4/14/2022 3:06:42 PM 4.019 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/14/2022 3:06:42 PM 4.019 SINGLEP Clearing player accounts. 4/14/2022 3:06:42 PM 4.019 SINGLEP Clearing player accounts. 4/14/2022 3:06:42 PM 4.019 SINGLEP No more 0 names; we have 0 4/14/2022 3:06:42 PM 4.019 SINGLEP Clearing player accounts. 4/14/2022 3:06:42 PM 4.019 SINGLEP loading as template 4/14/2022 3:06:42 PM 4.019 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/14/2022 3:06:42 PM 4.019 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/14/2022 3:06:42 PM 4.019 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/14/2022 3:06:42 PM 4.019 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/14/2022 3:06:42 PM 4.019 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/14/2022 3:06:42 PM 4.019 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/14/2022 3:06:42 PM 4.019 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/14/2022 3:06:42 PM 4.019 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/14/2022 3:06:42 PM 4.019 SINGLEP Finish load save in 115ms 4/14/2022 3:06:42 PM 4.019 SINGLEP DELAYED84 TID25 Start Generate Partial Map with Clusters and seed 572359696 and planet count 90 and 17 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/14/2022 3:06:42 PM 4.019 SINGLEP DELAYED85 TID25 Map structure generated in 4ms. 4/14/2022 3:06:42 PM 4.019 SINGLEP DELAYED86 TID25 PlayerAccount Husk has now been put in control of faction 1 - Spire-Infused Empire. 4/14/2022 3:06:42 PM 4.019 SINGLEP DELAYED87 TID25 Generate Partial Map Complete 22ms Seed: 572359696 4/14/2022 3:06:45 PM 4.019 SINGLEP DELAYED88 TID17 Start Generate Partial Map with Clusters and seed 514167889 and planet count 90 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/14/2022 3:06:45 PM 4.019 SINGLEP DELAYED89 TID17 Map structure generated in 3ms. 4/14/2022 3:06:45 PM 4.019 SINGLEP DELAYED90 TID17 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 4/14/2022 3:06:45 PM 4.019 SINGLEP DELAYED91 TID17 Generate Partial Map Complete 21ms Seed: 514167889 4/14/2022 3:06:53 PM 4.019 SINGLEP DELAYED92 TID5 Start Generate FULL Map with Clusters and seed 514167889 and planet count 90 and 31 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 4/14/2022 3:06:53 PM 4.019 SINGLEP DELAYED93 TID5 Generate FULL Map Complete 263ms Seed: 514167889 4/14/2022 3:06:53 PM 4.019 SINGLEP DELAYED94 TID20 Fixed incorrect count of ships to be granted. Was 6, now 10 Implosion Minefield from Other Defensive Schematic Server 4/14/2022 3:06:54 PM 4.019 SINGLEP DELAYED95 TID32 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 4/14/2022 3:06:58 PM 4.019 SINGLEP DELAYED96 TID52 Exception in DoWorldStepLogic_ClientOrHost_FromSimBGThread.RunStrengthCounting at debugStage 500:System.Exception: Unknown attributeOrShipTypeToCheck High in reactive ship group code at Arcen.AIW2.Core.Fleet+<>c__DisplayClass104_0.b__0 (Arcen.AIW2.Core.FleetMembership mem) [0x0080b] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.Core.Fleet.DoForMemberGroupsUnsorted_Sim (Arcen.AIW2.Core.FleetMembership+ProcessorDelegate Processor) [0x00027] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.Core.Fleet.GetMarkLevelShipLines (System.String attributeOrShipTypeToCheck, System.Boolean isLow, System.Boolean debug) [0x00073] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.Core.ReactiveShipGroupTrigger+<>c__DisplayClass19_3.b__1 (Arcen.AIW2.Core.Fleet fleet) [0x000bb] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.Core.World_AIW2.DoForFleets (Arcen.AIW2.Core.Faction FactionFleetMustBelongTo, Arcen.AIW2.Core.FleetStatus RequiredStatus, Arcen.AIW2.Core.Fleet+ProcessorDelegate Processor) [0x00090] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.Core.ReactiveShipGroupTrigger.IsActive () [0x00252] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.UpdateReactiveShipGroups (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00124] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00066] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x0004d] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00217] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3a0828c55b3f44af8fff80a6346f0d6d>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in :0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.b__0 () [0x00000] in :0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <3a0828c55b3f44af8fff80a6346f0d6d>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 4/14/2022 3:07:54 PM 4.019 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4019_ToHackOrNotToHack Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/14/2022 3:07:55 PM 4.019 SINGLEP Clearing player accounts. 