/2022 10:54:27 PM 3.794 SINGLEP Check For Extra Modules (0.6707s) 2/5/2022 10:54:27 PM 3.794 SINGLEP 387 Xml Files Parsed in 639ms 2/5/2022 10:54:27 PM 3.794 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/5/2022 10:54:27 PM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0040s) 2/5/2022 10:54:27 PM 3.794 SINGLEP Bring Cloaking Systems Online (0.0199s) 2/5/2022 10:54:27 PM 3.794 SINGLEP Update mod and expansion statuses! 2/5/2022 10:54:27 PM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 10:54:27 PM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 10:54:27 PM 3.794 SINGLEP Check Nearby Stellar Masses (0.0215s) 2/5/2022 10:54:27 PM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 7ms 2/5/2022 10:54:27 PM 3.794 SINGLEP Pruning Excess Brain Cells (0.2498s) 2/5/2022 10:54:28 PM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 10:54:28 PM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 10:54:28 PM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 10:54:28 PM 3.794 SINGLEP Remembering Alamo (0.3082s) 2/5/2022 10:54:28 PM 3.794 SINGLEP Calculate Odds Of Success (0.1287s) 2/5/2022 10:54:28 PM 3.794 SINGLEP Briefly Panic (0.1187s) 2/5/2022 10:54:28 PM 3.794 SINGLEP Install Confidence Routines (0.2953s) 2/5/2022 10:54:28 PM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 10:54:29 PM 3.794 SINGLEP Late Axionic Computations (0.2304s) 2/5/2022 10:54:29 PM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 10:54:29 PM 3.794 SINGLEP Acquiring Towel (0.1122s) 2/5/2022 10:54:29 PM 3.794 SINGLEP Inhibiting Visual Scans (0.2266s) 2/5/2022 10:54:30 PM 3.794 SINGLEP Ejecting Tactical Core (0.7213s) 2/5/2022 10:54:30 PM 3.794 SINGLEP Grouping Flow Fields (0.0279s) 2/5/2022 10:54:30 PM 3.794 SINGLEP Hugging Starfields (0.0758s) 2/5/2022 10:54:30 PM 3.794 SINGLEP Mopping Up Distant Planets (0.0846s) 2/5/2022 10:54:30 PM 3.794 SINGLEP Calculating Firing Cones (0.0110s) 2/5/2022 10:54:30 PM 3.794 SINGLEP Divulge Ship Part Schematics To Enemy (0.2773s) 2/5/2022 10:54:30 PM 3.794 SINGLEP Re-Aligning Objectives (0.0578s) 2/5/2022 10:54:31 PM 3.794 SINGLEP Planetary Collision Avoidance (0.6594s) 2/5/2022 10:54:32 PM 3.794 SINGLEP Post-Proton Surge (0.9950s) 2/5/2022 10:54:32 PM 3.794 SINGLEP DELAYED1 TID13 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 10:54:32 PM 3.794 SINGLEP DELAYED2 TID13 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 10:54:32 PM 3.794 SINGLEP DELAYED3 TID13 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 10:54:32 PM 3.794 SINGLEP DELAYED4 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 10:54:32 PM 3.794 SINGLEP DELAYED5 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 10:54:32 PM 3.794 SINGLEP DELAYED6 TID13 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 10:54:32 PM 3.794 SINGLEP DELAYED7 TID13 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 10:54:32 PM 3.794 SINGLEP DELAYED8 TID13 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 10:54:32 PM 3.794 SINGLEP DELAYED9 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:54:32 PM 3.794 SINGLEP DELAYED10 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:54:32 PM 3.794 SINGLEP DELAYED11 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:54:32 PM 3.794 SINGLEP DELAYED12 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:54:32 PM 3.794 SINGLEP DELAYED13 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 10:54:32 PM 3.794 SINGLEP Background Radiation Taste Test (0.0868s) 2/5/2022 10:54:32 PM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0309s) 2/5/2022 10:54:32 PM 3.794 SINGLEP Windshield Wiping (0.1416s) 2/5/2022 10:54:32 PM 3.794 SINGLEP Last Organizational Modeling (0.2239s) 2/5/2022 10:54:32 PM 3.794 SINGLEP Stimulate Modulation (0.1545s) 2/5/2022 10:54:32 PM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 10:54:32 PM 3.794 SINGLEP Order Cores By Seniority (0.0050s) 2/5/2022 10:54:32 PM 3.794 SINGLEP DELAYED14 TID24 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 10:54:33 PM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 10:54:33 PM 3.794 SINGLEP Final Checks (0.2639s) 2/5/2022 10:54:33 PM 3.794 SINGLEP Load Historical Documents (0.0030s) 2/5/2022 10:54:33 PM 3.794 SINGLEP 6.8 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.7s) Remembering Alamo (0.3s) Install Confidence Routines (0.3s) Ejecting Tactical Core (0.7s) Divulge Ship Part Schematics To Enemy (0.3s) Planetary Collision Avoidance (0.7s) Post-Proton Surge (1.0s) Final Checks (0.3s) 2/5/2022 10:54:36 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/test/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 10:54:36 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 10:54:36 PM 3.794 SINGLEP Finish load save in 571ms 2/5/2022 11:00:32 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 11:00:32 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 11:00:36 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/test/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 11:00:36 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 11:00:36 PM 3.794 SINGLEP Finish load save in 208ms 2/5/2022 11:01:36 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 11:02:10 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 11:02:10 PM SINGLEP Boot up FleetOS (0.1292s) 2/5/2022 11:02:11 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 11:02:11 PM 3.794 SINGLEP Game Version: 3.794 2/5/2022 11:02:11 PM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.3230s) 2/5/2022 11:02:11 PM 3.794 SINGLEP Inspect Aft Hatches (0.0150s) 2/5/2022 11:02:11 PM 3.794 SINGLEP Found 387 xml files in 122 folders in 26ms 2/5/2022 11:02:11 PM 3.794 SINGLEP Check For Extra Modules (0.3331s) 2/5/2022 11:02:11 PM 3.794 SINGLEP 387 Xml Files Parsed in 302ms 2/5/2022 11:02:11 PM 3.794 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/5/2022 11:02:11 PM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0020s) 2/5/2022 11:02:11 PM 3.794 SINGLEP Bring Cloaking Systems Online (0.0199s) 2/5/2022 11:02:11 PM 3.794 SINGLEP Update mod and expansion statuses! 2/5/2022 11:02:11 PM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 11:02:11 PM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 11:02:11 PM 3.794 SINGLEP Check Nearby Stellar Masses (0.0180s) 2/5/2022 11:02:11 PM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 3ms 2/5/2022 11:02:11 PM 3.794 SINGLEP Pruning Excess Brain Cells (0.0399s) 2/5/2022 11:02:11 PM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 11:02:11 PM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 11:02:11 PM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 11:02:11 PM 3.794 SINGLEP Remembering Alamo (0.0648s) 2/5/2022 11:02:11 PM 3.794 SINGLEP Calculate Odds Of Success (0.1147s) 2/5/2022 11:02:11 PM 3.794 SINGLEP Briefly Panic (0.1147s) 2/5/2022 11:02:12 PM 3.794 SINGLEP Install Confidence Routines (0.2988s) 2/5/2022 11:02:12 PM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 11:02:12 PM 3.794 SINGLEP Late Axionic Computations (0.1387s) 2/5/2022 11:02:12 PM 3.794 SINGLEP Acquiring Towel (0.0201s) 2/5/2022 11:02:12 PM 3.794 SINGLEP Inhibiting Visual Scans (0.0170s) 2/5/2022 11:02:12 PM 3.794 SINGLEP Ejecting Tactical Core (0.0469s) 2/5/2022 11:02:12 PM 3.794 SINGLEP Grouping Flow Fields (0.0299s) 2/5/2022 11:02:12 PM 3.794 SINGLEP Pining For Starfields (0.0753s) 2/5/2022 11:02:12 PM 3.794 SINGLEP Screening Distant Planets (0.0928s) 2/5/2022 11:02:12 PM 3.794 SINGLEP Calculating Firing Cones (0.0130s) 2/5/2022 11:02:12 PM 3.794 SINGLEP Violating Ship Part Bylaws (0.2276s) 2/5/2022 11:02:12 PM 3.794 SINGLEP Re-Aligning Objectives (0.1010s) 2/5/2022 11:02:13 PM 3.794 SINGLEP Issue Sufficient Warnings (0.6598s) 2/5/2022 11:02:13 PM 3.794 SINGLEP Post-Proton Surge (0.0127s) 2/5/2022 11:02:13 PM 3.794 SINGLEP DELAYED1 TID22 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 11:02:13 PM 3.794 SINGLEP DELAYED2 TID22 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 11:02:13 PM 3.794 SINGLEP DELAYED3 TID22 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 11:02:13 PM 3.794 SINGLEP DELAYED4 TID22 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 11:02:13 PM 3.794 SINGLEP DELAYED5 TID22 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 11:02:13 PM 3.794 SINGLEP DELAYED6 TID22 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 11:02:13 PM 3.794 SINGLEP DELAYED7 TID22 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 11:02:13 PM 3.794 SINGLEP DELAYED8 TID22 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 11:02:13 PM 3.794 SINGLEP DELAYED9 TID22 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 11:02:13 PM 3.794 SINGLEP DELAYED10 TID22 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 11:02:13 PM 3.794 SINGLEP DELAYED11 TID22 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 11:02:13 PM 3.794 SINGLEP DELAYED12 TID22 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 11:02:13 PM 3.794 SINGLEP DELAYED13 TID22 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 11:02:13 PM 3.794 SINGLEP Background Radiation Taste Test (0.0209s) 2/5/2022 11:02:13 PM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 2/5/2022 11:02:13 PM 3.794 SINGLEP Windshield Wiping (0.0758s) 2/5/2022 11:02:14 PM 3.794 SINGLEP Last Organizational Modeling (0.2344s) 2/5/2022 11:02:14 PM 3.794 SINGLEP Stimulate Modulation (0.1466s) 2/5/2022 11:02:14 PM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 11:02:14 PM 3.794 SINGLEP Order Cores By Seniority (0.0040s) 2/5/2022 11:02:14 PM 3.794 SINGLEP DELAYED14 TID13 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 11:02:14 PM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 11:02:14 PM 3.794 SINGLEP Final Checks (0.2630s) 2/5/2022 11:02:14 PM 3.794 SINGLEP Load Historical Documents (0.0020s) 2/5/2022 11:02:14 PM 3.794 SINGLEP 3.7 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Issue Sufficient Warnings (0.7s) Final Checks (0.3s) 2/5/2022 11:02:15 PM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 11:02:17 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/test/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 11:02:17 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 11:02:18 PM 3.794 SINGLEP Finish load save in 514ms 2/5/2022 11:03:33 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 11:08:47 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/5/2022 11:08:47 PM SINGLEP Boot up FleetOS (0.1292s) 2/5/2022 11:08:47 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/5/2022 11:08:47 PM 3.794 SINGLEP Game Version: 3.794 2/5/2022 11:08:47 PM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.3256s) 2/5/2022 11:08:48 PM 3.794 SINGLEP Inspect Aft Hatches (0.0150s) 2/5/2022 11:08:48 PM 3.794 SINGLEP Found 387 xml files in 122 folders in 24ms 2/5/2022 11:08:48 PM 3.794 SINGLEP Check For Extra Modules (0.2892s) 2/5/2022 11:08:48 PM 3.794 SINGLEP 387 Xml Files Parsed in 260ms 2/5/2022 11:08:48 PM 3.794 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/5/2022 11:08:48 PM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0030s) 2/5/2022 11:08:48 PM 3.794 SINGLEP Bring Cloaking Systems Online (0.0189s) 2/5/2022 11:08:48 PM 3.794 SINGLEP Update mod and expansion statuses! 2/5/2022 11:08:48 PM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/5/2022 11:08:48 PM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/5/2022 11:08:48 PM 3.794 SINGLEP Check Nearby Stellar Masses (0.0189s) 2/5/2022 11:08:48 PM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 6ms 2/5/2022 11:08:48 PM 3.794 SINGLEP Pruning Excess Brain Cells (0.0409s) 2/5/2022 11:08:48 PM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/5/2022 11:08:48 PM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/5/2022 11:08:48 PM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/5/2022 11:08:48 PM 3.794 SINGLEP Remembering Alamo (0.0648s) 2/5/2022 11:08:48 PM 3.794 SINGLEP Calculate Odds Of Success (0.1107s) 2/5/2022 11:08:48 PM 3.794 SINGLEP Briefly Panic (0.1177s) 2/5/2022 11:08:48 PM 3.794 SINGLEP Install Confidence Routines (0.3042s) 2/5/2022 11:08:49 PM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/5/2022 11:08:49 PM 3.794 SINGLEP Late Axionic Computations (0.1386s) 2/5/2022 11:08:49 PM 3.794 SINGLEP Acquiring Towel (0.0209s) 2/5/2022 11:08:49 PM 3.794 SINGLEP Inhibiting Visual Scans (0.0172s) 2/5/2022 11:08:49 PM 3.794 SINGLEP Ejecting Tactical Core (0.0828s) 2/5/2022 11:08:49 PM 3.794 SINGLEP Grouping Flow Fields (0.0259s) 2/5/2022 11:08:49 PM 3.794 SINGLEP Berating Starfields (0.0768s) 2/5/2022 11:08:49 PM 3.794 SINGLEP Blowing Up Distant Planets (0.0833s) 2/5/2022 11:08:49 PM 3.794 SINGLEP Calculating Firing Cones (0.0070s) 2/5/2022 11:08:49 PM 3.794 SINGLEP Fumbling With Ship Parts (0.2349s) 2/5/2022 11:08:49 PM 3.794 SINGLEP Re-Aligning Objectives (0.0578s) 2/5/2022 11:08:50 PM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/5/2022 11:08:51 PM 3.794 SINGLEP Reboot Warp Drives (1.3318s) 2/5/2022 11:08:51 PM 3.794 SINGLEP Post-Proton Surge (0.0898s) 2/5/2022 11:08:51 PM 3.794 SINGLEP DELAYED1 TID10 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 11:08:51 PM 3.794 SINGLEP DELAYED2 TID10 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 11:08:51 PM 3.794 SINGLEP DELAYED3 TID10 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/5/2022 11:08:51 PM 3.794 SINGLEP DELAYED4 TID10 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 11:08:51 PM 3.794 SINGLEP DELAYED5 TID10 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/5/2022 11:08:51 PM 3.794 SINGLEP DELAYED6 TID10 Could not find a faction with name that is eligible to be random for Chaotician 2/5/2022 11:08:51 PM 3.794 SINGLEP DELAYED7 TID10 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 11:08:51 PM 3.794 SINGLEP DELAYED8 TID10 Could not find a faction with name that is eligible to be random for MapAlterer 2/5/2022 11:08:51 PM 3.794 SINGLEP DELAYED9 TID10 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 11:08:51 PM 3.794 SINGLEP DELAYED10 TID10 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 11:08:51 PM 3.794 SINGLEP DELAYED11 TID10 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 11:08:51 PM 3.794 SINGLEP DELAYED12 TID10 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 11:08:51 PM 3.794 SINGLEP DELAYED13 TID10 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/5/2022 11:08:51 PM 3.794 SINGLEP Background Radiation Taste Test (0.0249s) 2/5/2022 11:08:51 PM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 2/5/2022 11:08:51 PM 3.794 SINGLEP Windshield Wiping (0.0728s) 2/5/2022 11:08:51 PM 3.794 SINGLEP Last Organizational Modeling (0.2254s) 2/5/2022 11:08:51 PM 3.794 SINGLEP Stimulate Modulation (0.2184s) 2/5/2022 11:08:51 PM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/5/2022 11:08:51 PM 3.794 SINGLEP Order Cores By Seniority (0.0040s) 2/5/2022 11:08:51 PM 3.794 SINGLEP DELAYED14 TID24 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/5/2022 11:08:51 PM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/5/2022 11:08:51 PM 3.794 SINGLEP Final Checks (0.2602s) 2/5/2022 11:08:51 PM 3.794 SINGLEP Load Historical Documents (0.0030s) 2/5/2022 11:08:51 PM 3.794 SINGLEP 4.4 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Reboot Warp Drives (1.3s) Final Checks (0.3s) 2/5/2022 11:08:54 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/test/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 11:08:54 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 11:08:54 PM 3.794 SINGLEP Finish load save in 505ms 2/5/2022 11:09:19 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/5/2022 11:09:19 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 11:09:23 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/test/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/5/2022 11:09:23 PM 3.794 SINGLEP Clearing player accounts. 2/5/2022 11:09:23 PM 3.794 SINGLEP Finish load save in 207ms 2/5/2022 11:10:19 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 12:30:24 AM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/6/2022 12:30:24 AM SINGLEP Boot up FleetOS (0.1287s) 2/6/2022 12:30:25 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/6/2022 12:30:25 AM 3.794 SINGLEP Game Version: 3.794 2/6/2022 12:30:25 AM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.3610s) 2/6/2022 12:30:25 AM 3.794 SINGLEP Inspect Aft Hatches (0.0150s) 2/6/2022 12:30:25 AM 3.794 SINGLEP Found 387 xml files in 122 folders in 28ms 2/6/2022 12:30:25 AM 3.794 SINGLEP Check For Extra Modules (0.3580s) 2/6/2022 12:30:25 AM 3.794 SINGLEP 387 Xml Files Parsed in 326ms 2/6/2022 12:30:25 AM 3.794 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/6/2022 12:30:25 AM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0020s) 2/6/2022 12:30:25 AM 3.794 SINGLEP Bring Cloaking Systems Online (0.0199s) 2/6/2022 12:30:25 AM 3.794 SINGLEP Update mod and expansion statuses! 2/6/2022 12:30:25 AM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/6/2022 12:30:25 AM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/6/2022 12:30:25 AM 3.794 SINGLEP Check Nearby Stellar Masses (0.0180s) 2/6/2022 12:30:25 AM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 6ms 2/6/2022 12:30:25 AM 3.794 SINGLEP Pruning Excess Brain Cells (0.0399s) 2/6/2022 12:30:25 AM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/6/2022 12:30:25 AM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/6/2022 12:30:25 AM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/6/2022 12:30:25 AM 3.794 SINGLEP Remembering Alamo (0.0668s) 2/6/2022 12:30:25 AM 3.794 SINGLEP Calculate Odds Of Success (0.1212s) 2/6/2022 12:30:25 AM 3.794 SINGLEP Briefly Panic (0.1227s) 2/6/2022 12:30:26 AM 3.794 SINGLEP Install Confidence Routines (0.2992s) 2/6/2022 12:30:26 AM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/6/2022 12:30:26 AM 3.794 SINGLEP Late Axionic Computations (0.1426s) 2/6/2022 12:30:26 AM 3.794 SINGLEP Acquiring Towel (0.0209s) 2/6/2022 12:30:26 AM 3.794 SINGLEP Inhibiting Visual Scans (0.0180s) 2/6/2022 12:30:26 AM 3.794 SINGLEP Ejecting Tactical Core (0.0828s) 2/6/2022 12:30:26 AM 3.794 SINGLEP Grouping Flow Fields (0.0259s) 2/6/2022 12:30:26 AM 3.794 SINGLEP Cooking Starfields (0.0738s) 2/6/2022 12:30:26 AM 3.794 SINGLEP Scouring Distant Planets (0.0858s) 2/6/2022 12:30:26 AM 3.794 SINGLEP Calculating Firing Cones (0.0070s) 2/6/2022 12:30:26 AM 3.794 SINGLEP Holding Ship Parts For Comfort (0.2374s) 2/6/2022 12:30:26 AM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/6/2022 12:30:26 AM 3.794 SINGLEP Re-Aligning Objectives (0.0708s) 2/6/2022 12:30:28 AM 3.794 SINGLEP Investigating Meaning Of Life (1.1805s) 2/6/2022 12:30:28 AM 3.794 SINGLEP Post-Proton Surge (0.0130s) 2/6/2022 12:30:28 AM 3.794 SINGLEP DELAYED1 TID17 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 12:30:28 AM 3.794 SINGLEP DELAYED2 TID17 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 12:30:28 AM 3.794 SINGLEP DELAYED3 TID17 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 12:30:28 AM 3.794 SINGLEP DELAYED4 TID17 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 12:30:28 AM 3.794 SINGLEP DELAYED5 TID17 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 12:30:28 AM 3.794 SINGLEP DELAYED6 TID17 Could not find a faction with name that is eligible to be random for Chaotician 2/6/2022 12:30:28 AM 3.794 SINGLEP DELAYED7 TID17 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 12:30:28 AM 3.794 SINGLEP DELAYED8 TID17 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 12:30:28 AM 3.794 SINGLEP DELAYED9 TID17 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 12:30:28 AM 3.794 SINGLEP DELAYED10 TID17 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 12:30:28 AM 3.794 SINGLEP DELAYED11 TID17 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 12:30:28 AM 3.794 SINGLEP DELAYED12 TID17 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 12:30:28 AM 3.794 SINGLEP DELAYED13 TID17 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 12:30:28 AM 3.794 SINGLEP Background Radiation Taste Test (0.0239s) 2/6/2022 12:30:28 AM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 2/6/2022 12:30:28 AM 3.794 SINGLEP Windshield Wiping (0.0898s) 2/6/2022 12:30:28 AM 3.794 SINGLEP Last Organizational Modeling (0.2274s) 2/6/2022 12:30:28 AM 3.794 SINGLEP Stimulate Modulation (0.2224s) 2/6/2022 12:30:28 AM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/6/2022 12:30:28 AM 3.794 SINGLEP Order Cores By Seniority (0.0040s) 2/6/2022 12:30:28 AM 3.794 SINGLEP DELAYED14 TID18 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/6/2022 12:30:28 AM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/6/2022 12:30:28 AM 3.794 SINGLEP Final Checks (0.2633s) 2/6/2022 12:30:28 AM 3.794 SINGLEP Load Historical Documents (0.0020s) 2/6/2022 12:30:29 AM 3.794 SINGLEP 4.4 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.4s) Install Confidence Routines (0.3s) Investigating Meaning Of Life (1.2s) Final Checks (0.3s) 2/6/2022 12:30:31 AM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/test/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 12:30:31 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 12:30:31 AM 3.794 SINGLEP Finish load save in 512ms 2/6/2022 12:31:10 AM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 12:31:15 AM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/6/2022 12:31:15 AM SINGLEP Boot up FleetOS (0.1277s) 2/6/2022 12:31:15 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/6/2022 12:31:15 AM 3.794 SINGLEP Game Version: 3.794 2/6/2022 12:31:15 AM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.2754s) 2/6/2022 12:31:15 AM 3.794 SINGLEP Inspect Aft Hatches (0.0150s) 2/6/2022 12:31:15 AM 3.794 SINGLEP Found 387 xml files in 122 folders in 28ms 2/6/2022 12:31:15 AM 3.794 SINGLEP Check For Extra Modules (0.2962s) 2/6/2022 12:31:15 AM 3.794 SINGLEP 387 Xml Files Parsed in 263ms 2/6/2022 12:31:15 AM 3.794 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/6/2022 12:31:15 AM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0030s) 2/6/2022 12:31:15 AM 3.794 SINGLEP Bring Cloaking Systems Online (0.0165s) 2/6/2022 12:31:15 AM 3.794 SINGLEP Update mod and expansion statuses! 