4/9/2022 3:58:27 PM 4.015 SINGLEP DELAYED176 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 3:58:29 PM 4.015 SINGLEP DELAYED177 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 3:58:33 PM 4.015 SINGLEP DELAYED178 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 3:58:35 PM 4.015 SINGLEP DELAYED179 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 3:58:39 PM 4.015 SINGLEP DELAYED180 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 3:58:41 PM 4.015 SINGLEP DELAYED181 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 3:58:45 PM 4.015 SINGLEP DELAYED182 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 3:58:47 PM 4.015 SINGLEP DELAYED183 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/9/2022 3:58:49 PM 4.015 SINGLEP DELAYED184 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 3:58:51 PM 4.015 SINGLEP DELAYED185 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 3:59:12 PM 4.015 SINGLEP DELAYED186 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/9/2022 3:59:13 PM 4.015 SINGLEP DELAYED187 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 3:59:15 PM 4.015 SINGLEP DELAYED188 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 3:59:17 PM 4.015 SINGLEP DELAYED189 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 3:59:19 PM 4.015 SINGLEP DELAYED190 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 3:59:23 PM 4.015 SINGLEP DELAYED191 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 3:59:25 PM 4.015 SINGLEP DELAYED192 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 3:59:25 PM 4.015 SINGLEP DELAYED193 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 3:59:27 PM 4.015 SINGLEP DELAYED194 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 3:59:29 PM 4.015 SINGLEP DELAYED195 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 3:59:29 PM 4.015 SINGLEP DELAYED196 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 3:59:35 PM 4.015 SINGLEP DELAYED197 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 3:59:39 PM 4.015 SINGLEP DELAYED198 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/9/2022 3:59:41 PM 4.015 SINGLEP DELAYED199 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 3:59:43 PM 4.015 SINGLEP DELAYED200 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 3:59:45 PM 4.015 SINGLEP DELAYED201 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 3:59:45 PM 4.015 SINGLEP DELAYED202 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/9/2022 3:59:49 PM 4.015 SINGLEP DELAYED203 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 3:59:49 PM 4.015 SINGLEP DELAYED204 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 3:59:53 PM 4.015 SINGLEP DELAYED205 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 3:59:55 PM 4.015 SINGLEP DELAYED206 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 3:59:58 PM 4.015 SINGLEP DELAYED207 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 4:07:47 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/9/2022 4:07:47 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/9/2022 4:07:47 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/9/2022 4:07:47 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 4:07:48 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/9/2022 4:07:48 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 4:07:48 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 4:07:48 PM 4.015 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/9/2022 4:07:48 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 4:07:48 PM 4.015 SINGLEP loading as template 4/9/2022 4:07:48 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/9/2022 4:07:48 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/9/2022 4:07:48 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/9/2022 4:07:48 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/9/2022 4:07:48 PM 4.015 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/9/2022 4:07:48 PM 4.015 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/9/2022 4:07:48 PM 4.015 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/9/2022 4:07:48 PM 4.015 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/9/2022 4:07:48 PM 4.015 SINGLEP Finish load save in 214ms 4/9/2022 4:07:48 PM 4.015 SINGLEP DELAYED208 TID15 Start Generate Partial Map with Dissonance and seed 52465598 and planet count 80 and 20 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/9/2022 4:07:48 PM 4.015 SINGLEP DELAYED209 TID15 Map structure generated in 14ms. 4/9/2022 4:07:48 PM 4.015 SINGLEP DELAYED210 TID15 PlayerAccount StratSage has now been put in control of faction 1 - Necromancer Empire. 4/9/2022 4:07:48 PM 4.015 SINGLEP DELAYED211 TID15 Generate Partial Map Complete 59ms Seed: 52465598 4/9/2022 4:09:10 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 4:10:36 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Now.save Source1: AnythingElse Source3: LoadingSaveGame 4/9/2022 4:10:36 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 4:10:36 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 4:10:36 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 4:10:37 PM 4.015 SINGLEP OnLoad: Fixed positions of 19 ship(s), 0 shot(s), 0 other/wormhole(s). 4/9/2022 4:10:37 PM 4.015 SINGLEP Finish load save in 379ms 4/9/2022 4:10:58 PM 4.015 SINGLEP DELAYED212 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/9/2022 4:11:04 PM 4.015 SINGLEP DELAYED213 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 4:11:24 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/9/2022 4:11:24 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/9/2022 4:11:24 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/9/2022 4:11:24 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 4:12:46 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Now.save Source1: AnythingElse Source3: LoadingSaveGame 4/9/2022 4:12:46 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 4:12:46 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 4:12:46 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 4:12:46 PM 4.015 SINGLEP OnLoad: Fixed positions of 19 ship(s), 0 shot(s), 0 other/wormhole(s). 4/9/2022 4:12:46 PM 4.015 SINGLEP Finish load save in 371ms 4/9/2022 4:18:00 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/9/2022 4:18:00 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/9/2022 4:18:00 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/9/2022 4:18:00 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 4:18:04 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NecroDemo\Later.save Source1: AnythingElse Source3: LoadingSaveGame 4/9/2022 4:18:04 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 4:18:04 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 4:18:04 PM 4.015 SINGLEP Finish load save in 334ms 4/9/2022 4:55:46 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/9/2022 4:55:46 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/9/2022 4:55:46 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 4:55:56 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NecroDemo\Later.save Source1: AnythingElse Source3: LoadingSaveGame 4/9/2022 4:55:56 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 4:55:56 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/9/2022 4:55:56 PM 4.015 SINGLEP Finish load save in 405ms 4/9/2022 5:10:53 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/9/2022 5:10:53 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/9/2022 5:10:53 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 5:56:40 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/9/2022 5:56:40 PM SINGLEP Boot up FleetOS (0.4171s) 4/9/2022 5:56:40 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/9/2022 5:56:41 PM 4.015 SINGLEP Game Version: 4.015 4/9/2022 5:56:41 PM 4.015 SINGLEP Check System Logs For Rogue Intelligence (0.4021s) 4/9/2022 5:56:41 PM 4.015 SINGLEP Inspect Aft Hatches (0.0300s) 4/9/2022 5:56:41 PM 4.015 SINGLEP Found 600 xml files in 143 folders in 63ms 4/9/2022 5:56:42 PM 4.015 SINGLEP Check For Extra Modules (0.9992s) 4/9/2022 5:56:42 PM 4.015 SINGLEP 600 Xml Files Parsed in 928ms 4/9/2022 5:56:42 PM 4.015 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/9/2022 5:56:42 PM 4.015 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/9/2022 5:56:42 PM 4.015 SINGLEP Bring Cloaking Systems Online (0.0340s) 4/9/2022 5:56:42 PM 4.015 SINGLEP Update mod and expansion statuses! 4/9/2022 5:56:42 PM 4.015 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/9/2022 5:56:42 PM 4.015 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/9/2022 5:56:42 PM 4.015 SINGLEP Check Nearby Stellar Masses (0.0320s) 4/9/2022 5:56:42 PM 4.015 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 12ms 4/9/2022 5:56:42 PM 4.015 SINGLEP Pruning Excess Brain Cells (0.1020s) 4/9/2022 5:56:42 PM 4.015 SINGLEP No resolution change was required. 4/9/2022 5:56:42 PM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/9/2022 5:56:42 PM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/9/2022 5:56:42 PM 4.015 SINGLEP Remembering Alamo (0.1500s) 4/9/2022 5:56:42 PM 4.015 SINGLEP Calculate Odds Of Success (0.4658s) 4/9/2022 5:56:43 PM 4.015 SINGLEP Briefly Panic (0.3370s) 4/9/2022 5:56:43 PM 4.015 SINGLEP Install Confidence Routines (0.6510s) 4/9/2022 5:56:44 PM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/9/2022 5:56:44 PM 4.015 SINGLEP Late Axionic Computations (0.4341s) 4/9/2022 5:56:44 PM 4.015 SINGLEP Acquiring Towel (0.0270s) 4/9/2022 5:56:44 PM 4.015 SINGLEP Inhibiting Visual Scans (0.0230s) 4/9/2022 5:56:44 PM 4.015 SINGLEP Ejecting Tactical Core (0.1010s) 4/9/2022 5:56:44 PM 4.015 SINGLEP Grouping Flow Fields (0.0520s) 4/9/2022 5:56:44 PM 4.015 SINGLEP Digging Up Starfields (0.2211s) 4/9/2022 5:56:44 PM 4.015 SINGLEP Browsing Distant Planets (0.1970s) 4/9/2022 5:56:44 PM 4.015 SINGLEP Calculating Firing Cones (0.0150s) 4/9/2022 5:56:45 PM 4.015 SINGLEP Remembering Lost Ship Parts (0.9162s) 4/9/2022 5:56:46 PM 4.015 SINGLEP Re-Aligning Objectives (0.1810s) 4/9/2022 5:56:50 PM 4.015 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/9/2022 5:56:50 PM 4.015 SINGLEP Re-Route Anti-Matter (4.0899s) 4/9/2022 5:56:50 PM 4.015 SINGLEP Post-Proton Surge (0.0248s) 4/9/2022 5:56:50 PM 4.015 SINGLEP Background Radiation Taste Test (0.0340s) 4/9/2022 5:56:50 PM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0370s) 4/9/2022 5:56:50 PM 4.015 SINGLEP Windshield Wiping (0.2181s) 4/9/2022 5:56:51 PM 4.015 SINGLEP Last Organizational Modeling (0.9702s) 4/9/2022 5:56:52 PM 4.015 SINGLEP Stimulate Modulation (0.7403s) 4/9/2022 5:56:52 PM 4.015 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/9/2022 5:56:52 PM 4.015 SINGLEP Order Cores By Seniority (0.0090s) 4/9/2022 5:56:51 PM 4.015 SINGLEP DELAYED1 TID18 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/9/2022 5:56:52 PM 4.015 SINGLEP We got 118 campaign's data when deserializing 4/9/2022 5:56:52 PM 4.015 SINGLEP Final Checks (0.5435s) 4/9/2022 5:56:52 PM 4.015 SINGLEP Load Historical Documents (0.0030s) 4/9/2022 5:56:52 PM 4.015 SINGLEP 12.5 seconds total load time. Boot up FleetOS (0.4s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.0s) Calculate Odds Of Success (0.5s) Briefly Panic (0.3s) Install Confidence Routines (0.7s) Late Axionic Computations (0.4s) Remembering Lost Ship Parts (0.9s) Re-Route Anti-Matter (4.1s) Last Organizational Modeling (1.0s) Stimulate Modulation (0.7s) Final Checks (0.5s) 4/9/2022 5:56:53 PM 4.015 SINGLEP Hello Steam user 'Strategic Sage' 4/9/2022 5:56:56 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/9/2022 5:56:56 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 5:56:56 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 5:56:56 PM 4.015 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/9/2022 5:56:56 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 5:56:56 PM 4.015 SINGLEP loading as template 4/9/2022 5:56:56 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/9/2022 5:56:56 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/9/2022 5:56:56 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/9/2022 5:56:56 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/9/2022 5:56:56 PM 4.015 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/9/2022 5:56:56 PM 4.015 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/9/2022 5:56:56 PM 4.015 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/9/2022 5:56:56 PM 4.015 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/9/2022 5:56:56 PM 4.015 SINGLEP Finish load save in 367ms 4/9/2022 5:56:56 PM 4.015 SINGLEP DELAYED2 TID16 Start Generate Partial Map with Realistic and seed 391780724 and planet count 80 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/9/2022 5:56:57 PM 4.015 SINGLEP DELAYED3 TID16 Map structure generated in 298ms. 4/9/2022 5:56:57 PM 4.015 SINGLEP DELAYED4 TID16 PlayerAccount StratSage has now been put in control of faction 1 - Necromancer Empire. 4/9/2022 5:56:57 PM 4.015 SINGLEP DELAYED5 TID16 Generate Partial Map Complete 442ms Seed: 391780724 4/9/2022 6:09:04 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 6:39:00 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/9/2022 6:39:00 PM SINGLEP Boot up FleetOS (0.2481s) 4/9/2022 6:39:00 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/9/2022 6:39:00 PM 4.015 SINGLEP Game Version: 4.015 4/9/2022 6:39:00 PM 4.015 SINGLEP Check System Logs For Rogue Intelligence (0.3810s) 4/9/2022 6:39:00 PM 4.015 SINGLEP Inspect Aft Hatches (0.0270s) 4/9/2022 6:39:00 PM 4.015 SINGLEP Found 600 xml files in 143 folders in 43ms 4/9/2022 6:39:01 PM 4.015 SINGLEP Check For Extra Modules (0.7754s) 4/9/2022 6:39:01 PM 4.015 SINGLEP 600 Xml Files Parsed in 727ms 4/9/2022 6:39:01 PM 4.015 SINGLEP Gather Ancient Lifeforms (0.0000s) 4/9/2022 6:39:01 PM 4.015 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/9/2022 6:39:01 PM 4.015 SINGLEP Bring Cloaking Systems Online (0.0430s) 4/9/2022 6:39:01 PM 4.015 SINGLEP Update mod and expansion statuses! 4/9/2022 6:39:01 PM 4.015 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/9/2022 6:39:01 PM 4.015 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/9/2022 6:39:01 PM 4.015 SINGLEP Check Nearby Stellar Masses (0.0230s) 4/9/2022 6:39:01 PM 4.015 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/9/2022 6:39:01 PM 4.015 SINGLEP Pruning Excess Brain Cells (0.0660s) 4/9/2022 6:39:01 PM 4.015 SINGLEP No resolution change was required. 4/9/2022 6:39:01 PM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/9/2022 6:39:01 PM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/9/2022 6:39:01 PM 4.015 SINGLEP Remembering Alamo (0.0980s) 4/9/2022 6:39:02 PM 4.015 SINGLEP Calculate Odds Of Success (0.4175s) 4/9/2022 6:39:02 PM 4.015 SINGLEP Briefly Panic (0.2251s) 4/9/2022 6:39:02 PM 4.015 SINGLEP Install Confidence Routines (0.4141s) 4/9/2022 6:39:02 PM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/9/2022 6:39:03 PM 4.015 SINGLEP Late Axionic Computations (0.3161s) 4/9/2022 6:39:03 PM 4.015 SINGLEP Acquiring Towel (0.0200s) 4/9/2022 6:39:03 PM 4.015 SINGLEP Inhibiting Visual Scans (0.0200s) 4/9/2022 6:39:03 PM 4.015 SINGLEP Ejecting Tactical Core (0.0760s) 4/9/2022 6:39:03 PM 4.015 SINGLEP Grouping Flow Fields (0.0380s) 4/9/2022 6:39:03 PM 4.015 SINGLEP Cleansing Starfields (0.1280s) 4/9/2022 6:39:03 PM 4.015 SINGLEP Discovering Distant Planets (0.1350s) 4/9/2022 6:39:03 PM 4.015 SINGLEP Calculating Firing Cones (0.0110s) 4/9/2022 6:39:04 PM 4.015 SINGLEP Disassembling And Reassembling Ship Parts (0.8012s) 4/9/2022 6:39:04 PM 4.015 SINGLEP Re-Aligning Objectives (0.1300s) 4/9/2022 6:39:07 PM 4.015 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/9/2022 6:39:07 PM 4.015 SINGLEP Breaking Nuclear Bonds (2.7576s) 4/9/2022 6:39:07 PM 4.015 SINGLEP Post-Proton Surge (0.0260s) 4/9/2022 6:39:07 PM 4.015 SINGLEP Background Radiation Taste Test (0.0260s) 4/9/2022 6:39:07 PM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0260s) 4/9/2022 6:39:07 PM 4.015 SINGLEP Windshield Wiping (0.1430s) 4/9/2022 6:39:08 PM 4.015 SINGLEP Last Organizational Modeling (0.6802s) 4/9/2022 6:39:08 PM 4.015 SINGLEP Stimulate Modulation (0.5401s) 4/9/2022 6:39:08 PM 4.015 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/9/2022 6:39:08 PM 4.015 SINGLEP Order Cores By Seniority (0.0080s) 4/9/2022 6:39:08 PM 4.015 SINGLEP DELAYED1 TID7 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/9/2022 6:39:09 PM 4.015 SINGLEP We got 118 campaign's data when deserializing 4/9/2022 6:39:09 PM 4.015 SINGLEP Final Checks (0.4532s) 4/9/2022 6:39:09 PM 4.015 SINGLEP Load Historical Documents (0.0050s) 4/9/2022 6:39:09 PM 4.015 SINGLEP 9.1 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Disassembling And Reassembling Ship Parts (0.8s) Breaking Nuclear Bonds (2.8s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.5s) 4/9/2022 6:39:09 PM 4.015 SINGLEP Hello Steam user 'Strategic Sage' 4/9/2022 6:39:25 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Now.save Source1: AnythingElse Source3: LoadingSaveGame 4/9/2022 6:39:25 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 6:39:25 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 6:39:25 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 6:39:26 PM 4.015 SINGLEP OnLoad: Fixed positions of 19 ship(s), 0 shot(s), 0 other/wormhole(s). 4/9/2022 6:39:26 PM 4.015 SINGLEP Finish load save in 1,054ms 4/9/2022 7:12:16 PM 4.015 SINGLEP ArcenUI_Window.OnUpdateWindow Error: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.FactionFilter.GetFactionIndex () [0x0000e] in <200a31b2789b49999dc19c5fe00b68ed>:0 at Arcen.AIW2.External.Window_UnitEncyclopedia+dFactionDropdown.OnUpdate () [0x00097] in :0 at Arcen.Universal.ArcenUI_Dropdown.OnUpdate_Subclass (System.Single DeltaTime) [0x0009d] in <55cf52248ba14e9db5e43e943b70ecbb>:0 at Arcen.Universal.ArcenUI_Element.UpdateFromUI (System.Boolean ShouldDoFullUpdate, System.Single DeltaTime) [0x000f4] in <55cf52248ba14e9db5e43e943b70ecbb>:0 at Arcen.Universal.ArcenUI_Window.OnUpdateWindow (System.Single AddedDeltaTime, System.Boolean InvertMouseWheelUIScrolling, System.Int32 scrollSpeedForMouseUI) [0x001e3] in <55cf52248ba14e9db5e43e943b70ecbb>:0 4/9/2022 7:44:01 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/9/2022 9:04:22 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/9/2022 9:04:22 PM SINGLEP Boot up FleetOS (0.2741s) 4/9/2022 9:04:22 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/9/2022 9:04:22 PM 4.015 SINGLEP Game Version: 4.015 4/9/2022 9:04:22 PM 4.015 SINGLEP Check System Logs For Rogue Intelligence (0.3091s) 4/9/2022 9:04:22 PM 4.015 SINGLEP Inspect Aft Hatches (0.0240s) 4/9/2022 9:04:22 PM 4.015 SINGLEP Found 600 xml files in 143 folders in 48ms 4/9/2022 9:04:23 PM 4.015 SINGLEP Check For Extra Modules (0.7722s) 4/9/2022 9:04:23 PM 4.015 SINGLEP 600 Xml Files Parsed in 719ms 4/9/2022 9:04:23 PM 4.015 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/9/2022 9:04:23 PM 4.015 SINGLEP Eject Trash Into Hyperspace (0.0030s) 4/9/2022 9:04:23 PM 4.015 SINGLEP Bring Cloaking Systems Online (0.0400s) 4/9/2022 9:04:23 PM 4.015 SINGLEP Update mod and expansion statuses! 4/9/2022 9:04:23 PM 4.015 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/9/2022 9:04:23 PM 4.015 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/9/2022 9:04:23 PM 4.015 SINGLEP Check Nearby Stellar Masses (0.0240s) 4/9/2022 9:04:23 PM 4.015 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/9/2022 9:04:23 PM 4.015 SINGLEP Pruning Excess Brain Cells (0.0580s) 4/9/2022 9:04:23 PM 4.015 SINGLEP No resolution change was required. 4/9/2022 9:04:23 PM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/9/2022 9:04:23 PM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/9/2022 9:04:23 PM 4.015 SINGLEP Remembering Alamo (0.0970s) 4/9/2022 9:04:24 PM 4.015 SINGLEP Calculate Odds Of Success (0.3811s) 4/9/2022 9:04:24 PM 4.015 SINGLEP Briefly Panic (0.2050s) 4/9/2022 9:04:24 PM 4.015 SINGLEP Install Confidence Routines (0.4205s) 4/9/2022 9:04:24 PM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/9/2022 9:04:25 PM 4.015 SINGLEP Late Axionic Computations (0.3211s) 4/9/2022 9:04:25 PM 4.015 SINGLEP Acquiring Towel (0.0210s) 4/9/2022 9:04:25 PM 4.015 SINGLEP Inhibiting Visual Scans (0.0200s) 4/9/2022 9:04:25 PM 4.015 SINGLEP Ejecting Tactical Core (0.0780s) 4/9/2022 9:04:25 PM 4.015 SINGLEP Grouping Flow Fields (0.0400s) 4/9/2022 9:04:25 PM 4.015 SINGLEP Brandishing Starfields (0.1220s) 4/9/2022 9:04:25 PM 4.015 SINGLEP Cleaning Distant Planets (0.1262s) 4/9/2022 9:04:25 PM 4.015 SINGLEP Calculating Firing Cones (0.0120s) 4/9/2022 9:04:26 PM 4.015 SINGLEP Maliciously Weakening Ship Parts (0.7562s) 4/9/2022 9:04:26 PM 4.015 SINGLEP Re-Aligning Objectives (0.1290s) 4/9/2022 9:04:29 PM 4.015 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/9/2022 9:04:29 PM 4.015 SINGLEP Inhibiting Isotope Emitters (2.7394s) 4/9/2022 9:04:29 PM 4.015 SINGLEP Post-Proton Surge (0.0250s) 4/9/2022 9:04:29 PM 4.015 SINGLEP Background Radiation Taste Test (0.0280s) 4/9/2022 9:04:29 PM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0270s) 4/9/2022 9:04:29 PM 4.015 SINGLEP Windshield Wiping (0.1420s) 4/9/2022 9:04:30 PM 4.015 SINGLEP Last Organizational Modeling (0.7022s) 4/9/2022 9:04:30 PM 4.015 SINGLEP Stimulate Modulation (0.5231s) 4/9/2022 9:04:30 PM 4.015 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/9/2022 9:04:30 PM 4.015 SINGLEP Order Cores By Seniority (0.0090s) 4/9/2022 9:04:30 PM 4.015 SINGLEP DELAYED1 TID14 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/9/2022 9:04:31 PM 4.015 SINGLEP We got 118 campaign's data when deserializing 4/9/2022 9:04:31 PM 4.015 SINGLEP Final Checks (0.4495s) 4/9/2022 9:04:31 PM 4.015 SINGLEP Load Historical Documents (0.0060s) 4/9/2022 9:04:31 PM 4.015 SINGLEP 8.9 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Maliciously Weakening Ship Parts (0.8s) Inhibiting Isotope Emitters (2.7s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.4s) 4/9/2022 9:04:31 PM 4.015 SINGLEP Hello Steam user 'Strategic Sage' 4/9/2022 9:04:34 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/9/2022 9:04:34 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 9:04:34 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 9:04:34 PM 4.015 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/9/2022 9:04:34 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 9:04:34 PM 4.015 SINGLEP loading as template 4/9/2022 9:04:34 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/9/2022 9:04:34 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/9/2022 9:04:34 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/9/2022 9:04:34 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/9/2022 9:04:34 PM 4.015 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/9/2022 9:04:34 PM 4.015 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/9/2022 9:04:34 PM 4.015 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/9/2022 9:04:34 PM 4.015 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/9/2022 9:04:34 PM 4.015 SINGLEP Finish load save in 293ms 4/9/2022 9:04:34 PM 4.015 SINGLEP DELAYED2 TID6 Start Generate Partial Map with Dissonance and seed 861737967 and planet count 80 and 20 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/9/2022 9:04:34 PM 4.015 SINGLEP DELAYED3 TID6 Map structure generated in 18ms. 4/9/2022 9:04:34 PM 4.015 SINGLEP DELAYED4 TID6 PlayerAccount StratSage has now been put in control of faction 1 - Necromancer Empire. 4/9/2022 9:04:34 PM 4.015 SINGLEP DELAYED5 TID6 Generate Partial Map Complete 88ms Seed: 861737967 4/9/2022 9:04:40 PM 4.015 SINGLEP DELAYED6 TID22 Start Generate Partial Map with Realistic and seed 567414659 and planet count 80 and 6 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 4/9/2022 9:04:40 PM 4.015 SINGLEP DELAYED7 TID22 Map structure generated in 206ms. 4/9/2022 9:04:40 PM 4.015 SINGLEP DELAYED8 TID22 PlayerAccount StratSage has now been put in control of faction 1 - Human Empire. 4/9/2022 9:04:40 PM 4.015 SINGLEP DELAYED9 TID22 Generate Partial Map Complete 229ms Seed: 567414659 4/9/2022 9:04:40 PM 4.015 SINGLEP DELAYED10 TID6 Start Generate Partial Map with Realistic and seed 567414659 and planet count 80 and 16 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 4/9/2022 9:04:40 PM 4.015 SINGLEP DELAYED11 TID6 PlayerAccount StratSage has now been put in control of faction 1 - Human Empire. 4/9/2022 9:04:40 PM 4.015 SINGLEP DELAYED12 TID6 Generate Partial Map Complete 16ms Seed: 567414659 4/9/2022 9:04:44 PM 4.015 SINGLEP skipping ElderlingsAgainstNecromancer 4/9/2022 9:04:44 PM 4.015 SINGLEP skipping Templar 4/9/2022 9:04:47 PM 4.015 SINGLEP DELAYED13 TID12 Start Generate Partial Map with Realistic and seed 567414659 and planet count 80 and 17 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/9/2022 9:04:47 PM 4.015 SINGLEP DELAYED14 TID12 PlayerAccount StratSage is controlling faction 1 - Human Empire already. 4/9/2022 9:04:47 PM 4.015 SINGLEP DELAYED15 TID12 Generate Partial Map Complete 13ms Seed: 567414659 4/9/2022 9:04:53 PM 4.015 SINGLEP DELAYED16 TID19 Start Generate FULL Map with Realistic and seed 567414659 and planet count 80 and 18 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 4/9/2022 9:04:54 PM 4.015 SINGLEP DELAYED17 TID19 Generate FULL Map Complete 515ms Seed: 567414659 4/9/2022 9:05:48 PM 4.015 SINGLEP DELAYED18 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/9/2022 9:22:02 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/9/2022 9:22:02 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/9/2022 9:22:02 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 9:22:05 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Now.save Source1: AnythingElse Source3: LoadingSaveGame 4/9/2022 9:22:05 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 9:22:05 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/9/2022 9:22:05 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/9/2022 9:22:05 PM 4.015 SINGLEP OnLoad: Fixed positions of 19 ship(s), 0 shot(s), 0 other/wormhole(s). 4/9/2022 9:22:05 PM 4.015 SINGLEP Finish load save in 669ms 4/9/2022 9:22:08 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/9/2022 9:22:08 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/9/2022 9:22:08 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 9:22:25 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/ElderlingTest\Autosave at 10m 3s.save Source1: AnythingElse Source3: LoadingSaveGame 4/9/2022 9:22:25 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 9:22:25 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/9/2022 9:22:25 PM 4.015 SINGLEP Finish load save in 281ms 4/9/2022 9:22:59 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/9/2022 9:23:00 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/9/2022 9:23:00 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 9:23:03 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/ElderlingTest\k.save Source1: AnythingElse Source3: LoadingSaveGame 4/9/2022 9:23:03 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 9:23:03 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/9/2022 9:23:03 PM 4.015 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 4/9/2022 9:23:03 PM 4.015 SINGLEP Finish load save in 285ms 4/9/2022 9:51:26 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/9/2022 9:51:27 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/9/2022 9:51:27 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 9:51:33 PM 4.015 SINGLEP DELAYED22 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/9/2022 9:51:49 PM 4.015 SINGLEP No resolution change was required. 4/9/2022 9:51:49 PM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/9/2022 9:51:49 PM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/9/2022 9:52:25 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/9/2022 9:52:25 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/9/2022 9:52:25 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 9:52:31 PM 4.015 SINGLEP DELAYED26 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/9/2022 9:55:50 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/9/2022 9:55:50 PM 4.015 SINGLEP DELAYED27 TID9 Start Generate FULL Map with TestChamber and seed 123456 and planet count 80 and 6 factions (StartTestChamber NotLoadingAnything) Logging OFF 4/9/2022 9:55:50 PM 4.015 SINGLEP DELAYED28 TID9 Map structure generated in 0ms. 4/9/2022 9:55:50 PM 4.015 SINGLEP DELAYED29 TID9 PlayerAccount StratSage has now been put in control of faction 1 - Human Empire. 4/9/2022 9:55:55 PM 4.015 SINGLEP DELAYED30 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/9/2022 10:27:39 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/9/2022 10:27:39 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/9/2022 10:27:39 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 10:29:01 PM 4.015 SINGLEP DELAYED34 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/9/2022 10:43:03 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/9/2022 10:43:03 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/9/2022 10:43:03 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 10:43:08 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/ElderlingTest\k.save Source1: AnythingElse Source3: LoadingSaveGame 4/9/2022 10:43:08 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 10:43:08 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/9/2022 10:43:08 PM 4.015 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 4/9/2022 10:43:08 PM 4.015 SINGLEP Finish load save in 277ms 4/9/2022 11:45:22 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/9/2022 11:45:22 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/9/2022 11:45:22 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 11:45:25 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/ElderlingTest\k.save Source1: AnythingElse Source3: LoadingSaveGame 4/9/2022 11:45:25 PM 4.015 SINGLEP Clearing player accounts. 4/9/2022 11:45:25 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/9/2022 11:45:25 PM 4.015 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 4/9/2022 11:45:25 PM 4.015 SINGLEP Finish load save in 279ms 4/10/2022 12:08:49 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 12:08:49 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 12:08:49 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 12:08:55 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Now.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 12:08:55 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 12:08:55 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:08:55 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:08:56 AM 4.015 SINGLEP OnLoad: Fixed positions of 19 ship(s), 0 shot(s), 0 other/wormhole(s). 4/10/2022 12:08:56 AM 4.015 SINGLEP Finish load save in 373ms 4/10/2022 12:09:19 AM 4.015 SINGLEP No resolution change was required. 4/10/2022 12:09:19 AM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/10/2022 12:09:19 AM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/10/2022 12:10:53 AM 4.015 SINGLEP DELAYED35 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 12:11:06 AM 4.015 SINGLEP DELAYED36 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:11:08 AM 4.015 SINGLEP DELAYED37 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 12:11:10 AM 4.015 SINGLEP DELAYED38 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:12:29 AM 4.015 SINGLEP DELAYED39 TID19 Loading older savegame, faction Strategic Sage originally had 400,000 energy, but balance changes would have dropped their amount to -133,880. To compensate for things and not completely wreck this existing game, a handicap of 333,880 free energy has been added. 4/10/2022 12:17:29 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 12:17:29 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 12:17:29 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 12:17:29 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 12:17:30 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/10/2022 12:17:30 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 12:17:30 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 12:17:30 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 12:17:30 AM 4.015 SINGLEP loading as template 4/10/2022 12:17:30 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/10/2022 12:17:30 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/10/2022 12:17:30 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/10/2022 12:17:30 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/10/2022 12:17:30 AM 4.015 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/10/2022 12:17:30 AM 4.015 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/10/2022 12:17:30 AM 4.015 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/10/2022 12:17:30 AM 4.015 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/10/2022 12:17:30 AM 4.015 SINGLEP Finish load save in 195ms 4/10/2022 12:17:30 AM 4.015 SINGLEP DELAYED40 TID8 Start Generate Partial Map with Dissonance and seed 448997022 and planet count 80 and 20 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/10/2022 12:17:30 AM 4.015 SINGLEP DELAYED41 TID8 Map structure generated in 9ms. 4/10/2022 12:17:30 AM 4.015 SINGLEP DELAYED42 TID8 PlayerAccount StratSage has now been put in control of faction 1 - Necromancer Empire. 4/10/2022 12:17:30 AM 4.015 SINGLEP DELAYED43 TID8 Generate Partial Map Complete 25ms Seed: 448997022 4/10/2022 12:19:12 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 12:19:21 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NecroDemo\Later.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 12:19:21 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 12:19:21 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 12:19:21 AM 4.015 SINGLEP Finish load save in 337ms 4/10/2022 12:19:25 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 12:19:25 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 12:19:25 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 12:19:30 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Hives.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 12:19:30 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 12:19:30 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:19:30 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:19:30 AM 4.015 SINGLEP OnLoad: Fixed positions of 18 ship(s), 0 shot(s), 0 other/wormhole(s). 4/10/2022 12:19:30 AM 4.015 SINGLEP Finish load save in 376ms 4/10/2022 12:26:41 AM 4.015 SINGLEP DELAYED44 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 12:27:22 AM 4.015 SINGLEP DELAYED45 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 12:27:24 AM 4.015 SINGLEP DELAYED46 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:27:38 AM 4.015 SINGLEP DELAYED47 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 12:27:42 AM 4.015 SINGLEP DELAYED48 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 12:27:43 AM 4.015 SINGLEP DELAYED49 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:27:45 AM 4.015 SINGLEP DELAYED50 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 12:27:50 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 12:27:50 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 12:27:50 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 12:27:50 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 12:27:53 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Hives.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 12:27:53 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 12:27:53 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:27:53 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:27:53 AM 4.015 SINGLEP OnLoad: Fixed positions of 18 ship(s), 0 shot(s), 0 other/wormhole(s). 4/10/2022 12:27:53 AM 4.015 SINGLEP Finish load save in 456ms 4/10/2022 12:31:49 AM 4.015 SINGLEP DELAYED51 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 12:31:49 AM 4.015 SINGLEP DELAYED52 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 12:31:53 AM 4.015 SINGLEP DELAYED53 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:31:59 AM 4.015 SINGLEP DELAYED54 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 12:32:01 AM 4.015 SINGLEP DELAYED55 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 12:32:03 AM 4.015 SINGLEP DELAYED56 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:32:05 AM 4.015 SINGLEP DELAYED57 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 12:32:08 AM 4.015 SINGLEP DELAYED58 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:32:18 AM 4.015 SINGLEP DELAYED59 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 12:32:22 AM 4.015 SINGLEP DELAYED60 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 12:32:24 AM 4.015 SINGLEP DELAYED61 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:33:02 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 12:33:02 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 12:33:02 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 12:33:02 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 12:33:07 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Hives.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 12:33:07 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 12:33:07 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:33:07 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:33:08 AM 4.015 SINGLEP OnLoad: Fixed positions of 18 ship(s), 0 shot(s), 0 other/wormhole(s). 4/10/2022 12:33:08 AM 4.015 SINGLEP Finish load save in 462ms 4/10/2022 12:38:48 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 12:38:48 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 12:38:48 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 12:38:48 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 12:38:59 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/10/2022 12:38:59 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 12:38:59 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 12:38:59 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 12:38:59 AM 4.015 SINGLEP loading as template 4/10/2022 12:38:59 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/10/2022 12:38:59 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/10/2022 12:38:59 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/10/2022 12:38:59 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/10/2022 12:38:59 AM 4.015 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/10/2022 12:38:59 AM 4.015 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/10/2022 12:38:59 AM 4.015 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/10/2022 12:38:59 AM 4.015 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/10/2022 12:38:59 AM 4.015 SINGLEP Finish load save in 223ms 4/10/2022 12:38:59 AM 4.015 SINGLEP DELAYED62 TID26 Start Generate Partial Map with Dissonance and seed 552733382 and planet count 80 and 20 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/10/2022 12:38:59 AM 4.015 SINGLEP DELAYED63 TID26 Map structure generated in 10ms. 4/10/2022 12:38:59 AM 4.015 SINGLEP DELAYED64 TID26 PlayerAccount StratSage has now been put in control of faction 1 - Necromancer Empire. 4/10/2022 12:38:59 AM 4.015 SINGLEP DELAYED65 TID26 Generate Partial Map Complete 31ms Seed: 552733382 4/10/2022 12:39:07 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 12:39:15 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Hives.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 12:39:15 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 12:39:15 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:39:15 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:39:15 AM 4.015 SINGLEP OnLoad: Fixed positions of 18 ship(s), 0 shot(s), 0 other/wormhole(s). 4/10/2022 12:39:15 AM 4.015 SINGLEP Finish load save in 497ms 4/10/2022 12:42:35 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 12:42:35 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 12:42:35 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 12:42:35 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 12:42:38 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Now.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 12:42:38 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 12:42:38 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:42:38 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:42:38 AM 4.015 SINGLEP OnLoad: Fixed positions of 19 ship(s), 0 shot(s), 0 other/wormhole(s). 4/10/2022 12:42:38 AM 4.015 SINGLEP Finish load save in 379ms 4/10/2022 12:42:44 AM 4.015 SINGLEP DELAYED66 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 12:42:48 AM 4.015 SINGLEP DELAYED67 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:42:50 AM 4.015 SINGLEP DELAYED68 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 12:42:52 AM 4.015 SINGLEP DELAYED69 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:42:56 AM 4.015 SINGLEP DELAYED70 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 12:43:00 AM 4.015 SINGLEP DELAYED71 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:43:07 AM 4.015 SINGLEP DELAYED72 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 12:43:09 AM 4.015 SINGLEP DELAYED73 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:43:11 AM 4.015 SINGLEP DELAYED74 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:43:13 AM 4.015 SINGLEP DELAYED75 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 12:43:13 AM 4.015 SINGLEP DELAYED76 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:43:15 AM 4.015 SINGLEP DELAYED77 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 12:43:17 AM 4.015 SINGLEP DELAYED78 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 12:43:19 AM 4.015 SINGLEP DELAYED79 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 12:43:23 AM 4.015 SINGLEP DELAYED80 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 12:43:25 AM 4.015 SINGLEP DELAYED81 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:43:30 AM 4.015 SINGLEP DELAYED82 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/10/2022 12:43:32 AM 4.015 SINGLEP DELAYED83 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 12:43:42 AM 4.015 SINGLEP DELAYED84 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 12:43:44 AM 4.015 SINGLEP DELAYED85 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 12:43:50 AM 4.015 SINGLEP DELAYED86 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 12:43:54 AM 4.015 SINGLEP DELAYED87 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 12:43:56 AM 4.015 SINGLEP DELAYED88 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 12:44:00 AM 4.015 SINGLEP DELAYED89 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 12:44:00 AM 4.015 SINGLEP DELAYED90 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 12:44:02 AM 4.015 SINGLEP DELAYED91 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 12:44:04 AM 4.015 SINGLEP DELAYED92 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 12:44:09 AM 4.015 SINGLEP DELAYED93 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:44:25 AM 4.015 SINGLEP DELAYED94 TID15 We are spawning 1 leaders 4/10/2022 12:44:25 AM 4.015 SINGLEP DELAYED95 TID15 Spawned Herald #34976 on Flint 4/10/2022 12:44:32 AM 4.015 SINGLEP DELAYED96 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:44:34 AM 4.015 SINGLEP DELAYED97 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 12:44:36 AM 4.015 SINGLEP DELAYED98 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:44:42 AM 4.015 SINGLEP DELAYED99 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:44:44 AM 4.015 SINGLEP DELAYED100 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:44:46 AM 4.015 SINGLEP DELAYED101 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:44:51 AM 4.015 SINGLEP DELAYED102 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:44:57 AM 4.015 SINGLEP DELAYED103 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:45:01 AM 4.015 SINGLEP DELAYED104 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:45:16 AM 4.015 SINGLEP DELAYED105 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:45:18 AM 4.015 SINGLEP DELAYED106 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 12:45:20 AM 4.015 SINGLEP DELAYED107 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:45:22 AM 4.015 SINGLEP DELAYED108 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:45:24 AM 4.015 SINGLEP DELAYED109 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 12:45:24 AM 4.015 SINGLEP DELAYED110 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 12:45:26 AM 4.015 SINGLEP DELAYED111 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 12:45:28 AM 4.015 SINGLEP DELAYED112 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 12:45:32 AM 4.015 SINGLEP DELAYED113 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:45:34 AM 4.015 SINGLEP DELAYED114 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 12:45:39 AM 4.015 SINGLEP DELAYED115 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 12:45:41 AM 4.015 SINGLEP DELAYED116 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:45:43 AM 4.015 SINGLEP DELAYED117 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:45:47 AM 4.015 SINGLEP DELAYED118 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 12:45:49 AM 4.015 SINGLEP DELAYED119 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:45:51 AM 4.015 SINGLEP DELAYED120 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:45:53 AM 4.015 SINGLEP DELAYED121 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 12:45:55 AM 4.015 SINGLEP DELAYED122 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:45:55 AM 4.015 SINGLEP DELAYED123 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 12:46:00 AM 4.015 SINGLEP DELAYED124 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 12:46:02 AM 4.015 SINGLEP DELAYED125 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:46:06 AM 4.015 SINGLEP DELAYED126 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 12:46:08 AM 4.015 SINGLEP DELAYED127 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:46:12 AM 4.015 SINGLEP DELAYED128 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 12:46:12 AM 4.015 SINGLEP DELAYED129 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:46:14 AM 4.015 SINGLEP DELAYED130 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:46:18 AM 4.015 SINGLEP DELAYED131 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 12:46:21 AM 4.015 SINGLEP DELAYED132 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:46:21 AM 4.015 SINGLEP DELAYED133 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 12:46:23 AM 4.015 SINGLEP DELAYED134 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:46:25 AM 4.015 SINGLEP DELAYED135 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 12:46:27 AM 4.015 SINGLEP DELAYED136 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:46:31 AM 4.015 SINGLEP DELAYED137 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 12:46:33 AM 4.015 SINGLEP DELAYED138 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 12:46:37 AM 4.015 SINGLEP DELAYED139 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 12:46:39 AM 4.015 SINGLEP DELAYED140 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:46:44 AM 4.015 SINGLEP DELAYED141 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 12:46:44 AM 4.015 SINGLEP DELAYED142 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 12:46:46 AM 4.015 SINGLEP DELAYED143 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:46:46 AM 4.015 SINGLEP DELAYED144 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:46:50 AM 4.015 SINGLEP DELAYED145 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 12:46:52 AM 4.015 SINGLEP DELAYED146 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:47:00 AM 4.015 SINGLEP DELAYED147 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 12:47:07 AM 4.015 SINGLEP DELAYED148 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:47:13 AM 4.015 SINGLEP DELAYED149 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:47:17 AM 4.015 SINGLEP DELAYED150 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:47:23 AM 4.015 SINGLEP DELAYED151 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:47:28 AM 4.015 SINGLEP DELAYED152 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 12:47:30 AM 4.015 SINGLEP DELAYED153 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:47:34 AM 4.015 SINGLEP DELAYED154 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:47:36 AM 4.015 SINGLEP DELAYED155 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:47:40 AM 4.015 SINGLEP DELAYED156 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:47:42 AM 4.015 SINGLEP DELAYED157 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 12:47:47 AM 4.015 SINGLEP DELAYED158 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:47:49 AM 4.015 SINGLEP DELAYED159 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:47:53 AM 4.015 SINGLEP DELAYED160 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:47:55 AM 4.015 SINGLEP DELAYED161 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:47:59 AM 4.015 SINGLEP DELAYED162 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:48:01 AM 4.015 SINGLEP DELAYED163 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:48:05 AM 4.015 SINGLEP DELAYED164 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 12:48:07 AM 4.015 SINGLEP DELAYED165 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/10/2022 12:48:08 AM 4.015 SINGLEP DELAYED166 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 12:48:09 AM 4.015 SINGLEP DELAYED167 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:48:10 AM 4.015 SINGLEP DELAYED168 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:48:31 AM 4.015 SINGLEP DELAYED169 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 12:48:33 AM 4.015 SINGLEP DELAYED170 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 12:48:33 AM 4.015 SINGLEP DELAYED171 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 12:48:35 AM 4.015 SINGLEP DELAYED172 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 12:48:37 AM 4.015 SINGLEP DELAYED173 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 12:48:37 AM 4.015 SINGLEP DELAYED174 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:48:43 AM 4.015 SINGLEP DELAYED175 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:48:45 AM 4.015 SINGLEP DELAYED176 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 12:48:48 AM 4.015 SINGLEP DELAYED177 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:48:56 AM 4.015 SINGLEP DELAYED178 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 12:49:29 AM 4.015 SINGLEP DELAYED179 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 12:49:34 AM 4.015 SINGLEP DELAYED180 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:49:36 AM 4.015 SINGLEP DELAYED181 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 12:49:40 AM 4.015 SINGLEP DELAYED182 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:49:42 AM 4.015 SINGLEP DELAYED183 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 12:49:44 AM 4.015 SINGLEP DELAYED184 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 12:49:46 AM 4.015 SINGLEP DELAYED185 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 12:49:48 AM 4.015 SINGLEP DELAYED186 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:49:50 AM 4.015 SINGLEP DELAYED187 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 12:49:52 AM 4.015 SINGLEP DELAYED188 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 12:49:55 AM 4.015 SINGLEP DELAYED189 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:49:57 AM 4.015 SINGLEP DELAYED190 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 12:50:14 AM 4.015 SINGLEP DELAYED191 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 12:50:18 AM 4.015 SINGLEP DELAYED192 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 12:50:59 AM 4.015 SINGLEP DELAYED193 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 12:51:03 AM 4.015 SINGLEP DELAYED194 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:51:05 AM 4.015 SINGLEP DELAYED195 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 12:51:07 AM 4.015 SINGLEP DELAYED196 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 12:51:09 AM 4.015 SINGLEP DELAYED197 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 12:51:11 AM 4.015 SINGLEP DELAYED198 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 12:51:16 AM 4.015 SINGLEP DELAYED199 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 12:51:18 AM 4.015 SINGLEP DELAYED200 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 12:51:20 AM 4.015 SINGLEP DELAYED201 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 12:51:24 AM 4.015 SINGLEP DELAYED202 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 12:51:28 AM 4.015 SINGLEP DELAYED203 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 12:51:32 AM 4.015 SINGLEP DELAYED204 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 12:51:34 AM 4.015 SINGLEP DELAYED205 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 12:51:43 AM 4.015 SINGLEP DELAYED206 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 12:51:47 AM 4.015 SINGLEP DELAYED207 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 12:51:49 AM 4.015 SINGLEP DELAYED208 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:51:51 AM 4.015 SINGLEP DELAYED209 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 12:51:55 AM 4.015 SINGLEP DELAYED210 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:52:03 AM 4.015 SINGLEP DELAYED211 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 12:52:05 AM 4.015 SINGLEP DELAYED212 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 12:52:07 AM 4.015 SINGLEP DELAYED213 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 12:52:11 AM 4.015 SINGLEP DELAYED214 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 12:52:13 AM 4.015 SINGLEP DELAYED215 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 12:52:15 AM 4.015 SINGLEP DELAYED216 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 12:52:17 AM 4.015 SINGLEP DELAYED217 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:52:28 AM 4.015 SINGLEP DELAYED218 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 12:52:30 AM 4.015 SINGLEP DELAYED219 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:52:40 AM 4.015 SINGLEP DELAYED220 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 12:52:42 AM 4.015 SINGLEP DELAYED221 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 12:52:46 AM 4.015 SINGLEP DELAYED222 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:53:28 AM 4.015 SINGLEP DELAYED223 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:53:32 AM 4.015 SINGLEP DELAYED224 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 12:53:35 AM 4.015 SINGLEP DELAYED225 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:53:36 AM 4.015 SINGLEP DELAYED226 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 12:53:39 AM 4.015 SINGLEP DELAYED227 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 12:56:29 AM 4.015 SINGLEP DELAYED228 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:56:33 AM 4.015 SINGLEP DELAYED229 TID25 Updating fireteam size for Nanocaust (Nanocaust) there are now 1 fireteams, new max 7000 new min 4000 4/10/2022 12:56:39 AM 4.015 SINGLEP DELAYED230 TID10 Updating fireteam size for Nanocaust (Nanocaust) there are now 2 fireteams, new max 7000 new min 4000 4/10/2022 12:56:41 AM 4.015 SINGLEP DELAYED231 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 12:56:41 AM 4.015 SINGLEP DELAYED232 TID28 Updating fireteam size for Nanocaust (Nanocaust) there are now 3 fireteams, new max 7000 new min 4000 4/10/2022 12:56:43 AM 4.015 SINGLEP DELAYED233 TID26 Updating fireteam size for Nanocaust (Nanocaust) there are now 4 fireteams, new max 7000 new min 4000 4/10/2022 12:56:45 AM 4.015 SINGLEP DELAYED234 TID30 Updating fireteam size for Nanocaust (Nanocaust) there are now 6 fireteams, new max 7000 new min 4000 4/10/2022 12:56:45 AM 4.015 SINGLEP DELAYED235 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 12:56:46 AM 4.015 SINGLEP DELAYED236 TID16 We are spawning 2 leaders 4/10/2022 12:56:46 AM 4.015 SINGLEP DELAYED237 TID16 Spawned Prophet #42321 on Flint 4/10/2022 12:56:46 AM 4.015 SINGLEP DELAYED238 TID16 Spawned Prophet #42322 on Flint 4/10/2022 12:56:47 AM 4.015 SINGLEP DELAYED239 TID35 Updating fireteam size for Nanocaust (Nanocaust) there are now 7 fireteams, new max 7000 new min 4000 4/10/2022 12:56:49 AM 4.015 SINGLEP DELAYED240 TID20 Updating fireteam size for Nanocaust (Nanocaust) there are now 8 fireteams, new max 7000 new min 4000 4/10/2022 12:56:50 AM 4.015 SINGLEP DELAYED241 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 12:56:51 AM 4.015 SINGLEP DELAYED242 TID35 Updating fireteam size for Nanocaust (Nanocaust) there are now 9 fireteams, new max 7000 new min 4000 4/10/2022 12:56:54 AM 4.015 SINGLEP DELAYED243 TID7 Updating fireteam size for Nanocaust (Nanocaust) there are now 10 fireteams, new max 7000 new min 4000 4/10/2022 12:57:00 AM 4.015 SINGLEP DELAYED244 TID9 Updating fireteam size for Nanocaust (Nanocaust) there are now 11 fireteams, new max 7000 new min 4000 4/10/2022 12:57:02 AM 4.015 SINGLEP DELAYED245 TID22 Updating fireteam size for Nanocaust (Nanocaust) there are now 12 fireteams, new max 7000 new min 4000 4/10/2022 12:57:07 AM 4.015 SINGLEP DELAYED246 TID21 Updating fireteam size for Nanocaust (Nanocaust) there are now 13 fireteams, new max 7000 new min 4000 4/10/2022 12:57:08 AM 4.015 SINGLEP DELAYED247 TID29 Updating fireteam size for Nanocaust (Nanocaust) there are now 14 fireteams, new max 7000 new min 4000 4/10/2022 12:57:15 AM 4.015 SINGLEP DELAYED248 TID27 Updating fireteam size for Nanocaust (Nanocaust) there are now 15 fireteams, new max 7000 new min 4000 4/10/2022 12:57:21 AM 4.015 SINGLEP DELAYED249 TID24 Updating fireteam size for Nanocaust (Nanocaust) there are now 16 fireteams, new max 7000 new min 4000 4/10/2022 12:57:23 AM 4.015 SINGLEP DELAYED250 TID24 Updating fireteam size for Nanocaust (Nanocaust) there are now 17 fireteams, new max 7000 new min 4000 4/10/2022 12:57:25 AM 4.015 SINGLEP DELAYED251 TID25 Updating fireteam size for Nanocaust (Nanocaust) there are now 18 fireteams, new max 7000 new min 4000 4/10/2022 12:57:47 AM 4.015 SINGLEP DELAYED252 TID32 Updating fireteam size for Nanocaust (Nanocaust) there are now 19 fireteams, new max 7000 new min 4000 4/10/2022 12:57:51 AM 4.015 SINGLEP DELAYED253 TID15 Updating fireteam size for Nanocaust (Nanocaust) there are now 20 fireteams, new max 7000 new min 4000 4/10/2022 12:58:01 AM 4.015 SINGLEP DELAYED254 TID34 Updating fireteam size for Nanocaust (Nanocaust) there are now 21 fireteams, new max 7000 new min 4000 4/10/2022 12:58:07 AM 4.015 SINGLEP DELAYED255 TID19 Updating fireteam size for Nanocaust (Nanocaust) there are now 22 fireteams, new max 7000 new min 4000 4/10/2022 12:58:13 AM 4.015 SINGLEP DELAYED256 TID22 Updating fireteam size for Nanocaust (Nanocaust) there are now 23 fireteams, new max 7000 new min 4000 4/10/2022 12:58:19 AM 4.015 SINGLEP DELAYED257 TID31 Updating fireteam size for Nanocaust (Nanocaust) there are now 24 fireteams, new max 7000 new min 4000 4/10/2022 12:58:28 AM 4.015 SINGLEP DELAYED258 TID20 Updating fireteam size for Nanocaust (Nanocaust) there are now 26 fireteams, new max 7000 new min 4000 4/10/2022 12:58:30 AM 4.015 SINGLEP DELAYED259 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 12:58:34 AM 4.015 SINGLEP DELAYED260 TID32 Updating fireteam size for Nanocaust (Nanocaust) there are now 27 fireteams, new max 7000 new min 4000 4/10/2022 12:58:36 AM 4.015 SINGLEP DELAYED261 TID27 Updating fireteam size for Nanocaust (Nanocaust) there are now 28 fireteams, new max 7000 new min 4000 4/10/2022 12:58:41 AM 4.015 SINGLEP DELAYED262 TID23 Updating fireteam size for Nanocaust (Nanocaust) there are now 29 fireteams, new max 7000 new min 4000 4/10/2022 12:58:43 AM 4.015 SINGLEP DELAYED263 TID9 Updating fireteam size for Nanocaust (Nanocaust) there are now 30 fireteams, new max 10500 new min 6000 4/10/2022 12:58:47 AM 4.015 SINGLEP DELAYED264 TID26 Updating fireteam size for Nanocaust (Nanocaust) there are now 31 fireteams, new max 10500 new min 6000 4/10/2022 12:58:59 AM 4.015 SINGLEP DELAYED265 TID10 Updating fireteam size for Nanocaust (Nanocaust) there are now 32 fireteams, new max 10500 new min 6000 4/10/2022 12:59:42 AM 4.015 SINGLEP DELAYED266 TID12 Updating fireteam size for Nanocaust (Nanocaust) there are now 33 fireteams, new max 10500 new min 6000 4/10/2022 12:59:48 AM 4.015 SINGLEP DELAYED267 TID8 Updating fireteam size for Nanocaust (Nanocaust) there are now 28 fireteams, new max 7000 new min 4000 4/10/2022 12:59:50 AM 4.015 SINGLEP DELAYED268 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/10/2022 12:59:52 AM 4.015 SINGLEP DELAYED269 TID24 Updating fireteam size for Nanocaust (Nanocaust) there are now 32 fireteams, new max 10500 new min 6000 4/10/2022 12:59:54 AM 4.015 SINGLEP DELAYED270 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 12:59:54 AM 4.015 SINGLEP DELAYED271 TID16 Updating fireteam size for Nanocaust (Nanocaust) there are now 31 fireteams, new max 10500 new min 6000 4/10/2022 12:59:59 AM 4.015 SINGLEP DELAYED272 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/10/2022 12:59:59 AM 4.015 SINGLEP DELAYED273 TID25 Updating fireteam size for Nanocaust (Nanocaust) there are now 33 fireteams, new max 10500 new min 6000 4/10/2022 1:00:03 AM 4.015 SINGLEP DELAYED274 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 1:00:03 AM 4.015 SINGLEP DELAYED275 TID7 Updating fireteam size for Nanocaust (Nanocaust) there are now 35 fireteams, new max 10500 new min 6000 4/10/2022 1:00:05 AM 4.015 SINGLEP DELAYED276 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/10/2022 1:00:05 AM 4.015 SINGLEP DELAYED277 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 1:00:08 AM 4.015 SINGLEP DELAYED278 TID6 Updating fireteam size for Nanocaust (Nanocaust) there are now 33 fireteams, new max 10500 new min 6000 4/10/2022 1:00:10 AM 4.015 SINGLEP DELAYED279 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 1:00:10 AM 4.015 SINGLEP DELAYED280 TID27 Updating fireteam size for Nanocaust (Nanocaust) there are now 35 fireteams, new max 10500 new min 6000 4/10/2022 1:00:10 AM 4.015 SINGLEP DELAYED281 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 1:00:12 AM 4.015 SINGLEP DELAYED282 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 1:00:12 AM 4.015 SINGLEP DELAYED283 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 1:00:14 AM 4.015 SINGLEP DELAYED284 TID33 Updating fireteam size for Nanocaust (Nanocaust) there are now 34 fireteams, new max 10500 new min 6000 4/10/2022 1:00:14 AM 4.015 SINGLEP DELAYED285 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 1:00:16 AM 4.015 SINGLEP DELAYED286 TID15 Updating fireteam size for Nanocaust (Nanocaust) there are now 35 fireteams, new max 10500 new min 6000 4/10/2022 1:00:18 AM 4.015 SINGLEP DELAYED287 TID12 Updating fireteam size for Nanocaust (Nanocaust) there are now 34 fireteams, new max 10500 new min 6000 4/10/2022 1:00:18 AM 4.015 SINGLEP DELAYED288 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 1:00:20 AM 4.015 SINGLEP DELAYED289 TID28 Updating fireteam size for Nanocaust (Nanocaust) there are now 35 fireteams, new max 10500 new min 6000 4/10/2022 1:00:22 AM 4.015 SINGLEP DELAYED290 TID15 Updating fireteam size for Nanocaust (Nanocaust) there are now 36 fireteams, new max 10500 new min 6000 4/10/2022 1:00:25 AM 4.015 SINGLEP DELAYED291 TID21 Updating fireteam size for Nanocaust (Nanocaust) there are now 35 fireteams, new max 10500 new min 6000 4/10/2022 1:00:27 AM 4.015 SINGLEP DELAYED292 TID6 Updating fireteam size for Nanocaust (Nanocaust) there are now 36 fireteams, new max 10500 new min 6000 4/10/2022 1:00:31 AM 4.015 SINGLEP DELAYED293 TID10 Updating fireteam size for Nanocaust (Nanocaust) there are now 37 fireteams, new max 10500 new min 6000 4/10/2022 1:00:40 AM 4.015 SINGLEP DELAYED294 TID16 Updating fireteam size for Nanocaust (Nanocaust) there are now 38 fireteams, new max 10500 new min 6000 4/10/2022 1:00:42 AM 4.015 SINGLEP DELAYED295 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 1:00:46 AM 4.015 SINGLEP DELAYED296 TID35 Updating fireteam size for Nanocaust (Nanocaust) there are now 39 fireteams, new max 10500 new min 6000 4/10/2022 1:00:46 AM 4.015 SINGLEP DELAYED297 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 1:00:48 AM 4.015 SINGLEP DELAYED298 TID16 Updating fireteam size for Nanocaust (Nanocaust) there are now 40 fireteams, new max 10500 new min 6000 4/10/2022 1:00:48 AM 4.015 SINGLEP DELAYED299 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 1:00:52 AM 4.015 SINGLEP DELAYED300 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/10/2022 1:00:52 AM 4.015 SINGLEP DELAYED301 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 1:00:54 AM 4.015 SINGLEP DELAYED302 TID10 Updating fireteam size for Nanocaust (Nanocaust) there are now 41 fireteams, new max 10500 new min 6000 4/10/2022 1:00:55 AM 4.015 SINGLEP DELAYED303 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 1:00:57 AM 4.015 SINGLEP DELAYED304 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 1:01:05 AM 4.015 SINGLEP DELAYED305 TID16 Updating fireteam size for Nanocaust (Nanocaust) there are now 42 fireteams, new max 10500 new min 6000 4/10/2022 1:01:05 AM 4.015 SINGLEP DELAYED306 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 1:01:09 AM 4.015 SINGLEP DELAYED307 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 1:01:11 AM 4.015 SINGLEP DELAYED308 TID10 Updating fireteam size for Nanocaust (Nanocaust) there are now 43 fireteams, new max 10500 new min 6000 4/10/2022 1:01:11 AM 4.015 SINGLEP DELAYED309 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 1:01:15 AM 4.015 SINGLEP DELAYED310 TID28 Updating fireteam size for Nanocaust (Nanocaust) there are now 44 fireteams, new max 10500 new min 6000 4/10/2022 1:01:15 AM 4.015 SINGLEP DELAYED311 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 1:01:17 AM 4.015 SINGLEP DELAYED312 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 1:01:22 AM 4.015 SINGLEP DELAYED313 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 1:01:24 AM 4.015 SINGLEP DELAYED314 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 1:01:26 AM 4.015 SINGLEP DELAYED315 TID15 Updating fireteam size for Nanocaust (Nanocaust) there are now 45 fireteams, new max 10500 new min 6000 4/10/2022 1:01:32 AM 4.015 SINGLEP DELAYED316 TID30 Updating fireteam size for Nanocaust (Nanocaust) there are now 46 fireteams, new max 10500 new min 6000 4/10/2022 1:01:32 AM 4.015 SINGLEP DELAYED317 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 1:01:36 AM 4.015 SINGLEP DELAYED318 TID5 Updating fireteam size for Nanocaust (Nanocaust) there are now 35 fireteams, new max 10500 new min 6000 4/10/2022 1:01:36 AM 4.015 SINGLEP DELAYED319 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 1:01:40 AM 4.015 SINGLEP DELAYED320 TID26 Updating fireteam size for Nanocaust (Nanocaust) there are now 37 fireteams, new max 10500 new min 6000 4/10/2022 1:01:42 AM 4.015 SINGLEP DELAYED321 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 1:01:44 AM 4.015 SINGLEP DELAYED322 TID5 Updating fireteam size for Nanocaust (Nanocaust) there are now 38 fireteams, new max 10500 new min 6000 4/10/2022 1:01:47 AM 4.015 SINGLEP DELAYED323 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 1:01:49 AM 4.015 SINGLEP DELAYED324 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 1:01:53 AM 4.015 SINGLEP DELAYED325 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 1:01:55 AM 4.015 SINGLEP DELAYED326 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 1:01:59 AM 4.015 SINGLEP DELAYED327 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 1:02:01 AM 4.015 SINGLEP DELAYED328 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 1:02:03 AM 4.015 SINGLEP DELAYED329 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 1:02:05 AM 4.015 SINGLEP DELAYED330 TID6 Updating fireteam size for Nanocaust (Nanocaust) there are now 39 fireteams, new max 10500 new min 6000 4/10/2022 1:02:07 AM 4.015 SINGLEP DELAYED331 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 1:02:15 AM 4.015 SINGLEP DELAYED332 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 1:02:17 AM 4.015 SINGLEP DELAYED333 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 1:02:21 AM 4.015 SINGLEP DELAYED334 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 1:02:24 AM 4.015 SINGLEP DELAYED335 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 1:02:28 AM 4.015 SINGLEP DELAYED336 TID21 Updating fireteam size for Nanocaust (Nanocaust) there are now 40 fireteams, new max 10500 new min 6000 4/10/2022 1:02:28 AM 4.015 SINGLEP DELAYED337 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 1:02:30 AM 4.015 SINGLEP DELAYED338 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 1:02:34 AM 4.015 SINGLEP DELAYED339 TID14 Updating fireteam size for Nanocaust (Nanocaust) there are now 41 fireteams, new max 10500 new min 6000 4/10/2022 1:02:34 AM 4.015 SINGLEP DELAYED340 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 1:02:36 AM 4.015 SINGLEP DELAYED341 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 1:02:36 AM 4.015 SINGLEP DELAYED342 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 1:02:40 AM 4.015 SINGLEP DELAYED343 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 1:02:45 AM 4.015 SINGLEP DELAYED344 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 1:02:47 AM 4.015 SINGLEP DELAYED345 TID28 Updating fireteam size for Nanocaust (Nanocaust) there are now 39 fireteams, new max 10500 new min 6000 4/10/2022 1:03:16 AM 4.015 SINGLEP DELAYED346 TID33 Updating fireteam size for Nanocaust (Nanocaust) there are now 40 fireteams, new max 10500 new min 6000 4/10/2022 1:03:20 AM 4.015 SINGLEP DELAYED347 TID9 Updating fireteam size for Nanocaust (Nanocaust) there are now 41 fireteams, new max 10500 new min 6000 4/10/2022 1:03:22 AM 4.015 SINGLEP DELAYED348 TID19 Updating fireteam size for Nanocaust (Nanocaust) there are now 40 fireteams, new max 10500 new min 6000 4/10/2022 1:03:26 AM 4.015 SINGLEP DELAYED349 TID16 Updating fireteam size for Nanocaust (Nanocaust) there are now 42 fireteams, new max 10500 new min 6000 4/10/2022 1:03:26 AM 4.015 SINGLEP DELAYED350 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 1:03:28 AM 4.015 SINGLEP DELAYED351 TID36 Updating fireteam size for Nanocaust (Nanocaust) there are now 41 fireteams, new max 10500 new min 6000 4/10/2022 1:03:28 AM 4.015 SINGLEP DELAYED352 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 1:03:30 AM 4.015 SINGLEP DELAYED353 TID30 Updating fireteam size for Nanocaust (Nanocaust) there are now 43 fireteams, new max 10500 new min 6000 4/10/2022 1:03:33 AM 4.015 SINGLEP DELAYED354 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 1:03:34 AM 4.015 SINGLEP DELAYED355 TID36 Updating fireteam size for Nanocaust (Nanocaust) there are now 44 fireteams, new max 10500 new min 6000 4/10/2022 1:03:35 AM 4.015 SINGLEP DELAYED356 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 1:03:36 AM 4.015 SINGLEP DELAYED357 TID5 Updating fireteam size for Nanocaust (Nanocaust) there are now 45 fireteams, new max 10500 new min 6000 4/10/2022 1:03:39 AM 4.015 SINGLEP DELAYED358 TID10 Updating fireteam size for Nanocaust (Nanocaust) there are now 44 fireteams, new max 10500 new min 6000 4/10/2022 1:03:39 AM 4.015 SINGLEP DELAYED359 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 1:03:41 AM 4.015 SINGLEP DELAYED360 TID19 Updating fireteam size for Nanocaust (Nanocaust) there are now 43 fireteams, new max 10500 new min 6000 4/10/2022 1:03:41 AM 4.015 SINGLEP DELAYED361 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 1:03:45 AM 4.015 SINGLEP DELAYED362 TID8 Updating fireteam size for Nanocaust (Nanocaust) there are now 45 fireteams, new max 10500 new min 6000 4/10/2022 1:03:45 AM 4.015 SINGLEP DELAYED363 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 1:03:47 AM 4.015 SINGLEP DELAYED364 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 1:03:49 AM 4.015 SINGLEP DELAYED365 TID25 Updating fireteam size for Nanocaust (Nanocaust) there are now 43 fireteams, new max 10500 new min 6000 4/10/2022 1:03:51 AM 4.015 SINGLEP DELAYED366 TID9 Updating fireteam size for Nanocaust (Nanocaust) there are now 45 fireteams, new max 10500 new min 6000 4/10/2022 1:03:51 AM 4.015 SINGLEP DELAYED367 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 1:03:53 AM 4.015 SINGLEP DELAYED368 TID34 Updating fireteam size for Nanocaust (Nanocaust) there are now 46 fireteams, new max 10500 new min 6000 4/10/2022 1:03:53 AM 4.015 SINGLEP DELAYED369 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 1:04:07 AM 4.015 SINGLEP DELAYED370 TID26 Updating fireteam size for Nanocaust (Nanocaust) there are now 44 fireteams, new max 10500 new min 6000 4/10/2022 1:04:12 AM 4.015 SINGLEP DELAYED371 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 1:04:15 AM 4.015 SINGLEP DELAYED372 TID26 Updating fireteam size for Nanocaust (Nanocaust) there are now 47 fireteams, new max 10500 new min 6000 4/10/2022 1:04:15 AM 4.015 SINGLEP DELAYED373 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 1:04:17 AM 4.015 SINGLEP DELAYED374 TID12 Updating fireteam size for Nanocaust (Nanocaust) there are now 48 fireteams, new max 10500 new min 6000 4/10/2022 1:04:19 AM 4.015 SINGLEP DELAYED375 TID11 Updating fireteam size for Nanocaust (Nanocaust) there are now 47 fireteams, new max 10500 new min 6000 4/10/2022 1:04:19 AM 4.015 SINGLEP DELAYED376 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 1:04:27 AM 4.015 SINGLEP DELAYED377 TID7 Updating fireteam size for Nanocaust (Nanocaust) there are now 46 fireteams, new max 10500 new min 6000 4/10/2022 1:04:27 AM 4.015 SINGLEP DELAYED378 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 1:04:29 AM 4.015 SINGLEP DELAYED379 TID20 Updating fireteam size for Nanocaust (Nanocaust) there are now 48 fireteams, new max 10500 new min 6000 4/10/2022 1:04:36 AM 4.015 SINGLEP DELAYED380 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/10/2022 1:04:38 AM 4.015 SINGLEP DELAYED381 TID32 Updating fireteam size for Nanocaust (Nanocaust) there are now 47 fireteams, new max 10500 new min 6000 4/10/2022 1:04:39 AM 4.015 SINGLEP DELAYED382 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 1:04:41 AM 4.015 SINGLEP DELAYED383 TID28 Updating fireteam size for Nanocaust (Nanocaust) there are now 48 fireteams, new max 10500 new min 6000 4/10/2022 1:04:44 AM 4.015 SINGLEP DELAYED384 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 1:04:46 AM 4.015 SINGLEP DELAYED385 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 1:04:48 AM 4.015 SINGLEP DELAYED386 TID15 Updating fireteam size for Nanocaust (Nanocaust) there are now 47 fireteams, new max 10500 new min 6000 4/10/2022 1:04:50 AM 4.015 SINGLEP DELAYED387 TID36 Updating fireteam size for Nanocaust (Nanocaust) there are now 49 fireteams, new max 10500 new min 6000 4/10/2022 1:04:50 AM 4.015 SINGLEP DELAYED388 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 1:04:52 AM 4.015 SINGLEP DELAYED389 TID12 Updating fireteam size for Nanocaust (Nanocaust) there are now 48 fireteams, new max 10500 new min 6000 4/10/2022 1:04:52 AM 4.015 SINGLEP DELAYED390 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 1:04:56 AM 4.015 SINGLEP DELAYED391 TID15 Updating fireteam size for Nanocaust (Nanocaust) there are now 50 fireteams, new max 10500 new min 6000 4/10/2022 1:04:57 AM 4.015 SINGLEP DELAYED392 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 1:04:59 AM 4.015 SINGLEP DELAYED393 TID11 Updating fireteam size for Nanocaust (Nanocaust) there are now 49 fireteams, new max 10500 new min 6000 4/10/2022 1:04:59 AM 4.015 SINGLEP DELAYED394 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 1:05:03 AM 4.015 SINGLEP DELAYED395 TID33 Updating fireteam size for Nanocaust (Nanocaust) there are now 50 fireteams, new max 10500 new min 6000 4/10/2022 1:05:03 AM 4.015 SINGLEP DELAYED396 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 1:05:05 AM 4.015 SINGLEP DELAYED397 TID24 Updating fireteam size for Nanocaust (Nanocaust) there are now 52 fireteams, new max 10500 new min 6000 4/10/2022 1:05:05 AM 4.015 SINGLEP DELAYED398 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 1:05:07 AM 4.015 SINGLEP DELAYED399 TID18 Updating fireteam size for Nanocaust (Nanocaust) there are now 51 fireteams, new max 10500 new min 6000 4/10/2022 1:05:13 AM 4.015 SINGLEP DELAYED400 TID5 Updating fireteam size for Nanocaust (Nanocaust) there are now 54 fireteams, new max 10500 new min 6000 4/10/2022 1:05:15 AM 4.015 SINGLEP DELAYED401 TID32 Updating fireteam size for Nanocaust (Nanocaust) there are now 53 fireteams, new max 10500 new min 6000 4/10/2022 1:05:21 AM 4.015 SINGLEP DELAYED402 TID24 Updating fireteam size for Nanocaust (Nanocaust) there are now 54 fireteams, new max 10500 new min 6000 4/10/2022 1:05:28 AM 4.015 SINGLEP DELAYED403 TID6 Updating fireteam size for Nanocaust (Nanocaust) there are now 55 fireteams, new max 10500 new min 6000 4/10/2022 1:05:32 AM 4.015 SINGLEP DELAYED404 TID35 Updating fireteam size for Nanocaust (Nanocaust) there are now 56 fireteams, new max 10500 new min 6000 4/10/2022 1:05:34 AM 4.015 SINGLEP DELAYED405 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 1:05:38 AM 4.015 SINGLEP DELAYED406 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 1:05:44 AM 4.015 SINGLEP DELAYED407 TID15 Updating fireteam size for Nanocaust (Nanocaust) there are now 37 fireteams, new max 10500 new min 6000 4/10/2022 1:05:49 AM 4.015 SINGLEP DELAYED408 TID27 Updating fireteam size for Nanocaust (Nanocaust) there are now 38 fireteams, new max 10500 new min 6000 4/10/2022 1:05:51 AM 4.015 SINGLEP DELAYED409 TID23 Updating fireteam size for Nanocaust (Nanocaust) there are now 39 fireteams, new max 10500 new min 6000 4/10/2022 1:06:33 AM 4.015 SINGLEP DELAYED410 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 1:06:36 AM 4.015 SINGLEP DELAYED411 TID35 Updating fireteam size for Nanocaust (Nanocaust) there are now 40 fireteams, new max 10500 new min 6000 4/10/2022 1:06:58 AM 4.015 SINGLEP DELAYED412 TID5 Updating fireteam size for Nanocaust (Nanocaust) there are now 41 fireteams, new max 10500 new min 6000 4/10/2022 1:07:33 AM 4.015 SINGLEP DELAYED413 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 1:07:38 AM 4.015 SINGLEP DELAYED414 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 1:07:40 AM 4.015 SINGLEP DELAYED415 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 1:07:40 AM 4.015 SINGLEP DELAYED416 TID10 Updating fireteam size for Nanocaust (Nanocaust) there are now 42 fireteams, new max 10500 new min 6000 4/10/2022 1:08:47 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 1:08:47 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 7000 new min 4000 4/10/2022 1:08:47 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 1:08:47 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 1:08:47 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 1:08:52 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Autosave at 1h 10m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 1:08:52 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 1:08:52 AM 4.015 SINGLEP Updating fireteam size for Nanocaust (Nanocaust) there are now 39 fireteams, new max 15750 new min 9000 4/10/2022 1:08:52 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 1:08:52 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 1:08:52 AM 4.015 SINGLEP OnLoad: Fixed positions of 15 ship(s), 0 shot(s), 0 other/wormhole(s). 