4/14/2022 3:07:56 PM 4.019 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/14/2022 3:07:56 PM 4.019 SINGLEP Clearing player accounts. 4/14/2022 3:07:56 PM 4.019 SINGLEP Clearing player accounts. 4/14/2022 3:07:56 PM 4.019 SINGLEP Clearing player accounts. 4/14/2022 3:07:56 PM 4.019 SINGLEP loading as template 4/14/2022 3:07:56 PM 4.019 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/14/2022 3:07:56 PM 4.019 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/14/2022 3:07:56 PM 4.019 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/14/2022 3:07:56 PM 4.019 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/14/2022 3:07:56 PM 4.019 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/14/2022 3:07:56 PM 4.019 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/14/2022 3:07:56 PM 4.019 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/14/2022 3:07:56 PM 4.019 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/14/2022 3:07:56 PM 4.019 SINGLEP Finish load save in 122ms 4/14/2022 3:07:56 PM 4.019 SINGLEP DELAYED97 TID13 Start Generate Partial Map with Clusters and seed 531367501 and planet count 90 and 17 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/14/2022 3:07:56 PM 4.019 SINGLEP DELAYED98 TID13 Map structure generated in 10ms. 4/14/2022 3:07:56 PM 4.019 SINGLEP DELAYED99 TID13 PlayerAccount Husk has now been put in control of faction 1 - Spire-Infused Empire. 4/14/2022 3:07:56 PM 4.019 SINGLEP DELAYED100 TID13 Generate Partial Map Complete 24ms Seed: 531367501 4/14/2022 3:08:05 PM 4.019 SINGLEP Clearing player accounts. 4/14/2022 3:09:19 PM 4.019 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/14/2022 3:09:19 PM 4.019 SINGLEP Clearing player accounts. 4/14/2022 3:09:19 PM 4.019 SINGLEP Clearing player accounts. 4/14/2022 3:09:19 PM 4.019 SINGLEP Clearing player accounts. 4/14/2022 3:09:19 PM 4.019 SINGLEP loading as template 4/14/2022 3:09:19 PM 4.019 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/14/2022 3:09:19 PM 4.019 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/14/2022 3:09:19 PM 4.019 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/14/2022 3:09:19 PM 4.019 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/14/2022 3:09:19 PM 4.019 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/14/2022 3:09:19 PM 4.019 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/14/2022 3:09:19 PM 4.019 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/14/2022 3:09:19 PM 4.019 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/14/2022 3:09:19 PM 4.019 SINGLEP Finish load save in 115ms 4/14/2022 3:09:19 PM 4.019 SINGLEP DELAYED101 TID48 Start Generate Partial Map with Clusters and seed 632099713 and planet count 90 and 17 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/14/2022 3:09:19 PM 4.019 SINGLEP DELAYED102 TID48 Map structure generated in 10ms. 4/14/2022 3:09:19 PM 4.019 SINGLEP DELAYED103 TID48 PlayerAccount Husk has now been put in control of faction 1 - Spire-Infused Empire. 