2/6/2022 12:31:15 AM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/6/2022 12:31:15 AM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/6/2022 12:31:15 AM 3.794 SINGLEP Check Nearby Stellar Masses (0.0189s) 2/6/2022 12:31:15 AM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 4ms 2/6/2022 12:31:15 AM 3.794 SINGLEP Pruning Excess Brain Cells (0.0419s) 2/6/2022 12:31:15 AM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/6/2022 12:31:15 AM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/6/2022 12:31:15 AM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/6/2022 12:31:15 AM 3.794 SINGLEP Remembering Alamo (0.0668s) 2/6/2022 12:31:16 AM 3.794 SINGLEP Calculate Odds Of Success (0.1107s) 2/6/2022 12:31:16 AM 3.794 SINGLEP Briefly Panic (0.1160s) 2/6/2022 12:31:16 AM 3.794 SINGLEP Install Confidence Routines (0.2942s) 2/6/2022 12:31:16 AM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/6/2022 12:31:16 AM 3.794 SINGLEP Late Axionic Computations (0.1416s) 2/6/2022 12:31:16 AM 3.794 SINGLEP Acquiring Towel (0.0219s) 2/6/2022 12:31:16 AM 3.794 SINGLEP Inhibiting Visual Scans (0.0160s) 2/6/2022 12:31:16 AM 3.794 SINGLEP Ejecting Tactical Core (0.0838s) 2/6/2022 12:31:16 AM 3.794 SINGLEP Grouping Flow Fields (0.0299s) 2/6/2022 12:31:16 AM 3.794 SINGLEP Surrounding Starfields (0.0739s) 2/6/2022 12:31:16 AM 3.794 SINGLEP Scanning Distant Planets (0.0858s) 2/6/2022 12:31:16 AM 3.794 SINGLEP Calculating Firing Cones (0.0070s) 2/6/2022 12:31:17 AM 3.794 SINGLEP Declaring Ship Parts At Customs (0.2433s) 2/6/2022 12:31:17 AM 3.794 SINGLEP Re-Aligning Objectives (0.0568s) 2/6/2022 12:31:17 AM 3.794 SINGLEP Detecting Microfractures (0.6495s) 2/6/2022 12:31:17 AM 3.794 SINGLEP Post-Proton Surge (0.0130s) 2/6/2022 12:31:17 AM 3.794 SINGLEP DELAYED1 TID27 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 12:31:17 AM 3.794 SINGLEP DELAYED2 TID27 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 12:31:17 AM 3.794 SINGLEP DELAYED3 TID27 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 12:31:17 AM 3.794 SINGLEP DELAYED4 TID27 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 12:31:17 AM 3.794 SINGLEP DELAYED5 TID27 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 12:31:17 AM 3.794 SINGLEP DELAYED6 TID27 Could not find a faction with name that is eligible to be random for Chaotician 2/6/2022 12:31:17 AM 3.794 SINGLEP DELAYED7 TID27 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 12:31:17 AM 3.794 SINGLEP DELAYED8 TID27 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 12:31:17 AM 3.794 SINGLEP DELAYED9 TID27 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 12:31:17 AM 3.794 SINGLEP DELAYED10 TID27 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 12:31:17 AM 3.794 SINGLEP DELAYED11 TID27 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 12:31:17 AM 3.794 SINGLEP DELAYED12 TID27 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 12:31:17 AM 3.794 SINGLEP DELAYED13 TID27 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 12:31:17 AM 3.794 SINGLEP Background Radiation Taste Test (0.0249s) 2/6/2022 12:31:17 AM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 2/6/2022 12:31:18 AM 3.794 SINGLEP Windshield Wiping (0.0947s) 2/6/2022 12:31:18 AM 3.794 SINGLEP Last Organizational Modeling (0.2394s) 2/6/2022 12:31:18 AM 3.794 SINGLEP Stimulate Modulation (0.2204s) 2/6/2022 12:31:18 AM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/6/2022 12:31:18 AM 3.794 SINGLEP Order Cores By Seniority (0.0050s) 2/6/2022 12:31:18 AM 3.794 SINGLEP DELAYED14 TID29 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/6/2022 12:31:18 AM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/6/2022 12:31:18 AM 3.794 SINGLEP Final Checks (0.2583s) 2/6/2022 12:31:18 AM 3.794 SINGLEP Load Historical Documents (0.0030s) 2/6/2022 12:31:18 AM 3.794 SINGLEP 3.7 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Detecting Microfractures (0.6s) Final Checks (0.3s) 2/6/2022 12:31:21 AM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/test/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 12:31:21 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 12:31:21 AM 3.794 SINGLEP Finish load save in 518ms 2/6/2022 12:31:22 AM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/6/2022 12:33:29 AM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 12:33:29 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 12:33:36 AM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random\start.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 12:33:36 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 12:33:37 AM 3.794 SINGLEP Finish load save in 473ms 2/6/2022 12:46:25 AM 3.794 SINGLEP DELAYED15 TID21 Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 12:46:25 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 10:42:45 AM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/6/2022 10:42:45 AM SINGLEP Boot up FleetOS (0.1316s) 2/6/2022 10:42:45 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/6/2022 10:42:45 AM 3.794 SINGLEP Game Version: 3.794 2/6/2022 10:42:45 AM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.3205s) 2/6/2022 10:42:45 AM 3.794 SINGLEP Inspect Aft Hatches (0.0140s) 2/6/2022 10:42:45 AM 3.794 SINGLEP Found 387 xml files in 122 folders in 27ms 2/6/2022 10:42:46 AM 3.794 SINGLEP Check For Extra Modules (0.5935s) 2/6/2022 10:42:46 AM 3.794 SINGLEP 387 Xml Files Parsed in 562ms 2/6/2022 10:42:46 AM 3.794 SINGLEP Gather Ancient Lifeforms (0.0020s) 2/6/2022 10:42:46 AM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0199s) 2/6/2022 10:42:46 AM 3.794 SINGLEP Bring Cloaking Systems Online (0.0598s) 2/6/2022 10:42:46 AM 3.794 SINGLEP Update mod and expansion statuses! 2/6/2022 10:42:46 AM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/6/2022 10:42:46 AM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/6/2022 10:42:46 AM 3.794 SINGLEP Check Nearby Stellar Masses (0.0329s) 2/6/2022 10:42:46 AM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 7ms 2/6/2022 10:42:46 AM 3.794 SINGLEP Pruning Excess Brain Cells (0.0449s) 2/6/2022 10:42:46 AM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/6/2022 10:42:46 AM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/6/2022 10:42:46 AM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/6/2022 10:42:46 AM 3.794 SINGLEP Remembering Alamo (0.0708s) 2/6/2022 10:42:46 AM 3.794 SINGLEP Calculate Odds Of Success (0.1147s) 2/6/2022 10:42:46 AM 3.794 SINGLEP Briefly Panic (0.1194s) 2/6/2022 10:42:47 AM 3.794 SINGLEP Install Confidence Routines (0.3113s) 2/6/2022 10:42:47 AM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/6/2022 10:42:47 AM 3.794 SINGLEP Late Axionic Computations (0.1376s) 2/6/2022 10:42:47 AM 3.794 SINGLEP Acquiring Towel (0.0209s) 2/6/2022 10:42:47 AM 3.794 SINGLEP Inhibiting Visual Scans (0.0170s) 2/6/2022 10:42:47 AM 3.794 SINGLEP Ejecting Tactical Core (0.0828s) 2/6/2022 10:42:47 AM 3.794 SINGLEP Grouping Flow Fields (0.0259s) 2/6/2022 10:42:47 AM 3.794 SINGLEP Challenging Starfields (0.0725s) 2/6/2022 10:42:47 AM 3.794 SINGLEP Dissolving Distant Planets (0.0823s) 2/6/2022 10:42:47 AM 3.794 SINGLEP Calculating Firing Cones (0.0090s) 2/6/2022 10:42:47 AM 3.794 SINGLEP Offending Sentient Ship Parts (0.2344s) 2/6/2022 10:42:48 AM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/6/2022 10:42:48 AM 3.794 SINGLEP Re-Aligning Objectives (1.0412s) 2/6/2022 10:42:49 AM 3.794 SINGLEP Upgrade Blast Capacity (0.7139s) 2/6/2022 10:42:49 AM 3.794 SINGLEP Post-Proton Surge (0.0130s) 2/6/2022 10:42:49 AM 3.794 SINGLEP DELAYED1 TID29 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 10:42:49 AM 3.794 SINGLEP DELAYED2 TID29 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 10:42:49 AM 3.794 SINGLEP DELAYED3 TID29 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 10:42:49 AM 3.794 SINGLEP DELAYED4 TID29 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 10:42:49 AM 3.794 SINGLEP DELAYED5 TID29 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 10:42:49 AM 3.794 SINGLEP DELAYED6 TID29 Could not find a faction with name that is eligible to be random for Chaotician 2/6/2022 10:42:49 AM 3.794 SINGLEP DELAYED7 TID29 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 10:42:49 AM 3.794 SINGLEP DELAYED8 TID29 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 10:42:49 AM 3.794 SINGLEP DELAYED9 TID29 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 10:42:49 AM 3.794 SINGLEP DELAYED10 TID29 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 10:42:49 AM 3.794 SINGLEP DELAYED11 TID29 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 10:42:49 AM 3.794 SINGLEP DELAYED12 TID29 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 10:42:49 AM 3.794 SINGLEP DELAYED13 TID29 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 10:42:49 AM 3.794 SINGLEP Background Radiation Taste Test (0.0209s) 2/6/2022 10:42:49 AM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0120s) 2/6/2022 10:42:49 AM 3.794 SINGLEP Windshield Wiping (0.0753s) 2/6/2022 10:42:50 AM 3.794 SINGLEP Last Organizational Modeling (0.2200s) 2/6/2022 10:42:50 AM 3.794 SINGLEP Stimulate Modulation (0.2170s) 2/6/2022 10:42:50 AM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/6/2022 10:42:50 AM 3.794 SINGLEP Order Cores By Seniority (0.0070s) 2/6/2022 10:42:50 AM 3.794 SINGLEP DELAYED14 TID18 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/6/2022 10:42:50 AM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/6/2022 10:42:50 AM 3.794 SINGLEP Final Checks (0.2628s) 2/6/2022 10:42:50 AM 3.794 SINGLEP Load Historical Documents (0.0030s) 2/6/2022 10:42:50 AM 3.794 SINGLEP 5.1 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.6s) Install Confidence Routines (0.3s) Re-Aligning Objectives (1.0s) Upgrade Blast Capacity (0.7s) Final Checks (0.3s) 2/6/2022 10:42:53 AM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 10:42:53 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 10:42:53 AM 3.794 SINGLEP Finish load save in 728ms 2/6/2022 10:59:15 AM 3.794 SINGLEP DELAYED15 TID49 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:16 AM 3.794 SINGLEP DELAYED16 TID78 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:17 AM 3.794 SINGLEP DELAYED17 TID6 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:18 AM 3.794 SINGLEP DELAYED18 TID11 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:19 AM 3.794 SINGLEP DELAYED19 TID36 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:20 AM 3.794 SINGLEP DELAYED20 TID60 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:21 AM 3.794 SINGLEP DELAYED21 TID40 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:22 AM 3.794 SINGLEP DELAYED22 TID17 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:23 AM 3.794 SINGLEP DELAYED23 TID32 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:24 AM 3.794 SINGLEP DELAYED24 TID26 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:25 AM 3.794 SINGLEP DELAYED25 TID30 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:26 AM 3.794 SINGLEP DELAYED26 TID8 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:27 AM 3.794 SINGLEP DELAYED27 TID16 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:28 AM 3.794 SINGLEP DELAYED28 TID58 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:29 AM 3.794 SINGLEP DELAYED29 TID67 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:30 AM 3.794 SINGLEP DELAYED30 TID24 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:31 AM 3.794 SINGLEP DELAYED31 TID18 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:32 AM 3.794 SINGLEP DELAYED32 TID18 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:33 AM 3.794 SINGLEP DELAYED33 TID23 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:34 AM 3.794 SINGLEP DELAYED34 TID31 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:35 AM 3.794 SINGLEP DELAYED35 TID39 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:36 AM 3.794 SINGLEP DELAYED36 TID10 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:37 AM 3.794 SINGLEP DELAYED37 TID8 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:38 AM 3.794 SINGLEP DELAYED38 TID43 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 10:59:39 AM 3.794 SINGLEP DELAYED39 TID24 Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 10:59:39 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 10:59:46 AM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/6/2022 10:59:46 AM SINGLEP Boot up FleetOS (0.1287s) 2/6/2022 10:59:46 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/6/2022 10:59:46 AM 3.794 SINGLEP Game Version: 3.794 2/6/2022 10:59:46 AM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.2880s) 2/6/2022 10:59:46 AM 3.794 SINGLEP Inspect Aft Hatches (0.0120s) 2/6/2022 10:59:46 AM 3.794 SINGLEP Found 387 xml files in 122 folders in 24ms 2/6/2022 10:59:46 AM 3.794 SINGLEP Check For Extra Modules (0.2902s) 2/6/2022 10:59:46 AM 3.794 SINGLEP 387 Xml Files Parsed in 260ms 2/6/2022 10:59:46 AM 3.794 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/6/2022 10:59:46 AM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0020s) 2/6/2022 10:59:46 AM 3.794 SINGLEP Bring Cloaking Systems Online (0.0189s) 2/6/2022 10:59:46 AM 3.794 SINGLEP Update mod and expansion statuses! 2/6/2022 10:59:46 AM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/6/2022 10:59:46 AM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/6/2022 10:59:46 AM 3.794 SINGLEP Check Nearby Stellar Masses (0.0180s) 2/6/2022 10:59:46 AM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 6ms 2/6/2022 10:59:46 AM 3.794 SINGLEP Pruning Excess Brain Cells (0.0409s) 2/6/2022 10:59:47 AM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/6/2022 10:59:47 AM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/6/2022 10:59:47 AM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/6/2022 10:59:47 AM 3.794 SINGLEP Remembering Alamo (0.0648s) 2/6/2022 10:59:47 AM 3.794 SINGLEP Calculate Odds Of Success (0.1137s) 2/6/2022 10:59:47 AM 3.794 SINGLEP Briefly Panic (0.1157s) 2/6/2022 10:59:47 AM 3.794 SINGLEP Install Confidence Routines (0.2943s) 2/6/2022 10:59:47 AM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/6/2022 10:59:47 AM 3.794 SINGLEP Late Axionic Computations (0.1390s) 2/6/2022 10:59:47 AM 3.794 SINGLEP Acquiring Towel (0.0219s) 2/6/2022 10:59:47 AM 3.794 SINGLEP Inhibiting Visual Scans (0.0170s) 2/6/2022 10:59:47 AM 3.794 SINGLEP Ejecting Tactical Core (0.0838s) 2/6/2022 10:59:47 AM 3.794 SINGLEP Grouping Flow Fields (0.0259s) 2/6/2022 10:59:47 AM 3.794 SINGLEP Investigating Starfields (0.0766s) 2/6/2022 10:59:47 AM 3.794 SINGLEP Cleaning Distant Planets (0.0868s) 2/6/2022 10:59:47 AM 3.794 SINGLEP Calculating Firing Cones (0.0074s) 2/6/2022 10:59:48 AM 3.794 SINGLEP Declaring Ship Parts At Customs (0.2419s) 2/6/2022 10:59:48 AM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/6/2022 10:59:49 AM 3.794 SINGLEP Re-Aligning Objectives (0.9983s) 2/6/2022 10:59:49 AM 3.794 SINGLEP Reassembling All Ships (0.7043s) 2/6/2022 10:59:49 AM 3.794 SINGLEP Post-Proton Surge (0.0115s) 2/6/2022 10:59:49 AM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 10:59:49 AM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 10:59:49 AM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 10:59:49 AM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 10:59:49 AM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 10:59:49 AM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for Chaotician 2/6/2022 10:59:49 AM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 10:59:49 AM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 10:59:49 AM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 10:59:49 AM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 10:59:49 AM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 10:59:49 AM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 10:59:49 AM 3.794 SINGLEP Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 10:59:49 AM 3.794 SINGLEP Background Radiation Taste Test (0.0160s) 2/6/2022 10:59:49 AM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 2/6/2022 10:59:50 AM 3.794 SINGLEP Windshield Wiping (0.0718s) 2/6/2022 10:59:50 AM 3.794 SINGLEP Last Organizational Modeling (0.2174s) 2/6/2022 10:59:50 AM 3.794 SINGLEP Stimulate Modulation (0.2134s) 2/6/2022 10:59:50 AM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/6/2022 10:59:50 AM 3.794 SINGLEP Order Cores By Seniority (0.0060s) 2/6/2022 10:59:50 AM 3.794 SINGLEP DELAYED1 TID21 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/6/2022 10:59:50 AM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/6/2022 10:59:50 AM 3.794 SINGLEP Final Checks (0.2589s) 2/6/2022 10:59:50 AM 3.794 SINGLEP Load Historical Documents (0.0040s) 2/6/2022 10:59:50 AM 3.794 SINGLEP 4.6 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Re-Aligning Objectives (1.0s) Reassembling All Ships (0.7s) Final Checks (0.3s) 2/6/2022 10:59:53 AM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/bug2.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 10:59:53 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 10:59:53 AM 3.794 SINGLEP Finish load save in 787ms 2/6/2022 11:00:28 AM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 11:00:28 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 11:00:30 AM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/bug2.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 11:00:30 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 11:00:30 AM 3.794 SINGLEP Finish load save in 312ms 2/6/2022 11:00:36 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 11:00:39 AM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random\start.