4/10/2022 1:08:52 AM 4.015 SINGLEP Finish load save in 412ms 4/10/2022 1:11:07 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 1:11:07 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 10500 new min 6000 4/10/2022 1:11:07 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 1:11:07 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 1:11:07 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 1:11:19 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/ElderlingTest\k.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 1:11:19 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 1:11:19 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 1:11:19 AM 4.015 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 4/10/2022 1:11:19 AM 4.015 SINGLEP Finish load save in 281ms 4/10/2022 1:18:48 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 1:18:48 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 1:18:48 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 1:46:22 AM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/10/2022 1:46:22 AM SINGLEP Boot up FleetOS (0.1902s) 4/10/2022 1:46:23 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/10/2022 1:46:23 AM 4.015 SINGLEP Game Version: 4.015 4/10/2022 1:46:23 AM 4.015 SINGLEP Check System Logs For Rogue Intelligence (0.3926s) 4/10/2022 1:46:23 AM 4.015 SINGLEP Inspect Aft Hatches (0.1741s) 4/10/2022 1:46:23 AM 4.015 SINGLEP Found 600 xml files in 143 folders in 47ms 4/10/2022 1:46:24 AM 4.015 SINGLEP Check For Extra Modules (1.3100s) 4/10/2022 1:46:24 AM 4.015 SINGLEP 600 Xml Files Parsed in 1,257ms 4/10/2022 1:46:24 AM 4.015 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/10/2022 1:46:24 AM 4.015 SINGLEP Eject Trash Into Hyperspace (0.0020s) 4/10/2022 1:46:24 AM 4.015 SINGLEP Bring Cloaking Systems Online (0.0400s) 4/10/2022 1:46:24 AM 4.015 SINGLEP Update mod and expansion statuses! 4/10/2022 1:46:24 AM 4.015 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/10/2022 1:46:24 AM 4.015 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/10/2022 1:46:24 AM 4.015 SINGLEP Check Nearby Stellar Masses (0.0270s) 4/10/2022 1:46:24 AM 4.015 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/10/2022 1:46:25 AM 4.015 SINGLEP Pruning Excess Brain Cells (0.2771s) 4/10/2022 1:46:25 AM 4.015 SINGLEP No resolution change was required. 4/10/2022 1:46:25 AM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/10/2022 1:46:25 AM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/10/2022 1:46:25 AM 4.015 SINGLEP Remembering Alamo (0.3951s) 4/10/2022 1:46:25 AM 4.015 SINGLEP Calculate Odds Of Success (0.4521s) 4/10/2022 1:46:26 AM 4.015 SINGLEP Briefly Panic (0.2241s) 4/10/2022 1:46:26 AM 4.015 SINGLEP Install Confidence Routines (0.3711s) 4/10/2022 1:46:26 AM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/10/2022 1:46:26 AM 4.015 SINGLEP Late Axionic Computations (0.4391s) 4/10/2022 1:46:26 AM 4.015 SINGLEP Acquiring Towel (0.0200s) 4/10/2022 1:46:27 AM 4.015 SINGLEP Inhibiting Visual Scans (0.0420s) 4/10/2022 1:46:27 AM 4.015 SINGLEP Ejecting Tactical Core (0.0760s) 4/10/2022 1:46:27 AM 4.015 SINGLEP Grouping Flow Fields (0.0410s) 4/10/2022 1:46:27 AM 4.015 SINGLEP Sucking In Starfields (0.1430s) 4/10/2022 1:46:27 AM 4.015 SINGLEP Ejecting Distant Planets (0.1290s) 4/10/2022 1:46:27 AM 4.015 SINGLEP Calculating Firing Cones (0.0120s) 4/10/2022 1:46:28 AM 4.015 SINGLEP Discontinue Your Favorite Ship Parts (0.7445s) 4/10/2022 1:46:28 AM 4.015 SINGLEP Re-Aligning Objectives (0.1530s) 4/10/2022 1:46:30 AM 4.015 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/10/2022 1:46:31 AM 4.015 SINGLEP Upgrade Blast Capacity (2.7833s) 4/10/2022 1:46:31 AM 4.015 SINGLEP Post-Proton Surge (0.0240s) 4/10/2022 1:46:31 AM 4.015 SINGLEP Background Radiation Taste Test (0.0260s) 4/10/2022 1:46:31 AM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0270s) 4/10/2022 1:46:31 AM 4.015 SINGLEP Windshield Wiping (0.1844s) 4/10/2022 1:46:32 AM 4.015 SINGLEP Last Organizational Modeling (0.6962s) 4/10/2022 1:46:32 AM 4.015 SINGLEP Stimulate Modulation (0.6001s) 4/10/2022 1:46:32 AM 4.015 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/10/2022 1:46:32 AM 4.015 SINGLEP Order Cores By Seniority (0.0090s) 4/10/2022 1:46:32 AM 4.015 SINGLEP DELAYED1 TID7 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/10/2022 1:46:33 AM 4.015 SINGLEP We got 118 campaign's data when deserializing 4/10/2022 1:46:33 AM 4.015 SINGLEP Final Checks (0.4385s) 4/10/2022 1:46:33 AM 4.015 SINGLEP Load Historical Documents (0.0110s) 4/10/2022 1:46:33 AM 4.015 SINGLEP 10.5 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.3s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.5s) Install Confidence Routines (0.4s) Late Axionic Computations (0.4s) Discontinue Your Favorite Ship Parts (0.7s) Upgrade Blast Capacity (2.8s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.6s) Final Checks (0.4s) 4/10/2022 1:46:33 AM 4.015 SINGLEP Hello Steam user 'Strategic Sage' 4/10/2022 1:46:41 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Migrants2.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 1:46:41 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 1:46:41 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 1:46:41 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 1:46:42 AM 4.015 SINGLEP OnLoad: Fixed positions of 15 ship(s), 0 shot(s), 0 other/wormhole(s). 4/10/2022 1:46:42 AM 4.015 SINGLEP Finish load save in 1,002ms 4/10/2022 1:52:23 AM 4.015 SINGLEP DELAYED2 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 1:52:42 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 1:52:42 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 1:52:42 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 1:52:42 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 1:52:48 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Migrants2.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 1:52:48 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 1:52:48 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 1:52:48 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 1:52:48 AM 4.015 SINGLEP OnLoad: Fixed positions of 15 ship(s), 0 shot(s), 0 other/wormhole(s). 4/10/2022 1:52:48 AM 4.015 SINGLEP Finish load save in 421ms 4/10/2022 1:55:24 AM 4.015 SINGLEP DELAYED3 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 1:55:28 AM 4.015 SINGLEP DELAYED4 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 1:55:30 AM 4.015 SINGLEP DELAYED5 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 1:55:32 AM 4.015 SINGLEP DELAYED6 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 1:55:34 AM 4.015 SINGLEP DELAYED7 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 1:55:36 AM 4.015 SINGLEP DELAYED8 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 1:55:38 AM 4.015 SINGLEP DELAYED9 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 1:57:04 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 1:57:04 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 1:57:04 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 1:57:04 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 1:57:07 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Migrants2.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 1:57:07 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 1:57:07 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 1:57:07 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 1:57:07 AM 4.015 SINGLEP OnLoad: Fixed positions of 15 ship(s), 0 shot(s), 0 other/wormhole(s). 4/10/2022 1:57:07 AM 4.015 SINGLEP Finish load save in 458ms 4/10/2022 2:00:57 AM 4.015 SINGLEP DELAYED10 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 2:01:01 AM 4.015 SINGLEP DELAYED11 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 2:01:03 AM 4.015 SINGLEP DELAYED12 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 2:01:06 AM 4.015 SINGLEP DELAYED13 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 2:01:09 AM 4.015 SINGLEP DELAYED14 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 2:01:42 AM 4.015 SINGLEP DELAYED15 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 2:01:46 AM 4.015 SINGLEP DELAYED16 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 2:02:28 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 2:02:28 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 2:02:28 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 2:02:28 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 2:02:31 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Migrants2.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 2:02:31 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 2:02:31 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 2:02:31 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 2:02:31 AM 4.015 SINGLEP OnLoad: Fixed positions of 15 ship(s), 0 shot(s), 0 other/wormhole(s). 4/10/2022 2:02:31 AM 4.015 SINGLEP Finish load save in 433ms 4/10/2022 2:05:14 AM 4.015 SINGLEP DELAYED17 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 2:05:18 AM 4.015 SINGLEP DELAYED18 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 2:05:20 AM 4.015 SINGLEP DELAYED19 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 2:05:20 AM 4.015 SINGLEP DELAYED20 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 2:05:24 AM 4.015 SINGLEP DELAYED21 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 2:05:28 AM 4.015 SINGLEP DELAYED22 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 2:05:56 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 2:05:56 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 2:05:56 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 2:05:56 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 2:05:59 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Migrants2.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 2:05:59 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 2:05:59 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 2:05:59 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 2:06:00 AM 4.015 SINGLEP OnLoad: Fixed positions of 15 ship(s), 0 shot(s), 0 other/wormhole(s). 4/10/2022 2:06:00 AM 4.015 SINGLEP Finish load save in 451ms 4/10/2022 2:08:00 AM 4.015 SINGLEP DELAYED23 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 2:08:04 AM 4.015 SINGLEP DELAYED24 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 2:08:06 AM 4.015 SINGLEP DELAYED25 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 2:08:08 AM 4.015 SINGLEP DELAYED26 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 2:08:10 AM 4.015 SINGLEP DELAYED27 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 2:08:16 AM 4.015 SINGLEP DELAYED28 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 2:09:06 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 2:09:06 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 2:09:06 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 2:09:06 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 3:09:02 AM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/10/2022 3:09:02 AM SINGLEP Boot up FleetOS (0.3081s) 4/10/2022 3:09:02 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/10/2022 3:09:02 AM 4.015 SINGLEP Game Version: 4.015 4/10/2022 3:09:02 AM 4.015 SINGLEP Check System Logs For Rogue Intelligence (0.3511s) 4/10/2022 3:09:02 AM 4.015 SINGLEP Inspect Aft Hatches (0.0260s) 4/10/2022 3:09:02 AM 4.015 SINGLEP Found 600 xml files in 143 folders in 46ms 4/10/2022 3:09:03 AM 4.015 SINGLEP Check For Extra Modules (0.9163s) 4/10/2022 3:09:03 AM 4.015 SINGLEP 600 Xml Files Parsed in 865ms 4/10/2022 3:09:03 AM 4.015 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/10/2022 3:09:03 AM 4.015 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/10/2022 3:09:03 AM 4.015 SINGLEP Bring Cloaking Systems Online (0.0440s) 4/10/2022 3:09:03 AM 4.015 SINGLEP Update mod and expansion statuses! 4/10/2022 3:09:03 AM 4.015 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/10/2022 3:09:03 AM 4.015 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/10/2022 3:09:03 AM 4.015 SINGLEP Check Nearby Stellar Masses (0.0330s) 4/10/2022 3:09:03 AM 4.015 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 13ms 4/10/2022 3:09:04 AM 4.015 SINGLEP Pruning Excess Brain Cells (0.0820s) 4/10/2022 3:09:04 AM 4.015 SINGLEP No resolution change was required. 4/10/2022 3:09:04 AM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/10/2022 3:09:04 AM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/10/2022 3:09:04 AM 4.015 SINGLEP Remembering Alamo (0.2136s) 4/10/2022 3:09:04 AM 4.015 SINGLEP Calculate Odds Of Success (0.5263s) 4/10/2022 3:09:04 AM 4.015 SINGLEP Briefly Panic (0.2281s) 4/10/2022 3:09:05 AM 4.015 SINGLEP Install Confidence Routines (0.6354s) 4/10/2022 3:09:05 AM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/10/2022 3:09:06 AM 4.015 SINGLEP Late Axionic Computations (0.4363s) 4/10/2022 3:09:06 AM 4.015 SINGLEP Acquiring Towel (0.0420s) 4/10/2022 3:09:06 AM 4.015 SINGLEP Inhibiting Visual Scans (0.0320s) 4/10/2022 3:09:06 AM 4.015 SINGLEP Ejecting Tactical Core (0.1260s) 4/10/2022 3:09:06 AM 4.015 SINGLEP Grouping Flow Fields (0.0442s) 4/10/2022 3:09:06 AM 4.015 SINGLEP Wishing On Starfields (0.1311s) 4/10/2022 3:09:06 AM 4.015 SINGLEP Browsing Distant Planets (0.1762s) 4/10/2022 3:09:06 AM 4.015 SINGLEP Calculating Firing Cones (0.0216s) 4/10/2022 3:09:07 AM 4.015 SINGLEP Wearing Ship Parts On Head (1.0702s) 4/10/2022 3:09:07 AM 4.015 SINGLEP Re-Aligning Objectives (0.1940s) 4/10/2022 3:09:11 AM 4.015 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/10/2022 3:09:11 AM 4.015 SINGLEP Feeding Random Generator Monkeys (3.5382s) 4/10/2022 3:09:11 AM 4.015 SINGLEP Post-Proton Surge (0.0250s) 4/10/2022 3:09:11 AM 4.015 SINGLEP Background Radiation Taste Test (0.0270s) 4/10/2022 3:09:11 AM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0290s) 4/10/2022 3:09:11 AM 4.015 SINGLEP Windshield Wiping (0.2441s) 4/10/2022 3:09:12 AM 4.015 SINGLEP Last Organizational Modeling (0.9216s) 4/10/2022 3:09:13 AM 4.015 SINGLEP Stimulate Modulation (0.9931s) 4/10/2022 3:09:13 AM 4.015 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/10/2022 3:09:13 AM 4.015 SINGLEP Order Cores By Seniority (0.0242s) 4/10/2022 3:09:12 AM 4.015 SINGLEP DELAYED1 TID10 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/10/2022 3:09:14 AM 4.015 SINGLEP We got 118 campaign's data when deserializing 4/10/2022 3:09:14 AM 4.015 SINGLEP Final Checks (0.5572s) 4/10/2022 3:09:14 AM 4.015 SINGLEP Load Historical Documents (0.0104s) 4/10/2022 3:09:14 AM 4.015 SINGLEP 12.0 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.9s) Calculate Odds Of Success (0.5s) Install Confidence Routines (0.6s) Late Axionic Computations (0.4s) Wearing Ship Parts On Head (1.1s) Feeding Random Generator Monkeys (3.5s) Last Organizational Modeling (0.9s) Stimulate Modulation (1.0s) Final Checks (0.6s) 4/10/2022 3:09:14 AM 4.015 SINGLEP Hello Steam user 'Strategic Sage' 4/10/2022 3:09:21 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/HelperSaves\SHOWDOWN_NECROMANCER.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 3:09:21 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 3:09:21 AM 4.015 SINGLEP Location 1: Go back to main menu since save load failed. 4/10/2022 3:09:21 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 3:09:21 AM 4.015 SINGLEP Failed to load save in 106ms 4/10/2022 3:09:30 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/HelperSaves\SHOWDOWN_NECROMANCER.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 3:09:30 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 3:09:30 AM 4.015 SINGLEP Location 1: Go back to main menu since save load failed. 4/10/2022 3:09:30 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 3:09:30 AM 4.015 SINGLEP Failed to load save in 225ms 4/10/2022 3:10:30 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/10/2022 3:10:30 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 3:10:31 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 3:10:31 AM 4.015 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/10/2022 3:10:31 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 3:10:31 AM 4.015 SINGLEP loading as template 4/10/2022 3:10:31 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/10/2022 3:10:31 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/10/2022 3:10:31 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/10/2022 3:10:31 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/10/2022 3:10:31 AM 4.015 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/10/2022 3:10:31 AM 4.015 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/10/2022 3:10:31 AM 4.015 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/10/2022 3:10:31 AM 4.015 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/10/2022 3:10:31 AM 4.015 SINGLEP Finish load save in 383ms 4/10/2022 3:10:31 AM 4.015 SINGLEP DELAYED2 TID26 Start Generate Partial Map with Dissonance and seed 439491974 and planet count 80 and 20 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/10/2022 3:10:31 AM 4.015 SINGLEP DELAYED3 TID26 Map structure generated in 17ms. 4/10/2022 3:10:31 AM 4.015 SINGLEP DELAYED4 TID26 PlayerAccount StratSage has now been put in control of faction 1 - Necromancer Empire. 4/10/2022 3:10:31 AM 4.015 SINGLEP DELAYED5 TID26 Generate Partial Map Complete 108ms Seed: 439491974 4/10/2022 3:10:33 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 3:26:07 AM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/10/2022 3:26:07 AM SINGLEP Boot up FleetOS (0.2521s) 4/10/2022 3:26:07 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/10/2022 3:26:07 AM 4.015 SINGLEP Game Version: 4.015 4/10/2022 3:26:07 AM 4.015 SINGLEP Check System Logs For Rogue Intelligence (0.3211s) 4/10/2022 3:26:07 AM 4.015 SINGLEP Inspect Aft Hatches (0.0260s) 4/10/2022 3:26:07 AM 4.015 SINGLEP Found 600 xml files in 143 folders in 46ms 4/10/2022 3:26:08 AM 4.015 SINGLEP Check For Extra Modules (0.7893s) 4/10/2022 3:26:08 AM 4.015 SINGLEP 600 Xml Files Parsed in 737ms 4/10/2022 3:26:08 AM 4.015 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/10/2022 3:26:08 AM 4.015 SINGLEP Eject Trash Into Hyperspace (0.0050s) 4/10/2022 3:26:08 AM 4.015 SINGLEP Bring Cloaking Systems Online (0.0380s) 4/10/2022 3:26:08 AM 4.015 SINGLEP Update mod and expansion statuses! 4/10/2022 3:26:08 AM 4.015 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/10/2022 3:26:08 AM 4.015 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Disabled) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/10/2022 3:26:08 AM 4.015 SINGLEP Check Nearby Stellar Masses (0.0240s) 4/10/2022 3:26:08 AM 4.015 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/10/2022 3:26:08 AM 4.015 SINGLEP Pruning Excess Brain Cells (0.0600s) 4/10/2022 3:26:08 AM 4.015 SINGLEP No resolution change was required. 4/10/2022 3:26:08 AM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/10/2022 3:26:08 AM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/10/2022 3:26:08 AM 4.015 SINGLEP Remembering Alamo (0.1000s) 4/10/2022 3:26:09 AM 4.015 SINGLEP Calculate Odds Of Success (0.3921s) 4/10/2022 3:26:09 AM 4.015 SINGLEP Briefly Panic (0.2090s) 4/10/2022 3:26:09 AM 4.015 SINGLEP Install Confidence Routines (0.4190s) 4/10/2022 3:26:10 AM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/10/2022 3:26:10 AM 4.015 SINGLEP Late Axionic Computations (0.3380s) 4/10/2022 3:26:10 AM 4.015 SINGLEP Acquiring Towel (0.0198s) 4/10/2022 3:26:10 AM 4.015 SINGLEP Inhibiting Visual Scans (0.0183s) 4/10/2022 3:26:10 AM 4.015 SINGLEP Ejecting Tactical Core (0.0789s) 4/10/2022 3:26:10 AM 4.015 SINGLEP Grouping Flow Fields (0.0408s) 4/10/2022 3:26:10 AM 4.015 SINGLEP Berating Starfields (0.1253s) 4/10/2022 3:26:10 AM 4.015 SINGLEP Pinpointing Distant Planets (0.1450s) 4/10/2022 3:26:10 AM 4.015 SINGLEP Calculating Firing Cones (0.0140s) 4/10/2022 3:26:11 AM 4.015 SINGLEP Ruining Perfectly Good Ship Parts (0.8024s) 4/10/2022 3:26:11 AM 4.015 SINGLEP Re-Aligning Objectives (0.1331s) 4/10/2022 3:26:14 AM 4.015 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/10/2022 3:26:14 AM 4.015 SINGLEP Flex All Capacitors (2.8099s) 4/10/2022 3:26:14 AM 4.015 SINGLEP Post-Proton Surge (0.0250s) 4/10/2022 3:26:14 AM 4.015 SINGLEP Background Radiation Taste Test (0.0260s) 4/10/2022 3:26:14 AM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0270s) 4/10/2022 3:26:14 AM 4.015 SINGLEP Windshield Wiping (0.1550s) 4/10/2022 3:26:15 AM 4.015 SINGLEP Last Organizational Modeling (0.7062s) 4/10/2022 3:26:16 AM 4.015 SINGLEP Stimulate Modulation (0.5591s) 4/10/2022 3:26:16 AM 4.015 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/10/2022 3:26:16 AM 4.015 SINGLEP Order Cores By Seniority (0.0080s) 4/10/2022 3:26:15 AM 4.015 SINGLEP DELAYED1 TID6 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/10/2022 3:26:16 AM 4.015 SINGLEP We got 118 campaign's data when deserializing 4/10/2022 3:26:16 AM 4.015 SINGLEP Final Checks (0.4947s) 4/10/2022 3:26:16 AM 4.015 SINGLEP Load Historical Documents (0.0050s) 4/10/2022 3:26:16 AM 4.015 SINGLEP 9.2 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Ruining Perfectly Good Ship Parts (0.8s) Flex All Capacitors (2.8s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.6s) Final Checks (0.5s) 4/10/2022 3:26:16 AM 4.015 SINGLEP Hello Steam user 'Strategic Sage' 4/10/2022 3:26:21 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/HelperSaves\Should_be_able_to_trigger.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 3:26:21 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 3:26:21 AM 4.015 SINGLEP Location 1: Go back to main menu since save load failed. 4/10/2022 3:26:21 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 3:26:21 AM 4.015 SINGLEP Failed to load save in 67ms 4/10/2022 3:26:24 AM 4.015 SINGLEP Reload All Tables That Allow For That 4/10/2022 3:26:31 AM 4.015 SINGLEP Tables Are Prepped (0.0150s) 4/10/2022 3:26:31 AM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/10/2022 3:26:32 AM 4.015 SINGLEP Initialize Tables (0.6561s) 4/10/2022 3:26:32 AM 4.015 SINGLEP Do Table Post-Init (0.0050s) 4/10/2022 3:26:33 AM 4.015 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/10/2022 3:26:33 AM 4.015 SINGLEP Isolating Thorium (0.8982s) 4/10/2022 3:26:33 AM 4.015 SINGLEP Post-Proton Surge (0.0166s) 4/10/2022 3:26:33 AM 4.015 SINGLEP Background Radiation Taste Test (0.0210s) 4/10/2022 3:26:33 AM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0340s) 4/10/2022 3:26:33 AM 4.015 SINGLEP Windshield Wiping (0.0300s) 4/10/2022 3:26:33 AM 4.015 SINGLEP Last Organizational Modeling (0.2060s) 4/10/2022 3:26:33 AM 4.015 SINGLEP Stimulate Modulation (0.2591s) 4/10/2022 3:26:33 AM 4.015 SINGLEP Order Cores By Seniority (0.0030s) 4/10/2022 3:26:33 AM 4.015 SINGLEP No resolution change was required. 4/10/2022 3:26:33 AM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/10/2022 3:26:33 AM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/10/2022 3:26:36 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/HelperSaves\Should_be_able_to_trigger.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 3:26:36 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 3:26:36 AM 4.015 SINGLEP Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 24 fireteams, new max 5000 new min 3000 4/10/2022 3:26:36 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 3:26:38 AM 4.015 SINGLEP OnLoad: Fixed positions of 6 ship(s), 0 shot(s), 0 other/wormhole(s). 4/10/2022 3:26:38 AM 4.015 SINGLEP Finish load save in 1,292ms 4/10/2022 3:27:30 AM 4.015 SINGLEP DELAYED15 TID24 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 21 fireteams, new max 5000 new min 3000 4/10/2022 3:27:36 AM 4.015 SINGLEP DELAYED16 TID33 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:27:38 AM 4.015 SINGLEP DELAYED17 TID31 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:27:42 AM 4.015 SINGLEP DELAYED18 TID5 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:27:45 AM 4.015 SINGLEP DELAYED19 TID11 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:27:48 AM 4.015 SINGLEP DELAYED20 TID23 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:27:49 AM 4.015 SINGLEP DELAYED21 TID23 Spawning some maddened elderligns! will spawn them next at 9039 4/10/2022 3:27:51 AM 4.015 SINGLEP DELAYED22 TID9 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:27:52 AM 4.015 SINGLEP DELAYED23 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 3:27:54 AM 4.015 SINGLEP DELAYED24 TID7 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:27:57 AM 4.015 SINGLEP DELAYED25 TID21 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 3:28:00 AM 4.015 SINGLEP DELAYED26 TID16 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 12 fireteams, new max 5000 new min 3000 4/10/2022 3:28:03 AM 4.015 SINGLEP DELAYED27 TID9 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:28:04 AM 4.015 SINGLEP DELAYED28 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 3:28:17 AM 4.015 SINGLEP DELAYED29 TID29 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:28:23 AM 4.015 SINGLEP DELAYED30 TID13 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:28:26 AM 4.015 SINGLEP DELAYED31 TID8 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:28:48 AM 4.015 SINGLEP DELAYED32 TID33 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:28:51 AM 4.015 SINGLEP DELAYED33 TID7 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 3:28:57 AM 4.015 SINGLEP DELAYED34 TID15 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:29:00 AM 4.015 SINGLEP DELAYED35 TID31 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:29:04 AM 4.015 SINGLEP DELAYED36 TID7 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:29:07 AM 4.015 SINGLEP DELAYED37 TID24 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:29:10 AM 4.015 SINGLEP DELAYED38 TID13 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:29:16 AM 4.015 SINGLEP DELAYED39 TID14 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 19 fireteams, new max 5000 new min 3000 4/10/2022 3:29:25 AM 4.015 SINGLEP DELAYED40 TID21 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:29:28 AM 4.015 SINGLEP DELAYED41 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 3:29:31 AM 4.015 SINGLEP DELAYED42 TID20 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:29:32 AM 4.015 SINGLEP DELAYED43 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 3:29:34 AM 4.015 SINGLEP DELAYED44 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 3:29:37 AM 4.015 SINGLEP DELAYED45 TID14 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:29:38 AM 4.015 SINGLEP DELAYED46 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 3:29:40 AM 4.015 SINGLEP DELAYED47 TID15 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 3:29:40 AM 4.015 SINGLEP DELAYED48 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 3:29:43 AM 4.015 SINGLEP DELAYED49 TID21 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:29:44 AM 4.015 SINGLEP DELAYED50 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 3:29:46 AM 4.015 SINGLEP DELAYED51 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 3:29:46 AM 4.015 SINGLEP DELAYED52 TID19 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:29:49 AM 4.015 SINGLEP DELAYED53 TID23 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:31:10 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 3:31:10 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 5000 new min 3000 4/10/2022 3:31:10 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 3:31:10 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 3:31:13 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/HelperSaves\Should_be_able_to_trigger.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 3:31:13 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 3:31:13 AM 4.015 SINGLEP Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 24 fireteams, new max 5000 new min 3000 4/10/2022 3:31:13 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 3:31:13 AM 4.015 SINGLEP OnLoad: Fixed positions of 6 ship(s), 0 shot(s), 0 other/wormhole(s). 4/10/2022 3:31:13 AM 4.015 SINGLEP Finish load save in 415ms 4/10/2022 3:31:18 AM 4.015 SINGLEP DELAYED54 TID32 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 21 fireteams, new max 5000 new min 3000 4/10/2022 3:31:24 AM 4.015 SINGLEP DELAYED55 TID14 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 24 fireteams, new max 5000 new min 3000 4/10/2022 3:31:27 AM 4.015 SINGLEP DELAYED56 TID22 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 21 fireteams, new max 5000 new min 3000 4/10/2022 3:31:33 AM 4.015 SINGLEP DELAYED57 TID29 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:31:36 AM 4.015 SINGLEP DELAYED58 TID31 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:31:39 AM 4.015 SINGLEP DELAYED59 TID20 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 19 fireteams, new max 5000 new min 3000 4/10/2022 3:31:42 AM 4.015 SINGLEP DELAYED60 TID22 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:31:45 AM 4.015 SINGLEP DELAYED61 TID15 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:31:48 AM 4.015 SINGLEP DELAYED62 TID21 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 20 fireteams, new max 5000 new min 3000 4/10/2022 3:33:25 AM 4.015 SINGLEP DELAYED63 TID9 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:33:28 AM 4.015 SINGLEP DELAYED64 TID24 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:33:31 AM 4.015 SINGLEP DELAYED65 TID17 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:33:44 AM 4.015 SINGLEP DELAYED66 TID15 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 3:33:50 AM 4.015 SINGLEP DELAYED67 TID28 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:33:53 AM 4.015 SINGLEP DELAYED68 TID20 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 3:33:56 AM 4.015 SINGLEP DELAYED69 TID22 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:33:59 AM 4.015 SINGLEP DELAYED70 TID29 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:34:02 AM 4.015 SINGLEP DELAYED71 TID10 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 3:34:05 AM 4.015 SINGLEP DELAYED72 TID23 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:34:08 AM 4.015 SINGLEP DELAYED73 TID21 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:34:08 AM 4.015 SINGLEP DELAYED74 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 3:34:11 AM 4.015 SINGLEP DELAYED75 TID11 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:34:12 AM 4.015 SINGLEP DELAYED76 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 3:34:17 AM 4.015 SINGLEP DELAYED77 TID27 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:34:20 AM 4.015 SINGLEP DELAYED78 TID26 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:34:21 AM 4.015 SINGLEP DELAYED79 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 3:34:23 AM 4.015 SINGLEP DELAYED80 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 3:34:25 AM 4.015 SINGLEP DELAYED81 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 3:34:26 AM 4.015 SINGLEP DELAYED82 TID24 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:34:27 AM 4.015 SINGLEP DELAYED83 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 3:34:29 AM 4.015 SINGLEP DELAYED84 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 3:34:29 AM 4.015 SINGLEP DELAYED85 TID26 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:34:33 AM 4.015 SINGLEP DELAYED86 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 3:34:35 AM 4.015 SINGLEP DELAYED87 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 3:34:35 AM 4.015 SINGLEP DELAYED88 TID27 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:34:37 AM 4.015 SINGLEP DELAYED89 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 3:34:39 AM 4.015 SINGLEP DELAYED90 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 3:34:39 AM 4.015 SINGLEP DELAYED91 TID32 Spawning some maddened elderligns! will spawn them next at 9039 4/10/2022 3:34:41 AM 4.015 SINGLEP DELAYED92 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 3:34:45 AM 4.015 SINGLEP DELAYED93 TID14 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:34:45 AM 4.015 SINGLEP DELAYED94 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 3:34:47 AM 4.015 SINGLEP DELAYED95 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 3:34:51 AM 4.015 SINGLEP DELAYED96 TID10 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:34:51 AM 4.015 SINGLEP DELAYED97 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 3:34:53 AM 4.015 SINGLEP DELAYED98 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 3:34:54 AM 4.015 SINGLEP DELAYED99 TID26 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:34:57 AM 4.015 SINGLEP DELAYED100 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 3:34:59 AM 4.015 SINGLEP DELAYED101 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 3:35:00 AM 4.015 SINGLEP DELAYED102 TID7 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:35:03 AM 4.015 SINGLEP DELAYED103 TID19 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:35:03 AM 4.015 SINGLEP DELAYED104 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 3:35:05 AM 4.015 SINGLEP DELAYED105 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 3:35:09 AM 4.015 SINGLEP DELAYED106 TID27 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:35:09 AM 4.015 SINGLEP DELAYED107 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 3:35:11 AM 4.015 SINGLEP DELAYED108 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 3:35:12 AM 4.015 SINGLEP DELAYED109 TID24 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 20 fireteams, new max 5000 new min 3000 4/10/2022 3:35:15 AM 4.015 SINGLEP DELAYED110 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 3:35:17 AM 4.015 SINGLEP DELAYED111 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 3:35:22 AM 4.015 SINGLEP DELAYED112 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 3:35:24 AM 4.015 SINGLEP DELAYED113 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 3:35:28 AM 4.015 SINGLEP DELAYED114 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 3:35:30 AM 4.015 SINGLEP DELAYED115 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 3:35:30 AM 4.015 SINGLEP DELAYED116 TID28 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 22 fireteams, new max 5000 new min 3000 4/10/2022 3:35:34 AM 4.015 SINGLEP DELAYED117 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 3:35:36 AM 4.015 SINGLEP DELAYED118 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 3:35:39 AM 4.015 SINGLEP DELAYED119 TID6 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:35:40 AM 4.015 SINGLEP DELAYED120 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 3:35:42 AM 4.015 SINGLEP DELAYED121 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 3:35:42 AM 4.015 SINGLEP DELAYED122 TID19 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 12 fireteams, new max 5000 new min 3000 4/10/2022 3:35:46 AM 4.015 SINGLEP DELAYED123 TID32 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:35:46 AM 4.015 SINGLEP DELAYED124 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 3:35:48 AM 4.015 SINGLEP DELAYED125 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 3:35:49 AM 4.015 SINGLEP DELAYED126 TID23 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:35:52 AM 4.015 SINGLEP DELAYED127 TID30 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 12 fireteams, new max 5000 new min 3000 4/10/2022 3:35:52 AM 4.015 SINGLEP DELAYED128 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 3:35:56 AM 4.015 SINGLEP DELAYED129 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 3:35:58 AM 4.015 SINGLEP DELAYED130 TID31 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:36:00 AM 4.015 SINGLEP DELAYED131 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 3:36:01 AM 4.015 SINGLEP DELAYED132 TID33 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 11 fireteams, new max 5000 new min 3000 4/10/2022 3:36:02 AM 4.015 SINGLEP DELAYED133 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 3:36:04 AM 4.015 SINGLEP DELAYED134 TID30 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 10 fireteams, new max 5000 new min 3000 4/10/2022 3:36:07 AM 4.015 SINGLEP DELAYED135 TID28 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:36:10 AM 4.015 SINGLEP DELAYED136 TID30 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 12 fireteams, new max 5000 new min 3000 4/10/2022 3:36:16 AM 4.015 SINGLEP DELAYED137 TID24 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:36:19 AM 4.015 SINGLEP DELAYED138 TID24 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 11 fireteams, new max 5000 new min 3000 4/10/2022 3:36:25 AM 4.015 SINGLEP DELAYED139 TID16 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:36:28 AM 4.015 SINGLEP DELAYED140 TID15 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 11 fireteams, new max 5000 new min 3000 4/10/2022 3:36:34 AM 4.015 SINGLEP DELAYED141 TID28 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:36:37 AM 4.015 SINGLEP DELAYED142 TID27 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 10 fireteams, new max 5000 new min 3000 4/10/2022 3:36:43 AM 4.015 SINGLEP DELAYED143 TID19 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:36:46 AM 4.015 SINGLEP DELAYED144 TID20 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 10 fireteams, new max 5000 new min 3000 4/10/2022 3:36:53 AM 4.015 SINGLEP DELAYED145 TID25 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:36:56 AM 4.015 SINGLEP DELAYED146 TID8 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 10 fireteams, new max 5000 new min 3000 4/10/2022 3:37:02 AM 4.015 SINGLEP DELAYED147 TID17 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:37:05 AM 4.015 SINGLEP DELAYED148 TID33 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 8 fireteams, new max 5000 new min 3000 4/10/2022 3:37:11 AM 4.015 SINGLEP DELAYED149 TID10 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:37:14 AM 4.015 SINGLEP DELAYED150 TID32 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 11 fireteams, new max 5000 new min 3000 4/10/2022 3:37:20 AM 4.015 SINGLEP DELAYED151 TID33 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:37:23 AM 4.015 SINGLEP DELAYED152 TID33 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 11 fireteams, new max 5000 new min 3000 4/10/2022 3:38:09 AM 4.015 SINGLEP DELAYED153 TID13 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:38:12 AM 4.015 SINGLEP DELAYED154 TID29 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 3:38:15 AM 4.015 SINGLEP DELAYED155 TID27 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:38:18 AM 4.015 SINGLEP DELAYED156 TID21 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:38:21 AM 4.015 SINGLEP DELAYED157 TID33 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 3:38:25 AM 4.015 SINGLEP DELAYED158 TID20 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:38:32 AM 4.015 SINGLEP DELAYED159 TID27 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:38:35 AM 4.015 SINGLEP DELAYED160 TID14 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:38:38 AM 4.015 SINGLEP DELAYED161 TID23 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 19 fireteams, new max 5000 new min 3000 4/10/2022 3:38:41 AM 4.015 SINGLEP DELAYED162 TID6 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:38:47 AM 4.015 SINGLEP DELAYED163 TID32 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:38:50 AM 4.015 SINGLEP DELAYED164 TID12 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:38:56 AM 4.015 SINGLEP DELAYED165 TID23 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 19 fireteams, new max 5000 new min 3000 4/10/2022 3:38:59 AM 4.015 SINGLEP DELAYED166 TID8 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:39:02 AM 4.015 SINGLEP DELAYED167 TID15 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:39:05 AM 4.015 SINGLEP DELAYED168 TID28 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:39:08 AM 4.015 SINGLEP DELAYED169 TID24 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:39:17 AM 4.015 SINGLEP DELAYED170 TID32 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:39:23 AM 4.015 SINGLEP DELAYED171 TID21 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:39:26 AM 4.015 SINGLEP DELAYED172 TID8 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:39:32 AM 4.015 SINGLEP DELAYED173 TID25 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:39:38 AM 4.015 SINGLEP DELAYED174 TID23 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:39:44 AM 4.015 SINGLEP DELAYED175 TID15 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:39:47 AM 4.015 SINGLEP DELAYED176 TID15 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:41:30 AM 4.015 SINGLEP DELAYED177 TID10 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:41:36 AM 4.015 SINGLEP DELAYED178 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 3:41:39 AM 4.015 SINGLEP DELAYED179 TID8 We have identified Phylactery #636 as crippled; True 4/10/2022 3:41:54 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 3:41:54 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 5000 new min 3000 4/10/2022 3:41:54 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 3:41:54 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 3:41:59 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/HelperSaves\Autosave at 2h 0m 5s.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 3:41:59 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 3:41:59 AM 4.015 SINGLEP Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:41:59 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 3:41:59 AM 4.015 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 4/10/2022 3:41:59 AM 4.015 SINGLEP Finish load save in 407ms 4/10/2022 3:42:34 AM 4.015 SINGLEP DELAYED180 TID22 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:42:36 AM 4.015 SINGLEP DELAYED181 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 3:42:37 AM 4.015 SINGLEP DELAYED182 TID16 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:42:40 AM 4.015 SINGLEP DELAYED183 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 3:42:43 AM 4.015 SINGLEP DELAYED184 TID9 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:42:46 AM 4.015 SINGLEP DELAYED185 TID29 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:42:50 AM 4.015 SINGLEP DELAYED186 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 3:42:52 AM 4.015 SINGLEP DELAYED187 TID21 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:42:52 AM 4.015 SINGLEP DELAYED188 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 3:42:54 AM 4.015 SINGLEP DELAYED189 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 3:42:55 AM 4.015 SINGLEP DELAYED190 TID21 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:42:58 AM 4.015 SINGLEP DELAYED191 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 3:43:01 AM 4.015 SINGLEP DELAYED192 TID6 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:43:02 AM 4.015 SINGLEP DELAYED193 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 3:43:04 AM 4.015 SINGLEP DELAYED194 TID13 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:43:04 AM 4.015 SINGLEP DELAYED195 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 3:43:06 AM 4.015 SINGLEP DELAYED196 TID10 Spawning some maddened elderligns! will spawn them next at 9039 4/10/2022 3:43:06 AM 4.015 SINGLEP DELAYED197 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 3:43:08 AM 4.015 SINGLEP DELAYED198 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 3:43:10 AM 4.015 SINGLEP DELAYED199 TID21 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:43:10 AM 4.015 SINGLEP DELAYED200 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 3:43:12 AM 4.015 SINGLEP DELAYED201 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 3:43:13 AM 4.015 SINGLEP DELAYED202 TID23 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:43:14 AM 4.015 SINGLEP DELAYED203 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 3:43:16 AM 4.015 SINGLEP DELAYED204 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 3:43:19 AM 4.015 SINGLEP DELAYED205 TID10 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:43:21 AM 4.015 SINGLEP DELAYED206 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 3:43:22 AM 4.015 SINGLEP DELAYED207 TID26 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:43:25 AM 4.015 SINGLEP DELAYED208 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 3:43:25 AM 4.015 SINGLEP DELAYED209 TID19 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:43:27 AM 4.015 SINGLEP DELAYED210 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 3:43:28 AM 4.015 SINGLEP DELAYED211 TID6 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 19 fireteams, new max 5000 new min 3000 4/10/2022 3:43:31 AM 4.015 SINGLEP DELAYED212 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 3:43:33 AM 4.015 SINGLEP DELAYED213 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 3:43:37 AM 4.015 SINGLEP DELAYED214 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 3:43:39 AM 4.015 SINGLEP DELAYED215 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 3:43:43 AM 4.015 SINGLEP DELAYED216 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 3:43:45 AM 4.015 SINGLEP DELAYED217 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 3:43:47 AM 4.015 SINGLEP DELAYED218 TID16 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 20 fireteams, new max 5000 new min 3000 4/10/2022 3:43:49 AM 4.015 SINGLEP DELAYED219 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 3:43:50 AM 4.015 SINGLEP DELAYED220 TID28 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:43:51 AM 4.015 SINGLEP DELAYED221 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 3:43:53 AM 4.015 SINGLEP DELAYED222 TID8 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 3:43:55 AM 4.015 SINGLEP DELAYED223 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 3:43:56 AM 4.015 SINGLEP DELAYED224 TID11 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:43:59 AM 4.015 SINGLEP DELAYED225 TID14 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:44:02 AM 4.015 SINGLEP DELAYED226 TID10 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 12 fireteams, new max 5000 new min 3000 4/10/2022 3:44:05 AM 4.015 SINGLEP DELAYED227 TID27 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 3:44:08 AM 4.015 SINGLEP DELAYED228 TID25 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:44:11 AM 4.015 SINGLEP DELAYED229 TID11 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 3:44:14 AM 4.015 SINGLEP DELAYED230 TID19 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 12 fireteams, new max 5000 new min 3000 4/10/2022 3:44:17 AM 4.015 SINGLEP DELAYED231 TID20 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:44:20 AM 4.015 SINGLEP DELAYED232 TID32 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 3:44:29 AM 4.015 SINGLEP DELAYED233 TID12 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 11 fireteams, new max 5000 new min 3000 4/10/2022 3:44:32 AM 4.015 SINGLEP DELAYED234 TID19 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:44:36 AM 4.015 SINGLEP DELAYED235 TID22 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:44:39 AM 4.015 SINGLEP DELAYED236 TID23 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 3:44:42 AM 4.015 SINGLEP DELAYED237 TID31 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 11 fireteams, new max 5000 new min 3000 4/10/2022 3:44:45 AM 4.015 SINGLEP DELAYED238 TID29 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 12 fireteams, new max 5000 new min 3000 4/10/2022 3:44:48 AM 4.015 SINGLEP DELAYED239 TID10 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:44:51 AM 4.015 SINGLEP DELAYED240 TID25 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 11 fireteams, new max 5000 new min 3000 4/10/2022 3:44:57 AM 4.015 SINGLEP DELAYED241 TID32 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:45:00 AM 4.015 SINGLEP DELAYED242 TID23 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 11 fireteams, new max 5000 new min 3000 4/10/2022 3:45:06 AM 4.015 SINGLEP DELAYED243 TID6 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:45:09 AM 4.015 SINGLEP DELAYED244 TID12 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 12 fireteams, new max 5000 new min 3000 4/10/2022 3:45:15 AM 4.015 SINGLEP DELAYED245 TID26 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:45:18 AM 4.015 SINGLEP DELAYED246 TID16 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:45:24 AM 4.015 SINGLEP DELAYED247 TID23 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:45:27 AM 4.015 SINGLEP DELAYED248 TID8 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:45:34 AM 4.015 SINGLEP DELAYED249 TID22 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:45:37 AM 4.015 SINGLEP DELAYED250 TID25 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:45:43 AM 4.015 SINGLEP DELAYED251 TID20 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:45:46 AM 4.015 SINGLEP DELAYED252 TID21 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:45:52 AM 4.015 SINGLEP DELAYED253 TID16 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:45:55 AM 4.015 SINGLEP DELAYED254 TID17 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:46:01 AM 4.015 SINGLEP DELAYED255 TID32 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:46:04 AM 4.015 SINGLEP DELAYED256 TID30 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:46:07 AM 4.015 SINGLEP DELAYED257 TID28 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:46:10 AM 4.015 SINGLEP DELAYED258 TID6 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:46:13 AM 4.015 SINGLEP DELAYED259 TID26 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:46:22 AM 4.015 SINGLEP DELAYED260 TID11 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:46:28 AM 4.015 SINGLEP DELAYED261 TID27 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:46:54 AM 4.015 SINGLEP DELAYED262 TID32 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:47:00 AM 4.015 SINGLEP DELAYED263 TID12 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:47:03 AM 4.015 SINGLEP DELAYED264 TID15 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:47:18 AM 4.015 SINGLEP DELAYED265 TID11 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:47:21 AM 4.015 SINGLEP DELAYED266 TID30 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:47:24 AM 4.015 SINGLEP DELAYED267 TID11 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:47:27 AM 4.015 SINGLEP DELAYED268 TID29 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:48:05 AM 4.015 SINGLEP DELAYED269 TID23 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:48:14 AM 4.015 SINGLEP DELAYED270 TID11 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:48:17 AM 4.015 SINGLEP DELAYED271 TID22 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:48:23 AM 4.015 SINGLEP DELAYED272 TID11 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:48:29 AM 4.015 SINGLEP DELAYED273 TID28 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:48:33 AM 4.015 SINGLEP DELAYED274 TID8 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:48:35 AM 4.015 SINGLEP DELAYED275 TID33 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:48:39 AM 4.015 SINGLEP DELAYED276 TID32 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:48:41 AM 4.015 SINGLEP DELAYED277 TID22 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:48:48 AM 4.015 SINGLEP DELAYED278 TID5 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:52:50 AM 4.015 SINGLEP DELAYED279 TID18 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 19 fireteams, new max 5000 new min 3000 4/10/2022 3:54:20 AM 4.015 SINGLEP DELAYED280 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 3:54:26 AM 4.015 SINGLEP DELAYED281 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/10/2022 3:54:30 AM 4.015 SINGLEP DELAYED282 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/10/2022 3:54:32 AM 4.015 SINGLEP DELAYED283 TID30 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 20 fireteams, new max 5000 new min 3000 4/10/2022 3:56:07 AM 4.015 SINGLEP DELAYED284 TID33 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 19 fireteams, new max 5000 new min 3000 4/10/2022 3:56:35 AM 4.015 SINGLEP DELAYED285 TID13 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 20 fireteams, new max 5000 new min 3000 4/10/2022 3:57:08 AM 4.015 SINGLEP DELAYED286 TID5 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:57:14 AM 4.015 SINGLEP DELAYED287 TID31 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:57:21 AM 4.015 SINGLEP DELAYED288 TID15 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:57:30 AM 4.015 SINGLEP DELAYED289 TID25 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 3:57:36 AM 4.015 SINGLEP DELAYED290 TID32 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:57:39 AM 4.015 SINGLEP DELAYED291 TID31 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:57:48 AM 4.015 SINGLEP DELAYED292 TID25 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 3:57:51 AM 4.015 SINGLEP DELAYED293 TID14 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 3:57:54 AM 4.015 SINGLEP DELAYED294 TID27 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 12 fireteams, new max 5000 new min 3000 4/10/2022 3:57:57 AM 4.015 SINGLEP DELAYED295 TID30 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 3:58:03 AM 4.015 SINGLEP DELAYED296 TID26 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 3:58:06 AM 4.015 SINGLEP DELAYED297 TID9 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:58:12 AM 4.015 SINGLEP DELAYED298 TID16 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 3:58:34 AM 4.015 SINGLEP DELAYED299 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 3:59:10 AM 4.015 SINGLEP DELAYED300 TID11 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 3:59:16 AM 4.015 SINGLEP DELAYED301 TID7 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 18 fireteams, new max 5000 new min 3000 4/10/2022 4:00:57 AM 4.015 SINGLEP DELAYED302 TID8 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 4:01:30 AM 4.015 SINGLEP DELAYED303 TID33 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 9 fireteams, new max 5000 new min 3000 4/10/2022 4:01:36 AM 4.015 SINGLEP DELAYED304 TID6 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 4:01:39 AM 4.015 SINGLEP DELAYED305 TID8 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 12 fireteams, new max 5000 new min 3000 4/10/2022 4:01:46 AM 4.015 SINGLEP DELAYED306 TID13 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 4:02:14 AM 4.015 SINGLEP DELAYED307 TID12 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 12 fireteams, new max 5000 new min 3000 4/10/2022 4:02:20 AM 4.015 SINGLEP DELAYED308 TID26 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 4:02:26 AM 4.015 SINGLEP DELAYED309 TID20 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 12 fireteams, new max 5000 new min 3000 4/10/2022 4:02:32 AM 4.015 SINGLEP DELAYED310 TID26 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 4:02:35 AM 4.015 SINGLEP DELAYED311 TID16 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 11 fireteams, new max 5000 new min 3000 4/10/2022 4:02:38 AM 4.015 SINGLEP DELAYED312 TID32 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 4:02:41 AM 4.015 SINGLEP DELAYED313 TID30 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 4:02:44 AM 4.015 SINGLEP DELAYED314 TID28 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 4:02:50 AM 4.015 SINGLEP DELAYED315 TID9 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 4:02:51 AM 4.015 SINGLEP DELAYED316 TID25 Reconquest Seeding for Precursor: guard post placer: SixSpreadOutGuardPosts scheduled: 6 actually seeded: 6 4/10/2022 4:02:53 AM 4.015 SINGLEP DELAYED317 TID25 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 4:02:59 AM 4.015 SINGLEP DELAYED318 TID31 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 4:03:02 AM 4.015 SINGLEP DELAYED319 TID20 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 4:03:21 AM 4.015 SINGLEP DELAYED320 TID29 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 4:03:24 AM 4.015 SINGLEP DELAYED321 TID6 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 4:03:32 AM 4.015 SINGLEP DELAYED322 TID7 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 4:03:34 AM 4.015 SINGLEP DELAYED323 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 4:03:35 AM 4.015 SINGLEP DELAYED324 TID6 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 4:03:41 AM 4.015 SINGLEP DELAYED325 TID7 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 4:03:44 AM 4.015 SINGLEP DELAYED326 TID5 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 4:03:50 AM 4.015 SINGLEP DELAYED327 TID27 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 4:03:53 AM 4.015 SINGLEP DELAYED328 TID16 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 4:04:04 AM 4.015 SINGLEP DELAYED329 TID28 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 17 fireteams, new max 5000 new min 3000 4/10/2022 4:04:08 AM 4.015 SINGLEP DELAYED330 TID26 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 4:04:09 AM 4.015 SINGLEP DELAYED331 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 4:04:13 AM 4.015 SINGLEP DELAYED332 TID11 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 4:04:16 AM 4.015 SINGLEP DELAYED333 TID24 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 4:04:22 AM 4.015 SINGLEP DELAYED334 TID33 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 16 fireteams, new max 5000 new min 3000 4/10/2022 4:04:26 AM 4.015 SINGLEP DELAYED335 TID30 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 4:05:33 AM 4.015 SINGLEP DELAYED336 TID18 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 4:05:39 AM 4.015 SINGLEP DELAYED337 TID9 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 4:05:42 AM 4.015 SINGLEP DELAYED338 TID20 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 4:05:45 AM 4.015 SINGLEP DELAYED339 TID20 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 12 fireteams, new max 5000 new min 3000 4/10/2022 4:05:47 AM 4.015 SINGLEP DELAYED340 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 4:05:48 AM 4.015 SINGLEP DELAYED341 TID25 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 4:05:51 AM 4.015 SINGLEP DELAYED342 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 4:05:57 AM 4.015 SINGLEP DELAYED343 TID32 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 11 fireteams, new max 5000 new min 3000 4/10/2022 4:06:03 AM 4.015 SINGLEP DELAYED344 TID25 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 4:06:06 AM 4.015 SINGLEP DELAYED345 TID33 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 4:06:12 AM 4.015 SINGLEP DELAYED346 TID22 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 4:06:15 AM 4.015 SINGLEP DELAYED347 TID17 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 4:06:21 AM 4.015 SINGLEP DELAYED348 TID25 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 4:06:24 AM 4.015 SINGLEP DELAYED349 TID13 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 4:06:31 AM 4.015 SINGLEP DELAYED350 TID14 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 4:06:32 AM 4.015 SINGLEP DELAYED351 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 4:06:34 AM 4.015 SINGLEP DELAYED352 TID31 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 12 fireteams, new max 5000 new min 3000 4/10/2022 4:06:36 AM 4.015 SINGLEP DELAYED353 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 4:06:37 AM 4.015 SINGLEP DELAYED354 TID19 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 4:06:38 AM 4.015 SINGLEP DELAYED355 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 4:06:40 AM 4.015 SINGLEP DELAYED356 TID23 We are spawning 7 leaders 4/10/2022 4:06:40 AM 4.015 SINGLEP DELAYED357 TID23 Spawned Divine Harbinger #72010 on Protocol 4/10/2022 4:06:40 AM 4.015 SINGLEP DELAYED358 TID23 Spawned Divine Harbinger #72011 on Bridge 4/10/2022 4:06:40 AM 4.015 SINGLEP DELAYED359 TID23 Spawned Holy Prophet #72012 on Controlled-Space 4/10/2022 4:06:40 AM 4.015 SINGLEP DELAYED360 TID23 Spawned Divine Harbinger #72013 on Protocol 4/10/2022 4:06:40 AM 4.015 SINGLEP DELAYED361 TID23 Spawned Holy Prophet #72014 on Breach 4/10/2022 4:06:40 AM 4.015 SINGLEP DELAYED362 TID23 Spawned Holy Prophet #72015 on Hook 4/10/2022 4:06:40 AM 4.015 SINGLEP DELAYED363 TID23 Spawned Holy Prophet #72016 on Breach 4/10/2022 4:06:40 AM 4.015 SINGLEP DELAYED364 TID21 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 4:06:42 AM 4.015 SINGLEP DELAYED365 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 4:06:43 AM 4.015 SINGLEP DELAYED366 TID24 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 4:06:44 AM 4.015 SINGLEP DELAYED367 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 4:06:49 AM 4.015 SINGLEP DELAYED368 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 4:06:49 AM 4.015 SINGLEP DELAYED369 TID8 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 15 fireteams, new max 5000 new min 3000 4/10/2022 4:06:51 AM 4.015 SINGLEP DELAYED370 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 4:06:52 AM 4.015 SINGLEP DELAYED371 TID11 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 4:06:55 AM 4.015 SINGLEP DELAYED372 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 4:06:55 AM 4.015 SINGLEP DELAYED373 TID15 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 4:06:57 AM 4.015 SINGLEP DELAYED374 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 4:07:01 AM 4.015 SINGLEP DELAYED375 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 4:07:03 AM 4.015 SINGLEP DELAYED376 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 4:07:07 AM 4.015 SINGLEP DELAYED377 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 4:07:07 AM 4.015 SINGLEP DELAYED378 TID10 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 12 fireteams, new max 5000 new min 3000 4/10/2022 4:07:09 AM 4.015 SINGLEP DELAYED379 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 4:07:13 AM 4.015 SINGLEP DELAYED380 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 4:07:13 AM 4.015 SINGLEP DELAYED381 TID11 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 4:07:15 AM 4.015 SINGLEP DELAYED382 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 4:07:16 AM 4.015 SINGLEP DELAYED383 TID31 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 12 fireteams, new max 5000 new min 3000 4/10/2022 4:07:19 AM 4.015 SINGLEP DELAYED384 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 4:07:21 AM 4.015 SINGLEP DELAYED385 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 4:07:22 AM 4.015 SINGLEP DELAYED386 TID16 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 4:07:25 AM 4.015 SINGLEP DELAYED387 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 4:07:25 AM 4.015 SINGLEP DELAYED388 TID10 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 4:07:27 AM 4.015 SINGLEP DELAYED389 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 4:07:31 AM 4.015 SINGLEP DELAYED390 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 4:07:33 AM 4.015 SINGLEP DELAYED391 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 4:07:37 AM 4.015 SINGLEP DELAYED392 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 4:07:39 AM 4.015 SINGLEP DELAYED393 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 4:07:43 AM 4.015 SINGLEP DELAYED394 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 4:07:46 AM 4.015 SINGLEP DELAYED395 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 4:07:56 AM 4.015 SINGLEP DELAYED396 TID27 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 12 fireteams, new max 5000 new min 3000 4/10/2022 4:07:59 AM 4.015 SINGLEP DELAYED397 TID7 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 10 fireteams, new max 5000 new min 3000 4/10/2022 4:08:02 AM 4.015 SINGLEP DELAYED398 TID26 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 11 fireteams, new max 5000 new min 3000 4/10/2022 4:08:05 AM 4.015 SINGLEP DELAYED399 TID32 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 13 fireteams, new max 5000 new min 3000 4/10/2022 4:08:08 AM 4.015 SINGLEP DELAYED400 TID16 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 12 fireteams, new max 5000 new min 3000 4/10/2022 4:08:11 AM 4.015 SINGLEP DELAYED401 TID15 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 11 fireteams, new max 5000 new min 3000 4/10/2022 4:08:23 AM 4.015 SINGLEP DELAYED402 TID33 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 12 fireteams, new max 5000 new min 3000 4/10/2022 4:08:26 AM 4.015 SINGLEP DELAYED403 TID13 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 4:08:29 AM 4.015 SINGLEP DELAYED404 TID24 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 11 fireteams, new max 5000 new min 3000 4/10/2022 4:08:35 AM 4.015 SINGLEP DELAYED405 TID18 Updating fireteam size for Dark Zenith Svikari (DarkZenithSvikari) there are now 14 fireteams, new max 5000 new min 3000 4/10/2022 4:09:03 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 4:09:03 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 5000 new min 3000 4/10/2022 4:09:03 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 4:09:03 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 4:10:24 AM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/10/2022 4:10:24 AM SINGLEP Boot up FleetOS (0.2321s) 4/10/2022 4:10:24 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/10/2022 4:10:24 AM 4.015 SINGLEP Game Version: 4.015 4/10/2022 4:10:24 AM 4.015 SINGLEP Check System Logs For Rogue Intelligence (0.3471s) 4/10/2022 4:10:24 AM 4.015 SINGLEP Inspect Aft Hatches (0.0300s) 4/10/2022 4:10:24 AM 4.015 SINGLEP Found 600 xml files in 143 folders in 53ms 4/10/2022 4:10:25 AM 4.015 SINGLEP Check For Extra Modules (0.8155s) 4/10/2022 4:10:25 AM 4.015 SINGLEP 600 Xml Files Parsed in 756ms 4/10/2022 4:10:25 AM 4.015 SINGLEP Gather Ancient Lifeforms (0.0000s) 4/10/2022 4:10:25 AM 4.015 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/10/2022 4:10:25 AM 4.015 SINGLEP Bring Cloaking Systems Online (0.0400s) 4/10/2022 4:10:25 AM 4.015 SINGLEP Update mod and expansion statuses! 4/10/2022 4:10:25 AM 4.015 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/10/2022 4:10:25 AM 4.015 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/10/2022 4:10:25 AM 4.015 SINGLEP Check Nearby Stellar Masses (0.0260s) 4/10/2022 4:10:25 AM 4.015 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/10/2022 4:10:25 AM 4.015 SINGLEP Pruning Excess Brain Cells (0.0650s) 4/10/2022 4:10:25 AM 4.015 SINGLEP No resolution change was required. 4/10/2022 4:10:25 AM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/10/2022 4:10:25 AM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/10/2022 4:10:25 AM 4.015 SINGLEP Remembering Alamo (0.0990s) 4/10/2022 4:10:26 AM 4.015 SINGLEP Calculate Odds Of Success (0.3351s) 4/10/2022 4:10:26 AM 4.015 SINGLEP Briefly Panic (0.1933s) 4/10/2022 4:10:26 AM 4.015 SINGLEP Install Confidence Routines (0.4854s) 4/10/2022 4:10:26 AM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/10/2022 4:10:27 AM 4.015 SINGLEP Late Axionic Computations (0.3281s) 4/10/2022 4:10:27 AM 4.015 SINGLEP Acquiring Towel (0.0190s) 4/10/2022 4:10:27 AM 4.015 SINGLEP Inhibiting Visual Scans (0.0220s) 4/10/2022 4:10:27 AM 4.015 SINGLEP Ejecting Tactical Core (0.0770s) 4/10/2022 4:10:27 AM 4.015 SINGLEP Grouping Flow Fields (0.0410s) 4/10/2022 4:10:27 AM 4.015 SINGLEP Investigating Starfields (0.1283s) 4/10/2022 4:10:27 AM 4.015 SINGLEP Resizing Distant Planets (0.1320s) 4/10/2022 4:10:27 AM 4.015 SINGLEP Calculating Firing Cones (0.0110s) 4/10/2022 4:10:28 AM 4.015 SINGLEP Disassembling And Reassembling Ship Parts (0.7697s) 4/10/2022 4:10:28 AM 4.015 SINGLEP Re-Aligning Objectives (0.1560s) 4/10/2022 4:10:31 AM 4.015 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/10/2022 4:10:31 AM 4.015 SINGLEP Irradiating Low-Ranking Crew (2.7021s) 4/10/2022 4:10:31 AM 4.015 SINGLEP Post-Proton Surge (0.0260s) 4/10/2022 4:10:31 AM 4.015 SINGLEP Background Radiation Taste Test (0.0250s) 4/10/2022 4:10:31 AM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0280s) 4/10/2022 4:10:31 AM 4.015 SINGLEP Windshield Wiping (0.1420s) 4/10/2022 4:10:32 AM 4.015 SINGLEP Last Organizational Modeling (0.7102s) 4/10/2022 4:10:32 AM 4.015 SINGLEP Stimulate Modulation (0.4907s) 4/10/2022 4:10:32 AM 4.015 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/10/2022 4:10:32 AM 4.015 SINGLEP Order Cores By Seniority (0.0070s) 4/10/2022 4:10:32 AM 4.015 SINGLEP DELAYED1 TID17 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/10/2022 4:10:33 AM 4.015 SINGLEP We got 118 campaign's data when deserializing 4/10/2022 4:10:33 AM 4.015 SINGLEP Final Checks (0.3950s) 4/10/2022 4:10:33 AM 4.015 SINGLEP Load Historical Documents (0.0040s) 4/10/2022 4:10:33 AM 4.015 SINGLEP 8.9 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.3s) Disassembling And Reassembling Ship Parts (0.8s) Irradiating Low-Ranking Crew (2.7s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.4s) 4/10/2022 4:10:33 AM 4.015 SINGLEP Hello Steam user 'Strategic Sage' 4/10/2022 4:10:38 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/10/2022 4:10:38 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 4:10:38 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 4:10:38 AM 4.015 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/10/2022 4:10:38 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 4:10:39 AM 4.015 SINGLEP loading as template 4/10/2022 4:10:39 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/10/2022 4:10:39 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/10/2022 4:10:39 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/10/2022 4:10:39 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/10/2022 4:10:39 AM 4.015 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/10/2022 4:10:39 AM 4.015 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/10/2022 4:10:39 AM 4.015 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/10/2022 4:10:39 AM 4.015 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/10/2022 4:10:39 AM 4.015 SINGLEP Finish load save in 297ms 4/10/2022 4:10:39 AM 4.015 SINGLEP DELAYED2 TID7 Start Generate Partial Map with Classic and seed 47517646 and planet count 100 and 14 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/10/2022 4:10:39 AM 4.015 SINGLEP DELAYED3 TID7 Map structure generated in 34ms. 4/10/2022 4:10:39 AM 4.015 SINGLEP DELAYED4 TID7 PlayerAccount StratSage has now been put in control of faction 1 - Necromancer Empire. 4/10/2022 4:10:39 AM 4.015 SINGLEP DELAYED5 TID7 Generate Partial Map Complete 133ms Seed: 47517646 4/10/2022 4:10:50 AM 4.015 SINGLEP DELAYED6 TID22 Start Generate Partial Map with Realistic and seed 472497013 and planet count 80 and 6 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 4/10/2022 4:10:50 AM 4.015 SINGLEP DELAYED7 TID22 Map structure generated in 199ms. 4/10/2022 4:10:50 AM 4.015 SINGLEP DELAYED8 TID22 PlayerAccount StratSage has now been put in control of faction 1 - Human Empire. 