4/14/2022 3:09:19 PM 4.019 SINGLEP DELAYED104 TID48 Generate Partial Map Complete 26ms Seed: 632099713 4/14/2022 3:09:21 PM 4.019 SINGLEP DELAYED105 TID28 Start Generate Partial Map with Clusters and seed 531367501 and planet count 90 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/14/2022 3:09:21 PM 4.019 SINGLEP DELAYED106 TID28 Map structure generated in 10ms. 4/14/2022 3:09:21 PM 4.019 SINGLEP DELAYED107 TID28 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 4/14/2022 3:09:21 PM 4.019 SINGLEP DELAYED108 TID28 Generate Partial Map Complete 27ms Seed: 531367501 4/14/2022 3:09:22 PM 4.019 SINGLEP DELAYED109 TID38 Start Generate Partial Map with Clusters and seed 632099713 and planet count 90 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/14/2022 3:09:22 PM 4.019 SINGLEP DELAYED110 TID38 Map structure generated in 9ms. 4/14/2022 3:09:22 PM 4.019 SINGLEP DELAYED111 TID38 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 4/14/2022 3:09:22 PM 4.019 SINGLEP DELAYED112 TID38 Generate Partial Map Complete 26ms Seed: 632099713 4/14/2022 3:09:24 PM 4.019 SINGLEP DELAYED113 TID56 Start Generate Partial Map with Clusters and seed 531367501 and planet count 90 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/14/2022 3:09:24 PM 4.019 SINGLEP DELAYED114 TID56 Map structure generated in 10ms. 4/14/2022 3:09:24 PM 4.019 SINGLEP DELAYED115 TID56 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 4/14/2022 3:09:24 PM 4.019 SINGLEP DELAYED116 TID56 Generate Partial Map Complete 30ms Seed: 531367501 4/14/2022 3:09:25 PM 4.019 SINGLEP DELAYED117 TID52 Start Generate Partial Map with Clusters and seed 632099713 and planet count 90 and 31 factions (RegenerateLobbyFromPlayerInput NotLoadingAnything) Logging OFF 4/14/2022 3:09:25 PM 4.019 SINGLEP DELAYED118 TID52 Map structure generated in 8ms. 4/14/2022 3:09:25 PM 4.019 SINGLEP DELAYED119 TID52 PlayerAccount Husk is controlling faction 1 - Spire-Infused Empire already. 4/14/2022 3:09:25 PM 4.019 SINGLEP DELAYED120 TID52 Generate Partial Map Complete 26ms Seed: 632099713 4/14/2022 3:09:30 PM 4.019 SINGLEP DELAYED121 TID24 Start Generate FULL Map with Clusters and seed 632099713 and planet count 90 and 31 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 4/14/2022 3:09:31 PM 4.019 SINGLEP DELAYED122 TID24 Generate FULL Map Complete 293ms Seed: 632099713 4/14/2022 3:09:32 PM 4.019 SINGLEP DELAYED123 TID20 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 4/14/2022 3:09:35 PM 4.019 SINGLEP DELAYED124 TID41 Exception in DoWorldStepLogic_ClientOrHost_FromSimBGThread.RunStrengthCounting at debugStage 500:System.Exception: Unknown attributeOrShipTypeToCheck High in reactive ship group code at Arcen.AIW2.Core.Fleet+<>c__DisplayClass104_0.b__0 (Arcen.AIW2.Core.FleetMembership mem) [0x0080b] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.Core.Fleet.DoForMemberGroupsUnsorted_Sim (Arcen.AIW2.Core.FleetMembership+ProcessorDelegate Processor) [0x00027] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.Core.Fleet.GetMarkLevelShipLines (System.String attributeOrShipTypeToCheck, System.Boolean isLow, System.Boolean debug) [0x00073] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.Core.ReactiveShipGroupTrigger+<>c__DisplayClass19_3.b__1 (Arcen.AIW2.Core.Fleet fleet) [0x000bb] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.Core.World_AIW2.DoForFleets (Arcen.AIW2.Core.Faction FactionFleetMustBelongTo, Arcen.AIW2.Core.FleetStatus RequiredStatus, Arcen.AIW2.Core.Fleet+ProcessorDelegate Processor) [0x00090] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.Core.ReactiveShipGroupTrigger.IsActive () [0x00252] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.UpdateReactiveShipGroups (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00124] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00066] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x0004d] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00217] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3a0828c55b3f44af8fff80a6346f0d6d>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in :0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.b__0 () [0x00000] in :0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <3a0828c55b3f44af8fff80a6346f0d6d>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 4/14/2022 3:09:47 PM 4.019 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4019_ToHackOrNotToHack Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/14/2022 3:09:47 PM 4.019 SINGLEP Clearing player accounts. 