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 11:00:39 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 11:00:40 AM 3.794 SINGLEP Finish load save in 322ms 2/6/2022 11:01:07 AM 3.794 SINGLEP DELAYED2 TID12 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:01:08 AM 3.794 SINGLEP DELAYED3 TID33 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:01:09 AM 3.794 SINGLEP DELAYED4 TID18 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:01:10 AM 3.794 SINGLEP DELAYED5 TID15 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:01:11 AM 3.794 SINGLEP DELAYED6 TID7 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:01:12 AM 3.794 SINGLEP DELAYED7 TID15 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:01:13 AM 3.794 SINGLEP DELAYED8 TID5 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:01:14 AM 3.794 SINGLEP DELAYED9 TID14 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:01:15 AM 3.794 SINGLEP DELAYED10 TID15 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:01:16 AM 3.794 SINGLEP DELAYED11 TID39 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:01:17 AM 3.794 SINGLEP DELAYED12 TID18 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:01:18 AM 3.794 SINGLEP DELAYED13 TID30 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:01:19 AM 3.794 SINGLEP DELAYED14 TID35 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:01:20 AM 3.794 SINGLEP DELAYED15 TID25 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:01:21 AM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 11:01:24 AM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/6/2022 11:01:24 AM SINGLEP Boot up FleetOS (0.1277s) 2/6/2022 11:01:25 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/6/2022 11:01:25 AM 3.794 SINGLEP Game Version: 3.794 2/6/2022 11:01:25 AM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.3063s) 2/6/2022 11:01:25 AM 3.794 SINGLEP Inspect Aft Hatches (0.0120s) 2/6/2022 11:01:25 AM 3.794 SINGLEP Found 387 xml files in 122 folders in 24ms 2/6/2022 11:01:25 AM 3.794 SINGLEP Check For Extra Modules (0.2998s) 2/6/2022 11:01:25 AM 3.794 SINGLEP 387 Xml Files Parsed in 271ms 2/6/2022 11:01:25 AM 3.794 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/6/2022 11:01:25 AM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0020s) 2/6/2022 11:01:25 AM 3.794 SINGLEP Bring Cloaking Systems Online (0.0199s) 2/6/2022 11:01:25 AM 3.794 SINGLEP Update mod and expansion statuses! 2/6/2022 11:01:25 AM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/6/2022 11:01:25 AM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/6/2022 11:01:25 AM 3.794 SINGLEP Check Nearby Stellar Masses (0.0173s) 2/6/2022 11:01:25 AM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 6ms 2/6/2022 11:01:25 AM 3.794 SINGLEP Pruning Excess Brain Cells (0.0399s) 2/6/2022 11:01:25 AM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/6/2022 11:01:25 AM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/6/2022 11:01:25 AM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/6/2022 11:01:25 AM 3.794 SINGLEP Remembering Alamo (0.0668s) 2/6/2022 11:01:25 AM 3.794 SINGLEP Calculate Odds Of Success (0.1127s) 2/6/2022 11:01:25 AM 3.794 SINGLEP Briefly Panic (0.1157s) 2/6/2022 11:01:26 AM 3.794 SINGLEP Install Confidence Routines (0.2950s) 2/6/2022 11:01:26 AM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/6/2022 11:01:26 AM 3.794 SINGLEP Late Axionic Computations (0.1392s) 2/6/2022 11:01:26 AM 3.794 SINGLEP Acquiring Towel (0.0239s) 2/6/2022 11:01:26 AM 3.794 SINGLEP Inhibiting Visual Scans (0.0196s) 2/6/2022 11:01:26 AM 3.794 SINGLEP Ejecting Tactical Core (0.0818s) 2/6/2022 11:01:26 AM 3.794 SINGLEP Grouping Flow Fields (0.0259s) 2/6/2022 11:01:26 AM 3.794 SINGLEP Viewing Starfields (0.0738s) 2/6/2022 11:01:26 AM 3.794 SINGLEP Digitising Distant Planets (0.0838s) 2/6/2022 11:01:26 AM 3.794 SINGLEP Calculating Firing Cones (0.0080s) 2/6/2022 11:01:26 AM 3.794 SINGLEP Offending Sentient Ship Parts (0.2370s) 2/6/2022 11:01:26 AM 3.794 SINGLEP Re-Aligning Objectives (0.0568s) 2/6/2022 11:01:27 AM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/6/2022 11:01:28 AM 3.794 SINGLEP Replicating Terminal (1.2373s) 2/6/2022 11:01:28 AM 3.794 SINGLEP Post-Proton Surge (0.0130s) 2/6/2022 11:01:28 AM 3.794 SINGLEP DELAYED1 TID10 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 11:01:28 AM 3.794 SINGLEP DELAYED2 TID10 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 11:01:28 AM 3.794 SINGLEP DELAYED3 TID10 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 11:01:28 AM 3.794 SINGLEP DELAYED4 TID10 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 11:01:28 AM 3.794 SINGLEP DELAYED5 TID10 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 11:01:28 AM 3.794 SINGLEP DELAYED6 TID10 Could not find a faction with name that is eligible to be random for Chaotician 2/6/2022 11:01:28 AM 3.794 SINGLEP DELAYED7 TID10 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 11:01:28 AM 3.794 SINGLEP DELAYED8 TID10 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 11:01:28 AM 3.794 SINGLEP DELAYED9 TID10 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 11:01:28 AM 3.794 SINGLEP DELAYED10 TID10 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 11:01:28 AM 3.794 SINGLEP DELAYED11 TID10 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 11:01:28 AM 3.794 SINGLEP DELAYED12 TID10 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 11:01:28 AM 3.794 SINGLEP DELAYED13 TID10 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 11:01:28 AM 3.794 SINGLEP Background Radiation Taste Test (0.0279s) 2/6/2022 11:01:28 AM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 2/6/2022 11:01:28 AM 3.794 SINGLEP Windshield Wiping (0.0947s) 2/6/2022 11:01:28 AM 3.794 SINGLEP Last Organizational Modeling (0.2414s) 2/6/2022 11:01:28 AM 3.794 SINGLEP Stimulate Modulation (0.2194s) 2/6/2022 11:01:28 AM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/6/2022 11:01:28 AM 3.794 SINGLEP Order Cores By Seniority (0.0040s) 2/6/2022 11:01:28 AM 3.794 SINGLEP DELAYED14 TID35 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/6/2022 11:01:29 AM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/6/2022 11:01:29 AM 3.794 SINGLEP Final Checks (0.2598s) 2/6/2022 11:01:29 AM 3.794 SINGLEP Load Historical Documents (0.0020s) 2/6/2022 11:01:29 AM 3.794 SINGLEP 4.3 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Replicating Terminal (1.2s) Final Checks (0.3s) 2/6/2022 11:01:33 AM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/bug2.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 11:01:33 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 11:01:33 AM 3.794 SINGLEP Finish load save in 769ms 2/6/2022 11:01:42 AM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 11:01:43 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 11:01:47 AM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random\start.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 11:01:47 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 11:01:47 AM 3.794 SINGLEP Finish load save in 309ms 2/6/2022 11:02:01 AM 3.794 SINGLEP DELAYED15 TID19 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:02:02 AM 3.794 SINGLEP DELAYED16 TID30 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:02:03 AM 3.794 SINGLEP DELAYED17 TID33 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:02:04 AM 3.794 SINGLEP DELAYED18 TID22 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:02:05 AM 3.794 SINGLEP DELAYED19 TID5 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:02:06 AM 3.794 SINGLEP DELAYED20 TID14 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:02:07 AM 3.794 SINGLEP DELAYED21 TID20 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:02:08 AM 3.794 SINGLEP DELAYED22 TID22 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:02:09 AM 3.794 SINGLEP DELAYED23 TID18 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:02:10 AM 3.794 SINGLEP DELAYED24 TID28 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:02:11 AM 3.794 SINGLEP DELAYED25 TID6 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:02:12 AM 3.794 SINGLEP DELAYED26 TID5 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:02:13 AM 3.794 SINGLEP DELAYED27 TID33 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:02:14 AM 3.794 SINGLEP DELAYED28 TID34 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:02:15 AM 3.794 SINGLEP DELAYED29 TID30 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:02:16 AM 3.794 SINGLEP DELAYED30 TID30 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:02:17 AM 3.794 SINGLEP DELAYED31 TID7 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:02:18 AM 3.794 SINGLEP DELAYED32 TID18 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:02:19 AM 3.794 SINGLEP DELAYED33 TID28 Ship Tethuida Drone was part of fleet Dire Tethuida Guardian Drones but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 11:02:19 AM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 11:04:25 AM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/6/2022 11:04:25 AM SINGLEP Boot up FleetOS (0.1307s) 2/6/2022 11:04:25 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/6/2022 11:04:25 AM 3.794 SINGLEP Game Version: 3.794 2/6/2022 11:04:25 AM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.2790s) 2/6/2022 11:04:25 AM 3.794 SINGLEP Inspect Aft Hatches (0.0130s) 2/6/2022 11:04:25 AM 3.794 SINGLEP Found 387 xml files in 122 folders in 26ms 2/6/2022 11:04:26 AM 3.794 SINGLEP Check For Extra Modules (0.3002s) 2/6/2022 11:04:26 AM 3.794 SINGLEP 387 Xml Files Parsed in 269ms 2/6/2022 11:04:26 AM 3.794 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/6/2022 11:04:26 AM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0020s) 2/6/2022 11:04:26 AM 3.794 SINGLEP Bring Cloaking Systems Online (0.0160s) 2/6/2022 11:04:26 AM 3.794 SINGLEP Update mod and expansion statuses! 2/6/2022 11:04:26 AM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/6/2022 11:04:26 AM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/6/2022 11:04:26 AM 3.794 SINGLEP Check Nearby Stellar Masses (0.0219s) 2/6/2022 11:04:26 AM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 6ms 2/6/2022 11:04:26 AM 3.794 SINGLEP Pruning Excess Brain Cells (0.0399s) 2/6/2022 11:04:26 AM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/6/2022 11:04:26 AM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/6/2022 11:04:26 AM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/6/2022 11:04:26 AM 3.794 SINGLEP Remembering Alamo (0.0658s) 2/6/2022 11:04:26 AM 3.794 SINGLEP Calculate Odds Of Success (0.1177s) 2/6/2022 11:04:26 AM 3.794 SINGLEP Briefly Panic (0.1197s) 2/6/2022 11:04:26 AM 3.794 SINGLEP Install Confidence Routines (0.2991s) 2/6/2022 11:04:26 AM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/6/2022 11:04:26 AM 3.794 SINGLEP Late Axionic Computations (0.1396s) 2/6/2022 11:04:27 AM 3.794 SINGLEP Acquiring Towel (0.0209s) 2/6/2022 11:04:27 AM 3.794 SINGLEP Inhibiting Visual Scans (0.0170s) 2/6/2022 11:04:27 AM 3.794 SINGLEP Ejecting Tactical Core (0.0798s) 2/6/2022 11:04:27 AM 3.794 SINGLEP Grouping Flow Fields (0.0259s) 2/6/2022 11:04:27 AM 3.794 SINGLEP Exploding Starfields (0.0764s) 2/6/2022 11:04:27 AM 3.794 SINGLEP Browsing Distant Planets (0.0908s) 2/6/2022 11:04:27 AM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/6/2022 11:04:27 AM 3.794 SINGLEP Calculating Firing Cones (0.0229s) 2/6/2022 11:04:27 AM 3.794 SINGLEP Discontinue Your Favorite Ship Parts (0.2612s) 2/6/2022 11:04:28 AM 3.794 SINGLEP Re-Aligning Objectives (0.9041s) 2/6/2022 11:04:29 AM 3.794 SINGLEP Reticulate Splines (0.7101s) 2/6/2022 11:04:29 AM 3.794 SINGLEP Post-Proton Surge (0.0130s) 2/6/2022 11:04:29 AM 3.794 SINGLEP DELAYED1 TID18 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 11:04:29 AM 3.794 SINGLEP DELAYED2 TID18 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 11:04:29 AM 3.794 SINGLEP DELAYED3 TID18 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 11:04:29 AM 3.794 SINGLEP DELAYED4 TID18 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 11:04:29 AM 3.794 SINGLEP DELAYED5 TID18 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 11:04:29 AM 3.794 SINGLEP DELAYED6 TID18 Could not find a faction with name that is eligible to be random for Chaotician 2/6/2022 11:04:29 AM 3.794 SINGLEP DELAYED7 TID18 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 11:04:29 AM 3.794 SINGLEP DELAYED8 TID18 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 11:04:29 AM 3.794 SINGLEP DELAYED9 TID18 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 11:04:29 AM 3.794 SINGLEP DELAYED10 TID18 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 11:04:29 AM 3.794 SINGLEP DELAYED11 TID18 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 11:04:29 AM 3.794 SINGLEP DELAYED12 TID18 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 11:04:29 AM 3.794 SINGLEP DELAYED13 TID18 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 11:04:29 AM 3.794 SINGLEP Background Radiation Taste Test (0.0199s) 2/6/2022 11:04:29 AM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 2/6/2022 11:04:29 AM 3.794 SINGLEP Windshield Wiping (0.0748s) 2/6/2022 11:04:29 AM 3.794 SINGLEP Last Organizational Modeling (0.2194s) 2/6/2022 11:04:29 AM 3.794 SINGLEP Stimulate Modulation (0.2114s) 2/6/2022 11:04:29 AM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/6/2022 11:04:29 AM 3.794 SINGLEP Order Cores By Seniority (0.0060s) 2/6/2022 11:04:29 AM 3.794 SINGLEP DELAYED14 TID20 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/6/2022 11:04:30 AM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/6/2022 11:04:30 AM 3.794 SINGLEP Final Checks (0.2603s) 2/6/2022 11:04:30 AM 3.794 SINGLEP Load Historical Documents (0.0030s) 2/6/2022 11:04:30 AM 3.794 SINGLEP 4.6 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Discontinue Your Favorite Ship Parts (0.3s) Re-Aligning Objectives (0.9s) Reticulate Splines (0.7s) Final Checks (0.3s) 2/6/2022 11:04:34 AM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 11:04:34 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 11:04:35 AM 3.794 SINGLEP Finish load save in 756ms 2/6/2022 11:26:10 AM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 11:26:10 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 11:26:11 AM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 11:26:11 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 11:26:12 AM 3.794 SINGLEP Finish load save in 311ms 2/6/2022 11:42:37 AM 3.794 SINGLEP DELAYED15 TID11 Ship Autocannon Minipod was part of faction AI Warden Fleet but has now somehow jumped to AI Hunter Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-BPostCreationOfSquad-BPostCreationOfSquad-BPostCreationOfSquad-BPostCreationOfSquad-BPostCreationOfSquad-BPostCreationOfSquad-B 2/6/2022 11:42:37 AM 3.794 SINGLEP DELAYED16 TID11 Ship Autocannon Minipod was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BPostCreationOfSquad-BPostCreationOfSquad-BPostCreationOfSquad-BPostCreationOfSquad-BPostCreationOfSquad-BPostCreationOfSquad-B 2/6/2022 11:42:58 AM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 11:43:32 AM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/6/2022 11:43:32 AM SINGLEP Boot up FleetOS (0.1267s) 2/6/2022 11:43:32 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/6/2022 11:43:32 AM 3.794 SINGLEP Game Version: 3.794 2/6/2022 11:43:32 AM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.3050s) 2/6/2022 11:43:33 AM 3.794 SINGLEP Inspect Aft Hatches (0.0130s) 2/6/2022 11:43:33 AM 3.794 SINGLEP Found 387 xml files in 122 folders in 24ms 2/6/2022 11:43:33 AM 3.794 SINGLEP Check For Extra Modules (0.3127s) 2/6/2022 11:43:33 AM 3.794 SINGLEP 387 Xml Files Parsed in 284ms 2/6/2022 11:43:33 AM 3.794 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/6/2022 11:43:33 AM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0050s) 2/6/2022 11:43:33 AM 3.794 SINGLEP Bring Cloaking Systems Online (0.0150s) 2/6/2022 11:43:33 AM 3.794 SINGLEP Update mod and expansion statuses! 2/6/2022 11:43:33 AM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/6/2022 11:43:33 AM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/6/2022 11:43:33 AM 3.794 SINGLEP Check Nearby Stellar Masses (0.0160s) 2/6/2022 11:43:33 AM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 3ms 2/6/2022 11:43:33 AM 3.794 SINGLEP Pruning Excess Brain Cells (0.0439s) 2/6/2022 11:43:33 AM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/6/2022 11:43:33 AM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/6/2022 11:43:33 AM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/6/2022 11:43:33 AM 3.794 SINGLEP Remembering Alamo (0.0638s) 2/6/2022 11:43:33 AM 3.794 SINGLEP Calculate Odds Of Success (0.1157s) 2/6/2022 11:43:33 AM 3.794 SINGLEP Briefly Panic (0.1117s) 2/6/2022 11:43:33 AM 3.794 SINGLEP Install Confidence Routines (0.3008s) 2/6/2022 11:43:34 AM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/6/2022 11:43:34 AM 3.794 SINGLEP Late Axionic Computations (0.1416s) 2/6/2022 11:43:34 AM 3.794 SINGLEP Acquiring Towel (0.0180s) 2/6/2022 11:43:34 AM 3.794 SINGLEP Inhibiting Visual Scans (0.0160s) 2/6/2022 11:43:34 AM 3.794 SINGLEP Ejecting Tactical Core (0.0498s) 2/6/2022 11:43:34 AM 3.794 SINGLEP Grouping Flow Fields (0.0309s) 2/6/2022 11:43:34 AM 3.794 SINGLEP Challenging Starfields (0.0758s) 2/6/2022 11:43:34 AM 3.794 SINGLEP Combing Distant Planets (0.0868s) 2/6/2022 11:43:34 AM 3.794 SINGLEP Calculating Firing Cones (0.0070s) 2/6/2022 11:43:34 AM 3.794 SINGLEP Maliciously Weakening Ship Parts (0.2872s) 2/6/2022 11:43:34 AM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/6/2022 11:43:34 AM 3.794 SINGLEP Re-Aligning Objectives (0.1346s) 2/6/2022 11:43:35 AM 3.794 SINGLEP Re-Route Anti-Matter (1.0878s) 2/6/2022 11:43:35 AM 3.794 SINGLEP Post-Proton Surge (0.0130s) 2/6/2022 11:43:35 AM 3.794 SINGLEP DELAYED1 TID9 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 11:43:35 AM 3.794 SINGLEP DELAYED2 TID9 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 11:43:35 AM 3.794 SINGLEP DELAYED3 TID9 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 11:43:35 AM 3.794 SINGLEP DELAYED4 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 11:43:35 AM 3.794 SINGLEP DELAYED5 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 11:43:35 AM 3.794 SINGLEP DELAYED6 TID9 Could not find a faction with name that is eligible to be random for Chaotician 2/6/2022 11:43:35 AM 3.794 SINGLEP DELAYED7 TID9 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 11:43:35 AM 3.794 SINGLEP DELAYED8 TID9 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 11:43:35 AM 3.794 SINGLEP DELAYED9 TID9 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 11:43:35 AM 3.794 SINGLEP DELAYED10 TID9 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 11:43:35 AM 3.794 SINGLEP DELAYED11 TID9 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 11:43:35 AM 3.794 SINGLEP DELAYED12 TID9 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 11:43:35 AM 3.794 SINGLEP DELAYED13 TID9 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 11:43:35 AM 3.794 SINGLEP Background Radiation Taste Test (0.0249s) 2/6/2022 11:43:35 AM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 2/6/2022 11:43:36 AM 3.794 SINGLEP Windshield Wiping (0.0761s) 2/6/2022 11:43:36 AM 3.794 SINGLEP Last Organizational Modeling (0.2259s) 2/6/2022 11:43:36 AM 3.794 SINGLEP Stimulate Modulation (0.1596s) 2/6/2022 11:43:36 AM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/6/2022 11:43:36 AM 3.794 SINGLEP Order Cores By Seniority (0.0050s) 2/6/2022 11:43:36 AM 3.794 SINGLEP DELAYED14 TID18 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/6/2022 11:43:36 AM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/6/2022 11:43:36 AM 3.794 SINGLEP Final Checks (0.2613s) 2/6/2022 11:43:36 AM 3.794 SINGLEP Load Historical Documents (0.0020s) 2/6/2022 11:43:36 AM 3.794 SINGLEP 4.2 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Maliciously Weakening Ship Parts (0.3s) Re-Route Anti-Matter (1.1s) Final Checks (0.3s) 2/6/2022 11:43:43 AM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 11:43:43 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 11:43:44 AM 3.794 SINGLEP Finish load save in 726ms 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED15 TID28 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED16 TID28 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED17 TID28 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED18 TID28 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED19 TID28 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED20 TID26 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED21 TID26 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED22 TID26 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED23 TID26 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED24 TID26 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED25 TID15 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED26 TID15 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED27 TID15 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED28 TID15 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED29 TID15 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED30 TID11 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED31 TID11 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED32 TID11 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED33 TID11 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED34 TID11 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED35 TID6 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED36 TID6 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED37 TID6 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED38 TID6 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:48:48 AM 3.794 SINGLEP DELAYED39 TID6 ERROR In RepairingShieldsOfFriendlies debugStage 1500: System.DivideByZeroException: Attempted to divide by zero. at Arcen.Universal.FInt.op_Division (Arcen.Universal.FInt one, System.Int32 divisor) [0x00001] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x01234] in <3874f09292b441b385d06067dff16ed2>:0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in :0 at Arcen.AIW2.Core.Faction.ExecutePlannedMetalFlows (Arcen.Universal.FInt EffectiveDeltaTime_PausedOrUnpaused, System.Int32& outerdebugStage, Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.Core.Faction.DoFactionStepLogic_Stage1_SingleThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass82_0.b__2 (Arcen.AIW2.Core.Faction faction) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.Core.World_AIW2.DoForFactions (Arcen.AIW2.Core.Faction+ProcessorDelegate Processor) [0x00000] in <3874f09292b441b385d06067dff16ed2>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoFactionPerStepLogic (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo+<>c__DisplayClass74_0.b__2 () [0x00000] in <7c0fc424d3bf407c875019202413c555>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 2/6/2022 11:50:03 AM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 11:50:04 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 11:50:09 AM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random\Autosave at 7h 20m 22s.