4/10/2022 4:10:50 AM 4.015 SINGLEP DELAYED9 TID22 Generate Partial Map Complete 236ms Seed: 472497013 4/10/2022 4:10:50 AM 4.015 SINGLEP DELAYED10 TID6 Start Generate Partial Map with Realistic and seed 472497013 and planet count 80 and 16 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 4/10/2022 4:10:50 AM 4.015 SINGLEP DELAYED11 TID6 PlayerAccount StratSage has now been put in control of faction 1 - Human Empire. 4/10/2022 4:10:50 AM 4.015 SINGLEP DELAYED12 TID6 Generate Partial Map Complete 29ms Seed: 472497013 4/10/2022 4:10:55 AM 4.015 SINGLEP DELAYED13 TID7 Start Generate Partial Map with Realistic and seed 472497013 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/10/2022 4:10:55 AM 4.015 SINGLEP DELAYED14 TID7 PlayerAccount StratSage is controlling faction 1 - Human Empire already. 4/10/2022 4:10:55 AM 4.015 SINGLEP DELAYED15 TID7 Generate Partial Map Complete 15ms Seed: 472497013 4/10/2022 4:11:00 AM 4.015 SINGLEP DELAYED16 TID24 Start Generate Partial Map with Realistic and seed 472497013 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/10/2022 4:11:00 AM 4.015 SINGLEP DELAYED17 TID24 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/10/2022 4:11:00 AM 4.015 SINGLEP DELAYED18 TID24 Generate Partial Map Complete 14ms Seed: 472497013 4/10/2022 4:11:53 AM 4.015 SINGLEP DELAYED19 TID14 Start Generate FULL Map with Realistic and seed 472497013 and planet count 80 and 19 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 4/10/2022 4:11:54 AM 4.015 SINGLEP DELAYED20 TID14 Generate FULL Map Complete 509ms Seed: 472497013 4/10/2022 4:12:03 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 4:12:03 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 4:12:03 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/10/2022 4:12:03 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 4:12:03 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 4:12:03 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 4:12:04 AM 4.015 SINGLEP loading as template 4/10/2022 4:12:04 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/10/2022 4:12:04 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/10/2022 4:12:04 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/10/2022 4:12:04 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/10/2022 4:12:04 AM 4.015 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/10/2022 4:12:04 AM 4.015 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/10/2022 4:12:04 AM 4.015 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/10/2022 4:12:04 AM 4.015 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/10/2022 4:12:04 AM 4.015 SINGLEP Finish load save in 194ms 4/10/2022 4:12:04 AM 4.015 SINGLEP DELAYED21 TID27 Start Generate Partial Map with Realistic and seed 896529165 and planet count 80 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/10/2022 4:12:04 AM 4.015 SINGLEP DELAYED22 TID27 Map structure generated in 222ms. 4/10/2022 4:12:04 AM 4.015 SINGLEP DELAYED23 TID27 PlayerAccount StratSage has now been put in control of faction 1 - Necromancer Empire. 4/10/2022 4:12:04 AM 4.015 SINGLEP DELAYED24 TID27 Generate Partial Map Complete 233ms Seed: 896529165 4/10/2022 4:12:19 AM 4.015 SINGLEP DELAYED25 TID20 Start Generate Partial Map with Realistic and seed 896529165 and planet count 40 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/10/2022 4:12:19 AM 4.015 SINGLEP DELAYED26 TID20 Map structure generated in 42ms. 4/10/2022 4:12:19 AM 4.015 SINGLEP DELAYED27 TID20 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/10/2022 4:12:19 AM 4.015 SINGLEP DELAYED28 TID20 Generate Partial Map Complete 51ms Seed: 896529165 4/10/2022 4:12:25 AM 4.015 SINGLEP DELAYED29 TID18 Start Generate FULL Map with Realistic and seed 896529165 and planet count 40 and 19 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 4/10/2022 4:12:26 AM 4.015 SINGLEP DELAYED30 TID18 Generate FULL Map Complete 228ms Seed: 896529165 4/10/2022 4:13:07 AM 4.015 SINGLEP DELAYED31 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:21:53 AM 4.015 SINGLEP DELAYED32 TID16 We are spawning 1 leaders 4/10/2022 4:21:53 AM 4.015 SINGLEP DELAYED33 TID16 Spawned Herald #2190 on Kahn 4/10/2022 4:23:07 AM 4.015 SINGLEP DELAYED34 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:24:05 AM 4.015 SINGLEP DELAYED35 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:24:36 AM 4.015 SINGLEP DELAYED36 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:24:40 AM 4.015 SINGLEP DELAYED37 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:24:56 AM 4.015 SINGLEP DELAYED38 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:25:00 AM 4.015 SINGLEP DELAYED39 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:25:19 AM 4.015 SINGLEP DELAYED40 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:25:23 AM 4.015 SINGLEP DELAYED41 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:25:33 AM 4.015 SINGLEP DELAYED42 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:25:37 AM 4.015 SINGLEP DELAYED43 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:32:31 AM 4.015 SINGLEP DELAYED44 TID13 We are spawning 1 leaders 4/10/2022 4:33:07 AM 4.015 SINGLEP DELAYED45 TID27 create a wormhole projector 4/10/2022 4:34:38 AM 4.015 SINGLEP DELAYED46 TID37 create a wormhole projector 4/10/2022 4:35:14 AM 4.015 SINGLEP DELAYED47 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:35:18 AM 4.015 SINGLEP DELAYED48 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:35:22 AM 4.015 SINGLEP DELAYED49 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:35:26 AM 4.015 SINGLEP DELAYED50 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:35:36 AM 4.015 SINGLEP DELAYED51 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:35:39 AM 4.015 SINGLEP DELAYED52 TID13 create a wormhole projector 4/10/2022 4:35:40 AM 4.015 SINGLEP DELAYED53 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:36:40 AM 4.015 SINGLEP DELAYED54 TID22 create a wormhole projector 4/10/2022 4:37:19 AM 4.015 SINGLEP DELAYED55 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:37:23 AM 4.015 SINGLEP DELAYED56 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/10/2022 4:37:25 AM 4.015 SINGLEP DELAYED57 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:37:50 AM 4.015 SINGLEP DELAYED58 TID23 create a wormhole projector 4/10/2022 4:37:54 AM 4.015 SINGLEP DELAYED59 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:37:58 AM 4.015 SINGLEP DELAYED60 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:38:43 AM 4.015 SINGLEP DELAYED61 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:38:45 AM 4.015 SINGLEP DELAYED62 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:38:47 AM 4.015 SINGLEP DELAYED63 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/10/2022 4:38:49 AM 4.015 SINGLEP DELAYED64 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:38:53 AM 4.015 SINGLEP DELAYED65 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/10/2022 4:38:55 AM 4.015 SINGLEP DELAYED66 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:38:58 AM 4.015 SINGLEP DELAYED67 TID6 create a wormhole projector 4/10/2022 4:38:59 AM 4.015 SINGLEP DELAYED68 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/10/2022 4:39:01 AM 4.015 SINGLEP DELAYED69 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:39:23 AM 4.015 SINGLEP DELAYED70 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:39:27 AM 4.015 SINGLEP DELAYED71 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:39:31 AM 4.015 SINGLEP DELAYED72 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:39:35 AM 4.015 SINGLEP DELAYED73 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:39:43 AM 4.015 SINGLEP DELAYED74 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:39:47 AM 4.015 SINGLEP DELAYED75 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:39:57 AM 4.015 SINGLEP DELAYED76 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:40:01 AM 4.015 SINGLEP DELAYED77 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:40:21 AM 4.015 SINGLEP DELAYED78 TID8 create a wormhole projector 4/10/2022 4:40:24 AM 4.015 SINGLEP DELAYED79 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:40:28 AM 4.015 SINGLEP DELAYED80 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:40:38 AM 4.015 SINGLEP DELAYED81 TID32 Spawning some maddened elderligns! will spawn them next at 4333 4/10/2022 4:41:13 AM 4.015 SINGLEP DELAYED82 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:41:17 AM 4.015 SINGLEP DELAYED83 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/10/2022 4:41:19 AM 4.015 SINGLEP DELAYED84 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:41:21 AM 4.015 SINGLEP DELAYED85 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:41:22 AM 4.015 SINGLEP DELAYED86 TID21 We are spawning 1 leaders 4/10/2022 4:41:23 AM 4.015 SINGLEP DELAYED87 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:41:29 AM 4.015 SINGLEP DELAYED88 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:41:33 AM 4.015 SINGLEP DELAYED89 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:41:39 AM 4.015 SINGLEP DELAYED90 TID31 create a wormhole projector 4/10/2022 4:41:43 AM 4.015 SINGLEP DELAYED91 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:41:48 AM 4.015 SINGLEP DELAYED92 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:41:58 AM 4.015 SINGLEP DELAYED93 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:42:00 AM 4.015 SINGLEP DELAYED94 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:42:42 AM 4.015 SINGLEP DELAYED95 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:42:46 AM 4.015 SINGLEP DELAYED96 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/10/2022 4:42:50 AM 4.015 SINGLEP DELAYED97 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/10/2022 4:42:53 AM 4.015 SINGLEP DELAYED98 TID23 create a wormhole projector 4/10/2022 4:42:58 AM 4.015 SINGLEP DELAYED99 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:43:25 AM 4.015 SINGLEP DELAYED100 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:43:29 AM 4.015 SINGLEP DELAYED101 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/10/2022 4:43:31 AM 4.015 SINGLEP DELAYED102 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:43:39 AM 4.015 SINGLEP DELAYED103 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:43:52 AM 4.015 SINGLEP DELAYED104 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:44:53 AM 4.015 SINGLEP DELAYED105 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 4:44:57 AM 4.015 SINGLEP DELAYED106 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:51:14 AM 4.015 SINGLEP DELAYED107 TID27 create a wormhole projector 4/10/2022 4:51:20 AM 4.015 SINGLEP DELAYED108 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/10/2022 4:51:45 AM 4.015 SINGLEP DELAYED109 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 4:51:52 AM 4.015 SINGLEP DELAYED110 TID16 We have identified Phylactery #2 as crippled; True 4/10/2022 4:56:32 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 4:56:32 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 4:56:32 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 5:18:57 AM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/10/2022 5:18:58 AM SINGLEP Boot up FleetOS (0.2791s) 4/10/2022 5:18:58 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/10/2022 5:18:58 AM 4.015 SINGLEP Game Version: 4.015 4/10/2022 5:18:58 AM 4.015 SINGLEP Check System Logs For Rogue Intelligence (0.3539s) 4/10/2022 5:18:58 AM 4.015 SINGLEP Inspect Aft Hatches (0.0230s) 4/10/2022 5:18:58 AM 4.015 SINGLEP Found 600 xml files in 143 folders in 51ms 4/10/2022 5:18:59 AM 4.015 SINGLEP Check For Extra Modules (0.8022s) 4/10/2022 5:18:59 AM 4.015 SINGLEP 600 Xml Files Parsed in 745ms 4/10/2022 5:18:59 AM 4.015 SINGLEP Gather Ancient Lifeforms (0.0000s) 4/10/2022 5:18:59 AM 4.015 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/10/2022 5:18:59 AM 4.015 SINGLEP Bring Cloaking Systems Online (0.0420s) 4/10/2022 5:18:59 AM 4.015 SINGLEP Update mod and expansion statuses! 4/10/2022 5:18:59 AM 4.015 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/10/2022 5:18:59 AM 4.015 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/10/2022 5:18:59 AM 4.015 SINGLEP Check Nearby Stellar Masses (0.0230s) 4/10/2022 5:18:59 AM 4.015 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/10/2022 5:18:59 AM 4.015 SINGLEP Pruning Excess Brain Cells (0.0640s) 4/10/2022 5:18:59 AM 4.015 SINGLEP No resolution change was required. 4/10/2022 5:18:59 AM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/10/2022 5:18:59 AM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/10/2022 5:18:59 AM 4.015 SINGLEP Remembering Alamo (0.1030s) 4/10/2022 5:18:59 AM 4.015 SINGLEP Calculate Odds Of Success (0.3246s) 4/10/2022 5:19:00 AM 4.015 SINGLEP Briefly Panic (0.2035s) 4/10/2022 5:19:00 AM 4.015 SINGLEP Install Confidence Routines (0.4971s) 4/10/2022 5:19:00 AM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/10/2022 5:19:00 AM 4.015 SINGLEP Late Axionic Computations (0.3251s) 4/10/2022 5:19:00 AM 4.015 SINGLEP Acquiring Towel (0.0200s) 4/10/2022 5:19:00 AM 4.015 SINGLEP Inhibiting Visual Scans (0.0240s) 4/10/2022 5:19:00 AM 4.015 SINGLEP Ejecting Tactical Core (0.0770s) 4/10/2022 5:19:01 AM 4.015 SINGLEP Grouping Flow Fields (0.0440s) 4/10/2022 5:19:01 AM 4.015 SINGLEP Gesticulating Starfields (0.1280s) 4/10/2022 5:19:01 AM 4.015 SINGLEP Combing Distant Planets (0.1440s) 4/10/2022 5:19:01 AM 4.015 SINGLEP Calculating Firing Cones (0.0160s) 4/10/2022 5:19:02 AM 4.015 SINGLEP Developing New Ship Parts (0.9832s) 4/10/2022 5:19:02 AM 4.015 SINGLEP Re-Aligning Objectives (0.1520s) 4/10/2022 5:19:05 AM 4.015 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/10/2022 5:19:05 AM 4.015 SINGLEP Investigating Parabolic Thrust (2.7266s) 4/10/2022 5:19:05 AM 4.015 SINGLEP Post-Proton Surge (0.0270s) 4/10/2022 5:19:05 AM 4.015 SINGLEP Background Radiation Taste Test (0.0255s) 4/10/2022 5:19:05 AM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0280s) 4/10/2022 5:19:05 AM 4.015 SINGLEP Windshield Wiping (0.1560s) 4/10/2022 5:19:06 AM 4.015 SINGLEP Last Organizational Modeling (0.7202s) 4/10/2022 5:19:06 AM 4.015 SINGLEP Stimulate Modulation (0.4931s) 4/10/2022 5:19:06 AM 4.015 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/10/2022 5:19:06 AM 4.015 SINGLEP Order Cores By Seniority (0.0070s) 4/10/2022 5:19:06 AM 4.015 SINGLEP DELAYED1 TID10 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/10/2022 5:19:07 AM 4.015 SINGLEP We got 118 campaign's data when deserializing 4/10/2022 5:19:07 AM 4.015 SINGLEP Final Checks (0.4001s) 4/10/2022 5:19:07 AM 4.015 SINGLEP Load Historical Documents (0.0040s) 4/10/2022 5:19:07 AM 4.015 SINGLEP 9.2 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.3s) Developing New Ship Parts (1.0s) Investigating Parabolic Thrust (2.7s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.4s) 4/10/2022 5:19:07 AM 4.015 SINGLEP Hello Steam user 'Strategic Sage' 4/10/2022 5:19:13 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/ShowdownTest\Timer.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 5:19:13 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 5:19:13 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 5:19:13 AM 4.015 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 4/10/2022 5:19:13 AM 4.015 SINGLEP Finish load save in 562ms 4/10/2022 5:19:19 AM 4.015 SINGLEP DELAYED2 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 5:19:29 AM 4.015 SINGLEP DELAYED3 TID21 StratSage used cheat on planet Emerald with result: Zeus Almighty's Destroyer fleet spawning for player StratSage (Necro Empire) on Emerald . 4/10/2022 5:23:13 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 5:35:00 AM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/10/2022 5:35:00 AM SINGLEP Boot up FleetOS (0.2725s) 4/10/2022 5:35:00 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/10/2022 5:35:00 AM 4.015 SINGLEP Game Version: 4.015 4/10/2022 5:35:00 AM 4.015 SINGLEP Check System Logs For Rogue Intelligence (0.2922s) 4/10/2022 5:35:00 AM 4.015 SINGLEP Inspect Aft Hatches (0.0210s) 4/10/2022 5:35:00 AM 4.015 SINGLEP Found 600 xml files in 143 folders in 41ms 4/10/2022 5:35:01 AM 4.015 SINGLEP Check For Extra Modules (0.7562s) 4/10/2022 5:35:01 AM 4.015 SINGLEP 600 Xml Files Parsed in 709ms 4/10/2022 5:35:01 AM 4.015 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/10/2022 5:35:01 AM 4.015 SINGLEP Eject Trash Into Hyperspace (0.0030s) 4/10/2022 5:35:01 AM 4.015 SINGLEP Bring Cloaking Systems Online (0.0400s) 4/10/2022 5:35:01 AM 4.015 SINGLEP Update mod and expansion statuses! 4/10/2022 5:35:01 AM 4.015 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/10/2022 5:35:01 AM 4.015 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/10/2022 5:35:01 AM 4.015 SINGLEP Check Nearby Stellar Masses (0.0230s) 4/10/2022 5:35:01 AM 4.015 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 6ms 4/10/2022 5:35:01 AM 4.015 SINGLEP Pruning Excess Brain Cells (0.0710s) 4/10/2022 5:35:01 AM 4.015 SINGLEP No resolution change was required. 4/10/2022 5:35:01 AM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/10/2022 5:35:01 AM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/10/2022 5:35:01 AM 4.015 SINGLEP Remembering Alamo (0.1190s) 4/10/2022 5:35:01 AM 4.015 SINGLEP Calculate Odds Of Success (0.3921s) 4/10/2022 5:35:02 AM 4.015 SINGLEP Briefly Panic (0.2150s) 4/10/2022 5:35:02 AM 4.015 SINGLEP Install Confidence Routines (0.4031s) 4/10/2022 5:35:02 AM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/10/2022 5:35:02 AM 4.015 SINGLEP Late Axionic Computations (0.3361s) 4/10/2022 5:35:02 AM 4.015 SINGLEP Acquiring Towel (0.0180s) 4/10/2022 5:35:02 AM 4.015 SINGLEP Inhibiting Visual Scans (0.0210s) 4/10/2022 5:35:03 AM 4.015 SINGLEP Ejecting Tactical Core (0.0670s) 4/10/2022 5:35:03 AM 4.015 SINGLEP Grouping Flow Fields (0.0430s) 4/10/2022 5:35:03 AM 4.015 SINGLEP Brandishing Starfields (0.1370s) 4/10/2022 5:35:03 AM 4.015 SINGLEP Dissolving Distant Planets (0.1380s) 4/10/2022 5:35:03 AM 4.015 SINGLEP Calculating Firing Cones (0.0120s) 4/10/2022 5:35:04 AM 4.015 SINGLEP Holding Ship Parts For Comfort (0.7792s) 4/10/2022 5:35:04 AM 4.015 SINGLEP Re-Aligning Objectives (0.1720s) 4/10/2022 5:35:06 AM 4.015 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/10/2022 5:35:07 AM 4.015 SINGLEP Toy With Natives On Nearby Planet (2.7018s) 4/10/2022 5:35:07 AM 4.015 SINGLEP Post-Proton Surge (0.0270s) 4/10/2022 5:35:07 AM 4.015 SINGLEP Background Radiation Taste Test (0.0245s) 4/10/2022 5:35:07 AM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0270s) 4/10/2022 5:35:07 AM 4.015 SINGLEP Windshield Wiping (0.1450s) 4/10/2022 5:35:07 AM 4.015 SINGLEP Last Organizational Modeling (0.7092s) 4/10/2022 5:35:08 AM 4.015 SINGLEP Stimulate Modulation (0.5611s) 4/10/2022 5:35:08 AM 4.015 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/10/2022 5:35:08 AM 4.015 SINGLEP Order Cores By Seniority (0.0080s) 4/10/2022 5:35:08 AM 4.015 SINGLEP DELAYED1 TID10 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/10/2022 5:35:08 AM 4.015 SINGLEP We got 118 campaign's data when deserializing 4/10/2022 5:35:08 AM 4.015 SINGLEP Final Checks (0.4349s) 4/10/2022 5:35:08 AM 4.015 SINGLEP Load Historical Documents (0.0050s) 4/10/2022 5:35:08 AM 4.015 SINGLEP 9.0 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Holding Ship Parts For Comfort (0.8s) Toy With Natives On Nearby Planet (2.7s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.6s) Final Checks (0.4s) 4/10/2022 5:35:09 AM 4.015 SINGLEP Hello Steam user 'Strategic Sage' 4/10/2022 5:35:16 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/ElderlingTest\k.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 5:35:16 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 5:35:16 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 5:35:17 AM 4.015 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 4/10/2022 5:35:17 AM 4.015 SINGLEP Finish load save in 624ms 4/10/2022 5:44:16 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 5:48:16 AM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/10/2022 5:48:17 AM SINGLEP Boot up FleetOS (0.2132s) 4/10/2022 5:48:17 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/10/2022 5:48:17 AM 4.015 SINGLEP Game Version: 4.015 4/10/2022 5:48:17 AM 4.015 SINGLEP Check System Logs For Rogue Intelligence (0.3109s) 4/10/2022 5:48:17 AM 4.015 SINGLEP Inspect Aft Hatches (0.0220s) 4/10/2022 5:48:17 AM 4.015 SINGLEP Found 600 xml files in 143 folders in 41ms 4/10/2022 5:48:18 AM 4.015 SINGLEP Check For Extra Modules (0.7762s) 4/10/2022 5:48:18 AM 4.015 SINGLEP 600 Xml Files Parsed in 729ms 4/10/2022 5:48:18 AM 4.015 SINGLEP Gather Ancient Lifeforms (0.0000s) 4/10/2022 5:48:18 AM 4.015 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/10/2022 5:48:18 AM 4.015 SINGLEP Bring Cloaking Systems Online (0.0400s) 4/10/2022 5:48:18 AM 4.015 SINGLEP Update mod and expansion statuses! 4/10/2022 5:48:18 AM 4.015 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/10/2022 5:48:18 AM 4.015 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/10/2022 5:48:18 AM 4.015 SINGLEP Check Nearby Stellar Masses (0.0240s) 4/10/2022 5:48:18 AM 4.015 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/10/2022 5:48:18 AM 4.015 SINGLEP Pruning Excess Brain Cells (0.0600s) 4/10/2022 5:48:18 AM 4.015 SINGLEP No resolution change was required. 4/10/2022 5:48:18 AM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/10/2022 5:48:18 AM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/10/2022 5:48:18 AM 4.015 SINGLEP Remembering Alamo (0.0950s) 4/10/2022 5:48:18 AM 4.015 SINGLEP Calculate Odds Of Success (0.3726s) 4/10/2022 5:48:19 AM 4.015 SINGLEP Briefly Panic (0.2200s) 4/10/2022 5:48:19 AM 4.015 SINGLEP Install Confidence Routines (0.4081s) 4/10/2022 5:48:19 AM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/10/2022 5:48:19 AM 4.015 SINGLEP Late Axionic Computations (0.3311s) 4/10/2022 5:48:19 AM 4.015 SINGLEP Acquiring Towel (0.0190s) 4/10/2022 5:48:19 AM 4.015 SINGLEP Inhibiting Visual Scans (0.0188s) 4/10/2022 5:48:19 AM 4.015 SINGLEP Ejecting Tactical Core (0.0669s) 4/10/2022 5:48:19 AM 4.015 SINGLEP Grouping Flow Fields (0.0407s) 4/10/2022 5:48:20 AM 4.015 SINGLEP Grappling Starfields (0.1280s) 4/10/2022 5:48:20 AM 4.015 SINGLEP Destroying Distant Planets (0.1260s) 4/10/2022 5:48:20 AM 4.015 SINGLEP Calculating Firing Cones (0.0120s) 4/10/2022 5:48:20 AM 4.015 SINGLEP Violating Ship Part Bylaws (0.7485s) 4/10/2022 5:48:21 AM 4.015 SINGLEP Re-Aligning Objectives (0.1570s) 4/10/2022 5:48:23 AM 4.015 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/10/2022 5:48:23 AM 4.015 SINGLEP Re-attaching Front Part (2.6501s) 4/10/2022 5:48:23 AM 4.015 SINGLEP Post-Proton Surge (0.0250s) 4/10/2022 5:48:23 AM 4.015 SINGLEP Background Radiation Taste Test (0.0270s) 4/10/2022 5:48:23 AM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0290s) 4/10/2022 5:48:23 AM 4.015 SINGLEP Windshield Wiping (0.1425s) 4/10/2022 5:48:24 AM 4.015 SINGLEP Last Organizational Modeling (0.7128s) 4/10/2022 5:48:25 AM 4.015 SINGLEP Stimulate Modulation (0.5547s) 4/10/2022 5:48:25 AM 4.015 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/10/2022 5:48:25 AM 4.015 SINGLEP Order Cores By Seniority (0.0090s) 4/10/2022 5:48:24 AM 4.015 SINGLEP DELAYED1 TID26 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/10/2022 5:48:25 AM 4.015 SINGLEP We got 118 campaign's data when deserializing 4/10/2022 5:48:25 AM 4.015 SINGLEP Final Checks (0.4403s) 4/10/2022 5:48:25 AM 4.015 SINGLEP Load Historical Documents (0.0050s) 4/10/2022 5:48:25 AM 4.015 SINGLEP 8.8 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Violating Ship Part Bylaws (0.7s) Re-attaching Front Part (2.7s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.6s) Final Checks (0.4s) 4/10/2022 5:48:25 AM 4.015 SINGLEP Hello Steam user 'Strategic Sage' 4/10/2022 5:48:30 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/ShowdownTest\Timer.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 5:48:30 AM 4.015 SINGLEP Clearing player accounts. 4/10/2022 5:48:30 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 5:48:30 AM 4.015 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 4/10/2022 5:48:30 AM 4.015 SINGLEP Finish load save in 559ms 4/10/2022 5:48:35 AM 4.015 SINGLEP DELAYED2 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/10/2022 5:49:18 AM 4.015 SINGLEP DELAYED3 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/10/2022 6:13:50 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 2:10:12 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/10/2022 2:10:12 PM SINGLEP Boot up FleetOS (0.2220s) 4/10/2022 2:10:13 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/10/2022 2:10:13 PM 4.015 SINGLEP Game Version: 4.015 4/10/2022 2:10:13 PM 4.015 SINGLEP Check System Logs For Rogue Intelligence (0.3501s) 4/10/2022 2:10:13 PM 4.015 SINGLEP Inspect Aft Hatches (0.0250s) 4/10/2022 2:10:13 PM 4.015 SINGLEP Found 600 xml files in 143 folders in 56ms 4/10/2022 2:10:14 PM 4.015 SINGLEP Check For Extra Modules (0.8472s) 4/10/2022 2:10:14 PM 4.015 SINGLEP 600 Xml Files Parsed in 784ms 4/10/2022 2:10:14 PM 4.015 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/10/2022 2:10:14 PM 4.015 SINGLEP Eject Trash Into Hyperspace (0.0080s) 4/10/2022 2:10:14 PM 4.015 SINGLEP Bring Cloaking Systems Online (0.0660s) 4/10/2022 2:10:14 PM 4.015 SINGLEP Update mod and expansion statuses! 4/10/2022 2:10:14 PM 4.015 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/10/2022 2:10:14 PM 4.015 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/10/2022 2:10:14 PM 4.015 SINGLEP Check Nearby Stellar Masses (0.0510s) 4/10/2022 2:10:14 PM 4.015 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 22ms 4/10/2022 2:10:14 PM 4.015 SINGLEP Pruning Excess Brain Cells (0.1260s) 4/10/2022 2:10:14 PM 4.015 SINGLEP No resolution change was required. 4/10/2022 2:10:14 PM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/10/2022 2:10:14 PM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/10/2022 2:10:14 PM 4.015 SINGLEP Remembering Alamo (0.1420s) 4/10/2022 2:10:14 PM 4.015 SINGLEP Calculate Odds Of Success (0.4189s) 4/10/2022 2:10:15 PM 4.015 SINGLEP Briefly Panic (0.2271s) 4/10/2022 2:10:15 PM 4.015 SINGLEP Install Confidence Routines (0.4261s) 4/10/2022 2:10:15 PM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/10/2022 2:10:15 PM 4.015 SINGLEP Late Axionic Computations (0.3361s) 4/10/2022 2:10:15 PM 4.015 SINGLEP Acquiring Towel (0.0180s) 4/10/2022 2:10:16 PM 4.015 SINGLEP Inhibiting Visual Scans (0.0260s) 4/10/2022 2:10:16 PM 4.015 SINGLEP Ejecting Tactical Core (0.0881s) 4/10/2022 2:10:16 PM 4.015 SINGLEP Grouping Flow Fields (0.0430s) 4/10/2022 2:10:16 PM 4.015 SINGLEP Underestimating Starfields (0.1350s) 4/10/2022 2:10:16 PM 4.015 SINGLEP Pillaging Distant Planets (0.1400s) 4/10/2022 2:10:16 PM 4.015 SINGLEP Calculating Firing Cones (0.0140s) 4/10/2022 2:10:17 PM 4.015 SINGLEP Splitting Ship Parts Into Smaller Parts (0.7972s) 4/10/2022 2:10:17 PM 4.015 SINGLEP Re-Aligning Objectives (0.1390s) 4/10/2022 2:10:20 PM 4.015 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/10/2022 2:10:20 PM 4.015 SINGLEP Designing Antimatter Grid (3.0822s) 4/10/2022 2:10:20 PM 4.015 SINGLEP Post-Proton Surge (0.0250s) 4/10/2022 2:10:20 PM 4.015 SINGLEP Background Radiation Taste Test (0.0270s) 4/10/2022 2:10:20 PM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0270s) 4/10/2022 2:10:20 PM 4.015 SINGLEP Windshield Wiping (0.1460s) 4/10/2022 2:10:21 PM 4.015 SINGLEP Last Organizational Modeling (0.7222s) 4/10/2022 2:10:21 PM 4.015 SINGLEP Stimulate Modulation (0.5416s) 4/10/2022 2:10:21 PM 4.015 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/10/2022 2:10:21 PM 4.015 SINGLEP Order Cores By Seniority (0.0080s) 4/10/2022 2:10:21 PM 4.015 SINGLEP DELAYED1 TID5 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/10/2022 2:10:22 PM 4.015 SINGLEP We got 118 campaign's data when deserializing 4/10/2022 2:10:22 PM 4.015 SINGLEP Final Checks (0.4448s) 4/10/2022 2:10:22 PM 4.015 SINGLEP Load Historical Documents (0.0050s) 4/10/2022 2:10:22 PM 4.015 SINGLEP 9.7 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Splitting Ship Parts Into Smaller Parts (0.8s) Designing Antimatter Grid (3.1s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.4s) 4/10/2022 2:10:22 PM 4.015 SINGLEP Hello Steam user 'Strategic Sage' 4/10/2022 2:10:43 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Now.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 2:10:43 PM 4.015 SINGLEP Clearing player accounts. 4/10/2022 2:10:44 PM 4.015 SINGLEP Updating fireteam size for Nanocaust (Nanocaust) there are now 42 fireteams, new max 15750 new min 9000 4/10/2022 2:10:44 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 2:10:44 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 2:10:44 PM 4.015 SINGLEP OnLoad: Fixed positions of 18 ship(s), 0 shot(s), 0 other/wormhole(s). 4/10/2022 2:10:45 PM 4.015 SINGLEP Finish load save in 1,102ms 4/10/2022 2:19:47 PM 4.015 SINGLEP DELAYED2 TID13 Updating fireteam size for Nanocaust (Nanocaust) there are now 43 fireteams, new max 15750 new min 9000 4/10/2022 2:20:04 PM 4.015 SINGLEP DELAYED3 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 2:20:05 PM 4.015 SINGLEP DELAYED4 TID21 Spawning some maddened elderligns! will spawn them next at 6116 4/10/2022 2:20:08 PM 4.015 SINGLEP DELAYED5 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 2:20:10 PM 4.015 SINGLEP DELAYED6 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 2:20:14 PM 4.015 SINGLEP DELAYED7 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 2:20:17 PM 4.015 SINGLEP DELAYED8 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 2:20:17 PM 4.015 SINGLEP DELAYED9 TID7 Updating fireteam size for Nanocaust (Nanocaust) there are now 44 fireteams, new max 15750 new min 9000 4/10/2022 2:20:23 PM 4.015 SINGLEP DELAYED10 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 2:20:25 PM 4.015 SINGLEP DELAYED11 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 2:20:49 PM 4.015 SINGLEP DELAYED12 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 2:20:51 PM 4.015 SINGLEP DELAYED13 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 2:21:10 PM 4.015 SINGLEP DELAYED14 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 2:21:14 PM 4.015 SINGLEP DELAYED15 TID16 Updating fireteam size for Nanocaust (Nanocaust) there are now 45 fireteams, new max 15750 new min 9000 4/10/2022 2:22:52 PM 4.015 SINGLEP DELAYED16 TID18 Updating fireteam size for Nanocaust (Nanocaust) there are now 36 fireteams, new max 15750 new min 9000 4/10/2022 2:22:56 PM 4.015 SINGLEP DELAYED17 TID41 Updating fireteam size for Nanocaust (Nanocaust) there are now 37 fireteams, new max 15750 new min 9000 4/10/2022 2:23:30 PM 4.015 SINGLEP DELAYED18 TID39 Updating fireteam size for Nanocaust (Nanocaust) there are now 38 fireteams, new max 15750 new min 9000 4/10/2022 2:23:42 PM 4.015 SINGLEP DELAYED19 TID22 Updating fireteam size for Nanocaust (Nanocaust) there are now 39 fireteams, new max 15750 new min 9000 4/10/2022 2:23:48 PM 4.015 SINGLEP DELAYED20 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/10/2022 2:23:52 PM 4.015 SINGLEP DELAYED21 TID26 Updating fireteam size for Nanocaust (Nanocaust) there are now 40 fireteams, new max 15750 new min 9000 4/10/2022 2:23:52 PM 4.015 SINGLEP DELAYED22 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 2:23:59 PM 4.015 SINGLEP DELAYED23 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 2:24:22 PM 4.015 SINGLEP DELAYED24 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 2:24:26 PM 4.015 SINGLEP DELAYED25 TID15 Updating fireteam size for Nanocaust (Nanocaust) there are now 41 fireteams, new max 15750 new min 9000 4/10/2022 2:24:30 PM 4.015 SINGLEP DELAYED26 TID18 Updating fireteam size for Nanocaust (Nanocaust) there are now 42 fireteams, new max 15750 new min 9000 4/10/2022 2:24:32 PM 4.015 SINGLEP DELAYED27 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 2:24:36 PM 4.015 SINGLEP DELAYED28 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 2:24:38 PM 4.015 SINGLEP DELAYED29 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 2:24:38 PM 4.015 SINGLEP DELAYED30 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 2:24:42 PM 4.015 SINGLEP DELAYED31 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 2:24:42 PM 4.015 SINGLEP DELAYED32 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 2:24:44 PM 4.015 SINGLEP DELAYED33 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/10/2022 2:24:48 PM 4.015 SINGLEP DELAYED34 TID28 Updating fireteam size for Nanocaust (Nanocaust) there are now 43 fireteams, new max 15750 new min 9000 4/10/2022 2:24:48 PM 4.015 SINGLEP DELAYED35 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 2:24:50 PM 4.015 SINGLEP DELAYED36 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 2:25:08 PM 4.015 SINGLEP DELAYED37 TID23 Updating fireteam size for Nanocaust (Nanocaust) there are now 44 fireteams, new max 15750 new min 9000 4/10/2022 2:25:19 PM 4.015 SINGLEP DELAYED38 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 2:25:31 PM 4.015 SINGLEP DELAYED39 TID16 Updating fireteam size for Nanocaust (Nanocaust) there are now 45 fireteams, new max 15750 new min 9000 4/10/2022 3:24:20 PM 4.015 SINGLEP DELAYED40 TID11 We are spawning 1 leaders 4/10/2022 3:24:20 PM 4.015 SINGLEP DELAYED41 TID11 Spawned Herald #68411 on Flint 4/10/2022 3:24:29 PM 4.015 SINGLEP DELAYED42 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:24:31 PM 4.015 SINGLEP DELAYED43 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 3:24:31 PM 4.015 SINGLEP DELAYED44 TID41 Updating fireteam size for Nanocaust (Nanocaust) there are now 46 fireteams, new max 15750 new min 9000 4/10/2022 3:24:47 PM 4.015 SINGLEP DELAYED45 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:26:34 PM 4.015 SINGLEP DELAYED46 TID27 Updating fireteam size for Nanocaust (Nanocaust) there are now 47 fireteams, new max 15750 new min 9000 4/10/2022 3:26:40 PM 4.015 SINGLEP DELAYED47 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 3:26:44 PM 4.015 SINGLEP DELAYED48 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 3:26:50 PM 4.015 SINGLEP DELAYED49 TID11 Updating fireteam size for Nanocaust (Nanocaust) there are now 38 fireteams, new max 15750 new min 9000 4/10/2022 3:26:54 PM 4.015 SINGLEP DELAYED50 TID20 Updating fireteam size for Nanocaust (Nanocaust) there are now 41 fireteams, new max 15750 new min 9000 4/10/2022 3:26:58 PM 4.015 SINGLEP DELAYED51 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 3:27:29 PM 4.015 SINGLEP DELAYED52 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 3:27:31 PM 4.015 SINGLEP DELAYED53 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:27:31 PM 4.015 SINGLEP DELAYED54 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/10/2022 3:27:33 PM 4.015 SINGLEP DELAYED55 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 3:27:33 PM 4.015 SINGLEP DELAYED56 TID19 Updating fireteam size for Nanocaust (Nanocaust) there are now 43 fireteams, new max 15750 new min 9000 4/10/2022 3:27:35 PM 4.015 SINGLEP DELAYED57 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 3:27:42 PM 4.015 SINGLEP DELAYED58 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 3:28:01 PM 4.015 SINGLEP DELAYED59 TID27 Updating fireteam size for Nanocaust (Nanocaust) there are now 44 fireteams, new max 15750 new min 9000 4/10/2022 3:28:03 PM 4.015 SINGLEP DELAYED60 TID6 Updating fireteam size for Nanocaust (Nanocaust) there are now 45 fireteams, new max 15750 new min 9000 4/10/2022 3:28:08 PM 4.015 SINGLEP DELAYED61 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 3:28:12 PM 4.015 SINGLEP DELAYED62 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 3:28:14 PM 4.015 SINGLEP DELAYED63 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 3:28:21 PM 4.015 SINGLEP DELAYED64 TID20 Updating fireteam size for Nanocaust (Nanocaust) there are now 44 fireteams, new max 15750 new min 9000 4/10/2022 3:28:23 PM 4.015 SINGLEP DELAYED65 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 3:28:27 PM 4.015 SINGLEP DELAYED66 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 3:28:28 PM 4.015 SINGLEP DELAYED67 TID9 Updating fireteam size for Nanocaust (Nanocaust) there are now 45 fireteams, new max 15750 new min 9000 4/10/2022 3:28:32 PM 4.015 SINGLEP DELAYED68 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:28:34 PM 4.015 SINGLEP DELAYED69 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 3:28:40 PM 4.015 SINGLEP DELAYED70 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 3:28:42 PM 4.015 SINGLEP DELAYED71 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:28:44 PM 4.015 SINGLEP DELAYED72 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 3:28:46 PM 4.015 SINGLEP DELAYED73 TID10 Updating fireteam size for Nanocaust (Nanocaust) there are now 46 fireteams, new max 15750 new min 9000 4/10/2022 3:28:48 PM 4.015 SINGLEP DELAYED74 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:28:50 PM 4.015 SINGLEP DELAYED75 TID9 Updating fireteam size for Nanocaust (Nanocaust) there are now 47 fireteams, new max 15750 new min 9000 4/10/2022 3:28:52 PM 4.015 SINGLEP DELAYED76 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 3:28:56 PM 4.015 SINGLEP DELAYED77 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:28:58 PM 4.015 SINGLEP DELAYED78 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/10/2022 3:29:00 PM 4.015 SINGLEP DELAYED79 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 3:29:02 PM 4.015 SINGLEP DELAYED80 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 3:29:04 PM 4.015 SINGLEP DELAYED81 TID9 Updating fireteam size for Nanocaust (Nanocaust) there are now 44 fireteams, new max 15750 new min 9000 4/10/2022 3:29:05 PM 4.015 SINGLEP DELAYED82 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:29:09 PM 4.015 SINGLEP DELAYED83 TID26 Updating fireteam size for Nanocaust (Nanocaust) there are now 46 fireteams, new max 15750 new min 9000 4/10/2022 3:29:09 PM 4.015 SINGLEP DELAYED84 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 3:29:11 PM 4.015 SINGLEP DELAYED85 TID40 Updating fireteam size for Nanocaust (Nanocaust) there are now 47 fireteams, new max 15750 new min 9000 4/10/2022 3:29:11 PM 4.015 SINGLEP DELAYED86 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:29:15 PM 4.015 SINGLEP DELAYED87 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 3:29:17 PM 4.015 SINGLEP DELAYED88 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:29:49 PM 4.015 SINGLEP DELAYED89 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 3:29:51 PM 4.015 SINGLEP DELAYED90 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:29:55 PM 4.015 SINGLEP DELAYED91 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 3:29:58 PM 4.015 SINGLEP DELAYED92 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:30:01 PM 4.015 SINGLEP DELAYED93 TID35 Updating fireteam size for Nanocaust (Nanocaust) there are now 48 fireteams, new max 15750 new min 9000 4/10/2022 3:30:02 PM 4.015 SINGLEP DELAYED94 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 3:30:12 PM 4.015 SINGLEP DELAYED95 TID37 Updating fireteam size for Nanocaust (Nanocaust) there are now 47 fireteams, new max 15750 new min 9000 4/10/2022 3:30:28 PM 4.015 SINGLEP DELAYED96 TID36 Updating fireteam size for Nanocaust (Nanocaust) there are now 48 fireteams, new max 15750 new min 9000 4/10/2022 3:30:33 PM 4.015 SINGLEP DELAYED97 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 3:31:05 PM 4.015 SINGLEP DELAYED98 TID28 Updating fireteam size for Nanocaust (Nanocaust) there are now 49 fireteams, new max 15750 new min 9000 4/10/2022 3:31:26 PM 4.015 SINGLEP DELAYED99 TID29 BUG: AI_FLEE_THRT Trying to send AI ships from planet Hydra when ship was on 4/10/2022 3:31:33 PM 4.015 SINGLEP DELAYED100 TID13 Updating fireteam size for Nanocaust (Nanocaust) there are now 50 fireteams, new max 15750 new min 9000 4/10/2022 3:31:37 PM 4.015 SINGLEP DELAYED101 TID15 Updating fireteam size for Nanocaust (Nanocaust) there are now 51 fireteams, new max 15750 new min 9000 4/10/2022 3:31:41 PM 4.015 SINGLEP DELAYED102 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:31:41 PM 4.015 SINGLEP DELAYED103 TID16 Updating fireteam size for Nanocaust (Nanocaust) there are now 52 fireteams, new max 15750 new min 9000 4/10/2022 3:31:45 PM 4.015 SINGLEP DELAYED104 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 3:31:49 PM 4.015 SINGLEP DELAYED105 TID35 Updating fireteam size for Nanocaust (Nanocaust) there are now 53 fireteams, new max 15750 new min 9000 4/10/2022 3:31:53 PM 4.015 SINGLEP DELAYED106 TID33 Updating fireteam size for Nanocaust (Nanocaust) there are now 51 fireteams, new max 15750 new min 9000 4/10/2022 3:31:57 PM 4.015 SINGLEP DELAYED107 TID14 Updating fireteam size for Nanocaust (Nanocaust) there are now 53 fireteams, new max 15750 new min 9000 4/10/2022 3:31:59 PM 4.015 SINGLEP DELAYED108 TID20 Updating fireteam size for Nanocaust (Nanocaust) there are now 54 fireteams, new max 15750 new min 9000 4/10/2022 3:32:01 PM 4.015 SINGLEP DELAYED109 TID32 Updating fireteam size for Nanocaust (Nanocaust) there are now 53 fireteams, new max 15750 new min 9000 4/10/2022 3:32:03 PM 4.015 SINGLEP DELAYED110 TID38 Updating fireteam size for Nanocaust (Nanocaust) there are now 52 fireteams, new max 15750 new min 9000 4/10/2022 3:32:05 PM 4.015 SINGLEP DELAYED111 TID20 Updating fireteam size for Nanocaust (Nanocaust) there are now 54 fireteams, new max 15750 new min 9000 4/10/2022 3:32:09 PM 4.015 SINGLEP DELAYED112 TID6 Updating fireteam size for Nanocaust (Nanocaust) there are now 52 fireteams, new max 15750 new min 9000 4/10/2022 3:32:11 PM 4.015 SINGLEP DELAYED113 TID36 Updating fireteam size for Nanocaust (Nanocaust) there are now 53 fireteams, new max 15750 new min 9000 4/10/2022 3:32:26 PM 4.015 SINGLEP DELAYED114 TID19 Updating fireteam size for Nanocaust (Nanocaust) there are now 54 fireteams, new max 15750 new min 9000 4/10/2022 3:32:36 PM 4.015 SINGLEP DELAYED115 TID11 Updating fireteam size for Nanocaust (Nanocaust) there are now 53 fireteams, new max 15750 new min 9000 4/10/2022 3:32:40 PM 4.015 SINGLEP DELAYED116 TID11 Updating fireteam size for Nanocaust (Nanocaust) there are now 54 fireteams, new max 15750 new min 9000 4/10/2022 3:32:44 PM 4.015 SINGLEP DELAYED117 TID34 Updating fireteam size for Nanocaust (Nanocaust) there are now 51 fireteams, new max 15750 new min 9000 4/10/2022 3:32:47 PM 4.015 SINGLEP DELAYED118 TID29 Updating fireteam size for Nanocaust (Nanocaust) there are now 52 fireteams, new max 15750 new min 9000 4/10/2022 3:32:49 PM 4.015 SINGLEP DELAYED119 TID23 Updating fireteam size for Nanocaust (Nanocaust) there are now 53 fireteams, new max 15750 new min 9000 4/10/2022 3:32:53 PM 4.015 SINGLEP DELAYED120 TID16 Updating fireteam size for Nanocaust (Nanocaust) there are now 52 fireteams, new max 15750 new min 9000 4/10/2022 3:32:57 PM 4.015 SINGLEP DELAYED121 TID38 Updating fireteam size for Nanocaust (Nanocaust) there are now 53 fireteams, new max 15750 new min 9000 4/10/2022 3:33:01 PM 4.015 SINGLEP DELAYED122 TID39 Updating fireteam size for Nanocaust (Nanocaust) there are now 54 fireteams, new max 15750 new min 9000 4/10/2022 3:34:11 PM 4.015 SINGLEP DELAYED123 TID11 Updating fireteam size for Nanocaust (Nanocaust) there are now 55 fireteams, new max 15750 new min 9000 4/10/2022 3:34:15 PM 4.015 SINGLEP DELAYED124 TID14 Updating fireteam size for Nanocaust (Nanocaust) there are now 56 fireteams, new max 15750 new min 9000 4/10/2022 3:34:25 PM 4.015 SINGLEP DELAYED125 TID32 Updating fireteam size for Nanocaust (Nanocaust) there are now 53 fireteams, new max 15750 new min 9000 4/10/2022 3:34:37 PM 4.015 SINGLEP DELAYED126 TID19 Updating fireteam size for Nanocaust (Nanocaust) there are now 54 fireteams, new max 15750 new min 9000 4/10/2022 3:34:47 PM 4.015 SINGLEP DELAYED127 TID21 Updating fireteam size for Nanocaust (Nanocaust) there are now 55 fireteams, new max 15750 new min 9000 4/10/2022 3:35:00 PM 4.015 SINGLEP DELAYED128 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:35:01 PM 4.015 SINGLEP DELAYED129 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 3:35:02 PM 4.015 SINGLEP DELAYED130 TID13 Updating fireteam size for Nanocaust (Nanocaust) there are now 56 fireteams, new max 15750 new min 9000 4/10/2022 3:35:04 PM 4.015 SINGLEP DELAYED131 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 3:35:05 PM 4.015 SINGLEP DELAYED132 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 3:35:07 PM 4.015 SINGLEP DELAYED133 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 3:35:08 PM 4.015 SINGLEP DELAYED134 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:35:12 PM 4.015 SINGLEP DELAYED135 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 3:35:12 PM 4.015 SINGLEP DELAYED136 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 3:35:14 PM 4.015 SINGLEP DELAYED137 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 3:35:14 PM 4.015 SINGLEP DELAYED138 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:35:19 PM 4.015 SINGLEP DELAYED139 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 3:35:20 PM 4.015 SINGLEP DELAYED140 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 3:35:21 PM 4.015 SINGLEP DELAYED141 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 3:35:22 PM 4.015 SINGLEP DELAYED142 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:35:25 PM 4.015 SINGLEP DELAYED143 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 3:35:26 PM 4.015 SINGLEP DELAYED144 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 3:35:28 PM 4.015 SINGLEP DELAYED145 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 3:35:28 PM 4.015 SINGLEP DELAYED146 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:35:32 PM 4.015 SINGLEP DELAYED147 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 3:35:34 PM 4.015 SINGLEP DELAYED148 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:35:36 PM 4.015 SINGLEP DELAYED149 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/10/2022 3:35:38 PM 4.015 SINGLEP DELAYED150 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 3:35:40 PM 4.015 SINGLEP DELAYED151 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/10/2022 3:35:42 PM 4.015 SINGLEP DELAYED152 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/10/2022 3:35:42 PM 4.015 SINGLEP DELAYED153 TID25 Updating fireteam size for Nanocaust (Nanocaust) there are now 57 fireteams, new max 15750 new min 9000 4/10/2022 3:35:42 PM 4.015 SINGLEP DELAYED154 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 3:35:46 PM 4.015 SINGLEP DELAYED155 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:35:48 PM 4.015 SINGLEP DELAYED156 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 3:35:52 PM 4.015 SINGLEP DELAYED157 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:35:57 PM 4.015 SINGLEP DELAYED158 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 3:35:59 PM 4.015 SINGLEP DELAYED159 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:36:32 PM 4.015 SINGLEP DELAYED160 TID27 Updating fireteam size for Nanocaust (Nanocaust) there are now 58 fireteams, new max 15750 new min 9000 4/10/2022 3:36:34 PM 4.015 SINGLEP DELAYED161 TID14 Updating fireteam size for Nanocaust (Nanocaust) there are now 57 fireteams, new max 15750 new min 9000 4/10/2022 3:36:44 PM 4.015 SINGLEP DELAYED162 TID11 Updating fireteam size for Nanocaust (Nanocaust) there are now 58 fireteams, new max 15750 new min 9000 4/10/2022 3:36:46 PM 4.015 SINGLEP DELAYED163 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/10/2022 3:36:46 PM 4.015 SINGLEP DELAYED164 TID41 Updating fireteam size for Nanocaust (Nanocaust) there are now 59 fireteams, new max 15750 new min 9000 4/10/2022 3:36:50 PM 4.015 SINGLEP DELAYED165 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/10/2022 3:36:59 PM 4.015 SINGLEP DELAYED166 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/10/2022 3:37:01 PM 4.015 SINGLEP DELAYED167 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:37:05 PM 4.015 SINGLEP DELAYED168 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/10/2022 3:37:07 PM 4.015 SINGLEP DELAYED169 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/10/2022 3:37:21 PM 4.015 SINGLEP DELAYED170 TID40 Updating fireteam size for Nanocaust (Nanocaust) there are now 60 fireteams, new max 23625 new min 13500 4/10/2022 3:37:27 PM 4.015 SINGLEP DELAYED171 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 3:37:27 PM 4.015 SINGLEP DELAYED172 TID20 Updating fireteam size for Nanocaust (Nanocaust) there are now 54 fireteams, new max 15750 new min 9000 4/10/2022 3:37:32 PM 4.015 SINGLEP DELAYED173 TID32 Updating fireteam size for Nanocaust (Nanocaust) there are now 56 fireteams, new max 15750 new min 9000 4/10/2022 3:37:33 PM 4.015 SINGLEP DELAYED174 TID20 Updating fireteam size for Nanocaust (Nanocaust) there are now 57 fireteams, new max 15750 new min 9000 4/10/2022 3:37:58 PM 4.015 SINGLEP DELAYED175 TID28 Updating fireteam size for Nanocaust (Nanocaust) there are now 58 fireteams, new max 15750 new min 9000 4/10/2022 3:40:54 PM 4.015 SINGLEP DELAYED176 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/10/2022 3:40:58 PM 4.015 SINGLEP DELAYED177 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/10/2022 3:41:51 PM 4.015 SINGLEP DELAYED178 TID30 We are spawning 2 leaders 4/10/2022 3:41:51 PM 4.015 SINGLEP DELAYED179 TID30 Spawned Prophet #80299 on Flint 4/10/2022 3:41:51 PM 4.015 SINGLEP DELAYED180 TID30 Spawned Herald #80300 on Flint 4/10/2022 3:42:39 PM 4.015 SINGLEP DELAYED181 TID33 Updating fireteam size for Nanocaust (Nanocaust) there are now 54 fireteams, new max 15750 new min 9000 4/10/2022 3:42:45 PM 4.015 SINGLEP DELAYED182 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 3:42:46 PM 4.015 SINGLEP DELAYED183 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/10/2022 3:42:48 PM 4.015 SINGLEP DELAYED184 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/10/2022 3:42:49 PM 4.015 SINGLEP DELAYED185 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 3:42:50 PM 4.015 SINGLEP DELAYED186 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/10/2022 3:42:51 PM 4.015 SINGLEP DELAYED187 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/10/2022 3:42:52 PM 4.015 SINGLEP DELAYED188 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/10/2022 3:42:54 PM 4.015 SINGLEP DELAYED189 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/10/2022 3:43:12 PM 4.015 SINGLEP DELAYED190 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 3:43:12 PM 4.015 SINGLEP DELAYED191 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/10/2022 3:43:14 PM 4.015 SINGLEP DELAYED192 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 3:43:14 PM 4.015 SINGLEP DELAYED193 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/10/2022 3:43:14 PM 4.015 SINGLEP DELAYED194 TID27 Updating fireteam size for Nanocaust (Nanocaust) there are now 55 fireteams, new max 15750 new min 9000 4/10/2022 3:43:16 PM 4.015 SINGLEP DELAYED195 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/10/2022 3:43:18 PM 4.015 SINGLEP DELAYED196 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 3:43:18 PM 4.015 SINGLEP DELAYED197 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/10/2022 3:43:20 PM 4.015 SINGLEP DELAYED198 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/10/2022 3:43:20 PM 4.015 SINGLEP DELAYED199 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/10/2022 3:43:22 PM 4.015 SINGLEP DELAYED200 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/10/2022 3:43:24 PM 4.015 SINGLEP DELAYED201 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/10/2022 3:43:26 PM 4.015 SINGLEP DELAYED202 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 3:43:30 PM 4.015 SINGLEP DELAYED203 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/10/2022 3:44:23 PM 4.015 SINGLEP DELAYED204 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/10/2022 3:44:24 PM 4.015 SINGLEP DELAYED205 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/10/2022 3:44:27 PM 4.015 SINGLEP DELAYED206 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/10/2022 3:44:29 PM 4.015 SINGLEP DELAYED207 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/10/2022 3:44:33 PM 4.015 SINGLEP DELAYED208 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/10/2022 3:44:35 PM 4.015 SINGLEP DELAYED209 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/10/2022 3:44:38 PM 4.015 SINGLEP DELAYED210 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/10/2022 3:44:39 PM 4.015 SINGLEP DELAYED211 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/10/2022 3:45:01 PM 4.015 SINGLEP DELAYED212 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/10/2022 3:45:09 PM 4.015 SINGLEP DELAYED213 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/10/2022 3:45:11 PM 4.015 SINGLEP DELAYED214 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/10/2022 3:45:13 PM 4.015 SINGLEP DELAYED215 TID41 Updating fireteam size for Nanocaust (Nanocaust) there are now 54 fireteams, new max 15750 new min 9000 4/10/2022 3:45:15 PM 4.015 SINGLEP DELAYED216 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/10/2022 3:45:24 PM 4.015 SINGLEP DELAYED217 TID6 Updating fireteam size for Nanocaust (Nanocaust) there are now 55 fireteams, new max 15750 new min 9000 4/10/2022 3:45:36 PM 4.015 SINGLEP DELAYED218 TID17 Updating fireteam size for Nanocaust (Nanocaust) there are now 54 fireteams, new max 15750 new min 9000 4/10/2022 3:45:38 PM 4.015 SINGLEP DELAYED219 TID33 Updating fireteam size for Nanocaust (Nanocaust) there are now 55 fireteams, new max 15750 new min 9000 4/10/2022 3:45:40 PM 4.015 SINGLEP DELAYED220 TID25 Updating fireteam size for Nanocaust (Nanocaust) there are now 54 fireteams, new max 15750 new min 9000 4/10/2022 3:45:42 PM 4.015 SINGLEP DELAYED221 TID39 Updating fireteam size for Nanocaust (Nanocaust) there are now 57 fireteams, new max 15750 new min 9000 4/10/2022 3:45:46 PM 4.015 SINGLEP DELAYED222 TID10 Updating fireteam size for Nanocaust (Nanocaust) there are now 55 fireteams, new max 15750 new min 9000 4/10/2022 3:45:48 PM 4.015 SINGLEP DELAYED223 TID42 Updating fireteam size for Nanocaust (Nanocaust) there are now 57 fireteams, new max 15750 new min 9000 4/10/2022 3:45:50 PM 4.015 SINGLEP DELAYED224 TID20 Updating fireteam size for Nanocaust (Nanocaust) there are now 56 fireteams, new max 15750 new min 9000 4/10/2022 3:45:53 PM 4.015 SINGLEP DELAYED225 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/10/2022 3:45:56 PM 4.015 SINGLEP DELAYED226 TID38 Updating fireteam size for Nanocaust (Nanocaust) there are now 59 fireteams, new max 15750 new min 9000 4/10/2022 3:45:57 PM 4.015 SINGLEP DELAYED227 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/10/2022 3:49:08 PM 4.015 SINGLEP DELAYED228 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/10/2022 3:49:12 PM 4.015 SINGLEP DELAYED229 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/10/2022 3:49:14 PM 4.015 SINGLEP DELAYED230 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/10/2022 3:49:18 PM 4.015 SINGLEP DELAYED231 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/10/2022 3:49:20 PM 4.015 SINGLEP DELAYED232 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/10/2022 3:49:20 PM 4.015 SINGLEP DELAYED233 TID10 Updating fireteam size for Nanocaust (Nanocaust) there are now 60 fireteams, new max 23625 new min 13500 4/10/2022 3:49:24 PM 4.015 SINGLEP DELAYED234 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/10/2022 3:49:35 PM 4.015 SINGLEP DELAYED235 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/10/2022 3:49:35 PM 4.015 SINGLEP DELAYED236 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/10/2022 3:49:39 PM 4.015 SINGLEP DELAYED237 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/10/2022 3:49:39 PM 4.015 SINGLEP DELAYED238 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/10/2022 3:49:53 PM 4.015 SINGLEP DELAYED239 TID38 Updating fireteam size for Nanocaust (Nanocaust) there are now 61 fireteams, new max 23625 new min 13500 4/10/2022 3:49:57 PM 4.015 SINGLEP DELAYED240 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/10/2022 3:50:15 PM 4.015 SINGLEP DELAYED241 TID7 Updating fireteam size for Nanocaust (Nanocaust) there are now 60 fireteams, new max 23625 new min 13500 4/10/2022 3:50:22 PM 4.015 SINGLEP DELAYED242 TID41 Updating fireteam size for Nanocaust (Nanocaust) there are now 62 fireteams, new max 23625 new min 13500 4/10/2022 3:50:28 PM 4.015 SINGLEP DELAYED243 TID15 Updating fireteam size for Nanocaust (Nanocaust) there are now 61 fireteams, new max 23625 new min 13500 4/10/2022 3:50:32 PM 4.015 SINGLEP DELAYED244 TID16 Updating fireteam size for Nanocaust (Nanocaust) there are now 62 fireteams, new max 23625 new min 13500 4/10/2022 3:50:36 PM 4.015 SINGLEP DELAYED245 TID30 Updating fireteam size for Nanocaust (Nanocaust) there are now 61 fireteams, new max 23625 new min 13500 4/10/2022 3:50:38 PM 4.015 SINGLEP DELAYED246 TID24 Updating fireteam size for Nanocaust (Nanocaust) there are now 57 fireteams, new max 15750 new min 9000 4/10/2022 3:50:43 PM 4.015 SINGLEP DELAYED247 TID36 Updating fireteam size for Nanocaust (Nanocaust) there are now 58 fireteams, new max 15750 new min 9000 4/10/2022 3:50:45 PM 4.015 SINGLEP DELAYED248 TID5 Updating fireteam size for Nanocaust (Nanocaust) there are now 61 fireteams, new max 23625 new min 13500 4/10/2022 3:51:09 PM 4.015 SINGLEP DELAYED249 TID10 Updating fireteam size for Nanocaust (Nanocaust) there are now 60 fireteams, new max 23625 new min 13500 4/10/2022 3:51:15 PM 4.015 SINGLEP DELAYED250 TID5 Updating fireteam size for Nanocaust (Nanocaust) there are now 52 fireteams, new max 15750 new min 9000 4/10/2022 3:51:19 PM 4.015 SINGLEP DELAYED251 TID20 Updating fireteam size for Nanocaust (Nanocaust) there are now 55 fireteams, new max 15750 new min 9000 4/10/2022 3:51:24 PM 4.015 SINGLEP DELAYED252 TID5 Updating fireteam size for Nanocaust (Nanocaust) there are now 54 fireteams, new max 15750 new min 9000 4/10/2022 4:06:34 PM 4.015 SINGLEP DELAYED253 TID15 Updating fireteam size for Nanocaust (Nanocaust) there are now 53 fireteams, new max 15750 new min 9000 4/10/2022 4:06:36 PM 4.015 SINGLEP DELAYED254 TID40 Updating fireteam size for Nanocaust (Nanocaust) there are now 51 fireteams, new max 15750 new min 9000 4/10/2022 4:08:33 PM 4.015 SINGLEP DELAYED255 TID29 Updating fireteam size for Nanocaust (Nanocaust) there are now 53 fireteams, new max 15750 new min 9000 4/10/2022 4:08:35 PM 4.015 SINGLEP DELAYED256 TID5 Updating fireteam size for Nanocaust (Nanocaust) there are now 54 fireteams, new max 15750 new min 9000 4/10/2022 4:08:37 PM 4.015 SINGLEP DELAYED257 TID22 Updating fireteam size for Nanocaust (Nanocaust) there are now 53 fireteams, new max 15750 new min 9000 4/10/2022 4:08:39 PM 4.015 SINGLEP DELAYED258 TID26 Updating fireteam size for Nanocaust (Nanocaust) there are now 54 fireteams, new max 15750 new min 9000 4/10/2022 4:08:41 PM 4.015 SINGLEP DELAYED259 TID38 Updating fireteam size for Nanocaust (Nanocaust) there are now 53 fireteams, new max 15750 new min 9000 4/10/2022 9:09:51 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/10/2022 9:09:51 PM SINGLEP Boot up FleetOS (0.2511s) 4/10/2022 9:09:51 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/10/2022 9:09:51 PM 4.015 SINGLEP Game Version: 4.015 4/10/2022 9:09:51 PM 4.015 SINGLEP Check System Logs For Rogue Intelligence (0.4631s) 4/10/2022 9:09:51 PM 4.015 SINGLEP Inspect Aft Hatches (0.2180s) 4/10/2022 9:09:52 PM 4.015 SINGLEP Found 600 xml files in 143 folders in 61ms 4/10/2022 9:09:53 PM 4.015 SINGLEP Check For Extra Modules (1.5333s) 4/10/2022 9:09:53 PM 4.015 SINGLEP 600 Xml Files Parsed in 1,467ms 4/10/2022 9:09:53 PM 4.015 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/10/2022 9:09:53 PM 4.015 SINGLEP Eject Trash Into Hyperspace (0.0050s) 4/10/2022 9:09:53 PM 4.015 SINGLEP Bring Cloaking Systems Online (0.0475s) 4/10/2022 9:09:53 PM 4.015 SINGLEP Update mod and expansion statuses! 4/10/2022 9:09:53 PM 4.015 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/10/2022 9:09:53 PM 4.015 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/10/2022 9:09:53 PM 4.015 SINGLEP Check Nearby Stellar Masses (0.0320s) 4/10/2022 9:09:53 PM 4.015 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/10/2022 9:09:53 PM 4.015 SINGLEP Pruning Excess Brain Cells (0.3031s) 4/10/2022 9:09:54 PM 4.015 SINGLEP No resolution change was required. 4/10/2022 9:09:54 PM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/10/2022 9:09:54 PM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/10/2022 9:09:54 PM 4.015 SINGLEP Remembering Alamo (0.4021s) 4/10/2022 9:09:55 PM 4.015 SINGLEP Calculate Odds Of Success (0.7652s) 4/10/2022 9:09:55 PM 4.015 SINGLEP Briefly Panic (0.3291s) 4/10/2022 9:09:55 PM 4.015 SINGLEP Install Confidence Routines (0.4551s) 4/10/2022 9:09:56 PM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/10/2022 9:09:56 PM 4.015 SINGLEP Late Axionic Computations (0.9652s) 4/10/2022 9:09:56 PM 4.015 SINGLEP Acquiring Towel (0.0200s) 4/10/2022 9:09:56 PM 4.015 SINGLEP Inhibiting Visual Scans (0.0405s) 4/10/2022 9:09:56 PM 4.015 SINGLEP Ejecting Tactical Core (0.1270s) 4/10/2022 9:09:57 PM 4.015 SINGLEP Grouping Flow Fields (0.0390s) 4/10/2022 9:09:57 PM 4.015 SINGLEP Dropping Starfields (0.7529s) 4/10/2022 9:09:58 PM 4.015 SINGLEP Detecting Distant Planets (0.5551s) 4/10/2022 9:09:58 PM 4.015 SINGLEP Calculating Firing Cones (0.0120s) 4/10/2022 9:09:59 PM 4.015 SINGLEP Breaking In New Ship Parts (0.7614s) 4/10/2022 9:09:59 PM 4.015 SINGLEP Re-Aligning Objectives (0.1600s) 4/10/2022 9:10:08 PM 4.015 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/10/2022 9:10:09 PM 4.015 SINGLEP Notify Next Of Kin (9.8479s) 4/10/2022 9:10:09 PM 4.015 SINGLEP Post-Proton Surge (0.0250s) 4/10/2022 9:10:09 PM 4.015 SINGLEP Background Radiation Taste Test (0.0270s) 4/10/2022 9:10:09 PM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0280s) 4/10/2022 9:10:09 PM 4.015 SINGLEP Windshield Wiping (0.1790s) 4/10/2022 9:10:10 PM 4.015 SINGLEP Last Organizational Modeling (0.7302s) 4/10/2022 9:10:10 PM 4.015 SINGLEP Stimulate Modulation (0.4711s) 4/10/2022 9:10:10 PM 4.015 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/10/2022 9:10:10 PM 4.015 SINGLEP Order Cores By Seniority (0.0070s) 4/10/2022 9:10:10 PM 4.015 SINGLEP DELAYED1 TID26 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/10/2022 9:10:11 PM 4.015 SINGLEP We got 118 campaign's data when deserializing 4/10/2022 9:10:11 PM 4.015 SINGLEP Final Checks (0.4471s) 4/10/2022 9:10:11 PM 4.015 SINGLEP Load Historical Documents (0.0040s) 4/10/2022 9:10:11 PM 4.015 SINGLEP 20.0 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.5s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.8s) Briefly Panic (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (1.0s) Dropping Starfields (0.8s) Detecting Distant Planets (0.6s) Breaking In New Ship Parts (0.8s) Notify Next Of Kin (9.8s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.4s) 4/10/2022 9:10:11 PM 4.015 SINGLEP Hello Steam user 'Strategic Sage' 4/10/2022 9:10:22 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Autosave at 1h 30m 1s.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 9:10:22 PM 4.015 SINGLEP Clearing player accounts. 4/10/2022 9:10:23 PM 4.015 SINGLEP Updating fireteam size for Nanocaust (Nanocaust) there are now 60 fireteams, new max 106312 new min 60750 4/10/2022 9:10:23 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/10/2022 9:10:23 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/10/2022 9:10:24 PM 4.015 SINGLEP OnLoad: Fixed positions of 14 ship(s), 0 shot(s), 0 other/wormhole(s). 4/10/2022 9:10:24 PM 4.015 SINGLEP Finish load save in 1,233ms 4/10/2022 9:10:44 PM 4.015 SINGLEP DELAYED2 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/10/2022 9:10:50 PM 4.015 SINGLEP DELAYED3 TID9 Updating fireteam size for Nanocaust (Nanocaust) there are now 59 fireteams, new max 70874 new min 40500 4/10/2022 9:10:54 PM 4.015 SINGLEP DELAYED4 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/10/2022 9:10:54 PM 4.015 SINGLEP DELAYED5 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/10/2022 9:10:58 PM 4.015 SINGLEP DELAYED6 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/10/2022 9:10:58 PM 4.015 SINGLEP DELAYED7 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/10/2022 9:11:21 PM 4.015 SINGLEP DELAYED8 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/10/2022 9:12:39 PM 4.015 SINGLEP DELAYED9 TID9 Updating fireteam size for Nanocaust (Nanocaust) there are now 60 fireteams, new max 106311 new min 60750 4/10/2022 9:12:45 PM 4.015 SINGLEP DELAYED10 TID34 Updating fireteam size for Nanocaust (Nanocaust) there are now 61 fireteams, new max 106311 new min 60750 4/10/2022 9:13:52 PM 4.015 SINGLEP DELAYED11 TID34 Updating fireteam size for Nanocaust (Nanocaust) there are now 62 fireteams, new max 106311 new min 60750 4/10/2022 9:14:12 PM 4.015 SINGLEP DELAYED12 TID26 Updating fireteam size for Nanocaust (Nanocaust) there are now 46 fireteams, new max 70874 new min 40500 4/10/2022 9:14:16 PM 4.015 SINGLEP DELAYED13 TID18 Updating fireteam size for Nanocaust (Nanocaust) there are now 48 fireteams, new max 70874 new min 40500 4/10/2022 9:14:18 PM 4.015 SINGLEP DELAYED14 TID16 Updating fireteam size for Nanocaust (Nanocaust) there are now 32 fireteams, new max 70874 new min 40500 4/10/2022 9:14:34 PM 4.015 SINGLEP DELAYED15 TID35 Updating fireteam size for Nanocaust (Nanocaust) there are now 31 fireteams, new max 70874 new min 40500 4/10/2022 9:14:42 PM 4.015 SINGLEP DELAYED16 TID6 Updating fireteam size for Nanocaust (Nanocaust) there are now 30 fireteams, new max 70874 new min 40500 4/10/2022 9:14:44 PM 4.015 SINGLEP DELAYED17 TID22 Updating fireteam size for Nanocaust (Nanocaust) there are now 24 fireteams, new max 47249 new min 27000 4/10/2022 9:14:48 PM 4.015 SINGLEP DELAYED18 TID6 Updating fireteam size for Nanocaust (Nanocaust) there are now 26 fireteams, new max 47249 new min 27000 4/10/2022 9:14:52 PM 4.015 SINGLEP DELAYED19 TID22 Updating fireteam size for Nanocaust (Nanocaust) there are now 25 fireteams, new max 47249 new min 27000 4/10/2022 9:14:54 PM 4.015 SINGLEP DELAYED20 TID18 Updating fireteam size for Nanocaust (Nanocaust) there are now 26 fireteams, new max 47249 new min 27000 4/10/2022 9:14:59 PM 4.015 SINGLEP DELAYED21 TID24 Updating fireteam size for Nanocaust (Nanocaust) there are now 27 fireteams, new max 47249 new min 27000 4/10/2022 9:15:00 PM 4.015 SINGLEP DELAYED22 TID16 Updating fireteam size for Nanocaust (Nanocaust) there are now 26 fireteams, new max 47249 new min 27000 4/10/2022 9:15:03 PM 4.015 SINGLEP DELAYED23 TID20 Updating fireteam size for Nanocaust (Nanocaust) there are now 27 fireteams, new max 47249 new min 27000 4/10/2022 9:15:08 PM 4.015 SINGLEP DELAYED24 TID35 Updating fireteam size for Nanocaust (Nanocaust) there are now 28 fireteams, new max 47249 new min 27000 4/10/2022 9:15:10 PM 4.015 SINGLEP DELAYED25 TID9 Updating fireteam size for Nanocaust (Nanocaust) there are now 27 fireteams, new max 47249 new min 27000 4/10/2022 9:15:12 PM 4.015 SINGLEP DELAYED26 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/10/2022 9:15:12 PM 4.015 SINGLEP DELAYED27 TID29 Updating fireteam size for Nanocaust (Nanocaust) there are now 26 fireteams, new max 47249 new min 27000 4/10/2022 9:15:14 PM 4.015 SINGLEP DELAYED28 TID14 Updating fireteam size for Nanocaust (Nanocaust) there are now 27 fireteams, new max 47249 new min 27000 4/10/2022 9:15:16 PM 4.015 SINGLEP DELAYED29 TID9 Updating fireteam size for Nanocaust (Nanocaust) there are now 26 fireteams, new max 47249 new min 27000 4/10/2022 9:15:18 PM 4.015 SINGLEP DELAYED30 TID26 Updating fireteam size for Nanocaust (Nanocaust) there are now 27 fireteams, new max 47249 new min 27000 4/10/2022 9:16:14 PM 4.015 SINGLEP DELAYED31 TID33 Updating fireteam size for Nanocaust (Nanocaust) there are now 28 fireteams, new max 47249 new min 27000 4/10/2022 9:17:20 PM 4.015 SINGLEP DELAYED32 TID7 Updating fireteam size for Nanocaust (Nanocaust) there are now 29 fireteams, new max 47249 new min 27000 4/10/2022 9:17:35 PM 4.015 SINGLEP DELAYED33 TID16 Updating fireteam size for Nanocaust (Nanocaust) there are now 30 fireteams, new max 70873 new min 40500 4/10/2022 9:17:37 PM 4.015 SINGLEP DELAYED34 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/10/2022 9:17:38 PM 4.015 SINGLEP DELAYED35 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/10/2022 9:17:38 PM 4.015 SINGLEP DELAYED36 TID31 Updating fireteam size for Nanocaust (Nanocaust) there are now 29 fireteams, new max 47248 new min 27000 4/10/2022 9:17:40 PM 4.015 SINGLEP DELAYED37 TID22 Updating fireteam size for Nanocaust (Nanocaust) there are now 26 fireteams, new max 47248 new min 27000 4/10/2022 9:17:42 PM 4.015 SINGLEP DELAYED38 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/10/2022 9:17:45 PM 4.015 SINGLEP DELAYED39 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/10/2022 9:17:45 PM 4.015 SINGLEP DELAYED40 TID7 Updating fireteam size for Nanocaust (Nanocaust) there are now 27 fireteams, new max 47248 new min 27000 4/10/2022 9:17:48 PM 4.015 SINGLEP DELAYED41 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/10/2022 9:17:49 PM 4.015 SINGLEP DELAYED42 TID18 Updating fireteam size for Nanocaust (Nanocaust) there are now 26 fireteams, new max 47248 new min 27000 4/10/2022 9:17:51 PM 4.015 SINGLEP DELAYED43 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/10/2022 9:17:55 PM 4.015 SINGLEP DELAYED44 TID13 Updating fireteam size for Nanocaust (Nanocaust) there are now 25 fireteams, new max 47248 new min 27000 4/10/2022 10:00:04 PM 4.015 SINGLEP DELAYED45 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/10/2022 10:00:08 PM 4.015 SINGLEP DELAYED46 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/10/2022 10:00:08 PM 4.015 SINGLEP DELAYED47 TID37 Updating fireteam size for Nanocaust (Nanocaust) there are now 26 fireteams, new max 47248 new min 27000 4/10/2022 10:13:29 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 10:13:29 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 47248 new min 27000 4/10/2022 10:13:29 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 10:13:29 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 10:13:30 PM 4.015 SINGLEP Clearing player accounts. 4/10/2022 10:14:00 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/LogisticianYT\Go.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 10:14:00 PM 4.015 SINGLEP Clearing player accounts. 4/10/2022 10:14:00 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/10/2022 10:14:00 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 10:14:01 PM 4.015 SINGLEP Finish load save in 389ms 4/10/2022 10:46:54 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 10:48:45 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/10/2022 10:48:45 PM SINGLEP Boot up FleetOS (0.2481s) 4/10/2022 10:48:46 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/10/2022 10:48:46 PM 4.015 SINGLEP Game Version: 4.015 4/10/2022 10:48:46 PM 4.015 SINGLEP Check System Logs For Rogue Intelligence (0.3251s) 4/10/2022 10:48:46 PM 4.015 SINGLEP Inspect Aft Hatches (0.0230s) 4/10/2022 10:48:46 PM 4.015 SINGLEP Found 600 xml files in 143 folders in 48ms 4/10/2022 10:48:46 PM 4.015 SINGLEP Check For Extra Modules (0.7702s) 4/10/2022 10:48:46 PM 4.015 SINGLEP 600 Xml Files Parsed in 718ms 4/10/2022 10:48:46 PM 4.015 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/10/2022 10:48:46 PM 4.015 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/10/2022 10:48:47 PM 4.015 SINGLEP Bring Cloaking Systems Online (0.0420s) 4/10/2022 10:48:47 PM 4.015 SINGLEP Update mod and expansion statuses! 4/10/2022 10:48:47 PM 4.015 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/10/2022 10:48:47 PM 4.015 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/10/2022 10:48:47 PM 4.015 SINGLEP Check Nearby Stellar Masses (0.0240s) 4/10/2022 10:48:47 PM 4.015 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/10/2022 10:48:47 PM 4.015 SINGLEP Pruning Excess Brain Cells (0.0590s) 4/10/2022 10:48:47 PM 4.015 SINGLEP No resolution change was required. 4/10/2022 10:48:47 PM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/10/2022 10:48:47 PM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/10/2022 10:48:47 PM 4.015 SINGLEP Remembering Alamo (0.1020s) 4/10/2022 10:48:47 PM 4.015 SINGLEP Calculate Odds Of Success (0.3721s) 4/10/2022 10:48:47 PM 4.015 SINGLEP Briefly Panic (0.1910s) 4/10/2022 10:48:48 PM 4.015 SINGLEP Install Confidence Routines (0.3901s) 4/10/2022 10:48:48 PM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/10/2022 10:48:48 PM 4.015 SINGLEP Late Axionic Computations (0.3181s) 4/10/2022 10:48:48 PM 4.015 SINGLEP Acquiring Towel (0.0200s) 4/10/2022 10:48:48 PM 4.015 SINGLEP Inhibiting Visual Scans (0.0205s) 4/10/2022 10:48:48 PM 4.015 SINGLEP Ejecting Tactical Core (0.0643s) 4/10/2022 10:48:48 PM 4.015 SINGLEP Grouping Flow Fields (0.0390s) 4/10/2022 10:48:48 PM 4.015 SINGLEP Cleansing Starfields (0.1300s) 4/10/2022 10:48:48 PM 4.015 SINGLEP Combing Distant Planets (0.1270s) 4/10/2022 10:48:48 PM 4.015 SINGLEP Calculating Firing Cones (0.0120s) 4/10/2022 10:48:49 PM 4.015 SINGLEP Offending Sentient Ship Parts (0.7387s) 4/10/2022 10:48:49 PM 4.015 SINGLEP Re-Aligning Objectives (0.1480s) 4/10/2022 10:48:52 PM 4.015 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/10/2022 10:48:52 PM 4.015 SINGLEP Harmonizing Prisms (2.6064s) 4/10/2022 10:48:52 PM 4.015 SINGLEP Post-Proton Surge (0.0240s) 4/10/2022 10:48:52 PM 4.015 SINGLEP Background Radiation Taste Test (0.0275s) 4/10/2022 10:48:52 PM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0270s) 4/10/2022 10:48:52 PM 4.015 SINGLEP Windshield Wiping (0.1410s) 4/10/2022 10:48:53 PM 4.015 SINGLEP Last Organizational Modeling (0.7012s) 4/10/2022 10:48:53 PM 4.015 SINGLEP Stimulate Modulation (0.5601s) 4/10/2022 10:48:53 PM 4.015 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/10/2022 10:48:53 PM 4.015 SINGLEP Order Cores By Seniority (0.0090s) 4/10/2022 10:48:53 PM 4.015 SINGLEP DELAYED1 TID18 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/10/2022 10:48:54 PM 4.015 SINGLEP We got 118 campaign's data when deserializing 4/10/2022 10:48:54 PM 4.015 SINGLEP Final Checks (0.4488s) 4/10/2022 10:48:54 PM 4.015 SINGLEP Load Historical Documents (0.0072s) 4/10/2022 10:48:54 PM 4.015 SINGLEP 8.7 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Offending Sentient Ship Parts (0.7s) Harmonizing Prisms (2.6s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.6s) Final Checks (0.4s) 4/10/2022 10:48:54 PM 4.015 SINGLEP Hello Steam user 'Strategic Sage' 4/10/2022 10:49:00 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/ShowdownTest\Timer.save Source1: AnythingElse Source3: LoadingSaveGame 4/10/2022 10:49:01 PM 4.015 SINGLEP Clearing player accounts. 4/10/2022 10:49:01 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 10:49:01 PM 4.015 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 4/10/2022 10:49:01 PM 4.015 SINGLEP Finish load save in 547ms 4/10/2022 10:53:39 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 10:53:39 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 10:53:39 PM 4.015 SINGLEP Clearing player accounts. 