4/14/2022 3:09:48 PM 4.019 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/_Internal/LastLobbySettings.save Source1: StartingTheLobbyFromPrior Source3: LoadingLastLobbySettings 4/14/2022 3:09:48 PM 4.019 SINGLEP Clearing player accounts. 4/14/2022 3:09:48 PM 4.019 SINGLEP Clearing player accounts. 4/14/2022 3:09:48 PM 4.019 SINGLEP Clearing player accounts. 4/14/2022 3:09:48 PM 4.019 SINGLEP loading as template 4/14/2022 3:09:48 PM 4.019 SINGLEP Fix Missing Faction: Added the faction AIReserves because every game should have exactly one of these. 4/14/2022 3:09:48 PM 4.019 SINGLEP Fix Missing Faction: Added the faction AntiAIZombie because every game should have exactly one of these. 4/14/2022 3:09:48 PM 4.019 SINGLEP Fix Missing Faction: Added the faction AntiEveryoneZombie because every game should have exactly one of these. 4/14/2022 3:09:48 PM 4.019 SINGLEP Fix Missing Faction: Added the faction AntiPlayerZombie because every game should have exactly one of these. 4/14/2022 3:09:48 PM 4.019 SINGLEP Fix Missing Faction: Added the faction Instigators because every game should have exactly one of these. 4/14/2022 3:09:48 PM 4.019 SINGLEP Fix Missing Faction: Added the faction NaturalObject because every game should have exactly one of these. 4/14/2022 3:09:48 PM 4.019 SINGLEP Fix Missing Faction: Added the faction Outguard because every game should have exactly one of these. 4/14/2022 3:09:48 PM 4.019 SINGLEP Fix Missing Faction: Added the faction WormholeInvasion because every game should have exactly one of these. 4/14/2022 3:09:48 PM 4.019 SINGLEP Finish load save in 124ms 4/14/2022 3:09:48 PM 4.019 SINGLEP DELAYED125 TID42 Start Generate Partial Map with Clusters and seed 119030356 and planet count 90 and 17 factions (StartingTheLobbyFromPrior LoadingLastLobbySettings) Logging OFF 4/14/2022 3:09:48 PM 4.019 SINGLEP DELAYED126 TID42 Map structure generated in 8ms. 4/14/2022 3:09:48 PM 4.019 SINGLEP DELAYED127 TID42 PlayerAccount Husk has now been put in control of faction 1 - Spire-Infused Empire. 4/14/2022 3:09:48 PM 4.019 SINGLEP DELAYED128 TID42 Generate Partial Map Complete 24ms Seed: 119030356 4/14/2022 3:09:56 PM 4.019 SINGLEP DELAYED129 TID27 Start Generate FULL Map with Clusters and seed 119030356 and planet count 90 and 31 factions (StartingMainGameAfterLobby NotLoadingAnything) Logging OFF 4/14/2022 3:09:56 PM 4.019 SINGLEP DELAYED130 TID27 Generate FULL Map Complete 283ms Seed: 119030356 4/14/2022 3:09:57 PM 4.019 SINGLEP DELAYED131 TID18 Added new fleet: countOfFleetsActuallyHere: 0 intendedNumberOfFleets: 1 PlayerCustomCityFedMobile 4/14/2022 3:10:17 PM 4.019 SINGLEP DELAYED132 TID22 Exception in DoWorldStepLogic_ClientOrHost_FromSimBGThread.RunStrengthCounting at debugStage 500:System.Exception: Unknown attributeOrShipTypeToCheck High in reactive ship group code at Arcen.AIW2.Core.Fleet+<>c__DisplayClass104_0.b__0 (Arcen.AIW2.Core.FleetMembership mem) [0x0080b] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.Core.Fleet.DoForMemberGroupsUnsorted_Sim (Arcen.AIW2.Core.FleetMembership+ProcessorDelegate Processor) [0x00027] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.Core.Fleet.GetMarkLevelShipLines (System.String attributeOrShipTypeToCheck, System.Boolean isLow, System.Boolean debug) [0x00073] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.Core.ReactiveShipGroupTrigger+<>c__DisplayClass19_3.b__1 (Arcen.AIW2.Core.Fleet fleet) [0x000bb] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.Core.World_AIW2.DoForFleets (Arcen.AIW2.Core.Faction FactionFleetMustBelongTo, Arcen.AIW2.Core.FleetStatus RequiredStatus, Arcen.AIW2.Core.Fleet+ProcessorDelegate Processor) [0x00090] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.Core.ReactiveShipGroupTrigger.IsActive () [0x00252] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.UpdateReactiveShipGroups (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00124] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00066] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x0004d] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00217] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3a0828c55b3f44af8fff80a6346f0d6d>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in :0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.b__0 () [0x00000] in :0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <3a0828c55b3f44af8fff80a6346f0d6d>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 4/14/2022 3:10:21 PM 4.019 SINGLEP Memory Profile Debug Data On Game Exit: Game Version: 4019_ToHackOrNotToHack Multiplayer Status: SinglePlayerOnly ========================================== ========================================== 4/14/2022 3:10:21 PM 4.019 SINGLEP Clearing player accounts. 