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 11:50:09 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 11:50:09 AM 3.794 SINGLEP Finish load save in 316ms 2/6/2022 11:51:31 AM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 11:51:31 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 11:51:35 AM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random\bug2.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 11:51:35 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 11:51:35 AM 3.794 SINGLEP Finish load save in 314ms 2/6/2022 11:54:03 AM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 11:54:03 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 11:54:04 AM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/lost a ship.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 11:54:04 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 11:54:04 AM 3.794 SINGLEP Finish load save in 314ms 2/6/2022 11:54:04 AM 3.794 SINGLEP DELAYED40 TID17 Loading older savegame, faction slake-moth originally had 222,600 energy, but balance changes would have dropped their amount to -171,525. To compensate for things and not completely wreck this existing game, a handicap of 282,825 free energy has been added. 2/6/2022 11:54:26 AM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 11:54:26 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 11:54:37 AM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random\bug.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 11:54:37 AM 3.794 SINGLEP Clearing player accounts. 2/6/2022 11:54:37 AM 3.794 SINGLEP Finish load save in 302ms 2/6/2022 11:57:12 AM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 2:14:47 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/6/2022 2:14:47 PM SINGLEP Boot up FleetOS (0.1267s) 2/6/2022 2:14:48 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/6/2022 2:14:48 PM 3.794 SINGLEP Game Version: 3.794 2/6/2022 2:14:48 PM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.4069s) 2/6/2022 2:14:48 PM 3.794 SINGLEP Inspect Aft Hatches (0.0229s) 2/6/2022 2:14:48 PM 3.794 SINGLEP Found 387 xml files in 122 folders in 28ms 2/6/2022 2:14:48 PM 3.794 SINGLEP Check For Extra Modules (0.3331s) 2/6/2022 2:14:48 PM 3.794 SINGLEP 387 Xml Files Parsed in 299ms 2/6/2022 2:14:48 PM 3.794 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/6/2022 2:14:48 PM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0030s) 2/6/2022 2:14:48 PM 3.794 SINGLEP Bring Cloaking Systems Online (0.0189s) 2/6/2022 2:14:48 PM 3.794 SINGLEP Update mod and expansion statuses! 2/6/2022 2:14:48 PM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/6/2022 2:14:48 PM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/6/2022 2:14:48 PM 3.794 SINGLEP Check Nearby Stellar Masses (0.0209s) 2/6/2022 2:14:48 PM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 5ms 2/6/2022 2:14:48 PM 3.794 SINGLEP Pruning Excess Brain Cells (0.0399s) 2/6/2022 2:14:48 PM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/6/2022 2:14:48 PM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/6/2022 2:14:48 PM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/6/2022 2:14:48 PM 3.794 SINGLEP Remembering Alamo (0.0668s) 2/6/2022 2:14:48 PM 3.794 SINGLEP Calculate Odds Of Success (0.1197s) 2/6/2022 2:14:48 PM 3.794 SINGLEP Briefly Panic (0.1227s) 2/6/2022 2:14:49 PM 3.794 SINGLEP Install Confidence Routines (0.2942s) 2/6/2022 2:14:49 PM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/6/2022 2:14:49 PM 3.794 SINGLEP Late Axionic Computations (0.1376s) 2/6/2022 2:14:49 PM 3.794 SINGLEP Acquiring Towel (0.0180s) 2/6/2022 2:14:49 PM 3.794 SINGLEP Inhibiting Visual Scans (0.0170s) 2/6/2022 2:14:49 PM 3.794 SINGLEP Ejecting Tactical Core (0.0793s) 2/6/2022 2:14:49 PM 3.794 SINGLEP Grouping Flow Fields (0.0329s) 2/6/2022 2:14:49 PM 3.794 SINGLEP Exploding Starfields (0.0730s) 2/6/2022 2:14:49 PM 3.794 SINGLEP Rejecting Distant Planets (0.0828s) 2/6/2022 2:14:49 PM 3.794 SINGLEP Calculating Firing Cones (0.0080s) 2/6/2022 2:14:49 PM 3.794 SINGLEP Scrapping Extra Ship Parts (0.2374s) 2/6/2022 2:14:49 PM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/6/2022 2:14:50 PM 3.794 SINGLEP Re-Aligning Objectives (0.0695s) 2/6/2022 2:14:51 PM 3.794 SINGLEP Deploying Portable Singularity (1.1407s) 2/6/2022 2:14:51 PM 3.794 SINGLEP Post-Proton Surge (0.0140s) 2/6/2022 2:14:51 PM 3.794 SINGLEP DELAYED1 TID25 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 2:14:51 PM 3.794 SINGLEP DELAYED2 TID25 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 2:14:51 PM 3.794 SINGLEP DELAYED3 TID25 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 2:14:51 PM 3.794 SINGLEP DELAYED4 TID25 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 2:14:51 PM 3.794 SINGLEP DELAYED5 TID25 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 2:14:51 PM 3.794 SINGLEP DELAYED6 TID25 Could not find a faction with name that is eligible to be random for Chaotician 2/6/2022 2:14:51 PM 3.794 SINGLEP DELAYED7 TID25 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 2:14:51 PM 3.794 SINGLEP DELAYED8 TID25 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 2:14:51 PM 3.794 SINGLEP DELAYED9 TID25 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 2:14:51 PM 3.794 SINGLEP DELAYED10 TID25 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 2:14:51 PM 3.794 SINGLEP DELAYED11 TID25 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 2:14:51 PM 3.794 SINGLEP DELAYED12 TID25 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 2:14:51 PM 3.794 SINGLEP DELAYED13 TID25 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 2:14:51 PM 3.794 SINGLEP Background Radiation Taste Test (0.0245s) 2/6/2022 2:14:51 PM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 2/6/2022 2:14:51 PM 3.794 SINGLEP Windshield Wiping (0.0868s) 2/6/2022 2:14:51 PM 3.794 SINGLEP Last Organizational Modeling (0.2274s) 2/6/2022 2:14:51 PM 3.794 SINGLEP Stimulate Modulation (0.2254s) 2/6/2022 2:14:51 PM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/6/2022 2:14:51 PM 3.794 SINGLEP Order Cores By Seniority (0.0040s) 2/6/2022 2:14:51 PM 3.794 SINGLEP DELAYED14 TID22 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/6/2022 2:14:52 PM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/6/2022 2:14:52 PM 3.794 SINGLEP Final Checks (0.2623s) 2/6/2022 2:14:52 PM 3.794 SINGLEP Load Historical Documents (0.0030s) 2/6/2022 2:14:52 PM 3.794 SINGLEP 4.3 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Deploying Portable Singularity (1.1s) Final Checks (0.3s) 2/6/2022 2:14:55 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/Autosave at 7h 30m 25s.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 2:14:55 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 2:14:56 PM 3.794 SINGLEP Finish load save in 795ms 2/6/2022 2:14:56 PM 3.794 SINGLEP DELAYED15 TID11 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:14:56 PM 3.794 SINGLEP DELAYED16 TID11 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:14:56 PM 3.794 SINGLEP DELAYED17 TID11 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:14:56 PM 3.794 SINGLEP DELAYED18 TID11 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:14:57 PM 3.794 SINGLEP DELAYED19 TID22 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:14:57 PM 3.794 SINGLEP DELAYED20 TID22 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:14:57 PM 3.794 SINGLEP DELAYED21 TID22 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:14:57 PM 3.794 SINGLEP DELAYED22 TID22 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:14:58 PM 3.794 SINGLEP DELAYED23 TID7 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:14:58 PM 3.794 SINGLEP DELAYED24 TID7 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:14:58 PM 3.794 SINGLEP DELAYED25 TID7 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:14:58 PM 3.794 SINGLEP DELAYED26 TID7 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:14:59 PM 3.794 SINGLEP DELAYED27 TID18 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:14:59 PM 3.794 SINGLEP DELAYED28 TID18 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:14:59 PM 3.794 SINGLEP DELAYED29 TID18 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:14:59 PM 3.794 SINGLEP DELAYED30 TID18 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:00 PM 3.794 SINGLEP DELAYED31 TID7 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:00 PM 3.794 SINGLEP DELAYED32 TID7 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:00 PM 3.794 SINGLEP DELAYED33 TID7 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:00 PM 3.794 SINGLEP DELAYED34 TID7 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:01 PM 3.794 SINGLEP DELAYED35 TID10 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:01 PM 3.794 SINGLEP DELAYED36 TID10 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:01 PM 3.794 SINGLEP DELAYED37 TID10 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:01 PM 3.794 SINGLEP DELAYED38 TID10 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:02 PM 3.794 SINGLEP DELAYED39 TID8 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:02 PM 3.794 SINGLEP DELAYED40 TID8 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:02 PM 3.794 SINGLEP DELAYED41 TID8 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:02 PM 3.794 SINGLEP DELAYED42 TID8 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:03 PM 3.794 SINGLEP DELAYED43 TID11 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:03 PM 3.794 SINGLEP DELAYED44 TID11 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:03 PM 3.794 SINGLEP DELAYED45 TID11 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:03 PM 3.794 SINGLEP DELAYED46 TID11 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:04 PM 3.794 SINGLEP DELAYED47 TID25 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:04 PM 3.794 SINGLEP DELAYED48 TID25 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:04 PM 3.794 SINGLEP DELAYED49 TID25 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:04 PM 3.794 SINGLEP DELAYED50 TID25 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:05 PM 3.794 SINGLEP DELAYED51 TID15 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:05 PM 3.794 SINGLEP DELAYED52 TID15 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:05 PM 3.794 SINGLEP DELAYED53 TID15 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:05 PM 3.794 SINGLEP DELAYED54 TID15 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:15:05 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 2:15:05 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 2:15:11 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random\lost a ship.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 2:15:11 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 2:15:11 PM 3.794 SINGLEP Finish load save in 315ms 2/6/2022 2:15:17 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 2:15:17 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 2:15:18 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/lost a ship.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 2:15:18 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 2:15:19 PM 3.794 SINGLEP Finish load save in 299ms 2/6/2022 2:15:22 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 2:15:23 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/lost a ship.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 2:15:23 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 2:15:23 PM 3.794 SINGLEP Finish load save in 321ms 2/6/2022 2:15:26 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 2:15:48 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random\Autosave at 7h 30m 25s.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 2:15:48 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 2:15:49 PM 3.794 SINGLEP Finish load save in 304ms 2/6/2022 2:15:49 PM 3.794 SINGLEP DELAYED55 TID10 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-1Deserialization-R1Deserialization-R1 2/6/2022 2:15:50 PM 3.794 SINGLEP DELAYED56 TID21 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-1Deserialization-R1Deserialization-R1 2/6/2022 2:15:51 PM 3.794 SINGLEP DELAYED57 TID12 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-1Deserialization-R1Deserialization-R1 2/6/2022 2:15:52 PM 3.794 SINGLEP DELAYED58 TID19 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1Deserialization-1Deserialization-R1Deserialization-R1 2/6/2022 2:15:58 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/6/2022 2:15:58 PM SINGLEP Boot up FleetOS (0.1267s) 2/6/2022 2:15:58 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/6/2022 2:15:58 PM 3.794 SINGLEP Game Version: 3.794 2/6/2022 2:15:58 PM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.2525s) 2/6/2022 2:15:58 PM 3.794 SINGLEP Inspect Aft Hatches (0.0130s) 2/6/2022 2:15:58 PM 3.794 SINGLEP Found 387 xml files in 122 folders in 27ms 2/6/2022 2:15:58 PM 3.794 SINGLEP Check For Extra Modules (0.3419s) 2/6/2022 2:15:58 PM 3.794 SINGLEP 387 Xml Files Parsed in 310ms 2/6/2022 2:15:58 PM 3.794 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/6/2022 2:15:58 PM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0020s) 2/6/2022 2:15:58 PM 3.794 SINGLEP Bring Cloaking Systems Online (0.0160s) 2/6/2022 2:15:58 PM 3.794 SINGLEP Update mod and expansion statuses! 2/6/2022 2:15:58 PM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/6/2022 2:15:58 PM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/6/2022 2:15:58 PM 3.794 SINGLEP Check Nearby Stellar Masses (0.0229s) 2/6/2022 2:15:58 PM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 6ms 2/6/2022 2:15:58 PM 3.794 SINGLEP Pruning Excess Brain Cells (0.0399s) 2/6/2022 2:15:58 PM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/6/2022 2:15:58 PM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/6/2022 2:15:58 PM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/6/2022 2:15:58 PM 3.794 SINGLEP Remembering Alamo (0.0678s) 2/6/2022 2:15:59 PM 3.794 SINGLEP Calculate Odds Of Success (0.1107s) 2/6/2022 2:15:59 PM 3.794 SINGLEP Briefly Panic (0.1167s) 2/6/2022 2:15:59 PM 3.794 SINGLEP Install Confidence Routines (0.3029s) 2/6/2022 2:15:59 PM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/6/2022 2:15:59 PM 3.794 SINGLEP Late Axionic Computations (0.1393s) 2/6/2022 2:15:59 PM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/6/2022 2:15:59 PM 3.794 SINGLEP Acquiring Towel (0.0358s) 2/6/2022 2:15:59 PM 3.794 SINGLEP Inhibiting Visual Scans (0.0180s) 2/6/2022 2:15:59 PM 3.794 SINGLEP Ejecting Tactical Core (0.0848s) 2/6/2022 2:15:59 PM 3.794 SINGLEP Grouping Flow Fields (0.0269s) 2/6/2022 2:16:00 PM 3.794 SINGLEP Brandishing Starfields (0.3096s) 2/6/2022 2:16:00 PM 3.794 SINGLEP Cleaning Distant Planets (0.7282s) 2/6/2022 2:16:00 PM 3.794 SINGLEP Calculating Firing Cones (0.0080s) 2/6/2022 2:16:01 PM 3.794 SINGLEP Ruining Perfectly Good Ship Parts (0.2364s) 2/6/2022 2:16:01 PM 3.794 SINGLEP Re-Aligning Objectives (0.0698s) 2/6/2022 2:16:01 PM 3.794 SINGLEP Detecting Power Spikes (0.6872s) 2/6/2022 2:16:01 PM 3.794 SINGLEP Post-Proton Surge (0.0120s) 2/6/2022 2:16:01 PM 3.794 SINGLEP DELAYED1 TID22 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 2:16:01 PM 3.794 SINGLEP DELAYED2 TID22 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 2:16:01 PM 3.794 SINGLEP DELAYED3 TID22 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 2:16:01 PM 3.794 SINGLEP DELAYED4 TID22 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 2:16:01 PM 3.794 SINGLEP DELAYED5 TID22 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 2:16:01 PM 3.794 SINGLEP DELAYED6 TID22 Could not find a faction with name that is eligible to be random for Chaotician 2/6/2022 2:16:01 PM 3.794 SINGLEP DELAYED7 TID22 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 2:16:01 PM 3.794 SINGLEP DELAYED8 TID22 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 2:16:01 PM 3.794 SINGLEP DELAYED9 TID22 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 2:16:01 PM 3.794 SINGLEP DELAYED10 TID22 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 2:16:01 PM 3.794 SINGLEP DELAYED11 TID22 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 2:16:01 PM 3.794 SINGLEP DELAYED12 TID22 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 2:16:01 PM 3.794 SINGLEP DELAYED13 TID22 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 2:16:01 PM 3.794 SINGLEP Background Radiation Taste Test (0.0209s) 2/6/2022 2:16:01 PM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0110s) 2/6/2022 2:16:01 PM 3.794 SINGLEP Windshield Wiping (0.0748s) 2/6/2022 2:16:02 PM 3.794 SINGLEP Last Organizational Modeling (0.2194s) 2/6/2022 2:16:02 PM 3.794 SINGLEP Stimulate Modulation (0.2134s) 2/6/2022 2:16:02 PM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/6/2022 2:16:02 PM 3.794 SINGLEP Order Cores By Seniority (0.0040s) 2/6/2022 2:16:02 PM 3.794 SINGLEP DELAYED14 TID21 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/6/2022 2:16:02 PM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/6/2022 2:16:02 PM 3.794 SINGLEP Final Checks (0.2623s) 2/6/2022 2:16:02 PM 3.794 SINGLEP Load Historical Documents (0.0020s) 2/6/2022 2:16:02 PM 3.794 SINGLEP 4.6 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Brandishing Starfields (0.3s) Cleaning Distant Planets (0.7s) Detecting Power Spikes (0.7s) Final Checks (0.3s) 2/6/2022 2:16:06 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/Autosave at 7h 30m 25s.