4/10/2022 10:53:42 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/10/2022 10:53:42 PM 4.015 SINGLEP Clearing player accounts. 4/10/2022 10:53:42 PM 4.015 SINGLEP Clearing player accounts. 4/10/2022 10:53:42 PM 4.015 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/10/2022 10:53:42 PM 4.015 SINGLEP Clearing player accounts. 4/10/2022 10:53:42 PM 4.015 SINGLEP loading as template 4/10/2022 10:53:42 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/10/2022 10:53:42 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/10/2022 10:53:42 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/10/2022 10:53:42 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/10/2022 10:53:42 PM 4.015 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/10/2022 10:53:42 PM 4.015 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/10/2022 10:53:42 PM 4.015 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/10/2022 10:53:42 PM 4.015 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/10/2022 10:53:42 PM 4.015 SINGLEP Finish load save in 209ms 4/10/2022 10:53:42 PM 4.015 SINGLEP DELAYED2 TID5 Start Generate Partial Map with Realistic and seed 718428713 and planet count 40 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/10/2022 10:53:42 PM 4.015 SINGLEP DELAYED3 TID5 Map structure generated in 28ms. 4/10/2022 10:53:42 PM 4.015 SINGLEP DELAYED4 TID5 PlayerAccount StratSage has now been put in control of faction 1 - Necromancer Empire. 4/10/2022 10:53:42 PM 4.015 SINGLEP DELAYED5 TID5 Generate Partial Map Complete 77ms Seed: 718428713 4/10/2022 11:01:01 PM 4.015 SINGLEP Clearing player accounts. 4/10/2022 11:01:12 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/10/2022 11:01:12 PM 4.015 SINGLEP Clearing player accounts. 4/10/2022 11:01:12 PM 4.015 SINGLEP Clearing player accounts. 4/10/2022 11:01:12 PM 4.015 SINGLEP Clearing player accounts. 4/10/2022 11:01:13 PM 4.015 SINGLEP loading as template 4/10/2022 11:01:13 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/10/2022 11:01:13 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/10/2022 11:01:13 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/10/2022 11:01:13 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/10/2022 11:01:13 PM 4.015 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/10/2022 11:01:13 PM 4.015 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/10/2022 11:01:13 PM 4.015 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/10/2022 11:01:13 PM 4.015 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/10/2022 11:01:13 PM 4.015 SINGLEP Finish load save in 186ms 4/10/2022 11:01:13 PM 4.015 SINGLEP DELAYED6 TID11 Start Generate Partial Map with Realistic and seed 698820054 and planet count 40 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/10/2022 11:01:13 PM 4.015 SINGLEP DELAYED7 TID11 Map structure generated in 51ms. 4/10/2022 11:01:13 PM 4.015 SINGLEP DELAYED8 TID11 PlayerAccount StratSage has now been put in control of faction 1 - Necromancer Empire. 4/10/2022 11:01:13 PM 4.015 SINGLEP DELAYED9 TID11 Generate Partial Map Complete 57ms Seed: 698820054 4/10/2022 11:01:22 PM 4.015 SINGLEP DELAYED10 TID9 Start Generate Partial Map with Realistic and seed 698820054 and planet count 40 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/10/2022 11:01:22 PM 4.015 SINGLEP DELAYED11 TID9 PlayerAccount StratSage is controlling faction 1 - Human Empire already. 4/10/2022 11:01:22 PM 4.015 SINGLEP DELAYED12 TID9 Generate Partial Map Complete 8ms Seed: 698820054 4/10/2022 11:01:29 PM 4.015 SINGLEP DELAYED13 TID6 Start Generate Partial Map with Realistic and seed 698820054 and planet count 40 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/10/2022 11:01:29 PM 4.015 SINGLEP DELAYED14 TID6 PlayerAccount StratSage is controlling faction 1 - Human Empire already. 4/10/2022 11:01:29 PM 4.015 SINGLEP DELAYED15 TID6 Generate Partial Map Complete 7ms Seed: 698820054 4/10/2022 11:01:42 PM 4.015 SINGLEP DELAYED16 TID9 Start Generate FULL Map with Realistic and seed 698820054 and planet count 40 and 16 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 4/10/2022 11:01:43 PM 4.015 SINGLEP DELAYED17 TID9 Generate FULL Map Complete 368ms Seed: 698820054 4/10/2022 11:18:45 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 11:18:45 PM 4.015 SINGLEP Clearing player accounts. 4/10/2022 11:18:59 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/10/2022 11:18:59 PM SINGLEP Boot up FleetOS (0.2641s) 4/10/2022 11:18:59 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/10/2022 11:18:59 PM 4.015 SINGLEP Game Version: 4.015 4/10/2022 11:18:59 PM 4.015 SINGLEP Check System Logs For Rogue Intelligence (0.2990s) 4/10/2022 11:18:59 PM 4.015 SINGLEP Inspect Aft Hatches (0.0220s) 4/10/2022 11:18:59 PM 4.015 SINGLEP Found 600 xml files in 143 folders in 46ms 4/10/2022 11:19:00 PM 4.015 SINGLEP Check For Extra Modules (0.7792s) 4/10/2022 11:19:00 PM 4.015 SINGLEP 600 Xml Files Parsed in 725ms 4/10/2022 11:19:00 PM 4.015 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/10/2022 11:19:00 PM 4.015 SINGLEP Eject Trash Into Hyperspace (0.0030s) 4/10/2022 11:19:00 PM 4.015 SINGLEP Bring Cloaking Systems Online (0.0420s) 4/10/2022 11:19:00 PM 4.015 SINGLEP Update mod and expansion statuses! 4/10/2022 11:19:00 PM 4.015 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/10/2022 11:19:00 PM 4.015 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/10/2022 11:19:00 PM 4.015 SINGLEP Check Nearby Stellar Masses (0.0230s) 4/10/2022 11:19:00 PM 4.015 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 6ms 4/10/2022 11:19:00 PM 4.015 SINGLEP Pruning Excess Brain Cells (0.0620s) 4/10/2022 11:19:00 PM 4.015 SINGLEP No resolution change was required. 4/10/2022 11:19:00 PM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/10/2022 11:19:00 PM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/10/2022 11:19:00 PM 4.015 SINGLEP Remembering Alamo (0.0920s) 4/10/2022 11:19:01 PM 4.015 SINGLEP Calculate Odds Of Success (0.3511s) 4/10/2022 11:19:01 PM 4.015 SINGLEP Briefly Panic (0.2020s) 4/10/2022 11:19:01 PM 4.015 SINGLEP Install Confidence Routines (0.4021s) 4/10/2022 11:19:01 PM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/10/2022 11:19:02 PM 4.015 SINGLEP Late Axionic Computations (0.3201s) 4/10/2022 11:19:02 PM 4.015 SINGLEP Acquiring Towel (0.0210s) 4/10/2022 11:19:02 PM 4.015 SINGLEP Inhibiting Visual Scans (0.0170s) 4/10/2022 11:19:02 PM 4.015 SINGLEP Ejecting Tactical Core (0.0670s) 4/10/2022 11:19:02 PM 4.015 SINGLEP Grouping Flow Fields (0.0390s) 4/10/2022 11:19:02 PM 4.015 SINGLEP Challenging Starfields (0.1200s) 4/10/2022 11:19:02 PM 4.015 SINGLEP Screening Distant Planets (0.1290s) 4/10/2022 11:19:02 PM 4.015 SINGLEP Calculating Firing Cones (0.0110s) 4/10/2022 11:19:03 PM 4.015 SINGLEP Ejecting Ship Parts Into Space (0.7682s) 4/10/2022 11:19:03 PM 4.015 SINGLEP Table GameEntityTypeDataTable was asked for record with InternalName='WoefulVenator' but it's not there. You may be missing a mod or an expansion. 4/10/2022 11:19:03 PM 4.015 SINGLEP Re-Aligning Objectives (0.1560s) 4/10/2022 11:19:05 PM 4.015 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/10/2022 11:19:06 PM 4.015 SINGLEP Disconnect All Space Elevators (2.5523s) 4/10/2022 11:19:06 PM 4.015 SINGLEP Post-Proton Surge (0.0230s) 4/10/2022 11:19:06 PM 4.015 SINGLEP Background Radiation Taste Test (0.0300s) 4/10/2022 11:19:06 PM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0250s) 4/10/2022 11:19:06 PM 4.015 SINGLEP Windshield Wiping (0.1450s) 4/10/2022 11:19:06 PM 4.015 SINGLEP Last Organizational Modeling (0.7062s) 4/10/2022 11:19:07 PM 4.015 SINGLEP Stimulate Modulation (0.5041s) 4/10/2022 11:19:07 PM 4.015 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/10/2022 11:19:07 PM 4.015 SINGLEP Order Cores By Seniority (0.0070s) 4/10/2022 11:19:07 PM 4.015 SINGLEP We got 118 campaign's data when deserializing 4/10/2022 11:19:07 PM 4.015 SINGLEP Final Checks (0.3986s) 4/10/2022 11:19:07 PM 4.015 SINGLEP Load Historical Documents (0.0040s) 4/10/2022 11:19:07 PM 4.015 SINGLEP 8.6 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Ejecting Ship Parts Into Space (0.8s) Disconnect All Space Elevators (2.6s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.4s) 4/10/2022 11:19:08 PM 4.015 SINGLEP Hello Steam user 'Strategic Sage' 4/10/2022 11:22:27 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/10/2022 11:22:27 PM SINGLEP Boot up FleetOS (0.1797s) 4/10/2022 11:22:28 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/10/2022 11:22:28 PM 4.015 SINGLEP Game Version: 4.015 4/10/2022 11:22:28 PM 4.015 SINGLEP Check System Logs For Rogue Intelligence (0.2473s) 4/10/2022 11:22:28 PM 4.015 SINGLEP Inspect Aft Hatches (0.0230s) 4/10/2022 11:22:28 PM 4.015 SINGLEP Found 600 xml files in 143 folders in 47ms 4/10/2022 11:22:29 PM 4.015 SINGLEP Check For Extra Modules (0.7502s) 4/10/2022 11:22:29 PM 4.015 SINGLEP 600 Xml Files Parsed in 698ms 4/10/2022 11:22:29 PM 4.015 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/10/2022 11:22:29 PM 4.015 SINGLEP Eject Trash Into Hyperspace (0.0050s) 4/10/2022 11:22:29 PM 4.015 SINGLEP Bring Cloaking Systems Online (0.0370s) 4/10/2022 11:22:29 PM 4.015 SINGLEP Update mod and expansion statuses! 4/10/2022 11:22:29 PM 4.015 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/10/2022 11:22:29 PM 4.015 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/10/2022 11:22:29 PM 4.015 SINGLEP Check Nearby Stellar Masses (0.0230s) 4/10/2022 11:22:29 PM 4.015 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/10/2022 11:22:29 PM 4.015 SINGLEP Pruning Excess Brain Cells (0.0640s) 4/10/2022 11:22:29 PM 4.015 SINGLEP No resolution change was required. 4/10/2022 11:22:29 PM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/10/2022 11:22:29 PM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/10/2022 11:22:29 PM 4.015 SINGLEP Remembering Alamo (0.0940s) 4/10/2022 11:22:29 PM 4.015 SINGLEP Calculate Odds Of Success (0.3471s) 4/10/2022 11:22:29 PM 4.015 SINGLEP Briefly Panic (0.1980s) 4/10/2022 11:22:30 PM 4.015 SINGLEP Install Confidence Routines (0.3931s) 4/10/2022 11:22:30 PM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/10/2022 11:22:30 PM 4.015 SINGLEP Late Axionic Computations (0.3331s) 4/10/2022 11:22:30 PM 4.015 SINGLEP Acquiring Towel (0.0220s) 4/10/2022 11:22:30 PM 4.015 SINGLEP Inhibiting Visual Scans (0.0187s) 4/10/2022 11:22:30 PM 4.015 SINGLEP Ejecting Tactical Core (0.0677s) 4/10/2022 11:22:30 PM 4.015 SINGLEP Grouping Flow Fields (0.0390s) 4/10/2022 11:22:30 PM 4.015 SINGLEP Listening To Starfields (0.1162s) 4/10/2022 11:22:30 PM 4.015 SINGLEP Breaking Distant Planets (0.1180s) 4/10/2022 11:22:30 PM 4.015 SINGLEP Calculating Firing Cones (0.0120s) 4/10/2022 11:22:31 PM 4.015 SINGLEP Disassembling And Reassembling Ship Parts (0.7428s) 4/10/2022 11:22:31 PM 4.015 SINGLEP Re-Aligning Objectives (0.1510s) 4/10/2022 11:22:34 PM 4.015 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/10/2022 11:22:34 PM 4.015 SINGLEP Discharging Static (2.5719s) 4/10/2022 11:22:34 PM 4.015 SINGLEP Post-Proton Surge (0.0250s) 4/10/2022 11:22:34 PM 4.015 SINGLEP Background Radiation Taste Test (0.0250s) 4/10/2022 11:22:34 PM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0275s) 4/10/2022 11:22:34 PM 4.015 SINGLEP Windshield Wiping (0.1480s) 4/10/2022 11:22:35 PM 4.015 SINGLEP Last Organizational Modeling (0.7109s) 4/10/2022 11:22:35 PM 4.015 SINGLEP Stimulate Modulation (0.5621s) 4/10/2022 11:22:35 PM 4.015 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/10/2022 11:22:35 PM 4.015 SINGLEP Order Cores By Seniority (0.0080s) 4/10/2022 11:22:35 PM 4.015 SINGLEP DELAYED1 TID11 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/10/2022 11:22:36 PM 4.015 SINGLEP We got 118 campaign's data when deserializing 4/10/2022 11:22:36 PM 4.015 SINGLEP Final Checks (0.4333s) 4/10/2022 11:22:36 PM 4.015 SINGLEP Load Historical Documents (0.0040s) 4/10/2022 11:22:36 PM 4.015 SINGLEP 8.5 seconds total load time. Check For Extra Modules (0.8s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Disassembling And Reassembling Ship Parts (0.7s) Discharging Static (2.6s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.6s) Final Checks (0.4s) 4/10/2022 11:22:36 PM 4.015 SINGLEP Hello Steam user 'Strategic Sage' 4/10/2022 11:22:50 PM 4.015 SINGLEP DELAYED2 TID15 Start Generate FULL Map with TestChamber and seed 123456 and planet count 80 and 6 factions (StartTestChamber NotLoadingAnything) Logging OFF 4/10/2022 11:22:51 PM 4.015 SINGLEP DELAYED3 TID15 Map structure generated in 8ms. 4/10/2022 11:22:51 PM 4.015 SINGLEP DELAYED4 TID15 PlayerAccount StratSage has now been put in control of faction 1 - Human Empire. 4/10/2022 11:22:56 PM 4.015 SINGLEP DELAYED5 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 11:23:17 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 11:23:17 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 11:23:17 PM 4.015 SINGLEP Clearing player accounts. 4/10/2022 11:24:18 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/10/2022 11:24:19 PM SINGLEP Boot up FleetOS (0.2485s) 4/10/2022 11:24:19 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/10/2022 11:24:19 PM 4.015 SINGLEP Game Version: 4.015 4/10/2022 11:24:19 PM 4.015 SINGLEP Check System Logs For Rogue Intelligence (0.2941s) 4/10/2022 11:24:19 PM 4.015 SINGLEP Inspect Aft Hatches (0.0210s) 4/10/2022 11:24:19 PM 4.015 SINGLEP Found 600 xml files in 143 folders in 41ms 4/10/2022 11:24:20 PM 4.015 SINGLEP Check For Extra Modules (0.7542s) 4/10/2022 11:24:20 PM 4.015 SINGLEP 600 Xml Files Parsed in 707ms 4/10/2022 11:24:20 PM 4.015 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/10/2022 11:24:20 PM 4.015 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/10/2022 11:24:20 PM 4.015 SINGLEP Bring Cloaking Systems Online (0.0400s) 4/10/2022 11:24:20 PM 4.015 SINGLEP Update mod and expansion statuses! 4/10/2022 11:24:20 PM 4.015 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/10/2022 11:24:20 PM 4.015 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/10/2022 11:24:20 PM 4.015 SINGLEP Check Nearby Stellar Masses (0.0240s) 4/10/2022 11:24:20 PM 4.015 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/10/2022 11:24:20 PM 4.015 SINGLEP Pruning Excess Brain Cells (0.0600s) 4/10/2022 11:24:20 PM 4.015 SINGLEP No resolution change was required. 4/10/2022 11:24:20 PM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/10/2022 11:24:20 PM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/10/2022 11:24:20 PM 4.015 SINGLEP Remembering Alamo (0.1060s) 4/10/2022 11:24:20 PM 4.015 SINGLEP Calculate Odds Of Success (0.3121s) 4/10/2022 11:24:20 PM 4.015 SINGLEP Briefly Panic (0.1900s) 4/10/2022 11:24:21 PM 4.015 SINGLEP Install Confidence Routines (0.4581s) 4/10/2022 11:24:21 PM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/10/2022 11:24:21 PM 4.015 SINGLEP Late Axionic Computations (0.3201s) 4/10/2022 11:24:21 PM 4.015 SINGLEP Acquiring Towel (0.0235s) 4/10/2022 11:24:21 PM 4.015 SINGLEP Inhibiting Visual Scans (0.0174s) 4/10/2022 11:24:21 PM 4.015 SINGLEP Ejecting Tactical Core (0.0684s) 4/10/2022 11:24:21 PM 4.015 SINGLEP Grouping Flow Fields (0.0413s) 4/10/2022 11:24:22 PM 4.015 SINGLEP Sucking In Starfields (0.1287s) 4/10/2022 11:24:22 PM 4.015 SINGLEP Screening Distant Planets (0.1230s) 4/10/2022 11:24:22 PM 4.015 SINGLEP Calculating Firing Cones (0.0120s) 4/10/2022 11:24:22 PM 4.015 SINGLEP Offending Sentient Ship Parts (0.7732s) 4/10/2022 11:24:23 PM 4.015 SINGLEP Re-Aligning Objectives (0.1400s) 4/10/2022 11:24:25 PM 4.015 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/10/2022 11:24:25 PM 4.015 SINGLEP Eject And Reinsert Warp Cores (2.6283s) 4/10/2022 11:24:25 PM 4.015 SINGLEP Post-Proton Surge (0.0240s) 4/10/2022 11:24:25 PM 4.015 SINGLEP Background Radiation Taste Test (0.0263s) 4/10/2022 11:24:25 PM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0250s) 4/10/2022 11:24:25 PM 4.015 SINGLEP Windshield Wiping (0.1435s) 4/10/2022 11:24:26 PM 4.015 SINGLEP Last Organizational Modeling (0.6852s) 4/10/2022 11:24:27 PM 4.015 SINGLEP Stimulate Modulation (0.4959s) 4/10/2022 11:24:27 PM 4.015 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/10/2022 11:24:27 PM 4.015 SINGLEP Order Cores By Seniority (0.0060s) 4/10/2022 11:24:26 PM 4.015 SINGLEP DELAYED1 TID14 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/10/2022 11:24:27 PM 4.015 SINGLEP We got 118 campaign's data when deserializing 4/10/2022 11:24:27 PM 4.015 SINGLEP Final Checks (0.3956s) 4/10/2022 11:24:27 PM 4.015 SINGLEP Load Historical Documents (0.0030s) 4/10/2022 11:24:27 PM 4.015 SINGLEP 8.6 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.3s) Offending Sentient Ship Parts (0.8s) Eject And Reinsert Warp Cores (2.6s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.4s) 4/10/2022 11:24:27 PM 4.015 SINGLEP Hello Steam user 'Strategic Sage' 4/10/2022 11:24:30 PM 4.015 SINGLEP DELAYED2 TID13 Start Generate FULL Map with TestChamber and seed 123456 and planet count 80 and 6 factions (StartTestChamber NotLoadingAnything) Logging OFF 4/10/2022 11:24:30 PM 4.015 SINGLEP DELAYED3 TID13 Map structure generated in 8ms. 4/10/2022 11:24:30 PM 4.015 SINGLEP DELAYED4 TID13 PlayerAccount StratSage has now been put in control of faction 1 - Human Empire. 4/10/2022 11:24:35 PM 4.015 SINGLEP DELAYED5 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 11:24:47 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/10/2022 11:24:47 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/10/2022 11:24:47 PM 4.015 SINGLEP Clearing player accounts. 4/10/2022 11:25:31 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/10/2022 11:25:31 PM SINGLEP Boot up FleetOS (0.1705s) 4/10/2022 11:25:31 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/10/2022 11:25:31 PM 4.015 SINGLEP Game Version: 4.015 4/10/2022 11:25:31 PM 4.015 SINGLEP Check System Logs For Rogue Intelligence (0.2451s) 4/10/2022 11:25:31 PM 4.015 SINGLEP Inspect Aft Hatches (0.0210s) 4/10/2022 11:25:31 PM 4.015 SINGLEP Found 600 xml files in 143 folders in 42ms 4/10/2022 11:25:32 PM 4.015 SINGLEP Check For Extra Modules (0.7582s) 4/10/2022 11:25:32 PM 4.015 SINGLEP 600 Xml Files Parsed in 708ms 4/10/2022 11:25:32 PM 4.015 SINGLEP Gather Ancient Lifeforms (0.0000s) 4/10/2022 11:25:32 PM 4.015 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/10/2022 11:25:32 PM 4.015 SINGLEP Bring Cloaking Systems Online (0.0400s) 4/10/2022 11:25:32 PM 4.015 SINGLEP Update mod and expansion statuses! 4/10/2022 11:25:32 PM 4.015 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/10/2022 11:25:32 PM 4.015 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/10/2022 11:25:32 PM 4.015 SINGLEP Check Nearby Stellar Masses (0.0230s) 4/10/2022 11:25:32 PM 4.015 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 6ms 4/10/2022 11:25:32 PM 4.015 SINGLEP Pruning Excess Brain Cells (0.0600s) 4/10/2022 11:25:32 PM 4.015 SINGLEP No resolution change was required. 4/10/2022 11:25:32 PM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/10/2022 11:25:32 PM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/10/2022 11:25:32 PM 4.015 SINGLEP Remembering Alamo (0.0970s) 4/10/2022 11:25:33 PM 4.015 SINGLEP Calculate Odds Of Success (0.3461s) 4/10/2022 11:25:33 PM 4.015 SINGLEP Briefly Panic (0.2100s) 4/10/2022 11:25:33 PM 4.015 SINGLEP Install Confidence Routines (0.4051s) 4/10/2022 11:25:34 PM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/10/2022 11:25:34 PM 4.015 SINGLEP Late Axionic Computations (0.3371s) 4/10/2022 11:25:34 PM 4.015 SINGLEP Acquiring Towel (0.0190s) 4/10/2022 11:25:34 PM 4.015 SINGLEP Inhibiting Visual Scans (0.0210s) 4/10/2022 11:25:34 PM 4.015 SINGLEP Ejecting Tactical Core (0.0640s) 4/10/2022 11:25:34 PM 4.015 SINGLEP Grouping Flow Fields (0.0400s) 4/10/2022 11:25:34 PM 4.015 SINGLEP Grappling Starfields (0.1260s) 4/10/2022 11:25:34 PM 4.015 SINGLEP Crawling Distant Planets (0.1240s) 4/10/2022 11:25:34 PM 4.015 SINGLEP Calculating Firing Cones (0.0110s) 4/10/2022 11:25:35 PM 4.015 SINGLEP Remembering Lost Ship Parts (0.7372s) 4/10/2022 11:25:35 PM 4.015 SINGLEP Re-Aligning Objectives (0.1480s) 4/10/2022 11:25:37 PM 4.015 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/10/2022 11:25:38 PM 4.015 SINGLEP Uncoupling Aft Ports (2.5994s) 4/10/2022 11:25:38 PM 4.015 SINGLEP Post-Proton Surge (0.0240s) 4/10/2022 11:25:38 PM 4.015 SINGLEP Background Radiation Taste Test (0.0270s) 4/10/2022 11:25:38 PM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0260s) 4/10/2022 11:25:38 PM 4.015 SINGLEP Windshield Wiping (0.1400s) 4/10/2022 11:25:39 PM 4.015 SINGLEP Last Organizational Modeling (0.6902s) 4/10/2022 11:25:39 PM 4.015 SINGLEP Stimulate Modulation (0.5502s) 4/10/2022 11:25:39 PM 4.015 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/10/2022 11:25:39 PM 4.015 SINGLEP Order Cores By Seniority (0.0080s) 4/10/2022 11:25:39 PM 4.015 SINGLEP DELAYED1 TID13 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/10/2022 11:25:39 PM 4.015 SINGLEP We got 118 campaign's data when deserializing 4/10/2022 11:25:39 PM 4.015 SINGLEP Final Checks (0.4307s) 4/10/2022 11:25:40 PM 4.015 SINGLEP Load Historical Documents (0.0050s) 4/10/2022 11:25:40 PM 4.015 SINGLEP 8.5 seconds total load time. Check For Extra Modules (0.8s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Remembering Lost Ship Parts (0.7s) Uncoupling Aft Ports (2.6s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.6s) Final Checks (0.4s) 4/10/2022 11:25:40 PM 4.015 SINGLEP Hello Steam user 'Strategic Sage' 4/10/2022 11:25:42 PM 4.015 SINGLEP DELAYED2 TID5 Start Generate FULL Map with TestChamber and seed 123456 and planet count 80 and 6 factions (StartTestChamber NotLoadingAnything) Logging OFF 4/10/2022 11:25:43 PM 4.015 SINGLEP DELAYED3 TID5 Map structure generated in 8ms. 4/10/2022 11:25:43 PM 4.015 SINGLEP DELAYED4 TID5 PlayerAccount StratSage has now been put in control of faction 1 - Human Empire. 4/10/2022 11:25:48 PM 4.015 SINGLEP DELAYED5 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/10/2022 11:26:38 PM 4.015 SINGLEP No resolution change was required. 4/10/2022 11:26:38 PM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/10/2022 11:26:38 PM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/11/2022 1:08:16 AM 4.015 SINGLEP No resolution change was required. 4/11/2022 1:08:16 AM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/11/2022 1:08:16 AM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/11/2022 1:33:24 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 1:33:24 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/11/2022 1:33:24 AM 4.015 SINGLEP Clearing player accounts. 4/11/2022 1:33:45 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/11/2022 1:33:45 AM 4.015 SINGLEP Clearing player accounts. 4/11/2022 1:33:45 AM 4.015 SINGLEP Clearing player accounts. 4/11/2022 1:33:45 AM 4.015 SINGLEP Clearing player accounts. 4/11/2022 1:33:45 AM 4.015 SINGLEP loading as template 4/11/2022 1:33:45 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/11/2022 1:33:45 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/11/2022 1:33:45 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/11/2022 1:33:45 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/11/2022 1:33:45 AM 4.015 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/11/2022 1:33:45 AM 4.015 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/11/2022 1:33:45 AM 4.015 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/11/2022 1:33:45 AM 4.015 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/11/2022 1:33:45 AM 4.015 SINGLEP Finish load save in 197ms 4/11/2022 1:33:45 AM 4.015 SINGLEP DELAYED6 TID28 Start Generate Partial Map with Realistic and seed 81048434 and planet count 40 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/11/2022 1:33:45 AM 4.015 SINGLEP DELAYED7 TID28 Map structure generated in 44ms. 4/11/2022 1:33:45 AM 4.015 SINGLEP DELAYED8 TID28 PlayerAccount StratSage has now been put in control of faction 1 - Human Empire. 4/11/2022 1:33:45 AM 4.015 SINGLEP DELAYED9 TID28 Generate Partial Map Complete 54ms Seed: 81048434 4/11/2022 1:33:58 AM 4.015 SINGLEP DELAYED10 TID7 Start Generate Partial Map with CrazyBranching and seed 81048434 and planet count 40 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 1:33:58 AM 4.015 SINGLEP DELAYED11 TID7 Map structure generated in 7ms. 4/11/2022 1:33:58 AM 4.015 SINGLEP DELAYED12 TID7 PlayerAccount StratSage is controlling faction 1 - Human Empire already. 4/11/2022 1:33:58 AM 4.015 SINGLEP DELAYED13 TID7 Generate Partial Map Complete 13ms Seed: 81048434 4/11/2022 1:34:02 AM 4.015 SINGLEP DELAYED14 TID10 Start Generate Partial Map with Dissonance and seed 81048434 and planet count 40 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 1:34:02 AM 4.015 SINGLEP DELAYED15 TID10 Map structure generated in 35ms. 4/11/2022 1:34:02 AM 4.015 SINGLEP DELAYED16 TID10 PlayerAccount StratSage is controlling faction 1 - Human Empire already. 4/11/2022 1:34:02 AM 4.015 SINGLEP DELAYED17 TID10 Generate Partial Map Complete 40ms Seed: 81048434 4/11/2022 1:34:07 AM 4.015 SINGLEP DELAYED18 TID20 Start Generate Partial Map with Dissonance and seed 81048434 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 1:34:07 AM 4.015 SINGLEP DELAYED19 TID20 Map structure generated in 151ms. 4/11/2022 1:34:07 AM 4.015 SINGLEP DELAYED20 TID20 PlayerAccount StratSage is controlling faction 1 - Human Empire already. 4/11/2022 1:34:07 AM 4.015 SINGLEP DELAYED21 TID20 Generate Partial Map Complete 163ms Seed: 81048434 4/11/2022 1:34:16 AM 4.015 SINGLEP DELAYED22 TID23 Start Generate Partial Map with Dissonance and seed 717238643 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 1:34:16 AM 4.015 SINGLEP DELAYED23 TID23 Map structure generated in 187ms. 4/11/2022 1:34:16 AM 4.015 SINGLEP DELAYED24 TID23 PlayerAccount StratSage is controlling faction 1 - Human Empire already. 4/11/2022 1:34:16 AM 4.015 SINGLEP DELAYED25 TID23 Generate Partial Map Complete 199ms Seed: 717238643 4/11/2022 1:35:23 AM 4.015 SINGLEP DELAYED26 TID19 Start Generate Partial Map with Dissonance and seed 717238643 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 1:35:23 AM 4.015 SINGLEP DELAYED27 TID19 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 1:35:23 AM 4.015 SINGLEP DELAYED28 TID19 Generate Partial Map Complete 17ms Seed: 717238643 4/11/2022 1:36:41 AM 4.015 SINGLEP skipping ElderlingsAgainstNecromancer 4/11/2022 1:36:41 AM 4.015 SINGLEP skipping Templar 4/11/2022 1:36:50 AM 4.015 SINGLEP DELAYED29 TID17 Start Generate Partial Map with Dissonance and seed 717238643 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 1:36:50 AM 4.015 SINGLEP DELAYED30 TID17 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 1:36:50 AM 4.015 SINGLEP DELAYED31 TID17 Generate Partial Map Complete 16ms Seed: 717238643 4/11/2022 1:36:54 AM 4.015 SINGLEP DELAYED32 TID20 Start Generate Partial Map with Dissonance and seed 717238643 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 1:36:54 AM 4.015 SINGLEP DELAYED33 TID20 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 1:36:54 AM 4.015 SINGLEP DELAYED34 TID20 Generate Partial Map Complete 19ms Seed: 717238643 4/11/2022 1:37:10 AM 4.015 SINGLEP skipping ElderlingsAgainstNecromancer 4/11/2022 1:37:10 AM 4.015 SINGLEP skipping Templar 4/11/2022 1:37:19 AM 4.015 SINGLEP DELAYED35 TID24 Start Generate Partial Map with Dissonance and seed 717238643 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 1:37:19 AM 4.015 SINGLEP DELAYED36 TID24 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 1:37:19 AM 4.015 SINGLEP DELAYED37 TID24 Generate Partial Map Complete 17ms Seed: 717238643 4/11/2022 1:37:54 AM 4.015 SINGLEP skipping ElderlingsAgainstNecromancer 4/11/2022 1:37:54 AM 4.015 SINGLEP skipping Templar 4/11/2022 1:37:59 AM 4.015 SINGLEP DELAYED38 TID15 Start Generate Partial Map with Dissonance and seed 717238643 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 1:37:59 AM 4.015 SINGLEP DELAYED39 TID15 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 1:37:59 AM 4.015 SINGLEP DELAYED40 TID15 Generate Partial Map Complete 18ms Seed: 717238643 4/11/2022 1:38:00 AM 4.015 SINGLEP skipping ElderlingsAgainstNecromancer 4/11/2022 1:38:00 AM 4.015 SINGLEP skipping Templar 4/11/2022 1:38:03 AM 4.015 SINGLEP DELAYED41 TID8 Start Generate Partial Map with Dissonance and seed 717238643 and planet count 80 and 35 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 1:38:03 AM 4.015 SINGLEP DELAYED42 TID8 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 1:38:03 AM 4.015 SINGLEP DELAYED43 TID8 Generate Partial Map Complete 18ms Seed: 717238643 4/11/2022 1:38:19 AM 4.015 SINGLEP skipping ElderlingsAgainstNecromancer 4/11/2022 1:38:19 AM 4.015 SINGLEP skipping Templar 4/11/2022 1:38:22 AM 4.015 SINGLEP DELAYED44 TID14 Start Generate Partial Map with Dissonance and seed 717238643 and planet count 80 and 36 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 1:38:22 AM 4.015 SINGLEP DELAYED45 TID14 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 1:38:22 AM 4.015 SINGLEP DELAYED46 TID14 Generate Partial Map Complete 20ms Seed: 717238643 4/11/2022 1:38:23 AM 4.015 SINGLEP skipping ElderlingsAgainstNecromancer 4/11/2022 1:38:23 AM 4.015 SINGLEP skipping Templar 4/11/2022 1:38:26 AM 4.015 SINGLEP DELAYED47 TID14 Start Generate Partial Map with Dissonance and seed 717238643 and planet count 80 and 37 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 1:38:26 AM 4.015 SINGLEP DELAYED48 TID14 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 1:38:26 AM 4.015 SINGLEP DELAYED49 TID14 Generate Partial Map Complete 19ms Seed: 717238643 4/11/2022 1:38:27 AM 4.015 SINGLEP skipping ElderlingsAgainstNecromancer 4/11/2022 1:38:27 AM 4.015 SINGLEP skipping Templar 4/11/2022 1:38:29 AM 4.015 SINGLEP DELAYED50 TID20 Start Generate Partial Map with Dissonance and seed 717238643 and planet count 80 and 38 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 1:38:29 AM 4.015 SINGLEP DELAYED51 TID20 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 1:38:29 AM 4.015 SINGLEP DELAYED52 TID20 Generate Partial Map Complete 19ms Seed: 717238643 4/11/2022 1:38:43 AM 4.015 SINGLEP skipping ElderlingsAgainstNecromancer 4/11/2022 1:38:43 AM 4.015 SINGLEP skipping Templar 4/11/2022 1:38:52 AM 4.015 SINGLEP DELAYED53 TID17 Start Generate Partial Map with Dissonance and seed 717238643 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 1:38:52 AM 4.015 SINGLEP DELAYED54 TID17 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 1:38:52 AM 4.015 SINGLEP DELAYED55 TID17 Generate Partial Map Complete 21ms Seed: 717238643 4/11/2022 1:38:53 AM 4.015 SINGLEP skipping ElderlingsAgainstNecromancer 4/11/2022 1:38:53 AM 4.015 SINGLEP skipping Templar 4/11/2022 1:38:58 AM 4.015 SINGLEP DELAYED56 TID23 Start Generate Partial Map with Dissonance and seed 717238643 and planet count 80 and 41 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 1:38:58 AM 4.015 SINGLEP DELAYED57 TID23 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 1:38:58 AM 4.015 SINGLEP DELAYED58 TID23 Generate Partial Map Complete 20ms Seed: 717238643 4/11/2022 1:39:11 AM 4.015 SINGLEP skipping ElderlingsAgainstNecromancer 4/11/2022 1:39:11 AM 4.015 SINGLEP skipping Templar 4/11/2022 1:42:41 AM 4.015 SINGLEP DELAYED59 TID22 Start Generate FULL Map with Dissonance and seed 717238643 and planet count 80 and 41 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 4/11/2022 1:42:41 AM 4.015 SINGLEP DELAYED60 TID22 Generate FULL Map Complete 558ms Seed: 717238643 4/11/2022 1:43:10 AM 4.015 SINGLEP DELAYED61 TID20 We failed to seed 4 showdown devices; we only got 2 4/11/2022 1:43:14 AM 4.015 SINGLEP DELAYED62 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 1:43:14 AM 4.015 SINGLEP DELAYED63 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/11/2022 1:52:37 AM 4.015 SINGLEP DELAYED64 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/11/2022 1:53:48 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 1:53:48 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/11/2022 1:53:48 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/11/2022 1:53:48 AM 4.015 SINGLEP Clearing player accounts. 4/11/2022 1:53:55 AM 4.015 SINGLEP DELAYED68 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/11/2022 2:44:43 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 2:44:43 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/11/2022 2:44:43 AM 4.015 SINGLEP Clearing player accounts. 4/11/2022 2:44:53 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VenatorDemo\Start.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 2:44:53 AM 4.015 SINGLEP Clearing player accounts. 4/11/2022 2:44:53 AM 4.015 SINGLEP Finish load save in 278ms 4/11/2022 2:45:08 AM 4.015 SINGLEP DELAYED69 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 2:45:27 AM 4.015 SINGLEP No resolution change was required. 4/11/2022 2:45:27 AM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/11/2022 2:45:27 AM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/11/2022 2:45:40 AM 4.015 SINGLEP DELAYED70 TID40 StratSage used cheat on planet Intagliata with result: Zeus Almighty's Destroyer fleet spawning for player StratSage on Intagliata . 4/11/2022 2:46:40 AM 4.015 SINGLEP No resolution change was required. 4/11/2022 2:46:40 AM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/11/2022 2:46:40 AM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/11/2022 2:58:39 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 2:58:39 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/11/2022 2:58:39 AM 4.015 SINGLEP Clearing player accounts. 4/11/2022 2:58:40 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/11/2022 2:58:40 AM 4.015 SINGLEP Clearing player accounts. 4/11/2022 2:58:40 AM 4.015 SINGLEP Clearing player accounts. 4/11/2022 2:58:40 AM 4.015 SINGLEP Clearing player accounts. 4/11/2022 2:58:40 AM 4.015 SINGLEP loading as template 4/11/2022 2:58:40 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/11/2022 2:58:40 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/11/2022 2:58:40 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/11/2022 2:58:40 AM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/11/2022 2:58:40 AM 4.015 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/11/2022 2:58:40 AM 4.015 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/11/2022 2:58:40 AM 4.015 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/11/2022 2:58:40 AM 4.015 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/11/2022 2:58:40 AM 4.015 SINGLEP Finish load save in 191ms 4/11/2022 2:58:40 AM 4.015 SINGLEP DELAYED71 TID11 Start Generate Partial Map with Realistic and seed 570226119 and planet count 40 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/11/2022 2:58:40 AM 4.015 SINGLEP DELAYED72 TID11 Map structure generated in 23ms. 4/11/2022 2:58:40 AM 4.015 SINGLEP DELAYED73 TID11 PlayerAccount StratSage has now been put in control of faction 1 - Human Empire. 4/11/2022 2:58:40 AM 4.015 SINGLEP DELAYED74 TID11 Generate Partial Map Complete 30ms Seed: 570226119 4/11/2022 2:58:45 AM 4.015 SINGLEP DELAYED75 TID40 Start Generate Partial Map with Realistic and seed 570226119 and planet count 40 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 2:58:45 AM 4.015 SINGLEP DELAYED76 TID40 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 2:58:45 AM 4.015 SINGLEP DELAYED77 TID40 Generate Partial Map Complete 7ms Seed: 570226119 4/11/2022 2:58:47 AM 4.015 SINGLEP skipping ElderlingsAgainstNecromancer 4/11/2022 2:58:47 AM 4.015 SINGLEP skipping Templar 4/11/2022 2:58:50 AM 4.015 SINGLEP DELAYED78 TID11 Start Generate Partial Map with Realistic and seed 570226119 and planet count 40 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 2:58:50 AM 4.015 SINGLEP DELAYED79 TID11 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 2:58:50 AM 4.015 SINGLEP DELAYED80 TID11 Generate Partial Map Complete 8ms Seed: 570226119 4/11/2022 2:58:51 AM 4.015 SINGLEP skipping ElderlingsAgainstNecromancer 4/11/2022 2:58:51 AM 4.015 SINGLEP skipping Templar 4/11/2022 2:58:54 AM 4.015 SINGLEP DELAYED81 TID40 Start Generate Partial Map with Realistic and seed 570226119 and planet count 40 and 21 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 2:58:54 AM 4.015 SINGLEP DELAYED82 TID40 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 2:58:54 AM 4.015 SINGLEP DELAYED83 TID40 Generate Partial Map Complete 8ms Seed: 570226119 4/11/2022 2:58:55 AM 4.015 SINGLEP skipping ElderlingsAgainstNecromancer 4/11/2022 2:58:55 AM 4.015 SINGLEP skipping Templar 4/11/2022 2:59:01 AM 4.015 SINGLEP DELAYED84 TID12 Start Generate Partial Map with Realistic and seed 570226119 and planet count 40 and 22 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 2:59:01 AM 4.015 SINGLEP DELAYED85 TID12 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 2:59:01 AM 4.015 SINGLEP DELAYED86 TID12 Generate Partial Map Complete 8ms Seed: 570226119 4/11/2022 3:06:39 AM 4.015 SINGLEP Clearing player accounts. 4/11/2022 5:54:42 AM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/11/2022 5:54:42 AM SINGLEP Boot up FleetOS (0.2741s) 4/11/2022 5:54:42 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/11/2022 5:54:43 AM 4.015 SINGLEP Game Version: 4.015 4/11/2022 5:54:43 AM 4.015 SINGLEP Check System Logs For Rogue Intelligence (0.2989s) 4/11/2022 5:54:43 AM 4.015 SINGLEP Inspect Aft Hatches (0.0400s) 4/11/2022 5:54:43 AM 4.015 SINGLEP Found 600 xml files in 143 folders in 52ms 4/11/2022 5:54:43 AM 4.015 SINGLEP Check For Extra Modules (0.7722s) 4/11/2022 5:54:43 AM 4.015 SINGLEP 600 Xml Files Parsed in 714ms 4/11/2022 5:54:43 AM 4.015 SINGLEP Gather Ancient Lifeforms (0.0000s) 4/11/2022 5:54:43 AM 4.015 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/11/2022 5:54:43 AM 4.015 SINGLEP Bring Cloaking Systems Online (0.0390s) 4/11/2022 5:54:43 AM 4.015 SINGLEP Update mod and expansion statuses! 4/11/2022 5:54:43 AM 4.015 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/11/2022 5:54:43 AM 4.015 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/11/2022 5:54:43 AM 4.015 SINGLEP Check Nearby Stellar Masses (0.0230s) 4/11/2022 5:54:43 AM 4.015 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/11/2022 5:54:43 AM 4.015 SINGLEP Pruning Excess Brain Cells (0.0570s) 4/11/2022 5:54:44 AM 4.015 SINGLEP No resolution change was required. 4/11/2022 5:54:44 AM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/11/2022 5:54:44 AM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/11/2022 5:54:44 AM 4.015 SINGLEP Remembering Alamo (0.0930s) 4/11/2022 5:54:44 AM 4.015 SINGLEP Calculate Odds Of Success (0.3601s) 4/11/2022 5:54:44 AM 4.015 SINGLEP Briefly Panic (0.2120s) 4/11/2022 5:54:45 AM 4.015 SINGLEP Install Confidence Routines (0.4091s) 4/11/2022 5:54:45 AM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/11/2022 5:54:45 AM 4.015 SINGLEP Late Axionic Computations (0.3251s) 4/11/2022 5:54:45 AM 4.015 SINGLEP Acquiring Towel (0.0190s) 4/11/2022 5:54:45 AM 4.015 SINGLEP Inhibiting Visual Scans (0.0210s) 4/11/2022 5:54:45 AM 4.015 SINGLEP Ejecting Tactical Core (0.0650s) 4/11/2022 5:54:45 AM 4.015 SINGLEP Grouping Flow Fields (0.0400s) 4/11/2022 5:54:45 AM 4.015 SINGLEP Eating Starfields (0.1370s) 4/11/2022 5:54:45 AM 4.015 SINGLEP Scanning Distant Planets (0.1340s) 4/11/2022 5:54:45 AM 4.015 SINGLEP Calculating Firing Cones (0.0130s) 4/11/2022 5:54:46 AM 4.015 SINGLEP Disassembling And Reassembling Ship Parts (0.7738s) 4/11/2022 5:54:46 AM 4.015 SINGLEP Re-Aligning Objectives (0.1515s) 4/11/2022 5:54:49 AM 4.015 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/11/2022 5:54:49 AM 4.015 SINGLEP Realigning Flow (2.6275s) 4/11/2022 5:54:49 AM 4.015 SINGLEP Post-Proton Surge (0.0250s) 4/11/2022 5:54:49 AM 4.015 SINGLEP Background Radiation Taste Test (0.0280s) 4/11/2022 5:54:49 AM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0260s) 4/11/2022 5:54:49 AM 4.015 SINGLEP Windshield Wiping (0.1430s) 4/11/2022 5:54:50 AM 4.015 SINGLEP Last Organizational Modeling (0.6982s) 4/11/2022 5:54:50 AM 4.015 SINGLEP Stimulate Modulation (0.5521s) 4/11/2022 5:54:50 AM 4.015 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/11/2022 5:54:50 AM 4.015 SINGLEP Order Cores By Seniority (0.0080s) 4/11/2022 5:54:50 AM 4.015 SINGLEP DELAYED1 TID17 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/11/2022 5:54:51 AM 4.015 SINGLEP We got 118 campaign's data when deserializing 4/11/2022 5:54:51 AM 4.015 SINGLEP Final Checks (0.4407s) 4/11/2022 5:54:51 AM 4.015 SINGLEP Load Historical Documents (0.0060s) 4/11/2022 5:54:51 AM 4.015 SINGLEP 8.8 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Disassembling And Reassembling Ship Parts (0.8s) Realigning Flow (2.6s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.6s) Final Checks (0.4s) 4/11/2022 5:54:51 AM 4.015 SINGLEP Hello Steam user 'Strategic Sage' 4/11/2022 5:55:17 AM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Mandalon.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 5:55:17 AM 4.015 SINGLEP Clearing player accounts. 4/11/2022 5:55:17 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/11/2022 5:55:17 AM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/11/2022 5:55:17 AM 4.015 SINGLEP OnLoad: Fixed positions of 12 ship(s), 0 shot(s), 0 other/wormhole(s). 4/11/2022 5:55:18 AM 4.015 SINGLEP Finish load save in 852ms 4/11/2022 5:55:37 AM 4.015 SINGLEP No resolution change was required. 4/11/2022 5:55:37 AM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/11/2022 5:55:37 AM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/11/2022 5:55:44 AM 4.015 SINGLEP DELAYED2 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 5:55:48 AM 4.015 SINGLEP DELAYED3 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/11/2022 6:00:09 AM 4.015 SINGLEP DELAYED4 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/11/2022 6:02:54 AM 4.015 SINGLEP DELAYED5 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 6:06:18 AM 4.015 SINGLEP DELAYED6 TID5 We are spawning 1 leaders 4/11/2022 6:06:18 AM 4.015 SINGLEP DELAYED7 TID5 Spawned Prophet #8004 on Kira 4/11/2022 6:12:24 AM 4.015 SINGLEP DELAYED8 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/11/2022 6:15:31 AM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 6:15:31 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/11/2022 6:15:31 AM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/11/2022 6:15:31 AM 4.015 SINGLEP Clearing player accounts. 4/11/2022 2:30:05 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/11/2022 2:30:05 PM SINGLEP Boot up FleetOS (0.2261s) 4/11/2022 2:30:05 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/11/2022 2:30:06 PM 4.015 SINGLEP Game Version: 4.015 4/11/2022 2:30:06 PM 4.015 SINGLEP Check System Logs For Rogue Intelligence (0.3221s) 4/11/2022 2:30:06 PM 4.015 SINGLEP Inspect Aft Hatches (0.0340s) 4/11/2022 2:30:06 PM 4.015 SINGLEP Found 600 xml files in 143 folders in 57ms 4/11/2022 2:30:06 PM 4.015 SINGLEP Check For Extra Modules (0.7652s) 4/11/2022 2:30:06 PM 4.015 SINGLEP 600 Xml Files Parsed in 703ms 4/11/2022 2:30:06 PM 4.015 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/11/2022 2:30:06 PM 4.015 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/11/2022 2:30:06 PM 4.015 SINGLEP Bring Cloaking Systems Online (0.0370s) 4/11/2022 2:30:06 PM 4.015 SINGLEP Update mod and expansion statuses! 4/11/2022 2:30:06 PM 4.015 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/11/2022 2:30:06 PM 4.015 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/11/2022 2:30:06 PM 4.015 SINGLEP Check Nearby Stellar Masses (0.0260s) 4/11/2022 2:30:06 PM 4.015 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 8ms 4/11/2022 2:30:06 PM 4.015 SINGLEP Pruning Excess Brain Cells (0.0600s) 4/11/2022 2:30:07 PM 4.015 SINGLEP No resolution change was required. 4/11/2022 2:30:07 PM 4.015 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/11/2022 2:30:07 PM 4.015 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/11/2022 2:30:07 PM 4.015 SINGLEP Remembering Alamo (0.0960s) 4/11/2022 2:30:07 PM 4.015 SINGLEP Calculate Odds Of Success (0.3601s) 4/11/2022 2:30:07 PM 4.015 SINGLEP Briefly Panic (0.1940s) 4/11/2022 2:30:07 PM 4.015 SINGLEP Install Confidence Routines (0.3919s) 4/11/2022 2:30:08 PM 4.015 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/11/2022 2:30:08 PM 4.015 SINGLEP Late Axionic Computations (0.3270s) 4/11/2022 2:30:08 PM 4.015 SINGLEP Acquiring Towel (0.0200s) 4/11/2022 2:30:08 PM 4.015 SINGLEP Inhibiting Visual Scans (0.0174s) 4/11/2022 2:30:08 PM 4.015 SINGLEP Ejecting Tactical Core (0.0635s) 4/11/2022 2:30:08 PM 4.015 SINGLEP Grouping Flow Fields (0.0390s) 4/11/2022 2:30:08 PM 4.015 SINGLEP Wiping Down Starfields (0.1270s) 4/11/2022 2:30:08 PM 4.015 SINGLEP Crawling Distant Planets (0.1320s) 4/11/2022 2:30:08 PM 4.015 SINGLEP Calculating Firing Cones (0.0120s) 4/11/2022 2:30:09 PM 4.015 SINGLEP Disassembling And Reassembling Ship Parts (0.7422s) 4/11/2022 2:30:09 PM 4.015 SINGLEP Re-Aligning Objectives (0.1471s) 4/11/2022 2:30:12 PM 4.015 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/11/2022 2:30:12 PM 4.015 SINGLEP Eject And Reinsert Warp Cores (2.6605s) 4/11/2022 2:30:12 PM 4.015 SINGLEP Post-Proton Surge (0.0260s) 4/11/2022 2:30:12 PM 4.015 SINGLEP Background Radiation Taste Test (0.0270s) 4/11/2022 2:30:12 PM 4.015 SINGLEP Shuffling Chairs On Command Deck (0.0300s) 4/11/2022 2:30:12 PM 4.015 SINGLEP Windshield Wiping (0.1450s) 4/11/2022 2:30:13 PM 4.015 SINGLEP Last Organizational Modeling (0.7182s) 4/11/2022 2:30:13 PM 4.015 SINGLEP Stimulate Modulation (0.5621s) 4/11/2022 2:30:13 PM 4.015 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/11/2022 2:30:13 PM 4.015 SINGLEP Order Cores By Seniority (0.0070s) 4/11/2022 2:30:13 PM 4.015 SINGLEP DELAYED1 TID32 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/11/2022 2:30:14 PM 4.015 SINGLEP We got 118 campaign's data when deserializing 4/11/2022 2:30:14 PM 4.015 SINGLEP Final Checks (0.4228s) 4/11/2022 2:30:14 PM 4.015 SINGLEP Load Historical Documents (0.0030s) 4/11/2022 2:30:14 PM 4.015 SINGLEP 8.8 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Disassembling And Reassembling Ship Parts (0.7s) Eject And Reinsert Warp Cores (2.7s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.6s) Final Checks (0.4s) 4/11/2022 2:30:14 PM 4.015 SINGLEP Hello Steam user 'Strategic Sage' 4/11/2022 2:30:21 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Ank.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 2:30:21 PM 4.015 SINGLEP Clearing player accounts. 4/11/2022 2:30:22 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/11/2022 2:30:22 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 2:30:22 PM 4.015 SINGLEP OnLoad: Fixed positions of 13 ship(s), 0 shot(s), 0 other/wormhole(s). 4/11/2022 2:30:22 PM 4.015 SINGLEP Finish load save in 812ms 4/11/2022 2:31:53 PM 4.015 SINGLEP DELAYED2 TID11 We are spawning 1 leaders 4/11/2022 2:31:53 PM 4.015 SINGLEP DELAYED3 TID11 Spawned Herald #8223 on Shiori 4/11/2022 2:40:22 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 2:40:22 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/11/2022 2:40:22 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/11/2022 2:40:22 PM 4.015 SINGLEP Clearing player accounts. 4/11/2022 2:40:25 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Mandalon.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 2:40:25 PM 4.015 SINGLEP Clearing player accounts. 4/11/2022 2:40:25 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/11/2022 2:40:25 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/11/2022 2:40:26 PM 4.015 SINGLEP OnLoad: Fixed positions of 12 ship(s), 0 shot(s), 0 other/wormhole(s). 4/11/2022 2:40:26 PM 4.015 SINGLEP Finish load save in 336ms 4/11/2022 2:41:57 PM 4.015 SINGLEP DELAYED4 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 2:42:03 PM 4.015 SINGLEP DELAYED5 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/11/2022 2:42:05 PM 4.015 SINGLEP DELAYED6 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 2:42:09 PM 4.015 SINGLEP DELAYED7 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/11/2022 2:49:32 PM 4.015 SINGLEP DELAYED8 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 2:50:00 PM 4.015 SINGLEP DELAYED9 TID45 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/11/2022 2:50:13 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 2:50:13 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/11/2022 2:50:13 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/11/2022 2:50:13 PM 4.015 SINGLEP Clearing player accounts. 4/11/2022 2:50:17 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Landin.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 2:50:17 PM 4.015 SINGLEP Clearing player accounts. 4/11/2022 2:50:17 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/11/2022 2:50:17 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 2:50:17 PM 4.015 SINGLEP OnLoad: Fixed positions of 11 ship(s), 0 shot(s), 0 other/wormhole(s). 4/11/2022 2:50:18 PM 4.015 SINGLEP Finish load save in 335ms 4/11/2022 2:54:13 PM 4.015 SINGLEP DELAYED10 TID23 We are spawning 1 leaders 4/11/2022 2:54:13 PM 4.015 SINGLEP DELAYED11 TID23 Spawned Harbinger #14809 on Shiori 4/11/2022 2:54:48 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 2:54:48 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/11/2022 2:54:48 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/11/2022 2:54:48 PM 4.015 SINGLEP Clearing player accounts. 4/11/2022 2:54:50 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Motte.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 2:54:50 PM 4.015 SINGLEP Clearing player accounts. 4/11/2022 2:54:50 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/11/2022 2:54:50 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 2:54:51 PM 4.015 SINGLEP OnLoad: Fixed positions of 12 ship(s), 0 shot(s), 0 other/wormhole(s). 4/11/2022 2:54:51 PM 4.015 SINGLEP Finish load save in 332ms 4/11/2022 2:55:04 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 2:55:04 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/11/2022 2:55:04 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/11/2022 2:55:04 PM 4.015 SINGLEP Clearing player accounts. 4/11/2022 2:55:09 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Motte.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 2:55:09 PM 4.015 SINGLEP Clearing player accounts. 4/11/2022 2:55:09 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/11/2022 2:55:09 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 2:55:09 PM 4.015 SINGLEP OnLoad: Fixed positions of 12 ship(s), 0 shot(s), 0 other/wormhole(s). 4/11/2022 2:55:09 PM 4.015 SINGLEP Finish load save in 328ms 4/11/2022 2:55:57 PM 4.015 SINGLEP DELAYED12 TID26 We are spawning 1 leaders 4/11/2022 2:55:57 PM 4.015 SINGLEP DELAYED13 TID26 Spawned Herald #15057 on Shiori 4/11/2022 2:56:41 PM 4.015 SINGLEP DELAYED14 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/11/2022 3:02:31 PM 4.015 SINGLEP DELAYED15 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/11/2022 3:05:56 PM 4.015 SINGLEP DELAYED16 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/11/2022 3:07:44 PM 4.015 SINGLEP DELAYED17 TID44 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/11/2022 3:12:08 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 3:12:08 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/11/2022 3:12:08 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/11/2022 3:12:08 PM 4.015 SINGLEP Clearing player accounts. 4/11/2022 3:12:15 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Motte.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 3:12:15 PM 4.015 SINGLEP Clearing player accounts. 4/11/2022 3:12:15 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/11/2022 3:12:15 PM 4.015 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 3:12:15 PM 4.015 SINGLEP OnLoad: Fixed positions of 12 ship(s), 0 shot(s), 0 other/wormhole(s). 4/11/2022 3:12:15 PM 4.015 SINGLEP Finish load save in 326ms 4/11/2022 3:12:39 PM 4.015 SINGLEP DELAYED18 TID43 We are spawning 1 leaders 4/11/2022 3:12:39 PM 4.015 SINGLEP DELAYED19 TID43 Spawned Prophet #21035 on Kira 4/11/2022 3:39:14 PM 4.015 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4015_ThriftyArchitrave Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 3:39:14 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/11/2022 3:39:14 PM 4.015 SINGLEP Updating fireteam size for Missing Faction (MissingFaction) there are now -1 fireteams, new max 8000 new min 2000 4/11/2022 3:39:14 PM 4.015 SINGLEP Clearing player accounts. 4/11/2022 3:39:15 PM 4.015 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/11/2022 3:39:15 PM 4.015 SINGLEP Clearing player accounts. 4/11/2022 3:39:15 PM 4.015 SINGLEP Clearing player accounts. 4/11/2022 3:39:15 PM 4.015 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/11/2022 3:39:15 PM 4.015 SINGLEP Clearing player accounts. 4/11/2022 3:39:15 PM 4.015 SINGLEP loading as template 4/11/2022 3:39:15 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/11/2022 3:39:15 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/11/2022 3:39:15 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/11/2022 3:39:15 PM 4.015 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/11/2022 3:39:15 PM 4.015 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/11/2022 3:39:15 PM 4.015 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/11/2022 3:39:15 PM 4.015 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/11/2022 3:39:15 PM 4.015 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/11/2022 3:39:15 PM 4.015 SINGLEP Finish load save in 211ms 4/11/2022 3:39:15 PM 4.015 SINGLEP DELAYED20 TID20 Start Generate Partial Map with Dissonance and seed 979611883 and planet count 80 and 19 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/11/2022 3:39:16 PM 4.015 SINGLEP DELAYED21 TID20 Map structure generated in 249ms. 4/11/2022 3:39:16 PM 4.015 SINGLEP DELAYED22 TID20 PlayerAccount StratSage has now been put in control of faction 1 - Necromancer Empire. 4/11/2022 3:39:16 PM 4.015 SINGLEP DELAYED23 TID20 Generate Partial Map Complete 282ms Seed: 979611883 4/11/2022 4:01:10 PM 4.015 SINGLEP Clearing player accounts. 4/11/2022 4:17:48 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/11/2022 4:17:48 PM SINGLEP Boot up FleetOS (0.2783s) 4/11/2022 4:17:48 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/11/2022 4:17:48 PM 4.016 SINGLEP Game Version: 4.016 4/11/2022 4:17:48 PM 4.016 SINGLEP Check System Logs For Rogue Intelligence (0.2982s) 4/11/2022 4:17:48 PM 4.016 SINGLEP Inspect Aft Hatches (0.0240s) 4/11/2022 4:17:48 PM 4.016 SINGLEP Found 600 xml files in 143 folders in 42ms 4/11/2022 4:17:49 PM 4.016 SINGLEP Check For Extra Modules (0.7622s) 4/11/2022 4:17:49 PM 4.016 SINGLEP 600 Xml Files Parsed in 714ms 4/11/2022 4:17:49 PM 4.016 SINGLEP Gather Ancient Lifeforms (0.0000s) 4/11/2022 4:17:49 PM 4.016 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/11/2022 4:17:49 PM 4.016 SINGLEP Bring Cloaking Systems Online (0.0390s) 4/11/2022 4:17:49 PM 4.016 SINGLEP Update mod and expansion statuses! 4/11/2022 4:17:49 PM 4.016 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/11/2022 4:17:49 PM 4.016 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/11/2022 4:17:49 PM 4.016 SINGLEP Check Nearby Stellar Masses (0.0220s) 4/11/2022 4:17:49 PM 4.016 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 6ms 4/11/2022 4:17:49 PM 4.016 SINGLEP Pruning Excess Brain Cells (0.0610s) 4/11/2022 4:17:49 PM 4.016 SINGLEP No resolution change was required. 4/11/2022 4:17:49 PM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/11/2022 4:17:49 PM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/11/2022 4:17:49 PM 4.016 SINGLEP Remembering Alamo (0.0910s) 4/11/2022 4:17:50 PM 4.016 SINGLEP Calculate Odds Of Success (0.3571s) 4/11/2022 4:17:50 PM 4.016 SINGLEP Briefly Panic (0.2000s) 4/11/2022 4:17:50 PM 4.016 SINGLEP Install Confidence Routines (0.3911s) 4/11/2022 4:17:50 PM 4.016 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/11/2022 4:17:50 PM 4.016 SINGLEP Late Axionic Computations (0.3321s) 4/11/2022 4:17:50 PM 4.016 SINGLEP Acquiring Towel (0.0210s) 4/11/2022 4:17:51 PM 4.016 SINGLEP Inhibiting Visual Scans (0.0198s) 4/11/2022 4:17:51 PM 4.016 SINGLEP Ejecting Tactical Core (0.0678s) 4/11/2022 4:17:51 PM 4.016 SINGLEP Grouping Flow Fields (0.0385s) 4/11/2022 4:17:51 PM 4.016 SINGLEP Gazing Into Starfields (0.1287s) 4/11/2022 4:17:51 PM 4.016 SINGLEP Gazing At Distant Planets (0.1252s) 4/11/2022 4:17:51 PM 4.016 SINGLEP Calculating Firing Cones (0.0110s) 4/11/2022 4:17:52 PM 4.016 SINGLEP Collapsing Pile Of Ship Parts (0.7312s) 4/11/2022 4:17:52 PM 4.016 SINGLEP Re-Aligning Objectives (0.1490s) 4/11/2022 4:17:54 PM 4.016 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/11/2022 4:17:54 PM 4.016 SINGLEP Run Ground Wires To All Spacecraft (2.6299s) 4/11/2022 4:17:54 PM 4.016 SINGLEP Post-Proton Surge (0.0250s) 4/11/2022 4:17:54 PM 4.016 SINGLEP Background Radiation Taste Test (0.0260s) 4/11/2022 4:17:54 PM 4.016 SINGLEP Shuffling Chairs On Command Deck (0.0270s) 4/11/2022 4:17:55 PM 4.016 SINGLEP Windshield Wiping (0.1430s) 4/11/2022 4:17:55 PM 4.016 SINGLEP Last Organizational Modeling (0.6992s) 4/11/2022 4:17:56 PM 4.016 SINGLEP Stimulate Modulation (0.5361s) 4/11/2022 4:17:56 PM 4.016 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/11/2022 4:17:56 PM 4.016 SINGLEP Order Cores By Seniority (0.0080s) 4/11/2022 4:17:55 PM 4.016 SINGLEP DELAYED1 TID15 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/11/2022 4:17:56 PM 4.016 SINGLEP We got 118 campaign's data when deserializing 4/11/2022 4:17:56 PM 4.016 SINGLEP Final Checks (0.4287s) 4/11/2022 4:17:56 PM 4.016 SINGLEP Load Historical Documents (0.0050s) 4/11/2022 4:17:56 PM 4.016 SINGLEP 8.7 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Collapsing Pile Of Ship Parts (0.7s) Run Ground Wires To All Spacecraft (2.6s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.4s) 4/11/2022 4:17:57 PM 4.016 SINGLEP Hello Steam user 'Strategic Sage' 4/11/2022 4:18:39 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VenatorDemo\Destroyers.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 4:18:39 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 4:18:39 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 4:18:39 PM 4.016 SINGLEP OnLoad: Fixed positions of 12 ship(s), 0 shot(s), 0 other/wormhole(s). 4/11/2022 4:18:40 PM 4.016 SINGLEP Finish load save in 539ms 4/11/2022 4:18:59 PM 4.016 SINGLEP No resolution change was required. 4/11/2022 4:18:59 PM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/11/2022 4:18:59 PM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/11/2022 4:25:48 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 4:25:48 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 4:25:50 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/11/2022 4:25:50 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 4:25:50 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 4:25:50 PM 4.016 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/11/2022 4:25:50 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 4:25:50 PM 4.016 SINGLEP loading as template 4/11/2022 4:25:50 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/11/2022 4:25:50 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/11/2022 4:25:50 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/11/2022 4:25:50 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/11/2022 4:25:50 PM 4.016 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/11/2022 4:25:50 PM 4.016 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/11/2022 4:25:50 PM 4.016 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/11/2022 4:25:50 PM 4.016 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/11/2022 4:25:50 PM 4.016 SINGLEP Finish load save in 205ms 4/11/2022 4:25:50 PM 4.016 SINGLEP DELAYED2 TID26 Start Generate Partial Map with Realistic and seed 529902494 and planet count 40 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/11/2022 4:25:50 PM 4.016 SINGLEP DELAYED3 TID26 Map structure generated in 30ms. 4/11/2022 4:25:50 PM 4.016 SINGLEP DELAYED4 TID26 PlayerAccount StratSage has now been put in control of faction 1 - Human Empire. 4/11/2022 4:25:50 PM 4.016 SINGLEP DELAYED5 TID26 Generate Partial Map Complete 56ms Seed: 529902494 4/11/2022 4:25:53 PM 4.016 SINGLEP DELAYED6 TID8 Start Generate FULL Map with Realistic and seed 529902494 and planet count 40 and 16 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 4/11/2022 4:25:54 PM 4.016 SINGLEP DELAYED7 TID8 Generate FULL Map Complete 526ms Seed: 529902494 4/11/2022 4:25:54 PM 4.016 SINGLEP DELAYED8 TID27 Fixed incorrect count of ships to be granted. Was 5, now 10 Paralysis Minefield from Other Defensive Schematic Server 4/11/2022 4:26:01 PM 4.016 SINGLEP DELAYED9 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 4:27:33 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 4:27:33 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 4:27:42 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VenatorDemo\Destroyers.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 4:27:42 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 4:27:42 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 4:27:42 PM 4.016 SINGLEP OnLoad: Fixed positions of 12 ship(s), 0 shot(s), 0 other/wormhole(s). 4/11/2022 4:27:42 PM 4.016 SINGLEP Finish load save in 243ms 4/11/2022 4:28:52 PM 4.016 SINGLEP No resolution change was required. 4/11/2022 4:28:52 PM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/11/2022 4:28:52 PM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/11/2022 4:30:15 PM 4.016 SINGLEP No resolution change was required. 4/11/2022 4:30:15 PM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/11/2022 4:30:15 PM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/11/2022 4:45:17 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 4:45:17 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 4:45:27 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VenatorDemo\Destroyers.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 4:45:27 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 4:45:27 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 4:45:27 PM 4.016 SINGLEP OnLoad: Fixed positions of 12 ship(s), 0 shot(s), 0 other/wormhole(s). 4/11/2022 4:45:27 PM 4.016 SINGLEP Finish load save in 244ms 4/11/2022 4:46:06 PM 4.016 SINGLEP No resolution change was required. 4/11/2022 4:46:06 PM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/11/2022 4:46:06 PM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/11/2022 7:10:36 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 7:10:36 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 7:10:40 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/VenatorDemo\Destroyers.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 7:10:40 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 7:10:40 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 7:10:40 PM 4.016 SINGLEP OnLoad: Fixed positions of 11 ship(s), 0 shot(s), 0 other/wormhole(s). 4/11/2022 7:10:41 PM 4.016 SINGLEP Finish load save in 308ms 4/11/2022 8:04:28 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 8:11:24 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/11/2022 8:11:24 PM SINGLEP Boot up FleetOS (0.2521s) 4/11/2022 8:11:24 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/11/2022 8:11:24 PM 4.016 SINGLEP Game Version: 4.016 4/11/2022 8:11:24 PM 4.016 SINGLEP Check System Logs For Rogue Intelligence (0.2921s) 4/11/2022 8:11:24 PM 4.016 SINGLEP Inspect Aft Hatches (0.0240s) 4/11/2022 8:11:24 PM 4.016 SINGLEP Found 600 xml files in 143 folders in 48ms 4/11/2022 8:11:25 PM 4.016 SINGLEP Check For Extra Modules (0.7671s) 4/11/2022 8:11:25 PM 4.016 SINGLEP 600 Xml Files Parsed in 714ms 4/11/2022 8:11:25 PM 4.016 SINGLEP Gather Ancient Lifeforms (0.0000s) 4/11/2022 8:11:25 PM 4.016 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/11/2022 8:11:25 PM 4.016 SINGLEP Bring Cloaking Systems Online (0.0370s) 4/11/2022 8:11:25 PM 4.016 SINGLEP Update mod and expansion statuses! 4/11/2022 8:11:25 PM 4.016 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/11/2022 8:11:25 PM 4.016 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/11/2022 8:11:25 PM 4.016 SINGLEP Check Nearby Stellar Masses (0.0250s) 4/11/2022 8:11:25 PM 4.016 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/11/2022 8:11:25 PM 4.016 SINGLEP Pruning Excess Brain Cells (0.0650s) 4/11/2022 8:11:25 PM 4.016 SINGLEP No resolution change was required. 4/11/2022 8:11:25 PM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/11/2022 8:11:25 PM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/11/2022 8:11:25 PM 4.016 SINGLEP Remembering Alamo (0.0949s) 4/11/2022 8:11:26 PM 4.016 SINGLEP Calculate Odds Of Success (0.3721s) 4/11/2022 8:11:26 PM 4.016 SINGLEP Briefly Panic (0.2084s) 4/11/2022 8:11:26 PM 4.016 SINGLEP Install Confidence Routines (0.3901s) 4/11/2022 8:11:26 PM 4.016 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/11/2022 8:11:27 PM 4.016 SINGLEP Late Axionic Computations (0.3222s) 4/11/2022 8:11:27 PM 4.016 SINGLEP Acquiring Towel (0.0189s) 4/11/2022 8:11:27 PM 4.016 SINGLEP Inhibiting Visual Scans (0.0170s) 4/11/2022 8:11:27 PM 4.016 SINGLEP Ejecting Tactical Core (0.0690s) 4/11/2022 8:11:27 PM 4.016 SINGLEP Grouping Flow Fields (0.0393s) 4/11/2022 8:11:27 PM 4.016 SINGLEP Pining For Starfields (0.1150s) 4/11/2022 8:11:27 PM 4.016 SINGLEP Milking Distant Planets (0.1300s) 4/11/2022 8:11:27 PM 4.016 SINGLEP Calculating Firing Cones (0.0120s) 4/11/2022 8:11:28 PM 4.016 SINGLEP Finding Old Ship Parts (0.7452s) 4/11/2022 8:11:28 PM 4.016 SINGLEP Re-Aligning Objectives (0.1510s) 4/11/2022 8:11:30 PM 4.016 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/11/2022 8:11:31 PM 4.016 SINGLEP Recording Result: 42 (2.5755s) 4/11/2022 8:11:31 PM 4.016 SINGLEP Post-Proton Surge (0.0240s) 4/11/2022 8:11:31 PM 4.016 SINGLEP Background Radiation Taste Test (0.0266s) 4/11/2022 8:11:31 PM 4.016 SINGLEP Shuffling Chairs On Command Deck (0.0270s) 4/11/2022 8:11:31 PM 4.016 SINGLEP Windshield Wiping (0.1420s) 4/11/2022 8:11:31 PM 4.016 SINGLEP Last Organizational Modeling (0.6999s) 4/11/2022 8:11:32 PM 4.016 SINGLEP Stimulate Modulation (0.5471s) 4/11/2022 8:11:32 PM 4.016 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/11/2022 8:11:32 PM 4.016 SINGLEP Order Cores By Seniority (0.0080s) 4/11/2022 8:11:32 PM 4.016 SINGLEP DELAYED1 TID11 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/11/2022 8:11:32 PM 4.016 SINGLEP We got 118 campaign's data when deserializing 4/11/2022 8:11:32 PM 4.016 SINGLEP Final Checks (0.4377s) 4/11/2022 8:11:32 PM 4.016 SINGLEP Load Historical Documents (0.0040s) 4/11/2022 8:11:32 PM 4.016 SINGLEP 8.7 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Finding Old Ship Parts (0.7s) Recording Result: 42 (2.6s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.4s) 4/11/2022 8:11:33 PM 4.016 SINGLEP Hello Steam user 'Strategic Sage' 4/11/2022 8:11:41 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/ShowdownTest\ThirdDevice.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 8:11:41 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:11:41 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 8:11:42 PM 4.016 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 4/11/2022 8:11:42 PM 4.016 SINGLEP Finish load save in 553ms 4/11/2022 8:15:12 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 8:15:12 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:15:17 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/ShowdownTest\ThirdDevice.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 8:15:17 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:15:17 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 8:15:18 PM 4.016 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 4/11/2022 8:15:18 PM 4.016 SINGLEP Finish load save in 268ms 4/11/2022 8:19:02 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 8:19:02 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:19:07 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/ShowdownTest\ThirdDevice.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 8:19:07 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:19:07 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 8:19:07 PM 4.016 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 4/11/2022 8:19:07 PM 4.016 SINGLEP Finish load save in 289ms 4/11/2022 8:21:10 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 8:21:10 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:21:15 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/ShowdownTest\ThirdDevice.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 8:21:15 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:21:15 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 8:21:16 PM 4.016 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 4/11/2022 8:21:16 PM 4.016 SINGLEP Finish load save in 268ms 4/11/2022 8:23:15 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 8:23:15 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:23:19 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/ShowdownTest\Timer.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 8:23:19 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:23:19 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/11/2022 8:23:19 PM 4.016 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 4/11/2022 8:23:19 PM 4.016 SINGLEP Finish load save in 302ms 4/11/2022 8:23:35 PM 4.016 SINGLEP DELAYED2 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/11/2022 8:23:58 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 8:23:58 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:24:14 PM 4.016 SINGLEP No resolution change was required. 4/11/2022 8:24:14 PM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/11/2022 8:24:14 PM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/11/2022 8:24:21 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/ShowdownTest\Timer.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 8:24:21 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:24:21 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/11/2022 8:24:21 PM 4.016 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 4/11/2022 8:24:21 PM 4.016 SINGLEP Finish load save in 271ms 4/11/2022 8:24:31 PM 4.016 SINGLEP DELAYED3 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/11/2022 8:25:11 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 8:25:11 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:25:24 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/ShowdownTest\Timer.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 8:25:24 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:25:24 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/11/2022 8:25:24 PM 4.016 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 4/11/2022 8:25:24 PM 4.016 SINGLEP Finish load save in 281ms 4/11/2022 8:25:37 PM 4.016 SINGLEP DELAYED4 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/11/2022 8:26:35 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 8:26:35 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:26:40 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/ShowdownTest\Timer.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 8:26:40 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:26:40 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/11/2022 8:26:40 PM 4.016 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 4/11/2022 8:26:40 PM 4.016 SINGLEP Finish load save in 284ms 4/11/2022 8:26:49 PM 4.016 SINGLEP DELAYED5 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/11/2022 8:27:52 PM 4.016 SINGLEP DELAYED6 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 8:28:02 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 8:28:02 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:28:06 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/ShowdownTest\Timer.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 8:28:06 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:28:06 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/11/2022 8:28:07 PM 4.016 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 4/11/2022 8:28:07 PM 4.016 SINGLEP Finish load save in 262ms 4/11/2022 8:28:20 PM 4.016 SINGLEP DELAYED7 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/11/2022 8:28:48 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 8:28:48 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:28:56 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/ShowdownTest\Timer.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 8:28:56 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:28:56 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/11/2022 8:28:56 PM 4.016 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 4/11/2022 8:28:56 PM 4.016 SINGLEP Finish load save in 272ms 4/11/2022 8:29:11 PM 4.016 SINGLEP DELAYED8 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/11/2022 8:30:16 PM 4.016 SINGLEP DELAYED9 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 8:32:56 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 8:32:56 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:33:05 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/ShowdownTest\Timer.save Source1: AnythingElse Source3: LoadingSaveGame 4/11/2022 8:33:05 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:33:05 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/11/2022 8:33:05 PM 4.016 SINGLEP OnLoad: Fixed positions of 2 ship(s), 0 shot(s), 0 other/wormhole(s). 4/11/2022 8:33:05 PM 4.016 SINGLEP Finish load save in 274ms 4/11/2022 8:33:15 PM 4.016 SINGLEP DELAYED10 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/11/2022 8:35:53 PM 4.016 SINGLEP DELAYED11 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/11/2022 8:36:43 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 8:36:43 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:59:21 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/11/2022 8:59:21 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:59:21 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:59:21 PM 4.016 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/11/2022 8:59:21 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:59:22 PM 4.016 SINGLEP loading as template 4/11/2022 8:59:22 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/11/2022 8:59:22 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/11/2022 8:59:22 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/11/2022 8:59:22 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/11/2022 8:59:22 PM 4.016 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/11/2022 8:59:22 PM 4.016 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/11/2022 8:59:22 PM 4.016 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/11/2022 8:59:22 PM 4.016 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/11/2022 8:59:22 PM 4.016 SINGLEP Finish load save in 210ms 4/11/2022 8:59:22 PM 4.016 SINGLEP DELAYED12 TID23 Start Generate Partial Map with Realistic and seed 728860025 and planet count 40 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/11/2022 8:59:22 PM 4.016 SINGLEP DELAYED13 TID23 Map structure generated in 37ms. 4/11/2022 8:59:22 PM 4.016 SINGLEP DELAYED14 TID23 PlayerAccount StratSage has now been put in control of faction 1 - Necromancer Empire. 