4/14/2022 3:10:22 PM 4.019 SINGLEP Start load save: C:/Program Files (x86)/Steam/steamapps/common/AI War 2/PlayerData/Save/exception/about to happen.save Source1: AnythingElse Source3: LoadingSaveGame 4/14/2022 3:10:22 PM 4.019 SINGLEP Clearing player accounts. 4/14/2022 3:10:23 PM 4.019 SINGLEP Finish load save in 246ms 4/14/2022 3:10:25 PM 4.019 SINGLEP DELAYED133 TID38 Exception in DoWorldStepLogic_ClientOrHost_FromSimBGThread.RunStrengthCounting at debugStage 500:System.Exception: Unknown attributeOrShipTypeToCheck High in reactive ship group code at Arcen.AIW2.Core.Fleet+<>c__DisplayClass104_0.b__0 (Arcen.AIW2.Core.FleetMembership mem) [0x0080b] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.Core.Fleet.DoForMemberGroupsUnsorted_Sim (Arcen.AIW2.Core.FleetMembership+ProcessorDelegate Processor) [0x00027] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.Core.Fleet.GetMarkLevelShipLines (System.String attributeOrShipTypeToCheck, System.Boolean isLow, System.Boolean debug) [0x00073] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.Core.ReactiveShipGroupTrigger+<>c__DisplayClass19_3.b__1 (Arcen.AIW2.Core.Fleet fleet) [0x000bb] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.Core.World_AIW2.DoForFleets (Arcen.AIW2.Core.Faction FactionFleetMustBelongTo, Arcen.AIW2.Core.FleetStatus RequiredStatus, Arcen.AIW2.Core.Fleet+ProcessorDelegate Processor) [0x00090] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.Core.ReactiveShipGroupTrigger.IsActive () [0x00252] in <2e64b6184ab54d2cba355a853c36ea9e>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.UpdateReactiveShipGroups (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00124] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldSecondLogic_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00066] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorld_PerStep_TimeKeeping (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x0004d] in :0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00217] in :0 at System.Environment.get_StackTrace () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at Arcen.Universal.ArcenDebugging.ArcenDebugLog (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <3a0828c55b3f44af8fff80a6346f0d6d>:0 at Arcen.AIW2.External.EntitySimLogicImplementation_BaseInfo.DoWorldStepLogic_ClientOrHost_FromSimBGThread (Arcen.AIW2.Core.ArcenClientOrHostSimContextCore Context) [0x00000] in :0 at Arcen.AIW2.External.SimExecution.Execute () [0x00000] in :0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext.BackgroundThreadRunHandler (System.Single SuicidesAfterTime, System.Boolean FailSilentlyIfNotFinishedYet) [0x00000] in :0 at Arcen.AIW2.External.ArcenClientOrHostSimPlanningContext+<>c__DisplayClass15_0.b__0 () [0x00000] in :0 at Arcen.Universal.ArcenThreading+<>c__DisplayClass13_0.b__0 () [0x00000] in <3a0828c55b3f44af8fff80a6346f0d6d>:0 at System.Threading.Tasks.Task.InnerInvoke () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.Execute () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecutionContextCallback (System.Object obj) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteWithThreadLocal (System.Threading.Tasks.Task& currentTaskSlot) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.ExecuteEntry (System.Boolean bPreventDoubleExecution) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.Tasks.Task.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading.ThreadPoolWorkQueue.Dispatch () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback () [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0