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 2:16:06 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 2:16:07 PM 3.794 SINGLEP Finish load save in 781ms 2/6/2022 2:16:07 PM 3.794 SINGLEP DELAYED15 TID15 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:07 PM 3.794 SINGLEP DELAYED16 TID15 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:07 PM 3.794 SINGLEP DELAYED17 TID15 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:07 PM 3.794 SINGLEP DELAYED18 TID15 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:08 PM 3.794 SINGLEP DELAYED19 TID14 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:08 PM 3.794 SINGLEP DELAYED20 TID14 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:08 PM 3.794 SINGLEP DELAYED21 TID14 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:08 PM 3.794 SINGLEP DELAYED22 TID14 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:09 PM 3.794 SINGLEP DELAYED23 TID14 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:09 PM 3.794 SINGLEP DELAYED24 TID14 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:09 PM 3.794 SINGLEP DELAYED25 TID14 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:09 PM 3.794 SINGLEP DELAYED26 TID14 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:10 PM 3.794 SINGLEP DELAYED27 TID12 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:10 PM 3.794 SINGLEP DELAYED28 TID12 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:10 PM 3.794 SINGLEP DELAYED29 TID12 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:10 PM 3.794 SINGLEP DELAYED30 TID12 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:11 PM 3.794 SINGLEP DELAYED31 TID20 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:11 PM 3.794 SINGLEP DELAYED32 TID20 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:11 PM 3.794 SINGLEP DELAYED33 TID20 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:11 PM 3.794 SINGLEP DELAYED34 TID20 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:12 PM 3.794 SINGLEP DELAYED35 TID5 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:12 PM 3.794 SINGLEP DELAYED36 TID5 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:12 PM 3.794 SINGLEP DELAYED37 TID5 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:12 PM 3.794 SINGLEP DELAYED38 TID5 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:13 PM 3.794 SINGLEP DELAYED39 TID16 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:13 PM 3.794 SINGLEP DELAYED40 TID16 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:13 PM 3.794 SINGLEP DELAYED41 TID16 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:13 PM 3.794 SINGLEP DELAYED42 TID16 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:14 PM 3.794 SINGLEP DELAYED43 TID11 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:14 PM 3.794 SINGLEP DELAYED44 TID11 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:14 PM 3.794 SINGLEP DELAYED45 TID11 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:14 PM 3.794 SINGLEP DELAYED46 TID11 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:15 PM 3.794 SINGLEP DELAYED47 TID9 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:15 PM 3.794 SINGLEP DELAYED48 TID9 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:15 PM 3.794 SINGLEP DELAYED49 TID9 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:15 PM 3.794 SINGLEP DELAYED50 TID9 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:16 PM 3.794 SINGLEP DELAYED51 TID5 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:16 PM 3.794 SINGLEP DELAYED52 TID5 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:16 PM 3.794 SINGLEP DELAYED53 TID5 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:16 PM 3.794 SINGLEP DELAYED54 TID5 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:17 PM 3.794 SINGLEP DELAYED55 TID17 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:17 PM 3.794 SINGLEP DELAYED56 TID17 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:17 PM 3.794 SINGLEP DELAYED57 TID17 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:17 PM 3.794 SINGLEP DELAYED58 TID17 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:18 PM 3.794 SINGLEP DELAYED59 TID7 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:18 PM 3.794 SINGLEP DELAYED60 TID7 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:18 PM 3.794 SINGLEP DELAYED61 TID7 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:18 PM 3.794 SINGLEP DELAYED62 TID7 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:19 PM 3.794 SINGLEP DELAYED63 TID16 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:19 PM 3.794 SINGLEP DELAYED64 TID16 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:19 PM 3.794 SINGLEP DELAYED65 TID16 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:19 PM 3.794 SINGLEP DELAYED66 TID16 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:20 PM 3.794 SINGLEP DELAYED67 TID20 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:20 PM 3.794 SINGLEP DELAYED68 TID20 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:20 PM 3.794 SINGLEP DELAYED69 TID20 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:20 PM 3.794 SINGLEP DELAYED70 TID20 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:21 PM 3.794 SINGLEP DELAYED71 TID11 Ship Vampire Guardian was part of faction Border Aggression but has now somehow jumped to Relentless AI Wave. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:21 PM 3.794 SINGLEP DELAYED72 TID11 Ship Vampire Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:21 PM 3.794 SINGLEP DELAYED73 TID11 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:21 PM 3.794 SINGLEP DELAYED74 TID11 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:22 PM 3.794 SINGLEP DELAYED75 TID8 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:22 PM 3.794 SINGLEP DELAYED76 TID8 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:23 PM 3.794 SINGLEP DELAYED77 TID16 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:23 PM 3.794 SINGLEP DELAYED78 TID16 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:24 PM 3.794 SINGLEP DELAYED79 TID11 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:24 PM 3.794 SINGLEP DELAYED80 TID11 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:25 PM 3.794 SINGLEP DELAYED81 TID18 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:25 PM 3.794 SINGLEP DELAYED82 TID18 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:26 PM 3.794 SINGLEP DELAYED83 TID10 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:26 PM 3.794 SINGLEP DELAYED84 TID10 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:27 PM 3.794 SINGLEP DELAYED85 TID5 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:27 PM 3.794 SINGLEP DELAYED86 TID5 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:28 PM 3.794 SINGLEP DELAYED87 TID8 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:28 PM 3.794 SINGLEP DELAYED88 TID8 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:29 PM 3.794 SINGLEP DELAYED89 TID15 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:29 PM 3.794 SINGLEP DELAYED90 TID15 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:30 PM 3.794 SINGLEP DELAYED91 TID11 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:30 PM 3.794 SINGLEP DELAYED92 TID11 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:31 PM 3.794 SINGLEP DELAYED93 TID9 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:31 PM 3.794 SINGLEP DELAYED94 TID9 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:32 PM 3.794 SINGLEP DELAYED95 TID9 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:32 PM 3.794 SINGLEP DELAYED96 TID9 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:33 PM 3.794 SINGLEP DELAYED97 TID17 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:33 PM 3.794 SINGLEP DELAYED98 TID17 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:34 PM 3.794 SINGLEP DELAYED99 TID22 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:34 PM 3.794 SINGLEP DELAYED100 TID22 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:35 PM 3.794 SINGLEP DELAYED101 TID22 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:35 PM 3.794 SINGLEP DELAYED102 TID22 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:36 PM 3.794 SINGLEP DELAYED103 TID21 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:36 PM 3.794 SINGLEP DELAYED104 TID21 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:37 PM 3.794 SINGLEP DELAYED105 TID5 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:37 PM 3.794 SINGLEP DELAYED106 TID5 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:38 PM 3.794 SINGLEP DELAYED107 TID6 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:38 PM 3.794 SINGLEP DELAYED108 TID6 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:39 PM 3.794 SINGLEP DELAYED109 TID11 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:39 PM 3.794 SINGLEP DELAYED110 TID11 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:40 PM 3.794 SINGLEP DELAYED111 TID11 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:40 PM 3.794 SINGLEP DELAYED112 TID11 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:41 PM 3.794 SINGLEP DELAYED113 TID11 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:41 PM 3.794 SINGLEP DELAYED114 TID11 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:42 PM 3.794 SINGLEP DELAYED115 TID15 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:42 PM 3.794 SINGLEP DELAYED116 TID15 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:43 PM 3.794 SINGLEP DELAYED117 TID17 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:43 PM 3.794 SINGLEP DELAYED118 TID17 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:44 PM 3.794 SINGLEP DELAYED119 TID21 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:44 PM 3.794 SINGLEP DELAYED120 TID21 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:45 PM 3.794 SINGLEP DELAYED121 TID6 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:45 PM 3.794 SINGLEP DELAYED122 TID6 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:46 PM 3.794 SINGLEP DELAYED123 TID18 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:46 PM 3.794 SINGLEP DELAYED124 TID18 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:47 PM 3.794 SINGLEP DELAYED125 TID6 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:47 PM 3.794 SINGLEP DELAYED126 TID6 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:48 PM 3.794 SINGLEP DELAYED127 TID7 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:48 PM 3.794 SINGLEP DELAYED128 TID7 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:49 PM 3.794 SINGLEP DELAYED129 TID10 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:49 PM 3.794 SINGLEP DELAYED130 TID10 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:50 PM 3.794 SINGLEP DELAYED131 TID22 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:50 PM 3.794 SINGLEP DELAYED132 TID22 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:51 PM 3.794 SINGLEP DELAYED133 TID9 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:51 PM 3.794 SINGLEP DELAYED134 TID9 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:52 PM 3.794 SINGLEP DELAYED135 TID21 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:52 PM 3.794 SINGLEP DELAYED136 TID21 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:53 PM 3.794 SINGLEP DELAYED137 TID16 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:53 PM 3.794 SINGLEP DELAYED138 TID16 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:54 PM 3.794 SINGLEP DELAYED139 TID12 Ship Spider Guardian was part of faction slake-moth but has now somehow jumped to Border Aggression. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:54 PM 3.794 SINGLEP DELAYED140 TID12 Ship Spider Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Normal Wormhole Traversal Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:16:55 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 2:17:00 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/6/2022 2:17:01 PM SINGLEP Boot up FleetOS (0.1272s) 2/6/2022 2:17:01 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/6/2022 2:17:01 PM 3.794 SINGLEP Game Version: 3.794 2/6/2022 2:17:01 PM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.2676s) 2/6/2022 2:17:01 PM 3.794 SINGLEP Inspect Aft Hatches (0.0130s) 2/6/2022 2:17:01 PM 3.794 SINGLEP Found 387 xml files in 122 folders in 27ms 2/6/2022 2:17:01 PM 3.794 SINGLEP Check For Extra Modules (0.3331s) 2/6/2022 2:17:01 PM 3.794 SINGLEP 387 Xml Files Parsed in 302ms 2/6/2022 2:17:01 PM 3.794 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/6/2022 2:17:01 PM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0030s) 2/6/2022 2:17:01 PM 3.794 SINGLEP Bring Cloaking Systems Online (0.0189s) 2/6/2022 2:17:01 PM 3.794 SINGLEP Update mod and expansion statuses! 2/6/2022 2:17:01 PM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/6/2022 2:17:01 PM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/6/2022 2:17:01 PM 3.794 SINGLEP Check Nearby Stellar Masses (0.0189s) 2/6/2022 2:17:01 PM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 4ms 2/6/2022 2:17:01 PM 3.794 SINGLEP Pruning Excess Brain Cells (0.0409s) 2/6/2022 2:17:01 PM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/6/2022 2:17:01 PM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/6/2022 2:17:01 PM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/6/2022 2:17:01 PM 3.794 SINGLEP Remembering Alamo (0.0648s) 2/6/2022 2:17:01 PM 3.794 SINGLEP Calculate Odds Of Success (0.1177s) 2/6/2022 2:17:02 PM 3.794 SINGLEP Briefly Panic (0.1147s) 2/6/2022 2:17:02 PM 3.794 SINGLEP Install Confidence Routines (0.2992s) 2/6/2022 2:17:02 PM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/6/2022 2:17:02 PM 3.794 SINGLEP Late Axionic Computations (0.1416s) 2/6/2022 2:17:02 PM 3.794 SINGLEP Acquiring Towel (0.0170s) 2/6/2022 2:17:02 PM 3.794 SINGLEP Inhibiting Visual Scans (0.0160s) 2/6/2022 2:17:02 PM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/6/2022 2:17:02 PM 3.794 SINGLEP Ejecting Tactical Core (0.0628s) 2/6/2022 2:17:02 PM 3.794 SINGLEP Grouping Flow Fields (0.0269s) 2/6/2022 2:17:02 PM 3.794 SINGLEP Burying Starfields (0.0738s) 2/6/2022 2:17:03 PM 3.794 SINGLEP Screening Distant Planets (0.4974s) 2/6/2022 2:17:03 PM 3.794 SINGLEP Calculating Firing Cones (0.1202s) 2/6/2022 2:17:04 PM 3.794 SINGLEP Holding Ship Parts For Comfort (0.6961s) 2/6/2022 2:17:04 PM 3.794 SINGLEP Re-Aligning Objectives (0.0559s) 2/6/2022 2:17:04 PM 3.794 SINGLEP Accounting For Decay (0.6621s) 2/6/2022 2:17:04 PM 3.794 SINGLEP Post-Proton Surge (0.0130s) 2/6/2022 2:17:04 PM 3.794 SINGLEP DELAYED1 TID9 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 2:17:04 PM 3.794 SINGLEP DELAYED2 TID9 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 2:17:04 PM 3.794 SINGLEP DELAYED3 TID9 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 2:17:04 PM 3.794 SINGLEP DELAYED4 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 2:17:04 PM 3.794 SINGLEP DELAYED5 TID9 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 2:17:04 PM 3.794 SINGLEP DELAYED6 TID9 Could not find a faction with name that is eligible to be random for Chaotician 2/6/2022 2:17:04 PM 3.794 SINGLEP DELAYED7 TID9 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 2:17:04 PM 3.794 SINGLEP DELAYED8 TID9 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 2:17:04 PM 3.794 SINGLEP DELAYED9 TID9 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 2:17:04 PM 3.794 SINGLEP DELAYED10 TID9 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 2:17:04 PM 3.794 SINGLEP DELAYED11 TID9 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 2:17:04 PM 3.794 SINGLEP DELAYED12 TID9 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 2:17:04 PM 3.794 SINGLEP DELAYED13 TID9 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 2:17:04 PM 3.794 SINGLEP Background Radiation Taste Test (0.0209s) 2/6/2022 2:17:04 PM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0120s) 2/6/2022 2:17:04 PM 3.794 SINGLEP Windshield Wiping (0.0738s) 2/6/2022 2:17:05 PM 3.794 SINGLEP Last Organizational Modeling (0.2274s) 2/6/2022 2:17:05 PM 3.794 SINGLEP Stimulate Modulation (0.1556s) 2/6/2022 2:17:05 PM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/6/2022 2:17:05 PM 3.794 SINGLEP Order Cores By Seniority (0.0050s) 2/6/2022 2:17:05 PM 3.794 SINGLEP DELAYED14 TID13 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/6/2022 2:17:05 PM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/6/2022 2:17:05 PM 3.794 SINGLEP Final Checks (0.2645s) 2/6/2022 2:17:05 PM 3.794 SINGLEP Load Historical Documents (0.0029s) 2/6/2022 2:17:05 PM 3.794 SINGLEP 4.6 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.3s) Install Confidence Routines (0.3s) Screening Distant Planets (0.5s) Holding Ship Parts For Comfort (0.7s) Accounting For Decay (0.7s) Final Checks (0.3s) 2/6/2022 2:17:16 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/bug2.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 2:17:16 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 2:17:17 PM 3.794 SINGLEP Finish load save in 733ms 2/6/2022 2:22:24 PM 3.794 SINGLEP DELAYED15 TID25 Ship V-Wing Drone was part of fleet Combat Support but has now somehow jumped to slake-moth. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 2:25:00 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 2:25:00 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 2:25:06 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random\bug2.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 2:25:06 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 2:25:06 PM 3.794 SINGLEP Finish load save in 295ms 2/6/2022 2:25:23 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 2:25:23 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 2:25:24 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random/bug2.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 2:25:24 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 2:25:25 PM 3.794 SINGLEP Finish load save in 290ms 2/6/2022 2:31:02 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 2:31:02 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 2:31:08 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random\bug2.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 2:31:08 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 2:31:09 PM 3.794 SINGLEP Finish load save in 295ms 2/6/2022 2:31:24 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 2:31:24 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 2:31:29 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/test\start.