4/11/2022 8:59:22 PM 4.016 SINGLEP DELAYED15 TID23 Generate Partial Map Complete 63ms Seed: 728860025 4/11/2022 8:59:23 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 8:59:41 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/11/2022 8:59:41 PM SINGLEP Boot up FleetOS (0.2511s) 4/11/2022 8:59:41 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/11/2022 8:59:41 PM 4.016 SINGLEP Game Version: 4.016 4/11/2022 8:59:41 PM 4.016 SINGLEP Check System Logs For Rogue Intelligence (0.3001s) 4/11/2022 8:59:41 PM 4.016 SINGLEP Inspect Aft Hatches (0.0280s) 4/11/2022 8:59:41 PM 4.016 SINGLEP Found 600 xml files in 143 folders in 42ms 4/11/2022 8:59:42 PM 4.016 SINGLEP Check For Extra Modules (0.7572s) 4/11/2022 8:59:42 PM 4.016 SINGLEP 600 Xml Files Parsed in 710ms 4/11/2022 8:59:42 PM 4.016 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/11/2022 8:59:42 PM 4.016 SINGLEP Eject Trash Into Hyperspace (0.0030s) 4/11/2022 8:59:42 PM 4.016 SINGLEP Bring Cloaking Systems Online (0.0390s) 4/11/2022 8:59:42 PM 4.016 SINGLEP Update mod and expansion statuses! 4/11/2022 8:59:42 PM 4.016 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/11/2022 8:59:42 PM 4.016 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/11/2022 8:59:42 PM 4.016 SINGLEP Check Nearby Stellar Masses (0.0230s) 4/11/2022 8:59:42 PM 4.016 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/11/2022 8:59:42 PM 4.016 SINGLEP Pruning Excess Brain Cells (0.0590s) 4/11/2022 8:59:42 PM 4.016 SINGLEP No resolution change was required. 4/11/2022 8:59:42 PM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/11/2022 8:59:42 PM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/11/2022 8:59:42 PM 4.016 SINGLEP Remembering Alamo (0.0920s) 4/11/2022 8:59:42 PM 4.016 SINGLEP Calculate Odds Of Success (0.3661s) 4/11/2022 8:59:43 PM 4.016 SINGLEP Briefly Panic (0.2040s) 4/11/2022 8:59:43 PM 4.016 SINGLEP Install Confidence Routines (0.3931s) 4/11/2022 8:59:43 PM 4.016 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/11/2022 8:59:43 PM 4.016 SINGLEP Late Axionic Computations (0.3241s) 4/11/2022 8:59:43 PM 4.016 SINGLEP Acquiring Towel (0.0180s) 4/11/2022 8:59:43 PM 4.016 SINGLEP Inhibiting Visual Scans (0.0210s) 4/11/2022 8:59:43 PM 4.016 SINGLEP Ejecting Tactical Core (0.0670s) 4/11/2022 8:59:44 PM 4.016 SINGLEP Grouping Flow Fields (0.0400s) 4/11/2022 8:59:44 PM 4.016 SINGLEP Dropping Starfields (0.1290s) 4/11/2022 8:59:44 PM 4.016 SINGLEP Blowing Up Distant Planets (0.1240s) 4/11/2022 8:59:44 PM 4.016 SINGLEP Calculating Firing Cones (0.0120s) 4/11/2022 8:59:45 PM 4.016 SINGLEP Fumbling With Ship Parts (0.7417s) 4/11/2022 8:59:45 PM 4.016 SINGLEP Table GameEntityTypeDataTable was asked for record with InternalName='OrbitalInertialMissileBattery' but it's not there. You may be missing a mod or an expansion. 4/11/2022 8:59:45 PM 4.016 SINGLEP Re-Aligning Objectives (0.1520s) 4/11/2022 8:59:47 PM 4.016 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/11/2022 8:59:47 PM 4.016 SINGLEP Redefine Best Practices (2.6217s) 4/11/2022 8:59:47 PM 4.016 SINGLEP Post-Proton Surge (0.0220s) 4/11/2022 8:59:47 PM 4.016 SINGLEP Background Radiation Taste Test (0.0310s) 4/11/2022 8:59:47 PM 4.016 SINGLEP Shuffling Chairs On Command Deck (0.0260s) 4/11/2022 8:59:48 PM 4.016 SINGLEP Windshield Wiping (0.1430s) 4/11/2022 8:59:48 PM 4.016 SINGLEP Last Organizational Modeling (0.7152s) 4/11/2022 8:59:49 PM 4.016 SINGLEP Stimulate Modulation (0.5180s) 4/11/2022 8:59:49 PM 4.016 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/11/2022 8:59:49 PM 4.016 SINGLEP Order Cores By Seniority (0.0060s) 4/11/2022 8:59:49 PM 4.016 SINGLEP We got 118 campaign's data when deserializing 4/11/2022 8:59:49 PM 4.016 SINGLEP Final Checks (0.3949s) 4/11/2022 8:59:49 PM 4.016 SINGLEP Load Historical Documents (0.0040s) 4/11/2022 8:59:49 PM 4.016 SINGLEP 8.6 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Fumbling With Ship Parts (0.7s) Redefine Best Practices (2.6s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.4s) 4/11/2022 8:59:49 PM 4.016 SINGLEP Hello Steam user 'Strategic Sage' 4/11/2022 9:02:29 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/11/2022 9:02:29 PM SINGLEP Boot up FleetOS (0.1767s) 4/11/2022 9:02:30 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/11/2022 9:02:30 PM 4.016 SINGLEP Game Version: 4.016 4/11/2022 9:02:30 PM 4.016 SINGLEP Check System Logs For Rogue Intelligence (0.2461s) 4/11/2022 9:02:30 PM 4.016 SINGLEP Inspect Aft Hatches (0.0220s) 4/11/2022 9:02:30 PM 4.016 SINGLEP Found 600 xml files in 143 folders in 41ms 4/11/2022 9:02:30 PM 4.016 SINGLEP Check For Extra Modules (0.7712s) 4/11/2022 9:02:30 PM 4.016 SINGLEP 600 Xml Files Parsed in 722ms 4/11/2022 9:02:30 PM 4.016 SINGLEP Gather Ancient Lifeforms (0.0000s) 4/11/2022 9:02:30 PM 4.016 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/11/2022 9:02:30 PM 4.016 SINGLEP Bring Cloaking Systems Online (0.0390s) 4/11/2022 9:02:30 PM 4.016 SINGLEP Update mod and expansion statuses! 4/11/2022 9:02:30 PM 4.016 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/11/2022 9:02:30 PM 4.016 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/11/2022 9:02:30 PM 4.016 SINGLEP Check Nearby Stellar Masses (0.0240s) 4/11/2022 9:02:30 PM 4.016 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/11/2022 9:02:31 PM 4.016 SINGLEP Pruning Excess Brain Cells (0.0650s) 4/11/2022 9:02:31 PM 4.016 SINGLEP No resolution change was required. 4/11/2022 9:02:31 PM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/11/2022 9:02:31 PM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/11/2022 9:02:31 PM 4.016 SINGLEP Remembering Alamo (0.0950s) 4/11/2022 9:02:31 PM 4.016 SINGLEP Calculate Odds Of Success (0.3651s) 4/11/2022 9:02:31 PM 4.016 SINGLEP Briefly Panic (0.2010s) 4/11/2022 9:02:32 PM 4.016 SINGLEP Install Confidence Routines (0.3731s) 4/11/2022 9:02:32 PM 4.016 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/11/2022 9:02:32 PM 4.016 SINGLEP Late Axionic Computations (0.3371s) 4/11/2022 9:02:32 PM 4.016 SINGLEP Acquiring Towel (0.0190s) 4/11/2022 9:02:32 PM 4.016 SINGLEP Inhibiting Visual Scans (0.0170s) 4/11/2022 9:02:32 PM 4.016 SINGLEP Ejecting Tactical Core (0.0640s) 4/11/2022 9:02:32 PM 4.016 SINGLEP Grouping Flow Fields (0.0390s) 4/11/2022 9:02:32 PM 4.016 SINGLEP Propping Up Starfields (0.1250s) 4/11/2022 9:02:32 PM 4.016 SINGLEP Screening Distant Planets (0.1280s) 4/11/2022 9:02:32 PM 4.016 SINGLEP Calculating Firing Cones (0.0130s) 4/11/2022 9:02:33 PM 4.016 SINGLEP Demoting Insubordinate Ship Parts (0.7412s) 4/11/2022 9:02:33 PM 4.016 SINGLEP Re-Aligning Objectives (0.1530s) 4/11/2022 9:02:36 PM 4.016 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/11/2022 9:02:36 PM 4.016 SINGLEP Remote Probe Programmed To Replicate (2.6153s) 4/11/2022 9:02:36 PM 4.016 SINGLEP Post-Proton Surge (0.0250s) 4/11/2022 9:02:36 PM 4.016 SINGLEP Background Radiation Taste Test (0.0270s) 4/11/2022 9:02:36 PM 4.016 SINGLEP Shuffling Chairs On Command Deck (0.0320s) 4/11/2022 9:02:36 PM 4.016 SINGLEP Windshield Wiping (0.1410s) 4/11/2022 9:02:37 PM 4.016 SINGLEP Last Organizational Modeling (0.7002s) 4/11/2022 9:02:37 PM 4.016 SINGLEP Stimulate Modulation (0.6641s) 4/11/2022 9:02:37 PM 4.016 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/11/2022 9:02:37 PM 4.016 SINGLEP Order Cores By Seniority (0.0080s) 4/11/2022 9:02:37 PM 4.016 SINGLEP DELAYED1 TID26 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/11/2022 9:02:38 PM 4.016 SINGLEP We got 118 campaign's data when deserializing 4/11/2022 9:02:38 PM 4.016 SINGLEP Final Checks (0.4267s) 4/11/2022 9:02:38 PM 4.016 SINGLEP Load Historical Documents (0.0050s) 4/11/2022 9:02:38 PM 4.016 SINGLEP 8.7 seconds total load time. Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Demoting Insubordinate Ship Parts (0.7s) Remote Probe Programmed To Replicate (2.6s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.7s) Final Checks (0.4s) 4/11/2022 9:02:38 PM 4.016 SINGLEP Hello Steam user 'Strategic Sage' 4/11/2022 9:02:39 PM 4.016 SINGLEP DELAYED2 TID20 Start Generate FULL Map with TestChamber and seed 123456 and planet count 80 and 6 factions (StartTestChamber NotLoadingAnything) Logging OFF 4/11/2022 9:02:40 PM 4.016 SINGLEP DELAYED3 TID20 Map structure generated in 8ms. 4/11/2022 9:02:40 PM 4.016 SINGLEP DELAYED4 TID20 PlayerAccount StratSage has now been put in control of faction 1 - Human Empire. 4/11/2022 9:19:44 PM 4.016 SINGLEP DELAYED5 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/11/2022 10:08:40 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/11/2022 11:58:14 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/11/2022 11:58:14 PM SINGLEP Boot up FleetOS (0.2050s) 4/11/2022 11:58:14 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/11/2022 11:58:14 PM 4.016 SINGLEP Game Version: 4.016 4/11/2022 11:58:14 PM 4.016 SINGLEP Check System Logs For Rogue Intelligence (0.4661s) 4/11/2022 11:58:15 PM 4.016 SINGLEP Inspect Aft Hatches (0.2441s) 4/11/2022 11:58:15 PM 4.016 SINGLEP Found 600 xml files in 143 folders in 48ms 4/11/2022 11:58:16 PM 4.016 SINGLEP Check For Extra Modules (1.5023s) 4/11/2022 11:58:16 PM 4.016 SINGLEP 600 Xml Files Parsed in 1,450ms 4/11/2022 11:58:16 PM 4.016 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/11/2022 11:58:16 PM 4.016 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/11/2022 11:58:16 PM 4.016 SINGLEP Bring Cloaking Systems Online (0.0390s) 4/11/2022 11:58:16 PM 4.016 SINGLEP Update mod and expansion statuses! 4/11/2022 11:58:16 PM 4.016 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/11/2022 11:58:16 PM 4.016 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/11/2022 11:58:16 PM 4.016 SINGLEP Check Nearby Stellar Masses (0.0283s) 4/11/2022 11:58:16 PM 4.016 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 6ms 4/11/2022 11:58:17 PM 4.016 SINGLEP Pruning Excess Brain Cells (0.2789s) 4/11/2022 11:58:17 PM 4.016 SINGLEP No resolution change was required. 4/11/2022 11:58:17 PM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/11/2022 11:58:17 PM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/11/2022 11:58:17 PM 4.016 SINGLEP Remembering Alamo (0.3741s) 4/11/2022 11:58:17 PM 4.016 SINGLEP Calculate Odds Of Success (0.3291s) 4/11/2022 11:58:17 PM 4.016 SINGLEP Briefly Panic (0.1884s) 4/11/2022 11:58:18 PM 4.016 SINGLEP Install Confidence Routines (0.4551s) 4/11/2022 11:58:18 PM 4.016 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/11/2022 11:58:18 PM 4.016 SINGLEP Late Axionic Computations (0.4201s) 4/11/2022 11:58:18 PM 4.016 SINGLEP Acquiring Towel (0.0190s) 4/11/2022 11:58:18 PM 4.016 SINGLEP Inhibiting Visual Scans (0.0410s) 4/11/2022 11:58:18 PM 4.016 SINGLEP Ejecting Tactical Core (0.0760s) 4/11/2022 11:58:19 PM 4.016 SINGLEP Grouping Flow Fields (0.0400s) 4/11/2022 11:58:19 PM 4.016 SINGLEP Ignoring Starfields (0.1310s) 4/11/2022 11:58:19 PM 4.016 SINGLEP Screening Distant Planets (0.1260s) 4/11/2022 11:58:19 PM 4.016 SINGLEP Calculating Firing Cones (0.0130s) 4/11/2022 11:58:20 PM 4.016 SINGLEP Declaring Ship Part Sovereignty (0.7642s) 4/11/2022 11:58:20 PM 4.016 SINGLEP Re-Aligning Objectives (0.1530s) 4/11/2022 11:58:22 PM 4.016 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/11/2022 11:58:22 PM 4.016 SINGLEP Reticulate Splines (2.7079s) 4/11/2022 11:58:22 PM 4.016 SINGLEP Post-Proton Surge (0.0270s) 4/11/2022 11:58:22 PM 4.016 SINGLEP Background Radiation Taste Test (0.0250s) 4/11/2022 11:58:23 PM 4.016 SINGLEP Shuffling Chairs On Command Deck (0.0320s) 4/11/2022 11:58:23 PM 4.016 SINGLEP Windshield Wiping (0.1970s) 4/11/2022 11:58:23 PM 4.016 SINGLEP Last Organizational Modeling (0.7042s) 4/11/2022 11:58:24 PM 4.016 SINGLEP Stimulate Modulation (0.5078s) 4/11/2022 11:58:24 PM 4.016 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/11/2022 11:58:24 PM 4.016 SINGLEP Order Cores By Seniority (0.0070s) 4/11/2022 11:58:23 PM 4.016 SINGLEP DELAYED1 TID39 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/11/2022 11:58:24 PM 4.016 SINGLEP We got 118 campaign's data when deserializing 4/11/2022 11:58:24 PM 4.016 SINGLEP Final Checks (0.3931s) 4/11/2022 11:58:24 PM 4.016 SINGLEP Load Historical Documents (0.0030s) 4/11/2022 11:58:24 PM 4.016 SINGLEP 10.5 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.5s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.4s) Declaring Ship Part Sovereignty (0.8s) Reticulate Splines (2.7s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.4s) 4/11/2022 11:58:25 PM 4.016 SINGLEP Hello Steam user 'Strategic Sage' 4/11/2022 11:58:38 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/11/2022 11:58:38 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 11:58:38 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 11:58:38 PM 4.016 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/11/2022 11:58:38 PM 4.016 SINGLEP Clearing player accounts. 4/11/2022 11:58:38 PM 4.016 SINGLEP loading as template 4/11/2022 11:58:38 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/11/2022 11:58:38 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/11/2022 11:58:38 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/11/2022 11:58:38 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/11/2022 11:58:38 PM 4.016 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/11/2022 11:58:38 PM 4.016 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/11/2022 11:58:38 PM 4.016 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/11/2022 11:58:38 PM 4.016 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/11/2022 11:58:38 PM 4.016 SINGLEP Finish load save in 287ms 4/11/2022 11:58:38 PM 4.016 SINGLEP DELAYED2 TID44 Start Generate Partial Map with Realistic and seed 276103821 and planet count 40 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/11/2022 11:58:38 PM 4.016 SINGLEP DELAYED3 TID44 Map structure generated in 35ms. 4/11/2022 11:58:38 PM 4.016 SINGLEP DELAYED4 TID44 PlayerAccount StratSage has now been put in control of faction 1 - Necromancer Empire. 4/11/2022 11:58:38 PM 4.016 SINGLEP DELAYED5 TID44 Generate Partial Map Complete 112ms Seed: 276103821 4/11/2022 11:58:50 PM 4.016 SINGLEP DELAYED6 TID10 Start Generate Partial Map with CrazyBranching and seed 276103821 and planet count 40 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 11:58:51 PM 4.016 SINGLEP DELAYED7 TID10 Map structure generated in 42ms. 4/11/2022 11:58:51 PM 4.016 SINGLEP DELAYED8 TID10 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 11:58:51 PM 4.016 SINGLEP DELAYED9 TID10 Generate Partial Map Complete 56ms Seed: 276103821 4/11/2022 11:59:04 PM 4.016 SINGLEP DELAYED10 TID28 Start Generate Partial Map with CrazyBranching and seed 276103821 and planet count 40 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 11:59:04 PM 4.016 SINGLEP DELAYED11 TID28 Map structure generated in 18ms. 4/11/2022 11:59:04 PM 4.016 SINGLEP DELAYED12 TID28 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 11:59:04 PM 4.016 SINGLEP DELAYED13 TID28 Generate Partial Map Complete 26ms Seed: 276103821 4/11/2022 11:59:10 PM 4.016 SINGLEP DELAYED14 TID13 Start Generate Partial Map with CrazyBranching and seed 276103821 and planet count 40 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 11:59:10 PM 4.016 SINGLEP DELAYED15 TID13 Map structure generated in 1ms. 4/11/2022 11:59:10 PM 4.016 SINGLEP DELAYED16 TID13 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 11:59:10 PM 4.016 SINGLEP DELAYED17 TID13 Generate Partial Map Complete 8ms Seed: 276103821 4/11/2022 11:59:14 PM 4.016 SINGLEP DELAYED18 TID49 Start Generate Partial Map with CrazyBranching and seed 276103821 and planet count 40 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 11:59:14 PM 4.016 SINGLEP DELAYED19 TID49 Map structure generated in 19ms. 4/11/2022 11:59:14 PM 4.016 SINGLEP DELAYED20 TID49 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 11:59:14 PM 4.016 SINGLEP DELAYED21 TID49 Generate Partial Map Complete 25ms Seed: 276103821 4/11/2022 11:59:22 PM 4.016 SINGLEP DELAYED22 TID52 Start Generate Partial Map with CrazyBranching and seed 276103821 and planet count 40 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 11:59:22 PM 4.016 SINGLEP DELAYED23 TID52 Map structure generated in 0ms. 4/11/2022 11:59:22 PM 4.016 SINGLEP DELAYED24 TID52 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 11:59:22 PM 4.016 SINGLEP DELAYED25 TID52 Generate Partial Map Complete 7ms Seed: 276103821 4/11/2022 11:59:30 PM 4.016 SINGLEP DELAYED26 TID44 Start Generate Partial Map with CrazyBranching and seed 276103821 and planet count 40 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 11:59:30 PM 4.016 SINGLEP DELAYED27 TID44 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 11:59:30 PM 4.016 SINGLEP DELAYED28 TID44 Generate Partial Map Complete 8ms Seed: 276103821 4/11/2022 11:59:32 PM 4.016 SINGLEP DELAYED29 TID78 Start Generate Partial Map with CrazyBranching and seed 276103821 and planet count 40 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 11:59:32 PM 4.016 SINGLEP DELAYED30 TID78 Map structure generated in 0ms. 4/11/2022 11:59:32 PM 4.016 SINGLEP DELAYED31 TID78 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 11:59:32 PM 4.016 SINGLEP DELAYED32 TID78 Generate Partial Map Complete 7ms Seed: 276103821 4/11/2022 11:59:34 PM 4.016 SINGLEP DELAYED33 TID62 Start Generate Partial Map with CrazyBranching and seed 276103821 and planet count 40 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 11:59:34 PM 4.016 SINGLEP DELAYED34 TID62 Map structure generated in 0ms. 4/11/2022 11:59:34 PM 4.016 SINGLEP DELAYED35 TID62 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 11:59:34 PM 4.016 SINGLEP DELAYED36 TID62 Generate Partial Map Complete 7ms Seed: 276103821 4/11/2022 11:59:36 PM 4.016 SINGLEP DELAYED37 TID79 Start Generate Partial Map with CrazyBranching and seed 276103821 and planet count 40 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 11:59:36 PM 4.016 SINGLEP DELAYED38 TID79 Map structure generated in 18ms. 4/11/2022 11:59:36 PM 4.016 SINGLEP DELAYED39 TID79 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 11:59:36 PM 4.016 SINGLEP DELAYED40 TID79 Generate Partial Map Complete 25ms Seed: 276103821 4/11/2022 11:59:40 PM 4.016 SINGLEP DELAYED41 TID14 Start Generate Partial Map with CrazyBranching and seed 276103821 and planet count 40 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 11:59:40 PM 4.016 SINGLEP DELAYED42 TID14 Map structure generated in 28ms. 4/11/2022 11:59:40 PM 4.016 SINGLEP DELAYED43 TID14 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 11:59:40 PM 4.016 SINGLEP DELAYED44 TID14 Generate Partial Map Complete 35ms Seed: 276103821 4/11/2022 11:59:44 PM 4.016 SINGLEP DELAYED45 TID64 Start Generate Partial Map with CrazyBranching and seed 276103821 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 11:59:44 PM 4.016 SINGLEP DELAYED46 TID64 Map structure generated in 218ms. 4/11/2022 11:59:44 PM 4.016 SINGLEP DELAYED47 TID64 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 11:59:44 PM 4.016 SINGLEP DELAYED48 TID64 Generate Partial Map Complete 228ms Seed: 276103821 4/11/2022 11:59:51 PM 4.016 SINGLEP DELAYED49 TID64 Start Generate Partial Map with CrazyBranching and seed 276103821 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 11:59:51 PM 4.016 SINGLEP DELAYED50 TID64 Map structure generated in 51ms. 4/11/2022 11:59:51 PM 4.016 SINGLEP DELAYED51 TID64 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 11:59:51 PM 4.016 SINGLEP DELAYED52 TID64 Generate Partial Map Complete 63ms Seed: 276103821 4/11/2022 11:59:57 PM 4.016 SINGLEP DELAYED53 TID64 Start Generate Partial Map with CrazyBranching and seed 276103821 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/11/2022 11:59:57 PM 4.016 SINGLEP DELAYED54 TID64 Map structure generated in 304ms. 4/11/2022 11:59:57 PM 4.016 SINGLEP DELAYED55 TID64 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/11/2022 11:59:57 PM 4.016 SINGLEP DELAYED56 TID64 Generate Partial Map Complete 316ms Seed: 276103821 4/12/2022 12:00:06 AM 4.016 SINGLEP DELAYED57 TID57 Start Generate Partial Map with Dissonance and seed 276103821 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 12:00:06 AM 4.016 SINGLEP DELAYED58 TID57 Map structure generated in 202ms. 4/12/2022 12:00:06 AM 4.016 SINGLEP DELAYED59 TID57 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/12/2022 12:00:06 AM 4.016 SINGLEP DELAYED60 TID57 Generate Partial Map Complete 217ms Seed: 276103821 4/12/2022 12:00:14 AM 4.016 SINGLEP DELAYED61 TID59 Start Generate Partial Map with TheSquare and seed 276103821 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 12:00:14 AM 4.016 SINGLEP DELAYED62 TID59 Map structure generated in 33ms. 4/12/2022 12:00:14 AM 4.016 SINGLEP DELAYED63 TID59 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/12/2022 12:00:14 AM 4.016 SINGLEP DELAYED64 TID59 Generate Partial Map Complete 64ms Seed: 276103821 4/12/2022 1:16:07 AM 4.016 SINGLEP DELAYED65 TID48 Start Generate Partial Map with Realistic and seed 276103821 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 1:16:08 AM 4.016 SINGLEP DELAYED66 TID48 Map structure generated in 237ms. 4/12/2022 1:16:08 AM 4.016 SINGLEP DELAYED67 TID48 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/12/2022 1:16:08 AM 4.016 SINGLEP DELAYED68 TID48 Generate Partial Map Complete 252ms Seed: 276103821 4/12/2022 1:20:33 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 2:24:37 AM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/12/2022 2:24:38 AM SINGLEP Boot up FleetOS (0.2751s) 4/12/2022 2:24:38 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/12/2022 2:24:38 AM 4.016 SINGLEP Game Version: 4.016 4/12/2022 2:24:38 AM 4.016 SINGLEP Check System Logs For Rogue Intelligence (0.2981s) 4/12/2022 2:24:38 AM 4.016 SINGLEP Inspect Aft Hatches (0.0230s) 4/12/2022 2:24:38 AM 4.016 SINGLEP Found 600 xml files in 143 folders in 48ms 4/12/2022 2:24:39 AM 4.016 SINGLEP Check For Extra Modules (0.7752s) 4/12/2022 2:24:39 AM 4.016 SINGLEP 600 Xml Files Parsed in 722ms 4/12/2022 2:24:39 AM 4.016 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/12/2022 2:24:39 AM 4.016 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/12/2022 2:24:39 AM 4.016 SINGLEP Bring Cloaking Systems Online (0.0373s) 4/12/2022 2:24:39 AM 4.016 SINGLEP Update mod and expansion statuses! 4/12/2022 2:24:39 AM 4.016 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/12/2022 2:24:39 AM 4.016 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/12/2022 2:24:39 AM 4.016 SINGLEP Check Nearby Stellar Masses (0.0245s) 4/12/2022 2:24:39 AM 4.016 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/12/2022 2:24:39 AM 4.016 SINGLEP Pruning Excess Brain Cells (0.0610s) 4/12/2022 2:24:39 AM 4.016 SINGLEP No resolution change was required. 4/12/2022 2:24:39 AM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/12/2022 2:24:39 AM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/12/2022 2:24:39 AM 4.016 SINGLEP Remembering Alamo (0.1030s) 4/12/2022 2:24:39 AM 4.016 SINGLEP Calculate Odds Of Success (0.4011s) 4/12/2022 2:24:39 AM 4.016 SINGLEP Briefly Panic (0.2231s) 4/12/2022 2:24:40 AM 4.016 SINGLEP Install Confidence Routines (0.4061s) 4/12/2022 2:24:40 AM 4.016 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/12/2022 2:24:40 AM 4.016 SINGLEP Late Axionic Computations (0.3245s) 4/12/2022 2:24:40 AM 4.016 SINGLEP Acquiring Towel (0.0182s) 4/12/2022 2:24:40 AM 4.016 SINGLEP Inhibiting Visual Scans (0.0192s) 4/12/2022 2:24:40 AM 4.016 SINGLEP Ejecting Tactical Core (0.0757s) 4/12/2022 2:24:40 AM 4.016 SINGLEP Grouping Flow Fields (0.0416s) 4/12/2022 2:24:41 AM 4.016 SINGLEP Propping Up Starfields (0.1321s) 4/12/2022 2:24:41 AM 4.016 SINGLEP Mapping Distant Planets (0.1280s) 4/12/2022 2:24:41 AM 4.016 SINGLEP Calculating Firing Cones (0.0120s) 4/12/2022 2:24:41 AM 4.016 SINGLEP Splitting Ship Parts Into Smaller Parts (0.7667s) 4/12/2022 2:24:42 AM 4.016 SINGLEP Re-Aligning Objectives (0.1390s) 4/12/2022 2:24:44 AM 4.016 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/12/2022 2:24:44 AM 4.016 SINGLEP Reversing Particle Flux (2.6806s) 4/12/2022 2:24:44 AM 4.016 SINGLEP Post-Proton Surge (0.0250s) 4/12/2022 2:24:44 AM 4.016 SINGLEP Background Radiation Taste Test (0.0280s) 4/12/2022 2:24:44 AM 4.016 SINGLEP Shuffling Chairs On Command Deck (0.0300s) 4/12/2022 2:24:44 AM 4.016 SINGLEP Windshield Wiping (0.1440s) 4/12/2022 2:24:45 AM 4.016 SINGLEP Last Organizational Modeling (0.7232s) 4/12/2022 2:24:46 AM 4.016 SINGLEP Stimulate Modulation (0.5671s) 4/12/2022 2:24:46 AM 4.016 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/12/2022 2:24:46 AM 4.016 SINGLEP Order Cores By Seniority (0.0090s) 4/12/2022 2:24:45 AM 4.016 SINGLEP DELAYED1 TID37 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/12/2022 2:24:46 AM 4.016 SINGLEP We got 118 campaign's data when deserializing 4/12/2022 2:24:46 AM 4.016 SINGLEP Final Checks (0.4590s) 4/12/2022 2:24:46 AM 4.016 SINGLEP Load Historical Documents (0.0060s) 4/12/2022 2:24:46 AM 4.016 SINGLEP 9.0 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Splitting Ship Parts Into Smaller Parts (0.8s) Reversing Particle Flux (2.7s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.6s) Final Checks (0.5s) 4/12/2022 2:24:46 AM 4.016 SINGLEP Hello Steam user 'Strategic Sage' 4/12/2022 2:24:49 AM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/12/2022 2:24:49 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 2:24:49 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 2:24:49 AM 4.016 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/12/2022 2:24:49 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 2:24:50 AM 4.016 SINGLEP loading as template 4/12/2022 2:24:50 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/12/2022 2:24:50 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/12/2022 2:24:50 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/12/2022 2:24:50 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/12/2022 2:24:50 AM 4.016 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/12/2022 2:24:50 AM 4.016 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/12/2022 2:24:50 AM 4.016 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/12/2022 2:24:50 AM 4.016 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/12/2022 2:24:50 AM 4.016 SINGLEP Finish load save in 301ms 4/12/2022 2:24:50 AM 4.016 SINGLEP DELAYED2 TID14 Start Generate Partial Map with Realistic and seed 50662628 and planet count 80 and 10 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/12/2022 2:24:50 AM 4.016 SINGLEP DELAYED3 TID14 Map structure generated in 294ms. 4/12/2022 2:24:50 AM 4.016 SINGLEP DELAYED4 TID14 PlayerAccount StratSage has now been put in control of faction 1 - Necromancer Empire. 4/12/2022 2:24:50 AM 4.016 SINGLEP DELAYED5 TID14 Generate Partial Map Complete 354ms Seed: 50662628 4/12/2022 2:25:09 AM 4.016 SINGLEP DELAYED6 TID13 Start Generate Partial Map with Realistic and seed 50662628 and planet count 80 and 19 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 2:25:09 AM 4.016 SINGLEP DELAYED7 TID13 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/12/2022 2:25:09 AM 4.016 SINGLEP DELAYED8 TID13 Generate Partial Map Complete 18ms Seed: 50662628 4/12/2022 2:25:19 AM 4.016 SINGLEP skipping ElderlingsAgainstNecromancer 4/12/2022 2:25:19 AM 4.016 SINGLEP skipping Templar 4/12/2022 2:25:23 AM 4.016 SINGLEP DELAYED9 TID27 Start Generate Partial Map with Realistic and seed 50662628 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 2:25:23 AM 4.016 SINGLEP DELAYED10 TID27 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/12/2022 2:25:23 AM 4.016 SINGLEP DELAYED11 TID27 Generate Partial Map Complete 14ms Seed: 50662628 4/12/2022 2:25:28 AM 4.016 SINGLEP DELAYED12 TID7 Start Generate Partial Map with Realistic and seed 50662628 and planet count 80 and 26 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 2:25:28 AM 4.016 SINGLEP DELAYED13 TID7 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/12/2022 2:25:28 AM 4.016 SINGLEP DELAYED14 TID7 Generate Partial Map Complete 15ms Seed: 50662628 4/12/2022 2:25:35 AM 4.016 SINGLEP skipping ElderlingsAgainstNecromancer 4/12/2022 2:25:35 AM 4.016 SINGLEP skipping Templar 4/12/2022 2:25:44 AM 4.016 SINGLEP DELAYED15 TID16 Start Generate Partial Map with Realistic and seed 50662628 and planet count 80 and 27 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 2:25:44 AM 4.016 SINGLEP DELAYED16 TID16 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/12/2022 2:25:44 AM 4.016 SINGLEP DELAYED17 TID16 Generate Partial Map Complete 17ms Seed: 50662628 4/12/2022 2:25:59 AM 4.016 SINGLEP skipping ElderlingsAgainstNecromancer 4/12/2022 2:25:59 AM 4.016 SINGLEP skipping Templar 4/12/2022 2:26:03 AM 4.016 SINGLEP DELAYED18 TID25 Start Generate Partial Map with Realistic and seed 50662628 and planet count 80 and 28 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 2:26:03 AM 4.016 SINGLEP DELAYED19 TID25 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/12/2022 2:26:03 AM 4.016 SINGLEP DELAYED20 TID25 Generate Partial Map Complete 18ms Seed: 50662628 4/12/2022 2:26:10 AM 4.016 SINGLEP skipping ElderlingsAgainstNecromancer 4/12/2022 2:26:10 AM 4.016 SINGLEP skipping Templar 4/12/2022 2:26:14 AM 4.016 SINGLEP DELAYED21 TID7 Start Generate Partial Map with Realistic and seed 50662628 and planet count 80 and 35 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 2:26:14 AM 4.016 SINGLEP DELAYED22 TID7 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/12/2022 2:26:14 AM 4.016 SINGLEP DELAYED23 TID7 Generate Partial Map Complete 21ms Seed: 50662628 4/12/2022 2:26:22 AM 4.016 SINGLEP skipping ElderlingsAgainstNecromancer 4/12/2022 2:26:22 AM 4.016 SINGLEP skipping Templar 4/12/2022 2:26:24 AM 4.016 SINGLEP DELAYED24 TID23 Start Generate Partial Map with Realistic and seed 50662628 and planet count 80 and 36 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 2:26:24 AM 4.016 SINGLEP DELAYED25 TID23 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/12/2022 2:26:24 AM 4.016 SINGLEP DELAYED26 TID23 Generate Partial Map Complete 20ms Seed: 50662628 4/12/2022 2:26:26 AM 4.016 SINGLEP skipping ElderlingsAgainstNecromancer 4/12/2022 2:26:26 AM 4.016 SINGLEP skipping Templar 4/12/2022 2:26:33 AM 4.016 SINGLEP DELAYED27 TID9 Start Generate Partial Map with Realistic and seed 50662628 and planet count 80 and 37 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 2:26:33 AM 4.016 SINGLEP DELAYED28 TID9 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/12/2022 2:26:33 AM 4.016 SINGLEP DELAYED29 TID9 Generate Partial Map Complete 40ms Seed: 50662628 4/12/2022 2:26:34 AM 4.016 SINGLEP skipping ElderlingsAgainstNecromancer 4/12/2022 2:26:34 AM 4.016 SINGLEP skipping Templar 4/12/2022 2:26:36 AM 4.016 SINGLEP DELAYED30 TID10 Start Generate Partial Map with Realistic and seed 50662628 and planet count 80 and 38 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 2:26:36 AM 4.016 SINGLEP DELAYED31 TID10 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/12/2022 2:26:36 AM 4.016 SINGLEP DELAYED32 TID10 Generate Partial Map Complete 20ms Seed: 50662628 4/12/2022 2:26:37 AM 4.016 SINGLEP skipping ElderlingsAgainstNecromancer 4/12/2022 2:26:37 AM 4.016 SINGLEP skipping Templar 4/12/2022 2:26:39 AM 4.016 SINGLEP DELAYED33 TID7 Start Generate Partial Map with Realistic and seed 50662628 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 2:26:39 AM 4.016 SINGLEP DELAYED34 TID7 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/12/2022 2:26:39 AM 4.016 SINGLEP DELAYED35 TID7 Generate Partial Map Complete 20ms Seed: 50662628 4/12/2022 2:26:41 AM 4.016 SINGLEP skipping ElderlingsAgainstNecromancer 4/12/2022 2:26:41 AM 4.016 SINGLEP skipping Templar 4/12/2022 2:26:44 AM 4.016 SINGLEP DELAYED36 TID36 Start Generate Partial Map with Realistic and seed 50662628 and planet count 80 and 41 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 2:26:44 AM 4.016 SINGLEP DELAYED37 TID36 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/12/2022 2:26:44 AM 4.016 SINGLEP DELAYED38 TID36 Generate Partial Map Complete 21ms Seed: 50662628 4/12/2022 2:28:13 AM 4.016 SINGLEP DELAYED39 TID37 Start Generate Partial Map with Dissonance and seed 50662628 and planet count 80 and 41 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 2:28:13 AM 4.016 SINGLEP DELAYED40 TID37 Map structure generated in 155ms. 4/12/2022 2:28:13 AM 4.016 SINGLEP DELAYED41 TID37 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/12/2022 2:28:13 AM 4.016 SINGLEP DELAYED42 TID37 Generate Partial Map Complete 176ms Seed: 50662628 4/12/2022 2:28:31 AM 4.016 SINGLEP DELAYED43 TID22 Start Generate FULL Map with Dissonance and seed 50662628 and planet count 80 and 41 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 4/12/2022 2:28:31 AM 4.016 SINGLEP DELAYED44 TID22 Generate FULL Map Complete 594ms Seed: 50662628 4/12/2022 2:28:43 AM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 2:28:43 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 2:36:08 AM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/12/2022 2:36:08 AM SINGLEP Boot up FleetOS (0.2720s) 4/12/2022 2:36:08 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/12/2022 2:36:08 AM 4.016 SINGLEP Game Version: 4.016 4/12/2022 2:36:08 AM 4.016 SINGLEP Check System Logs For Rogue Intelligence (0.3050s) 4/12/2022 2:36:08 AM 4.016 SINGLEP Inspect Aft Hatches (0.0230s) 4/12/2022 2:36:08 AM 4.016 SINGLEP Found 600 xml files in 143 folders in 42ms 4/12/2022 2:36:09 AM 4.016 SINGLEP Check For Extra Modules (0.7717s) 4/12/2022 2:36:09 AM 4.016 SINGLEP 600 Xml Files Parsed in 721ms 4/12/2022 2:36:09 AM 4.016 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/12/2022 2:36:09 AM 4.016 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/12/2022 2:36:09 AM 4.016 SINGLEP Bring Cloaking Systems Online (0.0381s) 4/12/2022 2:36:09 AM 4.016 SINGLEP Update mod and expansion statuses! 4/12/2022 2:36:09 AM 4.016 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/12/2022 2:36:09 AM 4.016 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/12/2022 2:36:09 AM 4.016 SINGLEP Check Nearby Stellar Masses (0.0237s) 4/12/2022 2:36:09 AM 4.016 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/12/2022 2:36:09 AM 4.016 SINGLEP Pruning Excess Brain Cells (0.0620s) 4/12/2022 2:36:09 AM 4.016 SINGLEP No resolution change was required. 4/12/2022 2:36:09 AM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/12/2022 2:36:09 AM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/12/2022 2:36:09 AM 4.016 SINGLEP Remembering Alamo (0.1050s) 4/12/2022 2:36:10 AM 4.016 SINGLEP Calculate Odds Of Success (0.3133s) 4/12/2022 2:36:10 AM 4.016 SINGLEP Briefly Panic (0.2000s) 4/12/2022 2:36:10 AM 4.016 SINGLEP Install Confidence Routines (0.5111s) 4/12/2022 2:36:11 AM 4.016 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/12/2022 2:36:11 AM 4.016 SINGLEP Late Axionic Computations (0.3251s) 4/12/2022 2:36:11 AM 4.016 SINGLEP Acquiring Towel (0.0270s) 4/12/2022 2:36:11 AM 4.016 SINGLEP Inhibiting Visual Scans (0.0190s) 4/12/2022 2:36:11 AM 4.016 SINGLEP Ejecting Tactical Core (0.0657s) 4/12/2022 2:36:11 AM 4.016 SINGLEP Grouping Flow Fields (0.0400s) 4/12/2022 2:36:11 AM 4.016 SINGLEP Digging Up Starfields (0.1260s) 4/12/2022 2:36:11 AM 4.016 SINGLEP Digitising Distant Planets (0.1280s) 4/12/2022 2:36:11 AM 4.016 SINGLEP Calculating Firing Cones (0.0120s) 4/12/2022 2:36:12 AM 4.016 SINGLEP Kicking Ship Parts Down Elevator Shaft (0.7772s) 4/12/2022 2:36:12 AM 4.016 SINGLEP Re-Aligning Objectives (0.1460s) 4/12/2022 2:36:15 AM 4.016 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/12/2022 2:36:15 AM 4.016 SINGLEP Checking Discrete Energy (2.6589s) 4/12/2022 2:36:15 AM 4.016 SINGLEP Post-Proton Surge (0.0240s) 4/12/2022 2:36:15 AM 4.016 SINGLEP Background Radiation Taste Test (0.0261s) 4/12/2022 2:36:15 AM 4.016 SINGLEP Shuffling Chairs On Command Deck (0.0270s) 4/12/2022 2:36:15 AM 4.016 SINGLEP Windshield Wiping (0.1450s) 4/12/2022 2:36:16 AM 4.016 SINGLEP Last Organizational Modeling (0.7112s) 4/12/2022 2:36:16 AM 4.016 SINGLEP Stimulate Modulation (0.5137s) 4/12/2022 2:36:16 AM 4.016 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/12/2022 2:36:16 AM 4.016 SINGLEP Order Cores By Seniority (0.0070s) 4/12/2022 2:36:16 AM 4.016 SINGLEP DELAYED1 TID14 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/12/2022 2:36:17 AM 4.016 SINGLEP We got 118 campaign's data when deserializing 4/12/2022 2:36:17 AM 4.016 SINGLEP Final Checks (0.3846s) 4/12/2022 2:36:17 AM 4.016 SINGLEP Load Historical Documents (0.0030s) 4/12/2022 2:36:17 AM 4.016 SINGLEP 8.8 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.3s) Kicking Ship Parts Down Elevator Shaft (0.8s) Checking Discrete Energy (2.7s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.4s) 4/12/2022 2:36:17 AM 4.016 SINGLEP Hello Steam user 'Strategic Sage' 4/12/2022 2:41:55 AM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/The Neinzul Abyss\The Hidden Badger.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 4/12/2022 2:41:55 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 2:41:55 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 2:41:55 AM 4.016 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/12/2022 2:41:55 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 2:41:55 AM 4.016 SINGLEP loading as template 4/12/2022 2:41:55 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/12/2022 2:41:55 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/12/2022 2:41:55 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/12/2022 2:41:55 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/12/2022 2:41:55 AM 4.016 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/12/2022 2:41:55 AM 4.016 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/12/2022 2:41:55 AM 4.016 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/12/2022 2:41:55 AM 4.016 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/12/2022 2:41:55 AM 4.016 SINGLEP Finish load save in 358ms 4/12/2022 2:41:55 AM 4.016 SINGLEP DELAYED2 TID13 Start Generate Partial Map with TheSquare and seed 134138622 and planet count 80 and 13 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 4/12/2022 2:41:56 AM 4.016 SINGLEP DELAYED3 TID13 Setting quickstart campaign type to: HumanityAscendant 4/12/2022 2:41:56 AM 4.016 SINGLEP DELAYED4 TID13 Map structure generated in 348ms. 4/12/2022 2:41:56 AM 4.016 SINGLEP DELAYED5 TID13 PlayerAccount StratSage has now been put in control of faction 1 - Human Empire. 4/12/2022 2:41:56 AM 4.016 SINGLEP DELAYED6 TID13 Generate Partial Map Complete 440ms Seed: 134138622 4/12/2022 2:42:18 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 2:42:34 AM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/Expansions/3_The_Neinzul_Abyss/QuickStarts2/The Neinzul Abyss\The Iron Badger.save Source1: StartingTheLobbyFromPrior Source3: LoadingQuickStart 4/12/2022 2:42:34 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 2:42:34 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 2:42:34 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 2:42:34 AM 4.016 SINGLEP loading as template 4/12/2022 2:42:34 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/12/2022 2:42:34 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/12/2022 2:42:34 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/12/2022 2:42:34 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/12/2022 2:42:34 AM 4.016 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/12/2022 2:42:34 AM 4.016 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/12/2022 2:42:34 AM 4.016 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/12/2022 2:42:34 AM 4.016 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/12/2022 2:42:34 AM 4.016 SINGLEP Finish load save in 243ms 4/12/2022 2:42:34 AM 4.016 SINGLEP DELAYED7 TID17 Start Generate Partial Map with Realistic and seed 1035206725 and planet count 80 and 12 factions (StartingTheLobbyFromPrior LoadingQuickStart) Logging OFF 4/12/2022 2:42:34 AM 4.016 SINGLEP DELAYED8 TID17 Setting quickstart campaign type to: HumanityAscendant 4/12/2022 2:42:35 AM 4.016 SINGLEP DELAYED9 TID17 Map structure generated in 423ms. 4/12/2022 2:42:35 AM 4.016 SINGLEP DELAYED10 TID17 PlayerAccount StratSage has now been put in control of faction 3 - Human Empire. 4/12/2022 2:42:35 AM 4.016 SINGLEP DELAYED11 TID17 Generate Partial Map Complete 442ms Seed: 1035206725 4/12/2022 2:43:06 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 2:45:21 AM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/12/2022 2:45:21 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 2:45:21 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 2:45:21 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 2:45:22 AM 4.016 SINGLEP loading as template 4/12/2022 2:45:22 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/12/2022 2:45:22 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/12/2022 2:45:22 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/12/2022 2:45:22 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/12/2022 2:45:22 AM 4.016 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/12/2022 2:45:22 AM 4.016 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/12/2022 2:45:22 AM 4.016 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/12/2022 2:45:22 AM 4.016 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/12/2022 2:45:22 AM 4.016 SINGLEP Finish load save in 232ms 4/12/2022 2:45:22 AM 4.016 SINGLEP DELAYED12 TID7 Start Generate Partial Map with Realistic and seed 250704603 and planet count 80 and 12 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/12/2022 2:45:22 AM 4.016 SINGLEP DELAYED13 TID7 Map structure generated in 418ms. 4/12/2022 2:45:22 AM 4.016 SINGLEP DELAYED14 TID7 PlayerAccount StratSage has now been put in control of faction 3 - Human Empire. 4/12/2022 2:45:22 AM 4.016 SINGLEP DELAYED15 TID7 Generate Partial Map Complete 432ms Seed: 250704603 4/12/2022 2:45:30 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 2:50:24 AM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/12/2022 2:50:24 AM SINGLEP Boot up FleetOS (0.2311s) 4/12/2022 2:50:24 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/12/2022 2:50:24 AM 4.016 SINGLEP Game Version: 4.016 4/12/2022 2:50:24 AM 4.016 SINGLEP Check System Logs For Rogue Intelligence (0.3031s) 4/12/2022 2:50:24 AM 4.016 SINGLEP Inspect Aft Hatches (0.0230s) 4/12/2022 2:50:24 AM 4.016 SINGLEP Found 600 xml files in 143 folders in 45ms 4/12/2022 2:50:25 AM 4.016 SINGLEP Check For Extra Modules (0.7661s) 4/12/2022 2:50:25 AM 4.016 SINGLEP 600 Xml Files Parsed in 716ms 4/12/2022 2:50:25 AM 4.016 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/12/2022 2:50:25 AM 4.016 SINGLEP Eject Trash Into Hyperspace (0.0030s) 4/12/2022 2:50:25 AM 4.016 SINGLEP Bring Cloaking Systems Online (0.0410s) 4/12/2022 2:50:25 AM 4.016 SINGLEP Update mod and expansion statuses! 4/12/2022 2:50:25 AM 4.016 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/12/2022 2:50:25 AM 4.016 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/12/2022 2:50:25 AM 4.016 SINGLEP Check Nearby Stellar Masses (0.0230s) 4/12/2022 2:50:25 AM 4.016 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/12/2022 2:50:25 AM 4.016 SINGLEP Pruning Excess Brain Cells (0.0600s) 4/12/2022 2:50:25 AM 4.016 SINGLEP No resolution change was required. 4/12/2022 2:50:25 AM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/12/2022 2:50:25 AM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/12/2022 2:50:25 AM 4.016 SINGLEP Remembering Alamo (0.0940s) 4/12/2022 2:50:26 AM 4.016 SINGLEP Calculate Odds Of Success (0.3691s) 4/12/2022 2:50:26 AM 4.016 SINGLEP Briefly Panic (0.2160s) 4/12/2022 2:50:26 AM 4.016 SINGLEP Install Confidence Routines (0.3891s) 4/12/2022 2:50:26 AM 4.016 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/12/2022 2:50:27 AM 4.016 SINGLEP Late Axionic Computations (0.3321s) 4/12/2022 2:50:27 AM 4.016 SINGLEP Acquiring Towel (0.0220s) 4/12/2022 2:50:27 AM 4.016 SINGLEP Inhibiting Visual Scans (0.0180s) 4/12/2022 2:50:27 AM 4.016 SINGLEP Ejecting Tactical Core (0.0710s) 4/12/2022 2:50:27 AM 4.016 SINGLEP Grouping Flow Fields (0.0420s) 4/12/2022 2:50:27 AM 4.016 SINGLEP Challenging Starfields (0.1410s) 4/12/2022 2:50:27 AM 4.016 SINGLEP Combing Distant Planets (0.1330s) 4/12/2022 2:50:27 AM 4.016 SINGLEP Calculating Firing Cones (0.0130s) 4/12/2022 2:50:28 AM 4.016 SINGLEP Finding Old Ship Parts (0.7702s) 4/12/2022 2:50:28 AM 4.016 SINGLEP Table GameEntityTypeDataTable was asked for record with InternalName='CorrosiveFrigate' but it's not there. You may be missing a mod or an expansion. 4/12/2022 2:50:28 AM 4.016 SINGLEP Re-Aligning Objectives (0.1547s) 4/12/2022 2:50:30 AM 4.016 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/12/2022 2:50:31 AM 4.016 SINGLEP Investigating Meaning Of Life (2.6617s) 4/12/2022 2:50:31 AM 4.016 SINGLEP Post-Proton Surge (0.0220s) 4/12/2022 2:50:31 AM 4.016 SINGLEP Background Radiation Taste Test (0.0302s) 4/12/2022 2:50:31 AM 4.016 SINGLEP Shuffling Chairs On Command Deck (0.0260s) 4/12/2022 2:50:31 AM 4.016 SINGLEP Windshield Wiping (0.1410s) 4/12/2022 2:50:32 AM 4.016 SINGLEP Last Organizational Modeling (0.7092s) 4/12/2022 2:50:32 AM 4.016 SINGLEP Stimulate Modulation (0.5291s) 4/12/2022 2:50:32 AM 4.016 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/12/2022 2:50:32 AM 4.016 SINGLEP Order Cores By Seniority (0.0060s) 4/12/2022 2:50:32 AM 4.016 SINGLEP We got 129 campaign's data when deserializing 4/12/2022 2:50:32 AM 4.016 SINGLEP Final Checks (0.4105s) 4/12/2022 2:50:32 AM 4.016 SINGLEP Load Historical Documents (0.0050s) 4/12/2022 2:50:33 AM 4.016 SINGLEP 8.8 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Finding Old Ship Parts (0.8s) Investigating Meaning Of Life (2.7s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.4s) 4/12/2022 2:50:33 AM 4.016 SINGLEP Hello Steam user 'Strategic Sage' 4/12/2022 2:52:03 AM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/12/2022 2:52:03 AM SINGLEP Boot up FleetOS (0.1830s) 4/12/2022 2:52:03 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/12/2022 2:52:03 AM 4.016 SINGLEP Game Version: 4.016 4/12/2022 2:52:03 AM 4.016 SINGLEP Check System Logs For Rogue Intelligence (0.2471s) 4/12/2022 2:52:03 AM 4.016 SINGLEP Inspect Aft Hatches (0.0210s) 4/12/2022 2:52:03 AM 4.016 SINGLEP Found 600 xml files in 143 folders in 42ms 4/12/2022 2:52:04 AM 4.016 SINGLEP Check For Extra Modules (0.7682s) 4/12/2022 2:52:04 AM 4.016 SINGLEP 600 Xml Files Parsed in 720ms 4/12/2022 2:52:04 AM 4.016 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/12/2022 2:52:04 AM 4.016 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/12/2022 2:52:04 AM 4.016 SINGLEP Bring Cloaking Systems Online (0.0370s) 4/12/2022 2:52:04 AM 4.016 SINGLEP Update mod and expansion statuses! 4/12/2022 2:52:04 AM 4.016 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/12/2022 2:52:04 AM 4.016 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/12/2022 2:52:04 AM 4.016 SINGLEP Check Nearby Stellar Masses (0.0240s) 4/12/2022 2:52:04 AM 4.016 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/12/2022 2:52:04 AM 4.016 SINGLEP Pruning Excess Brain Cells (0.0590s) 4/12/2022 2:52:04 AM 4.016 SINGLEP No resolution change was required. 4/12/2022 2:52:04 AM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/12/2022 2:52:04 AM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/12/2022 2:52:04 AM 4.016 SINGLEP Remembering Alamo (0.0978s) 4/12/2022 2:52:05 AM 4.016 SINGLEP Calculate Odds Of Success (0.3741s) 4/12/2022 2:52:05 AM 4.016 SINGLEP Briefly Panic (0.2019s) 4/12/2022 2:52:05 AM 4.016 SINGLEP Install Confidence Routines (0.3761s) 4/12/2022 2:52:05 AM 4.016 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/12/2022 2:52:06 AM 4.016 SINGLEP Late Axionic Computations (0.3301s) 4/12/2022 2:52:06 AM 4.016 SINGLEP Acquiring Towel (0.0180s) 4/12/2022 2:52:06 AM 4.016 SINGLEP Inhibiting Visual Scans (0.0210s) 4/12/2022 2:52:06 AM 4.016 SINGLEP Ejecting Tactical Core (0.0760s) 4/12/2022 2:52:06 AM 4.016 SINGLEP Grouping Flow Fields (0.0450s) 4/12/2022 2:52:06 AM 4.016 SINGLEP Fearing Starfields (0.1299s) 4/12/2022 2:52:06 AM 4.016 SINGLEP Crawling Distant Planets (0.1220s) 4/12/2022 2:52:06 AM 4.016 SINGLEP Calculating Firing Cones (0.0120s) 4/12/2022 2:52:07 AM 4.016 SINGLEP Ejecting Ship Parts Into Space (0.7762s) 4/12/2022 2:52:07 AM 4.016 SINGLEP Re-Aligning Objectives (0.1370s) 4/12/2022 2:52:09 AM 4.016 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/12/2022 2:52:10 AM 4.016 SINGLEP Computing Last Digit of PI (2.6580s) 4/12/2022 2:52:10 AM 4.016 SINGLEP Post-Proton Surge (0.0240s) 4/12/2022 2:52:10 AM 4.016 SINGLEP Background Radiation Taste Test (0.0265s) 4/12/2022 2:52:10 AM 4.016 SINGLEP Shuffling Chairs On Command Deck (0.0290s) 4/12/2022 2:52:10 AM 4.016 SINGLEP Windshield Wiping (0.1490s) 4/12/2022 2:52:11 AM 4.016 SINGLEP Last Organizational Modeling (0.6932s) 4/12/2022 2:52:11 AM 4.016 SINGLEP Stimulate Modulation (0.5351s) 4/12/2022 2:52:11 AM 4.016 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/12/2022 2:52:11 AM 4.016 SINGLEP Order Cores By Seniority (0.0070s) 4/12/2022 2:52:11 AM 4.016 SINGLEP DELAYED1 TID24 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/12/2022 2:52:12 AM 4.016 SINGLEP We got 129 campaign's data when deserializing 4/12/2022 2:52:12 AM 4.016 SINGLEP Final Checks (0.4463s) 4/12/2022 2:52:12 AM 4.016 SINGLEP Load Historical Documents (0.0050s) 4/12/2022 2:52:12 AM 4.016 SINGLEP 8.7 seconds total load time. Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Ejecting Ship Parts Into Space (0.8s) Computing Last Digit of PI (2.7s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.4s) 4/12/2022 2:52:12 AM 4.016 SINGLEP Hello Steam user 'Strategic Sage' 4/12/2022 2:52:17 AM 4.016 SINGLEP DELAYED2 TID20 Start Generate FULL Map with TestChamber and seed 123456 and planet count 80 and 6 factions (StartTestChamber NotLoadingAnything) Logging OFF 4/12/2022 2:52:18 AM 4.016 SINGLEP DELAYED3 TID20 Map structure generated in 8ms. 4/12/2022 2:52:18 AM 4.016 SINGLEP DELAYED4 TID20 PlayerAccount StratSage has now been put in control of faction 1 - Human Empire. 4/12/2022 2:52:23 AM 4.016 SINGLEP DELAYED5 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/12/2022 2:53:10 AM 4.016 SINGLEP No resolution change was required. 4/12/2022 2:53:10 AM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/12/2022 2:53:10 AM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/12/2022 2:53:25 AM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 2:53:25 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 2:54:21 AM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/12/2022 2:54:21 AM SINGLEP Boot up FleetOS (0.1810s) 4/12/2022 2:54:21 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/12/2022 2:54:21 AM 4.016 SINGLEP Game Version: 4.016 4/12/2022 2:54:21 AM 4.016 SINGLEP Check System Logs For Rogue Intelligence (0.2491s) 4/12/2022 2:54:21 AM 4.016 SINGLEP Inspect Aft Hatches (0.0210s) 4/12/2022 2:54:22 AM 4.016 SINGLEP Found 600 xml files in 143 folders in 42ms 4/12/2022 2:54:22 AM 4.016 SINGLEP Check For Extra Modules (0.7707s) 4/12/2022 2:54:22 AM 4.016 SINGLEP 600 Xml Files Parsed in 722ms 4/12/2022 2:54:22 AM 4.016 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/12/2022 2:54:22 AM 4.016 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/12/2022 2:54:22 AM 4.016 SINGLEP Bring Cloaking Systems Online (0.0383s) 4/12/2022 2:54:22 AM 4.016 SINGLEP Update mod and expansion statuses! 4/12/2022 2:54:22 AM 4.016 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/12/2022 2:54:22 AM 4.016 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/12/2022 2:54:22 AM 4.016 SINGLEP Check Nearby Stellar Masses (0.0240s) 4/12/2022 2:54:22 AM 4.016 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/12/2022 2:54:22 AM 4.016 SINGLEP Pruning Excess Brain Cells (0.0650s) 4/12/2022 2:54:22 AM 4.016 SINGLEP No resolution change was required. 4/12/2022 2:54:22 AM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/12/2022 2:54:22 AM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/12/2022 2:54:22 AM 4.016 SINGLEP Remembering Alamo (0.0990s) 4/12/2022 2:54:23 AM 4.016 SINGLEP Calculate Odds Of Success (0.3841s) 4/12/2022 2:54:23 AM 4.016 SINGLEP Briefly Panic (0.1981s) 4/12/2022 2:54:23 AM 4.016 SINGLEP Install Confidence Routines (0.3785s) 4/12/2022 2:54:24 AM 4.016 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/12/2022 2:54:24 AM 4.016 SINGLEP Late Axionic Computations (0.3451s) 4/12/2022 2:54:24 AM 4.016 SINGLEP Acquiring Towel (0.0190s) 4/12/2022 2:54:24 AM 4.016 SINGLEP Inhibiting Visual Scans (0.0210s) 4/12/2022 2:54:24 AM 4.016 SINGLEP Ejecting Tactical Core (0.0649s) 4/12/2022 2:54:24 AM 4.016 SINGLEP Grouping Flow Fields (0.0390s) 4/12/2022 2:54:24 AM 4.016 SINGLEP Medicating Starfields (0.1240s) 4/12/2022 2:54:24 AM 4.016 SINGLEP Detecting Distant Planets (0.1310s) 4/12/2022 2:54:24 AM 4.016 SINGLEP Calculating Firing Cones (0.0120s) 4/12/2022 2:54:25 AM 4.016 SINGLEP Discontinue Your Favorite Ship Parts (0.7442s) 4/12/2022 2:54:25 AM 4.016 SINGLEP Re-Aligning Objectives (0.1520s) 4/12/2022 2:54:28 AM 4.016 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/12/2022 2:54:28 AM 4.016 SINGLEP Toy With Natives On Nearby Planet (2.6378s) 4/12/2022 2:54:28 AM 4.016 SINGLEP Post-Proton Surge (0.0270s) 4/12/2022 2:54:28 AM 4.016 SINGLEP Background Radiation Taste Test (0.0260s) 4/12/2022 2:54:28 AM 4.016 SINGLEP Shuffling Chairs On Command Deck (0.0270s) 4/12/2022 2:54:28 AM 4.016 SINGLEP Windshield Wiping (0.1470s) 4/12/2022 2:54:29 AM 4.016 SINGLEP Last Organizational Modeling (0.7032s) 4/12/2022 2:54:29 AM 4.016 SINGLEP Stimulate Modulation (0.5891s) 4/12/2022 2:54:29 AM 4.016 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/12/2022 2:54:29 AM 4.016 SINGLEP Order Cores By Seniority (0.0080s) 4/12/2022 2:54:29 AM 4.016 SINGLEP DELAYED1 TID7 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/12/2022 2:54:30 AM 4.016 SINGLEP We got 129 campaign's data when deserializing 4/12/2022 2:54:30 AM 4.016 SINGLEP Final Checks (0.4426s) 4/12/2022 2:54:30 AM 4.016 SINGLEP Load Historical Documents (0.0050s) 4/12/2022 2:54:30 AM 4.016 SINGLEP 8.7 seconds total load time. Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Discontinue Your Favorite Ship Parts (0.7s) Toy With Natives On Nearby Planet (2.6s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.6s) Final Checks (0.4s) 4/12/2022 2:54:30 AM 4.016 SINGLEP Hello Steam user 'Strategic Sage' 4/12/2022 2:54:37 AM 4.016 SINGLEP DELAYED2 TID12 Start Generate FULL Map with TestChamber and seed 123456 and planet count 80 and 6 factions (StartTestChamber NotLoadingAnything) Logging OFF 4/12/2022 2:54:37 AM 4.016 SINGLEP DELAYED3 TID12 Map structure generated in 8ms. 4/12/2022 2:54:37 AM 4.016 SINGLEP DELAYED4 TID12 PlayerAccount StratSage has now been put in control of faction 1 - Human Empire. 4/12/2022 3:16:39 AM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 3:16:39 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 3:28:22 AM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/12/2022 3:28:22 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 3:28:22 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 3:28:22 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 3:28:23 AM 4.016 SINGLEP loading as template 4/12/2022 3:28:23 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/12/2022 3:28:23 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/12/2022 3:28:23 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/12/2022 3:28:23 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/12/2022 3:28:23 AM 4.016 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/12/2022 3:28:23 AM 4.016 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/12/2022 3:28:23 AM 4.016 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/12/2022 3:28:23 AM 4.016 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/12/2022 3:28:23 AM 4.016 SINGLEP Finish load save in 256ms 4/12/2022 3:28:23 AM 4.016 SINGLEP DELAYED5 TID13 Start Generate Partial Map with Realistic and seed 881002419 and planet count 80 and 12 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/12/2022 3:28:23 AM 4.016 SINGLEP DELAYED6 TID13 Map structure generated in 508ms. 4/12/2022 3:28:23 AM 4.016 SINGLEP DELAYED7 TID13 PlayerAccount StratSage has now been put in control of faction 3 - Human Empire. 4/12/2022 3:28:23 AM 4.016 SINGLEP DELAYED8 TID13 Generate Partial Map Complete 533ms Seed: 881002419 4/12/2022 3:28:42 AM 4.016 SINGLEP DELAYED9 TID12 Start Generate Partial Map with CrazyBranching and seed 881002419 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:28:42 AM 4.016 SINGLEP DELAYED10 TID12 Map structure generated in 330ms. 4/12/2022 3:28:42 AM 4.016 SINGLEP DELAYED11 TID12 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:28:42 AM 4.016 SINGLEP DELAYED12 TID12 Generate Partial Map Complete 348ms Seed: 881002419 4/12/2022 3:28:50 AM 4.016 SINGLEP DELAYED13 TID9 Start Generate Partial Map with CrazyBranching and seed 881002419 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:28:50 AM 4.016 SINGLEP DELAYED14 TID9 Map structure generated in 242ms. 4/12/2022 3:28:50 AM 4.016 SINGLEP DELAYED15 TID9 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:28:50 AM 4.016 SINGLEP DELAYED16 TID9 Generate Partial Map Complete 257ms Seed: 881002419 4/12/2022 3:28:55 AM 4.016 SINGLEP DELAYED17 TID18 Start Generate Partial Map with CrazyBranching and seed 881002419 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:28:56 AM 4.016 SINGLEP DELAYED18 TID18 Map structure generated in 361ms. 4/12/2022 3:28:56 AM 4.016 SINGLEP DELAYED19 TID18 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:28:56 AM 4.016 SINGLEP DELAYED20 TID18 Generate Partial Map Complete 377ms Seed: 881002419 4/12/2022 3:29:00 AM 4.016 SINGLEP DELAYED21 TID15 Start Generate Partial Map with CrazyBranching and seed 881002419 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:29:00 AM 4.016 SINGLEP DELAYED22 TID15 Map structure generated in 187ms. 4/12/2022 3:29:00 AM 4.016 SINGLEP DELAYED23 TID15 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:29:00 AM 4.016 SINGLEP DELAYED24 TID15 Generate Partial Map Complete 203ms Seed: 881002419 4/12/2022 3:29:03 AM 4.016 SINGLEP DELAYED25 TID14 Start Generate Partial Map with CrazyBranching and seed 881002419 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:29:03 AM 4.016 SINGLEP DELAYED26 TID14 Map structure generated in 169ms. 4/12/2022 3:29:03 AM 4.016 SINGLEP DELAYED27 TID14 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:29:03 AM 4.016 SINGLEP DELAYED28 TID14 Generate Partial Map Complete 186ms Seed: 881002419 4/12/2022 3:29:07 AM 4.016 SINGLEP DELAYED29 TID10 Start Generate Partial Map with Dissonance and seed 881002419 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:29:07 AM 4.016 SINGLEP DELAYED30 TID10 Map structure generated in 268ms. 4/12/2022 3:29:07 AM 4.016 SINGLEP DELAYED31 TID10 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:29:07 AM 4.016 SINGLEP DELAYED32 TID10 Generate Partial Map Complete 287ms Seed: 881002419 4/12/2022 3:29:26 AM 4.016 SINGLEP DELAYED33 TID20 Start Generate Partial Map with Dissonance and seed 881002419 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:29:26 AM 4.016 SINGLEP DELAYED34 TID20 Map structure generated in 31ms. 4/12/2022 3:29:26 AM 4.016 SINGLEP DELAYED35 TID20 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:29:26 AM 4.016 SINGLEP DELAYED36 TID20 Generate Partial Map Complete 51ms Seed: 881002419 4/12/2022 3:29:28 AM 4.016 SINGLEP DELAYED37 TID10 Start Generate Partial Map with Dissonance and seed 881002419 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:29:28 AM 4.016 SINGLEP DELAYED38 TID10 Map structure generated in 13ms. 4/12/2022 3:29:28 AM 4.016 SINGLEP DELAYED39 TID10 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:29:28 AM 4.016 SINGLEP DELAYED40 TID10 Generate Partial Map Complete 31ms Seed: 881002419 4/12/2022 3:29:38 AM 4.016 SINGLEP DELAYED41 TID10 Start Generate Partial Map with Dissonance and seed 881002419 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:29:38 AM 4.016 SINGLEP DELAYED42 TID10 Map structure generated in 263ms. 4/12/2022 3:29:38 AM 4.016 SINGLEP DELAYED43 TID10 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:29:38 AM 4.016 SINGLEP DELAYED44 TID10 Generate Partial Map Complete 285ms Seed: 881002419 4/12/2022 3:29:39 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 3:29:43 AM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/12/2022 3:29:43 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 3:29:43 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 3:29:43 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 3:29:43 AM 4.016 SINGLEP loading as template 4/12/2022 3:29:43 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/12/2022 3:29:43 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/12/2022 3:29:43 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/12/2022 3:29:44 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/12/2022 3:29:44 AM 4.016 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/12/2022 3:29:44 AM 4.016 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/12/2022 3:29:44 AM 4.016 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/12/2022 3:29:44 AM 4.016 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/12/2022 3:29:44 AM 4.016 SINGLEP Finish load save in 241ms 4/12/2022 3:29:44 AM 4.016 SINGLEP DELAYED45 TID9 Start Generate Partial Map with Dissonance and seed 846254324 and planet count 80 and 12 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/12/2022 3:29:44 AM 4.016 SINGLEP DELAYED46 TID9 Map structure generated in 287ms. 4/12/2022 3:29:44 AM 4.016 SINGLEP DELAYED47 TID9 PlayerAccount StratSage has now been put in control of faction 3 - Human Empire. 4/12/2022 3:29:44 AM 4.016 SINGLEP DELAYED48 TID9 Generate Partial Map Complete 303ms Seed: 846254324 4/12/2022 3:29:47 AM 4.016 SINGLEP DELAYED49 TID19 Start Generate Partial Map with Realistic and seed 846254324 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:29:48 AM 4.016 SINGLEP DELAYED50 TID19 Map structure generated in 278ms. 4/12/2022 3:29:48 AM 4.016 SINGLEP DELAYED51 TID19 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:29:48 AM 4.016 SINGLEP DELAYED52 TID19 Generate Partial Map Complete 302ms Seed: 846254324 4/12/2022 3:29:55 AM 4.016 SINGLEP DELAYED53 TID8 Start Generate Partial Map with CrazyBranching and seed 846254324 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:29:55 AM 4.016 SINGLEP DELAYED54 TID8 Map structure generated in 427ms. 4/12/2022 3:29:55 AM 4.016 SINGLEP DELAYED55 TID8 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:29:55 AM 4.016 SINGLEP DELAYED56 TID8 Generate Partial Map Complete 444ms Seed: 846254324 4/12/2022 3:30:08 AM 4.016 SINGLEP DELAYED57 TID6 Start Generate Partial Map with CrazyBranching and seed 846254324 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:30:09 AM 4.016 SINGLEP DELAYED58 TID6 Map structure generated in 409ms. 4/12/2022 3:30:09 AM 4.016 SINGLEP DELAYED59 TID6 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:30:09 AM 4.016 SINGLEP DELAYED60 TID6 Generate Partial Map Complete 425ms Seed: 846254324 4/12/2022 3:30:14 AM 4.016 SINGLEP DELAYED61 TID5 Start Generate Partial Map with CrazyBranching and seed 846254324 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:30:14 AM 4.016 SINGLEP DELAYED62 TID5 Map structure generated in 86ms. 4/12/2022 3:30:14 AM 4.016 SINGLEP DELAYED63 TID5 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:30:14 AM 4.016 SINGLEP DELAYED64 TID5 Generate Partial Map Complete 100ms Seed: 846254324 4/12/2022 3:30:17 AM 4.016 SINGLEP DELAYED65 TID16 Start Generate Partial Map with CrazyBranching and seed 846254324 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:30:17 AM 4.016 SINGLEP DELAYED66 TID16 Map structure generated in 506ms. 4/12/2022 3:30:17 AM 4.016 SINGLEP DELAYED67 TID16 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:30:17 AM 4.016 SINGLEP DELAYED68 TID16 Generate Partial Map Complete 523ms Seed: 846254324 4/12/2022 3:30:25 AM 4.016 SINGLEP DELAYED69 TID5 Start Generate Partial Map with CrazyBranching and seed 846254324 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:30:25 AM 4.016 SINGLEP DELAYED70 TID5 Map structure generated in 487ms. 4/12/2022 3:30:25 AM 4.016 SINGLEP DELAYED71 TID5 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:30:25 AM 4.016 SINGLEP DELAYED72 TID5 Generate Partial Map Complete 501ms Seed: 846254324 4/12/2022 3:30:32 AM 4.016 SINGLEP DELAYED73 TID15 Start Generate Partial Map with Dissonance and seed 846254324 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:30:32 AM 4.016 SINGLEP DELAYED74 TID15 Map structure generated in 251ms. 4/12/2022 3:30:32 AM 4.016 SINGLEP DELAYED75 TID15 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:30:32 AM 4.016 SINGLEP DELAYED76 TID15 Generate Partial Map Complete 272ms Seed: 846254324 4/12/2022 3:30:44 AM 4.016 SINGLEP DELAYED77 TID11 Start Generate Partial Map with Dissonance and seed 243434744 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:30:45 AM 4.016 SINGLEP DELAYED78 TID11 Map structure generated in 233ms. 4/12/2022 3:30:45 AM 4.016 SINGLEP DELAYED79 TID11 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:30:45 AM 4.016 SINGLEP DELAYED80 TID11 Generate Partial Map Complete 251ms Seed: 243434744 4/12/2022 3:30:45 AM 4.016 SINGLEP DELAYED81 TID13 Start Generate Partial Map with Dissonance and seed 752907426 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:30:46 AM 4.016 SINGLEP DELAYED82 TID13 Map structure generated in 269ms. 4/12/2022 3:30:46 AM 4.016 SINGLEP DELAYED83 TID13 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:30:46 AM 4.016 SINGLEP DELAYED84 TID13 Generate Partial Map Complete 288ms Seed: 752907426 4/12/2022 3:30:47 AM 4.016 SINGLEP DELAYED85 TID15 Start Generate Partial Map with Dissonance and seed 379728829 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:30:47 AM 4.016 SINGLEP DELAYED86 TID15 Map structure generated in 521ms. 4/12/2022 3:30:47 AM 4.016 SINGLEP DELAYED87 TID15 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:30:47 AM 4.016 SINGLEP DELAYED88 TID15 Generate Partial Map Complete 542ms Seed: 379728829 4/12/2022 3:30:50 AM 4.016 SINGLEP DELAYED89 TID6 Start Generate Partial Map with Dissonance and seed 379728829 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:30:50 AM 4.016 SINGLEP DELAYED90 TID6 Map structure generated in 9ms. 4/12/2022 3:30:50 AM 4.016 SINGLEP DELAYED91 TID6 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:30:50 AM 4.016 SINGLEP DELAYED92 TID6 Generate Partial Map Complete 27ms Seed: 379728829 4/12/2022 3:31:00 AM 4.016 SINGLEP DELAYED93 TID17 Start Generate Partial Map with Dissonance and seed 379728829 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:31:00 AM 4.016 SINGLEP DELAYED94 TID17 Map structure generated in 12ms. 4/12/2022 3:31:00 AM 4.016 SINGLEP DELAYED95 TID17 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:31:00 AM 4.016 SINGLEP DELAYED96 TID17 Generate Partial Map Complete 27ms Seed: 379728829 4/12/2022 3:31:11 AM 4.016 SINGLEP DELAYED97 TID19 Start Generate Partial Map with TheSquare and seed 379728829 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:31:11 AM 4.016 SINGLEP DELAYED98 TID19 Map structure generated in 34ms. 4/12/2022 3:31:11 AM 4.016 SINGLEP DELAYED99 TID19 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:31:11 AM 4.016 SINGLEP DELAYED100 TID19 Generate Partial Map Complete 51ms Seed: 379728829 4/12/2022 3:46:24 AM 4.016 SINGLEP DELAYED101 TID9 Start Generate Partial Map with TheSquare and seed 379728829 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 3:46:24 AM 4.016 SINGLEP DELAYED102 TID9 PlayerAccount StratSage is controlling faction 3 - Human Empire already. 4/12/2022 3:46:24 AM 4.016 SINGLEP DELAYED103 TID9 Generate Partial Map Complete 18ms Seed: 379728829 4/12/2022 3:46:34 AM 4.016 SINGLEP DELAYED104 TID10 Start Generate FULL Map with TheSquare and seed 379728829 and planet count 80 and 17 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 4/12/2022 3:46:35 AM 4.016 SINGLEP DELAYED105 TID10 Harmless warning: AI:SeedEntities called with tag 'ignore' but none of those exist. This may be entirely be design, based on mods or expansions. 4/12/2022 3:46:35 AM 4.016 SINGLEP DELAYED106 TID10 Generate FULL Map Complete 870ms Seed: 379728829 4/12/2022 3:48:18 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 3:48:30 AM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/12/2022 3:48:30 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 3:48:30 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 3:48:30 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 3:48:30 AM 4.016 SINGLEP loading as template 4/12/2022 3:48:30 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/12/2022 3:48:30 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/12/2022 3:48:30 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/12/2022 3:48:30 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/12/2022 3:48:30 AM 4.016 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/12/2022 3:48:30 AM 4.016 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/12/2022 3:48:30 AM 4.016 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/12/2022 3:48:30 AM 4.016 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/12/2022 3:48:30 AM 4.016 SINGLEP Finish load save in 259ms 4/12/2022 3:48:30 AM 4.016 SINGLEP DELAYED108 TID9 Start Generate Partial Map with TheSquare and seed 920555768 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/12/2022 3:48:30 AM 4.016 SINGLEP DELAYED109 TID9 Map structure generated in 11ms. 4/12/2022 3:48:30 AM 4.016 SINGLEP DELAYED110 TID9 PlayerAccount StratSage has now been put in control of faction 3 - Human Empire. 4/12/2022 3:48:30 AM 4.016 SINGLEP DELAYED111 TID9 Generate Partial Map Complete 27ms Seed: 920555768 4/12/2022 3:56:03 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:55:50 AM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/12/2022 5:55:50 AM SINGLEP Boot up FleetOS (0.2040s) 4/12/2022 5:55:50 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/12/2022 5:55:51 AM 4.016 SINGLEP Game Version: 4.016 4/12/2022 5:55:51 AM 4.016 SINGLEP Check System Logs For Rogue Intelligence (0.2961s) 4/12/2022 5:55:51 AM 4.016 SINGLEP Inspect Aft Hatches (0.0240s) 4/12/2022 5:55:51 AM 4.016 SINGLEP Found 600 xml files in 143 folders in 49ms 4/12/2022 5:55:51 AM 4.016 SINGLEP Check For Extra Modules (0.8000s) 4/12/2022 5:55:51 AM 4.016 SINGLEP 600 Xml Files Parsed in 745ms 4/12/2022 5:55:51 AM 4.016 SINGLEP Gather Ancient Lifeforms (0.0000s) 4/12/2022 5:55:51 AM 4.016 SINGLEP Eject Trash Into Hyperspace (0.0050s) 4/12/2022 5:55:51 AM 4.016 SINGLEP Bring Cloaking Systems Online (0.0495s) 4/12/2022 5:55:51 AM 4.016 SINGLEP Update mod and expansion statuses! 4/12/2022 5:55:51 AM 4.016 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/12/2022 5:55:51 AM 4.016 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/12/2022 5:55:51 AM 4.016 SINGLEP Check Nearby Stellar Masses (0.0312s) 4/12/2022 5:55:51 AM 4.016 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/12/2022 5:55:51 AM 4.016 SINGLEP Pruning Excess Brain Cells (0.0660s) 4/12/2022 5:55:52 AM 4.016 SINGLEP No resolution change was required. 4/12/2022 5:55:52 AM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/12/2022 5:55:52 AM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/12/2022 5:55:52 AM 4.016 SINGLEP Remembering Alamo (0.1010s) 4/12/2022 5:55:52 AM 4.016 SINGLEP Calculate Odds Of Success (0.4061s) 4/12/2022 5:55:52 AM 4.016 SINGLEP Briefly Panic (0.2030s) 4/12/2022 5:55:53 AM 4.016 SINGLEP Install Confidence Routines (0.3921s) 4/12/2022 5:55:53 AM 4.016 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/12/2022 5:55:53 AM 4.016 SINGLEP Late Axionic Computations (0.3410s) 4/12/2022 5:55:53 AM 4.016 SINGLEP Acquiring Towel (0.0176s) 4/12/2022 5:55:53 AM 4.016 SINGLEP Inhibiting Visual Scans (0.0194s) 4/12/2022 5:55:53 AM 4.016 SINGLEP Ejecting Tactical Core (0.0664s) 4/12/2022 5:55:53 AM 4.016 SINGLEP Grouping Flow Fields (0.0404s) 4/12/2022 5:55:53 AM 4.016 SINGLEP Brandishing Starfields (0.1287s) 4/12/2022 5:55:53 AM 4.016 SINGLEP Mopping Up Distant Planets (0.1280s) 4/12/2022 5:55:53 AM 4.016 SINGLEP Calculating Firing Cones (0.0130s) 4/12/2022 5:55:54 AM 4.016 SINGLEP Ruining Perfectly Good Ship Parts (0.7608s) 4/12/2022 5:55:54 AM 4.016 SINGLEP Re-Aligning Objectives (0.1520s) 4/12/2022 5:55:57 AM 4.016 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/12/2022 5:55:57 AM 4.016 SINGLEP Ejecting Data Cores (3.0179s) 4/12/2022 5:55:57 AM 4.016 SINGLEP Post-Proton Surge (0.0260s) 4/12/2022 5:55:57 AM 4.016 SINGLEP Background Radiation Taste Test (0.0260s) 4/12/2022 5:55:57 AM 4.016 SINGLEP Shuffling Chairs On Command Deck (0.0260s) 4/12/2022 5:55:57 AM 4.016 SINGLEP Windshield Wiping (0.1420s) 4/12/2022 5:55:58 AM 4.016 SINGLEP Last Organizational Modeling (0.7152s) 4/12/2022 5:55:59 AM 4.016 SINGLEP Stimulate Modulation (0.5581s) 4/12/2022 5:55:59 AM 4.016 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/12/2022 5:55:59 AM 4.016 SINGLEP Order Cores By Seniority (0.0080s) 4/12/2022 5:55:58 AM 4.016 SINGLEP DELAYED1 TID7 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/12/2022 5:55:59 AM 4.016 SINGLEP We got 129 campaign's data when deserializing 4/12/2022 5:55:59 AM 4.016 SINGLEP Final Checks (0.4365s) 4/12/2022 5:55:59 AM 4.016 SINGLEP Load Historical Documents (0.0050s) 4/12/2022 5:55:59 AM 4.016 SINGLEP 9.2 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Ruining Perfectly Good Ship Parts (0.8s) Ejecting Data Cores (3.0s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.6s) Final Checks (0.4s) 4/12/2022 5:55:59 AM 4.016 SINGLEP Hello Steam user 'Strategic Sage' 4/12/2022 5:56:10 AM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/12/2022 5:56:10 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:56:10 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:56:10 AM 4.016 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/12/2022 5:56:10 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:56:10 AM 4.016 SINGLEP loading as template 4/12/2022 5:56:10 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/12/2022 5:56:10 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/12/2022 5:56:10 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/12/2022 5:56:10 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/12/2022 5:56:10 AM 4.016 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/12/2022 5:56:10 AM 4.016 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/12/2022 5:56:10 AM 4.016 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/12/2022 5:56:10 AM 4.016 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/12/2022 5:56:10 AM 4.016 SINGLEP Finish load save in 284ms 4/12/2022 5:56:10 AM 4.016 SINGLEP DELAYED2 TID17 Start Generate Partial Map with TheSquare and seed 292472072 and planet count 80 and 11 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/12/2022 5:56:10 AM 4.016 SINGLEP DELAYED3 TID17 Map structure generated in 34ms. 4/12/2022 5:56:10 AM 4.016 SINGLEP DELAYED4 TID17 PlayerAccount StratSage has now been put in control of faction 3 - Human Empire. 