Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/AI War 2/MonoBleedingEdge/etc' Initialize engine version: 2020.3.27f1 (e759542391ea) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/UnitySubsystems Forcing GfxDevice: Direct3D 11 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1660 Ti with Max-Q Design (ID=0x2191) Vendor: VRAM: 5991 MB Driver: 30.0.15.1169 Begin MonoManager ReloadAssembly - Completed reload, in 0.134 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 1.190600 ms Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001F9EB0CD040.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001F9EC3D0040.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001F9EC1EAF10.dll Particle System is trying to spawn on a mesh with zero surface area Particle System is trying to spawn on a mesh with zero surface area Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001FA030AC9D0.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/AI War 2/AIWar2_Data/Mono/data-000001FA2D849020.dll No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose No RepairMissingCenterpieceFromMembershipContents logic for fleet.Category:PlayerLoose DELAYED55 TID23 Memory not cleaned up properly at RapidAntiLeakPoolable 'Hacking_Sabotage-GetMinAndMaxCostToHackForSidebar-eligibleTargets' of type Arcen.Universal.List`1[Arcen.AIW2.Core.SafeSquadWrapper] Exception in AIWar2Networking.HandleMessage: messageType: FromClientToServer_SendMyNextCommandBatch IsFromSelfWithoutNetwork: True senderNetworkID: 0 CoreNetworkMessageType: GameSpecific buffer.GetLengthOfCurrentChunk(): 512000 Exception: System.NullReferenceException: Object reference not set to an instance of an object at Arcen.AIW2.Core.GameCommand.DeserializeFrom_AlwaysForNetworkNeverDisk (Arcen.Universal.SerMetaData MetaData, Arcen.Universal.ArcenDeserializationBuffer Buffer, Arcen.Universal.SerializationCommandType SerializationCmdType, System.Boolean HasJustRecievedThisFromAClient) [0x0003b] in :0 at Arcen.AIW2.Core.AIWar2Networking.HandleMessage (System.Int64 UniqueMessageIDFromSender, System.Boolean IsFromSelfWithoutNetwork, System.UInt32 senderNetworkID, Arcen.Universal.ArcenNetworkMessageType CoreNetworkMessageType, Arcen.Universal.ArcenDeserializationBuffer buffer) [0x0012d] in :0 Setting up 3 worker threads for Enlighten. Thread -> id: 3418 -> priority: 1 Thread -> id: 8a3c -> priority: 1 Thread -> id: 7b70 -> priority: 1 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <6c742b63882e4028831fefcd3ee9f3da>:0 at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0 NullReferenceException at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int) at UnityEngine.Material.GetFloat (System.String name) [0x00008] in :0 at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0 at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0 at UnityEngine.UI.MaskableGraphic.RecalculateMasking () [0x00019] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.MaskUtilities.NotifyStencilStateChanged (UnityEngine.Component mask) [0x00049] in <6c742b63882e4028831fefcd3ee9f3da>:0 at UnityEngine.UI.Mask.OnDisable () [0x00083] in <6c742b63882e4028831fefcd3ee9f3da>:0