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 2:31:29 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 2:31:30 PM 3.794 SINGLEP Finish load save in 302ms 2/6/2022 2:31:30 PM 3.794 SINGLEP DELAYED16 TID13 Ship Pulsar Tank was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:30 PM 3.794 SINGLEP DELAYED17 TID13 Ship Tethuida Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:30 PM 3.794 SINGLEP DELAYED18 TID13 Ship Inhibiting Tesla Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:30 PM 3.794 SINGLEP DELAYED19 TID13 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:30 PM 3.794 SINGLEP DELAYED20 TID13 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:30 PM 3.794 SINGLEP DELAYED21 TID13 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:31 PM 3.794 SINGLEP DELAYED22 TID25 Ship Pulsar Tank was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:31 PM 3.794 SINGLEP DELAYED23 TID25 Ship Tethuida Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:31 PM 3.794 SINGLEP DELAYED24 TID25 Ship Inhibiting Tesla Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:31 PM 3.794 SINGLEP DELAYED25 TID25 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:31 PM 3.794 SINGLEP DELAYED26 TID25 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:31 PM 3.794 SINGLEP DELAYED27 TID25 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:32 PM 3.794 SINGLEP DELAYED28 TID11 Ship Pulsar Tank was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:32 PM 3.794 SINGLEP DELAYED29 TID11 Ship Tethuida Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:32 PM 3.794 SINGLEP DELAYED30 TID11 Ship Inhibiting Tesla Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:32 PM 3.794 SINGLEP DELAYED31 TID11 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:32 PM 3.794 SINGLEP DELAYED32 TID11 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:32 PM 3.794 SINGLEP DELAYED33 TID11 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:33 PM 3.794 SINGLEP DELAYED34 TID15 Ship Pulsar Tank was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:33 PM 3.794 SINGLEP DELAYED35 TID15 Ship Tethuida Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:33 PM 3.794 SINGLEP DELAYED36 TID15 Ship Inhibiting Tesla Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:33 PM 3.794 SINGLEP DELAYED37 TID15 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:33 PM 3.794 SINGLEP DELAYED38 TID15 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:33 PM 3.794 SINGLEP DELAYED39 TID15 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:34 PM 3.794 SINGLEP DELAYED40 TID17 Ship Pulsar Tank was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:34 PM 3.794 SINGLEP DELAYED41 TID17 Ship Tethuida Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:34 PM 3.794 SINGLEP DELAYED42 TID17 Ship Inhibiting Tesla Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:34 PM 3.794 SINGLEP DELAYED43 TID17 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:34 PM 3.794 SINGLEP DELAYED44 TID17 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:34 PM 3.794 SINGLEP DELAYED45 TID17 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:35 PM 3.794 SINGLEP DELAYED46 TID18 Ship Pulsar Tank was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:35 PM 3.794 SINGLEP DELAYED47 TID18 Ship Tethuida Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:35 PM 3.794 SINGLEP DELAYED48 TID18 Ship Inhibiting Tesla Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:35 PM 3.794 SINGLEP DELAYED49 TID18 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:35 PM 3.794 SINGLEP DELAYED50 TID18 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:35 PM 3.794 SINGLEP DELAYED51 TID18 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:36 PM 3.794 SINGLEP DELAYED52 TID5 Ship Pulsar Tank was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:36 PM 3.794 SINGLEP DELAYED53 TID5 Ship Tethuida Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:36 PM 3.794 SINGLEP DELAYED54 TID5 Ship Inhibiting Tesla Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:36 PM 3.794 SINGLEP DELAYED55 TID5 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:36 PM 3.794 SINGLEP DELAYED56 TID5 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:36 PM 3.794 SINGLEP DELAYED57 TID5 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:37 PM 3.794 SINGLEP DELAYED58 TID11 Ship Pulsar Tank was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:37 PM 3.794 SINGLEP DELAYED59 TID11 Ship Tethuida Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:37 PM 3.794 SINGLEP DELAYED60 TID11 Ship Inhibiting Tesla Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:37 PM 3.794 SINGLEP DELAYED61 TID11 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:37 PM 3.794 SINGLEP DELAYED62 TID11 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:37 PM 3.794 SINGLEP DELAYED63 TID11 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:38 PM 3.794 SINGLEP DELAYED64 TID41 Ship Pulsar Tank was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:38 PM 3.794 SINGLEP DELAYED65 TID41 Ship Tethuida Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:38 PM 3.794 SINGLEP DELAYED66 TID41 Ship Inhibiting Tesla Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:38 PM 3.794 SINGLEP DELAYED67 TID41 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:38 PM 3.794 SINGLEP DELAYED68 TID41 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:38 PM 3.794 SINGLEP DELAYED69 TID41 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:39 PM 3.794 SINGLEP DELAYED70 TID16 Ship Pulsar Tank was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:39 PM 3.794 SINGLEP DELAYED71 TID16 Ship Tethuida Guardian was part of fleet Unnamed but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:39 PM 3.794 SINGLEP DELAYED72 TID16 Ship Inhibiting Tesla Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-2Deserialization-R1 2/6/2022 2:31:39 PM 3.794 SINGLEP DELAYED73 TID16 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:39 PM 3.794 SINGLEP DELAYED74 TID16 Ship Vanguard was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:39 PM 3.794 SINGLEP DELAYED75 TID16 Ship Pike Corvette was part of fleet Unnamed but has now somehow jumped to Servitora Cmd. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: Deserialization-1 Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1 2/6/2022 2:31:39 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 2:31:39 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 4:29:11 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/6/2022 4:29:11 PM SINGLEP Boot up FleetOS (0.1352s) 2/6/2022 4:29:11 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/6/2022 4:29:11 PM 3.794 SINGLEP Game Version: 3.794 2/6/2022 4:29:11 PM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.5237s) 2/6/2022 4:29:12 PM 3.794 SINGLEP Inspect Aft Hatches (0.1511s) 2/6/2022 4:29:12 PM 3.794 SINGLEP Found 387 xml files in 122 folders in 26ms 2/6/2022 4:29:12 PM 3.794 SINGLEP Check For Extra Modules (0.7051s) 2/6/2022 4:29:12 PM 3.794 SINGLEP 387 Xml Files Parsed in 675ms 2/6/2022 4:29:12 PM 3.794 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/6/2022 4:29:12 PM 3.794 SINGLEP Eject Trash Into Hyperspace (0.0020s) 2/6/2022 4:29:12 PM 3.794 SINGLEP Bring Cloaking Systems Online (0.0209s) 2/6/2022 4:29:12 PM 3.794 SINGLEP Update mod and expansion statuses! 2/6/2022 4:29:12 PM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/6/2022 4:29:12 PM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/6/2022 4:29:12 PM 3.794 SINGLEP Check Nearby Stellar Masses (0.0252s) 2/6/2022 4:29:12 PM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 4ms 2/6/2022 4:29:13 PM 3.794 SINGLEP Pruning Excess Brain Cells (0.2559s) 2/6/2022 4:29:13 PM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/6/2022 4:29:13 PM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/6/2022 4:29:13 PM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/6/2022 4:29:13 PM 3.794 SINGLEP Remembering Alamo (0.3052s) 2/6/2022 4:29:13 PM 3.794 SINGLEP Calculate Odds Of Success (0.1285s) 2/6/2022 4:29:13 PM 3.794 SINGLEP Briefly Panic (0.1197s) 2/6/2022 4:29:13 PM 3.794 SINGLEP Install Confidence Routines (0.3054s) 2/6/2022 4:29:14 PM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/6/2022 4:29:14 PM 3.794 SINGLEP Late Axionic Computations (0.2346s) 2/6/2022 4:29:14 PM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/6/2022 4:29:14 PM 3.794 SINGLEP Acquiring Towel (0.0319s) 2/6/2022 4:29:14 PM 3.794 SINGLEP Inhibiting Visual Scans (0.0329s) 2/6/2022 4:29:14 PM 3.794 SINGLEP Ejecting Tactical Core (0.0539s) 2/6/2022 4:29:14 PM 3.794 SINGLEP Grouping Flow Fields (0.0279s) 2/6/2022 4:29:14 PM 3.794 SINGLEP Hoping Starfields Are Nice (0.3580s) 2/6/2022 4:29:15 PM 3.794 SINGLEP Fondly Remembering Distant Planets (0.6677s) 2/6/2022 4:29:15 PM 3.794 SINGLEP Calculating Firing Cones (0.0130s) 2/6/2022 4:29:15 PM 3.794 SINGLEP Wearing Ship Parts On Head (0.2882s) 2/6/2022 4:29:15 PM 3.794 SINGLEP Re-Aligning Objectives (0.0588s) 2/6/2022 4:29:16 PM 3.794 SINGLEP Discharging Static (0.6748s) 2/6/2022 4:29:16 PM 3.794 SINGLEP Post-Proton Surge (0.0155s) 2/6/2022 4:29:16 PM 3.794 SINGLEP DELAYED1 TID26 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 4:29:16 PM 3.794 SINGLEP DELAYED2 TID26 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 4:29:16 PM 3.794 SINGLEP DELAYED3 TID26 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 4:29:16 PM 3.794 SINGLEP DELAYED4 TID26 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 4:29:16 PM 3.794 SINGLEP DELAYED5 TID26 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 4:29:16 PM 3.794 SINGLEP DELAYED6 TID26 Could not find a faction with name that is eligible to be random for Chaotician 2/6/2022 4:29:16 PM 3.794 SINGLEP DELAYED7 TID26 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 4:29:16 PM 3.794 SINGLEP DELAYED8 TID26 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 4:29:16 PM 3.794 SINGLEP DELAYED9 TID26 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 4:29:16 PM 3.794 SINGLEP DELAYED10 TID26 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 4:29:16 PM 3.794 SINGLEP DELAYED11 TID26 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 4:29:16 PM 3.794 SINGLEP DELAYED12 TID26 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 4:29:16 PM 3.794 SINGLEP DELAYED13 TID26 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 4:29:16 PM 3.794 SINGLEP Background Radiation Taste Test (0.0359s) 2/6/2022 4:29:16 PM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 2/6/2022 4:29:16 PM 3.794 SINGLEP Windshield Wiping (0.1097s) 2/6/2022 4:29:16 PM 3.794 SINGLEP Last Organizational Modeling (0.2122s) 2/6/2022 4:29:16 PM 3.794 SINGLEP Stimulate Modulation (0.1580s) 2/6/2022 4:29:16 PM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/6/2022 4:29:16 PM 3.794 SINGLEP Order Cores By Seniority (0.0040s) 2/6/2022 4:29:16 PM 3.794 SINGLEP DELAYED14 TID12 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/6/2022 4:29:17 PM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/6/2022 4:29:17 PM 3.794 SINGLEP Final Checks (0.2708s) 2/6/2022 4:29:17 PM 3.794 SINGLEP Load Historical Documents (0.0030s) 2/6/2022 4:29:17 PM 3.794 SINGLEP 5.9 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (0.7s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.3s) Install Confidence Routines (0.3s) Hoping Starfields Are Nice (0.4s) Fondly Remembering Distant Planets (0.7s) Wearing Ship Parts On Head (0.3s) Discharging Static (0.7s) Final Checks (0.3s) 2/6/2022 4:31:47 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/test/start.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 4:31:47 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 4:31:48 PM 3.794 SINGLEP Finish load save in 476ms 2/6/2022 4:32:04 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 4:32:04 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 4:32:10 PM 3.794 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/7 random\start.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 4:32:11 PM 3.794 SINGLEP Clearing player accounts. 2/6/2022 4:32:11 PM 3.794 SINGLEP Finish load save in 309ms 2/6/2022 4:37:37 PM 3.794 SINGLEP DELAYED15 TID14 Ship Fusion Bomber Drone was part of fleet Combat Support but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 4:37:38 PM 3.794 SINGLEP DELAYED16 TID26 Ship Fusion Bomber Drone was part of fleet Combat Support but has now somehow jumped to Unnamed. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet Squad Fleet ReasonCode List: , PostCreationOfSquad-BWent To Loose Fleet Because Had Null FMem 2/6/2022 4:48:02 PM 3.794 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3794_ChasingDragons Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 9:07:44 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/6/2022 9:07:44 PM SINGLEP Boot up FleetOS (0.3108s) 2/6/2022 9:07:44 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/6/2022 9:07:44 PM 3.794 SINGLEP Game Version: 3.794 2/6/2022 9:07:44 PM 3.794 SINGLEP Check System Logs For Rogue Intelligence (0.5874s) 2/6/2022 9:07:45 PM 3.794 SINGLEP Inspect Aft Hatches (0.2533s) 2/6/2022 9:07:45 PM 3.794 SINGLEP Found 387 xml files in 122 folders in 39ms 2/6/2022 9:07:47 PM 3.794 SINGLEP Check For Extra Modules (2.2477s) 2/6/2022 9:07:47 PM 3.794 SINGLEP 387 Xml Files Parsed in 2,202ms 2/6/2022 9:07:47 PM 3.794 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/6/2022 9:07:47 PM 3.794 SINGLEP Hello GOG user 'Drawlight' 2/6/2022 9:07:47 PM 3.794 SINGLEP Eject Trash Into Hyperspace (0.2449s) 2/6/2022 9:07:47 PM 3.794 SINGLEP Bring Cloaking Systems Online (0.0409s) 2/6/2022 9:07:47 PM 3.794 SINGLEP Update mod and expansion statuses! 2/6/2022 9:07:47 PM 3.794 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/6/2022 9:07:47 PM 3.794 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/6/2022 9:07:47 PM 3.794 SINGLEP Check Nearby Stellar Masses (0.0718s) 2/6/2022 9:07:47 PM 3.794 SINGLEP 387 Xml Files Checked For Exp/Mod Status in 4ms 2/6/2022 9:07:47 PM 3.794 SINGLEP Pruning Excess Brain Cells (0.0937s) 2/6/2022 9:07:48 PM 3.794 SINGLEP Resolution changed to windowed 1600x800 2/6/2022 9:07:48 PM 3.794 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/6/2022 9:07:48 PM 3.794 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/6/2022 9:07:48 PM 3.794 SINGLEP Remembering Alamo (0.5407s) 2/6/2022 9:07:49 PM 3.794 SINGLEP Calculate Odds Of Success (0.9346s) 2/6/2022 9:07:49 PM 3.794 SINGLEP Briefly Panic (0.5919s) 2/6/2022 9:07:50 PM 3.794 SINGLEP Install Confidence Routines (0.4129s) 2/6/2022 9:07:50 PM 3.794 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/6/2022 9:07:51 PM 3.794 SINGLEP Late Axionic Computations (1.4447s) 2/6/2022 9:07:51 PM 3.794 SINGLEP Acquiring Towel (0.0355s) 2/6/2022 9:07:51 PM 3.794 SINGLEP Inhibiting Visual Scans (0.0568s) 2/6/2022 9:07:52 PM 3.794 SINGLEP Ejecting Tactical Core (0.5655s) 2/6/2022 9:07:52 PM 3.794 SINGLEP Grouping Flow Fields (0.0359s) 2/6/2022 9:07:55 PM 3.794 SINGLEP Eating Starfields (2.7610s) 2/6/2022 9:07:57 PM 3.794 SINGLEP Scanning Distant Planets (1.8452s) 2/6/2022 9:07:57 PM 3.794 SINGLEP Calculating Firing Cones (0.0748s) 2/6/2022 9:07:57 PM 3.794 SINGLEP Collapsing Pile Of Ship Parts (0.3476s) 2/6/2022 9:07:57 PM 3.794 SINGLEP Re-Aligning Objectives (0.0728s) 2/6/2022 9:07:59 PM 3.794 SINGLEP Re-attaching Front Part (2.1446s) 2/6/2022 9:07:59 PM 3.794 SINGLEP Post-Proton Surge (0.0130s) 2/6/2022 9:07:59 PM 3.794 SINGLEP DELAYED1 TID13 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 9:07:59 PM 3.794 SINGLEP DELAYED2 TID13 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 9:07:59 PM 3.794 SINGLEP DELAYED3 TID13 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 9:07:59 PM 3.794 SINGLEP DELAYED4 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 9:07:59 PM 3.794 SINGLEP DELAYED5 TID13 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 9:07:59 PM 3.794 SINGLEP DELAYED6 TID13 Could not find a faction with name that is eligible to be random for Chaotician 2/6/2022 9:07:59 PM 3.794 SINGLEP DELAYED7 TID13 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 9:07:59 PM 3.794 SINGLEP DELAYED8 TID13 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 9:07:59 PM 3.794 SINGLEP DELAYED9 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:07:59 PM 3.794 SINGLEP DELAYED10 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:07:59 PM 3.794 SINGLEP DELAYED11 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:07:59 PM 3.794 SINGLEP DELAYED12 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:07:59 PM 3.794 SINGLEP DELAYED13 TID13 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:07:59 PM 3.794 SINGLEP Background Radiation Taste Test (0.0758s) 2/6/2022 9:07:59 PM 3.794 SINGLEP Shuffling Chairs On Command Deck (0.0130s) 2/6/2022 9:08:00 PM 3.794 SINGLEP Windshield Wiping (0.1453s) 2/6/2022 9:08:00 PM 3.794 SINGLEP Last Organizational Modeling (0.3161s) 2/6/2022 9:08:00 PM 3.794 SINGLEP Stimulate Modulation (0.2713s) 2/6/2022 9:08:00 PM 3.794 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/6/2022 9:08:00 PM 3.794 SINGLEP Order Cores By Seniority (0.0050s) 2/6/2022 9:08:00 PM 3.794 SINGLEP DELAYED14 TID6 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/6/2022 9:08:01 PM 3.794 SINGLEP We got 0 campaign's data when deserializing 2/6/2022 9:08:01 PM 3.794 SINGLEP Final Checks (0.4977s) 2/6/2022 9:08:01 PM 3.794 SINGLEP Load Historical Documents (0.0040s) 2/6/2022 9:08:01 PM 3.794 SINGLEP 17.1 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.6s) Inspect Aft Hatches (0.3s) Check For Extra Modules (2.2s) Remembering Alamo (0.5s) Calculate Odds Of Success (0.9s) Briefly Panic (0.6s) Install Confidence Routines (0.4s) Late Axionic Computations (1.4s) Ejecting Tactical Core (0.6s) Eating Starfields (2.8s) Scanning Distant Planets (1.8s) Collapsing Pile Of Ship Parts (0.3s) Re-attaching Front Part (2.1s) Last Organizational Modeling (0.3s) Stimulate Modulation (0.3s) Final Checks (0.5s) 2/6/2022 9:08:48 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/6/2022 9:08:49 PM SINGLEP Boot up FleetOS (0.1431s) 2/6/2022 9:08:49 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/6/2022 9:08:49 PM 3.795 SINGLEP Game Version: 3.795 2/6/2022 9:08:49 PM 3.795 SINGLEP Check System Logs For Rogue Intelligence (0.3316s) 2/6/2022 9:08:49 PM 3.795 SINGLEP Inspect Aft Hatches (0.0160s) 2/6/2022 9:08:49 PM 3.795 SINGLEP Found 390 xml files in 123 folders in 27ms 2/6/2022 9:08:49 PM 3.795 SINGLEP Check For Extra Modules (0.3850s) 2/6/2022 9:08:49 PM 3.795 SINGLEP 390 Xml Files Parsed in 352ms 2/6/2022 9:08:49 PM 3.795 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/6/2022 9:08:49 PM 3.795 SINGLEP Eject Trash Into Hyperspace (0.0030s) 2/6/2022 9:08:49 PM 3.795 SINGLEP Bring Cloaking Systems Online (0.0203s) 2/6/2022 9:08:49 PM 3.795 SINGLEP Update mod and expansion statuses! 2/6/2022 9:08:49 PM 3.795 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/6/2022 9:08:49 PM 3.795 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/6/2022 9:08:49 PM 3.795 SINGLEP Check Nearby Stellar Masses (0.0199s) 2/6/2022 9:08:49 PM 3.795 SINGLEP 390 Xml Files Checked For Exp/Mod Status in 7ms 2/6/2022 9:08:49 PM 3.795 SINGLEP Pruning Excess Brain Cells (0.0469s) 2/6/2022 9:08:49 PM 3.795 SINGLEP Resolution changed to windowed 1600x800 2/6/2022 9:08:49 PM 3.795 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/6/2022 9:08:49 PM 3.795 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/6/2022 9:08:49 PM 3.795 SINGLEP Remembering Alamo (0.0758s) 2/6/2022 9:08:50 PM 3.795 SINGLEP Calculate Odds Of Success (0.1277s) 2/6/2022 9:08:50 PM 3.795 SINGLEP Briefly Panic (0.1466s) 2/6/2022 9:08:50 PM 3.795 SINGLEP Install Confidence Routines (0.3608s) 2/6/2022 9:08:50 PM 3.795 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/6/2022 9:08:50 PM 3.795 SINGLEP Late Axionic Computations (0.1641s) 2/6/2022 9:08:50 PM 3.795 SINGLEP Hello GOG user 'Drawlight' 2/6/2022 9:08:50 PM 3.795 SINGLEP Acquiring Towel (0.0388s) 2/6/2022 9:08:50 PM 3.795 SINGLEP Inhibiting Visual Scans (0.0299s) 2/6/2022 9:08:51 PM 3.795 SINGLEP Ejecting Tactical Core (1.0137s) 2/6/2022 9:08:51 PM 3.795 SINGLEP Grouping Flow Fields (0.0529s) 2/6/2022 9:08:52 PM 3.795 SINGLEP Fearing Starfields (0.1326s) 2/6/2022 9:08:52 PM 3.795 SINGLEP Resizing Distant Planets (0.1396s) 2/6/2022 9:08:52 PM 3.795 SINGLEP Calculating Firing Cones (0.0229s) 2/6/2022 9:08:52 PM 3.795 SINGLEP Kicking Ship Parts Down Elevator Shaft (0.2912s) 2/6/2022 9:08:52 PM 3.795 SINGLEP Re-Aligning Objectives (0.0738s) 2/6/2022 9:08:54 PM 3.795 SINGLEP Ensure Time Travel Still Nonfunctional (1.9348s) 2/6/2022 9:08:54 PM 3.795 SINGLEP Post-Proton Surge (0.0130s) 2/6/2022 9:08:54 PM 3.795 SINGLEP DELAYED1 TID27 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 9:08:54 PM 3.795 SINGLEP DELAYED2 TID27 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 9:08:54 PM 3.795 SINGLEP DELAYED3 TID27 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 9:08:54 PM 3.795 SINGLEP DELAYED4 TID27 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 9:08:54 PM 3.795 SINGLEP DELAYED5 TID27 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 9:08:54 PM 3.795 SINGLEP DELAYED6 TID27 Could not find a faction with name that is eligible to be random for Chaotician 2/6/2022 9:08:54 PM 3.795 SINGLEP DELAYED7 TID27 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 9:08:54 PM 3.795 SINGLEP DELAYED8 TID27 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 9:08:54 PM 3.795 SINGLEP DELAYED9 TID27 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:08:54 PM 3.795 SINGLEP DELAYED10 TID27 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:08:54 PM 3.795 SINGLEP DELAYED11 TID27 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:08:54 PM 3.795 SINGLEP DELAYED12 TID27 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:08:54 PM 3.795 SINGLEP DELAYED13 TID27 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:08:54 PM 3.795 SINGLEP Background Radiation Taste Test (0.0534s) 2/6/2022 9:08:54 PM 3.795 SINGLEP Shuffling Chairs On Command Deck (0.0150s) 2/6/2022 9:08:54 PM 3.795 SINGLEP Windshield Wiping (0.1177s) 2/6/2022 9:08:55 PM 3.795 SINGLEP Last Organizational Modeling (0.3172s) 2/6/2022 9:08:55 PM 3.795 SINGLEP Stimulate Modulation (0.2633s) 2/6/2022 9:08:55 PM 3.795 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/6/2022 9:08:55 PM 3.795 SINGLEP Order Cores By Seniority (0.0040s) 2/6/2022 9:08:55 PM 3.795 SINGLEP DELAYED14 TID10 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/6/2022 9:08:55 PM 3.795 SINGLEP We got 0 campaign's data when deserializing 2/6/2022 9:08:55 PM 3.795 SINGLEP Final Checks (0.4959s) 2/6/2022 9:08:55 PM 3.795 SINGLEP Load Historical Documents (0.0030s) 2/6/2022 9:08:55 PM 3.795 SINGLEP 6.9 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.4s) Install Confidence Routines (0.4s) Ejecting Tactical Core (1.0s) Kicking Ship Parts Down Elevator Shaft (0.3s) Ensure Time Travel Still Nonfunctional (1.9s) Last Organizational Modeling (0.3s) Stimulate Modulation (0.3s) Final Checks (0.5s) 2/6/2022 9:09:06 PM 3.795 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/76 random\bug2.