4/12/2022 5:56:10 AM 4.016 SINGLEP DELAYED5 TID17 Generate Partial Map Complete 86ms Seed: 292472072 4/12/2022 6:04:27 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 6:26:13 AM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/12/2022 6:26:13 AM SINGLEP Boot up FleetOS (0.2801s) 4/12/2022 6:26:13 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/12/2022 6:26:13 AM 4.016 SINGLEP Game Version: 4.016 4/12/2022 6:26:13 AM 4.016 SINGLEP Check System Logs For Rogue Intelligence (0.3141s) 4/12/2022 6:26:13 AM 4.016 SINGLEP Inspect Aft Hatches (0.0240s) 4/12/2022 6:26:13 AM 4.016 SINGLEP Found 600 xml files in 143 folders in 46ms 4/12/2022 6:26:14 AM 4.016 SINGLEP Check For Extra Modules (0.7994s) 4/12/2022 6:26:14 AM 4.016 SINGLEP 600 Xml Files Parsed in 724ms 4/12/2022 6:26:14 AM 4.016 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/12/2022 6:26:14 AM 4.016 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/12/2022 6:26:14 AM 4.016 SINGLEP Bring Cloaking Systems Online (0.0440s) 4/12/2022 6:26:14 AM 4.016 SINGLEP Update mod and expansion statuses! 4/12/2022 6:26:14 AM 4.016 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/12/2022 6:26:14 AM 4.016 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/12/2022 6:26:14 AM 4.016 SINGLEP Check Nearby Stellar Masses (0.0250s) 4/12/2022 6:26:14 AM 4.016 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/12/2022 6:26:14 AM 4.016 SINGLEP Pruning Excess Brain Cells (0.0610s) 4/12/2022 6:26:14 AM 4.016 SINGLEP No resolution change was required. 4/12/2022 6:26:14 AM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/12/2022 6:26:14 AM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/12/2022 6:26:14 AM 4.016 SINGLEP Remembering Alamo (0.1000s) 4/12/2022 6:26:15 AM 4.016 SINGLEP Calculate Odds Of Success (0.4141s) 4/12/2022 6:26:15 AM 4.016 SINGLEP Briefly Panic (0.2110s) 4/12/2022 6:26:15 AM 4.016 SINGLEP Install Confidence Routines (0.4145s) 4/12/2022 6:26:16 AM 4.016 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/12/2022 6:26:16 AM 4.016 SINGLEP Late Axionic Computations (0.3471s) 4/12/2022 6:26:16 AM 4.016 SINGLEP Acquiring Towel (0.0200s) 4/12/2022 6:26:16 AM 4.016 SINGLEP Inhibiting Visual Scans (0.0215s) 4/12/2022 6:26:16 AM 4.016 SINGLEP Ejecting Tactical Core (0.0664s) 4/12/2022 6:26:16 AM 4.016 SINGLEP Grouping Flow Fields (0.0390s) 4/12/2022 6:26:16 AM 4.016 SINGLEP Surrounding Starfields (0.1290s) 4/12/2022 6:26:16 AM 4.016 SINGLEP Digitising Distant Planets (0.1230s) 4/12/2022 6:26:16 AM 4.016 SINGLEP Calculating Firing Cones (0.0140s) 4/12/2022 6:26:17 AM 4.016 SINGLEP Ejecting Ship Parts Into Space (0.7603s) 4/12/2022 6:26:17 AM 4.016 SINGLEP Re-Aligning Objectives (0.1560s) 4/12/2022 6:26:20 AM 4.016 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/12/2022 6:26:20 AM 4.016 SINGLEP Investigate Tachyons (2.7837s) 4/12/2022 6:26:20 AM 4.016 SINGLEP Post-Proton Surge (0.0250s) 4/12/2022 6:26:20 AM 4.016 SINGLEP Background Radiation Taste Test (0.0270s) 4/12/2022 6:26:20 AM 4.016 SINGLEP Shuffling Chairs On Command Deck (0.0300s) 4/12/2022 6:26:20 AM 4.016 SINGLEP Windshield Wiping (0.1430s) 4/12/2022 6:26:21 AM 4.016 SINGLEP Last Organizational Modeling (0.7502s) 4/12/2022 6:26:21 AM 4.016 SINGLEP Stimulate Modulation (0.5681s) 4/12/2022 6:26:21 AM 4.016 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/12/2022 6:26:21 AM 4.016 SINGLEP Order Cores By Seniority (0.0080s) 4/12/2022 6:26:21 AM 4.016 SINGLEP DELAYED1 TID7 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/12/2022 6:26:22 AM 4.016 SINGLEP We got 129 campaign's data when deserializing 4/12/2022 6:26:22 AM 4.016 SINGLEP Final Checks (0.4474s) 4/12/2022 6:26:22 AM 4.016 SINGLEP Load Historical Documents (0.0050s) 4/12/2022 6:26:22 AM 4.016 SINGLEP 9.2 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Ejecting Ship Parts Into Space (0.8s) Investigate Tachyons (2.8s) Last Organizational Modeling (0.8s) Stimulate Modulation (0.6s) Final Checks (0.4s) 4/12/2022 6:26:22 AM 4.016 SINGLEP Hello Steam user 'Strategic Sage' 4/12/2022 6:26:30 AM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Start.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 6:26:30 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 6:26:31 AM 4.016 SINGLEP Finish load save in 678ms 4/12/2022 6:26:47 AM 4.016 SINGLEP DELAYED2 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/12/2022 6:26:47 AM 4.016 SINGLEP DELAYED3 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/12/2022 6:27:56 AM 4.016 SINGLEP No resolution change was required. 4/12/2022 6:27:56 AM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/12/2022 6:27:56 AM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/12/2022 6:32:48 AM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 6:32:48 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 6:32:49 AM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/12/2022 6:32:49 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 6:32:49 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 6:32:49 AM 4.016 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/12/2022 6:32:49 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 6:32:49 AM 4.016 SINGLEP loading as template 4/12/2022 6:32:49 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/12/2022 6:32:49 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/12/2022 6:32:49 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/12/2022 6:32:49 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/12/2022 6:32:49 AM 4.016 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/12/2022 6:32:49 AM 4.016 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/12/2022 6:32:49 AM 4.016 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/12/2022 6:32:49 AM 4.016 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/12/2022 6:32:49 AM 4.016 SINGLEP Finish load save in 217ms 4/12/2022 6:32:49 AM 4.016 SINGLEP DELAYED4 TID5 Start Generate Partial Map with Dissonance and seed 838116101 and planet count 80 and 19 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/12/2022 6:32:50 AM 4.016 SINGLEP DELAYED5 TID5 Map structure generated in 230ms. 4/12/2022 6:32:50 AM 4.016 SINGLEP DELAYED6 TID5 PlayerAccount StratSage has now been put in control of faction 1 - Necromancer Empire. 4/12/2022 6:32:50 AM 4.016 SINGLEP DELAYED7 TID5 Generate Partial Map Complete 266ms Seed: 838116101 4/12/2022 6:33:15 AM 4.016 SINGLEP DELAYED8 TID19 Start Generate Partial Map with Dissonance and seed 246465679 and planet count 80 and 41 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 6:33:15 AM 4.016 SINGLEP DELAYED9 TID19 Map structure generated in 184ms. 4/12/2022 6:33:15 AM 4.016 SINGLEP DELAYED10 TID19 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/12/2022 6:33:15 AM 4.016 SINGLEP DELAYED11 TID19 Generate Partial Map Complete 205ms Seed: 246465679 4/12/2022 6:33:18 AM 4.016 SINGLEP DELAYED12 TID26 Start Generate Partial Map with Dissonance and seed 246465679 and planet count 80 and 41 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 6:33:18 AM 4.016 SINGLEP DELAYED13 TID26 Map structure generated in 9ms. 4/12/2022 6:33:18 AM 4.016 SINGLEP DELAYED14 TID26 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/12/2022 6:33:18 AM 4.016 SINGLEP DELAYED15 TID26 Generate Partial Map Complete 30ms Seed: 246465679 4/12/2022 6:33:22 AM 4.016 SINGLEP DELAYED16 TID5 Start Generate FULL Map with Dissonance and seed 246465679 and planet count 80 and 41 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 4/12/2022 6:33:23 AM 4.016 SINGLEP DELAYED17 TID5 Generate FULL Map Complete 485ms Seed: 246465679 4/12/2022 6:34:10 AM 4.016 SINGLEP DELAYED18 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/12/2022 6:34:10 AM 4.016 SINGLEP DELAYED19 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/12/2022 6:35:12 AM 4.016 SINGLEP DELAYED20 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/12/2022 6:46:16 AM 4.016 SINGLEP DELAYED21 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 6:46:18 AM 4.016 SINGLEP DELAYED22 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/12/2022 6:46:22 AM 4.016 SINGLEP DELAYED23 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 6:46:24 AM 4.016 SINGLEP DELAYED24 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/12/2022 6:46:36 AM 4.016 SINGLEP DELAYED25 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/12/2022 6:46:44 AM 4.016 SINGLEP DELAYED26 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/12/2022 6:46:48 AM 4.016 SINGLEP DELAYED27 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 6:46:50 AM 4.016 SINGLEP DELAYED28 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/12/2022 6:47:22 AM 4.016 SINGLEP No resolution change was required. 4/12/2022 6:47:22 AM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/12/2022 6:47:22 AM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/12/2022 6:47:34 AM 4.016 SINGLEP DELAYED29 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/12/2022 6:47:38 AM 4.016 SINGLEP DELAYED30 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 6:47:54 AM 4.016 SINGLEP DELAYED31 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 6:47:58 AM 4.016 SINGLEP DELAYED32 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 6:48:02 AM 4.016 SINGLEP DELAYED33 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 6:48:06 AM 4.016 SINGLEP DELAYED34 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 6:48:14 AM 4.016 SINGLEP DELAYED35 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 6:48:18 AM 4.016 SINGLEP DELAYED36 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 6:48:20 AM 4.016 SINGLEP DELAYED37 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 6:51:35 AM 4.016 SINGLEP DELAYED38 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/12/2022 6:52:01 AM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 6:52:01 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 6:52:06 AM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Tsukasa.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 6:52:06 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 6:52:06 AM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 6:52:06 AM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/12/2022 6:52:06 AM 4.016 SINGLEP OnLoad: Fixed positions of 13 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 6:52:06 AM 4.016 SINGLEP Finish load save in 356ms 4/12/2022 6:56:24 AM 4.016 SINGLEP DELAYED39 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/12/2022 6:56:43 AM 4.016 SINGLEP DELAYED40 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/12/2022 6:57:41 AM 4.016 SINGLEP DELAYED41 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/12/2022 6:57:43 AM 4.016 SINGLEP DELAYED42 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/12/2022 6:57:47 AM 4.016 SINGLEP DELAYED43 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/12/2022 6:57:49 AM 4.016 SINGLEP DELAYED44 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/12/2022 6:57:53 AM 4.016 SINGLEP DELAYED45 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/12/2022 6:57:55 AM 4.016 SINGLEP DELAYED46 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/12/2022 6:57:59 AM 4.016 SINGLEP DELAYED47 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/12/2022 6:58:07 AM 4.016 SINGLEP DELAYED48 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/12/2022 6:58:49 AM 4.016 SINGLEP DELAYED49 TID9 We are spawning 1 leaders 4/12/2022 6:58:49 AM 4.016 SINGLEP DELAYED50 TID9 Spawned Prophet #8551 on Gatlin 4/12/2022 6:59:49 AM 4.016 SINGLEP DELAYED51 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/12/2022 6:59:55 AM 4.016 SINGLEP DELAYED52 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/12/2022 6:59:59 AM 4.016 SINGLEP DELAYED53 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/12/2022 7:00:01 AM 4.016 SINGLEP DELAYED54 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/12/2022 7:00:05 AM 4.016 SINGLEP DELAYED55 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/12/2022 7:00:07 AM 4.016 SINGLEP DELAYED56 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/12/2022 7:00:11 AM 4.016 SINGLEP DELAYED57 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/12/2022 7:00:13 AM 4.016 SINGLEP DELAYED58 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:00:15 AM 4.016 SINGLEP DELAYED59 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/12/2022 7:00:17 AM 4.016 SINGLEP DELAYED60 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:00:19 AM 4.016 SINGLEP DELAYED61 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 7:00:21 AM 4.016 SINGLEP DELAYED62 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 7:00:25 AM 4.016 SINGLEP DELAYED63 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 7:00:28 AM 4.016 SINGLEP DELAYED64 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 7:00:34 AM 4.016 SINGLEP DELAYED65 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:00:38 AM 4.016 SINGLEP DELAYED66 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 7:00:40 AM 4.016 SINGLEP DELAYED67 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:00:42 AM 4.016 SINGLEP DELAYED68 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 7:00:46 AM 4.016 SINGLEP DELAYED69 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:00:50 AM 4.016 SINGLEP DELAYED70 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 7:01:02 AM 4.016 SINGLEP DELAYED71 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:01:06 AM 4.016 SINGLEP DELAYED72 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 7:01:12 AM 4.016 SINGLEP DELAYED73 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 7:01:16 AM 4.016 SINGLEP DELAYED74 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 7:01:18 AM 4.016 SINGLEP DELAYED75 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 7:01:30 AM 4.016 SINGLEP DELAYED76 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 7:01:34 AM 4.016 SINGLEP DELAYED77 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 7:01:45 AM 4.016 SINGLEP DELAYED78 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 7:01:51 AM 4.016 SINGLEP DELAYED79 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:01:53 AM 4.016 SINGLEP DELAYED80 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 7:02:03 AM 4.016 SINGLEP DELAYED81 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 7:02:05 AM 4.016 SINGLEP DELAYED82 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:02:07 AM 4.016 SINGLEP DELAYED83 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 7:02:34 AM 4.016 SINGLEP DELAYED84 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:02:38 AM 4.016 SINGLEP DELAYED85 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 7:02:42 AM 4.016 SINGLEP DELAYED86 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:02:46 AM 4.016 SINGLEP DELAYED87 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 7:02:50 AM 4.016 SINGLEP DELAYED88 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:02:55 AM 4.016 SINGLEP DELAYED89 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 7:02:57 AM 4.016 SINGLEP DELAYED90 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:03:03 AM 4.016 SINGLEP DELAYED91 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 7:03:35 AM 4.016 SINGLEP DELAYED92 TID10 We have identified Phylactery #2 as crippled; True 4/12/2022 7:03:36 AM 4.016 SINGLEP DELAYED93 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:03:38 AM 4.016 SINGLEP DELAYED94 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 7:03:41 AM 4.016 SINGLEP DELAYED95 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 7:04:25 AM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 7:04:25 AM 4.016 SINGLEP Clearing player accounts. 4/12/2022 2:41:20 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/12/2022 2:41:21 PM SINGLEP Boot up FleetOS (0.2571s) 4/12/2022 2:41:21 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/12/2022 2:41:21 PM 4.016 SINGLEP Game Version: 4.016 4/12/2022 2:41:21 PM 4.016 SINGLEP Check System Logs For Rogue Intelligence (0.3371s) 4/12/2022 2:41:21 PM 4.016 SINGLEP Inspect Aft Hatches (0.0300s) 4/12/2022 2:41:21 PM 4.016 SINGLEP Found 600 xml files in 143 folders in 49ms 4/12/2022 2:41:22 PM 4.016 SINGLEP Check For Extra Modules (0.7742s) 4/12/2022 2:41:22 PM 4.016 SINGLEP 600 Xml Files Parsed in 720ms 4/12/2022 2:41:22 PM 4.016 SINGLEP Gather Ancient Lifeforms (0.0000s) 4/12/2022 2:41:22 PM 4.016 SINGLEP Eject Trash Into Hyperspace (0.0030s) 4/12/2022 2:41:22 PM 4.016 SINGLEP Bring Cloaking Systems Online (0.0400s) 4/12/2022 2:41:22 PM 4.016 SINGLEP Update mod and expansion statuses! 4/12/2022 2:41:22 PM 4.016 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/12/2022 2:41:22 PM 4.016 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/12/2022 2:41:22 PM 4.016 SINGLEP Check Nearby Stellar Masses (0.0230s) 4/12/2022 2:41:22 PM 4.016 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 6ms 4/12/2022 2:41:22 PM 4.016 SINGLEP Pruning Excess Brain Cells (0.0610s) 4/12/2022 2:41:22 PM 4.016 SINGLEP No resolution change was required. 4/12/2022 2:41:22 PM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/12/2022 2:41:22 PM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/12/2022 2:41:22 PM 4.016 SINGLEP Remembering Alamo (0.0940s) 4/12/2022 2:41:22 PM 4.016 SINGLEP Calculate Odds Of Success (0.3711s) 4/12/2022 2:41:22 PM 4.016 SINGLEP Briefly Panic (0.2120s) 4/12/2022 2:41:23 PM 4.016 SINGLEP Install Confidence Routines (0.4191s) 4/12/2022 2:41:23 PM 4.016 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/12/2022 2:41:23 PM 4.016 SINGLEP Late Axionic Computations (0.3509s) 4/12/2022 2:41:23 PM 4.016 SINGLEP Acquiring Towel (0.0200s) 4/12/2022 2:41:23 PM 4.016 SINGLEP Inhibiting Visual Scans (0.0193s) 4/12/2022 2:41:23 PM 4.016 SINGLEP Ejecting Tactical Core (0.0678s) 4/12/2022 2:41:23 PM 4.016 SINGLEP Grouping Flow Fields (0.0450s) 4/12/2022 2:41:24 PM 4.016 SINGLEP Eating Starfields (0.1300s) 4/12/2022 2:41:24 PM 4.016 SINGLEP Screening Distant Planets (0.1650s) 4/12/2022 2:41:24 PM 4.016 SINGLEP Calculating Firing Cones (0.0150s) 4/12/2022 2:41:25 PM 4.016 SINGLEP Remembering Lost Ship Parts (0.8262s) 4/12/2022 2:41:25 PM 4.016 SINGLEP Re-Aligning Objectives (0.1800s) 4/12/2022 2:41:27 PM 4.016 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/12/2022 2:41:27 PM 4.016 SINGLEP Reversing Particle Flux (2.6738s) 4/12/2022 2:41:27 PM 4.016 SINGLEP Post-Proton Surge (0.0250s) 4/12/2022 2:41:27 PM 4.016 SINGLEP Background Radiation Taste Test (0.0270s) 4/12/2022 2:41:27 PM 4.016 SINGLEP Shuffling Chairs On Command Deck (0.0340s) 4/12/2022 2:41:28 PM 4.016 SINGLEP Windshield Wiping (0.1470s) 4/12/2022 2:41:28 PM 4.016 SINGLEP Last Organizational Modeling (0.7042s) 4/12/2022 2:41:29 PM 4.016 SINGLEP Stimulate Modulation (0.5541s) 4/12/2022 2:41:29 PM 4.016 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/12/2022 2:41:29 PM 4.016 SINGLEP Order Cores By Seniority (0.0080s) 4/12/2022 2:41:28 PM 4.016 SINGLEP DELAYED1 TID11 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/12/2022 2:41:29 PM 4.016 SINGLEP We got 129 campaign's data when deserializing 4/12/2022 2:41:29 PM 4.016 SINGLEP Final Checks (0.4294s) 4/12/2022 2:41:29 PM 4.016 SINGLEP Load Historical Documents (0.0060s) 4/12/2022 2:41:29 PM 4.016 SINGLEP 9.1 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.4s) Remembering Lost Ship Parts (0.8s) Reversing Particle Flux (2.7s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.6s) Final Checks (0.4s) 4/12/2022 2:41:30 PM 4.016 SINGLEP Hello Steam user 'Strategic Sage' 4/12/2022 2:41:38 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Start.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 2:41:38 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 2:41:39 PM 4.016 SINGLEP Finish load save in 705ms 4/12/2022 2:43:02 PM 4.016 SINGLEP DELAYED2 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/12/2022 2:43:02 PM 4.016 SINGLEP DELAYED3 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/12/2022 3:05:54 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 3:05:54 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 3:05:57 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Tsukasa.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 3:05:57 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 3:05:58 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/12/2022 3:05:58 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/12/2022 3:05:58 PM 4.016 SINGLEP OnLoad: Fixed positions of 15 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 3:05:58 PM 4.016 SINGLEP Finish load save in 342ms 4/12/2022 3:06:42 PM 4.016 SINGLEP DELAYED4 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/12/2022 3:06:44 PM 4.016 SINGLEP DELAYED5 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 3:07:00 PM 4.016 SINGLEP DELAYED6 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/12/2022 3:07:04 PM 4.016 SINGLEP DELAYED7 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 3:07:28 PM 4.016 SINGLEP DELAYED8 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 3:07:32 PM 4.016 SINGLEP DELAYED9 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 3:07:36 PM 4.016 SINGLEP DELAYED10 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 3:07:40 PM 4.016 SINGLEP DELAYED11 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 3:07:42 PM 4.016 SINGLEP DELAYED12 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 3:09:17 PM 4.016 SINGLEP DELAYED13 TID6 We are spawning 1 leaders 4/12/2022 3:09:17 PM 4.016 SINGLEP DELAYED14 TID6 Spawned Herald #7649 on Winograd 4/12/2022 3:13:13 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 3:13:13 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 3:13:17 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Landin.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 3:13:17 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 3:13:17 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 3:13:17 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/12/2022 3:13:17 PM 4.016 SINGLEP OnLoad: Fixed positions of 14 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 3:13:17 PM 4.016 SINGLEP Finish load save in 355ms 4/12/2022 3:14:56 PM 4.016 SINGLEP DELAYED15 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 3:15:08 PM 4.016 SINGLEP DELAYED16 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 3:16:22 PM 4.016 SINGLEP DELAYED17 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/12/2022 3:16:55 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 3:16:55 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 3:16:57 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Landin.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 3:16:57 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 3:16:57 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 3:16:57 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/12/2022 3:16:57 PM 4.016 SINGLEP OnLoad: Fixed positions of 14 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 3:16:57 PM 4.016 SINGLEP Finish load save in 356ms 4/12/2022 3:18:23 PM 4.016 SINGLEP DELAYED18 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 3:20:37 PM 4.016 SINGLEP DELAYED19 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 3:20:41 PM 4.016 SINGLEP DELAYED20 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 3:26:36 PM 4.016 SINGLEP DELAYED21 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/12/2022 3:27:15 PM 4.016 SINGLEP DELAYED22 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 3:27:23 PM 4.016 SINGLEP DELAYED23 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 3:27:27 PM 4.016 SINGLEP DELAYED24 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 3:28:32 PM 4.016 SINGLEP DELAYED25 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/12/2022 3:30:37 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 3:36:38 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Now.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 3:36:38 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 3:36:38 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 3:36:38 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/12/2022 3:36:39 PM 4.016 SINGLEP OnLoad: Fixed positions of 12 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 3:36:39 PM 4.016 SINGLEP Finish load save in 347ms 4/12/2022 4:11:32 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 4:16:26 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/12/2022 4:16:26 PM SINGLEP Boot up FleetOS (0.2391s) 4/12/2022 4:16:26 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/12/2022 4:16:27 PM 4.016 SINGLEP Game Version: 4.016 4/12/2022 4:16:27 PM 4.016 SINGLEP Check System Logs For Rogue Intelligence (0.2882s) 4/12/2022 4:16:27 PM 4.016 SINGLEP Inspect Aft Hatches (0.0240s) 4/12/2022 4:16:27 PM 4.016 SINGLEP Found 600 xml files in 143 folders in 47ms 4/12/2022 4:16:27 PM 4.016 SINGLEP Check For Extra Modules (0.7902s) 4/12/2022 4:16:27 PM 4.016 SINGLEP 600 Xml Files Parsed in 737ms 4/12/2022 4:16:27 PM 4.016 SINGLEP Gather Ancient Lifeforms (0.0000s) 4/12/2022 4:16:27 PM 4.016 SINGLEP Eject Trash Into Hyperspace (0.0030s) 4/12/2022 4:16:27 PM 4.016 SINGLEP Bring Cloaking Systems Online (0.0410s) 4/12/2022 4:16:27 PM 4.016 SINGLEP Update mod and expansion statuses! 4/12/2022 4:16:27 PM 4.016 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/12/2022 4:16:27 PM 4.016 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/12/2022 4:16:27 PM 4.016 SINGLEP Check Nearby Stellar Masses (0.0230s) 4/12/2022 4:16:27 PM 4.016 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 6ms 4/12/2022 4:16:28 PM 4.016 SINGLEP Pruning Excess Brain Cells (0.0630s) 4/12/2022 4:16:28 PM 4.016 SINGLEP No resolution change was required. 4/12/2022 4:16:28 PM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/12/2022 4:16:28 PM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/12/2022 4:16:28 PM 4.016 SINGLEP Remembering Alamo (0.1150s) 4/12/2022 4:16:28 PM 4.016 SINGLEP Calculate Odds Of Success (0.3291s) 4/12/2022 4:16:28 PM 4.016 SINGLEP Briefly Panic (0.2030s) 4/12/2022 4:16:29 PM 4.016 SINGLEP Install Confidence Routines (0.4581s) 4/12/2022 4:16:29 PM 4.016 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/12/2022 4:16:29 PM 4.016 SINGLEP Late Axionic Computations (0.3261s) 4/12/2022 4:16:29 PM 4.016 SINGLEP Acquiring Towel (0.0180s) 4/12/2022 4:16:29 PM 4.016 SINGLEP Inhibiting Visual Scans (0.0220s) 4/12/2022 4:16:29 PM 4.016 SINGLEP Ejecting Tactical Core (0.0750s) 4/12/2022 4:16:29 PM 4.016 SINGLEP Grouping Flow Fields (0.0550s) 4/12/2022 4:16:29 PM 4.016 SINGLEP Wishing On Starfields (0.1620s) 4/12/2022 4:16:29 PM 4.016 SINGLEP Combing Distant Planets (0.1460s) 4/12/2022 4:16:29 PM 4.016 SINGLEP Calculating Firing Cones (0.0130s) 4/12/2022 4:16:30 PM 4.016 SINGLEP Declaring Ship Parts At Customs (0.7832s) 4/12/2022 4:16:30 PM 4.016 SINGLEP Re-Aligning Objectives (0.1710s) 4/12/2022 4:16:33 PM 4.016 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/12/2022 4:16:33 PM 4.016 SINGLEP Fiddle With Inertial Dampers (2.8822s) 4/12/2022 4:16:33 PM 4.016 SINGLEP Post-Proton Surge (0.0250s) 4/12/2022 4:16:33 PM 4.016 SINGLEP Background Radiation Taste Test (0.0270s) 4/12/2022 4:16:33 PM 4.016 SINGLEP Shuffling Chairs On Command Deck (0.0280s) 4/12/2022 4:16:34 PM 4.016 SINGLEP Windshield Wiping (0.1440s) 4/12/2022 4:16:34 PM 4.016 SINGLEP Last Organizational Modeling (0.6591s) 4/12/2022 4:16:35 PM 4.016 SINGLEP Stimulate Modulation (0.5141s) 4/12/2022 4:16:35 PM 4.016 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/12/2022 4:16:35 PM 4.016 SINGLEP Order Cores By Seniority (0.0060s) 4/12/2022 4:16:34 PM 4.016 SINGLEP DELAYED1 TID14 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/12/2022 4:16:35 PM 4.016 SINGLEP We got 129 campaign's data when deserializing 4/12/2022 4:16:35 PM 4.016 SINGLEP Final Checks (0.4051s) 4/12/2022 4:16:35 PM 4.016 SINGLEP Load Historical Documents (0.0040s) 4/12/2022 4:16:35 PM 4.016 SINGLEP 9.1 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.3s) Declaring Ship Parts At Customs (0.8s) Fiddle With Inertial Dampers (2.9s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.4s) 4/12/2022 4:16:35 PM 4.016 SINGLEP Hello Steam user 'Strategic Sage' 4/12/2022 4:17:43 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Now.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 4:17:43 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 4:17:43 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 4:17:43 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/12/2022 4:17:44 PM 4.016 SINGLEP OnLoad: Fixed positions of 12 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 4:17:44 PM 4.016 SINGLEP Finish load save in 915ms 4/12/2022 4:20:23 PM 4.016 SINGLEP DELAYED2 TID28 We are spawning 1 leaders 4/12/2022 4:20:23 PM 4.016 SINGLEP DELAYED3 TID28 Spawned Herald #15484 on Gatlin 4/12/2022 4:21:27 PM 4.016 SINGLEP DELAYED4 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 4:23:29 PM 4.016 SINGLEP DELAYED5 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 4:23:34 PM 4.016 SINGLEP DELAYED6 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 4:23:36 PM 4.016 SINGLEP DELAYED7 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 4:23:40 PM 4.016 SINGLEP DELAYED8 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 4:23:42 PM 4.016 SINGLEP DELAYED9 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 4:23:46 PM 4.016 SINGLEP DELAYED10 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 4:23:48 PM 4.016 SINGLEP DELAYED11 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 4:23:58 PM 4.016 SINGLEP DELAYED12 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 4:24:16 PM 4.016 SINGLEP DELAYED13 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 4:24:20 PM 4.016 SINGLEP DELAYED14 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 4:24:22 PM 4.016 SINGLEP DELAYED15 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 4:24:26 PM 4.016 SINGLEP DELAYED16 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 4:24:28 PM 4.016 SINGLEP DELAYED17 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 4:24:38 PM 4.016 SINGLEP DELAYED18 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 4:24:40 PM 4.016 SINGLEP DELAYED19 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 4:25:02 PM 4.016 SINGLEP DELAYED20 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/12/2022 4:25:06 PM 4.016 SINGLEP DELAYED21 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 4:25:18 PM 4.016 SINGLEP DELAYED22 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 4:27:33 PM 4.016 SINGLEP DELAYED23 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 4:29:03 PM 4.016 SINGLEP DELAYED24 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 4:33:04 PM 4.016 SINGLEP DELAYED25 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 4:33:10 PM 4.016 SINGLEP DELAYED26 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 4:33:12 PM 4.016 SINGLEP DELAYED27 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 4:33:16 PM 4.016 SINGLEP DELAYED28 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/12/2022 4:33:18 PM 4.016 SINGLEP DELAYED29 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 4:33:20 PM 4.016 SINGLEP DELAYED30 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 4:33:22 PM 4.016 SINGLEP DELAYED31 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 4:33:24 PM 4.016 SINGLEP DELAYED32 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 4:33:26 PM 4.016 SINGLEP DELAYED33 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 4:33:30 PM 4.016 SINGLEP DELAYED34 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 4:33:32 PM 4.016 SINGLEP DELAYED35 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 4:33:36 PM 4.016 SINGLEP DELAYED36 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 4:33:38 PM 4.016 SINGLEP DELAYED37 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 4:36:47 PM 4.016 SINGLEP DELAYED38 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 4:36:57 PM 4.016 SINGLEP DELAYED39 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 4:37:01 PM 4.016 SINGLEP DELAYED40 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 4:37:03 PM 4.016 SINGLEP DELAYED41 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 4:37:11 PM 4.016 SINGLEP DELAYED42 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 4:37:13 PM 4.016 SINGLEP DELAYED43 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 4:37:17 PM 4.016 SINGLEP DELAYED44 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 4:37:51 PM 4.016 SINGLEP DELAYED45 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 4:37:56 PM 4.016 SINGLEP DELAYED46 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 4:38:32 PM 4.016 SINGLEP DELAYED47 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 4:38:40 PM 4.016 SINGLEP DELAYED48 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 4:38:42 PM 4.016 SINGLEP DELAYED49 TID48 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 4:38:46 PM 4.016 SINGLEP DELAYED50 TID46 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 4:38:48 PM 4.016 SINGLEP DELAYED51 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 4:38:52 PM 4.016 SINGLEP DELAYED52 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 4:38:54 PM 4.016 SINGLEP DELAYED53 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 4:38:58 PM 4.016 SINGLEP DELAYED54 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 4:39:01 PM 4.016 SINGLEP DELAYED55 TID40 We are spawning 1 leaders 4/12/2022 4:39:01 PM 4.016 SINGLEP DELAYED56 TID40 Spawned Prophet #33428 on Gatlin 4/12/2022 4:42:03 PM 4.016 SINGLEP DELAYED57 TID24 Spawning some maddened elderligns! will spawn them next at 4288 4/12/2022 4:43:30 PM 4.016 SINGLEP DELAYED58 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/12/2022 4:45:13 PM 4.016 SINGLEP DELAYED59 TID47 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/12/2022 4:49:52 PM 4.016 SINGLEP DELAYED60 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 4:56:46 PM 4.016 SINGLEP DELAYED61 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 4:58:32 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 4:58:32 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 4:58:35 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Sifaki.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 4:58:35 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 4:58:35 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 4:58:35 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 4:58:35 PM 4.016 SINGLEP OnLoad: Fixed positions of 13 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 4:58:35 PM 4.016 SINGLEP Finish load save in 386ms 4/12/2022 4:59:39 PM 4.016 SINGLEP DELAYED62 TID10 We are spawning 1 leaders 4/12/2022 4:59:39 PM 4.016 SINGLEP DELAYED63 TID10 Spawned Harbinger #40099 on Gatlin 4/12/2022 4:59:39 PM 4.016 SINGLEP DELAYED64 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 4:59:47 PM 4.016 SINGLEP DELAYED65 TID56 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:00:44 PM 4.016 SINGLEP DELAYED66 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:00:50 PM 4.016 SINGLEP DELAYED67 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 5:01:50 PM 4.016 SINGLEP DELAYED68 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:01:52 PM 4.016 SINGLEP DELAYED69 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 5:01:56 PM 4.016 SINGLEP DELAYED70 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:01:58 PM 4.016 SINGLEP DELAYED71 TID44 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 5:02:28 PM 4.016 SINGLEP DELAYED72 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:02:32 PM 4.016 SINGLEP DELAYED73 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:02:38 PM 4.016 SINGLEP DELAYED74 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/12/2022 5:02:38 PM 4.016 SINGLEP DELAYED75 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 5:02:42 PM 4.016 SINGLEP DELAYED76 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:02:42 PM 4.016 SINGLEP DELAYED77 TID54 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:02:44 PM 4.016 SINGLEP DELAYED78 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 5:02:48 PM 4.016 SINGLEP DELAYED79 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:02:50 PM 4.016 SINGLEP DELAYED80 TID51 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 5:02:54 PM 4.016 SINGLEP DELAYED81 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:02:55 PM 4.016 SINGLEP DELAYED82 TID53 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 5:02:56 PM 4.016 SINGLEP DELAYED83 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 5:03:09 PM 4.016 SINGLEP DELAYED84 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/12/2022 5:03:19 PM 4.016 SINGLEP DELAYED85 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 5:03:23 PM 4.016 SINGLEP DELAYED86 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 5:03:23 PM 4.016 SINGLEP DELAYED87 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:03:25 PM 4.016 SINGLEP DELAYED88 TID49 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 5:03:27 PM 4.016 SINGLEP DELAYED89 TID57 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/12/2022 5:03:29 PM 4.016 SINGLEP DELAYED90 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:03:29 PM 4.016 SINGLEP DELAYED91 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:03:33 PM 4.016 SINGLEP DELAYED92 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:03:33 PM 4.016 SINGLEP DELAYED93 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:03:35 PM 4.016 SINGLEP DELAYED94 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:03:35 PM 4.016 SINGLEP DELAYED95 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:03:42 PM 4.016 SINGLEP DELAYED96 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:03:42 PM 4.016 SINGLEP DELAYED97 TID43 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:03:44 PM 4.016 SINGLEP DELAYED98 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:07:37 PM 4.016 SINGLEP DELAYED99 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 5:07:41 PM 4.016 SINGLEP DELAYED100 TID54 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:14:28 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 5:14:28 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:14:31 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Huh.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 5:14:31 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:14:31 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:14:31 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:14:32 PM 4.016 SINGLEP OnLoad: Fixed positions of 13 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 5:14:32 PM 4.016 SINGLEP Finish load save in 384ms 4/12/2022 5:23:04 PM 4.016 SINGLEP DELAYED101 TID54 Updating fireteam size for Nanocaust (Nanocaust) there are now 1 fireteams, new max 7000 new min 4000 4/12/2022 5:23:08 PM 4.016 SINGLEP DELAYED102 TID51 Updating fireteam size for Nanocaust (Nanocaust) there are now 2 fireteams, new max 7000 new min 4000 4/12/2022 5:23:10 PM 4.016 SINGLEP DELAYED103 TID36 Updating fireteam size for Nanocaust (Nanocaust) there are now 3 fireteams, new max 7000 new min 4000 4/12/2022 5:23:12 PM 4.016 SINGLEP DELAYED104 TID50 Updating fireteam size for Nanocaust (Nanocaust) there are now 2 fireteams, new max 7000 new min 4000 4/12/2022 5:23:15 PM 4.016 SINGLEP DELAYED105 TID33 Updating fireteam size for Nanocaust (Nanocaust) there are now 1 fireteams, new max 7000 new min 4000 4/12/2022 5:23:17 PM 4.016 SINGLEP DELAYED106 TID24 Updating fireteam size for Nanocaust (Nanocaust) there are now 2 fireteams, new max 7000 new min 4000 4/12/2022 5:23:17 PM 4.016 SINGLEP DELAYED107 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 5:23:19 PM 4.016 SINGLEP DELAYED108 TID13 Updating fireteam size for Nanocaust (Nanocaust) there are now 4 fireteams, new max 7000 new min 4000 4/12/2022 5:23:21 PM 4.016 SINGLEP DELAYED109 TID19 Updating fireteam size for Nanocaust (Nanocaust) there are now 1 fireteams, new max 7000 new min 4000 4/12/2022 5:23:21 PM 4.016 SINGLEP DELAYED110 TID48 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:23:34 PM 4.016 SINGLEP DELAYED111 TID46 Updating fireteam size for Nanocaust (Nanocaust) there are now 3 fireteams, new max 7000 new min 4000 4/12/2022 5:23:36 PM 4.016 SINGLEP DELAYED112 TID57 Updating fireteam size for Nanocaust (Nanocaust) there are now 1 fireteams, new max 7000 new min 4000 4/12/2022 5:23:38 PM 4.016 SINGLEP DELAYED113 TID9 Updating fireteam size for Nanocaust (Nanocaust) there are now 2 fireteams, new max 7000 new min 4000 4/12/2022 5:23:40 PM 4.016 SINGLEP DELAYED114 TID52 Updating fireteam size for Nanocaust (Nanocaust) there are now 3 fireteams, new max 7000 new min 4000 4/12/2022 5:23:42 PM 4.016 SINGLEP DELAYED115 TID38 Updating fireteam size for Nanocaust (Nanocaust) there are now 2 fireteams, new max 7000 new min 4000 4/12/2022 5:23:44 PM 4.016 SINGLEP DELAYED116 TID34 Updating fireteam size for Nanocaust (Nanocaust) there are now 3 fireteams, new max 7000 new min 4000 4/12/2022 5:23:44 PM 4.016 SINGLEP DELAYED117 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:23:48 PM 4.016 SINGLEP DELAYED118 TID56 Updating fireteam size for Nanocaust (Nanocaust) there are now 4 fireteams, new max 7000 new min 4000 4/12/2022 5:23:48 PM 4.016 SINGLEP DELAYED119 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:23:50 PM 4.016 SINGLEP DELAYED120 TID15 Updating fireteam size for Nanocaust (Nanocaust) there are now 3 fireteams, new max 7000 new min 4000 4/12/2022 5:23:53 PM 4.016 SINGLEP DELAYED121 TID54 Updating fireteam size for Nanocaust (Nanocaust) there are now 4 fireteams, new max 7000 new min 4000 4/12/2022 5:23:55 PM 4.016 SINGLEP DELAYED122 TID43 Updating fireteam size for Nanocaust (Nanocaust) there are now 7 fireteams, new max 7000 new min 4000 4/12/2022 5:23:57 PM 4.016 SINGLEP DELAYED123 TID13 Updating fireteam size for Nanocaust (Nanocaust) there are now 9 fireteams, new max 7000 new min 4000 4/12/2022 5:24:01 PM 4.016 SINGLEP DELAYED124 TID52 Updating fireteam size for Nanocaust (Nanocaust) there are now 10 fireteams, new max 7000 new min 4000 4/12/2022 5:24:03 PM 4.016 SINGLEP DELAYED125 TID57 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:24:03 PM 4.016 SINGLEP DELAYED126 TID35 Updating fireteam size for Nanocaust (Nanocaust) there are now 11 fireteams, new max 7000 new min 4000 4/12/2022 5:24:05 PM 4.016 SINGLEP DELAYED127 TID45 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 5:24:07 PM 4.016 SINGLEP DELAYED128 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:24:09 PM 4.016 SINGLEP DELAYED129 TID36 Updating fireteam size for Nanocaust (Nanocaust) there are now 12 fireteams, new max 7000 new min 4000 4/12/2022 5:24:09 PM 4.016 SINGLEP DELAYED130 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:24:15 PM 4.016 SINGLEP DELAYED131 TID38 Updating fireteam size for Nanocaust (Nanocaust) there are now 11 fireteams, new max 7000 new min 4000 4/12/2022 5:24:17 PM 4.016 SINGLEP DELAYED132 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:24:17 PM 4.016 SINGLEP DELAYED133 TID8 Updating fireteam size for Nanocaust (Nanocaust) there are now 12 fireteams, new max 7000 new min 4000 4/12/2022 5:24:19 PM 4.016 SINGLEP DELAYED134 TID18 Updating fireteam size for Nanocaust (Nanocaust) there are now 10 fireteams, new max 7000 new min 4000 4/12/2022 5:24:21 PM 4.016 SINGLEP DELAYED135 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:24:21 PM 4.016 SINGLEP DELAYED136 TID10 Updating fireteam size for Nanocaust (Nanocaust) there are now 9 fireteams, new max 7000 new min 4000 4/12/2022 5:24:23 PM 4.016 SINGLEP DELAYED137 TID48 Updating fireteam size for Nanocaust (Nanocaust) there are now 12 fireteams, new max 7000 new min 4000 4/12/2022 5:24:25 PM 4.016 SINGLEP DELAYED138 TID6 Updating fireteam size for Nanocaust (Nanocaust) there are now 15 fireteams, new max 7000 new min 4000 4/12/2022 5:24:27 PM 4.016 SINGLEP DELAYED139 TID21 Updating fireteam size for Nanocaust (Nanocaust) there are now 16 fireteams, new max 7000 new min 4000 4/12/2022 5:24:29 PM 4.016 SINGLEP DELAYED140 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:24:31 PM 4.016 SINGLEP DELAYED141 TID47 Updating fireteam size for Nanocaust (Nanocaust) there are now 20 fireteams, new max 7000 new min 4000 4/12/2022 5:24:33 PM 4.016 SINGLEP DELAYED142 TID39 Updating fireteam size for Nanocaust (Nanocaust) there are now 21 fireteams, new max 7000 new min 4000 4/12/2022 5:24:35 PM 4.016 SINGLEP DELAYED143 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:24:35 PM 4.016 SINGLEP DELAYED144 TID49 Updating fireteam size for Nanocaust (Nanocaust) there are now 17 fireteams, new max 7000 new min 4000 4/12/2022 5:24:37 PM 4.016 SINGLEP DELAYED145 TID21 Updating fireteam size for Nanocaust (Nanocaust) there are now 18 fireteams, new max 7000 new min 4000 4/12/2022 5:24:39 PM 4.016 SINGLEP DELAYED146 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:24:39 PM 4.016 SINGLEP DELAYED147 TID42 Updating fireteam size for Nanocaust (Nanocaust) there are now 20 fireteams, new max 7000 new min 4000 4/12/2022 5:24:41 PM 4.016 SINGLEP DELAYED148 TID12 Updating fireteam size for Nanocaust (Nanocaust) there are now 19 fireteams, new max 7000 new min 4000 4/12/2022 5:24:46 PM 4.016 SINGLEP DELAYED149 TID19 Updating fireteam size for Nanocaust (Nanocaust) there are now 20 fireteams, new max 7000 new min 4000 4/12/2022 5:24:48 PM 4.016 SINGLEP DELAYED150 TID54 Updating fireteam size for Nanocaust (Nanocaust) there are now 22 fireteams, new max 7000 new min 4000 4/12/2022 5:24:50 PM 4.016 SINGLEP DELAYED151 TID20 Updating fireteam size for Nanocaust (Nanocaust) there are now 21 fireteams, new max 7000 new min 4000 4/12/2022 5:24:50 PM 4.016 SINGLEP DELAYED152 TID50 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 5:24:55 PM 4.016 SINGLEP DELAYED153 TID33 Updating fireteam size for Nanocaust (Nanocaust) there are now 23 fireteams, new max 7000 new min 4000 4/12/2022 5:24:57 PM 4.016 SINGLEP DELAYED154 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:24:59 PM 4.016 SINGLEP DELAYED155 TID24 Updating fireteam size for Nanocaust (Nanocaust) there are now 22 fireteams, new max 7000 new min 4000 4/12/2022 5:24:59 PM 4.016 SINGLEP DELAYED156 TID54 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:25:03 PM 4.016 SINGLEP DELAYED157 TID44 Updating fireteam size for Nanocaust (Nanocaust) there are now 21 fireteams, new max 7000 new min 4000 4/12/2022 5:25:03 PM 4.016 SINGLEP DELAYED158 TID54 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:25:05 PM 4.016 SINGLEP DELAYED159 TID47 Updating fireteam size for Nanocaust (Nanocaust) there are now 14 fireteams, new max 7000 new min 4000 4/12/2022 5:25:05 PM 4.016 SINGLEP DELAYED160 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:25:09 PM 4.016 SINGLEP DELAYED161 TID22 Updating fireteam size for Nanocaust (Nanocaust) there are now 15 fireteams, new max 7000 new min 4000 4/12/2022 5:25:09 PM 4.016 SINGLEP DELAYED162 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:25:11 PM 4.016 SINGLEP DELAYED163 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:25:13 PM 4.016 SINGLEP DELAYED164 TID19 Updating fireteam size for Nanocaust (Nanocaust) there are now 14 fireteams, new max 7000 new min 4000 4/12/2022 5:25:16 PM 4.016 SINGLEP DELAYED165 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:25:17 PM 4.016 SINGLEP DELAYED166 TID49 Updating fireteam size for Nanocaust (Nanocaust) there are now 16 fireteams, new max 7000 new min 4000 4/12/2022 5:25:18 PM 4.016 SINGLEP DELAYED167 TID52 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:25:33 PM 4.016 SINGLEP DELAYED168 TID15 Updating fireteam size for Nanocaust (Nanocaust) there are now 15 fireteams, new max 7000 new min 4000 4/12/2022 5:25:33 PM 4.016 SINGLEP DELAYED169 TID48 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 5:25:35 PM 4.016 SINGLEP DELAYED170 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:25:37 PM 4.016 SINGLEP DELAYED171 TID29 Updating fireteam size for Nanocaust (Nanocaust) there are now 16 fireteams, new max 7000 new min 4000 4/12/2022 5:25:43 PM 4.016 SINGLEP DELAYED172 TID31 Updating fireteam size for Nanocaust (Nanocaust) there are now 17 fireteams, new max 7000 new min 4000 4/12/2022 5:25:47 PM 4.016 SINGLEP DELAYED173 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:25:49 PM 4.016 SINGLEP DELAYED174 TID55 Updating fireteam size for Nanocaust (Nanocaust) there are now 18 fireteams, new max 7000 new min 4000 4/12/2022 5:25:55 PM 4.016 SINGLEP DELAYED175 TID27 Updating fireteam size for Nanocaust (Nanocaust) there are now 19 fireteams, new max 7000 new min 4000 4/12/2022 5:26:17 PM 4.016 SINGLEP DELAYED176 TID26 Updating fireteam size for Nanocaust (Nanocaust) there are now 20 fireteams, new max 7000 new min 4000 4/12/2022 5:26:19 PM 4.016 SINGLEP DELAYED177 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:26:23 PM 4.016 SINGLEP DELAYED178 TID28 Updating fireteam size for Nanocaust (Nanocaust) there are now 21 fireteams, new max 7000 new min 4000 4/12/2022 5:26:25 PM 4.016 SINGLEP DELAYED179 TID47 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 5:26:29 PM 4.016 SINGLEP DELAYED180 TID48 Updating fireteam size for Nanocaust (Nanocaust) there are now 22 fireteams, new max 7000 new min 4000 4/12/2022 5:26:29 PM 4.016 SINGLEP DELAYED181 TID54 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/12/2022 5:26:31 PM 4.016 SINGLEP DELAYED182 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:26:56 PM 4.016 SINGLEP DELAYED183 TID52 Updating fireteam size for Nanocaust (Nanocaust) there are now 23 fireteams, new max 7000 new min 4000 4/12/2022 5:26:59 PM 4.016 SINGLEP DELAYED184 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:27:03 PM 4.016 SINGLEP DELAYED185 TID31 Updating fireteam size for Nanocaust (Nanocaust) there are now 24 fireteams, new max 7000 new min 4000 4/12/2022 5:27:03 PM 4.016 SINGLEP DELAYED186 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:27:51 PM 4.016 SINGLEP DELAYED187 TID21 Updating fireteam size for Nanocaust (Nanocaust) there are now 25 fireteams, new max 7000 new min 4000 4/12/2022 5:28:27 PM 4.016 SINGLEP DELAYED188 TID43 Updating fireteam size for Nanocaust (Nanocaust) there are now 26 fireteams, new max 7000 new min 4000 4/12/2022 5:28:31 PM 4.016 SINGLEP DELAYED189 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:28:33 PM 4.016 SINGLEP DELAYED190 TID38 Updating fireteam size for Nanocaust (Nanocaust) there are now 27 fireteams, new max 7000 new min 4000 4/12/2022 5:28:35 PM 4.016 SINGLEP DELAYED191 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:28:39 PM 4.016 SINGLEP DELAYED192 TID25 Updating fireteam size for Nanocaust (Nanocaust) there are now 28 fireteams, new max 7000 new min 4000 4/12/2022 5:28:49 PM 4.016 SINGLEP DELAYED193 TID38 Updating fireteam size for Nanocaust (Nanocaust) there are now 29 fireteams, new max 7000 new min 4000 4/12/2022 5:28:55 PM 4.016 SINGLEP DELAYED194 TID14 Updating fireteam size for Nanocaust (Nanocaust) there are now 30 fireteams, new max 10500 new min 6000 4/12/2022 5:28:57 PM 4.016 SINGLEP DELAYED195 TID51 Updating fireteam size for Nanocaust (Nanocaust) there are now 31 fireteams, new max 10500 new min 6000 4/12/2022 5:28:59 PM 4.016 SINGLEP DELAYED196 TID34 Updating fireteam size for Nanocaust (Nanocaust) there are now 30 fireteams, new max 10500 new min 6000 4/12/2022 5:29:03 PM 4.016 SINGLEP DELAYED197 TID58 Updating fireteam size for Nanocaust (Nanocaust) there are now 31 fireteams, new max 10500 new min 6000 4/12/2022 5:29:03 PM 4.016 SINGLEP DELAYED198 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 5:29:07 PM 4.016 SINGLEP DELAYED199 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:29:09 PM 4.016 SINGLEP DELAYED200 TID58 We are spawning 2 leaders 4/12/2022 5:29:09 PM 4.016 SINGLEP DELAYED201 TID58 Spawned Herald #49937 on Winograd 4/12/2022 5:29:09 PM 4.016 SINGLEP DELAYED202 TID58 Spawned Herald #49938 on Gatlin 4/12/2022 5:29:09 PM 4.016 SINGLEP DELAYED203 TID11 Updating fireteam size for Nanocaust (Nanocaust) there are now 32 fireteams, new max 10500 new min 6000 4/12/2022 5:29:09 PM 4.016 SINGLEP DELAYED204 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 5:29:13 PM 4.016 SINGLEP DELAYED205 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:29:15 PM 4.016 SINGLEP DELAYED206 TID39 Updating fireteam size for Nanocaust (Nanocaust) there are now 33 fireteams, new max 10500 new min 6000 4/12/2022 5:29:15 PM 4.016 SINGLEP DELAYED207 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 5:29:19 PM 4.016 SINGLEP DELAYED208 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:29:21 PM 4.016 SINGLEP DELAYED209 TID29 Updating fireteam size for Nanocaust (Nanocaust) there are now 34 fireteams, new max 10500 new min 6000 4/12/2022 5:29:31 PM 4.016 SINGLEP DELAYED210 TID7 Updating fireteam size for Nanocaust (Nanocaust) there are now 35 fireteams, new max 10500 new min 6000 4/12/2022 5:29:42 PM 4.016 SINGLEP DELAYED211 TID17 Updating fireteam size for Nanocaust (Nanocaust) there are now 36 fireteams, new max 10500 new min 6000 4/12/2022 5:29:52 PM 4.016 SINGLEP DELAYED212 TID39 Updating fireteam size for Nanocaust (Nanocaust) there are now 37 fireteams, new max 10500 new min 6000 4/12/2022 5:29:58 PM 4.016 SINGLEP DELAYED213 TID57 Updating fireteam size for Nanocaust (Nanocaust) there are now 38 fireteams, new max 10500 new min 6000 4/12/2022 5:30:06 PM 4.016 SINGLEP DELAYED214 TID57 Updating fireteam size for Nanocaust (Nanocaust) there are now 39 fireteams, new max 10500 new min 6000 4/12/2022 5:30:12 PM 4.016 SINGLEP DELAYED215 TID38 Updating fireteam size for Nanocaust (Nanocaust) there are now 40 fireteams, new max 10500 new min 6000 4/12/2022 5:30:18 PM 4.016 SINGLEP DELAYED216 TID53 Updating fireteam size for Nanocaust (Nanocaust) there are now 41 fireteams, new max 10500 new min 6000 4/12/2022 5:30:50 PM 4.016 SINGLEP DELAYED217 TID58 Updating fireteam size for Nanocaust (Nanocaust) there are now 42 fireteams, new max 10500 new min 6000 4/12/2022 5:30:52 PM 4.016 SINGLEP DELAYED218 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 5:30:56 PM 4.016 SINGLEP DELAYED219 TID15 Updating fireteam size for Nanocaust (Nanocaust) there are now 43 fireteams, new max 10500 new min 6000 4/12/2022 5:30:57 PM 4.016 SINGLEP DELAYED220 TID58 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:30:59 PM 4.016 SINGLEP DELAYED221 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:31:05 PM 4.016 SINGLEP DELAYED222 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:31:07 PM 4.016 SINGLEP DELAYED223 TID8 Updating fireteam size for Nanocaust (Nanocaust) there are now 44 fireteams, new max 10500 new min 6000 4/12/2022 5:31:15 PM 4.016 SINGLEP DELAYED224 TID50 Updating fireteam size for Nanocaust (Nanocaust) there are now 43 fireteams, new max 10500 new min 6000 4/12/2022 5:31:24 PM 4.016 SINGLEP DELAYED225 TID41 Updating fireteam size for Nanocaust (Nanocaust) there are now 44 fireteams, new max 10500 new min 6000 4/12/2022 5:31:34 PM 4.016 SINGLEP DELAYED226 TID31 Updating fireteam size for Nanocaust (Nanocaust) there are now 42 fireteams, new max 10500 new min 6000 4/12/2022 5:32:15 PM 4.016 SINGLEP DELAYED227 TID46 Updating fireteam size for Nanocaust (Nanocaust) there are now 43 fireteams, new max 10500 new min 6000 4/12/2022 5:33:22 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 5:33:22 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:33:25 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Tsunami.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 5:33:25 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:33:25 PM 4.016 SINGLEP Updating fireteam size for Nanocaust (Nanocaust) there are now 42 fireteams, new max 15750 new min 9000 4/12/2022 5:33:25 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:33:25 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:33:26 PM 4.016 SINGLEP OnLoad: Fixed positions of 15 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 5:33:26 PM 4.016 SINGLEP Finish load save in 421ms 4/12/2022 5:33:50 PM 4.016 SINGLEP DELAYED228 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:33:57 PM 4.016 SINGLEP DELAYED229 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:34:09 PM 4.016 SINGLEP DELAYED230 TID6 Updating fireteam size for Nanocaust (Nanocaust) there are now 43 fireteams, new max 15750 new min 9000 4/12/2022 5:34:39 PM 4.016 SINGLEP DELAYED231 TID51 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:34:39 PM 4.016 SINGLEP DELAYED232 TID54 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:34:43 PM 4.016 SINGLEP DELAYED233 TID45 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:34:43 PM 4.016 SINGLEP DELAYED234 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:34:58 PM 4.016 SINGLEP DELAYED235 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:35:01 PM 4.016 SINGLEP DELAYED236 TID34 Updating fireteam size for Nanocaust (Nanocaust) there are now 44 fireteams, new max 15750 new min 9000 4/12/2022 5:35:02 PM 4.016 SINGLEP DELAYED237 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:35:19 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 5:35:19 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:36:38 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Tsunami.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 5:36:38 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:36:38 PM 4.016 SINGLEP Updating fireteam size for Nanocaust (Nanocaust) there are now 42 fireteams, new max 15750 new min 9000 4/12/2022 5:36:38 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:36:38 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:36:38 PM 4.016 SINGLEP OnLoad: Fixed positions of 15 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 5:36:39 PM 4.016 SINGLEP Finish load save in 418ms 4/12/2022 5:37:33 PM 4.016 SINGLEP DELAYED238 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 5:37:43 PM 4.016 SINGLEP DELAYED239 TID44 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:38:59 PM 4.016 SINGLEP DELAYED240 TID37 Updating fireteam size for Nanocaust (Nanocaust) there are now 43 fireteams, new max 15750 new min 9000 4/12/2022 5:39:18 PM 4.016 SINGLEP DELAYED241 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:39:34 PM 4.016 SINGLEP DELAYED242 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:39:48 PM 4.016 SINGLEP DELAYED243 TID45 Updating fireteam size for Nanocaust (Nanocaust) there are now 44 fireteams, new max 15750 new min 9000 4/12/2022 5:40:00 PM 4.016 SINGLEP DELAYED244 TID28 Updating fireteam size for Nanocaust (Nanocaust) there are now 45 fireteams, new max 15750 new min 9000 4/12/2022 5:40:29 PM 4.016 SINGLEP DELAYED245 TID58 Updating fireteam size for Nanocaust (Nanocaust) there are now 26 fireteams, new max 10500 new min 6000 4/12/2022 5:40:33 PM 4.016 SINGLEP DELAYED246 TID40 Updating fireteam size for Nanocaust (Nanocaust) there are now 29 fireteams, new max 10500 new min 6000 4/12/2022 5:40:36 PM 4.016 SINGLEP DELAYED247 TID13 Updating fireteam size for Nanocaust (Nanocaust) there are now 30 fireteams, new max 15750 new min 9000 4/12/2022 5:40:50 PM 4.016 SINGLEP DELAYED248 TID58 Updating fireteam size for Nanocaust (Nanocaust) there are now 29 fireteams, new max 10500 new min 6000 4/12/2022 5:40:52 PM 4.016 SINGLEP DELAYED249 TID27 Updating fireteam size for Nanocaust (Nanocaust) there are now 28 fireteams, new max 10500 new min 6000 4/12/2022 5:40:54 PM 4.016 SINGLEP DELAYED250 TID46 Updating fireteam size for Nanocaust (Nanocaust) there are now 29 fireteams, new max 10500 new min 6000 4/12/2022 5:40:56 PM 4.016 SINGLEP DELAYED251 TID47 Updating fireteam size for Nanocaust (Nanocaust) there are now 30 fireteams, new max 15750 new min 9000 4/12/2022 5:41:03 PM 4.016 SINGLEP DELAYED252 TID53 Updating fireteam size for Nanocaust (Nanocaust) there are now 31 fireteams, new max 15750 new min 9000 4/12/2022 5:41:22 PM 4.016 SINGLEP DELAYED253 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:41:26 PM 4.016 SINGLEP DELAYED254 TID49 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:41:34 PM 4.016 SINGLEP DELAYED255 TID39 Updating fireteam size for Nanocaust (Nanocaust) there are now 30 fireteams, new max 15750 new min 9000 4/12/2022 5:41:36 PM 4.016 SINGLEP DELAYED256 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:41:38 PM 4.016 SINGLEP DELAYED257 TID54 Updating fireteam size for Nanocaust (Nanocaust) there are now 31 fireteams, new max 15750 new min 9000 4/12/2022 5:41:40 PM 4.016 SINGLEP DELAYED258 TID23 Updating fireteam size for Nanocaust (Nanocaust) there are now 30 fireteams, new max 15750 new min 9000 4/12/2022 5:41:40 PM 4.016 SINGLEP DELAYED259 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:41:44 PM 4.016 SINGLEP DELAYED260 TID13 Updating fireteam size for Nanocaust (Nanocaust) there are now 29 fireteams, new max 10500 new min 6000 4/12/2022 5:43:41 PM 4.016 SINGLEP DELAYED261 TID27 Updating fireteam size for Nanocaust (Nanocaust) there are now 28 fireteams, new max 10500 new min 6000 4/12/2022 5:43:43 PM 4.016 SINGLEP DELAYED262 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:43:45 PM 4.016 SINGLEP DELAYED263 TID19 Updating fireteam size for Nanocaust (Nanocaust) there are now 29 fireteams, new max 10500 new min 6000 4/12/2022 5:43:50 PM 4.016 SINGLEP DELAYED264 TID58 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:44:47 PM 4.016 SINGLEP DELAYED265 TID43 Updating fireteam size for Nanocaust (Nanocaust) there are now 31 fireteams, new max 15750 new min 9000 4/12/2022 5:44:51 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 5:44:51 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:44:58 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\NewtonMaybe.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 5:44:58 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:44:58 PM 4.016 SINGLEP Updating fireteam size for Nanocaust (Nanocaust) there are now 29 fireteams, new max 10500 new min 6000 4/12/2022 5:44:58 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:44:58 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:44:59 PM 4.016 SINGLEP OnLoad: Fixed positions of 12 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 5:44:59 PM 4.016 SINGLEP Finish load save in 413ms 4/12/2022 5:45:13 PM 4.016 SINGLEP DELAYED266 TID28 Updating fireteam size for Nanocaust (Nanocaust) there are now 30 fireteams, new max 15750 new min 9000 4/12/2022 5:45:15 PM 4.016 SINGLEP DELAYED267 TID32 Updating fireteam size for Nanocaust (Nanocaust) there are now 29 fireteams, new max 10500 new min 6000 4/12/2022 5:45:19 PM 4.016 SINGLEP DELAYED268 TID41 Updating fireteam size for Nanocaust (Nanocaust) there are now 30 fireteams, new max 15750 new min 9000 4/12/2022 5:45:19 PM 4.016 SINGLEP DELAYED269 TID44 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:45:23 PM 4.016 SINGLEP DELAYED270 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:45:58 PM 4.016 SINGLEP DELAYED271 TID11 Updating fireteam size for Nanocaust (Nanocaust) there are now 31 fireteams, new max 15750 new min 9000 4/12/2022 5:46:24 PM 4.016 SINGLEP DELAYED272 TID15 Updating fireteam size for Nanocaust (Nanocaust) there are now 32 fireteams, new max 15750 new min 9000 4/12/2022 5:46:26 PM 4.016 SINGLEP DELAYED273 TID48 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:46:35 PM 4.016 SINGLEP DELAYED274 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:46:36 PM 4.016 SINGLEP DELAYED275 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:46:41 PM 4.016 SINGLEP DELAYED276 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:46:43 PM 4.016 SINGLEP DELAYED277 TID36 Raid Engine #2528 AI Sentinels on Butler is sending a wave against Nanocaust 4/12/2022 5:46:45 PM 4.016 SINGLEP DELAYED278 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 5:46:47 PM 4.016 SINGLEP DELAYED279 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:46:51 PM 4.016 SINGLEP DELAYED280 TID16 Updating fireteam size for Nanocaust (Nanocaust) there are now 33 fireteams, new max 15750 new min 9000 4/12/2022 5:46:51 PM 4.016 SINGLEP DELAYED281 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 5:47:05 PM 4.016 SINGLEP DELAYED282 TID19 Updating fireteam size for Nanocaust (Nanocaust) there are now 34 fireteams, new max 15750 new min 9000 4/12/2022 5:47:17 PM 4.016 SINGLEP DELAYED283 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/12/2022 5:47:21 PM 4.016 SINGLEP DELAYED284 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 5:47:25 PM 4.016 SINGLEP DELAYED285 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 5:47:29 PM 4.016 SINGLEP DELAYED286 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/12/2022 5:47:32 PM 4.016 SINGLEP DELAYED287 TID5 Updating fireteam size for Nanocaust (Nanocaust) there are now 35 fireteams, new max 15750 new min 9000 4/12/2022 5:47:33 PM 4.016 SINGLEP DELAYED288 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 5:47:38 PM 4.016 SINGLEP DELAYED289 TID34 Updating fireteam size for Nanocaust (Nanocaust) there are now 36 fireteams, new max 15750 new min 9000 4/12/2022 5:47:44 PM 4.016 SINGLEP DELAYED290 TID20 Updating fireteam size for Nanocaust (Nanocaust) there are now 35 fireteams, new max 15750 new min 9000 4/12/2022 5:47:46 PM 4.016 SINGLEP DELAYED291 TID20 Updating fireteam size for Nanocaust (Nanocaust) there are now 36 fireteams, new max 15750 new min 9000 4/12/2022 5:48:06 PM 4.016 SINGLEP DELAYED292 TID50 Updating fireteam size for Nanocaust (Nanocaust) there are now 37 fireteams, new max 15750 new min 9000 4/12/2022 5:48:10 PM 4.016 SINGLEP DELAYED293 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:48:14 PM 4.016 SINGLEP DELAYED294 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 5:48:36 PM 4.016 SINGLEP DELAYED295 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:48:38 PM 4.016 SINGLEP DELAYED296 TID57 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 5:48:43 PM 4.016 SINGLEP DELAYED297 TID53 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:48:43 PM 4.016 SINGLEP DELAYED298 TID55 Spawning some maddened elderligns! will spawn them next at 6171 4/12/2022 5:48:47 PM 4.016 SINGLEP DELAYED299 TID51 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 5:48:49 PM 4.016 SINGLEP DELAYED300 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:48:53 PM 4.016 SINGLEP DELAYED301 TID45 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 5:48:55 PM 4.016 SINGLEP DELAYED302 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:48:57 PM 4.016 SINGLEP DELAYED303 TID50 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 5:48:59 PM 4.016 SINGLEP DELAYED304 TID56 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 5:49:01 PM 4.016 SINGLEP DELAYED305 TID19 Updating fireteam size for Nanocaust (Nanocaust) there are now 36 fireteams, new max 15750 new min 9000 4/12/2022 5:49:01 PM 4.016 SINGLEP DELAYED306 TID44 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 5:49:03 PM 4.016 SINGLEP DELAYED307 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 5:49:05 PM 4.016 SINGLEP DELAYED308 TID15 Updating fireteam size for Nanocaust (Nanocaust) there are now 30 fireteams, new max 15750 new min 9000 4/12/2022 5:49:05 PM 4.016 SINGLEP DELAYED309 TID50 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:49:07 PM 4.016 SINGLEP DELAYED310 TID50 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 5:49:09 PM 4.016 SINGLEP DELAYED311 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 5:49:11 PM 4.016 SINGLEP DELAYED312 TID14 Updating fireteam size for Nanocaust (Nanocaust) there are now 24 fireteams, new max 10500 new min 6000 4/12/2022 5:49:15 PM 4.016 SINGLEP DELAYED313 TID39 Updating fireteam size for Nanocaust (Nanocaust) there are now 31 fireteams, new max 15750 new min 9000 4/12/2022 5:49:17 PM 4.016 SINGLEP DELAYED314 TID22 Updating fireteam size for Nanocaust (Nanocaust) there are now 27 fireteams, new max 10500 new min 6000 4/12/2022 5:49:21 PM 4.016 SINGLEP DELAYED315 TID49 Updating fireteam size for Nanocaust (Nanocaust) there are now 31 fireteams, new max 15750 new min 9000 4/12/2022 5:49:23 PM 4.016 SINGLEP DELAYED316 TID25 Updating fireteam size for Nanocaust (Nanocaust) there are now 28 fireteams, new max 10500 new min 6000 4/12/2022 5:49:30 PM 4.016 SINGLEP DELAYED317 TID29 Updating fireteam size for Nanocaust (Nanocaust) there are now 26 fireteams, new max 10500 new min 6000 4/12/2022 5:49:34 PM 4.016 SINGLEP DELAYED318 TID41 Updating fireteam size for Nanocaust (Nanocaust) there are now 28 fireteams, new max 10500 new min 6000 4/12/2022 5:49:36 PM 4.016 SINGLEP DELAYED319 TID15 Updating fireteam size for Nanocaust (Nanocaust) there are now 27 fireteams, new max 10500 new min 6000 4/12/2022 5:49:40 PM 4.016 SINGLEP DELAYED320 TID44 Updating fireteam size for Nanocaust (Nanocaust) there are now 28 fireteams, new max 10500 new min 6000 4/12/2022 5:49:46 PM 4.016 SINGLEP DELAYED321 TID29 Updating fireteam size for Nanocaust (Nanocaust) there are now 29 fireteams, new max 10500 new min 6000 4/12/2022 5:49:52 PM 4.016 SINGLEP DELAYED322 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 5:49:54 PM 4.016 SINGLEP DELAYED323 TID45 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/12/2022 5:49:56 PM 4.016 SINGLEP DELAYED324 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 5:49:56 PM 4.016 SINGLEP DELAYED325 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 5:49:58 PM 4.016 SINGLEP DELAYED326 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 5:50:00 PM 4.016 SINGLEP DELAYED327 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/12/2022 5:50:02 PM 4.016 SINGLEP DELAYED328 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 5:50:06 PM 4.016 SINGLEP DELAYED329 TID48 Updating fireteam size for Nanocaust (Nanocaust) there are now 30 fireteams, new max 15750 new min 9000 4/12/2022 5:50:06 PM 4.016 SINGLEP DELAYED330 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/12/2022 5:50:10 PM 4.016 SINGLEP DELAYED331 TID50 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 5:50:13 PM 4.016 SINGLEP DELAYED332 TID49 Updating fireteam size for Nanocaust (Nanocaust) there are now 29 fireteams, new max 10500 new min 6000 4/12/2022 5:50:15 PM 4.016 SINGLEP DELAYED333 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/12/2022 5:50:16 PM 4.016 SINGLEP DELAYED334 TID58 Updating fireteam size for Nanocaust (Nanocaust) there are now 31 fireteams, new max 15750 new min 9000 4/12/2022 5:50:19 PM 4.016 SINGLEP DELAYED335 TID57 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 5:50:21 PM 4.016 SINGLEP DELAYED336 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 5:50:23 PM 4.016 SINGLEP DELAYED337 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 5:50:27 PM 4.016 SINGLEP DELAYED338 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 5:50:29 PM 4.016 SINGLEP DELAYED339 TID25 Updating fireteam size for Nanocaust (Nanocaust) there are now 32 fireteams, new max 15750 new min 9000 4/12/2022 5:50:31 PM 4.016 SINGLEP DELAYED340 TID55 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 5:50:33 PM 4.016 SINGLEP DELAYED341 TID31 Updating fireteam size for Nanocaust (Nanocaust) there are now 31 fireteams, new max 15750 new min 9000 4/12/2022 5:53:48 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 5:53:48 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:53:49 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/12/2022 5:53:49 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:53:49 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:53:49 PM 4.016 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/12/2022 5:53:49 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:53:50 PM 4.016 SINGLEP loading as template 4/12/2022 5:53:50 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/12/2022 5:53:50 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/12/2022 5:53:50 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/12/2022 5:53:50 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/12/2022 5:53:50 PM 4.016 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/12/2022 5:53:50 PM 4.016 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/12/2022 5:53:50 PM 4.016 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/12/2022 5:53:50 PM 4.016 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/12/2022 5:53:50 PM 4.016 SINGLEP Finish load save in 211ms 4/12/2022 5:53:50 PM 4.016 SINGLEP DELAYED342 TID19 Start Generate Partial Map with Dissonance and seed 446508604 and planet count 80 and 19 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/12/2022 5:53:50 PM 4.016 SINGLEP DELAYED343 TID19 Map structure generated in 14ms. 4/12/2022 5:53:50 PM 4.016 SINGLEP DELAYED344 TID19 PlayerAccount StratSage has now been put in control of faction 1 - Necromancer Empire. 4/12/2022 5:53:50 PM 4.016 SINGLEP DELAYED345 TID19 Generate Partial Map Complete 48ms Seed: 446508604 4/12/2022 5:55:28 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:56:17 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/12/2022 5:56:17 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:56:17 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:56:17 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 5:56:18 PM 4.016 SINGLEP loading as template 4/12/2022 5:56:18 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/12/2022 5:56:18 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/12/2022 5:56:18 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/12/2022 5:56:18 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/12/2022 5:56:18 PM 4.016 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/12/2022 5:56:18 PM 4.016 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/12/2022 5:56:18 PM 4.016 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/12/2022 5:56:18 PM 4.016 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/12/2022 5:56:18 PM 4.016 SINGLEP Finish load save in 193ms 4/12/2022 5:56:18 PM 4.016 SINGLEP DELAYED346 TID42 Start Generate Partial Map with Dissonance and seed 622318423 and planet count 80 and 19 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/12/2022 5:56:18 PM 4.016 SINGLEP DELAYED347 TID42 Map structure generated in 8ms. 4/12/2022 5:56:18 PM 4.016 SINGLEP DELAYED348 TID42 PlayerAccount StratSage has now been put in control of faction 1 - Necromancer Empire. 4/12/2022 5:56:18 PM 4.016 SINGLEP DELAYED349 TID42 Generate Partial Map Complete 25ms Seed: 622318423 4/12/2022 5:56:30 PM 4.016 SINGLEP DELAYED350 TID19 Start Generate Partial Map with Dissonance and seed 622318423 and planet count 80 and 40 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 5:56:30 PM 4.016 SINGLEP DELAYED351 TID19 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/12/2022 5:56:30 PM 4.016 SINGLEP DELAYED352 TID19 Generate Partial Map Complete 23ms Seed: 622318423 4/12/2022 5:56:47 PM 4.016 SINGLEP DELAYED353 TID49 Start Generate Partial Map with Dissonance and seed 622318423 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/12/2022 5:56:47 PM 4.016 SINGLEP DELAYED354 TID49 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/12/2022 5:56:47 PM 4.016 SINGLEP DELAYED355 TID49 Generate Partial Map Complete 21ms Seed: 622318423 4/12/2022 5:57:49 PM 4.016 SINGLEP DELAYED356 TID58 Start Generate FULL Map with Dissonance and seed 622318423 and planet count 80 and 39 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 4/12/2022 5:57:50 PM 4.016 SINGLEP DELAYED357 TID58 Generate FULL Map Complete 404ms Seed: 622318423 4/12/2022 5:58:02 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 5:58:02 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 6:11:22 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/12/2022 6:11:22 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 6:11:22 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 6:11:22 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 6:11:22 PM 4.016 SINGLEP loading as template 4/12/2022 6:11:22 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/12/2022 6:11:22 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/12/2022 6:11:22 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/12/2022 6:11:22 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/12/2022 6:11:22 PM 4.016 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/12/2022 6:11:22 PM 4.016 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/12/2022 6:11:22 PM 4.016 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/12/2022 6:11:22 PM 4.016 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/12/2022 6:11:22 PM 4.016 SINGLEP Finish load save in 199ms 4/12/2022 6:11:22 PM 4.016 SINGLEP DELAYED358 TID17 Start Generate Partial Map with Dissonance and seed 322418562 and planet count 80 and 17 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/12/2022 6:11:22 PM 4.016 SINGLEP DELAYED359 TID17 Map structure generated in 8ms. 4/12/2022 6:11:22 PM 4.016 SINGLEP DELAYED360 TID17 PlayerAccount StratSage has now been put in control of faction 1 - Necromancer Empire. 4/12/2022 6:11:22 PM 4.016 SINGLEP DELAYED361 TID17 Generate Partial Map Complete 26ms Seed: 322418562 4/12/2022 6:11:34 PM 4.016 SINGLEP DELAYED362 TID21 Start Generate FULL Map with Dissonance and seed 322418562 and planet count 80 and 39 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 4/12/2022 6:11:34 PM 4.016 SINGLEP DELAYED363 TID21 Generate FULL Map Complete 321ms Seed: 322418562 4/12/2022 6:11:35 PM 4.016 SINGLEP DELAYED364 TID52 We failed to seed 4 showdown devices; we only got 2 4/12/2022 6:12:17 PM 4.016 SINGLEP DELAYED365 TID48 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/12/2022 6:12:17 PM 4.016 SINGLEP DELAYED366 TID53 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/12/2022 6:19:51 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 6:19:51 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 6:26:49 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/12/2022 6:26:49 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 6:26:49 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 6:26:49 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 6:26:49 PM 4.016 SINGLEP loading as template 4/12/2022 6:26:49 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/12/2022 6:26:49 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/12/2022 6:26:49 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/12/2022 6:26:49 PM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/12/2022 6:26:49 PM 4.016 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/12/2022 6:26:49 PM 4.016 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/12/2022 6:26:49 PM 4.016 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/12/2022 6:26:49 PM 4.016 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/12/2022 6:26:49 PM 4.016 SINGLEP Finish load save in 195ms 4/12/2022 6:26:49 PM 4.016 SINGLEP DELAYED367 TID13 Start Generate Partial Map with Dissonance and seed 173553955 and planet count 80 and 17 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/12/2022 6:26:49 PM 4.016 SINGLEP DELAYED368 TID13 Map structure generated in 8ms. 4/12/2022 6:26:49 PM 4.016 SINGLEP DELAYED369 TID13 PlayerAccount StratSage has now been put in control of faction 1 - Necromancer Empire. 4/12/2022 6:26:49 PM 4.016 SINGLEP DELAYED370 TID13 Generate Partial Map Complete 24ms Seed: 173553955 4/12/2022 6:27:13 PM 4.016 SINGLEP DELAYED371 TID43 Start Generate FULL Map with Dissonance and seed 173553955 and planet count 80 and 39 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 4/12/2022 6:27:13 PM 4.016 SINGLEP DELAYED372 TID43 Generate FULL Map Complete 346ms Seed: 173553955 4/12/2022 6:28:47 PM 4.016 SINGLEP DELAYED373 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/12/2022 6:28:47 PM 4.016 SINGLEP DELAYED374 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/12/2022 6:37:30 PM 4.016 SINGLEP DELAYED375 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 6:41:18 PM 4.016 SINGLEP DELAYED376 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 6:43:46 PM 4.016 SINGLEP DELAYED377 TID51 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 6:43:50 PM 4.016 SINGLEP DELAYED378 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 6:44:07 PM 4.016 SINGLEP DELAYED379 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 6:44:11 PM 4.016 SINGLEP DELAYED380 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 6:45:22 PM 4.016 SINGLEP DELAYED381 TID44 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 6:47:56 PM 4.016 SINGLEP DELAYED382 TID58 We are spawning 1 leaders 4/12/2022 6:47:56 PM 4.016 SINGLEP DELAYED383 TID58 Spawned Prophet #7066 on Codd 4/12/2022 6:50:38 PM 4.016 SINGLEP DELAYED384 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/12/2022 6:51:30 PM 4.016 SINGLEP DELAYED385 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 6:58:20 PM 4.016 SINGLEP DELAYED386 TID43 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/12/2022 6:58:25 PM 4.016 SINGLEP DELAYED387 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/12/2022 6:59:44 PM 4.016 SINGLEP DELAYED388 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/12/2022 7:00:02 PM 4.016 SINGLEP DELAYED389 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 7:00:09 PM 4.016 SINGLEP DELAYED390 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/12/2022 7:05:15 PM 4.016 SINGLEP DELAYED391 TID9 We are spawning 1 leaders 4/12/2022 7:05:15 PM 4.016 SINGLEP DELAYED392 TID9 Spawned Prophet #11951 on Codd 4/12/2022 7:05:34 PM 4.016 SINGLEP DELAYED393 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 7:11:14 PM 4.016 SINGLEP DELAYED394 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 7:11:31 PM 4.016 SINGLEP DELAYED395 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:14:17 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 7:14:17 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 7:14:19 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Herado.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 7:14:19 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 7:14:19 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 7:14:19 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:14:19 PM 4.016 SINGLEP OnLoad: Fixed positions of 18 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 7:14:19 PM 4.016 SINGLEP Finish load save in 364ms 4/12/2022 7:15:29 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 7:15:29 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 7:15:32 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Herado.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 7:15:32 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 7:15:32 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 7:15:32 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:15:33 PM 4.016 SINGLEP OnLoad: Fixed positions of 18 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 7:15:33 PM 4.016 SINGLEP Finish load save in 365ms 4/12/2022 7:18:01 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 7:18:01 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 7:18:04 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Herado.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 7:18:04 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 7:18:04 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 7:18:04 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:18:05 PM 4.016 SINGLEP OnLoad: Fixed positions of 15 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 7:18:05 PM 4.016 SINGLEP Finish load save in 370ms 4/12/2022 7:24:59 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 7:24:59 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 7:25:02 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Herado.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 7:25:02 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 7:25:02 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 7:25:02 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:25:02 PM 4.016 SINGLEP OnLoad: Fixed positions of 15 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 7:25:02 PM 4.016 SINGLEP Finish load save in 373ms 4/12/2022 7:26:18 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 7:26:18 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 7:26:22 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Herado.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 7:26:22 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 7:26:22 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 7:26:22 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:26:22 PM 4.016 SINGLEP OnLoad: Fixed positions of 15 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 7:26:22 PM 4.016 SINGLEP Finish load save in 364ms 4/12/2022 7:27:37 PM 4.016 SINGLEP DELAYED396 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 7:27:41 PM 4.016 SINGLEP DELAYED397 TID53 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 7:27:43 PM 4.016 SINGLEP DELAYED398 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 7:27:53 PM 4.016 SINGLEP DELAYED399 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 7:28:24 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 7:28:24 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 7:28:28 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Herado.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 7:28:28 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 7:28:28 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 7:28:28 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:28:29 PM 4.016 SINGLEP OnLoad: Fixed positions of 15 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 7:28:29 PM 4.016 SINGLEP Finish load save in 379ms 4/12/2022 7:29:50 PM 4.016 SINGLEP DELAYED400 TID50 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 7:30:56 PM 4.016 SINGLEP DELAYED401 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/12/2022 7:31:00 PM 4.016 SINGLEP DELAYED402 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 7:33:52 PM 4.016 SINGLEP DELAYED403 TID58 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 7:33:58 PM 4.016 SINGLEP DELAYED404 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 7:34:02 PM 4.016 SINGLEP DELAYED405 TID49 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 7:35:19 PM 4.016 SINGLEP DELAYED406 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 7:35:23 PM 4.016 SINGLEP DELAYED407 TID54 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 7:35:27 PM 4.016 SINGLEP DELAYED408 TID56 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 7:35:53 PM 4.016 SINGLEP DELAYED409 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 7:35:58 PM 4.016 SINGLEP DELAYED410 TID50 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 7:36:22 PM 4.016 SINGLEP DELAYED411 TID31 We are spawning 1 leaders 4/12/2022 7:36:22 PM 4.016 SINGLEP DELAYED412 TID31 Spawned Prophet #19916 on Losian 4/12/2022 7:37:40 PM 4.016 SINGLEP DELAYED413 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 7:37:45 PM 4.016 SINGLEP DELAYED414 TID50 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 7:39:14 PM 4.016 SINGLEP DELAYED415 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 7:39:16 PM 4.016 SINGLEP DELAYED416 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 7:39:20 PM 4.016 SINGLEP DELAYED417 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 7:39:46 PM 4.016 SINGLEP DELAYED418 TID41 Spawning some maddened elderligns! will spawn them next at 4265 4/12/2022 7:40:53 PM 4.016 SINGLEP DELAYED419 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 7:41:16 PM 4.016 SINGLEP DELAYED420 TID52 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 7:42:04 PM 4.016 SINGLEP DELAYED421 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 7:42:09 PM 4.016 SINGLEP DELAYED422 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 7:44:29 PM 4.016 SINGLEP DELAYED423 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:44:34 PM 4.016 SINGLEP DELAYED424 TID57 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 7:44:36 PM 4.016 SINGLEP DELAYED425 TID50 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:44:40 PM 4.016 SINGLEP DELAYED426 TID55 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 7:44:42 PM 4.016 SINGLEP DELAYED427 TID43 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:44:46 PM 4.016 SINGLEP DELAYED428 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 7:44:48 PM 4.016 SINGLEP DELAYED429 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 7:44:50 PM 4.016 SINGLEP DELAYED430 TID58 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 7:47:29 PM 4.016 SINGLEP DELAYED431 TID47 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 7:47:33 PM 4.016 SINGLEP DELAYED432 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 7:48:49 PM 4.016 SINGLEP DELAYED433 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 7:48:51 PM 4.016 SINGLEP DELAYED434 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 7:49:00 PM 4.016 SINGLEP DELAYED435 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 7:49:02 PM 4.016 SINGLEP DELAYED436 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 7:49:06 PM 4.016 SINGLEP DELAYED437 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 7:49:14 PM 4.016 SINGLEP DELAYED438 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 7:49:18 PM 4.016 SINGLEP DELAYED439 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 7:49:40 PM 4.016 SINGLEP DELAYED440 TID57 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 7:49:44 PM 4.016 SINGLEP DELAYED441 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 7:49:44 PM 4.016 SINGLEP DELAYED442 TID47 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 7:49:49 PM 4.016 SINGLEP DELAYED443 TID46 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 7:50:01 PM 4.016 SINGLEP DELAYED444 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 7:50:03 PM 4.016 SINGLEP DELAYED445 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 7:50:07 PM 4.016 SINGLEP DELAYED446 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 7:50:36 PM 4.016 SINGLEP DELAYED447 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 7:51:09 PM 4.016 SINGLEP DELAYED448 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 8:02:48 PM 4.016 SINGLEP DELAYED449 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 8:02:50 PM 4.016 SINGLEP DELAYED450 TID45 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 8:02:55 PM 4.016 SINGLEP DELAYED451 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 8:02:57 PM 4.016 SINGLEP DELAYED452 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 8:03:01 PM 4.016 SINGLEP DELAYED453 TID43 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 8:03:03 PM 4.016 SINGLEP DELAYED454 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 8:03:03 PM 4.016 SINGLEP DELAYED455 TID27 We are spawning 1 leaders 4/12/2022 8:03:03 PM 4.016 SINGLEP DELAYED456 TID27 Spawned Prophet #29244 on Losian 4/12/2022 8:03:07 PM 4.016 SINGLEP DELAYED457 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 8:03:09 PM 4.016 SINGLEP DELAYED458 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 8:09:21 PM 4.016 SINGLEP DELAYED459 TID56 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 8:09:26 PM 4.016 SINGLEP DELAYED460 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 8:09:28 PM 4.016 SINGLEP DELAYED461 TID44 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 8:09:40 PM 4.016 SINGLEP DELAYED462 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 8:09:44 PM 4.016 SINGLEP DELAYED463 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 8:09:46 PM 4.016 SINGLEP DELAYED464 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 8:09:51 PM 4.016 SINGLEP DELAYED465 TID55 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 8:10:08 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 8:10:08 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 8:10:11 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Kogetsu.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 8:10:11 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 8:10:11 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 8:10:11 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 8:10:11 PM 4.016 SINGLEP OnLoad: Fixed positions of 16 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 8:10:11 PM 4.016 SINGLEP Finish load save in 394ms 4/12/2022 8:11:02 PM 4.016 SINGLEP DELAYED466 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 8:11:06 PM 4.016 SINGLEP DELAYED467 TID51 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 8:11:20 PM 4.016 SINGLEP DELAYED468 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 8:12:47 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 8:12:47 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 8:12:50 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Kogetsu.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 8:12:50 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 8:12:50 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 8:12:50 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 8:12:50 PM 4.016 SINGLEP OnLoad: Fixed positions of 16 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 8:12:50 PM 4.016 SINGLEP Finish load save in 379ms 4/12/2022 8:13:54 PM 4.016 SINGLEP DELAYED469 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 8:13:58 PM 4.016 SINGLEP DELAYED470 TID46 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 8:14:19 PM 4.016 SINGLEP DELAYED471 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 8:14:31 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 8:14:31 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 8:14:45 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Kogetsu.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 8:14:45 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 8:14:45 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 8:14:45 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 8:14:45 PM 4.016 SINGLEP OnLoad: Fixed positions of 16 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 8:14:45 PM 4.016 SINGLEP Finish load save in 382ms 4/12/2022 9:44:23 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 9:44:23 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 9:44:26 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Kogetsu.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 9:44:26 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 9:44:26 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 9:44:26 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 9:44:27 PM 4.016 SINGLEP OnLoad: Fixed positions of 16 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 9:44:27 PM 4.016 SINGLEP Finish load save in 390ms 4/12/2022 9:59:51 PM 4.016 SINGLEP DELAYED472 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 10:00:46 PM 4.016 SINGLEP DELAYED473 TID47 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 10:02:03 PM 4.016 SINGLEP DELAYED474 TID24 Updating fireteam size for Nanocaust (Nanocaust) there are now 1 fireteams, new max 7000 new min 4000 4/12/2022 10:02:07 PM 4.016 SINGLEP DELAYED475 TID20 Updating fireteam size for Nanocaust (Nanocaust) there are now 2 fireteams, new max 7000 new min 4000 4/12/2022 10:02:09 PM 4.016 SINGLEP DELAYED476 TID45 Updating fireteam size for Nanocaust (Nanocaust) there are now 1 fireteams, new max 7000 new min 4000 4/12/2022 10:02:11 PM 4.016 SINGLEP DELAYED477 TID26 Updating fireteam size for Nanocaust (Nanocaust) there are now 2 fireteams, new max 7000 new min 4000 4/12/2022 10:02:16 PM 4.016 SINGLEP DELAYED478 TID51 Updating fireteam size for Nanocaust (Nanocaust) there are now 3 fireteams, new max 7000 new min 4000 4/12/2022 10:02:20 PM 4.016 SINGLEP DELAYED479 TID30 Updating fireteam size for Nanocaust (Nanocaust) there are now 4 fireteams, new max 7000 new min 4000 4/12/2022 10:02:24 PM 4.016 SINGLEP DELAYED480 TID34 Updating fireteam size for Nanocaust (Nanocaust) there are now 5 fireteams, new max 7000 new min 4000 4/12/2022 10:02:31 PM 4.016 SINGLEP DELAYED481 TID41 Updating fireteam size for Nanocaust (Nanocaust) there are now 6 fireteams, new max 7000 new min 4000 4/12/2022 10:02:35 PM 4.016 SINGLEP DELAYED482 TID6 Updating fireteam size for Nanocaust (Nanocaust) there are now 7 fireteams, new max 7000 new min 4000 4/12/2022 10:02:37 PM 4.016 SINGLEP DELAYED483 TID11 Updating fireteam size for Nanocaust (Nanocaust) there are now 8 fireteams, new max 7000 new min 4000 4/12/2022 10:02:43 PM 4.016 SINGLEP DELAYED484 TID52 Updating fireteam size for Nanocaust (Nanocaust) there are now 9 fireteams, new max 7000 new min 4000 4/12/2022 10:02:45 PM 4.016 SINGLEP DELAYED485 TID27 Updating fireteam size for Nanocaust (Nanocaust) there are now 10 fireteams, new max 7000 new min 4000 4/12/2022 10:02:47 PM 4.016 SINGLEP DELAYED486 TID50 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/12/2022 10:02:51 PM 4.016 SINGLEP DELAYED487 TID23 Updating fireteam size for Nanocaust (Nanocaust) there are now 11 fireteams, new max 7000 new min 4000 4/12/2022 10:02:53 PM 4.016 SINGLEP DELAYED488 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 10:02:59 PM 4.016 SINGLEP DELAYED489 TID56 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 10:03:01 PM 4.016 SINGLEP DELAYED490 TID8 Updating fireteam size for Nanocaust (Nanocaust) there are now 12 fireteams, new max 7000 new min 4000 4/12/2022 10:03:03 PM 4.016 SINGLEP DELAYED491 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 10:03:07 PM 4.016 SINGLEP DELAYED492 TID39 Updating fireteam size for Nanocaust (Nanocaust) there are now 13 fireteams, new max 7000 new min 4000 4/12/2022 10:03:13 PM 4.016 SINGLEP DELAYED493 TID22 Updating fireteam size for Nanocaust (Nanocaust) there are now 14 fireteams, new max 7000 new min 4000 4/12/2022 10:03:15 PM 4.016 SINGLEP DELAYED494 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 10:03:19 PM 4.016 SINGLEP DELAYED495 TID53 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 10:03:19 PM 4.016 SINGLEP DELAYED496 TID52 Updating fireteam size for Nanocaust (Nanocaust) there are now 15 fireteams, new max 7000 new min 4000 4/12/2022 10:03:20 PM 4.016 SINGLEP DELAYED497 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 10:03:22 PM 4.016 SINGLEP DELAYED498 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 10:03:25 PM 4.016 SINGLEP DELAYED499 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 10:03:25 PM 4.016 SINGLEP DELAYED500 TID22 Updating fireteam size for Nanocaust (Nanocaust) there are now 16 fireteams, new max 7000 new min 4000 4/12/2022 10:03:28 PM 4.016 SINGLEP DELAYED501 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 10:03:33 PM 4.016 SINGLEP DELAYED502 TID17 Updating fireteam size for Nanocaust (Nanocaust) there are now 17 fireteams, new max 7000 new min 4000 4/12/2022 10:03:33 PM 4.016 SINGLEP DELAYED503 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 10:03:36 PM 4.016 SINGLEP DELAYED504 TID43 Updating fireteam size for Nanocaust (Nanocaust) there are now 18 fireteams, new max 7000 new min 4000 4/12/2022 10:03:42 PM 4.016 SINGLEP DELAYED505 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:03:42 PM 4.016 SINGLEP DELAYED506 TID20 Updating fireteam size for Nanocaust (Nanocaust) there are now 19 fireteams, new max 7000 new min 4000 4/12/2022 10:03:48 PM 4.016 SINGLEP DELAYED507 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 10:03:48 PM 4.016 SINGLEP DELAYED508 TID6 Updating fireteam size for Nanocaust (Nanocaust) there are now 20 fireteams, new max 7000 new min 4000 4/12/2022 10:03:52 PM 4.016 SINGLEP DELAYED509 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:03:54 PM 4.016 SINGLEP DELAYED510 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 10:03:54 PM 4.016 SINGLEP DELAYED511 TID28 Updating fireteam size for Nanocaust (Nanocaust) there are now 21 fireteams, new max 7000 new min 4000 4/12/2022 10:03:59 PM 4.016 SINGLEP DELAYED512 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:04:02 PM 4.016 SINGLEP DELAYED513 TID57 Updating fireteam size for Nanocaust (Nanocaust) there are now 22 fireteams, new max 7000 new min 4000 4/12/2022 10:04:07 PM 4.016 SINGLEP DELAYED514 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 10:04:08 PM 4.016 SINGLEP DELAYED515 TID57 Updating fireteam size for Nanocaust (Nanocaust) there are now 23 fireteams, new max 7000 new min 4000 4/12/2022 10:04:08 PM 4.016 SINGLEP DELAYED516 TID48 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 10:04:11 PM 4.016 SINGLEP DELAYED517 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/12/2022 10:04:12 PM 4.016 SINGLEP DELAYED518 TID39 Updating fireteam size for Nanocaust (Nanocaust) there are now 24 fireteams, new max 7000 new min 4000 4/12/2022 10:04:12 PM 4.016 SINGLEP DELAYED519 TID56 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:04:14 PM 4.016 SINGLEP DELAYED520 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:04:16 PM 4.016 SINGLEP DELAYED521 TID25 Updating fireteam size for Nanocaust (Nanocaust) there are now 25 fireteams, new max 7000 new min 4000 4/12/2022 10:04:16 PM 4.016 SINGLEP DELAYED522 TID50 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 10:04:18 PM 4.016 SINGLEP DELAYED523 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:04:20 PM 4.016 SINGLEP DELAYED524 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 10:04:22 PM 4.016 SINGLEP DELAYED525 TID15 Updating fireteam size for Nanocaust (Nanocaust) there are now 26 fireteams, new max 7000 new min 4000 4/12/2022 10:04:22 PM 4.016 SINGLEP DELAYED526 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:04:24 PM 4.016 SINGLEP DELAYED527 TID44 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 10:04:26 PM 4.016 SINGLEP DELAYED528 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 10:04:28 PM 4.016 SINGLEP DELAYED529 TID11 Updating fireteam size for Nanocaust (Nanocaust) there are now 27 fireteams, new max 7000 new min 4000 4/12/2022 10:04:28 PM 4.016 SINGLEP DELAYED530 TID49 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:04:30 PM 4.016 SINGLEP DELAYED531 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 10:04:32 PM 4.016 SINGLEP DELAYED532 TID48 Updating fireteam size for Nanocaust (Nanocaust) there are now 28 fireteams, new max 7000 new min 4000 4/12/2022 10:04:32 PM 4.016 SINGLEP DELAYED533 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:04:34 PM 4.016 SINGLEP DELAYED534 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:04:36 PM 4.016 SINGLEP DELAYED535 TID18 Updating fireteam size for Nanocaust (Nanocaust) there are now 29 fireteams, new max 7000 new min 4000 4/12/2022 10:04:36 PM 4.016 SINGLEP DELAYED536 TID47 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 10:04:38 PM 4.016 SINGLEP DELAYED537 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 10:04:40 PM 4.016 SINGLEP DELAYED538 TID45 Updating fireteam size for Nanocaust (Nanocaust) there are now 30 fireteams, new max 10500 new min 6000 4/12/2022 10:04:42 PM 4.016 SINGLEP DELAYED539 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 10:04:44 PM 4.016 SINGLEP DELAYED540 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 10:04:46 PM 4.016 SINGLEP DELAYED541 TID29 Updating fireteam size for Nanocaust (Nanocaust) there are now 31 fireteams, new max 10500 new min 6000 4/12/2022 10:04:48 PM 4.016 SINGLEP DELAYED542 TID57 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 10:04:50 PM 4.016 SINGLEP DELAYED543 TID47 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:04:54 PM 4.016 SINGLEP DELAYED544 TID48 Updating fireteam size for Nanocaust (Nanocaust) there are now 32 fireteams, new max 10500 new min 6000 4/12/2022 10:04:54 PM 4.016 SINGLEP DELAYED545 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 10:04:56 PM 4.016 SINGLEP DELAYED546 TID53 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 10:05:02 PM 4.016 SINGLEP DELAYED547 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:05:04 PM 4.016 SINGLEP DELAYED548 TID54 Updating fireteam size for Nanocaust (Nanocaust) there are now 33 fireteams, new max 10500 new min 6000 4/12/2022 10:05:06 PM 4.016 SINGLEP DELAYED549 TID51 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:05:10 PM 4.016 SINGLEP DELAYED550 TID40 Updating fireteam size for Nanocaust (Nanocaust) there are now 34 fireteams, new max 10500 new min 6000 4/12/2022 10:05:10 PM 4.016 SINGLEP DELAYED551 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 10:05:12 PM 4.016 SINGLEP DELAYED552 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 10:05:16 PM 4.016 SINGLEP DELAYED553 TID53 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 10:05:22 PM 4.016 SINGLEP DELAYED554 TID23 Updating fireteam size for Nanocaust (Nanocaust) there are now 35 fireteams, new max 10500 new min 6000 4/12/2022 10:05:32 PM 4.016 SINGLEP DELAYED555 TID51 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 10:05:32 PM 4.016 SINGLEP DELAYED556 TID49 Updating fireteam size for Nanocaust (Nanocaust) there are now 36 fireteams, new max 10500 new min 6000 4/12/2022 10:05:36 PM 4.016 SINGLEP DELAYED557 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 10:05:38 PM 4.016 SINGLEP DELAYED558 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 10:05:42 PM 4.016 SINGLEP DELAYED559 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 10:05:44 PM 4.016 SINGLEP DELAYED560 TID33 Updating fireteam size for Nanocaust (Nanocaust) there are now 37 fireteams, new max 10500 new min 6000 4/12/2022 10:05:46 PM 4.016 SINGLEP DELAYED561 TID52 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 10:05:48 PM 4.016 SINGLEP DELAYED562 TID43 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/12/2022 10:05:50 PM 4.016 SINGLEP DELAYED563 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 10:05:54 PM 4.016 SINGLEP DELAYED564 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 10:05:58 PM 4.016 SINGLEP DELAYED565 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/12/2022 10:06:00 PM 4.016 SINGLEP DELAYED566 TID42 Updating fireteam size for Nanocaust (Nanocaust) there are now 36 fireteams, new max 10500 new min 6000 4/12/2022 10:06:03 PM 4.016 SINGLEP DELAYED567 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 10:07:49 PM 4.016 SINGLEP DELAYED568 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 10:07:49 PM 4.016 SINGLEP DELAYED569 TID40 Updating fireteam size for Nanocaust (Nanocaust) there are now 35 fireteams, new max 10500 new min 6000 4/12/2022 10:07:53 PM 4.016 SINGLEP DELAYED570 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 10:07:55 PM 4.016 SINGLEP DELAYED571 TID12 Updating fireteam size for Nanocaust (Nanocaust) there are now 36 fireteams, new max 10500 new min 6000 4/12/2022 10:07:57 PM 4.016 SINGLEP DELAYED572 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 10:08:01 PM 4.016 SINGLEP DELAYED573 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 10:08:05 PM 4.016 SINGLEP DELAYED574 TID17 Updating fireteam size for Nanocaust (Nanocaust) there are now 27 fireteams, new max 7000 new min 4000 4/12/2022 10:08:09 PM 4.016 SINGLEP DELAYED575 TID17 Updating fireteam size for Nanocaust (Nanocaust) there are now 30 fireteams, new max 10500 new min 6000 4/12/2022 10:08:17 PM 4.016 SINGLEP DELAYED576 TID45 Updating fireteam size for Nanocaust (Nanocaust) there are now 31 fireteams, new max 10500 new min 6000 4/12/2022 10:08:56 PM 4.016 SINGLEP DELAYED577 TID57 Updating fireteam size for Nanocaust (Nanocaust) there are now 32 fireteams, new max 10500 new min 6000 4/12/2022 10:09:44 PM 4.016 SINGLEP DELAYED578 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 10:09:48 PM 4.016 SINGLEP DELAYED579 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 10:09:52 PM 4.016 SINGLEP DELAYED580 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 10:09:58 PM 4.016 SINGLEP DELAYED581 TID50 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 10:09:58 PM 4.016 SINGLEP DELAYED582 TID58 Updating fireteam size for Nanocaust (Nanocaust) there are now 33 fireteams, new max 10500 new min 6000 4/12/2022 10:10:03 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 10:10:03 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 10:10:06 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Kogetsu.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 10:10:06 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 10:10:06 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 10:10:06 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 10:10:06 PM 4.016 SINGLEP OnLoad: Fixed positions of 16 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 10:10:06 PM 4.016 SINGLEP Finish load save in 379ms 4/12/2022 10:14:35 PM 4.016 SINGLEP DELAYED583 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 10:14:39 PM 4.016 SINGLEP DELAYED584 TID54 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 10:14:47 PM 4.016 SINGLEP DELAYED585 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 10:15:08 PM 4.016 SINGLEP DELAYED586 TID46 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 10:15:12 PM 4.016 SINGLEP DELAYED587 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 10:18:55 PM 4.016 SINGLEP DELAYED588 TID12 Updating fireteam size for Nanocaust (Nanocaust) there are now 1 fireteams, new max 7000 new min 4000 4/12/2022 10:19:51 PM 4.016 SINGLEP DELAYED589 TID38 Updating fireteam size for Nanocaust (Nanocaust) there are now 3 fireteams, new max 7000 new min 4000 4/12/2022 10:19:53 PM 4.016 SINGLEP DELAYED590 TID36 Updating fireteam size for Nanocaust (Nanocaust) there are now 2 fireteams, new max 7000 new min 4000 4/12/2022 10:19:57 PM 4.016 SINGLEP DELAYED591 TID28 Updating fireteam size for Nanocaust (Nanocaust) there are now 4 fireteams, new max 7000 new min 4000 4/12/2022 10:19:59 PM 4.016 SINGLEP DELAYED592 TID28 Updating fireteam size for Nanocaust (Nanocaust) there are now 2 fireteams, new max 7000 new min 4000 4/12/2022 10:20:01 PM 4.016 SINGLEP DELAYED593 TID47 Updating fireteam size for Nanocaust (Nanocaust) there are now 3 fireteams, new max 7000 new min 4000 4/12/2022 10:20:03 PM 4.016 SINGLEP DELAYED594 TID40 Updating fireteam size for Nanocaust (Nanocaust) there are now 4 fireteams, new max 7000 new min 4000 4/12/2022 10:20:05 PM 4.016 SINGLEP DELAYED595 TID32 Updating fireteam size for Nanocaust (Nanocaust) there are now 5 fireteams, new max 7000 new min 4000 4/12/2022 10:20:09 PM 4.016 SINGLEP DELAYED596 TID52 Updating fireteam size for Nanocaust (Nanocaust) there are now 6 fireteams, new max 7000 new min 4000 4/12/2022 10:20:09 PM 4.016 SINGLEP DELAYED597 TID48 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/12/2022 10:20:11 PM 4.016 SINGLEP DELAYED598 TID29 Updating fireteam size for Nanocaust (Nanocaust) there are now 7 fireteams, new max 7000 new min 4000 4/12/2022 10:20:11 PM 4.016 SINGLEP DELAYED599 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 10:20:15 PM 4.016 SINGLEP DELAYED600 TID49 Updating fireteam size for Nanocaust (Nanocaust) there are now 8 fireteams, new max 7000 new min 4000 4/12/2022 10:20:15 PM 4.016 SINGLEP DELAYED601 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/12/2022 10:25:03 PM 4.016 SINGLEP DELAYED602 TID53 Updating fireteam size for Nanocaust (Nanocaust) there are now 9 fireteams, new max 7000 new min 4000 4/12/2022 10:25:09 PM 4.016 SINGLEP DELAYED603 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 10:26:52 PM 4.016 SINGLEP DELAYED604 TID42 Updating fireteam size for Nanocaust (Nanocaust) there are now 10 fireteams, new max 7000 new min 4000 4/12/2022 10:26:54 PM 4.016 SINGLEP DELAYED605 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 10:26:56 PM 4.016 SINGLEP DELAYED606 TID26 Updating fireteam size for Nanocaust (Nanocaust) there are now 11 fireteams, new max 7000 new min 4000 4/12/2022 10:26:58 PM 4.016 SINGLEP DELAYED607 TID27 Updating fireteam size for Nanocaust (Nanocaust) there are now 12 fireteams, new max 7000 new min 4000 4/12/2022 10:26:58 PM 4.016 SINGLEP DELAYED608 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 5 fireteams, new max 8000 new min 2000 4/12/2022 10:27:02 PM 4.016 SINGLEP DELAYED609 TID30 Updating fireteam size for Nanocaust (Nanocaust) there are now 13 fireteams, new max 7000 new min 4000 4/12/2022 10:27:02 PM 4.016 SINGLEP DELAYED610 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 10:27:04 PM 4.016 SINGLEP DELAYED611 TID21 Updating fireteam size for Nanocaust (Nanocaust) there are now 14 fireteams, new max 7000 new min 4000 4/12/2022 10:27:08 PM 4.016 SINGLEP DELAYED612 TID36 Updating fireteam size for Nanocaust (Nanocaust) there are now 15 fireteams, new max 7000 new min 4000 4/12/2022 10:27:18 PM 4.016 SINGLEP DELAYED613 TID23 Updating fireteam size for Nanocaust (Nanocaust) there are now 16 fireteams, new max 7000 new min 4000 4/12/2022 10:27:24 PM 4.016 SINGLEP DELAYED614 TID42 Updating fireteam size for Nanocaust (Nanocaust) there are now 17 fireteams, new max 7000 new min 4000 4/12/2022 10:27:26 PM 4.016 SINGLEP DELAYED615 TID48 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:27:30 PM 4.016 SINGLEP DELAYED616 TID19 Updating fireteam size for Nanocaust (Nanocaust) there are now 18 fireteams, new max 7000 new min 4000 4/12/2022 10:27:34 PM 4.016 SINGLEP DELAYED617 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:27:36 PM 4.016 SINGLEP DELAYED618 TID32 Updating fireteam size for Nanocaust (Nanocaust) there are now 19 fireteams, new max 7000 new min 4000 4/12/2022 10:27:38 PM 4.016 SINGLEP DELAYED619 TID51 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:27:40 PM 4.016 SINGLEP DELAYED620 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:28:04 PM 4.016 SINGLEP DELAYED621 TID18 Updating fireteam size for Nanocaust (Nanocaust) there are now 20 fireteams, new max 7000 new min 4000 4/12/2022 10:28:06 PM 4.016 SINGLEP DELAYED622 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:28:08 PM 4.016 SINGLEP DELAYED623 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:28:10 PM 4.016 SINGLEP DELAYED624 TID43 Updating fireteam size for Nanocaust (Nanocaust) there are now 21 fireteams, new max 7000 new min 4000 4/12/2022 10:28:12 PM 4.016 SINGLEP DELAYED625 TID43 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:28:14 PM 4.016 SINGLEP DELAYED626 TID53 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:28:18 PM 4.016 SINGLEP DELAYED627 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:28:18 PM 4.016 SINGLEP DELAYED628 TID29 Updating fireteam size for Nanocaust (Nanocaust) there are now 22 fireteams, new max 7000 new min 4000 4/12/2022 10:28:20 PM 4.016 SINGLEP DELAYED629 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:28:24 PM 4.016 SINGLEP DELAYED630 TID56 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:28:24 PM 4.016 SINGLEP DELAYED631 TID19 Updating fireteam size for Nanocaust (Nanocaust) there are now 23 fireteams, new max 7000 new min 4000 4/12/2022 10:28:28 PM 4.016 SINGLEP DELAYED632 TID56 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:28:30 PM 4.016 SINGLEP DELAYED633 TID43 Updating fireteam size for Nanocaust (Nanocaust) there are now 24 fireteams, new max 7000 new min 4000 4/12/2022 10:28:35 PM 4.016 SINGLEP DELAYED634 TID51 Updating fireteam size for Nanocaust (Nanocaust) there are now 25 fireteams, new max 7000 new min 4000 4/12/2022 10:28:37 PM 4.016 SINGLEP DELAYED635 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:28:38 PM 4.016 SINGLEP DELAYED636 TID50 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/12/2022 10:28:41 PM 4.016 SINGLEP DELAYED637 TID41 Updating fireteam size for Nanocaust (Nanocaust) there are now 26 fireteams, new max 7000 new min 4000 4/12/2022 10:28:42 PM 4.016 SINGLEP DELAYED638 TID48 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 10:28:42 PM 4.016 SINGLEP DELAYED639 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:28:43 PM 4.016 SINGLEP DELAYED640 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:28:44 PM 4.016 SINGLEP DELAYED641 TID46 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 10:28:45 PM 4.016 SINGLEP DELAYED642 TID48 Updating fireteam size for Nanocaust (Nanocaust) there are now 27 fireteams, new max 7000 new min 4000 4/12/2022 10:28:47 PM 4.016 SINGLEP DELAYED643 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:28:48 PM 4.016 SINGLEP DELAYED644 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 10:28:51 PM 4.016 SINGLEP DELAYED645 TID5 Updating fireteam size for Nanocaust (Nanocaust) there are now 29 fireteams, new max 7000 new min 4000 4/12/2022 10:28:52 PM 4.016 SINGLEP DELAYED646 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:28:53 PM 4.016 SINGLEP DELAYED647 TID44 Updating fireteam size for Nanocaust (Nanocaust) there are now 30 fireteams, new max 10500 new min 6000 4/12/2022 10:28:59 PM 4.016 SINGLEP DELAYED648 TID26 Updating fireteam size for Nanocaust (Nanocaust) there are now 31 fireteams, new max 10500 new min 6000 4/12/2022 10:29:03 PM 4.016 SINGLEP DELAYED649 TID5 Updating fireteam size for Nanocaust (Nanocaust) there are now 32 fireteams, new max 10500 new min 6000 4/12/2022 10:29:09 PM 4.016 SINGLEP DELAYED650 TID43 Updating fireteam size for Nanocaust (Nanocaust) there are now 33 fireteams, new max 10500 new min 6000 4/12/2022 10:29:11 PM 4.016 SINGLEP DELAYED651 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:29:13 PM 4.016 SINGLEP DELAYED652 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 10:29:15 PM 4.016 SINGLEP DELAYED653 TID25 Updating fireteam size for Nanocaust (Nanocaust) there are now 34 fireteams, new max 10500 new min 6000 4/12/2022 10:29:16 PM 4.016 SINGLEP DELAYED654 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 10:29:22 PM 4.016 SINGLEP DELAYED655 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/12/2022 10:29:23 PM 4.016 SINGLEP DELAYED656 TID53 Updating fireteam size for Nanocaust (Nanocaust) there are now 35 fireteams, new max 10500 new min 6000 4/12/2022 10:29:23 PM 4.016 SINGLEP DELAYED657 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 6 fireteams, new max 8000 new min 2000 4/12/2022 10:29:25 PM 4.016 SINGLEP DELAYED658 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:29:29 PM 4.016 SINGLEP DELAYED659 TID54 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 10:29:31 PM 4.016 SINGLEP DELAYED660 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 10:29:34 PM 4.016 SINGLEP DELAYED661 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/12/2022 10:29:35 PM 4.016 SINGLEP DELAYED662 TID30 Updating fireteam size for Nanocaust (Nanocaust) there are now 36 fireteams, new max 10500 new min 6000 4/12/2022 10:29:35 PM 4.016 SINGLEP DELAYED663 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:30:03 PM 4.016 SINGLEP DELAYED664 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:30:05 PM 4.016 SINGLEP DELAYED665 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 10:30:07 PM 4.016 SINGLEP DELAYED666 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:30:09 PM 4.016 SINGLEP DELAYED667 TID14 Updating fireteam size for Nanocaust (Nanocaust) there are now 37 fireteams, new max 10500 new min 6000 4/12/2022 10:30:09 PM 4.016 SINGLEP DELAYED668 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:30:11 PM 4.016 SINGLEP DELAYED669 TID52 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:30:13 PM 4.016 SINGLEP DELAYED670 TID57 Updating fireteam size for Nanocaust (Nanocaust) there are now 38 fireteams, new max 10500 new min 6000 4/12/2022 10:30:13 PM 4.016 SINGLEP DELAYED671 TID51 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 7 fireteams, new max 8000 new min 2000 4/12/2022 10:30:15 PM 4.016 SINGLEP DELAYED672 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 10:30:42 PM 4.016 SINGLEP DELAYED673 TID44 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:30:44 PM 4.016 SINGLEP DELAYED674 TID6 Updating fireteam size for Nanocaust (Nanocaust) there are now 39 fireteams, new max 10500 new min 6000 4/12/2022 10:30:44 PM 4.016 SINGLEP DELAYED675 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 10:30:46 PM 4.016 SINGLEP DELAYED676 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 10:30:48 PM 4.016 SINGLEP DELAYED677 TID47 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 10:30:50 PM 4.016 SINGLEP DELAYED678 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:30:56 PM 4.016 SINGLEP DELAYED679 TID38 Updating fireteam size for Nanocaust (Nanocaust) there are now 40 fireteams, new max 10500 new min 6000 4/12/2022 10:30:58 PM 4.016 SINGLEP DELAYED680 TID55 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 10:31:02 PM 4.016 SINGLEP DELAYED681 TID20 Updating fireteam size for Nanocaust (Nanocaust) there are now 41 fireteams, new max 10500 new min 6000 4/12/2022 10:31:02 PM 4.016 SINGLEP DELAYED682 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:31:04 PM 4.016 SINGLEP DELAYED683 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 10:31:08 PM 4.016 SINGLEP DELAYED684 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 10:31:13 PM 4.016 SINGLEP DELAYED685 TID8 Updating fireteam size for Nanocaust (Nanocaust) there are now 42 fireteams, new max 10500 new min 6000 4/12/2022 10:31:13 PM 4.016 SINGLEP DELAYED686 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 10:31:18 PM 4.016 SINGLEP DELAYED687 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 10:31:19 PM 4.016 SINGLEP DELAYED688 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 10:31:21 PM 4.016 SINGLEP DELAYED689 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 10:31:25 PM 4.016 SINGLEP DELAYED690 TID22 Updating fireteam size for Nanocaust (Nanocaust) there are now 43 fireteams, new max 10500 new min 6000 4/12/2022 10:31:29 PM 4.016 SINGLEP DELAYED691 TID58 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 10:31:33 PM 4.016 SINGLEP DELAYED692 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:31:35 PM 4.016 SINGLEP DELAYED693 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 10:31:35 PM 4.016 SINGLEP DELAYED694 TID39 Updating fireteam size for Nanocaust (Nanocaust) there are now 44 fireteams, new max 10500 new min 6000 4/12/2022 10:31:35 PM 4.016 SINGLEP DELAYED695 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:31:39 PM 4.016 SINGLEP DELAYED696 TID49 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:31:41 PM 4.016 SINGLEP DELAYED697 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 10:31:45 PM 4.016 SINGLEP DELAYED698 TID53 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:31:45 PM 4.016 SINGLEP DELAYED699 TID45 Updating fireteam size for Nanocaust (Nanocaust) there are now 45 fireteams, new max 10500 new min 6000 4/12/2022 10:31:47 PM 4.016 SINGLEP DELAYED700 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 10:31:51 PM 4.016 SINGLEP DELAYED701 TID47 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:31:53 PM 4.016 SINGLEP DELAYED702 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 10:31:57 PM 4.016 SINGLEP DELAYED703 TID26 Updating fireteam size for Nanocaust (Nanocaust) there are now 31 fireteams, new max 10500 new min 6000 4/12/2022 10:32:01 PM 4.016 SINGLEP DELAYED704 TID16 Updating fireteam size for Nanocaust (Nanocaust) there are now 32 fireteams, new max 10500 new min 6000 4/12/2022 10:33:07 PM 4.016 SINGLEP DELAYED705 TID57 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 10:33:11 PM 4.016 SINGLEP DELAYED706 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:33:13 PM 4.016 SINGLEP DELAYED707 TID9 Updating fireteam size for Nanocaust (Nanocaust) there are now 33 fireteams, new max 10500 new min 6000 4/12/2022 10:33:21 PM 4.016 SINGLEP DELAYED708 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:33:27 PM 4.016 SINGLEP DELAYED709 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:33:31 PM 4.016 SINGLEP DELAYED710 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:33:45 PM 4.016 SINGLEP DELAYED711 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:33:47 PM 4.016 SINGLEP DELAYED712 TID54 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:33:48 PM 4.016 SINGLEP DELAYED713 TID57 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:33:49 PM 4.016 SINGLEP DELAYED714 TID33 Updating fireteam size for Nanocaust (Nanocaust) there are now 34 fireteams, new max 10500 new min 6000 4/12/2022 10:33:51 PM 4.016 SINGLEP DELAYED715 TID56 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:33:53 PM 4.016 SINGLEP DELAYED716 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 10:33:53 PM 4.016 SINGLEP DELAYED717 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:33:57 PM 4.016 SINGLEP DELAYED718 TID54 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:33:58 PM 4.016 SINGLEP DELAYED719 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:34:00 PM 4.016 SINGLEP DELAYED720 TID43 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:34:04 PM 4.016 SINGLEP DELAYED721 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:34:08 PM 4.016 SINGLEP DELAYED722 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:34:10 PM 4.016 SINGLEP DELAYED723 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:34:12 PM 4.016 SINGLEP DELAYED724 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:34:16 PM 4.016 SINGLEP DELAYED725 TID47 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:34:18 PM 4.016 SINGLEP DELAYED726 TID56 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:34:20 PM 4.016 SINGLEP DELAYED727 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:34:22 PM 4.016 SINGLEP DELAYED728 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:34:26 PM 4.016 SINGLEP DELAYED729 TID56 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:34:28 PM 4.016 SINGLEP DELAYED730 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:34:28 PM 4.016 SINGLEP DELAYED731 TID52 Updating fireteam size for Nanocaust (Nanocaust) there are now 35 fireteams, new max 10500 new min 6000 4/12/2022 10:34:30 PM 4.016 SINGLEP DELAYED732 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 10:34:32 PM 4.016 SINGLEP DELAYED733 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:34:34 PM 4.016 SINGLEP DELAYED734 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:35:21 PM 4.016 SINGLEP DELAYED735 TID58 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:35:23 PM 4.016 SINGLEP DELAYED736 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:35:28 PM 4.016 SINGLEP DELAYED737 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:35:30 PM 4.016 SINGLEP DELAYED738 TID45 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:35:30 PM 4.016 SINGLEP DELAYED739 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:35:32 PM 4.016 SINGLEP DELAYED740 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:35:36 PM 4.016 SINGLEP DELAYED741 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:35:36 PM 4.016 SINGLEP DELAYED742 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:35:38 PM 4.016 SINGLEP DELAYED743 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:35:38 PM 4.016 SINGLEP DELAYED744 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:35:42 PM 4.016 SINGLEP DELAYED745 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:35:42 PM 4.016 SINGLEP DELAYED746 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:35:42 PM 4.016 SINGLEP DELAYED747 TID54 Updating fireteam size for Nanocaust (Nanocaust) there are now 36 fireteams, new max 10500 new min 6000 4/12/2022 10:35:44 PM 4.016 SINGLEP DELAYED748 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:35:46 PM 4.016 SINGLEP DELAYED749 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:35:48 PM 4.016 SINGLEP DELAYED750 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:35:48 PM 4.016 SINGLEP DELAYED751 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:35:50 PM 4.016 SINGLEP DELAYED752 TID48 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:35:50 PM 4.016 SINGLEP DELAYED753 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:35:52 PM 4.016 SINGLEP DELAYED754 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:35:53 PM 4.016 SINGLEP DELAYED755 TID13 We are spawning 1 leaders 4/12/2022 10:35:53 PM 4.016 SINGLEP DELAYED756 TID13 Spawned Prophet #52534 on Losian 4/12/2022 10:35:54 PM 4.016 SINGLEP DELAYED757 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:35:54 PM 4.016 SINGLEP DELAYED758 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:35:57 PM 4.016 SINGLEP DELAYED759 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:35:57 PM 4.016 SINGLEP DELAYED760 TID54 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:35:58 PM 4.016 SINGLEP DELAYED761 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 8 fireteams, new max 8000 new min 2000 4/12/2022 10:36:00 PM 4.016 SINGLEP DELAYED762 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:36:01 PM 4.016 SINGLEP DELAYED763 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:36:03 PM 4.016 SINGLEP DELAYED764 TID55 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:36:03 PM 4.016 SINGLEP DELAYED765 TID55 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:36:04 PM 4.016 SINGLEP DELAYED766 TID58 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:36:07 PM 4.016 SINGLEP DELAYED767 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:36:08 PM 4.016 SINGLEP DELAYED768 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:36:09 PM 4.016 SINGLEP DELAYED769 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:36:10 PM 4.016 SINGLEP DELAYED770 TID53 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:36:11 PM 4.016 SINGLEP DELAYED771 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:36:13 PM 4.016 SINGLEP DELAYED772 TID56 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:36:14 PM 4.016 SINGLEP DELAYED773 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:36:15 PM 4.016 SINGLEP DELAYED774 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:36:16 PM 4.016 SINGLEP DELAYED775 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:36:18 PM 4.016 SINGLEP DELAYED776 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:36:19 PM 4.016 SINGLEP DELAYED777 TID49 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:36:20 PM 4.016 SINGLEP DELAYED778 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:36:22 PM 4.016 SINGLEP DELAYED779 TID56 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 10:36:23 PM 4.016 SINGLEP DELAYED780 TID52 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 10:36:34 PM 4.016 SINGLEP DELAYED781 TID7 Updating fireteam size for Nanocaust (Nanocaust) there are now 37 fireteams, new max 10500 new min 6000 4/12/2022 10:36:53 PM 4.016 SINGLEP DELAYED782 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 10:36:59 PM 4.016 SINGLEP DELAYED783 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:37:15 PM 4.016 SINGLEP DELAYED784 TID28 Updating fireteam size for Nanocaust (Nanocaust) there are now 38 fireteams, new max 10500 new min 6000 4/12/2022 10:37:16 PM 4.016 SINGLEP DELAYED785 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:37:20 PM 4.016 SINGLEP DELAYED786 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 10:37:26 PM 4.016 SINGLEP DELAYED787 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:37:27 PM 4.016 SINGLEP DELAYED788 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 10:37:30 PM 4.016 SINGLEP DELAYED789 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 10:37:31 PM 4.016 SINGLEP DELAYED790 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 10:37:32 PM 4.016 SINGLEP DELAYED791 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:37:33 PM 4.016 SINGLEP DELAYED792 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 10:37:35 PM 4.016 SINGLEP DELAYED793 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 10:37:36 PM 4.016 SINGLEP DELAYED794 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 10:37:38 PM 4.016 SINGLEP DELAYED795 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:37:39 PM 4.016 SINGLEP DELAYED796 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 10:37:40 PM 4.016 SINGLEP DELAYED797 TID45 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:37:42 PM 4.016 SINGLEP DELAYED798 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 10:37:43 PM 4.016 SINGLEP DELAYED799 TID53 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 10:37:44 PM 4.016 SINGLEP DELAYED800 TID51 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:37:45 PM 4.016 SINGLEP DELAYED801 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 10:37:48 PM 4.016 SINGLEP DELAYED802 TID45 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 10:37:50 PM 4.016 SINGLEP DELAYED803 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:38:00 PM 4.016 SINGLEP DELAYED804 TID50 Updating fireteam size for Nanocaust (Nanocaust) there are now 39 fireteams, new max 10500 new min 6000 4/12/2022 10:38:12 PM 4.016 SINGLEP DELAYED805 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:38:16 PM 4.016 SINGLEP DELAYED806 TID51 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:38:18 PM 4.016 SINGLEP DELAYED807 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:38:19 PM 4.016 SINGLEP DELAYED808 TID45 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:38:23 PM 4.016 SINGLEP DELAYED809 TID57 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 10:38:39 PM 4.016 SINGLEP DELAYED810 TID51 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:38:43 PM 4.016 SINGLEP DELAYED811 TID52 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:38:45 PM 4.016 SINGLEP DELAYED812 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:38:47 PM 4.016 SINGLEP DELAYED813 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:39:17 PM 4.016 SINGLEP DELAYED814 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:39:21 PM 4.016 SINGLEP DELAYED815 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 10:39:24 PM 4.016 SINGLEP DELAYED816 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:39:27 PM 4.016 SINGLEP DELAYED817 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:39:28 PM 4.016 SINGLEP DELAYED818 TID18 Updating fireteam size for Nanocaust (Nanocaust) there are now 40 fireteams, new max 10500 new min 6000 4/12/2022 10:39:29 PM 4.016 SINGLEP DELAYED819 TID57 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:39:59 PM 4.016 SINGLEP DELAYED820 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:40:02 PM 4.016 SINGLEP DELAYED821 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 10:40:04 PM 4.016 SINGLEP DELAYED822 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:40:08 PM 4.016 SINGLEP DELAYED823 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:40:10 PM 4.016 SINGLEP DELAYED824 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:40:14 PM 4.016 SINGLEP DELAYED825 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:40:23 PM 4.016 SINGLEP DELAYED826 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:40:41 PM 4.016 SINGLEP DELAYED827 TID56 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 10:40:45 PM 4.016 SINGLEP DELAYED828 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:40:47 PM 4.016 SINGLEP DELAYED829 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:40:51 PM 4.016 SINGLEP DELAYED830 TID55 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:41:41 PM 4.016 SINGLEP DELAYED831 TID24 Updating fireteam size for Nanocaust (Nanocaust) there are now 41 fireteams, new max 10500 new min 6000 4/12/2022 10:41:45 PM 4.016 SINGLEP DELAYED832 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:42:55 PM 4.016 SINGLEP DELAYED833 TID27 Updating fireteam size for Nanocaust (Nanocaust) there are now 42 fireteams, new max 10500 new min 6000 4/12/2022 10:43:09 PM 4.016 SINGLEP DELAYED834 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:43:13 PM 4.016 SINGLEP DELAYED835 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 10:43:17 PM 4.016 SINGLEP DELAYED836 TID47 Updating fireteam size for Nanocaust (Nanocaust) there are now 43 fireteams, new max 10500 new min 6000 4/12/2022 10:43:27 PM 4.016 SINGLEP DELAYED837 TID58 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:43:31 PM 4.016 SINGLEP DELAYED838 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 10:43:33 PM 4.016 SINGLEP DELAYED839 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 10:43:35 PM 4.016 SINGLEP DELAYED840 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:45:45 PM 4.016 SINGLEP DELAYED841 TID28 Updating fireteam size for Nanocaust (Nanocaust) there are now 44 fireteams, new max 10500 new min 6000 4/12/2022 10:45:47 PM 4.016 SINGLEP DELAYED842 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 10:46:16 PM 4.016 SINGLEP DELAYED843 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:47:46 PM 4.016 SINGLEP DELAYED844 TID19 Updating fireteam size for Nanocaust (Nanocaust) there are now 45 fireteams, new max 10500 new min 6000 4/12/2022 10:48:20 PM 4.016 SINGLEP DELAYED845 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:48:20 PM 4.016 SINGLEP DELAYED846 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 10:48:24 PM 4.016 SINGLEP DELAYED847 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:48:24 PM 4.016 SINGLEP DELAYED848 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 10:48:26 PM 4.016 SINGLEP DELAYED849 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 10:48:28 PM 4.016 SINGLEP DELAYED850 TID58 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 10:48:30 PM 4.016 SINGLEP DELAYED851 TID56 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 10:48:32 PM 4.016 SINGLEP DELAYED852 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 10:48:32 PM 4.016 SINGLEP DELAYED853 TID56 Spawning some maddened elderligns! will spawn them next at 6132 4/12/2022 10:48:34 PM 4.016 SINGLEP DELAYED854 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 10:48:36 PM 4.016 SINGLEP DELAYED855 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 10:48:38 PM 4.016 SINGLEP DELAYED856 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:48:42 PM 4.016 SINGLEP DELAYED857 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 10:48:44 PM 4.016 SINGLEP DELAYED858 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 10:48:46 PM 4.016 SINGLEP DELAYED859 TID48 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 10:48:48 PM 4.016 SINGLEP DELAYED860 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 10:48:50 PM 4.016 SINGLEP DELAYED861 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 10:49:06 PM 4.016 SINGLEP DELAYED862 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 10:49:10 PM 4.016 SINGLEP DELAYED863 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 10:49:12 PM 4.016 SINGLEP DELAYED864 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 10:49:16 PM 4.016 SINGLEP DELAYED865 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 10:49:20 PM 4.016 SINGLEP DELAYED866 TID57 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 10:49:22 PM 4.016 SINGLEP DELAYED867 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 10:49:24 PM 4.016 SINGLEP DELAYED868 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 10:55:07 PM 4.016 SINGLEP DELAYED869 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:55:19 PM 4.016 SINGLEP DELAYED870 TID50 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 10:55:21 PM 4.016 SINGLEP DELAYED871 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:55:23 PM 4.016 SINGLEP DELAYED872 TID54 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:55:25 PM 4.016 SINGLEP DELAYED873 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:55:27 PM 4.016 SINGLEP DELAYED874 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:55:29 PM 4.016 SINGLEP DELAYED875 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:55:31 PM 4.016 SINGLEP DELAYED876 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:55:34 PM 4.016 SINGLEP DELAYED877 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:55:38 PM 4.016 SINGLEP DELAYED878 TID48 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:55:39 PM 4.016 SINGLEP DELAYED879 TID51 Updating fireteam size for Nanocaust (Nanocaust) there are now 46 fireteams, new max 10500 new min 6000 4/12/2022 10:55:41 PM 4.016 SINGLEP DELAYED880 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:55:44 PM 4.016 SINGLEP DELAYED881 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:55:46 PM 4.016 SINGLEP DELAYED882 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:55:52 PM 4.016 SINGLEP DELAYED883 TID52 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:55:56 PM 4.016 SINGLEP DELAYED884 TID55 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:55:58 PM 4.016 SINGLEP DELAYED885 TID45 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:56:02 PM 4.016 SINGLEP DELAYED886 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:56:04 PM 4.016 SINGLEP DELAYED887 TID48 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:56:08 PM 4.016 SINGLEP DELAYED888 TID48 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:56:30 PM 4.016 SINGLEP DELAYED889 TID51 We are spawning 1 leaders 4/12/2022 10:56:30 PM 4.016 SINGLEP DELAYED890 TID51 Spawned Prophet #58189 on Codd 4/12/2022 10:56:46 PM 4.016 SINGLEP DELAYED891 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 10:56:48 PM 4.016 SINGLEP DELAYED892 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:56:48 PM 4.016 SINGLEP DELAYED893 TID35 Updating fireteam size for Nanocaust (Nanocaust) there are now 47 fireteams, new max 10500 new min 6000 4/12/2022 10:56:52 PM 4.016 SINGLEP DELAYED894 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 10:56:54 PM 4.016 SINGLEP DELAYED895 TID47 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:56:54 PM 4.016 SINGLEP DELAYED896 TID57 Updating fireteam size for Nanocaust (Nanocaust) there are now 48 fireteams, new max 10500 new min 6000 4/12/2022 10:56:56 PM 4.016 SINGLEP DELAYED897 TID46 Updating fireteam size for Nanocaust (Nanocaust) there are now 49 fireteams, new max 10500 new min 6000 4/12/2022 10:57:49 PM 4.016 SINGLEP DELAYED898 TID45 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 10:57:55 PM 4.016 SINGLEP DELAYED899 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 10:57:57 PM 4.016 SINGLEP DELAYED900 TID43 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 10:58:47 PM 4.016 SINGLEP DELAYED901 TID50 Updating fireteam size for Nanocaust (Nanocaust) there are now 50 fireteams, new max 10500 new min 6000 4/12/2022 10:59:30 PM 4.016 SINGLEP DELAYED902 TID16 Updating fireteam size for Nanocaust (Nanocaust) there are now 51 fireteams, new max 10500 new min 6000 4/12/2022 11:07:19 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 11:07:19 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 11:07:22 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Narshe.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 11:07:22 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 11:07:22 PM 4.016 SINGLEP Updating fireteam size for Nanocaust (Nanocaust) there are now 51 fireteams, new max 15750 new min 9000 4/12/2022 11:07:22 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 11:07:22 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 11:07:22 PM 4.016 SINGLEP OnLoad: Fixed positions of 16 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 11:07:22 PM 4.016 SINGLEP Finish load save in 446ms 4/12/2022 11:07:51 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 11:07:51 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 11:07:54 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Narshe.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 11:07:54 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 11:07:54 PM 4.016 SINGLEP Updating fireteam size for Nanocaust (Nanocaust) there are now 51 fireteams, new max 15750 new min 9000 4/12/2022 11:07:54 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 11:07:54 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 11:07:54 PM 4.016 SINGLEP OnLoad: Fixed positions of 16 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 11:07:54 PM 4.016 SINGLEP Finish load save in 413ms 4/12/2022 11:08:10 PM 4.016 SINGLEP DELAYED903 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 11:10:38 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 11:10:38 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 11:10:40 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Narshe.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 11:10:40 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 11:10:40 PM 4.016 SINGLEP Updating fireteam size for Nanocaust (Nanocaust) there are now 51 fireteams, new max 15750 new min 9000 4/12/2022 11:10:40 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 11:10:40 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 18 fireteams, new max 8000 new min 2000 4/12/2022 11:10:40 PM 4.016 SINGLEP OnLoad: Fixed positions of 16 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 11:10:40 PM 4.016 SINGLEP Finish load save in 420ms 4/12/2022 11:11:16 PM 4.016 SINGLEP DELAYED904 TID45 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 11:12:19 PM 4.016 SINGLEP DELAYED905 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 11:12:53 PM 4.016 SINGLEP DELAYED906 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 11:12:57 PM 4.016 SINGLEP DELAYED907 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 11:12:58 PM 4.016 SINGLEP DELAYED908 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 11:13:02 PM 4.016 SINGLEP DELAYED909 TID58 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 11:13:05 PM 4.016 SINGLEP DELAYED910 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 11:13:09 PM 4.016 SINGLEP DELAYED911 TID56 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 11:13:11 PM 4.016 SINGLEP DELAYED912 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 11:13:15 PM 4.016 SINGLEP DELAYED913 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 11:13:17 PM 4.016 SINGLEP DELAYED914 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 11:13:20 PM 4.016 SINGLEP DELAYED915 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 15 fireteams, new max 8000 new min 2000 4/12/2022 11:13:22 PM 4.016 SINGLEP DELAYED916 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 11:14:37 PM 4.016 SINGLEP DELAYED917 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 11:14:41 PM 4.016 SINGLEP DELAYED918 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 11:14:43 PM 4.016 SINGLEP DELAYED919 TID58 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 10 fireteams, new max 8000 new min 2000 4/12/2022 11:14:45 PM 4.016 SINGLEP DELAYED920 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 11:14:47 PM 4.016 SINGLEP DELAYED921 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 11:14:49 PM 4.016 SINGLEP DELAYED922 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 11:14:51 PM 4.016 SINGLEP DELAYED923 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 11:14:53 PM 4.016 SINGLEP DELAYED924 TID56 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 11:14:57 PM 4.016 SINGLEP DELAYED925 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 11:14:59 PM 4.016 SINGLEP DELAYED926 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 11:15:48 PM 4.016 SINGLEP DELAYED927 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 11:15:58 PM 4.016 SINGLEP DELAYED928 TID54 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 11:16:02 PM 4.016 SINGLEP DELAYED929 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 11:16:16 PM 4.016 SINGLEP DELAYED930 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 14 fireteams, new max 8000 new min 2000 4/12/2022 11:16:18 PM 4.016 SINGLEP DELAYED931 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 11:16:36 PM 4.016 SINGLEP DELAYED932 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 11:16:41 PM 4.016 SINGLEP DELAYED933 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 11:16:46 PM 4.016 SINGLEP DELAYED934 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 11:16:50 PM 4.016 SINGLEP DELAYED935 TID55 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 11:16:53 PM 4.016 SINGLEP DELAYED936 TID58 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 11 fireteams, new max 8000 new min 2000 4/12/2022 11:16:57 PM 4.016 SINGLEP DELAYED937 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 11:20:03 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 11:20:03 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 11:20:06 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Zuse.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 11:20:06 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 11:20:06 PM 4.016 SINGLEP Updating fireteam size for Nanocaust (Nanocaust) there are now 51 fireteams, new max 23625 new min 13500 4/12/2022 11:20:06 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 11:20:06 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 11:20:06 PM 4.016 SINGLEP OnLoad: Fixed positions of 19 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 11:20:06 PM 4.016 SINGLEP Finish load save in 435ms 4/12/2022 11:21:52 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 11:21:52 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 11:21:58 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\NecroTooltip.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 11:21:58 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 11:21:58 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 9 fireteams, new max 8000 new min 2000 4/12/2022 11:21:58 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/12/2022 11:21:59 PM 4.016 SINGLEP Finish load save in 369ms 4/12/2022 11:23:49 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 11:23:49 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 11:23:53 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Zuse.