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 9:09:06 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:09:07 PM 3.795 SINGLEP Finish load save in 938ms 2/6/2022 9:21:45 PM 3.795 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3795_NoMoreDuplicates Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 9:21:45 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:21:47 PM 3.795 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/6/2022 9:21:47 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:21:47 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:21:47 PM 3.795 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 2/6/2022 9:21:47 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:21:47 PM 3.795 SINGLEP loading as template 2/6/2022 9:21:47 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 2/6/2022 9:21:47 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 2/6/2022 9:21:47 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 2/6/2022 9:21:47 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 2/6/2022 9:21:47 PM 3.795 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 2/6/2022 9:21:47 PM 3.795 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 2/6/2022 9:21:47 PM 3.795 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 2/6/2022 9:21:47 PM 3.795 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 2/6/2022 9:21:47 PM 3.795 SINGLEP Finish load save in 126ms 2/6/2022 9:21:47 PM 3.795 SINGLEP DELAYED15 TID14 Start Generate Partial Map with Realistic and seed 3192297 and planet count 100 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 2/6/2022 9:21:48 PM 3.795 SINGLEP DELAYED16 TID14 Map structure generated in 471ms. 2/6/2022 9:21:48 PM 3.795 SINGLEP DELAYED17 TID14 PlayerAccount slake-moth has now been put in control of faction 1 - Human Empire. 2/6/2022 9:21:48 PM 3.795 SINGLEP DELAYED18 TID14 Generate Partial Map Complete 563ms Seed: 3192297 2/6/2022 9:22:23 PM 3.795 SINGLEP DELAYED19 TID24 Start Generate FULL Map with Realistic and seed 3192297 and planet count 100 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 2/6/2022 9:22:23 PM 3.795 SINGLEP DELAYED20 TID24 Generate FULL Map Complete 253ms Seed: 3192297 2/6/2022 9:22:53 PM 3.795 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3795_NoMoreDuplicates Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 9:22:53 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:22:55 PM 3.795 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/6/2022 9:22:55 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:22:55 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:22:55 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:22:55 PM 3.795 SINGLEP loading as template 2/6/2022 9:22:55 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 2/6/2022 9:22:55 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 2/6/2022 9:22:55 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 2/6/2022 9:22:55 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 2/6/2022 9:22:55 PM 3.795 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 2/6/2022 9:22:55 PM 3.795 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 2/6/2022 9:22:55 PM 3.795 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 2/6/2022 9:22:55 PM 3.795 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 2/6/2022 9:22:55 PM 3.795 SINGLEP Finish load save in 77ms 2/6/2022 9:22:55 PM 3.795 SINGLEP DELAYED21 TID30 Start Generate Partial Map with Realistic and seed 234841924 and planet count 100 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 2/6/2022 9:22:55 PM 3.795 SINGLEP DELAYED22 TID30 Map structure generated in 346ms. 2/6/2022 9:22:55 PM 3.795 SINGLEP DELAYED23 TID30 PlayerAccount slake-moth has now been put in control of faction 1 - Human Empire. 2/6/2022 9:22:55 PM 3.795 SINGLEP DELAYED24 TID30 Generate Partial Map Complete 367ms Seed: 234841924 2/6/2022 9:22:56 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:23:12 PM 3.795 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/6/2022 9:23:12 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:23:12 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:23:12 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:23:12 PM 3.795 SINGLEP loading as template 2/6/2022 9:23:12 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 2/6/2022 9:23:12 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 2/6/2022 9:23:12 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 2/6/2022 9:23:12 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 2/6/2022 9:23:12 PM 3.795 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 2/6/2022 9:23:12 PM 3.795 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 2/6/2022 9:23:12 PM 3.795 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 2/6/2022 9:23:12 PM 3.795 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 2/6/2022 9:23:12 PM 3.795 SINGLEP Finish load save in 77ms 2/6/2022 9:23:12 PM 3.795 SINGLEP DELAYED25 TID26 Start Generate Partial Map with Realistic and seed 374265954 and planet count 100 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 2/6/2022 9:23:13 PM 3.795 SINGLEP DELAYED26 TID26 Map structure generated in 628ms. 2/6/2022 9:23:13 PM 3.795 SINGLEP DELAYED27 TID26 PlayerAccount slake-moth has now been put in control of faction 1 - Human Empire. 2/6/2022 9:23:13 PM 3.795 SINGLEP DELAYED28 TID26 Generate Partial Map Complete 650ms Seed: 374265954 2/6/2022 9:23:44 PM 3.795 SINGLEP DELAYED29 TID37 Start Generate FULL Map with Realistic and seed 374265954 and planet count 100 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 2/6/2022 9:23:44 PM 3.795 SINGLEP DELAYED30 TID37 Generate FULL Map Complete 176ms Seed: 374265954 2/6/2022 9:23:44 PM 3.795 SINGLEP DELAYED31 TID41 Ship Human Home Command Station was part of fleet Bahl Cmd but has now somehow jumped to Classic Fleet. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Normal Wormhole Traversal Squad Fleet Squad Fleet ReasonCode List: , Deserialization-1Deserialization-R1PostCreationOfSquad-B 2/6/2022 9:23:44 PM 3.795 SINGLEP DELAYED32 TID26 Fixed incorrect count of ships to be granted. Was 2, now 20 Ambush Turret from Turret Schematic Server 2/6/2022 9:23:44 PM 3.795 SINGLEP DELAYED33 TID26 Fixed incorrect count of ships to be granted. Was 10, now 2 Plasma Turret from Turret Schematic Server 2/6/2022 9:23:45 PM 3.795 SINGLEP DELAYED34 TID36 Human Home Command Station is not fleet leader of of fleet Classic Fleet, but instead another ship Transport Flagship is. Deleting self to fix. 2/6/2022 9:26:04 PM 3.795 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3795_NoMoreDuplicates Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 9:26:04 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:26:20 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/6/2022 9:26:20 PM SINGLEP Boot up FleetOS (0.1526s) 2/6/2022 9:26:20 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/6/2022 9:26:20 PM 3.795 SINGLEP Game Version: 3.795 2/6/2022 9:26:20 PM 3.795 SINGLEP Check System Logs For Rogue Intelligence (0.2890s) 2/6/2022 9:26:21 PM 3.795 SINGLEP Inspect Aft Hatches (0.1007s) 2/6/2022 9:26:21 PM 3.795 SINGLEP Found 390 xml files in 123 folders in 36ms 2/6/2022 9:26:22 PM 3.795 SINGLEP Check For Extra Modules (1.3280s) 2/6/2022 9:26:22 PM 3.795 SINGLEP 390 Xml Files Parsed in 1,287ms 2/6/2022 9:26:22 PM 3.795 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/6/2022 9:26:22 PM 3.795 SINGLEP Hello GOG user 'Drawlight' 2/6/2022 9:26:22 PM 3.795 SINGLEP Eject Trash Into Hyperspace (0.0254s) 2/6/2022 9:26:22 PM 3.795 SINGLEP Bring Cloaking Systems Online (0.0436s) 2/6/2022 9:26:22 PM 3.795 SINGLEP Update mod and expansion statuses! 2/6/2022 9:26:22 PM 3.795 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/6/2022 9:26:22 PM 3.795 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/6/2022 9:26:22 PM 3.795 SINGLEP Check Nearby Stellar Masses (0.0539s) 2/6/2022 9:26:22 PM 3.795 SINGLEP 390 Xml Files Checked For Exp/Mod Status in 21ms 2/6/2022 9:26:23 PM 3.795 SINGLEP Pruning Excess Brain Cells (0.7907s) 2/6/2022 9:26:23 PM 3.795 SINGLEP Resolution changed to windowed 1600x800 2/6/2022 9:26:23 PM 3.795 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/6/2022 9:26:23 PM 3.795 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/6/2022 9:26:23 PM 3.795 SINGLEP Remembering Alamo (0.4178s) 2/6/2022 9:26:24 PM 3.795 SINGLEP Calculate Odds Of Success (0.9257s) 2/6/2022 9:26:25 PM 3.795 SINGLEP Briefly Panic (0.4757s) 2/6/2022 9:26:25 PM 3.795 SINGLEP Install Confidence Routines (0.3656s) 2/6/2022 9:26:25 PM 3.795 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/6/2022 9:26:26 PM 3.795 SINGLEP Late Axionic Computations (1.0653s) 2/6/2022 9:26:26 PM 3.795 SINGLEP Acquiring Towel (0.0419s) 2/6/2022 9:26:26 PM 3.795 SINGLEP Inhibiting Visual Scans (0.0411s) 2/6/2022 9:26:26 PM 3.795 SINGLEP Ejecting Tactical Core (0.1626s) 2/6/2022 9:26:26 PM 3.795 SINGLEP Grouping Flow Fields (0.0485s) 2/6/2022 9:26:27 PM 3.795 SINGLEP Fearing Starfields (0.8699s) 2/6/2022 9:26:27 PM 3.795 SINGLEP Milking Distant Planets (0.1127s) 2/6/2022 9:26:27 PM 3.795 SINGLEP Calculating Firing Cones (0.0090s) 2/6/2022 9:26:28 PM 3.795 SINGLEP Declaring Ship Parts At Customs (0.2743s) 2/6/2022 9:26:28 PM 3.795 SINGLEP Re-Aligning Objectives (0.0758s) 2/6/2022 9:26:28 PM 3.795 SINGLEP Remote Probe Programmed To Replicate (0.6930s) 2/6/2022 9:26:28 PM 3.795 SINGLEP Post-Proton Surge (0.0125s) 2/6/2022 9:26:28 PM 3.795 SINGLEP DELAYED1 TID20 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 9:26:28 PM 3.795 SINGLEP DELAYED2 TID20 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 9:26:28 PM 3.795 SINGLEP DELAYED3 TID20 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 9:26:28 PM 3.795 SINGLEP DELAYED4 TID20 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 9:26:28 PM 3.795 SINGLEP DELAYED5 TID20 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 9:26:28 PM 3.795 SINGLEP DELAYED6 TID20 Could not find a faction with name that is eligible to be random for Chaotician 2/6/2022 9:26:28 PM 3.795 SINGLEP DELAYED7 TID20 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 9:26:28 PM 3.795 SINGLEP DELAYED8 TID20 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 9:26:28 PM 3.795 SINGLEP DELAYED9 TID20 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:26:28 PM 3.795 SINGLEP DELAYED10 TID20 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:26:28 PM 3.795 SINGLEP DELAYED11 TID20 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:26:28 PM 3.795 SINGLEP DELAYED12 TID20 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:26:28 PM 3.795 SINGLEP DELAYED13 TID20 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:26:28 PM 3.795 SINGLEP Background Radiation Taste Test (0.0479s) 2/6/2022 9:26:28 PM 3.795 SINGLEP Shuffling Chairs On Command Deck (0.0140s) 2/6/2022 9:26:29 PM 3.795 SINGLEP Windshield Wiping (0.0778s) 2/6/2022 9:26:29 PM 3.795 SINGLEP Last Organizational Modeling (0.2274s) 2/6/2022 9:26:29 PM 3.795 SINGLEP Stimulate Modulation (0.1925s) 2/6/2022 9:26:29 PM 3.795 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/6/2022 9:26:29 PM 3.795 SINGLEP Order Cores By Seniority (0.0040s) 2/6/2022 9:26:29 PM 3.795 SINGLEP DELAYED14 TID45 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/6/2022 9:26:29 PM 3.795 SINGLEP We got 0 campaign's data when deserializing 2/6/2022 9:26:29 PM 3.795 SINGLEP Final Checks (0.2703s) 2/6/2022 9:26:29 PM 3.795 SINGLEP Load Historical Documents (0.0040s) 2/6/2022 9:26:29 PM 3.795 SINGLEP 9.2 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (1.3s) Pruning Excess Brain Cells (0.8s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.9s) Briefly Panic (0.5s) Install Confidence Routines (0.4s) Late Axionic Computations (1.1s) Fearing Starfields (0.9s) Declaring Ship Parts At Customs (0.3s) Remote Probe Programmed To Replicate (0.7s) Final Checks (0.3s) 2/6/2022 9:26:32 PM 3.795 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/75 Random/bug.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 9:26:32 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:26:32 PM 3.795 SINGLEP Finish load save in 543ms 2/6/2022 9:26:46 PM 3.795 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3795_NoMoreDuplicates Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 9:29:10 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/6/2022 9:29:10 PM SINGLEP Boot up FleetOS (0.1386s) 2/6/2022 9:29:10 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/6/2022 9:29:10 PM 3.795 SINGLEP Game Version: 3.795 2/6/2022 9:29:10 PM 3.795 SINGLEP Check System Logs For Rogue Intelligence (0.2433s) 2/6/2022 9:29:10 PM 3.795 SINGLEP Inspect Aft Hatches (0.0140s) 2/6/2022 9:29:10 PM 3.795 SINGLEP Found 390 xml files in 123 folders in 28ms 2/6/2022 9:29:11 PM 3.795 SINGLEP Check For Extra Modules (0.3441s) 2/6/2022 9:29:11 PM 3.795 SINGLEP 390 Xml Files Parsed in 312ms 2/6/2022 9:29:11 PM 3.795 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/6/2022 9:29:11 PM 3.795 SINGLEP Eject Trash Into Hyperspace (0.0030s) 2/6/2022 9:29:11 PM 3.795 SINGLEP Bring Cloaking Systems Online (0.0170s) 2/6/2022 9:29:11 PM 3.795 SINGLEP Update mod and expansion statuses! 2/6/2022 9:29:11 PM 3.795 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/6/2022 9:29:11 PM 3.795 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/6/2022 9:29:11 PM 3.795 SINGLEP Check Nearby Stellar Masses (0.0160s) 2/6/2022 9:29:11 PM 3.795 SINGLEP 390 Xml Files Checked For Exp/Mod Status in 4ms 2/6/2022 9:29:11 PM 3.795 SINGLEP Pruning Excess Brain Cells (0.0509s) 2/6/2022 9:29:11 PM 3.795 SINGLEP Resolution changed to windowed 1600x800 2/6/2022 9:29:11 PM 3.795 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/6/2022 9:29:11 PM 3.795 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/6/2022 9:29:11 PM 3.795 SINGLEP Remembering Alamo (0.0708s) 2/6/2022 9:29:11 PM 3.795 SINGLEP Calculate Odds Of Success (0.1366s) 2/6/2022 9:29:11 PM 3.795 SINGLEP Briefly Panic (0.1267s) 2/6/2022 9:29:11 PM 3.795 SINGLEP Install Confidence Routines (0.3920s) 2/6/2022 9:29:12 PM 3.795 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/6/2022 9:29:12 PM 3.795 SINGLEP Late Axionic Computations (0.1720s) 2/6/2022 9:29:12 PM 3.795 SINGLEP Hello GOG user 'Drawlight' 2/6/2022 9:29:12 PM 3.795 SINGLEP Acquiring Towel (0.0429s) 2/6/2022 9:29:12 PM 3.795 SINGLEP Inhibiting Visual Scans (0.0189s) 2/6/2022 9:29:12 PM 3.795 SINGLEP Ejecting Tactical Core (0.4153s) 2/6/2022 9:29:13 PM 3.795 SINGLEP Grouping Flow Fields (0.5354s) 2/6/2022 9:29:13 PM 3.795 SINGLEP Sucking In Starfields (0.2374s) 2/6/2022 9:29:13 PM 3.795 SINGLEP Breaking Distant Planets (0.1159s) 2/6/2022 9:29:13 PM 3.795 SINGLEP Calculating Firing Cones (0.0100s) 2/6/2022 9:29:13 PM 3.795 SINGLEP Finding Old Ship Parts (0.3254s) 2/6/2022 9:29:13 PM 3.795 SINGLEP Re-Aligning Objectives (0.0948s) 2/6/2022 9:29:14 PM 3.795 SINGLEP Install Replacement Weapons (0.6853s) 2/6/2022 9:29:14 PM 3.795 SINGLEP Post-Proton Surge (0.0131s) 2/6/2022 9:29:14 PM 3.795 SINGLEP DELAYED1 TID29 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 9:29:14 PM 3.795 SINGLEP DELAYED2 TID29 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 9:29:14 PM 3.795 SINGLEP DELAYED3 TID29 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 9:29:14 PM 3.795 SINGLEP DELAYED4 TID29 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 9:29:14 PM 3.795 SINGLEP DELAYED5 TID29 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 9:29:14 PM 3.795 SINGLEP DELAYED6 TID29 Could not find a faction with name that is eligible to be random for Chaotician 2/6/2022 9:29:14 PM 3.795 SINGLEP DELAYED7 TID29 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 9:29:14 PM 3.795 SINGLEP DELAYED8 TID29 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 9:29:14 PM 3.795 SINGLEP DELAYED9 TID29 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:29:14 PM 3.795 SINGLEP DELAYED10 TID29 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:29:14 PM 3.795 SINGLEP DELAYED11 TID29 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:29:14 PM 3.795 SINGLEP DELAYED12 TID29 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:29:14 PM 3.795 SINGLEP DELAYED13 TID29 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:29:14 PM 3.795 SINGLEP Background Radiation Taste Test (0.0229s) 2/6/2022 9:29:14 PM 3.795 SINGLEP Shuffling Chairs On Command Deck (0.0209s) 2/6/2022 9:29:14 PM 3.795 SINGLEP Windshield Wiping (0.0838s) 2/6/2022 9:29:15 PM 3.795 SINGLEP Last Organizational Modeling (0.2673s) 2/6/2022 9:29:15 PM 3.795 SINGLEP Stimulate Modulation (0.2344s) 2/6/2022 9:29:15 PM 3.795 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/6/2022 9:29:15 PM 3.795 SINGLEP Order Cores By Seniority (0.0051s) 2/6/2022 9:29:15 PM 3.795 SINGLEP DELAYED14 TID8 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/6/2022 9:29:15 PM 3.795 SINGLEP We got 0 campaign's data when deserializing 2/6/2022 9:29:15 PM 3.795 SINGLEP Final Checks (0.2766s) 2/6/2022 9:29:15 PM 3.795 SINGLEP Load Historical Documents (0.0030s) 2/6/2022 9:29:15 PM 3.795 SINGLEP 5.1 seconds total load time. Check For Extra Modules (0.3s) Install Confidence Routines (0.4s) Ejecting Tactical Core (0.4s) Grouping Flow Fields (0.5s) Finding Old Ship Parts (0.3s) Install Replacement Weapons (0.7s) Last Organizational Modeling (0.3s) Final Checks (0.3s) 2/6/2022 9:29:18 PM 3.795 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/6/2022 9:29:18 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:29:18 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:29:18 PM 3.795 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 2/6/2022 9:29:18 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:29:18 PM 3.795 SINGLEP loading as template 2/6/2022 9:29:18 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 2/6/2022 9:29:18 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 2/6/2022 9:29:18 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 2/6/2022 9:29:18 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 2/6/2022 9:29:18 PM 3.795 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 2/6/2022 9:29:18 PM 3.795 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 2/6/2022 9:29:18 PM 3.795 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 2/6/2022 9:29:18 PM 3.795 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 2/6/2022 9:29:18 PM 3.795 SINGLEP Finish load save in 141ms 2/6/2022 9:29:18 PM 3.795 SINGLEP DELAYED15 TID30 Start Generate Partial Map with Realistic and seed 894523546 and planet count 100 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 2/6/2022 9:29:19 PM 3.795 SINGLEP DELAYED16 TID30 Map structure generated in 437ms. 2/6/2022 9:29:19 PM 3.795 SINGLEP DELAYED17 TID30 PlayerAccount slake-moth has now been put in control of faction 1 - Human Empire. 2/6/2022 9:29:19 PM 3.795 SINGLEP DELAYED18 TID30 Generate Partial Map Complete 480ms Seed: 894523546 2/6/2022 9:29:22 PM 3.795 SINGLEP DELAYED19 TID38 Start Generate FULL Map with Realistic and seed 894523546 and planet count 100 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 2/6/2022 9:29:23 PM 3.795 SINGLEP DELAYED20 TID38 Generate FULL Map Complete 450ms Seed: 894523546 2/6/2022 9:29:30 PM 3.795 SINGLEP DELAYED21 TID24 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:31 PM 3.795 SINGLEP DELAYED22 TID49 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:32 PM 3.795 SINGLEP DELAYED23 TID12 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:33 PM 3.795 SINGLEP DELAYED24 TID24 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:34 PM 3.795 SINGLEP DELAYED25 TID29 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:35 PM 3.795 SINGLEP DELAYED26 TID29 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:36 PM 3.795 SINGLEP DELAYED27 TID37 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:37 PM 3.795 SINGLEP DELAYED28 TID46 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:38 PM 3.795 SINGLEP DELAYED29 TID38 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:39 PM 3.795 SINGLEP DELAYED30 TID9 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:40 PM 3.795 SINGLEP DELAYED31 TID42 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:41 PM 3.795 SINGLEP DELAYED32 TID8 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:42 PM 3.795 SINGLEP DELAYED33 TID31 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:43 PM 3.795 SINGLEP DELAYED34 TID34 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:44 PM 3.795 SINGLEP DELAYED35 TID44 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:45 PM 3.795 SINGLEP DELAYED36 TID49 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:46 PM 3.795 SINGLEP DELAYED37 TID43 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:47 PM 3.795 SINGLEP DELAYED38 TID32 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:48 PM 3.795 SINGLEP DELAYED39 TID39 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:49 PM 3.795 SINGLEP DELAYED40 TID16 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:50 PM 3.795 SINGLEP DELAYED41 TID22 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:51 PM 3.795 SINGLEP DELAYED42 TID32 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:52 PM 3.795 SINGLEP DELAYED43 TID10 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:53 PM 3.795 SINGLEP DELAYED44 TID32 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:54 PM 3.795 SINGLEP DELAYED45 TID6 Ship Concussion Corvette was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:29:55 PM 3.795 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3795_NoMoreDuplicates Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 9:29:55 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:30:20 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/6/2022 9:30:20 PM SINGLEP Boot up FleetOS (0.1426s) 2/6/2022 9:30:20 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/6/2022 9:30:20 PM 3.795 SINGLEP Game Version: 3.795 2/6/2022 9:30:20 PM 3.795 SINGLEP Check System Logs For Rogue Intelligence (0.2433s) 2/6/2022 9:30:20 PM 3.795 SINGLEP Inspect Aft Hatches (0.0130s) 2/6/2022 9:30:20 PM 3.795 SINGLEP Found 390 xml files in 123 folders in 29ms 2/6/2022 9:30:20 PM 3.795 SINGLEP Check For Extra Modules (0.3700s) 2/6/2022 9:30:20 PM 3.795 SINGLEP 390 Xml Files Parsed in 336ms 2/6/2022 9:30:20 PM 3.795 SINGLEP Gather Ancient Lifeforms (0.0000s) 2/6/2022 9:30:20 PM 3.795 SINGLEP Eject Trash Into Hyperspace (0.0030s) 2/6/2022 9:30:20 PM 3.795 SINGLEP Bring Cloaking Systems Online (0.0189s) 2/6/2022 9:30:20 PM 3.795 SINGLEP Update mod and expansion statuses! 2/6/2022 9:30:20 PM 3.795 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/6/2022 9:30:20 PM 3.795 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/6/2022 9:30:20 PM 3.795 SINGLEP Check Nearby Stellar Masses (0.0269s) 2/6/2022 9:30:20 PM 3.795 SINGLEP 390 Xml Files Checked For Exp/Mod Status in 13ms 2/6/2022 9:30:20 PM 3.795 SINGLEP Pruning Excess Brain Cells (0.0628s) 2/6/2022 9:30:20 PM 3.795 SINGLEP Resolution changed to windowed 1600x800 2/6/2022 9:30:20 PM 3.795 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/6/2022 9:30:20 PM 3.795 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/6/2022 9:30:20 PM 3.795 SINGLEP Remembering Alamo (0.0748s) 2/6/2022 9:30:21 PM 3.795 SINGLEP Calculate Odds Of Success (0.1396s) 2/6/2022 9:30:21 PM 3.795 SINGLEP Briefly Panic (0.1466s) 2/6/2022 9:30:21 PM 3.795 SINGLEP Install Confidence Routines (0.3653s) 2/6/2022 9:30:21 PM 3.795 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/6/2022 9:30:21 PM 3.795 SINGLEP Late Axionic Computations (0.1646s) 2/6/2022 9:30:21 PM 3.795 SINGLEP Acquiring Towel (0.0259s) 2/6/2022 9:30:21 PM 3.795 SINGLEP Hello GOG user 'Drawlight' 2/6/2022 9:30:21 PM 3.795 SINGLEP Inhibiting Visual Scans (0.0317s) 2/6/2022 9:30:21 PM 3.795 SINGLEP Ejecting Tactical Core (0.1017s) 2/6/2022 9:30:22 PM 3.795 SINGLEP Grouping Flow Fields (0.0519s) 2/6/2022 9:30:22 PM 3.795 SINGLEP Ignoring Starfields (0.5077s) 2/6/2022 9:30:23 PM 3.795 SINGLEP Cleaning Distant Planets (0.5705s) 2/6/2022 9:30:23 PM 3.795 SINGLEP Calculating Firing Cones (0.0239s) 2/6/2022 9:30:23 PM 3.795 SINGLEP Declaring Ship Part Sovereignty (0.3371s) 2/6/2022 9:30:23 PM 3.795 SINGLEP Re-Aligning Objectives (0.0648s) 2/6/2022 9:30:24 PM 3.795 SINGLEP Integrate Leading Edges (0.6769s) 2/6/2022 9:30:24 PM 3.795 SINGLEP Post-Proton Surge (0.0120s) 2/6/2022 9:30:24 PM 3.795 SINGLEP DELAYED1 TID7 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 9:30:24 PM 3.795 SINGLEP DELAYED2 TID7 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 9:30:24 PM 3.795 SINGLEP DELAYED3 TID7 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 9:30:24 PM 3.795 SINGLEP DELAYED4 TID7 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 9:30:24 PM 3.795 SINGLEP DELAYED5 TID7 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 9:30:24 PM 3.795 SINGLEP DELAYED6 TID7 Could not find a faction with name that is eligible to be random for Chaotician 2/6/2022 9:30:24 PM 3.795 SINGLEP DELAYED7 TID7 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 9:30:24 PM 3.795 SINGLEP DELAYED8 TID7 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 9:30:24 PM 3.795 SINGLEP DELAYED9 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:30:24 PM 3.795 SINGLEP DELAYED10 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:30:24 PM 3.795 SINGLEP DELAYED11 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:30:24 PM 3.795 SINGLEP DELAYED12 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:30:24 PM 3.795 SINGLEP DELAYED13 TID7 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:30:24 PM 3.795 SINGLEP Background Radiation Taste Test (0.0219s) 2/6/2022 9:30:24 PM 3.795 SINGLEP Shuffling Chairs On Command Deck (0.0120s) 2/6/2022 9:30:24 PM 3.795 SINGLEP Windshield Wiping (0.0775s) 2/6/2022 9:30:24 PM 3.795 SINGLEP Last Organizational Modeling (0.2292s) 2/6/2022 9:30:24 PM 3.795 SINGLEP Stimulate Modulation (0.2575s) 2/6/2022 9:30:24 PM 3.795 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/6/2022 9:30:24 PM 3.795 SINGLEP Order Cores By Seniority (0.0070s) 2/6/2022 9:30:24 PM 3.795 SINGLEP DELAYED14 TID12 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/6/2022 9:30:25 PM 3.795 SINGLEP We got 0 campaign's data when deserializing 2/6/2022 9:30:25 PM 3.795 SINGLEP Final Checks (0.2923s) 2/6/2022 9:30:25 PM 3.795 SINGLEP Load Historical Documents (0.0030s) 2/6/2022 9:30:25 PM 3.795 SINGLEP 5.1 seconds total load time. Check For Extra Modules (0.4s) Install Confidence Routines (0.4s) Ignoring Starfields (0.5s) Cleaning Distant Planets (0.6s) Declaring Ship Part Sovereignty (0.3s) Integrate Leading Edges (0.7s) Stimulate Modulation (0.3s) Final Checks (0.3s) 2/6/2022 9:30:27 PM 3.795 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/75 Random/bug.save Source1: AnythingElse Source3: LoadingSaveGame 2/6/2022 9:30:27 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:30:27 PM 3.795 SINGLEP Finish load save in 603ms 2/6/2022 9:30:38 PM 3.795 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3795_NoMoreDuplicates Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 9:30:38 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:30:41 PM 3.795 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/6/2022 9:30:41 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:30:41 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:30:41 PM 3.795 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 2/6/2022 9:30:41 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:30:41 PM 3.795 SINGLEP loading as template 2/6/2022 9:30:41 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 2/6/2022 9:30:41 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 2/6/2022 9:30:41 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 2/6/2022 9:30:41 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 2/6/2022 9:30:41 PM 3.795 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 2/6/2022 9:30:41 PM 3.795 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 2/6/2022 9:30:41 PM 3.795 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 2/6/2022 9:30:41 PM 3.795 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 2/6/2022 9:30:41 PM 3.795 SINGLEP Finish load save in 83ms 2/6/2022 9:30:41 PM 3.795 SINGLEP DELAYED15 TID21 Start Generate Partial Map with Realistic and seed 755986161 and planet count 100 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 2/6/2022 9:30:41 PM 3.795 SINGLEP DELAYED16 TID21 Map structure generated in 398ms. 2/6/2022 9:30:41 PM 3.795 SINGLEP DELAYED17 TID21 PlayerAccount slake-moth has now been put in control of faction 1 - Human Empire. 2/6/2022 9:30:41 PM 3.795 SINGLEP DELAYED18 TID21 Generate Partial Map Complete 425ms Seed: 755986161 2/6/2022 9:30:45 PM 3.795 SINGLEP DELAYED19 TID25 Start Generate FULL Map with Realistic and seed 755986161 and planet count 100 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 2/6/2022 9:30:45 PM 3.795 SINGLEP DELAYED20 TID25 Generate FULL Map Complete 262ms Seed: 755986161 2/6/2022 9:31:19 PM 3.795 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3795_NoMoreDuplicates Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 2/6/2022 9:32:44 PM SINGLEP Current directory used: E:/GOG Games/AI War 2/ PlayerDataDirectory used: E:/GOG Games/AI War 2/PlayerData/ 2/6/2022 9:32:44 PM SINGLEP Boot up FleetOS (0.1392s) 2/6/2022 9:32:44 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19042) 64bit graphicsDeviceName: NVIDIA GeForce GTX 960 graphicsDeviceID: 5121 graphicsDeviceVendor: NVIDIA graphicsDeviceVendorID: 4318 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 2007 maxTextureSize: 16384 npotSupport: Full processorType: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz processorCount: 16 processorFrequency: 2904 systemMemorySize: 16251 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 2/6/2022 9:32:44 PM 3.795 SINGLEP Game Version: 3.795 2/6/2022 9:32:44 PM 3.795 SINGLEP Check System Logs For Rogue Intelligence (0.1991s) 2/6/2022 9:32:44 PM 3.795 SINGLEP Inspect Aft Hatches (0.0150s) 2/6/2022 9:32:44 PM 3.795 SINGLEP Found 390 xml files in 123 folders in 28ms 2/6/2022 9:32:44 PM 3.795 SINGLEP Check For Extra Modules (0.3501s) 2/6/2022 9:32:44 PM 3.795 SINGLEP 390 Xml Files Parsed in 317ms 2/6/2022 9:32:44 PM 3.795 SINGLEP Gather Ancient Lifeforms (0.0010s) 2/6/2022 9:32:44 PM 3.795 SINGLEP Eject Trash Into Hyperspace (0.0020s) 2/6/2022 9:32:44 PM 3.795 SINGLEP Bring Cloaking Systems Online (0.0239s) 2/6/2022 9:32:44 PM 3.795 SINGLEP Update mod and expansion statuses! 2/6/2022 9:32:44 PM 3.795 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (NOT INSTALLED) The Neinzul Abyss (NOT INSTALLED) 2/6/2022 9:32:44 PM 3.795 SINGLEP Mods: AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) LostHumans (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 2/6/2022 9:32:44 PM 3.795 SINGLEP Check Nearby Stellar Masses (0.0185s) 2/6/2022 9:32:44 PM 3.795 SINGLEP 390 Xml Files Checked For Exp/Mod Status in 5ms 2/6/2022 9:32:44 PM 3.795 SINGLEP Pruning Excess Brain Cells (0.0499s) 2/6/2022 9:32:44 PM 3.795 SINGLEP Resolution changed to windowed 1600x800 2/6/2022 9:32:44 PM 3.795 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 2/6/2022 9:32:44 PM 3.795 SINGLEP Applied Framerate Type: 144 FPS (vsync: 0 targetFPS:144) 2/6/2022 9:32:44 PM 3.795 SINGLEP Remembering Alamo (0.0688s) 2/6/2022 9:32:45 PM 3.795 SINGLEP Calculate Odds Of Success (0.1316s) 2/6/2022 9:32:45 PM 3.795 SINGLEP Briefly Panic (0.1267s) 2/6/2022 9:32:45 PM 3.795 SINGLEP Install Confidence Routines (0.3800s) 2/6/2022 9:32:45 PM 3.795 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 2/6/2022 9:32:45 PM 3.795 SINGLEP Late Axionic Computations (0.1601s) 2/6/2022 9:32:45 PM 3.795 SINGLEP Hello GOG user 'Drawlight' 2/6/2022 9:32:45 PM 3.795 SINGLEP Acquiring Towel (0.0394s) 2/6/2022 9:32:45 PM 3.795 SINGLEP Inhibiting Visual Scans (0.0259s) 2/6/2022 9:32:46 PM 3.795 SINGLEP Ejecting Tactical Core (0.2647s) 2/6/2022 9:32:46 PM 3.795 SINGLEP Grouping Flow Fields (0.4982s) 2/6/2022 9:32:46 PM 3.795 SINGLEP Investigating Starfields (0.3935s) 2/6/2022 9:32:47 PM 3.795 SINGLEP Gazing At Distant Planets (0.1107s) 2/6/2022 9:32:47 PM 3.795 SINGLEP Calculating Firing Cones (0.0100s) 2/6/2022 9:32:47 PM 3.795 SINGLEP Splitting Ship Parts Into Smaller Parts (0.3710s) 2/6/2022 9:32:47 PM 3.795 SINGLEP Re-Aligning Objectives (0.0668s) 2/6/2022 9:32:48 PM 3.795 SINGLEP Compensate for Neutrino Variance (0.7027s) 2/6/2022 9:32:48 PM 3.795 SINGLEP Post-Proton Surge (0.0120s) 2/6/2022 9:32:48 PM 3.795 SINGLEP DELAYED1 TID8 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 9:32:48 PM 3.795 SINGLEP DELAYED2 TID8 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 9:32:48 PM 3.795 SINGLEP DELAYED3 TID8 Could not find a faction with name that is eligible to be random for EmpireBuilders 2/6/2022 9:32:48 PM 3.795 SINGLEP DELAYED4 TID8 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 9:32:48 PM 3.795 SINGLEP DELAYED5 TID8 Could not find a faction with name that is eligible to be random for AIEmpowerer 2/6/2022 9:32:48 PM 3.795 SINGLEP DELAYED6 TID8 Could not find a faction with name that is eligible to be random for Chaotician 2/6/2022 9:32:48 PM 3.795 SINGLEP DELAYED7 TID8 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 9:32:48 PM 3.795 SINGLEP DELAYED8 TID8 Could not find a faction with name that is eligible to be random for MapAlterer 2/6/2022 9:32:48 PM 3.795 SINGLEP DELAYED9 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:32:48 PM 3.795 SINGLEP DELAYED10 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:32:48 PM 3.795 SINGLEP DELAYED11 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:32:48 PM 3.795 SINGLEP DELAYED12 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:32:48 PM 3.795 SINGLEP DELAYED13 TID8 Could not find a faction with name that is eligible to be random for ZenithGalaxy 2/6/2022 9:32:48 PM 3.795 SINGLEP Background Radiation Taste Test (0.0215s) 2/6/2022 9:32:48 PM 3.795 SINGLEP Shuffling Chairs On Command Deck (0.0160s) 2/6/2022 9:32:48 PM 3.795 SINGLEP Windshield Wiping (0.0923s) 2/6/2022 9:32:48 PM 3.795 SINGLEP Last Organizational Modeling (0.2468s) 2/6/2022 9:32:48 PM 3.795 SINGLEP Stimulate Modulation (0.2414s) 2/6/2022 9:32:48 PM 3.795 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 2/6/2022 9:32:48 PM 3.795 SINGLEP Order Cores By Seniority (0.0060s) 2/6/2022 9:32:48 PM 3.795 SINGLEP DELAYED14 TID9 Info: will dump 1010 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 2/6/2022 9:32:49 PM 3.795 SINGLEP We got 0 campaign's data when deserializing 2/6/2022 9:32:49 PM 3.795 SINGLEP Final Checks (0.2703s) 2/6/2022 9:32:49 PM 3.795 SINGLEP Load Historical Documents (0.0030s) 2/6/2022 9:32:49 PM 3.795 SINGLEP 5.1 seconds total load time. Check For Extra Modules (0.4s) Install Confidence Routines (0.4s) Ejecting Tactical Core (0.3s) Grouping Flow Fields (0.5s) Investigating Starfields (0.4s) Splitting Ship Parts Into Smaller Parts (0.4s) Compensate for Neutrino Variance (0.7s) Final Checks (0.3s) 2/6/2022 9:32:52 PM 3.795 SINGLEP Start load save: E:/GOG Games/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 2/6/2022 9:32:52 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:32:52 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:32:52 PM 3.795 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 2/6/2022 9:32:52 PM 3.795 SINGLEP Clearing player accounts. 2/6/2022 9:32:53 PM 3.795 SINGLEP loading as template 2/6/2022 9:32:53 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 2/6/2022 9:32:53 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 2/6/2022 9:32:53 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 2/6/2022 9:32:53 PM 3.795 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 2/6/2022 9:32:53 PM 3.795 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 2/6/2022 9:32:53 PM 3.795 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 2/6/2022 9:32:53 PM 3.795 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 2/6/2022 9:32:53 PM 3.795 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 2/6/2022 9:32:53 PM 3.795 SINGLEP Finish load save in 138ms 2/6/2022 9:32:53 PM 3.795 SINGLEP DELAYED15 TID18 Start Generate Partial Map with Realistic and seed 704613734 and planet count 100 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 2/6/2022 9:32:53 PM 3.795 SINGLEP DELAYED16 TID18 Map structure generated in 397ms. 2/6/2022 9:32:53 PM 3.795 SINGLEP DELAYED17 TID18 PlayerAccount slake-moth has now been put in control of faction 1 - Human Empire. 2/6/2022 9:32:53 PM 3.795 SINGLEP DELAYED18 TID18 Generate Partial Map Complete 440ms Seed: 704613734 2/6/2022 9:32:56 PM 3.795 SINGLEP DELAYED19 TID14 Start Generate FULL Map with Realistic and seed 704613734 and planet count 100 and 23 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 2/6/2022 9:32:56 PM 3.795 SINGLEP DELAYED20 TID14 Generate FULL Map Complete 499ms Seed: 704613734 2/6/2022 9:32:57 PM 3.795 SINGLEP DELAYED21 TID15 Fixed incorrect count of ships to be granted. Was 2, now 10 Concussion Turret from Turret Schematic Server 2/6/2022 9:33:10 PM 3.795 SINGLEP DELAYED22 TID7 Ship Interplanetary Engineer was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:33:11 PM 3.795 SINGLEP DELAYED23 TID13 Ship Interplanetary Engineer was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:33:12 PM 3.795 SINGLEP DELAYED24 TID14 Ship Interplanetary Engineer was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:33:13 PM 3.795 SINGLEP DELAYED25 TID19 Ship Interplanetary Engineer was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:33:14 PM 3.795 SINGLEP DELAYED26 TID25 Ship Interplanetary Engineer was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:33:15 PM 3.795 SINGLEP DELAYED27 TID31 Ship Interplanetary Engineer was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:33:16 PM 3.795 SINGLEP DELAYED28 TID17 Ship Interplanetary Engineer was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:33:17 PM 3.795 SINGLEP DELAYED29 TID21 Ship Interplanetary Engineer was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:33:18 PM 3.795 SINGLEP DELAYED30 TID18 Ship Interplanetary Engineer was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:33:19 PM 3.795 SINGLEP DELAYED31 TID10 Ship Interplanetary Engineer was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:33:20 PM 3.795 SINGLEP DELAYED32 TID23 Ship Interplanetary Engineer was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:33:21 PM 3.795 SINGLEP DELAYED33 TID18 Ship Interplanetary Engineer was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:33:22 PM 3.795 SINGLEP DELAYED34 TID29 Ship Interplanetary Engineer was part of faction slake-moth but has now somehow jumped to Natural Objects. Yikes! Anything of note just happen in the game in terms of actions taken? Squad Faction ReasonCode: CreateSquadNewWithSpecifiedID Squad Planet ReasonCode: Entity Init Squad Fleet ReasonCode List: , PostCreationOfSquad-B 2/6/2022 9:33:22 PM 3.795 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 3795_NoMoreDuplicates Multiplayer Status: SinglePlayerOnly ========================================== ==========================================