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 11:23:53 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 11:23:53 PM 4.016 SINGLEP Updating fireteam size for Nanocaust (Nanocaust) there are now 51 fireteams, new max 23625 new min 13500 4/12/2022 11:23:53 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 12 fireteams, new max 8000 new min 2000 4/12/2022 11:23:53 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 11:23:54 PM 4.016 SINGLEP OnLoad: Fixed positions of 19 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 11:23:54 PM 4.016 SINGLEP Finish load save in 427ms 4/12/2022 11:32:43 PM 4.016 SINGLEP DELAYED938 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 13 fireteams, new max 8000 new min 2000 4/12/2022 11:33:02 PM 4.016 SINGLEP DELAYED939 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 16 fireteams, new max 8000 new min 2000 4/12/2022 11:33:04 PM 4.016 SINGLEP DELAYED940 TID5 We are spawning 1 leaders 4/12/2022 11:33:04 PM 4.016 SINGLEP DELAYED941 TID5 Spawned Herald #84497 on Losian 4/12/2022 11:33:07 PM 4.016 SINGLEP DELAYED942 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 17 fireteams, new max 8000 new min 2000 4/12/2022 11:33:08 PM 4.016 SINGLEP DELAYED943 TID53 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 11:33:10 PM 4.016 SINGLEP DELAYED944 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 20 fireteams, new max 8000 new min 2000 4/12/2022 11:33:32 PM 4.016 SINGLEP DELAYED945 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 19 fireteams, new max 8000 new min 2000 4/12/2022 11:33:43 PM 4.016 SINGLEP DELAYED946 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 11:33:51 PM 4.016 SINGLEP DELAYED947 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 11:34:25 PM 4.016 SINGLEP DELAYED948 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 26 fireteams, new max 8000 new min 2000 4/12/2022 11:34:33 PM 4.016 SINGLEP DELAYED949 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 27 fireteams, new max 8000 new min 2000 4/12/2022 11:34:35 PM 4.016 SINGLEP DELAYED950 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 26 fireteams, new max 8000 new min 2000 4/12/2022 11:34:39 PM 4.016 SINGLEP DELAYED951 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 27 fireteams, new max 8000 new min 2000 4/12/2022 11:35:17 PM 4.016 SINGLEP DELAYED952 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 26 fireteams, new max 8000 new min 2000 4/12/2022 11:35:21 PM 4.016 SINGLEP DELAYED953 TID45 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 30 fireteams, new max 12000 new min 3000 4/12/2022 11:35:34 PM 4.016 SINGLEP DELAYED954 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 12000 new min 3000 4/12/2022 11:39:04 PM 4.016 SINGLEP DELAYED955 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 12000 new min 3000 4/12/2022 11:39:12 PM 4.016 SINGLEP DELAYED956 TID44 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 33 fireteams, new max 12000 new min 3000 4/12/2022 11:41:47 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 11:41:47 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 11:41:52 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\LakotaMaybe.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 11:41:52 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 11:41:52 PM 4.016 SINGLEP Updating fireteam size for Nanocaust (Nanocaust) there are now 51 fireteams, new max 35437 new min 20250 4/12/2022 11:41:52 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 33 fireteams, new max 18000 new min 4500 4/12/2022 11:41:52 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 11:41:52 PM 4.016 SINGLEP OnLoad: Fixed positions of 15 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 11:41:52 PM 4.016 SINGLEP Finish load save in 427ms 4/12/2022 11:43:32 PM 4.016 SINGLEP DELAYED957 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 34 fireteams, new max 18000 new min 4500 4/12/2022 11:45:47 PM 4.016 SINGLEP DELAYED958 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 11:46:31 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/12/2022 11:46:31 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 11:46:36 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Druit.save Source1: AnythingElse Source3: LoadingSaveGame 4/12/2022 11:46:36 PM 4.016 SINGLEP Clearing player accounts. 4/12/2022 11:46:36 PM 4.016 SINGLEP Updating fireteam size for Nanocaust (Nanocaust) there are now 51 fireteams, new max 53155 new min 30375 4/12/2022 11:46:36 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 34 fireteams, new max 27000 new min 6750 4/12/2022 11:46:36 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/12/2022 11:46:36 PM 4.016 SINGLEP OnLoad: Fixed positions of 19 ship(s), 0 shot(s), 0 other/wormhole(s). 4/12/2022 11:46:36 PM 4.016 SINGLEP Finish load save in 415ms 4/12/2022 11:47:11 PM 4.016 SINGLEP DELAYED959 TID47 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 35 fireteams, new max 27000 new min 6750 4/12/2022 11:47:33 PM 4.016 SINGLEP DELAYED960 TID56 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 36 fireteams, new max 27000 new min 6750 4/12/2022 11:47:41 PM 4.016 SINGLEP DELAYED961 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 37 fireteams, new max 27000 new min 6750 4/12/2022 11:49:05 PM 4.016 SINGLEP DELAYED962 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 36 fireteams, new max 27000 new min 6750 4/12/2022 11:49:06 PM 4.016 SINGLEP DELAYED963 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/12/2022 11:50:03 PM 4.016 SINGLEP DELAYED964 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 35 fireteams, new max 27000 new min 6750 4/12/2022 11:50:43 PM 4.016 SINGLEP DELAYED965 TID41 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 36 fireteams, new max 27000 new min 6750 4/12/2022 11:52:02 PM 4.016 SINGLEP DELAYED966 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 34 fireteams, new max 27000 new min 6750 4/12/2022 11:52:06 PM 4.016 SINGLEP DELAYED967 TID43 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 36 fireteams, new max 27000 new min 6750 4/12/2022 11:52:08 PM 4.016 SINGLEP DELAYED968 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 34 fireteams, new max 27000 new min 6750 4/12/2022 11:52:13 PM 4.016 SINGLEP DELAYED969 TID56 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 36 fireteams, new max 27000 new min 6750 4/12/2022 11:52:14 PM 4.016 SINGLEP DELAYED970 TID54 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 34 fireteams, new max 27000 new min 6750 4/12/2022 11:52:18 PM 4.016 SINGLEP DELAYED971 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 36 fireteams, new max 27000 new min 6750 4/12/2022 11:52:20 PM 4.016 SINGLEP DELAYED972 TID42 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 34 fireteams, new max 27000 new min 6750 4/12/2022 11:52:22 PM 4.016 SINGLEP DELAYED973 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 35 fireteams, new max 27000 new min 6750 4/12/2022 11:52:27 PM 4.016 SINGLEP DELAYED974 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 36 fireteams, new max 27000 new min 6750 4/12/2022 11:52:29 PM 4.016 SINGLEP DELAYED975 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 35 fireteams, new max 27000 new min 6750 4/12/2022 11:54:23 PM 4.016 SINGLEP DELAYED976 TID43 We are spawning 1 leaders 4/12/2022 11:54:23 PM 4.016 SINGLEP DELAYED977 TID43 Spawned Herald #90136 on Codd 4/12/2022 11:55:38 PM 4.016 SINGLEP DELAYED978 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 34 fireteams, new max 27000 new min 6750 4/12/2022 11:55:46 PM 4.016 SINGLEP DELAYED979 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 33 fireteams, new max 27000 new min 6750 4/12/2022 11:55:50 PM 4.016 SINGLEP DELAYED980 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 27000 new min 6750 4/12/2022 11:57:54 PM 4.016 SINGLEP DELAYED981 TID55 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/12/2022 11:57:58 PM 4.016 SINGLEP DELAYED982 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/12/2022 11:59:21 PM 4.016 SINGLEP DELAYED983 TID50 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 27000 new min 6750 4/12/2022 11:59:31 PM 4.016 SINGLEP DELAYED984 TID7 Spawning some maddened elderligns! will spawn them next at 8025 4/13/2022 12:03:45 AM 4.016 SINGLEP DELAYED985 TID58 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 12:06:37 AM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/13/2022 12:06:38 AM 4.016 SINGLEP Clearing player accounts. 4/13/2022 12:31:44 AM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/13/2022 12:31:45 AM SINGLEP Boot up FleetOS (0.2511s) 4/13/2022 12:31:45 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/13/2022 12:31:45 AM 4.016 SINGLEP Game Version: 4.016 4/13/2022 12:31:45 AM 4.016 SINGLEP Check System Logs For Rogue Intelligence (0.4710s) 4/13/2022 12:31:45 AM 4.016 SINGLEP Inspect Aft Hatches (0.2411s) 4/13/2022 12:31:45 AM 4.016 SINGLEP Found 600 xml files in 143 folders in 53ms 4/13/2022 12:31:47 AM 4.016 SINGLEP Check For Extra Modules (1.5764s) 4/13/2022 12:31:47 AM 4.016 SINGLEP 600 Xml Files Parsed in 1,518ms 4/13/2022 12:31:47 AM 4.016 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/13/2022 12:31:47 AM 4.016 SINGLEP Eject Trash Into Hyperspace (0.0030s) 4/13/2022 12:31:47 AM 4.016 SINGLEP Bring Cloaking Systems Online (0.0390s) 4/13/2022 12:31:47 AM 4.016 SINGLEP Update mod and expansion statuses! 4/13/2022 12:31:47 AM 4.016 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/13/2022 12:31:47 AM 4.016 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/13/2022 12:31:47 AM 4.016 SINGLEP Check Nearby Stellar Masses (0.0240s) 4/13/2022 12:31:47 AM 4.016 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/13/2022 12:31:47 AM 4.016 SINGLEP Pruning Excess Brain Cells (0.2861s) 4/13/2022 12:31:48 AM 4.016 SINGLEP No resolution change was required. 4/13/2022 12:31:48 AM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/13/2022 12:31:48 AM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/13/2022 12:31:48 AM 4.016 SINGLEP Remembering Alamo (0.3781s) 4/13/2022 12:31:48 AM 4.016 SINGLEP Calculate Odds Of Success (0.3760s) 4/13/2022 12:31:48 AM 4.016 SINGLEP Briefly Panic (0.2080s) 4/13/2022 12:31:49 AM 4.016 SINGLEP Install Confidence Routines (0.4011s) 4/13/2022 12:31:49 AM 4.016 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/13/2022 12:31:49 AM 4.016 SINGLEP Late Axionic Computations (0.4391s) 4/13/2022 12:31:49 AM 4.016 SINGLEP Acquiring Towel (0.0190s) 4/13/2022 12:31:49 AM 4.016 SINGLEP Inhibiting Visual Scans (0.0418s) 4/13/2022 12:31:49 AM 4.016 SINGLEP Ejecting Tactical Core (0.0760s) 4/13/2022 12:31:49 AM 4.016 SINGLEP Grouping Flow Fields (0.0405s) 4/13/2022 12:31:49 AM 4.016 SINGLEP Cooking Starfields (0.1340s) 4/13/2022 12:31:49 AM 4.016 SINGLEP Resizing Distant Planets (0.1248s) 4/13/2022 12:31:49 AM 4.016 SINGLEP Calculating Firing Cones (0.0110s) 4/13/2022 12:31:50 AM 4.016 SINGLEP Breaking In New Ship Parts (0.7450s) 4/13/2022 12:31:50 AM 4.016 SINGLEP Re-Aligning Objectives (0.1330s) 4/13/2022 12:31:53 AM 4.016 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/13/2022 12:31:53 AM 4.016 SINGLEP Routing Emergency Power (2.6579s) 4/13/2022 12:31:53 AM 4.016 SINGLEP Post-Proton Surge (0.0240s) 4/13/2022 12:31:53 AM 4.016 SINGLEP Background Radiation Taste Test (0.0260s) 4/13/2022 12:31:53 AM 4.016 SINGLEP Shuffling Chairs On Command Deck (0.0270s) 4/13/2022 12:31:53 AM 4.016 SINGLEP Windshield Wiping (0.1940s) 4/13/2022 12:31:54 AM 4.016 SINGLEP Last Organizational Modeling (0.6862s) 4/13/2022 12:31:55 AM 4.016 SINGLEP Stimulate Modulation (0.5515s) 4/13/2022 12:31:55 AM 4.016 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/13/2022 12:31:55 AM 4.016 SINGLEP Order Cores By Seniority (0.0080s) 4/13/2022 12:31:54 AM 4.016 SINGLEP DELAYED1 TID15 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/13/2022 12:31:55 AM 4.016 SINGLEP We got 129 campaign's data when deserializing 4/13/2022 12:31:55 AM 4.016 SINGLEP Final Checks (0.4322s) 4/13/2022 12:31:55 AM 4.016 SINGLEP Load Historical Documents (0.0060s) 4/13/2022 12:31:55 AM 4.016 SINGLEP 10.7 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.6s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.4s) Breaking In New Ship Parts (0.7s) Routing Emergency Power (2.7s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.6s) Final Checks (0.4s) 4/13/2022 12:31:55 AM 4.016 SINGLEP Hello Steam user 'Strategic Sage' 4/13/2022 12:32:02 AM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Autosave at 1h 40m 0s.save Source1: AnythingElse Source3: LoadingSaveGame 4/13/2022 12:32:02 AM 4.016 SINGLEP Clearing player accounts. 4/13/2022 12:32:02 AM 4.016 SINGLEP Updating fireteam size for Nanocaust (Nanocaust) there are now 51 fireteams, new max 79732 new min 45562 4/13/2022 12:32:02 AM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 35 fireteams, new max 40500 new min 10125 4/13/2022 12:32:02 AM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 12:32:03 AM 4.016 SINGLEP OnLoad: Fixed positions of 18 ship(s), 0 shot(s), 0 other/wormhole(s). 4/13/2022 12:32:03 AM 4.016 SINGLEP Finish load save in 1,067ms 4/13/2022 12:32:32 AM 4.016 SINGLEP DELAYED2 TID6 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 34 fireteams, new max 40500 new min 10125 4/13/2022 12:32:37 AM 4.016 SINGLEP DELAYED3 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 35 fireteams, new max 40500 new min 10125 4/13/2022 12:32:39 AM 4.016 SINGLEP DELAYED4 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 34 fireteams, new max 40500 new min 10125 4/13/2022 12:32:41 AM 4.016 SINGLEP DELAYED5 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 33 fireteams, new max 40500 new min 10125 4/13/2022 12:32:43 AM 4.016 SINGLEP DELAYED6 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 34 fireteams, new max 40500 new min 10125 4/13/2022 12:32:55 AM 4.016 SINGLEP DELAYED7 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 33 fireteams, new max 40500 new min 10125 4/13/2022 12:33:49 AM 4.016 SINGLEP DELAYED8 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 40500 new min 10125 4/13/2022 12:38:13 AM 4.016 SINGLEP DELAYED9 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 12:38:15 AM 4.016 SINGLEP DELAYED10 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 40500 new min 10125 4/13/2022 12:38:19 AM 4.016 SINGLEP DELAYED11 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 40500 new min 10125 4/13/2022 12:38:21 AM 4.016 SINGLEP DELAYED12 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 40500 new min 10125 4/13/2022 12:41:15 AM 4.016 SINGLEP DELAYED13 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 30 fireteams, new max 40500 new min 10125 4/13/2022 12:41:47 AM 4.016 SINGLEP DELAYED14 TID9 Spawning some maddened elderligns! will spawn them next at 8025 4/13/2022 12:41:50 AM 4.016 SINGLEP DELAYED15 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 40500 new min 10125 4/13/2022 12:41:52 AM 4.016 SINGLEP DELAYED16 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 30 fireteams, new max 40500 new min 10125 4/13/2022 12:41:56 AM 4.016 SINGLEP DELAYED17 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 39 fireteams, new max 40500 new min 10125 4/13/2022 12:41:58 AM 4.016 SINGLEP DELAYED18 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 30 fireteams, new max 40500 new min 10125 4/13/2022 12:42:02 AM 4.016 SINGLEP DELAYED19 TID17 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 40500 new min 10125 4/13/2022 12:42:04 AM 4.016 SINGLEP DELAYED20 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 30 fireteams, new max 40500 new min 10125 4/13/2022 12:42:08 AM 4.016 SINGLEP DELAYED21 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 40500 new min 10125 4/13/2022 12:42:10 AM 4.016 SINGLEP DELAYED22 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 40500 new min 10125 4/13/2022 12:42:14 AM 4.016 SINGLEP DELAYED23 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 40500 new min 10125 4/13/2022 12:42:23 AM 4.016 SINGLEP DELAYED24 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 40500 new min 10125 4/13/2022 12:42:27 AM 4.016 SINGLEP DELAYED25 TID25 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 40500 new min 10125 4/13/2022 12:42:29 AM 4.016 SINGLEP DELAYED26 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 40500 new min 10125 4/13/2022 12:42:33 AM 4.016 SINGLEP DELAYED27 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 40500 new min 10125 4/13/2022 12:42:35 AM 4.016 SINGLEP DELAYED28 TID21 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 40500 new min 10125 4/13/2022 12:42:39 AM 4.016 SINGLEP DELAYED29 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 33 fireteams, new max 40500 new min 10125 4/13/2022 12:42:41 AM 4.016 SINGLEP DELAYED30 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 40500 new min 10125 4/13/2022 12:42:50 AM 4.016 SINGLEP DELAYED31 TID22 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 40500 new min 10125 4/13/2022 12:42:52 AM 4.016 SINGLEP DELAYED32 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 40500 new min 10125 4/13/2022 12:42:56 AM 4.016 SINGLEP DELAYED33 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 33 fireteams, new max 40500 new min 10125 4/13/2022 12:47:16 AM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/13/2022 12:47:16 AM 4.016 SINGLEP Clearing player accounts. 4/13/2022 12:47:20 AM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Zuse.save Source1: AnythingElse Source3: LoadingSaveGame 4/13/2022 12:47:20 AM 4.016 SINGLEP Clearing player accounts. 4/13/2022 12:47:20 AM 4.016 SINGLEP Updating fireteam size for Nanocaust (Nanocaust) there are now 51 fireteams, new max 119598 new min 68343 4/13/2022 12:47:20 AM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 60750 new min 15187 4/13/2022 12:47:20 AM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 12:47:20 AM 4.016 SINGLEP OnLoad: Fixed positions of 20 ship(s), 0 shot(s), 0 other/wormhole(s). 4/13/2022 12:47:20 AM 4.016 SINGLEP Finish load save in 420ms 4/13/2022 12:47:27 AM 4.016 SINGLEP DELAYED34 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 60750 new min 15187 4/13/2022 12:48:23 AM 4.016 SINGLEP DELAYED35 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 60750 new min 15187 4/13/2022 12:48:27 AM 4.016 SINGLEP DELAYED36 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 60750 new min 15187 4/13/2022 12:48:29 AM 4.016 SINGLEP DELAYED37 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 60750 new min 15187 4/13/2022 12:48:32 AM 4.016 SINGLEP DELAYED38 TID24 Spawning some maddened elderligns! will spawn them next at 8025 4/13/2022 12:48:33 AM 4.016 SINGLEP DELAYED39 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 60750 new min 15187 4/13/2022 12:48:35 AM 4.016 SINGLEP DELAYED40 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 60750 new min 15187 4/13/2022 12:48:39 AM 4.016 SINGLEP DELAYED41 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 60750 new min 15187 4/13/2022 12:48:41 AM 4.016 SINGLEP DELAYED42 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 60750 new min 15187 4/13/2022 12:48:45 AM 4.016 SINGLEP DELAYED43 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 60750 new min 15187 4/13/2022 12:48:47 AM 4.016 SINGLEP DELAYED44 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 60750 new min 15187 4/13/2022 12:48:58 AM 4.016 SINGLEP DELAYED45 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 60750 new min 15187 4/13/2022 12:49:00 AM 4.016 SINGLEP DELAYED46 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 60750 new min 15187 4/13/2022 12:49:04 AM 4.016 SINGLEP DELAYED47 TID12 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 60750 new min 15187 4/13/2022 12:49:06 AM 4.016 SINGLEP DELAYED48 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 60750 new min 15187 4/13/2022 12:49:10 AM 4.016 SINGLEP DELAYED49 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 33 fireteams, new max 60750 new min 15187 4/13/2022 12:49:12 AM 4.016 SINGLEP DELAYED50 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 60750 new min 15187 4/13/2022 12:49:16 AM 4.016 SINGLEP DELAYED51 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 35 fireteams, new max 60750 new min 15187 4/13/2022 12:49:18 AM 4.016 SINGLEP DELAYED52 TID35 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 60750 new min 15187 4/13/2022 12:49:22 AM 4.016 SINGLEP DELAYED53 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 60750 new min 15187 4/13/2022 12:49:24 AM 4.016 SINGLEP DELAYED54 TID26 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 60750 new min 15187 4/13/2022 12:49:28 AM 4.016 SINGLEP DELAYED55 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 60750 new min 15187 4/13/2022 1:10:16 AM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/13/2022 1:10:16 AM 4.016 SINGLEP Clearing player accounts. 4/13/2022 1:10:21 AM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/13/2022 1:10:21 AM 4.016 SINGLEP Clearing player accounts. 4/13/2022 1:10:21 AM 4.016 SINGLEP Clearing player accounts. 4/13/2022 1:10:21 AM 4.016 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/13/2022 1:10:21 AM 4.016 SINGLEP Clearing player accounts. 4/13/2022 1:10:21 AM 4.016 SINGLEP loading as template 4/13/2022 1:10:21 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/13/2022 1:10:21 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/13/2022 1:10:21 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/13/2022 1:10:21 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/13/2022 1:10:21 AM 4.016 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/13/2022 1:10:21 AM 4.016 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/13/2022 1:10:21 AM 4.016 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/13/2022 1:10:21 AM 4.016 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/13/2022 1:10:21 AM 4.016 SINGLEP Finish load save in 218ms 4/13/2022 1:10:21 AM 4.016 SINGLEP DELAYED56 TID20 Start Generate Partial Map with Dissonance and seed 546391856 and planet count 80 and 17 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/13/2022 1:10:21 AM 4.016 SINGLEP DELAYED57 TID20 Map structure generated in 15ms. 4/13/2022 1:10:21 AM 4.016 SINGLEP DELAYED58 TID20 PlayerAccount StratSage has now been put in control of faction 1 - Necromancer Empire. 4/13/2022 1:10:21 AM 4.016 SINGLEP DELAYED59 TID20 Generate Partial Map Complete 71ms Seed: 546391856 4/13/2022 1:10:37 AM 4.016 SINGLEP DELAYED60 TID12 Start Generate Partial Map with CrazyBranching and seed 546391856 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/13/2022 1:10:37 AM 4.016 SINGLEP DELAYED61 TID12 Map structure generated in 225ms. 4/13/2022 1:10:37 AM 4.016 SINGLEP DELAYED62 TID12 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/13/2022 1:10:37 AM 4.016 SINGLEP DELAYED63 TID12 Generate Partial Map Complete 280ms Seed: 546391856 4/13/2022 1:10:44 AM 4.016 SINGLEP DELAYED64 TID13 Start Generate Partial Map with TheSquare and seed 546391856 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/13/2022 1:10:44 AM 4.016 SINGLEP DELAYED65 TID13 Map structure generated in 27ms. 4/13/2022 1:10:44 AM 4.016 SINGLEP DELAYED66 TID13 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/13/2022 1:10:44 AM 4.016 SINGLEP DELAYED67 TID13 Generate Partial Map Complete 49ms Seed: 546391856 4/13/2022 1:11:08 AM 4.016 SINGLEP DELAYED68 TID23 Start Generate Partial Map with CrazyBranching and seed 546391856 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/13/2022 1:11:08 AM 4.016 SINGLEP DELAYED69 TID23 Map structure generated in 252ms. 4/13/2022 1:11:08 AM 4.016 SINGLEP DELAYED70 TID23 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/13/2022 1:11:08 AM 4.016 SINGLEP DELAYED71 TID23 Generate Partial Map Complete 269ms Seed: 546391856 4/13/2022 1:11:12 AM 4.016 SINGLEP DELAYED72 TID13 Start Generate Partial Map with Dissonance and seed 546391856 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/13/2022 1:11:13 AM 4.016 SINGLEP DELAYED73 TID13 Map structure generated in 201ms. 4/13/2022 1:11:13 AM 4.016 SINGLEP DELAYED74 TID13 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/13/2022 1:11:13 AM 4.016 SINGLEP DELAYED75 TID13 Generate Partial Map Complete 220ms Seed: 546391856 4/13/2022 1:11:15 AM 4.016 SINGLEP DELAYED76 TID11 Start Generate Partial Map with Dissonance and seed 546391856 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/13/2022 1:11:15 AM 4.016 SINGLEP DELAYED77 TID11 Map structure generated in 12ms. 4/13/2022 1:11:15 AM 4.016 SINGLEP DELAYED78 TID11 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/13/2022 1:11:15 AM 4.016 SINGLEP DELAYED79 TID11 Generate Partial Map Complete 32ms Seed: 546391856 4/13/2022 1:11:26 AM 4.016 SINGLEP DELAYED80 TID28 Start Generate Partial Map with Dissonance and seed 546391856 and planet count 80 and 39 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/13/2022 1:11:26 AM 4.016 SINGLEP DELAYED81 TID28 Map structure generated in 8ms. 4/13/2022 1:11:26 AM 4.016 SINGLEP DELAYED82 TID28 PlayerAccount StratSage is controlling faction 1 - Necromancer Empire already. 4/13/2022 1:11:26 AM 4.016 SINGLEP DELAYED83 TID28 Generate Partial Map Complete 30ms Seed: 546391856 4/13/2022 1:11:41 AM 4.016 SINGLEP Clearing player accounts. 4/13/2022 1:26:44 AM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/13/2022 1:26:45 AM SINGLEP Boot up FleetOS (0.2901s) 4/13/2022 1:26:45 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/13/2022 1:26:45 AM 4.016 SINGLEP Game Version: 4.016 4/13/2022 1:26:45 AM 4.016 SINGLEP Check System Logs For Rogue Intelligence (0.3101s) 4/13/2022 1:26:45 AM 4.016 SINGLEP Inspect Aft Hatches (0.0210s) 4/13/2022 1:26:45 AM 4.016 SINGLEP Found 600 xml files in 143 folders in 42ms 4/13/2022 1:26:46 AM 4.016 SINGLEP Check For Extra Modules (0.7474s) 4/13/2022 1:26:46 AM 4.016 SINGLEP 600 Xml Files Parsed in 700ms 4/13/2022 1:26:46 AM 4.016 SINGLEP Gather Ancient Lifeforms (0.0000s) 4/13/2022 1:26:46 AM 4.016 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/13/2022 1:26:46 AM 4.016 SINGLEP Bring Cloaking Systems Online (0.0370s) 4/13/2022 1:26:46 AM 4.016 SINGLEP Update mod and expansion statuses! 4/13/2022 1:26:46 AM 4.016 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/13/2022 1:26:46 AM 4.016 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/13/2022 1:26:46 AM 4.016 SINGLEP Check Nearby Stellar Masses (0.0240s) 4/13/2022 1:26:46 AM 4.016 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 8ms 4/13/2022 1:26:46 AM 4.016 SINGLEP Pruning Excess Brain Cells (0.0600s) 4/13/2022 1:26:46 AM 4.016 SINGLEP No resolution change was required. 4/13/2022 1:26:46 AM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/13/2022 1:26:46 AM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/13/2022 1:26:46 AM 4.016 SINGLEP Remembering Alamo (0.0980s) 4/13/2022 1:26:46 AM 4.016 SINGLEP Calculate Odds Of Success (0.3751s) 4/13/2022 1:26:46 AM 4.016 SINGLEP Briefly Panic (0.2040s) 4/13/2022 1:26:47 AM 4.016 SINGLEP Install Confidence Routines (0.4031s) 4/13/2022 1:26:47 AM 4.016 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/13/2022 1:26:47 AM 4.016 SINGLEP Late Axionic Computations (0.3221s) 4/13/2022 1:26:47 AM 4.016 SINGLEP Acquiring Towel (0.0240s) 4/13/2022 1:26:47 AM 4.016 SINGLEP Inhibiting Visual Scans (0.0180s) 4/13/2022 1:26:47 AM 4.016 SINGLEP Ejecting Tactical Core (0.0780s) 4/13/2022 1:26:47 AM 4.016 SINGLEP Grouping Flow Fields (0.0440s) 4/13/2022 1:26:47 AM 4.016 SINGLEP Hoping Starfields Are Nice (0.1240s) 4/13/2022 1:26:48 AM 4.016 SINGLEP Verifying Distant Planets (0.1290s) 4/13/2022 1:26:48 AM 4.016 SINGLEP Calculating Firing Cones (0.0130s) 4/13/2022 1:26:48 AM 4.016 SINGLEP Fumbling With Ship Parts (0.8092s) 4/13/2022 1:26:49 AM 4.016 SINGLEP Re-Aligning Objectives (0.1394s) 4/13/2022 1:26:51 AM 4.016 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/13/2022 1:26:51 AM 4.016 SINGLEP Upgrade Blast Capacity (2.7105s) 4/13/2022 1:26:51 AM 4.016 SINGLEP Post-Proton Surge (0.0250s) 4/13/2022 1:26:51 AM 4.016 SINGLEP Background Radiation Taste Test (0.0260s) 4/13/2022 1:26:51 AM 4.016 SINGLEP Shuffling Chairs On Command Deck (0.0280s) 4/13/2022 1:26:51 AM 4.016 SINGLEP Windshield Wiping (0.1500s) 4/13/2022 1:26:52 AM 4.016 SINGLEP Last Organizational Modeling (0.7302s) 4/13/2022 1:26:53 AM 4.016 SINGLEP Stimulate Modulation (0.5321s) 4/13/2022 1:26:53 AM 4.016 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/13/2022 1:26:53 AM 4.016 SINGLEP Order Cores By Seniority (0.0090s) 4/13/2022 1:26:52 AM 4.016 SINGLEP DELAYED1 TID9 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/13/2022 1:26:53 AM 4.016 SINGLEP We got 129 campaign's data when deserializing 4/13/2022 1:26:53 AM 4.016 SINGLEP Final Checks (0.4473s) 4/13/2022 1:26:53 AM 4.016 SINGLEP Load Historical Documents (0.0064s) 4/13/2022 1:26:53 AM 4.016 SINGLEP 9.0 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.7s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Fumbling With Ship Parts (0.8s) Upgrade Blast Capacity (2.7s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.4s) 4/13/2022 1:26:53 AM 4.016 SINGLEP Hello Steam user 'Strategic Sage' 4/13/2022 1:27:02 AM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Transform.save Source1: AnythingElse Source3: LoadingSaveGame 4/13/2022 1:27:02 AM 4.016 SINGLEP Clearing player accounts. 4/13/2022 1:27:02 AM 4.016 SINGLEP Updating fireteam size for Nanocaust (Nanocaust) there are now 51 fireteams, new max 179397 new min 102514 4/13/2022 1:27:02 AM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 91125 new min 22780 4/13/2022 1:27:02 AM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 1:27:03 AM 4.016 SINGLEP OnLoad: Fixed positions of 17 ship(s), 0 shot(s), 0 other/wormhole(s). 4/13/2022 1:27:03 AM 4.016 SINGLEP Finish load save in 1,103ms 4/13/2022 1:39:30 AM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/13/2022 1:39:30 AM 4.016 SINGLEP Clearing player accounts. 4/13/2022 1:48:28 AM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/13/2022 1:48:28 AM SINGLEP Boot up FleetOS (0.2711s) 4/13/2022 1:48:28 AM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/13/2022 1:48:28 AM 4.016 SINGLEP Game Version: 4.016 4/13/2022 1:48:28 AM 4.016 SINGLEP Check System Logs For Rogue Intelligence (0.2971s) 4/13/2022 1:48:28 AM 4.016 SINGLEP Inspect Aft Hatches (0.0240s) 4/13/2022 1:48:28 AM 4.016 SINGLEP Found 600 xml files in 143 folders in 51ms 4/13/2022 1:48:29 AM 4.016 SINGLEP Check For Extra Modules (0.7826s) 4/13/2022 1:48:29 AM 4.016 SINGLEP 600 Xml Files Parsed in 726ms 4/13/2022 1:48:29 AM 4.016 SINGLEP Gather Ancient Lifeforms (0.0010s) 4/13/2022 1:48:29 AM 4.016 SINGLEP Eject Trash Into Hyperspace (0.0030s) 4/13/2022 1:48:29 AM 4.016 SINGLEP Bring Cloaking Systems Online (0.0430s) 4/13/2022 1:48:29 AM 4.016 SINGLEP Update mod and expansion statuses! 4/13/2022 1:48:29 AM 4.016 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/13/2022 1:48:29 AM 4.016 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/13/2022 1:48:29 AM 4.016 SINGLEP Check Nearby Stellar Masses (0.0268s) 4/13/2022 1:48:29 AM 4.016 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 8ms 4/13/2022 1:48:29 AM 4.016 SINGLEP Pruning Excess Brain Cells (0.0710s) 4/13/2022 1:48:29 AM 4.016 SINGLEP No resolution change was required. 4/13/2022 1:48:29 AM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/13/2022 1:48:29 AM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/13/2022 1:48:29 AM 4.016 SINGLEP Remembering Alamo (0.1050s) 4/13/2022 1:48:30 AM 4.016 SINGLEP Calculate Odds Of Success (0.3251s) 4/13/2022 1:48:30 AM 4.016 SINGLEP Briefly Panic (0.1910s) 4/13/2022 1:48:30 AM 4.016 SINGLEP Install Confidence Routines (0.4591s) 4/13/2022 1:48:31 AM 4.016 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/13/2022 1:48:31 AM 4.016 SINGLEP Late Axionic Computations (0.3188s) 4/13/2022 1:48:31 AM 4.016 SINGLEP Acquiring Towel (0.0210s) 4/13/2022 1:48:31 AM 4.016 SINGLEP Inhibiting Visual Scans (0.0170s) 4/13/2022 1:48:31 AM 4.016 SINGLEP Ejecting Tactical Core (0.0650s) 4/13/2022 1:48:31 AM 4.016 SINGLEP Grouping Flow Fields (0.0390s) 4/13/2022 1:48:31 AM 4.016 SINGLEP Weepinig Over Starfields (0.1280s) 4/13/2022 1:48:31 AM 4.016 SINGLEP Resizing Distant Planets (0.1220s) 4/13/2022 1:48:31 AM 4.016 SINGLEP Calculating Firing Cones (0.0110s) 4/13/2022 1:48:32 AM 4.016 SINGLEP Violating Ship Part Bylaws (0.7717s) 4/13/2022 1:48:32 AM 4.016 SINGLEP Re-Aligning Objectives (0.1390s) 4/13/2022 1:48:35 AM 4.016 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/13/2022 1:48:35 AM 4.016 SINGLEP Balancing Thermals (2.5886s) 4/13/2022 1:48:35 AM 4.016 SINGLEP Post-Proton Surge (0.0250s) 4/13/2022 1:48:35 AM 4.016 SINGLEP Background Radiation Taste Test (0.0246s) 4/13/2022 1:48:35 AM 4.016 SINGLEP Shuffling Chairs On Command Deck (0.0280s) 4/13/2022 1:48:35 AM 4.016 SINGLEP Windshield Wiping (0.1470s) 4/13/2022 1:48:36 AM 4.016 SINGLEP Last Organizational Modeling (0.6962s) 4/13/2022 1:48:36 AM 4.016 SINGLEP Stimulate Modulation (0.4901s) 4/13/2022 1:48:36 AM 4.016 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/13/2022 1:48:36 AM 4.016 SINGLEP Order Cores By Seniority (0.0060s) 4/13/2022 1:48:36 AM 4.016 SINGLEP DELAYED1 TID9 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/13/2022 1:48:36 AM 4.016 SINGLEP We got 129 campaign's data when deserializing 4/13/2022 1:48:36 AM 4.016 SINGLEP Final Checks (0.3936s) 4/13/2022 1:48:36 AM 4.016 SINGLEP Load Historical Documents (0.0030s) 4/13/2022 1:48:36 AM 4.016 SINGLEP 8.7 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.3s) Install Confidence Routines (0.5s) Late Axionic Computations (0.3s) Violating Ship Part Bylaws (0.8s) Balancing Thermals (2.6s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.4s) 4/13/2022 1:48:37 AM 4.016 SINGLEP Hello Steam user 'Strategic Sage' 4/13/2022 1:48:46 AM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Transform.save Source1: AnythingElse Source3: LoadingSaveGame 4/13/2022 1:48:46 AM 4.016 SINGLEP Clearing player accounts. 4/13/2022 1:48:46 AM 4.016 SINGLEP Updating fireteam size for Nanocaust (Nanocaust) there are now 51 fireteams, new max 179397 new min 102514 4/13/2022 1:48:46 AM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 91125 new min 22780 4/13/2022 1:48:46 AM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 1:48:47 AM 4.016 SINGLEP OnLoad: Fixed positions of 17 ship(s), 0 shot(s), 0 other/wormhole(s). 4/13/2022 1:48:47 AM 4.016 SINGLEP Finish load save in 1,090ms 4/13/2022 1:58:04 AM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/13/2022 1:58:05 AM 4.016 SINGLEP Clearing player accounts. 4/13/2022 1:58:06 AM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/13/2022 1:58:06 AM 4.016 SINGLEP Clearing player accounts. 4/13/2022 1:58:06 AM 4.016 SINGLEP Clearing player accounts. 4/13/2022 1:58:06 AM 4.016 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/13/2022 1:58:06 AM 4.016 SINGLEP Clearing player accounts. 4/13/2022 1:58:06 AM 4.016 SINGLEP loading as template 4/13/2022 1:58:06 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/13/2022 1:58:06 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/13/2022 1:58:06 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/13/2022 1:58:06 AM 4.016 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/13/2022 1:58:06 AM 4.016 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/13/2022 1:58:06 AM 4.016 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/13/2022 1:58:06 AM 4.016 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/13/2022 1:58:06 AM 4.016 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/13/2022 1:58:06 AM 4.016 SINGLEP Finish load save in 216ms 4/13/2022 1:58:06 AM 4.016 SINGLEP DELAYED2 TID19 Start Generate Partial Map with Dissonance and seed 953920172 and planet count 80 and 17 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/13/2022 1:58:06 AM 4.016 SINGLEP DELAYED3 TID19 Map structure generated in 14ms. 4/13/2022 1:58:06 AM 4.016 SINGLEP DELAYED4 TID19 PlayerAccount StratSage has now been put in control of faction 1 - Necromancer Empire. 4/13/2022 1:58:06 AM 4.016 SINGLEP DELAYED5 TID19 Generate Partial Map Complete 48ms Seed: 953920172 4/13/2022 1:59:20 AM 4.016 SINGLEP Clearing player accounts. 4/13/2022 1:59:25 AM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Transform.save Source1: AnythingElse Source3: LoadingSaveGame 4/13/2022 1:59:25 AM 4.016 SINGLEP Clearing player accounts. 4/13/2022 1:59:25 AM 4.016 SINGLEP Updating fireteam size for Nanocaust (Nanocaust) there are now 51 fireteams, new max 179397 new min 102514 4/13/2022 1:59:25 AM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 91125 new min 22780 4/13/2022 1:59:25 AM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 1:59:25 AM 4.016 SINGLEP OnLoad: Fixed positions of 17 ship(s), 0 shot(s), 0 other/wormhole(s). 4/13/2022 1:59:25 AM 4.016 SINGLEP Finish load save in 406ms 4/13/2022 2:04:45 AM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/13/2022 2:04:45 AM 4.016 SINGLEP Clearing player accounts. 4/13/2022 1:00:17 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/13/2022 1:00:17 PM SINGLEP Boot up FleetOS (0.2306s) 4/13/2022 1:00:18 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/13/2022 1:00:18 PM 4.016 SINGLEP Game Version: 4.016 4/13/2022 1:00:18 PM 4.016 SINGLEP Check System Logs For Rogue Intelligence (0.4881s) 4/13/2022 1:00:18 PM 4.016 SINGLEP Inspect Aft Hatches (0.2190s) 4/13/2022 1:00:18 PM 4.016 SINGLEP Found 600 xml files in 143 folders in 48ms 4/13/2022 1:00:20 PM 4.016 SINGLEP Check For Extra Modules (1.5600s) 4/13/2022 1:00:20 PM 4.016 SINGLEP 600 Xml Files Parsed in 1,506ms 4/13/2022 1:00:20 PM 4.016 SINGLEP Gather Ancient Lifeforms (0.0000s) 4/13/2022 1:00:20 PM 4.016 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/13/2022 1:00:20 PM 4.016 SINGLEP Bring Cloaking Systems Online (0.0393s) 4/13/2022 1:00:20 PM 4.016 SINGLEP Update mod and expansion statuses! 4/13/2022 1:00:20 PM 4.016 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/13/2022 1:00:20 PM 4.016 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/13/2022 1:00:20 PM 4.016 SINGLEP Check Nearby Stellar Masses (0.0337s) 4/13/2022 1:00:20 PM 4.016 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/13/2022 1:00:20 PM 4.016 SINGLEP Pruning Excess Brain Cells (0.2801s) 4/13/2022 1:00:20 PM 4.016 SINGLEP No resolution change was required. 4/13/2022 1:00:20 PM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/13/2022 1:00:20 PM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/13/2022 1:00:20 PM 4.016 SINGLEP Remembering Alamo (0.3861s) 4/13/2022 1:00:21 PM 4.016 SINGLEP Calculate Odds Of Success (0.4231s) 4/13/2022 1:00:21 PM 4.016 SINGLEP Briefly Panic (0.2533s) 4/13/2022 1:00:22 PM 4.016 SINGLEP Install Confidence Routines (0.3980s) 4/13/2022 1:00:22 PM 4.016 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/13/2022 1:00:22 PM 4.016 SINGLEP Late Axionic Computations (0.4691s) 4/13/2022 1:00:22 PM 4.016 SINGLEP Acquiring Towel (0.0180s) 4/13/2022 1:00:22 PM 4.016 SINGLEP Inhibiting Visual Scans (0.0412s) 4/13/2022 1:00:22 PM 4.016 SINGLEP Ejecting Tactical Core (0.0740s) 4/13/2022 1:00:22 PM 4.016 SINGLEP Grouping Flow Fields (0.0380s) 4/13/2022 1:00:22 PM 4.016 SINGLEP Hoping Starfields Are Nice (0.1310s) 4/13/2022 1:00:22 PM 4.016 SINGLEP Dissolving Distant Planets (0.1280s) 4/13/2022 1:00:22 PM 4.016 SINGLEP Calculating Firing Cones (0.0120s) 4/13/2022 1:00:23 PM 4.016 SINGLEP Jailbreaking Favorite Ship Parts (0.7442s) 4/13/2022 1:00:23 PM 4.016 SINGLEP Re-Aligning Objectives (0.1320s) 4/13/2022 1:00:26 PM 4.016 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/13/2022 1:00:26 PM 4.016 SINGLEP Reversing Particle Flux (2.7752s) 4/13/2022 1:00:26 PM 4.016 SINGLEP Post-Proton Surge (0.0245s) 4/13/2022 1:00:26 PM 4.016 SINGLEP Background Radiation Taste Test (0.0260s) 4/13/2022 1:00:26 PM 4.016 SINGLEP Shuffling Chairs On Command Deck (0.0260s) 4/13/2022 1:00:26 PM 4.016 SINGLEP Windshield Wiping (0.1910s) 4/13/2022 1:00:27 PM 4.016 SINGLEP Last Organizational Modeling (0.6742s) 4/13/2022 1:00:28 PM 4.016 SINGLEP Stimulate Modulation (0.5446s) 4/13/2022 1:00:28 PM 4.016 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/13/2022 1:00:28 PM 4.016 SINGLEP Order Cores By Seniority (0.0090s) 4/13/2022 1:00:27 PM 4.016 SINGLEP DELAYED1 TID14 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/13/2022 1:00:28 PM 4.016 SINGLEP We got 129 campaign's data when deserializing 4/13/2022 1:00:28 PM 4.016 SINGLEP Final Checks (0.4398s) 4/13/2022 1:00:28 PM 4.016 SINGLEP Load Historical Documents (0.0060s) 4/13/2022 1:00:28 PM 4.016 SINGLEP 10.8 seconds total load time. Check System Logs For Rogue Intelligence (0.5s) Check For Extra Modules (1.6s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.4s) Briefly Panic (0.3s) Install Confidence Routines (0.4s) Late Axionic Computations (0.5s) Jailbreaking Favorite Ship Parts (0.7s) Reversing Particle Flux (2.8s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.4s) 4/13/2022 1:00:28 PM 4.016 SINGLEP Hello Steam user 'Strategic Sage' 4/13/2022 1:00:45 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Start.save Source1: AnythingElse Source3: LoadingSaveGame 4/13/2022 1:00:45 PM 4.016 SINGLEP Clearing player accounts. 4/13/2022 1:00:45 PM 4.016 SINGLEP Finish load save in 703ms 4/13/2022 1:01:20 PM 4.016 SINGLEP DELAYED2 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/13/2022 1:01:20 PM 4.016 SINGLEP DELAYED3 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/13/2022 1:21:40 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/13/2022 1:49:00 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/13/2022 1:49:00 PM SINGLEP Boot up FleetOS (0.2686s) 4/13/2022 1:49:01 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/13/2022 1:49:01 PM 4.016 SINGLEP Game Version: 4.016 4/13/2022 1:49:01 PM 4.016 SINGLEP Check System Logs For Rogue Intelligence (0.3381s) 4/13/2022 1:49:01 PM 4.016 SINGLEP Inspect Aft Hatches (0.0260s) 4/13/2022 1:49:01 PM 4.016 SINGLEP Found 600 xml files in 143 folders in 44ms 4/13/2022 1:49:02 PM 4.016 SINGLEP Check For Extra Modules (0.7722s) 4/13/2022 1:49:02 PM 4.016 SINGLEP 600 Xml Files Parsed in 722ms 4/13/2022 1:49:02 PM 4.016 SINGLEP Gather Ancient Lifeforms (0.0000s) 4/13/2022 1:49:02 PM 4.016 SINGLEP Eject Trash Into Hyperspace (0.0050s) 4/13/2022 1:49:02 PM 4.016 SINGLEP Bring Cloaking Systems Online (0.0360s) 4/13/2022 1:49:02 PM 4.016 SINGLEP Update mod and expansion statuses! 4/13/2022 1:49:02 PM 4.016 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/13/2022 1:49:02 PM 4.016 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/13/2022 1:49:02 PM 4.016 SINGLEP Check Nearby Stellar Masses (0.0240s) 4/13/2022 1:49:02 PM 4.016 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/13/2022 1:49:02 PM 4.016 SINGLEP Pruning Excess Brain Cells (0.0630s) 4/13/2022 1:49:02 PM 4.016 SINGLEP No resolution change was required. 4/13/2022 1:49:02 PM 4.016 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/13/2022 1:49:02 PM 4.016 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/13/2022 1:49:02 PM 4.016 SINGLEP Remembering Alamo (0.0990s) 4/13/2022 1:49:02 PM 4.016 SINGLEP Calculate Odds Of Success (0.3781s) 4/13/2022 1:49:02 PM 4.016 SINGLEP Briefly Panic (0.2000s) 4/13/2022 1:49:03 PM 4.016 SINGLEP Install Confidence Routines (0.3851s) 4/13/2022 1:49:03 PM 4.016 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/13/2022 1:49:03 PM 4.016 SINGLEP Late Axionic Computations (0.3139s) 4/13/2022 1:49:03 PM 4.016 SINGLEP Acquiring Towel (0.0210s) 4/13/2022 1:49:03 PM 4.016 SINGLEP Inhibiting Visual Scans (0.0184s) 4/13/2022 1:49:03 PM 4.016 SINGLEP Ejecting Tactical Core (0.0745s) 4/13/2022 1:49:03 PM 4.016 SINGLEP Grouping Flow Fields (0.0400s) 4/13/2022 1:49:03 PM 4.016 SINGLEP Investigating Starfields (0.1350s) 4/13/2022 1:49:04 PM 4.016 SINGLEP Screening Distant Planets (0.1280s) 4/13/2022 1:49:04 PM 4.016 SINGLEP Calculating Firing Cones (0.0120s) 4/13/2022 1:49:04 PM 4.016 SINGLEP Maliciously Weakening Ship Parts (0.7452s) 4/13/2022 1:49:04 PM 4.016 SINGLEP Re-Aligning Objectives (0.1290s) 4/13/2022 1:49:07 PM 4.016 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/13/2022 1:49:07 PM 4.016 SINGLEP Download Memories To Dark Obelisk (2.6099s) 4/13/2022 1:49:07 PM 4.016 SINGLEP Post-Proton Surge (0.0233s) 4/13/2022 1:49:07 PM 4.016 SINGLEP Background Radiation Taste Test (0.0266s) 4/13/2022 1:49:07 PM 4.016 SINGLEP Shuffling Chairs On Command Deck (0.0260s) 4/13/2022 1:49:07 PM 4.016 SINGLEP Windshield Wiping (0.1430s) 4/13/2022 1:49:08 PM 4.016 SINGLEP Last Organizational Modeling (0.6852s) 4/13/2022 1:49:08 PM 4.016 SINGLEP Stimulate Modulation (0.5301s) 4/13/2022 1:49:08 PM 4.016 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/13/2022 1:49:08 PM 4.016 SINGLEP Order Cores By Seniority (0.0090s) 4/13/2022 1:49:08 PM 4.016 SINGLEP DELAYED1 TID14 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/13/2022 1:49:09 PM 4.016 SINGLEP We got 129 campaign's data when deserializing 4/13/2022 1:49:09 PM 4.016 SINGLEP Final Checks (0.4381s) 4/13/2022 1:49:09 PM 4.016 SINGLEP Load Historical Documents (0.0050s) 4/13/2022 1:49:09 PM 4.016 SINGLEP 8.7 seconds total load time. Boot up FleetOS (0.3s) Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Maliciously Weakening Ship Parts (0.7s) Download Memories To Dark Obelisk (2.6s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.4s) 4/13/2022 1:49:09 PM 4.016 SINGLEP Hello Steam user 'Strategic Sage' 4/13/2022 1:49:15 PM 4.016 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/ElderlingTest\k.save Source1: AnythingElse Source3: LoadingSaveGame 4/13/2022 1:49:15 PM 4.016 SINGLEP Clearing player accounts. 4/13/2022 1:49:15 PM 4.016 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/13/2022 1:49:16 PM 4.016 SINGLEP OnLoad: Fixed positions of 1 ship(s), 0 shot(s), 0 other/wormhole(s). 4/13/2022 1:49:16 PM 4.016 SINGLEP Finish load save in 622ms 4/13/2022 2:02:07 PM 4.016 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4016_NecromanticPolis Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/13/2022 2:23:58 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/13/2022 2:23:58 PM SINGLEP Boot up FleetOS (0.2249s) 4/13/2022 2:23:58 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/13/2022 2:23:58 PM 4.017 SINGLEP Game Version: 4.017 4/13/2022 2:23:58 PM 4.017 SINGLEP Check System Logs For Rogue Intelligence (0.2891s) 4/13/2022 2:23:58 PM 4.017 SINGLEP Inspect Aft Hatches (0.0230s) 4/13/2022 2:23:58 PM 4.017 SINGLEP Found 600 xml files in 143 folders in 41ms 4/13/2022 2:23:59 PM 4.017 SINGLEP Check For Extra Modules (0.7679s) 4/13/2022 2:23:59 PM 4.017 SINGLEP 600 Xml Files Parsed in 720ms 4/13/2022 2:23:59 PM 4.017 SINGLEP Gather Ancient Lifeforms (0.0000s) 4/13/2022 2:23:59 PM 4.017 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/13/2022 2:23:59 PM 4.017 SINGLEP Bring Cloaking Systems Online (0.0447s) 4/13/2022 2:23:59 PM 4.017 SINGLEP Update mod and expansion statuses! 4/13/2022 2:23:59 PM 4.017 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/13/2022 2:23:59 PM 4.017 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/13/2022 2:23:59 PM 4.017 SINGLEP Check Nearby Stellar Masses (0.0286s) 4/13/2022 2:23:59 PM 4.017 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 8ms 4/13/2022 2:23:59 PM 4.017 SINGLEP Pruning Excess Brain Cells (0.0660s) 4/13/2022 2:23:59 PM 4.017 SINGLEP No resolution change was required. 4/13/2022 2:23:59 PM 4.017 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/13/2022 2:23:59 PM 4.017 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/13/2022 2:23:59 PM 4.017 SINGLEP Remembering Alamo (0.1060s) 4/13/2022 2:24:00 PM 4.017 SINGLEP Calculate Odds Of Success (0.3871s) 4/13/2022 2:24:00 PM 4.017 SINGLEP Briefly Panic (0.1990s) 4/13/2022 2:24:00 PM 4.017 SINGLEP Install Confidence Routines (0.3861s) 4/13/2022 2:24:00 PM 4.017 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/13/2022 2:24:01 PM 4.017 SINGLEP Late Axionic Computations (0.3261s) 4/13/2022 2:24:01 PM 4.017 SINGLEP Acquiring Towel (0.0190s) 4/13/2022 2:24:01 PM 4.017 SINGLEP Inhibiting Visual Scans (0.0216s) 4/13/2022 2:24:01 PM 4.017 SINGLEP Ejecting Tactical Core (0.0728s) 4/13/2022 2:24:01 PM 4.017 SINGLEP Grouping Flow Fields (0.0424s) 4/13/2022 2:24:01 PM 4.017 SINGLEP Grappling Starfields (0.1293s) 4/13/2022 2:24:01 PM 4.017 SINGLEP Mopping Up Distant Planets (0.1289s) 4/13/2022 2:24:01 PM 4.017 SINGLEP Calculating Firing Cones (0.0120s) 4/13/2022 2:24:02 PM 4.017 SINGLEP Kicking Ship Parts Down Elevator Shaft (0.7352s) 4/13/2022 2:24:02 PM 4.017 SINGLEP Re-Aligning Objectives (0.1510s) 4/13/2022 2:24:05 PM 4.017 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/13/2022 2:24:05 PM 4.017 SINGLEP Gathering Nuclear Power (2.6378s) 4/13/2022 2:24:05 PM 4.017 SINGLEP Post-Proton Surge (0.0245s) 4/13/2022 2:24:05 PM 4.017 SINGLEP Background Radiation Taste Test (0.0270s) 4/13/2022 2:24:05 PM 4.017 SINGLEP Shuffling Chairs On Command Deck (0.0270s) 4/13/2022 2:24:05 PM 4.017 SINGLEP Windshield Wiping (0.1430s) 4/13/2022 2:24:06 PM 4.017 SINGLEP Last Organizational Modeling (0.7067s) 4/13/2022 2:24:06 PM 4.017 SINGLEP Stimulate Modulation (0.5630s) 4/13/2022 2:24:06 PM 4.017 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/13/2022 2:24:06 PM 4.017 SINGLEP Order Cores By Seniority (0.0080s) 4/13/2022 2:24:06 PM 4.017 SINGLEP DELAYED1 TID18 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/13/2022 2:24:07 PM 4.017 SINGLEP We got 129 campaign's data when deserializing 4/13/2022 2:24:07 PM 4.017 SINGLEP Final Checks (0.4300s) 4/13/2022 2:24:07 PM 4.017 SINGLEP Load Historical Documents (0.0050s) 4/13/2022 2:24:07 PM 4.017 SINGLEP 8.8 seconds total load time. Check System Logs For Rogue Intelligence (0.3s) Check For Extra Modules (0.8s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.4s) Late Axionic Computations (0.3s) Kicking Ship Parts Down Elevator Shaft (0.7s) Gathering Nuclear Power (2.6s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.6s) Final Checks (0.4s) 4/13/2022 2:24:07 PM 4.017 SINGLEP Hello Steam user 'Strategic Sage' 4/13/2022 2:24:19 PM 4.017 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\Transform.save Source1: AnythingElse Source3: LoadingSaveGame 4/13/2022 2:24:19 PM 4.017 SINGLEP Clearing player accounts. 4/13/2022 2:24:19 PM 4.017 SINGLEP Updating fireteam size for Nanocaust (Nanocaust) there are now 51 fireteams, new max 179397 new min 102514 4/13/2022 2:24:19 PM 4.017 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 91125 new min 22780 4/13/2022 2:24:19 PM 4.017 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 2:24:20 PM 4.017 SINGLEP OnLoad: Fixed positions of 17 ship(s), 0 shot(s), 0 other/wormhole(s). 4/13/2022 2:24:20 PM 4.017 SINGLEP Finish load save in 1,050ms 4/13/2022 2:24:34 PM 4.017 SINGLEP DELAYED2 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 26 fireteams, new max 8000 new min 2000 4/13/2022 2:26:14 PM 4.017 SINGLEP DELAYED3 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 2:28:09 PM 4.017 SINGLEP DELAYED4 TID37 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 91125 new min 22780 4/13/2022 2:28:09 PM 4.017 SINGLEP DELAYED5 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 2:28:13 PM 4.017 SINGLEP DELAYED6 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 33 fireteams, new max 91125 new min 22780 4/13/2022 2:28:13 PM 4.017 SINGLEP DELAYED7 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 2:28:15 PM 4.017 SINGLEP DELAYED8 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 91125 new min 22780 4/13/2022 2:28:15 PM 4.017 SINGLEP DELAYED9 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 2:28:19 PM 4.017 SINGLEP DELAYED10 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 33 fireteams, new max 91125 new min 22780 4/13/2022 2:28:19 PM 4.017 SINGLEP DELAYED11 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 2:28:21 PM 4.017 SINGLEP DELAYED12 TID16 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 91125 new min 22780 4/13/2022 2:28:25 PM 4.017 SINGLEP DELAYED13 TID5 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 33 fireteams, new max 91125 new min 22780 4/13/2022 2:28:27 PM 4.017 SINGLEP DELAYED14 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 91125 new min 22780 4/13/2022 2:29:42 PM 4.017 SINGLEP DELAYED15 TID22 Updating fireteam size for Nanocaust (Nanocaust) there are now 50 fireteams, new max 179397 new min 102514 4/13/2022 2:30:06 PM 4.017 SINGLEP DELAYED16 TID7 Updating fireteam size for Nanocaust (Nanocaust) there are now 49 fireteams, new max 179397 new min 102514 4/13/2022 2:30:44 PM 4.017 SINGLEP DELAYED17 TID7 Updating fireteam size for Nanocaust (Nanocaust) there are now 48 fireteams, new max 179397 new min 102514 4/13/2022 2:30:57 PM 4.017 SINGLEP DELAYED18 TID39 Updating fireteam size for Nanocaust (Nanocaust) there are now 47 fireteams, new max 179397 new min 102514 4/13/2022 2:30:59 PM 4.017 SINGLEP DELAYED19 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 2:37:18 PM 4.017 SINGLEP DELAYED20 TID39 We are spawning 1 leaders 4/13/2022 2:37:18 PM 4.017 SINGLEP DELAYED21 TID39 Spawned Herald #107595 on Codd 4/13/2022 2:39:10 PM 4.017 SINGLEP DELAYED22 TID19 Updating fireteam size for Nanocaust (Nanocaust) there are now 46 fireteams, new max 179397 new min 102514 4/13/2022 2:39:15 PM 4.017 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4017_TemplarInitialization Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/13/2022 2:39:15 PM 4.017 SINGLEP Clearing player accounts. 4/13/2022 2:39:19 PM 4.017 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/NATest\go.save Source1: AnythingElse Source3: LoadingSaveGame 4/13/2022 2:39:19 PM 4.017 SINGLEP Clearing player accounts. 4/13/2022 2:39:19 PM 4.017 SINGLEP Updating fireteam size for Nanocaust (Nanocaust) there are now 47 fireteams, new max 269095 new min 153771 4/13/2022 2:39:19 PM 4.017 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 136687 new min 34170 4/13/2022 2:39:19 PM 4.017 SINGLEP Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 2:39:19 PM 4.017 SINGLEP OnLoad: Fixed positions of 15 ship(s), 0 shot(s), 0 other/wormhole(s). 4/13/2022 2:39:19 PM 4.017 SINGLEP Finish load save in 439ms 4/13/2022 2:39:28 PM 4.017 SINGLEP DELAYED23 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 33 fireteams, new max 136687 new min 34170 4/13/2022 2:39:45 PM 4.017 SINGLEP DELAYED24 TID9 Updating fireteam size for Nanocaust (Nanocaust) there are now 46 fireteams, new max 269095 new min 153771 4/13/2022 2:39:54 PM 4.017 SINGLEP DELAYED25 TID30 Updating fireteam size for Nanocaust (Nanocaust) there are now 45 fireteams, new max 269095 new min 153771 4/13/2022 2:40:41 PM 4.017 SINGLEP DELAYED26 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 136687 new min 34170 4/13/2022 2:41:04 PM 4.017 SINGLEP DELAYED27 TID35 Updating fireteam size for Nanocaust (Nanocaust) there are now 44 fireteams, new max 269095 new min 153771 4/13/2022 2:42:15 PM 4.017 SINGLEP DELAYED28 TID21 Updating fireteam size for Nanocaust (Nanocaust) there are now 43 fireteams, new max 269095 new min 153771 4/13/2022 2:44:01 PM 4.017 SINGLEP DELAYED29 TID31 Updating fireteam size for Nanocaust (Nanocaust) there are now 42 fireteams, new max 269095 new min 153771 4/13/2022 3:11:59 PM 4.017 SINGLEP DELAYED30 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 3:12:47 PM 4.017 SINGLEP DELAYED31 TID41 Updating fireteam size for Nanocaust (Nanocaust) there are now 41 fireteams, new max 269095 new min 153771 4/13/2022 3:12:51 PM 4.017 SINGLEP DELAYED32 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 3:12:57 PM 4.017 SINGLEP DELAYED33 TID30 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 3:13:18 PM 4.017 SINGLEP DELAYED34 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 25 fireteams, new max 8000 new min 2000 4/13/2022 3:13:39 PM 4.017 SINGLEP DELAYED35 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 33 fireteams, new max 136687 new min 34170 4/13/2022 3:13:41 PM 4.017 SINGLEP DELAYED36 TID10 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 136687 new min 34170 4/13/2022 3:13:43 PM 4.017 SINGLEP DELAYED37 TID14 Updating fireteam size for Nanocaust (Nanocaust) there are now 40 fireteams, new max 269095 new min 153771 4/13/2022 3:14:58 PM 4.017 SINGLEP DELAYED38 TID19 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 33 fireteams, new max 136687 new min 34170 4/13/2022 3:15:00 PM 4.017 SINGLEP DELAYED39 TID18 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 136687 new min 34170 4/13/2022 3:15:04 PM 4.017 SINGLEP DELAYED40 TID14 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 34 fireteams, new max 136687 new min 34170 4/13/2022 3:15:06 PM 4.017 SINGLEP DELAYED41 TID24 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 136687 new min 34170 4/13/2022 3:15:13 PM 4.017 SINGLEP DELAYED42 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 33 fireteams, new max 136687 new min 34170 4/13/2022 3:15:15 PM 4.017 SINGLEP DELAYED43 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 136687 new min 34170 4/13/2022 3:15:36 PM 4.017 SINGLEP DELAYED44 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 36 fireteams, new max 136687 new min 34170 4/13/2022 3:15:38 PM 4.017 SINGLEP DELAYED45 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 33 fireteams, new max 136687 new min 34170 4/13/2022 3:15:42 PM 4.017 SINGLEP DELAYED46 TID13 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 35 fireteams, new max 136687 new min 34170 4/13/2022 3:15:44 PM 4.017 SINGLEP DELAYED47 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 34 fireteams, new max 136687 new min 34170 4/13/2022 3:17:24 PM 4.017 SINGLEP DELAYED48 TID15 Updating fireteam size for Nanocaust (Nanocaust) there are now 39 fireteams, new max 269095 new min 153771 4/13/2022 3:17:30 PM 4.017 SINGLEP DELAYED49 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 33 fireteams, new max 136687 new min 34170 4/13/2022 3:17:34 PM 4.017 SINGLEP DELAYED50 TID32 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 3:17:34 PM 4.017 SINGLEP DELAYED51 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 34 fireteams, new max 136687 new min 34170 4/13/2022 3:17:36 PM 4.017 SINGLEP DELAYED52 TID28 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 136687 new min 34170 4/13/2022 3:17:38 PM 4.017 SINGLEP DELAYED53 TID40 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 3:17:40 PM 4.017 SINGLEP DELAYED54 TID11 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 3:17:40 PM 4.017 SINGLEP DELAYED55 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 33 fireteams, new max 136687 new min 34170 4/13/2022 3:17:43 PM 4.017 SINGLEP DELAYED56 TID15 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 136687 new min 34170 4/13/2022 3:17:44 PM 4.017 SINGLEP DELAYED57 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 3:17:46 PM 4.017 SINGLEP DELAYED58 TID7 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 3:17:51 PM 4.017 SINGLEP DELAYED59 TID8 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 3:17:53 PM 4.017 SINGLEP DELAYED60 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 3:18:02 PM 4.017 SINGLEP DELAYED61 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 3:18:04 PM 4.017 SINGLEP DELAYED62 TID38 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 3:18:08 PM 4.017 SINGLEP DELAYED63 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 24 fireteams, new max 8000 new min 2000 4/13/2022 3:19:21 PM 4.017 SINGLEP DELAYED64 TID27 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 3:19:30 PM 4.017 SINGLEP DELAYED65 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 3:19:33 PM 4.017 SINGLEP DELAYED66 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 21 fireteams, new max 8000 new min 2000 4/13/2022 3:19:35 PM 4.017 SINGLEP DELAYED67 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 22 fireteams, new max 8000 new min 2000 4/13/2022 3:19:57 PM 4.017 SINGLEP DELAYED68 TID20 Updating fireteam size for Nanocaust (Nanocaust) there are now 38 fireteams, new max 269095 new min 153771 4/13/2022 3:20:27 PM 4.017 SINGLEP DELAYED69 TID29 We are spawning 1 leaders 4/13/2022 3:20:27 PM 4.017 SINGLEP DELAYED70 TID29 Spawned Prophet #118180 on Cyteen 4/13/2022 3:23:07 PM 4.017 SINGLEP DELAYED71 TID36 Updating fireteam size for Nanocaust (Nanocaust) there are now 37 fireteams, new max 269095 new min 153771 4/13/2022 3:23:33 PM 4.017 SINGLEP DELAYED72 TID25 Updating fireteam size for Nanocaust (Nanocaust) there are now 36 fireteams, new max 269095 new min 153771 4/13/2022 3:25:33 PM 4.017 SINGLEP DELAYED73 TID25 Updating fireteam size for Nanocaust (Nanocaust) there are now 35 fireteams, new max 269095 new min 153771 4/13/2022 3:25:53 PM 4.017 SINGLEP DELAYED74 TID27 Updating fireteam size for Nanocaust (Nanocaust) there are now 34 fireteams, new max 269095 new min 153771 4/13/2022 3:26:07 PM 4.017 SINGLEP DELAYED75 TID9 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 136687 new min 34170 4/13/2022 3:26:11 PM 4.017 SINGLEP DELAYED76 TID20 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 32 fireteams, new max 136687 new min 34170 4/13/2022 3:26:28 PM 4.017 SINGLEP DELAYED77 TID23 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 31 fireteams, new max 136687 new min 34170 4/13/2022 3:27:56 PM 4.017 SINGLEP DELAYED78 TID29 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 23 fireteams, new max 8000 new min 2000 4/13/2022 3:27:58 PM 4.017 SINGLEP DELAYED79 TID10 Updating fireteam size for Nanocaust (Nanocaust) there are now 33 fireteams, new max 269095 new min 153771 4/13/2022 3:28:18 PM 4.017 SINGLEP DELAYED80 TID23 Updating fireteam size for Nanocaust (Nanocaust) there are now 32 fireteams, new max 269095 new min 153771 4/13/2022 3:46:44 PM 4.017 SINGLEP DELAYED81 TID24 Updating fireteam size for Nanocaust (Nanocaust) there are now 31 fireteams, new max 269095 new min 153771 4/13/2022 3:47:54 PM 4.017 SINGLEP DELAYED82 TID9 Updating fireteam size for Nanocaust (Nanocaust) there are now 30 fireteams, new max 269095 new min 153771 4/13/2022 3:48:02 PM 4.017 SINGLEP DELAYED83 TID34 Updating fireteam size for Nanocaust (Nanocaust) there are now 29 fireteams, new max 179396 new min 102514 4/13/2022 3:48:29 PM 4.017 SINGLEP DELAYED84 TID7 Updating fireteam size for Nanocaust (Nanocaust) there are now 28 fireteams, new max 179396 new min 102514 4/13/2022 3:48:46 PM 4.017 SINGLEP DELAYED85 TID22 Updating fireteam size for Nanocaust (Nanocaust) there are now 27 fireteams, new max 179396 new min 102514 4/13/2022 3:48:52 PM 4.017 SINGLEP DELAYED86 TID33 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 26 fireteams, new max 8000 new min 2000 4/13/2022 3:49:00 PM 4.017 SINGLEP DELAYED87 TID30 Updating fireteam size for Nanocaust (Nanocaust) there are now 25 fireteams, new max 179396 new min 102514 4/13/2022 3:49:08 PM 4.017 SINGLEP DELAYED88 TID20 Updating fireteam size for Nanocaust (Nanocaust) there are now 24 fireteams, new max 179396 new min 102514 4/13/2022 3:53:29 PM 4.017 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4017_TemplarInitialization Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/13/2022 3:53:29 PM 4.017 SINGLEP Clearing player accounts. 4/13/2022 9:26:21 PM SINGLEP Current directory used: D:/Steam/steamapps/common/AI War 2/ PlayerDataDirectory used: D:/Steam/steamapps/common/AI War 2/PlayerData/ 4/13/2022 9:26:21 PM SINGLEP Boot up FleetOS (0.2461s) 4/13/2022 9:26:22 PM SINGLEP graphicsDeviceType in use: Direct3D11 graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1] graphicsMultiThreaded: False graphicsShaderLevel: 50 operatingSystem: Windows 10 (10.0.19044) 64bit graphicsDeviceName: Radeon RX 570 Series graphicsDeviceID: 26591 graphicsDeviceVendor: ATI graphicsDeviceVendorID: 4098 graphicsDeviceVersion: Direct3D 11.0 [level 11.1] graphicsMemorySize: 8171 maxTextureSize: 16384 npotSupport: Full processorType: AMD Ryzen 5 2600X Six-Core Processor processorCount: 12 processorFrequency: 3593 systemMemorySize: 32712 supportedRenderTargetCount: 8 supportsComputeShaders: True supportsShadows: True usesReversedZBuffer: True 4/13/2022 9:26:22 PM 4.017 SINGLEP Game Version: 4.017 4/13/2022 9:26:22 PM 4.017 SINGLEP Check System Logs For Rogue Intelligence (0.4032s) 4/13/2022 9:26:22 PM 4.017 SINGLEP Inspect Aft Hatches (0.2401s) 4/13/2022 9:26:22 PM 4.017 SINGLEP Found 600 xml files in 143 folders in 57ms 4/13/2022 9:26:23 PM 4.017 SINGLEP Check For Extra Modules (1.5243s) 4/13/2022 9:26:23 PM 4.017 SINGLEP 600 Xml Files Parsed in 1,461ms 4/13/2022 9:26:23 PM 4.017 SINGLEP Gather Ancient Lifeforms (0.0000s) 4/13/2022 9:26:23 PM 4.017 SINGLEP Eject Trash Into Hyperspace (0.0040s) 4/13/2022 9:26:23 PM 4.017 SINGLEP Bring Cloaking Systems Online (0.0410s) 4/13/2022 9:26:23 PM 4.017 SINGLEP Update mod and expansion statuses! 4/13/2022 9:26:23 PM 4.017 SINGLEP Expansions: The Spire Rises (Installed And Enabled!) Zenith Onslaught (Installed And Enabled!) The Neinzul Abyss (Installed And Enabled!) 4/13/2022 9:26:23 PM 4.017 SINGLEP Mods: AIShieldGenerators (Disabled) AMU (Disabled) CapturableDreadnoughts (Disabled) ExoticShips (Disabled) ExpertMinusScaling (Disabled) ExtendedShipVariants (Disabled) FrigatesFocus (Disabled) FromSpireFrigateToDreadnought (Disabled) HydralFederation (Disabled) LostHumans (Disabled) MacrophageHistiocytes (Disabled) MicroModCollection (Disabled) MoreFrigates (Disabled) MoreStartingFleets (Enabled!) MoreSystemDefenders (Disabled) PaladinTransports (Disabled) PowerfulCommandStations (Disabled) RaisingTheFloorMultiAIAdjustment (Disabled) SKCivilianIndustry (Disabled) StrategicRebalance (Disabled) StrategicRebalanceDLC1 (Disabled) StrategicRebalanceDLC2 (Disabled) SuperchargeRaid (Disabled) TameDarkSpire (Disabled) 4/13/2022 9:26:23 PM 4.017 SINGLEP Check Nearby Stellar Masses (0.0310s) 4/13/2022 9:26:23 PM 4.017 SINGLEP 600 Xml Files Checked For Exp/Mod Status in 7ms 4/13/2022 9:26:24 PM 4.017 SINGLEP Pruning Excess Brain Cells (0.2851s) 4/13/2022 9:26:24 PM 4.017 SINGLEP No resolution change was required. 4/13/2022 9:26:24 PM 4.017 SINGLEP Applied graphics settings: AntialiasingMode:x2 UseSoftParticles:False BillboardsFaceCameraPosition:False AnisotropicMode:ForceEnable TextureQuality:Full 4/13/2022 9:26:24 PM 4.017 SINGLEP Applied Framerate Type: 60 FPS (vsync: 0 targetFPS:60) 4/13/2022 9:26:24 PM 4.017 SINGLEP Remembering Alamo (0.3801s) 4/13/2022 9:26:24 PM 4.017 SINGLEP Calculate Odds Of Success (0.3571s) 4/13/2022 9:26:25 PM 4.017 SINGLEP Briefly Panic (0.2271s) 4/13/2022 9:26:25 PM 4.017 SINGLEP Install Confidence Routines (0.4571s) 4/13/2022 9:26:25 PM 4.017 SINGLEP Warning Only: No entries found for table 'ExtraDamageModifiers'. 4/13/2022 9:26:26 PM 4.017 SINGLEP Late Axionic Computations (0.4493s) 4/13/2022 9:26:26 PM 4.017 SINGLEP Acquiring Towel (0.0210s) 4/13/2022 9:26:26 PM 4.017 SINGLEP Inhibiting Visual Scans (0.0410s) 4/13/2022 9:26:26 PM 4.017 SINGLEP Ejecting Tactical Core (0.0740s) 4/13/2022 9:26:26 PM 4.017 SINGLEP Grouping Flow Fields (0.0410s) 4/13/2022 9:26:26 PM 4.017 SINGLEP Cooking Starfields (0.1320s) 4/13/2022 9:26:26 PM 4.017 SINGLEP Verifying Distant Planets (0.1271s) 4/13/2022 9:26:26 PM 4.017 SINGLEP Calculating Firing Cones (0.0120s) 4/13/2022 9:26:27 PM 4.017 SINGLEP Demoting Insubordinate Ship Parts (0.7382s) 4/13/2022 9:26:27 PM 4.017 SINGLEP Re-Aligning Objectives (0.1530s) 4/13/2022 9:26:30 PM 4.017 SINGLEP Overwrote old entry for OrbitalDireConcussionGuardPost in OrbitalDireGuardPosts_FreeforAll 4/13/2022 9:26:30 PM 4.017 SINGLEP Check for Magnetic Feedback (2.7828s) 4/13/2022 9:26:30 PM 4.017 SINGLEP Post-Proton Surge (0.0240s) 4/13/2022 9:26:30 PM 4.017 SINGLEP Background Radiation Taste Test (0.0270s) 4/13/2022 9:26:30 PM 4.017 SINGLEP Shuffling Chairs On Command Deck (0.0270s) 4/13/2022 9:26:30 PM 4.017 SINGLEP Windshield Wiping (0.1900s) 4/13/2022 9:26:31 PM 4.017 SINGLEP Last Organizational Modeling (0.6952s) 4/13/2022 9:26:31 PM 4.017 SINGLEP Stimulate Modulation (0.4981s) 4/13/2022 9:26:31 PM 4.017 SINGLEP ArcenAssetBundleCache.InstantiatedObjects: 0 4/13/2022 9:26:31 PM 4.017 SINGLEP Order Cores By Seniority (0.0060s) 4/13/2022 9:26:31 PM 4.017 SINGLEP DELAYED1 TID7 Info: will dump 2036 rows for GameEntityReferenceData.csv and GameEntityStrengthList.txt. 4/13/2022 9:26:32 PM 4.017 SINGLEP We got 129 campaign's data when deserializing 4/13/2022 9:26:32 PM 4.017 SINGLEP Final Checks (0.3881s) 4/13/2022 9:26:32 PM 4.017 SINGLEP Load Historical Documents (0.0040s) 4/13/2022 9:26:32 PM 4.017 SINGLEP 10.6 seconds total load time. Check System Logs For Rogue Intelligence (0.4s) Check For Extra Modules (1.5s) Pruning Excess Brain Cells (0.3s) Remembering Alamo (0.4s) Calculate Odds Of Success (0.4s) Install Confidence Routines (0.5s) Late Axionic Computations (0.4s) Demoting Insubordinate Ship Parts (0.7s) Check for Magnetic Feedback (2.8s) Last Organizational Modeling (0.7s) Stimulate Modulation (0.5s) Final Checks (0.4s) 4/13/2022 9:26:32 PM 4.017 SINGLEP Hello Steam user 'Strategic Sage' 4/13/2022 9:26:35 PM 4.017 SINGLEP Start load save: D:/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/13/2022 9:26:35 PM 4.017 SINGLEP Clearing player accounts. 4/13/2022 9:26:35 PM 4.017 SINGLEP Clearing player accounts. 4/13/2022 9:26:35 PM 4.017 SINGLEP null possible names for planet Type: Normal so we go into Malkovich mode. 4/13/2022 9:26:35 PM 4.017 SINGLEP Clearing player accounts. 4/13/2022 9:26:35 PM 4.017 SINGLEP loading as template 4/13/2022 9:26:35 PM 4.017 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/13/2022 9:26:35 PM 4.017 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/13/2022 9:26:35 PM 4.017 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/13/2022 9:26:35 PM 4.017 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/13/2022 9:26:35 PM 4.017 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/13/2022 9:26:35 PM 4.017 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/13/2022 9:26:35 PM 4.017 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/13/2022 9:26:35 PM 4.017 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/13/2022 9:26:35 PM 4.017 SINGLEP Finish load save in 294ms 4/13/2022 9:26:35 PM 4.017 SINGLEP DELAYED2 TID26 Start Generate Partial Map with Dissonance and seed 389910932 and planet count 80 and 17 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/13/2022 9:26:35 PM 4.017 SINGLEP DELAYED3 TID26 Map structure generated in 16ms. 4/13/2022 9:26:35 PM 4.017 SINGLEP DELAYED4 TID26 PlayerAccount StratSage has now been put in control of faction 1 - Necromancer Empire. 4/13/2022 9:26:35 PM 4.017 SINGLEP DELAYED5 TID26 Generate Partial Map Complete 116ms Seed: 389910932 4/13/2022 9:26:40 PM 4.017 SINGLEP DELAYED6 TID15 Start Generate Partial Map with Realistic and seed 724991546 and planet count 80 and 6 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 4/13/2022 9:26:40 PM 4.017 SINGLEP DELAYED7 TID15 Map structure generated in 234ms. 4/13/2022 9:26:40 PM 4.017 SINGLEP DELAYED8 TID15 PlayerAccount StratSage has now been put in control of faction 1 - Human Empire. 4/13/2022 9:26:40 PM 4.017 SINGLEP DELAYED9 TID15 Generate Partial Map Complete 246ms Seed: 724991546 4/13/2022 9:26:40 PM 4.017 SINGLEP DELAYED10 TID46 Start Generate Partial Map with Realistic and seed 724991546 and planet count 80 and 16 factions (StartingTheLobbyDefaults NotLoadingAnything) Logging OFF 4/13/2022 9:26:40 PM 4.017 SINGLEP DELAYED11 TID46 PlayerAccount StratSage has now been put in control of faction 1 - Human Empire. 4/13/2022 9:26:40 PM 4.017 SINGLEP DELAYED12 TID46 Generate Partial Map Complete 14ms Seed: 724991546 4/13/2022 9:26:45 PM 4.017 SINGLEP DELAYED13 TID42 Start Generate Partial Map with Realistic and seed 724991546 and planet count 80 and 16 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/13/2022 9:26:45 PM 4.017 SINGLEP DELAYED14 TID42 PlayerAccount StratSage is controlling faction 1 - Human Empire already. 4/13/2022 9:26:45 PM 4.017 SINGLEP DELAYED15 TID42 Generate Partial Map Complete 12ms Seed: 724991546 4/13/2022 9:26:54 PM 4.017 SINGLEP skipping ElderlingsAgainstNecromancer 4/13/2022 9:26:54 PM 4.017 SINGLEP skipping Templar 4/13/2022 9:27:04 PM 4.017 SINGLEP DELAYED16 TID20 Start Generate Partial Map with Realistic and seed 724991546 and planet count 80 and 20 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/13/2022 9:27:04 PM 4.017 SINGLEP DELAYED17 TID20 PlayerAccount StratSage is controlling faction 1 - Human Empire already. 4/13/2022 9:27:04 PM 4.017 SINGLEP DELAYED18 TID20 Generate Partial Map Complete 13ms Seed: 724991546 4/13/2022 9:27:07 PM 4.017 SINGLEP DELAYED19 TID36 Start Generate Partial Map with Realistic and seed 724991546 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/13/2022 9:27:07 PM 4.017 SINGLEP DELAYED20 TID36 PlayerAccount StratSage is controlling faction 1 - Human Empire already. 4/13/2022 9:27:07 PM 4.017 SINGLEP DELAYED21 TID36 Generate Partial Map Complete 14ms Seed: 724991546 4/13/2022 9:27:21 PM 4.017 SINGLEP DELAYED22 TID46 Start Generate Partial Map with Realistic and seed 724991546 and planet count 80 and 23 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/13/2022 9:27:21 PM 4.017 SINGLEP DELAYED23 TID46 PlayerAccount StratSage is controlling faction 1 - Spectator already. 4/13/2022 9:27:21 PM 4.017 SINGLEP DELAYED24 TID46 Generate Partial Map Complete 14ms Seed: 724991546 4/13/2022 9:27:23 PM 4.017 SINGLEP skipping ElderlingsAgainstNecromancer 4/13/2022 9:27:23 PM 4.017 SINGLEP skipping Templar 4/13/2022 9:27:28 PM 4.017 SINGLEP DELAYED25 TID31 Start Generate Partial Map with Realistic and seed 724991546 and planet count 80 and 24 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/13/2022 9:27:28 PM 4.017 SINGLEP DELAYED26 TID31 PlayerAccount StratSage is controlling faction 1 - Spectator already. 4/13/2022 9:27:28 PM 4.017 SINGLEP DELAYED27 TID31 Generate Partial Map Complete 14ms Seed: 724991546 4/13/2022 9:27:51 PM 4.017 SINGLEP DELAYED28 TID24 Start Generate FULL Map with Realistic and seed 724991546 and planet count 80 and 24 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 4/13/2022 9:27:52 PM 4.017 SINGLEP DELAYED29 TID24 Generate FULL Map Complete 502ms Seed: 724991546 4/13/2022 9:27:57 PM 4.017 SINGLEP DELAYED30 TID31 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 1 fireteams, new max 8000 new min 2000 4/13/2022 9:27:57 PM 4.017 SINGLEP DELAYED31 TID34 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 0 fireteams, new max 8000 new min 2000 4/13/2022 9:28:38 PM 4.017 SINGLEP DELAYED32 TID36 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 2 fireteams, new max 8000 new min 2000 4/13/2022 9:39:05 PM 4.017 SINGLEP DELAYED33 TID39 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 3 fireteams, new max 8000 new min 2000 4/13/2022 9:42:07 PM 4.017 SINGLEP DELAYED34 TID47 Updating fireteam size for AI Hunter Fleet (HunterFleet) there are now 4 fireteams, new max 8000 new min 2000 4/13/2022 9:43:13 PM 4.017 SINGLEP DELAYED35 TID48 Exception in DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly for faction Nanocaust(Index 4), so will not run any more of those until a reload of the save. System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.External.NanocaustFactionDeepInfo.DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x00368] in <30417207a5514f63b4c4ee9dfbfbddf7>:0 at Arcen.AIW2.Core.Faction.Safe_DeepInfo_DoPerSecondLogic_Stage3Main_OnMainThreadAndPartOfSim_HostOnly (Arcen.AIW2.Core.ArcenHostOnlySimContext Context) [0x0007e] in <7090119e44b247b49fb141d6dc1081f2>:0